==============================================================================
======================== Baldur's Gate - Area Guide ==========================
========================        Revision 1.04       ==========================
==============================================================================

                    by Duncan Clay ([email protected])

                             Table of Contents

INTRODUCTION

AREA GUIDE
 (0) PROLOGUE - Candlekeep
   (0.1) Candlekeep (AR2600)
 (1) CHAPTER 1 - The Journey to Nashkel
   (1.1) Lion's Way (East of Candlekeep) (AR2700)
   (1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
   (1.3) Friendly Arm Inn (AR2300)
   (1.4) Beregost (AR3300)
   (1.5) South of Beregost (AR3800)
   (1.6) North of Nashkell (AR4300)
 (2) CHAPTER 2 - Nashkel Mines
   (2.1) Nashkel (AR4800)
   (2.2) Nashkel Mine (AR5400)
 (3) CHAPTER 3 - Bandit Camp
   (3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
   (3.2) Nashkel Revisited (AR4800)
   (3.3) Beregost Revisited (AR3300)
   (3.4) Bandit Camp (AR1900)
 (4) CHAPTER 4 - Cloakwood
   (4.1) Cloakwood 1 (AR2200)
   (4.2) Cloakwood 2 (AR2100)
   (4.3) Cloakwood 3 (AR1600)
   (4.4) Cloakwood 4 (AR1700)
   (4.5) Cloakwood Mine (AR1800)
   (4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
   (4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
   (4.C) North of Friendly Arm Inn (AR1400)
   (4.D) Carnival (AR4900)
   (4.E) East of Nashkel Mine (AR5500)
   (4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
   (4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
   (4.H) Far West of Nashkel (AR4700)
   (4.I) North of Gnoll Stronghold (AR4600)
   (4.J) Gnoll Stronghold (AR5100)
   (4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
   (4.L) North East of Nashkel (AR4400)
   (4.M) High Hedge (AR3200)
   (4.N) South of High Hedge (AR3700)
   (4.O) South of Candlekeep (Sword Coast) (AR3100)
   (4.P) Lighthouse (Sword Coast) (AR3600)
   (4.Q) South of Lighthouse (Minesite) (AR4100)
   (4.R) Temple (AR3400)
   (4.S) East of Temple (AR3500)
   (4.T) East of Larswood (AR3000)
   (4.U) Firewine Bridge (AR4500)
   (4.V) Gullykin Village (AR4000)
   (4.W) Ulcaster (AR3900)
   (4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
 (5) CHAPTER 5 - Baldur's Gate
   (5.1) Wyrm's Crossing revisited (AR0900)
   (5.2) North of Wyrm's Crossing (AR0400)
   (5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
   (5.4) Baldur's Gate North East (AR0300)
   (5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
   (5.6) Baldur's Gate North West (AR0100)
   (5.7) Baldur's Gate West (AR0600)
   (5.8) Baldur's Gate South West (AR1100)
   (5.9) Baldur's Gate South (AR1200)
  (5.10) Baldur's Gate South East (AR1300)
  (5.11) Baldur's Gate Center (Marketplace) (AR0700)
  (5.12) Baldur's Gate Western Sewers (AR0224)
  (5.13) Baldur's Gate Central Sewers (AR0225)
  (5.14) Baldur's Gate Eastern Sewers (AR0226)
 (6) CHAPTER 6 - Return to Candlekeep
   (6.1) Candlekeep Revisited (AR2626)
   (6.2) Candlekeep Secret Room (ARxxxx)
   (6.3) Candlekeep Catacombs South West (AR2615)
   (6.4) Candlekeep Catacombs North East (AR26xx)
   (6.5) Candlekeep Cavern (AR26xx)
 (7) CHAPTER 7 - Return to Baldur's Gate
   (7.1) Baldur's Gate South revisited (AR1200)
   (7.2) Undercellar (AR0112)
   (7.3) Baldur's Gate North West revisited (AR0100)
   (7.4) Baldur's Gate North East revisited (AR0300)
   (7.5) Baldur's Gate North revisited (AR0200)
   (7.6) Baldur's Gate East revisited (AR0800)
   (7.7) Baldur's Gate South West revisited (AR1100)
   (7.8) Baldur's Gate West revisited (AR0600)
   (7.9) Baldur's Gate South East revisited (AR1300)
  (7.10) Baldur's Gate Center revisited (AR0700)
  (7.11) Thief Warrens (AR0146)
  (7.12) Eldercity (AR0123)
  (7.13) Temple of Bhaal (AR0125)

APPENDIX
 (A) Character Creation
   (A.1) Race and Class
   (A.2) Alignment
   (A.3) Abilities
   (A.4) Skills
   (A.5) Dual Classing
 (B) Combined Experience Tables
   (B.1) Fighter (Warrior)
   (B.2) Paladin (Warrior)
   (B.3) Ranger (Warrior)
   (B.4) Cleric (Priest)
   (B.5) Druid (Priest)
   (B.6) Thief (Rogue)
   (B.7) Bard (Rogue)
   (B.8) Mage (Wizard)
   (B.9) Specialist Mage (Wizard)
 (C) Recruitable NPCs
   (C.1) NPC Summary
   (C.2) Temporary Party Members at Candlekeep
 (D) Businesses
 (E) Cheats
 (F) Items
   (F.1) Short Swords
   (F.2) Long Swords
   (F.3) Axes
   (F.4) Blunt Weapons
   (F.5) Spears
   (F.6) Spiked Weapons
   (F.7) Bows and Arrows
   (F.8) Missile Weapons
   (F.9) Armor
  (F.10) Shields
  (F.11) Helmets
  (F.12) Boots
  (F.13) Cloaks
  (F.14) Robes
  (F.15) Bracers and Gauntlets
  (F.16) Girdles
  (F.17) Amulets and Necklaces
  (F.18) Rings
  (F.19) Gems
  (F.20) Potions
  (F.21) Wands
  (F.22) Scrolls
  (F.23) Priest Spells 1st Level
  (F.24) Priest Spells 2nd Level
  (F.25) Priest Spells 3rd Level
  (F.26) Priest Spells 4th Level
  (F.27) Priest Spells 5th Level
  (F.28) Wizard Spells 1st Level
  (F.29) Wizard Spells 2nd Level
  (F.30) Wizard Spells 3rd Level
  (F.31) Wizard Spells 4th Level
  (F.32) Wizard Spells 5th Level
  (F.33) Letters
  (F.34) Books
  (F.35) Miscellaneous
  (F.36) Other Item Codes
 (G) Cutscene Movies
 (H) Errors
 (I) Unsolved Mysteries
 (J) Credits and Revision History
 (K) Contact Information

==============================================================================
= Introduction ===============================================================
==============================================================================

This FAQ is not intended to be a solution as there are already other FAQs that
will be of more use for that purpose.  It is more for those who have already
played the game and would like to check if they missed somewhere, someone or
something.

Note: The game was played from the DVD (version 1.1.4315).

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= Area Guide =================================================================
==============================================================================

Key

 XP - Experience Point
 GP - Gold Piece
 HP - Hit Point
 AC - Armor Class
 REP - Reputation (REP- decrease in reputation)
 ARxxxx - Area (press L)
 (xxx,yyy) - Coordinates (press L)
 STORE (Buy and Sell)
 TAVERN (Drink)
 Inns
  - *INN "One Star Inn" (Drink and Peasant rooms)
  - **INN (Drink, Peasant and Merchant rooms)
  - ***INN (Drink, Peasant, Merchant and Noble rooms)
  - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
 TEMPLE (Healing, Donate, Buy and Sell)

Notes

- All temple priests will identify items and so will some store owners.
- There are some stores you can steal from.  Stolen (fenced) items cannot be
  sold.
- Only items of value or those significant at that point of the game are
  listed.
- If you don't get the reward I have listed, it is because your Charisma
  isn't high enough.

Advice

- There is more than enough XP in the game to reach the XP limit with a party
  of six without wasting time killing respawning monsters for XP.  I reached
  it before I reached Baldur's Gate!
- Similarly there is more than enough GP without having to pick up every
  sword and sell it.  I had 100,000 GP on reaching Baldur's Gate.

Tips

- You get 1/10th of the XP for killing a non-hostile target so, to make them
  hostile, pick their pockets until you fail.
- If there is a person in a room you want to take items from, punch them
  unconscious first so they can't call the guard.

==============================================================================

(0) PROLOGUE - Candlekeep

(0.1) Candlekeep (AR2600)
   Phlydia - Return book from in the hay
     Reward: 50XP, Lynx Eye Gem
     Kill: 970XP, 92GP, Robe of Fire Resistance, Gold Necklace, REP-
   Dreppin - Get potion from Hull at the gate
     Reward: 50XP
   Hull - Get sword from barracks
     Reward: 50XP, 10GP
     Kill: 175XP, 100GP, Plate Mail, REP-
   Jondalar & Erik - Combat Training
   Gatewarden - Training with Obe
     Kill: 975XP, Chainmail, REP-
   Reevor - Kill rats in Storehouse
     Reward: 50XP, 5GP
     Kill: 270XP, Chainmail, REP-
   Parda - Appears after you've killed Shank
   Karan - Appears after you've killed Carbos
   Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
 Inner Grounds
   Tethtoril - Identify Scroll
   Chanter
   Voice of the North
   Voice of the south
   Voice of the East
   Voice of the West
   Imoen - Talk
   Gorion - Talk to him when you are ready to leave, casts Cure Wounds
 Priest's Quarters (AR2602)
   Shank - 20XP
 Infirmary (AR2605)
   Priest of Oghma - Potion of Healing
   Chest - Potion of Healing
 Storehouse (AR2606)
   Rats - Kill them for Reevor
 Bunkhouse (AR2607)
   Carbos - 20XP
 Candlekeep Inn Ground Floor (AR2616)
   Candlekeep Inn ****INN + STORE - Winthrop (can steal)
   Firebead Elvenhair - Get Identify Scroll from Tethoril
     Reward: 50XP, Potion of Healing, Casts Protection from Evil
     Kill: 2700XP, 391GP, Traveller's Robe, REP-
     Note: Even if you kill Firebead now he can still be found in Beregost
       later on (raised from the dead I suppose).
   Chest (783,252) - Infravision Scroll, Armor Scroll
 Candlekeep Inn First Floor (AR2617)
   Chest (379,397) - Potion of Clarity
   Chest (573,288) - 86GP, Flamedance Ring
   Chest (414,169) - Star Sapphire (value 1000GP)
 Barracks (AR2618)
   Fuller - Get crossbow bolts
     Reward: 50XP, Dagger+1
     Kill: 175XP, 100GP, REP-
 Training Hall (AR2643)
   Obe - Talk
   Arkanis (temporary party member)
   Canderous (temporary party member) - Small Shield +1
   Mordaine (temporary party member) - Wand of Magic Missiles
   Deder (temporary party member) - Oil of Speed, Potion of Healing
   Osprey (temporary party member) - Wand of the Heavens

==============================================================================

(1) CHAPTER 1 - The Journey to Nashkel
   An "Armored Figure" and Tamoko attack you and Gorion

(1.1) Lion's Way (East of Candlekeep) (AR2700)
   Hole in tree (4419,1956) - Diamond
   Imoen (recruitable) - Wand of Magic Missiles, 3 x Potion of Healing,
     Oil of Speed
   Montaron (recruitable) - Oil of Speed, Potion of Healing
   Xzar (recruitable) - Chill Touch Scroll, Larlock's Minor Drain Scroll,
     Potion of Healing
   Kolssed - Talk
   Binkos - Talk
   Chase - Talk
   Gorion's Body (3145,1373) - 58GP, Gorion's Scroll

(1.2) Coast Way (South of Friendly Arm Inn) (AR2800)
   Hole in rock (1004,1114) - Ring of Protection +1
   Old Man - Talk
   Jase - Talk
   Aoln - Talk
   Andout - Talk
   Ogre - 270XP, Girdle of Piercing, Girdle of Masculinity/Femininity
   Caravan (2419,3392) - 7GP

(1.3) Friendly Arm Inn (AR2300)
   Tarnesh - 120XP, Armor Scroll, Burning Hands Scroll, Magic Missile Scroll
   Hobgoblin - 35XP, Joia's Flamedance Ring
 Friendly Arm Inn Ground Floor (AR2301)
   The Friendly Arm ****INN + STORE - Bentley Mirrorshade
   Khalid (recruitable) - Potion of Healing, Splint Mail
   Jaheira (recruitable) - Potion of Invisibility
   Jopi - Talk
   Nessie - Talk
   Surrey - Talk
   Bookcase (922,231) - Potion of Healing
 Friendly Arm Inn First Floor (AR2302)
   Unshey - Get Girdle of Piercing from Ogre
     Reward: 800XP, 95GP
   Chest (720,356) - Studded Necklace with Zios Gems, Studded Leather Armor
   Chest (886,1007) - 23GP, Potion of Healing, Gold Ring
   Cupboard (859,932) - Chainmail Armor
 Friendly Arm Inn Second Floor (AR2303)
   Landrin - Kill spiders and get body, boots and wine
     Reward: 6 x Antidote
       Body - 200XP, 100GP
       Boots - 300XP, 120GP
       Wine - 300XP, 75GP
   Nobleman - Wash Golden Pantaloons
     Reward: 100XP
       Note: Make sure you keep the Golden Pantaloons in your inventory if
             you plan on exporting your character into Baldur's Gate II ;)
 Temple of Wisdom (AR2304)
   Temple of Wisdom TEMPLE - Gellana Mirrorshade
   Gellana - Bring Samual to her
     Reward: 500XP, REP+1, Potion of Heroism, Elixir of Health
 Building (AR2305)
 Building (AR2306)
   Joia - Get Flamedance Ring
     Reward: 400XP, REP+1
     Kill: 900XP, 163GP

(1.4) Beregost (AR3300)
   Golin Vend - Talk
   Garrick (recruitable)
   Silke Rosena - Kill thugs
     Reward: 400GP, REP-
     Kill: 900XP, 400GP, Staff +1, Potion of Invulnerability
   Faltis - Kill Silke
     Reward: Potion of Defense
     Pickpocket: Potion of Defense
   Tessilan
     Pickpocket: Potion of Defense
   Glayde
     Pickpocket: Potion of Defense
 Thunder Hammer Smithy (AR3301)
   Thunderhammer Smithy STORE - Taerom Fuiruim (will identify)
      Buys Ankheg Shells for 500GP for 10 days
      Will make Ankheg Armor for 4000GP
   Chest (842,340) - Bastard Sword +1 (visit at night)
   Chest (768,430) - 2 x Two Handed Sword, 2 x Bastard Sword
 House (AR3302)
 Jovial Juggler Ground Floor (AR3304)
   Jovial Juggler ****INN
   Bjornin - Kill Half Ogres S-SW of Beregost
     Reward: 400XP, Medium Shield +1, REP+1
   Gurke - Get Cloak of Non Detection from Cloakwood
 Jovial Juggler First Floor Front (AR3305)
   Oogie Wisham - Talk
   Chest (422,350) - Onyx Ring
 Jovial Juggler First Floor Back (AR3306)
 Burning Wizard Ground Floor (AR3307)
   Burning Wizard ****INN
   Zhurlog - Get boots from Hobgoblin
     Reward: 300XP, 100GP
     Kill: 90XP
 Burning Wizard First Floor (AR3308)
   Spen Gil'meh - Talk
 House Ground Floor (AR3309)
 House First Floor (AR3310)
 House Ground Floor (AR3311)
   Chest (399,156) Chainmail Armor
 House First Floor (AR3312)
 House Ground Floor (AR3313)
   Mirianne - Get Sroll from Roe to Mirianne from Ogrillon
     Reward: 300XP, Ring of Protection +1
 House First Floor (AR3314)
 Building (AR3315)
   Spiders - Take Spider Body to Landrin
   Chest (304,204) - 7GP, Worn Out Boots, Bottle of Wine, Ander Gem
 House (AR3316)
   Chest (660,319) - Splint Mail
 House (AR3317)
 House (AR3318)
 House (AR3319)
   Chest (129,210) - Potion of Agility
 Building Ground Floor (AR3320)
   Gerard Travenhurst - Talk
 Building First Floor (AR3321)
   Chest (518,314) - Iol Gem, Horn Coral Gem
   Chest (350,406) - 86GP, Potion of Invisibility, Potion of Healing
   Desk (418,342) - Wand of Lightning, Gold Necklace
 House (AR3322)
 House Ground Floor (AR3323)
   Chest (399,156) - Diamond
 House First Floor (AR3324)
 House Ground Floor (AR3325)
 House First Floor (AR3326)
 House Ground Floor (AR3327)
   Chest (384,252) - Heavy Crossbow
 House First Floor (AR3328)
   Chest (178,346) - Potion of Heroism
 House Ground Floor (AR3329)
   Alain - Don't talk more than twice
 House First Floor (AR3330)
 House Ground Floor (AR3331)
   Mr Colquette - Talk
   Butler
 House First Floor (AR3332)
 House Ground Floor (AR3333)
   Firebead Elvenhair - get History of Fateful Coin
     Reward: 300XP, History of the Dead Three, REP+1
 House First Floor (AR3334)
 House Ground Floor (AR3335)
   Bookcase (697,270) - History of Fateful Coin
 House First Floor (AR3336)
 House Ground Floor (AR3337)
 House First Floor (AR3338)
 House Ground Floor (AR3339)
   Chest (554,192) - 10GP, Potion of Insight
 House First Floor (AR3340)
 House Ground Floor (AR3341)
 House First Floor (AR3342)
   Chest (179,344) - 31GP, Potion of Healing
 House (AR3343)
 House (AR3344)
 House Ground Floor (AR3345)
 House First Floor (AR3346)
 House Ground Floor (AR3347)
   Chest (397,156) - 86GP
 House First Floor (AR3348)
 House Ground Floor (AR3349)
 House First Floor (AR3350)
 Feldpost Inn Ground Floor (AR3351)
   Feldpost's Inn ****INN + STORE
   Marl - Talk 1-1-3-3-1
     Reward: 900XP
     Kill: 650XP
   Dunkin - Talk
   Gyllian - Talk
 Feldpost Inn First Floor (AR3352)
   Algernon - Talk
     Pickpocket: Algernon's Cloak
 Building (AR3353)
   Kagain (recruitable)
   Barrel (252,302) - 58GP, 2 x Fire Agate Gem
   Sack (511,148) - 73GP, 3 x Fire Agate Gem
   Box (576,139) - 76GP
 House (AR3354)
 House Ground Floor (AR3355)
 House First Floor (AR3356)
 Red Sheaf Ground Floor (AR3357)
   Red Sheaf **INN
   Karlat - 270XP
   Perdue - Talk 1-2-1-1, get sword from Gnolls
     Reward: 500XP, 50GP
   Lachluger - Talk
 Red Sheaf First Floor (AR3303)
   Raleo Windspear - Talk

(1.5) South of Beregost (AR3800)
   Shelligh - Talk
   Hobgoblin - Boots of Stealth for Zhurlog
   Flaming Fist Mercenary - Talk
     Kill: 15XP, Plate Mail, Flaming Fist Helmet
   Roe's Body
   Ogrillon - 175XP, Scroll from Roe for Mirianne
   Bub Snikt - Talk
     Kill: 300XP, 49GP, Chainmail, Long Bow
   Sunken Building
 Cave (AR3802)
   Crate - 29GP, 5 x Potion of Healing

(1.6) North of Nashkell (AR4300)
   Lord Foreshadow - Talk of Neverwinter Nights
   Portalbendarwinden - Talk
   Hobgoblin Camp

==============================================================================

(2) CHAPTER 2 - Nashkel Mines
   Begins when you enter Nashkel

(2.1) Nashkel (AR4800)
   Hole in ground (187,2743) - Ankheg Armor, Pearl
   Bardolan - Talk
   Berrun Ghastkill - Get Mulahey's Holy Symbol from Nashkel Mine
     Reward: 1000XP, 900GP, REP+1
     Pickpocket: Potion of Healing
   Oublek - 1. Talk, admit you are not Greywolf
          - 2. Get Emeralds from Prism (only one needed)
          - 3. Bring back the body of Captain Brage
     Reward 1: REP+1
     Reward 2: 200XP, 300GP
     Reward 3: 500XP, 250GP
   Grave Stone (2923,1281) - Disturb the grave of Mark D three times and
     Daer'Ragh will summon Phoenix Guards - 100XP each
   Minsc (recruitable) - Berserker Warrior
   Edwin (recruitable) - Red Wizard of Thay
   Noober - Talk and talk and talk
     Reward: 400XP
 Nashkel Inn (AR4801)
   Nashkel Inn ***INN - Innkeeper
   Neira - 650XP, Helmet of Infravision
 Temple of Helm (AR4802)
   Temple of Helm TEMPLE - Nalin
     Bring Captain Brage back alive - 1000XP, 1000GP, REP+1,
     Two Handed Sword of Cursed Berserking +3, Potion of Stone Giant Strength
 Nashkel Store (AR4803)
   Nashkel Store STORE - Storekeep (will identify and can steal)
   Storekeep - Get White Wolf Pelt
     Reward: 500GP each
 Manor House Ground Floor (AR4804)
   Bookcase (747,478) - Chill Touch Scroll, Magic Missile Scroll,
     Shield Scroll
 Manor House First Floor (AR4805)
   Samantha - Talk
   Jamie - 65XP
   Chest (350,405) - Potion of Healing
   Chest (517,315) - Potion of Invisibility
 House (AR4806)
   Commoner - Get Joseph's Greenstone Ring
     Reward: 800XP
 House (AR4807)
 House (AR4808)
 Belching Dragon Tavern (AR4809)
   The Northern Light TAVERN - Bartender
   Volo (Volothamp Geddarm) - Talk
     Pickpocket: Aquamarine Gem
 Garrison (AR4810)
   Chest (357,540) - Short Sword +1
   Chest (234,454) - Potion of Agility
   Chest (454,523) - LOCKED

(2.2) Nashkel Mine (AR5400)
   Hole in tree (167,177) - Wand of Frost
   Prism - Protect from Greywolf while he finishes his sculpture of Ellesime
     Reward: 1000XP, REP+1, 2 x Emeralds
     Kill: 35XP, 2GP, 2 x Emeralds
   Greywolf - Wants to kill Prism and take the Emeralds
     Kill: 1400XP, 102GP, Long Sword +2
   Dandal - Talk
   Galtok - 150XP, 54GP, Mage Robe of Fire Resistance
   Emerson - Talk
 Building (AR5406)
   Barrel (278,440) - Potion of Healing
 Nashkel Mine Level 1 (AR5401)
   Minors Gord, Ruffie, Lesley, Cory, Dilak, Marvin & Bob - Talk
   Minor Dink - Return dagger to Kylee
 Nashkel Mine Level 2 (AR5402)
   Minor Beldin - Talk (you can't help him)
   Minor Kylee - give him the dagger from Minor Dink
     Reward: 200XP
 Nashkel Mine Level 3 (AR5403)
   Joseph's Greenstone Ring
   Truck (1692,543) - Potion of Healing
 Nashkel Mine Level 4 (AR5404)
   Exit to Far East of Carnival (AR5000)
 Cave (AR5405)
   Xan (recruitable)
   Mulahey - 650XP, 29GP, Boots of Grounding, Ring of Holiness, Chainmail,
     Mulahey's Holy Symbol
   Chest (637,865) - 790GP, Moonblade, Short Sword +1, Potion of Absorbtion,
     2 x Potion of Healing, Armor Scroll, Infravision Scroll, Sleep Scroll,
     Charm Person Scroll, Identify Scroll, Web Scroll, 2 x Letter to Mulahey
     from Tazok

==============================================================================

(3) CHAPTER 3 - Bandit Camp
   Begins when you take the Letter to Mulahey from the chest in the cave

(3.1) Exit from Nashkel Mine (Far East of Carnival) (AR5000)
   Narcillicus Harwilliger Neen - Talk 2-2
     Kill: 1400XP, 38GP, Knaves Robe, Burning Hands Scroll, Web Scroll
       Lightning Bolt Scroll
     Mustard Jellies - 2000XP
   Hentold - Return Dagger +2 to the cave to the east (AR5001)
   Lamalha - 1200XP, 94GP, Plate Mail, Potion of Power, Potion of Stone Form
   Zeela - 900XP, 67GP, Splint Mail, Potion of Hill Giant Strength
   Telka - 600XP, 78GP, Studded Leather Armor +1, Arrows of Fire, Long Bow
   Maneira - 600XP, 78GP, Leather Armor +2, Potion of Magic Blocking,
     Oil of Fiery Burning, Dart of Wounding
 Cave (AR5001)
   Tomb (205,156) - 81GP
   Revenant - 3000XP
   Tomb (405,354) - 35GP, Potion of Invisibility
   Tomb (498,399) - 107GP, Potion of Freedom
   Tomb (766,449) - Chainmail +1, Potion of Frost Giant Strength, Arrows +2
   Tomb (871,536) - Wand of Monster Summoning, Pearl Necklace

(3.2) Nashkel Revisited (AR4800)
   Nimbul - 650XP, 58GP, Boots of Avoidance, Ring of Infravision,
     Short Sword +1, Letter to Nimbul from Tazok

(3.3) Beregost Revisited (AR3300)
   Elminster - Talk
   Chloe - Talk
   Town Crier - Talk
 Jovial Juggler (AR3304)
   Officer Vai - Buys Bandit Scalps for 50GP
     Reward: REP+1 (after chapter 3)
 Feldpost Inn (AR3351)
   Tranzig - 975XP, 91GP, Ring of Protection +1, Wand of Magic Missiles,
     Letter to Tranzig from Tazok

(3.4) Bandit Camp (AR1900)
   Ardenor Crush - 900XP, 104GP
   Taugosz Khosann - 2000XP, 85GP, Full Plate Mail, Medium Shield +1,
     War Hammer +1, Potion of Fortitude, Potion of Firebreath
   Credus - 65XP, 9GP, Composite Long Bow
   Chest (1936,1081) - 13GP, 2 x Potion of Healing
   Chest (2080,405) - Oil of Fiery Burning
   Chest (2684,1061) - Arrow of Piercing, Acid Arrow
   Chest (3232,892) - 134GP, Short Sword +1
   Chest (3324,941) - 87GP, Potion of Firebreath
   Chest (3963,964) - 34GP, Wand of Fear
   Chest (4171,910) - 23GP, Medium Shield +1
   Sack (1738,792) - Potion of Fortitude
   Sack (2011,470) - Potion of Heroism
   Barrel (2836,1086) - Potion of Perception
   Table (1287,946) - Flame Arrow Scroll
 Main Hut (AR1901)
   Raemon - 1200XP, 11GP, Arrows of Ice, Composite Long Bow
   Britik - 900XP, 18GP
   Venkt - 900XP, 92GP, Mage Robe of Fire Resistance, 2 x Potion of Healing,
     Color Spray Scroll, Blindness Scroll, Friends Scroll
   Hakt - 750XP, 18GP, Long Bow of Marksmanship
   Ender Sai - Talk
   Sack (436,527) - 410GP
   Sack (377,140) - 340GP
   Barrel (136,224) - Potion of Magic Blocking
   Chest (138,285) - 2060GP, Agannazar's Scorcher Scroll, Horror Scroll,
     Stinking Cloud Scroll, 2 x Letter to Tazok from Davaeorn
 Hut (AR1902)
   Chest (345,100) - 19GP, Pearl Necklace
 Cave (AR1903)
   Garclax - 120XP
 Hut (AR1904)
   Tersus - 35XP
   Barrel (121,161) - Oil of Speed (cursed)
 Hut (AR1905)
   Knott - Talk 1-2-2-1
     Kill: 65XP
   Barrel (480,140) - Potion of Fortitude
 Hut (AR1906)
   Barrel (480,140) - Potion of Healing
 Hut (AR1907)
   Chest (345,100) - Fireball Scroll, Web Scroll

==============================================================================

(4) CHAPTER 4 - Cloakwood
   Begins when you take the letter to Tazok from the chest in the Main Hut

(4.1) Cloakwood 1 (AR2200)
   Coran (recruitable)
   Tasloi - Cloak of Non Detection
   Aldeth Sashenstar - Protect from Seniyad
     Reward: 2000XP, Potion of Heroism
     Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Diamond
     Kill: 650XP, 1240GP
   Seniyad - Kill Aldeth
     Reward: 2000XP
     Kill: 4000XP, Ring of Animal Friendship
   Druid - 120XP
 Building (AR2215)
   Chest (521,173) - 395GP, Rainbow Obsidian Necklace, Arrows of Fire,
     Arrows of Ice, Elixir of Health, Potion of Invulnerability

(4.2) Cloakwood 2 (AR2100)
   Tiber - Find Chelak
     Reward: 800XP
   Phase Spider - 1400XP
   Sword Spider - 2000XP
 Cave (AR2101)
   Centeol - 1000XP
   Treasure Pile - Spiders Bane, Chelak's Body, Wand of Frost, Ring of Folly,
     Fire Opal Ring

(4.3) Cloakwood 3 (AR1600)
   Eldoth (recruitable)
   Faldorn (recruitable)
   Laskal - Talk 2-2 for Potion of Invulnerability
     Kill: 120XP
   Izefia - Talk 2
     Kill: 120XP
   Takiyah - Talk 2
     Kill: 120XP
 Tree House Ground Floor (AR1601)
   Chest (305,170) - Potion of Freedom, Potion of Healing, Antidote
 Tree House First Floor (AR1602)
   Amarande - Talk
     Kill: 120XP
   Cupboard (146,150) - Potion of Fortitude
 Cave (AR1603)
   Peter of the North - 240XP, 20GP, Arrows of Fire, Arrows of Ice
   Baby Wyvern - 450XP

(4.4) Cloakwood 4 (AR1700)
   Hamadryad - 650XP
 Cave (AR4501)
   Baby Wyvern - 450XP
   Wyvern - 1400XP
   Body - 62GP, Wand of Fear, Plate Mail, Water Opal, Jade Ring, Garnet Gem
   Note: If you want more XP, sleep here for respawning Wyverns

(4.5) Cloakwood Mine (AR1800)
   Lakadaar - 120XP
   Genthore - 1600XP, 56GP, Plate Mail +1
   Drasus - 1400XP, 56GP, Boots of Speed, Potion of Frost Giant Strength,
     Chainmail, Morning Star +1, Scroll to Drasus from Reiltar
   Kysus - 1400XP, 66GP, Traveller's Robe
   Rezan - 1200XP, 32GP, Mage Robe of Cold Resistance
 Building Ground Floor (AR1805)
   Chest (238,161) - 83GP, Potion of Magic Shielding, Zircon Gem
 Building First Floor (AR1806)
 Building (AR1808)
 Building First Floor (AR1809)
 Building Ground Floor (AR1807) - Lift to the Mines
 Mine Level 1 (AR1801)
   Miners Faber, Andarsson, Tipian, Canticle, Phaersis - Talk
   Miner - Get the Key to River Plug from Davaeorn (free the miners first)
     Reward 2000XP, REP+2
 Mine Level 2 (AR1804)
   Hareishan - 1200XP, 310GP, Adventurers Robe, Potion of Explosions,
     Ghoul Touch Scroll, Haste Scroll
   Rill - Give him 100GP to free the Miners
   Yeslick (recruitable)
 Mine Level 3 (AR1802)
   Ogre Mage - 650XP
   Natasha - 1200XP, Travellers Robe, Ghoul Touch Scroll, Hold Person Scroll,
     Mirror Image Scroll, Slow Scroll
   Pot (1727,1319) - Elixir of Health, Potion of Giant Strength
   Pot (2024,1531) - Potion of Healing, Potion of Invulnerability
   Cupboard (974,818) - Shocking Grasp Scroll, Sleep Scroll
   Cupboard (1579,391) - Potion of Mirrored Eyes, Potion of Strength
   Chest (1085,838) - 23GP, Acid Arrows, Arrows of Biting
   Chest (2149,874) - 29GP, Potion of Magic Protection
   Chest (2062,823) - Protection from Acid Scroll, Cursed Scroll of Weakness
   Chest (2562,1168) - 354GP, Spear +1
   Chest (1739,316) - Dispel Magic Scroll
   Chest (1758,418) - 119GP, Potion of Fire Giant Strength
   Dummy (2300,345) - Studded Leather Armor +1
   Dummy (2321,328) - Plate Mail
   Shield (2070,165) - Small Shield +1
 Mine Level 4 (AR1803)
   Guard - 650XP, Plate Mail
   Battle Horror - 4000XP (trap)
   Davaeorn - 6000XP, 109GP, Robe of the Evil Archmagi, Travellers Robe,
     Bracers of Defense AC6, Wand of Fear, Key to River Plug, Grease Scroll,
     Protection from Evil Scroll, Protection from Petrification Scroll,
     Shield Scroll, 3 x Letter to Davaeorn from Rieltar
   Stephan Re'Cap - Talk
   Mustard Jelly - 2000XP
   Bookcase (1463,742) - Detect Invisibility Scroll
   Bookcase (629,1196) - Blur Scroll, Larloch's Minor Drain Scroll
   Bookcase (835,1123) - Infravision Scroll, Larlock's Minor Drain Scroll,
     Horror Scroll
   Chest (1580,420) - Potion of Healing, Potion of Cold Resistance
   Chest (1190,150) - 83GP, Potion of Healing
   Chest (851,729) - 308GP
   Chest (668,358) - Potion of Explosions, Potion of Firebreath,
     Potion of Master Thievery, Greenstone Ring
   Chest (443,1053) - Wand of Fear
   Chest (948,1571) - Diamond, Moonbar Gem, Laeral's Tear Necklace,
     Melf's Acid Arrow Scroll
   Chest (1044,1510) - 1085GP, Knock Scroll

The rest of the Sword Coast

(4.A) Larswood (Wood of Sharp Teeth South) (AR2900)
   Teven - Talk 2-3 if you want to join the bandits
     Reward: 400XP
     Kill: 975XP, 45GP, Splint Mail
   Osmadi - 1000XP, 12GP
   Corsone - Talk 1-2-2-2
     Kill: 1000XP, 12GP

(4.B) Peldvale (Wood of Sharp Teeth North) (AR2400)
   Palin - Talk
   Hunter (Ted) - Talk
     Kill: 270XP
   Viconia (recruitable)
   Flaming Fist Mercenary - Give him Viconia
     Reward: None
     Kill: 250XP, Plate Mail, Flaming Fist Helmet
   Raiken - Talk 2-3 if you want to join the bandits
     Reward: 400XP
     Kill: 650XP, 39GP, War Hammer +1

(4.C) North of Friendly Arm Inn (AR1400)
   Ajantis (recruitable) - Squire to Keldorn from BG2
   Farmer Brun - 1. Find Nathan
               - 2. Give him 100GP
     Reward 1: 500XP
     Reward 2: 1000XP, REP+1
   Gerde - Kill Ankhegs
     Reward: 75GP
   Ankheg - 975XP
   Sonner - Kill Tenya (it is best not to)
     Reward: 1000XP, Flail +1, Bowl of Water Elemental control
     Kill: 35XP
   Jebadoh - 35XP
   Telmen - 7XP
 Ankheg Cave (AR1401)
   Treasure Pile - 560GP, Brun's Dead Son, Wand of Fire, Dire Charm Scroll,
     Ghost Armor Scroll, Dart of Wounding, Dart of Stunning, Chainmail +1,
     Dagger +1, Potion of Cloud Giant Strength, Potion of Magic Protection,
     Antidote (cursed)
 Building (AR1402)
 Building (AR1403)
 Building (AR1404)

(4.D) Carnival (AR4900)
   Branwen (recruitable) - Was turned to stone by Tranzig
   Performer (daytime) - Talk
   The Great Gazib (daytime) - Ask to see the Amazing Oopah three times
     Pickpocket: Blindness Scroll, Agannazar's Scorcher Scroll
   The Amazing Oopah - 270XP
   Zeke - Wants to sell you a Stone to Flesh scroll for 500GP
     Pickpocket: Stone to Flesh Scroll
   Lestor - Talk
   Lord Binky the Buffoon - Talk
 Tent (AR4901)
   Carnival Shop STORE - Merchant (will identify and can steal)
 Tent (AR4902)
 Tent (AR4903)
   Vitiare - 125XP, 73GP, Potion of Healing, Potion of Master Thievery,
     Potion of Agility
   Gamesman
 Tent (AR4904)
   Gamesman
 Tent (AR4905)
   Merchant - Will sell you a Red Potion and a Violet Potion for 50GP
   Chest (209,204) - 208GP, Potion of Fire Resistance, Potion of Healing,
     Potion of Invisibility, Potion of Invulnerability
   Chest (323,192) - 230GP, Potion of Fire Giant Strength, Potion of Heroism
 Tent (AR4906)
   Zodral - 900XP, 79GP, Knaves Robe, Color Spray Scroll, Armor Scroll
   Bentha - 24GP, Mage Robe of Electrical Resistance, Potion of Heroism,
     Antidote, Angel Skin Ring
 Tent (AR4907)
   Store STORE - Merchant (will identify)
 Tent (AR4908)
   Carnival Shop STORE - Merchant (will identify and can steal)
 Tent (AR4909)
   Carnival Shop STORE - Merchant (will identify and can steal)

(4.E) East of Nashkel Mine (AR5500)
   Hafiz bin Watat - Talk, Protection from Magic Scroll
     Kill: 650XP, 67GP, Color Spray Scroll
   Lena - Gives you a Jade Ring to take Samual to Gellana Mirrorshade
   Flaming Fist Mercenary - He wants the deserter Samual
     Reward: 50GP
   Crack in the cliff (1955,2372) - Ring of Fire Resistance, Ion Gem,
     Star Sapphire

(4.F) Cloud Peek Mountains East (South of Nashkel) (AR5300)
   Hole in ground (1793,414) - Chromatic Orb Scroll, Cloudkill Scroll
   Winter Wolf - 975XP, Winter Wolf Pelt
   Larry, Darryl & Darryl - ask them for their autograph
   Sendai - 600XP, 172GP, Studded Leather Armor +2, Long Sword +1
   Alexander - 300XP, 37GP, Arrows +1, Potion of Healing
   Delgod - 300XP, 49GP, Arrows +1
   Albert - Gives you a Chew Toy to bring back his dog Rufie
     Reward: 1000XP, Horn Coral Gem
     Kill: 1000XP, 250GP
   Rufie
     Kill: 175XP
   Vax - 400XP, 107GP, 2 x Potion of Healing
   Zal - 600XP, 49GP, Bracers of Archery

(4.G) Cloud Peek Mountains West (Southwest of Nashkel) (AR5200)
   Winter Wolf - 975XP, Winter Wolf Pelt
   Ingot - Talk
     Kill: 235XP
   Drienne - Rescue her cat Pixie from waterfall
     Reward: 200XP, REP+1, Protection from Undead Scroll
   Waterfall (1749,3315) - Dead Cat
   Dryad of the Cloudpeaks - Protect Oak Tree
     Reward: 500XP, REP+1, Antidote
     Pickpocket: Potion of Healing
   Krumn - 175XP, Girdle of Bluntness
   Caldo - 175XP
   Gnoll (Ludrug) - 35XP, 100GP
 Cave (AR5202)
   Crate - 238GP, Halberd +1

(4.H) Far West of Nashkel (AR4700)
   Nexlit the Xvart - 35XP
   Ursa (Cave Bear) - 650XP
   Borda - Selling cursed items
     Kill: 900XP, 74GP, Short Sword +1, Web Scroll, Color Spray Scroll,
       Cursed Scroll of Petrification, Cursed Scroll of Weakness,
       Potion of Healing (cursed)
 Cave (AR4701)
   Crate - Flail +1, Bracers of Defense AC8, Potion of Fire Resistance

(4.I) North of Gnoll Stronghold (AR4600)
   Neville - 600XP, 65GP, Long Sword +1, Dispel Magic Scroll
   Jared - Kill Mountain Bear
     Reward: 150XP, Boots of the North
   Mountain Bear - 900XP
   Ogre - Talk
     Kill: 270XP
   Laurel - Kill Gibberlings
     Reward: 250XP

(4.J) Gnoll Stronghold (AR5100)
   Gnarl - 175XP, 20GP, Potion of Hill Giant Strength,
     Potion of Cold Resistance
   Hairtooth - 175XP, 67GP, Gauntlets of Dexterity
   Dynaheir (recruitable) - Wychlaran of Rasheman
 Cave (AR5101)
 Cave (AR5102)
   Crate - 95GP, Tome of Leadership and Influence, 3 Potions of Healing
     Magic Missile Scroll, Larloch's Minor Drain Scroll
 Cave (AR5103)

(4.K) North West of Nashkel (S-SW of Beregost) (AR4200)
   Torlo - Talk
   Chelan - Talk
   Half-Ogres - Kill them for Bjornin
   Drizzt Do'Urden - Talk
     Kill: 12000XP, REP-, Scimitar +3: Frostbrand, Twinkle
       Mithril Chainmail +4
   Teyngan - 500XP
   Jemby - 350XP, Chromatic Orb Scroll, Larlock's Minor Drain Scroll,
     Resist Fear Scroll, Robe of Fire Resistance
   Zekar - 65XP, Composite Long Bow, Chill Touch Scroll

(4.L) North East of Nashkel (AR4400)
   Rock on the ground (1572,1486) - Water Opal
   Arghain - 520XP, Protection From Evil Scroll, Two Handed Sword +1
   Sarhedra - Kill Ogres to the South
     Reward: 300XP
   Sprat - Talk
   Ioin Gallchobhair - 300XP, 74GP
   Dribben - 150XP, Arrows +1
   Billy - 300XP, 49GP, Arrows +1
   Hulrik - Save Arabelle the cow
     Reward: 350XP, REP+1
   Body (4391,2755) - 59GP, Potion of Healing, Oil of Speed (cursed)

(4.M) High Hedge (AR3200)
   Kivan (recruitable) - Tazok killed Deheriana, his mate.
   Permidion Stark - Talk
   Gnoll - Perdue's Short Sword
 Building (AR3201)
   Chest (517,167) - Aquamarine Gem
 High Hedge (AR3202)
   Flesh Golem - 2000XP
   High Hedge STORE - Thalantyr (will identify)
     Give him Melicamp and a skull - Reward: 2000XP, REP+1

(4.N) South of High Hedge (AR3700)
   Melicamp (chicken) - Kill Wolf
     Reward - 120XP
   Footy - Talk
   Roger - Talk
   Kissiq - Talk
   Bassilus - Talk 1-3-1-1
     Kill: 975XP, War Hammer +2, Bassilus' Holy Symbol, Bloodstone Amulet,
       Chainmail, Gauntlets of Fumbling
   Zargal - 650XP, Short Sword +2
   Geltik - 165XP, Composite Long Bow
   Malkax - 165XP, Composite Long Bow

(4.O) South of Candlekeep (Sword Coast) (AR3100)
   Shoal the Nereid - Get her shawl back
     Reward: 750XP
     Kill (before Droth): 5000XP, Pearl
   Droth - 975XP, 129GP, Helmet of Defense, Horn Corel Gem
   The Surgeon (Davaeorn's Brother) - Talk
     Reward: Potion of Magic Protection, Heals your party
     Pickpocket: Potion of Healing, Elixir of Health, Antidote
     Kill: 975XP
   Mad Arcand - Get Ring of Folly
     Reward: 300XP, Oil of Fiery Burning
   Shipwreck (861,1593) - Ring of Folly
   Sirine - 2000XP, Arrows of Biting, Pearl

(4.P) Lighthouse (Sword Coast) (AR3600)
   Safana (recruitable)
   Pallonia - Talk
   Arkushule - Talk 2-1-1-2-2-1
     Kill: 600XP, 38GP, Mage Robe of Cold Resistance, Burning Hands Scroll
   Ardrouine - Save boy in the lighthouse from Worgs
     Reward: 500XP, 60GP, REP+1
   Sil - 2000XP, Pearl, Arrows of Biting
   Sirine - 2000XP, Pearl, Arrows of Biting
 Cave (AR3601)
   Flesh Golem - 2000XP
   Treasure Pile - 312GP, Manual of Bodily Health, Cloak of the Wolf,
     Wand of Paralyzation, Dart of Wounding, Potion of Absorbtion, Antidote,
     Elixir of Health, Potion of Infravision

(4.Q) South of Lighthouse (Minesite) (AR4100)
   Bar'uk - 165XP, Composite Long Bow
   Laryssa - Talk
     Kill: 600XP, Small Shield +1
   Brage - Talk 4-1 to take him to Nalin
     Kill: 1400XP, Brage's Body, Two Handed Sword of Cursed Berserking +3,
       Potion of Stone Giant Strength
   Charleston Nib - Talk 1-1-2-3-1 then talk again
     Reward: Opens the tomb
     Pickpocket: Sunstone Gem
   Gallor - Talk 2-3-3-3
     Reward: 900GP, REP-2
     Kill: 120XP, 28GP
   Diggers
   Doomsayer (will attack if you have taken the Idol) - 4000XP
 Tomb (AR4101)
   Charleston Nib - Talk (before taking the Idol)
     Reward: 1000XP, 100GP, REP+1
     Pickpocket: Sunstone Gem
     Kill: REP-
   Tomb (1140,560) - Idol of Kozah

(4.R) Temple (AR3400)
   Drunk - Talk
   Galileus - Talk
   Ashen - Talk
   Cattack - 120XP
 Vestibule (AR3401)
   Dawn Priest Blane - Talk
     Kill: 300XP, 64GP
   Dawn Priest Bram - Talk
     Kill: 300XP, 64GP
 Song of the Morning Temple (AR3402)
   Song of the Morning Temple TEMPLE - Keldath Ormlyr
   Keldath - 1. Get Bassilus' Holy Symbol
           - 2. Get Wyvern Head
     Reward 1: 1000XP, 5000GP
     Reward 2: 2000GP
     Pickpocket: Potion of Healing, Elixir of Health
     Kill: 5000XP
   Sirine
     Pickpocket: Pearl
     Kill: 2000XP, Arrows of Biting

(4.S) East of Temple (AR3500)
   Shar-Teel (recruitable)
   Korax the Ghoul - Joins your group to help fight the Basilisks
     Kill: 175XP, 36GP
   Mutamin - 1200XP, 120GP, Adventurer's Robe, Stinking Cloud Scroll,
     Horror Scroll, 2 x Potion of Healing
   Tamah - Turn her from Stone to Flesh
     Reward: 300XP, REP+1
   Lesser Basilisk - 1400XP
   Greater Basilisk - 7000XP
   Peter - 1200XP, 97GP, Morning Star +1, Potion of Explosions,
     Oil of Fiery Burning
   Kirian - 900XP, 163GP, Long Sword +1, Golden Girdle, Charm Person Scroll,
     Bracers of Defense AC7, Infravision Scroll, Protection from Evil Scroll
   Lindin - 600XP, 76GP, Long Sword +1, Plate Mail, Potion of Absorbtion,
     Potion of Invisibility
   Baerin - 300XP, 49GP, Arrows +1

(4.T) East of Larswood (AR3000)
   Ettercap - 650XP, Cursed Scroll of Foolishness (Scroll of Wisdom)
   Fahrington - Get Scroll of Wisdom from Ettercap
     Reward: 300XP
   Sword Spider - 2000XP
   Phase Spider - 1400XP
   Wraith Spider - 1400XP
   Denak - 1200XP, 102GP, Mage Robe of Electrical Resistance, Ring of Energy,
     2 x Potion of Healing
   Diana - 600XP, 81GP, Mage Robe of Fire Resistance, Blindness Scroll,
     Agannazar's Scorcher Scroll
   Brendan - 300XP, 81GP, Mage Robe of Cold Resistance, Burning Hands Scroll,
     Armor Scroll
   Lasala - 300XP, 81GP, Mage Robe of Cold Resistance, Grease Scroll,
     Protection from Petrification Scroll

(4.U) Firewine Bridge (AR4500)
   Bentan
     Pickpocket: Protection from Magic Scroll
   Poe - Talk
     Kill: 27XP, Spear +1, REP-
   Meilum - 1200XP, Gauntlets of Weapon Expertise, Long Sword +1
   Carsa - Knave's Robe, Protection from Fire Scroll
   Kahrk - 3500XP, Non-Detection Scroll, Haste Scroll, Bloodstone Amulet
 Firewine Ruins (AR5201)
   Undead Knight - 65XP, Ancient Armor
   6 x Ghost Knights - Get Ancient Armor
     Reward: 1500XP
     Pickpocket: Long Bow of Marksmanship
   Lendarn - 1400XP, 159GP, Ghoul Touch Scroll, Lightning Bolt Scroll,
     Cloudkill Scroll, Fireball Scroll, Mage Robe of Electrical Resistance,
     Potion of Power, Potion of Stone Form
   Ogre Mage - 650XP
   (526,158) Exit to Jenkal's Burrow Home
   (1061,1705) Exit to Temple of Yondalla and Alvanhendar's Fine Wines

(4.V) Gullykin Village (AR4000)
   Molkar - 1200XP, 84GP, Chainmail +2, Long Sword +1, Potion of Heroism
   Drakar - 1200XP, 84GP, Morning Star +1, Potion of Absorbtion
   Halacan - 650XP, 38GP, Sleep Scroll, Color Spray Scroll
   Morvin - 650XP, 38GP, Splint Mail
   Gandolar Luckfoot - Kill the Kobolds in Firewine Ruins
     Reward: 250GP
     Pickpocket: Elixir of Health
 Burrow Home Ground Floor (AR4001)
 Burrow Home Basement (AR4002)
   Jenkal - 290XP, 47GP
   Box (216,251) - Protection from Poison Scroll
   Box (202,262) - 31GP, Potion of Stone Form
   Bookcase (180,163) - Secret Door to Firewine Ruins
 Temple of Yondalla and Alvanhendar's Fine Wines First Floor (AR4003)
   Temple of Helm TEMPLE - Alvanhendar
 Temple of Yondalla and Alvanhendar's Fine Wines Ground Floor (AR4004)
   (155,274) Secret door to Firewine Ruins
 Burrow Home Ground Floor (AR4005)
   Cupboard (348,116) - 10GP, Sling +1
 Burrow Home Basement (AR4006)
 Burrow Home Ground Floor (AR4007)
 Burrow Home Basement (AR4008)
   Chest (277,155) - Potion of Defense
   Box (216,251) - Cursed Scroll of Summon Monster
 Burrow Home Ground Floor (AR4009)
 Burrow Home Basement (AR4010)
   Chest (277,155) - 28GP, Wand of Magic Missiles
 Burrow Home Ground Floor (AR4011)
 Burrow Home Basement (AR4012)
 Burrow Home Ground Floor (AR4013)
 Burrow Home Basement (AR4014)

(4.W) Ulcaster (AR3900)
   Furret - Do not buy his gem
   Wilco - Talk
   Hobgoblin - Boots of Stealth
   Icharyd - 950XP, Flail +1
   Ulcaster (only at night) - Get book from Ulcaster Ruins
     Reward: 1000XP
 Ulcaster School Ruins (AR3901)
   Mustard Jelly - 2000XP
   On the ground (2184,1033) - Potion of Mirrored Eyes, Chrysoberyl Gem,
     Cursed Scroll of Ugliness
   Body (1231,167) - 101GP, Dagger +1, Potion of Genius
   On the ground (666,364) - Potion of Strength, Skydrop Gem
   On the ground (857,580) - 85GP, 2 x Potion of Healing
   Body (1169,1397) - 38GP, Arrows of Piercing, Arrows of Biting, Zircon Gem
   On the ground (1576,1430) - Wand of Fire
   On the ground (1513,1250) - Potion of Healing, Potion of Absorbtion
   Vampiric Wolf - 2000XP
   Pile of Bodies (1413,1061) - History of the Sisters of Light and Darkness,
     Potion of Hill Giant Strength, 2 x Potion of Healing, Antidote (cursed),
     Oil of Fiery Burning, Acid Arrows, Arrows of Ice

(4.X) Wyrm's Crossing (Bridge to Baldur's Gate) (AR0900)
   Flaming Fist Mercenary - Talk
   Ankheg - 975XP, Nester's Dagger
   Tenya - Kill Sonner or Get Bowl
     Reward: 2500XP
     Kill: 650XP, Bracers of Defense AC7
 Building (AR0901)
   Chest - Skydrop Gem

==============================================================================

(5) CHAPTER 5 - Baldur's Gate
   Begins after you kill Davaeorn

(5.1) Wyrm's Crossing revisited (AR0900)
   Flaming Fist Mercenary - Talk
   Scar - Meet him at Flaming Fist HQ
   Quayle (recruitable)

(5.2) North of Wyrm's Crossing (AR0400)
   Wenric - Kill 20 Zombies
     Reward: 800XP, 150GP
   Building (AR0401)
     Chest (377,115) - Cloak of Protection +1

(5.3) Baldur's Gate East (Baldur's Gate) (AR0800)
   Elminster - Talk
   Mick Feelie - Talk
   Niklos - Gives you 50GP to go and see Alatos, password Fafhrd
     Pickpocket: Potion of Master Thievery
     Kill: 1400XP, 6GP
   Barrel (800,1227) - Cursed Scroll of Stupidity
 Building Ground Floor (AR0801)
 Building First Floor (AR0802)
 Maltz' Weapon Shop Ground Floor (AR0803)
   Maltz' Weapon Shop STORE - Maltz (will identify and can steal)
   Cabinet (548,187) - 5GP, Potion of Perception
 Maltz' Weapon Shop First Floor (AR0804)
 Building Ground Floor (AR0805)
   Arkion - get corpse from the sewers
     Reward: 1800XP, 250GP
     Pickpocket: Bloodstone Amulet
     Kill: 900XP, 250GP, Mage Robe of Cold Resistance
   Chest (397,155) - 8GP, Medium Shield +1
 Building First Floor (AR0806)
   Chest (79,316) - Potion of Insulation
 Building Ground Floor (AR0807)
   Inn ****INN - Bartender
 Building First Floor (AR0808)
   Inn ****INN - Bartender
 Shop of Silence (AR0809)
   Shop of Silence *INN + STORE - Silence
   Bookcase (384,237) - Potion of Strength
 Lucky Aello's Discount Store (AR0810)
   Lucky Aello's Discount Store STORE - Lucky Aello (will identify can steal)
 Building Ground Floor (AR0811)
 Building First Floor (AR0812)
 Sorcerous Sundries Ground Floor (AR0703)
   Sorcerous Sundries STORE - Halbazzar Drin (will identify)
     Get Lock of Nymph's Hair - Makes a Nymph Cloak for 100GP
   Ordulinian - Get Arkion's Bloodstone Amulet and Nemphre's Onyx Ring
     Reward: 3500XP and you keep the items (but not a cloak as promised)
 Sorcerous Sundries First Floor (AR0704)
   Niemain - Talk (choose 2-1 to avoid a fight)
     Kill: 1200XP, 282GP, Mage Robe of Fire Resistance, Wand of Fire,
       Ring of Clumsiness
   Oulam - 1200XP, 52GP, Mage Robe of Electrical Resistance, Dart of Stunning
   Wheber Ott - 1500XP, 52GP, Mage Robe of Cold Resistance, Luck Scroll,
     Identify Scroll, Dagger +1
   William Garst - 1500XP, 49GP, Mage Robe of Fire Resistance, Luck Scroll,
     Identify Scroll
 Elfsong Ground Floor (AR0705)
   Elfsong ****INN - Bartender
   Cauternus - Talk
   Brevlik - Get Telescope from the Hall of Wonders
     Reward: 5500XP, 500GP, Wand of Lightning
     Pickpocket: Ring of Folly
   Husam (after speaking with him at the Thieves Guild) - Talk
     Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
     Pickpocket: Sphene Gem
 Elfsong First Floor (AR0706)
   Elfsong ****INN - Alyth
   Elfsong STORE - Merchant (will identify)
   Cyrdemac - 975XP, 50GP, Bastard Sword +1, Chainmail
   Ruffians
   Chest (448,277) - 198GP, Aquamarine Gem
 Thieves Guild Far Left Entrance (AR0150)
 Thieves Guild Left Entrance (AR0151)
   Sack (291,315) - Oil of Speed
 Thieves Guild Right Entrance (AR0152)
   Barrel (206,115) - Potion of Firebreath
 Thieves Guild Far Right Entrance (AR0148)
 Thieves Guild (AR0153)
   Husam - Talk, will be at the Elfsong tavern
     Kill: 2000XP, 145GP, Leather Armor +1, Short Sword +1
     Pickpocket: Sphene Gem
   Thieves Guild STORE - Blacklilly (will identify)
     Kill: 420XP, 98GP, Skydrop Gem
   Resar - 4000XP, Wand of Paralyzation
   Alatos Ravenscar Thuibuld - Get Spellbook, Artifact Fragment and Statuette
     Reward: 4000XP
     Kill: 15XP, 136GP, Dagger +1
   Narlen Darkwalk - if you have a thief in your group he will talk with you
       1. Keep watch on a job with Rededge
       2. Steal Rogue Stone
     Reward 1: 100GP
     Reward 2: 3 x Pearls
     Kill: 975XP, 75GP
   Barrel (1242,532) - Manual of Quickness of Action
 Keexie Tavern Ground Floor (AR0154)
   Keexie Tavern (not Burning Wizard) ****INN - Bartender
 Keexie Tavern First Floor (AR0171)
   Keexie Tavern ****INN - Bartender

(5.4) Baldur's Gate North East (AR0300)
South of the Wall
   Marek - Talk
     Pickpocket: Eagle Bow, Potion of Freedom, Potion of Master Thievery,
       Dagger +2, Marek's Potion of Antidote
   Lothander
     Pickpocket: Short Sword +1, Potion of Fire Resistance, Water Opal,
       Antidote
 Building (AR0304)
   General Store STORE - Storekeep (will identify, can steal)
   Bookcase (125,351) - Mace +1, Potion of Healing
   Bookcase (390,556) - Arrows of Biting, Arrows of Dispelling
   Bookcase (216,295) - Potion of Mind Focusing
   Barrel (660,166) - Potion of Invulnerability
   Barrel (367,227) - Potion of Hill Giant Stength
   Sack (489,181) - Potion of Absorbtion
 Building Ground Floor (AR0305)
 Building Ground Floor (AR0306)
 Building Under Renovation Ground Floor (AR0307)
   Jacil - 600XP, 37GP, Potion of Healing, Arrows +1
   Blink Dogs - 270XP
 Building Under Renovation First Floor (AR0308)
North of the Wall
   Brielbara - Get spellbook from Yago then meet at the Splurging Sturgeon
     Reward: 1000XP, 200GP, REP+1
     Note: Coran (the father) will leave your party unless you help
   Barrel (48,2986) - Friends Scroll
 Splurging Sturgeon Ground Floor (AR0103)
   Splurging Sturgeon ****INN
   Lantanara - Talk
   Lusselyn - Kill Mustard Jelly
     Reward: 60GP
 Splurging Sturgeon First Floor (AR0104)
   Mustard Jelly 2000XP
   Mr Shade
   Chest (279,400) - LOCKED
 Blushing Mermaid Ground Floor (AR0114)
   Blushing Mermaid ***INN - Bork
   Larze - Talk 1-2
     Reward: 900XP
     Kill: 2000XP, Gauntlets of Weapon Skill
   Vivienne - Talk
   Chest (418,149) - 350GP, Dagger +1
   Exit to Underceller
 Blushing Mermaid First Floor (AR0115)
   Marek (after curing Lothander) - Talk then kill
     Reward: 10000XP
     Kill: 650XP, 201GP, Eagle Bow, Dagger +2, Potion of Master Thievery,
       Potion of Freedom, Marek's Potion of Antidote
 Ilmater's Shrine (AR0149)
   Priest of Ilmater - Will take you to the Underceller
 Building Ground Floor (AR0302)
   Chest (398,158) - LOCKED
 Building Ground Floor (AR0303)

(5.5) Baldur's Gate North (Black Dragon Gate) (AR0200)
   Petrine - Get Angel Skin Ring
     Reward: 500XP (for every ring you have)
     Note: If you kill Angel the Cat then talk you will get REP-1
   Ramazith - Take Abela the Nymph from Ragefast to Ramazith's tower
     Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
   Tick - Talk
   Tartusse - Talk
   Rodnim - Talk
 Helm Temple (AR0002)
   TEMPLE - Priest of Helm
 Building Ground Floor (AR0004)
   Bheren - Kill Angel the Cat
     Reward: 400XP, REP-1</pre><pre id="faqspan-2">
     Pickpocket: Cloak of Protection +1
   Cabinet (438,111) - Oil of Speed (cursed)
   Cabinet (553,190) - Bullet +1
 Building First Floor (AR0005)
   Angel the Cat
   Chest (356,86) - 8GP, Angel Skin Ring, Skydrop Gem
 Building Ground Floor (AR0006)
   Rinnie - Get History of the Unicorn Run
     Reward: 900XP, Protection from Poison Scroll
 Building First Floor (AR0007)
   Chest (178,343) - 24GP, Potion of Invisibility
 Building Ground Floor (AR0008)
 Building First Floor (AR0009)
   Chest (84,315) - Heavy Crossbow, Bolt +1
 Building Ground Floor (AR0010)
   Drelik - 1200XP, 66GP, Short Sword +1, Dire Charm Scroll
 Building First Floor (AR0011)
   Jordak - 3600XP, 68GP, Helmet of Glory, Long Sword +1, Potion of Genius,
     Potion of Frost Giant Strength, Plate Mail
 Building Ground Floor (AR0012)
 Building First Floor (AR0013)
   Chest (187,239) - 20GP, Potion of Stone Form
 Building Ground Floor (AR0014)
 Building First Floor (AR0015)
 Building Ground Floor (AR0016)
 Building First Floor (AR0017)
 Building Ground Floor (AR0018)
   Cabinet (444,98) - LOCKED
   Cabinet (554,189) - Potion of Explosions
 Building First Floor (AR0019)
 Building Ground Floor (AR0020)
   Chest (387,249) - 10GP, Small Shield +1
 Building First Floor (AR0021)
   Chest (177,344) - Potion of Heroism
 Three Old Kegs Ground Floor (AR0119)
   Three Old Kegs ****INN - Natrin Bellowglyn
   Bellamy - Warns you of the Paladin Phandalyn
   Shep - Talk
 Three Old Kegs First Floor (AR0120)
   Ithtyl - Talk
   Painting (524,89) - Skull of Kereph
 Three Old Kegs Second Floor (AR0121)
   Noblewoman (Areana) - Kill Cyrdemac
     Reward: 500GP then return blackmail for 500GP every tenday
   Tor Lobo (after tenday) - Hired by Areana
     Kill: 600XP, 78GP
   Cupboard (147,350) - 208 Ziose Gems!!
   Cupboard (652,183) - 150GP, Bloodstone Ring, Ziose Gem
 Tower Ground Floor (AR0137)
   Ramazith - Give him Abela then wait for him to tell you to leave
     Pickpocket: Ring of Protection +2, Amulet of Metaspell Influence
   Abela the Nymph - Talk to her to set her free
     Reward: 2000XP, Lock of Nymphs Hair
 Tower First Floor (AR0139)
   Mustard Jelly - 2000XP
 Tower Second Floor (AR0140)
   Ghast - 650XP
 Tower Third Floor (AR0141)
   Hobgoblin Elite - 95XP
 Tower Forth Floor (AR0142)
   Kobold Commando - 35XP
 Tower Fifth Floor (AR0138)
   Ramazith - 4000XP, Ring of Protection +2, Amulet of Metaspell Influence,
     Knave's Robe
   Bookcase (100,200) - History of the Unicorn Run
   Bookcase (382,255) - Tome of Clear Thought
   Bookcase (347,112) - Blindness Scroll, Blur Scroll, Invisibility Scroll,
     Mirror Image Scroll
   Desk (276,294) - 395GP, Elixir of Health, Protection from Poison Scroll,
     Protection from Magic Scroll, Cursed Scroll of Clumsiness,
     Wand of Paralyzation

(5.6) Baldur's Gate North West (AR0100)
   Ocellis - Talk
   Barrel (1612,2607) - Color Spray Scroll
   Chest (353,1712) - Cursed Scroll of Foolishness
 Grand Duke Entar Silvershield's Estate Ground Floor (AR0101)
   Guard - Talk, say you are from Waterdeep
   Chest (503,934) - 254GP, Potion of Magic Blocking, Moonbar Gem,
     Potion of Invulnerability
   Chest (374,1031) - 386GP, Studded Necklace with Zios Gems, Gold Necklace
 Entar Silvershield's Estate First Floor (AR0102)
   Brilla Silvershield - Talk, again say you are from Waterdeep
   Skie Silvershield (recruitable)
   Cupboard (467,1291) - 359GP, Pearl Necklace, Black Opal, Water Opal,
     Potion of Freedom, Elixir of Health, Oil of Speed
   Chest (561,1228) - 308GP, Cloak of Protection +1
   Chest (622,1214) - 154GP, Laeral's Tear Necklace
 Helm and Cloak Ground Floor (AR0116)
   Helm and Cloak ****INN - Bartender
   Farluck - Talk
   Gorpel Hind - Talk
   Nelik - Talk
   Turpin - Talk
   Gretek - 1200XP, 48GP, Battle Axe +2, Plate Mail, Detect Evil Scroll
   Pargus - 900XP, 48GP, Long Sword +1, Bracers of Defense AC7, Garnet Gem
   Arlin - 850XP, 38GP, Adventurers Robe
   Wilf - 800XP, 12GP, Garnet Gem
   Nader - 750XP 23GP, Arrows of Fire
   Caturak - 750XP, 16GP, Plate Mail, Composite Long Bow, Arrows of Ice
   Chest (1018,210) - 450GP, Black Opal, Garnet Gem
 Helm and Cloak First Floor Front (AR0117)
   Sarah (Emissary from Amn)
 Helm and Cloak First Floor Rear (AR0118)
   Painting (639,172) - Helm of Balduran
 Building Ground Floor (AR0155)
 Building First Floor (AR0156)
 Building Ground Floor (AR0157)
   Quinn - Get Nesters Dagger
     Reward: 950XP, REP+1, Shandon Gem
   Chest (399,155) - 13GP, Horror Scroll
 Building First Floor (AR0158)
   Table (312,404) - Potion of Magic Protection
   Chest (83,316) - 6GP, Long Bow +1
 Building Ground Floor (AR0159)
 Building First Floor (AR0160)
   Table (537,121) - Potion of Healing
 Building (AR0161)
   Degrodel - Gives you 6 x Stone to Flesh Scrolls to get Helm of Balduran
     Reward: 5000GP
     Kill: 1800XP, 98GP, Robe of Electrical Resistance
   Helmed Horror - 2000XP
   Doom Guard - 2000XP
   Invisible Stalker - 3000XP
   Cupboard (457,421) - Splint Mail +1
 Building (AR0162)
   Louise - Talk
   Laerta - Kill Gervisse
     Reward: 1000XP, Protection from Evil Scroll
   Voltine - Kill Gervisse
     Reward: Wand of Polymorphing
   Gervisse - 900XP, Mage Robe of Fire Resistance
   Cupboard (457,421) - Splint Mail +1
 Building Ground Floor (AR0163)
   Cabinet (553,193) - 10GP, Potion of Insight
 Building First Floor (AR0164)
 Inn Ground Floor (AR0165)
   Inn ****INN - Bartender
   Connoly Finn - Talk
 Inn First Floor (AR0166)
   Borinole Mann
   Chest (173,387) - Potion of Defense
 Building Ground Floor (AR0167)
   Pheirkas - Get Algernon's Cloak
     Reward: 300XP, 200GP
     Kill: 420XP, 38GP
 Building First Floor (AR0168)
 Building Ground Floor (AR0169)
   Bookcase (312,363) - Amulet of Protection +1
 Building First Floor (AR0170)

(5.7) Baldur's Gate West (AR0600)
South of the Wall
 Building Ground Floor (AR0619)
   Fenten - Get Ankheg Shell
     Reward: 250GP each
 Building First Floor (AR0620)
North of the Wall
   Varci Roaringhorn - Follow to Building
     Pickpocket: Large Shield +1, +4 vs Missile Weapons
   Dun - Talk
 Ragefast's Home (AR0126)
   Ragefast - Talk after talking to Ramazith
     Kill: 2000XP, Amulet of Protection +1, Wand of Paralyzation, Knaves Robe
   Abela the Nymph - Take her to Ramazith
 Hall of Wonders (AR0130) at Day
   Be'land - Talk
     Pickpocket: Potion of Fire Resistance, Gernet Gem
   Brathlen - Talk
     Pickpocket: Potion of Healing
 Hall of Wonders (AR0130) at Night
   Alora (recruitable)
   Chest (664,820) - Rogue Stone
   Chest (516,926) - Star Saphire
   Display Case (728,855) - Telescope
 High House of Wonders (AR0131)
   High Hall of Wonders TEMPLE - Priest of Gond
   Forthel August - Talk
 The Lady's House (AR0132)
   Lady's Hall TEMPLE - Chanthalas Ulbright
      - Ask for help (after speaking to Jalantha Mistmyr)
     Reward: Tome of Understanding
     Pickpocket: Potion of Healing
   Agnasia - Get Skull of Kereph
     Reward: 1000XP, REP+1
     Kill: 4700XP, Mace+1, REP-
 Building Ground Floor (AR0617)
   Lord Priest Tremain Belde'ar - Get Childs body from Water Queens House
     Reward: See Varci Roaringhorn (raises Casson Belde'ar from the dead)
     Bug: If you Talk 2-1 the game will crash
   Varci Roaringhorn - Talk
     Reward: 5000XP, 2000GP, Large Shield +1, +4 vs Missile Weapons
 Building First Floor (AR0618)

(5.8) Baldur's Gate South West (AR1100)
   Tiax (recruitable)
   Aldeth (providing you didn't kill him) - Investigate the Merchant League
     Pickpocket: Bastard Sword +1, +3 vs Shapeshifters, Potion of Heroism,
       Diamond
   Laola Axehand (appears after dealing with the Seven Suns) - Talk
   Scar (appears after completing his tasks) - Takes you to Duke Eltan
 Building Ground Floor (AR1101)
   Wiven - 900XP, 90GP, Short Sword +1, Potion of Master Thievery,
     Protection from Normal Missiles Scroll, Ghost Armor Scroll
   Meakin - 300XP, 49GP, Arrows of Fire
   Sath - 300XP, 49GP, Arrows of Fire
   Dirk - 300XP, 49GP, Arrows +1
   Desk (342,514) - Identify Scroll
 Building First Floor (AR1102)
   Desk (636,190) - Friends Scroll
 Building Ground Floor (AR1103)
 Building First Floor (AR1104)
   Chest (177,342) - 12GP, Potion of Healing
 Building Ground Floor (AR1105)
   Cabinet (552,191) - 15GP, Antidote
 Building First Floor (AR1106)
 Building Ground Floor (AR1109)
   Inn ****INN - Bartender
   Phandalyn - Tries to kill any evil members of your party
     Kill: 3700XP, REP-, Spear +1, Plate Mail
 Building First Floor (AR1110)
   Inn ****INN - Bartender
 Building (AR1111)
   Sunin (Talk 2 to fight just Sunin) - 2000XP, 102GP, Vampiric Touch Scroll,
     Fireball Scroll, Ring of Wizardry, Mage Robe of Electrical Resistance
   Maka - 1300XP, 39GP, Arrows of Piercing, Plate Mail
   Joular - 1200XP, 64GP, Long Sword +1
 Building (AR1112)
   General Store STORE - Storekeep (will identify and can steal)
   Bookcase (482,495) - Oil of Fiery Burning
 Ye Olde Inn Ground Floor (AR1113)
   Kill Ramazith's Green Slimes
 Ye Olde Inn First Floor (AR1113)
 General Store (AR1115)
   General Store STORE - Storekeep (will identify, can steal)
 General Store (AR1116)
   General Store STORE - Storekeep (will identify, can steal)
 General Store (AR1117)
   General Store STORE - Storekeep (will identify, can steal)
 Merchant League Ground Floor (AR0127)
   Note: You can only get in if you helped Aldeth Sashenstar in Cloakwood
   Guard - Talk, speak with Brandilar
   Merchant - Talk, search Zorl's office
   Irlentree (Doppleganger) - Talk, part on top floor
 Merchant League First Floor (AR0128)
   Zorl (Doppleganger) - Talk
     Kill: 420XP
   Brandilar - Get documents and then kill all the Dopplegangers
     Reward: See Aldeth
     Pickpocket: Bloodstone Ring
     Kill: 1400XP, 38GP
   Aldeth (after killing the Dopplegangers) - Talk
     Reward: 5000XP, 100GP, Bastard Sword +1, +3 vs Shapeshifters,
     Pickpocket: Diamond, Potion of Heroism
     Kill: 650XP, 1240GP
   Desk (1279,666) - 980GP, 3 x Letter to Shalak
 Merchant League Second Floor (AR0129)
   Dopplegangers - 420XP
 Seven Suns Ground Floor (AR0601)
   Merchant - Talk
   Merchant (Doppleganger) - 420XP
   Merchant (Doppleganger) - 420XP
 Seven Suns First Floor (AR0602)
   Merchant (Doppleganger) - 420XP
   Merchant (Doppleganger) - 420XP
 Seven Suns Basement (AR0603)
   Doppleganger - 420XP
   Jhasso - Talk 1-1
   Chest (400,390) - 368GP, Flamedance Ring, Chrysoberyl Gem, Shandon Gem
   Chest (400,410) - Potion of Hill Giant Strength, Wand of Magic Missiles,
     Protection from Electricity Scroll, Protection from Undead Scroll
   Weapon Rack (263,235) - Spear +1
 Flaming Fist Ground Floor (AR0607)
   Scar - 1. Speak with Jhasso
        - 2. Kill the Dopplegangers in the Seven Suns
        - 3a. Investigate disappearing citizens in the Eastern Sewers
        - 3b. Get Ogre Mage's Ruby Ring
     Reward 1: 5000XP, 2000GP
     Reward 2: 2000XP, 4000GP, REP+2
     Reward 3a: 2000XP, 300GP in advance + 1000GP
     Reward 3b: 1000XP, 2000GP
   Fergus - Get Angel Skin ring
     Reward: 800XP, REP+1
   Dilos - Talk
   Flaming Fist Mercenary - Talk
 Flaming Fist First Floor (AR0608)
   Grand Duke Eltan - Investigate Iron Throne
     Reward: 2000GP, Book of Ancient Knowledge (History of Nether Scrolls)
   Chest (621,283) - 180GP
   Chest (519,388) - 550GP, Medium Shield +1
   Chest (486,480) - 354GP, Splint Mail +1
 Flaming Fist Basement (AR0606)
   Chest (763,304) - Halberd +1, Chainmail +1

(5.9) Baldur's Gate South (Harbor) (AR1200)
   Kesheel - Talk
   Kerrachus - Talk
   Entillis Fulsom - Talk
     If you have Khalid & Jaheira or just Jaheira in your party
       "Jaheira my dear one!  You are as radiant as ever and your eyes as
       joyful!  And your ward, Gorion's child, that is the one there? ...Ay,
       the child has a fair countenance and I sense a fair heart beats within
       that chest...  Allow me to introduce myself: I am Entillis Fulsom of
       the Harpers, a friend of your friends and of your stepfather, Gorion."
     If you have Khalid but not Jaheira in your party
       "Khalid, old friend!  You have cared well for your ward but where is
       Jahei- Oh Khalid, I am sorry...  I trust she died as she lived: in
       beauty and in defiance...  I am Entillis Fulsom of the Harpers, a
       friend of your friends and of your stepfather, Gorion.
       Care for Khalid in his grieving as he cared for you in yours."
   Caedmon (appears after dealing with the Iron Throne) - Talk
   Crate (734,2698) - Gauntlets of Weapon Skill
 Building Ground Floor (AR1201)
   5 x Ogre Mage - 650XP
   Cabinet (145,603) - Burning Hands Scroll
 Building First Floor (AR1202)
 Building Ground Floor (AR1203)
 Building First Floor (AR1204)
 Building Ground Floor (AR1205)
 Building First Floor (AR1206)
 Warehouse (AR1207)
   Nivek - Talk
   Greater Basilisk - 7000XP, Sphene Gem
 Warehouse (AR1208)
   Noralee - Get gauntlets of weapon skill
     Reward: 1000XP, REP+1, 2 x Potion of Infravision
   Barrel (707,864) - Elixir of Health
   Box (863,495) - 2 x Potion of Healing
   Barrel (962,394) - Oil of Speed
   Chest (734,414) - Potion of Stone Form, Potion of Defense
 Building Ground Floor (AR1209)
   Larriaz - Talk 2-2-2-2-1 then take her Pearl
 Building First Floor (AR1210)
 Building Ground Floor (AR1211)
   Ghorak - Take skull of brother Kereph to Agnasia
   Chest (386,252) - Antidote
 Building First Floor (AR1212)
 Building Ground Floor (AR1213)
   Cordyr - Kill Sil and Sirines
     Reward: Haste Scroll
     Pickpocket: Flame Arrow Scroll
 Building First Floor (AR1214)
   Chest (187,242) - Potion of Healing
 Jopalin's Tavern (AR1215)
   Jopalin's Tavern ****INN - Bartender
   Sailors Finch, Al, Ned, Newf, Joss, Dan
 Low Lantern Deck 1 (AR0133)
   Low Lantern **INN - Bartender
   Lobar - Talk
     Kill: 120XP, 38GP, Plate Mail
   Chest (142,97) - 112GP, Protection from Fire Scroll,
     Cursed Scroll of Weakness
 Low Lantern Deck 2 (AR0134)
   Desreta - 1600XP, 172GP, Gauntlets of Ogre Power, Long Sword +1
   Vay-ya - 2000XP, 94GP, Wand of Fire, Dagger +1, Clairvoyance Scroll,
     Dispel Magic Scroll, Skydrop Gem, Tchazar Gem
   Chest (225,128) - 34GP, Long Sword +1, Andar Gem
 Low Lantern Deck 3 (AR0135)
   Yago - 1400XP, Yago's Book of Curses, Knave's Robe
   Chest (154,90) - 143GP, Fireball Scroll, Sleep Scroll, Blur Scroll,
     Melf's Acid Arrow Scroll
 Low Lantern Deck 4 (AR0136)
   Box (777,600) - 150GP
   Box (860,685) - 6 x Bloodstone Gem
 Water Queens House (AR0609)
   Princess of Umberlee - Give her 50 gold to speak with Jalantha Mystmyr
                        - Ask to speak with Tenya
     Kill: 175XP
   Tenya - Talk
     Reward: Child's Body
     Kill: 650XP, Bracers of Defense AC7
   Jalantha Mistmyr - 1. Get Book of Wisdom from Lady's Hall
                    - 2. Pay her 2000GP
     Reward 1: Geas Removal Scroll
     Reward 2: Child's Body
     Kill: 6000XP, 200GP, Leather Armor +1, Sphene Gem
 Iron Throne Ground Floor (AR0616)
   Triadore - Talk
   Guard - Talk
 Iron Throne Basement (AR0611)
   Guard - Talk
   Chest (144,331) - 100GP, Potion of Storm Giant Strength, Potion of Genius,
     Potion of Insulation, Antidote (cursed)
   Chest (180,217) - 255GP, Protection from Acid Scroll,
     Protection from Cold Scroll
   Exit to Western Sewers
 Iron Throne First Floor (AR0612)
   Dra'tan - Talk 2-2-1
 Iron Throne Second Floor (AR0613)
   Guard - Talk
   Nortuary - Talk
     Pickpocket: Ghoul Touch Scroll
     Kill: 975XP, 75GP
   Emissary Tar - Talk
 Iron Throne Third Floor (AR0614)
   Destus Gurn - Talk
   Merchant - Threaten them for information
   Bookcase (876,410) - Hold Person Scroll, Stinking Cloud Scroll,
     Flame Arrow Scroll
   Bookcase (1133,509) - Protection from Petrification Scroll, Shield Scroll,
     Know Alignment Scroll
 Iron Throne Forth Floor (AR0615)
   Zhalimar Cloudwulfe - 3000XP, 68GP, Halberd +2, Composite Long Bow,
     Plate Mail, Scroll from Sarevok
   Naaman - 2000XP, 66GP, Bracers of Defense AC7, Dimension Door Scroll,
     Confusion Scroll, Dispel Magic Scroll, Fireball Scroll, Vocalize Scroll,
     Protection from Normal Missiles Scroll, Protection from Undead Scroll,
     Know Alignment Scroll
   Gardush - 1800XP, 63GP, Plate Mail
   Aasim - 1800XP, 95GP, Mace +1, Potion of Stone Giant Strength,
     Wand of the Heavens
   Alai - 1800XP, 66GP, Ring of Free Action, Wand of Lightning
   Diyab - 1600XP, 95GP, War Hammer +1, Potion of Perception, Antidote,
     Oil of Fiery Burning
   Doppleganger - 420XP
   Thaldorn Tenhevich - 975XP, 350GP, Short Sword +1, Potion of Agility
     Studded Leather Armor +1
   Desk (1114,710) - Lightning Bolt Scroll, Hold Person Scroll,
     Letter to Reiltar from Sarevok, Letter to Reiltar from Tuth
 Iron Throne Roof (AR0621)
 Harbor Master's Building (AR0702)
   Harbor Master - Talk 1-1

(5.10) Baldur's Gate South East (AR1300)
   Nikolai - Will tell you the story of Baldur's Gate for 15GP
 Warehouse (AR1301)
   Desk (1316,320) - Blur Scroll
 General Store (AR1302)
   General Store STORE - Well-Adjusted Al (will identify and can steal)
   Bookcase (588,408) - Potion of Absorbtion
   Bookcase (265,286) - Oil of Speed
 Warehouse (AR1303)
   Nadarin - Kill Basilisk at the Harbor
     Reward: 1800GP, 1300XP
     Pickpocket: Boots of Stealth
 Building Ground Floor (AR1304)
 Building First Floor (AR1305)
   Chest (177,342) - Potion of Healing
 Building Ground Floor (AR1306)
   Inn ****INN - Bartender
   Euric - Get Amulet of Protection +1 from Nadine
     Reward: 1100XP
 Building First Floor (AR1307)
   Sanadal Gwist - Talk of Shank and Carbos
 Building Ground Floor (AR1308)
 Building First Floor (AR1309)
 Building Ground Floor (AR1310)
   Cabinet (551,192) - 12GP, Potion of Insight
 Building First Floor (AR1311)
 Building Ground Floor (AR1312)
 Building First Floor (AR1313)
   Gantolandan - 1200XP, 64GP, Long Sword +1
   Chest (178,342) - Rogue Stone
 Building Ground Floor (AR1314)
 Building First Floor (AR1315)
 Building Ground Floor (AR1316)
   Taxek - Talk
     Kill: 975XP, 75GP, Light Crossbow +1, Bolts of Lightning, Sphene Gem
   Michael - 300XP, 54GP, Arrows of Fire, Horn Coral Gem, Ziose Gem
 Building First Floor (AR1317)
 General Store (AR1320)
   General Store STORE - Storekeep (will identify and can steal)
   Bookcase (131,351) - Potion of Healing, Potion of Firebreath
 Blade and Stars Ground Floor (AR0105)
   Blade and Stars ****INN - Innkeeper
   G'axir the Seer - Get Sphene Gem
     Reward: 1000XP
   Shaella - Talk, but her quest is a waste of time
   Elkart - If you have both Eldoth and Skie in your party you can collect
     1000GP ransom every day.  If you ask for money more than 8 times you
     will be attacked by Flaming Fist Enforcers.
 Blade and Stars First Floor (AR0106)
   Maple Willow Aspen - Talk and watch her explode if you mention trees
   Lothander (after speaking with him in Baldur's Gate North)
      - Get Geas Removal Scroll from Jalantha Mistmyr
     Reward: 1500XP, Antidote
     Kill: 4000XP, Short Sword +1, Leather Armor +1, Water Opal,
       Potion of Fire Resistance
 Blade and Stars Second Floor (AR0107)
   Reginald Longtooth Worthington III - Talk
 Building Ground Floor (AR0813)
   Nemphre - Get Arkion's Bloodstone Amulet (will only talk with a male)
     Reward: 1000XP, Vampiric Touch Scroll
     Pickpocket: Onyx Ring
     Kill: 1200XP, Mage Robe of Electrical Resistance
   Bookcase (318,370) - Cloak of Protection +1
 Building First Floor (AR0814)

(5.11) Baldur's Gate Center (Marketplace) (AR0700)
   Hecito - Talk
   Lady Hannah - Talk of Ragefast's Nymph
   Barrel (742,461) - Burning Hands Scroll
   Dabron Sashenstar - 1200XP, Heavy Crossbow of Accuracy, Morning Star +1
     Note: Only appears if you killed Aldeth Sashenstar either in Cloakwood
           or the Merchant League
   Lothander - Speak to Diviner, then meet at the Blade & Stars
     Pickpocket: Antidote, Water Opal, Potion of Fire Resistance
 Oberon's Estate Ground Floor (AR0143)
   Glanmarie - Put away your weapons then Talk 2-3
     Pickpocket: Pearl
   Bookcase (581,117) - Clairvoyance Scroll, Cursed Scroll of Weakness
 Oberon's Estate First Floor (AR0144)
   Bookcase (277,454) - Non-Detection Scroll, Identify Scroll, Web Scroll
   Oberon - Talk
     Kill: 900XP, 98GP, Mage Robe of Electrical Resistance,
 Oberon's Estate Second Floor (AR0145)
   Note: Use stealth to take the items from the cabinet
   Helshara - 975XP, 35GP, Mage Robe of Electrical Resistance, Garnet Gem,
     Protection from Fire Scroll
   Ithmeera - 650XP, 23GP, Mage Robe of Fire Resistance, Angel Skin Ring
   Delorna - 1400XP, 56GP, Travellers Robe, Necklace of Missiles,
     Potion of Perception
   Cabinet (344,462) - 564GP, Helshara's Artifact Fragment,
     Delorna's Spellbook, Delorna's Statue (should be Ithmeera's Statue)
 Building Ground Floor (AR0707)
 Building First Floor (AR0708)
   Chest (477,385) - 15GP, Dagger +1
 Building Ground Floor (AR0709)
   Barrel (135,260) - Potion of Mirrored Eyes
 Building First Floor (AR0710)
 Building Ground Floor (AR0711)
   Sack (184,344) - Potion of Defense
   Bug: Every time you enter it is as if you haven't been here before
 Building First Floor (AR0712)
 Building Ground Floor (AR0713)
 Building First Floor (AR0714)
 Building Ground Floor (AR0715)
   Nadine - Take the Amulet of Protection +1 to Euric
     Reward: 400XP, REP+1, Necklace of Missiles
 Building First Floor (AR0716)
 Building Ground Floor (AR0717)
   Bug: Will crash if TOTSC is installed
   Cabinet (555,192) - Invisibility Scroll
 Building First Floor (AR0718)
   Chest (355,86) - Friends Scroll
 Felonius Gist's Manor (AR0719)
   Felonius Gist - Talk (but don't choose option 2)
   Table (886,320) - 102GP, Angel Skin Ring
   Statue 1 - 900XP, 49GP, Arrows of Ice
   Statue 2 - 1200XP, 102GP, Mage Robe of Electrical Resistance,
     2 x Potion of Healing
   Statue 3 'Vail the Elf' - Talk 2-3 before killing any of the statues to
       find out that Quenash has the Cloak of Balduran
     Reward: 500XP
     Kill: 1600XP, 64GP, Plate Mail, Letter
   Statue 4 'Cailan' - 1200XP, 84GP, Plate Mail
   Statue 5 - 900XP, 49GP, Arrows +1, Arrows of Piercing, Acid Arrows
 Drakon Tavern (AR0720)
   Drakon Tavern ****INN - Bartender
 Poultry Store (AR0721)
   Rabid Chickens - 1XP each
 Building Ground Floor (AR0722)
 Building First Floor (AR0723)
   Chest (176,342) - 5GP, Potion of Heroism, Jasper Gem
 Gambling Tent (AR0724)
 Gambling Tent (AR0725)
 Fortune Tellar (AR0726)
   Diviner - Goto Water Queens House

(5.12) Baldur's Gate Western Sewers (AR0224)
   Schlumpsha the Sewer King - Talk
     Kill: 2500XP
   Sewer Folk - Kill
   Shvertszche - Talk
   Phase Spider Eggs
   Bodies - Male Body
   Bathtub (1974,1860) - Male Body
   (160,793) Exit to Undercellar
   (110,423) Exit to Iron Throne Basement

(5.13) Baldur's Gate Central Sewers (AR0225)
   Ratchild - 350XP, Arrows of Fire
   Sewer Cleaner - Talk
   Green Slime - one hit and you're dead!
   Mustard Jelly - 2000XP
   Bodies - Male Body
   (2187,3253) Exit to Undercellar

(5.14) Baldur's Gate Eastern Sewers (AR0226)
   Ogre Mage - 650XP, 5GP, Bastard Sword +1, Ruby Ring, Jade Ring
   Bodies on the Walls - Male Body, Potion of Magic Protection, Ruby Ring,
     Oil of Speed (cursed)
   Phase Spider - 1400XP
   (128,1355) Exit to Undercellar

==============================================================================

(6) CHAPTER 6 - Return to Candlekeep
   Begins when you speak to Duke Eltan after dealing with the Iron Throne

(6.1) Candlekeep Revisited (AR2626)
Outside Candlekeep
   Keeper of the Portal - Get Book of Ancient Knowledge
     Reward: Entrance to Candlekeep
     Note: You don't need the book, just finish Chapter 5
Inside Candlekeep
   Hull - Ask for an Antidote
   Dreppin - Talk
   Temple of Oghma (4048,547) TEMPLE - Priest of Oghma (will identify)
 Inner Grounds
   Cadderly - Talk
     Kill: 10000XP, REP-
   Phlydia - Talk
 Priest's Quarters (AR2627)
   Priest of Oghma (Doppleganger) - 420XP
 Storehouse (AR2628)
 Candlekeep Inn Ground Floor (AR2629)
   Candlekeep Inn ****INN + STORE - Winthrop (can steal)
   Reevor - Talk
   Chest (781,251) - Armor Scroll, Infravision Scroll
 Candlekeep Inn First Floor (AR2630)
   Chest (379,394) - 36GP, Potion of Clarity
   Chest (415,171) - Star Sapphire
   Chest (574,290) - 86GP, Flamedance Ring
 Bunkhouse (AR2632)
   Parda - Talk
 Infirmary (AR2633)
   Fuller - Talk
   Desk (659,407) - 2 x Potion of Healing
 Candlekeep Ground Floor (AR2608)
   Koran - Talk
   Theodon - Talk
   Jessup - Talk
   Bookcase (878,1277) - Web Scroll
   Bookcase (1832,751) - Vocalize Scroll, Letter
   Bookcase (551,1047) - Knock Scroll
   Bookcase (1688,649) - Chill Touch Scroll, Letter
 Candlekeep First Floor (AR2609)
   Koveras - Gives you Koveras' Ring of Protection +1
     Note: Do not speak with Koveras until you are ready to be arrested
   Priest of Oghma (Level Coordinator) - Talk
   Bendalis - Talk
   Chanter - Talk
   Bookcase (1272,1309) - Chromatic Orb Scroll
   Bookcase (811,382) - Melf's Acid Arrow Scroll
   Bookcase (614,843) - Mirror Image Scroll
   Bookcase (1109,524) - Luck Scroll
 Candlekeep Second Floor (AR2610)
   Reiltar Anchev - Talk
     Kill: 975XP, 510GP, Potion of Genius, Potion of Clarity
     Note: Do not speak with Rieltar until you are ready to be arrested
   Brunos Costak - 1400XP, 256GP, Morning Star +1, Chainmail +1, Medium
     Shield +1, Potion of Frost Giant Strength
   Tuth - 4000XP, 98GP, Long Sword +1, Medium Shield +1, Plate Mail
   Kestor - 1200XP, 105GP, Dart of Stunning
   Bookcase (1259,1468) - Luck Scroll
   Bookcase (1736,631) - Shield Scroll
   Bookcase (861,226) - Identify Scroll
 Candlekeep Third Floor (AR2611)
   Shistal (Greater Doppleganger) - 4000XP
   Chest (1014,1327) - Potion of Fortitude
   Cupboard (1656,586) - Wand of Fear
   Bookcase (852,1342) - Grease Scroll, Blindness Scroll
   Bookcase (811,325) - Web Scroll, Detect Invisibility Scroll
 Candlekeep Forth Floor (AR2612)
   Piato - Talk
   Chest (662,993) - 106GP, Letter from Gorion
   Chest (145,623) - 35GP, Potion of Defense
   Cupboard (99,653) - Cloak of Protection +1
 Candlekeep Fifth Floor (AR2614)
   Gatewarden - Talk
     Note: He will arrest you once you have spoken with Koveras or Rieltar
   Tethtoril - Talk (away from the chests)
     Pickpocket: Identify Scroll
     Kill: 5000XP, 125GP, REP-
   Ulraunt
     Pickpocket: Wand of Sleep
     Kill: 4000XP, Mage Robe of Fire Resistance, REP-
   Chest (881,211) - Ring of Protection +1
   Chest (153,616) - 1025GP, Potion of Healing, Potion of Fire Resistance,
     Elixir of Health
   Cupboard (914,226) - Wand of Magic Missiles
   Bookcase (1192,708) - Ghost Armor Scroll
   Bookcase (810,436) - Protection from Normal Missiles Scroll,
     Protection from Petrification Scroll

After being arrested you are taken to the Barracks (AR2631) then teleported by
Tethtoril to a secret room.

(6.2) Candlekeep Secret Room (AR2613)
   Bookcase (89,237) - Chromatic Orb Scroll, Dimension Door Scroll,
     Confusion Scroll
   Bookcase (246,125) - Agannazar's Scorcher Scroll, Lightning Bolt Scroll
   Bookcase (373,160) - Fireball Scroll, Monster Summoning II Scroll,
     Minor Globe of Invulnerability Scroll, 2 x Identify Scroll

(6.3) Candlekeep Catacombs South West (AR2615)
   Phlydia (Doppleganger) - 420XP
   Bodies (893,492) - War Hammer +1, Wand of Fire, Potion of Stone Form,
     Potion of Frost Giant Strength, Potion of Fortitude, Antidote (cursed),
     Horn Coral Gem, Lynx Eye Gem, Angel Skin Ring
   Phase Spider - 1400XP
   Tomb (3142,2122) - Ring of Fire Resistance, Protection from Acid Scroll,
     Tome of Understanding, Bloodstone Ring, Studded Necklace with Zios Gems
   Tomb (2475,1895) - Potion of Invulnerability, Potion of Invisibility,
     Oil of Speed, Potion of Heroism, Protection from Magic Scroll,
     Bloodstone Amulet
   Tomb (365,872) - Manual of Gainful Exercise, Cloak of Protection +2,
     Ruby Ring, Rogue Stone

(6.4) Candlekeep Catacombs North East (AR2619)
   Arkanis - will help you
   Deder - will help you
   Dreppin (Doppleganger) - 420XP
   Reevor (Doppleganger) - 420XP
   Parda (Doppleganger) - 420XP
   Fuller (Doppleganger) - 420XP
   Hull (Doppleganger) - 420XP
   Jondalar (Doppleganger) - 420XP
   Koran (Doppleganger) - 420XP
   Winthrop (Doppleganger) - 420XP
   Gorion (Doppleganger) - 420XP
   Tethtoril (Doppleganger) - 420XP
   Elminster (Greater Doppleganger) - 4000XP
   Doppleganger - 420XP
   Chest (3144,2153) - Dispel Magic Scroll

(6.5) Candlekeep Cavern (AR5506)
   Prat - 1400XP, 170GP, Throwing Axe +2, Chromatic Orb Scroll, Luck Scroll,
     Detect Evil Scroll, Resist Fear Scroll, Mirror Image Scroll,
     Letter to Prat from Sarevok
   Sakul - 1600XP, 66GP, Strength Scroll, Haste Scroll, Ghost Armor Scroll,
     Dire Charm Scroll, Ghoul Touch Scroll, Slow Scroll, Gold Necklace
   Tam - 1300XP, 49GP, Plate Mail, Composite Long Bow, Acid Arrows
   Bor - 650XP, 38GP, Plate Mail, Dart of Stunning, Black Opal
   Sword Spider - 2000XP
   Phase Spider - 1400XP
   Wraith Spider - 1400XP
   Greater Basilisk - 7000XP
   Diarmid - 240XP, 20GP, Arrows of Ice, Arrows +1

==============================================================================

(7) CHAPTER 7 - Return to Baldur's Gate
   Begins when you exit Candlekeep Cavern
   On entering Baldur's Gate a Flaming Fist Enforcer takes you to Angelo at
     the Flaming Fist although they can be avoided.
   Angelo Dosan - Talk (just don't choose option 1) then puts you in prison.
     He will release you if you have his daughter Shar-Teel in your group.
   Neb - Talk 3-2 then talk again until he sets you a riddle
     Answers: 33 children, a mirror, tomorrow
     Reward: Gets you out of prison

(7.1) Baldur's Gate South revisited (AR1200)
   Jonavin - Talk
   Brennan Risling - Talk (You will meet him again in BG2)
   Kolvar - Has nothing to say to you
     Kill: 420XP
 Iron Throne Ground Floor (AR0616)
   Dhanial - Talk
   Pang Wallen - Talk
 Iron Throne First Floor (AR0612)
   Gregor (son of Brunos) - Talk
     Kill: 650XP, 350GP, Short Sword +1
   Tralithan - Talk
 Iron Throne Second Floor (AR0613)
   Kalessia - Talk
 Iron Throne Third Floor (AR0614)
   Wirthing - Talk
 Iron Throne Forth Floor (AR0615)
   Cythandria - Talk
     Kill: 2000XP, 144GP, Mage Robe of Cold Resistance, The Diary of Sarevok,
       2 x Letter to Sarevok from Slythe
   Arghh - 1250XP
   Ughh - 1250XP

(7.2) Undercellar (AR0112)
   Guard - Talk
   Dillar - Talk
   Quenash (after speaking to Vail) - Talk 3-6-2-1
     Reward: Cloak of Balduran
   Slythe - 5000XP, 54GP, Short Sword of Backstabbing, Invitation,
     Potion of Master Thievery, Letter to Slythe from Sarevok
   Krystin - 3000XP, 78GP, Longtooth Dagger, Bullet +2, Bullet +1, Sling +1,
     Clairvoyance Scroll, Flame Arrow Scroll, Monster Summoning I Scroll,
     Non-Detection Scroll, Skull Trap Scroll, Vampiric Touch Scroll,
     Protection from Normal Missiles Scroll
   Exit to Blushing Mermaid
   Exits to Sewers

(7.3) Baldur's Gate North West revisited (AR0100)
   Sugar - Go and see Ivanne

(7.4) Baldur's Gate North East revisited (AR0300)
North of the Wall
 Blushing Mermaid Ground Floor (AR0114)
   Ivanne - Talk

(7.5) Baldur's Gate North revisited (AR0200)
   Sorrel - Talk
   Bill - Get invitation
 Three Old Kegs Ground Floor (AR0119)
   Delthyr - Talk
 Duchal Palace Ground Floor (AR0108)
   Flaming Fist Mercenary - Talk
   Cabinet (946,833) - 285GP, Potion of Heroism, Potion of Invulnerability
   Chest (1055,482) - 1564GP, Moonbar Gem
   Cupboard (280,351) - LOCKED
   Sarevok Anchev
   Winski Perorate
   Greater Doppleganger - 4000XP
   Grand Duchess Liia Jannath - Talk
     Note: If she is killed you get 295GP, Adventurer's Robe, Ruby Ring
   Grand Duke Belt - Say "We've seen enough killing" so you can explore
     (87GP, Chainmail +1, Medium Shield +1, Bastard Sword +1, Ruby Ring)
 Duchal Palace Basement (AR0111)
   Chest (359,984) - 9560GP, King's Tears, 4 x Diamond, Large Shield +1,
   Arrows +1, Arrows of Dispelling, Arrows of Ice
 Duchal Palace First Floor (AR0108)
   Nila - Talk
   Chest (730,653) - 165GP, Wand of Lightning
 Duchal Palace Second Floor (AR0108)
   Chest (76,454) - 2 x Diamond, Ruby Ring
   Chest (148,406) - 350GP, Bastard Sword +1, Splint Mail +1
   Chest (689,831) -1050GP, Fire Opal Ring, Bloodstone Amulet
   Chest (796,755) - Wand of Sleep
   Chest (1042,581) - Wand of Sleep
   Cabinet (119,411) - 1564GP, Arrows +1, Potion of Cloud Giant Strength,
     Potion of Heroism, Oil of Speed
   Desk (957,637) - Agannazar's Scorcher Scroll, Horror Scroll, Haste Scroll,
     Protection from Normal Missiles Scroll, Slow Scroll, Color Spray Scroll,
     Clairvoyance Scroll, Chill Touch Scroll, Fireball Scroll,
     Ghost Armor Scroll

(7.6) Baldur's Gate East revisited (AR0800)
   Delthyr - Talk, will wait for you in the Three Old Kegs
   Tamoko - Talk, will wait for you outside the Flaming Fist
     Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
 Thieves Guild (AR)
   Denkod - Talk
   Stairs to Thief Warrens

(7.7) Baldur's Gate South West revisited (AR1100)
   Kaella - Talk
   Tamoko (after meeting her in Baldur's Gate East) - Talk 2-2-2-2-2-2-2
     Kill: 500XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1
 Flaming Fist Ground Floor
   Angelo - 10000XP, 290GP, Long Sword +1, only appears if you have Shar-Teel
   Benjy - 420XP
   Dilos - 15XP
   Mercenary - 15XP
 Flaming Fist First Floor
   Kent - Talk
   Rashad (Greater Doppleganger) - 4000XP
   Duke Eltan - Take him to the Harbor Master, Letter to Kizsha from Sarevok
     Reward: 2500XP

(7.8) Baldur's Gate West revisited (AR0600)
North of the Wall
   Sir Lothtyran - Talk

(7.9) Baldur's Gate South East revisited (AR1300)
   Alan Blackblade - Talk

(7.10) Baldur's Gate Center revisited (AR0700)
   Addy - Talk

(7.11) Thief Warrens (AR0146)
 Voleta Stiletto - Talk
 Mustard Jelly - 2000XP
 Doom Guard - 2000XP
 Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
 Invisible Stalker - 3000XP
 Winski Perorate - Talk

(7.12) Eldercity (AR0123)
 Rahvin - 1800XP, 49GP, Plate Mail, Ring of Protection +1, Arrows +2,
   Arrows of Piercing, Arrows of Detonation, Composite Long Bow, Garnet Gem
 Carston - 2400XP, 71GP, Plate Mail, Arrows of Biting, Arrows of Ice,
   Arrows of Fire, Composite Long Bow, Black Opal
 Gorf - 2000XP, 72GP, Protection from Undead Scroll, 2 x Sphene Gem
 Shaldrissa - 2000XP, 55GP, Traveller's Robe
 Haseo - 1500XP, 64GP, Ring of Protection +1, Long Sword +1
 Wudei - 1200XP, 12GP, Studded Leather Armor +1
 Skeleton Warrior - 4000XP, Two Handed Sword +1 or Arrows of Ice
 Tamako - Talk 3-2 to avoid a fight
   Kill: 5000XP, 125GP, Full Plate Mail +1, Large Shield +1, Flail +1

(7.13) Temple of Bhaal (AR0125)
 Sarevok Anchev - 15000XP, Sarevok's Two Handed Sword of Chaos +2
 Angelo - 9800XP, 66GP, Arrows of Detonation, Wand of Lightning, Long Bow +1
 Tazok - 4000XP, Plate Mail, Potion of Strength, Oil of Speed, Black Opal
 Semaj - 3000XP, 85GP, Fireball Scroll, Vampiric Touch Scroll

The games ends when you kill Sarevok

==============================================================================
= Appendix ===================================================================
==============================================================================

(A) Character Creation

When creating your character look at how they will level up within the
experience point limit of 89,000.  If you have Tales of the Sword Coast bare
in mind that this has been raised to 161,000.  It is worth knowing that you
will be able to start Baldur's Gate 2 with your character, however they will
have lost all their items (with one exception that I am aware of).  If you
create a new character at the start of BG2 you will be given 89,000 experience
points, but if you import a character from TOTSC you are allowed to start with
161,000 and your 6 Special Abilities.

UPDATE: Even if you haven't finished BG you can still import your character
into BG2.  Your XP will be increased to 89,000 and you will be given all 6
Special Abilities based on your alignment not reputation.

The following information is in addition to the tables given in the manual, or
is a combination of that information.

------------------------------------------------------------------------------

(A.1) Gender, Race and Class

Your gender will change the way a few characters interact with you, but
providing your party is a mix of male and female, no quests will be
unavailable to you.

All races can be Fighters, Clerics and Thieves.  Humans can be any type of
specialist mage and can dual class to any valid multi-class combination
(more on dual classing later).

       Class* \ Race |Halfling| Dwarf | Gnome |  Elf  |Half-Elf| Human
 --------------------|--------|-------|-------|-------|--------|-------
             Paladin |        |       |       |       |        |   Y
              Ranger |        |       |       |   Y   |   Y    |   Y
               Druid |        |       |       |       |   Y    |   Y
                Bard |        |       |       |       |   Y    |   Y
                Mage |        |       |       |   Y   |   Y    |   Y
     Specialist Mage |        |       |   1   |   2   |   3    |   Y
       Fighter/Thief |   Y    |   Y   |   Y   |   Y   |   Y    |
        Fighter/Mage |        |       |   1   |   Y   |   Y    |
  Fighter/Thief/Mage |        |       |       |   Y   |   Y    |
      Cleric/Fighter |        |   Y   |   Y   |       |   Y    |
         Cleric/Mage |        |       |   1   |       |   Y    |
        Cleric/Thief |        |       |   Y   |       |        |
       Cleric/Ranger |        |       |       |       |   Y    |
 Cleric/Fighter/Mage |        |       |       |       |   Y    |
       Druid/Fighter |        |       |       |       |   Y    |
          Thief/Mage |        |       |   1   |   Y   |   Y    |

 * For multi-class the predominate class is given first
 1 Illusionist (even when multi-classed)
 2 only Diviner, Enchanter
 3 only Diviner, Enchanter, Conjurer, Transmuter

Racial Modifiers

Halfling +1 DEX, -1 STR, -1 WIS   +1 THACO when using Slings
Elf      +1 DEX, -1 CON           +1 THACO for Long Swords and Bows
Dwarf *  +1 CON, -1 DEX, -2 CHR
Gnome    +1 INT, -1 WIS

* By using the Manual of Bodily Health a Dwarf can have a Constitution of 20
  and will regenerate 1 HP every 6 turns!

To Hit Penalties

The following class related THACO penalties are applied when using a weapon
the character is not proficient in

 Warrior -2 THACO
 Priest  -3 THACO
 Rogue   -3 THACO
 Wizard  -5 THACO

Base Saving Throws (a Level 1 Human Warrior)

 Paralyze/Poison/Death  14
 Rod/Staff/Wand         16
 Petrify/Polymorph      15
 Breath Weapon          17
 Spells                 17

Saving Throw Bonuses

  Level |  Warrior  |  Priest   |   Rogue   |   Mage
 -------|-----------|-----------|-----------|-----------
    1   | 0/0/0/0/0 | 4/2/2/1/2 | 1/2/3/1/2 | 0/5/2/2/5
    2   |           |           |           |
    3   | 1/1/1/1/1 |           |           |
    4   |           | 1/1/1/1/1 |           |
    5   | 2/2/2/3/2 |           | 1/2/1/1/2 |
    6   |           |           |           | 1/2/2/2/2
    7   | 1/1/1/1/1 | 2/2/2/2/2 |           |
    8   |           |           |           |
    9   |  Unknown  |           | 1/2/1/1/2 |
   10   |           | 1/1/1/1/1 |           |

So what the manual doesn't tell you is that Priests are resistant to Poison
and Mages are a resistant to Magic.

Paladins receive a +2 bonus against all their saving throws.

Gnomes, Halflings and Dwarfs receive bonuses against their saving throws for
Rod/Staff/Wand and Spells.  Halflings and Dwarfs also get a bonus against
Paralyze/Poison/Death.  The bonus varies with class.

So for example a Level 7 Dwarf Cleric would have saving throws of 4/8/10/13/9
and the chance of being poisoned is very unlikely.
 (    Base       -  Racial   -   Class   - L4 Bonus  - L7 Bonus )
 (14/16/15/17/17 - 3/3/0/0/3 - 4/2/2/1/2 - 1/1/1/1/1 - 2/2/2/2/2)

Dual class and multi class characters use the best saving throws of each
class.  For example a Cleric/Mage would get an impressive bonus of 4/5/2/2/5.

------------------------------------------------------------------------------

(A.2) Alignment

Paladins must be Lawful Good, Thieves cannot be Lawful Good, Rangers must be
Good, Druids must be True Neutral and Bards can be any mix of Neutral.

If your character has a good alignment your starting reputation will receive a
bonus whereas if you are evil you will receive a penalty.

Your alignment will determine the Archmagi robe a mage can wear and there is
one weapon that can only be used by good characters.  Your alignment may
determine whether you are offered some quests or are attacked by certain
characters.

------------------------------------------------------------------------------

(A.3) Abilities

Reroll until you have at least 80 ability points to distribute.  It is easier
to roll a high total for characters with fixed minimums.  For example the CHR
of a Paladin will always be rounded up to 17.  This way I was able to create
a Ranger with 98 (out of the maximum of 108) ability points.

On your adventures you will pick up tomes that raise each ability by one,
there are two for Wisdom and one for each of the other abilities.  Bare in
mind there is also one more for Wisdom in TOTSC.  First I'll give the reasons
then a summary table.

Strength STR

This should be 18 for fighters (it is more important to reroll a high total
number of ability points than get a good 18/xx, since this will be raised to
19 later), a fixed minimum of 13 for Rangers, a fixed minimum of 12 for
Paladins and at least 7 (raised to 8) for other classes.

Dexterity DEX

This should be 18 for thieves, 17 for tough characters (raised to 18 and AC -4
later), 18 if you plan to use missile weapons (raised to 19 and Missile Attack
Adjust +3 later), a fixed minimum of 13 for Rangers (so it doesn't effect
their stealth ability) and a fixed minimum of 12 for Bards (so it doesn't
effect their pick pocket ability).  For other classes that really need the
points elsewhere (at the expense of AC) drop it to 5 (raised to 6).

Constitution CON

This is simple; give 18 to Warriors and 15 (raised to 16) for all others.  If
you aren't a warrior and really need the points elsewhere (at the expense of
a maximum of 20 HP) then drop it to 6 (raised to 7).

Intelligence INT

This should be 18 for Wizards and Bards.  Since there are no more than 18
spells at each level in BG+TOTSC, an INT of 17 raised to 18 is sufficient, but
there are more than 18 spells at some levels in BG2 requiring an INT of 19.
Set it to 3 for other classes.

Wisdom WIS

This should be 18 for Priests, a fixed minimum of 14 for Rangers and a fixed
minimum of 13 for Paladins since they get spells later!  It should be 8
(raised to 10) for Bards so it doesn't affect their amazing lore ability.  Set
it to 3 for other classes.

Charisma CHR

There is a fixed minimum of 17 for Paladins and 15 for Druids and Bards.  For
others go for a minimum of 9 (raised to 10) but if you want to make friends,
get higher rewards for your quests and get things cheap go for 18 (or as much
as you can spare).  When in shops and during conversation, you should always
make the person in your group with the highest Charisma your group leader.

Specialist Mages have the following fixed minimums.

 Transmuter  DEX 15
 Illusionist DEX 16
 Conjurer    CON 15
 Invoker     CON 16
 Abjurer     WIS 15
 Necromancer WIS 16
 Diviner     WIS 16
 Enchanter   CHR 16

These are the absolute minimums you should go for

 Class   |STR |DEX |CON |INT |WIS |CHR
 --------|----|----|----|----|----|----
 Fighter | 18 | 17 | 18 |  3 |  3 |  9
 Ranger  | 13 | 13 | 18 |  3 | 14 |  9
 Paladin | 12 |  5 | 18 |  3 | 13 | 17
 Cleric  |  7 |  5 |  6 |  3 | 18 |  9
 Druid   |  7 |  5 |  6 |  3 | 18 | 15
 Thief   |  7 | 18 |  6 |  3 |  3 |  9
 Bard    |  7 | 12 |  6 | 18 |  8 | 15
 Mage    |  7 |  5 |  6 | 18 |  3 |  9

I would distribute 85 ability points as follows

 Class   |STR |DEX |CON |INT |WIS |CHR
 --------|----|----|----|----|----|----
 Fighter | 18 | 18 | 18 |  6 |  7 | 18
 Ranger  | 18 | 18 | 18 |  3 | 14 | 14
 Paladin | 17 | 17 | 18 |  3 | 13 | 17 (1)
 Cleric  | 18 | 18 | 15 |  3 | 18 | 13
 Druid   | 13 | 18 | 15 |  3 | 18 | 18
 Thief   | 18 | 18 | 15 |  9 |  8 | 17
 Bard    | 11 | 18 | 15 | 18 |  8 | 15
 Mage    | 13 | 18 | 15 | 18 |  3 | 18 (2)

 (1) If you are planning on exporting your Paladin to BG2 I suggest
     12/17/18/3/18/17
 (2) This will have to be adjusted for specialist mages

When all tomes have been added this will give

 Class   |STR |DEX |CON |INT |WIS |CHR
 --------|----|----|----|----|----|----
 Fighter | 19 | 19 | 19 |  7 |  9 | 19
 Ranger  | 19 | 19 | 19 |  4 | 16 | 15
 Paladin | 18 | 18 | 19 |  4 | 15 | 18
 Cleric  | 19 | 19 | 16 |  4 | 20 | 14
 Druid   | 14 | 19 | 16 |  4 | 20 | 19
 Thief   | 19 | 19 | 16 | 10 | 10 | 18  (giving some lore)
 Bard    | 12 | 19 | 16 | 19 | 10 | 16
 Mage    | 14 | 19 | 16 | 19 |  5 | 19

 All these characters have an AC Adj -4 and HP Adj +2 (+5 for warriors)

(My Ranger/Cleric at the end of TOTSC had ability scores 19/19/19/9/21/19)

------------------------------------------------------------------------------

(A.4) Skills

Warriors should concentrate on a single close combat weapon and a ranged
weapon.  All classes should consider the magical weapons available throughout
the game before assigning proficiency points.  You should make sure members of
your party specialise in different weapons when availability is limited.

There are 2 large swords, 4 small swords, a long and a short bow, a heavy and
a light crossbow, 2 axes, a Halberd (spear), a War Hammer (blunt) but no
spiked weapons with a +2 THACO.  Then there is the Short Sword of Backstabbing
and Drizzt's Scimitars with a +3 THACO.

------------------------------------------------------------------------------

(A.5) Dual Classing

Humans (but not Paladins and Bards) can dual class to Fighter/Thief,
Fighter/Mage, Fighter/Cleric, Fighter/Druid, Mage/Cleric, Mage/Thief,
Thief/Cleric, Cleric/Ranger and vice versa.

You must have 15 for the prime requisite ability of the first (or initial)
class and 17 for the prime requisite for the second (or final) class.  You
must also have the required minimum ability points for the second class, for
example a Thief who wishes to dual class into a Thief/Conjurer must have 15
DEX, 17 INT and also 15 CON.  You must have the right alignment for the second
class, for example a Fighter who wishes to dual class into a Fighter/Druid
must be True Neutral.

When choosing weapon abilities for a fighter, thief or mage, choose different
weapons for your second class to that of your first class, as both will
become available after you have past the level of your first class.  If you
dual class to a cleric or a druid make sure you choose weapons they are
permitted to use (eg a Fighter/Cleric cannot use swords, so if you used
points on them as a fighter they will have been wasted).

BG2 UPDATE: In BG2 you can actually add proficiency points to your first
class once it becomes active again.  For example a L7 Fighter that Duals to
a Thief can assign up to 5 proficiency points to any weapon.

Dual classing allows you to make use of all the XP past your final level. For
example, within the 89,000 XP limit in Baldur's Gate you would become a Level
7 Fighter at 64,000 OR you could start as a Thief and end up as a Level 6
Thief and dual class to a Level 7 Fighter (84,000XP) with 3x backstab, stealth
and other abilities.  This character will go on to a Level 8 Fighter in TOTSC
just as a pure fighter would.  The biggest advantage of creating a dual class
Fighter rather than a multiclass one is that you can master weapons.

If you want to be a thief, mage, or druid, start as a fighter then dual class
at level 5 or 6.  That way you will be able to wear armor and helmets.  If you
want to be a cleric you should consider starting as a ranger (specialise in
cleric weapons) then dual class at level 2 (or 5 for BG, 6 for TOTSC).  That
way you will be able to cast both Cleric and Druid spells.

In TOTSC, instead of being a Level 8 Fighter you could be a Level 7 Druid /
Level 8 Fighter (160,000XP) who can shapeshift and cast level 4 spells! (P.S.
use a Scimitar, preferably one of Drizzt's).  The only disadvantage is that
you will have less hit points than a pure fighter.

==============================================================================

(B) Combined Experience Tables

(B.1) Fighter (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)

  Level |    XP   |THAC| W | Lor
 -------|---------|----|---|-----
    1   |       0 | 20 | 4 |   1
    2   |   2,000 | 19 |   |   2
    3   |   4,000 | 18 | 1 |   3
    4   |   8,000 | 17 |   |   4
    5   |  16,000 | 16 |   |   5
    6   |  32,000 | 15 | 1 |   6</pre><pre id="faqspan-3">
    7   |  64,000 | 14 |   |   7
    8   | 125,000 | 13 |   |   8
    9   | 250,000 | 12 | 1 |   9

   W Weapon proficiency points (max 2 per weapon at level 1 then max 5)

(B.2) Paladin (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)

  Level |    XP   |THAC| W | Lor |Spells| LH | DE | PE | TU
 -------|---------|----|---|-----|L1L2L3|----|----|----|----
    1   |       0 | 20 | 4 |   1 |      |  2 |  5 |  1 |
    2   |   2,250 | 19 |   |   2 |      |  4 |  6 |  2 |
    3   |   4,500 | 18 | 1 |   3 |      |  6 |  7 |  3 |  1
    4   |   9,000 | 17 |   |   4 |      |  8 |  8 |  4 |  2
    5   |  18,000 | 16 |   |   5 |      | 10 |  9 |  5 |  3
    6   |  36,000 | 15 | 1 |   6 |      | 12 | 10 |  6 |  4
    7   |  75,000 | 14 |   |   7 |      | 14 | 11 |  7 |  5
    8   | 150,000 | 13 |   |   8 |      | 16 | 12 |  8 |  6
    9   | 300,000 | 12 | 1 |   9 | 1    |    |    |    |

  Paladins get Cleric Spells

   W Weapon proficiency points (max 2 per weapon)
  LH Lay Hands hit points healed
  DE Detect Evil special ability spells
  PE Protect from Evil special ability spells
  TU Turn Undead level

(B.3) Ranger (Warrior) - Hit Dice D10 (1 per level up to 9 then +3)

  Level |    XP   |THAC| W | Lor |Spells| Ste | C
 -------|---------|----|---|-----|L1L2L3|-----|---
    1   |       0 | 20 | 4 |   1 |      | 25% | 1
    2   |   2,250 | 19 |   |   2 |      | 30% | 1
    3   |   4,500 | 18 | 1 |   3 |      | 37% | 2
    4   |   9,000 | 17 |   |   4 |      | 43% | 2
    5   |  18,000 | 16 |   |   5 |      | 50% | 3
    6   |  36,000 | 15 | 1 |   6 |      | 57% | 3
    7   |  75,000 | 14 |   |   7 |      | 65% | 4
    8   | 150,000 | 13 |   |   8 | 1    | 72% | 4
    9   | 300,000 | 12 | 1 |   9 | 2    |     |

  Rangers get Druid Spells

   W Weapon proficiency points (max 2 per weapon)
 Ste Stealth (Before Racial/Dexterity Modifiers)
   C Charm Animal special ability spells

(B.4) Cleric (Priest) - Hit Dice D8 (1 per level up to 9 then +2)

  Level |    XP   |THAC| W | Lor |Priest Spl| TU
 -------|---------|----|---|-----|L1L2L3L4L5|----
    1   |       0 | 20 | 2 |   1 | 1        |  1
    2   |   1,500 | 20 |   |   2 | 2        |  2
    3   |   3,000 | 20 |   |   3 | 2 1      |  3
    4   |   6,000 | 18 | 1 |   4 | 3 2      |  4
    5   |  13,000 | 18 |   |   5 | 3 3 1    |  5
    6   |  27,500 | 18 |   |   6 | 3 3 2    |  6
    7   |  55,000 | 16 |   |   7 | 3 3 2 1  |  7
    8   | 110,000 | 16 | 1 |   8 | 3 3 3 2  |  8
    9   | 225,000 | 16 |   |   9 | 4 4 3 2 1|

   W Weapon proficiency points (max 1 per weapon)
  TU Turn Undead level

(B.5) Druid (Priest) - Hit Dice D8 (1 per level up to 9 then +2)

  Level |    XP   |THAC| W | Lor |Priest Spl| SB | SW | SL
 -------|---------|----|---|-----|L1L2L3L4L5|----|----|----
    1   |       0 | 20 | 2 |   1 | 1        |    |    |
    2   |   2,000 | 20 |   |   2 | 2        |    |    |
    3   |   4,000 | 20 |   |   3 | 2 1      |    |    |
    4   |   7,500 | 18 | 1 |   4 | 3 2      |    |    |
    5   |  12,500 | 18 |   |   5 | 3 3 1    |    |    |
    6   |  20,000 | 18 |   |   6 | 3 3 2    |    |    |
    7   |  35,000 | 16 |   |   7 | 3 3 2 1  |  1 |  1 |  1
    8   |  60,000 | 16 | 1 |   8 | 3 3 3 2  |  1 |  1 |  1
    9   |  90,000 | 16 |   |   9 | 4 4 3 2 1|  1 |  1 |  1
   10   | 125,000 | 14 |   |  10 | 4 4 3 3 2|  1 |  1 |  1
   11   | 200,000 | 14 |   |  11 |          |    |    |

   W Weapon proficiency points (max 1 per weapon)
  SB Shapeshift Brown Bear special ability spells
  SW Shapeshift Wolf special ability spells
  SL Shapeshift Black Bear special ability spells

(B.6) Thief (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)

  Level |    XP   |THAC| W | Lor | Ab | BS
 -------|---------|----|---|-----|----|----
    1   |       0 | 20 | 2 |   3 | 30 | x2
    2   |   1,250 | 20 |   |   6 | 20 | x2
    3   |   2,500 | 19 |   |   9 | 20 | x2
    4   |   5,000 | 19 | 1 |  12 | 20 | x2
    5   |  10,000 | 18 |   |  15 | 20 | x3
    6   |  20,000 | 18 |   |  18 | 20 | x3
    7   |  40,000 | 17 |   |  21 | 20 | x3
    8   |  70,000 | 17 | 1 |  24 | 20 | x3
    9   | 110,000 | 16 |   |  27 | 20 | x4
   10   | 160,000 | 16 |   |  30 | 20 | x4
   11   | 220,000 | 15 |   |  33 | 20 | x4

   W Weapon proficiency points (max 1 per weapon)
  Ab Ability points for Stealth, Pick Pockets, Pick Locks, Find/Remove Traps
     (Max 100 + Base Ability + Racial/Dexterity Modifiers)
  BS Back Stab damage multiplier
     (quarter staff, dagger, short sword and long sword only)

(B.7) Bard (Rogue) - Hit Dice D6 (1 per level up to 10 then +2)

  Level |    XP   |THAC| W | Lor |Mage Spell|  PP
 -------|---------|----|---|-----|L1L2L3L4L5|-----
    1   |       0 | 20 | 2 |  10 |          | 40%
    2   |   1,250 | 20 |   |  20 | 1        | 45%
    3   |   2,500 | 19 |   |  30 | 2        | 50%
    4   |   5,000 | 19 | 1 |  40 | 2 1      | 55%
    5   |  10,000 | 18 |   |  50 | 3 1      | 60%
    6   |  20,000 | 18 |   |  60 | 3 2      | 65%
    7   |  40,000 | 17 |   |  70 | 3 2 1    | 70%
    8   |  70,000 | 17 | 1 |  80 | 3 3 1    | 75%
    9   | 110,000 | 16 |   |  90 | 3 3 2    | 80%
   10   | 160,000 | 16 |   | 100 | 3 3 2 1  | 85%
   11   | 220,000 | 15 |   | 110 |          |

   W Weapon proficiency points (max 1 per weapon)
  PP Pick Pockets (Before Racial/Dexterity Modifiers)

(B.8) Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)

  Level |    XP   |THAC| W | Lor |Mage Spell
 -------|---------|----|---|-----|L1L2L3L4L5
    1   |       0 | 20 | 1 |   3 | 1
    2   |   2,500 | 20 |   |   6 | 2
    3   |   5,000 | 20 |   |   9 | 2 1
    4   |  10,000 | 19 |   |  12 | 3 2
    5   |  20,000 | 19 |   |  15 | 4 2 1
    6   |  40,000 | 19 | 1 |  18 | 4 2 2
    7   |  60,000 | 18 |   |  21 | 4 3 2 1
    8   |  90,000 | 18 |   |  24 | 4 3 3 2
    9   | 135,000 | 18 |   |  27 | 4 3 3 2 1
   10   | 250,000 | 17 |   |  30 |

   W Weapon proficiency points (max 1 per weapon)

(B.9) Specialist Mage (Wizard) - Hit Dice D4 (1 per level up to 10 then +1)

  Level |    XP   |THAC| W | Lor |Mage Spell
 -------|---------|----|---|-----|L1L2L3L4L5
    1   |       0 | 20 | 1 |   3 | 2
    2   |   2,500 | 20 |   |   6 | 3
    3   |   5,000 | 20 |   |   9 | 3 2
    4   |  10,000 | 19 |   |  12 | 4 3
    5   |  20,000 | 19 |   |  15 | 5 3 2
    6   |  40,000 | 19 | 1 |  18 | 5 3 3
    7   |  60,000 | 18 |   |  21 | 5 4 3 2
    8   |  90,000 | 18 |   |  24 | 5 4 4 3
    9   | 135,000 | 18 |   |  27 | 5 4 4 3 2
   10   | 250,000 | 17 |   |  30 |

   W Weapon proficiency points (max 1 per weapon)

==============================================================================

(C) Recruitable NPCs

When you reform your party, only NPCs close in alignment to your reputation
will wait for you to return.  So if you have a reputation of Popular and you
want to temporarily remove an evil member of your party you must reduce your
reputation to Disliked first.

The level you recruit an NPC at is based on your XP when you first talk to the
NPC.  I have listed the lowest and highest levels for each character.

Ajantis Ilvastarr
 Male Human Paladin Lawful Good 17-13-16-12-13-17 North of Friendly Arm Inn
 Notes:   Missing class saving throw bonus of 2/2/2/2/2
 Level 2: 20/24HP, **Large Sword, *Bow, *Blunt
 Level 6: 45/72HP, **Large Sword, *Bow, *Blunt, **Small Sword

Alora
 Female Halfling Thief Chaotic Good 8-19-12-14-7-10 Baldur's Gate West
 Items:   Lucky Rabbit's Foot
 Notes:   Ring cannot be removed
          Missing racial saving throw bonus of 3/3/0/0/3
 Level 4: 14/24HP, *Small Sword, *Missile
          Open Locks 80, Stealth 40, Find Traps 20, Pick Pockets 80
  Errors: Missing one weapon proficiency point
 Level 6: 19/36HP, *Bow, *Missile
          Open Locks 100, Stealth 40, Find Traps 20, Pick Pockets 100
  Errors: Missing one weapon proficiency point

Branwen
 Female Human Cleric True Neutral 13-16-15-9-16-13 Carnival
 Special: Spiritual Hammer special ability
 Notes:   You must first turn her from stone to flesh
 Level 2: 17/18HP, *Blunt, *Missile
 Level 5: 38/45HP, *Blunt, *Missile
  Errors: Missing one weapon proficiency point

Coran
 Male Elf Fighter/Thief Chaotic Good 14-20-12-14-9-16 Cloakwood 1
 Notes:   Dexterity one above maximum
          Weapon proficiency one above maximum in Bow
 Lev 3/3: 27/24HP, **Large Sword, ***Bow
          Open Locks 60, Stealth 78, Find Traps 20, Pick Pockets 40
  Errors: Hit Points three above maximum
 Lev 5/5: 39/40HP, **Large Sword, ***Bow
          Open Locks 80, Stealth 98, Find Traps 20, Pick Pockets 40

Dynaheir
 Female Human Invoker Lawful Good 11-13-16-17-15-12 Gnoll Stronghold
 Special: Slow Poison special ability
 Level 1: 6/6HP, *Missile
          Magic Missile
 Level 6: 31/36HP, *Missile, *Blunt
          Magic Missile, Burning Hands, Stinking Cloud, Blur, Fireball

Edwin Odesseiron
 Male Human Conjurer Lawful Evil 9-10-16-18-9-10 Nashkel
 Items:   Edwin's Amulet (+1 spell of each level)
 Notes:   Amulet cannot be removed
 Level 1: 6/6HP, *Blunt
          Armor, Color Spray
 Level 6: 27/36HP, *Blunt, *Missile
          Armor, Color Spray

Eldoth Kron
 Male Human Bard Neutral Evil 16-12-15-13-10-16 Cloakwood 3
 Special: Create five Poisoned Arrows special ability
 Level 3: 15/21HP, *Small Sword, *Bow
          Larloch's Minor Drain, Magic Missile
 Level 5: 24/35HP, *Small Sword, *Bow, *Spear
          Larloch's Minor Drain, Magic Missile, Horror

Faldorn
 Male Human Druid True Neutral 12-15-11-10-16-15 Cloakwood 3
 Special: Summon Dread Wolf special ability
 Level 3: 16/24HP, *Blunt, *Missile
 Level 5: 22/40HP, *Blunt, *Missile, *Spear

Garrick
 Male Human Bard Chaotic Neutral 14-16-9-13-14-15 Beregost
 Notes:   You must first deal with Silke
 Level 1: 6/6HP, *Small Sword, *Missile
          No Spells
 Level 6: 20/36HP, *Small Sword, *Missile, *Bow
          Armor, Color Spray, Magic Missile, Mirror Image

Imoen
 Female Human Thief Neutral Good 9-18-16-17-11-16 Lion's Way
 Notes:   Can dual class to a Mage
 Level 1: 8/8HP, *Small Sword, *Bow
          Open Locks 25, Stealth 30, Find Traps 30, Pick Pockets 25
 Level 6: 43/48HP, *Small Sword, *Bow, *Blunt
          Open Locks 25, Stealth 80, Find Traps 80, Pick Pockets 25

Jaheira
 Female Half-Elf Fighter/Druid True Neutral 15-14-17-10-14-15 Friendly Arm
 Notes:   You must recruit her before Chapter 3
 Lev 1/1: 12/12HP, **Blunt, **Missile
 Lev 5/6: 41/65HP, **Blunt, **Missile, *Small Sword
  Errors: +1 THAC0

Kagain
 Male Dwarf Fighter Lawful Evil 16-12-20-15-11-8 Beregost
 Notes:   Constitution 1 above maximum
          Missing racial saving throw bonus of 4/4/0/0/4
 Level 1: 15/15HP, **Axe, *Blunt, *Missile
 Level 6: 60/90HP, ****Axe, *Blunt, *Missile

Khalid
 Male Half-Elf Fighter Neutral Good 15-16-17-12-10-9 Friendly Arm Inn
 Notes:   You must recruit him before Chapter 3
 Level 1: 13/13HP, **Large Sword, *Bow, *Axe
 Level 6: 64/78HP, ***Large Sword, **Bow, *Axe
  Errors: Saving throw bonus of 0/2/0/0/2

Kivan
 Male Elf Ranger Chaotic Good 18/12-17-14-10-14-8 High Hedge
 Special: Racial Enemy Ogre
 Level 2: 16/20HP, **Bow, **Spear
 Level 6: 36/60HP, **Bow, **Spear, **Large Sword

Minsc
 Male Human Ranger Neutral Good 18/93-15-15-8-6-9 Nashkel
 Special: Berserk special ability (+15 temporary HP - Boo?)
          Racial Enemy of Gnoll
 Notes:   Quick item slot used by Boo
          Rangers must have a minimum of WIS 14 (bump on the head?)
 Level 1: 11/11HP, **Large Sword, *Spiked, *Axe
 Level 6: 52/66HP, **Large Sword, **Small Sword, **Bow

Montaron
 Male Halfling Fighter/Thief Neutral Evil 16-17-15-12-13-9 Lion's Way
 Notes:   Missing racial saving throw bonus of 3/3/0/0/3
 Lev 1/1: 9/9HP, **Small Sword, **Missile
          Open Locks 25, Stealth 50, Find Traps 10, Pick Pockets 35
 Lev 5/6: 50/48HP, **Small Sword, **Missile, **Axe
          Open Locks 25, Stealth 100, Find Traps 10, Pick Pockets 85
  Errors: Hit Points two above maximum

Quayle
 Male Gnome Cleric/Illusionist Chaotic Neutral 8-15-11-17-10-6 Wyrm Crossing
 Special: Invisibility special ability
 Notes:   Missing racial saving throw bonus of 0/2/0/0/2
 Lev 2/2: 11/12, *Spiked, *Missile
          Magic Missile
 Lev 6/5: 24/34, *Spiked, *Missile, *Blunt
          Magic Missile, Larloch's Minor Drain, Horror, Melf's Acid Arrow,
          Monster Summoning I

Safana
 Female Human Thief Chaotic Neutral 13-17-10-16-9-17 Lighthouse
 Special: Charm Animal special ability
 Level 2: 9/12HP, *Small Sword, *Missile
          Open Locks 50, Stealth 15, Find Traps 25, Pick Pockets 20
 Level 6: 25/36HP, *Small Sword, *Missile, *Spear
          Open Locks 90, Stealth 15, Find Traps 65, Pick Pockets 20

Shar-Teel Dosan
 Female Human Fighter Chaotic Evil 18/58-17-9-14-7-11 East of Temple
 Notes:   You must have a male in your group for her to fight
          Can dual class to a Thief
 Level 2: 17/20HP, **Large Sword, **Short Sword
 Level 6: 46/60HP, **Large Sword, **Short Sword, **Missile

Skie
 Female Human Thief True Neutral 11-18-15-15-8-13 Baldur's Gate North West
 Notes:   You must have Eldoth in your party
 Level 4: 22/28HP, *Small Sword, *Bow, *Missile
          Open Locks 45, Stealth 45, Find Traps 30, Pick Pockets 50
 Level 6: 28/42HP, *Small Sword, *Bow, *Missile
          Open Locks 55, Stealth 55, Find Traps 40, Pick Pockets 60

Tiax
 Male Gnome Cleric/Thief Chaotic Evil 9-16-16-10-13-9 Baldur's Gate SW
 Special: Summon Ghast special ability
 Notes:   Missing racial saving throw bonus of 0/3/0/0/3
 Lev 2/2: 21/18HP, *Blunt, *Missile
          Open Locks 35, Stealth 25, Find Traps 30, Pick Pockets 25
  Errors: Hit Points three above maximum
 Lev 5/6: 47/49HP, *Blunt, *Missile, *Spiked
          Open Locks 55, Stealth 45, Find Traps 50, Pick Pockets 45

Viconia DeVir
 Female Drow Elf Cleric Neutral Evil 10-19-8-16-15-14 Peldvale
 Special: 50% magic resistance
 Notes:   You must first kill the Flaming Fist Mercenary (REP-2)
 Level 2: 12/16HP, *Blunt, *Missile
 Level 6: 27/48HP, *Blunt, *Missile, *Spiked

Xan
 Male Elf Enchanter Lawful Neutral 13-16-7-17-14-16 Nashkel Mine
 Items:   Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)
 Level 2: 7/8HP, *Small Sword
          Color Spray, Charm Person
 Level 4: 12/16HP, *Small Sword
          Color Spray, Charm Person, Luck, Mirror Image, Melf's Acid Arrow
 Level 6: 17/24HP, *Small Sword, *Missile
          Color Spray, Charm Person, Protection from Evil, Mirror Image,
          Luck, Melf's Acid Arrow, Dire Charm

Xzar
 Male Human Necromancer Chaotic Evil 14-16-10-17-16-10 Lion's Way
 Level 1: 4/4HP, *Small Sword
          Larloch's Minor Drain, Chill Touch
 Level 6: 12/24HP, *Small Sword, *Missile
          Larloch's Minor Drain, Chill Touch, Burning Hands, Ghoul Touch,
          Horror, Melf's Acid Arrow, Skull Trap, Vampiric Touch

Yeslick
 Male Dwarf Fighter/Cleric Lawful Good 15-12-17-7-16-10 Cloakwood Mine
 Special: Dispel Magic special ability
 Notes:   Missing racial saving throw bonus of 4/4/0/0/4
 Lev 2/3: 33/28HP, **Blunt, **Missile
  Errors: Hit Points five above maximum
 Lev 4/5: 56/51HP, **Blunt, **Missile, *Spiked
  Errors: Saving throw bonus of 0/0/0/2/2
          Hit Points five above maximum


NPC Quests
 Dynaheir  Don't kill her when asked to by Edwin (Reward: 800XP)
 Minsc     Rescue Dynaheir (Reward: 800XP)
 Alora     Keep watch in Hall of Wonders
 Coran     Kill Wyvern's
 Safana    Get treasure from Flesh Golem cave
 Edwin     Kill Dynaheir (Reward: Edwin will stay in your service)
 Kagain    Take him to AR2800 to look for caravans (No Reward)
 Eldoth    Rescue Skie and collect 1000GP a day ransom from Elkart
 Khalid & Jaheira  Go to Nashkel and talk with Berrun Ghastkill (No Reward)
 Montaron & Xzar   Go to Nashkel and talk with Berrun Ghastkill (No Reward)

NPC Pairs
 Dynaheir & Minsc
 Khalid & Jaheira
 Skie & Eldoth
 Montaron & Xzar

NPC Enemies (who will kill each other if they are in your group for long)
 Khalid & Jaheira hate Montaron & Xzar
 Dynaheir & Minsc hate Edwin
 Shar-Teel hates Eldoth

(C.1) NPC Summary

Lawful Good
 Ajantis   M Human     Paladin            17 13 16 12 13 17
 Dynaheir  F Human     Invoker            11 13 16 17 15 12
 Yeslick   M Dwarf     Fighter/Cleric     15 12 17  7 16 10
Neutral Good
 Imoen     F Human     Thief               9 18 16 17 11 16
 Khalid    M Half-Elf  Fighter            15 16 17 12 10  9
 Minsc     M Human     Ranger          18/93 15 15  8  6  9
Chaotic Good
 Alora     F Halfling  Thief               8 19 12 14  7 10
 Coran     M Elf       Fighter/Thief      14 20 12 14  9 16
 Kivan     M Elf       Ranger          18/12 17 14 10 14  8

Lawful Neutral
 Xan       M Elf       Enchanter          13 16  7 17 14 16
True Neutral
 Branwen   F Human     Cleric             13 16 15  9 16 13
 Faldorn   M Human     Druid              12 15 11 10 16 15
 Jaheira   F Half-Elf  Fighter/Druid      15 14 17 10 14 15
 Skie      F Human     Thief              11 18 15 15  8 13
Chaotic Neutral
 Garrick   M Human     Bard               14 16  9 13 14 15
 Quayle    M Gnome     Cleric/Illusionist  8 15 11 17 10  6
 Safana    F Human     Thief              13 17 10 16  9 17

Lawful Evil
 Edwin     M Human     Conjurer            9 10 16 18  9 10
 Kagain    M Dwarf     Fighter            16 12 20 15 11  8
Neutral Evil
 Eldoth    M Human     Bard               16 12 15 13 10 16
 Montaron  M Halfling  Fighter/Thief      16 17 15 12 13  9
 Viconia   F Drow Elf  Cleric             10 19  8 16 15 14
Chaotic Evil
 Shar-Teel F Human     Fighter         18/58 17  9 14  7 11
 Tiax      M Gnome     Cleric/Thief        9 16 16 10 13  9
 Xzar      M Human     Necromancer        14 16 10 17 16 10

(C.2) Temporary Party Members at Candlekeep

 Arkanis   M Dwarf     Fighter        18/53 12 19 15 11  8  Neutral Good
 Canderous M Human     Cleric            16 13 13 12 18 14  Lawful Good
 Mordaine  F Human     Invoker           11 17 15 18 15 12  Lawful Good
 Deder     M Halfling  Fighter/Thief     11 18 16 12 13  9  True Neutral
 Osprey    F Half-Elf  Cleric/Mage       16  9 13 15 10  6  Lawful Good

Additional Special Abilities
 Arkanis - +9 HP (giving 39 at Level 2)
 Canderous - Lay Hands, 2 extra 1st level priest spells
 Mordaine - Slow Poison
 Deder - 120 extra ability points
 Osprey - Invisibility, 1 extra 1st level wizard spell

There is a way to take these temporary party members with you when you leave
Candlekeep.  Once you have started the training move one of the NPCs next to
Obe and then reform your party and remove them.  Wait for them to say goodbye
then speak to Obe and tell him you've had enough.  As soon as he agrees, pause
the game and while paused talk to the NPC you kicked out.  The NPC will then
ask if they can join your party, say yes.  You will be teleported out of the
Training Hall, but the NPC you just recruited will remain behind.  They can
then recruit all the other NPCs.  You can't get them out of the Training Hall,
but as they are now all in your party they will rejoin you once you are
outside Candlekeep.

This comes from an idea by Rolf Zehb given in Dan Simpson's Baldur's Gate FAQ.

==============================================================================

(D) Businesses

There are four types of business (or "shop")

- STORE (Buy and Sell)
- TAVERN (Drink)
- Inn
   - *INN (Peasant rooms)
   - **INN (Drink, Peasant and Merchant rooms)
   - ***INN (Drink, Peasant, Merchant and Noble rooms)
   - ****INN (Drink, Peasant, Merchant, Noble and Royal rooms)
- TEMPLE (Healing, Donate, Buy and Sell, Identify)

All temple priests will identify items and so will some store owners.  There
are some stores you can steal from.  Stolen (fenced) items cannot be sold.

 Candlekeep Inn (AR2616) ****INN + STORE - Winthrop (can steal)
 Temple of Oghma (AR2600) TEMPLE - Priest of Oghma (will identify)
 The Friendly Arm (AR2301) ****INN + STORE - Bentley Mirrorshade
   Large Shield +1
 Temple of Wisdom (AR2304) TEMPLE - Gellana Mirrorshare
 Thunderhammer Smithy (AR3301) STORE - Taerom Fuiruim (will identify)
   Full Plate Mail          Shadow Armor             Dagger of Venom
   Light Crossbow of Speed  Long Sword +1            Mace +1
   Short Bow +1             Dagger +1                Darts +1
   Sling +1                 Short Sword +1           Arrows of Ice
   Arrows +1                Arrows +2                Arrows of Biting
   Bolts +1                 Bullets +1               Leather Armor +1
   Small Shield +1          Medium Shield +1
 Jovial Juggler (AR3304) ****INN - Bartender
 Burning Wizard (AR3307) ****INN - Bartender
 Feldepost's Inn (AR3351) ****INN + STORE - Bartender
   Amulet of Protection +1  Arrows +2                Battle Axe +1
   Composite Long Bow +1    Bracers of Defense AC8   Bullets +1
   Chainmail +1             Medium Shield +1         Bastard Sword +1
 Red Sheaf (AR3357) **INN - Bartender
 Nashkel Inn (AR4801) ***INN - Innkeeper
 Temple of Helm (AR4802) TEMPLE - Nalin
 Nashkel Store (AR4803) STORE - Storekeep (will identify and can steal)
   Large Shield +1
 Belching Dragon Tavern (aka The Northern Light) (AR4809) TAVERN - Bartender
 Carnival Shop (AR4901) STORE - Merchant (will identify and can steal)
 Carnival Store (AR4907) STORE - Merchant (will identify)
   Necklace of Missiles     Ring of Infravision      Amulet of Protection +1
   Shield Amulet
   Protection Scrolls: Protection from Acid, Protection from Petrification
     Protection from Electricity, Protection from Cold, Protection from Fire
 Carnival Shop (AR4908) STORE - Merchant (will identify and can steal)
 Carnival Shop (AR4909) STORE - Merchant (will identify and can steal)
   Arrows of Piercing
 High Hedge (AR3202) STORE - Thalantyr (will identify)
   Darts +1                 Arrows +1                Acid Arrows
   Bolts +1                 Bolts of Lightning       Bolts of Biting
   Bullets +1               Wand of Sleep            Wand of Fear
   The Horn of Kazgaroth    The Claw of Kazgaroth
   Robe of the Good Archmagi           Robe of the Neutral Archmagi
   Potions: Potion of Magic Blocking (3)
   Protection Scrolls: Protection from Electricity, Protection from Poison,
     Protection from Cold, Protection from Fire, Protection from Magic (1),
     Protection from Acid, Protection from Undead
   Mage Scrolls: Blindness, Grease, Burning Hands, Charm Person, Color Spray,
     Armor, Infravision, Chill Touch, Protection from Petrification, Friends,
     Resist Fear, Protection from Evil, Larloch's Minor Drain, Chromatic Orb,
     Shocking Grasp, Magic Missile, Identify, Shield, Horror, Luck, Strength,
     Hold Person, Invisibility, Flame Arrow, Detect Invisibility, Skull Trap,
     Mirror Image, Sleep, Vampiric Touch
 Song of the Morning Temple (aka Temple of Lathander) (AR3402) TEMPLE
         - Keldath Ormlyr (Mayor of Beregost)
 Temple of Yondalla (aka Temple of Helm) (AR4003) TEMPLE - Alvanhendar

 Sorcerous Sundries (AR0703) STORE - Halbazzar Drin (will identify)
   Battle Axe +1            Darts +1                 Darts of Stunning
   Darts of Wounding        Bastard Sword +1         Long Sword +1
   Arrows of Detonation (60)           Arrows of Dispelling (50)
   Arrows +1                Arrow of Slaying (1)     Acid Arrows
   Arrows of Biting         Arrows of Fire           Arrows of Ice
   Arrows of Piercing       Arrows +2                Bolts +1
   Bolts of Lightning       Bolts of Biting          Bolts +2
   Bullets +1               Bullets +2               Wand of Fear
   Wand of Monster Summoning           Wand of the Heavens
   Wand of Magic Missiles   Wand of Paralyzation     Wand of Fire
   Wand of Frost            Wand of Lightning        Wand of Sleep
   Potions: Potion of Magic Blocking (3), Potion of Storm Giant Strength (3)
   Protection Scrolls: Protection from Electricity, Protection from Poison,
     Protection from Cold, Protection from Fire, Protection from Magic (1),
     Protection from Acid, Protection from Undead
   Mage Scrolls: Ghoul Touch, Dispel Magic, Flame Arrow, Hold Person, Grease,
     Agannazar's Scorcher, Monster Summoning I, Non-Detection, Burning Hands,
     Skull Trap, Armor, Vampiric Touch, Ghost Armor, Blindness, Charm Person,
     Color Spray, Friends, Clairvoyance, Slow, Protection from Petrification,
     Identify, Infravision, Magic Missile, Protection from Evil, Chill Touch,
     Shocking Grasp, Blur, Chromatic Orb, Larloch's Minor Drain, Knock, Luck,
     Know Alignment, Detect Invisibility, Horror, Invisibility, Mirror Image,
     Monster Summoning II, Stinking Cloud, Sleep, Web, Detect Evil, Fireball,
     Minor Globe of Invulnerability, Protection from Normal Missiles, Shield,
     Haste, Confusion, Dimension Door, Resist Fear, Lightning Bolt, Strength,
     Melf's Acid Arrow, Dire Charm
 Elfsong (AR0705) ****INN - Bartender
 Elfsong (AR0706) ****INN - Alyth
 Elfsong (AR0706) STORE - Merchant (will identify)
   Necklace of Missiles     Amulet of Protection +1  Shield Amulet
   Ring of Infravision
   Protection Scrolls: Protection from Acid, Protection from Petrification
     Protection from Electricity, Protection from Cold, Protection from Fire
 Maltz' Weapon Shop (AR0803) STORE - Maltz (will identify and can steal)
   Large Shield +1
 Inn (AR0807) ****INN - Bartender
 Inn (AR0808) ****INN - Bartender
 Shop of Silence (AR0809) *INN + STORE - Silence
   Cloak of Protection +1   Leather Armor +1         Studded Leather Armor +1
   Darts +1                 Darts of Stunning        Sling +1
   Bullets +1               Bullets +2
 Lucky Aello's Discount Store (AR0810) STORE  - Lucky Aello (identify, steal)
 Thieves Guild (AR0153) STORE - Blacklilly (will identify)
   Darts +1                 Darts of Stunning        Sling +1
   Bullets +1               Bullets +2               Arrows +2
   Arrows +1                Arrows of Biting         Studded Leather Armor +1
   Leather Armor +1         Cloak of Protection +1
   Arrows of Dispelling (25)
   Potions: Potion of Power (1), Potion of Magic Blocking
 Keexie Tavern (not Burning Wizard) (AR0154) ****INN - Bartender
 Keexie Tavern (AR0171) ****INN - Bartender
 General Store (AR0304) STORE - Storekeep (will identify, can steal)
 Splurging Sturgeon (AR0103) ****INN - Bartender
 Blushing Mermaid (AR0114) ***INN - Bork
 Helm Temple (AR0002) TEMPLE - Priest of Helm
 Three Old Kegs (AR0119) ****INN - Natrin Bellowglyn
 Helm and Cloak (AR0116) ****INN - Bartender
 Inn (AR0165) ****INN - Bartender
 Lady's Hall (AR0132) TEMPLE - Chanthalas Ulbright
 Inn (AR1109) ****INN - Bartender
 Inn (AR1110) ****INN - Bartender
 General Store (AR1112) STORE - Storekeep (will identify and can steal)
 General Store (AR1115) STORE - Storekeep (will identify and can steal)
   Potions
 General Store (AR1116) STORE - Storekeep (will identify and can steal)
   Large Shield +1          Arrows +1                Arrows of Biting
   Long Sword +1            Bastard Sword +1         Arrows of Piercing
   Arrows of Ice            Bullets +2
   Potions: Oil of Speed
   Protection Scrolls: Protection from Cold
   Mage Scrolls: Chromatic Orb, Burning Hands, Protection from Evil,
     Infravision
 General Store (AR1117) STORE - Storekeep (will identify and can steal)
   Potions
 Jopalin's Tavern (AR1215) ****INN - Bartender
 Low Lantern (AR0133) **INN - Bartender
 General Store (AR1302) STORE - Well-Adjusted Al (will identify & can steal)
   Potions
 Inn (AR1306) ****INN - Bartender
 General Store (AR1320) STORE - Storekeep (will identify and can steal)
   Potions
 Blade and Stars (AR0105) ****INN - Innkeeper
 Drakon Tavern (AR0720) ****INN - Bartender

 Candlekeep Inn (AR2629) ****INN + STORE - Winthrop (can steal)
 Temple of Oghma (AR2626) TEMPLE - Priest of Oghma (will identify)

==============================================================================

(E) Cheats

First enable cheats by adding the line Cheats=1 to the [Game Options] section
of BALDUR.INI, then from within the game you can now press CTRL-TAB to bring
up the console.

To be transported to one of the areas given in this guide, enter the area code
as follows.
 CLUAConsole:MoveToArea("ARxxxx")

To add items from the extensive list given in Appendix (F), enter the item
code and optionally the quantity (from 1 to 65535)
 CLUAConsole:CreateItem("itemcode"[,quantity])

I used this one to test how a character will level up.
 CLUAConsole:SetCurrentXP("x")

I believe TeamBG (http://www.teambg.com) should take the credit for this, but
correct me if I'm wrong.

==============================================================================

(F) Items

Notes on Items
- $$$GP is the selling price for most items
- ##x $$$GP is the selling price for charged items such as wands where ##
  is the maximum number of charges and $$$ is the selling price for a each
  charge.  If you sell such an item, you can buy it back fully charged.
- CURSED items require a spell to remove them.

Location of Special Items
 Dagger +2 - Exit from Nashkel Mine (Hentold) & Baldur's Gate NE (Marek)
 Dagger of Venom +2 - Beregost (Thunder Hammer Smithy)
 Longtooth Dagger +2 - Undercellar (Krystin)
 Short Sword +2 - South of High Hedge (Zargal)
 Short Sword of Backstabbing +3 - Undercellar (Slythe)
 Long Sword +2 - Nashkel Mine (Greywolf)
 Scimitar +3: Frostbrand - North West of Nashkel (Drizzt)
 Twinkle, Scimitar +3: Defender - North West of Nashkel (Drizzt)
 Bastard Sword +1, +3 vs Shapeshifters - Cloakwood 1 (Aldeth Sashenstar) or
   Baldur's Gate South West (Aldeth Sashenstar)
 Spiders Bane (Two Handed Sword +2) - Cloakwood 2 (Centeol)
 Halberd +2 - Baldur's Gate South (Zhalimar Cloudwulfe)
 Battle Axe +2 - Baldur's Gate North West (Gretek)
 Throwing Axe +2 - Candlekeep Cavern (Prat)
 War Hammer +2 - South of High Hedge (Bassilus)
 Short Bow +2 - Baldur's Gate North East (Marek)
 Long Bow +2 - Bandit Camp (Hakt) & Firewine Ruins (Undead Knight)
 Composite Long Bow +1 - Beregost (Feldepost's Inn)
 Light Crossbow of Speed +1 - Beregost (Thunder Hammer Smithy)
 Heavy Crossbow of Accuracy +5 - Baldur's Gate Center (Dabron Sashenstar)
 Studded Leather Armor +2 - Cloud Peek Mountains East (Sendai)
 Shadow Armor (Studded Leather Armor +3) - Beregost (Thunder Hammer Smithy)
 Chainmail +2 - Gullykin Village (Molkar)
 Mithril Chainmail +4 - North West of Nashkel (Drizzt)
 Ankheg Armor - Beregost (Thunder Hammer Smithy) & Nashkel
 Full Plate Mail - Bandit Camp (Taugosz Khosann) & Beregost (Thunder Hammer)
 Full Plate Mail +1 - Eldercity (Tamako)
 Robe of the Good Archmagi - High Hedge (Thalantyr)
 Robe of the Neutral Archmagi - High Hedge (Thalantyr)
 Robe of the Evil Archmagi - Cloakwood Mine Level 4 (Davaeorn)
 Large Shield +1, +4 vs Missiles - Baldur's Gate West (Varci Roaringhorn)
 Helmet of Defense - South of Candlekeep (Droth)
 Helmet of Glory - Baldur's Gate North (Jordak)
 Helm of Balduran - Baldur's Gate North West (Helm and Cloak)
 Gauntlets of Dexterity - Gnoll Stronghold (Hairtooth)
 Gauntlets of Ogre Power - Baldur's Gate South (Desreta)
 Gauntlets of Weapon Skill - Baldur's Gate NE (Larze) & BG South (Crate)
 Gauntlets of Weapon Expertise - Firewine Brige (Meilum)
 Bracers of Archery - Cloud Peek Mountains East (Zal)
 Girdle of Piercing - Coast Way (Ogre)
 Girdle of Bluntness - Cloud Peek Mountains West (Krumn)
 Girdle of Slashing - East of Temple (Kirian)
 Boots of Speed - Cloakwood Mine (Drasus)
 Boots of Stealth - South of Beregost (Hobgoblin), Ulcaster (Hobgoblin) &
   Baldur's Gate South East (Nadarin)
 Boots of Avoidance - Nashkel (Nimbul)
 Boots of Grounding - Nashkel Mine Level 4(Mulahey)
 Boots of the North - North of Gnoll Stronghold (Jared)
 Cloak of the Wolf - Lighthouse (Cave)
 Cloak of Non Detection - Cloakwood 1 (Tasloi)
 Cloak of Balduran +1 - Undercellar (Quenash)
 Cloak of Protection +2 - Candlekeep Catacombs South West (Tomb)
 Algernon's Cloak - Beregost (Algernon)
 Nymph Cloak - Baldur's Gate East (Sorcerous Sundries)
 Ring of Fire Resistance - East of Nashkel Mine &
   Candlekeep Catacombs South West (Tomb)
 Ring of Animal Friendship - Cloakwood 1 (Seniyad)
 Ring of Holiness - Nashkel Mine Level 4 (Mulahey)
 Ring of Wizardry - Baldur's Gate South West (Sunin)
 Ring of Free Action - Baldur's Gate South (Alai)
 Ring of Protection +2 - Baldur's Gate North (Ramazith)
 The Claw of Kazgaroth - High Hedge (Thalantyr)
 The Horn of Kazgaroth - High Hedge (Thalantyr)
 Amulet of Metaspell Influence - Baldur's Gate North (Ramazith)
 Manual of Bodily Health - Lighthouse (Cave)
 Manual of Quickness of Action - Baldur's Gate East (Thieves Guild)
 Manual of Gainful Exercise - Candlekeep Catacombs South West (Tomb)
 Tome of Leadership and Influence - Gnoll Stronghold (Cave)
 Tome of Clear Thought - Baldur's Gate North (Ramazith's Tower Fifth Floor)
 Tome of Understanding - Baldur's Gate West (Chanthalas Ulbright) &
   Candlekeep Catacombs South West (Tomb)

(F.1) Short Swords
 DAGG01 Dagger
 DAGG02 Dagger +1                                                       150GP
 DAGG03 Dagger +2                                                      1000GP
 DAGG04 Grave Binder, Longtooth Dagger +2 (dmg 1D6+2)                  2000GP
 DAGG05 Throwing Dagger
 MISC75 Dagger of Venom +2 (dmg +6 Poison)                             5000GP
 SW1H07 Short Sword
 SW1H08 Short Sword +1                                                  400GP
 SW1H09 The Whistling Sword (Short Sword +2)                           2000GP
 SW1H10 The Shadow's Blade, Short Sword of Backstabbing +3 (Speed 0)   3500GP
 SW1H13 Moonblade (THAC0+3, dmg 1D8+3, AC+1, +50 Fire res, only by Xan)

(F.2) Long Swords
 SW1H01 Bastard Sword
 SW1H02 Bastard Sword +1                                               1250GP
 SW1H03 Kondar (Bastard Sword +1, +3 vs Shapeshifters)                 2000GP
 SW1H04 Long Sword
 SW1H05 Long Sword +1                                                   625GP
 SW1H06 Varscona (Long Sword +2, dmg +1 Cold)                          2125GP
 SW1H15 Scimitar +3: Frostbrand (+50 Fire res)                         3775GP
 SW1H16 Twinkle, Scimitar +3: Defender (AC+2, only by Good)            5500GP
 SW2H01 Two Handed Sword
 SW2H02 Two Handed Sword +1
 SW2H03 Two Handed Sword +3, Cursed Berserking CURSED
 SW2H06 Spider's Bane (Two Handed Sword +2, Free Action)               5500GP

(F.3) Axes
 AX1H01 Battle Axe
 AX1H02 Battle Axe +1                                                   750GP
 AX1H03 Axe of Mauletar (Battle Axe +2)                                1500GP
 AX1H04 Throwing Axe (dmg 1D6+1)
 AX1H05 Throwing Axe +2 (dmg 1D6+3, Returns when thrown)               1250GP

(F.4) Blunt Weapons
 BLUN01 Club
 BLUN04 Mace
 BLUN05 Mace +1                                                         750GP
 HAMM01 War Hammer
 HAMM02 War Hammer +1                                                   750GP
 HAMM03 Ashideena (War hammer +2)                                      1500GP
 STAF01 Quarterstaff
 STAF02 Quarterstaff +1                                                 250GP

(F.5) Spears
 HALB01 Halberd
 HALB02 Halberd +1                                                     1000GP
 HALB03 Suryris Blade (Halberd +2)                                     1750GP
 SPER01 Spear
 SPER02 Spear +1                                                        500GP
 SPER03 Spear +3, Backbiter CURSED                                     1000GP

(F.6) Spiked Weapons
 BLUN02 Flail
 BLUN03 Flail +1                                                       1000GP
 BLUN06 Morning Star
 BLUN07 Morning Star +1                                                 900GP

(F.7) Bows and Arrows
 BOW05  Short Bow
 BOW06  Short Bow +1                                                    750GP
 BOW08  Eagle Bow, Protector of the Dryads (Short Bow +2)             2250GP
 BOW03  Long Bow (THAC0+1)
 BOW04  Long Bow +1                                                     800GP
 BOW07  The Dead Shot, Long Bow of Marksmanship (Long Bow +2)          2750GP
 BOW01  Composite Long Bow (THAC0+1, dmg +2)
 BOW02  Composite Long Bow +1                                          1250GP
 AROW01 Arrow
 AROW02 Arrow +1                                                          5GP
 AROW03 Arrow of Slaying (Slay Ogre Mage)                              1250GP
 AROW04 Acid Arrow (THAC0+1, dmg +2D6 Acid)                              25GP
 AROW05 Arrow of Biting (dmg Poison 30% HP)                              25GP
 AROW06 Arrow of Detonation (dmg 6D6 Fire)                              150GP
 AROW07 Arrow or Dispelling (Dispel Magic)                              150GP
 AROW08 Arrow of Fire (THAC0+2, dmg +1D6 Fire)                           12GP
 AROW09 Arrow of Ice (dmg +1D6 Cold)                                     15GP
 AROW10 Arrow of Piercing (THAC0+4, dmg +6 Piercing)                     25GP
 AROW11 Arrow +2                                                          9GP

(F.8) Missile Weapons
 DART01 Dart
 DART02 Dart +1                                                           4GP
 DART03 Dart of Stunning (Stun for 7 turns)                              50GP
 DART04 Dart of Wounding (dmg +20 Poison)                                25GP
 SLNG01 Sling
 SLNG02 Sling +1                                                         50GP
 BULL01 Bullet
 BULL02 Bullet +1                                                         4GP
 BULL03 Bullet +2                                                         7GP
 XBOW04 Light Crossbow
 XBOW05 Light Crossbow +1                                              1250GP
 XBOW06 The Army Scythe, Light Crossbow of Speed +1 (+1 Attack)        4000GP
 XBOW01 Heavy Crossbow (dmg +2)
 XBOW02 Heavy Crossbow +1                                              1500GP
 XBOW03 The Guide, Heavy Crossbow of Accuracy (THAC0+5, dmg +2)        4000GP
 BOLT01 Bolt
 BOLT02 Bolt +1                                                           5GP
 BOLT03 Bolt of Lightning (dmg +4D4 Electrial)                           15GP
 BOLT04 Bolt of Biting (dmg +30 Poison)                                  37GP
 BOLT05 Bolt of Polymorphing (Turn into a Squirrel)                     200GP
 BOLT06 Bolt +2                                                           7GP

(F.9) Armor
 LEAT01 Leather Armor (AC 8)
 LEAT02 Leather Armor +1                                                500GP
 LEAT03 Protector of the Second (Leather Armor +2)                     1750GP
 LEAT04 Studded Leather Armor (AC 7)
 LEAT05 Studded Leather Armor +1                                        750GP
 LEAT06 Studded Leather Armor +2, Missile Attraction                   1250GP
          (-15 vs Missile Weapons) CURSED
 LEAT07 Telbar's Leathers (Studded Leather Armor +2)                   2250GP
 LEAT08 Shadow Armor (Studded Leather Armor +3, +15 Hide in Shadows)   5250GP
 CHAN01 Chainmail (AC 5)
 CHAN02 Chainmail +1                                                    800GP
 CHAN03 Mail of the Dead (Chainmail +2)                                2500GP
 CHAN06 Mithril Chainmail +4 (Can use thieving skills when worn)       4725GP
 CHAN04 Splint Mail (AC 4)
 CHAN05 Splint Mail +1                                                 1000GP
 PLAT01 Plate Mail Armor (AC 3)
 PLAT02 Fallorain's Plate (Plate Mail +1)                              2500GP
 PLAT06 Ankheg Plate Mail (AC 1)                                       2500GP
 PLAT04 Full Plate Mail (AC 1)                                         3000GP
 PLAT05 Plate of the Dark (Full Plate Mail +1)                         8500GP

(F.10) Shields
 SHLD01 Small Shield
 SHLD02 Small Shield +1                                                 500GP
 SHLD03 Medium Shield
 SHLD04 Medium Shield +1                                                750GP
 SHLD05 Large Shield
 SHLD06 Large Shield +1                                                1000GP
 SHLD07 Shield of the Falling Stars (Large Shield +1, +4 vs Missiles)  1750GP
 SHLD08 Buckler
 SHLD09 Buckler (different image)
 SHLD10 Buckler (different image)
 SHLD11 Small Shield (different image)
 SHLD12 Small Shield (different image)
 SHLD13 Medium Shield (different image)
 SHLD14 Medium Shield (different image)
 SHLD15 Large Shield (different image)
 SHLD16 Large Shield (different image)

(F.11) Helmets
 HELM01 Helmet
 HELM02 Helmet of Opposite Alignment CURSED                             350GP
 HELM03 Helm of Glory, Helm of the Noble (AC+1, CHR+1)                 1750GP
 HELM04 Helmet of Defense, Gift of Peace (+1 Saving Throws,            1000GP
          +20 Electrical, Fire and Cold res)
 HELM05 Helmet of Infravision, The Eyes of Truth (Infravision)          400GP
 HELM06 Helmet of Charm Protection (Immune to Charm)                    400GP
 HELM07 Helm of Balduran (AC+1, THACO+1, +5 HP, +1 Saving Throws)      7000GP
 HELM08 Helmet (Amnish Soldier, Skeleton Warrior)
 HELM09 Helmet (Flaming Fist)
 HELM10 Helmet (Watcher)
 HELM12 Helmet (different image)

(F.12) Boots
 BOOT01 Boots of Speed, The Paws of the Cheetah (+100% Movement rate)  1150GP
 BOOT02 Boots of Stealth, Worn Whispers (+35 Hide in Shadows)           750GP
 BOOT03 Boots of the North, The Frost's Embrace (+50 Cold res)          450GP
 BOOT04 Boots of Avoidance, Senses of the Cat (+5 vs Missiles)         1250GP
 BOOT05 Boots of Grounding, Talos Gift (+50 Electrical res)             450GP
 BOOT06 Worn Out Boots

(F.13) Cloaks
 CLCK01 Cloak of Protection +1                                         2500GP
 CLCK02 Cloak of Protection +2, The Spirits Shield                     4500GP
 CLCK03 Cloak of Displacement (+4 vs Missiles, +2 Saving Throws)       3000GP
 CLCK04 Cloak of the Wolf, Relairs Mistake (Polymorph into Wolf)       2000GP
 CLCK05 Cloak of Balduran (AC+1, +25 Magic res)                        8000GP
 CLCK06 Cloak of Non-Detection, Whispers of Silence                     500GP
 CLCK07 Nymph Cloak (CHR+2, Charm Person)                          100x 7.5GP
 CLCK08 Algernon's Cloak (CHR+2, Charm Person)                          875GP

(F.14) Robes
 CLCK09 Mage Robe of Cold Resistance (+20 Cold res)                     150GP
 CLCK10 Mage Robe of Fire Resistance (+20 Fire res)                     150GP
 CLCK11 Mage Robe of Electrical Resistance (+20 Electrical res)         150GP
 CLCK12 Knave's Robe (+1 vs Slashing, +1 Save vs Death)                 300GP
 CLCK13 Traveller's Robe (+1 vs Missiles, +1 Save vs Breath)            300GP
 CLCK14 Adventurer's Robe (+1 vs Crushing, +1 Save vs Petrify)          300GP
 CLCK15 Robe of the Good Archmagi (AC 5, +5 Magic res,                10250GP
          +1 Saving Throws, only by Good)
 CLCK16 Robe of the Neutral Archmagi (AC 5, +5 Magic res,             10250GP
          +1 Saving Throws, only by Neutral)
 CLCK17 Robe of the Evil Archmagi (AC 5, +5 Magic res,                 5250GP
          +1 Saving Throws, only by Evil)

(F.15) Bracers and Gauntlets
 BRAC01 Bracers of Defense AC 8                                        1500GP
 BRAC02 Bracers of Defense AC 7                                        1750GP
 BRAC03 Bracers of Defense AC 6, Bracers to the Death                  2000GP
 BRAC04 Bracers of Archery, The Dales Protector (Missile THAC0 +2)     2500GP
 BRAC06 Gauntlets of Ogre Power, Hands of Takkok (STR 18/00)           4500GP
 BRAC07 Gauntlets of Dexterity, The Brawling Hands (DEX 18)            3500GP
 BRAC08 Gauntlets of Fumbling, Elander's Gloves of Misplacement
          (THACO-10, DEX-2) CURSED
 BRAC09 Gauntlets of Weapon Skill, Xarrnous Second Sword Arm (THAC0+1) 2000GP
 BRAC10 Gauntlets of Weapon Expertise, Legacy of the Masters           3000GP
          (THACO+1, dmg +2)

(F.16) Girdles
 BELT02 Girdle of Slashing, Golden Girdle of Urnst (+3 vs Slashing)     750GP
 BELT03 Girdle of Bluntness, Destroyer of the Hills (+4 vs Crushing)    750GP
 BELT04 Girdle of Piercing, Elves Bane (+3 vs Piercing and Missiles)    750GP
 BELT05 Girdle of Masculinity/Femininity CURSED                         100GP

(F.17) Amulets and Necklaces
 AMUL09 Silver Necklace                                                   5GP
 AMUL05 Bluestone Necklace                                               15GP
 AMUL06 Agni Mani Necklace                                               20GP
 AMUL07 Rainbow Obsidian Necklace                                        25GP
 AMUL08 Tiger Cowrie Shell Necklace                                      27GP
 AMUL10 Gold Necklace                                                    30GP
 AMUL04 Studded Necklace with Zios Gems                                  75GP
 AMUL13 Bloodstone Amulet                                               150GP
 AMUL11 Pearl Necklace                                                  500GP
 AMUL12 Laeral's Tear Necklace                                         3000GP
 AMUL16 Amulet of Metaspell Influence, The Amplifier                    900GP
          (+1 2nd level Mage spell, only by Mages and Bards)
 AMUL15 Shield Amulet (AC 4, +2 vs Missiles)                         50x 25GP
 AMUL14 Amulet of Protection +1, The Protector (AC+1, +1 Sav. Throws)  1500GP
 AMUL01 Necklace of Missiles, The One Gift Lost (dmg 6D6 Fire)      25x 100GP
 MISC73 The Horn of Kazgaroth (+5 vs Missiles, +2 Saving Throws,       6250GP
          immune to 1st and 2nd level spells, not by Thieves, Priests)

(F.18) Rings
 RING11 Silver Ring                                                       2GP
 RING14 Greenstone Ring                                                   5GP
 RING10 Gold Ring                                                        20GP
 RING12 Onyx Ring                                                        25GP
 RING15 Bloodstone Ring                                                  30GP
 RING13 Jade Ring                                                        40GP
 RING16 Angel Skin Ring                                                  50GP
 RING17 Flamedance Ring                                                  62GP
 RING18 Fire Opal Ring                                                  250GP
 RING19 Ruby Ring                                                       875GP
 RING04 Ring of Clumsiness, The Jester's Folly (Half DEX, -50 Stealth,   25GP
          75% chance of Spell Failure) CURSED
 RING23 Ring of Folly, Disipliner (INT 3, WIS 3, Feeblemind) CURSED      50GP
 RING21 Ring of Infravision, Topsider's Crutch (Infravision)            375GP
 RING02 Ring of Fire Resistance, Batalista's Passport (+40 Fire res)    750GP
 RING06 Ring of Protection +1, Ring of the Princes (AC+1, +1 S.Throws) 1500GP
 RING03 Ring of Animal Friendship, Druid's Ring (Charm Animal)      100x 25GP
 RING20 Ring of Energy, The Victor (dmg 2D6)                         50x 50GP
 RING07 Ring of Protection +2, The Guard's Ring (AC+2, +2 Sav. Throws) 4500GP
 RING22 Ring of Holiness, Honorary Ring of Sune                        5000GP
          (+1 1st, 2nd, 3rd, 4th level Priest spell, only by Priests)
 MISC72 The Claw of Kazgaroth (AC+1, CON-2, +4 vs Missiles             5000GP
          +3 Saving Throws, -3 Save vs Death)
 RING09 Ring of Free Action, Edventar's Gift                           5000GP
 RING08 Ring of Wizardry, Evermemory (Doubles Level 1 Mage spells,     9000GP
          only by Mages)

(F.19) Gems
 MISC19 Turquoise Gem                                                     2GP
 MISC16 Fire Agate Gem                                                    5GP
 MISC17 Lynx Eye Gem                                                      7GP
 MISC18 Sunstone Gem                                                     12GP
 MISC22 Andar Gem                                                        15GP
 MISC23 Jasper Gem                                                       17GP
 MISC24 Tchazar Gem                                                      17GP
 MISC21 Skydrop Gem                                                      20GP
 MISC26 Iol Gem                                                          20GP
 MISC25 Zircon Gem                                                       22GP
 MISC20 Bloodstone Gem                                                   25GP
 MISC27 Moonstone Gem                                                    25GP
 MISC29 Ziose Gem                                                        30GP
 MISC30 Chrysoberyl Gem                                                  35GP
 MISC28 Waterstar Gem                                                    40GP
 MISC32 Shandon Gem                                                      45GP
 MISC31 Star Diopside Gem                                                47GP
 MISC35 Horn Coral Gem                                                   62GP
 MISC33 Aquamarine Gem                                                   75GP
 MISC34 Garnet Gem                                                       87GP
 MISC36 Pearl                                                           100GP
 MISC37 Sphene Gem                                                      112GP
 MISC38 Black Opal                                                      150GP
 MISC39 Water Opal                                                      175GP
 MISC40 Moonbar Gem                                                     187GP
 MISC42 Diamond                                                         500GP
 MISC43 Emerald                                                         750GP</pre><pre id="faqspan-4">
 MISC41 Star Sapphire                                                  1000GP
 MISC44 King's Tears                                                   2000GP
 MISC45 Rogue Stone                                                    2500GP

(F.20) Potions
 POTN29 Potion of Genius (INT+4 for 15 turns)                           150GP
 POTN37 Potion of Mind Focusing (INT+3, DEX+3 for 12 hours)             250GP
 POTN43 Potion of Insight (WIS 18 for 6 hours)                          150GP
 POTN28 Potion of Fortitude (CON 18 for 15 turns)                       250GP
 POTN19 Potion of Agility (DEX 18 for 15 turns)                         150GP
 POTN44 Potion of Strength (STR 18 for 20 turns)                        175GP
 POTN03 Potion of Hill Giant Strength (STR 19 for 10 turns)             150GP
 POTN12 Potion of Stone Giant Strength (STR 20 for 10 turns)            250GP
 POTN04 Potion of Frost Giant Strength (STR 21 for 10 turns)            375GP
 POTN05 Potion of Fire Giant Strength (STR 22 for 10 turns)             500GP
 POTN06 Potion of Cloud Giant Strength (STR 23 for 10 turns)            625GP
 POTN07 Potion of Storm Giant Strength (STR 24 for 10 turns)            750GP
 POTN09 Potion of Heroism (-10% THACO, +10% HP for 10 turns)            400GP
 POTN15 Red Potion (INT 25, WIS 3, STR 3, +50 Magic res for 1 day)      250GP
 POTN16 Violet Potion (STR 25, DEX 3, CON 3 for 1 day)                  200GP
 POTN10 Potion of Invisibility (12 hours)                               125GP
 POTN30 Potion of Infravision (20 turns)                                 50GP
 POTN45 Potion of Freedom (Free Action for 10 turns)                    125GP
 POTN13 Oil of Firey Burning (5D6 Fire)                                 250GP
 POTN26 Potion of Explosions (6D6 Fire)                                 225GP
 POTN27 Potion of Firebreath (6D10 Fire)                                125GP
 POTN24 Potion of Defense (AC 0 for 10 turns)                           350GP
 POTN11 Potion of Invulnerability (AC0, +5 Saving Throws for 5 turns)   600GP
 POTN46 Potion of Stone Form (AC 0, +3 Saving Throws, DEX-3 5 turns)    250GP
 POTN08 Potion of Healing (Heal 9 HP)
 POTN17 Elixir of Health (Heal 10 HP, Cure Poison)                      125GP
 POTN20 Antidote (Cure Poison)
 POTN38 Potion of Mirrored Eyes (Protection from Petrification 1 turn)  200GP
 POTN14 Oil of Speed (+100% movement and combat speed for 5 turns)      250GP
 POTN21 Potion of Clarity (Protection from Feeblemind, Confusion, Fear  350GP
          and Charm for 5 turns)
 POTN33 Potion of Magic Blocking (Immune to spells up to 5th level      750GP
          for 5 rounds, removes spell effects)
 POTN34 Potion of Magic Protection (50% Magic res for 10 turns)         500GP
 POTN35 Potion of Magic Shielding (50% Magical Damage res for 3 turns)  625GP
 POTN02 Potion of Fire Resistance (+50 Fire res for 10 turns)           200GP
 POTN22 Potion of Cold Resistance (+50 Cold res for 10 turns)           125GP
 POTN31 Potion of Insulation (+50 Electrical res for 10 turns)           85GP
 POTN18 Potion of Absorbtion (+10 vs Crushing, +100 Electrical res      300GP
          for 10 turns)
 POTN36 Potion of Master Thievery (+40 Pick Locks, +40 Pick Pockets     200GP
          for 3 hours)
 POTN39 Potion of Perception (+20 Pick Locks, +20 Pick Pockets,         175GP
         +20 Find Traps, +20 Hide in Shadows for 6 hours)
 POTN41 Potion of Power (-20% THACO, +20 Pick Locks, +20 Pick Pockets,  850GP
         +20 Find Traps, +20 Hide in Shadows for 6 turns)
 POTN42 Potion of Regeneration (+2 HP/round for 3 turns)                250GP
 POTN23 Oil of Speed CURSED                                              75GP
 POTN25 Potion of Healing CURSED                                         75GP
 POTN32 Antidote CURSED                                                  25GP
 POTN40 Potion of Invulnerability CURSED                                 50GP

Note: there are 14 rounds per turn

(F.21) Wands
 WAND02 Wand of Fear (Fear for 15 turns, only by M,B,C,D)           100x 50GP
 WAND03 Wand of Magic Missiles (1D4 + 1)                            100x 25GP
 WAND04 Wand of Paralyzation (Stun for 10 turns, only by M,B)       100x 62GP
 WAND05 Wand of Fire (6D6 Fire, only by Mage, Bard)                100x 110GP
 WAND06 Wand of Frost (8D6 Cold, only by Mage, Bard)                100x 75GP
 WAND07 Wand of Lightning (6D6 Electrical, only by Mage, Bard)     100x 100GP
 WAND08 Wand of Sleep (Sleep for 5 turns)                           100x 37GP
 WAND09 Wand of Polymorphing (Turn into a Squirrel, only by M,B)    100x 75GP
 WAND10 Wand of Monster Summoning (12HD Monsters for 2 turns, M,B) 100x 125GP
 WAND11 Wand of the Heavens (8D6 Fire, only by Cleric, Druid)       100x 75GP

(F.22) Scrolls
 SCRLPET Stone to Flesh
 SCRL03 Protection from Acid
 SCRL04 Protection from Cold
 SCRL05 Protection from Electricity
 SCRL06 Protection from Fire
 SCRL07 Protection from Magic                                          1000GP
 SCRL08 Protection from Poison
 SCRL09 Protection from Undead
 SCRL15 Protection from Petrification
 SCRL10 Cursed Scroll of Weakness
 SCRL11 Cursed Scroll of Clumsiness
 SCRL12 Cursed Scroll of Foolishness
 SCRL13 Cursed Scroll of Ugliness
 SCRL14 Cursed Scroll of Summon Monster
 SCRL16 Cursed Scroll of Petrification
 SCRL17 Cursed Scroll of Ailment
 SCRL18 Cursed Scroll of Stupidity

(F.23) Priest Spells 1st Level
        Command Word: Die (Enchantment)                Cleric
        Magical Stone (Enchantment)                    Cleric
        Protection From Evil (Abjuration)              Cleric
        Sanctuary (Abjuration)                         Cleric
        Shillelagh (Alteration)                        Cleric  Druid
        Cure Light Wounds (Necromancy)                 Cleric  Druid
        Bless (Conjuration)                            Cleric  Druid
        Entangle (Alteration)                          Cleric  Druid
        Remove Fear (Abjuration)                       Cleric  Druid
        Detect Evil (Divination)                       Cleric  Druid

(F.24) Priest Spells 2nd Level
        Aid (Necromancy, Conjuration)                  Cleric
        Draw Upon Holy Might (Invocation)              Cleric
        Silence 15' Radius (Alteration)                Cleric
        Spiritual Hammer (Invocation)                  Cleric
        Hold Person (Enchantment)                      Cleric
        Chant (Conjuration)                            Cleric
        Find Traps (Divination)                        Cleric  Druid
        Resist Fire and Cold (Alteration)              Cleric  Druid
        Barkskin (Alteration)                          Cleric  Druid
        Flame Blade (Invocation)                       Cleric  Druid
        Know Alignment (Divination)                    Cleric  Druid
        Slow Poison (Necromancy)                       Cleric  Druid
        Goodberry (Alteration, Invocation)                     Druid
        Charm Person or Mammal (Enchantment)                   Druid

(F.25) Priest Spells 3rd Level
        Animate Dead (Necromancy)                      Cleric
        Remove Curse (Abjuration)                      Cleric
        Glyph of Warding (Abjuration, Invocation)      Cleric
        Remove Paralysis (Abjuration)                  Cleric
        Dispel Magic (Abjuration)                      Cleric
        Rigid Thinking (Enchantment)                   Cleric
        Strength of One (Alteration)                   Cleric
        Miscast Magic (Enchantment)                    Cleric
        Invisibility Purge (Divination)                Cleric  Druid
        Protection from Fire (Abjuration)              Cleric  Druid
        Hold Animal (Enchantment)                              Druid
        Call Lightning (Alteration)                            Druid

(F.26) Priest Spells 4th Level
 SCRL58 Free Action (Abjuration, Enchantment)          Cleric
        Animal Summoning 1 (Conjuration)               Cleric  Druid
 SCRL56 Cure Serious Wounds (Necromancy)               Cleric  Druid
 SCRL59 Neutralize Poison (Necromancy)                 Cleric  Druid

(F.27) Priest Spells 5th Level
 SCRL62 Flame Strike (Invocation)                      Cleric
 SCRL63 Raise Dead (Necromancy)                        Cleric
        Animal Summoning 2 (Conjuration/Summoning)     Cleric  Druid
 SCRL61 Cure Critical Wounds (Necromancy)              Cleric  Druid

(F.28) Wizard Spells 1st Level
 SCRL66 Grease (Conjuration)
 SCRL67 Armor (Conjuration)
 SCRL68 Burning Hands (Alteration)
 SCRL69 Charm Person (Enchantment)
 SCRL70 Color Spray (Alteration)
 SCRL71 Blindness (Illusion)
 SCRL72 Friends (Enchantment)
 SCRL75 Identify (Divination)
 SCRL76 Infravision (Divination)
 SCRL77 Magic Missile (Invocation)
 SCRL78 Protection from Evil (Abjuration) also SCRL3H
 SCRL79 Shield (Evocation)
 SCRL80 Shocking Grasp (Alteration)
 SCRL81 Sleep (Enchantment)
 SCRL82 Chill Touch (Necromancy)
 SCRL83 Chromatic Orb (Invocation)
 SCRL84 Larloch's Minor Drain (Necromancy)

(F.29) Wizard Spells 2nd Level
 SCRL73 Protection from Petrification (Abjuration)
 SCRL85 Blur (Illusion)
 SCRL86 Detect Evil (Divination)
 SCRL87 Detect Invisibility (Divination)
 SCRL89 Horror (Necromancy)
 SCRL90 Invisibility (Illusion)
 SCRL91 Knock (Alteration)
 SCRL92 Know Alignment (Divination)
 SCRL93 Luck (Enchantment)
 SCRL94 Resist Fear (Abjuration)
 SCRL95 Melf's Acid Arrow (Conjuration)
 SCRL96 Mirror Image (Illusion)
 SCRL97 Stinking Cloud (Invocation)
 SCRL98 Strength (Alteration)
 SCRL99 Web (Evocation)
 SCRL1B Agannazar's Scorcher (Evocation)
 SCRL1C Ghoul Touch (Necromancy)
 SCRL3G Vocalize (Alteration)

(F.30) Wizard Spells 3rd Level
 SCRL1D Clairvoyance (Divination)
 SCRL1E Dispel Magic (Abjuration)
 SCRL1F Flame Arrow (Conjuration)
 SCRL1G Fireball (Invocation)
 SCRL1H Haste (Alteration)
 SCRL1I Hold Person (Enchantment)
 SCRL1K Lightning Bolt (Invocation)
 SCRL1L Monster Summoning I (Conjuration)
 SCRL1M Non-Detection (Abjuration)
 SCRL1N Protection from Normal Missiles (Abjuration)
 SCRL1O Slow (Alteration)
 SCRL1P Skull Trap (Necromancy)
 SCRL1Q Vampiric Touch (Necromancy)
 SCRL1R Wraith Form (Alteration, Illusion)
 SCRL1S Dire Charm (Enchantment)
 SCRL1T Ghost Armor (Conjuration)

(F.31) Wizard Spells 4th Level
 SCRL1U Confusion (Enchantment)
 SCRL1V Dimension Door (Alteration)
 SCRL1Y Improved Invisibility (Illusion)
 SCRL1Z Minor Globe of Invulnerability (Abjuration)
 SCRL2A Monster Summoning II (Conjuration)

(F.32) Wizard Spells 5th Level
 SCRL2D Animate Dead (Necromancy)
 SCRL2E Cloudkill (Invocation)
 SCRL2F Cone of Cold (Invocation)
 SCRL2G Monster Summoning III (Conjuration)
 SCRL2H Shadow Door (Illusion)

(F.33) Letters
 SCRL2I Letter
 SCRL2J Letter from Gorion
 SCRL2K Letter to Slythe from Sarevok
 SCRL2L Letter to Sarevok from Slythe
 SCRL2M Letter to Sarevok from Slythe
 SCRL2N Letter to Prat from Sarevok
 SCRL2O Letter to Shalak
 SCRL2P Letter to Shalak
 SCRL2Q Letter to Shalak
 SCRL2R Letter to Kizska from Sarevok
 SCRL2S Letter to Davaeorn from Rieltar
 SCRL2T Letter to Davaeorn from Rieltar
 SCRL2U Letter to Davaeorn from Rieltar
 SCRL2V Letter to Mulahey from Tazok
 SCRL2W Letter to Mulahey from Tazok
 SCRL2X Letter to Tranzig from Tazok
 SCRL2Y Letter to Tazok from Davaeorn
 SCRL2Z Letter to Tazok from Davaeorn
 SCRL3A Letter to Father from Sarevok
 SCRL3B Letter to Nimbul from Tazok
 SCRL3C Letter to Reiltar from Tuth
 SCRL3D Letter
 SCRL3E Letter
 SCRL3I Scroll to Mirianne from Roe
 SCRL3Z Gorion's Scroll

(F.34) Books
 BOOK03 Manual of Bodily Health CON+1
 BOOK04 Manual of Gainful Exercise STR+1
 BOOK05 Manual of Quickness of Action DEX+1
 BOOK06 Tome of Clear Thought INT+1
 BOOK07 Tome of Leadership and Influence CHR+1
 BOOK08 Tome of Understanding WIS+1
 BOOK10 History of Calimshan
 BOOK11 History of Cormyr
 BOOK12 History of Dambrath
 BOOK13 History of Durpar and Var the Golden
 BOOK14 History of Estagund
 BOOK15 History of Gondegal the Lost King
 BOOK16 History of Halruaa
 BOOK17 History of Luiren
 BOOK18 History of Sembia
 BOOK19 History of Shadowdale 'The Fall of Azmaer'
 BOOK20 History of Shadowdale 'Ashaba becomes First Lord of Shadowdale'
 BOOK21 History of Shadowdale 'Joadath and the Tyrist Massacre'
 BOOK22 History of Shadowdale 'Aumry rules in peace'
 BOOK23 History of Shadowdale 'Jyordhan the False Lord'
 BOOK24 History of Shadowdale 'Khelben kills Jyordhan'
 BOOK25 History of Shadowdale 'Lords Accepted by Acclamation'
 BOOK26 History of Shadowdale 'The time of no Lords'
 BOOK27 History of Shadowdale 'Doust Sulwood becomes Lord of Shadowdale'
 BOOK28 History of Shadowdale 'Elminster moves to Shadowdale'
 BOOK29 History of Shadowdale 'Doust chooses Mourngrym to succeed him'
 BOOK30 History of Shadowdale 'Shaerl and Mourngrym meet and marry'
 BOOK31 History of Shadowdale 'Mourngrym's Rule'
 BOOK32 History of Tethyr
 BOOK33 History of the Bell in the Depths
 BOOK34 History of the Chosen of Mystra
 BOOK35 History of the Dales and the Elven Court
 BOOK36 History of the Dead Three
 BOOK37 History of the Dragon Coast
 BOOK38 History of the Drow 'The Descent'
 BOOK39 History of the Drow 'The Dark Wars'
 BOOK40 History of the Fateful Coin
 BOOK41 History of the Last march of the Giants
 BOOK42 History of the Moonsea
 BOOK43 History of the North 'The First Flowering'
 BOOK44 History of the North 'The Crown Wars'
 BOOK45 History of the North 'Recent History'
 BOOK46 History of the North 'The Elven Exodus'
 BOOK47 History of the North 'The Spred of Humankind'
 BOOK48 History of the North 'The Might of Men'
 BOOK49 History of the North '1368, Year of the Banner'
 BOOK50 History of the North '1369, Year of the Gauntlet'
 BOOK51 History of the North 'Return of the Beast'
 BOOK52 History of the North '1370, Year of the Tankard'
 BOOK53 History of the Red Ravens
 BOOK54 History of the Sisters of Light and Darkness
 BOOK55 History of the Unicorn Run
 BOOK56 History of the Valley of the Gods
 BOOK57 History of the Vast
 BOOK58 History of the Western Heartlands
 BOOK59 History of the Zhentarim
 BOOK60 History of the Ulgarth
 BOOK61 History of Amn
 BOOK62 History of Waterdeep
 BOOK63 History of Waterdeep 'Age 0, Tuabemoots and Pioneers'
 BOOK64 History of Waterdeep 'Age I, The Rise of the Warlords'
 BOOK65 History of Waterdeep 'Age III, The Bloody Reign of the Guildmasters'
 BOOK66 History of Waterdeep 'Age II, The Lords' Rule Begins'
 BOOK67 History of Waterdeep 'Age IV, The Return of the Lords'
 BOOK68 Book of Ancient Knowledge 'History of the Nether Scrolls'

(F.35) Miscellaneous
 MISC13 Samuel's Body
 MISC54 Child's Body
 MISC55 Duke Eltan's Body
 MISC49 Melicamp the Chicken                                             50GP
 MISC60 Spider Body
 MISC62 Dead Cat
 MISC65 Brage's Body
 MISC67 Brun's Dead Son
 MISC68 Abela the Nymph
 MISC79 Female Body
 MISC80 Male Body
 MISC90 Chelak's Body
 MISC01 Winter Wolf Pelt
 MISC12 Ankheg Shell                                                    250GP
 MISC50 Skull                                                             1GP
 MISC52 Wyvern Head                                                     500GP
 MISC86 Bandit Scalp                                                     25GP
 MISC04 Bassilus' Holy Symbol
 MISC85 Mulahey's Holy Symbol
 MISC07 Gold Piece
 MISC47 Golden Pantaloons
 MISC48 Idol of Kozah                                                    50GP
 MISC51 Lock of Nymph's Hair                                            250GP
 MISC53 Bowl of Water Elemental Control                                  50GP
 MISC56 Broken Weapon
 MISC57 Broken Shield
 MISC58 Broken Armor
 MISC59 Broken Miscellaneous
 MISC87 Contaminated Iron
 MISC61 Bottle of Wine
 MISC63 Chew Toy
 MISC64 Telescope
 MISC69 Helshara's Artifact Fragment                                    212GP
 MISC70 Delorna's Statue (should be Ithmeera's Statue)                  187GP
 MISC71 Delorna's Spellbook                                             175GP
 MISC74 The Candle
 MISC76 The Dream Potion                                                100GP
 MISC78 Invitation
 MISC81 Skull of Kereph
 MISC82 Ancient Armor
 MISC83 Key to River Plug
 MISC84 Boo
 MISC88 Rabbit's Foot
 MISC89 Edwin's Amulet
 AROW14 Eldoth's Poisoned Arrows                                         25GP
 BOOK70 Yago's Book of Curses
 DAGG06 Nester's Dagger
 DAGG07 Kylee's Dagger
 DAGG08 Hentold's Dagger
 GBERRY Goodberry
 POTN47 Marek's Antidote
 POTN48 Vial of Mysterious Liquid
 RING25 Koveras' Ring of Protection +1                                 1500GP
RINGJOIA Joia's Flamedance Ring
RINGJOS Joseph's Greenstone Ring
 SCRL3F The Diary of Sarevok
SCRLAUTO Autograph from Larry, Darryl and Darryl
SCRLDRA Letter to Drasus from Reiltar
SCRLJALA Geas Removal Scroll (from Jalantha Mystmyr)
SCRLKAR Bounty Notice (from Karlat)
SCRLNEI Bounty Notice (from Neira)
SCRLTAR Bounty Notice (from Tarnesh)
SCRLVAIL Letter (from Vail)
SCRLZHA Letter to Zhalimar Cloudwulfe from Sarevok
        Letter to Reiltar from Sarevok
 SW1H17 Perdue's Short Sword
 SW1H12 Hull's Long Sword

(F.36) Other Item Codes

 PLAT07 Plate Mail Armor - AC3 (useable by any class!)
 SW1H11 Dwarven Doom Guard Sword

 AMUL02, AROW12, AROW13, AROW15, AROW16, AROW1A, AX1H06, BELT01, BLUN08,
 BOOK01, BOOK02, BOOK09, BRAC05, CLCK18, CLCK19, HELM11, HELM13, MAGE01,
 MAGE02, MAGE03, MAGE04, MAGE05, MAGE06, MISC02, MISC03, MISC66, MISC77,
 MISC99, RING01, RING94, RING95, RING97, RING98, RING99, SCRL02, SCRLZY,
 SCRLZZ, SPER04, STAF03, STAF04, SW1H14, SW2H05, WAND12, BOOTDRIZ

==============================================================================

(G) Cutscene Movies

You can edit BALDUR.INI to make cutscene movies available from the movies
menu.

Add any of the following in the [Movies] section of BALDUR.INI (do not enter
my comments, denoted by a #)

 [Movies]
 BG4LOGO=1    # Black Isle Logo *
 TSRLOGO=1    # TSR Logo *
 BILOGO=1     # BioWare Logo *
 INFELOGO=1   # Infinity Engine Logo *
 INTRO=1      # Introduction *
 FRARMINN=1   # The Friendly Arm Inn
 BEREGOST=1   # Beregost
 NASHKELL=1   # Entering Nashkel
 GNOLL=1      # The Gnoll Stronghold
 CAMP=1       # Bandit Camp
 WYVERN=1     # The Wyvern
 MINEFLOD=1   # The Flooded Mine
 BGENTER=1    # Entering Baldur's Gate
 IRONTHRN=1   # The Iron Throne
 SEWER=1      # The Sewers
 PALACE=1     # The Duchal Palace
 DUNGEON=1    # The Dungeon (Duchal Palace Basement)
 ELDRCITY=1   # The Eldercity
 BHAAL=1      # The Temple of Bhaal
 ENDMOVIE=1   # Conclusion
 DEATHAND=1   @
 REST=1       @
 BGSUNRIS=1   @
 BGSUNSET=1   @
 ENDCRDIT=1   @

 TAVERN=1     # The Tavern (No Sound)

 * These are added the first time you run Baldur's Gate
 @ These in-game movies are not available in the movies menu

==============================================================================

(H) Addendum

Thieving abilities (but not spell casting) are still available while wearing
Mithril Chain Mail, for Fighter/Theif and Bards

Bards cannot use the Gauntlets of Ogre Power

The Detect Evil scroll found in the game is described as a first level spell
but is actually memorized as a second level spell (it is the same as the first
level Priest spell).

All recruitable NPC's are missing their class and racial saving throw bonuses.

------------------------------------------------------------------------------

Manual Addition - Mage Spells - Level 3

Wraith Form (Alteration/Illusion)

Range: 0                          Area of Effect: The caster
Duration: 2 rounds/level          Saving Throw: None
Casting Time: 1

When this spell is cast, the wizard and all of his gear become insubstantial.
The caster is subject only to magical or special attacks including those by
weapons of +1 or better, or by creatures able to affect those struck only by
magical weapons.  The wizard also gains a 25% magic resistance.  While in
wraith form, the caster is unable to cast spells.

Note: It appears the only way to get this spell is to cheat.

------------------------------------------------------------------------------

Baldur's Gate Readme and Manual Addenda Release Version 1.1.4315

2c. Corrections to the Manual and Quick Reference Card

 Manual Corrections

 p.26  Dual Classing
   The only classes than cannot dual class are the Paladin, Ranger, and
   Bard, though others may have restrictions on which classes they can
   switch to. The character must also have 15 in all the prime requisites
   of his first class, and 17 in those of the second class.

This is incorrect as the Ranger can dual class (to a Cleric/Ranger).

------------------------------------------------------------------------------

Each time you enter building AR0711 in BG Center it is as if you haven't been
there before, allowing you to get all the treasure again and again and again.

------------------------------------------------------------------------------

If you answer as follows when talking to Tremain Belde'ar the game crashes
(Building AR0617 in BG West)

(2) I would know what payment I can expect.  I'll not take this task with out
   knowing what it is worth.

(1) Magic or no I should require more than a meager amount of gold.
   Certainly if many adventurers give so much, there be ample coin in church
   holdings?  Make that mine and we have a deal.

==============================================================================

(I) Unsolved Mysteries

Friendly Arm Inn (AR2300) Hole in ground (2552,3760) - Ring of Wizardry

 In case you think I missed this, I can tell you it is not there in version
 1.1.4315.  Furthermore it will not appear in TOTSC on imported savegames.

Locked Chests - Does anyone know how to open them?

 A few chests are locked and whether you try and bash them open with your
 strongest fighter, pick the lock with your best thief or have a mage cast
 the knock spell they will not open.

 In TOTSC you get the message "The mechanism that operates this door does not
 have a conventional lock, and may be warded against simple spells".

Kolvar (BG South revisited)

 Can anyone tell me why this character is here?

Items I could not find

 Spear +3, Backbiter CURSED
 Studded Leather Armor +2, Missile Attraction CURSED
 Helmet of Charm Protection
 Bolt of Polymorphing
 Wraith Form Scroll
 Animate Dead Scroll
 Shadow Door Scroll
 Cone of Cold Scroll
 Hentold's Dagger (in the game Hentold gives you a Dagger +2)
 The Candle
 The Dream Potion

Items not found until Tales of the Sword Coast

 Cloak of Displacement
 Improved Invisibility Scroll
 Monster Summoning III Scroll
 Helmet of Opposite Alignment

==============================================================================

(J) Credits and Revision History

Dan Simpson for his inspirational FAQ.
Rolf Zehb for how to keep the Candlekeep NPCs (so good I just had to add it).

1.00.11.11
 First Release
1.01.02.01
 Added Appendix (E) explaining how to use area and item codes
 Updated Appendix (A.1)
 Minor corrections including email address
 Candlekeep NPC trick from Rob Zehb (from Dan Simpson's FAQ)
1.01.11.28
 Added Eldoth/Skie/Elkart quest
 Expanded NPC desciptions in section (C)
 Added more items to store inventories in section (D)
 Added Location of Special Items in section (F)
 Revised item descriptions in section (F)
 Minor corrections
1.03.11.01
 The first update in two years but no content was changed
 Updated email address and download details
 You can now play Baldur's Gate using the Baldur's Gate II interface thanks
 to japheth at http://www.pocketplane.net/tutu
1.04 (25-02-09)
 BG1Tutu link updated
 Other minor corrections

==============================================================================

(K) Contact Information

If you know of something I have missed or can help me with my unsolved
mysteries I would love to hear from you (please mention the revision number).

 [email protected]

You can get the latest version of this FAQ and my Tales of the Sword Coast
Area Guide and Neverwinter Nights 1 and 2 Reference Guides from
 http://www.gamefaqs.com/features/recognition/6889.html

There is a man in Nashkel Carnival who quotes "I'm not fat I'm big boned", a
line said by Garfield (Jim Davis, 1981) long before Eric Cartman from
Southpark uttered it.

Please don't copy my work,

Duncan Clay

                                  ^^\o/^^