Notice:

   The COMPLETE solution to 'The 7th Guest' is now avalible from
     Prima Publishing or your local book/computer store.

   Prima Publishing
   P.O. Box 1260BK
   Rocklin, CA  95677
   (916) 786-0426

   ISBN 1-55958-468-8

   The book is titled:
     'The 7th Guest - The Official Strategy Guide'

   Suggested Retail is US$19.95

   This book uses my puzzle solutions and documents a solution to all
    the puzzles except for the 'Microscope' which is more game than
    puzzle. It also contains a TON of background information and
    pictures from the game!

Neil



             Solutions to various problems encountered in 'T7G'

                             Neil B. Breeden II
                                    and
                             George F. Gaut Jr

                              June 25th, 1993



                                                                    PAGE:  I
INTRODUCTION and NOTES:

  Well, I've just seen the ending sequence on CD #2. I solved all the
puzzles except for the Microscope puzzle. I had to go to the Help Book
three times to get past it. I have to say that this is one of the coolest
game's I have EVEN seen. I really enjoyed the graphics, music (be sure
to play the songs on CD 2 in your audio CD player, some great music!)
and the puzzles. I enjoyed the ending though I thought it was a bit
short. Be sure to read the credits at the end, if anyone gets through
to the Best Girl I'd like to know how she was!

 See you at Stauf's house,
 Neil

--------------

  NOTE: Not all puzzles are solved in this text!!!

 If you can add any solutions I encourage you to do so. If you would like
you can send your solutions to me and I'll roll them into this text giving
you credit if you wish.

   Genie: NEIL@DP
     AOL: NEILBII
BioHazard: FailSafe  (See text at the end of this file!)

 We make no guarantees as to the accuracy of these solutions. While I've
tried to make this text as accurate as possible I cannot guarantee that it
is 100 percent correct.

 Also note that these solution have not been optimized. There may be MUCH
better ways to solve them.

 The latest version of this file can be found on the 'BioHazard' BBS, see
our ad on the last page for the phone numbers.

 I also want to thank Trilobyte and Virgin. T7G is one awesome game. I
can hardly wait for whatever comes next!!!!!!!!!!

 We want to wish you the BEST OF LUCK with your gaming!

Neil


                                                                    PAGE: II
Revision History:

   30-May-1993  Initial creation of file. Uploaded to AOL, Genie and
                 BioHazard.

   31-May-1993  Added 'Coin' puzzle solution.
                Added notes on 'Knights' puzzle.
                Added 'Flip Picture' Puzzle.
                Added 'Letter Block' Puzzle.
                Expanded 'MAZE' map to show path.

   01-JUN-1993  Added notes on the 'Piano Puzzle'.

   04-JUN-1993  Added Maps.
                Added solution to 'Bishops'.
                Added Notes on 'Stauf's Face' Puzzle.

   05-JUN-1993  Finished work started on June 4th.
                Added solution to the 'PIT' puzzle.

   06-JUN-1993  Fixed a couple of typo's in the file.
                Wrote a small c program to convert the ANSI
                 graphics to '+-|' textual graphics so that I
                 don't have to maintain two versions.

   07-JUN-1993  Added 'Star Knife' puzzle.
                Added 'SkyScraper' puzzle.
                Fixed 'Piano Bar' Solution.
                Fixed layout problem causing page numbers
                 to not be printed.

   08-JUN-1993  Added too/Corrected maps
                More minor edits.

   25-JUN-1993  Added Musical Notation to the Piano Puzzle.

                                                                    PAGE: III


      Index:                                    Page  Solved/Notes
      ----------------------------------------  ----  ----------------------
      Introduction and Notes                       I
      Revision History                            II
      Index                                      III
      Maps                                        IV
      Telescope in the Library                     1   Solved
      Spiders on the Star                          2   Solved
      Skulls and Headstones in my cake             3   Solved
      Eight queens that do NOT get along           4   Solved
      Blood flow                                   5   Hints
      aMAZEing, isn't it                           6   Solved
      Can's in the pantry                          7   Solved
      Letter Flowers on my bedspread               8   Solved
      Grating - Ain't it?                          9   Solved
      Coins on the Briefcase                      10   Solved
      Bishop's needing a change                   11   Solved
      Crypt in the basement                       12   Hints
      Knights in the Bathroom                     13   Hints
      Card Shark                                  14   Solved
      Through the Microscope                      15   Good Luck!
      This is the PIT's                           16   Solved
      Flip Picture                                17   Hints
      Spelling Blocks                             18   Hints/Answer
      Piano Bar                                   19   Solved
      Stauf's Face                                20   Hints
      Star Knifes                                 21   Solved
      SkyScraper                                  22   Solved
      Ad for the BioHazard BBS                    23


                                                                    PAGE: IV

 Maps:


     [Blocks]   [Knights]+---------+-------+
      +----+  ++**++-----+[bishops]|[Blood |
      |    |  |    |Bath |  BED2   |  flow]+-------+
 +----+--+-+  |    |     |         | BED1  |[Eight |
++[Flip] |    |    +-+  ++--+  +---+---+  ++ Queen]|
| Toy    +----+                              Game  |
++ room  +----++  +----+----+  ++S +--++  ++-----+-+
 +-------+    |        |        |t |  |          |
 +------------+        |[Letters|a |  |          |
 | Alter [Pit]         | on the |i |  |  [Card]  |
 +-------+----+ [Coins]|    Bed]|r |  |   BED5   |
         |Lab |  BED4  |  BED3  |s    +----------+
         +----+        |        |                          **[Knifes]
[MicroScope]   +--------+--------+



                                  +-----------+
+---------+     +----------+      |  [piano]  |
|  [face] |     +  [cans]  +      |   Music   |
+---------+     +  Kitchen +      |           |
                |          +------+--+   +----+----------+
    +-----------+-+----+ +-+      |           |Library   ++
    |  [cake]     +        |stairs|            [Telescope]|
    |Dining Room                              +-----------+
    |             +                           |
    +-------------+                          Stained
                  +----------------------- Glass
                                         Window
                                        [Spider]

+-------------------+
|   +----+  +----+  +-----------     ----+
|   +----+  +----+  |                    |
|   +----+  +----+  |      ---------+    |
|   +----+  +----+  |               |    |
|   +----+  +----+  +-----------    |
|   +----+  +----+  |               |    E]
|      [Crypt]      |      +--------+   Z
+-------------+     |     ++           A         -------+
             ++    |    ++          [M                 |
              ++       ++                 +--------    |
               +-------+                  |            |
                                          |     -------+ ## -------
                                          |              ##
                                          +------------- ## -------
                                                       [Grate]


                                                                    PAGE: 1

Telescope in the Library:

      OBJECTIVE: Spell out the sentence by clicking on the letters. After
                 selecting a letter the next one selected MUST be
                 connected to the last via a canal on the map of Mars.



































      Click on the Letters starting with the T at the bottom to spell:

                       THERE IS NO POSSIBLE WAY

                                                                    PAGE: 2

Spiders on the Star:

     OBJECTIVE: Cover all the purple circles around the edge of the star
                with spiders. NOTE: The puzzle is won when all but one
                circles have been covered with a spider. The spiders
                will move alone one of the lines from the starting
                circle to the ending circle.


      SOLUTION:

                            P1

                    P6               P4

                  P3                   P7

                    P8               P2
                            P5



            Click on   then Click to move to
            --------   ---------------------
                  P1                      P8
                  P2                      P1
                  P3                      P2
                  P4                      P3
                  P5                      P4
                  P6                      P5
                  P7                      P6


        OR

     1.) Click any purple circle to start.
     2.) Click on either purple circle connected via the lines to the
         one from step 1 to have the spider move to there.

     3.) Pick a purple circle so that after the spider moves he will
         be on the circle from step #1 above.
     4.) Click on the circle from step #1 above to have the spider move
         to it.

     5.) Pick a purple circle so that after the spider moves he will
         be on the circle from step #3 above.
     4.) Click on the circle from step #3 above to have the spider move
         to it.

     Continue this way around the star, picking a spot so that the spider
     can move to the place you CREATED the last spider on.

                                                                    PAGE: 3

Skulls and Headstones in my cake:

 OBJECTIVE: All 6 guest's need to receive an equal share of cake. The
            problem is that the pieces given to each guest must touch
            on a side. The final shape of the pieces for each guest
            doesn't matter.

 The S's represent sections with a SKULL, the H's sections with a Headstone.
 The section without an H or S are just icing.


























 Solution:


 Click on all 5 pieces with the number 1. After they fly from the cake
 click on all 2's, then 3's, 4's, 5's and finally 6's. All 6 guests
 received 5 pieces total consisting of 2 skulls, 2 headstones and 1 icing.

          +----+----+----+----+----+----+
          | S1 | H2 | H2 | S2 | H3 | S6 |   Note: This is one of at least
          +----+----+----+----+----+----+         two solutions!
          |  1 | H1 | S1 | S2 | H3 | S6 |
          +----+----+----+----+----+----+
          |  4 | H1 | H4 |  2 | S3 |  6 |
          +----+----+----+----+----+----+
          | S4 | S4 | H4 |  3 | S3 | H6 |
          +----+----+----+----+----+----+
          | H5 | H5 | S5 |  5 | S5 | H6 |
          +----+----+----+----+----+----+

                                                                    PAGE: 4

Eight queens that do NOT get along:

 OBJECTIVE: Position eight queens on the board so that no queen can capture
            another queen. NOTE: Queens can move in any direction including
            diagonals for as many squares as they want.





























 Solution:
          +----+----+----+----+----+----+----+----+
          |    |    |    | QN |    |    |    |    |
          +----+----+----+----+----+----+----+----+
          |    |    |    |    |    | QN |    |    |
          +----+----+----+----+----+----+----+----+
          |    |    |    |    |    |    |    | QN |
          +----+----+----+----+----+----+----+----+
          |    | QN |    |    |    |    |    |    |
          +----+----+----+----+----+----+----+----+
          |    |    |    |    |    |    | QN |    |
          +----+----+----+----+----+----+----+----+
          | QN |    |    |    |    |    |    |    |
          +----+----+----+----+----+----+----+----+
          |    |    | QN |    |    |    |    |    |
          +----+----+----+----+----+----+----+----+
          |    |    |    |    | QN |    |    |    |
          +----+----+----+----+----+----+----+----+

                                                                    PAGE: 5

Blood flow:

 OBJECTIVE: Open/Close gates so that the blood can flow from the heart to
            the end. NOTE: Click the heart to get the blood flowing when
            you think you have it.

 The easiest strategy I found was to start from the end. Click the gates
 and you will notice that the end with the little ball is fixed. Click the
 gates open and closed so that there is a continuous path for the blood to
 follow. By staring at the end this path is obvious.

                                                                    PAGE: 6

aMAZEing, isn't it?

 OBJECTIVE: Find your way through the maze to the basement. Another puzzle
            awaits you there. NOTE: The room with the Bishop puzzle has
            a maze on a carpet. This is also the map to the basement.
            The maze is recreated below. The lengths of sections in the
            actual maze seem different than the map indicates even though
            the overall relationship of openings etc. seems correct.


 +-----------------------------------------------------+
 |        +--->---+                                    |
 +---+-+-+|+---+-+|+-+---------------------------------+
 |   | | |||   | ||| |+--->---+                        |
 | + | | ||| + | ||| ||+---+-+|+-+---+-+-------------  |
 | | | | |^| | | |V| |||   | ||| |+-+| |               |
 | | | | ||| | | ||| |^| + | |V| ||+|| +---------------+
 | | | | ||| | | ||| ||| | | ||| |^|V| |+---->---->---+|
 | | | | +|| | + ||| +|| | | ||| +|||| ||+---+-+-+---+||
 | | | |  || |   |V|+-+| | | |V|  |||| |^|   | | |   |||
 | | | | +^| | + ||||+ | | | ||| +^|V| +|| + + | + + |V|
 | | | | ||| | | |||^| | | | ||| |||||+-+| |   |   | |||
 | | | | ||| | | ||+|| | | + ||+-+|||+|+ | | + | + | ||+-
 | | | | ||| | | |+-+| | |   |+->-+|+-+| | | | | | | |+-->Exit to Basement
 | | | +-+|+-+ +-+---+-+ +---+-----+---+-+-+ +-+-+ +-+---
 | | |    +------<---------<---------<---------<---------<Start from Kitchen
 | | | +-+-+-+---+ +-+-+---+ +-+-+---+ +-+---+ +-+---+ +-
 | | | | | | |   | | | |   | | | |   | | |   | | |   | |
 | | | | + | | + | | | | + | | | | + | | + + | | + + | |
 | | | |   | | | | | | | | | | | | | | |   | | |   | | |
 | | | | + | + | | | | | | | + | | | | | + | + | + | + |
 | | | | | |   | | | | | | |   | | | | | | |   | | |   |
 | | | + | | + | | | | | | | + | | | | | +-+---+ | +---+
 | | |   | | | | | | | | | | | | | | | | |       |     |
 | | | + | | | | | | | + | + | | + | + | +-  ----+-----+
 | | | | | | | | | | |   |   | |   |   |               |
 | | + | | | | | + | +---+---+-+---+---+-------------  |
 | |   | | | | |   |                                   |
 +-+---+-+-+ +-+---+-----------------------------------+
 |                                                     |
 +-----------------------------------------------------+

                                                                    PAGE: 7

Can's in the pantry:

 OBJECTIVE: Rearrange the can's so that they make a complete sentence. The
            only VOWEL is Y.

 Here is a hint from the game:

      Bashful nomad, craftily, agilely, meet secretly near my
      underground vault.






































  And here is the final solution:

               Shy
          gypsy  slyly
          spryly tryst
          by my  crypt

                                                                    PAGE: 8

Letter Flowers on my bedspread:

 OBJECTIVE:  Make a sentence from the letters on the bedspread.

 NOTE: From the last selected letter the next letters that can be used
      are either -5, -3, +3 or +5 letters away.

 NOTE: The STARS are used as spaces.























 Here is the flow for the answer:   KEY:  Spaces-to-move Letter

   Start with the T                   +5 Y
   (Work       +5 H                   -3 O
    DOWN       -3 E                   -3 U
    this       -3 STAR                -3 R
    Column     +5 S                   +5 STAR
    first)     -3 K                   +3 F
               +5 Y                   +3 A
               +3 STAR                +5 T
               +3 I                   +3 E
               +3 S                   -5 STAR
               -5 STAR                +3 I
               +3 R                   -5 S
               -5 U                   -5 STAR
               +3 D                   +3 B
               +3 D                   +3 L
               +3 Y                   +5 O
               +3 STAR                -3 O
                                      +5 D
                                      +3 Y

                                                                    PAGE: 9

Grating - Ain't it?

 OBJECTIVE: Move the grate parts around so that the circle cut in two
            of them is over the opening. The bottom one protects you from
            the spikes.











  I've numbered the six position's of the grates like this:

      1           2          3

      4           5          6

  Click on these position's to arrange the grates so that you
  can get through:

         5
         6
         3
         2
         5
         4
         1
         2  (The top circle should be in position 1)
         5
         6
         3
         2
         5  (The bottom circle should be in position 2)
         4
         1
         2
         3
         6
         5
         4
         1
         2
         3
         6
         5
         4
         1
         2
         3
         6
         5  (You should now have a completed circle)

                                                                    PAGE: 10

Coins on the Briefcase:

 OBJECTIVE: Turn over ALL coins. Once a coin is turned over only the coins
            along the column above/below or on the row to the right/left of
            it can be flipped. There are two puzzles in the sequence.





























 Solution:

                   +----+----+                   +----+
                   | 20 | 19 |                   |  1 |
              +----+----+----+    +----+         +----+----+
              |  1 |    |  2 |    |  3 |         |  2 |  3 |
              +----+    +----+    +----+----+    +----+----+----+
                        | 13 |         | 14 |    | 15 |  4 |  5 |
         +----+----+----+----+----+----+----+    +----+----+----+----+
         |  9 |  8 | 21 | 12 | 16 |  4 | 15 |    | 14 | 13 |  6 |  7 |
         +----+----+----+----+----+----+----+    +----+----+----+----+
         | 10 |         | 11 |                        | 12 | 11 |  8 |
         +----+----+    +----+    +----+              +----+----+----+
              |  7 |    |  6 |    |  5 |                   | 10 |  9 |
              +----+    +----+----+----+                   +----+----+
                        | 18 | 17 |
                        +----+----+

                                                                    PAGE: 11

Bishop's needing a change:

     OBJECTIVE: Swap the bishop's out, white to black.

         NOTES: You DO not have to move White/Black/White/Black etc.
                You can start with Black or White AND can move multiple
                Black or White Bishop's in a row.


      SOLUTION: By numbering the board as show follow the moves in the
                numerical order under the #'s columns.
                (IE: 1,2,3,4,5,6,7 etc)

                A    B    C    D    E
              +----+----+----+----+----+
            4 | BL |    |    |    | WH | 4
              +----+----+----+----+----+
            3 | BL |    |    |    | WH | 3
              +----+----+----+----+----+
            2 | BL |    |    |    | WH | 2
              +----+----+----+----+----+
            1 | BL |    |    |    | WH | 1
              +----+----+----+----+----+
                A    B    C    D    E


          # Black Moves      # White Moves
         -- --------------  -- --------------
          1 A2->B3           2 E2->D3->B1            Note: I wish to thank
          3 B3->D1           4 E4->D3->C4                  whomever devised
                             5 B1->A2                      this solution!
          6 D1->C2->E4       7 C4->E2
                             8 A2->C4
          9 E4->B1
         10 A4->C2->E4      11 E2->D1
                            12 C4->B3->A4
         13 B1->D3          14 D1->B3->A2
         15 D3->E2

       Two White and Two Black Bishop's should now be switched.

          # Black Moves      # White Moves
         -- --------------  -- --------------
         16 A3->B2          17 E3->D2->B4
         18 B2->D4          19 E1->D2->C1
                            20 B4->A3
         21 D4->C3->E1      22 C1->E3
                            23 A3->C1
         24 E1->B4
         25 A1->C3->E1      26 E3->D4
                            27 C1->B2->A1
         28 B4->D2          29 D4->B2->A3
         30 D2->E3

       All Bishop's should now be swapped.

                                                                    PAGE: 12

Crypt in the basement:

 OBJECTIVE: Get the lid's all closed before the dead escape.

 There are 9 coffins arranged like this:

     1 2 3
     4 5 6
     7 8 9
     (You)

 Clicking to open/close the lid on one affects the ones around it
 like this:  (X) is the one clicked - n means no change in the lid.

           n 2 n   1 n n   n n 3   1(2)3   n n n
           4(5)6  (4)n n   n n(6)  n n n   n n n
           n 8 n   7 n n   n n 9   n n n   7(8)9

          (1)2 n   n n n   n 2(3)  n n n
           4 5 n   4 5 n   n 5 6   n 5 6
           n n n  (7)8 n   n n n   n 8(9)

 Notice that clicking 2,4,6 or 8 has no effect on 5.

 One more thing: Several times while trying to click on #9 I managed to
 instead click while the right beckoning hand was displayed. This exits
 the puzzle early. Be sure you have the EYE before clicking in a coffin.

 Although I am sure there is a nice algorithm for this solution I still
 have not found it. I have managed to solve it by brute force only.

 By resetting the puzzle I usually find a fairly easy one to solve within
 a few minutes.

                                                                    PAGE: 13

Knights in the Bathroom:

 OBJECTIVE: Swap the Black and White Knights.

  Solution: I've solved this through brute force. It took enough moves
            that I don't plan to document it here.



                             Starting layout
                        +----+----+----+----+----+
                        | BL | BL | BL | BL | WH |
                        +----+----+----+----+----+
                        | BL | BL | BL | WH | WH |
                        +----+----+----+----+----+   BL = Black Knight
                        | BL | BL |    | WH | WH |   WH = WHite Knight
                        +----+----+----+----+----+
                        | BL | BL | WH | WH | WH |
                        +----+----+----+----+----+
                        | BL | WH | WH | WH | WH |
                        +----+----+----+----+----+


                       Legal Moves for a Knight
         +----+----+----+----+----+   +----+----+----+----+----+
         |    |  --+--+-+--  |    |   |    | +  |    |  + |    |
         +----+----+--+-+----+----+   +----+-+--+----+--+-+----+
         | +  |    |  | |    | +  |   |  --+-+--+--+-+--+-+--  |
         +-+--+----+--+-+----+-+--+   +----+-+--+--+-+--+-+----+
         | +--+----+-KN-+----+-+  |   |    | +--+-KN-+--+ |    |
         +-+--+----+-+--+----+-+--+   +----+-+--+-+--+--+-+----+
         | +  |    | |  |    | +  |   |  --+-+--+-+--+--+-+--  |
         +----+----+-+--+----+----+   +----+-+--+----+--+-+----+
         |    |  --+-+--+--  |    |   |    | +  |    |  + |    |
         +----+----+----+----+----+   +----+----+----+----+----+

                                                                    PAGE: 14

Card Shark:

 OBJECTIVE: Flip over all the cards. Only cards adjacnet too or in line
            on a row/column over already flipped cards can be flipped.



         +--++--++--++--+                           +--+
         | 1|| 8|| 7|| 6|                           |14|
         +--++--++--++--+                           +--+
             +--+        +--+                   +--++--++--+
             | 9|        |10|                   | 3|| 2|| 1|
             +--+        +--+                   +--++--++--+
             +--+            +--+           +--++--++--++--++--+
             |13|            |14|           |12|| 4||13|| 8|| 9|
             +--+            +--+           +--++--++--++--++--+
             +--+        +--+                   +--++--++--+
             |12|        |11|                   | 5|| 6|| 7|
             +--+        +--+                   +--++--++--+
         +--++--++--++--+                   +--+            +--+
         | 2|| 3|| 4|| 5|                   |11|            |10|
         +--++--++--++--+                   +--+            +--+

                                                                    PAGE: 15

Through the Microscope:


 OBJECTIVE: You are Blue, have more blue pieces left at the end of the game.
            To create a new Blue move one square in any direction. You can
            more up to two squares in ANY direction including diagonals,
            you may jump other cells.



         Starting Layout:
         +----+----+----+----+----+----+----+
         | BL |    |    |    |    |    | GR |
         +----+----+----+----+----+----+----+
         |    |    |    |    |    |    |    |
         +----+----+----+----+----+----+----+
         |    |    |    |    |    |    |    |
         +----+----+----+----+----+----+----+
         |    |    |    |    |    |    |    |
         +----+----+----+----+----+----+----+
         |    |    |    |    |    |    |    |
         +----+----+----+----+----+----+----+
         |    |    |    |    |    |    |    |
         +----+----+----+----+----+----+----+
         | GR |    |    |    |    |    | BL |
         +----+----+----+----+----+----+----+

                                                                    PAGE: 16

This is the PIT's:

 OBJECTIVE: Make your way along the colored bricks to reach the FINISH
            block. There is a methodology you need to follow to complete
            this.

     HINTS: You do not need to step om all the colored bricks to win.
            Every third brick you step on needs to be purple.
            When stepping on the FINISH brick it must be the third in that
            sequence.

    LAYOUT:                            FINISH
               +---+   +---+   +---+   +---+
               | P +---+ B +---+ B +---+-> |    P  = Purple Square
               +---+ P +---+BR +---+BR +---+    B  = Blue Square
                   +---+ B +---+ P +---+        BR = Brown Square
               +---+ BR+---+   +---+ B +---+
               | P +---+           +---+ B |
               +---+ B |           | B +---+
                   +---+           +---+
               +---+ B +---+   +---+ P +---+
               | B +---+ P +---+BR +---+ P |
               +---+ P +---+ P +---+ P +---+
                   +---+BR +---+ P +---+
               +---+ P +---+BR +---+BR +---+
               |-> +---+   +---+   +---+ B |
               +---+                   +---+
               START

  SOLUTION: The Book in the library says that each color represents
            a number, and that the next move depends upon what color/number
            you are starting from.
                                       FINISH
               +---+   +---+   +---+   +---+
               |   +---+D1 +---+E1 +---+E3 |    P  = Purple Square
               +---+C3 +---+D2 +---+E2 +---+    B  = Blue Square
                   +---+C2 +---+D3 +---+        BR = Brown Square
               +---+C1 +---+   +---+   +---+
               |B3 +---+           +---+   |
               +---+B2 |           |   +---+
                   +---+           +---+
               +---+B1 +---+   +---+   +---+
               |   +---+   +---+   +---+   |
               +---+A3 +---+   +---+   +---+
                   +---+A2 +---+   +---+
               +---+A1 +---+   +---+   +---+
               |-> +---+   +---+   +---+   |
               +---+                   +---+
               START

             Step on A1,A2,A3,B1,B2 ... E2,E3

                                                                    PAGE: 17

Flip Picture:

 OBJECTIVE: Using the control buttons around the edges retore the picture
            back to it's correct state. Each time the puzzle is restated
            it is scrambled different.

  SOLUTION: When the picture is displayed correctly before being scrambled
            the squares of it are numbered 1 to 9 as show below. Memorize
            the section and it's number as shown below.

   BUTTONS: Clicking on B1 increments the picture shown in squares 1,4 and 7
            to the next picture in sequence. If picture 9 was shown then
            picture 1 is displayed in that square.

            Clicking on B2 increments squares 2,5 and 8.

            Clicking on B3 increments squares 3,6 and 9.

            Clicking on buttons B7,B8 or B9 decrement their column.

            Clicking on buttons B10,B11 or B12 increment the picture on
            their row.

            Clicking on buttons B4,B5 or B6 decrement their row.


                               (Next Picture)
                                B1   B2   B3
                              +----+----+----+
                          B12 |  1 |  2 |  3 | B4
                              +----+----+----+
           (Next Picture) B11 |  4 |  5 |  6 | B5 (Previous picture)
                              +----+----+----+
                          B10 |  7 |  8 |  9 | B6
                              +----+----+----+
                                B9   B8   B7
                             (Previous Picture)

  Note: I had the best luck resetting the puzzle until I got one that had
        the same pattern in columns 1 and 2. I was then able to increment
        column 3 to the same pattern. I was then able to increment row 1
        and 2 until all 9 squares had the SAME picture. I then set column
        2 to the picture before column 3. I then set column 1 to be the
        picture before column 2. I then decremented the rows 1 and 2 until
        I had the complete picture.

                                                                    PAGE: 18

Spelling Blocks:

 OBJECTIVE: Rearrange the blocks to spell the correct three words.

   CONTROL: Clicking on the TOP of a column slides the lower two
            blocks up, the top one goes to the bottom. The opposite
            is true by clicking on the BOTTOM of a column.
            Clicking on the RIGHT edge of a row slides the row to the
            right. The rightmost block goes to the left edge. Again the
            opposite is true for the LEFT edge.

            The blocks always initialize to the same configuration:

                            +---+---+---+
                            | D | A | T |
                            +---+---+---+
                            | Y | O | B |
                            +---+---+---+
                            | T | E | G |
                            +---+---+---+
























  SOLUTION: To solve the puzzle rearrange the letters to spell the words

                            +---+---+---+
                            | G | E | T |
                            +---+---+---+
                            | B | O | Y |
                            +---+---+---+
                            | T | A | D |
                            +---+---+---+

                                                                    PAGE: 19
Piano Bar:

 OBJECTIVE: Follow the song through 18 notes repeating in a 'Follow the
            leader' type of game.

  SOLUTION: I taped a piece of paper to my screen and marked all the keys
            on it. Then I numbered the keys 1,2,3...18 as they were
            played.

 I believe this is the Sequence - Only part of the Keyboard is shown.
 I've entered this in two different formats, use the one you find easiest
 to follow.

      W   W   B   W   B   W   W   B   W   B   W   B   W   W
     --  --  --  --  --  --  --  --  --  --  --  --  --  --
      1               6   5       3   4      14       2  12
     10                   7       8  15              11
                          9      16                  13
                         17      18

      W   W   B   W   B   W   W   B   W   B   W   B   W   W
     --  --  --  --  --  --  --  --  --  --  --  --  --  --
      1               .   .       .   .       .       .   .
      .               .   .       .   .       .       2   .
      .               .   .       3   .       .       .   .
      .               .   .       .   4       .       .   .
      .               .   5       .   .       .       .   .
      .               6   .       .   .       .       .   .
      .                   7       .   .       .       .   .
      .                   .       8   .       .       .   .
      .                   9       .   .       .       .   .
     10                   .       .   .       .       .   .
                          .       .   .       .      11   .
                          .       .   .       .       .  12
                          .       .   .       .      13
                          .       .   .      14
                          .       .  15
                          .      16
                         17       .
                                 18

The musical solution is:

Follow the Leader through the 18 note melody by playing the following keys. The
Piano pictured is an accurate repro of a real piano.

Play in sequence:

Low B, up an octave to B, F#, G, E, D#, E, F#, E, Low B, up an octave to B, C,
B, A, G, F#, E, F#.

For those who have a little trouble, it may help to remind that 'B' is located
to the right of any three key black sequence.

                                                                    PAGE: 20

Stauf's Face:

 OBJECTIVE: Restore Stauf's face to normal.

     NOTES: This is simular to the crypt puzzle except that each section
            of the puzzle can be in THREE states. The sequence like this:

         +-> NORMAL --> Red --> Green --+  (Or is it Green --> Red?)
         |                              |
         +------------------------------+


 There are 9 sections arranged like this:

     1 2 3
     4 5 6
     7 8 9

 Clicking to change a section affects the ones around it like this:
     (X) is the one clicked - n means no change in the piece.

           n 2 n   1 n n   n n 3   1(2)3   n n n
           4(5)6  (4)n n   n n(6)  n n n   n n n
           n 8 n   7 n n   n n 9   n n n   7(8)9

          (1)2 n   n n n   n 2(3)  n n n
           4 5 n   4 5 n   n 5 6   n 5 6
           n n n  (7)8 n   n n n   n 8(9)

 Notice that clicking 2,4,6 or 8 has no effect on 5.

      NOTE: I kept resetting this one until I got a setup that seemed
            logical to clear.

                                                                    PAGE: 21
Star Knifes

 OBJECTIVE: Remove knives by jumping over them with another knife. To win
            you must have only one knife left on the board.




  SOLUTION: I've numbered the nodes like this:



                        1


           2         3     4        5


                  6           7

                        9


             8                     10



              Jump in this order:

                FROM TOO  OVER
                ---- ---- ----
                   6    1    3
                   5    3    4
                   2    4    3
                   9    5    7
                   1    7    4
                   5    9    7
                   8    7    9
                  10    4    7

                                                                    PAGE: 22
SkyScraper

 OBJECTIVE: Find the proper path throught the windows to clear each section.

  SOLUTION: You start on the BOTTOM section, click on window #1 and follow
            then in order. Some of them will automatically turn on when
            another is clicked. Click the next on that needs to be lite
            when some are automatically turned on.


         +----+----+----+----+
         |    |    |  4 |  5 |
         +----+----+----+----+
         |    |  2 |  3 |    |
         +----+----+----+----+
         |    |  1 |    |    |
         +----+----+----+----+
    +----+----+----+----+----+----+
    |    |  8 |  9 |    | 15 |    |
    +----+----+----+----+----+----+
    |    |  7 | 10 | 11 | 14 |    |
    +----+----+----+----+----+----+
    |  5 |  6 |    | 12 | 13 |    |
    +----+----+----+----+----+----+
    |  4 |  3 |  2 |    |    |    |
    +----+----+----+----+----+----+
    |    |    |  1 |    |    |    |
    +----+----+----+----+----+----+
+----+----+----+----+----+----+----+----+
|    | 25 | 24 |    | 10 |  9 |  8 |    |
+----+----+----+----+----+----+----+----+
|    | 22 | 23 |    | 11 | 12 |  7 |    |
+----+----+----+----+----+----+----+----+
| 20 | 21 |    | 15 | 14 | 13 |  6 |  5 |
+----+----+----+----+----+----+----+----+
| 19 | 18 | 17 | 16 |    |  2 |  3 |  4 |
+----+----+----+----+----+----+----+----+
|    |    |    |    |    |  1 |    |    |
+----+----+----+----+----+----+----+----+

                                                                    PAGE: 23

ú ##  ø   __/   ###   \__  ú ##    ù __/  ###    \__ ù  ##  ù   __/  ###    \__
_ ù## ú__/     #####  ù  \__  ## ø__/    #####  ù   \__  ##  __/ú   ##### øú
ú\ ## / ú  ù  #######   ú   \ ## /    ú #######   ø  ú \ ## /      #######  ù
##+-+########   ###  ########+-+########  ###   ########+-+########  ###   ####
##+++##### ù   #####    #####+++#####    #####   ù #####+++#####ù   #####   ù #
_/ù| \_ ú    ú#######      _/ | \_ ù ú  #######     ú _/ |ú\_      #######    ú
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
+--+--+--+                                                           +--+--+--+
+--+--+--+  +---+  +-+-+ +----+ +   + +---+ +----+ +---+ +---+ +---+ +--+--+--+
+--+--+--+  |   |    |   |    | |   | |   |    +-+ |   | |   | |   | +--+--+--+
+--+--+--+  +---++   |   |    | +---+ +---+   ++   +---+ +-+-+ |   | +--+--+--+
+--+--+--+  |    |   |   |    | |   | |   | +-+    |   | | +-+ |   | +--+--+--+
+--+--+--+  +----+ +-+-+ +----+ +   + +   + +----+ +   + +   + +---+ +--+--+--+
+--+--+--+                                                           +--+--+--+
+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+
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