Kingdom Hearts
RE: chain of memories
Organization XIII Deck Guide
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table of contents
1. version info (MK)
2. forword (F)
3. enemy card checklist (EC)
4. Card Locations (CL)
5. Organization XIII theam decks (OTD)
- Roxas (XIII)
- Larxene (XII)
- Marluxia (XI)
- Luxord (X)
- Demyx (IX)
- Axel (VIII)
- Saix (VII)
- Zexion (VI)
- Lexaeus (V)
- Vexen (IV)
- Xaldin (III)
- Xigbar (II)
- Xemnas (I)
6. Character theam Decks (CTD)
- Cloud (CD)
- Sephiroth (SD)
- Leon (LD)
- Riku (RD)
7. miscellaneous Decks (MD)
- Final Fantasy (FF)
- Kingdom Hearts II (KHII)
- Burning Ambition (BAD)
8. Contact Info (CI)
9. Credits (CRD)
version info (MK)
1: My first edition, Orginazation XIII Complete.
1.1: Enemy Cards added.
1.2: Other Decks Added.
2: Card location partialy added, Extended credits.
2..5: spelling corections, added contact info.
forward (F)
Hello, Im Bodie and I am about to show you how to make a deck based off
of your favorite character, hopefully, if not then you will still know
cool decks to show off to your friends. I have some things to say first
1. its you game/file/Deck so you may alter it at will, I won't stop you.
2. some of these decks are VERY hard to make, simply because of who the
deck is based off of, keep that in mind
3. if you are not reading the forword then you are weenie
thats it, have fun!
enemy card checklist (EC)
I'll throw this out first as a refrence
NOTE: these are NOT in order
Shadow
Effect: Incremeter
Description: Increase the value of all cards by 1.
Duration: 2 reloads.
Soldier
Effect: Combo Plus
Description: Add an extra hit to normal combos.
Duration: 3 reloads.
Large Body
Effect: Guard
Description: Deflect frontal physical attacks
and completely nullify damage.
Duration: 1 reload.
Red Nocturne
Effect: Fire Boost
Description: Increase the strength of Fire abilities.
Duration: 1 reload.
Blue Rhapsody
Effect: Blizard Boost
Description: Increase the strength of Blizzard abilities.
Duration: 1 reload.
Yellow Opera
Effect: Thunder Boost
Description: Increase the strength of Thunder abilities.
Duration: 1 reload.
Green Requiem
Effect: Cure Boost
Description: Increase the strength of Cure abilities.
Duration: 1 reload.
Powerwild
Effect: Retrograde
Description: Reverse the value of all cards. 1 becomes 9, 2 becomes 8 etc.
Duration: 1 reload.
Bouncywild
Effect: Draw
Description: Attract fallen cards and items for easy retrieval.
Duration: 5 reloads
Air Soldier
Effect:Reload Kinesis
Description: Reload while in motion.
Duration: 3 reloads.
Bandit
Effect:Combo Finish
Description: Make any normal attack as strong as a finishing blow.
Duration: 1 reloads.
Fat Bandit
Effect: Back Attack
Description: Increase attack damage when striking enemy from behind.
Duration: 2 reloads.
Barrel Spider
Effect: Quickload
Description: Reload cards instantly
Duration: 3 reloads.
Search Ghost
Effect: Drain
Description: Absorb enemy's HP while striking with attack cards,
but enemy drop lesser items.
Duration: 1 reload.
Sea Neon
Effect: Random Values
Description: Randomize the value of the cards you use.
Duration: 1 reload.
Screwdiver
Effect: Decrementor
Description: Decrease the values of all cards by 1.
Duration: 1 reload.
Aquatank
Effect: Auto-Reload
Description: Automatically reload cards when they run out.
Duration: One reload.
Wight Knight
Effect: Float
Description: Alter gravity to increase jumping ability.
Duration: 3 reloads.
Gargoyle
Effect: Vanish
Description: Becomes invisible and reduce your chances of being hit.
Duration: 1 reload.
Pirate
Effect: All Zeros
Description: Changes the value of all cards to zero.
Duration: 1 reload.
Air Pirate
Effect:Item Bracer
Description: Stop enemies from breaking the Item Cards you use.
Duration: 3 reloads.
Darkball
Effect: Duel All (I think)
Description: can Duel no matter what the value
Duration: 3 reloads.
Defender
Effect: Protect
Description: Decrease physical damage inflicted by enemies.
Magical attacks inflict normal damage.
Duration: 1 reload.
Wyvern
Effect: Reload Lock
Description: Reload cards without increasing the reload counter.
Duration: 3 reloads.
Wizard
Effect: Magic Boost
Description: Forfeit summon card use to power magic cards.
Duration: 1 reload.
Neoshadow
Effect: Bio
Description: Causes enemy(s)'s HP to drop gradually.
Duration: 1 reload.
White Mushroom
Effect: Hyper Healing
Description: Restore some HP every time you use a friend card.
Duration: 3 reloads.
Black Fungus
Effect: Random Flush
Description: Activate a random card effect.
Duration: 1 reload.
Creeper Plant
Effect: Leaf Bracer
Description: Stop enemies from breaking Cure abilities you use.
Duration: 1 reload.
Tornado Step
Effect: Reload Haste
Description: Subtract two digits from the reload counter.
Duration: 1 reload.
Crescendo
Description: Forfeit magic card use to power up summon cards.
Duration: 1 reload.
Guard Armor
Effect: Wide Attack
Description: Slightly increase the range of attack cards.
Duration: 30 attacks.
Parasite Cage
Effect: Dispel
Description: Breaks an opponent's card without fail.
but if your opponent has none of cards to play, it does nothing
Trickmaster
Effect: Value Break
Description: When you lose a card break,
reduce the value of the enemy's card by the value of your broken card.
Duration: 10 breaks.
Darkside
Effect: Mimic
Description: Copy the cards your opponent is using.
Nothing happens if your opponent has no card in play.
Card Soldier
Effect: Attack Haste
Description: Increase the swing speed of attack cards.
Duration: 30 attacks
Hades
Effect: Berserk
Description: Boost the power of attack cards when low on HP
Duration: 30 attacks
Other Information: Immune to fire; stunned by Ice element.
Jafar
Effect: Attack Bracer
Description: Stop enemies from breaking the attack cards you use.
Duration: 20 attacks.
Oogie Boogie
Effect: Regen
Description: Gradually restore HP. HP returns more quickly when low.
Duration: 10 uses
Ursula
Effect: Shell
Description: Halves the Magical attacks from the enemy.
Summon Magic deals normal damage.
Duration: 5 hits taken.
Hook
Effect: Second Chance
Description: Retain 1 HP after receiving a critical hit,
provided that you have two or more HP left.
Duration: 3 uses.
Other Information: Resistant to Lightning; Stunned by Fire element.
Dragon Maleficent
Effect: Overdrive
Description: Sacrifice reload speed to power up attack cards.
Duration: 30 attacks.
Riku
Effect: Sleight Lock
Description: Keep cards used in sleights available for reloading.
Duration: 5 sleights
Other Information: Resistant to Fire, Ice, and Lightning element.
Axel
Effect: Quick Recovery
Description: Use cards even while staggering from damage.
Duration: 10 hits taken
Other Information: Immune to fire element; stunned by Ice elemental.
Larxene
Effect: Dash
Description: Increase running speed
Duration:15 cards
Other Information: Immune to Lightning; Weak to special attacks.
Vexen
Effect: Auto-Life
Description: Revive automatically when your HP reaches 0.
Only a small amount of HP is restored.
Duration: 1 use
Other Information: Immune to Ice; Stunned by fire.
Marluxia
Effect: Double Sleight
Description: Use stocked cards and sleights twice in a row,
however,
Duration: 3 sleights
Other Information: Resistant to Fire, Ice, Lighting element
and special attacks.
Lexaeus
Effect: Warp Break
Description: Obliterate enemies with the finishing blow of a combo with
a high success rate.
Duration: 50 attacks
Other Information: Immune to Ice; Resistant to physical attacks;
Weak against special attacks.
Ansem
Effect: Sleight Blind
Description: Conceal your stocked cards from your opponents.
Duration: 10 sleights
Other Information: Resistant to Fire, Ice, and Lightning element.
Zexion
Effect: Confu-Strike
Description: Chance to confuse enemy as you attack.
Duration: 50 attacks
Other Information: Resistant to Fire, Ice, Lightning element
and special attacks.
Xemnas
Effect: Quick Barrier
Description: Guard the 2nd hit and on of a combo attack.
Duration: 3 reloads
Other Information: Resistant to Fire, Ice, Lighting element
and special attacks.
Xigbar
Effect: Shot Charge
Description: Power up projectile attacks like Strike Raid, Fire...etc.
Duration: 2 reloads
Other Information: Resistant to Fire, Ice, Lighting element
and special attacks.
Xaldin
Effect: Aero Guard
Description: Aero remains in effect for a short period.
Duration: 3 attacks
Other Information: Resistant to Fire, Ice, Lighting element
and special attacks.
Saix
Effect: Combo Boost
Description: Attack cards are powered up.
Duration: 20 attacks
Other Information: Resistant to Fire, Ice, Lighting element
and special attacks.
Demyx
Effect: Water Charge
Description: Power up water attacks like Aqua Splash, Blizzard...etc.
Duration: 2 reloads
Other Information: Resistant to Lighting element and special attacks.
Luxord
Effect: Omni Break
Description: Always Card Break regardless enemy's Card Numbers.
Duration: 15 cards
Other Information: Resistant to Fire, Ice, lightning
and special attacks.
Roxas
Effect: Double Hit
Description: One Attack Card can inflict twice as much damage.
Duration: 20 attacks
Card Locations (CL)
Locations on some "Hidden" cards
One Winged Angel & Diamond Dust
Chest on Floor 13 after beating Marluxia
Ultima & Lexeaus
Chest on floor 13 after beating Reverse Rebirth
Ansem
SUPPOSED Chest on floor 13 after beating Reverse Rebirth,
but it seems to escape me. Also, I heard reports that you can get it in
Twilight Town.
Kingdom Hearts II Cards
In all Room of Rewards after beating Marluxia, if you have:
A. Kingdom Hearts II file for English OR
B. KH2FM+ Game Beat File for Japanese
Organization XIII theam decks (OTD)
Here's what you've been waiting for, the decks them selves
Roxas (XIII)
Roxas is debatedly the easest to make.
6x Oathkeepers
6x Oblivion
OPTIONAL
3x Cure
1x Item (any)
ENEMY CARDS
Roxas
Axel
Oogie Boogie
Air Soldoir
Jafar
Vexen
Deck grade: B
Larxene (XII)
slightly annoying to make.
x12 Photon Debugger or Spellbinder
x12 Thunder
x9 Cure
OPTIONAL
x1 Item
ENEMY CARDS
Larxene (as useless as she may be)
Yellow Opera
Air Soldier
Oogie Boogie
Vexen
Marluxia or Riku
Deck Grade: A if you use slights, otherwise c+
Marluxia (XI)
very, very fun. this version will be in Attack style.
x15~30 Attack Cards
x9~15 Cure
OPTIONAL
x2 Item (any)
ENEMY CARDS
Marluxia
Riku (optional)
Air Soldier
Vexen
Axel (so that you can use slieghts whenever)
Aqua tank
Deck grade: * if you use slights, otherwise B
Luxord (X)
the HARDEST deck to make, exept for Xemnas.
x15 Ultima weapon
x15 Cure
OPTIONAL
x3 Megalixirs
ENEMY CARDS
Luxord (the BEST card in the game)
Vexen
Aqua tank
Air Soldier
Gargoyle
Black Fungus
Deck Grade: *+ a.k.a. the best deck you've ever heard of!
Demyx (IX)
Basicly the same as Vexen's
x9 Diamond Dust
x9 Blizzard
x6 Cure
OPTIONAL
x3 Dumbo
x1 Ether
ENEMY CARDS
Demyx
Vexen
Air Soldiar
Wizard
Oogie Boogie
Xigbar or Roxas (to make things intresting)
Deck grade: B
Axel (VIII)
farly dificult to make, but WELL worth it
x9 Bond of flame
x15 Fire
oPTIONAL
x9 Cure
x3 Aero (for Raging storm)
x1 Gravity (for Firaga Burst)
x1 Mushu (for Megaflare)
x1 Item
ENEMY CARDS
Axel
Roxas
Marluxia
Riku
Oogie Boogie
Vexen
Deck Grade: * if you use slights, otherwise B+
Saix (VII)
Very simaler to Roxas' in many ways
x9 Star Seeker
x9 Cure
OPTIONAL
x3 Gravity (slightly matches element)
x1 Item
ENEMY CARDS
Saix
Vexen
Air Soldier
Oogie Boogie
Neo Shadow
Lexaeus
Deck Grade: A
Zexion (VI)
Very Intresting Deck
x15 Kingdom Key, Photon Debugger, Diamond Dust, Bond of flame, or Ultima
x9 Cure
OPTIONAL
x3 Tink
x3 Cloud
x3 Stop
x1 Item
ENEMY CARDS
Zexion
Lexaeus
Vexen
Air Soldier
Oogie Boogie
Xaldin
Deck Grade: B~A+ depending on what you put in.
Lexaeus (V)
PURE ATTACK POWER
x15~30 Attack cards, Ultima if you want to make this deck intresting!
OPTIONAL
x6 Cure (you might not even need them!)
x1 hi or megapotion
ENEMY CARDS
Lexaeus
Saix
Roxas
Axel
Dragon Maleficent
Aqua tank
Deck Grade: if you haft to ask then you don't deserve this deck, *
Vexen (IV)
basicly the same as Demyx'es
x6 Diamond Dust
x9 Blizzard
x9 cure
OPTIONAL
X3 Dumbo
X1 Ether
ENEMY CARDS
Vexen
Blue Raphsody or Demyx
Oogie Boogie
Air Soldier
Wizard
Xigbar
Deck Grade: B
Xaldin (III)
Now YOU can be the hardest storyline boss in Kingdom Hearts II
x12 Follow the wind or Divine Rose
x6 Aero
x9 Cure
OPTIONAL
x3 Cloud
x1 Item
ENEMY CARDS
Xaldin
Lexeaus
Luxord
Oogie Bogie
Air Soldier
Vexen
Deck Grade: your the hardest storyline boss, A~*
Xigbar (II)
All mighty sniper
any amount of cards, heres mine:
x12 attack
x9 magic
x6 Cloud
x9 Cure
x1 Elixir
ENEMY CARDS
Xigbar
Oogie Boogie
Air Soldier
Vexen
Wizard
Marluxia, Riku, or Aquatank
Deck Grade: * if you use slights, otherwise c+ or B, Depending.
Xemnas (I)
The Supirior, nuff said
x9 Ultima
X6 of each magic card
x9 MORE Cure
OPTIONAL
x6 Cloud
x6 Tink
x1 Megalixir
ENEMY CARD
Xemnas
Oogie Boogie
Aquatank
Lexaeus
Luxord
Vexen
Deck Grade: *+ a.k.a the best deck you've ever heard of!
Character theam Decks (CTD)
no, Im not stoping at the Organization!
Cloud (CD)
THE best summon card
x9 Metal Chocobo
x12 Cloud
x12 Cure
OPTIONAL
x3 Stop
x1 Item
ENEMY CARD
Oogie Boogie
Marluxia
Riku
Vexen
Roxas
Air Soldier
Deck Grade: * if you use slights, otherwise B+
Sephiroth (SD)
I've gone the extra mile, Sephiroth!
x15 One Winged Angle
x6 of each magic card
x9 MORE cure
OPTIONAL
x3 Cloud, all ways chasing Sephiroth
x1 Item
ENEMY CARDS
Lexaeus
Luxord
Marluxia
Vexen
Roxas
Oogie Boogie
Deck Grade: *+ a.k.a. the best you ever heard of!
Leon (LD)
the deck you never thought posible!
x15 Lionheart
x9 Fire
x9 Cure
OPTIONAL
x3 Cloud
x1 Gravity
x3 Aero
x1 Item
ENEMY CARD
Oogie Boogie
Hades, acts like Blasting Zone/Energy Blade
Vexen
Air Soldier
Riku
Jafar
Deck Grade: B~*, Depending
Riku (RD)
Sora style
x15 Oblivion, acts as the Dark Keyblade
x9 Cure
x1 Hi-potion
ENEMY CARD
Riku
Hades
Lexeaus, he DID get it for us.
Vexen
Oogie Boogie
Aqua Tank, since Barrel Spider dosent seem to work for me...
Deck Grade: R for Riku, *
Miscellaneous Decks (MD)
other Decks that I've conjard up
Final Fantasy (FF)
your opponents "Final Fantasy"
x6 Metal Chocobo
x6 Lionheart
x6 One Winged Angle
x3 Ultima, Cloud's best wepeon in FF7
x9 Cloud
OPTIONAL
x9 Cure
x1 Item
ENEMY CARDS
Oogie Boogie
Vexen
Air Soldier
Jafar
Lexaeus
Luxord
Kingdom Hearts II (KHII)
too bad you can't use Drive!
x3 Hidden Dragin
x3 Follow the Wind
x3 Monochrome
x3 Photon Debugger
x3 Star Seeker
x3 Bond of Flame
x9 Cure
OPTIONAL
x3 Fire
x3 Thunder
x3 Blizzard
x1 Elixir
ENEMY CARDS
Vexen
Roxas
Axel
Luxord
Xemnes
Xigbar or Demyx if you put in Magic, otherwise Xaldin
Deck Grade: Any
Burning Ambition (BAD)
"Let the Flames Burn you!"
x12 Fire element attack card
x12 Fire
x12 Cure
OPTIONAL
x3 Aero
x1 Gravity
x1 Item
ENEMY CARD
Red Nocturne
Wizard
Wyvern
Oogie Boogie
Vexen
Marluxia or Riku
Contact Info (CI)
If you have any further questions, you can email me at
[email protected], but don't
expect me to mail back any time soon, and heres a list of things that I will
respond to:
1. mis-information, PLEASE BE PATIANT WITH ME, I DONT HAVE EVERY CARD!
2. deck advice, I am willing to add your deck also if I think that it is
possible to make at atleast level 85.
and 3. spelling corections, espetialy names.
Credits (CRD)
When you walk away
You don't hear me say
Please, oh baby, don't go
Simple and clean is the way that your making me feel tonight
thats all the way it goes
SQUARE ENIX
DISNEY
WIKIPIDIA, FOR SOME ENEMY CARDS
TETSUYA NAMORA
(I THINK THATS HOW YOU SPELL HIS NAME)
ME, FOR THE GUIDE
YOU, FOR CARING