Champions: Return To Arms
Wood Elf Ranger Skills Guide
Table of Contents:
I. Introduction to the Ranger
II. Ranger Skills Overview
III. Each skills level up values
IV. Suggestions about "What skills should I use?"
V. Credits
I. Introduction
The Wood Elf Ranger is a master of the bow and arrow. His skills are based
around the bow but has several unique skills.
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II. Ranger Skills Overview
A short description will be provided along with the skill name.
NOTE: I use the word "Ranks" frequently. A rank is the same thing as a skill
point.
Blunt Weapons: This skill increases the damage by blunt weapons (like a staff,
Hammer, or Mace) by a Percentage with every rank put in.
Slashing Weapons: This skill is the same as Blunt Weapons but brings up
damage on Slashing weapons (like a sword, or axe) by a percentage with every
rank you put in.
Archery: Same as Blunt and Slashing but brings up your damage on your bow
attacks.
Critical Hit: An Aura surrounds you giving you a percent chance to have a
critical hit (extra strong attack) for a limited amount of time. The more
ranks, the bigger the aura, longer lasting aura, and the percent change to
critical goes up as well.
Multi Fire: This skill uses mana to fire several arrows at once at a reduced
damage to hit more enemies, or hit one big enemy a lot of times. The more
ranks put in, the higher more arrows you can fire goes up as well as the
percentage of damage.
Endurance: This skill allows you to carry more weight. The more ranks you put
in, the more weight you can carry.
Summon Arrows: Tired of buying or trying to find arrows? This skill allows you
to summon arrows directly to your inventory for a small mana cost. The more
ranks you invest, the more arrows you can summon.
Cold Arrow: This ability allows you to fire a cold enchanted arrow at enemies
for a mana cost. The more ranks invested, more cold damage added, faster arrow
speed and a longer freeze time.
Fire Arrow: Same as cold damage but instead of freezing the target you have a
radius for the fire damage.
Regeneration: Increases how quickly your mana will go up. More ranks gives a
higher percent of mana regeneration.
Entangle: This ability allows you to make the enemy stop moving around. More
ranks means more enemies can be affeced, the duration of them being stopped
and the percent chance of it actually working.
Poison Arrow: Just like Fire and Cold arrow but has a poison cloud radius,
which will poison the enemy.
Explode Arrow: Shoots an arrow that when it hits a target, explodes. (wow,
didnt see that comming did ya?) More ranks equals more damage, the radius of
the explosion will increase, and the speed of the arrow will go up as well.
Minor Healing: NOTE: THIS SKILL ONLY LETS YOU HEAL YOURSELF. As you put in more
ranks, the percentage of health you will recover goes up.
Light Quiver: Reduces the weight of all the arrows you are carrying by a
percent. The more ranks, the lighter the arrows will become.
Dual Wield: This allows you to use 2 weapons, 1 in each hand at an increase
percent, which will go up as you invest ranks into it.
Penetrating Arrows: This skill gives an arrow you fire a chance to go directly
through a monster, or shield. More ranks invested, the higher the percents
will be.
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III. Each skills level up values
Each skill in the game has a max of 20.
BLUNT WEAPONS:
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |10 |
Required Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |10 |
Increased Damage Percent |15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|
Rank |11 |12 |13 |14 |15 |16 |17 | 18 | 19 | 20 |
Required Level |11 |12 |13 |14 |15 |16 |17 | 18 | 19 | 20 |
Increased Damage Percent |65%|70%|75%|80%|85%|90%|95%|100%|105%|110%|
SLASHING
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |10 |
Required Level| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |10 |
Increased Damage Percent|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|
Rank|11 |12 |13 |14 |15 |16 |17 | 18 | 19 | 20 |
Required Level|11 |12 |13 |14 |15 |16 |17 | 18 | 19 | 20 |
Increased Damage Percent|65%|70%|75%|80%|85%|90%|95%|100%|105%|110%|
ARCHERY
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |10 |
Required Level| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |10 |
Increased Damage Percent|15%|20%|25%|30%|35%|40%|45%|50%|55%|60%|
Rank|11 |12 |13 |14 |15 |16 |17 | 18 | 19 | 20 |
Required Level|11 |12 |13 |14 |15 |16 |17 | 18 | 19 | 20 |
Increased Damage Percent|65%|70%|75%|80%|85%|90%|95%|100%|105%|110%|
CRITICAL HIT
Rank|1 |2 |3 |4 |5 |6 |7 |8 |9 |10 |
Required Level|10 |11 |12 |13 |14 |15 |16 |17 |18 |19 |
Chance of critical|10%|12%|14%|16%|18%|20%|22%|24%|26%|28%|
Duration of spell (seconds)|8 |8 |9 |9 |9 |9 |10 |10 |10 |10 |
Aura Radius(feet)|---|---|---|---|---|---|---|---|---|6 |
Rank|11 |12 |13 |14 |15 |16 |17 |18 |19 |20 |
Required Level|20 |21 |22 |23 |24 |25 |26 |27 |28 |29 |
Chance of critical|30%|32%|34%|36%|38%|40%|42%|44%|46%|48%|
Duration of spell (seconds)|11 |11 |11 |11 |12 |12 |12 |12 |13 |13 |
Aura Radius(feet)|7 |7 |7 |7 |8 |8 |8 |8 |9 |9 |
MULTI FIRE
Rank|1 |2 |3 |4 |5 |6 |7 |8 |9 |10 |
Required Level|3 |4 |5 |6 |7 |8 |9 |10 |11 |12 |
Number of Arrows|2 |2 |2 |3 |3 |3 |3 |3 |4 |4 |
Current Bow Damage|120%|130%|140%|150%|160%|170%|180%|190%|200%|210%|
Rank|11 |12 |13 |14 |15 |16 |17 |18 |19 |20 |
Required Level|13 |14 |15 |16 |17 |18 |19 |20 |21 |22 |
Number of Arrows|4 |4 |4 |5 |5 |5 |5 |5 |6 |6 |
Current Bow Damage|220%|230%|240%|250%|260%|270%|280%|290%|300%|310%|
ENDURANCE
Rank |1 |2 |3 |4 |5 |6 |7 |8 |9 |10 |11 |12 |13 |14 |15 |
Required Level |8 |9 |10|11|12|13|14 |15 |16 |17 |18 |19 |20 |21 |22 |
Carry +Pounds |15|30|45|60|75|90|105|120|135|150|165|180|195|210|225|
Rank|16 |17 |18 |19 |20 |
Required Level|23 |24 |25 |26 |27 |
Carry +Pounds|240|255|270|285|300|
SUMMON ARROW
Rank|1 |2 |3 |4 |5 |6 |7 |8 |9 |10|11|12|13|14|15|16|17|18|19|20|
Required Level|4 |5 |6 |7 |8 |9 |10|11|12|14|15|16|17|18|19|20|21|22|23|24|
Arrows Summoned|20|22|24|26|28|30|32|34|36|38|40|42|44|46|48|50|52|54|56|58|
COLD ARROW
Rank|1 |2 |3 |4 |5 |6 |7 |8 |9 |10|11|12|13|14|15|
Required Level|5 |6 |7 |8 |9 |10|11|12|13|14|15|16|17|18|19|
Added Cold Damage|6 |11|16|21|26|31|36|41|46|51|56|61|66|71|76|
Speed of Arrow per Second (feet)|41|42|42|42|43|43|44|44|45|45|46|46|47|47|48|
Freeze Time (seconds)|3 |3 |4 |4 |4 |5 |5 |5 |6 |6 |6 |7 |7 |7 |8 |
Rank|16|17|18|19|20 |
Required Level|20|21|22|23|24 |
Added Cold Damage|81|86|91|96|101|
Speed of Arrow per Second (feet)|48|49|49|49|50 |
Freeze Time (seconds)|8 |8 |9 |9 |9 |
FIRE ARROW
Rank|1 |2 |3 |4 |5 |6 |7 |8 |9 |10|11|12|13 |14 |
Required Level|10|11|12|13|14|15|16|17|18|19|20|21|22 |23 |
Added Fire Damage|41|46|51|56|61|66|71|76|81|86|91|96|101|106|
Speed of Arrow per Second (feet)|32|34|36|38|40|42|44|46|48|49|51|53|55 |57 |
Radius of Fire (inches)|8 |8 |9 |9 |10|10|10|11|11|12|12|13|13 |13 |
Rank|15 |16 |17 |18 |19 |20 |
Required Level|24 |25 |26 |27 |28 |29 |
Added Fire Damage|111|116|121|126|131|136|
Speed of Arrow per Second (feet)|59 |61 |62 |64 |66 |68 |
Radius of Fire (inches)|14 |14 |15 |15 |15 |16 |
POISON ARROW
Rank|1 |2 |3 |4 |5 |6 |7 |8 |9 |10|11|12 |13 |14 |15 |
Required Level|15|16|17|18|19|20|21|22|23|24|25|26 |27 |28 |29 |
Added Poison Damage|45|50|55|60|65|70|75|80|85|90|95|100|105|110|115|
Poison Cloud Radius (feet)|1 |2 |2 |3 |3 |4 |5 |5 |6 |6 |7 |8 |8 |9 |9 |
Duration of Cloud (seconds)|3 |3 |4 |4 |4 |4 |5 |5 |5 |5 |6 |6 |6 |6 |7 |
Rank|16 |17 |18 |19 |20 |
Required Level|30 |31 |32 |33 |34 |
Added Poison Damage|120|125|130|135|140|
Poison Cloud Radius (feet)|10 |11 |11 |12 |12 |
Duration of Cloud (seconds)|7 |7 |7 |8 |8 |
EXPLODE ARROW
Rank|1 |2 |3 |4 |5 |6 |
Required Level|20 |21 |22 |23 |24 |25 |
Damage|120-180|127-191|134-202|142-212|149-223|156-234|
Damage Radius (feet)|3 |3 |3 |3 |4 |4 |
Speed of arrow a second (feet)|34 |35 |36 |38 |39 |40 |
Rank|7 |8 |9 |10 |11 |12 |
Required Level|26 |27 |28 |29 |30 |31 |
Damage|120-180|127-191|134-202|142-212|149-223|156-234|
Damage Radius (feet)|4 |4 |5 |5 |5 |5 |
Speed of arrow a second (feet)|41 |42 |43 |44 |45 |46 |
Rank|13 |14 |15 |16 |17 |18 |
Required Level|32 |33 |34 |35 |36 |37 |
Damage|120-180|127-191|134-202|142-212|149-223|156-234|
Damage Radius (feet)|6 |6 |6 |6 |7 |7 |
Speed of arrow a second (feet)|47 |48 |49 |50 |51 |52 |
Rank|19 |20 |
Required Level|38 |39 |
Damage|120-180|127-191|
Damage Radius (feet)|7 |7 |
Speed of arrow a second (feet)|53 |54 |
REGENERATION:
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
Required Level|15 |16 |17 |18 |19 |20 |21 |22 |23 | 24 | 25 | 26 | 27 |
Regeneration Rate|10%|15%|20%|25%|30%|35%|40%|45%|50%|55% |60% |65% |70% |
Rank| 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Required Level| 28 | 29 | 30 | 31 | 32 | 33 | 34 |
Regeneration Rate|75% |80% |85% |90% |95% |100%|105%|
MINOR HEALING (Remember: you can olny heal yourself with this spell, not others)
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Required Level|20 |21 |22 |23 |24 |25 |26 |27 |28 | 29 | 30 | 31 |
Percent of Health Recovered|30%|34%|37%|41%|44%|48%|51%|55%|58%|62% |65% |69% |
Rank| 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Required Level| 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 |
Percent of Health Recovered|72% |76% |79% |83% |86% |90% |93% |97% |
ENTANGLE:
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
Required Level|12 |13 |14 |15 |16 |17 |18 |19 |20 | 21 | 22 | 23 | 24 |
Number of Enemies| 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 |
Duration (seconds)| 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 8 | 8 | 8 | 9 | 9 |
Percent of Success|50%|52%|54%|56%|58%|60%|62%|64%|66%|68% |70% |72% |74% |
Rank| 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Required Level| 25 | 26 | 27 | 28 | 29 | 30 | 31 |
Number of Enemies| 5 | 6 | 6 | 6 | 7 | 7 | 7 |
Duration (seconds)| 9 | 10 | 10 | 10 | 11 | 11 | 11 |
Percent of Success|76% |78% |80% |82% |84% |86% |88% |
DUAL WIELD:
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 |
Required Level|20 |21 |22 |23 |24 |25 |26 |27 |28 |
Amount of Damage per Weapon|102%|105%|107%|110%|112%|115%|117%|120%|122%|
Rank| 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Required Level| 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 |
Amount of Damage per Weapon|125%|127%|130%|132%|135%|137%|140%|142%|145%|
Rank| 19 | 20 |
Required Level| 38 | 39 |
Amount of Damage per Weapon|147%|150%|
LIGHT QUIVER:
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
Required Level|21 |22 |23 |24 |25 |26 |27 |28 |29 | 30 | 31 | 32 |
Arrow Weight Reduced by|15%|18%|21%|24%|27%|30%|33%|36%|39%|42% |45% |48% |
Rank| 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
Required Level| 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
Arrow Weight Reduced by|51% |54% |57% |60% |63% |66% |69% |72% |
PENETRATING ARROWS:
Rank| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Required Level|25 |26 |27 |28 |29 |30 |31 |32 |33 | 34 |
Percent of Shield Penetration|45%|47%|49%|51%|53%|55%|57%|59%|61%|63% |
Percent of Passing through Target|35%|37%|39%|41%|43%|45%|47%|49%|51%|53% |
Rank| 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
Required Level| 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 |
Percent of Shield Penetration|65% |67% |69% |71% |73% |75% |77% |79% |
Percent of Passing through Target|55% |57% |59% |61% |63% |65% |67% |69% |
Rank| 19 | 20 |
Required Level| 43 | 44 |
Percent of Shield Penetration|81% |83% |
Percent of Passing through Target|71% |73% |
OK! thats all the skills and all the ranks!
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IV. Suggestions about "What skills should I use?"
Ok now, my answer to this question is simple: Do what you want and what will
make it fun for you. If I did the math correctly, you can max all but 1 skill,
which you will have 11 ranks in. Thats if you level to 80 and do the bonus
stages.
If you want my personal opinion on what skills to use: I Do Critical with
multi fire and dual wield. I also brought up my archery, slashing penertrating
arrows and light quiver.
Stat wise, id do a little bit of dexterity and a lot of strength to carry
figurines.
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V. Credits
First of all I would like to thank GameFAQs for posting this.
A thank you to Chris Bylski (WinBash) for proof reading for me and
building some of the skill tables.
If you find any errors I may have made, please email me at
[email protected]
with the incorrect data.
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
Copyright 2005 Rob Lambert and Chris Bylski