Part 6 - Version 1.0

Version Updates:
Version 1.0 Dec. 15, 1998 - First online release of guide

Final Fantasy Tactics
Strategy Guide
By Roland Carlos
[email protected]

Table of Contents for Part 6
13. Monsters of FFT
14. Propositions and Treasure
15. Unexplored Lands and Treasures
16. Secrets & Tips
17. Final Notes
18. End

(WHAT IS HERE: Monsters-End)

-------------------
13. Monsters of FFT
-------------------

There are many monsters in FFT.  A monster is a non-human unit.  Usually
you’ll fight them on the battlefields on random battles.  Monsters are made
for persuasion.  If you keep a monster in your party, and allow them to stay
in for a few days, you can breed new monsters of the same species, but the
baby may be a different level and/or class of the parent (you only need one
monster for breeding, go figure.)  If you decide to keep monsters in your
group, monsters have a special ability you need to use the Monster Skill to
have the monster learn.  (Monster skill, Squire Support ability).  The last
listed ability is the special ability of the monster.  Monsters come in three
kinds, or classes.  There is Class 1, the "weakest" class compared to other
members of its species.  Class 2, is stronger than Class 1, but weaker than
Class 3.  Class 3 is the strongest, usually with very special abilities and
stronger attacks.  Another thing about monsters is their skins can be
poached.  How?  Have a character with the Secret Hunt ability equipped kill a
monster with their REGULAR attack.  No fancy magic, or sword attacks.  They
have to use their weapon to get the skin.  If you poach the skin, the skin is
sent to the fur shops all over the world so they can make the fur into an
item.  You may get a common item, or a rare item when poaching monsters.
When you poach a monster, their "body" leaves the field, so they cannot be
revived and don’t leave crystals or chests.  One last thing about monsters,
all monsters have a basic counter-attack.  (One square, physical counter.)

NOTE: R=Reaction ability, S=Support ability, M=Movement ability (Some monsters
may not have one of the abilities).
If you didn’t read above, the last listed ability of each monster is the
special ability (unless noted).

Chocobo Species

Class 1: Chocobo
Move-6, Jump-5, C-EV-15%

Abilities
Choco Attack
Choco Cure
Choco Esuna

R-Counter
S-Walk on Water
M-Ignore Heights

Poached Items
Common-Phoenix Down
Rare-Hi-Potion

Class 2: Black Chocobo
Move 6, Jump 5, C-EV 25%

Abilities
Choco Attack
Choco Ball
Choco Esuna
Choco Meteor

R-Counter
S-Walk in Water
M-Fly

Poached Items
Common-Eye Drop
Rare-X-Potion

Class 3: Red Chocobo
Move 6, Jump 5, C-EV 10%

Abilities
Choco Attack
Choco Ball
Choco Meteor
Choco Cure

R-Counter
S-Walk in Water
M-Fly

Poached Items
Common-Remedy
Rare-Barette

Red Panther Species

Class 1: Red Panther
Move 4, Jump 4, C-EV 23%

Abilities
Scratch
Poison Nail
Cat Kick

R-Counter
S-Ignore Heights
M-Unable to Enter Water

Poached Items
Common-Antidote
Rare-Battle Boots

Class 2: Cuar
Move 4, Jump 4, C-EV 26%

Abilities
Scratch
Cat Kick
Poison Nail
Blaster

R-Counter
S-Ignore Heights
M-Unable to Enter Water

Poached Items
Common-Soft
Rare-Germinas Boots

Class 3: Vampire
Move 4, Jump 4, C-EV 24%

Abilities
Scratch
Cat Kick
Blaster
Blood Suck

R-Counter
S-Ignore Heights
M-Unable to Enter Water

Poached Items
Common-Holy Water
Rare-C Bag

Goblin Species

Class 1: Goblin
Move 3, Jump 3, C-EV 18%

Abilities
Tackle
Eye Crush (NOT SPECIAL)

R-Counter

Poached Items
Common-Potion
Rare-Hi-Potion

Class 2: Black Goblin
Move 3, Jump 3, C-EV 19%

Abilities
Tackle
Turn Punch
Goblin Punch

R-Counter

Poached Items
Common-Hi-Potion
Rare-Antidote

Class 3: Gobbledeguck
Move 3, Jump 3, C-EV 20%

Abilities
Tackle
Eye Crush
Goblin Punch
Mutilate

R-Counter

Poached Items
Common-Mage Masher
Rare-Ancient Sword

Bomb Species

Class 1: Bomb
Move 3, Jump 3, C-EV 10%

Abilities
Bite
Self Destruct
Small Bomb

R-Counter
S-Float
M-Unable to Enter Water

Poached Items
Common-Fire Ball
Rare-Flame Rod

Class 2: Grenade
Move 3, Jump 3, C-EV 11%

Abilities
Bite
Small Bomb
Self Destruct
Flame Attack

R-Counter
S-Float
M-Unable to Enter Water

Poached Items
Common-Water Ball
Rare-Flame Whip

Class 3: Explosure
Move 3, Jump 3, C-EV 12%

Abilities
Bite
Self Destruct
Spark
Small Bomb

R-Counter
S-Float
M-Unable to Enter Water

Poached Items
Lightning Ball
Flame Shield

Ghoul Species

Class 1: Ghoul
Move 4, Jump 4, C-EV 26%

Abilities
Throw Spirit
Sleep Touch
Grease Touch

R-Counter
S-Float
M-Unable to Enter Water

Poached Items
Common-Ether
Rare-Ninja Knife

Class 2: Gust
Move 4, Jump 4, C-EV 27%

Abilities
Throw Spirit
Grease Touch
Drain Touch

R-Counter
S-Float
M-Unable to Enter Water

Poached Items
Common-Hi-Potion
Rare-Main Gauche

Class 3: Revnant
Move 5, Jump 4, C-EV 28%

Abilities
Throw Spirit
Drain Touch
Zombie Touch

R-Counter
S-Float
M-Unable to Enter Water

Poached Items
Common-Hi-Ether
Rare-Mythril Gun

Flotiball Species

Class 1: Flotiball
Move 5, Jump 5, C-EV 13%

Abilities
Wing Attack
Look of Fright

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Shuriken
Rare-Platina Masser

Class 2: Ahriman
Move 5, Jump 5, C-EV 13%

Abilities
Wing Attack
Look of Devil
Look of Fright
Death Sentence

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Magic Shuriken
Rare-Air Knife

Class 3: Plague
Move 5, Jump 5, C-EV 11%

Abilities
Wing Attack
Look of Devil
Death Sentence
Circle

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Yagyu Darkness
Rare-Zorlin Shape

Skeleton Species

Class 1: Skeleton
Move 3, Jump 4, C-EV 11%

Abilities
Hand Knife
Thunder Soul
Aqua Soul

R-Counter

Poached Items
Common-Holy Water
Rare-Ether

Class 2: Bone Snatch
Move 3, Jump 4, C-EV 12%

Abilities
Hand Knife
Aqua Soul
Ice Soul

R-Counter

Poached Items
Common-Hi-Potion
Rare-Partisan

Class 3: Living Bone
Move 3, Jump 4, C-EV 13%

Abilities
Hand Knife
Ice Soul
Wind Soul

R-Counter

Poached Items
Common-Wizard Mantle
Rare-Elf Mantle

Pisco Demon Species

Class 1: Pisco Demon
Move 3, Jump 3, C-EV 8%

Abilities
Tentacle
Black Ink

R-Counter
M-Walk in Water

Poached Items
Common-Echo Grass
Rare-Hi-Potion

Class 2: Squidlarkin
Move 3, Jump 3, C-EV 9%

Abilities
Tentacle
Black Ink
Odd Soundwave
Mind Blast

R-Counter
M-Walk in Water

Poached Items
Common-Small Mantle
Rare-Sleep Sword

Class 3: Mindflare
Move 3, Jump 3, C-EV 10%

Abilities
Tentacle
Black Ink
Mind Blast
Level Blast

R-Counter
M-Walk in Water

Poached Items
Common-Hi-Ether
Rare-Dracula Mantle

Bull Demon Species

Class 1: Bull Demon
Move 3, Jump 3, C-EV 11%

Abilities
Shake Off
Gather Power

R-Counter
M-Unable to Enter Water

Poached Items
Common-Battle Axe
Rare-Giant Axe

Class 2: Minitaurus
Move 4, Jump 3, C-EV 15%

Abilities
Shake Off
Wave Around
Blow Fire

Poached Items
Common-Coral Sword
Rare-Slasher

Class 3: Sacred
Move 3, Jump 3, C-EV 12%

Abilities
Shake Off
Mimic Titan
Gather Power
Blow Fire

R-Counter
M-Unable to Enter Water

Poached Items
Common-Holy Lance
Rare-Ivory Rod

Morbol Species

Class 1: Morbol
Move 3, Jump 3, C-EV 0%

Abilities
Tentacle
Lick
Bad Bracelet

R-Counter
M-Walk in Water

Poached Items
Common-Platina Dagger
Rare-Ice Shield

Class 2: Ochu
Move 3, Jump 3, C-EV 0%

Abilities
Tentacle
Goo
Lick

R-Counter
M-Walk in Water

Poached Items
Common-N-Kai Armlet
Rare-Chameleon Robe

Class 3: Great Morbol
Move 3, Jump 3, C-EV 0%

Abilities
Tentacle
Bad Bracelet
Morbol Germ

R-Counter
M-Walk in Water

Poached Items
Common-Elixir
Rare-Madlemgen

Juravis Species

Class 1: Juravis
Move 6, Jump 6, C-EV 30%

Abilities
Scratch Up
Feather Bomb

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Potion
Rare-Rubber Shoes

Class 2: Steel Hawk
Move 6, Jump 6, C-EV 28%

Abilities
Scratch Up
Shine Lover
Beak

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Phoenix Down
Rare-Hunting Bow

Class 3: Cocatoris
Move 6, Jump 6, C-EV 33%

Abilities
Scratch Up
Beak
Feather Bomb
Beaking

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Soft
Rare-Feather Mantle

Uribo Species

Class 1: Uribo
Move 3, Jump 3, C-EV 42%

Abilities
Straight Dash
Boo Hee

R-Counter
M-Unable to Enter Water

Poached Items
Common-Maiden’s Kiss
Rare-Cachusa

Class 2: Porky
Move 3, Jump 3, C-EV 36%

Abilities
Straight Dash
Pooh-
Nose Bracelet

R-Counter
M-Unable to Enter Water

Poached Items
Common-Chantage
Rare-Nagra Rock

Class 3: Wild Boar
Move 3, Jump 3, C-EV 39%

Abilities
Straight Dash
Nose Bracelet
Eat

R-Counter
M-Unable to Enter Water

Poached Items
Common-Ribbon
Rare-FS Bag Dash
Nose Bracelet
Eat

R-Counter
M-Unable to Enter Water

Poached Items
Common-Ribbon
Rare-FS Bag Dash
Nose Bracelet
Eat

R-Counter
M-Unable to Enter Water

Poached Items
Common-Ribbon
Rare-FS Bag

Woodman Species

Class 1: Woodman
Move 3, Jump 3, C-EV 0%

Abilities
Leaf Dance
Protect Spirit

R-Counter
M-Unable to Enter Water

Poached Items
Common-Eye Drops
Rare-Healing Staff

Class 2: Trent
Move 3, Jump 3, C-EV 0%

Abilities
Leaf Dance
Spirit of Life
Calm Spirit

R-Counter
M-Unable to Enter Water

Poached Items
Common-Gold Staff
Rare-Fairy Harp

Class 3: Taiju
Move 3, Jump 3, C-EV 0%

Abilities
Leaf Dance
Protect Spirit
Calm Spirit
Magic Spirit

R-Counter
M-Unable to Enter Water

Poached Items
Common-Defense Ring
Rare-Defender

Hyudra Species

Class 1: Hyudra
Move 4, Jump 4, C-EV 0%

Abilities
Triple Attack
Triple Bracelet

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Blood Sword
Rare-Scorpion Tail

Class 2: Hydra
Move 4, Jump 4, C-EV 0%

Abilities
Triple Attack
Triple Flame
Triple Thunder

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Setiemson
Rare-Love Conscious

Class 3: Tiamat
Move 4, Jump 4, C-EV 0%

Abilities
Triple Bracelet
Triple Thunder
Triple Flame
Dark Whisper

R-Counter
S-Fly
M-Unable to Enter Water

Poached Items
Common-Ryozan Silk
Rare-Dragon Whisker

Behemoth Species

Class 1: Behemoth
Move 4, Jump 3, C-EV 13%

Abilities
Stab Up
Sudden Cry
Giga Flare

R-Counter
M-Unable to Enter Water

Poached Items
Common-Defense Armlet
Rare-P Bag

Class 2: King Behemoth
Move 4, Jump 3, C-EV 13%

Abilities
Stab Up
Sudden Cry
Hurricane

R-Counter
M-Unable to Enter Water

Poached Items
Common-Cherche
Rare-Ultimas Bow

Class 3: Dark Behemoth
Move 4, Jump 3, C-EV 18%

Abilities
Stab Up
Sudden Cry
Ulmaguest

R-Counter
M-Unable to Enter Water

Poached Items
Common-Wizard Rod
Rare-Stone Gun

Dragon Species

Class 1: Dragon
Move 5, Jump 3, C-EV 5%

Abilities
Dash
Tail Counter

R-Counter
M-Unable to Enter Water

Poached Items
Common-Jade Armlet
Rare-H Bag

Class 2: Blue Dragon
Move 5, Jump 3, C-EV 9%

Abilities
Dash
Ice Bracelet
Thunder Bracelet

R-Counter
M-Unable to Enter Water

Poached Items
Common-Cashmere
Rare-Dragon Rod

Class 3: Red Dragon
Move 5, Jump 3, C-EV 8%

Abilities
Dash
Thunder Bracelet
Fire Bracelet

R-Counter
M-Unable to Enter Water

Poached Items
Common-Salty Rage
Rare-Dragon Whisker

Apanda Species

Class 1: Apanda
Move 4, Jump 3, C-EV 10%

Abilities
Bio
Bio2
Bio3 (NOT SPECIAL)

R-Counter
S-Short Charge
M-Ignore Height

Archaic Demon Species

Class 1: Archaic Demon
Move 4, Jump 3, C-EV 5%

Abilities
Lifebreak
Dark Holy
Giga Flare (NOT SPECIAL)

R-Counter
S-Short Charge

Ultima Demon Species

Class 1: Ultima Demon
Move 5, Jump 2, C-EV 10%

Abilities
Nanoflare
Dark Holy
Ultima
Hurricane
Ulmaguest (NOT SPECIAL)

R-Counter
S-Short Charge

-----------------------------
14. Propositions and Treasure
-----------------------------

Propositions are the jobs you find in bars.  You can only get propositions at
the beginning of Chapter Two and beyond.  You send up to 3 human, non-special
units to go and have them do the job.  In order to do the job, you need to
pay a job fee (some jobs are free) and then you can send the units.  Some
jobs can be done with any units, some need a recommended kind of unit to do
complete the job successfully.  (ex. Master Math would need a calculator sent
in the 3 person group for best success.)  If you don’t most likely the job
will fail and you’ll won’t be paid back fully for the job fee.  The recommend
job class made be told you by the bar owner, or the job description.  Basic
rewards for jobs are gil, treasure, or unexplored lands.  The gil rewards
usually surpass the job fee, so you get more money in the end.  Treasure and
unexplored lands are just for show, you can find the ones you found in the
Brave Story section in the menu.  Contrary to popular belief, finding a
unexplored land won’t open a new spot on the map.  It is impossible to find
all the treasures since zodiac stones also count as treasures, and by the
time you get all of them, the game is over.  There is a reason of getting the
treasures and unexplored lands.  Doing so will gain you Adventurer
(Unexplored Lands) and Treasure Hunter (Treasure) levels.  Certain jobs will
open only when you reach a certain level of adventurer and/or treasure
hunter.  The only to unlock certain jobs are to complete other jobs.  The
most obvious example is the Thief Zero series.  There are many Thief Zero
jobs, so completing one will open the next.  You have no control of how the
job is done.  However, choose the days carefully.  Make it even if you plan
to go between two blue places.  When the days needed to do the job are
complete, go back to the bar where you signed up so you can get a report on
the job.  However, if the job is complete and you take long to get back
(game-day wise) the chance for failure increases with each passing day.  In
the report, you get the list of bonuses, gil reward, and job points earned.
The JP is usually in the 100s so you can gain job levels quickly on jobs.  I
like to use the job JP points to have someone unlock all the classes.  Try to
have people who need to level up in a certain class, but you don’t use a lot
be in a job.

Gariland Magic City
Job Name                        Cost    Recommended Class       Reward
Testimony of an Ex-Miner        600     Any                     Gil
Orders of the Coast Guard       3050    Any                     Gil
Stolen Ancient Writings         11000   Any                     Gil
Master Math                     50      Calculator              Gil
Win the Magic Contest           0       Summoner                Treasure

Igros Castle
Job Name                        Cost    Recommended Class       Reward
Girl at Gulg Volcano            3100    Any                     Treasure
Sad Traveling Artist            50      Mediator                Gil
Traveling Artist Mameko         0       Dancer                  Gil
Ringing of the Bell             2000    Wizard                  Treasure
Legendary Monster               1000    Priest                  Gil
Sullen Experiment               1100    Any                     Gil
Legendary Traces                200     Archer                  Unexplored Land
Thief Zero Reborn!              5000    Knight                  Treasure

Dorter Trade City
Job Name                        Cost    Recommended Class       Reward
Trap of the Bandits             600     Summoner                Gil
Discovery Race                  0       Any                     Unexplored Land
Discovery Race 2                0       Any                     Unexplored Land
Discovery Race 3                0       Any                     Unexplored Land
Minimum’s Melancholy          600     Any                     Treasure
Minimum’s Melancholy 2                1000    Thief                   Treasure
Minimum’s Melancholy 3                600     Any                     Gil

Zaland Fort City
Job Name                        Cost    Recommended Class       Reward
Salvage the Trade Ship          100     Geomancer               Gil
Zaland Embassy                  6000    Any                     Treasure
Rolade Ore Company              1100    Any                     Treasure
Deep in Sweegy Woods            1100    Any                     Unexplored Land
Shy Katedona                    500     Mediator                Gil
Win the Zaland Fight!           0       Monk                    Treasure

Lionel Castle
Job Name                        Cost    Recommended Class       Reward
My Little Carrot                100     Any                     Gil
Trade Ship Douing               100     Geomancer               Gil
I Saw It                        1050    Any                     Unexplored Land
Storm of Zigolis!               1100    Mediator                Unexplored Land
Protect the Little Life         1500    Any                     Treasure
Emissary of Lionel              4000    Knight                  Treasure
Challenge of Zero               50      Knight                  Treasure

Goug Machine City
Job Name                        Cost    Recommended Class       Reward
Vacancy!                        100     Monk                    Gil
Heir of Mesa                    10000   Any                     Gil
Machinist Contest               100     Chemist                 Treasure
Salvage the Trade Ship          100     Knight                  Treasure
Devil in the Dark               3050    Any                     Gil
Machinist Contest 2             0       Chemist                 Gil

Warjilis Trade City
Job Name                        Cost    Recommended Class       Reward
Destiny of the Company          1050    Geomancer               Gil
Concerns of a Merchant          2000    Any                     Unexplored Land
Wandering Gambler               15000   Thief                   Gil
Mountain of Rain                600     Ninja                   Unexplored Land
Within the Darkness             1500    Priest                  Gil
True Romance                    0       Any                     Treasure

Goland Coal City
Job Name                        Cost    Recommended Class       Reward
Will of Elder Topa              8000    Knight                  Gil
Miners Wanted                   50      Monk                    Gil
Miners Wanted 2                 150     Monk                    Treasure
Adventurer Ranzen               1100    Any                     Unexplored Land
Defeat Golden Gotsko!           1000    Thief                   Gil
Terror of Assault Cave          1500    Wizard                  Gil
Dream of a Miner                150     Monk                    Gil

Lesaila Imperial Capital
Job Name                        Cost    Recommended Class       Reward
Sunken Salvage Tour             3000    Geomancer               Treasure
Mine Excavation Tour            1000    Monk                    Treasure
Discovery Tour                  5000    Any                     Unexplored Land
If Wishes Come True             6000    Any                     Gil
Son, Pappal                     3000    Lancer                  Gil
Secret Door                     3050    Any                     Gil
Thief Zero Returns!             500     Knight                  Treasure

Yardow Fort City
Job Name                        Cost    Recommended Class       Reward
Sailor Tour                     5000    Monk                    Gil
Envoy Ship Falcon               3500    Monk                    Treasure
Good Workplace and Job!         0       Any                     Gil
Miner’s Tour                  1000    Any                     Gil
Miner’s Tour 2                        1000    Any                     Gil
Win the Yardow Fight!           0       Knight                  Treasure

Riovanes Castle
Job Name                        Cost    Recommended Class       Reward
Secret Society                  600     Thief                   Gil
Fiar’s Request                        3000    Any                     Gil
Sea of Gredia Island            4000    Geomancer               Treasure
Stranded Trade Ship             0       Geomancer               Gil
Letter to Love                  0       Any                     Treasure
The Greatest Plan               3050    Any                     Treasure
Hard Lecture                    200     Wizard                  Gil

Bervenia Free City
Job Name                        Cost    Recommended Class       Reward
Hidden Trap at the Maze         8000    Any                     Treasure
One Activity                    500     Any                     Treasure
Ruins at Bed Desert             550     Any                     Unexplored Land
Adventurer Wanted               100     Knight                  Unexplored Land
I Saw It! I Swear!              3050    Any                     Unexplored Land
Defeat Behemoth                 500     Knight                  Gil

Zeltennia Castle
Job Name                        Cost    Recommended Class       Reward
Larnar Channel Waves            3100    Time Mage               Treasure
Mother                          3050    Any                     Gil
Attractive Workplace            1000    Any                     Gil
Dream Child                     3500    Any                     Gil
How Much is Life Worth?         550     Chemist                 Treasure
Phantom Thief Zero              100     Knight                  Treasure

Zarghidas Trade City
Job Name                        Cost    Recommended Class       Reward
Cliff of Himuka                 1500    Any                     Treasure
Ore of God                      13000   Any                     Treasure
Death Canyon                    13000   Any                     Gil
Defeat Whirlwind Karz!          11000   Knight                  Gil
Road of Beasts                  10000   Geomancer               Gil
Memories                        100     Any                     Gil

Limberry Castle
Job Name                        Cost    Recommended Class       Reward
My Treasure                     3050    Any                     Gil
Chocobo Restaurant              100     Any                     Treasure
Poeskas Lake Bottom             1500    Ninja                   Unexplored Land
Ominous Dungeon                 3000    Any                     Unexplored Land
Wandering Gambler               15000   Thief                   Gil
Thief Zero’s Last Stand               10000   Knight                  Gil

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15. Unexplored Lands and Treasures
----------------------------------

Although they don’t effect the game too much (except helping raise your
Adventurer or Treasure Hunter level to unlock some jobs), Unexplored Lands
and Treasures are great to show off to friends.  The Unexplored Land or
Treasure you get from a job is random, so don’t expect for me to tell you
where you get them.  The only way to get Unexplored Lands or Treasures is
from jobs!  (Okay, zodiac stones and the scriptures are treasures and you
get them in the game, sheesh! :P)

Unexplored Lands

Shrine of Chaos         Forbidden Land of Eureka
Pandemonium             Mirage Tower
Floating Castle         Matoya Cave
Crystal Tower           Magic Continent
Castle of Trials        Tower of Babel
Ronkan Ruins            Falgabird
Magic Train             Touzas Village
Chocobo Forest          Semite Falls

Treasures
Four Gods Set           Rat Tail
Beetle Charm            M-Fiction Novel
Tobacco Pipe            Diary of Nanai
Zeni-Sword              Wyuvle
Black Cat               Book of Enavia
Malice Mask             Magical Gun
Parade Helmet           M Machinegun
Kid’s Bread           Magi-Sword
Adult’s Bread         Minu Orb
Calcobrina              Tarot of Ben
Yurgeivogue             Parasite Tree
Red Materia             Longibunne Spear
Blue Materia            Chocobo Cannon
Black Materia           St. Elmo’s Fire
White Materia           Germonik Scriptures

------------------
16. Secrets & Tips
------------------

Weapon Duplication
This is a good trick, so you can share some of your better weapons.  You
can’t use this for other items or two-handed weapons.  Have a character with
the Two Swords ability equipped, put a sword in one hand, and a shield in the
other.  Now go to a weapon shop, and pick Best Fit.  If the shop sells
something the character can equip, it will be in red where the shield was.
Buy the sword and check the formation screen.  In the list you will see two
of the first sword and one of the best fit weapon.  You will have to pay the
cost of the equipped weapon and the best fit weapon.  This is best used for
rare weapons, which only have a cost of 5 gil.  (They are too rare, so people
don’t know what they are I guess.)

How to get Beowulf
In Chapter 4 go to Goug Machine City. You will need Mustadio in your party.
Mustadio’s Father will show you a metal ball and zodiac sign.  Go to Goland
Coal City and go to the bar and listen to the Ghost of Colliery rumor.  Now
go to Lesalia Imperial Capital.  You will automatically go to the bar where
Beowulf will ask to join your party.  Say yes and he’ll join as a guest.
After the scene, Goland Coal City now will be red, meaning there’s a battle
or a scene to be played.  It’s a battle so go to Goland Coal City.  You will

fight battles 49-52 in Goland.  Beowulf will be in the battles helping. When

you beat the last battle, Beowulf will join as a controllable member with
Reis, the holy dragon, and you'll receive a zodiac stone.

How to get Worker 8
When you get the zodiac stone from Goland Coal City, return to Goug Machine
City and Mustadio’s father will activate the metal ball.  The ball is Worker
8 and he will join the party as a controllable member.

How to get Reis
Reis will join your party as a controllable monster the same time Beowulf
does. Reis will be in dragon form.  Go to Zeltennia Castle and listen to the
rumor of the Cursed Island, Nelveska. When you leave the city, a path will
appear leading to Nelveska Temple.  Even though it’s red, you can’t to
anything there yet. Go to Goug Machine City.  Mustadio’s father will show you
another machine and the zodiac sign on it.  Now go to Nelveska Temple and win
the battle. You get another zodiac stone and Reis will turn into a dragoner.

How to get Cloud
Bring the zodiac stone that you got at Nelveska Temple to Goug Machine City.
The machine will activate and Cloud will appear.  He will run away. Now go to
Zarghidas Trade City.  You must have bought a flower from Aeris in Zarghidas
Trade City before to continue.  You’ll enter a battle at Zarghidas Trade
City.  Win the battle, and Cloud will join as a controllable member.  To use
the Limit ability Cloud possesses, you need to win the Materia Blade.  (You
can get a hint if you click on Cloud’s name, select Cloud in the formation
screen, press select and pick his name.)  You can find the Materia Blade at
the highest point in Bervenia Volcano.  Have someone with the Move-Find
ability equipped go to the top of the peak to find the blade.  A normal
jumper (3 range) should be able to get there.

Learning Ultima
It’s harder to learn than it looks.  First off, you have to get Celia or
Lede, or Ultima Demons to cast Ultima on Cloud.  Cloud has to be a squire,
and has to be hit by the Ultima spell to learn it.  However, they rarely cast
it as the assassins opt for Switch Stick and Stop Bracelet, and the Ultima
Demons like Dark Holy.  If you do learn it, it’s really good.

Learning Zodiac
Zodiac is a summon spell. The only way to learn Zodiac is like Ultima, have
Elidibs cast it on a summoner.  Elidibs is isn’t too hard, his physical power
is very low (does as much as damage as the dancer’s Wiznaibus 14-15 HP) and
he can’t move far.  However, the attack range for zodiac is very large.  To
begin, I suggest you kill all the apandas (they shouldn’t be hard, if you
equipped Orlandu with a powerful sword and Mustadio with a spell gun, they
apandas should fall when attacked by both) to begin.  It will make it easier
to send your summoner to the top.  When there are no enemies except for
Elidibs, send your characters.  Elidibs likes to try hit multiple characters
with his spells.  Before the spell is done charging, have some units with the
Battle Skill equipped to lower his magical power.  It will be easy since you
lower it by 3 with each hit.  When the magic is cast, the power should be low
enough that the summoner could be able to survive the hit.  The summoner
could also have low faith, but low faith is a bad thing in magicians.  When
the cursor switches between the summoner and Elidibs, you have learned
Zodiac!

Poaching
Poaching is the only way to get some rare items.  The uribo species is a
really rare species, but if you happen to fight some, pray that someone has
Secret Hunt equipped.  I find the best thing to do when hunting, is to have
someone disable the character (Sleep, Don’t Move, Don’t Act) so you can have
the person with Secret Hunt get in range to kill them with their regular
physical attack.

The Easy Way to Gain Levels
While fighting in battles, when the battle is under your control, don’t waste
a turn, use an act ability that doesn’t need a enemy target, or uses a item.

Of course, there’s more to that.  Later in the game when you have Mustadio in

the party, you can have him use Leg Aim on a long one-range attacker, and
have him keep using Leg Aim.  Bring in a tough knight which can take damage
that the disabled character can do.  Have that knight use Battle Skill to
break anything that’s possible, (Humans-Head, Armor, Shield, Weapon Break,
Monsters-Magic, Speed, Power, Mind Break), I suggest lowering their speed to
01 first.  Also, make sure the knight isn’t in the way of Mustadio’s sniping.
Have the other characters use their attacks that help them gain levels.

(Squire-Accumulate, Monk-Chakra, Thief-Steal Gil, etc., etc).  The only thing
that is bad with this, is that it is long to get a high levels, and it will
be boring staying on the battle for a long time.

Breeding Monsters
The easiest way to get new monsters through breeding is to walk between two
blue points.  The class or level of the monster is totally random however.

---------------
17. Final Notes
---------------

This guide can and should be given out as long as it is not altered in any
way. The guide's purpose is to help people play Final Fantasy Tactics
and that is its only purpose. This guide cannot be used in any
commerically such as, but not limited to, Magazines, Books, Guides, without
first contacting the author for his consent. Credit must given if you take
information from this guide.

Final Fantasy Tactics is a
trademark of Sony of America, Inc., copyright 1998.
All other trademarks copyright their respective owners.

-------
18. End
-------

Thanks to:
Wesley Yue: He let me use his Deep Dungeon Strategy Guide, wanted to put this
on his page.  He also posted my staged battle data on his page.
OMC, Boyzone, The Beach Boys, Katrina and the Waves, Wet Wet Wet, Louise,
Thomas Jules-Stock, Gabrielle, Alisha’s Attic, Susanna Hoffs, 10cc, Blair,
Code Red, Howard Goodall, Mr. Bean, The Smear Campaign, Smash Mouth: People
who provided music to keep me going all those long nights and short days.
Cloud Strife: He is one of the three who wanted to put this on his page.
Apolonius: He is also one of the three who wanted to put this on his page.
Andrew Ingle: His constant rambling of the FF Series helped me with some
background information.
Elvin Fortuna: His constant rambling of FF7, helped me, in no way..hmmm.

One Last Thing:

If there is any wrong information on this guide, or missing information,
email me! ([email protected])  If it is true, I will put it on a the new
revision of my guide, and will add you to my thanks section.  (Yes, I am
aware of the some of the monk data, I will address that later.)

Good luck, and you might as well be walking on the sun.

Roland Carlos-FFT Master