/\ /¯¯¯¯\ |¯¯¯¯ /¯¯¯¯\ /¯¯¯\ |\ /| |¯¯¯\ /\ ¯¯¯|¯¯¯ |¯¯¯
/ \ / | / / \ | \ / | | | / \ | |__
/----\ | |---- | | | | \/ | |--< /----\ | \
/ \ \ | \ \ / | | | | / \ | |
/ \ \____/ |____ \____/ \___/ | | |___/ / \ | ___/
_______________________________________________________________________________
¯¯¯|¯¯¯| ||¯¯¯ | ||\ | /¯¯\| | |\ | /¯¯¯\ | | /\ |¯¯¯\
| | || | || \ | | | | | \ | | | | / \ | |
| |---||--- | || \ | \__ | | | \ | | ___ | |/----\ |___/
| | || | || \ | \| | | \ | | | \ /\ // \ | \
| | ||___ \__/ | \| \__/ \__/ | \| \___/ \/ \// \| \
_______________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
COMPLETE AIRCRAFT GUIDE
_______________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-------------------------------------------------------------------------------
Created by
Rich Aversa, III
AKA 'Ace'
AKA 'Ace0ferusiaac04'
AKA '
[email protected]'
AKA 'Kazansky'
AKA 'Dick'
Spring/Summer '05
Last Updated 1/4/06
Version 3.4
Completeness 100%
-------------------------------------------------------------------------------
Introduction:
This is my first guide; I hope you guys like it. I'd love it if you
informed me, via E-mail, Private Message, or public post, of any errors
you find in this guide. Please do not copy or modify any part of this
guide without my specific permission; You may request permission, via
E-mail, Private Message, or public post. As of 8/8/05, this guide should
only be found in/on GameFAQs.com, AceCombat.net, CheatHappens.com,
SuperCheats.com, and Acecombat.webbyen.dk. If you find/found this guide anywhere
else, please immediatly inform me. Enjoy!
I updated this April Fools day '06 just to keep up and make a few adjustments,
JSYK.
-------------------------------------------------------------------------------
Credits
I want to credit the 'Brady Games Official Strategy Guide to Ace Combat 5 The
Unsung War' for the quantities of points required to unlock some aircraft,
listed in the 'ACTIONS TO UNLOCK' section of each aircraft's entry.
Tony 'retributiontomcat' McLoud also deserves credit; For teaching me how to
create this as a FAQ/Guide on GameFAQs.com.
And of course all of the GameFAQs AC5 board uses in general; for their support,
encouragement, and tolerence :-)
-------------------------------------------------------------------------------
[BEGINNING OF GUIDE]
Below are accurate statistics and my views of the aircraft of Ace Combat 5
-------------------------------------------------------------------------------
WHAT IT ALL MEANS
=====================================
[The name of the family appears here]
=====================================
[The first aircraft] --> [The second aircraft] --> [The third aircraft]
*OR*
--> [The second aircraft]
[The first aircraft] --> [The second aircraft]
--> [The second aircraft]
AIRCRAFT NAME: [The aircraft's formal designation (F-5e, F-20a, etc.)]
AIRCRAFT NICKNAME: [The nickname of the aircraft (Tiger II, etc.)]
AIRCRAFT ROLE: [The aircraft's main role; Fighter = AA, etc.]
AIRCRAFT PAINT SCHEMES:
OS- [A brief description of the specified aircraft's default Paint]
RZ- [A brief description of the specified aircraft's dark Paint Scheme]
YK/BL/SP- [A brief description of the specified aircraft's third Paint Scheme]
ACTIONS TO UNLOCK: [The Mission you must complete to unlock the
specified aircraft *OR* The amount of points (in-game) you must score
with a certain aircraft to unlock the specified aircraft]
COST: [The amount of Credits, earned by destroying targets or
completing Missions, the aircraft costs to acquire]
SPEED: [A percentage created by me based upon the aircraft's horizontal
max speed *Note: This will look almost nothing like the game stat, but
is quite accurate (as a percentage)]
MAX SPEED: [The specified aircraft's horizontal maximum speed put in by
me. Of course, you could tack on another thirty MPH by descending
rapidly, but that poses too many experimental variables between
aircraft]
MOBILITY: [This stat was extracted from the game, and indicates the
specified aircraft's turning abilities]
STABILITY/STALLING SPEED: [The Speed the aircraft stalls at. I learned
this by testing every plane's Speed limits in the game. I tried to be
exact as I could. *This does not apply to takeoffs and landings]
DEFENSE: [The specified aircraft's ability to absorb hits, or defense.
This stat was taken from the game]
YAW: [An approximate percentage of the specified aircraft's Yaw
abilities, or horizontal turning. I learned this by testing every
plane's Yaw in the game]
AIR-TO-AIR: [A stat of how the specified aircraft performs against air
threats; Based upon the game, but slightly modified by me]
AIR-TO-GROUND: [A stat of how the specified aircraft performs against
surface threats; Based upon the game, but slightly modified by me]
MISSILE CAPACITY: [The amount of Standard Missiles the specified
aircraft carries]
SPECIAL WEAPON: [The Secondary/Special weapon that the specified
aircraft carries]
SP WPN CAPACITY: [The quantity of the specified aircraft's Secondary
Weapon]
OVERALL: [A percentage concocted by me, based on the aircraft's stats,
and slightly my own opinion]
USES: [The prime uses for the specified aircraft. This includes Light
Dogfights (Shorebirds, Open War), Dogfights (The Unsung War), Heavy
Dogfights (8492), Intercept (Handful Of Hope, Blind Spot), Heavy
Intercept (White Bird II, The Unsung War), Heavy Air Assault
(The Unsung War, White Bird II), Bombing (Desert Lightning), Ground
Assault (Ancient Walls), Heavy Surface Assault (Demons Of Razgriz),
Spread Surface Assault (Closure, Sea Of Chaos)]
SUMMARY: [A brief summary of the specified aircraft; My opinions]
-------------------------------------------------------------------------------
==========
F-5 Family
==========
F-5E --> F-20A --> X-29A
AIRCRAFT NAME: F-5E
AIRCRAFT NICKNAME: Tiger II
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Blue/Light Blue Camouflage
RZ- Black/Dark Grey Camouflage
YK- Tan/Brown Camouflage
ACTIONS TO UNLOCK: *Default Aircraft*
COST: 8100
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 32%
STABILITY/STALLING SPEED: 158 MPH
DEFENSE: 43%
YAW: 50%
AIR-TO-AIR: 22%
AIR-TO-GROUND: 47%
MISSILE CAPACITY: 52
SPECIAL WEAPON: UGB
SP WPN CAPACITY: 12
OVERALL: 40%
USES: Mediocre Performance All Around
SUMMARY: The default aircraft. Nothing extraordinary, but it's usable.
You'll be flying this for the first five levels, so cuddle up.
AIRCRAFT NAME: F-20A
AIRCRAFT NICKNAME: Tigershark
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Blue/Light Blue Camouflage
RZ- Black/Dark Grey Camouflage
YK- Blue
ACTIONS TO UNLOCK: Score 19800 with the F-5E
COST: 11900
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 43%
STABILITY/STALLING SPEED: 164 MPH
DEFENSE: 46%
YAW: 50%
AIR-TO-AIR: 60%
AIR-TO-GROUND: 25%
MISSILE CAPACITY: 60
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 10
OVERALL: 55%
USES: Intercept/Dogfights
SUMMARY: Perfect for Missions like Blind Spot. This plane is fast, and
fairly maneuverable.
AIRCRAFT NAME: X-29A
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Blue/Light Blue Camouflage
RZ- Black/Dark Grey Camouflage
SP- White, With Red And Blue Horizontal Stripes
ACTIONS TO UNLOCK: Score 60800 with the F-20A
COST: 17100
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 71%
STABILITY/STALLING SPEED: 154 MPH
DEFENSE: 49%
YAW: 50%
AIR-TO-AIR: 76%
AIR-TO-GROUND: 40%
MISSILE CAPACITY: 60
SPECIAL WEAPON: QAAM
SP WPN CAPACITY: 10
OVERALL: 55%
USES: Light Dogfights
SUMMARY: Though a more advanced aircraft than the F-20A, it's not much
better. Performs well in Missions like Shorebirds and Open War.
=============
MIG-21 Family
=============
MIG-21BIS --> MIG-21-93
AIRCRAFT NAME: MIG-21BIS
AIRCRAFT NICKNAME: Fishbed
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Dark Green/Pea Green Camouflage
RZ- Dark Grey/Black Camouflage
YK- Silver
ACTIONS TO UNLOCK: Complete Mission 3
COST: 7600
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 35%
STABILITY/STALLING SPEED: 151 MPH
DEFENSE: 42%
YAW: 50%
AIR-TO-AIR: 22%
AIR-TO-GROUND: 47%
MISSILE CAPACITY: 56
SPECIAL WEAPON: RCL
SP WPN CAPACITY: 08
OVERALL: 40%
USES: Light Dogfights/Light Ground Assault
SUMMARY: Not your choice aircraft for any mission, but fun. It's fairly
weak, poor SP weapon, poor mobility, but extremely fun to use.
AIRCRAFT NAME: MIG-21-93
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Grey/Green Camouflage
RZ- Dark Grey/Black Camouflage
SP- Grey/Black Leopard-Like Spots
ACTIONS TO UNLOCK: Score 80000 with the MIG-21BIS
COST: 19200
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 74%
STABILITY/STALLING SPEED: 162 MPH
DEFENSE: 63%
YAW: 90%
AIR-TO-AIR: 82%
AIR-TO-GROUND: 46%
MISSILE CAPACITY: 72
SPECIAL WEAPON: QAAM
SP WPN CAPACITY: 12
OVERALL: 60%
USES: Light Dogfights
SUMMARY: Looks like a primitive rocket ship. It's a good fighter… Good
Yaw, decent Mobility, and it's got nice Speed. This aircraft is perfect
for light dogfights, like Shorebirds, Open War, etc.
==========
F-4 Family
==========
F-4E --> F-4G --> F-4X
AIRCRAFT NAME: F-4E
AIRCRAFT NICKNAME: Phantom II
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Bluish-Grey
RZ- Black
YK- Dark Blue/Lighter Blue Trim
ACTIONS TO UNLOCK: Complete Mission 3
COST: 10500
SPEED: 75%
MAX SPEED: 1118 MPH
MOBILITY: 32%
STABILITY/STALLING SPEED: 157 MPH
DEFENSE: 56%
YAW: 50%
AIR-TO-AIR: 25%
AIR-TO-GROUND: 50%
MISSILE CAPACITY: 62
SPECIAL WEAPON: NPB
SP WPN CAPACITY: 10
OVERALL: 50%
USES: Light Bombing
SUMMARY: Not your choice aircraft for any situation, but not too bad
for light bombing. Its NPB looks cool, but does less damage than bird
crap.
AIRCRAFT NAME: F-4G
AIRCRAFT NICKNAME: Phantom II Wild Weasel
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Dark Blue, Pea Green Tail
RZ- Dark Grey/Black/Very Dark Green Camouflage
SP- Dark Blue/Large Colorful Flowers ('Hippie' scheme)
ACTIONS TO UNLOCK: Score 12800 with the F-4E
COST: 12500
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 25%
STABILITY/STALLING SPEED: 110 MPH
DEFENSE: 68%
YAW: 60%
AIR-TO-AIR: 17%
AIR-TO-GROUND: 63%
MISSILE CAPACITY: 64
SPECIAL WEAPON: LAGM
SP WPN CAPACITY: 10
OVERALL: 60%
USES: Long-Range Ground Attacks
SUMMARY: To quote Frozensky, "...a flying bath tub..." That is
certainly no misnomer; This plane can't turn, can't fight air. But it's
a great plane; Sweet Yaw, nice SP Weapon, great Stability. Excels in
Mission like Lit Fuse.
AIRCRAFT NAME: F-4X
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Metallic Blue
RZ- Dark Grey/Black Camouflage
YK- Light Blue/Dark Blue Camouflage
ACTIONS TO UNLOCK: Score 47450 with the F-4G
COST: 16900
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 54%
STABILITY/STALLING SPEED: 158 MPH
DEFENSE: 60%
YAW: 50%
AIR-TO-AIR: 73%
AIR-TO-GROUND: 37%
MISSILE CAPACITY: 70
SPECIAL WEAPON: XMAA
SP WPN CAPACITY: 10
OVERALL: 63%
USES: Light Intercept
SUMMARY: A bigger and better flying tub. Not much in the way of
mobility, but decent speed. Performs well in missions like Handful
Of Hope.
==========
A-6 Family
==========
A-6E --> EA-6B
AIRCRAFT NAME: A-6E
AIRCRAFT NICKNAME: Intruder
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Grey
RZ- Black/Dark Grey Trim
YK- Tan
ACTIONS TO UNLOCK: Complete Mission 4
COST: 11000
SPEED: 66%
MAX SPEED: 994 MPH
MOBILITY: 25%
STABILITY/STALLING SPEED: 110 MPH
DEFENSE: 68%
YAW: 90%
AIR-TO-AIR: 15%
AIR-TO-GROUND: 61%
MISSILE CAPACITY: 60
SPECIAL WEAPON: UGBL
SP WPN CAPACITY: 10
OVERALL: 58%
USES: Cluster Bombing
SUMMARY: Well, not that great speed, but decent ground attack
capabilities. Better for clustered targets like the Hrimfaxi or Four
Horsemen.
AIRCRAFT NAME: EA-6B
AIRCRAFT NICKNAME: Prowler
AIRCRAFT ROLE: Jammer
AIRCRAFT PAINT SCHEMES:
OS- Tan/Dark Tan Camouflage
RZ- Black/Dark Grey Trim
SP- Yellowish-Orange
ACTIONS TO UNLOCK: Score 43200 with the A-6E
COST: 15200
SPEED: 66%
MAX SPEED: 994 MPH
MOBILITY: 54%
STABILITY/STALLING SPEED: 142 MPH
DEFENSE: 60%
YAW: 90%
AIR-TO-AIR: 40%
AIR-TO-GROUND: 55%
MISSILE CAPACITY: 66
SPECIAL WEAPON: ECMP
SP WPN CAPACITY: 05
OVERALL: 60%
USES: No Practical Uses
SUMMARY: No one in their sane mind would choose this plane over any
other. The only problem is its SP weapon, which has no uses whatsoever.
The other stat aren't so bad, though [if you can excuse its looks].
===========
F-16 Family
===========
--> F-16 BLOCK60
F-16C --> F-16XL
--> F-2A
AIRCRAFT NAME: F-16C
AIRCRAFT NICKNAME: Fighting Falcon
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
YK- Tan/Light/Green Camouflage
ACTIONS TO UNLOCK: Complete Mission 6
COST: 12000
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 44%
STABILITY/STALLING SPEED: 160 MPH
DEFENSE: 46%
YAW: 50%
AIR-TO-AIR: 30%
AIR-TO-GROUND: 55%
MISSILE CAPACITY: 60
SPECIAL WEAPON: UGB
SP WPN CAPACITY: 14
OVERALL: 50%
USES: Light Ground Attacks
SUMMARY: A cooler F-5E. Not much improvement, but a much more
well-known aircraft. It can pull its weight against ground or air
threats, a decent multirole aircraft.
AIRCRAFT NAME: F-16C BLOCK60
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
YK- Light Blue/Blue Camouflage
ACTIONS TO UNLOCK: Score 65450 with the F-16c
COST: 18100
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 65%
STABILITY/STALLING SPEED: 165 MPH
DEFENSE: 49%
YAW: 50%
AIR-TO-AIR: 76%
AIR-TO-GROUND: 40%
MISSILE CAPACITY: 68
SPECIAL WEAPON: XMAA
SP WPN CAPACITY: 12
OVERALL: 65%
USES: Light Intercept
SUMMARY: The AA version of the F-16. The BLOCK60 excels in missions
like Ice Cage.
AIRCRAFT NAME: F-16XL
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
YK- Tan/Dark Tan/Brown Camouflage
ACTIONS TO UNLOCK: Score 65450 with the F-16C
COST: 18300
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 52%
STABILITY/STALLING SPEED: 115 MPH
DEFENSE: 61%
YAW: 90%
AIR-TO-AIR: 34%
AIR-TO-GROUND: 80%
MISSILE CAPACITY: 68
SPECIAL WEAPON: XAGM
SP WPN CAPACITY: 14
OVERALL: 68%
USES: Light Ground Assault
SUMMARY: Its low stalling speed, anti-ground weapons, and great yaw
make this plane perfect for missions like Chain Reaction or Four
Horsemen. I love this craft, it just responds so nicely. Using this
plane will prove that mediocre planes can perform well and feel well.
AIRCRAFT NAME: F-2A
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
SP- Blue/White
ACTIONS TO UNLOCK: Score 65450 with the F-16C
COST: 19500
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 55%
STABILITY/STALLING SPEED: 115 MPH
DEFENSE: 62%
YAW: 90%
AIR-TO-AIR: 76%
AIR-TO-GROUND: 40%
MISSILE CAPACITY: 72
SPECIAL WEAPON: LASM
SP WPN CAPACITY: 12
OVERALL: 75%
USES: Surface Assault
SUMMARY: Well, this is really a Multirole aircraft, but it is
exceptional when attacking ships. I can't believe that some Oseans
still betray you in Sea Of Chaos when you're flying this baby. Great
handling, performs well in low speeds, nice SP weapon, cool SP paint
scheme, and all-around good.
=============
F/A-18 Family
=============
F/A-18C --> F/A-18E --> EA-18G
AIRCRAFT NAME: F/A-18C
AIRCRAFT NICKNAME: Hornet
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- Dark Silver
RZ- Black/Dark Grey Nose
YK- Dark Blue
ACTIONS TO UNLOCK: Complete Mission 6
COST: 13100
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 44%
STABILITY/STALLING SPEED: 139 MPH
DEFENSE: 57%
YAW: 50%
AIR-TO-AIR: 27%
AIR-TO-GROUND: 62%
MISSILE CAPACITY: 64
SPECIAL WEAPON: LASM
SP WPN CAPACITY: 10
OVERALL: 72%
USES: Surface Assault
SUMMARY: Another multirole craft. Not as advanced as the F-2A, but
nearly as good performance. I personally love flying the F/A-18
before unlocking the Raptor. This plane does well against ships,
ground targets, or air threats.
AIRCRAFT NAME: F/A-18E
AIRCRAFT NICKNAME: Super Hornet
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- Dark Silver
RZ- Black/Dark Grey Nose
YK- Light Grey/Grey/Dark Grey Camouflage
ACTIONS TO UNLOCK: Score 51800 with the F/A-18C
COST: 16900
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 58%
STABILITY/STALLING SPEED: 130 MPH
DEFENSE: 61%
YAW: 50%
AIR-TO-AIR: 68%
AIR-TO-GROUND: 43%
MISSILE CAPACITY: 68
SPECIAL WEAPON: XMAA
SP WPN CAPACITY: 12
OVERALL: 75%
USES: Light Intercept
SUMMARY: Now this is a sweet plane. An upgraded F/A-18C fitted with AA
missiles, this aircraft can handle any minor threat.
AIRCRAFT NAME: EA-18G
AIRCRAFT NICKNAME: Growler
AIRCRAFT ROLE: Jammer
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
SP- A Black/Grey Checkerboard Pattern
ACTIONS TO UNLOCK: Score 90200 with the F/A-18E
COST: 21000
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 75%
STABILITY/STALLING SPEED: 137 MPH
DEFENSE: 52%
YAW: 85%
AIR-TO-AIR: 55%
AIR-TO-GROUND: 55%
MISSILE CAPACITY: 74
SPECIAL WEAPON: ECMP
SP WPN CAPACITY: 06
OVERALL: 38%
USES: Light Dogfights
SUMMARY: This is an even more upgraded F/A-18. But, unfortunately it
lost the SP weapons. Still a capable plane, though.
==================
MIRAGE 2000 Family
==================
MIRAGE 2000 --> MIRAGE 2000D
AIRCRAFT NAME: MIRAGE 2000
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Grey/Light Blue Camouflage
RZ- Black/Dark Grey Camouflage
YK- Tan/Brown Camouflage
ACTIONS TO UNLOCK: Complete Mission 7
COST: 12300
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 50%
STABILITY/STALLING SPEED: 164 MPH
DEFENSE: 46%
YAW: 90%
AIR-TO-AIR: 59%
AIR-TO-GROUND: 23%
MISSILE CAPACITY: 60
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 08
OVERALL: 53%
USES: Light Intercept/Light Dogfights
SUMMARY: The first exceptionally fast fighter you'll acquire, and even
with all planes unlocked it's still one of the fastest. I wrote light
dogfights, but I really meant extremely light dogfights. Great speed,
good mobility, good yaw; Not exactly your choice aircraft for any
situation, but a decent all- around plane.
AIRCRAFT NAME: MIRAGE 2000D
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Dark Green/Grey Camouflage
RZ- Dark Grey/Black Camouflage
SP- Grey/Tan-Green/Dark Green Camouflage
ACTIONS TO UNLOCK: Score 35000 with the MIRAGE 2000
COST: 14900
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 56%
STABILITY/STALLING SPEED: 158 MPH
DEFENSE: 59%
YAW: 70%
AIR-TO-AIR: 36%
AIR-TO-GROUND: 60%
MISSILE CAPACITY: 64
SPECIAL WEAPON: UGBL
SP WPN CAPACITY: 14
OVERALL: 60%
USES: Bombing/Light Dogfights
SUMMARY: Hmm... A fast bomber? Yep! And the sweet thing about this
plane is it can fire four bombs before 'reloading'! Good speed, decent
mobility, decent yaw, good SP weapon. This aircraft excels in multiple-
base bombing missions, like Desert Lightning.
=============
MiG-29 Family
=============
MiG-29A
AIRCRAFT NAME: MiG-29A
AIRCRAFT NICKNAME: Fulcrum
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black
YK- Light Grey/Green/Brown Camouflage
ACTIONS TO UNLOCK: Complete Mission 7
COST: 11200
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 50%
STABILITY/STALLING SPEED: 162 MPH
DEFENSE: 49%
YAW: 90%
AIR-TO-AIR: 30%
AIR-TO-GROUND: 55%
MISSILE CAPACITY: 60
SPECIAL WEAPON: UGB
SP WPN CAPACITY: 14
OVERALL: 74%
USES: Light Bombing/Light Ground Assault
SUMMARY: Perfect for light bombing missions, I think of it as an
improved F-5E or F-16C (plus the Russian make).
===========
A-10 Family
===========
A-10A --> YA-10B
AIRCRAFT NAME: A-10A
AIRCRAFT NICKNAME: Thunderbolt II, Warthog
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black
YK- Black/Dark Grey/Dark Green Camouflage
ACTIONS TO UNLOCK: Complete Mission 7
COST: 13800
SPEED: 66%
MAX SPEED: 994 MPH
MOBILITY: 34%
STABILITY/STALLING SPEED: 90 MPH
DEFENSE: 94%
YAW: 95%
AIR-TO-AIR: 17%
AIR-TO-GROUND: 74%
MISSILE CAPACITY: 64
SPECIAL WEAPON: XAGM
SP WPN CAPACITY: 14
OVERALL: 76%
USES: Heavy Surface Assault
SUMMARY: Heavy defense, great guns, excellent stability, this is one of
the prime attackers.
AIRCRAFT NAME: YA-10B
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Dark Grey/Black Spots
RZ- Black
Sp- Dark Blue With Lightning
ACTIONS TO UNLOCK: Score 85050 with the A-10A
COST: 20000
SPEED: 66%
MAX SPEED: 994 MPH
MOBILITY: 59%
STABILITY/STALLING SPEED: 90 MPH
DEFENSE: 99%
YAW: 98%
AIR-TO-AIR: 37%
AIR-TO-GROUND: 95%
MISSILE CAPACITY: 74
SPECIAL WEAPON: FAEB
SP WPN CAPACITY: 14
OVERALL: 96%
USES: Heavy Ground Assault/Heavy Bombing
SUMMARY: Even when it's stripped of its FAEB, the YA-10B still works
wonders. This aircraft is so powerful, no ground target stands half a
chance.
===========
F-14 Family
===========
F-14A --> F-14B --> F-14D
AIRCRAFT NAME: F-14A
AIRCRAFT NICKNAME: Tomcat
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black
YK- Dark Green/Brown/Tan Camouflage
ACTIONS TO UNLOCK: Complete Mission 9
COST: 14800
SPEED: 75%
MAX SPEED: 1118 MPH
MOBILITY: 46%
STABILITY/STALLING SPEED: 177 MPH
DEFENSE: 59%
YAW: 50%
AIR-TO-AIR: 72%
AIR-TO-GROUND: 26%
MISSILE CAPACITY: 68
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 10
OVERALL: 65%
USES: Intercept/Light Dogfights
SUMMARY: Top Gun all over again! A decent all around plane, but
a bit lacking in mobility.
AIRCRAFT NAME: F-14B
AIRCRAFT NICKNAME: Bobcat
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black
YK- Dark Grey/Grey/Light Grey
ACTIONS TO UNLOCK: Score 47450 with the F-14A
COST: 16500
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 54%
STABILITY/STALLING SPEED: 175 MPH
DEFENSE: 60%
YAW: 50%
AIR-TO-AIR: 47%
AIR-TO-GROUND: 61%
MISSILE CAPACITY: 70
SPECIAL WEAPON: GPB
SP WPN CAPACITY: 12
OVERALL: 70%
USES: Light Bombing/Surface Assault
SUMMARY: Another decent plane; Not your prime aircraft for any
situation; But it stands a chance against almost ground threat.
AIRCRAFT NAME: F-14D
AIRCRAFT NICKNAME: Super Tomcat
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Camouflage
SP- Purple, With A Big White Flower
ACTIONS TO UNLOCK: Score 56250 with the F-14B
COST: 17800
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 58%
STABILITY/STALLING SPEED: 178 MPH
DEFENSE: 61%
YAW: 40%
AIR-TO-AIR: 81%
AIR-TO-GROUND: 35%
MISSILE CAPACITY: 72
SPECIAL WEAPON: XLAA
SP WPN CAPACITY: 14
OVERALL: 88%
USES: Heavy Intercept/Air Assault/Light Dogfights
SUMMARY: An improved F-14A. Still a bit lacking in mobility.
==============
TORNADO Family
==============
--> TORNADO GR.1
TORNADO GR.1 --> TORNADO F-3
--> TORNADO ECR
AIRCRAFT NAME: TORNADO GR.1
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Tan
RZ- Black
YK- Dark Grey/Grey/Tan Camouflage
ACTIONS TO UNLOCK: Complete mission 9
COST: 15000
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 40%
STABILITY/STALLING SPEED: 105 MPH
DEFENSE: 90%
YAW: 90%
AIR-TO-AIR: 27%
AIR-TO-GROUND: 88%
MISSILE CAPACITY: 68
SPECIAL WEAPON: BDSP
SP WPN CAPACITY: 10
OVERALL: 74%
USES: Heavy Surface Assault/Heavy Bombing
SUMMARY: This aircraft is perfect for destroying the Hrimfaxi, or
virtually any heavy surface threat.
AIRCRAFT NAME: TORNADO GR.4
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Light Grey/Dark Green Camouflage
RZ- Black/Dark Grey Camouflage
YK- Tan /A little Brown/Dark Orange Camouflage
ACTIONS TO UNLOCK: Score 56250 with the TORNADO GR.1
COST: 18700
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 51%
STABILITY/STALLING SPEED: 110 MPH
DEFENSE: 92%
YAW: 90%
AIR-TO-AIR: 37%
AIR-TO-GROUND: 82%
MISSILE CAPACITY: 72
SPECIAL WEAPON: SOD
SP WPN CAPACITY: 12
OVERALL: 78%
USES: Heavy Surface Assault/Heavy Bombing
SUMMARY: Nearly the same as the TORNADO GR.1, but with a slightly more
precise secondary weapon. Excels in any form of surface combat.
AIRCRAFT NAME: TORNADO-F3
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
YK- Turquoise/Light Grey/Grey Camouflage
ACTIONS TO UNLOCK: Score 56250 with the TORNADO GR.1
COST: 16500
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 59%
STABILITY/STALLING SPEED: 159 MPH
DEFENSE: 91%
YAW: 90%
AIR-TO-AIR: 74%
AIR-TO-GROUND: 37%
MISSILE CAPACITY: 68
SPECIAL WEAPON: XMAA
SP WPN CAPACITY: 10
OVERALL: 71%
USES: Light Intercept/Light Air Assault
SUMMARY: The AA craft in the TORNADO series, and it's actually quite
good. Easily topped by aircraft like the Raptor, but a decent lower-end
plane.
AIRCRAFT NAME: TORNADO ECR
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Jammer
AIRCRAFT PAINT SCHEMES: Score 56250 with the TORNADO GR.1
OS- Dark Grey/Light Grey/Light Green Camouflage
RZ- Black
SP- White/Dark Blue
ACTIONS TO UNLOCK: Score 56250 with the TORNADO GR.1
COST: 19000
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 67%
STABILITY/STALLING SPEED: 134 MPH
DEFENSE: 80%
YAW: 90%
AIR-TO-AIR: 59%
AIR-TO-GROUND: 63%
MISSILE CAPACITY: 70
SPECIAL WEAPON: ECMP
SP WPN CAPACITY: 05
OVERALL: 35%
USES: Light Ground Assault
SUMMARY: It's not such a bad plane, but it lacks a special weapon,
which is a large minus. Decent, though.
=============
MiG-31 Family
=============
MiG-31 --> MiG-31M
AIRCRAFT NAME: MiG-31
AIRCRAFT NICKNAME: Foxhound
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver
RZ- Black/Dark Grey Nose
YK- Light Blue/Dark Grey/Brown Camouflage
ACTIONS TO UNLOCK: Complete Mission 9
COST: 14300
SPEED: 99%
MAX SPEED: 1491 MPH
MOBILITY: 53%
STABILITY/STALLING SPEED: 150 MPH
DEFENSE: 85%
YAW: 35%
AIR-TO-AIR: 83%
AIR-TO-GROUND: 30%
MISSILE CAPACITY: 70
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 14
OVERALL: 87%
USES: Intercept/Light Dogfights/Air Assault
SUMMARY: I personally believe that this MiG-31 is better that its more
advanced version [MiG-31M]; Incredible speed, excellent defense; A bit
lacking in turning, but nearly perfect for missions like Blind Spot or
The Unsung War.
AIRCRAFT NAME: MiG-31M
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Dark Grey/Black Nose
RZ- Black/Dark Grey Nose
SP- Light Blue With Snowflakes
ACTIONS TO UNLOCK: Score 65450 with the MiG-31
COST: 18400
SPEED: 99%
MAX SPEED: 1491 MPH
MOBILITY: 63%
STABILITY/STALLING SPEED: 230 MPH
DEFENSE: 87%
YAW: 35%
AIR-TO-AIR: 85%
AIR-TO-GROUND: 37%
MISSILE CAPACITY: 74
SPECIAL WEAPON: XLAA
SP WPN CAPACITY: 14
OVERALL: 90%
USES: Intercept/Light Dogfights/Air Assault
SUMMARY: I've heard plenty of negative names for this aircraft based on
its mobility and yaw, such as brick and tub; And I agree. However,
this is one of the two fastest planes, its got great defense, great
weapons, just a bit lacking in turning.
===========
F-15 Family
===========
F-15C --> F-15E
--> F-15S/MTD
AIRCRAFT NAME: F-15C
AIRCRAFT NICKNAME: Eagle
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Light Grey
RZ- Black/Dark Grey Nose
YK- Blue/Brown Camouflage
ACTIONS TO UNLOCK: Complete Mission 12A
COST: 16200
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 54%
STABILITY/STALLING SPEED: 162 MPH
DEFENSE: 60%
YAW: 40%
AIR-TO-AIR: 73%
AIR-TO-GROUND: 37%
MISSILE CAPACITY: 70
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 10
OVERALL: 70%
USES: Intercept/Dogfights
SUMMARY: Nothing outstanding, but this is a decent aircraft. Works
well in Missions like Blind Spot or White Bird II.
AIRCRAFT NAME: F-15E
AIRCRAFT NICKNAME: Strike Eagle
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Dark Grey
RZ- Black/Dark Grey Nose
YK- Tan/Brown/Green Camouflage
ACTIONS TO UNLOCK: Score 95450 with the F-15C
COST: 19900
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 55%
STABILITY/STALLING SPEED: 110 MPH
DEFENSE: 75%
YAW: 90%
AIR-TO-AIR: 42%
AIR-TO-GROUND: 80%
MISSILE CAPACITY: 76
SPECIAL WEAPON: SFFS
SP WPN CAPACITY: 14
OVERALL: 75%
USES: Light Bombing/Light Surface Assault
SUMMARY: The AG F-15, it performs well against ground threats; Despite
it's unpredictable secondary weapon.
AIRCRAFT NAME: F-15S/MTD
AIRCRAFT NICKNAME: ACTIVE
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- White
RZ- Black/Dark Grey
BL- White, Grey Splotches
ACTIONS TO UNLOCK: Score 95450 with the F-15C
COST: 22700
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 89%
STABILITY/STALLING SPEED: 151 MPH
DEFENSE: 66%
YAW: 80%
AIR-TO-AIR: 94%
AIR-TO-GROUND: 58%
MISSILE CAPACITY: 82
SPECIAL WEAPON: XMAA
SP WPN CAPACITY: 14
OVERALL: 92%
USES: Dogfights/Heavy Air Assault
SUMMARY: Great air superiority Fighter, basically a Raptor in the form
of an F-15.
=========
Su Family
=========
Su-27 --> Su-32
--> Su-33 --> Su-37
AIRCRAFT NAME: Su-27
AIRCRAFT NICKNAME: Flanker
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Light Blue/Silver Camouflage
RZ- Dark Grey/Black Camouflage
YK- Tan/Light Brown Camouflage
ACTIONS TO UNLOCK: Complete Mission 12B
COST: 16000
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 57%
STABILITY/STALLING SPEED: 163 MPH
DEFENSE: 61%
YAW: 50%
AIR-TO-AIR: 74%
AIR-TO-GROUND: 38%
MISSILE CAPACITY: 72
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 10
OVERALL: 77%
USES: Dogfights/Intercept
SUMMARY: The basic plane in the Sukhoi family, sporting above average
performance all around.
AIRCRAFT NAME: Su-32
AIRCRAFT NICKNAME: Strike Flanker
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Light Blue/Silver Camouflage
RZ- Dark Grey/Black Camouflage
YK- Brown/Tan Camouflage
ACTIONS TO UNLOCK: Score 111800 with the Su-27
COST: 21500
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 57%
STABILITY/STALLING SPEED: 112 MPH
DEFENSE: 78%
YAW: 90%
AIR-TO-AIR: 51%
AIR-TO-GROUND: 92%
MISSILE CAPACITY: 80
SPECIAL WEAPON: XAGM
SP WPN CAPACITY: 14
OVERALL: 89%
USES: Surface Assault
SUMMARY: The AG Su, it has pretty sweet performance. There is no
mediocre aspect of this plane, and the Su-32 dominates surface assault.
AIRCRAFT NAME: Su-35
AIRCRAFT NICKNAME: Super Flanker
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- White/Light Blue Camouflage
RZ- Dark Grey/Black Camouflage
BL- Dark Silver
ACTIONS TO UNLOCK: Score 111800 with the Su-27
COST: 21200
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 85%
STABILITY/STALLING SPEED: 155 MPH
DEFENSE: 66%
YAW: 55%
AIR-TO-AIR: 93%
AIR-TO-GROUND: 56%
MISSILE CAPACITY: 80
SPECIAL WEAPON: XLAA
SP WPN CAPACITY: 14
OVERALL: 88%
USES: Dogfights/Intercept/Heavy Air Assault
SUMMARY: This Su rivals the Su-37, it is so excellent. Plus, its cool
BL paint scheme gives it the perfect look.
AIRCRAFT NAME: Su-37
AIRCRAFT NICKNAME: Terminator, Yellow
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Tan/Brown Camouflage
RZ- Dark Grey/Black Camouflage
SP- Yellow Squadron; Light Grey/Dark Grey Camouflage, Yellow Trim
ACTIONS TO UNLOCK: Score 123200 with the Su-35
COST: 23700
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 93%
STABILITY/STALLING SPEED: 153 MPH
DEFENSE: 66%
YAW: 55%
AIR-TO-AIR: 94%
AIR-TO-GROUND: 59%
MISSILE CAPACITY: 82
SPECIAL WEAPON: QAAM
SP WPN CAPACITY: 14
OVERALL: 92%
USES: Heavy Dogfights/Intercept/Air Assault
SUMMARY: The perfect dogfight aircraft, with a cool look. Awesome
mobility, excellent speed, great weapons, this plane can handle any air
threat. Kill the Yellow in Aces for 13's legendary paint scheme.
============
F-117 Family
============
F-117A
AIRCRAFT NAME: F-117A
AIRCRAFT NICKNAME: Nighthawk
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Grey
RZ- Black
YK- Light Grey/Brown/Dark Green Camouflage
ACTIONS TO UNLOCK: Complete Mission 15
COST: 20100
SPEED: 66%
MAX SPEED: 994 MPH
MOBILITY: 61%
STABILITY/STALLING SPEED: 92 MPH
DEFENSE: 75%
YAW: 92%
AIR-TO-AIR: 39%
AIR-TO-GROUND: 91%
MISSILE CAPACITY: 54
SPECIAL WEAPON: GPB
SP WPN CAPACITY: 16
OVERALL: 80%
USES: Surface Assault
SUMMARY: Terrible missile capacity, but amazing SP weapon capacity.
This aircraft is very imbalanced; Terrible speed, yet can go extremely
slow; Great yaw, yet poor mobility; But still an efficient attacker.
=============
Jas-39 Family
=============
Jas-39C
AIRCRAFT NAME: Jas-39C
AIRCRAFT NICKNAME: Gripen
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- Grey
RZ- Black
YK- Dark Green/Green/Tan-Green/Tan Camouflage
ACTIONS TO UNLOCK: Complete Mission 15
COST: 17900
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 68%
STABILITY/STALLING SPEED: 130 MPH
DEFENSE: 60%
YAW: 90%
AIR-TO-AIR: 40%
AIR-TO-GROUND: 75%
MISSILE CAPACITY: 68
SPECIAL WEAPON: RCL
SP WPN CAPACITY: 12
OVERALL: 55%
USES: Light Ground Assault
SUMMARY: You might not believe it, but this mediocre craft works
wonders with its RCL on the Hrimfaxi and SOLG; Just try it!
==============
TYPHOON Family
==============
TYPHOON
AIRCRAFT NAME: EF [Euro Fighter] 2000
AIRCRAFT NICKNAME: TYPHOON
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Tan
RZ- Black
YK- Tan/Light Blue Camouflage
ACTIONS TO UNLOCK: Complete Mission 16A
COST: 21500
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 85%
STABILITY/STALLING SPEED: 154 MPH
DEFENSE: 65%
YAW: 60%
AIR-TO-AIR: 91%
AIR-TO-GROUND: 60%
MISSILE CAPACITY: 78
SPECIAL WEAPON: XLAA
SP WPN CAPACITY: 14
OVERALL: 90%
USES: Heavy Air Assault/Dogfights/Intercept
SUMMARY: A great aircraft, don't let its size fool you. This plane can
handle nearly any air situation, and is up there with the Raptor and
Wyvern.
=============
Rafale Family
=============
Rafale M --> Rafale B
AIRCRAFT NAME: Rafale M
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- White
RZ- Black
YK- Dark Grey/Light Grey Camouflage
ACTIONS TO UNLOCK: Complete Mission 16B
COST: 21200
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 79%
STABILITY/STALLING SPEED: 135 MPH
DEFENSE: 63%
YAW: 55%
AIR-TO-AIR: 50%
AIR-TO-GROUND: 84%
MISSILE CAPACITY: 74
SPECIAL WEAPON: LASM
SP WPN CAPACITY: 14
OVERALL: 81%
USES: Heavy Surface Assault
SUMMARY: Perfect for anti-ship combat, this plane dominates on missions
like Sea Of Chaos.
AIRCRAFT NAME: Rafale B
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- Green/Greenish-Tan Camouflage
RZ- Black
SP- Light Blue Front, Flame Middle, Black Rear
ACTIONS TO UNLOCK: Score 46000 With the Rafale M
COST: 20800
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 81%
STABILITY/STALLING SPEED: 120 MPH
DEFENSE: 65%
YAW: 90%
AIR-TO-AIR: 51%
AIR-TO-GROUND: 86%
MISSILE CAPACITY: 76
SPECIAL WEAPON: SOD
SP WPN CAPACITY: 14
OVERALL: 83%
USES: Heavy Ground Assault
SUMMARY: This aircraft can take out any ground targets; As it has
superior mobility to most other Attackers, an excellent stalling speed,
great speed, and just looks cool. Perfect for missions like Demons Of
Razgriz or Desert Lightning.
===========
F-35 Family
===========
F-35C
AIRCRAFT NAME: F-35C
AIRCRAFT NICKNAME: JSF (Joint Strike Fighter)
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- Bluish Dark Grey/Light Grey Nose
RZ- Black
YK- Light Grey/Dark Grey Camouflage
ACTIONS TO UNLOCK: Complete Mission 16A
COST: 20500
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 70%
STABILITY/STALLING SPEED: 135 MPH
DEFENSE: 66%
YAW: 90%
AIR-TO-AIR: 57%
AIR-TO-GROUND: 92%
MISSILE CAPACITY: 76
SPECIAL WEAPON: LASM
SP WPN CAPACITY: 14
OVERALL: 89%
USES: Spread Surface Assault/Heavy Surface Assault
SUMMARY: A sweet aircraft; Perfect for any naval engagement, and
dominates ground assaults.
============
YF-23 Family
============
YF-23A
AIRCRAFT NAME: YF-23A
AIRCRAFT NICKNAME: Black Widow II
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Grey
RZ- Black
BL- White
ACTIONS TO UNLOCK: Complete Mission 16b
COST: 22500
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 83%
STABILITY/STALLING SPEED: 163 MPH
DEFENSE: 66%
YAW: 50%
AIR-TO-AIR: 90%
AIR-TO-GROUND: 58%
MISSILE CAPACITY: 80
SPECIAL WEAPON: QAAM
SP WPN CAPACITY: 12
OVERALL: 85%
USES: Heavy Dogfights/Intercept
SUMMARY: I personally don't care for the shape of this plane, but it's
stats are well worth recognition. Great speed, decent mobility, great
SP weapons, this a plane built for dogfights.
===========
F-22 Family
===========
F/A-22A --> FB-22
AIRCRAFT NAME: F/A-22A
AIRCRAFT NICKNAME: Raptor
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Bark Grey
RZ- Black
Sp- Mobius One; Grey, Light Grey Trim
ACTIONS TO UNLOCK: Complete Mission 17
COST: 24000
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 90%
STABILITY/STALLING SPEED: 157 MPH
DEFENSE: 66%
YAW: 90%
AIR-TO-AIR: 94%
AIR-TO-GROUND: 59%
MISSILE CAPACITY: 82
SPECIAL WEAPON: XMAA
SP WPN CAPACITY: 16
OVERALL: 93%
USES: Dogfights/Intercept/Heavy Air assault
SUMMARY: Another multirole fighter, this plane can dispatch nearly any
threat. Excellent mobility, plenty of weapons, great speed, and
something rare to fighters: A good yaw. This plane can handle dogfights,
intercept, and even light ground assault.
AIRCRAFT NAME: FB-22
AIRCRAFT NICKNAME: Concept
AIRCRAFT ROLE: Attacker
AIRCRAFT PAINT SCHEMES:
OS- Dark Grey
RZ- Black
SP- Blue/Yellow Lines
ACTIONS TO UNLOCK: Score 123200 with the F/A-22A
COST: 24800
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 80%
STABILITY/STALLING SPEED: 105 MPH
DEFENSE: 78%
YAW: 90%
AIR-TO-AIR: 54%
AIR-TO-GROUND: 98%
MISSILE CAPACITY: 82
SPECIAL WEAPON: SOD
SP WPN CAPACITY: 18
OVERALL: 93%
USES: Heavy/Long Range Bombing/Ground Assault
SUMMARY: This aircraft's SP weapon and the unbelievable amount of it
makes this plane one of the best Attackers. Good speed, great mobility,
excellent yaw, awesome stability, large ammo capacity, this plane can
handle any ground opposition.
===================
SU Prototype Family
===================
SU-47 --> S-32
AIRCRAFT NAME: SU-47
AIRCRAFT NICKNAME: Berkut
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Silver/Dark Silver Camouflage
RZ- Black
BL- White/Light Grey Camouflage
ACTIONS TO UNLOCK: Complete Mission 17
COST: 23100
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 91%
STABILITY/STALLING SPEED: 155 MPH
DEFENSE: 66%
YAW: 60%
AIR-TO-AIR: 93%
AIR-TO-GROUND: 59%
MISSILE CAPACITY: 82
SPECIAL WEAPON: SAAM
SP WPN CAPACITY: 14
OVERALL: 92%
USES: Heavy Intercept/Light Dogfights
SUMMARY: This plane is perfect for missions like Blind Spot and White
Bird [I]; Excellent speed, awesome mobility, decent yaw, and cool
paint schemes.
AIRCRAFT NAME: S-32
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Tan/Dark Tan Camouflage
RZ- Black
BL- White/Grey/Black Camouflage
ACTIONS TO UNLOCK: Score 129050 with the SU-47
COST: 26200
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 98%
STABILITY/STALLING SPEED: 194 MPH
DEFENSE: 67%
YAW: 60%
AIR-TO-AIR: 95%
AIR-TO-GROUND: 60%
MISSILE CAPACITY: 82
SPECIAL WEAPON: QAAM
SP WPN CAPACITY: 14
OVERALL: 93%
USES: Light/Heavy Dogfights/Intercept
SUMMARY: Now this is a undoubtedly one of the best aircraft. Good speed,
great weapons, awesome mobility, and cool forward-swept wings. Perfect
for dogfights of any kind, or any sort of aerial engagement.
===============
MIG 1.44 Family
===============
MIG 1.44
AIRCRAFT NAME: MIG 1.44
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- White
RZ- Black
SP- Green/White
ACTIONS TO UNLOCK: Complete Mission 25
COST: 23900
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 90%
STABILITY/STALLING SPEED: 154 MPH
DEFENSE: 61%
YAW: 90%
AIR-TO-AIR: 64%
AIR-TO-GROUND: 90%
MISSILE CAPACITY: 80
SPECIAL WEAPON: UGBL
SP WPN CAPACITY: 18
OVERALL: 89%
USES: Bombing
SUMMARY: Good speed, great mobility, and a huge bomb capacity. This
planes looks cool, and gets the job done. It's pretty much a multirole
aircraft; Good all around.
===========
Hawk Family
===========
Hawk
AIRCRAFT NAME: Hawk
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Red/White
RZ- Black
Sp- Grey, Like Mobius One
ACTIONS TO UNLOCK: Complete Mission 25
COST: 5000
SPEED: 83%
MAX SPEED: 1243 MPH
MOBILITY: 32%
STABILITY/STALLING SPEED: 130 MPH
DEFENSE: 42%
YAW: 90%
AIR-TO-AIR: 43%
AIR-TO-GROUND: 16%
MISSILE CAPACITY: 56
SPECIAL WEAPON: QAAM
SP WPN CAPACITY: 06
OVERALL: 45%
USES: Dogfights
SUMMARY: It's as crappy as it sounds. And what sucks, is you're forced
to fly it in Final Option! Okay for light dogfights, like Shorebirds
and Open War, but not excellent in any area.
===========
X-02 Family
===========
X-02
AIRCRAFT NAME: X-02
AIRCRAFT NICKNAME: Wyvern
AIRCRAFT ROLE: Multirole
AIRCRAFT PAINT SCHEMES:
OS- Light Grey
RZ- Dark Grey/Black Camouflage
SP- Orange/Black Stripes
ACTIONS TO UNLOCK: Acquire at least one of every plane
COST: 39700
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 99%
STABILITY/STALLING SPEED: 126 MPH
DEFENSE: 67%
YAW: 90%
AIR-TO-AIR: 94%
AIR-TO-GROUND: 67%
MISSILE CAPACITY: 84
SPECIAL WEAPON: XLAA
SP WPN CAPACITY: 14
OVERALL: 97%
USES: Light/Heavy Intercept/Dogfights
SUMMARY: Not quite as godly as the Falken, this plane is the best of
the 'rational' planes. Great speed, exceptional yaw, awesome stability,
plus it just looks cool.
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Falken Family
=============
Falken
AIRCRAFT NAME: Falken
AIRCRAFT NICKNAME: [Insufficient data]
AIRCRAFT ROLE: Fighter
AIRCRAFT PAINT SCHEMES:
OS- Red
RZ- Black
SP- Dark Blue/Light Blue/Teal Camouflage
ACTIONS TO UNLOCK: Destroy the five Falken Hangers
COST: 826000
SPEED: 91%
MAX SPEED: 1367 MPH
MOBILITY: 99%
STABILITY/STALLING SPEED: 150 MPH
DEFENSE: 67%
YAW: 90%
AIR-TO-AIR: 99%
AIR-TO-GROUND: 100%
MISSILE CAPACITY: 84
SPECIAL WEAPON: TLS
SP WPN CAPACITY: 14
OVERALL: 99%
USES: Heavy Dogfights/Heavy Intercept/Heavy Air/Surface Assaults
SUMMARY: Perfect for any situation, this is the true multirole aircraft.
Its TLS [Tactical Laser] can cut through anything in seconds; Its
mobility is nearly perfect; It's yaw rivals the YA-10B's; Its speed is
awesome; There's not con to this plane. If god was a pilot, this plane
would be his! To make it short; If it flies, drives, floats, walks, or
sits the Falken can and will utterly annihilate it.
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[END OF GUIDE]
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