This FAQ is solutions to the "Teaser" version of the game
created by Cliff Johnson which hopefully will be realased
later in the year of 2012.
All "In-Game Help" quotes are straight from the game not
my own words on how to play each puzzle.
Payne
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In-game Help :
Arrange the pieces to complete the picture. Once a certain
number of pieces are in their correct positions, pirates
will attack.Defend yourself by clicking them with the cursor.
Or, if you are clever, you can avoid them altogether.
To arrange the pieces, click and drag to select one or many.
Then release. Then move the group to a new position and click.
The two groups will swap positions.
You do not need to avoid the pirates altogether in order
to complete the puzzle.
Solution to not have the pirates appear:
Start putting the pieces together but offset the correct
position of each piece by one. When completed by still offset
move the large chunk over one to put all pieces in correct
possition at once.
Ursula
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In-game help :
Transform the delusion in the night sky.
Click a letter to make a move. Each move affects three shapes.
B Moves pirate 1, 3, and 5
E Moves pirate 2, 4, and 6
T Moves pirate 3, 5, and 7
R Moves pirate 1, 2, and 3
A Moves pirate 2, 3, and 4
Y Moves pirate 3, 4, and 5
A Moves pirate 4, 5, and 6
L Moves pirate 1, 4, and 7
- Note there are two A's in the puzzle and will do different
actions depending if you click the LEFT or RIGHT A.
Visual Chart
Pirate: 1 2 3 4 5 6 7
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B | x | | x | | x | | |
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E | | x | | x | | x | |
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T | | | x | | x | | x |
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R | x | x | x | | | | |
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A | | x | x | x | | | |
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Y | | | x | x | x | | |
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A | | | | x | x | x | |
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L | x | | | x | | | x |
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There is 4 positions the pirates can be in. One position is the
Normal (Human Figure) position. The other three are distorted
figures somewhat resembling the pirate. The position the pirates
start in is as follows, as the number 1 is the pirate displaying
the "Normal Mode" and the numbers 2 to 4 representing the pirates
in the distorted mode respectively: 2, 4, 2, 4, 4, 2, 4
As you can see they are all distorted and it takes those who are
number 2 stage three steps to be come normal and those who are
the number 4 only one step to become nomral.
1 1 1 1 1 1 1 - All pirates should be in
Normal position.
Lawley
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In-Game Help :
Choose the letters in the proper order to spell a secret sentence.
Click or type the letters and study how the sentence is constructed.
How this puzzle works is that the first letter you pick will be the
first letter in the sentence and then proceed to fill all other spots
that uses the same letter in the original sentence with the letter
you choose. It will then repeat that technique for each consecutive
letter.
Solution:
Type in each letter in order from left to right with each
corresponding Hunter on the log bridge.
Hunter #1 : T H E R A I L S C O D
"The trail's cold."
Hunter #2 : T H E M O U N D S A V L C
"Them hounds have lost the scent."
Hunter #3 : D O N T E G S I F U P R A
"Don't need no dogs to sniff out pirates."
Hunter #4 : B U C A N E R S O T F W
"Buccaneers boast of new treasure?"
Hunter #5 : I H E A R S O M P F L D C U T
"I hear some poor fool lies dead 'cause of it!"
The ending result will protray the word "INFORMATION" perhaps this
will be for another puzzle when the full version is released.
Wyck
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In-game Help:
You are challenged to Imperial Tarot. Players take turns going first.
You cannot see your opponent's bottom card and he cannot see yours.
The first player to reach 666 points wins the game.
On your turn, click one of the three center cards.
This is a trial and error type puzzle that you need to figure out the
scoringi n order to win the game. There are 21 Diety cards in the game:
(Cards are in Alphabetical Order)
Chariot
Death
Devil
Emperor
Empress
Fool
Hanged Man
Heirophant
Hermit
Judgement
Justice
Lovers
Magician
Moon
Star
Strength
Sun
Temperance
Tower
Wheel of Fortune
World
Out of the 21 Diety cards in the game there is an assortment of different
hands you can make to score points. they can be singles, sets of two, or
sets of three. Depending on the set you make you could gain X number of points.
You will NOT make any points if you did not win that hand. Only the winner
keeps the points made from the hand. The chart below shows how many points
you recieve with the corrisponding name of set.
"The Fool" is when no other cards match with the fool in your hand.
The cards that combine together are listed below and the type of set they
make. There are a few things I have seen where they did not match up exactly
to what I have provided as in once I had a "The Fool", "The Hanged Man", and
"The Wheel of Fortune". Which I expected to be counted as a Gifted Double but
only got 30 points for a Worldly Double. I have also seen "The Hanged Man"
being used in Gifted sets. The list I provide is about 95% accurate. In the
many hands played only two didn't conform to what I have below.
Perdition: Fool, Justice, Heirophant, Judgement, Death
Imperial: Emperor, Empress, Hierophant
Rhadamanthine: Judgement, Hierophant, Justice, Death
Gifted: Lovers, Wheel of Fortune, Hermit, Hanged Man
Worldly: Fool, Hermit, World, Chariot, Hanged Man
Treacheous: Devil, Empress, Emperor, Fool, Tower
How to beat the opponent is to try to make your hand the highest point set
as possible but also not allowing your opponent to get cards to create high
sets. Because the cards will come out randomly it is impossible to give a
100% way to beat the game everytime. Good Luck.
When completed you will be given letters in a 3x4 pattern. When you move
your mouse over it will quickly in sequential order go through the alphabet.
As for now there is no way to solve this puzzle that I am aware of. Perhaps
when the full version comes out there will be more clues.
Lower Left Window
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To start this game you must click on the image to continue. Note the Fool is
Holding 7 letters that look something like this:
H
U
M W
B U G
Again nothing I can see ties to this clue in the Treaser version of the game.
In-Game Help:
Spell a 5-Letter word, a 6-Letter word, and a 7-Letter word. The Last four
Letters of each word are the same.
(note the help text will change when the FIRST four letters of each word
will be the same after you completed the first puzzle and move to the second)
You click or type each letter in order as you would spell a word. When the
5-Letter word has been completed and you press the 6th letter, the 6th letter
will be followed by the last 4 (in second puzzle the first 4) letters of the
previous word. It will repeat for the 7-Letter word.
Puzzle # 1: T E A C H B L I M P - Teach, Bleach, Impeach
Puzzle # 2: B R E A D T H K U P - Bread, Breath, Breakup
Puzzle # 3: E R U P T A B D I S - Erupt, Abrupt, Disrupt
It woud seem you recieve some kind of credit when solving the puzzles in the
Window room. First 10,000 then 20,000 and lastly 30,000 for a total of 60,000
S* credits. When the puzzle is completed two men will race to you and this
will appear above your head "Zopma rlf." and the woman will say "Fifth?"