______ _       _     _   _           _
|  ____(_)     | |   (_) (_)         | |
| |__   _ _ __ | |__   __ _ _ __   __| | ___ _ __
|  __| | | '_ \| '_ \ / _` | '_ \ / _` |/ _ \ '__|
| |____| | | | | | | | (_| | | | | (_| |  __/ |
|______|_|_| |_|_| |_|\__,_|_| |_|\__,_|\___|_|

==============================================================================
                           EINHÄNDER: Changes FAQ
==============================================================================
                              _______       __    _   _           __
                             / ____(_)___  / /_  (_)_(_)___  ____/ /__  _____
                            / __/ / / __ \/ __ \/ __ `/ __ \/ __  / _ \/ ___/
                           / /___/ / / / / / / / /_/ / / / / /_/ /  __/ /
                          /_____/_/_/ /_/_/ /_/\__,_/_/ /_/\__,_/\___/_/


                        v. 1.00  |  13 February 2000
                     by Triple Lei <[email protected]>
                           format(s): PlayStation




This document / FAQ _may_ be reproduced electronically, as long as it
remains in its unaltered form. You may also print it, but, of course,
you _may not_ make money off of this - even if you _do_ give credit!
That doesn't make it any more moral (or legal), folks!

I want to take this time to humiliate EGM and Game Cave once more:
"This means you!"

This document Copyright 2000 Justin Sison. This is dedicated to Kao
Megura, who, after 5 Megs or so of FAQs, has retired from FAQ writing.
I can't blame him, though... certain magazines and mail order stores
are making blood money off his fine work, and he always gets the short
end of the stick. Check out his homepage for more on that...


Current versions of this FAQ can be found at:
- http://www.gamefaqs.com
- http://members.xoom.com/kaosu15



=================
TABLE OF CONTENTS
=================

1.  INTRODUCTION
2.  CHANGES
     - 2.1  Packaging
     - 2.2  Gameplay
     - 2.3  Text Changes
     - 2.4  Extra Changes
3.  MISCELLANEOUS
     - 3.1  Things to do
     - 3.2  Rantings
4.  LINKS
5.  THANKS
6.  REVISION HISTORY



==============================================================================
1.  I N T R O D U C T I O N
==============================================================================

"Why a changes FAQ," you ask. Well, for one thing, there wasn't a changes FAQ
for this game, and I have not only the American version, but the Japanese
version, plus the soundtrack to boot! So, eminently, I'm qualified. Also, I am
really into changes from the Japanese to the U.S. versions. To see what I'm
talking about, look up a certain Mario Party FAQ (I forget whose, but it has a
nice ASCII logo, and I think it's the biggest one) or the Bust-A-Groove FAQ.

Sometimes, it's as if the final Japanese version is the gold master candidate,
or even a late beta version! Check out Kao Megura's Final Fantasy VII Changes
FAQ. Its definitely a good read.

So here's my FAQ, and I hope it's the same caliber as the FAQs mentioned.



==============================================================================
2.  C H A N G E S
==============================================================================

----------------------------------------------------------------------------
:: 2.1  Packaging ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- The cover is a rather pleasing piece of art, featuring a CG Einhänder ship
 against a "charcoal" background.
- The pages of the manual are disappointingly black and white.
- The jewel case itself is clear, allowing you to see the beautiful CG art
 underneath the CD.
- The CD itself is a bare white CD with the name "Einhänder" on it. Nothing
 wrong here, but it's certainly uninspiring.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- The cover is more like the title screen of the game (blue background with
 a single quasi-pseudo-transparent-transclucent hand).
- The pages are absolutely mouth-watering. Everything is in color (as is the
 norm for Japanese manuals). I swear, if Squaresoft released their Einhänder
 manual without any text, they could market it as an artbook!
- The jewel case is all black, but that's okay since the artwork underneath
 the CD in the U.S. version is on the last page of the Japanese manual.
- The CD itself is a cool black-blue version of the cover!
- Bonus items included a poster / English instruction booklet (a la Tekken 3)
 and that standard Japanese CD thing that goes on the left of the case.


----------------------------------------------------------------------------
:: 2.2  Gameplay :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- The "Accept" and "Cancel" buttons are X and Triangle, respectively.
- When paused, the options are "CONTINUE" and "QUIT".
- The display for the number of ships is: "xFIGHTERS LEFT".
- Switching positions of the arm is almost instantaneous.
- The Cannon gunpod is low in ammo, but can be pressed repeatedly for rapid
 fire.


Ammo settings for the Endymion II -

- Vulcan: 500     - Spreader: 60      - Juno:  300      - Flash:    30
- Cannon: 15      - Grenade:  30      - Blade: 400      - Mosquito: 30
- Wasp:   30      - Hedgehog: 50      - Riot:  80       - Python:   30


Ammo settings for the Endymion III and the Astraea I -

- Vulcan: 750     - Spreader: 90      - Juno:  450      - Flash:    45
- Cannon: 25      - Grenade:  45      - Blade: 600      - Mosquito: 45
- Wasp:   45      - Hedgehog: 75      - Riot:  120      - Python:   45


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- The "Accept" and "Cancel" buttons are Circle and X, respectively.
- When paused, the options are "EXIT" and "TITLE".
- The display for the number of ships is: "REST xFIGHTERS"
- Switching positions of the arm takes a second or two. (!) If you are using
 the Astraea I, however, the switching speed is the same.
- The Cannon gunpod is high in ammo, but the rate of fire is slow.


Ammo settings for the Endymion II -

- Vulcan: 400     - Spreader: 60       - Juno:  300     - Flash:    30
- Cannon: 30      - Grenade:  30       - Blade: 400     - Mosquito: 30
- Wasp:   50      - Hedgehog: 50       - Riot:  80      - Python:   30


Ammo settings for the Endymion III and the Astraea I -

- Vulcan: 600     - Spreader: 90       - Juno:  450     - Flash:    45
- Cannon: 45      - Grenade:  45       - Blade: 600     - Mosquito: 45
- Wasp:   75      - Hedgehog: 75       - Riot:  120     - Python:   45


----------------------------------------------------------------------------
:: 2.3  Text Changes :::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- When you leave the game alone for a while:

                         Half a century has passed
                            since the Great War
                         turned the world to ashes.

                         Mankind was already facing
                         the twilight of their time,
                         but the flames of war still
                            demanded sacrifices.

                      Our nation, Selene, an alliance
                            of moon megalopoli,
                        after demanding the return
                     of the "Holy Land" of Gesetz from
                         Earth's remaining nations,
                         declared war and invaded.

                             The war dragged on,
                          and I enlisted, hoping to
                             be sent to earth.

                      After completing harsh training
                       and ideological re-education,
                     I was ordered on a reconnaissance
                        mission of an enemy capital.

                            In my fighter plane,
                        I descended to Earth, alone.


- If you run out of time in stage 6:

                         In my fading consciousness,
                           a single doubt remained.

                            Were the allied forces
                              really late, or...?

                          Then, right before the end,
                           I thought I saw countless
                          white angels circling down
                            from an endless heaven.


- Between stages 6 and 7:

                       The only thing that kept me alive
                        under the intense gunfire from
                      my allies was one burning question,

                           "Why are they after me?"

                       The earth I saw wasn't the Utopia
                            my superiors spoke of,
                         but rather a vast wasteland,
                               like the moon.

                           I knew then the war was
                             already purposeless.

                          But perhaps, for the leaders,
                          war itself was the purpose...


- After the ending CG:

                         After the battle, both sides,
                           no longer able to fight,
                            agreed to a temporary
                                 cease-fire.

                      Gradually, the people on each side
                        became aware of the conditions
                        of the other, naturally leading
                            to the end of the war.

                       Although no Utopia, a temporary
                      balance fell over the world again.

                    But the name of the one who indirectly
                      brought about the end of the war
                       was completely erased from the
                      official records of both powers.

                     Now, only those who actually fought
                         and were wounded in the war
                             know the name of...

                                "EINHÄNDER".


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- When you leave the game alone for a while:

                          Half a century has passed
                             since World War III
                       burnt the world to the ground.

                         Mankind has enjoyed a period
                        of twilight, but the war still
                             demanded sacrifices.

                         We, Selene, a combined nation
                            of the moon megalopolis,
                           insisted on the recapture
                          of the 'sacred place'Sodom,
                      survived league of nations on Earth.

                             Then we declared war
                           and started the invasion.

                            The war was prolonged,
                          during which I volunteered
                     to the force, longing to go to earth.

                       After undergoing the hard training
                           and thought re-education,
                         I was assigned to the forced
                      reconnaissance of the enemy capital.

                        Then I descended solo to earth,
                           alone in a fighter plane.


- If you run out of time in stage 6:

                             One doubt came across
                          in my fading consciousness.

                       Was it really true the main ally
                         unit didn't make it in time?

                                   Or......

                     In my last moment, I thought I saw
                        the innumerable white angels
                                coming down,
                      circling from the endless heaven.


- Between stages 6 and 7:

                    It was a question that made me survive
                    under the intense gunfire that poured
                               from the ally.

                     Why must I be terminated by an ally?

                      The earth I saw wasn't the Utopia
                        that my superiors said it was.

                          It was the same waste land
                                 as the moon.

                           The purpose of this war
                               was already lost.

                        But what if, to my superiors,
                       this ridiculous war was itself,
                                 the purpose?


- After the ending CG:

                    After the fight, both sides, having lost
                         all means of attack, entered
                     into a temporary cease-fire agreement.

                    After a while, the citizens of each side
                        became aware of the conditions
                                 of the other,
                            and this lead naturally
                             to the end of the war.

                    Although there was no Utopia anywhere,
                        a temporary balance fell over
                               the world again.

                         But, the name of the person
                           who indirectly brought
                          about the end of the war,
                            was completely erased
                          from the official records
                              of both countries.

                      Now, only those who actually fought
                          and were wounded in the war
                               know the name of

                                  'EINHÄNDER'.


----------------------------------------------------------------------------
:: 2.4  Extra Changes ::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

AMERICAN VERSION -----------------------------------------------------------

- Gallery: The Gallery opens up with a screen that lets you select which
 piece of art you want to see. The numbers go from 00 to 99. This gallery
 has a lot of CG pictures, especially of the enemies. I don't care for
 those pictures.


    ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


JAPANESE VERSION -----------------------------------------------------------

- Gallery: The Japanese Gallery is a nightmare to navigate through. There is
 no number to select, meaning you HAVE to start at 00, and if you want to
 go to, say, 45, you must cycle through the others... Why do they take so
 long to load anyway? The Rival Schools gallery wasn't this bad! On another
 note, however, there are some exclusive pics here, namely the pics of the
 pilots themselves! Start a new game and look at the High-Scorers. "Ralph",
 "Myriem", and possibly others are actually drawn! Why this was taken out,
 I'll never know.

- Free: This is a mode that was taken out of the American version. As far as I
 can tell, however, that was an oversight. To get this option, you must beat
 the game, getting all the S. Bonuses (21 total). Once you get it, go to the
 Configuration. Under the Difficulty option, select "Free". Now when you go
 to Game Start, you have the option of selecting stages! For more on this,
 check out Zach Keene's Einhänder FAQ. (oh btw, I contributed to that FAQ as
 as well; I'm "the guy"). Also, in this mode, you have infinite continues.

- The angle of the screen right before the Level 5 boss seems to mess up the
 graphics. In the upper-lefthand corner of the screen, a black patch appears
 and disappears. This is fixed in the American version, but the patch can
 still be found if you look carefully.



==============================================================================
 3.  M I S C E L L A N E O U S
==============================================================================

----------------------------------------------------------------------------
:: 3.1  Things to do :::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

- I think I'll write an Einhänder strategy guide. I've played it so many
 times...


----------------------------------------------------------------------------
:: 3.2. Rantings :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
----------------------------------------------------------------------------

- (in English) Waah! I want my Einhänder 2 for Dreamcast or PlayStation 2!

- (auf Deutsch) Waah! Ich möchte mein(e) Einhänder 2 für Dreamcast oder
 PlayStation 2!

                   .-------------------------------------.
                   | And for those who are interested... |
                   |                                     |
                   |  Ä = Alt+0196       ä = Alt+0228    |
                   |  Ö = Alt+0214       ö = Alt+0246    |
                   |  Ü = Alt+0220       ü = Alt+0252    |
                   |            ß = Alt+0223             |
                   `-------------------------------------'



==============================================================================
 4.  L I N K S
==============================================================================

I'm not sure, but try http://classicgaming.com . Too bad the other Einhänder
sites were taken down... or were they? Blah.



==============================================================================
 5.  T H A N K S
==============================================================================

- Kao Megura - http://i.am/kao
   For inspiring everything I do! Well, FAQ related, anyway...

- Zach Keene
   The biggest and best FAQ deserves mention... Plus I contributed to that
   FAQ, so...



==============================================================================
 6.  R E V I S I O N   H I S T O R Y
==============================================================================

- v. 1.00 [13 February 2000]
 Everything's up. This will probably be the final revision.

- v. 0.90 [06 February 2000]
 Initial release; I need the rest of the texts as well as actually do the
 things on my "Things to do" list.