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Arc The Lad III - Disc Two FAQ/Walkthrough                                      Version 1.3
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                  _______  _______  _______   _________          _______
                   (  ___  )(  ____ )(  ____ \  \__   __/|\     /|(  ____ \
                   | (   ) || (    )|| (    \/     ) (   | )   ( || (    \/
                   | (___) || (____)|| |           | |   | (___) || (__
                   |  ___  ||     __)| |           | |   |  ___  ||  __)
                   | (   ) || (\ (   | |           | |   | (   ) || (
                   | )   ( || ) \ \__| (____/\     | |   | )   ( || (____/\
                   |/     \||/   \__/(_______/     )_(   |/     \|(_______/

                    _        _______  ______    ___________________________
                   ( \      (  ___  )(  __  \   \__   __/\__   __/\__   __/
                   | (      | (   ) || (  \  )     ) (      ) (      ) (
                   | |      | (___) || |   ) |     | |      | |      | |
                   | |      |  ___  || |   | |     | |      | |      | |
                   | |      | (   ) || |   ) |     | |      | |      | |
                   | (____/\| )   ( || (__/  )  ___) (______) (______) (___
                   (_______/|/     \|(______/   \_______/\_______/\_______/


                               Author       : Bandit
                               Website      : http://members.xoom.com/Animestop
                               Email        : [email protected]
                               Date Created : 27th November 1999

IMPORTANT NOTE : Please do not re-produce this FAQ without proper consent from me. If you want
                to put this FAQ on your web-site, please e-mail me to let me know.

                             FAQ/Walkthrough Copyright 1999 Bandit.

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UPDATES
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29th November 1999 : First Version of the FAQ
1st December 1999  : Added Japanese fonts for request descriptions
                        Added requests 76 - 84
3rd December 1999  : Added requests 85 - 92
8th December 1999  : Completed all requests including final mission

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INTRODUCTION
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Disc 2 can get pretty tough as compared to disc 1 so be careful when you go hunt for monsters.
I suggest that you attempt all these requests in order. It should be a good time to go card
monsters and stock them up for the final battle and don't forget to do a little training as well,
and don't forget to visit the Danger Dome. If you are thinking of combining weapons or items but
don't know how, head to [http://www3.surpara.ne.jp/game/arc/] and look for the weapons or items
column. Yeah, you'll need a bit of Japanese knowledge to read the stuff there as well as some
font decoder for your browser. If you are looking for some cool gameshark codes, why not try here :
[http://www.mediawars.ne.jp/~s1234n/ukipara/]. You might find other codes of interest there as
well. Sorry for any grammatical or spelling mistakes in this FAQ.
A last note, PLEASE DO NOT ASK ME ON REQUESTS THAT I HAVE NOT WRITTEN ON....thanks

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Request 69 - Continued from Disc 1 [アカデミーの本部を探れ!]
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At the begining of disc 2, head towards the nearest town. Your job now is to sneak into
the Academy building. The main idea in this building is to disable security sensors and stuff.
The first 2 things you should disable first are the floor sensors. Go through the doors on
the left and right of the second room and disable those sensors. The next thing to disable
would be the lasers. You'll have to go through the left door first.
Notice the machines :

A    C

B    D

Switch on A and D first. The lasers on the left should be off now. Press the button in the room
and switch on C and B (don't forget to turn off A and D too). Head towards the right now and
accend the stairs. In this area there are 3 blocked paths leading to 3 rooms on the left and
and room leading to these laser operating machines :

A   C

B   D

Turn on A and B to enter the first room from the left. Descend the stairs and press the button.
Turn on B and C to enter the second room from the left. Press the button.
Turn on C and D to enter the third room from the left. This is a treasure room.
Exit the door to the right now. Well, you'll have to use your brains here to clear this part.
Just make sure that the guards don't see you. Good luck. Once you've heard the conversation in
the room, enter it and make sure you find out where the Academy main headquarters is located.
You'll learn that it's somewhere in the north. Go to the Bone Forest. Win the battle and head
towards Midoro Swamp. Win the battle and continue your journey further north towards the
Academy main headquarters. Engage in a battle and make your way UP. There should be a total of
15 floors for you to clear. A nice red dragon will be waiting for you at the top. If you have
played Arc The Lad II, you'll meet someone pretty familiar. After all the chat, hop onto the
hovercraft and return to Poltos and report to the Guild Master.
That's it for this irritating mission/request. Note that Disc 2 would not be as easy as Disc 1.
The requests are now scattered all over the continent, it's up to you to complete them. By the
way, there are new posters for wanted monsters as well.


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Request 70 [ラマダ寺に新風を]
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Head for Jihaata. Enter Peises and get the request from the guild there. Go to Ramada Temple.
Talk to all the monks (twice I think). I chose the second option first and chose Alec to
give a talk first and then Mashia to give the next. The last one will end with Velhalt who
will exchange blows with 6 monks which shouldn't be much of a problem. At the end of everything,
this request will end, successfully of course.

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Request 71 [ロシュフォール家存亡の危機!]
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Head for Balte and get the request from Baltos. Listen to the conversation and you'll soon find
out that the little rich 'lady' wants to pair up with you to join the [Love's Pair Battle].
Win this interesting battle and the request is completed.

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Request 72 [お宝ざくざくダンジョンの探検]
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Go to Testa town located in South Sulat, you'll get this request there. After getting this
request, you'll be able to enter the dungeon (Kutao) to the south of the continent map, a
dungeon that wasn't accessable before. Once you reach the dungeon's entrance, you'll meet up
with the Boss (Tosh). Select the first option if you want him to join your party. I've selected
the first option, so I do not know what's the difference in the outcome of the request if you
select the second option where you reject Tosh's company. Once inside, you'll have to do you
bit of exploring and stuff. But be warned, this dungeon is not that easy. More of irritation
than difficultly I guess. On your way into the dungeon, you'll meet up with a fellow hunter.
He says that he's lost and wants you to show him the way back to the entrance to this mazy
dungeon. Select the first option to bring him along or the second to tell him to scram.  If you
chose to help him, you won't be able to proceed further, instead you'll have to head towards the
entrance. Well, having an extra hunter won't help, you'll see what I mean in time. After leading
the lost fella out, you should meet up with 2 other hunters, this time they are aggressive. Seems
that they are eyeing on the treasures in the dungeon to themselves. Remove them and proceed.
Yet again, you'll meet up with the 2 hunters, this time they have backup. There are very high
chances that you might get lost in this dungeon and chances are that you'll meet those hunters
more than 4 or 5 times. The trick to this dungeon is to remember which door leads to which area
and this dungeon should not take too much of your time. You'll know that you are on the right
track if you end up in a room where there's an exit in the middle of 4 big 'buttons'. The big
picture in the center of the screen is actually a pictorial way to represent a number. In the
first room, push the 3rd button from the left. In the 2nd room (which you have to find),
press the 3rd button from the left again. On your way to the 3rd room, you'll meet up with those
hunters again, this time only one of them. Once you save the female hunter, you're in for a
tough fight with golems. I suggest you paralyse them first and use your elemental attacks.
Getting your deserved thanks, the 2 hunters leave the dungeon. Great, now go look for the 3rd
room. Once you find the 3rd room, make sure that the first button is pressed. In the 4th room,
press the 2nd button from the left. Now, you'll find another group of hunters, this time 2 of
them. You'll learn that a third member has gone to look for herbs deep within the dungeon. Your
job now is to find that hunter. Now for the fifth room, push the 2nd button. You're almost there.
Use the pillars in the cross section room to guide your way around. You should eventually meet
up with that 3rd hunter. Soon after she leaves, go after her. She's lost and you offered your
help to bring her to her party. After she heals her party, she asks if you would want to leave
the dungeon together. I suggest you select the second option to continue searching or if you want,
the first option to get out together. Be careful how you fast you press the button, for they
will ask you a second time, this time select the 1st option. Go back to the area where you first
met the female hunter and continue upwards, you'll get a really superb item (no MP deduction for
special attacks). Note that you will not be able to get this item anywhere else except here, so
you better get your hands on this. Well, you'll have to find your way out after this. Once you
are out, select the first option to report to the Guild. Congratulations, you have completed one
of the most irritating requests in Arc III, I think........

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Request 73 [ギルド職員の明日はどっちだ?]
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Go to the guild in Balte and the request takes place immediately within the guild. Enter the
special meeting room and you'll meet a bunch of Guild-workers wannabes. Now you'll be a part
time teacher, how interesting.....
Select 'yes' for the first option.
Select 'yes' again after all the talk.
Next, select the first option for 'ok'.
Select the first option again.
All you have to do is to remember those words that are red in color and when the time comes for
you to check, Press 'X' when when the words that were red appears. Ignore all those green words.
Simple and straight foward request.

=================================================================================================
Request 74 [みどろ沼特注資材防衛線]
=================================================================================================

To get this request, go to the town in Etel islands. After getting the request, go to Midora
swamp in Lagunaak. Now talk to Shu after talking to your party. Select a member from your party
to choose to fight alongside with for the next battle. In this special battle, you must not allow
the monsters to reach the red arrows to your bottom left side of your screen, in another words,
do not allow them to cross the swamp. A second battle will follow shortly after the first, this
time with one less member. Same rules apply : 'Don't let the monsters get past you'. There will
be a third battle, but don't worry, this time your party is back with a little extra help from
Shu. Win the final battle here and you'll get a little bit of information about Elk. Ok, you're
done here, go back to Etel islands and get your pay.

=================================================================================================
Request 75 [超有名な絵かきの個展へ行きたい]
=================================================================================================

Go to the guild in the town of Rino in Folestmoll. After you got the request from the guild,
go to the inn in Rino. No one seems to be around. Someone comes in and you will soon be asked
to find 3 items. Go to Noaris Forest, then Kalkado Mountain Range and finally, Koleria Path after
the conversation ends. After the battles in the 3 areas above and after a pretty long speech,
the request/mission ends. Simple......

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Request 76 [魔法使いゴーゲンと会見せよ!]
=================================================================================================

Go to the guild in the town of Peices in Jihaata. Talk to a hunter in the school in Luusa.
Once you are in the school, enter the room to your left, you'll meet someone pretty familar
You'll appreciate having Mashia in your party after looking at those guys in the room. :)
After the conversation, head towards Elbow Cape, east of Peices town. Hmmmm, the first room
greets you with a moving treasure box....... trap it in the left side. In the second room,
simply use a treasure box to trap the second one in the left corner. Don't worry if you've made
a mistake, you can re-enter the room to try again. Same logic in the third room. In the forth
room, just trap the chests on the top right hand corner of the room, be careful how you approach
the treasure boxes though. In this fifth room there are many ways to open the boxes here, here's
a hint, re-enter the room and open those boxes that you have not opened before.
Enter the first room from the left when you decend the stairs, here you'll play a memory game,
step on the tiles the same way the tiles flashed before you. Now you can continue upwards
to get the treasures. Next, head for the second room from the left. Same logic in here, this time
a little more difficult. Now do the same for the next room. Once you are in basement 3, the first
room from the right nearest to the stairs is quite interesting, find your real character and exit
to the top. If you thought that the first part was easy, the next one is enough to heat you up.
One trick is to press up and down continuously to make the fakes fall down, you'll be able to
spot your real character in time. Same for the next room. OK, you are finally there. You'll
start a conversation with the old fella and you'll learn interesting things about Arc and his gang.
Go to Baltos in Balte and report to the guild master.

=================================================================================================
Request 77 [極悪ハンターは何処に?]
=================================================================================================

Head towards the town of Gislem in North Sulat to get this request. During this time, you might
be approached by any guild head's in any of the guilds located around the world. What they actually
want is you to go to Baltos and report to the guild master. Once you get this request, head to
Sabi Wilds located east of Gislem. You learn from Melisa that she is being chased by some hunters
who ruthlessly destroyed her village. Those hunters will soon appear and you'll be forced to
engage in battle. After the battle, the party finds something fishy going on .........
Soon, you'll find yourself in Junk Mountain. Oh no, seems that Melisa is a bloomin' liar. Looks
like you'll have to punish her, errrr....... them.
Looks like Melisa did not lie about the part where her village got destroyed, she hates hunters
becuase they did not turn up in her time of need...... sad huh?
That marks the end of Request 77.

=================================================================================================
Request 78 [歌姫のバックダンサーを探して]
=================================================================================================

Get this request from Baltos in the continent of Balte.  If you have followed the order from
request 69 to this request, you should be asked by the guild head to go speak to the guild master.
DO NOT SPEAK WITH THE GUILD MASTER YET. IF YOU DO SO, YOU WILL NOT BE ABLE TO TAKE THIS REQUEST.
Agree to take up request 78 and talk to the guild master for request 81 the next time. Once you
take up this reqeust, go to the Arena. Enter the room to the right of the arena. You'll meet Ria
here. She wants dancers to help her in her audition to become a singer. All you have to do is
simply press SQUARE or CIRCLE when the words get highlighted. Pretty easy...... enjoy the song.
After the practice, select the second option to end the practice or select the first one to
practice again. The first group that sings first would be a bunch of sailors who call themselves
the [World Saliors] and their song title is [Our Sea], I don't think they stand a chance against
Ria. They have got 30 points out of a 40, so you have to get a score higher than that. Next would
be a bunch of familar guys...... I guess they screwed up by adding 'special effects' in their song.
Yeap, the forth guy, is someone you definately know...... just listen to that wind. Unfortunately,
there is a fifth group, so it's not your turn yet.  Finally, it's Ria's turn, just notice the words
carefully and it should be no problem getting a perfect score, but this time there's Anrietta to
look out for.

=================================================================================================
Request 79 [恐怖!  ヘモジーたちの村]
=================================================================================================

Go to the guild in the town of Rino in Folestmoll. Next, head for Belmucal Village. In this request,
you'll be doing some shooting. Press X to shoot those Hemoji's that have a red cap on and CIRCLE for
those with a greenish cap. Save 10 villagers and you are done. Oh yeah, use the directional keys to
aim. Engage in one battle and you are done.

=================================================================================================
Request 80 [求む,カジノパーティスタッフ]
=================================================================================================

In this request, go to Testa in South Sulat. Next, go to the inn in Banderia. In this request, Mashia
will act as a part time waitress. You have to remember what orders the customers made. Walk towards
them and select the drink they ordered. Yes, you'll need to know how to spot the Katagana words
during the customer's order. If katagana is not a problem to you, then this request is not a problem
as well. Goodz. The first part should be no problem, but in the second part, there's this arse who
changes his mind in the last minute, so look out for that. Just great...... in the next part, you'll
not only have to know Katagana, but also some kanji as well. When everything's over your 'boss' will
be happy AND this ends number 80.

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Request 81 [不滅の鋼を入手せよ!]
=================================================================================================

OK, move your party to the town of Baltos in Balte. Don't see any requests? Remember what I said
above? Go talk to the guild master in the special room. You should be able to get request 81 now.
You'll have to go to Kariote Caves to the west of Baltos. Remember that's part in this dungeon where
you must fall down from a certain height to force a wooden plank to make a pathway for yourself?
Anyways, once you reach there, you'll engage in a battle when you exit from the bottom. Once you
win this battle, you'll see a MAJOR family gathering. Phew, nice music though....... You'll be asked
to buy some stuff from the family, make sure you do, although making business in caves doesn't seem
to appeal to me..... Select all the options from the first one to the last one. Now, go to the Heroes
Memorial in Baltos. (FYI: It's the first building towards the west) After getting some info about the
legendary swordsman, go to Digaata Wilds, east of Baltos. Yeap, this is the battle you saw in the
intro from the first disk. Ok, go to Gulga's house in Baltos. After the conversation, go to the
Arena. Walk past the 2 guards above. First, they will seem to stop you, but not to worry, you
are allowed to walk upwards. Next, you are asked to go to Roshufool Family's house (the house of
Anrietta). The third person you would be looking for is Ria, go find her in the Arena. The people
there will tell you that she went to Daatanel Beach to practice her singing. You know where to go
now rite? After finding Ria at the beach, you are now ready to take on that Swordsman again. If you
are around level 60 or above, it should not be a problem to defeat him. Once you have defeated him
and feasted your eyes on a FMV, this request ends successfully.
Side Note : If you were to go back to the guild in Baltos, the guild head would approach you again,
           Same thing, do the other requests first.

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Request 82 [実録.アカデミーの真実]
=================================================================================================

Go to Peices in Jihaata. Once you got your request, go to the library and talk to the old man
at the counter. After the conversation, it's going to be down memory lane......talk to everyone
and then talk to the old man again. Answer yes. Select the 2nd option in the next question
(Sharon). Talk to everyone again and answer yes when you talk to the old man. Select the 1st option
for the answer (Shu). Discuss with everyone again after the old man asks you and select the
3rd option for the answer (Mashia). The answer to the last question would be the 2nd option
(Velhalt). That's all for this request.

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Request 83 [偉大な研究書は何処に?]
=================================================================================================

Go to the town of Gislem in North Sulat to get this request. Next, you have to travel north to go
to the item guild. After the conversation, you must now gather infomation from every item and weapon
guild in the world map. Once you have done so, go back to the item guild in North Sulat. Next, you'll
have to go to Balte again. Visit the weapon guild here. Finally, it's time to return to the item
guild in North Sulat to end this request.

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Request 84 [ベルニカ村の秘宝を守れ!]
=================================================================================================

Go to the guild in the town of Rino in Folestmoll. Your job here is to protect the Wind Orb.
You'll need to have a bit of timing here, press CIRCLE when the ninjas gets very close to you.
It's OK to miss a few, but not more than 3. After the conversation between the villagers and your
party, this request ends.

=================================================================================================
Request 85 [増えたぬいぐるみの謎]
=================================================================================================

Get this request from Testa. After you got the request, go to the extreme west side of the town and
enter the building (Market Managing Office?) there. Go to the inn. In the next mini game you will
encounter, it's actually a simple mastermind game. The first one would require you to guess the
position of 2 monsters, one on the right and one on the center. This is random, so I cannot tell you
what's the combination. You have 5 tries in all. Talk to your party if you forgot what you had placed
eariler on. Once you have decided on the positions, talk to the lady, she'll give you hints like those
in mastermind except that there is no color, just worded descriptions. If you successfully pass the
first part, there will be another. Here, you are supposed to guess the correct position of 3 monsters.
That will be the last one. In the next mini game you are supposed to chase after the suspect. To
catch the suspect, simply force him to move past that orange pot (the pocket station thingie). Note
that if you do not catch him successfully, the request still ends successfully, but you'll get a small
star (Small Success) instead of a big star (Huge Success). That's it for here.

=================================================================================================
Request 86 [久遠の大樹を入手せよ!]
=================================================================================================

Remember what happened after request 81? Go find the guild master to initiate this request. To
accept it, simply go to the guild in the town of Rino in Folestmoll. Then, you'll have to run over
to the village of Belnica. Go find the old woman in the 'flower house' and then head east towards
the Scar Of The Earth. Realizing that you cannot open the door, go to Sister Lisa's place. Next,
go to the pub in Rino to look for a musician. The master tells you that he's not here, and tells
you to go to the inn to look for him instead. The musician agrees to help you, so now you'll have
to bring Sister Lisa to the Scar Of The Earth. Go find her and bring her there. When the door opens
slightly, you will be prompted to choose a tune. Choose the 3rd option. Now you will be able to go
through the door. Exploring is the key here. All you have to know is that you can remove the roots
and use them as ladders. You'll see a huge worm like thingie when you reach the deepest ends of this
dungeon. You'll never win the first fight for this worm has regeneration abilities. OK, back to the
drawing board. Remember that little monster you saved eailer on? The little thing wants more power
to defeat the worm who's feeding on it's mother (I think .... sorry, I pressed too fast again). Teo
offers to card (seems that by carding monsters, a monster gets more powerful or something) him and
he does. OK, round 2! Win the battle and it's farewell to request 86..... Oh yeah, there's an FMV
here to enjoy as well. Yet again, you'll be asked by the guild head of Rino to visit the guild master
in Baltos. Again, put this on hold. By the way, my main character is level 77 now, what's yours?

=================================================================================================
Request 87 [パンディラの借金親子を救え!]
=================================================================================================

Go get this request from Testa Guild. You are supposed to go to the inn in the casino town of Bandira.
Go to the second floor and enter the room nearest to the stairs. Once you exit the inn, go talk
to the guy standing at the bottom right of Bandira. Tosh is pissed......... go to the casino now.
When you are back at the inn, select the second option when a question is brought forward to you.
Same for the second question. Win the battle and this request is done.

=================================================================================================
Request 88 [悪の剣士をつかまえろ!]
=================================================================================================

To get this request, go to the town of Baltos in Balte.  Once you have accepted this request, go to
the first room on the left hand side of the Arena in Baltos. Next, you'll have to move your party
to Balte Desert to the south. Defeat the fake Velhart and move north towards Toraaka Ruins. Once
you have cleared the misunderstanding with Paasil's brother, the request ends.
Note : If you have followed the order of this FAQ so far, you should have been approached by the
        guild head here. Like the requests above, she wants you to talk to the guild master. Again,
        do not talk to the guild master yet.

=================================================================================================
Request 89 [地下金庫に眠る謎の宝箱の正体]
=================================================================================================

Get this request from Baltos and hurry down to the Item Guild there. Your party will start day-
dreaming here. Once your main character finishes his dream, select the first option to tell the
rest what you have dreamt of (honestly). Or the second for a white lie. I choose the first option.
Shortly after, this request ends......

=================================================================================================
Request 90 [おくり物には何を?]
=================================================================================================

Go to the town of Gislem in North Sulat. Your next destination would be the weapon guild there.
You should be automatically end up in north sulat again, this time in the Junk Mountain. After
winning the battle, you'll get the flower there. Next, an option screen will prompt you for a
decision. Choose the first one to give the flower to Mashia or the second one to say that this
flower is needed for your request. Choose the second option. Your next battle would be in the Roma
River. In this battle you MUST not kill the white 'plant' fella. Kill the rest. OK, you got the
second flower. Again, select the the second option to insist that this flower is important for the
job. The next step in this request is to go do some flower info gathering/hunting. You will have
to visit girls you have met before. Below is where to go and what answer to select when it comes to
deciding whether to give the flower to a certain girl or not :

GIRL       WHERE :                                       WHAT ANSWER TO SELECT (When/If prompted):
Kurara     North Sulat (Gislem [Children House]) 2nd option
Lisa       Folestamoll ([Sister Lisa's Ranch])   2nd option
Sania      Jihaata (Peices [Bar])                        2nd option
Ria          Etel Islands (Itio [Bar])           2nd option
Anrietta   Balte (Baltos [Rosufolls House])      1st option

Note 1 :In Kurara's case, you'll have to defeat the monsters in 3 turns.
Note 2 :In Sister Lisa's case, there's something you have to take note of. That is, how to extract
       the flower. The answers to choose are the 3rd option, the 1st option and the 2nd option
       respectively. I might be wrong here, because I am writing this from memory. Please email me
       if I have given you the wrong answers.
Note 3 :In Sania case, it seems that there are 3 of the same flowers. She advices you choose the
         one in which you beleive in. I choose the flower on the right.
Note 4 :YOU MUST GIVE THE FLOWER TO ANRIETTA IF YOU WANT HER TO JOIN YOUR PARTY. She will not join
         now, but later in Request 100.

Go look for the guy back in North Sulat's weapon guild to end this request. This request sure feels
like Tokimemo..........

=================================================================================================
Request 91 [流れのギルド職員の護衛]
=================================================================================================

Again, find your way to Gislem, North Sulat. Next, go to the dungeon that connects North and South
Sulat. FYI, it's south of Gislem. Yeap, here's another 'Shop In The Dungeon' case. Guess which
family's invloved? This is a very direct and simple request, just fight your way through.

=================================================================================================
Request 92 [不変の氷を入手せよ!]
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Go to the town of Baltos and talk to the guild master there. Next, head north-east towards Jihaata.
Get this request from the town of Peices. Go to Ramada Temple. After the conversation, you are now
allowed to enter the cave north of Ramada Temple. One thing to take note of in this dungeon is the
slipery floors. This shouldn't be too much of a problem, just use a bit of thinking and you should
be able to get to the other side with ease. Knowing that the ice wall cannot be broken, the party
decides to go look for Subel Sensei back in Luusa. Back at the island map, go find Sania the
fortune teller in the library in Peices.  Princess Sania will then tell you to go back to Ramada
Temple. Go back to the school in Luusa. Enter the room to the left. Defeat all the elemental masters
and Mashia will learn her most powerful spell/magic in the game. Go back to that icy cave. Choose
the 3rd option before you enter to 'teleport' to the Ice Wall thingie. After a FMV sequence, you'll
have to take on a boss which can conjure Ice Golems. Not a difficult fight. Win this and you have
earned the 3rd artifact.
Note Again that once you go back to the guild, you will be approached by the guild head in charge.
Likewise for the few requests above : Visit the guild master at a later time.
That's all for request 92. Only 10 more to go......

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Request 93 [永遠に愛を  最後の告白]
=================================================================================================

Your destination would be the town of Itio in Etel islands. Enter the empty house (the first house
to the right hand side of the guild). Go up to the second floor. After that ninja expresses his
love and disapppears, go back to the empty house (first house to the left when you exit). OK, you'll
have to play another mini game next. See that red arrow? Try moving the boxes in such a way so that
you can get to that area. Press 'X' at any time to bring up a menu. The first option acts as a
'reset' button. The second is to quit and the last option is to continue playing this mini game.
Note that you are only given 3 chances to attempt to reach the red arrow area, you should know what
will happen if you don't succeed in getting it. Once you got what you were after, that girl seems
to want something else (some kind of glowing rock I think) from Junk Mountain. Somehow, you'll
find yourself in Junk Mountain in North Sulat. This could be a toughie. This mini game should be
familar to you. The rules are simple, DO NOT LET SPICY BE SPOTTED BY THE CHILDREN. How? Press
CIRCLE to talk and distract a child or press X to cancel a conversation between one. As long as
Spicy gets spotted 3 times, the game is over. Once you got the rock thingie, you'll have to go
back to Itio and find the girl. After some conversation, that stupid girl says that she wants
something else, a crystal ball. She directs you to go to the bone forest. Once there, you'll
engage in battle. Defeat them and you'll be atuomatically transported back to Itio. You'll soon
find out the reason why the girl can't make up her mind. Next, it's time for you to tackle request
94.

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Request 94 [カリオテ洞窟のモンスター退治]
=================================================================================================

Head for Baltos town to get this request. Remember to advoid visiting the guild master here first.
This is a pretty straight forward request. Just go to Garion Cave and kill off every monster you
come across. Remember Enea? Remember the Red Death? It seems that that monster's the boss. Move
towards the left and kill Red Death. This ends request 94.

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Request 95 [(虹色の橋団)最後の決戦]
=================================================================================================

Go to the guild in the town of Rino in Folestmoll. This request would be related to those bunch
of bandits again. Go to Astoni Bridge where you first met them. Fight them one time and this
simple request ends.

=================================================================================================
Request 96 [ロシュフォール家の極秘事業計画]
=================================================================================================

Head down to Baltos' Guild. Go to Rosufol Family's House. Anrietta wants you to bring her to
Gislem. Once you are at Gislem, bring her to the DangerDome. Duhz, that little brat has put your
hovercraft at stake here in exchange for a lousy ring of some sort. This time, the rules of the
Danger Dome has changed. It has changed from 1 on 1 to 2 on 1. Guess who's the '1'? Well, to be
honest, Sony has made it quite impossible for you to lose here. This ends request 96.

=================================================================================================
Request 97 [歌姫ライアのステージを守りぬけ!]
=================================================================================================

Go to the town of Itio in Etel Island. Head for the bar in Itio. In this request, you are acting
as the bodyguard of Ria. Your job here is to disallow the fans from reaching the stage. Simple
enough eh? Just press the LEFT and RIGHT buttons of your directional pad. Yeap, this marks the
end of request 97. You should be at least a God Hunter by now.

=================================================================================================
Request 98 [永遠の炎を入手せよ!]
=================================================================================================

Once you have spoken to the guild master in Baltos, you have to head for Testa in South Sulat to
accept this request. Once you have accepted it, head south to all the shops. Talk to the old man
at the bottom left hand corner. That old geezer needs some medicine to regain his memory. Go to the
Casino town of Bandira and enter the shop at the top right hand corner. Man, that medicine costs
1 million goz for you to purchase......back to old fella in Testa again. You'll soon see a much
cheaper way to help the old man regain his memory. Ouch! OK, the old fella has given you your next
destination : The Volcano Cave in North Sulat. Do your bit of exploring here and you'll get what
you came here for. Once you have reached the deepest ends of this dungeon, your party would
soon realize that it is almost impossible to make it past the larva. Go to the nearest item guild
and see what can be done. Next, go to the weapon guild. All right, you are now looking for an item
which can help make you the most powerful weapon for Ceril. Go to the danger dome in Gislem.
Once your party has an idea on where to go next, head for Kutao Maze in South Sulat. Don't worry,
you won't have to cover the whole dungeon. Once you have gotten what you have came here for, you'll
be transported back to the weapon guild automatically. Go to the item guild next. Once you have
collected the item, it's time to go back to the Volcano Cave again. Choose the 3rd option. In this
mini game, the idea is to help Luttsu reach the top, with the help of Ceril of course. Shoot
an area to redirect the larva. Good luck. All you have to know is that the larva flow will always
turn when it reaches the opening. So, just scroll to the top to see where the larva starts and
you should know which area to shoot. Ignore what the guild head says when you go back to any guild.

=================================================================================================
Request 99 [第一回(モンスターカード大会)]
=================================================================================================

Go to the town of Rino. Find your way to the monster guild next. Select the first option to
allow Teo to participate in the Monster Card Contest. Next, select the first option to go to the
contest ground or the second option to say that you are still preparing. In this contest there will
be a total of five questions. If you fail to answer at least 2, you will be disqualified immediately
The answers to the questions are as follows :
Crimson Roc (2nd option)
Gunner (4th option)
Lich (5th option)
Mage Hemoji (3rd option) [This one was a tough one......]
Green Dragon (3rd option)
Collect your prize and this request ends.

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Request 100 [ロシュフォール家令嬢失そう事件]
=================================================================================================

Get this request from Baltos. Go to the Rosufol residence. Once you have entered Anrietta's room,
go and 'talk' to the cat on the right. Looks like Miss Aneietta has ran away from home. Your job
is to find her and bring her home. Talk to the people around Baltos to find out where Anrietta has
gone to. Peices is the place they say, so that's the place you would want to be in now. Talk to
the people in Peices. You'll find out that she has gone to Ramada Temple. Go there and see what/who
you can find. OK, she's not here anymore, the monks at the front gate tells you that she has gone
to Luusa. Enter the school once you're there. Go back to Rosufol Residence back in Baltos.
>From here, things will happen automatically. After you win the battle in the Junk Mountain,
Anrietta says that she wants to become and hunter. Select the 2nd option first. For the next
prompt, select the first option for her to join or the second to reject her.
She'll only join if you have given her the flowers in request 90. There's another thing to take
note of, this request fails if you ask her to join. So, in another words, if you want to successfully
complete this request, reject her request to join your party.

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Request 101 [伝説のモンスターを求めて...]
=================================================================================================

Go to the town of Gislem. Go to the Valcano Cave, someone is waiting for you there. You are asked
look for 6 legendary  monsters, namely the Red Dragon, Blue Dragon, Green Dragon, Gold Dragon,
Silver Dragon and Copper Dragon. Below is a list where you can find those dragons :
Red Dragon [Valcano Cave [North Sulat]]
Blue Dragon [Ice Cave [Peices]]
Green Dragon [Waterfall Cave [Itio]]
Gold Dragon [Midoro Swamp [Ragunaak]]
Silver Dragon [Bone Forest [Ragunaak]]
Copper Dragon [Scar Of The Earth [Folestmoll]]
Once you have carded all those dragons listed above, go back to the old fella who is waiting for
you in front of the valcano cave.
Note : I found the Copper dragon right below. Somewhere like B7.
This ends request 101 together with the Ultima monster card.

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Request 102 [新しい聖框を完成せよ!]
=================================================================================================

Go to Baltos and talk to the guild master there and accept this reqeust on your way out. Yeap,
this is the final request. Congratulations, you have come a long long way. OK, first things first,
go to the waterfall cave in Etel Islands. If you can remember, this is where you carried out
your first request and this is also where you carry out the last. Once you are inside the cave,
move into the deepest end of this cave. Once you enter into the crystal world, you'll meet the
person who gave this game the name, Arc. Once everything's over, report back to the guild in Baltos.
It's time for the final mission, the Floating Castle.

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Final Mission
=================================================================================================

After you have spoken to the guild master, go find Elk in Ragunaak. He's in the extreme north
of Ragunaak. Select the first option when you are ready to go to the Floating Castle. Select the
first option again to say that you are really ready for the final mission. Before you take off,
the hero of Arc The Lad II joins your party. You might want to exit through the door on the left
to stock up on items. Once you are ready, follow these directions :
Center, Up, Right, Up, Left, Up (You'll know that you are going the right way when you see the
save and heal points), Up, Right, Right, Down, Right, Enter the transporter, Up.
It should be easy from here onwards. When you come to an area where you have to choose from 3
exits, follow these directions : Left, Left, Right, Left, Center. The rest would be up to you
again.


END OF FAQ (I'll be looking forward to Arc IV)

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CREDITS
=================================================================================================

A very big thanks for various Japanese sites found on the net for their info on Arc The Lad III.


                                                                       Thank you for reading
                                                                       Bandit 1999