=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX-JakX
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Jak X Combat Racing
All trademarks and copyrights contained herein are owned by their respective
trademark and copyright holders.
Submitted and maintained by “DuneHopper”
Release 0.1
(General FAQ)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Introduction
------------------------------------------------------------------------------
This guide really focuses on the Adventure mode of the game. Master your
racing and weapon techniques, then you’ll be ready for online mode.
Below describes what types of races are in each cup series, minimal weapon
coverage, then outlines what secrets you can purchase and the amount of orbs
for each. Then a chart of vehicle maximum capabilities, and finally a short
summary of specific strategies for each type of race.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Table of Contents
------------------------------------------------------------------------------
1.0.0 Red Eco Cup (Class 1 Vehicles)
2.0.0 Green Eco Cup (Class 2 Vehicles)
3.0.0 Blue Eco Cup (Class 3 Vehicles)
4.0.0 Yellow Eco Cup (All Classes)
5.0.0 Weapons
6.0.0 Secrets Shop
7.0.0 Vehicle Capabilities
8.0.0 Race Strategies
9.0.0 Acknowledgements and Future Guide Releases
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
1.0.0 Red Eco Cup (Class 1 Vehicles)
------------------------------------------------------------------------------
1.1.0 Spargus (15 medal points)
1.1.1 Spargus City
Circuit Race
Freeze Rally
Death Race
1.1.2 Precursor Temple
Circuit Race
1.2.0 Kras City (18 medal points)
1.2.1 Loading Docks
Death Race
Turbo Dash
1.2.2 Dirt Stadium
Deathmatch
Sport Hunt
1.2.3 Seaport Strip
Circuit Race
1.2.4 Mar Coliseum
Deathmatch
1.3.0 Haven City (9 medal points)
1.3.1 Clifftop Battlefield
Artifact Race
1.3.2 Forbidden Jungle
Freeze Rally
1.3.3 Sewer Raceway
Circuit Race
1.4.0 Icelands (15 medal points)
1.4.1 Icebound Citadel
Death Race
Circuit Race
1.4.2 Mountaintop Highway
Turbo Dash
1.4.3 Frozen Speedway
Death Race
1.4.4 Timberline Track
Rush Hour
1.5.0 Grand Prix (6 medal points)
1.5.1 Qualifier
1.5.2 Qualifier
1.5.3 Grand Prix
Kras City
Spargus City
Southern Tour
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
2.0.0 Green Eco Cup (Class 2 Vehicles)
------------------------------------------------------------------------------
2.1.0 Spargus (18 medal points)
2.1.1 Beachfront Drive
Circuit Race
2.1.2 Desert Arena
Deathmatch
2.1.3 Canyon Run
Rush Hour
Freeze Rally
2.1.4 Badland Sanctuary
Circuit Race
2.1.5 Wasteland Isle
Deathmatch
2.2.0 Kras City (18 medal points)
2.2.1 Kras City
Turbo Dash
Death Race
2.2.2 Waterfront Loop
Freeze Rally
2.2.3 Deathdrome
Death Race
2.2.4 Dirt Stadium
Artifact Race
2.2.5 Western Tour
Circuit Race
2.3.0 Haven City (15 medal points)
2.3.1 Forbidden Jungle
Circuit Race
Death Race
2.3.2 Clifftop Battlefield
Sport Hunt
2.3.3 City Outskirts
Circuit Race
2.3.4 Haven City
Circuit Race
2.4.0 Icelands (3 medal points)
2.4.1 Frozen Speedway
Circuit Race
2.5.0 Grand Prix (6 medal points)
2.5.1 Qualifier
2.5.2 Qualifier
2.5.3 Grand Prix
Forbidden Jungle
Mountaintop Highway
Northern Tour
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
3.0.0 Blue Eco Cup (Class 3 Vehicles)
------------------------------------------------------------------------------
3.1.0 Spargus (18 medal points)
3.1.1 Canyon Run
Circuit Race
3.1.2 Desert Arena
Artifact Race
3.1.3 Beachfront Drive
Rush Hour
3.1.4 Northern Tour
Circuit Race
3.1.5 Badland Sanctuary
Death Race
3.1.6 Spargus City
Turbo Dash
3.2.0 Kras City (18 medal points)
3.2.1 Waterfront Loop
Death Race
3.2.2 Seaport Strip
Turbo Dash
Death Race
3.2.3 Dirt Stadium
Capture
3.2.4 Loading Docks
Circuit Race
3.2.5 Deathdrome
Rush Hour
3.3.0 Haven City (9 medal points)
3.3.1 Eastern Tour
Circuit Race
3.3.2 Clifftop Battlefield
Deathmatch
3.3.3 Waterworks Circuit
Freeze Rally
3.4.0 Icelands (9 medal points)
3.4.1 Icebound Citadel
Freeze Rally
3.4.2 Mountaintop Highway
Freeze Rally
3.4.3 Ice Pit
Deathmatch
3.5.0 Grand Prix (6 medal points)
3.5.1 Qualifier
3.5.2 Qualifier
3.5.3 Grand Prix
Sewer Raceway
Frozen Speedway
Western Tour
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
4.0.0 Yellow Eco Cup (All Classes)
------------------------------------------------------------------------------
4.1.0 Spargus (15 medal points)
4.1.1 Precursor Temple
Death Race
Turbo Dash
4.1.2 Spargus City
Rush Hour
4.1.3 Beachfront Drive
Freeze Rally
4.1.4 Wasteland Isle
Capture
4.2.0 Kras City (15 medal points)
4.2.1 Seaport Strip
Rush Hour
4.2.2 Mar Coliseum
Artifact Race
4.2.3 Kras City
Rush Hour
4.2.4 Deathdrome
Turbo Dash
4.2.5 Waterfront Loop
Circuit Race
4.3.0 Haven City (15 medal points)
4.3.1 Waterworks Circuit
Circuit Race
Death Race
4.3.2 Sewer Raceway
Freeze Rally
4.3.3 Clifftop Battlefield
Capture
4.3.4 Atoll Arena
Deathmatch
4.4.0 Icelands (9 medal points)
4.4.1 Mountaintop Highway
Circuit Race
Death Race
4.4.2 Southern Tour
Circuit Race
4.5.0 Grand Prix (6 medal points)
4.5.1 Qualifier
4.5.2 Qualifier
4.5.3 Grand Prix
Canyon Run
Eastern Tour
Deathdrome
Final Race -- Miso!!
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
5.0.0 WEAPONS
------------------------------------------------------------------------------
The game handbook does a nice job of describing the weapons, their usefulness
and some strategy. Therefore a detailed explanation will be excluded here.
Collect red eco weapons when you are in front, and yellow eco weapons when you
are behind. . .and blue eco ALL the time. You can only have one weapon of red
and yellow at once, therefore use the weapons almost as fast as you can
collect them. You can hoard multiple blue eco for turbo, but you will be more
successful if you keep the turbo on full at all times (except in the sewers!!)
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
8.0.0 RACE STRATEGIES
------------------------------------------------------------------------------
8.1.0 Artifact Race
The main focus of your attention should be on the radar screen. Don’t bother
going for artifacts that other racers are much closer than you. Use turbo as
much as possible. Yellow artifacts are worth one point and reds are worth two
8.2.0 Capture
Same as the Artifact Race, focus on the radar and look for the white dot or
through your windshield for a white beam to indicate where the power cell is.
The goal is to capture the power cell and bring it to your base. You are
Usually on the red team in single player mode, so work together with your
other red teammates. Protect your teammates with the appropriate weapon type.
Obviously, if the opposing team captures the power cell, attack their lead
car If you destroy it the power cell will be dropped where the lead car was
destroyed. Pick it up and TURBO back to your base.
8.3.0 Circuit Race
Typical racing model against other drivers with weapons activated. Standard
weapon tactics apply here: Collect red eco weapons when you are in front, and
yellow eco weapons when you are behind. . .and blue eco ALL the time. Watch
for other red defensive weapons left in the track by other drivers.
8.4.0 Death Race
You are the only real driver against four yellow target cars. Full weapons as
much as possible and blast and side swipe as many cars as possible. Again,
full turbo as much as possible. You can really rack up points by kill combos.
Allow a second or two for the target cars to “bunch” up and blast away. Every
lap you finish increases the amount of points per target car, so finish the
first lap as soon as possible but don’t pass up easy targets.
8.5.0 Deathmatch
Typical racing model with a twist, similar to the Death Race, you are shooting
cars, only this time its other drivers. Collect as many weapons and use them
as fast as possible. Collect blue eco and make a beeline to the finish line
ASAP. You may notice you’ll get hammered by other drivers if you remain in
First place all the time, sometimes I hang back in second only to fire a
yellow weapon just before the finish line.
8.6.0 Freeze Rally
A real challenge to collect ALL freezers, this is one race you don’t need to
hammer the turbo button 100% of the time. Slow down just a hair to pick up the
time bonuses. Don’t bother driving backwards too far, the game will blow you
up. Get really familiar with each track and where the freezers are located.
You get two laps in each track and there are multiple paths in many tracks.
This race takes a bit of practice.
8.7.0 Rush Hour
Described as “chicken” in the intro, although the drone cars do little to
avoid you at all. They seem to follow the same lines each time for each track.
A little practice and staying on turbo will serve you well. Again, like the
Death Race, each target car goes up in value for each lap you complete. Kill
Combos are possible here as well. Pick a fairly heavily armored vehicle and
test your skill with power sliding instead of trying to weave into the
oncoming targets. Stay away from the red cars.
8.8.0 Sport Hunt
Much like the Artifact Race, watch your radar. Pick the closest targets. Watch
the “health” meter for each. Pick up yellow and blue eco, you can ignore the
red. Most of the other drivers really don’t bother you.
8.9.0 Turbo Dash
Now this is FAST! Pick up the power cell, glue your finger to the turbo and
use power slides to turn. As soon as the meter hits 100% you can pick up
another cell. The one with the highest count wins. I’ve yet to figure out how
to use the cell as a weapon, but it seems possible.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
9.0.0 ACKNOWLEDGEMENTS and FUTURE GUIDE RELEASES
------------------------------------------------------------------------------
Kudos to GameFaqs. Great site, excellent help.
Thanks to Naughty Dog. Fantastic series all around. Good replay too.
Also thanks to Insomniac Games...it seems ND and IG really enjoy
cross-promoting with the “placements”. Really entertaining.
Thanks to my nine-year old for keeping me awake at night playing this game.
He wrote the “Capture” strategy too!
Future releases may include HERO mode differences and track secrets.
But feel free to write your own guide!!
Typical copyright and disclaimers apply.
Copyright 2006 by “DuneHopper"
No other site may post this guide except GameFaqs.com