Yu-Gi-Oh! Online
               Card List v. 2.1

                       by Benjita
                          [email protected]


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1.      Table of Contents       yugi_01
--------------------------------------------

1.      Table of Contents       yugi_01
2.      Updates                 yugi_02
3.      Card Acquisition Info   yugi_03
4.      The Cards               yugi_04
5.      Card Text               yugi_05
6.      Contact Information     yugi_06
7.      Thanks and Contributors yugi_07
8.      Legal Disclaimer        yugi_08


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2.      Updates                 yugi_02
--------------------------------------------

04/10/2005      *Regular service started
04/11/2005      *List started
04/13/2005      *Starter Deck and Beta gifts completed
04/17/2005      *Added Card text list.
04/27/2005      *Added Pack 4
04/27/2005      *Last Updated.


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3.      Card Acquisition Info   yugi_03
--------------------------------------------

       There are four ways to get cards in this game: trading, dueling,
entering Duel Pass code (or buying DP online), and as a gift for playing the
Beta version.  Unfortunately, you cannot get cards by entering codes in this
game.

A.      Trading

       To get cards by trading, you'll need to click the name of the person
you are trading with, or if the other person did that first, you'll see a
flashing card with up and down arrows in the corner, next to Menu.  You can
click that to accept the trading process.  You can trade up to four cards at
a time and you can give/receive free cards (no counter offer).  Click on the
cards you want to give your friend and then click "OK".  When both players
have offered cards, click "OK" to accept the trade or "CANCEL" to reject.

       If you are dueling using your 10 free DP given to each player, you
will not be able to trade any cards until the next time you sign in.

B.      Dueling

       To get cards by dueling, you can either hit "Auto Duel" to have your
opponent randomly matched with you or you can duel in a created room.  To
create your own room, click "Create Room".  Here you'll have two choices to
make.  One choice involves the type of match.  Match Duel is for best two out
of three match, and Single Duel is for single game.  Personally, if you're
going to play single games, just click "Auto Duel".  The other choice is to
allow others to see your duel ("Watch Mode" on/off).  You may also set a
password for your duel, so only selected people can challenge you.

       After your duel, you can select the pack you want.  As you duel, more
packs become available to you (For instance, you cannot get pack 3 until you
duel at least 31 times).  After you select your pack, you will get your
card(s).  If you played a single game, you will get one card; if you played a
match duel (2 out of 3), you will get three cards (even if you only played two
games).

       There are also other factors that may prevent you from getting
additional packs.  One of the factors is average turns per duel.  If you
average less than 10 per duel, then the number of Duel factor is null and
you only get the first 2 packs.  This is to prevent people from disconnecting
and surrendering(timing out) in the first turn just to get the cards.

C.      Duel Pass

       This is a paid program, so you must have enough Duel Points to play.
It costs 1 DP to play each game.  If you are in a Match Duel, it costs 2 or 3
DP (depending on sweep or 3 game match.  Either way, you get 3 cards.).

       You can purchase Duel Passes at gaming stores like Game Stop, or you
can purchase the Duel Pass 150 on the Yugioh-Online website ($14.95).  When
you enter the code off the Duel Pass, you will receive a new card (Still
working on this list).  If you buy the pass online, you will receive 5 cards
automatically (you will receive them next time you log in.).

D.      Beta Gift

       If you were a Beta Test player, you will receive cards based on the
number of duels you played.


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3.      The Cards               yugi_04
--------------------------------------------

****Starter Deck (45)

       Everyone gets the same starter deck when they sign up.  Any card found
in this starter deck CAN NOT be traded!  If you try, then the game will kick
you out of the trade.  Compared to the Beta version starter, though, this
starter really leaves much to desire...

---Normal Monster (26)
Armaill
Battle Warrior
Curse of Dragon
Curtain of the Dark Ones
Dissolverock
Firegrass
Flame Manipulator
Hinotama Soul
Judge Man
King Fog
Masaki the Legendary Swordsman
Monster Egg
Dark Magician
M-Warrior #1
M-Warrior #2
Mystical Elf
Mystical Sheep #2
One-Eyed Shield Dragon
Petit Angel
Petit Dragon
Rude Kaiser
Skull Servant
Supporter in the Shadows
Tyhone
Wings of Wicked Flame
Wood Remains


---Effect Monster (4)
Hane-Hane
Man-Eater Bug
The Stern Mystic
Trap Master


---Fusion Monster (0)
None


---Ritual Monster (0)
None


---Spell (10)
Card Destruction
Dark Hole
De-Spell
Dian Keto the Cure Master
Fissure
Monster Reborn
Remove Trap
Soul Exchange
Sword of Dark Destruction
Swords of Revealing Light


---Trap (5)
Castle Walls
Reinforcements
Reverse Trap
Trap Hole
Two-Pronged Attack


****Beta Gift (20)

       These cards are given to Beta testers.  There are 20 in all, but you
might have gotten less depending on the number of duels you played (I think
it's 1 for every 50 duels played Max 1000.).

---Normal Monster (10)
Gaia the Fierce Knight
Summoned Skull
Baby Dragon
Rogue Doll
La Jinn the Mystical Genie of the Lamp
Red Eyes Black Dragon (Joey Starter Deck picture)
Harpy Lady
Judge Man
Celtic Guardian


---Effect Monster (3)
Reaper of the Cards
Skelengel
Mask of Darkness


---Fusion Monster (2)
Flame Swordsman
Gaia the Dragon Champion


---Ritual Monster (0)
None


---Spell (3)
Legendary Sword
Yami
Polymerization


---Trap (2)
Call of the Grave
Two-Pronged Attack



****Duel Pass (3)

       These cards are given when you acquire a duel pass.  This is in no way
complete and if you have different cards, please let me know and I will add you
to my contributor's list.  You can either get them from Duel Pass 150,
available online or by entering a duel pass manually.  My Duel Pass 150 cards
were horrible (2 Fairy Witch, 2 Happy Lover and Doron), I hope the next ones
get better.


---Normal Monster (3)
Red Eyes Black Dragon   (Dragon Structure deck picture)
                       Shonen Jump Duel Pass - May 2005 issue.
Fairywitch              Duel Pass 150
Happy Lover             Duel Pass 150
Doron                   Duel Pass 150
Celtic Guardian         Duel Pass
Tiger Axe               Duel Pass



---Effect Monster (0)
None


---Fusion Monster (0)
None


---Ritual Monster (0)
None


---Spell (0)
None


---Trap (0)
Acid Trap Hole          Duel Pass


****Pack 1 (Yugi) (50)

       This pack is available when you start dueling.

---Normal Monster (28)
Hard Armor
Fiend Reflection #2
Gaia the Fierce Knight
Koumori Dragon
Spiked Snail
Terra the Terrible
Battle Ox
M-Warrior #1
Mammoth Graveyard
Flame Manipulator
Mabarrel
Kojikocy
Summoned Skull
Master & Expert
Beaver Warrior
Dark Assailant
Witty Phantom
Mystic Clown
Uraby
Monster Egg
Curse of Dragon
Dragon Zombie
Spirit of the Harp
Destroyer Golem
Judge Man
Mystical Elf
M-Warrior #2
Skull Servant


---Effect Monster (3)
The Stern Mystic
The Wicked Worm Beast
Hane-Hane


---Fusion Monster (4)
Kamion Wizard
Zombie Warrior
Karbonala Warrior
Darkfire Dragon


---Ritual Monster (0)
None


---Spell (12)
Elf's Light
Raigeki
Beast Fangs
Dian Keto the Cure Master
Soul of the Pure
Goblin's Secret Remedy
Power of Kaishin
Soul Exchange
Invigoration
Vile Germs
Polymerization
Violet Crystal


---Trap (3)
Castle Walls
Just Desserts
Reinforcements



****Pack 2 (Joey) (54)

       This pack is available when you start dueling.

---Normal Monster (33)
Winged Dragon, Guardian of the Fortress #2
Green Phantom King
Shining Friendship
Armaill
Neo the Magic Swordsman
One-Eyed Shield Dragon
Bean Soldier
Doma, the Angel of Silence
Man-Eating Treasure Chest
Pale Beast
Dissolverock
Little D
M-Warrior #1
Bolt Penguin
Celtic Guardian
Rogue Doll
Tyhone
D. Human
Destroyer Golem
Judge Man
Key Mace #2
King Fog
M-Warrior #2
Mystical Sheep #2
Petit Dragon
Dissolverock
Gyakutenno Megami
Magical Ghost
La Jinn, the Mystical Genie of the Lamp
Holograh
Dark Magician
Masaki the Legendary Swordsman
Petit Angel


---Effect Monster (1)
Wall of Illusion


---Fusion Monster (2)
Fusionist
Darkfire Dragon


---Ritual Monster (0)
None


---Spell (14)
Change of Heart
Book of Secret Arts
Burning Spear
Legendary Sword
Sparks
Raise Body Heat
Ookazi
Polymerization
Ancient Telescope
Card Destruction
Polymerization
Steel Shell
Invigoration
Gust Fan


---Trap (4)
Just Desserts
Reverse Trap
Trap Hole
Reinforcements



****Pack 3 (Kaiba Seto) (40)

       This pack is available after 31 Duels.

---Normal Monster (24)
Hinotama Soul
Dark Titan of Terror
Giant Flea
Firegrass
Great White
The 13th Grave
Rude Kaiser
Wings of Wicked Flame
Giant Soldier of Stone
Feral Imp
Aqua Madoor
Ryu-Kishin
Turtle Tiger
Hitotsu-Me Giant
Trial of Nightmare
Mabarrel
Curtain of the Dark Ones
Winged Dragon, Guardian of the Fortress #1
Blue Eyes White Dragon
Armaill
One Who Hunts Souls
Mabarrel
Silver Fang
Tyhone


---Effect Monster (3)
Mysterious Puppeteer
Trap Master
Lord of D.


---Fusion Monster (1)
Flame Ghost


---Ritual Monster (0)
None


---Spell (10)
Sword of Dark Destruction
Final Flame
Mooyan Curry
Machine Conversion Factory
Dark Energy
Dark-Piercing Light
Laser Cannon Armor
Hinotama
Red Medicine
The Flute of Summoning Dragon


---Trap (2)
Two-Pronged Attack
Ultimate Offering


****Pack 4 (Yugi holding card back) (45)

       This pack is available after 61 Duels.

---Normal Monster (25)
Wow Warrior
Giant Mech-Soldier
Rock Ogre Grotto #2
The Statue of Easter Island
Stone Ghost
Oscillo Hero
Mystical Sheep #2
Solitude
Wood Clown
Ancient Tree of Enlightenment
Stone Ghost
Kumootoko
Skull Red Bird
Baron of the Fiend sword
Stone Armadiller
Solitude
Swordstalker
Enchanting Mermaid
Ogre of the Black Shadow
Sorceror of the Doomed
Corroding Shark
Ryu-Kishin Powered
Ancient Elf
Lunar Queen Elzaim
Giant Mech Soldier


---Effect Monster (2)
Man-Eater Bug
Hane-Hane


---Fusion Monster (3)
Mavelus
Dragoness the Wicked Knight
Flame Swordsman


---Ritual Monster (0)
None


---Spell (13)
Umi
Raimei
Last Will
Mountain
Blue Medicine
Remove Trap
Yami
Forest
Sogen
Wasteland
De-Spell
Fissure
The Inexperienced spy


---Trap (2)
Waboku
Dragon Capture Jar


--------------------------------------------
5.      Card Text               yugi_05
--------------------------------------------

       This list contains the card texts for the cards released so far.  The
empty spaces left are cards not released yet, but are alloted for in the
Card List page.

       I am still working on this list, and it may not contain all of the
cards listed above yet, as you cannot access cards that you have had and
traded away, or cards you have only seen.  I will welcome any input for cards
that have been released and I do not have.  I will list your contribution
with each card contributed.

***Legend**********************************************************************

#ABC    #NBR    Name
       #Pack   (If Spell or Trap) Card Type {Card Sub-Type}
               (If Monster) Attribute/Type/(Effect)/Level
               Attack (ATK)/Defense (DEF)
               Effect / {Flavor Text}

#ABC            -       The number of the card in alphabetical order.  This is
                       the order in which they are listed in the Card List on
                       the main menu.  Each page in the listing contains 50
                       cards.

#NBR            -       The number given by Konami.  This number can be found
                       in the Deck List on the Main Menu.

#Pack           -       The pack this card can be found in.
                               1-Yugi Pack
                               2-Joey Pack
                               3-Kaiba Pack
                               S-Starter Deck
                               B-Beta Gift
                               P-Duel Pass card.

Name            -       The name of the Monster/Spell/Trap

Card Type       -       Type of card (Spell or Trap).

Card Sub-Type   -       Type of Spell or Trap Card.  This may indicate an
                       Equip card, Quick-Play Spell Card, Continuous Spell or
                       Trap, or Counter Trap.

Attribute       -       The attribute is listed in the upper right corner of the
                       card.  There are seven attributes.

Type            -       The type is listed first in the card text box.  There
                       are 20 types.

Level           -       The level is equal to the number of stars above the
                       card's picture.
*******************************************************************************


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33              Ancient Telescope
       2       Spell Card
               See the top 5 cards of your opponent's Deck.  Return the cards
               to the Deck in the same order.

34
35
36
37
38
39
40
41
42
43              Aqua Madoor
       3       Water/Spellcaster/4
               1200/2000
               {A wizard of the waters that conjures a liquid wall to crush
                any enemies that oppose him}

44
45
46
47
48              Armaill
       S/2     Earth/Warrior/3
               700/1300
               {A strange warrior who manipulates three deadly blades with
                both hands and his tail
49
50
51
52
53
54
55
56
57
58
59
60              Baby Dragon
       B       Wind/Dragon/3
               1200/700
               {Much more than just a child, this dragon is gifted with
                untapped power.}

61
62
63
64
65
66
67
68
69
70
71              Battle Ox
       1       Earth/Beast-Warrior/4
               1700/1000
               {A monster with tremendous power, it destroys enemies with a
                swing of its axe.}

72
73              Battle Warrior
       S       Earth/Warrior/3
               700/1000
               {A warrior that fights with his bare hands.}

74
75
76
77              Beast Fangs
       1       Spell card {Equip}
               A Beast-Type monster equippes with this card increases its
               ATK and DEF by 300 points.

78
79
80
81
82
83              Beaver Warrior
       1       Earth/Beast-Warrior/4
               1200/1500
               {What this creature lacks in size it makes up for in defense
                when battling in the prairie.}

84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110             Blue-Eyes White Dragon
       3       Light/Dragon/8
               3000/2500
               {This legendary dragon is a powerful engine of destruction.
                Virtually invincible, very few have faced this awesome
                creature and lived to tell the tale.}

111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135             Call of the Grave
       B       Trap Card
               You can activate this card when your opponent activates
               "Monster Reborn".  Negate the effect of "Monster Reborn"
136
137
138
139             Card Destruction
       B/2     Spell Card
               Both players must discard their entire hands and draw the
               same number of cards that they discarded from their
               respective Decks.

140
141
142             Castle Walls
       S/1     Trap Card
               Increase a selected monster's DEF by 500 points during the
               turn this card is activated.

143
144
145             Celtic Guardian
       B/2     Earth/Warrior/4
               1400/1200
               {An elf who learned to weild a sword, he baffles enemies with
                lightning-swift attacks.}

146
147
148
149
150
151             Change of Heart
       2       Spell Card
               Select and control 1 opposing monster (regardless of
               position) on the field until the end of your turn.

152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179             Curse of Dragon
       S/1     Dark/Dragon/5
               {A wicked dragon that taps into dark forces to execute a
                powerful attack.}

180
181
182             Curtain of the Dark Ones
       S/3     Dark/Spellcaster/2
               600/500
               {A curtain that a spellcaster made, it is said to raise a
                dark power.}

183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198             Dark Assailant
       1       Dark/Zombie/4
               1200/1200
               {Armed with the Psycho Sword, this sinister assassin rules the
                bad land.}
199
200
201
202             Dark Energy
       3       Spell Card {Equip}
               A Feind-Type monster equipped with this card increases its
               ATK and DEF by 300 points.

203
204             Dark Hole
       S       Spell Card
               Destroys all monsters on the field.

205
206
207
208             Dark Magician
       S/2     Dark/Spellcaster/7
       S       2500/2100
               {The ultimate wizard in terms of attack and defense.}

209
210
211
212
213
214
215
216
217
218
219
220
221             Dark Titan of Terror
       3       Dark/Fiend/4
               1300/1100
               {A fiend said to dwell in the world of dreams, it attacks
                enemies in their sleep.}

222
223
224
225             Darkfire Dragon
       2       Dark/Dragon/Fusion/4
               1500/1250
               "Firegrass" + "Petit Dragon"

226
227
228
229             Dark-Piercing Light
       3       Spell Card
               Flip all of your opponent's face-down Monster Cards on the
               field face-up.  The effect of the monsters will activate at
               this time.

230
231
232
233
234
235
236             De-Spell
       S       Spell Card
               Destroys 1 Spell Card on the field.  If this card's target is
               face-down, flip it up face-up.  If the card is a Spell Card,
               it is destroyed.  If not, it is returned to its face-down
               position.  The flipped card is not activated.

237
238             Destroyer Golem
       2       Earth/Rock/4
               1500/1000
               {A golem with a massive right hand for crushing its victims.}

239
240
241             Dian Keto the Cure Master
       S       Spell Card
               Increases your Life Pointes by 1000 points.

242
243
244
245
246
247             Dissolverock
       S/2     Earth/Rock/3
               900/1000
               {A monster born in lava pits, it generates intense heat
                that can melt away its enemies.}

248
249
250
251
252
253
254             Doron
       P       Earth/Warrior/2
               900/500
               {This monster splits in two and attacks from opposite sides.}

255
256
257
258
259
260
261             Dragon Zombie
       1       Dark/Zombie/3
               1600/0
               {A dragon revived by sorcery.  Its breath is highly corrosive.}

262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284             Elf's Light
       1       Spell Card {Equip}
               A LIGHT monster equipped with this card increases its ATK by
               400 points and decreases its DEF by 200 points.

285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306             Fairywitch
       P       Dark/Spellcaster/3
               800/1000
               {Though destined to be a fairy, this creature chose the way of
                the witch instead.}

307
308
309             Feral Imp
       3       Dark/Fiend/4
               1300/1400
               {A playful little fiend that lurks in the dark, waiting to
                attack an unwary enemy.}

310
311
312             Fiend Reflection #2
       1       Light/Winged Beast/4
               1100/1400
               {A bird-beast that summons reinforcements with a hand mirror.}

313
314
315
316
317             Final Flame
       3       Spell Card
               Inflicts 600 points of Direct Damage to your opponent's Life
               Points.

318
319
320
321
322
323             Firegrass
       S       Earth/Plant/2
               700/600
               {A fire-breathing plant found growing new volcanoes.}

324
325
326
327             Fissure
       S       Spell Card
               Destroys 1 opponent's face-up monster with the lowest ATK.

328
329
330             Flame Ghost
       3       Dark/Zombie/Fusion/3
               1000/800
               "Skull Servant" + "Dissolverock"

331             Flame Manipulator
       S       Fire/Spellcaster/3
               900/1000
               {This Spellcaster attacks enemies with fire-related spells such
                as "Sea of Flames" and "Wall of Fire".}

332             Flame Swordsman
       B       Fire/Warrior/Fusion/5
               1800/1600
               "Flame Manipulator" + "Masaki the Legendary Swordsman"

333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354             Gaia the Dragon Champion
       B       Wind/Dragon/Fusion/7
               2600/2100
               "Gaia the Fierce Knight" = "Curse of Dragon"

355             Gaia the Fierce Knight
       B/1     Earth/Warrior/7
               2300/2100
               {A knight whose horse travels faster than the wind.  His
                battle-charge is a force to be reckoned with.}
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376             Giant Flea
       3       Earth/Insect/4
               1500/1200
               {A massive flea that feeds on the blood of its enemies.}

377
378
379
380
381
382             Giant Soldier of Stone
       3       Earth/Rock/3
               1300/2000
               {A giant warrior made of stone.  A punch from this creature
                has earth-shaking results.}

383
384
385
386
387
388
389
390
391
392
393
394             Goblin's Secret Remedy
       1       Spell Card
               Increases a selected player's Life Points by 600 points.

395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414             Great White
       3       Water/Fish/4
               1600/800
               {A giant white shark with razor-sharp teeth.}

415             Green Phantom King
       2       Earth/Plant/3
               500/1600
               {This youthful king of the forests lives in a green world,
                abundant with trees and wildlife.}

416
417
418
419
420
421
422
423
424
425
426
427
428
429
430             Hane-Hane
       S/1     Earth/Beast/Effect/2
               450/500
               FLIP: Select 1 Monster Card on the field (regardless of
               position) and return it to its owner's hand.

431
432             Happy Lover
       P       Light/Fairy/2
               800/500
               {A little fairy that fires beams of happiness from the heart-
                shaped jewel on its forehead.}

433             Hard Armor
       1       Earth/Warrior/3
               300/1200
               {A living suit of armor that attacks enemies with a bone-
                jarring tackle.}

434             Harpy Lady
       B       Wind/Winged Beast/4
               1300/1400
               {This human-shaped animal with wings is beautiful to watch
                but deadly in battle.}

435
436
437
438
439
440
441
442
443
444
445
446
447
448             Hinotama Soul
       S/3     Fire/Pyro/2
               600/500
               {An intensely hot flame creature that rams anything standing
                in its way.}

449
450
451             Hitotsu-Me Giant
       3       Earth/Beast-Warrior/4
               1200/1000
               {A one-eyed behemoth with thick,powerful arms made for
                delivering punishing blows.}

452             Holograh
       2       Earth/Machine/3
               1100/700
               {This machine generates illusions that leave an enemy wide
                open to attacks.}

453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500             Judge Man
       S/B/1/2 Earth/Warrior/6
               2200/1500
               {This club-wielding warrior bagttles to the end and will never
                surrender.}

501
502
503
504
505
506
507
508
509             Kamionwizard
       1       Dark/Spellcaster/Fusion/4
               1300/1100
               "Mystical Elf" + "Curtain of the Dark Ones"

510
511
512
513
514             Karbonala Warrior
       1       Earth/Warrior/Fusion/4
               1500/1200
               "M-Warrior #1" + "M-Warrior #2"

515
516
517
518
519
520
521             King Fog
       S       Dark/Fiend/3
               1000/900
               "A fiend that dwells in a blinding curtain of smoke."

522
523
524             Kojikocy
       1       Earth/Warrior/4
               1500/1200
               "A man-hunter with powerful arms that can crush boulders."

525
526
527             Koumori Dragon
       1       Dark/Dragon/4
               1500/1200
               {A vicious, fire-breathing dragon whose wicked flame corrupts
                the souls of its victims.}

528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559             Legendary Sword
       B/2     Spell Card {Equip}
               A Warrior-Type monster equipped with this card increases its
               ATK and DEF by 300 points.

560
561
562
563
564
565
566
567
568
569
570
571
572             Little D
       2       Earth/Dinosaur/3
               1100/700
               {A tyrannosaurus offspring with a vicious disposition.}

573
574
575
576
577
578
579
580             Mabarrel
       1/3     Dark/Fiend/5
               1700/1400
               {This cannon-like creature fires eyeballs so fast they can't
                be seen.}

581
582             Machine Conversion Factory
       3       Spell Card {Equip}
               A Machine-Type monster equipped with this card increases
               its ATK and DEF by 300 points.

583
584
585
586
587
588
589
590
591             Magical Ghost
       2       Dark/Zombie/4
               1300/1400
               {This creature casts a spell of terror and confusion just
                before attacking its enemies.}

592
593
594
595
596
597
598
599
600
601
602             Mammoth Graveyard
       1       Earth/Dinosaur/3
               1200/800
               {A mammoth that protects the graves of its pack and is
                absolutely merciless when facing grave-robbers.}

603
604             Man-Eater Bug
       S       Earth/Insect/Effect/2
               450/600
               FLIP: Destroys 1 monster on the field (regardless of position).

605
606             Man-Eating Treasure Chest
       2       Dark/Fiend/4
               1600/1000
               {A monster disguised as a treasure chest that is known to
                attack the unwary adventurer.}

607
608
609
610
611
612             Masaki the Legendary Swordsman
       S/2     Earth/Warrior/4
               1100/1100
               {Legendary swordmaster Masaki is a veteran of over 100
                battles.}

613
614             Mask of Darkness
       B       Dark/Fiend/Effect/2
               900/400
               FLIP: Select 1 Trap Card from your Graveyard and return it to
               your hand.

615
616
617
618
619
620
621             Master & Expert
       1       Earth/Beast/4
               1200/1000
               {A deadly duo consisting of a beast master and its loyal
                servant.}

622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664             Monster Egg
       S/1     Earth/Warrior/3
               600/900
               {A warrior hidden within an egg that attacks enemies by
                flinging eggshells.}

665
666             Monster Reborn
       S       Spell Card
               Select 1 Monster Card from either your opponent's or your
               own Graveyard and place it on the field under your control
               in Attack or Defense Position (face-up).  This is considered a
               Special Summon.

667
668
669
670
671
672             Mooyan Curry
       3       Spell Card
               Increase your Life Points by 200 points.

673
674
675
676
677
678
679
680
681
682
683
684
685
686             M-Warrior #1
       S/1/2   Earth/Warrior/3
               1000/500
               {Specializing in combination attacks, this warrior uses
                magnetism to block an enemy's escape.}

687             M-Warrior #2
       S/1/2   Earth/Warrior/3
               500/1000
               {Specializing in combination attacks, this warrior is equipped
                with a tough, magnetically coated armor.}

688
689
690
691             Mystic Clown
       1       Dark/Fiend/4
               1500/1000
               {Nothing can stop the mad attack of this powerful creature.}

692             Mystic Horseman
       3       Earth/Beast/4
               1300/1550
               {Half man and half horse, this monster is known for its
                extreme speed.}

693
694
695
696
697
698             Mystical Elf
       S/1     Light/Spellcaster/4
               800/2000
               {A delicate elf that lacks offense, but has a terrific defense
                backed by mystical power.}

699
700
701
702
703             Mystical Sheep #2
       S/2     Earth/Beast/3
               800/1000
               {A monstrous sheep with a long tail for hypnotizing enemies.}

704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730             One Who Hunts Souls
       3       Earth/Beast-Warrior/4
               1100/1000
               {This dangerous creature brandishes a soul-sucking sword.}

731             One-Eyed Shield Dragon
       S/2     wind/Dragon/3
               700/1300
               {This dragon wears a shield not only for its own protection,
                but also for ramming its enemies.}

732
733
734             Ookazi
       3       Spell Card
               Inflicts 800 points of Direct Damage to your opponent's
               Life POints

735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754             Petit Angel
       S/2     Light/Fairy/3
               600/900
               {A quick-moving and tiny fairy that's very difficult to hit.}

755             Petit Dragon
       S/2     Wind/Dragon/2
               600/700
               {A very small dragon known for its vicious attacks.}

756
757
758
759             Polymerization
       B/1/2   Spell Card
               Fuses 2 or more Fusion-Material Monsters to form a new
               Fusion Monster.

760
761             Pot of Greed
       B       Spell Card
               Draw 2 cards from your deck.

762
763             Power of Kaishin
       1       Spell Card {Equip}
               An Aqua-Type Monster equipped with this card increases its
               ATK and DEF by 300 points.
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778             Raigeki
       1       Spell Card
               Destroys all of your opponent's monsters on the field.

779
780
781
782
783             Raise Body Heat
       2       Spell Card {Equip}
               A Dinosaur-Type monster equipped with this card increases
               its ATK and DEF by 300 points.

784
785
786             Reaper of the Cards
       B       Dark/Fiend/Effect/5
               1380/1930
               FLIP: Destroys 1 Trap Card on the field.  If this card's target
               is face-down, flip it face-up.  If the card is a Trap Card, it
               is destroyed.  If not, it is returned to its face-down
               position.  The flipped card is not activated.

787
788             Red Medicine
       3       Spell Card
               Increases your Life Points by 500 points.

789             Red Eyes Black Dragon (Joey Starter Deck picture.)
       B       Dark/Dragon/7
               2400/2000
               {A ferocious dragon with a deadly attack.}

790             Red Eyes Black Dragon (Dragon's Roar Structure deck picture.)
       B       Dark/Dragon/7
               2400/2000
               {A ferocious dragon with a deadly attack.}

791
792
793
794
795             Reinforcements
       S/1/2   Trap Card
               Increase 1 selected monster's ATK by 500 points during the
               turn thsi card is activated.

796
797             Remove Trap
       S       Spell Card
               Destroys 1 face-up Trap Card on the field.

798
799
800
801
802             Reverse Trap
       S/2     Trap Card
               All increases and decreases to ATK and DEF are reversed for
               the turn in which this card is activated.

803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820             Rogue Doll
       S/2     Light/Spellcaster/4
               1600/1000
               {A deadly doll gifted with mystical power, it is particularly
                powerful when attacking against dark forces.}

821
822
823
824
825
826             Rude Kaiser
       S/3     Earth/Beast-Warrior/5
               1800/1600
               {With an axe in each hand, this monster delivers heavy damage.}

827
828             Ryu-Kishin
       3       Dark/Fiend/3
               1000/500
               {A very elusive creature that looks like a harmless statue
                until it attacks.}

829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864             Silver Fang
       3       Earth/Beast/3
               1200/800
               {A snow wolf that's beautiful to the eye, but absolutely
                vicious in battle.]

865
866             Skelengel
       B       Light/Fairy/Effect/2
               900/400
               FLIP: You can draw 1 card from your deck.

867
868
869
870
871
872
873
874
875             Skull Servant
       S/1     Dark/Zombie/1
               300/200
               {A skeletal ghost that isn't strong but can mean trouble in
                large numbers.}

876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895             Soul Exchange
       S/1     Spell Card
               Select an opponent's monster and use it as a Tribute in place
               of one of your own.  You must skip your Battle Phase for the
               turn in which this card is activated.

896
897
898             Soul of the Pure
       1       Spell Card
               Increases your Life Points by 800 points.

899
900             Sparks
       2       Spell Card
               Inflicts 200 points of Direct Damage to your opponent's Life
               Points.
901
902
903
904
905
906
907             Spiked Snail
       1       Dark/Insect/3
               700/1300
               {A very fast, bipedal snail with a pair of lethal arms.}

908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936             Summoned Skull
       B/1     Dark/Fiend/6
               2500/1200
               {A fiend with dark powers for confusing the enemy.  Among
                the Fiend-Type monsters, this monster boasts considerable
                force.}

937
938
939
940
941             Supporter in the Shadows
       S       Earth/Warrior/3
               1000/1000
               {A cute little elf that hides in the shadows and provides
                spiritual support.}

942
943
944
945             Sword of Dark Destruction
       S/3     Spell Card {Equip}
               A DARK monster equipped with this card increases its ATK by
               400 points and decreases its DEF by 200 points.

946
947
948             Swords of Revealing Light
       S       Spell Card
               Counting from your opponent's turn, none of your
               opponent's monsters can atttack for 3 turns of his/her own.
               When this card is activated, opponent's face-down monsters
               at that time are turned face-up, but remain in Defense
               Position.  Any effects the monsters may have are immediately
               activated.

949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972             Terra the Terrible
       1       Dark/Fiend/4
               1200/1300
               {Known as a swamp dweller, this creature is a minion of the
                dark forces.}

973
974             The 13th Grave
       3       Dark/Zombie/3
               1200/900
               {A zombie that suddenly appeared from plot #13 - an empty
                grave.}

975
976
977
978
979
980
981
982
983
984
985             The Flute of Summoning Dragon
       3       Spell Card
               Playing this card when you have a Lord of D. face-up on
               the field allows you to play up to 2 Dragon-Type cards from
               your hand as a Special Summon.

986
987
988
989
990
991
992
993
994
995
996             The Stern Mystic
       S/1     Light/Spellcaster/Effect/4
               1500/1200
               FLIP: All face-down cards on the field are turned face-up
               and then returned to their original position.  No card effects
               are activated when the cards are turned face-up.

997
998
999
1000
1001            The Wicked Worm Beast
       1       Earth/Beast/Effect/3
               1400/700
               This card is returned to your hand at the end of your turn.

1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031            Trap Hole
       S/2     Trap Card
               If the ATK of a monster summoned by your opponent
               (excluding Special Summon) is 1000 points or more, the
               monster is destroyed.

1032            Trap Master
       S/3     Earth/Warrior/Effect/3
               500/1100
               FLIP: Destroys 1 Trap Card on the field.  If this card's target
               is face-down, flip it face-up.  If the card is a Trap Card, it
               is destroyed.  If not, it is returned to its face-down
               position.  The flipped card is not activated.

1033
1034
1035            Trial of Nightmare
       3       Dark/Fiend/4
               1300/900
               {This fiend passes judgment on enemies that are locked in
               coffins.}

1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050            Two-Pronged Attack
       S/B/3   Trap Card
               Select and destroy 2 of your monsters and 1 of your
               opponent's monsters.

1051            Tyhone
       S/3     Wind/Winged Beast/4
               1200/1400
               {Capable of firing cannonballs from its mouth for long-range
                attacks, this creature is particularly effective in mountain
                battles.}

1052
1053
1054
1055            Ultimate Offering
       3       Trap Card {Continuous}
               At the cost of 500 Life Points per monster, a player is
               allowed an extra Normal Summon or Set.

1056
1057
1058
1059
1060
1061            Uraby
       1       Earth/Dinosaur/4
               1500/800
               {Fast on its feet, this dinosaur rips enemies to shreds with
                its sharp claws.}

1062
1063
1064
1065
1066
1067            Vile Germs
       1       Spell Card {Equip}
               A Plant-Type monster equipped with this card increases its
               ATK and DEF by 300 points.

1068
1069
1070
1071
1072
1073
1074            Wall of Illusion
       2       Dark/Fiend/Effect/4
               1000/1850
               The monster attacking this creature is returned to its owner's
               hand.  Any damage resulting from the attack is calculated
               normally.
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100            Winged Dragon, Guardian of the Fortress #1
       3       Wind/Dragon/4
               1400/1200
               {A dragon commonly found guarding mountain fortresses.  Its
                signature attack is a swooping dive from out of the blue.}

1101            Winged Dragon, Guardian of the Fortress #2
       2       Wind/Winged Beast/4
               1200/1000
               {This monster's wings are capable of generating tornadoes.}

1102
1103            Wings of Wicked Flame
       S/3     Fire/Pyro/2
               700/600
               {Crimson wings of fire make this a very lethal creature.}

1104
1105
1106
1107            Witty Phantom
       1       Dark/Fiend/4
               1400/1300
               {Dressed in a night-black tuxedo, this creature presides over
                the darkness.}

1108
1109
1110
1111            Wood Remains
       S       Dark/Zombie/3
               1000/900
               {A living corpse of wood re-animated by the powers of
                darkness.}

1112
1113
1114
1115
1116
1117
1118
1119
1120            Yami
       B       Spell Card {Field}
               Increases the ATK and DEF of all Fiend and Spellcaster-Type
               monsters by 200 points.  Also decreases the ATK and DEF of
               all Fairy-Type monsters by 200 points.

1121
1122
1123
1124
1125
1126
1127
1128            Zombie Warrior
       1       Dark/Zombie/Fusion/3
               1200/900
               "Skull Servant" + "Battle Warrior"

1129
1130
1131

--------------------------------------------
6.      Contact Information     yugi_06
--------------------------------------------

       You may contact me at [email protected].  Please limit contacts to
corrections in the information.  If a new pack has come out, please give me a
few days to collect my information and update the file.

--------------------------------------------
7.      Thanks and Contributors yugi_07
--------------------------------------------

--------Thanks to Konami for making this game and giving my wife
       something else to be jealous of! :P

--------Thanks to Kazuki Takahashi for making such a great manga!

********Contributors

       Mary Womack [[email protected]]
       Andrew Giese [[email protected]]


--------------------------------------------
8.      Legal Disclaimer        yugi_08
--------------------------------------------

       Yu-Gi-Oh is property of Kazuki Takahashi and Konami Entertainment.

       This FAQs is copyright 2005 Benjamin "Benjita" Hammond and may not
be reposted or reproduced without express written consent of the Author.

       This may only be posted on:
               Gamefaqs.com
               Neoseeker.com
               Author's website.

       You may make a copy of this FAQs for your own personal use.