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Why should you use this FAQ?
+To get the gold!
What isn't in this guide?
-Controls
-Any thing related with the Arena
-Advanced tactics section
-Perfect English, although I only speak it.
Armored Core Nine Breaker
Table of Contents (Put a "~" in front of what ever you put in the find,
to Find hold in "control" and press F)
-Intro
-Attack
---Accuracy X (Replace X with 1, 2, 3, 4, or 5...)
---Power X
---Judgement X
---Hit: Single X
---Hit: Melee X
-Defense
---Evade X
---Durability X
---Heat Resisting X
---Defense: Single X
---Defense: Melee X
-Move
---Horizontal Move X
---Vertical Move X
---Dexterity X
---Aerial Move X
---Total Mobility X
-Technic
---Lock-on Skill X
---Circling Target X
---Spacing X
---Swordcraft X
---Proper Distance X
-Special
---Evade Missiles X
---Evade Special Missiles X
---No Lock-on X
---No Radar X
---No Lock-on and Radar X
-Overall
---Run and Attack X
---Run and Defense X
---Defense and Attack X
---Overall: Single X
---Overall: Melee X
-Ending
-Credits
-Copyright
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~Intro...
This is a walkthrough for Armored Core (4): Nine Breaker. This is a
very different game from the past installments... there are no
missions at all... just training and an Arena.
Well, this is the ninth AC game to date... and the Arena is all the
same, I am not covering it in this FAQ... only the Training.
The purpose of this guide is strictly to get all of the Gold ranks,
nothing more. But here are some things you most follow:
1. You will be converting data if you want to follow this FAQ. This is
because you can start with every part from Armored Core Nexus. If you
don't have this game, buy it... otherwise I don't know how you could
even grasp the new gameplay concepts with just training missions and
arena fights. Also make sure you convert Nexus data ONLY if you have
everything from Nexus... has any part still unbought or any part
still hidden will never EVER be there... there is no shop...
If you don't have everything, then you should start over.
2. I do not care about anything but gold... top ranks could mean
little to me... like I mind being beat in the Lock on skill trainer
from a guy that uses just rockets... (Not joking)
3. You must have previous knowledge of the game... no controls or
explaining how to hop boost...
4. You beat the standard Arena before even the first training mission.
5. I do not use dual analog, if that effects anything.
6. When reading a 5th mission guide, make sure you read all the
ones before it... That means read the 1-4 as well.
7. One more thing, I swear... I do tune every part I use... but since
I work too much, I'm not bothering to mention jack about it. Time
issues, **** happens.
In my opinion, this is the hardest AC game to "ACE." Some training
missions are ungodly hard... so don't expect to get a gold rank on
your first try all the time.
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~Attack is the training block that includes just plain offense. No
need to worry about defense, as nothing attacks you.
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Accuracy 1 *
Area ----- Ark-Center
Location - Range_Pit-04
Breifing: Shooting Accuracy - D
This exercise is designed to test SHOOTING ACCURACY. You have 65
SECONDS in which to accomplish the task.
Objective:
Destroy 30 targets
Gold Rank : ~45 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~65 seconds
Overview: In this training mission, you have to shoot slow flying
targets out of the air as they travel. I used the Linear Rifle as
my main weapon as it kills in one hit. Remember, none of these
MTs attack you.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A88FG
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- KOKUH (This is your choice really...)
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- CR-WL85RS
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-079+
003-CODON
MARSHI
What I did:
I sat in the stop you start in. All you have to do is pick off the
targets as fast as possible. When you see a latch open, start shooting
your left arm weapon, as it has a start up time. Then right after you
shoot, readjust a little lower or higher with your other weapon.
Use your exceed orbits as a helper.
Personal Rank: 00'31'42
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Accuracy 2 *
Area ----- Ark-Center
Location - Range_Pit-04
Breifing: Shooting Accuracy - C
This exercise is designed to test SHOOTING ACCURACY. You have 80
SECONDS in which to accomplish the task.
Objective:
Destroy 35 targets
Gold Rank : ~55 seconds
Silver Rank : ~70 seconds
Bronze Rank : ~80 seconds
Overview: This is the same thing as the last exercise, only
the enemies move a lot quicker...
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A88FG
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- KOKUH
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- CR-WL85RS
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-079+
003-CODON
MARSHI
What I did: Do the same thing as in the previous trainer... only
you have to be more accurate to adjust to their speed. This one is
actually easier since targets are more frequent.
Personal Rank: 00'45'52
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Accuracy 3 *
Area ----- Ark-Center
Location - Range_Pit-04
Breifing: Shooting Accuracy - B
This exercise is designed to test SHOOTING ACCURACY. You have 150
SECONDS in which to accomplish the task.
Objective:
Destroy 30 targets
Gold Rank : ~60 seconds
Silver Rank : ~100 seconds
Bronze Rank : ~150 seconds
Overview: This is exactly the same as the first training exercise
in this block, only one small change -- there are four little
columns in the way... all you have to do is... actually move a
bit to hit the targets... nothing too extreme.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A88FG
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- KOKUH
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- CR-WL85RS
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-079+
003-CODON
MARSHI
What I did: You should know how to take out these guys by now...
only try to strafe to a side where they come out of... be sure to
note the color of your lock box... if it's green, don't shoot, but
once it turns red, fire!
Also these are only the slower ones... but still, to ensure a hit
at a akeard angle, kill the closer ones first.
Personal Rank: 00'38'47
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Accuracy 4 *
Area ----- Ark-Center
Location - Range_Pit-04
Breifing: Shooting Accuracy - A
This exercise is designed to test SHOOTING ACCURACY. You have 155
SECONDS in which to accomplish the task.
Objective:
Destroy 35 targets
Gold Rank : ~70 seconds
Silver Rank : ~105 seconds
Bronze Rank : ~155 seconds
Overview: If you combine the second and third accuracy tests
together, it will look something like this. All that has changed
is that you have the fast enemies again with pillars in the way.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A88FG
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- KOKUH
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- CR-WL85RS
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-079+
003-CODON
MARSHI
What I did: Keep up the same work as in the previous trainer. This
one shouldn't be hard at all...
Remember to kill the closer targets first... and don't kill yourself
if one flies by... use this miss to start up your sniper rifle for
a farther one... (as you can hit them from more places).
Personal Rank: 00'54'60
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Accuracy 5 *
Area ----- Ark-Center
Location - Range_Pit-04
Breifing: Shooting Accuracy - S
This exercise is designed to test SHOOTING ACCURACY. Earn points by
destroying targets. The time limit is 90 SECONDS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Nyorai : +280
Nyorai+ : +680 (Bonus Target)
Bonus targets appearance:
Destroy 3 TARGETS in 10 SEC
Overview: This is the final accuracy test. There are a few changes
though. The enemies are the same as in the 1st and 3rd, only they
appear smaller, faster, and move up and down. The walls also move
back and fouth, which isn't too much.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A88FG
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- KOKUH
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- CR-WL85RS
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-079+
003-CODON
MARSHI
What I did: Turn on your EO's ASAP. This is so you can get two uses
out of them through out the practice.
Now here are the changes you'll have to make: Go for the bonus targets.
Now to make one appear, you'll have to kill three targets in 10
seconds. Which by ALL means isn't a hard task in this mission.
This really isn't too hard, but make sure to go for bonus targets.
Personal Rank: 26200PTS
(45 NYORAI/ 20 NYORAI+)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Power 1 *
Area ----- Ark-Center
Location - Lane_Wall-05
Breifing: Attack Power - D
This exercise is designed to test ATTACK POWER. Destroy the designated
number of barriers within 165 SECONDS.
Objective:
Destroy 60 Barriers
Gold Rank : ~90 seconds
Silver Rank : ~115 seconds
Bronze Rank : ~165 seconds
Overview: This starts the exercise where you have to boost down
hallways and destroy the targets as fast as possible...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WBW78R
Back Unit L --- CR-WBW78R
Arm Unit R ---- NONE
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O03-CODON
O07-PRIMER
MARSHI
What I did: Start by boosting forward... and destroy the yellow walls.
||[X][X]|| ||[X][X]|| |[X]||[X]|
||[X][X]|| |[X]||[X]|
These are the three kinds of walls you'll encounter.
For the first one, only use your blade, dash high if it is higher...
For the second, you'll want to shoot out the top with your rockets,
then blade the bottom for an easy four.
Now for the third, only attack one side, save time and don't bother
side stepping to the other side.
Try to be in the middle of all the walls, so you can hit two with
both your rockets. Don't forget to drop your rockets
once they are empty.
However, with your blade, it's better if you stand a little right
to the middle, as your blade swing covers much more to your left
than right.
P.S. There is much more than 60 walls.
Personal Rank: 01'16'18
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~Power 2 *
Area ----- Ark-Center
Location - Lane_Wall-05
Breifing: Attack Power - C
This exercise is designed to test ATTACK POWER. Destroy the designated
number of barriers within 200 SECONDS.
Objective:
Destroy 70 Barriers
Gold Rank : ~100 seconds
Silver Rank : ~135 seconds
Bronze Rank : ~200 seconds
Overview: This is the same as the last... only 10 more barriers to
destroy.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WBW78R
Back Unit L --- CR-WBW78R
Arm Unit R ---- NONE
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O03-CODON
O07-PRIMER
MARSHI
What I did: The same as in the last mission, not hard if you can
do the first one.
Personal Rank: 1'29'57
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~Power 3 *
Area ----- Ark-Center
Location - Lane_Wall-05
Breifing: Attack Power - B
This exercise is designed to test ATTACK POWER. Destroy the designated
number of barriers within 165 SECONDS.
Objective:
Destroy 50 Barriers
Gold Rank : ~100 seconds
Silver Rank : ~135 seconds
Bronze Rank : ~200 seconds
Overview: Same concept, only some of the walls are a redish, more
durable type.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WBW78R
Back Unit L --- CR-WBW78R
Arm Unit R ---- NONE
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O03-CODON
O07-PRIMER
MARSHI
What I did: You pretty much have to do the same thing as before,
only now, you have to be in the right spot of the redish walls to
ensure a two for one strike/kill. Remember, a little to the right.
Also, you're rockets should still only be used on the yellow walls
as the grey ones will break from two shots...
Personal Rank: 1'13'37
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~Power 4 *
Area ----- Ark-Center
Location - Lane_Wall-05
Breifing: Attack Power - A
This exercise is designed to test ATTACK POWER. Destroy the designated
number of barriers within 200 SECONDS.
Objective:
Destroy 60 Barriers
Gold Rank : ~105 seconds
Silver Rank : ~165 seconds
Bronze Rank : ~200 seconds
Overview: Same as the last one, only more walls.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WBW78R
Back Unit L --- CR-WBW78R
Arm Unit R ---- NONE
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O03-CODON
O07-PRIMER
MARSHI
What I did: Same old, same old... Just keep up the same stuff as
all the other ones before you... it's not hard.
Personal Rank: 1'24'52
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~Power 5 *
Area ----- Ark-Center
Location - Lane_Wall-05
Breifing: Attack Power - S
This exercise is designed to test ATTACK POWER. Earn points by
destroying barriers. The time limit is 180 SECONDS.
Gold Rank : ~105 seconds
Silver Rank : ~165 seconds
Bronze Rank : ~200 seconds
Softwall_Large : 60
Softwall_Small : 60
Hardwall_Large : 260
Hardwall_Small : 260
Bombwall : 110
Bombedwall : 55
Went 1 Meter : 2
Overview: Same as all the other ones, only now, they have bomb
walls. Read on...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH-07DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- NONE
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O03-CODON
O07-PRIMER
MARSHI
What I did: Here is what you go for...
ALL of the hard walls.
ALL of the bombs.
If it is a slipt wall with two bombs, skip one of them.
Always stay a tad right of the middle, and shot your rockets
to only destroy yellow walls before you get to them...
Try to traval as far as possible, but remember, 4 bombs and
the hard walls are the only things worth it.
Personal Rank: 25795PTS
(17 SL/29 SS/15 HL/28 HS/17 B/37 B'D/3975 Meters)
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~Judgement 1 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Weapon Judgment - D
WEAPON SELECTION JUDGEMENT is the focus of this exercise. Destroy the
designated number of targets within 120 SECONDS.
Objective:
Destroy 16 targets
Gold Rank : ~80 seconds
Silver Rank : ~90 seconds
Bronze Rank : ~120 seconds
Overview: This exercise is suppose to test you up against two types
of combat extremes. Faster flying types, where accuracy is more
more important and slower more defensive targets. This trainer
sets you against both types.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LF04-LIZARD
Booster ------- B05-GULL
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB78GL
Back Unit L --- NONE
Arm Unit R ---- WH02RS-WYRM
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARSHI
What I did: This trainer, all though easy, still has to be done with
two weapons... the grounded enemies are a bit more heavier than most
other enemies in the game... and keep in mind, you aren't going to
crush the gold limit, but you should be able to kill off all the
enemies around my time.
The enemies will spew out in sets of 4. Two flying and two sliding.
First things first, destroy the two flying enemies. Use your sniper
rifle at mid range. Keep in mind, I'm using that Narrow and Deep FCS
for the quicker lock time, as those flying bastards will probably
float around your fire if you are too far away.
Now once they are out of the way, use your grenade launcher to kill
each of the other MTs in one shot each. You should not miss!
Through out the training, make sure you use your EO's for a wave or
two... you might kill a grounder without while going for the flyers!
Personal Rank: 1'03'95
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~Judgement 2 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Weapon Judgment - C
WEAPON SELECTION JUDGEMENT is the focus of this exercise. Destroy the
designated number of targets within 185 SECONDS.
Objective:
Destroy 24 targets
Gold Rank : ~100 seconds
Silver Rank : ~130 seconds
Bronze Rank : ~185 seconds
Overview: This is the same as the last one, only the flyers come
out in groups of 4... nothing too hard.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LF04-LIZARD
Booster ------- B05-GULL
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB78GL
Back Unit L --- NONE
Arm Unit R ---- WH02RS-WYRM
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARSHI
What I did: Do the same thing as in the last trainer... only try
not to miss often or at all while going for the fliers.
Also, I would make use of that EO on your back to kill a few of them.
This shouldn't be any much harder... your EO's actually kill all of
the flyiers pretty quickly.
Personal Rank: 1'16'98
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~Judgement 3 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Weapon Judgment - B
WEAPON SELECTION JUDGEMENT is the focus of this exercise. Destroy the
designated number of targets within 130 SECONDS.
Objective:
Destroy 16 targets
Gold Rank : ~95 seconds
Silver Rank : ~105 seconds
Bronze Rank : ~130 seconds
Overview: This is the same as the first one, only the flyiers spawn
higher.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LF04-LIZARD
Booster ------- B05-GULL
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB78GL
Back Unit L --- NONE
Arm Unit R ---- WH02RS-WYRM
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARSHI
What I did: This is pretty much the same as the first one...
To beat it, do the same thing as before, only look up or fly up...
The 15 extra seconds for gold shouldn't make it harder either.
Remember to look at your radar when higher up... only the red dots
are on your level...
Personal Rank: 1'06'40
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~Judgement 4 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Weapon Judgment - A
WEAPON SELECTION JUDGEMENT is the focus of this exercise. Destroy the
designated number of targets within 165 SECONDS.
Objective:
Destroy 24 targets
Gold Rank : ~100 seconds
Silver Rank : ~140 seconds
Bronze Rank : ~165 seconds
Overview: This is the same concept as the 2nd and 3rd, more flyiers
but also at a higher altitude.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LF04-LIZARD
Booster ------- B05-GULL
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB78GL
Back Unit L --- NONE
Arm Unit R ---- WH02RS-WYRM
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARSHI
What I did: Same as before... it shouldn't be hard to adjust to.
Missions like this make this guide look like filler :P
Personal Rank: 1'13'42
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~Judgement 5 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Weapon Judgment - S
WEAPON SELECTION JUDGEMENT is the focus of this exercise. Destroy
targets to earn pts. The time limit is 120 SECONDS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
NYORAI : 500
D05-OCTOPUS : 500
CR-MT85TM : 700
Bonus : 1000
Overview: Same as before, only there is a new MT that just sits there
waiting for you to reap points from it.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LF04-LIZARD
Booster ------- B05-GULL
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB78GL
Back Unit L --- NONE
Arm Unit R ---- CR-WR81RS2
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
O07-PRIMER
MARSHI
What I did: Do the same as all the other ones, but blade the big
bastard instead.
All you need to is make it through about 3-4 waves and you'll be
set... it's not really that hard.
Personal Rank: 25500PTS
(24 NYORAI/ 10 OCTOPUS/ 5 CR-MT85TM/ 5 Bonus)
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~Hit: Single 1 *
Area ----- Ark-Center
Location - Arena_Open-01
Breifing: Single Target Attack - D
This exercise is designed to test COMBAT SKILL versus a single AC
unit. You have 100 SECONDS to destroy the target.
AC Type: Tank Leg
Gold Rank : ~40 seconds
Silver Rank : ~80 seconds
Bronze Rank : ~100 seconds
Overview: This is just like a timed arena match... only one
thing is changed... the AC doesn't fight back.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL (Tune for Max leg weight)
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- SAISUI
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
What I did: This set up is almost too cheap, but using that back
weapon is beyond one of the fastest killing machines in the game.
Any ways, put on your EO's and walk toward the tank shooting...
if you are low energy, use your extensions.
5-6 hits are needed along with EO shots.
Personal Rank: 00'14'15
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~Hit: Single 2 *
Area ----- Ark-Center
Location - Arena_Open-01
Breifing: Single Target Attack - C
This exercise is designed to test COMBAT SKILL versus a single AC
unit. You have 65 SECONDS to destroy the target.
AC Type: Hover Leg
Gold Rank : ~40 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~65 seconds
Overview: Same thing as the last, only different AC.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL (Tune for Max leg weight)
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- SAISUI
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
What I did: Do the same, only he will be a lot faster...
I changed the FCS for this reason.
Personal Rank: 00'14'62
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~Hit: Single 3 *
Area ----- Ark-Center
Location - Arena_Open-01
Breifing: Single Target Attack - B
This exercise is designed to test COMBAT SKILL versus a single AC
unit. You have 100 SECONDS to destroy the target.
AC Type: Reverse-Joint
Gold Rank : ~35 seconds
Silver Rank : ~70 seconds
Bronze Rank : ~100 seconds
Overview: Same thing as the last, only different AC and they added
pillers to get in the way.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL (Tune for Max leg weight)
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- SAISUI
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
What I did:
Any ways, do the same as before, only keep your distance so
he doesn't go above you at an impossible angle. Any ways he has little
AP so you can even miss a few times...
Here is a tip, hit him when he hard lands... you don't even need a
red lock because he won't be moving.
Personal Rank: 00'21'48
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~Hit: Single 4 *
Area ----- Ark-Center
Location - Arena_Open-01
Breifing: Single Target Attack - A
This exercise is designed to test COMBAT SKILL versus a single AC
unit. You have 65 SECONDS to destroy the target.
AC Type: Bipedal
Gold Rank : ~50 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~65 seconds
Overview: Same as the last, only a different AC.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL (Tune for Max leg weight)
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- SAISUI
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
What I did: He is quicker than the ones before him... but only one
difference... he has piss poor defense...
Hell, my EO killed most of him.
Personal Rank: 00'14'47
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~Hit: Single 5 *
Area ----- Ark-Center
Location - Arena_Open-01
Breifing: Single Target Attack - S
This exercise is designed to test COMBAT SKILL versus a single AC
unit. Your point score will be determined by the time it takes to
DEFEAT THE TARGET.
AC Type: Bipedal
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Nothing really different at all, except a different
pillar set up.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL (Tune for Max leg weight)
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- SAISUI
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
What I did: Same as the last couple, really, it isn't much of a
difference.
Personal Rank: 18575PTS
(00'14'25)
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~Hit: Melee 1 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Multi-Target Attack - D
This exercise is designed to test COMBAT SKILL versus multiple
targets. You have 80 SECONDS to complete the task.
Objective:
Destroy 12 targets
Gold Rank : ~50 seconds
Silver Rank : ~65 seconds
Bronze Rank : ~80 seconds
Overview: This is a cake walk... a simple attack test, like
judgement, only now it's just the grounders...
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB87GLL
Back Unit L --- CR-WB87GLL
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARSHI
What I did: This probably one of the easiest missions in the game...
Just pop up your EO's and run around shooting grenades...
Really, you're biggest problem will be killing the targets before
your EO's take one out with a single hit.
Personal Rank: 00'29'60
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~Hit: Melee 2 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Multi-Target Attack - C
This exercise is designed to test COMBAT SKILL versus multiple
targets. You have 15 SECONDS to complete the task.
Objective:
Destroy 15 targets
Gold Rank : ~60 seconds
Silver Rank : ~110 seconds
Bronze Rank : ~150 seconds
Overview: Same as the last, only faster enemies and more to kill.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB87GLL
Back Unit L --- CR-WB87GLL
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARSHI
What I did: Really, this still isn't hard... just pop up the EO's and
shot anything that turns red in the lock box.
Personal Rank: 00'31'63
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~Hit: Melee 3 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Multi-Target Attack - B
This exercise is designed to test COMBAT SKILL versus multiple
targets. You have 130 SECONDS to complete the task.
Objective:
Destroy 10 targets
Gold Rank : ~70 seconds
Silver Rank : ~100 seconds
Bronze Rank : ~130 seconds
Overview: Same concept, only jumping enemies with walls in the
way.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LF02-GAVIAL
Booster ------- B04-BIRDIE2
FCS ----------- CR-F91DSN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WB87GLL
Back Unit L --- CR-WB87GLL
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARSHI
What I did: Look, the set up I have works, but it isn't the best...
But it is still an easy enough mission to Gold rank.
The enemies are tricky if you don't know what you are doing, I suggest
you take this mission the way I did it for a little bit a Armored Core
history...
The MTs jump, a lot... but what happens when something jumps high? It
lands hard... This is the best time to hit them. This works VS AC's;
AI or human as well.
Any ways, if you actually can't do it with my set up, use any biped
with a rifle to easily jump over walls and rain down gunfire.
Personal Rank: 00'46'33
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~Hit: Melee 4 **
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Multi-Target Attack - A
This exercise is designed to test COMBAT SKILL versus multiple
targets. You have 180 SECONDS to complete the task.
Objective:
Destroy 15 targets
Gold Rank : ~110 seconds
Silver Rank : ~145 seconds
Bronze Rank : ~180 seconds
Overview: This is a tad bit tougher, with more jumpers, that are
quicker and more durable.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY or MF05-LIMPET
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- JIREN (IF you need it...)
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WR15S-WYVERN
Arm Unit L ---- CR-WH79M2
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE (IF you need it...)
MARSHI
What I did: This AC is my NEXUS staple... but now it's time for you
to try it...
If you've been following this guide thus far, and never experimented,
this is the first dual weapon type...
Here is what to do, use the shotgun up close, the machine while you
are getting close, and the EO's if they jump away.
Nothing too hard, but watch the ammo, only use the shotgun if you
KNOW the hits will be worth it.
Personal Rank: 01'04'48
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~Hit: Melee 5 *
Area ----- Ark-Center
Location - Arena_Dome-02
Breifing: Multi-Target Attack - S
This exercise is designed to test COMBAT SKILL versus multiple
targets. You have 120 SECONDS to destroy as many units as possible.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
CR-MT78T : 800
Enemy AC : 10000
Overview: Same as the last two, only with an AC in the battle.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- LT03-GRIZZLY
Booster ------- NONE
FCS ----------- CR-F91DSN (Or any that suits you)
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR81B2
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O04-GOLGI
O05-HISTON
O06-PHAGE
MARSHI
What I did: Here is the first and most important rule: TAKE OUT THE
AC AT ALL COSTS.
It has a 10,000 point pay off, that's 2/3 of the points needed for a
gold.
Now while fighting him, try to use up only the laser cannon and EO's,
and blade him while close.
Now once he is easily out of the way, just pick off those jumps when
ever they land in your lock box.
I have the laser blade on because things like to always land in front
of me...
If you feel better with a second arm weapon, by all means, do it up.
I chose to up a narrow and deep FCS to not get flustered with too
many targets in a lock box.
Personal Rank: 23600PTS
(17 CR-MT78T/ 1 Enemy AC)
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######################################################################
#====######========##========##========##===###==##========##========#
#==#===####==########==########==########====##==##==########==#######
#==##===###======####======####======####==#==#==##========##======###
#==#===####==########==########==########==##====########==##==#######
#====######========##==########========##==###===##========##========#
######################################################################
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~Defense is the training block that includes everything related to
defense. No need for weapons, as nothing ever dies!
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~Evade 1 *
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Evasion Ability - D
This exercise is designed to test EVASION SKILLS. Avoid the enemy
attacks for 60 SECONDS.
Exercise Failure:
Unit takes 4 hits
Gold Rank : ~1 Hit
Silver Rank : ~2 Hits
Bronze Rank : ~3 Hits
Overview: Evade is a trainer where it puts you in a room, a small room
in which which a gun turret will slide across a rail, stop, make a
noise, then shot a very fast round.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This is what to do... Keep turning until you hear a
grinding noise, then confirm the guns location with you RADAR and then
face it.
Now, it will stop, make a noise, then fire a linear rifle shot...
Any ways, once the gun is moving you should boost parallel to it...
Once you here the noise, quickly boost up at an angle, then change
direction... here is what I mean.
<--
\ * <-- Cannon Fire should be here
\
\
\(Instand you SEE the projectile)
/
/
(Strafe Boosting) /
--> --> --> --> --> --> --> -->(Moment you here the noise)
See once you are in motion, and the projectile is fired, it will then
aim for you, as in where you were going. Remember that all this I'm
telling you how to do happens REALLY fast...
That's also why something will simiply just hit the ground in front
of you if you are falling...
Any ways, you can dodge however you want, this is just how I do it.
Personal Rank: 0 Hits
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~Evade 2 *
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Evasion Ability - C
This exercise is designed to test EVASION SKILLS. Avoid the enemy
attacks for 90 SECONDS.
Exercise Failure:
Unit takes 7 hits
Gold Rank : ~3 Hits
Silver Rank : ~5 Hits
Bronze Rank : ~6 Hits
Overview: Same as the last one, only 50% more time to dodge, and
faster plamsa rifle are shot.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: There is just one thing you have to adjust since the last
one, the speed of the projectile... you must dodge extremely fast.
In other words, if you don't change direction fast enough, you will
get hit...
But keep in mind, you can get hit more times, which is way this still
isn't hard.
Personal Rank: 0 Hits
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~Evade 3 **
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Evasion Ability - B
This exercise is designed to test EVASION SKILLS. Avoid the enemy
attacks for 60 SECONDS.
Exercise Failure:
Unit takes 4 hits
Gold Rank : ~1 Hit
Silver Rank : ~2 Hits
Bronze Rank : ~3 Hits
Overview: Same as the first one, only with dual guns...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Here is the deal, there are two ways the guns could come
out, either two right on top of each other, or two guns on adjacent
walls.
Now, you should all ready know how to dodge the ones that are on top
of each other, they are pretty much the same as in the first trainer...
and believe me, you want these.
But the other ones... you can't really see both of them... so when
dodging them, do the same thing as I drew out in the first trainer,
only with two big differences.
______________________________
| % = Gun
|
|
| _
| |\
| \
|% \
| \
| \
|
That is the direction you should start boosting, but you may want
to do it facing the corner...
Now when you hear a noise, make sure to include a shift in direction
also horizontally.
This is harder, but you should be able to pull it off.
Personal Rank: 0 Hits
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~Evade 4 ***
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Evasion Ability - A
This exercise is designed to test EVASION SKILLS. Avoid the enemy
attacks for 90 SECONDS.
Exercise Failure:
Unit takes 7 hits
Gold Rank : ~3 Hits
Silver Rank : ~5 Hits
Bronze Rank : ~6 Hits
Overview: Now the dual guns use the plasma!
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This is the same thing, only it's a tad bit more crazier...
Faster rails and projectiles will have you moving this whole round.
Use the same strats as I mentioned before, but this is mainly on skill.
Personal Rank: 0 Hits
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~Evade 5 *****
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Evasion Ability - S
This exercise is designed to test EVASION SKILLS. Your score will be
based on how long you can hold out. The exercise ends when you've been
hit 5 TIMES.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Quad guns with double shots... yea, tougher, not to mention
it's the blue plasma.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I hated this mission... I only beat it once...
Any ways, if you read the over view, you will see what I mean...
Four guns will come out... either one on top of the other on two
walls, or like this on one wall.
-----------------------------%--------------%----------------------
--------------%--------------%-------------------------------------
They also shot time for each time they roll their asses out. All
though I really can't give you a good way to dodge the first type
I mentioned on the twos walls... I can tell you that if you don't
change direction twice, REALLY quick, you'll probably get hit.
If you know you're going to get hit when it forms like this, it may
be a good idea to at least dodge one wall... 2 hits is better than
4... and remember, there are two shots.
Now if you are lucky (look at my score, I was very lucky), you'll get
them all on one wall. This is waht you want, and here is what you do:
<-- <-- <-- <--
/ \ * <-- Cannon Fire should be here
/ \
/ \
\ \(Instand you SEE the projectile)
\ /
X /
(Strafe Boosting) /
--> --> --> --> --> --> --> -->(Moment you here the noise)
When you get to the X, you'll want to do another loop, if you don't
do a big loop in the first place, simlpy do the same thing again,
but you have to always remember the second shoot!
You don't need to survive over a minute like I did... The lowest
possible score you can get is about 3920PTS for 9.8 seconds...
Hope this helps :)
Personal Rank: 29220PTS
(01'13'05)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Durability 1 *
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Endurance Ability - D
The objective of this exercise is AP CONSERVATION. Maintain your
unit's AP during an enemy attack lasting 40 SECONDS.
Exercise Failure:
AP reduces to 0
Gold Rank : ~60%
Silver Rank : ~30%
Bronze Rank : ~1%
Overview: This is the training block that puts you in a tiny
room with two floating pods... pods that have grenade launchers.
There are many walls...
Set up used: (Turn for cooling and shell defense)
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O03-CODON
MARISHI
What I did: First realize these pods are extremely friggen slow...
Next point, there are walls to block there fire... more than less,
this should be called "Hide like a ***** ability" using a tank.
Any ways, two tips you really need to know...
1. Stay behind a wall as long as possible.
2. When you stay behind a wall, don't touch it, their grenades do
have a slash.
And don't be a dumb ass and forget to put up your shield.
(I originally did this and the next 3 of these missions with a mid
weight, if you want to try it this way, all you really have to do
is circle the perimeter...)
Personal Rank: 84%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Durability 2 **
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Endurance Ability - C
The objective of this exercise is AP CONSERVATION. Maintain your
unit's AP during an enemy attack lasting 60 SECONDS.
Exercise Failure:
AP reduces to 0
Gold Rank : ~60%
Silver Rank : ~30%
Bronze Rank : ~1%
Overview: This is the same as the one before, only 50% harder...
Set up used: (Turn for cooling and shell defense)
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O03-CODON
MARISHI
What I did: Pretty much its the same thing as before, only you'll
need to dodge a tad bit more.
By dodging I mine hiding... and when you travel to another wall, make
sure you are boost hopping to at least ensure a few grenades will get
grounded.
Personal Rank: 79% (I got 81% with my standard DINGO2 midweight)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Durability 3 *
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Endurance Ability - B
The objective of this exercise is AP CONSERVATION. Maintain your
unit's AP during an enemy attack lasting 40 SECONDS.
Exercise Failure:
AP reduces to 0
Gold Rank : ~70%
Silver Rank : ~35%
Bronze Rank : ~1%
Overview: Same as the first one, only they added two guns on opposite
corners of the map.
Set up used: (Turn for cooling and shell defense)
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WB69RA
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O03-CODON
MARISHI
What I did: See the Radar I added? This is so you know where those gun
turrets are at... you don't need to get hit by them as they are energy
based... which will hurt you a bit more than those grenades.
Any ways, it's pretty much the same as before, as long as you don't get
hit by those guns.
Also for if you are using a mid weight, you'll want to boost closer to
the perimeter while turning the corners where the guns are... if you
are going fast enough (which shouldn't be hard weaponless), then you
will be able to dodge them better.
Personal Rank: 85%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Durability 4 **
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Endurance Ability - A
The objective of this exercise is AP CONSERVATION. Maintain your
unit's AP during an enemy attack lasting 60 SECONDS.
Exercise Failure:
AP reduces to 0
Gold Rank : ~60%
Silver Rank : ~45%
Bronze Rank : ~1%
Overview: Same as the second one, only with guns.
Set up used: (Turn for cooling and shell defense)
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WB69RA
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O03-CODON
MARISHI
What I did: Do the same as before, if you got this far and can't do
this, try harder!
Personal Rank: 83%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Durability 5 ***
Area ----- Scraps-Valley
Location - Arena_Barn-02
Breifing: Endurance Ability - S
The objective of this exercise is AP CONSERVATION. Your score will be
based on total AP remaining after 90 SECONDS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1 % of AP : 250
Bonus point : 500
Bonus points awarded when:
AC takes no damage for 10 SEC
Overview: This is for all the cookies, same as the last one, only
now the pods have missiles... makes using a circling mid weight
harder.
Set up used: (Turn for cooling and shell defense)
Head ---------- H03-BEETLE
Core ---------- C06-EOS
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ RAGORA
Inside -------- HIJIRI
Extension ----- CR-E82SS2
Back Unit R --- CR-WB69RA
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O02-ORGANELLE
O03-CODON
CR-O86R+
MARISHI
What I did: I added decoys and an overboosting core to the mix...
Do the same thing, but since you get points in this trainer, I
would suggest you hide until the pods are just over head, then
overboost to safety... use the strafe buttons as best as possible
to avoid grenades and to hook around walls.
Throw a decoy out every time you reach behind a wall to confuse an
arking missile...
Also, don't overboost next to a gun.
Personal Rank: 18500PTS
(72% AP/ 1 Bonus)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Heat Resisting 1 *
Area ----- Scraps-Valley
Location - Arena_Melt-01
Breifing: Heat Resistance - D
The objective of this exercise is TEMPERATURE MANAGEMENT. Limit
temperature increases during a 90 SECOND attack.
Exercise Failure:
Core's max heat value exceeded
Gold Rank : ~430 Degrees Celsius
Silver Rank : ~605 Degrees Celsius
Bronze Rank : ~816 Degrees Celsius
Note: Evaluation based on max temp. at end of exercise.
Overview: This is the series of exercises that will test how long
you can stay cool. Remember, it's the number at the end of the
tranier.
Set up used: Tune for cooling for everything else.
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- CR-A92XS
Legs ---------- LN04-WALRUS2 (Tune just one in max weight)
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ FURUNA (Tune it's weight down)
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- NONE
Arm Unit L ---- SUITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Here is what you have to, run around in circles.
Yea, I guess the breifing didn't mention that TITAN like missiles
would be constantly launched at you...
Well, this isn't hard to deal with, as they are slow and can be
countered in many ways... pop open decoys whenever your about to get
hit and use your extensions in the same manner.
Put up your shield and NEVER boost if you don't need to.
Also, you can lay out decoys in circles around the middle, this will
make any missile head right to them.
If a missile locks on to you, it will stay on you, make sure you try
to juke it... use your imagination.
Personal Rank: 214 Degrees Celsius
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Heat Resisting 2 *
Area ----- Scraps-Valley
Location - Arena_Melt-01
Breifing: Heat Resistance - C
The objective of this exercise is TEMPERATURE MANAGEMENT. Limit
temperature increases during a 90 SECOND attack.
Exercise Failure:
Core's max heat value exceeded
Gold Rank : ~480 Degrees Celsius
Silver Rank : ~605 Degrees Celsius
Bronze Rank : ~816 Degrees Celsius
Note: Evaluation based on max temp. at end of exercise.
Overview: This is the same as the one before, only the outside
temp gets higher, quicker... if you don't get hit a lot, you'll
probably not even see a difference.
Set up used: Tune for cooling for everything else.
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- CR-A92XS
Legs ---------- LN04-WALRUS2 (Tune just one in max weight)
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ FURUNA (Tune it's weight down)
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- NONE
Arm Unit L ---- SUITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: The same thing, nothing really has changed.
Personal Rank: 220 Degrees Celsius
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Heat Resisting 3 *
Area ----- Scraps-Valley
Location - Arena_Melt-01
Breifing: Heat Resistance - B
The objective of this exercise is TEMPERATURE MANAGEMENT. Limit
temperature increases during a 60 SECOND attack.
Exercise Failure:
Core's max heat value exceeded
Gold Rank : ~400 Degrees Celsius
Silver Rank : ~605 Degrees Celsius
Bronze Rank : ~816 Degrees Celsius
Note: Evaluation based on max temp. at end of exercise.
Overview: Save for the time decrease, this is exactly the same as
the first one, only the floor combs fall apart to add some fun!
Set up used: Tune for cooling for everything else.
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- CR-A92XS
Legs ---------- LN04-WALRUS2 (Tune just one in max weight)
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ FURUNA (Tune it's weight down)
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- NONE
Arm Unit L ---- SUITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Again, do the same thing as before, only you have to
dodge the ground falling out...
It isn't too bad, because in this specific trainer, you'll never
have two right next to each other fall out.
Personal Rank: 20 Degrees Celsius
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Heat Resisting 4 *
Area ----- Scraps-Valley
Location - Arena_Melt-01
Breifing: Heat Resistance - A
The objective of this exercise is TEMPERATURE MANAGEMENT. Limit
temperature increases during a 90 SECOND attack.
Exercise Failure:
Core's max heat value exceeded
Gold Rank : ~460 Degrees Celsius
Silver Rank : ~605 Degrees Celsius
Bronze Rank : ~816 Degrees Celsius
Note: Evaluation based on max temp. at end of exercise.
Overview: Same as the last, but since you last long, you
have more floors going out.
Set up used: Tune for cooling for everything else.
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- CR-A92XS
Legs ---------- LN04-WALRUS2 (Tune just one in max weight)
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ FURUNA (Tune it's weight down)
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- NONE
Arm Unit L ---- SUITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Again, same thing. Only this time, you might have to learn
how to tight rope wall with a hover...
Sometimes two sections will drop, leaving just the grey beam... this
is wide enough for a hover to smoothly go over.
So what do we really learn in this exercise...
Personal Rank: 220 Degrees Celsius
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Heat Resisting 5 **
Area ----- Scraps-Valley
Location - Arena_Melt-01
Breifing: Heat Resistance - S
The objective of this exercise is TEMPERATURE MANAGEMENT. Points will
be awarded based on how long you can delay the core's TEMPERATURE
INCREASE.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Note: Evaluation based on max temp. at end of exercise.
Overview: All. The. Floors. Drop. Fun, right?
Set up used: Tune for cooling for everything else.
Head ---------- H03-BEETLE
Core ---------- CR-C83UA
Arms ---------- CR-A92XS
Legs ---------- LN04-WALRUS2 (Tune just one in max weight)
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ FURUNA (Tune it's weight down)
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- WB17R-SIREN3
Arm Unit R ---- NONE
Arm Unit L ---- SUITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Ok, this may seem difficult at first... but here is what
you do...
First off, go to the "Playing ground" and do your usual circling, all
the way avoiding missiles.
Now hopefully, you didn't have to use much of your anti-missile
extensions or decoys...
Any ways, about the time the combs have fell where it is nearly point-
less to try and dodge missiles on... take to one of the sides of the
arena.
Once you are here...
________________________________
/ X X \
/ \
/ \
/ \|/\|/ \
/ / \/ \ \
This is a top view of the ledge... the X's are where to put a decoy
and I think you can tell where the AC is...
When a decoy gets hits, put a new one out... if one has been sitting
there for a while, then replace it.
Once you are here for over 3 minutes, you pretty much beat the
trainer... so just milk it there as long as possible.
Personal Rank: 23368PTS
(Time 03'53'68)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Single 1 *
Area ----- Scraps-Valley
Location -Arena_Yard-01
Breifing: Single Target Defense - D
This exercise is designed to test DEFENSIVE SKILLS versus a single AC
unit. Avoid the target's attacks for 60 SEC.
Enemy AC: Slow speed rounds
Exercise Failure:
Ap reduced to 0
Gold Rank : ~70%
Silver Rank : ~60%
Bronze Rank : ~1%
Overview: This is just basically you dodging an AC for a period of
time... only instead of like in the attack, you are in a VERY VERY
small area.
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Boost behind him, and stay behind him.
If you've never did something like this before, you have to learn how
to hold in left (or right), the opposite strafe button, then the
boost button... to constantly turn toward them, while you are going
around them.
You shouldn't have trouble with a bazooka any ways.
Personal Rank: 100%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Single 2 *
Area ----- Scraps-Valley
Location -Arena_Yard-01
Breifing: Single Target Defense - C
This exercise is designed to test DEFENSIVE SKILLS versus a single AC
unit. Avoid the target's attacks for 90 SEC.
Enemy AC: Higher speed rounds
Exercise Failure:
Ap reduced to 0
Gold Rank : ~45%
Silver Rank : ~40%
Bronze Rank : ~1%
Overview: Same thing, only a faster bazooka and a grenade launcher.
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Pretty mucht he same, only you'll probably have a cheap
shot in the beginning.
If you stay behind him, his bazooka won't do jack...
When he uses his grenade launcher, he'll have to duck... use this
to your advantage and get even more behing him.
Don't forget, he has a blade, so don't get close to his left arm.
Personal Rank: 97%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Single 3 ****
Area ----- Scraps-Valley
Location -Arena_Yard-01
Breifing: Single Target Defense - B
This exercise is designed to test DEFENSIVE SKILLS versus a single AC
unit. Avoid the target's attacks for 60 SEC.
Enemy AC: Higher heat rounds
Exercise Failure:
Ap reduced to 0
Gold Rank : ~60%
Silver Rank : ~50%
Bronze Rank : ~1%
Overview: Same concept, only with an AC with weak missiles and a
grenade launcher.
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Ok, this one is tougher...
First off, the AC now can turn better as well as fly... which isn't
good...
Any ways, try to stay behind him as much as possible... and if he
starts backing off to get you in his lock box (Yes, notice you can't
out turn someone if you aren't close... ), do the same and keep your
distance... this will make dodging his grenades easier.
Now to dodge his grenades, make sure you are boosting in one
direction, then switch really quick to another direction.
See, this would be extremely easy, but the match won't follow one
flow... so you'll have to keep adjusting.
Personal Rank: 66%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Single 4 ****
Area ----- Scraps-Valley
Location -Arena_Yard-01
Breifing: Single Target Defense - A
This exercise is designed to test DEFENSIVE SKILLS versus a single AC
unit. Avoid the target's attacks for 90 SEC.
Enemy AC: Slow speed rounds
Exercise Failure:
Ap reduced to 0
Gold Rank : ~40%
Silver Rank : ~20%
Bronze Rank : ~1%
Overview: An AC with a plasma rifle and a bazooka...
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: You have to learn to seriously out turn.
If you aren't good at it, or never done it before, I don't think any
word of advice would help... (Don't attempt this unless you MATCH my
personal rank for the first two trainers in this block)
Any ways, always stay to his left, you would rather get hit by his
bazooka than his plasma... trust me...
Another thing, when he flies, he will still shoot at you, so use his
shadow to judge where he is facing.
The good part about this trainer, is that you get a 40% leway.
Personal Rank: 76%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Single 5 *****
Area ----- Scraps-Valley
Location -Arena_Yard-01
Breifing: Single Target Defense - S
This exercise is designed to test DEFENSIVE SKILLS. Total AP remaining
after 60 SECONDS will determine your score.
Enemy AC: Variety of weapons
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1% of AP : 240
Bonus : 700
Bound point requirement:
AC takes no damage for 5 SEC
Overview: The AC now has a machine gun, missiles, a strong laser
cannon, as well as an EO now. Plus there are breakable walls to
make things harder and easier...
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: First let me say this, this is very tough.
First thing you must realize, he can kill you, and you can't kill him.
Any ways, you should first start the match by heading left behind the
wall, and try to milk in a bonus, but once that first wall gets
destroyed, you'll want to try your best in dodging him with all those
walls in the way.
Now, if I'm not mistaken, he does drop his left arm gun after a while.
Use he does this, his killing power is seriously lowered. You'll want
to hind now, as his machine gun will take a while to break down a
barrier.
Other than dodging, you can make him run out of ammo by hiding, as
he'll shoot with that.
It only has 20 double shots, so good luck... this takes more luck
and skill, than it does with a game plan...
Personal Rank: 16240PTS
(56% AP/ 4 Bonus)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Melee 1 *
Area ----- Scraps-Valley
Location - Arena_Yard-01
Breifing: Multi-Target Defense - D
This exercise is designed to test DEFENSIVE SKILL versus multiple
targets. Avoid the enemy attacks for 60 SECONDS.
Exercise Failure:
Ap reduced to 0
Gold Rank : ~70%
Silver Rank : ~35%
Bronze Rank : ~1%
Overview: This is just you in the same area as the single defense,
only there are many turrets that will pop up and down for a sort
period of time. They are plasma and missile types.
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: First off, DO NOT EVER GO IN THE MIDDLE OF THE ARENA!
You don't want to get hit by a plasma shot, rather a missile.
Now there are two ways to do this, the right way and the cheap way.
Too bad this FAQ only covers the right way... (Do not mail me any
cheap ways to do this or the 4 following trainers).
Any ways, stay on the outside and keep circling the middle...
Now while you are doing this, make sure your shield and
extentions are up. While you are going around, keep popping
out decoys as well. Also, when circling the outside, boost/hop.
This will make a large amount of the plamsa shots to ground out.
If you really can't dodge, cancel, or destroy the few missiles
coming your way, I don't know how you opened up this trainer
in the first place.
Personal Rank: 94%
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~Defense: Melee 2 *
Area ----- Scraps-Valley
Location - Arena_Yard-01
Breifing: Multi-Target Defense - C
This exercise is designed to test DEFENSIVE SKILL versus multiple
targets. Avoid the enemy attacks for 90 SECONDS.
Exercise Failure:
Ap reduced to 0
Gold Rank : ~65%
Silver Rank : ~35%
Bronze Rank : ~1%
Overview: Same thing as before, only 50% more time.
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: The same thing as before, only you have to last longer...
Which only means you can actually run out of decoys...
Personal Rank: 89%
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~Defense: Melee 3 *
Area ----- Scraps-Valley
Location - Arena_Yard-01
Breifing: Multi-Target Defense - B
This exercise is designed to test DEFENSIVE SKILL versus multiple
targets. Avoid the enemy attacks for 60 SECONDS.
Exercise Failure:
Ap reduced to 0
Gold Rank : ~65%
Silver Rank : ~35%
Bronze Rank : ~1%
Overview: Same as the first trainer, only with breakable walls.
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Do the same thing as the first trainer... the breakable
walls will add nothing to the challenge.
And this is one reason I said not to think of anything cheap...
Personal Rank: 98%
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~Defense: Melee 4 *
Area ----- Scraps-Valley
Location - Arena_Yard-01
Breifing: Multi-Target Defense - A
This exercise is designed to test DEFENSIVE SKILL versus multiple
targets. Avoid the enemy attacks for 90 SECONDS.
Exercise Failure:
Ap reduced to 0
Gold Rank : ~55%
Silver Rank : ~25%
Bronze Rank : ~1%
Overview: Same as the second one... with breakable walls. Also
more missiles...
Set up used:
Head ---------- H05-HORNET
Core ---------- C01-GAEA
Arms ---------- A09-LEMUR2
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Do the same as before... nothing really too much to worry
about...
Personal Rank: 77%
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Defense: Melee 5 ***
Area ----- Scraps-Valley
Location - Arena_Yard-01
Breifing: Multi-Target Defense - S
This exercise is designed to test DEFENSIVE SKILL versus multiple
targets. Total AP remaining after 90 SECONDS will determine your
score.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1% of AP : 150
Bonus : 1000
Bonus point requirement:
AC takes no damage for 10 SEC
Overview: Same as before, only the missile turrets shoot off
triple bursts.
Set up used:
Head ---------- H09-SPIDER
Core ---------- CR-C98E2
Arms ---------- A07-LEMUR
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O03-CODON
MARISHI
What I did: Circle and decoy... that's all you still really have to
do.
But here is how you get the Gold! You can get about 75% and 4 bonus
to get it, so you really can't screw around...
So what is the best thing to do? Go for the bonus, they will help
you greatly...
When you are dodging, make sure you know where the missiles are coming
from so you can face them, just look for fast moving purple dots on
your radar.
I didn't have trouble with this, but you pretty much need bonuses to
beat this... this in sense, is just a cheap missile dodging test.
This is only difficult because you have a slim drop off in points...
the max is only 24000...
Personal Rank: 19350PTS
(89% of AP/ 6 Bonus)
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######################################################################
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#########========#######==####==########==##==########==##############
#########==#==#==#######==####==########==##==########======##########
#########==####==#######==####==#########====#########==##############
#########==####==#######========##########==##########========########
######################################################################
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~Move is the block that includes just controlling your AC... no need
for weapons or armor...
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~Horizontal Move 1 *
Area ----- Ground-Nadir
Location - Lane-Drift-01
Breifing: Horizontal Movement D
This exercise is designed to test piloting skill training along a
HORIZONTAL PLANE. You have 60 SECONDS to reach the objective.
Gold Rank : ~35 seconds
Silver Rank : ~50 seconds
Bronze Rank : ~60 seconds
Overview: This is a race to the finish!
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Get to the end...
Overboosting could be done in these missions, but with the new heat
"laws" and the fact that you all ready are going to go fast, you
don't really need to.
Any ways, this shouldn't be hard with this AC.
Personal Rank: 00'25'52
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~Horizontal Move 2 *
Area ----- Ground-Nadir
Location - Lane-Drift-01
Breifing: Horizontal Movement C
This exercise is designed to test piloting skill training along a
HORIZONTAL PLANE. You have 55 SECONDS to reach the objective.
Gold Rank : ~35 seconds
Silver Rank : ~50 seconds
Bronze Rank : ~55 seconds
Overview: More doors...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Nothing too much different, just more things in the way.
Personal Rank: 00'26'93
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~Horizontal Move 3 *
Area ----- Ground-Nadir
Location - Lane-Drift-01
Breifing: Horizontal Movement B
This exercise is designed to test piloting skill training along a
HORIZONTAL PLANE. You have 60 SECONDS to reach the objective.
Gold Rank : ~35 seconds
Silver Rank : ~50 seconds
Bronze Rank : ~60 seconds
Overview: They added sideways doors.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This one I feel was easier than the first two...
Personal Rank: 00'24'90
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~Horizontal Move 4 *
Area ----- Ground-Nadir
Location - Lane-Drift-01
Breifing: Horizontal Movement A
This exercise is designed to test piloting skill training along a
HORIZONTAL PLANE. You have 55 SECONDS to reach the objective.
Gold Rank : ~35 seconds
Silver Rank : ~50 seconds
Bronze Rank : ~55 seconds
Overview: More doors of each kind with thinner gaps.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Same thing you've been doing... just try not to get
hooked on too many things.
Personal Rank: 00'25'42
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~Horizontal Move 5 *
Area ----- Ground-Nadir
Location - Lane-Drift-01
Breifing: Horizontal Movement S
This exercise is designed to test piloting skill training along a
HORIZONTAL PLANE. Your score will be determined by how long it takes
to reach the OBJECTIVE.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Bonus : 1000
Bonus point requirement:
Move through a specific part of the course at high speed.
Overview: More doors, smaller gaps, and gun turrets to mess you up!
They also changed up the course.
Set up used:
Head ---------- H04-CICADA
Core ---------- CR-C640/UL
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: As long as you go as fast as you can without getting
pegged by guns, you should be ok... but since this has points
stuck to it...
/[][][][]\
[]/ \[]_______________________________Start your OB here.
[] [] --> (No doors)
[] [][][][][][][][][][][][]
[] [][][][][][][][][][][][]
XX [] [] <--
[] [] []
[] [] []
[] [] []
[] @@ []
[] []
[][][][][] []
[] []
[]\/[]
\[]/
I think there is only one bonus area... which is where the no
doors are. You need to overboost through this area. No
biggy, just remember to start it up where I pointed.
Also, I would over boost through the final area, it also has
no doors.
If you get about 33 seconds, you'll pass for sure... If you
get a bonus, you kind of have to get a gold... unless you
charged...
Personal Rank: 16888PTS
(00'31'12/ 1 Bonus)
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~Vertical Move 1 *
Area ----- Ground-Nadir
Location - Lane_Shaft-01
Breifing: Vertical Movement - D
This exercise is designed to test piloting skill traveling along a
VERTICAL PLANE. You have 85 SECONDS to reach the objective.
Gold Rank : ~40
Silver Rank : ~70
Bronze Rank : ~85
Overview: This is the start of a chain of trainers, opposite of
the flat move...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: First off, yes, I know, this set up actually isn't too
effective if you can't fly that well. But look at that time.
Any ways, try to do fast, the right way...
(These aply to all of the vert exercises)
+Start by looking strait up and boosting
+When flying up, make sure to hit back and forward to avoid doors
+Same with falling, hard landing will set you back
If you have trouble and don't want to crush the gold rank cut off,
use the GULL boosters like I have been...
But it's no fun that way :P
Personal Rank: 00'23'73
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~Vertical Move 2 *
Area ----- Ground-Nadir
Location - Lane_Shaft-01
Breifing: Vertical Movement - C
This exercise is designed to test piloting skill traveling along a
VERTICAL PLANE. You have 80 SECONDS to reach the objective.
Gold Rank : ~40
Silver Rank : ~65
Bronze Rank : ~80
Overview: They added a third shaft, plus the doors from the side.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: The only thing I what you to change, the addition of the
JIREN. You'll want to pop this suck on when you are low on energy...
Personal Rank: 00'29'53
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~Vertical Move 3 *
Area ----- Ground-Nadir
Location - Lane_Shaft-01
Breifing: Vertical Movement - B
This exercise is designed to test piloting skill traveling along a
VERTICAL PLANE. You have 85 SECONDS to reach the objective.
Gold Rank : ~40
Silver Rank : ~70
Bronze Rank : ~85
Overview: Same old trainer, but the blocks move...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same thing, but it may be a REALLY good idea to
plan out when to boost, and when to feather boost to avoid hitting
those blocks.
Personal Rank: 00'23'15
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~Vertical Move 4 *
Area ----- Ground-Nadir
Location - Lane_Shaft-01
Breifing: Vertical Movement - A
This exercise is designed to test piloting skill traveling along a
VERTICAL PLANE. You have 80 SECONDS to reach the objective.
Gold Rank : ~50
Silver Rank : ~60
Bronze Rank : ~85
Overview: Same thing as the second one, only, like before, you'll
have moving blocks.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Same thing as before, only you'll really have to watch
out. Right from the start, make sure to side step a little right before
you start... there is a block right there.
If you get hooked to much, you'll fail, so it is important that you
try your hardest.
Personal Rank: 00'34'85
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~Vertical Move 5 *
Area ----- Ground-Nadir
Location - Lane_Shaft-01
Breifing: Vertical Movement - S
This exercise is designed to test piloting skill traveling along a
VERTICAL PLANE. Your score will be determined by how long it takes
to reach the OBJECTIVE.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Bonus : 500
Bonus point requirement:
Move through specific parts of the course at high speed.
Overview: They added guns...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LN91HM
Booster ------- NONE
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This is a dirty strat...
With hover legs, you'll recieve less knock back and overall stun...
Any ways, just do the same thing you did to get here, fly up.
Remember to use your JIREN extentions and drop it when it's empty.
You'll get bonus points if you pretty much take a strait path up or
down.
Personal Rank: 19925PTS
(00'55'75/ 3 Bonuses)
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~Dexterity 1 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Piloting Dexterity - D
This exercise is designed to test your PILOTING DEXTERITY. Make
contact with all target platforms in 65 SECONDS.
Gold Rank : ~50 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~65 seconds
Overview: This is the trainer that will basically have you hop around
and land on small platforms.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LF71
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I really can't help you too much in these exercises, but
tell you some tips...
+Try not to hard land by boosting a tad before you hit
+Try not to fly too high as well
+If you miss and hit bottom, just start over.
The order in this level isn't too important, as you'll have enough
time.
Personal Rank: 00'42'98
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~Dexterity 2 ****
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Piloting Dexterity - C
This exercise is designed to test your PILOTING DEXTERITY. Make
contact with all target platforms in 65 SECONDS.
Gold Rank : ~40 seconds
Silver Rank : ~55 seconds
Bronze Rank : ~65 seconds
Overview: Less time, and a different layout.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LF71
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Now, the order does matter a lot.
Try to jump on platfroms that are in rows... and try to just tap the
platfroms then right to another... in other words don't hard land.
When I did this one, I do remember I started to the left side and
worked my way to the other side...
Personal Rank: 00'36'80
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~Dexterity 3 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Piloting Dexterity - B
This exercise is designed to test your PILOTING DEXTERITY. Make
contact with all target platforms in 100 SECONDS.
Gold Rank : ~65 seconds
Silver Rank : ~85 seconds
Bronze Rank : ~100 seconds
Overview: Same, only the platforms move!
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LF71
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This one, I feel is easier than the first two, has you
get more time. But as long as you don't miss too many times, you'll
do fine.
You shouldn't have too much trouble with this.
Personal Rank: 00'55'77
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~Dexterity 4 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Piloting Dexterity - A
This exercise is designed to test your PILOTING DEXTERITY. Make
contact with all target platforms in 95 SECONDS.
Gold Rank : ~80 seconds
Silver Rank : ~85 seconds
Bronze Rank : ~95 seconds
Overview: Faster moving platforms...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LF71
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Same as before... you have a larger amount of time.
Just take your time and plan out which one you are going to land
on, remember to side step to gauge where you want to land.
Personal Rank: 01'00'90
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~Dexterity 5 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Piloting Dexterity - A
This exercise is designed to test your PILOTING DEXTERITY. Your score
will be based on the time it takes to make contact with ALL PLATFORMS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Moving platforms, now with bombs in the way.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LF71
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Seriously, the same thing... you have to land on platforms
Out of all the times I've played this level, I only hit a bomb once,
so it shouldn't make too much of a difference.
Any ways, just try to beat a 55 seconds, I'm sure that will give you
the gold.
Remember when going for the very small ones, they kind of stop right
where another one starts... you'll see what I mean.
Personal Rank: 16838PTS
(00'51'62)
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~Aerial Move 1 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Aerial Maneuvering - D
This exercise is designed to test your AERIAL MANEUVERING
CAPABILITIES. Destroy all of the targets within 70 SECONDS.
Gold Rank : ~40 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~70 seconds
Overview: These trainers have you flying in arks to touch and blow
up boxes.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LRJ84M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Just like the one before, there is little I can do to
help you out, as they have the way to go all ready out there.
Since these are reverse joint legs, before you jump, boost first so
you don't spring up too high.
Also pay attention to your radar so you don't miss one.
Personal Rank: 00'27'65
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~Aerial Move 2 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Aerial Maneuvering - C
This exercise is designed to test your AERIAL MANEUVERING
CAPABILITIES. Destroy all of the targets within 65 SECONDS.
Gold Rank : ~40 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~65 seconds
Overview: Different layout.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LRJ84M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Pretty much the same thing as before, only you'll
have to circle the whole area. This is a little trickier.
I'd suggest going right first.
Personal Rank: 00'33'45
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~Aerial Move 3 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Aerial Maneuvering - B
This exercise is designed to test your AERIAL MANEUVERING
CAPABILITIES. Destroy all of the targets within 160 SECONDS.
Gold Rank : ~80 seconds
Silver Rank : ~130 seconds
Bronze Rank : ~160 seconds
Overview: Complete different layout, you'll have to fly up high.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LRJ84M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: If you got this far, this shouldn't be too much harder.
Any ways, I didn't go the right way, instead I touched the first
block that was in the way (it was kind of by itself), then fell
strait up in the middle. You'll see what I mean. Once you are up
there, just work your way down.
Personal Rank: 00'44'30
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~Aerial Move 4 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Aerial Maneuvering - A
This exercise is designed to test your AERIAL MANEUVERING
CAPABILITIES. Destroy all of the targets within 155 SECONDS.
Gold Rank : ~60 seconds
Silver Rank : ~120 seconds
Bronze Rank : ~155 seconds
Overview: The layout is broken up into two rings.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LRJ84M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Nothing too much to say here, but start up top and don't
forget to get the box in the middle.
Also, if you can't do it in one boost, don't feel bad to rest.
Personal Rank: 00'46'08
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~Aerial Move 5 *
Area ----- Ground-Nadir
Location - Hole_Aqua-01
Breifing: Aerial Maneuvering - S
This exercise is designed to test your AERIAL MANEUVERING
CAPABILITIES. Your point score will be based on the time it takes to
destroy ALL TARGETS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Layout that looks like the 3rd, but with bombs in the air.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LRJ84M
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same thing as before, but remember to watch out
for the bombs... they really shouldn't give you any trouble.
If you beat this stage in about a minute, you should be well good.
Personal Rank: 17982PTS
(00'50'18)
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~Total Mobility 1 *
Area ----- Ground-Nadir
Location - Lane_Maze-01
Breifing: Comprehensive Mobility - D
This exercise is designed to test a WIDE RANGE OF PILOTING SKILLS.
Destroy the designated number of targets in 115 SEC.
Objective:
Destroy 20 targets
Gold Rank : ~90 seconds
Silver Rank : ~105 seconds
Bronze Rank : ~115 seconds
Overview: Think of Hor, Vert, and Air training all in one... don't
worry though, the boxes are in hall ways, so you really can't
miss them.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Just race through the maze... if you really can't do it
in time, just try again.
You'll have doors to go through, shafts to go up and down, and even
open doors.
Remember to look up or down before you fly...
Personal Rank: 01'07'87
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~Total Mobility 2 *
Area ----- Ground-Nadir
Location - Lane_Maze-01
Breifing: Comprehensive Mobility - C
This exercise is designed to test a WIDE RANGE OF PILOTING SKILLS.
Destroy the designated number of targets in 110 SEC.
Objective:
Destroy 30 targets
Gold Rank : ~75 seconds
Silver Rank : ~95 seconds
Bronze Rank : ~110 seconds
Overview: Targets are more groupped up, and the doors are shut
a lot more.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Nothing too much different, you shouldn't have a problem
if you got this far.
Personal Rank: 00'56'42
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~Total Mobility 3 **
Area ----- Ground-Nadir
Location - Lane_Maze-01
Breifing: Comprehensive Mobility - B
This exercise is designed to test a WIDE RANGE OF PILOTING SKILLS.
Destroy the designated number of targets in 220 SEC.
Objective:
Destroy 30 targets
Gold Rank : ~90 seconds
Silver Rank : ~115 seconds
Bronze Rank : ~220 seconds
Overview: Targets are not in hallways, but in the course now.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I'm not certian this is the quickest way, but this is
the most full proof way.
You'll want to reach the one room at next to the end of the level...
it has about 9 or 10 blocks.
So while you go through the level, ingore a few if you miss them.
+Try to pick up as many from the doored hallways
+Ingore blocks in big rooms with obstructions
+Do take andvantage of boxes that are lined up for a fall
Personal Rank: 01'19'17
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~Total Mobility 4 *
Area ----- Ground-Nadir
Location - Lane_Maze-01
Breifing: Comprehensive Mobility - A
This exercise is designed to test a WIDE RANGE OF PILOTING SKILLS.
Destroy the designated number of targets in 215 SEC.
Objective:
Destroy 45 targets
Gold Rank : ~160 seconds
Silver Rank : ~190 seconds
Bronze Rank : ~215 seconds
Overview: Same thing, just more to collect.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same this as before, but there is ONE big change...
You can't just get just the ones you want... there are only about
50 blocks, so you can't miss too many...
That means playing around in those stone rooms.
Personal Rank: 01'59'28
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~Total Mobility 5 **
Area ----- Ground-Nadir
Location - Lane_Maze-01
Breifing: Comprehensive Mobility - S
This exercise is designed to test a WIDE RANGE OF PILOTING SKILLS.
Your score will be based on how many targets you destroy in 150
SECONDS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
CR-D96T : 350
CR-D96T+ : 500
Overview: Same thing as before, only with a larger play ground with
bonus targets that are hidden...
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: The idea is to go through this area, and judge which ones
to get, and the ones not to get... just refer to the map.
Make sure to grab ALL the bonus boxes.
^ = Box
V = Box (closer to the ground than "^")
* = Bonus Box (L = Lower/M = Middle/T = Top)
|/-- = Top view of a door
X = Void between two locked doors
DC = Doored Cooridor
DS = Doored Shaft
SR = Stone room
[][][]
^][][]
[][][]
[]V][]
[][]V]<-DC
[][][]
[][^[] [][][]V][][]V][][][]<-DC
[][][] [][]|[][][][]^]^][][][][]|[][]
V][][] [] [][][][][^[][][*[][] []
[][][] [] T T--
-- [] SR->[*[]^]
[] [] [][V[]
[][]|X|[][] [^[^[]
[] [] []^][]|[][]
-- -- []
[][][*M [][][*M []
[][][] [][][] --
[]^V[]DS [][][]DS DS->[][VV*M
-- -- [][][]
[] [] []^][]
[] [][][] --
[] [] []
[] -- --
[] [][^[] DS->[]V][*T
[] [^^]^] []^][]
[] [^[^[] []^][]
[] []^]^]<-SR --
-- [^[^[]|[][][][][] []
T*][][] T*][][] [] []
[][^[]<-SR [] []
[][][] [] --
[]^][] [][][][][][][][] [] [][^[][][][][]
[][][]|[]|[]^* ^^ ^ ^^ ^[]|[][][]|XX|[][^[][][][][]<-SR
[^[][] [][][][][][][][]<-DC L*][^^^^^^^^][]
Trust me, you want to make it to the last room.
Personal Rank: 19700PTS
(42 CR-D96T/ 10 CR-D96T+)
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######################################################################
#========##========##========##==####==##===###==##========##========#
####==#####==########==########==####==##====##==#####==#####==#######
####==#####======####==########========##==#==#==#####==#####==#######
####==#####==########==########==####==##==##====#####==#####==#######
####==#####========##========##==####==##==###===#####==#####========#
######################################################################
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~Technic is the training block that evalutes on different types of
combat technics, they are varied.
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~Lock-on Skill 1 *
Area ----- Ocean-Fleet
Location - Deck_Delta-01
Breifing: Lock-On Skill - D
This exercise is designed to test LOCK-ON SKILL. Keep the target AC
in your sights until 45 SECONDS have elapsed.
AC type: Hover Leg
Exercise Failure:
25 seconds of no lock-on
Gold Rank : ~10 seconds
Silver Rank : ~20 seconds
Bronze Rank : ~25 seconds
Overview: This is a trainer that makes you keep your lock box on
the target for as long as possible.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- KOKUH
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR73R2
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I was using a wide and shallow FCS for this mission, but
the hover would actually run out of my range...
The sideways lock box fixes the range, and also is great since he'll
ground boost all the time.
He sometimes flies, but that rare...
Try shooting him!
Personal Rank: 00'01'45 Miss
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~Lock-on Skill 2 *
Area ----- Ocean-Fleet
Location - Deck_Delta-01
Breifing: Lock-On Skill - C
This exercise is designed to test LOCK-ON SKILL. Keep the target AC
in your sights until 60 SECONDS have elapsed.
AC type: Quad Leg
Exercise Failure:
25 seconds of no lock-on
Gold Rank : ~10 seconds
Silver Rank : ~20 seconds
Bronze Rank : ~25 seconds
Overview: Same thing, only with an AC with more random movement.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- KOKUH
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR73R2
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: As stated in the overview, things really haven't changed
but one thing: The AC just ground boosts most of the time, but he
changes directions more often... it helps that he has a support
booster as well.
Any ways, he'll rarely fly, so just keep calm.
Personal Rank: 00'01'07 Miss
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~Lock-on Skill 3 *
Area ----- Ocean-Fleet
Location - Deck_Delta-01
Breifing: Lock-On Skill - B
This exercise is designed to test LOCK-ON SKILL. Keep the target AC
in your sights until 45 SECONDS have elapsed.
AC type: Reverse-Joint
Exercise Failure:
30 seconds of no lock-on
Gold Rank : ~20 seconds
Silver Rank : ~25 seconds
Bronze Rank : ~30 seconds
Overview: Different AC and added walls.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WH79M2
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This AC likes to jump and do some screwed up things...
Any ways, the idea is to try to be at mid range... your large lock
box should be able to keep him tracked long enough to realize you
have to look up.
This would of been hard if not for the 20 second leway.
Personal Rank: 00'11'70 Miss
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~Lock-on Skill 4 *
Area ----- Ocean-Fleet
Location - Deck_Delta-01
Breifing: Lock-On Skill - A
This exercise is designed to test LOCK-ON SKILL. Keep the target AC
in your sights until 60 SECONDS have elapsed.
AC type: Bipedal
Exercise Failure:
30 seconds of no lock-on
Gold Rank : ~20 seconds
Silver Rank : ~25 seconds
Bronze Rank : ~30 seconds
Overview: Different AC.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WH79M2
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Pretty much the same, only he'll try and overboost.
He isn't much harder to deal with, if he even is... I found him easier.
Personal Rank: 00'06'43 Miss
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~Lock-on Skill 5 *****
Area ----- Ocean-Fleet
Location - Deck_Delta-01
Breifing: Lock-On Skill - S
This exercise is designed to test LOCK-ON SKILL. Your score will be
based on how long it takes before the no lock-on "miss" timer reaches
10 SEC.
AC type: Bipedal
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Different AC... WITH A ****ING GRENADE LAUNCHER!
Set up used:
Head ---------- YH06-LADYB
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XA
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- MAGORAGA
Arm Unit R ---- NONE
Arm Unit L ---- SUITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Before I even start, I will not cover anything about how
to glitch in this level... I don't care, don't tell me, I all ready
know.
Any ways, their are two things that make this hard and this is quite
possibly one of the hardest trainers to gold rank.
1. The amount of time you need to get a gold is about two and a half
minutes... and there is no type of bonus.
2. The AC doesn't hold back... he's armed and you can't kill him.
But here are tips...
+Never get close
+Stay far from him, and constantly move
+Dodging is of up most importance... if you die, you'll bronze even
if you racked up a day in time
+Fly high to get some easy time in
+You need about 150 seconds
+If you wait behind a wall, he'll only get closer...
+Don't chance it, once you have good time, miss to end it if you
are at low AP.
If you can't do it, try your own weapons... but trust me, keep in
mind you don't want to go close to him... if he didn't have that
grenade rifle, it would be so much easier.
Personal Rank: 23403PTS (lost early on purpose, cause I was near death)
(03'54'03)
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~Circling Target 1 *
Area ----- Ocean-Fleet
Location - Arena_Low-04
Breifing: Circle Strafing - D
This exercise is designed to test CIRCLE STRAFING SKILL. Evade the
target AC's attacks for 45 SECONDS.
AC type: Tank Leg
Exercise Failure:
Unit takes 4 hits
Gold Rank : ~1 Hit
Silver Rank : ~2 Hits
Bronze Rank : ~3 Hits
Overview: This is pretty much evade mixed with defense single...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Just circle strafe around him... nothing too hard.
Do while boost hopping, to save energy. If he starts shooting,
then don't hop, as you'll move a tad bit faster.
Once you are safe on his flank, don't go past him, as he'll
turn around the other way.
Personal Rank: 0 Hits
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Circling Target 2 *
Area ----- Ocean-Fleet
Location - Arena_Low-04
Breifing: Circle Strafing - C
This exercise is designed to test CIRCLE STRAFING SKILL. Evade the
target AC's attacks for 60 SECONDS.
AC type: Quad Leg
Exercise Failure:
Unit takes 4 hits
Gold Rank : ~1 Hit
Silver Rank : ~2 Hits
Bronze Rank : ~3 Hits
Overview: Same as before, only more time and a quicker turning AC.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Nothing too much changed... only he can pop backwards a
bit quicker than the tank.
Personal Rank: 0 Hits
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~Circling Target 3 *
Area ----- Ocean-Fleet
Location - Arena_Low-04
Breifing: Circle Strafing - B
This exercise is designed to test CIRCLE STRAFING SKILL. Evade the
target AC's attacks for 45 SECONDS.
AC type: Bipedal
Exercise Failure:
Unit takes 3 hits
Gold Rank : ~0 Hits
Silver Rank : ~1 Hit
Bronze Rank : ~2 Hits
Overview: Aside from being a bipedal, there are obstructions.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same thing as in the first two, only now, you'll
have to avoid steps and blocks.
Blocks shouldn't give you a problem, and with the steps, you should
be able to hop right over them with that lightweight I'm telling you
to use...
In fact, that's the only reason I don't use a quad for this... all
though they usually turn faster, but this light can overcome those
steps with ease.
For the AC, you can still be locked on and he'll miss... nothing
hard.
Personal Rank: 0 Hits
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Circling Target 4 **
Area ----- Ocean-Fleet
Location - Arena_Low-04
Breifing: Circle Strafing - A
This exercise is designed to test CIRCLE STRAFING SKILL. Evade the
target AC's attacks for 60 SECONDS.
AC type: Hover Legs
Exercise Failure:
Unit takes 3 hits
Gold Rank : ~0 Hits
Silver Rank : ~1 Hit
Bronze Rank : ~2 Hits
Overview: Just a hover this time...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Ok, you'll have to really try this time...
Because there is a zero hit limit for the gold and the AC has a
quicker trigger finger and laser rifle.
Otherwise, the AC stalls his hover too much to be worthy... just
don't let that screw you up.
Personal Rank: 0 Hits
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~Circling Target 5 *
Area ----- Ocean-Fleet
Location - Arena_Low-04
Breifing: Circle Strafing - S
This exercise is designed to test CIRCLE STRAFING SKILL. The score
is determined by how much time elapses before your AC is hit 3 TIMES.
AC type: Quad Type
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: A faster quad again, with a mini Karasawa.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE (Jiren, Read below)
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: First, for gold, you'll need about and minute and fifth-
teen seconds.
Any ways, before you start, take a JIREN if you plan on crushing
the gold rank and don't think you'll be able to save energy for
that long.
Now to actually evade him, you circle around him, naturally...
Now here is the difference between this AC and the rest: He has a
back booster that will shot him backwards...
When you are cornering around the steps, and he boosts back, do
not be afraid to edge the steps higher up. But you have to get
the feel of how big your AC is. Also, make sure you are aware
of those blocks in the air.
Also, I found it easier to not pay attention to where he is,
rather focus on just circling the room at high speeds.
Remember, you get three hits and you do not actually have to last
that long.
Personal Rank: 99999PTS
14'26'28
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Spacing 1 *
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Range Management - D
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain
a consistent distance from the target for 45 SEC.
Exercise Failure:
6 proximity breaches
Gold Rank : ~2 warnings
Silver Rank : ~4 warnings
Bronze Rank : ~5 warnings
Overview: This is called cat and mouse, you are the mouse.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This starts a series of VERY hated trainers...
Any ways, incase you couldn't understand the breifing, you have to
basically run like hell from a little pod...
Stand still for a bit till it gets a little closer... once it does,
and you start hearing a buzzing noise, just simply run around
the edges...
Look at your radar, HE IS dead on your tail... trust me, don't
stop.
Use the JIREN if you run low on energy... that's if you are ground
boosting away from him.
You also get 2 free warnings, which isn't hard to obide by.
Personal Rank: 0 Proximity breaches
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Spacing 2 **
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Range Management - C
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain
a consistent distance from the target for 60 SEC.
Exercise Failure:
6 proximity breaches
Gold Rank : ~2 warnings
Silver Rank : ~4 warnings
Bronze Rank : ~5 warnings
Overview: Same thing, only it appears it moves faster...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH74M
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: You pretty much need to do the same thing, only now you'll
need to really move quick.
Personal Rank: 0 proximity breaches
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Spacing 3 **
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Range Management - B
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain
a consistent distance from the target for 45 SEC.
Exercise Failure:
6 proximity breaches
Gold Rank : ~2 warnings
Silver Rank : ~4 warnings
Bronze Rank : ~5 warnings
Overview: The pod thought we wouldn't mind if he brought a grenade
launcher.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH89F
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Pretty much the same as the first, only you'll have to
either guess where grenades are going to hit you, or face him.
I chose to guess.
Take it the same way, but hop more... if you get hit, it shouldn't
slow you down too much.
Any ways, for all of those out there who wonder why I'm using these
legs, stability.
Personal Rank: 0 proximity breaches
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~Spacing 4 ***
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Range Management - A
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain
a consistent distance from the target for 60 SEC.
Exercise Failure:
6 proximity breaches
Gold Rank : ~2 warnings
Silver Rank : ~4 warnings
Bronze Rank : ~5 warnings
Overview: It moves faster...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH89F
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same as before, only now you'll need to not
only move faster, but not touch any thing to slow you down.
Otherwise, you still have two warnings before you fail.
Personal Rank: 1 proximity breach
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~Spacing 5 *
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Range Management - S
This exercise is designed to test RANGE MANAGEMENT SKILLS. Your score
will be based on how much time passes before a SINGLE PROXIMITY
BREACH occurs.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Just a different tinted arena with no borders.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH89F
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same as before...
I gave this one * because of how fast points go up...
Just over a minute gives you about 36,000 PTS...
Thus you could still get gold with under 30 seconds.
I think you could manage to stay alive for that long.
Personal Rank: 63529PTS
(01'45'87)
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~Swordcraft 1 *
Area ----- Ocean-Fleet
Location - Arena_Cage-01
Breifing: Blade Handling - D
This exercise is designed to test BLADE HANDLING SKILL. Destroy the
designated number of targets within 80 SECONDS.
Objective:
Destroy 10 targets
Gold Rank : ~40 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~80 seconds
Overview: With a blade equipped, you have to kill!
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN (If needed)
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- CR-WL88LB3
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
O07-PRIMER
MARISHI
What I did: Unless you get lucky and have a few MTs spawn right
next to you, if are going around the edges of the arena, you'll have
a very little margin of error.
The main thing to do is go for the closest MT, and so on.
If you are wondering the best way to do this, boost on the ground
and press your left arm button a few yards before the enemy.
Personal Rank: 00'32'55
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~Swordcraft 2 *
Area ----- Ocean-Fleet
Location - Arena_Cage-01
Breifing: Blade Handling - C
This exercise is designed to test BLADE HANDLING SKILL. Destroy the
designated number of targets within 90 SECONDS.
Objective:
Destroy 15 targets
Gold Rank : ~60 seconds
Silver Rank : ~75 seconds
Bronze Rank : ~90 seconds
Overview: If you are going for gold, the same thing...
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- CR-WL88LB3
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
O07-PRIMER
MARISHI
What I did: As I said in the over view, if you are going for the gold,
it is nearly the same exact thing.
The kill limit and time both went up 50%
Naturally, I'm going to tell you to do the same thing as before.
Personal Rank: 00'55'55
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~Swordcraft 3 **
Area ----- Ocean-Fleet
Location - Arena_Cage-01
Breifing: Blade Handling - B
This exercise is designed to test BLADE HANDLING SKILL. Destroy the
designated number of targets within 85 SECONDS.
Objective:
Destroy 8 targets
Gold Rank : ~70 seconds
Silver Rank : ~80 seconds
Bronze Rank : ~85 seconds
Overview: Those flying enemies are around.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- WL14LB-ELF2
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
O07-PRIMER
MARISHI
What I did: Now I used the longest blade for this trainer...
Any ways, you'll have to take out two waves of MTs, each with two
flying NYORAI's and two ground MTs.
If you need help on the air units, I best suggest you just fly
from a distance where you could get to their level... then
slash.
The ground units will need two slashes, unless you use the blade
wave... (Just hold in X while you blade...)
Go for what ever is closest.
Personal Rank: 00'40'27
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~Swordcraft 4 **
Area ----- Ocean-Fleet
Location - Arena_Cage-01
Breifing: Blade Handling - A
This exercise is designed to test BLADE HANDLING SKILL. Destroy the
designated number of targets within 180 SECONDS.
Objective:
Destroy 8 targets
Gold Rank : ~110 seconds
Silver Rank : ~150 seconds
Bronze Rank : ~180 seconds
Overview: Same thing as before, only more enemies.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- WL14LB-ELF2
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
O07-PRIMER
MARISHI
What I did: Just do what you did in the last one, only now, you'll
have 3 waves of enemies, now with just a single ground MT.
Not too hard, they give you a lot of screw up time.
Personal Rank: 01'11'72
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~Swordcraft 5 *
Area ----- Ocean-Fleet
Location - Arena_Cage-01
Breifing: Blade Handling - S
This exercise is designed to test BLADE HANDLING SKILL. The number of
targets destroyed in 120 SECONDS will determine your point score.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
CR-MT85CB : 600
MT10C-BAT : 900
NYORAI+ : 2000
High value target (NYORAI+) appearance:
Destroy 6 TARGETS in 60 SEC
Overview: Completely different enemy layout... see below.
Set up used:
Head ---------- H07-CRICKET
Core ---------- YC07-CRONUS
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- WL-MOONLIGHT
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O02-ORGANELLE
O03-CODON
O07-PRIMER
MARISHI
What I did: The idea is to just kill as many things as possible...
Here is how to do it...
You'll want to make bonus targets appear as much as possible, thus
kill the ground targets as you see them, they are pretty much
surefire kills...
If a flier is closer, by all means try to take it out as they
reap you more points.
Any ways, once you see a bonus target, KILL IT AS SOON AS YOU SEE IT.
They give massive points...
This mission isn't too hard to gold rank, rather easy actually.
Personal Rank: 24000PTS
(14 CR-MT85CB/ 4 MT10C-BAT/ 6 NYORAI+)
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Proper Distance 1 *
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Advanced Range Management - D
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain a
fixed distance to the target for 60 SECONDS.
Exercise Failure:
6 range violations
Gold Rank : ~1 warning
Silver Rank : ~3 warnings
Bronze Rank : ~5 warnings
Overview: This starts probably the most hated trainer in the game...
It's like spacing, only you'll have to stay a certain distance.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Ok, you have to say a certain distance from the pod...
This one isn't really that hard, but there are some things to
look out for.
You don't want to be too close or too far...
If you are too close, it could speed up and give you a warning.
If you are too far, it could just go another way.
Also, if you fly too much, it will fly too, even out of bounds...
that isn't good if you are trying to stay up with him.
In this trainer, these shouldn't give you too many problems, as it
moves pretty slow.
Personal Rank: 0 range violations
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Proper Distance 2 ***
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Advanced Range Management - C
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain a
fixed distance to the target for 90 SECONDS.
Exercise Failure:
4 range violations
Gold Rank : ~1 warning
Silver Rank : ~2 warnings
Bronze Rank : ~3 warnings
Overview: Same thing as before, only it will move a lot faster, in
more random spots, and you must stay closer.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: First off read the first trainer in this block to get a
better idea.
As I said in the overview, the target will move faster, and move out
of range more often.
Here is how I did it: If he's following you, just back off, FACING
HIM. If he starts moving away, DO NOT CHASE STRAIT FOR HIM.
This will more than not, cause him to just run right into you...
you'll want to fly towards him, so you can change direction a little
better.
Now, if you are flying, chances are he will be going higher as well.
Once he is high, drop back down... rememeber, his beeping counter
works on the Y axis too. Now how to tell when he comes back down?
Look at your radar, when the dot is turning red, that is when you
should back off... generally in the direction farther away from a
wall.
Now, if you are a VERY alert person, which you should be in the first
place, you'll never need to touch the ground... once he flies up, try
to remain up there as long as possible... if you run low on energy,
use the JIREN... if not, revert to using the underneath strat.
Personal Rank: 1 range violation
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~Proper Distance 3 **
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Advanced Range Management - B
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain a
fixed distance to the target for 60 SECONDS.
Exercise Failure:
6 range violations
Gold Rank : ~0 warnings
Silver Rank : ~3 warnings
Bronze Rank : ~5 warnings
Overview: Same as the first one, only the thing has some nades...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH89F
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same thing as in the first one... only now you'll
have to deal with his grenade launcher...
And since you'll most likely be hopping to avoid his shots, he'll
most likely be up very high because of it.
If you expend all of your JIREN, you might need to pull off that
landing trick from the 2nd exercise, and chill under him to catch
a breath... aww, now we know why Vespy said that...
Personal Rank: 0 range violations
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~Proper Distance 4 *****
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Advanced Range Management - A
This exercise is designed to test RANGE MANAGEMENT SKILLS. Maintain a
fixed distance to the target for 90 SECONDS.
Exercise Failure:
4 range violations
Gold Rank : ~1 warning
Silver Rank : ~2 warnings
Bronze Rank : ~3 warnings
Overview: Same as the second one, only, you guessed it... it's armed.
Set up used: (If you haven't by now... tune for cooling)
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH89F
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Before even atempting this, make sure you:
1. Read the 3 before this.
2. Have all at least 3 fingers on each hand (2 thumbs), and a chin.
3. The lights are off and you have no other distactions.
It helps if you consume some liquer, Wild Turkey was my choice for
tonight.
Ok, here are the things you really need to worry about now... if you
don't have these areas covered, I suggest you gold rank all the
exercises in brackets.
1. You must look at the target at all times (Lock-On)
2. You must know how to boost in all directions, completely under-
standing also how to fly (All move trainers, except Dex)
3. You need to learn how to dodge constant attacks (Evade)
4. You need to be able to react to beeping noises (Spacing)
If you can't do all of those mentioned, don't even bother... when I
say do, I mean at least come close to my projected score... any ways...
You'll need to do the same thing as in the second part of this
trainer... but instead of just paying attention to the pod, you also
need to avoid it's fire not to get held up.
Again, I'm done with the basics... you can read the three before this.
But one thing you really should get used to is staying underneath him
for a while... because with the chance of you getting hit with
grenades and overheating... you'll probably need to regain from
energy even with 3 JIREN reloads.
Now another thing... and sorry it's not actually help once more...
This exercise takes luck or skill. Skill if you have the reflexes to
dodge and keep the distance, or luck, if it doesn't just fling itself
too close or too far... So in other words, if you fail, just try again.
It you may of gotten unlucky.
You need to pay attention to your radar, so you'll know when he is
above you or when he is moving away.
Two more things. Good luck lasting a minute and a half, if I was at
your house right now, trying to beat this mission, looking at this
FAQ, and you didn't know I wrote it... I would say "Good ****ing luck,
this ***-**** didn't say anything good..."
So in conclusion, I also hate this mission... I beat it once... I'm
now at the point where I'm chugging Real Kentucky goodness at 101
Proof... I suggest you do the same. Chase with sugerfree redbull so
you don't hurt your teeth.
Personal Rank: 0 range violations
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~Proper Distance 5 *****
Area ----- Ocean-Fleet
Location - Deck_Cage-01
Breifing: Advanced Range Management - S
This exercise is designed to test RANGE MANAGEMENT SKILLS. Your score
will be based on how much time passes before a SINGLE RANGE
VIOLATION OCCURS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: Same as the last, just there is no border.
Set up used: (If you haven't by now... tune for cooling)
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- CR-LH89F
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This is seriously the same thing as the last one...
Really, if you did the last one, this one shouldn't be too much
differently...
And since I'm still kind of drunk from doing the last one, I'm
chilling on writing a huge strat... oh good luck.
Personal Rank: 19955PTS
(01'06'52)
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~Special is just special...
[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
~Evade Missiles 1 *
Area ----- Site-S
Location - S_M-03
Breifing: Missile Evasion - D
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 5 hits
Gold Rank : ~1 Hit
Silver Rank : ~2 Hits
Bronze Rank : ~4 Hits
Overview: Dodging missiles... done before in every AC game from AC3
and up... this one isn't actually that hard. This should of been in
defense...
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Here's the deal... there are four turrets that will
shoot two missiles at you every so often (one right after the
other)
First off, turn on your extensions, and get ready to use decoys if
you don't trust your dodging skills...
Now the way I dodge basic missiles... is the same way I told you in
evade...
<--
\
\
\
\
/
/
(Strafe Boosting) /
--> --> --> --> --> --> --> -->
By boosting to the side, you'll get the missile to follow you in
that direction, after wards, when you go in the air and turn, they
can't turn fast enough to react...
But these missiles will come very close to hitting you, but they
won't if you keep this up.
and remember to try to do it at the last second, as their is a
second missiles right behing it.
This is what you have to do for each and every one of these five
missile trainers.
Oh, and don't forget to get in the back of the room...
Personal Rank: 0 Hits
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~Evade Missiles 2 **
Area ----- Site-S
Location - S_M-03
Breifing: Missile Evasion - C
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 7 hits
Gold Rank : ~3 Hits
Silver Rank : ~5 Hits
Bronze Rank : ~6 Hits
Overview: The missiles will just come out more often.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do pretty much have to do the same thing as before...
Only now, they come out faster (more often).
Feel free to pop out extra decoys... and after you dodge a missle
come strait down and start again, when you come down, you'll most
likely screw up another flight pattern of a missile that's on its
way.
But remember, there is little on to how I can help you here...
It's mostly skill and quick reflexes.
Personal Rank: 2 Hits
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~Evade Missiles 3 **
Area ----- Site-S
Location - S_M-03
Breifing: Missile Evasion - B
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 5 hits
Gold Rank : ~1 Hit
Silver Rank : ~2 Hits
Bronze Rank : ~4 Hits
Overview: More turrets, which means 4 missiles per launch.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This is pretty much the same, only there is more missiles.
Do the same thing, and if I didn't claify it before, when you do
loops to dodge, I'm expecting you to go about 3/4 of the room up...
Doing so will make it easier and make more missiles ground out.
Personal Rank: 0 Hits
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~Evade Missiles 4 **
Area ----- Site-S
Location - S_M-03
Breifing: Missile Evasion - A
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 9 hits
Gold Rank : ~3 Hits
Silver Rank : ~5 Hits
Bronze Rank : ~8 Hits
Overview: Same as before, only missiles launch quicker.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Same thing as before... really, you'll just have to try
a little bit harder.
Personal Rank: 0 Hits
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~Evade Missiles 5 **
Area ----- Site-S
Location - S_M-03
Breifing: Missile Evasion - S
This exercise is designed to test MISSILE EVASION ABILITY. The score
will be based on how much time elapses before your AC is hit 8 TIMES.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : 11999~
Bonus : 500
Bonus point requirement:
AC takes no damage for 20 SEC
Overview: Read below...
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I'm not sure how much time you need, but I will tell you
this, is you know what you are doing, it isn't hard.
There are three things different with this exercise.
1. There are blocks in the way. They really don't do anything but
block missiles a couple times if you are in the back of the room
like I told you to be.
2. Missiles can come from any turret, not like the others where if
it came from one side, the one with it came from the opposite.
3. All turrets CAN shoot off all at once... screwing up here can
instantly ruin your score. This is the time you really need decoys...
Not that they are any harder to dodge, but just in case.
You're extensions will run out very quickly, make sure you drop them.
Otherwise, this mission shouldn't be too much harder than the others.
Personal Rank: 41492PTS
(05'44'92/ 14 Bonus)
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~Evade Special Missiles 1 *
Area ----- Site-S
Location - S_M-03
Breifing: Special Missile Evasion - D
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
vertical launch missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 7 hits
Gold Rank : ~3 Hits
Silver Rank : ~5 Hits
Bronze Rank : ~6 Hits
Overview: Missile dodging, only with Vertical Missiles.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: There are three ways to dodge these missiles.
1. Fly up real high, actually touching the ceiling... the missiles
will not even reach you.
2. Since you can't stay in the air forever, ground boost in circles,
sort of like the opposite way I said to dodge missiles in the
first exercise of the evade and missile evade.
3. Look at them and just dodge them like any other missile, only
you'll have to fly a little higher. This is the one you'll need
to use during the fifth exercise, because the 1st one will
leave you dry of energy, and the second will leave you open.
Personal Rank: 0 Hits
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~Evade Special Missiles 2 *
Area ----- Site-S
Location - S_M-03
Breifing: Special Missile Evasion - C
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
dual launch missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 7 hits
Gold Rank : ~2 Hits
Silver Rank : ~4 Hits
Bronze Rank : ~6 Hits
Overview: Missile dodging, only with Dual Missiles.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: There are two ways to do this.
1. Use a decoy in front of each launch, you'll have enough for each
one in this exercise.
2. If you don't have decoys, I would do the same as regular
missiles, only you'll have to do it a tad bit sharper to make both
missiles curve the way they won't hit you.
Personal Rank: 0 Hits
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~Evade Special Missiles 3 *
Area ----- Site-S
Location - S_M-03
Breifing: Special Missile Evasion - B
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
multi-warhead missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 10 hits
Gold Rank : ~2 Hits
Silver Rank : ~6 Hits
Bronze Rank : ~9 Hits
Overview: Missile dodging, only with Multi Missiles.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- SUIGETSU
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: There are again, two ways... and you'll want to use the
second one for the final part of this training block.
1. With the SUIGETSU on, you'll not only have a very high chance of
knocking a missile out of the air, but it will also disarm a multi
missile before it splits.
2. Now, this is the fun to do, jump inside the missiles... to do
this, boost forward then pop up where the single missile is
before it explodes... this will make them ark around you and miss
you completely... Remember to adjust for the higher ones, and
also boost back to do it again.
Personal Rank: 0 Hits
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~Evade Special Missiles 4 **
Area ----- Site-S
Location - S_M-03
Breifing: Special Missile Evasion - A
This exercise is designed to test MISSILE EVASION ABILITY. Avoid the
micro missiles fired at your AC for 60 SECONDS.
Exercise Failure:
Unit takes 15 hits
Gold Rank : ~9 Hits
Silver Rank : ~12 Hits
Bronze Rank : ~14 Hits
Overview: Missile dodging, only with Mirco Missiles.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This mission would of been so much hard, if not for the
9 hit limit.
There is only one good way to dodge these, as they come out different
and in odd clumps... a decoy. Make sure you get good at using them.
Otherwise, you'll have to dodge them like other missiles, but risk
getting hit by a stray one.
Personal Rank: 6 Hits
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~Evade Special Missiles 5 ***
Area ----- Site-S
Location - S_M-03
Breifing: Special Missile Evasion - S
This exercise is designed to test MISSILE EVASION ABILITY. The score
will be based on how much time elapses before your AC is hit 12 TIMES.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Bonus : 1000
Bonus point requirement:
AC takes no damage for 15 SEC
Overview: Missiles dodging, only the 4 kinds you just did.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- HIJIRI
Extension ----- E07AM-MORAY
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: You'll need to know how to dodge each missile...
1. Verts: Fly and look up, then treat them like any other missile.
2. Dual: Treat them the same as well, only after you lead them a
bit more.
3. Multi: Jump through them, outlined in the 3rd trainer
4. Micro: This is what your decoys are for.
Again, you should be able to stay alive for the time you need, you
do have 12 hits. I seriously think there is a glitch with bonus
points as well... but I can't confirm that.
#2 #2
#3 #4 #4 #3
#1 #1
Take a quess...
Personal Rank: 27467PTS
(04'04'67/ 3 Bonus)
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~No Lock-on 1 **
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock-On Combat - D
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 60
SECONDS.
Objective:
Destroy 15 targets
Gold Rank : ~45 seconds
Silver Rank : ~55 seconds
Bronze Rank : ~60 seconds
Overview: Remember those targets from judgement... there back
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- CR-WR84HNR
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
CR-O86R+
MARISHI
What I did: Switch to your triple rockets, and use them. The hand
rocket launcher is incase you run out.
Any ways, there are a lot of targets in this exercise, so you
shouldn't have trouble finding anything.
Now here is a tip, you probably want to aim down a little bit...
I'm not sure how good everyone is with rockets, but the rest
of your success here depends on how well you are with them.
By the way, the time you means you really can't miss too many times,
so make sure you are in top shape.
Personal Rank: 00'42'23
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~No Lock-on 2 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock-On Combat - C
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 60
SECONDS.
Objective:
Destroy 20 targets
Gold Rank : ~70 seconds
Silver Rank : ~85 seconds
Bronze Rank : ~90 seconds
Overview: Same thing, only more enemies to kill.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- CR-WR84HNR
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
CR-O86R+
MARISHI
What I did: If you can gold rank the first exercise, then you can
gold rank this one... the targets went up, but the time went up at
a higher rate...
You don't have to be in math to do this, but just keep up the same
work.
Personal Rank: 00'48'55
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~No Lock-on 3 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock-On Combat - B
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 65
SECONDS.
Objective:
Destroy 10 targets
Gold Rank : ~50 seconds
Silver Rank : ~60 seconds
Bronze Rank : ~65 seconds
Overview: Now you'll fight the flying targets from judgment...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- CR-WR84HNR
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
CR-O86R+
MARISHI
What I did: Here is the biggest tip, fly at there level... they don't
go up or down.
Once you are there level, they shouldn't be too hard to hit.
Remember to use JIREN if you are almost out of energy.
Personal Rank: 00'33'10
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~No Lock-on 4 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock-On Combat - A
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 95
SECONDS.
Objective:
Destroy 15 targets
Gold Rank : ~75 seconds
Silver Rank : ~85 seconds
Bronze Rank : ~95 seconds
Overview: Just more fliers.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- CR-WR84HNR
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
CR-O86R+
MARISHI
What I did: Do the same thing as in the last exercise, only you'll
have to do it to 5 more enemies...
Again, this isn't hard if you fly to their level.
Personal Rank: 00'48'50
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~No Lock-on 5 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock-On Combat - S
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Your score will be determined by the number of targets
destroyed within 150 SECONDS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
D05-OCTPOPUS: 250
NYORAI : 500
Bonus : 300
Bonus point requirement:
Destroy 3 TARGETS in 20 SEC
Overview: Now you'll fight the flying targets from judgment...
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- CR-WR84HNR
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
CR-O86R+
MARISHI
What I did: Go for the fliers!
There isn't as many as before, but they give you double the points
as the ground ones.
Only attack the grounders with the arm rockets, as you don't want
to waste ammo for the triples for them.
Use the same methods you did for the 3rd and 4th no lock trainers.
Personal Rank: 24200PTS
(2 D05-OCTOPUS/ 30 NYORAI/ 29 Bonus)
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~No Radar 1 **
Area ----- Site-S
Location - L_C-01
Breifing: Disabled Radar Combat - D
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 90
SECONDS.
Objective:
Destroy 10 targets
Gold Rank : ~60 seconds
Silver Rank : ~70 seconds
Bronze Rank : ~90 seconds
Overview: Those grounders are back again... only they are fast.
Set up used:
Head ---------- H04-CICADA
Core ---------- C05-SELENA
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F82D2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR88RS3
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Since you have no radar, the main idea here is to find
the targets via locking on to them.
So with your long ranged lock-box, you'll need to pan the room, by
skimming by doors.
Now, there can only be two MTs out at once.
Once they are out on the field, they move fast, this is when you
EO's will come in handy... not just for killing power, but it will
help track them down.
Also, when you are panning the doors (there are two next to each
corner), if you see a MT, KILL IT RIGHT THEN AND THERE. Hey, it
isn't anything if it can't move.
Personal Rank: 00'52'20
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~No Radar 2 *
Area ----- Site-S
Location - L_C-01
Breifing: Disabled Radar Combat - C
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 130
SECONDS.
Objective:
Destroy 10 targets
Gold Rank : ~100 seconds
Silver Rank : ~110 seconds
Bronze Rank : ~130 seconds
Overview: Same as before... only it is hazzy and 1 MT at a time.
Set up used:
Head ---------- H04-CICADA
Core ---------- C05-SELENA
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F82D2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR88RS3
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Never leave the middle area. You'll need to pan the doors
once again.
Now, other than having luck on your side, if you went by three doors,
it sure as hell will be coming out of the next set.
Also, remember to kill on sight... if one passes you out, you'll
waste time turning... every seconds counts.
Personal Rank: 01'18'70
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~No Radar 3 **
Area ----- Site-S
Location - L_C-01
Breifing: Disabled Radar Combat - B
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 150
SECONDS.
Objective:
Destroy 10 targets
Gold Rank : ~120 seconds
Silver Rank : ~130 seconds
Bronze Rank : ~150 seconds
Overview: Hoppers are back.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS (Tune for Max Arm Weight)
Arms ---------- CR-A88FG
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F82D2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WH08RS-FENRIR
Arm Unit L ---- WH08RS-FENRIR
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
MARISHI
What I did: Use these Sniper rifles to kill the hopping MTs... sound
eaasy enough?
A shot will take out one right then and there... you just have to
practice on hitting them. Hit them if they are boosting toward you
or right after a hard landing... don't try to his them just when they
jump or when they are boosting to the side...
Otherwise, you should be able to get this one done in the time limit.
Personal Rank: 01'07'23
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~No Radar 4 **
Area ----- Site-S
Location - L_C-01
Breifing: Disabled Radar Combat - A
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 180
SECONDS.
Objective:
Destroy 10 targets
Gold Rank : ~150 seconds
Silver Rank : ~170 seconds
Bronze Rank : ~180 seconds
Overview: Same as before, only one MT at a time.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS (Tune for Max Arm Weight)
Arms ---------- CR-A88FG
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F82D2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WH08RS-FENRIR
Arm Unit L ---- WH08RS-FENRIR
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
MARISHI
What I did: Do the same thing as in the last one, only now you'll
really need to know where they came out. If you do, you can get
a free kill as they land.
And if you haven't figured it out, they come out of the upper doors.
Personal Rank: 01'44'68
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~No Radar 5 *
Area ----- Site-S
Location - L_C-01
Breifing: Disabled Radar Combat - S
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Your score will be determined by how long it takes to
destroy the TARGET AC.
AC Type: Bipedal
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Overview: An AC fight?
Set up used:
Head ---------- H04-CICADA
Core ---------- C05-SELENA
Arms ---------- CR-WA75MSP
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- FUGEN
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E73RM
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O75LA
CR-O79L+
O03-CODON
MARISHI
What I did: As soon as this trainer starts, press L3, R3, and
triangle. Then keep tapping square.
Gold Rank
Personal Rank: 19102PTS
00'03'98
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~No Lock-on and Radar 1 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock/Radar Combat - D
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 75
SECONDS.
Objective:
Destroy 6 targets
Gold Rank : ~55 seconds
Silver Rank : ~70 seconds
Bronze Rank : ~75 seconds
Overview: Ground MTs are here, and you don't have crap to
locate them.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-Wa74BZL
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This pretty much the same thing as both of the last
to trainers put together. You'll have to track the targets down
with your eyes... to me, this is fun.
Any ways, use any weapon you want, I prefer the triple rockets...
Oh, and they still move really fast, so expect to chase them down.
Personal Rank: 00'47'80
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~No Lock-on and Radar 2 **
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock/Radar Combat - C
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 90
SECONDS.
Objective:
Destroy 6 targets
Gold Rank : ~70 seconds
Silver Rank : ~85 seconds
Bronze Rank : ~90 seconds
Overview: It's hazzy and only one MT at a time.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-Wa74BZL
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Not much different from the last one, only you'll have
to really keep your eyes peeled through the mustard gas.
Any ways, only one MT is out at a time, so once you see one, don't
be afraid to try and take it out from afar. This means getting an
easy door kill.
Also, try not to miss too much...
Personal Rank: 00'54'10
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~No Lock-on and Radar 3 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock/Radar Combat - B
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 85
SECONDS.
Objective:
Destroy 4 targets
Gold Rank : ~70 seconds
Silver Rank : ~75 seconds
Bronze Rank : ~85 seconds
Overview: Jumpers are back...
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-Wa74BZL
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: You only need to kill 4 targets... that's more than 15
seconds per kill.
Any ways, you don't need the back weapons, there just there because
I was lazy to take them off... so drop them.
So just use the bazooka arms first fire, it should be too hard. But
you do have to really look for them between the barriers.
If you fail, just try again, because the next time you can get
lucky and see one come out of a upper door.
Personal Rank: 00'30'10
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~No Lock-on and Radar 4 *
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock/Radar Combat - A
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Destroy the designated number of targets within 115
SECONDS.
Objective:
Destroy 4 targets
Gold Rank : ~90 seconds
Silver Rank : ~100 seconds
Bronze Rank : ~115 seconds
Overview: It's hazzy and only one jumper is out again.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-Wa74BZL
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Do the same thing as before, only luck might play a
bigger role than before...
Remember to fly around to scan, and ALWAYS look at the upper
doors.
You still have more than 20 seconds to kill each one.
Personal Rank: 00'48'08
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~No Lock-on and Radar 5 *****
Area ----- Site-5
Location - L_C-01
Breifing: Disabled Lock/Radar Combat - S
This exercise is designed to test combat skill under SPECIAL
CONDITIONS. Your score will be determined by how many targets are
destroyed within 150 SEC.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
DC05C-OCTOPUS : 750
CR-MT78TC : 1300
Bonus : 500
Bonus point requirement:
Destroy 3 TARGETS in 10 SEC
Overview: A mix of jumpers and grounders... only one of each at a
time though.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-Wa74BZL
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- WB13RO-SPHINX
Back Unit L --- WB13RO-SPHINX
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ EC-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: This is another one of those missions where it is
twice as hard as the four before it put together...
Here are some tips, other than having good luck.
+Always scan from above, and you'll need good vision
+Go for the hoppers first
+Once you kill the hopper, you can either look for the next, or
kill the grounder
+Try not to miss a lot, a large part of your success is being
able to quickly kill
+If a jumper jumps over you, instantly boost back to get it
back in range.
+If a grounder is stuck on a wall, capitalize on it.
Other than those tips, use everything that got you this far in the
first place...
And remember, you'll probably need to keep trying this mission. Also,
don't think that a bonus will really help you out... it's just there.
And believe me... the points I got, were a Fluke... and I'm ******-
****ing Vespy.
Personal Rank: 18400PTS
(10 DC05C-OCTOPUS/ 8 CR-MT78TC/ 1 Bonus)
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######################################################################
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~Overall is the training block that tries to tie in all of your
previous exercises. These are the closest thing to a real mission Nine
Breaker has to offer.
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~Run and Attack 1 **
Location - Route_TBA
Breifing: Run & Gun - D
This exercise is designed to test your "ON THE FLY" combat skills.
Destroy all targets in 50 SECONDS.
Gold Rank : ~40 seconds
Silver Rank : ~45 seconds
Bronze Rank : ~50 seconds
Overview: This of accuracy, only with you inbetween everything.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C89E
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARISHI
What I did: Here is the deal, you have to destroy 12 targets... But the
hard part is finding them extremely quick.
Remember to look higher, lower, and at both ends of the bridge, as
they like to come out there...
If you know how to use a radar, it will be easier.
Otherwise, shot everything you see, and don't forget to pop up
your exceed orbits.
Personal Rank: 00'30'78
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~Run and Attack 2 ****
Location - Route_TBA
Breifing: Run & Gun - C
This exercise is designed to test your "ON THE FLY" combat skills.
Destroy all targets in 60 SECONDS.
Gold Rank : ~50 seconds
Silver Rank : ~55 seconds
Bronze Rank : ~60 seconds
Overview: Same as before, only those faster, smaller targets.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C89E
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- CR-WR81RS2
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARISHI
What I did: You REALLY have to be in top form to get all 15 targets
in time.
Here are two ways to kill them quicker.
1. If you are at the right side, you can either attack them while
they are going to or away from you... this will ensure a hit.
2. If they are going by you, make sure you "double lock" Which
means you'll have to keep the lock box on them for a little bit.
Now as for finding targets, they are in the same spots as the
previous exercise...
1. Above the ends of the bridge
2. Below the ends of the bridge
3. High up in the middle of the bridge.
If you lose, keep trying...
Personal Rank: 00'45'37
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~Run and Attack 3 *
Location - Route_TBA
Breifing: Run & Gun - B
This exercise is designed to test your "ON THE FLY" combat skills.
Destroy all targets in 85 SECONDS.
Gold Rank : ~75 seconds
Silver Rank : ~80 seconds
Bronze Rank : ~85 seconds
Overview: Same as the first one, only with tanks.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C89E
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- CR-WB85RPX
Arm Unit R ---- CR-WR93RL
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARISHI
What I did: Here is the deal... this one is extremely easy.
First off, kill off the first four NYORAI. Once they are done, equip
your rockets and take out the two tanks that are on the top of the
bridge.
Once they are done with, switch to the Linear Rifle again, and take
out the four remaining NYORAI.
Once they are out of the way, there will be tanks on the ground.
So drop your Linear Rifle and use your rockets to kill each and
every one... there are only 6; 4 on the very ground, and two in
the middle of the bride, all of which are at the ends of the area.
Personal Rank: 00'40'93
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~Run and Attack 4 *
Location - Route_TBA
Breifing: Run & Gun - A
This exercise is designed to test your "ON THE FLY" combat skills.
Destroy all targets in 85 SECONDS.
Gold Rank : ~70 seconds
Silver Rank : ~75 seconds
Bronze Rank : ~85 seconds
Overview: Same as the second one, only with tanks.
Set up used:
Head ---------- CR-H95EE
Core ---------- CR-C89E
Arms ---------- YA10-LORIS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- CR-WB85RPX
Arm Unit R ---- CR-WR81RS2
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
CR-O79L+
O03-CODON
MARISHI
What I did: The tanks are in the same spots, just the fast enemies
in the air... pretty much the same thing.
If you really need help, just look at the one above this.
Personal Rank: 00'40'90
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~Run and Attack 5 ***
Location - Route_TBA
Breifing: Run & Gun - S
This exercise is designed to test your "ON THE FLY" combat skills.
Your score will be determined by how long it takes to destroy ALL
TARGETS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
Bonus : 280
Bonus point requirement:
Destroy 3 TARGETS in 20 SEC
Overview: Tanks, Pod, and durable MTs on buildings.
Set up used:
Head ---------- CR-H95EE
Core ---------- YC07-CRONUS
Arms ---------- CR-A88FG
Legs ---------- LH05-COUGAR
Booster ------- B05-GULL
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- CR-WB85RPX
Arm Unit R ---- CR-WR81RS2
Arm Unit L ---- WH12PL-ETTIN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O71EC
O03-CODON
O04-GOLGI
O05-HISTON
O06-PHAGE
MARISHI
What I did: First off, you'll want to attack the four MTs up above.
Using both your left arm plasma cannon and your sniper rifle. They
should only take one of each max. Use JIREN to stay up in the air
for a while.
After those four are gone, drop your JIREN and your ETTIN...
Now attack all the pods, there should be 8 of them.
Then the tanks, just like in the two previous exercises.
This isn't hard, but you still need to move very quickly for it
to count.
If you are having trouble, you can go overweight with that left
arm weapon, but that will make the beginning slower... the reason
you'll want to go overweight is to use an EO core instead of
nothing for the pods.
If you don't make the cut, try hitting tanks from a distance with
your rocks, it will save you a load of time.
Personal Rank: 16727PTS
(01'23'13/ 18 Bonus)
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~Run and Defense 1 **
Location - Fall_City
Breifing: Move & Defend - D
The exercise is designed to test DEFENSE WHILE MOVING. You have 60
SECONDS to reach the objective.
Gold Rank : ~45 seconds
Silver Rank : ~55 seconds
Bronze Rank : ~60 seconds
Overview: This is like a mix between overall move and durability.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I really can't help you here too much, but I can give
you a few tips.
1. Zig-Zagging isn't the worst idea, dodging grenades is a good idea.
2. You'll have to decide where to fly in a roo, twice... either
over a box, inbtween, or below... with this being said, if you are
having trouble, just practice, you'll get the order down.
3. When falling down a hole turin as you fall and also boost a
little at the bottom to avoid a hard landing.
Personal Rank: 00'37'20
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~Run and Defense 2 *
Location - Fall_City
Breifing: Move & Defend - C
The exercise is designed to test DEFENSE WHILE MOVING. You have 55
SECONDS to reach the objective.
Gold Rank : ~45 seconds
Silver Rank : ~50 seconds
Bronze Rank : ~55 seconds
Overview: Same thing, only the turrets are plasmatic.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: I really found this one easier... I guess the guns can
just hit you better...
Any ways, with the AC I use (Make sure you Tuned for Cooling), they
won't overheat you too often or if at all. Hey it's better than
getting stunned.
Just do the same thing as before.
Personal Rank: 00'34'27
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~Run and Defense 3 *
Location - Fall_City
Breifing: Move & Defend - B
The exercise is designed to test DEFENSE WHILE MOVING. You have 90
SECONDS to reach the objective.
Gold Rank : ~75 seconds
Silver Rank : ~80 seconds
Bronze Rank : ~90 seconds
Overview: Same as the first, only with more time and two extra
vertical part at the end.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Other than doing the same thing as in the first exercise,
you get to parts at the end...
They are both just like the vertical movements. You just have to
fly up, and it's not that bad. It is very hot in there, so make
sure to not feather boost, but to get up in one shot, each time.
They give you about an extra 30 seconds for this part, so it's not
too bad.
Personal Rank: 00'58'73
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~Run and Defense 4 *
Location - Fall_City
Breifing: Move & Defend - A
The exercise is designed to test DEFENSE WHILE MOVING. You have 85
SECONDS to reach the objective.
Gold Rank : ~75 seconds
Silver Rank : ~80 seconds
Bronze Rank : ~85 seconds
Overview: Same as the third, only with plasma turrets again.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: If you did the last one, you shouldn't need help with
this one... it's the same thing but easier.
Personal Rank: 00'54'47
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~Run and Defense 5 **
Location - Fall_City
Breifing: Move & Defend - S
The exercise is designed to test DEFENSE WHILE MOVING. Your score
will be determined by how long it takes to reach the OBJECTIVE.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1% of AP : 100
Bonus point requirement:
Based on AP remaining upon exercise completion.
Overview: Same as the last, only with an added outside part at
the end.
Set up used:
Head ---------- H04-CICADA
Core ---------- YC07-CRONUS
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- CR-B83TP
FCS ----------- CR-F69
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- NONE
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- NONE
Arm Unit L ---- NONE
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O71EC
O02-ORGANELLE
O03-CODON
MARISHI
What I did: Ok, time is important, but remaining AP is more...
So when you are in a room in the first part, make sure you do not
get caught on something... this will lose time and AP...
For the end part, there are a couple of those grenade launcher
pods and missile turrets... either way, it isn't that hard.
Personal Rank: 20112PTS
(01'10'88/ 82% AP)
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~Defense and Attack 1 **
Location - Crescent_Rail
Breifing: Defend & Attack - D
This exercise is designed to test both ATTACK AND DEFENSE SKILLS.
Avoid being hit while destroying ALL ENEMY TARGETS.
Exercise Failure:
AP reduced to 0
Gold Rank : ~75%
Silver Rank : ~40%
Bronze Rank : ~1%
Overview: Put in a subway to fight gun turrets and then an AC.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR81G
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O04-GOLGI
O06-PHAGE
MARISHI
What I did: Remember, this is one of the VERY few trainers in this
game where you can take you time.
Any ways, as soon as you lock on red to a turret, shoot both a grenade
and a sniper rifle shot. This will kill it. If it is shooting, just
wait till it stops... they have a magizine load too :P
Now, once you kill the 8 things, drop everything but your back cannon.
This is what you are going to use to play peek a boo with. When I say
that, you open the final door to where the AC is, then shoot... then
repeat it so you end the level with high AP.
Remember though out the level to use baricades as much as possible.
The AC uses missiles and is a bipedal...
Personal Rank: 88%
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~Defense and Attack 2 ***
Location - Crescent_Rail
Breifing: Defend & Attack - C
This exercise is designed to test both ATTACK AND DEFENSE SKILLS.
Avoid being hit while destroying ALL ENEMY TARGETS.
Exercise Failure:
AP reduced to 0
Gold Rank : ~75%
Silver Rank : ~40%
Bronze Rank : ~1%
Overview: Same as before, only the AC at the end is a tank.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR81G
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O04-GOLGI
O06-PHAGE
MARISHI
What I did: Pretty much the same thing, but the AC at the end hides
like a ***** sometimes.
If he is on the lower level, peek a boo... if he's up top, you may
have to go in after him... which will be tough to come out of
with high AP.
Personal Rank: 81%
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~Defense and Attack 3 **
Location - Crescent_Rail
Breifing: Defend & Attack - B
This exercise is designed to test both ATTACK AND DEFENSE SKILLS.
Avoid being hit while destroying ALL ENEMY TARGETS.
Exercise Failure:
AP reduced to 0
Gold Rank : ~70%
Silver Rank : ~35%
Bronze Rank : ~1%
Overview: Same as the first, only with the turrets on the ceiling.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR81G
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O04-GOLGI
O06-PHAGE
MARISHI
What I did: The AC at the end is the same as the first trainer, but
the only thing that changes is that the turrets are up top, and there
are two pod MTs.
The pods do very little to add difficulty, but the gun turrets could
still but killed once they stop shooting...
Remember, take your time, as there is no time.
Personal Rank: 89%
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~Defense and Attack 4 **
Location - Crescent_Rail
Breifing: Defend & Attack - A
This exercise is designed to test both ATTACK AND DEFENSE SKILLS.
Avoid being hit while destroying ALL ENEMY TARGETS.
Exercise Failure:
AP reduced to 0
Gold Rank : ~60%
Silver Rank : ~30%
Bronze Rank : ~1%
Overview: Same as the last one, only with the tank AC again.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR81G
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O04-GOLGI
O06-PHAGE
MARISHI
What I did: Same as the last one... only you'll just have harder
enemies to deal with.
For the turrets, if you are looking at them actually come out,
start shooting with both weapons as soon as you get a lock.
For the AC, I found getting him on the bottom, then attacking
from the top effective.
Personal Rank: 89%
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~Defense and Attack 5 *****
Location - Crescent_Rail
Breifing: Defend & Attack - S
This exercise is designed to test both ATTACK AND DEFENSE SKILLS.
Your score will be determined by how long it takes to destroy
ALL TARGETS.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1% of AP : 150
Overview: Besides hating an extremely cheap AC at the end, you'll
have a very high external heat through out the level.
Set up used:
Head ---------- YH06-LADYB
Core ---------- CR-C83UA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ FURUNA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR81G
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
O04-GOLGI
O06-PHAGE
MARISHI
What I did: A few tips before I start.
1. If you over heat before the end
2. If you get hit by the AC's back weapon
These are two reasons you will restart. Any ways, besides the heat,
the first part is nothing different...
But the AC at the end uses the same back weapon I have, as with two
high power machine guns.
You'll have to play some good peek-a-boo at the end.
Oh, and I also forgot, in my game, if the AC wasn't shooting at
me, he also didn't take any damage... yes it was glitchly...
I took him down with just the plasma cannon this time, but other
times he wasn't even sparking from anything...
This mission does take luck, partly if your hits register and whether
or not he pulls out his big gun.
Personal Rank: 18790PTS
(01'58'60/ 71% AP)
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~Overall: Single 1 **
Location --- Arena_Open-01
Breifing: Single Target Combat - D
This exercise is designed to test OVERALL COMBAT SKILL. Destory the
target AC within 40 SECONDS.
Enemy AC:
Close-range combatant
Gold Rank : ~30 seconds
Silver Rank : ~35 seconds
Bronze Rank : ~40 seconds
Overview: I think the AC has machine guns...
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MF04-COWRY or MF05-LIMPET
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WR15S-WYVERN
Arm Unit L ---- CR-WH79M2
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
MARSHI
What I did: Remember how to use my AC now...
Pop up the exceed orbits, and ALWAYS SHOT. ALWAYS. NEVER STOP.
Keep your lock on him at all times... if you aren't good at looking
up, then boost up with him.
Also, stay at about mid range, where he is close enough to get
hit with the majority of shot gun bits.
By the way, this also means keep on using the machine gun as well.
Personal Rank: 00'16'22
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~Overall: Single 2 ***
Location --- Arena_Open-01
Breifing: Single Target Combat - C
This exercise is designed to test OVERALL COMBAT SKILL. Destory the
target AC within 40 SECONDS.
Enemy AC:
Long-range combatant
Gold Rank : ~30 seconds
Silver Rank : ~35 seconds
Bronze Rank : ~40 seconds
Overview: A tank with ECM and power plasma!
Set up used:
Head ---------- H10-CICADA2 (Tune for ECM)
Core ---------- C05-SELENA
Arms ---------- CR-A92XS
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- WH12PL-ETTIN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ CR-O69ES
CR-O69SS
CR-O79L+
O04-GOLGI
O05-HISTON
MARSHI
KANGI
What I did: I changed the design around, since this is a tank...
and you do have a very small time limit.
What you do is, pop up your exceed orbits, and shot with both your
back weapon and left arm, extremely quick.
Don't worry about him, he'll die first.
Also, don't forget to keep pounding on JIREN.
Personal Rank: 00'14'35
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~Overall: Single 3 ****
Location --- Arena_Open-01
Breifing: Single Target Combat - B
This exercise is designed to test OVERALL COMBAT SKILL. Destory the
target AC within 35 SECONDS.
Enemy AC:
Long-range combatant
Gold Rank : ~25 seconds
Silver Rank : ~30 seconds
Bronze Rank : ~35 seconds
Overview: Now it's a hover with missiles.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ FURUNA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O79L+
O04-GOLGI
O05-HISTON
MARSHI
What I did: You'll have to really kill this guy fast... or else
he'll kill you!
You need about 3-5 shots, depending if you miss once and the
amount of Eo's you hit him with.
If you crap it up, just try it again, 15 seconds isn't too hard
to perfect now...
Personal Rank: 00'14'73
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~Overall: Single 4 ****
Location --- Arena_Open-01
Breifing: Single Target Combat - A
This exercise is designed to test OVERALL COMBAT SKILL. Destory the
target AC within 30 SECONDS.
Enemy AC:
Multi-range combatant
Gold Rank : ~20 seconds
Silver Rank : ~25 seconds
Bronze Rank : ~30 seconds
Overview: Ac with triple rockets, sniper rifle, and finger.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ FURUNA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O79L+
O04-GOLGI
O05-HISTON
MARSHI
What I did: Do the same thing as the last fight, there really isn't
a differance.
Well there is, this AC is easier, there is just less time.
Personal Rank: 00'11'43
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~Overall: Single 5 ***
Location --- Arena_Open-01
Breifing: Single Target Combat - S
This exercise is designed to test OVERALL COMBAT SKILL. Destroy the
TARGET quickly to earn a higher score.
Enemy AC:
All-range combatant
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1% of AP : 150
Bonus point requirement:
Based on AP upon completion
Overview: An AC that uses dual missiles, a laser rifle, and some
other garbage.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ FURUNA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- NONE
Arm Unit L ---- JITEN
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69ES
CR-O69SS
CR-O79L+
O04-GOLGI
O05-HISTON
MARSHI
What I did: Just do the same thing as before. Pop up your exceed orbits
and keep on firing your back cannon.
You'll get a big bulk of points for doing the mission fast, but if you
finsih under 20 seconds, you'll alway get over about 10,000.
Any ways, the AC isn't as tough as the ones before... and as you can
see, didn't last too long either.
Kill him like the others.
Personal Rank: 27507PTS
(00'06'93/ 88% AP)
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~Overall: Melee 1 ***
Location - Soilbase_Dam
Breifing: Multi-Target Combat - D
This exercise is designed to test OVERALL COMBAT SKILL. Destroy the
target AC within 180 SECONDS.
Gold Rank : ~100 seconds
Silver Rank : ~150 seconds
Bronze Rank : ~180 seconds
Overview: A training mission that is suppose to by like a mission.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MONJU
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WR15S-WYVERN
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
MARSHI
What I did: First off, all of these trainers have you fighting a
bunch of weak things, before an AC fight.
Any ways, the first part you will be just using the left arm sniper
rifle. All the pods will take one hit, while the turrets will take
two. Don't bother using anything else.
At the end of the level, the pods will enter from the sky, good idea
to fly, and use the JIREN to stay up there the whole time.
Once you get the OK to go on, I would drop the sniper rifle... it
will make you lock box smaller for the AC fight.
Now during the AC fight, just use the energy shotgun and your exceed
orbit, this will kill him quicker than he will kill you... make sure
you are moving as well.
Personal Rank: 01'11'12
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~Overall: Melee 2 ****
Location - Soilbase_Dam
Breifing: Multi-Target Combat - C
This exercise is designed to test OVERALL COMBAT SKILL. Destroy the
target AC within 160 SECONDS.
Gold Rank : ~90 seconds
Silver Rank : ~135 seconds
Bronze Rank : ~160 seconds
Overview: Just a more annoying AC at the end.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MONJU
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WR15S-WYVERN
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
MARSHI
What I did: You are going to have to huslte to finsih this one good.
For the the level, it's the same thing as before.
For the AC fight, keep the heat on him, better than you've ever did.
When he pops out an ECM, jump into it... he doesn't but them often,
but they can mess you up.
Personal Rank: 01'15'53
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~Overall: Melee 3 ****
Location - Soilbase_Dam
Breifing: Multi-Target Combat - B
This exercise is designed to test OVERALL COMBAT SKILL. Destroy the
target AC within 210 SECONDS.
Gold Rank : ~130 seconds
Silver Rank : ~180 seconds
Bronze Rank : ~210 seconds
Overview: Pods are switched to the Jellyfish kind, and they added
grenade launcher turrets in the beginning. Lets not forget about
the AC at the end as changed.
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MONJU
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WR15S-WYVERN
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
MARSHI
What I did: The beginning shouldn't give you too much of a change.
The pods will move more, and the grenade launcher turrets take
three hits to kill.
Other wise, you'll have to really track down the AC at the end,
he likes to jump around a lot.
Personal Rank: 01'40'78
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~Overall: Melee 4 *****
Location - Soilbase_Dam
Breifing: Multi-Target Combat - A
This exercise is designed to test OVERALL COMBAT SKILL. Destroy the
target AC within 180 SECONDS.
Gold Rank : ~100 seconds
Silver Rank : ~150 seconds
Bronze Rank : ~180 seconds
Overview: Same as the last, only a different AC at the end...
Set up used:
Head ---------- H05-HORNET
Core ---------- CR-C98E2
Arms ---------- CR-A92XS
Legs ---------- LH07-DINGO2
Booster ------- B05-GULL
FCS ----------- MONJU
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- JIREN
Back Unit R --- NONE
Back Unit L --- NONE
Arm Unit R ---- WR15S-WYVERN
Arm Unit L ---- WL05RS-GOLEM
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O79L+
O03-CODON
O04-GOLGI
O05-HISTON
MARSHI
What I did: The beginning is the same, you shouldn't have trouble
with that.
Now for the AC, you'll have to kill it very quickly. He will fly
a lot for being a quad, but he will touch ground... and that's when
you pump him full of all your lead.
If you are having trouble, construct an AC that can move fast... and
use weapons to take out:
Small weak flying enemies
Small stationary enemies
An AC
Then make sure you have the right FCS for the job.
Personal Rank: 01'28'12 (Different AC though, I think...)
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~Overall: Melee 5 *****
Location - Soilbase_Dam
Breifing: Multi-Target Combat - S
This exercise is designed to test OVERALL COMBAT SKILL. Your score
will be based on the time it takes to destroy the TARGET AC.
Gold Rank : 15000~
Silver Rank : 12000~
Bronze Rank : ~11999
1% of AP : 225
Bonus point requirement:
Based on AP remaining upon exercise completion.
Overview: They added armored cars, and changed the pods into
helicopters... not to mention a very different AC fight.
Set up used:
Head ---------- H05-HORNET
Core ---------- C05-SELENA
Arms ---------- A02-DRILL
Legs ---------- CR-LT78A
Booster ------- NONE
FCS ----------- MF03-VOLUTE2
Generator ----- FUDOH
Radiator ------ ANANDA
Inside -------- NONE
Extension ----- CR-E82SS2
Back Unit R --- CR-WBW98LX
Back Unit L --- CR-WBW98LX
Arm Unit R ---- CR-WR88RS3
Arm Unit L ---- CR-WH79M2
Hanger Unit R - NONE
Hanger Unit L - NONE
Op Parts ------ O01-AMINO
CR-O69SS
CR-O79L+
O04-GOLGI
O05-HISTON
MARISHI
What I did: Ok, the first part isn't too bad, you'll get hammered
with missiles with this AC I built. Any ways, just don't charge and
it shouldn't be too bad.
Now, the part that makes this mission hard... the appearance of a
remade Nineball... Now when I say remade, I mean instead of a pulse
rifle with a three round burst, he has a Linear Rifle with a three
round burst. Not to mention a grenade launcher...
Now, not only will 9 annoy the hell out of you with his sky dancing
sending out volleys of rounds that damaging, stun, and block your
view... but he'll keep doing and never stop.
I found the best way to take him out is with that back weapon I have
equipped. Only about 4 shots, including EO's and random machine gun
bullets.
But you need to know when to hit him... I wouldn't suggest you hit
him in the air... he is quite a good dodger this time around. You'll
want to peg him when he is on the ground; just touching the ground
is the best time and place.
Also, when he is flying toward you, this is also a good time to try
and hurt him.
If you finish under 3 minutes and have more than half your AP left,
you will surely gold rank this mission. If you can't get that, just
try again... trust me, Nineball will let you get a hit or two if you
pay attention.
And don't drop your Machine Gun... it makes your lock box bigger.
***The AC in the end of this trainer cannot be made in which a way
you can fire off grenades without kneeling or having an endless supply
of burst Linear Rifle shells.***
Personal Rank: 19173PTS
(02'44'02/ 47% AP)
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~Ending...
If you have a question, feel free to ask me about it on the message
board, I'm sure to be there (When new Armored Core games are released
in the -->States<--, contact me somehow on the most recent board of
it). You may also Instant message me at IWBDK on aim. My mail is also
[email protected] Oh yeah, Please rate :)
Because of recent mails from other guides on Armored Core, I'm just
saying this:
Don't mail me about the second burst missile, or anything to do with
PLUS/OP-I...
I had too many mails that go like:
"why can genobee fly and use the grenade rifles on his shoulders
and we cant? is there something that i just hav'nt found?"
"I am trying to get 100 percent iam on 87 percent right now and
iam trying to figure out is there a way to fly or walk with weapons
were you have to kneel down. i read your whole walk through on it.
i couldn't find anything on. i just wanted to know is it possible"
No, No, No, No, and No. Simple? Good, now use a quad or a tank.
~Credits...
Thanks to the message board for some info.
And thanks to CjayC for a great site!
~Copyright...
No one can use this FAQ with out my permission. GameFAQs is the only
site allowed using this FAQ without my permission. If you would like to
"use" it, you may ask. This document is...
Copyright 2005 Brian David Kacaba