License Plate & Tin Can location guide
Version 1.4
Copyright 2006 by Nick Dencklau
gamefaqs (at) tiger-den (dot) com
Please add game name in subject
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version Info ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Version 1.0 -- FAQ Started, first two mission areas added.
Version 1.1 -- Tin cans completed, 41/45 plates completed
Version 1.2 -- Tins cans & license plates completed.
Version 1.3 -- Fixed some typos and a few clarifications
Version 1.4 -- Added frequently asked questions section
Added note about The Angry Armada level
Starting Area
~~~~~~~~~~~~~
1) Behind the arch, directly ahead from the start.
2) Use a charge attack on the sunken ship's deck to break it open.
A plate is inside.
3) North of the ship, still in the channel, is another plate.
Second Area
~~~~~~~~~~~
4) Northeast of the piers, in a crevasse.
5) Northwest of the piers, near the area exit. The crevasse forms a sort of
"island", the plate is on the northern end of this "island" behind the
rock that sticks above the water's surface.
~~~~~~~~~~~~~
The Break Out
~~~~~~~~~~~~~
Starting Area
~~~~~~~~~~~~~
1) After you have used the securuty card, look for a shallow channel in the
north corner of the next room, near the glass. The plate is on the floor
of the room this leads to.
Second Area
~~~~~~~~~~~
2) There is a plate on the east side of the room, between two of the pillars
and below one of the bridges.
Third Area (Orca Tank)
~~~~~~~~~~~~~~~~~~~~~~
3) In the second section of the tank.
4) In the third section of the tank.
5) In the tank where you fight the orca, northern side.
~~~~~~~~~~~~~
Dead of Night
~~~~~~~~~~~~~
1) In a depression immediately after you pass through the fence.
2) From the beach where you attack the swimmers, follow the shore west.
The plate is near a shipwreck on the waterline.
3) From the second plate, face north. There is another plate in the
depression straight ahead of you.
4) From the beach where you attack the swimmers, follow the shore east. When
you reach the end of the beach, face north. There is a plate in the
depression a short distance straight ahead. This is also straight west of
the area where barrels are being thrown into the water.
5) Pass under the bridge where the barrels are being thrown into the water.
There is a small alcove containing a plate beyond the bridge.
~~~~~~
Hunted
~~~~~~
1) In the southwest corner of the open area (before entering the harbor).
2) Follow the cable on the east side of the pier doors out to sea. The plate
will be visible to the left as you near the end of the cable. If you have
already completed the mission, it can also be found by heading northeast
from the pier doors.
3) Beneath the pipes in the south of the harbor, near the net.
4) After you cross the net, head north. There is a plate in an alcove just
to the east of the northern end of the net.
5) After you cross the net, swim through the second section of pipe. When
you exit this pipe, face south. The plate is straight ahead.
~~~~~~~~~~~~~~~~~~~
Predator in the Bay
~~~~~~~~~~~~~~~~~~~
1) Swim inside the middle section of the sub to find this plate.
2) Head to the oil platform west of the sub and search the sea floor to find
the next plate.
3) From the harbor entrance, follow the wall south (while staying outside the
harbor). The plate is near a set of bars you can bash to gain entrance.
4) Enter the harbor through the main waterway and follow the wall left. You
should shortly see the plate in a corner.
5) Enter the harbor and follow the wall right. The plate is near the eastern
entrance to the generator.
~~~~~~~~~~~~~~~~
The Angry Armada
~~~~~~~~~~~~~~~~
NOTE -- I suggest you do not pick up plates in this level until after the
mission is over. They can be tricky to find, and it is easier to keep
track of which you have found if you wait until after the mission.
1) This one can be kind of tricky. Your best bet is to head for the
side-mission marker, then surface and point yourself very slightly to the
right of the sun. Resubmerge and look for it on the ocean floor. It is
almost on the far side of the area, so if you miss it swim to the border
before you turn back and try again.
2) Another tricky one. West and slightly north of the side-mission marker.
Face west and then nudge the stick a couple of times towards north so that
the \ part of the N is not past the right side of the health bar. The
plate is close enough to the side-mission marker can still be seen
when you return to the surface.
3) On the sea floor. It should be visible directly ahead and slightly to
the left when you re-enter the mission area.
4) Search the southern part of the zone for a tower sticking out of the
water. Head north from the base of this structure. The plate can be found
floating in the water, about halfway between the sea floor and the
surface.
5) Searth the northern part of the zone for another tower sticking out of the
water. There is a plate near the base of this tower.
~~~~~~~~~~~~~~~~~
A Taste for Blood
~~~~~~~~~~~~~~~~~
1) Head left (east) from the start and sneak past the mines along the wall.
Follow the path through the mines south and the east again into the area
that is somewhat open. The plate is in the northeast corner.
2) Follow the divers until you reach the open area (it will say checkpoint
saved). The plate is just to the east after you get the message.
3) Navigate through the line of green (explodeable) mines and turn left
(east). Go past the plane and turn left again when you are able. When you
reach the wall of mines, turn right. You should be facing east. The plate
is straight ahead on the deck of the brown ship.
4) Return to the wall of green mines and go east again. When you reach the
end of the grey tube on your right (that contains one of the divers), turn
and face south. You should see the end of a smaller broken tube ahead of
you on the sea floor. At the opposite end of this tube are two green
mines with a plate between them. You do not have to swim through the tube
to reach the plate.
5) After you have killed the divers, swim to the exit and face north. Swim
along the bottom until you can go no further, then face west. Ahead and
above you you should see holes you can swim through. The plate through
these.
~~~~~~~~
The Deep
~~~~~~~~
1) Near the central tower, on top of the northern strut.
2) In the deepest part of the zone (below the tower), eastern side.
3) From control room #1, go left, right, straight, straight, right.
4) From control room #2, go left, left, left, straight, right.
5) From control room #3, go left, left, left, right.
~~~~~~~~~~~~~~~~~~
Blood on the Beach
~~~~~~~~~~~~~~~~~~
1) In the southeast corner of the area, near the exit buoys.
2) South of the first coast guard ship (not the one by the bridge),
among some rocks.
3) After you enter the pond, keep the shoreline on your right. A plate will
be at the bottom of the slope, among some rocks.
4) On the far western side of the area, near the beach.
5) South of the large white ship, along the docks and near the surface.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tin Cans ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~
Dead of Night
~~~~~~~~~~~~~
1) To the north of the starting location, before you pass through the netting.
2) From the beach where you attack the swimmers, follow the shore east.
The can is near the edge of the beach.
3) From the second tin can, face north. The can is in the depression straight
ahead of you.
4) Near the north support for the bridge where barrels are being thrown into
the water.
~~~~~~
Hunted
~~~~~~
1) In the open area, near the doors of the harbor. The can is on the
east side near the end of the concrete pier.
2) As you enter the harbor, follow the wall right. The can will be just
beyond some containers on the ocean floor.
3) Inside of the pipe you use to cross the netting.
4) Beneath the barge you must destroy, in the southeast corner of the harbor.
~~~~~~~~~~~~~~~~~~~
Predator in the Bay
~~~~~~~~~~~~~~~~~~~
1) From the harbor entrance, follow the wall north (while staying outside
the harbor). You should see the can on your left shortly after passing
between the wall and a small rock island.
2) Enter the harbor through the main gate. The can is immediately on your
left under a tank -- break the supports to retrieve it.
3) In the back of the generator room, under the bridge.
4) South side of the generator room, floating near the ceiling.
~~~~~~~~~~~~~~~~~
A Taste for Blood
~~~~~~~~~~~~~~~~~
1) Follow the divers to the open area where it says checkpoint saved. Head
west, and then turn south when you reach the wall. The can is on top of
the large rock that should be straight ahead, near the sunken ship.
2) Navigate through the "wall" of green (explodeable) mines and turn left
(east). Go past the sunken plane and follow the hull of the large grey
ship. You should make a 180 degree turn while following the hull. The can
will be on the roof of a small brown ship in a narrow area below you.
3) From can #2, follow the line of mines east. You should see a ship with a
hole in the side near the wall. Slip between the wall and this ship
to find a small area containing the can.
4) After you have killed the divers and the boat falls, swim to the exit.
Head north along the bottom to find the fourth can.
~~~~~~~~
The Deep
~~~~~~~~
1) In control room #1, behind the tank you have to destroy.
2) In control room #2, behind the airlock (where the sub is parked).
3) In control room #3, in the back right (southwest) corner.
4) In control room #4, on the floor just inside the entrance.
~~~~~~~~~~~~~~~~~~
Blood on the Beach
~~~~~~~~~~~~~~~~~~
1) Near the second northernmost barge, by the surface.
2) In the extreme south part of the zone, eastern inlet.
3) North and west of the large white ship, near the shore.
Q -- I missed the first two plates in The Break Out. Is it possible to go
back and get them?
A -- No, you can't go back to those areas once you complete the level. The
good news, however, is that these two plates are moved to where you can
reach them after you finish the level. The will be right next to each
other in the furthest room you can reach when you return to the level.
Q -- I used your guide but missed a few plates. What can I do?
A -- There is no easy way to track down a few missing plates. My best advice
is to go from level to level, making sure to check every location even
if you are sure you already picked up a particular plate. If you assume
you picked one up and are wrong, you'll find yourself doing a lot of
needless running around.
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