____ _ _
/ ___| __ _ __| | __ _ ___| |_
| | _ / _` |/ _` |/ _` |/ _ \ __|
| |_| | (_| | (_| | (_| | __/ |_
\____|\__,_|\__,_|\__, |\___|\__|
|___/
____
| _ \ __ _ ___ ___ _ __ ___
| |_) / _` |/ __/ _ \ '__/ __|
| _ < (_| | (_| __/ | \__ \
|_| \_\__,_|\___\___|_| |___/
NOTE: THIS GUIDE WAS WRITTEN WITH THE NTSC/NORTH AMERICAN VERSION OF THE GAME.
------------------------------------------------------------------------------
What's this? A walkthrough for a game made in 2001, written nearly a decade
and a half later? That's right, after 14 long, enigmatic, and generally
confusing years of stumbling through this game, it's finally getting the large
compendium of info that it deserves. So strap in, it's gonna be a long ride.
------------------------------(0-Table of Contents)---------------------------
0-Table of Contents
1-Legal
2-Update History
3-Game Overview
3.1-Controls
4-Grand Prix
4.1-Race
4.2-Custom
4.3-Shop
4.4-School
4.5-Option
5-1-Player
5.1-Vehicles
5.2-Track List
6-Multi-Play
6.1-Vehicles
6.1-Track List
7-Vehicle Body List
8-Vehicle Part List
8-Author Contact Info
-----------------------------------(1-Legal)----------------------------------
This walkthrough guide was created for fair use and should not be used for
profit in any way (not that it could be), and was created for GameFAQs.Do not
rehost this walkthrough without my given permission. Gadget Racers was created
by Takara Co. in 2001, and published by Conspiracy Entertainment. I claim no
part in connection to said companies, or the aforementioned video game.
--------------------------------(2-Update History)----------------------------
August 3, 2015 - Walkthrough Development Begun
August 20, 2015 - Walkthrough v1.0 Online
--------------------------------(3-Game Overview)-----------------------------
Gadget Racers is not the typical racing game. In Japan, it is known as "Choro
Q HG", and is part of the long-running Choro Q franchise. All the Choro Q
games are heavy on vehicle customization, and this game is an excellent
example of this. Much of the game is dependent on your ability to change your
car to the requirements of the track you will be racing on. Tracks can contain
snow, deep water, and cliff drops, which will require special vehicle parts
such as skis, floats, propellers, and flight wings to drive on. Certain events
contain vehicle endurance meters, which are dependent on the tires and chassis
parts you are using. As tire endurance lowers, grip and traction lower, and as
chassis endurance lowers, acceleration lowers as well. Certain events outside
of races, such as games of chicken, demolition derbies, and flight challenges
add variety to the game, which has special dedicated multiplayer events.
---------------------------------(3.1-Controls)-------------------------------
X - Accelerator, menu selection
Circle - Hand Brake
Triangle - Horn
Square - Brake
Left Analog Stick - Steering control
Directional Buttons - Steering control, menu selection
Start - Opens pause menu
Right Analog Stick - Menu selection
L1 - Shift down, Reverse
R1 - Shift up, Enter jump menu (Grand Prix only)
---------------------------------(4-Grand Prix)-------------------------------
Grand Prix mode is the "Adventure" or "Campaign" mode of the game. Rather than
an RPG-style mode similar to other Choro Q franchise games, this game is
entirely menu-based. When first entering this mode, you will choose
from one of six possible starter bodies, give it a name, and will then be
placed in the main Grand Prix menu, where there are five options. Pressing R1
will bring up the quick-select menu options in the top right of the menu. From
the left, these options will:
1. Bring you to the race menu
2. Bring you to the vehicle customization menu
3. Bring you to the shop
4. Bring you to the save game menu
5. Bring you to the completion status menu
The main five options are:
1. Race - Lists the available races to compete in
2. Custom - Customize your vehicle
3. Shop - Purchase vehicle bodies, parts, and other tune-ups
4. School - Complete License tests to enter into Grand Prix tournaments
5. Option - Change options with the game, save, or check completion status
-----------------------------------(4.1-Race)---------------------------------
The race menu contains each race currently available to you. You will start
with three options and earn more as you complete more races. Each race event
has 4 different money awards for 1st, 2nd, 3rd, and any level under. Finishing
an event without touching any other racers gives a bonus of x1.5 money. After
finishing a race in first, the total money you can win from the race is cut
in half.
Sprint: Single races
Beginner: All races have 2 laps (Except Prairie & Country Road, with 0 laps)
Prairie and Country Road
HG Circuit/Short Course
Seaside Resort/Short Course
Choro Desert & Oasis/Short Course
Dream Park/Short Course
Snow & Ice/Short Course
Steamway/Short Course
New Jungle/Short Course
Big Oval/Short Course
Finishing every race in 1st awards Car #015
Intermediate: All races have 3 laps
Western Canyon/Short Course
HG Circuit/Short Course
Seaside Resort/Long Course
Choro Desert & Oasis/Long Course
Asian City/Long Course
Snow & Ice/Long Course
Steamway/Long Course
New Jungle/Long Course
Big Oval/Long Course
Finishing every race in 1st awards Car #014
Upper: All races have 3 laps
Seaside Resort/Short Course
Choro Desert & Oasis/Short Course
Asian City/Short Course
Snow & Ice/Short Course
Steamway/Short Course
New Jungle/Short Course
Big Oval/Short Course
Western Canyon/Short Course
HG Circuit/Long Course
Seaside Resort/Long Course
Choro Desert & Oasis/Long Course
Asian City/Long Course
Snow & Ice/Long Course
Steamway/Long Course
New Jungle/Long Course
Big Oval/Long Course
Western Canyon/Long Course
Dream Park/Long Course
Finishing every race in 1st awards Car #013
Grand Prix: A 6-race tournament with part restrictions and vehicle endurance
Country GP: All races have 5 laps
HG Circuit/Short Course
Seaside Resort/Short Course
Choro Desert & Oasis/Short Course
Asian City/Short Course
Snow & Ice/Short Course
Steamway/Short Course
Finishing 1st awards Car #058
Global GP: All races have 5 laps
New Jungle/Short Course
Big Oval/Long Course
Western Canyon/Short Course
HG Circuit/Long Course
Seaside Resort/Long Course
Choro Desert & Oasis/Long Course
Finishing 1st awards Car #063
High Grade GP: All races have 5 laps
Asian City/Long Course
Snow & Ice/Long Course
Steamway/Long Course
New Jungle/Long Course
Dream Park/Long Course
Western Canyon/Long Course
Finishing 1st awards Car #051
Finishing 1st twice awards SP Car #052
Finishing 1st unlocks Phantom Rod shop
Engine Regulation: Engines are grouped into class restrictions
Light Class: 2000cc & Under
Choro Desert & Oasis/Short Course - 3 Laps
Snow & Ice/Short Course - 3 Laps
New Jungle/Short Course - 3 Laps
Finishing 1st in all races awards Car #034
Middle Class: 4000cc & Under
Steamway/Short Course - 3 Laps
Big Oval/Long Course - 3 Laps
Western Canyon/Short Course - 3 Laps
Finishing 1st in all races awards Car #032
Upper Class: 5000cc & Over
New Jungle/Long Course - 3 Laps
Choro Desert & Oasis/Long Course - 3 Laps
HG Circuit/Long Course - 3 Laps
Finishing 1st in all races awards Car #021
Endurance: High-lap count races with vehicle endurance
HG Circuit/Short Course - 7 Laps
Finishing 1st awards Car #026
Big Oval/Long Course - 7 Laps
Finishing 1st awards Car #071
Great Stadium - 7 Laps
Finishing 1st awards Car #029
Asian City/Long Course - 5 Laps
Finishing 1st awards Car #076
Dream Park/Long Course - 7 Laps
Finishing 1st awards Car #033
Offroad Regulation: Vehicles require dedicated offroad tires
Dirt Mini
Great Stadium - 3 Laps
Finishing 1st awards #068
Dirt Big
Great Stadium - 3 Laps
Finishing 1st awards #039
Dirt HG
Great Stadium - 3 Laps
Finishing 1st awards #040
Body Regulation: Races require certain vehicle body types
Wagon: Requires wagon body
Choro Desert & Oasis/Long Course - 3 Laps
Finishing 1st awards Car #046
Sports Car: Requires sports car body
Seaside Resort/Long Course - 3 Laps
Finishing 1st awards Car #017
Special Car: Requires a body related to an occupation
Steamway/Long Course - 3 Laps
Finishing 1st awards Car #048
One Make: All vehicles are your body
Big Oval/Long Course - 3 Laps
Finishing 1st awards Car #084
Pastel: Vehicle body must be painted pastel color (Princess Pink/Pretty Blue/
Lovely Green/Classic Yellow)
Snow & Ice/Long Course - 3 Laps
Finishing 1st awards Car #010
Racing: Vehicle body must be painted racing color
HG Circuit/Long Course - 3 Laps
Finishing 1st awards Car #023
SP Chicken: Chicken Race on aircraft carrier
Super Chicken Race - 0 Laps
Finishing 1st awards SP Car #082
Flying to and collecting treasure chest on small island awards SP Car #102
Finding treasure chest behind barricades on aircraft carrier
awards SP Chicken 2
SP Chicken 2: Chicken Race on large hill, vehicle body must be SP Car #102
Super Chicken Race 2 - 0 Laps
Finishing 1st awards Car #047
Parts Regulation: Races require certain vehicle part types
Non-Tune: Vehicle must not be tuned by the Tune-Up store in Shop menu
Dream Park/Short Course - 3 Laps
Finishing 1st awards Car #078
Glider Dive: Requires Wings
Glide & Dive - 0 Laps
Finishing 1st awards Car #092
Splash Race: Requires Float Parts
Splash Race - 3 Laps
Finishing 1st awards Car #075
Ski: Requires Ski parts
Snow & Ice/Short Course - 3 Laps
Finishing 1st awards Car #080
Coin Holder: Requires coin holder part
HG Circuit/Long Course - 3 Laps
Finishing 1st awards Car #081
Vanity: Requires ground effect lights
Dream Park/Long Course - 3 Laps
Finishing 1st awards Car #090
Horn & Crown: Requires crown or horn parts
Asian City/Short Course - 3 Laps
Great Stadium - 3 Laps
Snow & Ice/Long Course - 3 Laps
Finishing 1st in all races awards SP Car #053
Police Car: Requires cop light
Asian City/Long Course - 3 Laps
Finishing 1st awards Car #035
Duel: One-on-One battle against very difficult opponents
Seaside Resort/Short Course - 3 Laps
Finishing 1st awards Car #019
Asian City/Short Course - 3 Laps
Finishing 1st awards Car #027
Steamway/Short Course - 3 Laps
Finishing 1st awards Car #077
New Jungle/Short Course - 3 Laps
Finishing 1st awards Car #079
Big Oval/Short Course - 3 Laps
Finishing 1st awards Car #087
Choro Desert & Oasis/Long Course - 3 Laps
Finishing 1st awards Car #098
Western Canyon/Long Course - 3 Laps
Finishing 1st awards Car #083
Dream Park/Short Course - 3 Laps
Finishing 1st awards Car #016
-----------------------------------(4.3-Shop)---------------------------------
This is where you can buy/sell parts, car bodies, tune your car, and
wash/paint your car. You start out with one part store and one body shop, with
more being unlocked as you complete races. Check Section 8 for listings of
parts which can be bought at each shop and for how much.
Cool Custom-Part Shop 1
Road Racer-Body Shop 1
Car #001
Car #002
Car #003
Car #004
Car #005
Car #007
Car #008
Car #011
Car #012
Car #028
Car #036
Car #038
Car #057
Car #064
Car #069
Car #094
Car #095
Pro Street-Part Shop 2
Landing Gear-Body Shop 2
Car #006
Car #009
Car #022
Car #024
Car #025
Car #037
Car #041
Car #042
Car #043
Car #044
Car #049
Car #050
Car #059
Car #062
Car #091
Car #096
Car #097
Car #099
Car #100
Big Block-Part Shop 3
Speed Star-Body Shop 3
Car #018
Car #020
Car #030
Car #031
Car #045
Car #060
Car #061
Car #065
Car #066
Car #067
Car #070
Car #072
Car #073
Car #074
Car #085
Car #086
Car #088
Car #089
Car #093
Phantom Rod-Part Shop 4
Tuning Shop
Tune Up: Allows for tuning of overall vehicle performance (Changing any
vehicle parts will cancel the effect).
Easy Tune-300G: Increases Acceleration, Top Speed, Braking, On-Road Grip,
and Off-Road Grip by 3%.
On-Road Tune-1000G: Increases Top Speed and Braking by 5%.
Off-Road Tune-1000G: Increases Acceleration, On-Road Grip, and Off-Road Grip
by 5%.
Final Tune-2000G: Increases Acceleration, Top Speed, Braking, On-Road Grip,
and Off-Road Grip by 7%.
Layout: Changes Engine/Drivetrain location in the vehicle.
FF-300G: Increases handling stability.
FR-300G: Increases drift control.
MR-300G: Balances weight distribution but limits drift control.
4WD-300G: Increases off-road performance, but increases chassis weight.
Parts Tune: Allows for tuning of individual specialty parts.
Glider: Increases flight speed and handling by 5%.
Float: Increases surface water speed and handling by 5%.
Propeller: Increases surface water speed, water handling, and diving by 5%
Ski: Increases snow handling by 5%
Trade In: Sell your owned parts for half their purchase price.
Paint: Paint your car and wheels a different color. (Car must be clean)
Body: Change body color
Monza Red-50G
Pure Red-50G
Versailles Rose-50G
Princess Pink-50G
Emperor Purple-50G
Royal Blue-50G
Cool Blue-50G
Sky Blue-50G
Pretty Blue-50G
Lovely Green-50G
Aero Green-50G
Noble Green-50G
Classic Yellow-50G
Funny Yellow-50G
Sunrise Orange-50G
Midnight Metallic-50G
Pearl Blue Metallic-50G
Circuit Silver-50G
Winner's Gold-50G
Rich Copper-500G
Rich Silver-500G
Rich Gold-500G
Silent White-50G
Battle Black-50G
Racing-2500G
Wheel-30G: Change wheel color (Color sliders)
Car Wash Service-30G: Wash your car body. After racing on off-road terrain for
a while, your vehicle body will become dirty, and will show this dirt on the
body itself. If your car is too dirty, you cannot paint it without getting
a car wash first.
----------------------------------(4.4-School)--------------------------------
This is where you earn driving licenses. There are 3 licenses to complete: O,
P, and Q. Each one has 10 programs, 1-5 on HG Circuit/Long Course, and 6-10 on
Great Stadium. Earning licenses grants you access to the 3 Grand Prix events.
Completing a program with over 2 seconds left on the clock earns you Gold,
with over 1 second earns you Silver, and completing it before the timer runs
out earns you Bronze.
O License: Grants access to Country GP
P License: Grants access to Global GP
Q License: Grants access to High Grade GP
Program 1: Straightaway Braking
O Time: 00:10.00
P Time: 00:08.00
Q Time: 00:06.80
Program 2: Cornering 1
O Time: 00:12.00
P Time: 00:10.00
Q Time: 00:07.50
Program 3: Cornering 2
O Time: 00:12.00
P Time: 00:11.00
Q Time: 00:08.05
Program 4: Consecutive Cornering
O Time: 00:23.00
P Time: 00:19.00
Q Time: 00:14.48
Program 5: General Test 1
O Time: 01:10.00
P Time: 00:57.00
Q Time: 00:41.48
Program 6: Off-Road Straightaway
O Time: 00:10.00
P Time: 00:08.00
Q Time: 00:06.45
Program 7: Standard Off-Road
O Time: 00:10.00
P Time: 00:08.00
Q Time: 00:05.87
Program 8: Off-Road Slope
O Time: 00:10.00
P Time: 00:10.00
Q Time: 00:06.60
Program 9: Consecutive Off-Road
O Time: 00:15.00
P Time: 00:13.00
Q Time: 00:11.05
Program 10: General Test 2
O Time: 00:45.00
P Time: 00:38.00
Q Time: 00:32.57
----------------------------------(4.5-Option)--------------------------------
Allows you to alter options in the game, save/load, and check status.
Save/Load: Allows you to save or load one of three Grand Prix profiles from
a memory card.
Status: Check your Grand Prix event completion and highest place earned in
each event. Also shows current car body, total mileage driven, and current
available money.
Controller: Allows you to change control between one of three setups.
Note: Each of the controller setups lists L2 or R2 being used as a "Cruise
Control" option. However, this does not seem to have ever been implemented and
does not work.
Vibration: Allows you to change the level of vibration which occurs when your
car drives on off-road and collides with vehicles/walls. Off, Low, and High.
Sound: Allows you to change the volume levels of background music and sound
effects. Also allows you to play the background music in the Sound Test.
Sound Test:
1. HG Circuit/Short Course, Shooting Star, Prairie and Country Road,
2. HG Circuit/Long Course
3. Seaside Resort
4. Choro Desert & Oasis
5. Asian City
6. Steamway
7. Snow & Ice, Glide & Dive
8. Grand Prix Final Race
9. Western Canyon/Long Course
10. New Jungle
11. Big Oval
12. Unused 1
13. Unused 2
14. Western Canyon/Short Course
15. Shop (Beta) - This version is faster and has an intro?
16. Great Stadium, Dirt Special
17. Dream Park
18. Super Chicken Race, Super Chicken Race 2
19. Splash Race, Crash! Death Match, Pinball Survival
20. Victory Theme
21. Credits
Exit: Allows you to return to the title screen.
----------------------------------(5-1-Player)--------------------------------
Single player mode is significanly different than Grand Prix mode. Instead of
having a customizable car, you have the selection of several bodies with
different stats, which have parts added to them depending on the track you
are racing on. There are significantly fewer options for cars and tracks,
making this more of a "quick race" mode.
---------------------------------(5.1-Vehicles)-------------------------------
Survival King
Top Speed: Medium
Acceleration: Medium
Handling: Medium
Braking: Medium
Weight: Medium
Road Streak
Top Speed: Medium
Acceleration: Medium
Handling: Very Low
Braking: Medium
Weight: Medium
Legend Master
Top Speed: Low
Acceleration: Medium
Handling: Very High
Braking: Medium
Weight: Low
Speed Max
Top Speed: High
Acceleration: Low
Handling: High
Braking: High
Weight: Low
Big Fist
Top Speed: Very Low
Acceleration: High
Handling: Medium
Braking: Medium
Weight: High
Funny Gallop
Top Speed: High
Acceleration: Medium
Handling: Low
Braking: High
Weight: Medium
--------------------------------(5.2-Track List)------------------------------
All races are 3 laps.
HG Circuit/Long Course
Seaside Resort/Short Course
Choro Desert & Oasis/Short Course
Great Stadium
Big Oval/Short Course
New Jungle/Short Course
---------------------------------(6-Multi-Play)-------------------------------
Multiplayer mode is similar to single player mode, and has its own special
vehicles and tracks as well. Up to four players can play the game, if you own
a Multi-Tap.
---------------------------------(6.1-Vehicles)-------------------------------
Aero Stream R
Top Speed: Medium
Acceleration: Medium
Handling: Very High
Braking: Medium
Weight: Medium
Landing Egg
Top Speed: Low
Acceleration: High
Handling: Low
Braking: Medium
Weight: Medium
Marcosha Q
Top Speed: Medium
Acceleration: Medium
Handling: Very High
Braking: Medium
Weight: Medium
Moto-Spirit F
Top Speed: Medium
Acceleration: High
Handling: Medium
Braking: Medium
Weight: High
Ghandi 112
Top Speed: High
Acceleration: Low
Handling: High
Braking: High
Weight: Low
Ishigo Racer CC
Top Speed: Low
Acceleration: High
Handling: Very Low
Braking: Medium
Weight: High
Geronimo Jet J
Top Speed: Low
Acceleration: Medium
Handling: Low
Braking: Medium
Weight: High
Fujisawa AK250
Top Speed: High
Acceleration: Low
Handling: High
Braking: High
Weight: Medium
Rossobernita
Top Speed: High
Acceleration: Very Low
Handling: High
Braking: High
Weight: Medium
Garbage Buster
Top Speed: Medium
Acceleration: High
Handling: Very Low
Braking: Medium
Weight: Very High
--------------------------------(6.2-Track List)------------------------------
All races are 3 laps unless stated otherwise.
Prairie & Country Road - 0 Laps
HG Circuit/Long Course
Big Oval/Long Course
Choro Desert & Oasis/Long Course
Snow & Ice/Short Course
Steamway/Short Course
New Jungle/Short Course
Great Stadium
Dirt Special
Shooting Star
Splash Race
Crash! Death Match - 0 Laps
Super Chicken Race - 0 Laps
Pinball Survival - 0 Laps
Glide & Dive - 0 Laps
------------------------------(7-Vehicle Body List)---------------------------
Car #001: Volkswagen New Beetle
Default Color:
Starter car, or purchase from Road Racer for 500G
Car #002: Toyota Vitz
Default Color: Pink
Starter car, or purchase from Road Racer for 500G
Car #003: Mitsubishi Pajero
Default Color: Blue
Starter car, or purchase from Road Racer for 500G
Car #004: Toyota Celica ZZT231
Default Color: Red
Starter car, or purchase from Road Racer for 500G
Car #005: Suzuki Wagon R
Default Color: Cream
Starter car, or purchase from Road Racer for 500G
Car #006: Mitsubishi Fuso City Bus
Default Color: Spearmint
Starter car, or purchase from Landing Gear for 500G
Car #007: Volkswagen Beetle
Default Color: Yellow
Purchase from Road Racer for 500G
Car #008: Austin Mini Cooper
Default Color: Forest Green
Purchase from Road Racer for 500G
Car #009: Citroen 2CV
Default Color: Pastel Blue
Purchase from Landing Gear for 500G
Car #010: Fiat 500
Default Color: Orange
Finish 1st in Pastel Cup
Car #011: 1999 Nissan Skyline MkX
Default Color: Blue
Purchase from Road Racer for 1000G
Car #012: 2000 Ford Focus MkI
Default Color: Navy Blue
Purchase from Road Racer for 500G
Car #013: Toyota 2000GT
Default Color: Racing
Finish 1st in all Upper Sprint races
Car #014: 1968 Mazda 110 S
Default Color: White
Finish 1st in all Intermediate Sprint races
Car #015: Mitsubishi Starion
Default Color: Racing
Finish 1st in all Beginner Sprint races
Car #016: 1983 Renault 5 Turbo
Default Color: Yellow
Finish 1st in Dream Park/Short Course Duel
Car #017: Ferrari 512 BB
Default Color: Yellow
Finish 1st in Sports Car Cup
Car #018: Porsche 911 Turbo (964)
Default Color: Magenta
Purchase from Speed Star for 1000G
Car #019: Toyota Land Cruiser (FJ40)
Default Color: Forest Green
Finish 1st in Seaside Resort/Short Course Duel
Car #020: Komatsu 330M
Default Color: Orange
Purchase from Speed Star for 600G
Car #021: Komatsu WA 450
Default Color: Yellow
Finish 1st in Upper Class Engine Regulation Cup
Car #022: 1998 Subaru Impreza
Default Color: Blue
Purchase from Landing Gear for 800G
Car #023: 1995 Mitsubishi Lancer Evolution III
Default Color: Black
Finish 1st in Racing Color Cup
Car #024: Isuzu MU
Default Color: Blue
Purchase from Landing Gear for 500G
Car #025: Nissan Terrano II
Default Color: Orange
Purchase from Landing Gear for 500G
Car #026: Honda City Turbo
Default Color: Gray
Finish 1st in HG Circuit/Short Course Endurance
Car #027: Toyota Sports 800
Default Color: White
Finish 1st in Asian City/Short Course Duel
Car #028: Ford GT40 MkII
Default Color: Spearmint
Purchase from Road Racer for 2200G
Car #029: 1981 Chevrolet Corvette C3
Default Color: Purple
Finish 1st in Great Stadium Endurance
Car #030: 1990 Alfa Romeo SZ
Default Color: Red
Purchase from Speed Star for 1200G
Car #031: Autozam AZ-1
Default Color: White
Purchase from Speed Star for 600G
Car #032: 1982 Lamborghini Countach
Default Color: White
Finish 1st in Middle Class Engine Regulation Cup
Car #033: Lancia Stratos
Default Color: Gray
Finish 1st in Dream Park/Long Course Endurance
Car #034: Alpine A110
Default Color: Blue
Finish 1st in Light Engine Regulation Cup
Car #035: Citroen DS 21
Default Color: Racing
Finish 1st in Police Car Cup
Car #036: Dodge Viper RT/10
Default Color: Purple
Purchase from Road Racer for 800G
Car #037: Jeep CJ-5
Default Color: Jade Green
Purchase from Landing Gear for 500G
Car #038: Toyota Estima
Default Color: Cream
Purchase from Road Racer for 500G
Car #039: BMW X5
Default Color: Silver
Finish 1st in Dirt Big
Car #040: Land Rover 109 Series III
Default Color: Forest Green
Finish 1st in Dirt HG
Car #041: Chevrolet Astro
Default Color: Magenta
Purchase from Landing Gear for 600G
Car #042: Jeep Grand Cherokee
Default Color: Purple
Purchase from Landing Gear for 600G
Car #043: Mack RW Super-Liner
Default Color: Cream
Purchase from Landing Gear for 2200G
Car #044: Mitsubishi Fuso Canter Dustcart
Default Color: White
Purchase from Landing Gear for 500G
Car #045: Mitsubishi Fuso Canter
Default Color: Red
Purchase from Speed Star for 600G
Car #046: AM General HMMWV
Default Color: Yellow
Finish 1st in Wagon Cup
Car #047: Volkswagen Karmann Ghia
Default Color: Orange
Finish 1st in SP Chicken 2
Car #048: Wayne Street Sweeper
Default Color: Yellow
Finish 1st in Special Car Cup
Car #049: Rolls-Royce Silver Cloud III
Default Color: White
Purchase from Landing Gear for 3000G
Car #050: 1958 Cadillac Eldorado
Default Color: Yellow
Purchase from Landing Gear for 1800G
Car #051: 1999 Mercedes-Benz Vision SLR
Default Color: Racing
Finish 1st in HG Grand Prix
SP Car #052: Black Shadow
Default Color: Black
Finish 1st in HG Grand Prix twice
SP Car #053: Moai Head
Default Color: Orange
Finish 1st in Horn & Crown Cup
SP Car #054: Ford GT40 MkII With Insect Legs
Default Color: Blue
Awarded for driving 2000KM (1244 Miles)
SP Car #055: Choro-Q Motor Module
Default Color: Yellow
Finish 1st in every event
SP Car #056: Robot Toy
Default Color: Gray
Awarded for driving 1500KM (933 Miles)
Car #057: 1995 Nissan 300ZX MkII
Default Color: White
Purchase from Road Racer for 500G
Car #058: Nissan Fairlady (S30)
Default Color: White
Finish 1st in Country GP
Car #059: FMR Tf500
Default Color: Green
Purchase from Landing Gear for 600G
Car #060: 1988 Jaguar XJR-9
Default Color: Purple
Purchase from Speed Star for 8000G
Car #061: Thrust2
Default Color: Rich Copper
Purchase from Speed Star for 18000G
Car #062: Honda S2000
Default Color: Red
Purchase from Landing Gear for 700G
Car #063: Alfa Romeo Giulia Sprint
Default Color: Silver
Finish 1st in Global Grand Prix
Car #064: 1991 Mazda RX-7
Default Color: Dark Red
Purchase from Road Racer for 500G
Car #065: 1972 Toyota Celica MkI
Default Color: Blue
Purchase from Speed Star for 500G
Car #066: 1957 BMW Isetta
Default Color: Pastel Blue
Purchase from Speed Star for 500G
Car #067: Honda S-MX
Default Color: Orange
Purchase from Speed Star for 500G
Car #068: Isuzu VehiCROSS
Default Color: Gray
Finish 1st in Dirt Mini
Car #069: Toyota RAV4
Default Color: Navy Blue
Purchase from Road Racer for 500G
Car #070: 2000 Chrysler PT Cruiser
Default Color: Magenta
Purchase from Speed Star for 500G
Car #071: 1970 Nissan Skyline MkIII
Default Color: White
Finish 1st in Big Oval/Long Course Endurance
Car #072: Toyota Supra
Default Color: White
Purchase from Speed Star for 600G
Car #073: 1967 Chaparral 2D
Default Color: White
Purchase from Speed Star for 20000G
Car #074: Mercedes-Benz 300SL (W198)
Default Color: Black
Purchase from Speed Star for 2000G
Car #075: Dino 246 GT
Default Color: Yellow
Finish 1st in Splash Race
Car #076: 1947 Chevrolet 3100
Default Color: Jade Green
Finish 1st in Asian City/Long Course Endurance
Car #077: Morgan 4/4
Default Color: Forest Green
Finish 1st in Steamway/Short Course Duel
Car #078: Toyota Sprinter Trueno AE86
Default Color: White
Finish 1st in Non-Tune Car Cup
Car #079: Lotus Elise M111
Default Color: Orange
Finish 1st in New Jungle/Short Course Duel
Car #080: Ferrari Testarossa
Default Color: Green
Finish 1st in Ski Cup
Car #081: 2000 Honda NSX
Default Color: White
Finish 1st in Coin Holder Cup
Car #082: Smart City Coupe
Default Color: Pink
Finish 1st in SP Chicken
Car #083: 1964 Aston Martin DB5
Default Color: Gray
Finish 1st in Western Canyon/Long Course Duel
Car #084: Jaguar E-Type
Default Color: Forest Green
Finish 1st in Single Make Cup
Car #085: 1992 Mitsubishi 3000 GT
Default Color: Blue
Purchase from Speed Star for 600G
Car #086: Toyota HiMedic
Default Color: White
Purchase from Speed Star for 500G
Car #087: Lotus Europa (Type 74)
Default Color: Green
Finish 1st in Big Oval/Short Course Endurance
Car #088: Ferrari 250 GTO
Default Color: White
Purchase from Speed Star for 22000G
Car #089: 1991 Bugatti EB110
Default Color: Pastel Blue
Purchase from Speed Star for 4000G
Car #090: Mercedes Benz S-Klasse (W220)
Default Color: Silver
Finish 1st in Vanity Cup
Car #091: Honda Odyssey
Default Color: Magenta
Purchase from Landing Gear for 500G
Car #092: 1999 Toyota Will-VI
Default Color: Silver
Finish 1st in Glide & Dive
Car #093: 1993 Mclaren F1
Default Color: Navy Blue
Purchase from Speed Star for 7000G
Car #094: Honda Stepwgn
Default Color: Pastel Green
Purchase from Road Racer for 500G
Car #095: Porche 911 Turbo
Default Color: White
Purchase from Road Racer for 1000G
Car #096: 1998 Audi TT
Default Color: Purple
Purchase from Landing Gear for 800G
Car #097: 1998 BMW M Coupe
Default Color: Blue
Purchase from Landing Gear for 800G
Car #098: 1958 Chevrolet Corvette C1
Default Color: Pink
Finish 1st in Choro Desert & Oasis/Long Course Duel
Car #099: 2000 Subaru Legacy Outback
Default Color: Grey
Purchase from Landing Gear for 500G
Car #100: Peugeot 206 WRC
Default Color: Yellow
Purchase from Landing Gear for 600G
SP Car #101: "The Game of Life" Board Game Piece
Default Color: Blue
Awarded for driving 1000KM (622 Miles)
SP Car #102: Chicken Leg
Default Color: Jade Green
Collect the treasure chest by flying off the end of the aircraft carrier in
SP Chicken
--------------------------------(8-Vehicle Part List)-------------------------
Engine
Cool Custom:
Family Engine-100G
1800 Turbo Engine-200G
2000 NA Engine-300G
2300 NA Engine-500G
2500 Turbo Engine-800G
2800 Turbo Engine-1000G
Pro Street:
3000 NA Engine-1600G
3500 Turbo Engine-2400G
4000 NA Engine-4000G
5000 Turbo Engine-5500G
5000 NA Engine-7000G
Big Block:
7000 Turbo Engine-9000G
8000 NA Engine-10000G
Hero Engine-18000G
Phantom Rod:
Little Demon Engine-25000G
Little Angel Engine-30000G
Chassis
Cool Custom:
Metal Frame Chassis-300G
Steel Frame Chassis-500G
Pro Street:
Alloy Frame Chassis-2000G
Lightweight Frame Chassis-4000G
Big Block:
Super Alloy Frame Chassis-10000G
Tire
Cool Custom:
Normal Tires-100G
Grip Tires-200G
High Grip Tires-400G
Racing Tires-2000G
Off-Road Tires-500G
Pro Street:
Balloon Tires-1000G
Super Off-Road Tires-1500G
Big Block:
Soft Racing Tires-2500G
Studless Tires-1000G
Mountaineer Tires-5000G
Phantom Rod:
Little Devil Tires-25000G
Little Angel Tires-25000G
Brake
Cool Custom:
Normal Brakes-100G
Disc Brakes-500G
Pro Street:
Double Disc Brakes-1000G
Phantom Rod:
Little Demon Brakes-20000G
Steering
Cool Custom:
Normal Steering-100G
Quick Steering-300G
Pro Street:
Super Quick Steering-900G
CPU
Cool Custom:
300MHZ CPU-1000G
400MHZ CPU-1500G
Pro Street:
500MHZ CPU-2000G
600MHZ CPU-3000G
700MHZ CPU-5000G
800MHZ CPU-6000G
Big Block:
900MHZ CPU-8000G
Phantom Rod:
Little Demon CPU-20000G
Transmission
Cool Custom:
3-Speed AT-100G
4-Speed AT-200G
4-Speed MT-100G
Pro Street:
5-Speed AT-400G
6-Speed AT-800G
5-Speed MT-250G
6-Speed MT-550G
Meter
Cool Custom:
Normal Meter-50G
Classic Meter-50G
Black Sports Meter-50G
Blue Racing Meter-50G
Sports Meter-50G
Normal Digital Meter-50G
Evil Wacky Meter-50G
Pro Street:
Compound Classic Meter A-100G
Compound Black Sports Meter A-100G
Compound Blue Racing Meter A-100G
Round Digital Meter-100G
Adult Wacky Meter-1500G
Big Block:
Sports Digital Meter-200G
Compound Classic Meter B-200G
Compound Black Sports Meter B-200G
Compound Blue Racing Meter B-200G
Phantom Rod:
Cursed Meter-6600G
Horn
Cool Custom:
Light Horn-100G
Heavy Horn-200G
Bad-Boy Horn-200G
Pro Street:
Siren-300G
Animal Howling-300G
Phantom Rod:
Scream-660G
Wheel
Cool Custom:
5-Spoke Wheel-100G
7-Spoke Wheel-100G
Family Wheel-100G
Truck Wheel-100G
Pro Street:
3-Aero Wheel-200G
Sports Mesh Wheel-200G
Large Truck Wheel-200G
Big Block:
Classic Mesh Wheel-400G
Classic Wheel-400G
Design Wheel-400G
Front
Cool Custom:
Storm Bumper-500G
Front Spoiler-300G
Sports Spoiler-500G
Pro Street:
Assault Bumper-1000G
Demolition Bumper-2000G
Front Racing Spoiler-600G
Racing Spoiler-1000G
Big Block:
Combat Bumper-4000G
Front Top:
Pro Street:
Twin Driving Lights-100G
Triple Driving Lights-200G
Big Block:
Quad Driving Lights-400G
Top
Cool Custom:
Wings of Apollo-500G
Taxi Light-200G
Pro Street:
Wings of Hermes-1000G
Cop Light-500G
Construction Light-400G
Big Block:
Wings of Athena-3000G
Crown-500G
Horn-300G
Rear Top
Cool Custom:
Sports Spoiler-500G
Pro Street:
Racing Spoiler-1000G
Big Block:
Exclusive Spoiler-1500G
Rear
Cool Custom:
Normal Propeller-500G
Light Bumper-500G
Coin Holder-500G
Pro Street:
Racing Propeller-100G
Middle Bumper-1000G
Drag Muffler-500G
Full Speaker-1000G
Big Block:
Skewed Propeller-3000G
Heavy Bumper-3000G
Side
Cool Custom:
Short Skis-1000G
Slalom Float-1000G
Pro Street:
Long Skis-2000G
Speed Float-2000G
Big Block:
Ground Effect Light-500G
-------------------------------(9-Author Contact Info)------------------------
August 3, 2015
Version 1.0
Created by ViceroyOfMonteCristo
[email protected]
Vehicle Model Information credit to Choro Q Wiki
http://choroq.wikia.com/wiki/List_of_Body_Information_in_Choro-Q_HG