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= --------------------- CASTLEVANIA: CURSE OF DARKNESS --------------------- =
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= -------- Item Table with Hex Values -------- =
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Version 1.1 (2006/01/23)
Author: Sevael
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Table of Contents
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1) Introduction
2) Disclaimer
3) Item Table
I. The Table
II. Table Info
4) The Codes
I. Equip Codes
II. Usage
III. Tips
IV. Other Codes
5) Wanted
6) Contact
7) Credits
8) Version History
9) Copyright
This guide was written to list all of the mention-worthy items in the game,
their order in memory, and the applicable hex values for each. Codes are also
provided to obtain any of these items with the cheat devices CodeBreaker and
GameShark. These codes can also be converted to work on the Action Replay MAX
device, but you are on your own to figure out how to do that.
I did not use any strategy guide or FAQ/walkthrough to help me write this
guide. The original codes were taken from CodeJunkies.com and converted for
CodeBreaker, and I used those to create my own equip codes and start mapping
the item table. The rest was simply hours and hours of painstaking work.
This guide is not meant as a complete item database. Weapon Combine recipes,
item locations, stealing information and item drop information are not
included. This guide is also not a gameplay guide or a walkthrough. If you
are having trouble playing the game normally, please consult another guide.
This guide is for the Playstation 2 version of Castlevania: Curse of Darkness.
I have never played the Xbox version, so I cannot be held accountable for any
inconsistencies between the two versions.
As all of the game's items are listed below, expect to encounter story
spoilers if you have not yet completed the game.
Codes and hex values in this writing are "as is". I will not provide
additional codes or code conversions from one device to another. The only
thing I will do is correct any mistakes that are discovered or add additional
codes provided to me by the readers, if they are applicable.
Be careful using these codes, as using them incorrectly or in a carefree
manner may cause problems with your game. For example, if you save the game
with a dummy item equipped, there is a slight chance your save will become
corrupted and unusable. Is has not happened to me, but I take no
responsibility if it happens to you or anyone else. Making a backup of your
save file prior to using these codes is recommended.
* These items either do not work properly, serve no purpose, or cause the game
to crash when unequipping them. Listed for informational purposes only.
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II. Table Info
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All relevant (and some irrelevant) items have been listed in the above table.
Not all items are usable, as they were never originally intended to be
equipped. I have included as many items as I could, within reason. The item
numbers from the Weapon Combine menus have been listed on the far right, where
applicable.
Observant readers may notice that there are gaps in the hex list (eg: 72-79,
8F-96, etc). These values represent dummy items. They are listed as "??????"
in the game and will cause the game to crash when you interact with them. The
crash rate by equipping dummy items is 100%, so don't expect to find some
hidden goodies -- I've tried them all!
There are eight more dummy items after the end of the table, and then it
begins to list the item icons you see in the weapon list sort screen.
Obviously you cannot use those for anything. I have not mapped any further
than that, as all of the important items have already been covered. If anyone
is feeling ambitious enough to continue mapping the table and happens to find
something useful, then feel free to forward the information to me and I will
update the guide and give you full credit. However, I am not interested in
updating the table to simply list the rest of the useless items, so only
submit useful info please.
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4) THE CODES
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These codes are for the CodeBreaker (any version) and the GameShark (versions
2-4). All game entries in your cheat device must have a "Must Be On" (M)
code. They have been provided here:
CodeBreaker (M)
F07544EC 007544EF
GameShark v3/4 (M)*
F4433D4A DFA0463E
GameShark v2 (M)*
EE69B2E2 BC1EDF72
* Only the CodeBreaker (M) code has been tested. The (M) codes were converted
for use on GameShark. They should work, but I was unable to test them.
Please do not email me asking for help with code conversions.
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I. Equip Codes
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Weapon
20AEFB74 00000###
Helmet
20AEFB7C 00000###
Armor
20AEFB78 00000###
Accessory 1
20AEFB80 00000###
Accessory 2
20AEFB84 00000###
Accessory 3
20AEFB88 00000###
Replace the ### with the desired hex values from the item table above.
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II. Usage
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1. Find the items you want in the table and type their hex values at the end
of the appropriate codes.
2. Load the game with the chosen codes active and unequip each slot (select
"Nothing equipped"). The items will not actually be removed from their slots;
they will just be duplicated into your inventory.
3. Save your game and restart your CodeBreaker/GameShark.
4. Repeat steps 1-3 until you have all the desired items in your inventory.
5. Reload the game without the equip codes and play.
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III. Tips
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It is not necessary to keep the codes active during play; the items will
remain after you save and still be there when you reload your save later,
whether the codes are still active or not. It is not recommended to continue
to play while the equip codes are active, as they will erase any new items you
try to equip, and they may also cause other unexpected issues.
Do not equip non-weapon items to the weapon slot, as this will cause the game
to hang on the loading screen. This is because the game tries to load a
graphic model of the item to show Hector holding it, however non-weapons do
not have graphic models, hence the game getting stuck.
To get a skill or rare item for permanent use, simply use a code to equip it,
then unequip the item. You will now have that rare item or skill permanently!
You can use this method to get all of the maps and skills at the beginning of
the game.
To get an unlimited quantity of a particular item, use one of the equip codes
to give yourself the item, then unequip it (select "Nothing equipped") over
and over until you have reached the desired quantity in your inventory.
Items in the table marked with an asterisk (*) either do nothing or cause the
game to crash when unequipped. Avoid using these. They are included in the
list for informational purposes only.
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IV. Other Codes
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Here are some other cheat codes for the game. These will work for all
CodeBreaker versions and GameShark versions 2, 3 and 4. Use the (M) codes
listed above.
Codes by CodeJunkies.com, converted into RAW format for CodeBreaker/GameShark.
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Level 99
20AEFAD8 00000063
Max Exp
20AEFADC 05F5E0FF
Max HP
20AEFAE4 000003E7
Infinite HP
20AEFAE8 000000FF
Max Poison Resistance
20AEFAF0 00000003
Max Curse Resistance
20AEFAF8 00000003
Max Stone Resistance
20AEFB00 00000003
Max Paralyze Resistance
20AEFB08 00000003
Max Fire Resistance
20AEFB10 00000003
Max Ice Resistance
20AEFB18 00000003
Max Thunder Resistance
20AEFB20 00000003
Max Wind Resistance
20AEFB28 00000003
Max Earth Resistance
20AEFB30 00000003
Max Light Resistance
20AEFB38 00000003
Max Dark Resistance
20AEFB40 00000003
Max All Resistances
40AEFAF0 000B0002
00000003 00000000
Max STR
20AEFB54 000003E7
20AEFB58 000003E7
Max CON
20AEFB5C 000003E7
20AEFB60 000003E7
Max LCK
20AEFB64 000003E7
20AEFB68 000003E7
Max ATK
20AEFB6C 000003E7
Max DEF
20AEFB70 000003E7
Low Game Time
20AEAA68 0000270F
Max Gold
20AF8014 05F5E0FF
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If you own an Action Replay MAX, go to CodeJunkies.com for the AR MAX version
of the above codes. For questions regarding these codes, look for support
information on the CodeJunkies.com website.
If you own a CodeBreaker version 7.1 or higher, you can get additional codes
from CodeBreaker.com. Those codes, however, will not work on earlier versions
of CodeBreaker, nor will they work on any version of GameShark or AR MAX.
CodeBreaker versions 7.1 and higher do not work on my PS2 systems, so I have
no experience with the codes on CodeBreaker.com. For questions regarding
those codes, look for support information on the CodeBreaker.com website.
I am looking for codes that directly interact with the inventory, making it
much more efficient to give yourself the desired items. If anyone is able to
hack such codes for use on CodeBreaker v1-6, GameShark v3/4 or AR MAX, please
forward them to me for inclusion in this guide. Full credit will be provided.
Do contact me:
- regarding hex value or code corrections
- to provide me with additional CodeBreaker v1-6, GameShark v3/4 or AR MAX
codes not listed above to be added to this guide
- to provide me with additional hex values not listed above to be added to
this guide (useful ones only please!)
Do not contact me:
- with questions regarding the usage of the equip codes (all the information
I have is already included in this guide)
- with questions regarding the CodeJunkies.com codes, those questions should
be directed to that website
- with questions regarding code conversions from one cheat device to another
(a simple web search will give you all the info you need)
- with questions regarding the basic use of any of the cheat devices,
including how to enter codes
Email me at sevael(at)gmail.com with the subject "CoD Item Table submission"
and make sure to leave your name the way you would like it to be credited
below.
Thanks to CodeJunkies.com for providing the original codes. Thanks to Konami
for making the Castlevania series. Thanks to GameFAQs for hosting this guide.
And thanks to you for reading!
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8) VERSION HISTORY
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Version 1.1 (2006/01/23)
Updated contact email address. Several reader submissions received, update
pending.
Version 1.0 (2005/11/06)
Initial version. Awaiting reader submissions.
This guide was written solely by myself. This guide may not be altered,
re-formatted, duplicated or reproduced under any circumstances for reasons
other than personal, private use without advanced permission from me. It may
only be posted on GameFAQs (www.gamefaqs.com). Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.
______________________________________________________________________________
Copyright 2006 Sevael
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.