OO+ OOO OOO OO+
OOO+ OO+ OOO OOO+ OO+ OOOOOO +OOO +OOO +++
+OO++ OO+ OOO OOOOO OO+ +OO+OOOO +OOOOOOO OOOOOO +OO OO OOO
OOO+OOO+OOO OOO OOOOOOOO+ OOO OOO OOO OOO OOO OO+ OOO
OOOOOOOOOO OOO OO+ OOOO+ OOO OOO+ OO OOO +OOOOO +OO OO+ OOO
OOOOO^OOO+ OOO OO+ OOO OOOOOOOO OOO OOO +OOO+ +OO OO++++ OOO++++
OOO/ \OO OOOOO+ OOOOOO OOOOOOO +OO OOOOOO OOOOOOO
+OOO+ +OO OOOOOO OOOO+++
Windosill
Released on May 26th, 2009
Copyright 2009 Vectorpark, Inc.
FAQ written by Erzz197. Copyright 2011 Alex Comeau.
If you want to use this guide for anything other than personal use, e-mail me
at
[email protected] for permission.
v1.10
-------------------------------------------------------------------------------
(TBCS) Table Of Contents
-------------------------------------------------------------------------------
(INTR) - Introduction
(LV01) - Level One
(LV02) - Level Two
(LV03) - Level Three
(LV04) - Level Four
(LV05) - Level Five
(LV06) - Level Six
(LV07) - Level Seven
(LV08) - Level Eight
(LV09) - Level Nine
(LV10) - Level Ten
(VERS) - Version History
(CRED) - Credits / Thanks
-------------------------------------------------------------------------------
(INTR) Introduction
-------------------------------------------------------------------------------
Windosill is a puzzle game created by Vectorpark.
The goal of the game is to get the toy car into the next room. To do this, you
must place the cube inside the hole above the right door.
For each level, I will provide a list of things you can do. Actions marked with
an asterisk (*) are necessary to complete the level. These will be listed
first. The other actions are optional.
Any glitches will also be mentioned.
"Click" means "press the left mouse button on".
"Click and hold" means "press, and keep pressed, the left mouse button on".
"Click and drag" means "click and hold, then move the mouse around".
"Release" means "stop holding the mouse button".
-------------------------------------------------------------------------------
(LV01) Level One
-------------------------------------------------------------------------------
You are in a dark room, on a toyshelf.
Things to do:
With the light off:
-*Click the lightbulb to turn it on.
-Click and drag the ghosts to spin them and make them jingle.
-Click and drag the square of stars around to reveal more stars and strange
shapes. If you are quick, you can click and drag these shapes while the
square is falling.
-Click and hold the spotted rock to grow flowers. You can also click and drag
to tilt the rock.
-Click and hold the clock face to make it disappear.
-Click the eye to make it blink.
-Click and hold below and to the right of the ghosts to reveal spinning
objects. If you click and drag, you can change the direction.
-Click and drag the blue dots in the top right quadrant. You can let go of the
mouse button while dragging it to throw it.
-Click and drag the cube. You can drag the cube into the light to knock it
around. You can also do this with the car, if you can find it.
-Do nothing. The cube will eventually start bouncing.
With the light on:
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-Click the lightbulb to turn it off.
-Most of what you can do in the dark, you can do in the light.
-Click the tiered item in the top left shelf to make it spring out.
-Click and hold the dark object above the ghosts to make it open its eye. You
can also click and drag to wiggle it around and make noise.
-Click and hold the house to create smoke.
-Click the towel repeatedly to transform it into a spotted Z.
-Click and drag the body parts to move them.
-Click and hold the clock face to reveal a bird. You can also click and hold
the doors on the clock to reveal a pendulum.
-Click and drag the waves to move them. The faster you drag, the faster they
move, in either direction.
-Click and drag the tree to pull it over.
-Click and hold the picture to reveal a brick wall.
Glitches:
-Click and drag the toy car to one of the top corners and release it. It may
get stuck and not fall down.
-------------------------------------------------------------------------------
(LV02) Level One
-------------------------------------------------------------------------------
A curtain. Time to start the show.
Things to do:
-*Click and drag the rope to open the curtain.
-*Click and drag the cube (it is the dot in the second "i" of "WINDOSiLL")
into the hole above the door.
-*Click the door to open it.
-Do nothing. A person will eventually appear inside the "O" of "WINDOSiLL".
-Mouse over the person to make them go away. The person will look at your
mouse while he is there.
-Click and drag the leaves on the trees. New leaves, of a different color, will
replace them. Release the leaf you pulled off to have it flutter down.
-Click the letters of "WINDOSiLL" to either knock them down or rotate them,
depending on where you clicked.
-Do nothing. A hand will appear and put the letters back the way they were.
-If you click this hand, it's fingers will be pulled back.
-Click and hold the cloud to reveal stars.
-Click and drag the tree branches to move them.
Glitches:
-By rapidly knocking down the letters repeatedly, the right tree will slowly
move off screen.
-------------------------------------------------------------------------------
(LV03) Level Three
-------------------------------------------------------------------------------
A rocket ship? What is this doing here?
Things to do:
-*Click the right cloud to make water drip down.
-*Click the puddle repeatedly to make a worm jump out.
-*Click the ball on top of the rocket ship to make a bird come out.
-*Click and drag the worm to the bird to make the bird eat it.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-Click the bird to make it caw.
-Click the right cloud to make another drop drip down to make a splash. This
will make the rocket look over at the puddle.
-Click and drag the toy car around; the rocket will follow the toy car.
-------------------------------------------------------------------------------
(LV04) Level Four
-------------------------------------------------------------------------------
A garden of geometric flowers. A cube, a cone, a sphere, a cylinder, and a
torus.
Things to do:
-*Click and drag the top half of the sphere to pull it off. Release the part
you pulled off, then repeat until you have a smaller sphere.
-*Click and drag the smaller sphere and place it in the hole in the cylinder to
transform it.
-*Click and hold the torus to make colorful ovoids travel into the transformed
cylinder.
-*Click and drag the sphere on top of the transformed cylinder down to make it
spin and pump ovoids into the cone.
-*Click and hold the cone. Release it to shoot a sphere into the air. You can
change the trajectory by dragging the cone before shooting.
-*Click and drag the cube. Try to land the sphere into the hole in the cube.
-*Click and drag the smaller cube into the hole above the door.
-*Click the door to open it.
-Click and drag any of the flowers to move them and remove water droplets.
-Click the water droplets to make them fall off.
-Click and drag the sphere on top of the transformed cylinder down to make it
spin.
-Click and hold the cube to open the top of it.
-Click and hold, then release, the cone to make it split a little.
-Before the cylinder is transformed, you can click and hold the torus to make
the colorful ovoids travel around inside the torus.
-------------------------------------------------------------------------------
(LV05) Level Five
-------------------------------------------------------------------------------
What is this big brown thing?
Things to do:
-*Click any brown space on the flat part of the brown thing to open it and
reveal something.
-*When you reveal all four of the smallest squares, the cube will be in one.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-Click any mouth to make it open and close. You can also click and hold to
continuously open and close it.
-Click the beak to make it caw.
-Click the small green eye to make it bounce.
-Click the largest eye to change the color of the iris.
-Click the pig snout to make it squeal.
-Click the nose to make it sneeze.
-Click the whitish to make it spin.
-Click the pipe to make smoke.
-Click the horns to make noise.
-Click the eye outside of the brown thing to make it enlarge.
-Click and hold the fur to make wind noises.
-Click the trumpet to make noise.
-Click the animal ear to make purring noises.
-Click the tongue to make it sing a note.
-Click and hold the green circles to make it bounce out. You can drag it
around, too.
-Click and hold the blue and lightblue tube to make bubbles.
-Click and hold the blue or green squares to make them expand.
-Click and hold the ribbon to make hissing noises.
-Move your mouse around. Any eyes will watch it, as well as the circles. If
you throw the toy car, they will watch that, too.
-------------------------------------------------------------------------------
(LV06) Level Six
-------------------------------------------------------------------------------
A stack of bricks, and air pump, spotted contructions, and an arrow.
Things to do:
-*Click and hold individual bricks to knock them into the water.
-*Click and drag the planet onto the air pump.
-*Click and drag the planet to make wind.
-*Make the wind blow to the right.
-*Click and hold on the lit up circles on the far left. Repeat until a cloud
appears.
-*Manipulate the wind until the cloud floats over the arrow, then stop it.
-*Click on the cloud to rain cubes.
-*Click and drag the arrow, or the building under the arrow to make legs
appear from the holes.
-*Click and hold a leg to extend it. Use this to kick a falling cube. It
should turn white and fall to the ground.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-Click the holes in the air pump to create smoke.
-After knocking down blocks, do nothing. The blocks will come back and rebuild
the pyramid.
-When there are no legs, if you do nothing, a person will appear inside one of
the holes. They will watch your mouse, and if you mouse over them they will
disappear.
-If you kick a second cube to the ground, it will disappear if you already
placed a cube in the hole. If you haven't placed the first cube in the hole,
the first cube will disappear.
-------------------------------------------------------------------------------
(LV07) Level Seven
-------------------------------------------------------------------------------
Green, wavy water within an arch.
Things to do:
-*Click and drag all the items out of the water, then release them.
-*Do nothing. The pipe will eventually make a cube out of the smoke.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-Click any of the objects, except the star, wheel, and pipe, to stop them.
-Click and drag the star along the wall, then release it to make it roll along
the wall quickly.
-Click and drag the wheel along a surface, then release it to speed it up.
-------------------------------------------------------------------------------
(LV08) Level Eight
-------------------------------------------------------------------------------
A giant blue bowling ball? Or maybe it is a planet.
Things to do:
-*Click and drag the blue sphere to spin it.
-*Spin it until a grey sphere appears and moves to the right side.
-*Click and drag the grey sphere to spin it.
-*Spin it until a light green sphere appears, with the cube.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-*Click and drag the blue sphere until the grey sphere is on the left.
-*Click and drag the grey sphere until the light green sphere is above the
toy car.
-*Click and drag the red magnet under the light green sphere onto the toy car.
Release it to pick up the toy car.
-*Click and drag the spheres to bring the car to the other side.
-Click and drag the light green sphere to spin it.
-Do nothing. The person inside the green sphere will wave.
-------------------------------------------------------------------------------
(LV09) Level Nine
-------------------------------------------------------------------------------
Three monsters.
Things to do:
-*Click and drag the toy car to the purple monster. Release the car so it plays
with the toy car.
-*Click and drag the purple monster's hat and release it somewhere.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
-*Repeat the first two actions.
-*When the snake monster goes to get the hat, click and drag the toy car into
the door to win.
-Click any of the green monster's eyes to close them.
-Click and drag the toy car to the green monster. Release the car so it plays
with the toy car.
-Click and drag the toy car to the right side of the level. The snake monster
will throw it to the left.
-Click and drag parts of the green monster to make it shake.
-Click and drag the snake monster, then release to make it bounce.
-Click and drag the purple monster's hat when he is not playing with the car.
It will grab the hat.
-------------------------------------------------------------------------------
(LV10) Level Ten
-------------------------------------------------------------------------------
The final level. A roller coaster, maybe?
Things to do:
-*Click the following spaces (from the right):
-*The first, third, fifth, sixth, and eighth spots on the second tier (the
one that has circles).
-*The second, fourth, fifth, seventh, and eighth spots on the third tier
(the one that has arches).
-*The first, third, and sixth spots on the top tier (the one that has
squares).
-*Keep those spots open, and eventually the cube will fall to the ground.
-*Click and drag the cube into the hole above the door.
-*Click the door to open it.
Since there is so much on this level, I'll separate it by tiers. Numbers
represent spots from the right.
Tier 1:
1-Click this spot to reveal a beak. Click it to make it caw.
2-Click this spot to reveal a car. Click it to make it vroom.
3-Click this spot to open it.
4-Click this spot to open it.
5-Click this spot to reveal a branch. Click it to make branchy sounds.
6-Click this spot to reveal a nose. Click it to make it sniff.
Tier 2:
1-Click this spot to reveal a shoe. Click it to make it wiggle.
2-Click this spot to reveal a rock. Click it to make it glow and produce noise.
3-Click this spot to reveal a diving board. Click it to make it wiggle.
4-Click this spot to reveal a bell. Click it to make it ring.
5-Click this spot to reveal a chute. Click it to make a ringing noise.
6-Click this spot to reveal a finger. Click it to wiggle it.
7-Click this spot to reveal an eye. Click it to make it roll back.
8-Click this spot to reveal a tail. Click it to make it wag.
9-Click this spot to reveal a musical horn. Click it to make it blow.
Tier 3:
1-Click this spot to reveal a wing. Click it to make it wiggle.
2-Click this spot to reveal a cannon. Click it to make it blow smoke.
3-Click this spot to reveal a fin. Click it to make it wag.
4-Click this spot to reveal an umbrella. Click it to make it bounce.
5-Click this spot to reveal a fire. Click it to make it more intense.
6-Click this spot to reveal teeth. Click them to make them bite.
7-Click this spot to reveal a scoop. Click it to make it wiggle.
8-Click this spot to reveal a minecart. Click it to make it bounce.
9-Click this spot to reveal scizzors. Click them to make them snip.
Tier 4:
1-Click this spot to reveal a cloud. Click it to depress it.
2-Click this spot to reveal a bird. Click it to make it caw.
3-Click this spot to throw a cube.
4-Click this spot to reveal a person. Click them to make them jump.
5-Click this spot to reveal a rotating stick. Click it to speed it up.
6-Click this spot to reveal a chute. Click it to make a ringing noise.
-*Click and drag the toy car through the door.
-*Click and drag the toy car to make it go up (or down) the roller coaster.
-*Do nothing. Four stars will light up. Click one to reveal a door.
-*Click the door to open it.
-*Click and drag the toy car through the door.
-*Do nothing. Stars will light up. Click one to reveal a squid.
-*Do nothing. Click a star to reveal a boat under waves.
-*Do nothing. Click a star to reveal a peacock.
-*Do nothing. Click a star to reveal a fisherman.
-*Do nothing. Click a star to reveal a flower.
-*Do nothing. Click a star to reveal a cornucopia.
-*Click the cornucopia to produce food.
-*Click the food to make it disappear. Make all the food disappear.
-*Do nothing. Click a star to reveal a toy car.
-*Do nothing. The word "END" will be placed, and the game is done.
-Click and drag the toy car to make it drive through space, in either
direction.
-Click the flower to make it bloom.
-Click and drag the flower to move it around. Release it and it will bounce.
-Click and hold the fisherman to make them pull back their rod. Release to
make them cast their line.
-Click the peacock to make it fan out its feathers.
-Mouse over the peacock's feathers to change them.
-Click and hold the wave to make it move. Release to stop it.
-Mouse over the squid to make its tentacle wiggle.
-Click and hold the squid to make it bunch up. Release to send it through
space.
-Click and hold the "END" to make it light up.
-------------------------------------------------------------------------------
(VERS) Version History
-------------------------------------------------------------------------------
v1.00 - 08/07/11 - Completed walkthrough, sent to GameFAQs.
v1.10 - 24/07/11 - Added version and copyright information. Small edit to level
five.
-------------------------------------------------------------------------------
(CRED) Credits / Thanks
-------------------------------------------------------------------------------
If I missed anything, feel free to e-mail me at
[email protected].
Game created by Vectorpark Inc.
Thanks to Patrick Smith for contributing so much to this game.
Thanks to Steam for hosting this game, and putting it on sale.
Thanks to GameFAQs for being an awesome site.
Thanks to NoneLikeJoshua and DjEphixa for providing background music.
Thanks to you for reading this.