DEF JAM VENDETTA (PS2 VERSION)
MOVELIST FOR BRIGGS
VERSION 1.0  (27th of July 2003)
BY: Christopher Wall
EMAIL: [email protected]
______________________________________________________________________________

INTRODUCTION
______________________________________________________________________________

Hello everybody! Welcome to my movelist for Briggs in Def Jam Vendetta. Here
you'll find a list of the hero Briggs' moves.
I'll list the commands and names of every move and also the name of the move
in "real wrestling-terminology" or a short explanation. This may not always be
accurate as I'm not in any way a wrestling specialist. I have used the
movelists in WWE Smackdown! Shut your Mouth, or the internet, where my memory
was lacking. If you find any errors (which I'm sure you will) please mail me.

In the section named Explanations, you'll gain all of the information you'll
need to use my movelist. I strongly recommend you to read that before you read
the moves, because there are some things that may be a bit confusing. In the
third section, you'll find the General Movelist. This contains all the moves
which are the same for all characters in the game.
All right, on with the moves then! Enjoy!

NOTE: When you're reading the Movelist, remember that the names to the left
are the "in-game names" and the names to right are the "real names" or
explanations. The letters at the far left are the buttons you have to press.



______________________________________________________________________________

EXPLANATIONS
______________________________________________________________________________

This section will contain explanations of the shortenings I use throughout
the FAQ, and also of the different positions you have to be in to perform the
correct moves.

Shortenings
¯¯¯¯¯¯¯¯¯¯¯
S    = the strike button (press the square button on the PS2 controller)
G    = the grapple button (press the cross button on the PS2 controller)
O    = the button which you use to get in and out of the ring
      (press the triangle button on the PS2 controller)
R    = the run button (press the circle button on the PS2 controller)
AB   = the command to activate Blazin' Mode (move the right analog stick on
      the PS2 controller)
BL   = the block button (press the R1 button on the PS2 controller)
u    = hold up on the D-Pad/Left Analog Stick
l    = hold left on the D-Pad/Left Analog Stick
r    = hold right on the D-Pad/Left Analog Stick
d    = hold down on the D-Pad/Left Analog Stick
dir  = hold any direction or the specific direction for the situation on the
      D-Pad/Left Analog Stick
t    = press the button that comes afterwards lightly, tap it
h    = hold in the button that comes afterwards
c    = close strike
f    = far strike
b    = you have to bounce into the ropes before pressing the button
r    = you have to run to do the move
bm   = you have to be in Blazin' Mode to do the move
fuh  = press the button by the head of an enemy laying on the ground face-up
fuf  = press the button by the feet of an enemy laying on the ground face-up
fdh  = press the button by the head of an enemy laying on the ground face-down
fdf  = press the button by the feet of an enemy laying on the ground face-down
te   = hold the direction towards the enemy
to   = hold the direction towards the outside of the ring


Standing Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This is the starting position, both contestants are standing. From here you
may either walk, strike, grapple or run.

Strikes

 close strikes  = tap S when you're near the opponent, tap it three times in
                  a row for a three hit combo,
                  hold any direction and tap the S button for the other
                  move and tap twice for a combo

 far strikes    = tap S when you are at a small distance from the opponent,
                  do the other strike by holding a direction and tap S

 hard strikes   = hold S for a harder strike, hold any direction and hold S
                  for the other move

 hardest strike = press S and G together for the most powerful strike, this
                  changes to a stronger one when you are in Blazin' Mode

 rising strike  = when you have been knocked down to the ground you can get
                  up with this move, use it by holding BL and press S as you
                  are getting up


Grapples

 soft grapples  = tap G to entangle your opponent, from there you can do a
                  throw by pressing either S or G with or without directions

 hard grapples  = hold G to entangle your opponent, from there you can do a
                  throw by pressing either S or G with or without directions

 rear grapples  = when you have your opponent in either a soft or hard
                  grapple, you can press L1 to place yourself in a rear
                  grapple, from there you can either press S or G to perform
                  different throws, also depending on if the grapple was soft
                  or hard, of course this also counts when you're grappling a
                  dizzy opponent from behind

 rope grapples  = when holding an opponent in a grapple, push towards the
                  ropes and press G, you'll do one move if your opponent was
                  in a soft grapple and another if he was in a hard grapple,
                  you can also throw your opponent outside the ring by
                  pressing O instead of G, this move is the same for everyone
                  so you'll find it among the general moves


Running Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯
These attacks are made while you're running.

Strikes

 There are four different strikes when you're running. One is made by
 pressing the S button when you're running towards an opponent, another one
 by pressing S when you have bounced into the rope and you're still running,
 yet another one by pressing S+G while running and the last one by pressing
 S+G after the bounce. There's also a special bouncing strike; to perform it
 you have to press G right before you bounce into the ropes. Note that some
 characters can not use the bouncing attack.

Grapples

 These grapples work a little differently from the other ones. When you're
 running towards an opponent and press G, instead of doing a throw specific
 for your character, you'll do a random throw which is shared with the other
 characters. There are 10 of these random throws when you're running towards
 the front of an opponent and 5 to the back. I'll list these in the General
 Moves section.


Irish Whip Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You get to do these moves after you have forced your opponent to run by
performing an Irish Whip on him. To do a Irish Whip, hold your opponent in a
grapple and press R.

Strikes

 You can strike your opponent as he comes running back to you, but the only
 move that changes from the Standing position strikes is the tap S move.

Grapples
 As your opponent comes running you have 4 throws to choose from. One is made
 by tapping G and one by holding G, but if you press a direction as you tap
 or hold G you get two other throws. I highly recommend pushing towards or
 away from your opponent for the direction throws or else you'll move out of
 the way and the throw fails.

Irish Whip into steel post/ring/railing
 These are only two moves which I will list in the General Moves. Both are
 performed while both wrestlers are on the floor outside the ring. Simply
 hold the direction of the railing/ring/steel post and press R.


Dodge
 If you press the L1 button as the opponent runs towards you from a Irish
 Whip you'll throw yourself on the floor dodging out of the way. This is a
 General Move.


Top Turnbuckle Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There are four moves to be made from the top turnbuckle. To get there hold a
diagonal direction while pressing R and you'll run up the turnbuckle and sit
there as long as you keep holding in R. The moment you'll release R you'll do
your attack. The moves differs depending on if the opponent is standing or is
on the ground. Most characters' moves off the turnbuckle also changes when
they're in Blazin' Mode.


Apron Moves
¯¯¯¯¯¯¯¯¯¯¯
To get onto the apron (small area outside the ropes but in the ring) walk to
the ropes and press T. From there you can do a few moves.

Strikes
 There are two kind of strikes, both of them are same for all characters. One
 when you just press S and one when you hold the direction to the outside of
 the ring and press S.

Grapples
 You can perform two different throws when on the apron. The opponent must
 stand near the ropes. You do them by either tapping or holding G. These
 moves are the same for all characters in the game.

The Other Attacks
 You can do a maximum of three jumps from the apron. They differ depending on
 where the opponent is. One when the opponent is standing, one when he's on
 the ground and one where he's outside of the ring. You do all of these by
 holding in the direction of the opponent and pressing G. However, bear in
 mind that not all of the characters can use all three moves.


Opponent in Turnbuckle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To get the opponent into the turnbuckle you have to Irish Whip him diagonally.
From there you can do two different throws: one soft where you tap G and one
hard where you hold G.


Opponent on the Ground
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
To do these moves the opponent must lay down on the ground.

Strikes
 You can do one ground strike from the standing position and one when you're
 running and pressing S.

Grapples
 There are four different ground grapples. They differ depending on if you
 pressed G near the head or feet and if the opponent is laying face up or
 down.


Opponent on Apron
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There are two throws when the opponent is on the apron. To do them you just
have to be near him and tap or hold G. These moves are the same for all
characters so you can find them in the General Moves section.


Opponent on Knees
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
These moves are done while the opponent stands on his knees. He gets on his
knees after certain attacks, almost always after a weak turnbuckle grapple.
The strike and head grapple changes but the leg grapple remains the same as on
the ground.


Sitting Opponent
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
These moves are done while the opponent sits on the ground. He gets there by
certain moves, always after Take a Seat (the Snapmare). The strike and head
grapple changes but the leg grapple remains the same as on the ground, for
most characters. Some characters have a different leg grapple when the
opponent is sitting.


Opponent on the Outside of the Ring
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
These moves are made while you are inside the ring and the opponent is on the
outside. To get him to the outside you should grapple him near the ropes, hold
the direction of the ropes and push T. There are 1 to 3 different moves
depending on the character you're playing with. One is made by standing near
the ropes, holding the directions of the ropes and pressing G. The second is
performed by running towards the ropes and pressing G just before you get to
them and the third is made like the second one but you have to bounce on the
ropes on the other side of the ring.


Opponent on the Top Turnbuckle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
There are only two of these moves. They seem to appear randomly just like the
running grapples. They are performed by pressing G when the opponent is on
the top of the turnbuckle. These moves are used by all characters.


Combos
¯¯¯¯¯¯
Every character has 3 personal combos. The combo is just a certain order in
which you have to perform the moves given without letting the opponent hit
you. Every Combo is a series of 2 to 4 moves. The combos give a points and
Momentum bonus. There are General Combos which can be performed by any
character in the game, you'll find them in the General Moves section.


Special Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯
These are the finishers in the game where the characters take out the heavy
artillery. Every character has two Special Moves, one to be made in a front
grapple and one in a rear grapple. To do them your character's Momentum Bar
must be completely filled, that's when you should move the AB to activate
Blazin' Mode. Then just grapple the opponent in a front or rear grapple and
touch the AB.




______________________________________________________________________________

GENERAL MOVELIST
______________________________________________________________________________

All of the characters in the game share these moves.



Standing Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapple

R        Sent Packin'             Irish Whip


Rope Grapple

O        Stay Tuned               Throws the opponent through ropes



Running Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapples

G        Sent Flyin'              Judo Flip Suplex
G        Thugged Around           Spinning Head Scissors
G        Dancin' Bullets          Tornado DDT
G        Packin' Pain             Neckbreaker Drop
G        Ghetto Bang              Hurricanrana
G        Rocked on the Run        Running T-Bone Suplex
G        Twilight Zone            Spinning Neckbreaker
G        Lowrider                 Running DDT
G        Runnin' n' Gunnin'       Running Reverse DDT
G        Droppin' Heat            Head Scissor Takedown


Rear Grapples

G        Up in Smoke              German Suplex
G        I Run This               Bulldog
G        Another Victim           Facecrusher
G        Mind Blowing             Calf Branding
G        Roll Wit' Me             Running Half Nelson Suplex



Irish Whip Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Irish Whip into railing/ring

dir+R    Overdose Slam            Slams opponent's head into railing/ring.


Irish Whip into steel post

dir+R    Cuttin' Headz            Slams opponent's head into steel post.


Dodge

L1       Get Out of the Way       Lies down on the floor



Apron Moves
¯¯¯¯¯¯¯¯¯¯¯

Strikes

S        Open Fire                Knee Strike
dir+S    Buck 'em Down            Backward Stomp


Opponent on Apron

teS      Check yo Self            Left Kick
teS      Loose Cannon             Right Kick


Grapples

tG       Bringin' tha Noice       Jawbreaker onto rope
hG       New Jack Grind           Stunner onto rope



Opponent on Apron
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapples

tG       Microphone Check         Punch to head
hG       Rough Housin'            Grabs the throat of the opponent and tosses
                                 him into the ring.



Opponent on the Top Turnbuckle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapples

G        Comin' up Short          Grabs the rope causing the opponent to fall.
G        Turnbuckle Toss          Body Press Slam without the "press"



Combos
¯¯¯¯¯¯

Name
Souled Out

Command
Standing Grapple (R), Any Irish Whip Grapple, Ground Strike (S)



Name
Come Get Sum

Command
Standing Grapple (R), Any Irish Whip Strike except (tS), Any Running Strike



Name
Street Hustlin'

Command
Standing Grapple (R), Irish Whip Dodge (L1), Any Irish Whip Throw



Name
Let's Bounce

Command
Standing Grapple (R), Irish Whip Dodge (L1), Irish Whip Strike (tS)



Name
Ghetto Thuggin'

Command
Standing Grapple (R), Running Grapple (G)



Name
Cash Money

Command
Standing Grapple (R), Any Running Strike



Name
Crash n' Bang

Command
Standing Grapple (dir towards corner+R),
Any Opponent in Turnbuckle Grapple (G)



Name
Mic Wreckin'

Command
Standing Rope Grapple (O), Running Jump to the Outside (bG)



Name
Body Count

Command
Standing Rope Grapple (O), Top Turnbuckle Jump (R)




______________________________________________________________________________

BRIGGS' MOVELIST
______________________________________________________________________________

Briggs is one of the four heroes you may choose from in Story Mode. He is a
blonde military guy, who uses mostly technical attacks. Like the other heroes
he has 3 different levels. On each level some of his moves, and always one
combo, changes. The special moves never change though. I will write his
complete movelist for level 1 and then just write the moves which changes in
the other levels' movelist. You level up by improving Briggs's stats in Story
Mode.

LEVEL 1
¯¯¯¯¯¯¯

Standing Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strikes

cS       Thristy Knuckles         Two Straight Punches and Low Kick
cdir+S   Toxic Thumping           Two Straight Punches
fS       High Heat                Middle Roundhouse Kick
fdir+S   Footworked               Middle Side Kick
hS       Smoked 4 Real            Side Kick
hdir+S   Drummed Out              Spinning Back Chop
S+G      Lightin' It Up           Forward Roll
bmS+G    Scissor Dropkick         Roundhouse Dropkick


Rising Strike

BL+S     Rising Bull Charge       Shoulder Block


Soft Grapples

S        Ticket to Hell           Drop Toehold
u+S      Slam Dance               Suplex
l/r+S    Lockdown Slam            Double Arm Suplex
d+S      Makin' Ill               Reverse Suplex
G        Cement Hands             Hook Punch to face
u+G      Stankin' Punch           European Uppercut
l/r+G    Take a Seat              Snapmare
d+G      Power From Above         Scoop Slam


Hard Grapples

S        Rated-R                  Dangerous DDT
u+S      Blood Thirsty            Side Belly to Belly Slam
l/r+S    Act of Mercy             Reverse Armbar
d+S      Judgment Day             Double Arm Backbreaker
G        Pressin' Bones           Belly to Belly Suplex
u+G      The Third Rail           Three Clotheslines
l/r+G    Dental Work              Jumping Half Nelson Facecrusher
d+G      Crackin' Bones           Release Northern Lights Suplex


Soft Rear Grapples

S        Double Down              School Boy Pin
G        Grown Ass Slam           Backdrop


Hard Rear Grapples

S        Shout Out                German Suplex
G        Sleeping Gas             Abdominal Stretch


Rope Grapples

tG       Broken Crutch            Puts opponent's leg on bottom rope and
                                 jumps on it.
hG       Lip Service              Fireman Carry into Toss onto ropes



Running Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯

Strikes

S        Bull Charge              Shoulder Block
bS       Knee to the Junk         Knee Strike
S+G      Mountain Masher          Elbow Strike
bS+G     Bum Rushed               Jumping Back Elbow


Bouncing Strike

G        Boomerang                Back Elbow



Irish Whip Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strike

tS       Holdin' Aces             Spinning Chop


Grapples

tG       High Rollin'             Back Shoulder Toss
tdir+G   Parental Advisory        Sleeper Hold
hG       Over the Top             Body Slam
hdir+G   Bearhug Toss             Belly to Belly Suplex



Top Turnbuckle Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Opponent Standing

R        Drop a Dime              Front Dropkick


Opponent on Ground

R        Verdict's In             Diving Knee Drop



Apron Moves
¯¯¯¯¯¯¯¯¯¯¯

Opponent Standing

teG      Dark Assault             Slingshot Dropkick


Opponent on Ground

teG      Face Plant               Slingshot Swanton Bomb


Opponent on the Outside

toG      Devil's Elbow            Elbow Drop



Opponent in Turnbuckle
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapples

tG       Settin' Off Bombs        Climbing-up Punches
hG       Bloodmoney               Dragonrana Pin



Opponent on the Ground
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strike

S        Thug Discord             Elbow Drop
rS       Side Effect              Running Jumping Elbow Drop


Grapples

fuhG     Fists of Fury            Mount Punches
fufG     Unjust Conviction        Side Leg Lock
fdhG     Perpetratin' Armbar      Reverse Armbar
fdfG     Debt Collector           Boston Crab



Opponent on Knees
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strike

S        Breakin' Ribs            Kick


Grapple

G        Crooklyn Guillotine      Camel Clutch



Sitting Opponent
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strike

S        Breakin' Ribs            Kick


Grapple by head

G        Ninja Chokeout           Sleeper Hold



Opponent on the Outside of the Ring
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Jump

toG      Nothin' to Lose          Vaulting Body Press


Running Jumps

G        Stealin' Home            Baseball Slide



Combos
¯¯¯¯¯¯

Name
War Cry Combo

Commands
Standing Soft Grapple (S), Ground Grapple (fdfG)



Name
Dishonorable Discharge Combo

Commands
Standing Strike (hdir+S), Standing Hard Grapple (l/r+G), Ground Grapple (fdhG)


Name
Friendly Fire Combo

Commands
Running Strike (S+G), Ground Strike (S)



Special Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapple

bmAB     Vertabuster              This is a modified Vertebreaker. Briggs
                                 knees the opponent in the groin and jumps
                                 up onto his back with Briggs back towards
                                 the opponent's. Briggs is with his head
                                 towards the ground and hooks the opponent's
                                 arms as Briggs goes to his feet taking the
                                 opponent with him. Now Briggs is on his feet
                                 holding the opponent upside down on Briggs's
                                 back. Briggs drops to the floor.


Rear Grapple

bmAB     The Chiropractor         Briggs takes his arm around the front of the
                                 opponent's throat and takes him down to
                                 Briggs's knee, breaking his back. Briggs
                                 lifts him up in a Inverted Brainbuster
                                 position, jumps, while spinning 360
                                 degrees, and falls to the ground, driving
                                 the opponent's head to the floor.



LEVEL 2
¯¯¯¯¯¯¯

Standing Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strikes

cS       Paper Cut                Two Straight Punches and Low Kick
cdir+S   Smokin' Jab              Two Straight Punches
fS       Lit Up                   High Roundhouse Kick
hS       Pulled Trigger           Dropkick to knee
S+G      Whip Kick                High Roundhouse Kick
bmS+G    Hook n' Sinker           High Spinning Wheel Kick


Soft Grapples

u+S      Party Crasher            Snap Suplex
l/r+S    Judgment Day             Double Arm Backbreaker
d+S      Wettin' Mattresses       Scoop Suplex
G        Platinum Punch           Chop to back
d+G      Ruff Stylin'             Hard Scoop Slam


Hard Grapples

u+S      Landslide                Turning The Rock Bottom
l/r+S    Run For Shelter          DDT to Arm and Neck Lock
d+S      Nite Rider               Tiger Driver
G        Broke to Pieces          Fisherman Suplex
d+G      Illicit Package          Northern Light Suplex Pin


Soft Rear Grapples

G        Death Sentence           Turning Backdrop


Hard Rear Grapples

S        Crunked Out              German Suplex Pin
G        Saturday Nite Special    Modified Pumphandle Slam



Running Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯

Strikes

S        Deadman Dive             Diving Shoulder
bS       Hammered                 Flying Knee Strike
bS+G     Twist Top                Spinning Back Elbow Attack



Irish Whip Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strike

tS       Foot Smashin'            Big Boot



Top Turnbuckle Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Opponent Standing

R        Highway Robbery          Missile Dropkick



Opponent on the Outside of the Ring
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Running Jumps

bG       Supafly                  Dive Through Ropes



Combos
¯¯¯¯¯¯

Name
Show of Force Combo  (replaces Friendly Fire Combo)

Commands
Opponent in Turnbuckle Grapple (tG), Sitting Opponent Strike (S),
Ground Strike (S)



LEVEL 3
¯¯¯¯¯¯¯

Standing Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strikes

cS       Drawin' Blood            Two Punches and a Throat Thrust
cdir+S   Staten Slice             Two Straight Punches
fdirS    Dirty Sole               Hopping Front Kick to head
hS       Lethal Dose              Dropkick
S+G      High Heat                High Roundhouse Kick


Soft Grapples

S        Blunt Daze               Dragon Screw
u+S      6 Feet Under             Stalling Suplex
l/r+S    Nite Rider               Tiger Driver
d+S      Wettin' Mattresses       Scoop Suplex
u+G      Housecall                Knee
l/r+G    Retro Stylin'            Fireman Carry Takedown


Hard Grapples

S        Pimped Easy              Dangerous DDT
u+S      Claymore                 The Rock Bottom
d+S      Friendly Fire            Pedigree
l/r+S    Dirty Ridin'             Toe Kick and G-Factor


Soft Rear Grapples

S        Villaininized            Victory Roll Pin
G        Dirty Money              Backdrop Pin


Hard Rear Grapples

S        Straight Jacket          Aztec Suplex Pin



Running Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯

Strikes

S+G      Burning Knuckles         Running Throat Thrust
bS+G     Running Typhoon Kick     Yakuza Kick



Irish Whip Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Strike

tS       Steel Toes               Big Boot



Top Turnbuckle Moves
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Opponent on Ground

R        Acid Drop                Diving Elbow Drop



Opponent on the Ground
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Grapples

fuhG     Power Outage             Triangle Hold



Opponent on the Outside of the Ring
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Running Jumps

G        Supafly                  Dive Through Ropes



Combos
¯¯¯¯¯¯

Name
Friendly Fire Combo  (replaces War Cry Combo)

Commands
Standing Strike (cdir+S), Standing Strike (cS), Standing Hard Grapple (l/r+G)



That's all from me! It's been fun.

Copyright (c) 2003 Christopher Wall