This document is copyrighted to EmPleh. Trespassers will be poked.
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<Insert impressive ASCII art here>

Kingdom Hearts
Trinity Marks FAQ.

This FAQ will contains spoilers.  Read at your own risk.

Sections 2 and 3 contain the same information, but in differing listings.
This is to make it easier for you, the reader, to find the trinity marks
you are looking for based on how you are searching - split happily into
location and type.

Table of Contents

0. Version History
1. Gaining the ability to unlock Trinitys
2. Trinity Marks; by town.
  2.1.  Traverse Town
  2.2.  Wonderland
  2.3.  Coliseum
  2.4.  Deep Jungle
  2.5.  Agrabah
  2.6.  Monstro
  2.7.  Atlantis
  2.8.  Halloween Town
  2.9.  Neverland
  2.10. Hollow Bastion
3. Trinity Marks; by type.
  3.1.  Blue Trinities
  3.2.  Red Trinities
  3.3.  Green Trinities
  3.4.  Yellow Trinities
  3.5.  White Trinities
4. Frequently asked questions.
5. Legal section.




=================== 0/ Version History. =============================


08/11/04 - Both versions of the Trinity Mark FAQ typed up, cosmetic work
          and proof-reading started.

09/11/04 - Completed as well as I can find.  Fully expect to find a cache
          of hidden typos at a later date.

14/11/04 - Added the Frequently asked questions section.

02/07/06 - Slight updates for futher hosting on HonestGamers.com.



==== 1/ Gaining the ability to unlock Trinities ====


Blue Trinity:    Learnt after defeating the Guard Armour in Traverse
                Town, District 2.

Red Trinity:     Learnt after locking Deep Jungle.

Green Trinity:   Learnt after locking Agrabah.

Yellow Trinity:  Complete the Phil, Pegasus and Hercules cups in the
                Coliseum.

White Trinity:   Learnt after defeating Riku1 in Hollow Bastion.





================ 1/ ::Trinity Marks; by town. ======================


==== 2.1 - Traverse Town

~~  Blue Trinities.

::  Near the Cafe, in the first District.
   Receive - Postcard

::  Close to the wall, near the World Exit
   Receive - Munney

::  On the ramp leading round the back of the Lady and the Tramp statue
   in the third district
   Receive - Munney and a camping set

::  By the save point, inside the Mystic house.  To gain access, cast a
   fire spell on the red door in the third district
   Receive - Munney and Mega Ether

~~  Red Trinities

::  At the end of the ally behind the accessory shop, on the fence
   Receive - Opens a path to Dalmatians 4, 5, and 6

::  In the ally, behind the hotel, by the water grate nearest the Dalmatians
   House.
   Receive - Entry into the Secret Waterways.

::  Above the Gizmo shop.  (The ladder leading to this is only climbable
   after you have delivered the book to Merlin.)
   Receive - Access to the bell.

~~  Green Trinities

::  In the accessory shop
   Receive - The ladder into the Synthesis Shop become reachable

~~  Yellow Trinities

::  Outside the Mystic House, by the stack of crates
   Receive - Access to a chest (Power up)

~~  White Trinities

::  On the raised cobbles in the Secret Waterway
   Receive - Orichalcum


==== 2.2 - Wonderland

~~  Blue Trinities

::  Inside the small alcove in the Lotus Forest
   Receive - Ether, Potion, Tent and MP Balls.

::  Inside the hidden alcove in Locus Forest.  To activate, beat the Queens
   cards, and push the rock into the lake while in large form, then jump up
   the mushrooms that appear.
   Receive - Camping set and MP balls

~~  Red Trinities

NA

~~  Green Trinities

::  In the Rabbit Hole (where you land)
   Receive - Elixir

::  In the Bizarre room (right way up) when small, in the fireplace.
   Receive - Mythril Shard

~~  Yellow Trinities

NA

~~  White Trinities

::  Light the two lamps in the sideways Bizarre Room, and drop into the picture
   that appears.  The trinity is in the hidden alcove you are taken to.
   Receive - Lady Luck Keychain


===== 2.3 - Coliseum

~~  Blue Trinities

::  Beneath the large gladiator statue on the left hand side (as you walk in)
   Receive - Mythril Shard

::  Beneath the large gladiator statue on the right hand side (as you walk in)
   Receive - Dalmatians 22, 23, and 24

~~  Red Trinities

NA

~~  Green Trinities

::  Near the entrance, by the cup results on the left.
   Receive - Mythril

~~  Yellow Trinities

::  By the large block in the Coliseum Lobby
   Receive - Coliseum Keyhole

~~  White Trinities

::  Right in the middle of the Coliseum Gates
   Receive - Violetta Staff


===== 2.4 - Deep Jungle

~~  Blue Trinities

::  Near the table in the camp area
   Receive - Dalmatians 34, 35, and 36

::  In the climbing tree area
   Receive - Dalmatians 31, 32, and 33

~~  Red Trinities

NA

~~  Green Trinities

::  In the treetop area, outside the tunnel area.  It being green against
   green, it is hard to spot.
   Receive - HP Balls and Mythril Shard

~~  Yellow Trinities

NA

~~  White Trinities

::  In the cave where you sealed the Deep Jungle Keyhole
   Receive - Orichalcum


===== 2.5 - Agrabah

~~  Blue Trinities

::  In the Bazaar area.  Drop in the closed in area to reach it.
   Receive - Munney and a Mega-elixer

::  In the waterways beneath the Cave of Wonders
   Receive - Thunder G

~~  Red Trinities

::  In the Treasure Room of the Cave of Wonders
   Receive - Munny and a Mythril Shard

~~  Green Trinities

::  In the storage room, opposite the save point.
   Receive - Power Up

~~  Yellow Trinities

::  In the Dark Chamber, in the Hall, near the Idol
   Receive - Moves the Idol into the pit, gaining you access to a chest

~~  White Trinities

::  In the entrance inside the Cave of Wonders
   Receive - Comet G

==== 2.6 - Monstro

~~  Blue Trinities

::  In the area beyond the lowest door in Chamber 6.
   Receive - Munny and a Cottage

::  On a piece of wood on Monstros mouth.  Accessible once you lower the water
   there to uncover it
   Receive - Munny, two Potions and a Cottage

::  In the middle of Monstros throat
   Receive - Munney and Mythril Shard

~~  Red Trinities

NA

~~  Green Trinities

::  On top of the ship in Monstros mouth
   Receive - Mythril Shard

~~  Yellow Trinities

NA

~~  White Trinities

::  In the lower area of Chamber 6 (after climbing the steps, drop down)
   Receive - Thundaga G


==== 2.7 - Atlantis

~~  Blue Trinities

NA

~~  Red Trinities

NA

~~  Green Trinities

NA

~~  Yellow Trinities

NA

~~  White Trinities

::  In the middle of the winding path leading to Titans Throne, beneath the
   coral formation
   Receive - Orichalcum

==== 2.8 - Halloween town

~~  Blue Trinities

NA

~~  Red Trinities

::  First room of Oogies mansion (NOTE: If you do not seal this before you
   seal the keyhole, it is forever lost to you.)
   Receive - Mythril Shard

~~  Green Trinities

NA

~~  Yellow Trinities

NA

~~  White Trinities

:: On moonlight Hill
  Receive - Comet G


==== 2.9 - Neverland

~~  Blue Trinities

NA

~~  Red Trinities

NA

~~  Green Trinities

::  Beneath the ladder in the Ships Hold area (Can't be missed, pivotal to
   continuing)
   Receive - Lowing of the ladder needed to continue

~~  Yellow Trinities

::  In the Ships Hold area, in front of a sealed door
   Receive - Unseals a door, leading to several chests

~~  White Trinities

::  On the ships Deck
   Receive Meteor G

==== 2.10 - Hollow Bastion

~~  Blue Trinities

::  Head through to the Lift Stop you can access via the Grand Hall, and use the
   Blue crystal to drop a level.  when in the waterway, use the nearby lift to
   drop another level, the mark is nearby.
   Receive - HP Balls, Mega-Potion, Mega-Ether and a Cottage

::  Directly after you ride the large floating platform
   Receive - MP Balls, two Cottages and a Mega elixir

~~  Red Trinitys

::  On the upper level of the Grand Hall, reachable via the Library.
   Receive - Emblem piece

~~  Green Trinities

::  In the library, next to the save point
   Receive - Azal vol. 3

~~  Yellow Trinities

NA

~~  White Trinities

::  On the large floating chunk of land halfway through the landing point
   of Hollow Bastion
   Receive - Firaga G




===== 3/ Trinity Marks; by type =====



==== 3.1 - Blue Trinities

::  Traverse Town
   Near the Cafe, in the first District.
   Receive - Postcard

::  Traverse Town
   Close to the wall, near the World Exit
   Receive - Munney

::  Traverse Town
   On the ramp leading round the back of the Lady and the Tramp statue
   in the third district
   Receive - Munney and a camping set

::  Traverse Town
   By the save point, inside the Mystic house.  To gain access, cast a
   fire spell on the red door in the third district
   Receive - Munney and Mega Ether

::  Wonderland
   Inside the small alcove in the Lotus Forest
   Receive - Ether, Potion, Tent and MP Balls.

::  Wonderland
   Inside the hidden alcove in Locus Forest.  To activate, beat the Queens
   cards, and push the rock into the lake while in large form, then jump up
   the mushrooms that appear.
   Receive - Camping set and MP balls

::  Coliseum
   Beneath the large gladiator statue on the left hand side (as you walk in)
   Receive - Mythril Shard

::  Coliseum
   Beneath the large gladiator statue on the right hand side (as you walk in)
   Receive - Dalmatians 22, 23, and 24

::  Deep Jungle
   Near the table in the camp area
   Receive - Dalmatians 34, 35, and 36

::  Deep Jungle
   In the climbing tree area
   Receive - Dalmatians 31, 32, and 33

::  Agrabah
   In the Bazaar area.  Drop in the closed in area to reach it.
   Receive - Munney and a Mega elixir

::  Agrabah
   In the waterways beneath the Cave of Wonders
   Receive - Thunder G

::  Monstro
   In the area beyond the lowest door in Chamber 6.
   Receive - Munny and a Cottage

::  Monstro
   On a piece of wood on Monstros mouth.  Accessible once you lower
   the water there to uncover it
   Receive - Munny, two Potions and a Cottage

::  Monstro
   In the middle of Monstros throat
   Receive - Munney and Mythril Shard

::  Hollow Bastion
   Head through to the Lift Stop you can access via the Grand Hall, and use the
   Blue crystal to drop a level.  when in the waterway, use the nearby lift to
   drop another level, the mark is nearby.
   Receive - HP Balls, Mega-Potion, Mega-Ether and a Cottage

::  Hollow Bastion
   Directly after you ride the large floating platform
   Receive - MP Balls, two Cottages and a Mega elixir



==== 3.2 - Red Trinities

::  Traverse Town
   At the end of the ally behind the accessory shop, on the fence
   Receive - Opens a path to Dalmatians 4, 5, and 6

::  Traverse Town
   In the ally, behind the hotel, by the water grate nearest the Dalmatians
   House.
   Receive - Entry into the Secret Waterways.

::  Traverse Town
   Above the Gizmo shop.  (The ladder leading to this is only climbable
   after you have delivered the book to Merlin.)
   Receive - Access to the bell.

::  Agrabah
   In the Treasure Room of the Cave of Wonders
   Receive - Munny and a Mythril Shard

::  Halloween Town
   First room of Oogies mansion (NOTE: If you do not seal this before you
   seal the keyhole, it is forever lost to you.)
   Receive - Mythril Shard

::  Hollow Bastion
   On the upper level of the Grand Hall, reachable via the Library.
   Receive - Emblem piece



==== 3.3 - Green Trinities

::  Traverse Town
   In the accessory shop
   Receive - The ladder into the Synthesis Shop become reachable

::  Wonderland
   In the Rabbit Hole (where you land)
   Receive - Elixir

::  Wonderland
   In the Bizarre room (right way up) when small, in the fireplace.
   Receive - Myrthil Shard

::  Coliseum
   Near the entrance, by the cup results on the left.
   Receive - Mythril

::  Deep Jungle
   In the treetop area, outside the tunnel area.  It being green against
   green, it is hard to spot.
   Receive - HP Balls and Mythril Shard

::  Agrabah
   In the storage room, opposite the save point.
   Receive - Power Up

::  Monstro
   On top of the ship in Monstros mouth
   Receive - Mythril Shard

::  Neverland
   Beneath the ladder in the Ships Hold area (Can't be missed, pivotal to
   continuing)
   Receive - Lowing of the ladder needed to continue

::  Hollow Bastion
   In the library, next to the save point
   Receive - Azal vol. 3



==== 3.4 - Yellow Trinities

::  Traverse Town
   Outside the Mystic House, by the stack of crates
   Receive - Access to a chest (Power up)

::  Coliseum
   By the large block in the Coliseum Lobby
   Receive - Coliseum Keyhole

::  Agrabah
   In the Dark Chamber, in the Hall, near the Idol
   Receive - Moves the Idol into the pit, gaining you access to a chest

::  Neverland
   In the Ships Hold area, in front of a sealed door
   Receive - Unseals a door, leading to several chests



==== 3.5 - White Trinities

::  Traverse Town
   On the raised cobbles in the Secret Waterway
   Receive - Orichalcum

::  Wonderland
   Light the two lamps in the sideways Bizarre Room, and drop into the picture
   that appears.  The trinity is in the hidden alcove you are taken to.
   Receive - Lady Luck Keychain

::  Coliseum
   Right in the middle of the Coliseum Gates
   Receive - Violetta Staff

::  Deep Jungle
   In the cave where you sealed the Deep Jungle Keyhole
   Receive - Orichalcum

::  Agrabah
   In the entrance inside the Cave of Wonders
   Receive - Comet G

::  Monstro
   In the lower area of Chamber 6 (after climbing the steps, drop down)
   Receive - Thundaga G

::  Atlantis
   In the middle of the winding path leading to Titans Throne, beneath the
   coral formation
   Receive - Orichalcum

::  Halloween Town
   On moonlight Hill
   Receive - Comet G

::  Neverland
   On the ships Deck
   Receive Meteor G

::  Hollow Bastion
   On the large floating chunk of land halfway through the landing point
   of Hollow Bastion
   Receive - Firaga G



===== 4/ Frequently asked questions. =====


Q: What are Trinity Marks?
A: Trinity Marks are small intertwined heart spots scattered around the
  various worlds in Kingdom Hearts.  They come in differing colours that
  correspond to the skill you need to unlock them.  You gain the necessary
  skills to unlock the various trinities as the game unfolds.

Q: Can I always return for Trinity Marks I missed?
A: In most cases, you can return at any point of the game, with only one
  exception.  When in Halloween Town, upon entering Oogies manor for the
  first time, you'll notice a Red Trinity Mark on the wall.  If you do not
  access this by the time you complete the manor, you'll never be able to.

Q: Do I receive anything for accessing all the games Trinities?
A: Aside from a sense of completion, and a complete Trinity list in the
  journal, no.  The various gifts you receive from them are often prize
  enough, however.

Q: I can't open the chests I receive from various Trinities that contain Gummi
  Blocks.  Why?
A: You've maxed out your Gummi Blocks, probably via the completion of the
  Dalmatians quest.  Nothing to worry about, seeing as you no longer need them.




===== 5/ Legal section. =====


Copyright 2004-2006 EmP ©

This FAQ, in part or entirety, is copyright to EmP.

As a whole, or in part, the FAQ cannot be used outside the websites
designated by myself only. It can only be used for personal use, and
not in any capacity outside that. This FAQ cannot be placed anywhere
without my permission, and should only be seen on GameFAQs.com.

Should it be seen anywhere else, please contact me on [email protected].

Should you wish for this FAQ to grace your site, then as long as full
credit is given, and permission is asked, it will most likely be acceptable.

Current permissible sites:

www.Gamfaqs.com
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