GYL'S TANTRA-ONLINE FAQ v0.6
release date: 02/03/2005.
Author's note:
There are too view, if not entirely none at all, online resources about this
game, so I thought of writing a simple guide to help beginner players about
the this and that of Tantra Online. I won't provide the best stats thingies,
as it depends on your own creativity to create your very own character (i.e,
a wizard with strong physical attack, who knows? :P), but due to request, I
will include some examples of builds for each class.
Since I'm playing in the Indonesian server, so all things written in this FAQ
are solely based on the Indonesian setting, although foreign servers wouldn't
be much different.
I'm not one of those top notch players around with top rankings, I just try
to be helpful for new players ;).
TANTRA ONLINE OFFICIAL WEBSITES:
http://tantra.playon.co.id >> Indonesian TO
http://www.tantra-online.com >> Korean TO
/==============================================================================
NOTE: THIS FAQ IS THE FIRST VERSION AND LOTSA THINGS ARE STILL IN PROGRESS!!!
Any comments, corrections, suggestions, and additional info that I missed will
be very much appreciated /no1. Any helpful stuffs will not left un-credited 8)
E-mail :
[email protected]
Y!M : guylon
MSN :
[email protected]
History:
v0.6 : 02-03-05, more quests, more items, more data for Naga/Kimnara, added
about CRITICAL TRIGGER in Facts section, added a few part of Monsters
List, more weapons. and I'll take a break now, there doesn't seem anyone
care about this FAQ anyway, and I still can't submit to GameFAQs.
v0.5 : 26-02-05, added some weapons, armors, some minor changes, and added
quest infos including the 2nd Class Change, added data to Naga/Kimnara
skills (Selphyn is my data Kimnara >.<).
v0.4 : 25-02-05, added more info to Ashura/Rakshasa, Yaksa/Gandarva, and Deva/
Garuda skills, also added some items.
v0.3 : 24-02-05, added more sections, correcting small stuffs.
v0.2 : 23-02-05, Naga/Kimnara, Yaksa/Gandarva and Deva/Garuda added.
v0.1 : 23-02-05, first written. Only contains Ashura/Rakshasa's incomplete
Skills.
/==============================================================================
HOW TO USE:
To go to sections you want to read, just find it in the table of content, copy
the section name along with the section numbers, then paste it in SEARCH tool
on your browser or your text-processor.
/==============================================================================
TABLE OF CONTENT:
Section 0 : Some Important Facts To Know For Beginners
Section I : Characters and Skills
I.0. Skill Legends
I.1. NAGA/KIMNARA
I.1.1. About
I.1.2. Stat Points/Chakra
I.1.3. Skills
I.1.3.1. Attack Skills
I.1.3.2. Defense Skills
I.1.3.3. Support Skills
I.1.4. 2nd Class Change
I.1.4.1. Satya
I.1.4.1.1. Attack Skills
I.1.4.1.2. Defense Skills
I.1.4.2. Banar
I.1.4.2.1. Attack Skills
I.1.4.2.2. Support Skills
I.1.5. Example Builds (coming soon)
I.2. ASHURA/RAKSHASA
I.2.1. About
I.2.2. Stat Points/Chakra
I.2.3. Skills
I.2.3.1. Attack Skills
I.2.3.2. Archery Skills
I.2.3.3. Support Skills
I.2.4. 2nd Class Change
I.2.4.1. Karya
I.2.4.1.1. Archery Skills
I.2.4.2. Druka
I.2.4.2.1. Melee Skills
I.2.4.2.2. Support Skills
I.2.5. Example Builds (coming soon)
I.3. YAKSA/GANDARVA
I.3.1. About
I.3.2. Stat Points/Chakra
I.3.3. Skills
I.3.3.1. Attack Skills
I.3.3.2. Defense Skills
I.3.3.3. Support Skills
I.3.4. 2nd Class Change
I.3.4.1. Vidya
I.3.4.1.1. Support Skills
I.3.4.2. Nakayuda
I.3.4.2.1. Attack Skills
I.3.4.2.1. Support Skills
I.3.5. Example Builds (coming soon)
I.4. DEVA/GARUDA
I.4.1. About
I.4.2. Stat Points/Chakra
I.4.3. Skills
I.4.3.1. Physical/Fire Skills
I.4.3.2. Ice/Lightning Skills
I.4.3.3. Magic Skills
I.4.4. 2nd Class Change
I.4.4.1. Samabat
I.4.4.1.1. Physical/Fire Skills
I.4.4.1.2. Magic Skills
I.4.4.2. Abikara
I.4.4.2.1. Physical/Fire Skills
I.4.4.2.2. Ice/Lightning Skills
I.4.5. Example Builds (coming soon)
Section II : Equipments and Items
II.1. Weapons
II.1.1. Daggers
II.1.2. 1-handed Swords
II.1.3. 2-handed Swords
II.1.4. 1-handed Axes
II.1.5. 2-handed Axes
II.1.6. 1-handed Staffs
II.1.7. 2-handed Staffs
II.1.8. War-gloves
II.1.9. Spears
II.1.10. Maces
II.1.11. Bows
II.2. Shields
II.3. Armors
II.3.1. Common Armor Sets
II.3.2. Class-specific Armor Sets
II.3.2.1. Naga/Kimnara
II.3.2.2. Ashura/Rakshasa
II.3.2.3. Yaksa/Gandarva
II.3.2.4. Deva/Garuda
II.3.3. Belts
II.4. Accessories
II.1. Earrings
II.2. Bracelets
II.3. Rings
II.4. Necklaces
II.5. Upgrade Items
II.6. Usable Items
II.6.1. Amrita (Healing Potion)
II.6.2. Panaka (TP Potion)
II.6.3. Misc. Items
II.7. Process and Quest-only Items (coming soon)
II.8. Common Drops
Section III: Maps and Monsters List
III.1. Mandara Region
III.1.1. Mandara Plains
III.1.2. Mandara Dungeon
III.1.2.1. Level 1
III.1.2.2. Level 2
III.2. Shambala Region
III.2.1. Shambala Plains
III.2.2. Shambala Dungeon
III.2.2.1. Level 1
III.2.2.2. Level 2
III.3. Jina Region
III.3.1. Jina Plains
III.3.2. Pamir Plateau
III.4. Kruma Region
III.4.1. Kruma Area
III.4.2. Chaturranga
III.5. Exile Region
Section IV : Quests Guide
Section V : Tips (coming soon)
Section VI : Frequently Asked and Answers
Section X : Credits and Thanks Note
/==============================================================================
Section 0 : Some Important Facts To Know For Beginners
- This game uses unique Muscle, Nerve, Heart, and Spirit stats, unlike the
usual STR, DEX, etc. While overall it does the same thing, for certain class
it could have a different effect. Heart raises HP and TP(MP) for all classes,
but only raise HP for Deva/Garuda, f.i.
- Nerve affects Accuracy and Evasion, so the higher its value, the more chance
you will inflict extra damage and the more enemy's attacks you will evade.
Is that true?
If you play Ragnarok Online and expect it to be the same as building Sins or
AGI Knights with high dodge-rate, then forget it. No matter how high your
Evasion is, you'll still get hit pretty often, and no matter how high your
Accuracy, you won't get it all critical like those Crit Assassins in Ragnarok
Online. Just to keep in mind.
- Deva/Garuda is the only class that gets benefits from Spirit, so if you're
picking other class, forget about Spirit. (may change in future?)
- Naga/Kimanara = Satvan >> Satya/Banar
Ashura/Rakshasa = Duvanta >> Karya/Druka
Yaksa/Ghandarva = Nirvana >> Vidya/Nakayuda
Deva/Garuda = Mantrika >> Abikara/Samabat
- Your skills will be reset when you change to the 2nd class, so before that,
you're free to mess up your skills to try your setups :P.
- You have to be at Level 10 to change class, then Level 45 to change to 2nd
class. You need to be at Level 30 to choose your God, and after that you can
create or join Aswiram.
- Guilds are called Aswiram in Tantra, and Guild Leaders are called Maharaja.
- Gods in Tantra Online:
1. Sethi (Blue)
2. Vidha (Red)
3. Batara (Yellow)
You can change your God later; the higher your level means higher price that
you have to pay to the old Vananta.
- The SKILL CRITICAL DAMAGE TRIGGER ... or whatever everyone call it. If you
pay close attention to your enemies while they are attacking, you will
occassionally see some kind of purple whirl-aura circling around the enemy.
When you see that, quickly hit it with your most damaging skill for DOUBLE
DAMAGE.
/==============================================================================
Section I : Characters and Skills
I.0. SKILL LEGENDS
You'll see the skills in below format:
X. GOMUGOMUGATTLINGGUN
~Pre-Req : Lvl.10, GOMUGOMUPISTOL Lvl.10
~Level : 1 /Lvl.10/ 69 TP/2000% dmg
2 /Lvl.15/100 TP/2100% dmg
~Function : Powerful blow.
~Cast-Delay : 20 secs.
~Comment : ONE PIECE IS JUST SO COOL!!
X = just a number
GOMUGOMUGATTLINGGUN = skill name
Pre-Req = Pre-Requisite, means the condition that you have to
meet before you can take the skill. On above example,
it means your character has to be at Lvl. 10 and has
GOMUGOMUPISTOL Lvl.10 skill.
Level = breakdowns of what this skill does every level. for
the above example, it's level 1 skill that can be
taken by level 10 character, consumes 69 TP per use,
and the effect is dealing 2000% damage. and level 2
of this skill can be taken by level 15 character,
consumes 100 TP, and deals 2100% damage. and so on.
if no TP is consumed, then it's a passive skill.
Function = description of what this skill actually does.
Cast-Delay = how long it takes before you can cast this skill
again.
Comment = my personal comment ;)
/------------------------------------------------------------------------------
I.1. NAGA/KIMNARA
I.1.1. About
This is the common Knight/Warrior class of all common RPGs; rely on great
physical strength and hit points to let them survive long enough on close
combats. Main feats of Nagas/Kimnaras would be their high defense rating,
high damaging skills, and ability to tackle a mob by themselves.
Naga/Kimnara can use Swords, 2-handed Swords, Axes, 2-handed Axes, Spears,
and Shields.
I.1.2. Stat Points/Chakra
Common Naga/Kimnara would depend on Muscle and Heart only, as they need no
Spirit and don't need Nerve all that much, which make the chakra distribution
a bit easy.
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF
Heart : +10(1/5) Hit points, +5 TP
Spirit : +x Resistance
I.1.3. Skills
I.1.3.1. Attack Skills
1. Enforce
~Pre-Req : Lvl.1
~Level : 1 /Lvl. 1/ +5 dmg
2 /Lvl. 3/+10 dmg
3 /Lvl. 5/+15 dmg
4 /Lvl. 7/+20 dmg
5 /Lvl. 9/+25 dmg
6 /Lvl.11/+30 dmg
7 /Lvl.13/+35 dmg
8 /Lvl.15/+40 dmg
9 /Lvl.17/+45 dmg
10/Lvl.19/+50 dmg
~Function : Raises damage by 5 per skill level.
~Cast-Delay : Passive Skill.
~Comment : -
2. Power Strike
~Pre-Req : Lvl.10, Enforce Lvl.1
~Level : 1 /Lvl.10/ 5 TP/ +25% dmg/ +20 dmg
2 /Lvl.15/12 TP/ +50% dmg/ +40 dmg
3 /Lvl.20/19 TP/ +75% dmg/ +60 dmg
4 /Lvl.25/25 TP/+100% dmg/ +80 dmg
5 /Lvl.30/32 TP/+125% dmg/+100 dmg
6 /Lvl.35/xx TP/+150% dmg/+120 dmg
7 /Lvl.40/xx TP/+175% dmg/+140 dmg
8 /Lvl.45/xx TP/+200% dmg/+160 dmg
9 /Lvl.50/xx TP/+225% dmg/+180 dmg
10/Lvl.55/xx TP/+250% dmg/+200 dmg
~Function : Powerful blow. 20% chance for more additional +20% dmg.
~Cast-Delay : 7 secs.
~Comment : -
3. Knockback
~Pre-Req : Lvl.20, Power Strike Lvl.1
~Level : 1 /Lvl.20/ 5 TP/+10% dmg/+30 dmg
2 /Lvl.25/12 TP/+20% dmg/+40 dmg
3 /Lvl.30/19 TP/+30% dmg/+50 dmg
4 /Lvl.35/26 TP/+40% dmg/+60 dmg
5 /Lvl.40/33 TP/+50% dmg/+70 dmg
6 /Lvl.xx/xx TP/xxx% dmg
7 /Lvl.xx/xx TP/xxx% dmg
8 /Lvl.xx/xx TP/xxx% dmg
9 /Lvl.xx/xx TP/xxx% dmg
10/Lvl.xx/xx TP/xxx% dmg
~Function : Knocks target back.
~Cast-Delay : 2 secs.
~Comment : I think Naga/Kimnara has little use of creating distance, so
maybe it's enough to only get one level to unlock the next
skills.
4. Aim
~Pre-Req : Lvl.30, Knockback Lvl.1
~Level : 1 /Lvl.30/ 8 TP/ +20% dmg
2 /Lvl.33/14 TP/ +40% dmg
3 /Lvl.36/20 TP/ +60% dmg
4 /Lvl.39/26 TP/ +80% dmg
5 /Lvl.42/32 TP/+100% dmg
6 /Lvl.45/38 TP/+120% dmg
7 /Lvl.48/44 TP/+140% dmg
8 /Lvl.51/50 TP/+160% dmg
9 /Lvl.54/56 TP/+180% dmg
10/Lvl.57/62 TP/+200% dmg
~Function : Accurate attack that never miss.
~Cast-Delay : 7 secs.
~Comment : It never miss (d'oh)
5. Piercing
~Pre-Req : Lvl.30, Knockback Lvl.1
~Level : 1 /Lvl.30/ 8 TP/ +10% dmg/ +15 dmg/40% chance IGNDEF
2 /Lvl.33/13 TP/ +20% dmg/ +30 dmg/40% chance IGNDEF
3 /Lvl.36/18 TP/ +30% dmg/ +45 dmg/40% chance IGNDEF
4 /Lvl.39/23 TP/ +40% dmg/ +60 dmg/40% chance IGNDEF
5 /Lvl.42/28 TP/ +50% dmg/ +75 dmg/40% chance IGNDEF
6 /Lvl.45/33 TP/ +60% dmg/ +90 dmg/40% chance IGNDEF
7 /Lvl.48/38 TP/ +70% dmg/+105 dmg/40% chance IGNDEF
8 /Lvl.51/43 TP/ +80% dmg/+120 dmg/40% chance IGNDEF
9 /Lvl.54/48 TP/ +90% dmg/+135 dmg/40% chance IGNDEF
10/Lvl.57/53 TP/+100% dmg/+150 dmg/40% chance IGNDEF
~Function : Piercing attack that hits all enemies in line.
~Cast-Delay : 3 secs.
~Comment : I've seen someone using this combined with Multishot, pretty
neat.
6. Stop
~Pre-Req : Lvl.40, Aim Lvl.1
~Level : 1 /Lvl.40/xx TP/3 secs
2 /Lvl.xx/xx TP/4 secs
3 /Lvl.xx/xx TP/5 secs
4 /Lvl.xx/xx TP/6 secs
5 /Lvl.xx/xx TP/7 secs
~Function : Stops target by chance. Target can't move but can attack.
~Cast-Delay : 10 secs.
~Comment : -
7. Stun
~Pre-Req : Lvl.40, Aim Lvl.1
~Level : 1 /Lvl.40/xx TP/ +20 dmg
2 /Lvl.xx/xx TP/ +40 dmg
3 /Lvl.xx/xx TP/ +60 dmg
4 /Lvl.xx/xx TP/ +80 dmg
5 /Lvl.xx/xx TP/+120 dmg
~Function : Stuns target by chance for 3 secs.
~Cast-Delay : 5 secs.
~Comment : -
8. Multishot
~Pre-Req : Lvl.40, Aim Lvl.x
~Level : 1 /Lvl.30/xx TP/xxx% dmg
2 /Lvl.xx/xx TP/xxx% dmg
3 /Lvl.xx/xx TP/xxx% dmg
4 /Lvl.xx/xx TP/xxx% dmg
5 /Lvl.xx/xx TP/xxx% dmg
6 /Lvl.xx/xx TP/xxx% dmg
7 /Lvl.xx/xx TP/xxx% dmg
8 /Lvl.xx/xx TP/xxx% dmg
9 /Lvl.xx/xx TP/xxx% dmg
10/Lvl.xx/xx TP/xxx% dmg
~Function : Stuns all surrounding enemies.
~Cast-Delay : xx secs.
~Comment : I only see this on someone else' screen. Should be useful.
9. Accuracy
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Increases Accuracy by 2 per skill level.
~Cast-Delay : Passive Skill.
~Comment : -
10. Axe Mastery
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Increase damage of axes by 2 per skill level.
~Cast-Delay : Passive Skill.
~Comment : -
12. Sword Mastery
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Increase damage of swords by 2 per skill level.
~Cast-Delay : Passive Skill.
~Comment : -
13. Spear Mastery
~Pre-Req : Lvl.10
~Level : 1-10
~Function : Increase damage of spears by 2 per skill level.
~Cast-Delay : Passive Skill.
~Comment : -
I.1.3.2. Defense Skills
14. Iron Skin
~Pre-Req : Lvl.1
~Level : 1 /Lvl. 1/ +10 DEF
2 /Lvl. 3/ +20 DEF
3 /Lvl. 5/ +30 DEF
4 /Lvl. 7/ +40 DEF
5 /Lvl. 9/ +50 DEF
6 /Lvl.11/ +60 DEF
7 /Lvl.13/ +70 DEF
8 /Lvl.15/ +80 DEF
9 /Lvl.17/ +90 DEF
10/Lvl.19/+100 DEF
~Function : Raises defense rate.
~Cast-Delay : Passive Skill.
~Comment : Needs to be confirmed, as in game data doesn't provide the
number, so I just took look at status change and took some
guesses.
15. Evade
~Pre-Req : Lvl.10, Iron Skin Lvl.1
~Level : 1 /Lvl.10/+xx Evasion
2 /Lvl.xx/+xx Evasion
3 /Lvl.xx/+xx Evasion
4 /Lvl.xx/+xx Evasion
5 /Lvl.xx/+xx Evasion
6 /Lvl.xx/+xx Evasion
7 /Lvl.xx/+xx Evasion
8 /Lvl.xx/+xx Evasion
9 /Lvl.xx/+xx Evasion
10/Lvl.xx/+xx Evasion
~Function : Increases Evasion rate.
~Cast-Delay : Passive Skill
~Comment : A waste, IMO. Naga/Kimnara already excels at defense,
supported by strongest armor sets in the game; YOU'RE MEANT
TO GET HIT and LAUGH AT IT.
16. Reflect
~Pre-Req : Lvl.30
~Level : 1 /Lvl.30/13 TP/returns 16% dmg/ 10 secs
2 /Lvl.36/21 TP/returns 22% dmg/ 20 secs
3 /Lvl.42/xx TP/returns 28% dmg/ 30 secs
4 /Lvl.48/xx TP/returns 34% dmg/ 40 secs
5 /Lvl.54/xx TP/returns 40% dmg/ 50 secs
6 /Lvl.60/xx TP/returns 46% dmg/ 60 secs
7 /Lvl.66/xx TP/returns 52% dmg/ 70 secs
8 /Lvl.72/xx TP/returns 58% dmg/ 80 secs
9 /Lvl.78/xx TP/returns 64% dmg/ 90 secs
10/Lvl.84/xx TP/returns 70% dmg/100 secs
~Function : Returns portion of damage to enemy (??)
~Cast-Delay : xx secs.
~Comment : Looks promising. What it actually does is still mystery,
though.
17. Absorb
~Pre-Req : Lvl.40, Reflect Lvl.1
~Level : 1 /Lvl.40/xx TP/ -5% dmg
2 /Lvl.xx/xx TP/-10% dmg
3 /Lvl.xx/xx TP/-15% dmg
4 /Lvl.xx/xx TP/-20% dmg
5 /Lvl.xx/xx TP/-25% dmg
6 /Lvl.xx/xx TP/-30% dmg
7 /Lvl.xx/xx TP/-35% dmg
8 /Lvl.xx/xx TP/-40% dmg
9 /Lvl.xx/xx TP/-45% dmg
10/Lvl.xx/xx TP/-50% dmg
~Function : Absorbs certain portion of damage from enemy.
~Cast-Delay : xx secs.
~Comment : Numbers need to be confirmed.
I.1.3.3. Support Skills
Note: Naga/Kimnara can only use their support skill to themself.
18. Resist All
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/ +2 Resistance
2 /Lvl.12/ +4 Resistance
3 /Lvl.14/ +6 Resistance
4 /Lvl.16/ +8 Resistance
5 /Lvl.18/+10 Resistance
6 /Lvl.20/+12 Resistance
7 /Lvl.22/+14 Resistance
8 /Lvl.24/+16 Resistance
9 /Lvl.26/+18 Resistance
10/Lvl.28/+20 Resistance
~Function : Increase resistance to elements except Poison.
~Cast-Delay : Passive Skill
~Comment : -
19. Hot Blood
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/+10% HP Regen, +20 Regen speed
2 /Lvl.15/+20% HP Regen, +40 Regen speed
3 /Lvl.20/+30% HP Regen, +60 Regen speed
4 /Lvl.25/+40% HP Regen, +80 Regen speed
5 /Lvl.30/+50% HP Regen,+100 Regen speed
~Function : Increases HP regeneration rate.
~Cast-Delay : Passive Skill
~Comment : Must max-ed.
20. Generate TP
~Pre-Req : Lvl.20, Hot Blood Lvl.x
~Level : 1 /Lvl.20/ 60HP >> 60TP
2 /Lvl.25/120HP >> 120TP
3 /Lvl.30/180HP >> 180TP
4 /Lvl.35/240HP >> 240TP
5 /Lvl.40/300HP >> 300TP
~Function : Converts HP to TP.
~Cast-Delay : xx secs.
~Comment : Skip it, IMO.
21. Generate HP
~Pre-Req : Lvl.30, Generate HP Lvl.x
~Level : 1 /Lvl.30/ 60TP >> 60HP
2 /Lvl.35/120TP >> 120HP
3 /Lvl.30/180TP >> 180HP
4 /Lvl.35/240TP >> 240HP
5 /Lvl.40/300TP >> 300HP
~Function : Converts TP to HP.
~Cast-Delay : 11 secs.
~Comment : Only cure 300HP using 300TP while you'd have more than 2,000,
long casting time and long cast delay, do you think this
skill is any good? Skip it, IMO.
22. Provoke
~Pre-Req : Lvl.20
~Level : 1 /Lvl.20/ 8 TP
2 /Lvl.26/12 TP
3 /Lvl.32/16 TP
4 /Lvl.38/20 TP
5 /Lvl.44/24 TP
~Function : Provokes a monster to attack, last for 8 secs.
~Cast-Delay : 6 secs.
~Comment : Does a normal damage to target, similar to Ashura's Energy
Shot but without increase in damage. Also canceled if you got
hit while casting it.
23. Provoke All
~Pre-Req : Lvl.30, Provoke Lvl.1
~Level : 1 /Lvl.30/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Provokes all enemies around the caster. Has same damage property with
Provoke.
~Cast-Delay : xx secs.
~Comment : -
24. Threaten
~Pre-Req : Lvl.40, Provoke All Lvl.x
~Level : 1 /Lvl.40/xx TP/??
2 /Lvl.xx/xx TP/??
3 /Lvl.xx/xx TP/??
4 /Lvl.xx/xx TP/??
5 /Lvl.xx/xx TP/??
~Function : ??
~Cast-Delay : xx secs.
~Comment : -
I.1.4. 2nd Class Changes
I.1.4.1. Satya
I.1.4.1.1. Attack Skills
1. Double Attack
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Two-hits attack.
~Cast-Delay : Passive Skill?
~Comment : Sounds similar to Double Attack in Ragnarok Online?
I.1.4.1.2. Defense Skills
2. Defense Mastery
~Pre-Req : Lvl.50
~Level : 1 /Lvl.50/+xx DEF
2 /Lvl.xx/+xx DEF
3 /Lvl.xx/+xx DEF
4 /Lvl.xx/+xx DEF
5 /Lvl.xx/+xx DEF
~Function : Raises DEF.
~Cast-Delay : Passive Skill?
~Comment : -
3. Trance
~Pre-Req : Lvl.47
~Level : 1 /Lvl.47/xx TP/+xx DEF
2 /Lvl.xx/xx TP/+xx DEF
3 /Lvl.xx/xx TP/+xx DEF
4 /Lvl.xx/xx TP/+xx DEF
5 /Lvl.xx/xx TP/+xx DEF
~Function : Temporarily increase DEF.
~Cast-Delay : xx secs.
~Comment : -
4. Damage Drain
~Pre-Req : Lvl.52
~Level : 1 /Lvl.52/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Sustains damage from party?
~Cast-Delay : xx secs.
~Comment : -
I.1.4.2. Banar
I.1.4.2.1. Attack Skills
1. Muscle Max
~Pre-Req : Lvl.45, Power Strike Lvl.x
~Level : 1 /Lvl.45/xx TP/+x evasion
2 /Lvl.xx/xx TP/+x evasion
3 /Lvl.xx/xx TP/+x evasion
4 /Lvl.xx/xx TP/+x evasion
5 /Lvl.xx/xx TP/+x evasion
~Function : Critical strike. More effective if used after Power Strike.
~Cast-Delay : xx secs.
~Comment : -
2. Heavy Strike
~Pre-Req : Lvl.50
~Level : 1 /Lvl.50/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Increase damage of two-handed weapons.
~Cast-Delay : Passive Skill?
~Comment : -
I.1.4.2.2. Support Skills
Note: Naga/Kimnara can only use their support skill to themself.
3. Charge
~Pre-Req : Lvl.50, Resist All Lvl.x
~Level : 1 /Lvl.50/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Temporarily increase physical attack.
~Cast-Delay : xx secs.
~Comment : -
I.1.5. Example Builds
-in progress-
/------------------------------------------------------------------------------
I.2. ASHURA/RAKSHASA
I.2.1. About
In other RPGs, this would be the Rogue/Thief class, with standard weapons of
choice to be daggers and bows but able to use two-handed swords and shields.
Probably the most favored class, especially the bow-wielding Ashura/Rakshasa
(which I have no love for since Hunters era in RO >_<)
Ashura/Rakshasa can use Daggers, Swords, 2-handed Swords, Bows, and Shield.
I.2.2. Stat Points/Chakra
As any other melee-oriented characters, Heart is a must to keep your charac-
ter breathing long enough in a combat. And as would be Muscle for your damage
and defense rating.
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF, +1(1/3) ATK for Bow
Heart : +5 Hitpoints, +5 TP
Spirit : +x Resistance
I.2.3. Skills
I.2.3.1. Melee Skills
1. Sword Mastery
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Raises damage of sword-type weapon by 4 per skill level.
~Cast-Delay : Passive skill.
~Comment : -
2. Dagger Mastery
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Raises damage of dagger weapons by 4 per skill level.
~Cast-Delay : Passive skill.
~Comment : -
3. Impower
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/ 9 TP/ +30%- 50% dmg/ +20 dmg
2 /Lvl.xx/15 TP/ +60%-100% dmg/ +40 dmg
3 /Lvl.xx/21 TP/ +90%-150% dmg/ +60 dmg
4 /Lvl.xx/27 TP/+120%-200% dmg/ +80 dmg
5 /Lvl.xx/33 TP/+150%-250% dmg/+100 dmg
6 /Lvl.xx/39 TP/+180%-300% dmg/+120 dmg
7 /Lvl.xx/45 TP/+210%-350% dmg/+140 dmg
8 /Lvl.xx/51 TP/+240%-400% dmg/+160 dmg
9 /Lvl.xx/57 TP/+270%-450% dmg/+180 dmg
10/Lvl.xx/63 TP/+300%-500% dmg/+200 dmg
~Function : A single high-damaging blow.
~Cast-Delay : xx secs.
~Comment : A must max-ed for melee Ashura/Rakshasa.
4. Steal HP
~Pre-Req : Lvl.25, Impower Lvl.1
~Level : 1 /Lvl.25/xx TP/+10% dmg/50% dmg >> HP
2 /Lvl.xx/xx TP/+20% dmg/60% dmg >> HP
3 /Lvl.xx/xx TP/+30% dmg/70% dmg >> HP
4 /Lvl.xx/xx TP/+40% dmg/80% dmg >> HP
5 /Lvl.xx/56 TP/+50% dmg/90% dmg >> HP
~Function : A single fair-damaging blow that converts certain amount
of damage into HP.
~Cast-Delay : xx secs.
~Comment : Another must max-ed for melee Ashura/Rakshasa.
5. Energy Shot
~Pre-Req : Lvl.30, Steal HP Lvl.1
~Level : 1 /Lvl.30/ 4 TP/ +15% dmg/ +30 dmg
2 /Lvl.33/ 8 TP/ +30% dmg/ +40 dmg
3 /Lvl.36/12 TP/ +45% dmg/ +50 dmg
4 /Lvl.39/16 TP/ +60% dmg/ +60 dmg
5 /Lvl.42/20 TP/ +75% dmg/ +70 dmg
6 /Lvl.45/24 TP/ +90% dmg/ +80 dmg
7 /Lvl.48/28 TP/+105% dmg/ +90 dmg
8 /Lvl.51/32 TP/+120% dmg/+100 dmg
9 /Lvl.54/36 TP/+135% dmg/+110 dmg
10/Lvl.57/40 TP/+150% dmg/+120 dmg
~Function : A long range attack with sword.
~Cast-Delay : xx secs.
~Comment : An underrated skill, IMO. It actually has good damage
and fast delay time, but canceled if you get hit while
casting the skill. People usually get Lvl 1 only for
pre-requisite for next skills, or just to be used to
provoke a monster from crowd.
6. Poison Strike
~Pre-Req : Lvl.40, Energy Shot Lvl.1
~Level : 1 /Lvl.40/ 9 TP/ +4% dmg/105-120 dmg per sec/15 secs
2 /Lvl.42/16 TP/+13% dmg/105-120 dmg per sec/20 secs
3 /Lvl.44/23 TP/+22% dmg/105-120 dmg per sec/25 secs
4 /Lvl.46/30 TP/+31% dmg/105-120 dmg per sec/30 secs
5 /Lvl.48/37 TP/+40% dmg/105-120 dmg per sec/35 secs
6 /Lvl.50/44 TP/+49% dmg/105-120 dmg per sec/40 secs
7 /Lvl.52/51 TP/+58% dmg/105-120 dmg per sec/45 secs
8 /Lvl.54/58 TP/+67% dmg/105-120 dmg per sec/50 secs
9 /Lvl.56/65 TP/+76% dmg/105-120 dmg per sec/55 secs
10/Lvl.58/72 TP/+85% dmg/105-120 dmg per sec/60 secs
~Function : Causes POISONED on target.
~Cast-Delay : xx secs.
~Comment : Good to aid in combat, but IMO isn't necessary to be
max-ed. Short delay time.
7. Scarring
~Pre-Req : Lvl.40, Energy Shot Lvl.1
~Level : 1 /Lvl.40/10 TP/ +5% dmg/+IGNDEF 12-15 dmg
2 /Lvl.42/16 TP/+15% dmg/+IGNDEF 18-22 dmg
3 /Lvl.44/22 TP/+25% dmg/+IGNDEF 24-29 dmg
4 /Lvl.46/28 TP/+35% dmg/+IGNDEF 30-36 dmg
5 /Lvl.48/34 TP/+45% dmg/+IGNDEF 36-43 dmg
6 /Lvl.50/40 TP/+55% dmg/+IGNDEF 42-50 dmg
7 /Lvl.52/46 TP/+65% dmg/+IGNDEF 48-57 dmg
8 /Lvl.54/52 TP/+75% dmg/+IGNDEF 54-64 dmg
9 /Lvl.56/58 TP/+85% dmg/+IGNDEF 60-71 dmg
10/Lvl.58/64 TP/+95% dmg/+IGNDEF 66-78 dmg
~Function : Stops target's HP regen for 10 secs.
~Cast-Delay : xx secs.
~Comment : Very useful against targets with fast HP regen.
7. Absolute Down
~Pre-Req : Lvl.50, Scarring Lvl.1
~Level : 1 /Lvl.50/xx TP/xxx% dmg/xx secs
2 /Lvl.xx/xx TP/xxx% dmg/xx secs
3 /Lvl.xx/xx TP/xxx% dmg/xx secs
4 /Lvl.xx/xx TP/xxx% dmg/xx secs
5 /Lvl.xx/xx TP/xxx% dmg/xx secs
~Function : Reduces target's maximum HP?
~Cast-Delay : xx secs.
~Comment : -
I.2.3.2. Archery Skills
8. Archery Master
~Pre-Req : Lvl.10
~Level : 1-10
~Function : Raises damage of bow weapons by 4 per skill level.
~Comment : -
9. Power Arrow
~Pre-Req : Lvl.15, Archer Mastery Lvl.1
~Level : 1 /Lvl.15/xx TP/xxx% dmg
2 /Lvl.xx/xx TP/xxx% dmg
3 /Lvl.xx/xx TP/xxx% dmg
4 /Lvl.xx/xx TP/xxx% dmg
5 /Lvl.xx/xx TP/xxx% dmg
6 /Lvl.xx/xx TP/xxx% dmg
7 /Lvl.xx/xx TP/xxx% dmg
8 /Lvl.xx/xx TP/xxx% dmg
9 /Lvl.xx/xx TP/xxx% dmg
10/Lvl.xx/xx TP/xxx% dmg
~Function : -
~Cast-Delay : xx secs.
~Comment : -
10. Knockback
~Pre-Req : Lvl.25, Power Arrow Lvl.1
~Level : 1 /Lvl.25/xx TP/xxx% dmg
2 /Lvl.xx/xx TP/xxx% dmg
3 /Lvl.xx/xx TP/xxx% dmg
4 /Lvl.xx/xx TP/xxx% dmg
5 /Lvl.xx/xx TP/xxx% dmg
6 /Lvl.xx/xx TP/xxx% dmg
7 /Lvl.xx/xx TP/xxx% dmg
8 /Lvl.xx/xx TP/xxx% dmg
9 /Lvl.xx/xx TP/xxx% dmg
10/Lvl.xx/xx TP/xxx% dmg
~Function : Knocks target back.
~Cast-Delay : xx secs.
~Comment : -
11. Freezing Arrow
~Pre-Req : Lvl.30, Knockback Lvl.1
~Level : 1 /Lvl.30/xx TP/xxx% dmg/reduces 2 movements
2 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
3 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
4 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
5 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
6 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
7 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
8 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
9 /Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
10/Lvl.xx/xx TP/xxx% dmg/reduces 2 movements
~Function : Reduces targets movement by freezing them.
~Cast-Delay : xx secs.
~Comment : -
12. Poison Arrow
~Pre-Req : Lvl.30, Knockback Lvl.1
~Level : 1 /Lvl.30/xx TP/xxx% dmg
2 /Lvl.xx/xx TP/xxx% dmg
3 /Lvl.xx/xx TP/xxx% dmg
4 /Lvl.xx/xx TP/xxx% dmg
5 /Lvl.xx/xx TP/xxx% dmg
6 /Lvl.xx/xx TP/xxx% dmg
7 /Lvl.xx/xx TP/xxx% dmg
8 /Lvl.xx/xx TP/xxx% dmg
9 /Lvl.xx/xx TP/xxx% dmg
10/Lvl.xx/xx TP/xxx% dmg
~Function : Causes POISONED on target.
~Cast-Delay : xx secs.
~Comment : -
13. Guided Arrow
~Pre-Req : Lvl.35, Knockback Lvl.1
~Level : 1 /Lvl.35/xx TP/xxx% dmg
2 /Lvl.xx/xx TP/xxx% dmg
3 /Lvl.xx/xx TP/xxx% dmg
4 /Lvl.xx/xx TP/xxx% dmg
5 /Lvl.xx/xx TP/xxx% dmg
6 /Lvl.xx/xx TP/xxx% dmg
7 /Lvl.xx/xx TP/xxx% dmg
8 /Lvl.xx/xx TP/xxx% dmg
9 /Lvl.xx/xx TP/xxx% dmg
10/Lvl.xx/xx TP/xxx% dmg
~Function : -
~Cast-Delay : xx secs.
~Comment : -
I.2.3.3. Support Skills
Note: Ashura/Rakshasa can only use their support skill to themself.
15. Avoid
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Raises Evasion and Accuracy +5 per skill level
~Cast-Delay : Passive skill.
~Comment : Your choice. You can always get more Evasion and Accuracy
by upgrading your equipments with Om Yantra.
16. Protect
~Pre-Req : Lvl.10, Avoid Lvl.1
~Level : 1 /Lvl.10/ 8 TP/ 100 HP
2 /Lvl.15/16 TP/ 200 HP
3 /Lvl.20/24 TP/ 300 HP
4 /Lvl.25/32 TP/ 400 HP
5 /Lvl.30/40 TP/ 500 HP
6 /Lvl.35/48 TP/ 600 HP
7 /Lvl.40/56 TP/ 700 HP
8 /Lvl.45/64 TP/ 800 HP
9 /Lvl.50/72 TP/ 900 HP
10/Lvl.55/80 TP/1000 HP
~Function : Adds invisible additional hitpoints. (more precise info
coming soon)
~Cast-Delay : xx secs.
~Comment : Ashura/Rakshasa's lifeline. A MUST max-ed.
17. Shell
~Pre-Req : Lvl.20, Protect Lvl.1
~Level : 1 /Lvl.20/xx TP/+x resistance
2 /Lvl.xx/xx TP/+x resistance
3 /Lvl.xx/xx TP/+x resistance
4 /Lvl.xx/xx TP/+x resistance
5 /Lvl.xx/xx TP/+x resistance
6 /Lvl.xx/xx TP/+x resistance
7 /Lvl.xx/xx TP/+x resistance
8 /Lvl.xx/xx TP/+x resistance
9 /Lvl.xx/xx TP/+x resistance
10/Lvl.xx/xx TP/+x resistance
~Function : Raises resistance to elements.
~Cast-Delay : none.
~Comment : Unless you plan to solo magic-users, you'd rather invest
your points somewhere else.
18. Increase Speed
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/ 8 TP/+1 movement
2 /Lvl.15/14 TP/+1 movement
3 /Lvl.20/20 TP/+2 movement
4 /Lvl.25/26 TP/+2 movement
5 /Lvl.30/32 TP/+x movement
~Function : Increases your movement speed.
~Cast-Delay : none.
~Comment : Ashura/Rakshasa's already the fastest character, and there's
Dru. But running faster will be useful on some occassions,
like escaping from some PK-hungry players, i.e.
19. Invisible
~Pre-Req : Lvl.30, Increase Speed Lvl.1
~Level : 1 /Lvl.30/36 TP/120 secs
2 /Lvl.36/48 TP/150 secs
3 /Lvl.42/60 TP/180 secs
~Function : Turn yourself invisible until you attack or use skills.
~Cast-Delay : xx secs.
~Comment : A useful skill, until you meet someone with Third Eye.
20. Third Eye
~Pre-Req : Lvl.40, Invisible Lvl.1
~Level : 1 /Lvl.40/xx TP/xxx secs
2 /Lvl.xx/xx TP/xxx secs
3 /Lvl.xx/xx TP/xxx secs
4 /Lvl.xx/xx TP/xxx secs
5 /Lvl.xx/xx TP/xxx secs
~Function : Grants vision against invisible targets.
~Cast-Delay : xx secs.
~Comment : Useful only to counter those with Invisible skill.
21. Root
~Pre-Req : Lvl.30
~Level : 1 /Lvl.30/xx TP/xxx secs
2 /Lvl.xx/xx TP/xxx secs
3 /Lvl.xx/xx TP/xxx secs
4 /Lvl.xx/xx TP/xxx secs
5 /Lvl.xx/xx TP/xxx secs
~Function : Stops target's movement, but they can still use skills.
~Cast-Delay : xx secs.
~Comment : -
I.2.4. 2nd Class Changes
I.2.4.1. Karya
I.2.4.1.1. Archery Skills
1. Concentrate
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : Raises attack speed by 200, unable to move.
~Cast-Delay : xx secs.
~Comment : -
2. Shadow Arrow
~Pre-Req : Lvl.50
~Level : 1 /Lvl.50/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Fires five shots at once.
~Cast-Delay : xx secs.
~Comment : -
3. Spirit Attack
~Pre-Req : Lvl.48
~Level : 1 /Lvl.48/xx TP/xxx% dmg/xx% >> TP
2 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP
3 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP
4 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP
5 /Lvl.xx/xx TP/xxx% dmg/xx% >> TP
~Function : Converts damage on target into TP.
~Cast-Delay : xx secs.
~Comment : -
4. Wolf Summon
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : Summons wolf to attack target.
~Cast-Delay : xx secs.
~Comment : -
I.2.4.2. Druka
I.2.4.2.1. Melee Skills
1. Dual Mastery
~Pre-Req : Lvl.45, Dagger Mastery Lvl.5
~Level : 1 /Lvl.45/ +5 evasion
2 /Lvl.50/+10 evasion
3 /Lvl.55/+15 evasion
4 /Lvl.60/+20 evasion
5 /Lvl.65/+25 evasion
~Function : Able to wield dual daggers, or a one handed sword and dagger.
~Cast-Delay : Passive Skill
~Comment : Pretty much like Dagger-sin in RO, minus the Double Attack.
2. Sharp Attack
~Pre-Req : Lvl.50, Scarring Lvl.3, Poison Strike Lvl.3
~Level : 1 /Lvl.50/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : Causes various abnormal status.
~Cast-Delay : xx secs.
~Comment : -
3. Blind Fold
~Pre-Req : Lvl.48, Scarring Lvl.3, Poison Strike Lvl.3
~Level : 1 /Lvl.48/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Causes BLIND to target, reduces their Evasion and Accuracy.
~Cast-Delay : xx secs.
~Comment : sounds like a handy skill.
4. Deadly Attack
~Pre-Req : Lvl.45, Impower Lvl.5
~Level : 1 /Lvl.45/38 TP/+200%-450% dmg/+IGNDEF 20 dmg/4-4 IMP
2 /Lvl.53/44 TP/+250%-500% dmg/+IGNDEF 20 dmg/4-4 IMP
3 /Lvl.61/50 TP/+300%-550% dmg/+IGNDEF 20 dmg/4-4 IMP
4 /Lvl.69/56 TP/+350%-600% dmg/+IGNDEF 20 dmg/4-4 IMP
5 /Lvl.77/62 TP/+400%-650% dmg/+IGNDEF 20 dmg/4-4 IMP
~Function : Ignores armor, more effective if used after IMPower.
~Cast-Delay : xx secs.
~Comment : Numbers need to be confirmed.
I.2.4.2.2. Support Skills
5. Shadow Move
~Pre-Req : Lvl.47, Increase Speed Lvl.5
~Level : 1 /Lvl.47/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : ??
~Cast-Delay : xx secs.
~Comment : -
I.2.5. Example Builds
NOTE: these are only examples, so don't blame me or the one who contribute
this if the build doesn't fit your taste.
Example 1: Dual Dagger Ashura/Rakshasa (by c00lpad)
Level 1-40, on each level up distribute +3 Muscle and +2 Heart. For +8 bonus
go for +5 Muscle and +3 Heart. Upgrade your weapons to maximum +4, better
save your precious higher level upgrade item for later.
Level 41-50, distribute +2 Muscle, +1 Nerve, +2 Heart. Upgrade your weapons
to +6 and armors to +5. Put Nerve or Heart into armors, and Muscle or Accu-
racy to weapon.
Level 50+, distribute +1 Muscle, +1 Nerve, +3 Heart. Upgrade your weapons
to +8.
Skills: Dagger Mastery 10, Impower 10, Absolute Down 5, Protect 10,
Increase Speed 5.
/------------------------------------------------------------------------------
I.3. YAKSA/GANDARVA
I.3.1. About
Yaksa/Gandarva are Monks/Cleric type; characters with healing and supportive
powers. Another favoured class because they're strong as support and tanker,
and also as fighters, although you can't get both at the same time. As tank
and support, Y/Gs have reasonably high hit points, good defense, faster HP
regen skill, and healing skill. As fighter, they have good-damaging combos,
combined with fast attacking speed, and the above mentioned support skills.
And for some reasons, Yaksa/Gandarva have a good TP recovery rate.
Yaksa/Gandarva can use War-gloves, Maces, and Shields.
I.3.2. Stat Points/Chakra
Most Yaksa/Gandarva would have a high HP, then Muscle and Nerve depending on
your weapon. War-glove users would want to invest some Nerve, but mace users
would favor much more Muscles than Nerves. Go figure.
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +1/5 DEF, +1(1/3) ATK for War-gloves
Heart : +5 Hitpoints, +5 TP
Spirit : +x resistance
I.3.3. Skills
I.3.3.1. Attack Skills
1. Fist Mastery
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Raises damage of war-gloves by +2 per skill level.
~Cast-Delay : Passive skill.
~Comment : A maximum additional 20 to damage in exchange for other
useful skills? Go figure.
2. Mace Mastery
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Raises damage of maces by 2 per skill level.
~Cast-Delay : Passive skill.
~Comment : A maximum additional 20 to damage in exchange for other
useful skills? Go figure.
3. Accuracy
~Pre-Req : Lvl.1
~Level : 1-10
~Function : Increases Evasion and Accuracy by +5 per skill level
~Cast-Delay : Passive skill.
~Comment : Your choice. You can always get more Evasion and Accuracy
by upgrading your equipments with Om Yantra.
4. Boosted Attack
~Pre-Req : Lvl.10, Accuracy Lvl.1
~Level : 1 /Lvl.10/ 8 TP/ 50% dmg/10-15 dmg per sec/ 5 decs
2 /Lvl.13/12 TP/ 65% dmg/18-23 dmg per sec/10 secs
3 /Lvl.16/16 TP/ 80% dmg/26-31 dmg per sec/15 secs
4 /Lvl.19/20 TP/ 95% dmg/34-39 dmg per sec/20 secs
5 /Lvl.22/24 TP/110% dmg/42-47 dmg per sec/25 secs
6 /Lvl.25/28 TP/125% dmg/50-55 dmg per sec/30 secs
7 /Lvl.28/32 TP/140% dmg/58-63 dmg per sec/35 secs
8 /Lvl.31/36 TP/155% dmg/66-71 dmg per sec/40 secs
9 /Lvl.34/40 TP/170% dmg/74-79 dmg per sec/45 secs
10/Lvl.37/44 TP/185% dmg/82-87 dmg per sec/50 secs
~Function : A poison-based attack. Caused POISONED on target.
~Cast-Delay : 7 secs.
~Comment : A must have for both fighter and support. It will also give
extra damage to Combo Attack.
5. Combo Attack
~Pre-Req : Lvl.20, Boosted Attack Lvl.1
~Level : 1 /Lvl.20/16 TP/ 80%-100% dmg/BA+1%/TR+4%/DT+2%
2 /Lvl.25/24 TP/100%-120% dmg/BA+2%/TR+5%/DT+3%
3 /Lvl.30/32 TP/120%-140% dmg/BA+3%/TR+6%/DT+4%
4 /Lvl.35/40 TP/140%-160% dmg/BA+4%/TR+7%/DT+5%
5 /Lvl.40/48 TP/160%-180% dmg/BA+5%/TR+8%/DT+6%
~Function : Roundhouse highkick, extra damage if used after Boosted
Attack, Tremor, or Down TP.
~Cast-Delay : 2-3 secs.
~Comment : Another must have for fighter Yaksa/Gandarva.
6. Stun
~Pre-Req : Lvl.30, Combo Attack Lvl.1
~Level : 1 /Lvl.30/15 TP
2 /Lvl.35/30 TP
3 /Lvl.40/45 TP
4 /Lvl.45/60 TP
5 /Lvl.50/75 TP
~Function : Stuns target by chance for 4 secs.
~Cast-Delay : 8 secs.
~Comment : A must have. Higher level increase the stun chance. While
target's stunned, criticals is more likely to happen with
high Accuracy rate.
7. Vital Orb
~Pre-Req : Lvl.30, Fist Mastery Lvl.1
~Level : 1 /Lvl.30/ 6 TP/ +10% dmg/ +15 dmg
2 /Lvl.33/12 TP/ +20% dmg/ +30 dmg
3 /Lvl.36/18 TP/ +30% dmg/ +45 dmg
4 /Lvl.39/24 TP/ +40% dmg/ +60 dmg
5 /Lvl.42/30 TP/ +50% dmg/ +75 dmg
6 /Lvl.45/36 TP/ +60% dmg/ +90 dmg
7 /Lvl.48/42 TP/ +70% dmg/+105 dmg
8 /Lvl.51/48 TP/ +80% dmg/+120 dmg
9 /Lvl.54/54 TP/ +90% dmg/+135 dmg
10/Lvl.57/60 TP/+100% dmg/+150 dmg
~Function : Long range attack with an energyball. Kamehameha!
~Cast-Delay : 7 secs.
~Comment : Similar to Ashura's Enery Shot but with longer delay. Wonder
if there's anyone taking it to Level 10.
7. Tremor
~Pre-Req : Lvl.35, Vital Orb Lvl.1
~Level : 1 /Lvl.35/16 TP/5* 50% dmg
2 /Lvl.40/28 TP/5* 60% dmg
3 /Lvl.45/40 TP/5* 70% dmg
4 /Lvl.50/52 TP/5* 80% dmg
5 /Lvl.55/64 TP/5* 90% dmg
~Function : Attacks with five consequtive hits, all hits depend on the
first one; if first one missed, all missed. if first is
critical, so are the rest.
~Cast-Delay : 10 secs.
~Comment : Woa~tatatatatatatata!! If you can always hit it on critical,
this could be a very high damaging skill.(2*5*90% = 900%!)
8. Down TP
~Pre-Req : Lvl.30, Mace Mastery Lvl.1</pre><pre id="faqspan-2">
~Level : 1 /Lvl.30/xx TP/ +10% dmg/ 55% >> TP
2 /Lvl.33/xx TP/ +20% dmg/ 60% >> TP
3 /Lvl.36/xx TP/ +30% dmg/ 65% >> TP
4 /Lvl.39/xx TP/ +40% dmg/ 70% >> TP
5 /Lvl.42/xx TP/ +50% dmg/ 75% >> TP
6 /Lvl.45/xx TP/ +60% dmg/ 80% >> TP
7 /Lvl.48/xx TP/ +70% dmg/ 85% >> TP
8 /Lvl.51/xx TP/ +80% dmg/ 90% >> TP
9 /Lvl.54/xx TP/ +90% dmg/ 95% >> TP
10/Lvl.57/xx TP/+100% dmg/100% >> TP
~Function : Hits target and converts some of the damage into TP.
~Cast-Delay : xx secs.
~Comment : -
I.3.3.2. Defense Skills
This section is empty for some reason.
I.3.3.3. Support Skills
9. Faster HP Recovery
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/ 8 TP/HP recover +70
2 /Lvl.xx/20 TP/HP recover +90
3 /Lvl.xx/32 TP/HP recover +110
4 /Lvl.xx/44 TP/HP recover +130
5 /Lvl.xx/56 TP/HP recover +150
~Function : Increase HP recovery rate.
~Cast-Delay : xx secs.
~Comment : Good idea to max this skill for both fighter and support.
16. Protect
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/35 TP/ +5% DEF
2 /Lvl.16/40 TP/+10% DEF
3 /Lvl.22/45 TP/+15% DEF
4 /Lvl.28/50 TP/+20% DEF
5 /Lvl.34/55 TP/+25% DEF
~Function : Raises DEF.
~Cast-Delay : none
~Comment : Good skill.
17. Increase Resistance
~Pre-Req : Lvl.30, Protect Lvl.1
~Level : 1 /Lvl.30/10 TP/ +6 resistance
2 /Lvl.35/20 TP/+12 resistance
3 /Lvl.40/30 TP/+18 resistance
4 /Lvl.45/40 TP/+24 resistance
5 /Lvl.50/50 TP/+30 resistance
~Function : Raises resistance to elements.
~Cast-Delay : none
~Comment : Unless you plan to solo magic-users, or you're a support,
you'd rather invest your points somewhere else.
18. Increase Speed
~Pre-Req : Lvl.20
~Level : 1 /Lvl.20/xx TP/+1 movement/120 secs
2 /Lvl.23/xx TP/+1 movement/240 secs
3 /Lvl.26/xx TP/+2 movement/360 secs
4 /Lvl.29/xx TP/+2 movement/480 secs
5 /Lvl.32/xx TP/+x movement/600 secs
~Function : Increases your movement speed.
~Cast-Delay : none
~Comment : Then again, there's Dru sold in accessories shops for +1
movement. If you want this to be useful, at least get it
until Level 3.
19. Quick Attack
~Pre-Req : Lvl.20
~Level : 1 /Lvl.20/10 TP/ 60 secs
2 /Lvl.xx/20 TP/100 secs
3 /Lvl.xx/30 TP/140 secs
4 /Lvl.xx/40 TP/180 secs
5 /Lvl.xx/50 TP/220 secs
~Function : Increase attacking speed by 200.
~Cast-Delay : xx secs.
~Comment : A must have, but if you're a fighter, keep in mind that
there are still other skills that need to be taken.
20. Cure HP
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/ 4 TP/heals 40 + 10% maxHP
2 /Lvl.xx/ 8 TP/heals 80 + 10% maxHP
3 /Lvl.xx/12 TP/heals 120 + 10% maxHP
4 /Lvl.xx/16 TP/heals 160 + 10% maxHP
5 /Lvl.xx/20 TP/heals 200 + 10% maxHP
6 /Lvl.xx/24 TP/heals 240 + 10% maxHP
7 /Lvl.xx/28 TP/heals 280 + 10% maxHP
8 /Lvl.xx/32 TP/heals 320 + 10% maxHP
9 /Lvl.xx/36 TP/heals 360 + 10% maxHP
10/Lvl.xx/40 TP/heals 400 + 10% maxHP
~Function : Heals target; if no target then heal self. Cannot be used
to enemies (monsters, opposing players in Kruma)
Sometimes it damages monsters (need to be confirmed)
~Cast-Delay : 3 secs.
~Comment : Obviously useful.
I.3.4. 2nd Class Changes
I.3.4.1. Vidya
I.3.4.1.1. Support Skills
1. Cure HP
~Pre-Req : Lvl.25
~Level : 1 /Lvl.25/xx TP/heals xxx
2 /Lvl.xx/xx TP/heals xxx
3 /Lvl.xx/xx TP/heals xxx
4 /Lvl.xx/xx TP/heals xxx
5 /Lvl.xx/xx TP/heals xxx
6 /Lvl.xx/xx TP/heals xxx
7 /Lvl.xx/xx TP/heals xxx
8 /Lvl.xx/xx TP/heals xxx
9 /Lvl.xx/xx TP/heals xxx
10/Lvl.xx/xx TP/heals xxx
~Function : Heals target; if no target then heal self. Cannot be used
to enemies (monsters, opposing players in Kruma)
~Comment : Seems like an upgrade of the lesser Cure HP.
2. Rohati Susuruba
~Pre-Req : Lvl.48, Cure HP Lvl.x
~Level : 1 /Lvl.50/xx TP/heals ???
2 /Lvl.xx/xx TP/heals ???
3 /Lvl.xx/xx TP/heals ???
4 /Lvl.xx/xx TP/heals ???
5 /Lvl.xx/xx TP/heals ???
~Function : Heals the whole party.
~Comment : -
3. Increase HP
~Pre-Req : Lvl.48
~Level : 1 /Lvl.48/xx TP/xx% HP
2 /Lvl.xx/xx TP/xx% HP
3 /Lvl.xx/xx TP/xx% HP
4 /Lvl.xx/xx TP/xx% HP
5 /Lvl.xx/xx TP/xx% HP
~Function : Increases target's maximum HP?
~Comment : -
4. TP Up
~Pre-Req : Lvl.48
~Level : 1 /Lvl.48/xx TP/xx% TP
2 /Lvl.xx/xx TP/xx% TP
3 /Lvl.xx/xx TP/xx% TP
4 /Lvl.xx/xx TP/xx% TP
5 /Lvl.xx/xx TP/xx% TP
~Function : Increases target's maximum TP?
~Comment : -
5. Ressurrection
~Pre-Req : Lvl.47
~Level : 1 /Lvl.47/xx TP/saves 50% Prana/needs 1 JoL
2 /Lvl.52/45 TP/saves 60% Prana/needs 2 JoL
3 /Lvl.57/xx TP/saves 70% Prana/needs 3 JoL
4 /Lvl.62/xx TP/saves 80% Prana/needs 4 JoL
5 /Lvl.67/xx TP/saves 90% Prana/needs 5 JoL
~Function : Ressurrects a dead player. Requires Jewel of Life.
(can be bought in accessories shops)
~Cast-Delay : xx secs.
~Comment : Numbers need to be confirmed.
6. Queer All
~Pre-Req : Lvl.52
~Level : 1 /Lvl.52/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : remedies player's status.
~Comment : -
7. Decrease HP
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP/-xx% HP
2 /Lvl.xx/xx TP/-xx% HP
3 /Lvl.xx/xx TP/-xx% HP
4 /Lvl.xx/xx TP/-xx% HP
5 /Lvl.xx/xx TP/-xx% HP
~Function : Decrease enemy's maximum HP temporarily.
~Comment : -
8. Decrease Resistance
~Pre-Req : Lvl.55
~Level : 1 /Lvl.48/xx TP/-x resistance
2 /Lvl.xx/xx TP/-x resistance
3 /Lvl.xx/xx TP/-x resistance
4 /Lvl.xx/xx TP/-x resistance
5 /Lvl.xx/xx TP/-x resistance
~Function : Decrease enemy's resistance
~Comment : -
I.3.4.2. Nakayuda
When you change to Nakayuda, you can no longer cast Faster HP Regen and
Quick Attack to other players, but in return, both become passive skills
and you only need to spend 1 point on Quick Attack that lasts forever ;).
Faster HP Regen still needs 5 points if you want to max it, btw, and it is
-30 of the normal Faster HP Regen.
I.3.4.2.1. Attack Skills
1. Final Combo
~Pre-Req : Lvl.45, Tremor Lvl.3
~Level : 1 /Lvl.45/30 TP/xx% dmg/-15 EVA ACC/-2 MOV/10 secs
2 /Lvl.56/45 TP/xx% dmg/-35 EVA ACC/-2 MOV/12 secs
3 /Lvl.67/60 TP/xx% dmg/-55 EVA ACC/-2 MOV/14 secs
4 /Lvl.78/75 TP/xx% dmg/-75 EVA ACC/-2 MOV/16 secs
5 /Lvl.89/90 TP/xx% dmg/-95 EVA ACC/-2 MOV/18 secs
~Function : Similar to Tremor but decreases EVAsion, ACCuracy, and MOVe-
ment speed of target.
~Cast-Delay : 32 secs.
~Comment : The above numbers still need to be confirmed.
2. Defense Attack
~Pre-Req : Lvl.48, Stun Lvl.1
~Level : 1 /Lvl.48/19 TP/120% dmg/-xx% DEF
2 /Lvl.53/38 TP/160% dmg/-xx% DEF
3 /Lvl.xx/57 TP/200% dmg/-xx% DEF
4 /Lvl.xx/76 TP/240% dmg/-xx% DEF
5 /Lvl.xx/95 TP/280% dmg/-xx% DEF
~Function : Decreases Defense on target for 7 secs.
~Cast-Delay : 7 secs.
~Comment : Useful. My usual 260 crit on Monk Ghost became around 310
after I hit them with this skill. The numbers still need to
be confirmed, though.
3. Decrease Damage
~Pre-Req : Lvl.48, Down TP Lvl.x
~Level : 1 /Lvl.48/xx TP/??
2 /Lvl.xx/xx TP/??
3 /Lvl.xx/xx TP/??
4 /Lvl.xx/xx TP/??
5 /Lvl.xx/xx TP/??
~Function : Decreases damage rate of target. Can't be used with war-
gloves.
~Cast-Delay : xx secs.
~Comment : Sounds like a handy skill. I don't use Mace so I can't test
this skill.
4. Dark Aura
~Pre-Req : Lvl.52
~Level : 1 /Lvl.52/ 80 TP/ 8 secs
2 /Lvl.62/160 TP/16 secs
3 /Lvl.72/240 TP/24 secs
~Function : Stops target's HP and TP regen temporarily.
~Cast-Delay : xx secs.
~Comment : Sounds like a REALLY handy skill. Thanks to Sol Invictus for
the info.
I.3.4.2.2. Support Skills
5. Battle Vigor
~Pre-Req : Lvl.47
~Level : 1 /Lvl.47/ +2 Muscle
2 /Lvl.51/ +4 Muscle
3 /Lvl.55/ +6 Muscle
4 /Lvl.59/ +8 Muscle
5 /Lvl.63/+10 Muscle
~Function : Increases Muscle.
~Cast-Delay : Passive skill.
~Comment : +10 Muscle doesn't sound worth the skill points.
6. Defiance
~Pre-Req : Lvl.50, Increase Resistance Lvl.x
~Level : 1 /Lvl.50/200 TP/ +3 All Chakra
2 /Lvl.xx/240 TP/ +6 All Chakra
3 /Lvl.xx/280 TP/ +9 All Chakra
4 /Lvl.xx/320 TP/+12 All Chakra
5 /Lvl.xx/360 TP/+15 All Chakra
~Function : Increases all chakra of party members for 300 secs.
~Cast-Delay : none.
~Comment : -
I.3.5. Example Builds
-in progress-
/------------------------------------------------------------------------------
I.4. DEVA/GARUDA
I.4.1. About
The Mage/Wizard, and nuff said. Of all classes, Deva/Garuda doesn't need
aid for element resistance because after level 40 (or probably less), you'll
have 100 resistance on all element, and it's a maximum value.
Deva/Garuda can use Staffs, 2-handed Staffs, and Shield.
As far as my inspection sees it, weapon's ATK rate doesn't really affect
Deva/Garuda's magic damage. I tried comparing Vartan's Strong Sword and a
Zalas (much higher level 1-handed staff), the damage was more and less the
same. Holding a 2-handed staff will give better damage, while holding nothing
at all was the least damage (but has the coolest casting animation).
I.4.2. Stat Points/Chakra
You should only concern about Spirit, but don't forget to add some Hearts to
keep your Deva/Garuda alive in case your target ever gets too close to you.
Muscle : +1(1/3) ATK, +(1/3) DEF
Nerve : +1 Evasion, +1 Accuracy, +(1/5) DEF
Heart : +5 Hitpoints
Spirit : +5 TP, +xx Magic ATK?, +x resistance
I.4.3. Skills
I.4.3.1. Physical/Fire Skills
1. Energy Orb
~Pre-Req : Lvl.1
~Level : 1 / Lvl.1/ 3 TP/140-146 dmg
2 / Lvl.3/ 4 TP/166-178 dmg
3 / Lvl.5/xx TP/192-210 dmg
4 / Lvl.7/xx TP/218-242 dmg
5 / Lvl.9/xx TP/234-274 dmg
6 /Lvl.11/xx TP/260-306 dmg
7 /Lvl.13/xx TP/286-338 dmg
8 /Lvl.15/xx TP/312-370 dmg
9 /Lvl.17/xx TP/338-402 dmg
10/Lvl.19/xx TP/364-434 dmg
~Function : Attacks with energy orb.
~Cast-Delay : xx secs.
~Comment : This is your initial spell, better save your points on some
better skills later. Damage need to be confirmed.
2. Splash Orb
~Pre-Req : Lvl.10, Energy Orb Lvl.1
~Level : 1 /Lvl.10/xx TP/ xxx dmg
2 /Lvl.xx/xx TP/ xxx dmg
3 /Lvl.xx/xx TP/ xxx dmg
4 /Lvl.xx/xx TP/ xxx dmg
5 /Lvl.xx/44 TP/628-768 dmg
~Function : Attack with energy orb that explodes when hit the target and
damage the surrounding enemies too.
~Cast-Delay : xx secs.
~Comment : Although treated as single-target spell, but it actually an
area spell. Good damage and very fast cast delay make this a
good invest.
3. Aero Blade
~Pre-Req : Lvl.20, Splash Orb Lvl.1
~Level : 1 /Lvl.20/28 TP/ 64- 78 dmg/ 34- 41 dmg per sec
2 /Lvl.xx/33 TP/ 81- 99 dmg/ 43- 52 dmg per sec
3 /Lvl.xx/38 TP/ 98-120 dmg/ 52- 63 dmg per sec
4 /Lvl.xx/43 TP/115-141 dmg/ 61- 74 dmg per sec
5 /Lvl.xx/48 TP/132-162 dmg/ 70- 85 dmg per sec
6 /Lvl.xx/53 TP/149-183 dmg/ 79- 96 dmg per sec
7 /Lvl.xx/58 TP/166-204 dmg/ 88-107 dmg per sec
8 /Lvl.xx/63 TP/183-225 dmg/ 97-118 dmg per sec
9 /Lvl.xx/68 TP/200-246 dmg/106-129 dmg per sec
10/Lvl.xx/73 TP/217-267 dmg/115-140 dmg per sec
~Function : Attacks with magical blade that continually decrease target's
HP for 5 secs.
~Cast-Delay : xx secs.
~Comment : Better get the next spell.
4. Aero Storm
~Pre-Req : Lvl.30, Aero Blade Lvl.1
~Level : 1 /Lvl.30/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
2 /Lvl.xx/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
3 /Lvl.xx/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
4 /Lvl.xx/xx TP/xxx-xxx dmg/xxx-xxx dmg per sec
5 /Lvl.xx/xx TP/250-278 dmg/181-221 dmg per sec
~Function : Stronger version of Aero Blade, with much better damage. Last
for 15 seconds.
~Cast-Delay : 14 secs.
~Comment : It could be a good solo spell combined with Sleep, but it's
up to your style.
5. Fire Orb
~Pre-Req : Lvl.5
~Level : 1 /Lvl. 5/12 TP/ 86-106 dmg
2 /Lvl. 8/17 TP/137-168 dmg
3 /Lvl.11/22 TP/188-230 dmg
4 /Lvl.14/27 TP/239-292 dmg
5 /Lvl.17/32 TP/290-354 dmg
6 /Lvl.20/37 TP/341-416 dmg
7 /Lvl.23/42 TP/392-478 dmg
8 /Lvl.26/47 TP/443-540 dmg
9 /Lvl.29/52 TP/494-602 dmg
10/Lvl.32/57 TP/545-664 dmg
~Function : Attacks with fireball.
~Cast-Delay : xx secs.
~Comment : Damage need to be confirmed.
6. Fire Resist
~Pre-Req : Lvl.10, Fire Orb Lvl.1
~Level : 1 /Lvl.10/ 4 TP/ +3 Fire Resistance/ 60 secs
2 /Lvl.12/ 8 TP/ +6 Fire Resistance/ 80 secs
3 /Lvl.14/12 TP/ +9 Fire Resistance/100 secs
4 /Lvl.16/16 TP/+12 Fire Resistance/120 secs
5 /Lvl.18/20 TP/+15 Fire Resistance/140 secs
6 /Lvl.20/24 TP/+18 Fire Resistance/160 secs
7 /Lvl.22/28 TP/+21 Fire Resistance/180 secs
8 /Lvl.24/32 TP/+24 Fire Resistance/200 secs
9 /Lvl.26/36 TP/+27 Fire Resistance/220 secs
10/Lvl.28/40 TP/+30 Fire Resistance/240 secs
~Function : Increase resistance to Fire.
~Cast-Delay : xx secs.
~Comment : Who would waste 10 points on single resistance?
7. Fire Spear
~Pre-Req : Lvl.20, Fire Resist Lvl.1
~Level : 1 /Lvl.20/ 28 TP/216-265 dmg
2 /Lvl.23/ 38 TP/268-328 dmg
3 /Lvl.26/ 48 TP/320-391 dmg
4 /Lvl.29/ 58 TP/372-454 dmg
5 /Lvl.32/ 68 TP/424-517 dmg
6 /Lvl.35/ 78 TP/476-580 dmg
7 /Lvl.38/ 88 TP/528-643 dmg
8 /Lvl.41/ 98 TP/580-706 dmg
9 /Lvl.44/108 TP/632-769 dmg
10/Lvl.47/118 TP/684-832 dmg
~Function : Fire damage to single target.
~Cast-Delay : xx secs.
~Comment : Doesn't really look different to Fire Orb, does it?
Damage need to be confirmed.
8. Fire Field [AREA]
~Pre-Req : Lvl.30, Fire Spear Lvl.1
~Level : 1 /Lvl.30/ 55 TP/408-499 dmg
2 /Lvl.33/ 64 TP/459-560 dmg
3 /Lvl.36/ 73 TP/510-611 dmg
4 /Lvl.39/ 82 TP/561-662 dmg
5 /Lvl.42/ 91 TP/612-713 dmg
6 /Lvl.45/100 TP/663-764 dmg
7 /Lvl.48/109 TP/714-815 dmg
8 /Lvl.51/118 TP/765-866 dmg
9 /Lvl.54/127 TP/816-917 dmg
10/Lvl.57/136 TP/867-968 dmg
~Function : Fire area attack.
~Cast-Delay : 8 secs.
~Comment : Damage need to be confirmed.
9. Guided Fire Orb
~Pre-Req : Lvl.40, Fire Field Lvl.1
~Level : 1 /Lvl.40/61 TP/ 478- 529 dmg
2 /Lvl.44/70 TP/ 648- 719 dmg
3 /Lvl.48/79 TP/ 818- 909 dmg
4 /Lvl.52/88 TP/ 988-1099 dmg
5 /Lvl.56/97 TP/1158-1289 dmg
~Function : Attacks with greater fireball. Long casting time but fast
cast delay.
~Cast-Delay : 5 secs. (yup, they make its delay longer now)
~Comment : Probably the no.1 must have for all Deva/Garuda. But then
again, due to this popularity, if you go against other
players, they might have prepared themself some fire-
resisting stuffs.
10. Burn
~Pre-Req : Lvl.50, Guided Fire Orb Lvl.1
~Level : 1 /Lvl.10/xx TP/xxx dmg
2 /Lvl.xx/xx TP/xxx dmg
3 /Lvl.xx/xx TP/xxx dmg
4 /Lvl.xx/xx TP/xxx dmg
5 /Lvl.xx/xx TP/xxx dmg
~Function : ??
~Cast-Delay : xx secs.
~Comment : -
I.4.3.2. Ice/Lightning Skills
11. Ice Orb
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/13 TP/ 72- 88 dmg/-2 movement/6 secs
2 /Lvl.12/20 TP/ 86-106 dmg/-2 movement/7 secs
3 /Lvl.14/27 TP/100-122 dmg/-2 movement/8 secs
4 /Lvl.16/34 TP/114-138 dmg/-2 movement/9 secs
5 /Lvl.18/41 TP/128-154 dmg/-? movement/? secs
6 /Lvl.20/48 TP/142-170 dmg/-? movement/? secs
7 /Lvl.22/55 TP/156-186 dmg/-? movement/? secs
8 /Lvl.24/62 TP/170-202 dmg/-? movement/? secs
9 /Lvl.26/69 TP/184-218 dmg/-? movement/? secs
10/Lvl.28/76 TP/198-244 dmg/-? movement/? secs
~Function : Attack with iceball and decrease target's movement for
certain duration.
~Cast-Delay : xx secs.
~Comment : useful for solo hunt. Damage need to be confirmed.
12. Ice Resist
~Pre-Req : Lvl.20. Ice Orb Lvl.1
~Level : 1 /Lvl.20/ 4 TP/ +3 Ice Resistance/ 60 secs
2 /Lvl.22/ 8 TP/ +6 Ice Resistance/ 80 secs
3 /Lvl.24/12 TP/ +9 Ice Resistance/100 secs
4 /Lvl.26/16 TP/+12 Ice Resistance/120 secs
5 /Lvl.28/20 TP/+15 Ice Resistance/140 secs
6 /Lvl.30/24 TP/+18 Ice Resistance/160 secs
7 /Lvl.32/28 TP/+21 Ice Resistance/180 secs
8 /Lvl.34/32 TP/+24 Ice Resistance/200 secs
9 /Lvl.36/36 TP/+27 Ice Resistance/220 secs
10/Lvl.38/40 TP/+30 Ice Resistance/240 secs
~Function : Increase resistance against Ice
~Cast-Delay : xx secs.
~Comment : ditto to Fire Resist.
13. Glacier Strike
~Pre-Req : Lvl.33, Ice Resist Lvl.1
~Level : 1 /Lvl.33/xx TP/xxx dmg
2 /Lvl.xx/xx TP/xxx dmg
3 /Lvl.xx/xx TP/xxx dmg
4 /Lvl.xx/xx TP/xxx dmg
5 /Lvl.xx/xx TP/xxx dmg
~Function : Strong ice attack that freezes the target for 3 secs.
~Cast-Delay : xx secs.
~Comment : Come on now ... only 3 seconds?!
14. Ice Storm [AREA]
~Pre-Req : Lvl.40, Glacier Strike Lvl.1
~Level : 1 /Lvl.40/xx TP/xxx dmg/-2 movement/xx-xx dmg per secs
2 /Lvl.xx/xx TP/xxx dmg/-2 movement/xx-xx dmg per secs
3 /Lvl.xx/xx TP/xxx dmg/-2 movement/xx-xx dmg per secs
4 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
5 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
6 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
7 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
8 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
9 /Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
10/Lvl.xx/xx TP/xxx dmg/-x movement/xx-xx dmg per secs
~Function : Ice area attack with SLOW property plus continual damage
for certain duration.
~Cast-Delay : xx secs.
~Comment : well, if you're really into Ice...
15. Lightning Orb
~Pre-Req : Lvl.20
~Level : 1 /Lvl.20/22 TP/128-156 dmg
2 /Lvl.22/28 TP/148-181 dmg
3 /Lvl.24/34 TP/168-206 dmg
4 /Lvl.26/40 TP/188-231 dmg
5 /Lvl.28/46 TP/208-256 dmg
6 /Lvl.30/52 TP/228-281 dmg
7 /Lvl.32/58 TP/248-306 dmg
8 /Lvl.34/64 TP/268-331 dmg
9 /Lvl.36/70 TP/288-356 dmg
10/Lvl.38/74 TP/308-381 dmg
~Function : Attacks with lightning strike. Never misses. Cancels any
spell-casting attempt of target.
~Cast-Delay : xx secs.
~Comment : Damage need to be confirmed. Last time I still had my
Lightning Orb Lvl.9, I remember the next damage was written
like 512 or something ...
16. Lightning Resist
~Pre-Req : Lvl.30, Lightning Orb Lvl.1
~Level : 1 /Lvl.30/ 4 TP/ +3 Lightning Resistance/ 60 secs
2 /Lvl.32/ 8 TP/ +6 Lightning Resistance/ 80 secs
3 /Lvl.34/12 TP/ +9 Lightning Resistance/100 secs
4 /Lvl.36/16 TP/+12 Lightning Resistance/120 secs
5 /Lvl.38/20 TP/+15 Lightning Resistance/140 secs
6 /Lvl.40/24 TP/+18 Lightning Resistance/160 secs
7 /Lvl.42/28 TP/+21 Lightning Resistance/180 secs
8 /Lvl.44/32 TP/+24 Lightning Resistance/200 secs
9 /Lvl.46/36 TP/+27 Lightning Resistance/220 secs
10/Lvl.48/40 TP/+30 Lightning Resistance/240 secs
~Function : Increases resistance against Lightning.
~Comment : ditto with Ice Resist.
17. Thunder Storm [AREA]
~Pre-Req : Lvl.40, Lightning Resist Lvl.1
~Level : 1 /Lvl.40/76 TP/ 63- 78 dmg/34-42 dmg per sec
2 /Lvl.42/77 TP/ 72- 90 dmg/39-48 dmg per sec
3 /Lvl.44/78 TP/ 81-102 dmg/44-54 dmg per sec
4 /Lvl.46/79 TP/ 90-114 dmg/49-60 dmg per sec
5 /Lvl.48/80 TP/ 99-126 dmg/54-66 dmg per sec
6 /Lvl.50/81 TP/108-138 dmg/59-72 dmg per sec
7 /Lvl.52/82 TP/117-150 dmg/64-78 dmg per sec
8 /Lvl.54/83 TP/126-162 dmg/69-84 dmg per sec
9 /Lvl.56/84 TP/135-174 dmg/74-90 dmg per sec
10/Lvl.58/85 TP/144-186 dmg/79-96 dmg per sec
~Function : Lightning area attack with same effect as Lightning Orb plus
continual damage for certain duration.
~Cast-Delay : 8 secs.
~Comment : Damage need to be confirmed.
18. Demolition [AREA]
~Pre-Req : Lvl.50, Thunder Storm Lvl.1
~Level : 1 /Lvl.50/xx TP/xxx dmg
2 /Lvl.xx/xx TP/xxx dmg
3 /Lvl.xx/xx TP/xxx dmg
4 /Lvl.xx/xx TP/xxx dmg
5 /Lvl.xx/xx TP/xxx dmg
6 /Lvl.xx/xx TP/xxx dmg
7 /Lvl.xx/xx TP/xxx dmg
8 /Lvl.xx/xx TP/xxx dmg
9 /Lvl.xx/xx TP/xxx dmg
10/Lvl.xx/xx TP/xxx dmg
~Function : Strongest lightning spells.
~Cast-Delay : xx secs.
~Comment : -
I.4.3.3. Magic Skills
19. Accurate Cast
~Pre-Req : Lvl.30
~Level : 1 /Lvl.30/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
4 /Lvl.xx/xx TP
5 /Lvl.xx/xx TP
~Function : Increase spells' accuracy?
~Cast-Delay : Passive skill.
~Comment : This skill is still so mystery to me /swt.
20. Third Eye
~Pre-Req : Lvl.10
~Level : 1 /Lvl.10/xx TP/xx secs
2 /Lvl.xx/xx TP/xx secs
3 /Lvl.xx/xx TP/xx secs
4 /Lvl.xx/xx TP/xx secs
5 /Lvl.xx/xx TP/xx secs
~Function : Grant vision against invisible enemies.
~Cast-Delay : xx secs.
~Comment : Good to counter those with Invisible skill.
21. Range Mastery
~Pre-Req : Lvl.1
~Level : 1 /Lvl.1 /+1 range
2 /Lvl.xx/+2 range
3 /Lvl.xx/+3 range
4 /Lvl.xx/+4 range
5 /Lvl.xx/+5 range
~Function : Increase your attacking range.
~Cast-Delay : Passive skill.
~Comment : Probably best to be max-ed for every spell-casters.
22. Faster TP Recovery
~Pre-Req : Lvl.20, Range Mastery Lvl.1
~Level : 1 /Lvl.20/+x TP recovery
2 /Lvl.xx/+x TP recovery
3 /Lvl.xx/+x TP recovery
4 /Lvl.xx/+x TP recovery
5 /Lvl.xx/+x TP recovery
6 /Lvl.xx/+x TP recovery
7 /Lvl.xx/+x TP recovery
8 /Lvl.xx/+x TP recovery
9 /Lvl.xx/+x TP recovery
10/Lvl.xx/+89 TP recovery
~Function : Increase your TP recovery rate.
~Cast-Delay : Passive skill.
~Comment : Even though with this max-ed, your TP regeneration's still
so slow /swt.
23. Sleep
~Pre-Req : Lvl.20
~Level : 1 /Lvl.20/16 TP/ 5 secs
2 /Lvl.24/28 TP/10 secs
3 /Lvl.28/40 TP/15 secs
4 /Lvl.32/52 TP/20 secs
5 /Lvl.36/64 TP/25 secs
~Function : Puts target to sleep.
~Cast-Delay : 5 secs.
~Comment : A must have if you go solo.
24. Sleep All [AREA]
~Pre-Req : Lvl.30
~Level : 1 /Lvl.30/xx TP/ 5 secs
2 /Lvl.xx/xx TP/10 secs
3 /Lvl.xx/xx TP/15 secs
4 /Lvl.xx/xx TP/20 secs
5 /Lvl.xx/xx TP/25 secs
~Function : Puts targets in area to sleep.
~Cast-Delay : xx secs.
~Comment : I don't find it much of use, especially with its long
casting time.
I.4.4. 2nd Class Changes
I.4.4.1. Samabat
I.4.4.1.1. Physical/Fire Skills
1. Desti
~Pre-Req : Lvl.48, Splash Orb Lvl.5, Aero Storm Lvl.5
~Level : 1 /Lvl.48/ 93 TP/1158-1605 dmg
2 /Lvl.56/108 TP/1532-2139 dmg
3 /Lvl.64/123 TP/1906-2673 dmg
4 /Lvl.72/138 TP/2280-3227 dmg
5 /Lvl.80/153 TP/2654-3761 dmg
~Function : Summons monster and blasts it to target.
~Cast-Delay : xx secs.
~Comment : Cool looking and good damage, but very long cast delay
makes it less useful. Damage need to be confirmed.
I.4.4.1.2. Magic Skills
2. Silver Lion
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/120 TP/??
2 /Lvl.55/140 TP/??
3 /Lvl.65/160 TP/??
~Function : Summons Silver Lion to attack target and lasts until it's
killed or the target's killed. Long cast delay. Its Attack
rate is still un-confirmed.
~Cast-Delay : 28 secs.
~Comment : Awww, cute kitty kitty kitty ... /swt. Some say its HP is the
same as the caster, so if your caster only has 500 HP then so
is your kitty.
3. Golden Lion
~Pre-Req : Lvl.50. Silver Lion Lvl.1
~Level : 1 /Lvl.50/xx TP/??
2 /Lvl.xx/xx TP/??
3 /Lvl.xx/xx TP/??
~Function : Summons Golden Lion to attack target and lasts until it's
killed or the target's killed. Long cast delay. Its Attack
rate is still un-confirmed.
~Cast-Delay : xx secs.
~Comment : -
4. Soul Divans
~Pre-Req : Lvl.51
~Level : 1 /Lvl.51/xx TP/??
~Function : Magical shield that protects from physical attacks.
~Cast-Delay : xx secs.
~Comment : -
5. TP Reduction
~Pre-Req : Lvl.45, Faster TP Recovery Lvl.10
~Level : 1 /Lvl.40/40 TP/-xx% TP usage
2 /Lvl.50/48 TP/-xx% TP usage
3 /Lvl.60/56 TP/-xx% TP usage
4 /Lvl.70/64 TP/-xx% TP usage
5 /Lvl.80/72 TP/-xx% TP usage
~Function : Cuts the TP usage on skills for party members for 300 secs.
~Cast-Delay : xx secs.
~Comment : Really, really useful. But has the-might-be-longest cast
delay in the game. Numbers need to be confirmed.
6. TP Remedy
~Pre-Req : Lvl.50, TP Reduction Lvl.1
~Level : 1 /Lvl.50/xx TP/??
2 /Lvl.xx/xx TP/??
3 /Lvl.xx/xx TP/??
4 /Lvl.xx/xx TP/??
5 /Lvl.xx/xx TP/??
~Function : A boosted faster TP regen for the whole party?
~Comment : -
I.4.4.2. Abikara
I.4.4.2.1. Physical/Fire Skills
1. Agni Sanada
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : Boosts the fire spells.
~Comment : -
2. Zakuti
~Pre-Req : Lvl.50
~Level : 1 /Lvl.50/xx TP/xxx% dmg
2 /Lvl.xx/xx TP/xxx% dmg
3 /Lvl.xx/xx TP/xxx% dmg
4 /Lvl.xx/xx TP/xxx% dmg
5 /Lvl.xx/xx TP/xxx% dmg
~Function : ??
~Comment : -
I.4.4.2.2. Ice/Lightning Skills
3. Ru Sanada
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : Boosts the lightning spells.
~Comment : -
4. Hima Sanada
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP
2 /Lvl.xx/xx TP
3 /Lvl.xx/xx TP
~Function : Boosts the ice spells.
~Comment : -
5. Hima Tirika
~Pre-Req : Lvl.45
~Level : 1 /Lvl.45/xx TP/xxx dmg
2 /Lvl.xx/xx TP/xxx dmg
3 /Lvl.xx/xx TP/xxx dmg
~Function : Attacks with fire spears?
~Comment : -
6. Multi Flash
~Pre-Req : Lvl.48, Thunder Storm Lvl.x
~Level : 1 /Lvl.48/xx TP/xxx dmg
2 /Lvl.xx/xx TP/xxx dmg
3 /Lvl.xx/xx TP/xxx dmg
4 /Lvl.xx/xx TP/xxx dmg
5 /Lvl.xx/xx TP/xxx dmg
~Function : Strikes with five consequtive lightnings.
~Comment : -
I.4.5. Example Builds
-in progress-
/==============================================================================
Section II : Equipments and Items
Lesser leveled equipments can be bought in shops, and often dropped by lesser
leveled monsters.
*/ means RARE or QUEST REWARD and have additional properties than its common
counter-part.
II.1. Weapons
If durability ever gets too low, you'll be warned by beeping sounds, and you
have to go to weapon shops to get it repaired. Weapon can be broken by using
it to hit enemies. Casting offensive magic also decreases weapon durability.
If durability reaches zero, you'll lose your weapon.
II.1.1. Daggers
Have 60/60 durability, 20% chance IGNDEF, and VERY FAST attack speed.
1.Dagger 4- 5 dmg Lv. 6
2.Jambiya 7-11 dmg Lv.12
3.Kris 12-18 dmg Lv.20
4.Asira 17-25 dmg Lv.28
5.Zahatti 20-31 dmg Lv.34
6.Khanjar 24-36 dmg Lv.40
7.Suraka 29-43 dmg Lv.46
*/Suraka of Muscle ??-?? dmg Lv.46
Properties: ??
Dropped by: Mangriang
*/Suraka of Wild Beast ??-?? dmg Lv.46
Properties: ??
Dropped by: Ape Boss
II.1.2. 1-handed Swords
Have 45/45 durability, +10 Accuracy, FAST attack speed.
0.?? ??-?? dmg Lv.??
1.Sword 6- 7 dmg Lv. 6
2.Shamsir 11-13 dmg Lv.12
*/Shamsir of the Ground ??-?? dmg --
Properties: ??
Dropped by: QUEST REWARD (Ashura/Rakshasa Only)
3.Pata 19-21 dmg Lv.20
4.Kindjal 27-29 dmg Lv.28
5.Ara ??-?? dmg Lv.34
*/Strong Ara 32-36 dmg Lv.34
Properties: 40-50 Poison Attack, +7 Muscle, +7 Heart
Dropped by: Sarpa Raja
*/Ara of Deadly Poison 32-36 dmg Lv.34
Properties: +25 Poison Resist, 35-45 Poison Attack, +7 Heart,
+3 Nerve
Dropped by: Sarpa
6.Kora 40-44 dmg Lv.40
7.Talwar 46-50 dmg Lv.46
*/Talwar of Origin Warrior 51-55 dmg Lv.46
Properties: 20% chance +100% dmg, +30 Accuracy, +50 MaxHP
Dropped by: White Tiger
*/Talwar of the Warrior ??-?? dmg Lv.46
Properties: ??
Dropped by: Zarku Rudhira
*/Talwar of Deadly Poison ??-?? dmg Lv.46
Properties: ??
Dropped by: Nagamudra
8.Sarpa 63-69 dmg Lv.52
9.Zastra 51-57 dmg Lv.52
10.Scimitar 57-63 dmg Lv.58
II.1.3. 2-handed Swords
Have 48/48 durability, +10 Accuracy, NORMAL attack speed.
1.Para 30-33 dmg Lv.18
2.Paraga 47-51 dmg Lv.28
3.Pattra 60-66 dmg Lv.36
*/Pattra of Curse 60-66 dmg Lv.36
Properties: 20% chance +100% dmg, +7 Nerve, +50 MaxHP, +50 MaxTP
Dropped by: ??
*/Strong Pattra 60-66 dmg Lv.36
Properties: +5 Muscle, +5 Heart, 20% chance +100% dmg
Dropped by: Tarantula
4.Kukri 73-81 dmg Lv.44
II.1.4. 1-handed Axes
Have 36/36 durability, 5% chance for +100% dmg, NORMAL attack speed.
0.Old Hand Axe 4- 6 dmg --
1.Hand Axe 6- 9 dmg Lv. 6
*/Satvan's Hand Axe 7-10 dmg Lv.10
Properties: +5 Muscle, +5 Accuracy
Dropped by: CLASS CHANGE
2.Parashu 13-17 dmg Lv.12
*/Parashu of the Ground 15-17 dmg --
Properties: MaxHP +20
Dropped by: QUEST REWARD (Naga/Kimnara only)
3.Suvas 21-29 dmg Lv.20
4.Kisu 30-40 dmg Lv.28
*/Strong Kisu 30-40 dmg Lv.28
Properties: +20 Accuracy, +15 Light Resist
Dropped by: ??
*/Kisu of Origin Warrior 30-40 dmg Lv.28
Properties: +5 Muscle, +5 Heart, +5 Nerve
Dropped by: ??
5.Kuriza 36-49 dmg Lv.34
6.Subadi 43-58 dmg Lv.40
7.Hirana 49-66 dmg Lv.46
*/Hirana of Deadly Poison 49-66 dmg Lv.46
Properties: +15 Poison Resist, 50-100 Poison ATK, +5 Muscle,
+5 Heart
Dropped by: ??
8.?? ??-?? dmg Lv.??
9.Vahasti 64-86 dmg Lv.58
II.1.5. 2-handed Axes
Have 40/40 durability, 5% chance for +100% dmg, SLOW attack speed.
1.Zaruparashu 21-29 dmg Lv.12
2.Tarbazin 32-43 dmg Lv.18
3.Berdysh 50-68 dmg Lv.28
*/Hima Berdysh ??-?? dmg Lv.28
Properties: +15 Ice Resist, 30-40 Ice Attack, +5 Nerve, +5 Heart
Dropped by: Ugra Ulkamukha Caura
*/Lu Berdysh ??-?? dmg Lv.28
Properties: +15 Light Resist, 30-40 Light Attack, +5 Nerve, +5 Heart
Dropped by: ??
*/Strong Berdysh ??-?? dmg Lv.28
Properties: 20% chance for +100% dmg
Dropped by: ??
4.Tarbar 64-87 dmg Lv.36
5.Rohiparaz 81-110 dmg Lv.44
*/Dead Person's Rohiparaz xx-xx dmg Lv.44
Properties: +9 Heart, +20 DEF, ??
Dropped by: ??
6.Parazvada 96-130 dmg Lv.52
7.Parazudara 111-150 dmg Lv.60
II.1.6. 1-handed Staffs
Have 20/20 durability, +1 Range, SLOW attack speed.
0.?? ??-?? dmg Lv.??
1.Staff 6- 8 dmg Lv. 6
2.Zamia 13-16 dmg Lv.12
*/Zamia of the Ground ??-?? dmg --
Properties: ??
Dropped by: QUEST REWARD (Deva/Garuda only)
3.Rambha 24-29 dmg Lv.22
4.Vajradhara 35-42 dmg Lv.32
*/Agni Vajradhara ??-?? dmg Lv.32
Properties: +10 Heart, +5 Spirit, +20 Fire Resist
Dropped by: Pizac Aggana, Aggana Tara
*/Lu Vajradhara ??-?? dmg Lv.32
Properties: ??
Dropped by: Aggana Tara
5.Vajra 43-53 dmg Lv.40
*/Vajra of the Dead ??-?? dmg Lv.40
Properties: ??
Dropped by: Zombie
6.Zalas 54-66 dmg Lv.48
*/Hima Zalas 54-66 dmg Lv.48
Properties: +5 Ice ATK, +10 Ice Resist
Dropped by: Bat
7.Pinaka 63-77 dmg Lv.56
II.1.7. 2-handed Staffs
Have 20/20 durability, +1 Range, VERY SLOW attack speed.
1.Bip 21-26 dmg Lv.12
2.Arana 39-47 dmg Lv.22
3.Bhramadanda 53-65 dmg Lv.30
4.Masuvera 67-82 dmg Lv.38
5.Pataka 81-99 dmg Lv.46
6.?? ??-?? dmg Lv.??
7.Bazayasti ??-?? dmg Lv.58
8.Vettrayasti 120-147 dmg Lv.62
II.1.8. War-gloves
Have 55/55 durability, 5% chance for +100% dmg, FAST attack speed.
1.Gauntlet 6- 7 dmg Lv. 6
2.Varti 15-18 dmg Lv.12
*/Varti of the Ground ??-?? dmg --
Properties: ??
Dropped by: QUEST REWARD (Yaksa/Gandarva only)
3.Nakhara 25-31 dmg Lv.20
*/Mara's Nakhara 25-31 dmg Lv.20
Properties: +20 Accuracy, +5 Muscle, +5 Heart
Dropped by: ??
4.Musti 35-43 dmg Lv.28
5.Kesarin 43-52 dmg Lv.34
6.Karasna 53-65 dmg Lv.38
*/Tapas Karasna ??-?? dmg Lv.38
Properties: ??
Dropped by: ??
7.Katar 61-74 dmg Lv.46
8.Karanka xx-xx dmg Lv.52
9.?? ??-?? dmg Lv.??
II.1.9. Spears
Have 35/35 durability, 20% chance IGNDEF, VERY SLOW attack speed.
1.Kunta 11-17 dmg Lv.12
2.Pattiza 22-34 dmg Lv.20
3.Trizra 37-56 dmg Lv.28
4.Bhara 52-78 dmg Lv.34
5.Trizka 67-101 dmg Lv.40
*/Trizka of Demolition 67-101 dmg Lv.40
Properties: +7 Muscle, +7 Heart, 10% IGNDEF
Dropped by: Ananga
*/Trizka of Life 67-101 dmg Lv.40
Properties: +80 MaxHP, 10% IGNDEF
Dropped by: ??
6.Ankus 87-130 dmg Lv.46
7.?? ??-?? dmg Lv.52
8.Buji 114-171 dmg Lv.58
II.1.10. Maces
Have 36/36 durability, 5% chance for +100% dmg, NORMAL attack speed.
1.Mas 14-17 dmg Lv.12
2.Kaja 23-28 dmg Lv.20
*/Mara's Kaja 23-28 dmg Lv.20
Properties: +20 Evasion, +5 Muscle, +5 Heart
Dropped by: Serbinda
3.?? ??-?? dmg Lv.??
4.Gada 38-47 dmg Lv.34
5.Lagda 45-55 dmg Lv.40
*/Tapas Lagda 45-55 dmg Lv.40
Properties: +50 MaxHP, +50 MaxTP, -5 TP
Dropped by: ??
6.Ghana 54-66 dmg Lv.46
*/Hima Ghana 54-66 dmg Lv.46
Properties: +10 Ice Resist, 50-100 Ice Attack, +5 Muscle
Dropped by: Tundela (?)
7.Droghana 63-77 dmg Lv.52
II.1.11. Bows
Have 40/40 durability, 20% chance IGNDEF, SLOW attack speed, need Arrow.
1.Dhanva 15-22 dmg Lv.10
2.Capa 29-44 dmg Lv.20
3.Pakala 44-66 dmg Lv.30
4.Hastacapa 55-83 dmg Lv.38
*/Hard Hastacapa ??-?? dmg Lv.38
Properties: ??
Dropped by: Ugra Mlecchas Karmana
*/Hastacapa of Deadly Poison ??-?? dmg Lv.38
Properties: 50-100 Poison ATK, +15 Poison Resist, +5 Nerve, +5 Heart
Dropped by: Mudri
5.Umacapa ??-?? dmg Lv.46
6.Rodapacapa 85-127 dmg Lv.54
/------------------------------------------------------------------------------
II.2. Shields
Shield have 35/35 durability. Can be used with any one-handed weapons.
If durability ever gets too low, you'll be warned by beeping sounds, and you
have to go to armor shops to get it repaired. Shields can only be broken by
getting direct hits. Not sure if magic and physical attacks have the same
effect. If durability reaches zero, you'll lose your armor.
1.Wooden Buckler +21 DEF Lv. 4
2.Dhala +38 DEF Lv.10
3.Kalkan +54 DEF Lv.16
4.Phalaka +64 DEF Lv.22
* Phalaka of Life +xx DEF Lv.22
Properties: +5 Heart, +50 MaxHP, +50 MaxTP
Dropped by: QUEST REWARD
5.Carman +77 DEF Lv.28
6.Silver Carman +92 DEF Lv.40
/------------------------------------------------------------------------------
II.3. Armors
All parts of armors have specific durability:
~Body-armor 50/50
~Pants 40/40
~Headbands 35/35
~Gloves 20/20
~Boots 20/20
-Belts ??/??
If durability ever gets too low, you'll be warned by beeping sounds, and you
have to go to armor shops to get it repaired. Armor can only be broken by
getting direct hits. Not sure if magic and physical attacks have the same
effect. If durability reaches zero, you'll lose your armor.
II.3.1. Common Armor Sets
These are sets of low-leveled armors that all-classes can wear.
A. Chori Set
There's a 'greater' version of Chori Set with extra +1 DEF on each
part and no level restriction. Get from quest.
1.Chori Armor +20 DEF Lv. 6
*/Bahamut's Gana +20 DEF Lv. 6
Properties: +30 MaxHP
Dropped by: Serbinda Satvan
2.Chori Pants +16 DEF Lv. 5
*/Bahamut's Zvas +16 DEF Lv. 5
Properties: +30 MaxHP
Dropped by: ??
3.Headband +4 DEF Lv. 4
4.Chori Gloves +3 DEF Lv. 3
5.Chori Boots +3 DEF Lv. 2
*/Bahamut's Patika +4 DEF Lv. 2
Properties: +20 MaxHP
Dropped by: Serbinda Satvan
B. Acchada Set
1.Acchada Armor +30 DEF Lv.12
*/Acchada Armor of Protection +?? DEF --
Properties: Evasion +10
Dropped by: QUEST REWARD
2.Acchada Pants +24 DEF Lv.11
*/Acchada Pants of Adana +24 DEF Lv.11
Properties: +5 MaxHP
Dropped by: Serbinda Satvan
3.Trate Headband +8 DEF Lv.10
4.Acchada Gloves +5 DEF Lv. 9
*/Acchada Gloves of Adana +5 DEF Lv. 9
Properties: +5 MaxHP
Dropped by: Serbinda
5.Acchada Boots +5 DEF Lv. 8
*/Leather Upana of Adana +7 DEF Lv.16
Properties: +5 MaxHP
Dropped by: ??
C. Varman Set
1.Varman Armor +40 DEF Lv.20
*/Varman Armor of Grava +?? DEF Lv.20
Properties: Absorbs 3% dmg
Dropped by: Serbinda Satvan
2.Varman Pants +30 DEF Lv.19
3.Zipra Headband +12 DEF Lv.18
4.Varman Gloves +7 DEF Lv.17
*/Varman Gloves of Grava +7 DEF Lv.17
Properties: Absorbs 3% dmg
Dropped by: ??
5.Varman Boots +7 DEF Lv.16
*/Arapada of Adana +10 DEF Lv. 8
Properties: Absorbs 3% dmg
Dropped by: ??
II.3.2. Class-specific Armor Sets
II.3.2.1. Naga/Kimnara
A. Trana Set
Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
1.Trana Armor +108 DEF Lv.38
2.Trana Pants +64 DEF Lv.37
3.Trana Headband +?? DEF Lv.??
4.Trana Gloves +21 DEF Lv.35
5.Trana Boots +21 DEF Lv.34
B. Jalaka Set
Manufactured in Jina, or dropped from monsters.
1.Jalaka Armor +?? DEF Lv.46
2.Jalaka Pants +?? DEF Lv.45
3.Jala Headband +38 DEF Lv.44
4.Jalaka Gloves +?? DEF Lv.43
5.Jalaka Boots +?? DEF Lv.42
C. Varahaja Set
Manufactured in Kruma, or dropped from monsters.
1.Varahaja Armor +?? DEF Lv.52
2.Varahaja Pants +92 DEF Lv.51
3.?? Headband +?? DEF Lv.50
4.Varahaja Gloves +30 DEF Lv.49
5.Varahaja Boots +?? DEF Lv.48
D. ?? Set
Dropped from monsters.
1.?? Armor +?? DEF Lv.58
2.?? Pants +?? DEF Lv.57
3.?? Headband +?? DEF Lv.56
4.?? Gloves +?? DEF Lv.55
5.?? Boots +?? DEF Lv.54
E. Tanuvarman Set
Dropped from monsters.
1.Tanuvarman Armor +?? DEF Lv.64
2.Tanuvarman Pants +?? DEF Lv.63
3.?? Headband +?? DEF Lv.62
4.Tanuvarman Gloves +?? DEF Lv.61
5.Tanuvarman Boots +?? DEF Lv.60
II.3.2.2. Ashura/Rakshasa
A. Vadati Set
Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
1.Vadati Armor +?? DEF Lv.38
2.Vadati Pants +?? DEF Lv.37
3.Ziromani Headband +22 DEF Lv.36
*/Saranu's Ziromani +26 DEF Lv.36
Properties: +5 Heart, +5 Muscle
Dropped by: QUEST REWARD
4.Vadati Gloves +15 DEF Lv.35</pre><pre id="faqspan-3">
5.Vadati Boots +?? DEF Lv.34
B. Jayati Set
Manufactured in Jina, or dropped from monsters.
1.Jayati Armor +90 DEF Lv.46
2.Jayati Pants +54 DEF Lv.45
3.?? Headband +?? DEF Lv.44
4.Jayati Gloves +?? DEF Lv.43
5.Jayati Boots +?? DEF Lv.42
C. Nuhavati Set
Manufactured in Kruma, or dropped from monsters.
1.Nuhavati Armor +108 DEF Lv.52
2.Nuhavati Pants +?? DEF Lv.51
3.?? Headband +?? DEF Lv.50
4.Nuhavati Gloves +?? DEF Lv.49
5.Nuhavati Boots +?? DEF Lv.48
D. Prarthana Set
Dropped from monsters.
1. Prarthana Armor +?? DEF Lv.58
2. Prarthana Pants +?? DEF Lv.57
3. Vitagka Headband +38 DEF Lv.56
4. Prarthana Gloves +25 DEF Lv.55
5. Prarthana Boots +?? DEF Lv.54
II.3.2.3. Yaksa/Gandarva
A. Tars Set
Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
1.Tars Garb +86 DEF Lv.38
2.Tars Pants +51 DEF Lv.37
3.Lothana Headband +?? DEF Lv.36
*/Saranu's Lothana +26 DEF Lv.??
Properties: +5 Heart, +5 Muscle
Dropped by: QUEST REWARD
4.Tars Gloves +?? DEF Lv.35
5.Tars Boots +?? DEF Lv.34
B. Samyuga Set
Manufactured in Jina, or dropped from monsters.
1.Samyuga Garb +103 DEF Lv.46
2.Samyuga Pants +61 DEF Lv.45
3.Sarzisan Headband +30 DEF Lv.44
4.Samyuga Gloves +20 DEF Lv.43
5.Samyuga Boots +20 DEF Lv.42
C. Rajastanv Set
Manufactured in Kruma, or dropped from monsters.
1.Rajastanv Garb +?? DEF Lv.52
2.Rajastanv Pants +73 DEF Lv.51
3.?? Headband +?? DEF Lv.50
4.Rajastanv Gloves +?? DEF Lv.49
5.Rajastanv Boots +?? DEF Lv.48
E. ?? Set
Dropped from monsters.
1.?? Garb +?? DEF Lv.64
2.?? Pants +73 DEF Lv.63
3.Kezakezi Headband +?? DEF Lv.62
4.?? Gloves +?? DEF Lv.61
5.?? Boots +?? DEF Lv.60
II.3.2.4. Deva/Garuda
A. Varabana Set
Sold in A'Nu and Jina, manufactured in A'Nu, or dropped from monsters.
1.Varabana Robe +64 DEF Lv.38
2.Varabana Pants +38 DEF Lv.37
3.Darbi Headband +19 DEF Lv.36
*/Saranu's Darbi +26 DEF Lv.??
Properties: +5 Nerve, +5 Muscle
Dropped by: QUEST REWARD
4.Varabana Gloves +?? DEF Lv.35
5.Varabana Boots +?? DEF Lv.34
B. Visamnaha Set
Manufactured in Jina, or dropped from monsters.
1.Visamnaha Robe +76 DEF Lv.46
2.Visamnaha Pants +45 DEF Lv.45
3.Phana Headband +22 DEF Lv.44
4.Visamnaha Gloves +?? DEF Lv.43
5.Visamnaha Boots +?? DEF Lv.42
C. Sahasrara Set
Manufactured in Kruma, or dropped from monsters.
1.Sahasrara Robe +91 DEF Lv.52
2.Sahasrara Pants +54 DEF Lv.51
3.Sahasrara Headband +27 DEF Lv.50
4.Sahasrara Gloves +18 DEF Lv.49
5.Sahasrara Boots +?? DEF Lv.48
D. Kajcuka Set
Dropped from monsters.
1.Kajcuka Robe +?? DEF Lv.58
2.Kajcuka Pants +65 DEF Lv.57
3.Kalaphana Headband +32 DEF Lv.56
4.Kajcuka Gloves +?? DEF Lv.55
5.Kajcuka Boots +21 DEF Lv.54
E. Jalavala Set
Dropped from monsters.
1.Kajcuka Robe +?? DEF Lv.58
2.Kajcuka Pants +65 DEF Lv.57
3.Kalaphana Headband +32 DEF Lv.56
4.Kajcuka Gloves +?? DEF Lv.55
5.Jalavala Boots +26 DEF Lv.60
II.3.3. Belts
1.Hira +?? DEF Lv.??
2.Leather Hira +4 DEF Lv.29
*/Leather Hira of Kaulitara +4 DEF Lv.29
Properties: +xx HP Regen
Dropped by: Kaulitara
3.Rohachavi +6 DEF Lv.41
/------------------------------------------------------------------------------
II.4. Accessories
II.1. Earrings
1.Karna +2
*/Karna of Life +6 Heart
Properties: +20 MaxHP
Dropped by: ??
2.Kakana +3
3.Kundala +4
4.Karnaka +5
*/Millitary Earring +5 Muscle, +5 Heart
Properties: +20 Accuracy
Dropped by: QUEST REWARD
5.Avatamsa +6
II.2. Bracelets
1.Bangle +2
2.Khadi +3
3.Kambu +4
4.Kataka +5
II.3. Rings
1.Ran +2
2.?? +4
3.Kundalin +6
*/Kundalin of Hero +?
Properties: ??
Dropped by: QUEST REWARD
4.Avata +8
II.4. Necklaces
1.Taral +3
2.Mandalin +5
*/Mandalin of Hero ??
Properties: ??
Dropped by: ??
3.Rucaka +7
*/Kirika's Rucaka
Properties: +100 MaxHP, ??
Dropped by: QUEST REWARD
*/Agni Rucaka +5 Muscle
Properties: +5 Fire Resist, +10 Evasion, +10 Accuracy
Dropped by: ??
*/Rucaka of Life +8 Spirit
Properties: +50 MaxHP
Dropped by: ??
*/Rucaka of Warrior +10 Muscle
Properties: +100 MaxHP
Dropped by: ??
4.Devachanda +9
*/Strong Dechada --
Properties: +10 DEF, +80 MaxHP
Dropped by: ??
/------------------------------------------------------------------------------
II.5. Upgrade Items
Upgrade Items are items used to strengthen your weapons and armors, and to add
special attributes like elements, stats, etc.
1. Dipa Illa
The lowest upgrade item, can be used to upgrade until +3.
Randomly dropped by monsters. Market price: 9,000 - 12,500 Rupee.
2. Illa
Better upgrade item, can be used to until +6.
Randomly dropped by monsters, buy in Mandara Town for 50,000 Rupee,
or by combining 5 Dipa Illa in Jina Town.
3. Azis
Great upgrade item, can be used to upgrade until +9.
Randomly dropped by monsters, or by combining 4 Illa in Jina Town.
4. Surapa
Very good upgrade item, can be used to upgrade until +12.
Randomly dropped by Boss, or by combining 2 Azis in Jina Town.
5. Purajati
Ultimate upgrade item, can be used to upgrade until +12.
Purajati CAN fail.
Randomly dropped by Boss, or by combining 2 Surapa in Jina Town.
6. Om Yantra
Adds Accuracy to Weapon and Helmet, Evasion to Shield and Belt.
Buy in Mandara Town for 25,000 Rupee.
7. Manipura(Muscle), Vishuda(Nerve), Anahata(Heart), Azna(Spirit)
Each adds 1 point of corresponding chakra.
Can only be used on Helmets, Belts, Pants, Shoes.
Buy in Mandara Town for 37,500 Rupee.
8. Raga Mani(Fire), Nila Mani(Ice), Luvati(Lightning), Visazan(Poison)
Each add 10-10 elemental damage if used on weapons.
Each add +2 resistance if used on armors
Buy in Mandara Town for 12,500 Rupee.
/------------------------------------------------------------------------------
II.6. Usable Items
II.6.1. Amrita (Healing Potion)
1. Dahara Amrita / 50HP/ 25 Rupee
2. Atanu Amrita /100HP/100 Rupee
3. Amrita /200HP/400 Rupee
4. Spara Amrita /400HP/ -
5. Utara Amrita /800HP/ -
II.6.2. Panaka (TP Potion)
1. Dahara Panaka / 50TP/ 25 Rupee
2. Atanu Panaka /100TP/100 Rupee
3. Panaka /200TP/400 Rupee
4. Spara Panaka /400TP/ -
5. Utara Panaka /800TP/ -
II.6.3. Misc. Items
1. Pustika
Teleports you to the last spawn point.
Buy in every town for 500 Rupee.
2. Jiba Pustika
Teleports you to 4 destinations: Mandara Town, A'Nu Town, Jina Town,
and Kruma Region.
Buy in Mandara Town for 10,000 Rupee.
3. Jewel of Life
Ressurection item, can only be used by Yaksa/Gandarva with
Ressurrect skill.
Buy in every town for 5,000 Rupee.
4. Zilakhaman (S/M/L)
Increase DEF by (+50/+100/+150.)
Can only be used by minimum level (--/20/40).
Buy in every town for (300/900/2,700) Rupee.
5. Agni Sa / Hima Sa / Lu Sa
Give +20 resistance against Fire / Ice / Lightning for 90 secs.
Buy in every town for 1,200 Rupee.
6. Dru
Increase movement speed by +1 for 300 secs.
Buy in every town for xxx Rupee.
7. Amulet of Anuvava
Increase attack rate by 20%-30% for 120 secs.
Buy in every town for 2,000 Rupee.
8. Arrow
Used for Bow-users. 1 Rupee each in every town.
9. Arrow Bundle.
3 sets contains 750 arrows. 750 Rupee in every town.
/------------------------------------------------------------------------------
II.7. Process and Quest-only Items
Process items are ingredients made by combining certain drop items.
1.Mara's Liquid (Sum of Mara)
Used for potion-making. Can be made by combining one of these items:
- 15 Mara's Blood
- 10 Mara's Black Blood
- 8 Mara's Fresh Blood
- 5 Mara's Harden Blood
- 4 Mara's Red Blood
/------------------------------------------------------------------------------
II.8. Common Drops
Below is list of monsters' drop and its selling price on NPC. List is listed in
alphabetical order. Items with *) means it's used in quests.
_______________________________________________________________________________
Item Name / Monster Name / Sell Price
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Ancient Sorcery Book *) / Ghorayogi / ???
Azna's Stone Heart *) / Azna Heruka / ???
Bat's Wing / Bat / ???
Big Fang / Aprah Varaha Raja / 32
Big Oxhorn / Bull / 466
Boa's Fang / Boa / 53
Blood-stained Hand *) / Monk Ghost / ???
Black Shell / Kavanda Raja / 240
Bulpa's Shell / Visatula Caura / 400
Claw / Mouse / 416
Coal / Mlecchas Caura / 24
Fabric / Ulkamukha Caura / 60
Gap Fabric / Ugra Ulkamukha / 100
Gem of Curse / Ananga Dhvanta / 160
Gem of Spirit *) / Ananga / ???
Hair Decoration / Lady Ghost / ???
Hard Claw / Mouse Boss / 466
Hard Fabric *) / Ugra Ulkamukha Satvan / ???
Hard Shell / Visa Cumi, Kavanda, Visatula / 133
High Coal / Mlecchas Karmana / 32
High Horn *) / Vrcadara / ???
Lizard's Tail / Lizard / ???
Low quality Horn *) / Vasabhum Caura / 12
Low quality Coal / Mlecchas / 16
Mara's Black Blood / Serbinda Satvan / 60
Mara's Blood / Serbinda / 40
Mara's Body Liquid / Visatula / 333
Mara's Fang / Sarpa Raja / 300
Mara's Fresh Blood / Ulkamukha Satvan / 80
Mara's Leather / Zombie / 333
Mara's Red Blood / Tarantula Caura / 266
Mara's Wing / Kavanda Jatu / 200
Medicines Horn / Vasabhum Kulapra / 16
Medicines High Horn *) / SaraaVrca / 20
Old Fabric / Ulkamukha / 40
Poison Fang / Varaha Raja / 24
Poison Sting *) / Mangriang / ???
Raker / Zombie Caura / 216
Refining Coal / Ugra Mlecchas Karmana / 160
Small Horn *) / Vasabhum / ???
Solid Horn / Vrca / 12
Sonkoku's Headband / Ape Boss / ???
Sorcery Book *) / Pizzac Aggana / 160
Stone Heart / Heruka / 80
Tough Leather *) / Kaulitara / 166
/==============================================================================
Section III: Map and Monsters List
III.1. Mandara Region
III.1.1. Mandara Plains
1. Vasabhum
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : Small Horn
2. Vasabhum Caura
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : Low-quality Horn
3. Vasabhum Kulapra
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : High Horn
4. Mlecchas
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : Low-quality Coal
5. Mlecchas Caura
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Range
Drops : High Coal
6. Mlecchas Karmana
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Range
Drops : Refining Coal
7. Vrca
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : ??
8. Vrcadara
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : Medicines Horn
9. SaraVrca
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : Yes
Attacks : Melee
Drops : Medicines High Horn
10.Boa
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : Boa's Fang
11.Aprah Varaha
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : No
Attacks : Melee
Drops : ??
12.Aprah Varaha Raja
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : Yes
Attacks : Melee
Drops : ??
13.Serbinda
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : Yes
Attacks : Melee
Drops : Mara's Blood
14.Serbinda Satvan
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : Yes
Attacks : Melee
Drops : Mara's Black Blood
15.Libertine
Level : ??
Hitpoints : ??
ATK : ??
Aggresive : Yes
Attacks : Melee
Drops : -none-
III.1.2. Mandara Dungeon
III.1.2.1. Level 1
1. Ugra Mlecchas Karmana
2. Kavanda
3. Kavanda Jatu
4. Kavanda Raja
5. Tarantula
6. Tarantula Caura
III.1.2.2. Level 2
7. Sarpa
8. Sarpa Raja
9. Visatula
10.Visatula Caura
11.Zombie
12.Zombie Caura
III.1.2.3. Level 3
13.??
14.??
III.2. Shambala Region
III.2.1. Shambala Plains
1. Ulkamukha
2. Ulkhamuka Caura
3. Ulkamukha Satvan
4. Visa Cumi
5. Ugra Ulkamukha
6. Ugra Uklamukha Caura
7. Ugra Ulkamukha Satvan
8. Tarantula
9. Ananga
10.Ananga Dhvanta
11.Pizac Aggana
12.Aggana ??
13.Kaulitara
III.2.1. Shambala Dungeon
III.2.1.1. Level 1
1. ??
2. ??
3. Ghorayogi
4. Nagamudra
III.2.1.2. Level 2
5. Meghamalin
III.3. Jina Region
III.3.1. Jina Plains
1. Mouse
2. Mouse Boss
3. Ape
4. Ape Boss
5. Merman
6. Mangriang
7. Tiger
8. White Tiger
9. China Laborman
10.China Laborman Boss
11.Lady Ghost
III.3.2. Pamir Plateau
To get to Pamir Plateau, go to Border Area and to the Boat Dock. There you
will find a portal to go to Pamir.
1. Monk Ghost
2. Lady Ghost
3. Lizard
4. Lizard Boss
5. Bat
6. Bat Boss
7. Tundela
8. ??
III.4. Kruma Region
III.4.1. Kruma Area
Or called The God's Land, free-PK area. Other than opposing players, there
are monsters too that you can kill.
1. ??
2. ??
3. Golem
4. Scout
5. ??
III.4.2. Chaturranga
To get here, your God has to own 5 Kala-Core (seize opposing God's Kala-Core
inside their fortresses). When you enter Kruma, go to your right and you'll
find a portal to Chaturranga.
1. Tortoise
2. Infantry
3. Raphu
III.5. Exile Region
-not opened yet-
/==============================================================================
Section IV : Quests Guide
Tantra Online has some quests for means of leveling or getting special items,
or to proceed to the 2nd class. Do quests in order unless written otherwise.
Level 1 : Beginner's Quest (Mandara Town)
~ Small Horn
Talk to Vartan and he'll ask you to bring him 3 Small Horn. Kill some
Vasabhums outside Mandara Town and return with the needed items.
Reward: 10 Dahara Amrita
200 Rupee
Chori Gloves
~ Leveling
Talk to Apvas and he'll tell you to raise your level. Go out of town
and kill some monsters until you level up, then return to Apvas.
Reward: 50 Prana
Chori Boots
10 Dahara Amrita
~ Equip Repair
Talk to Buvan, he'll give you Buvan's Small Kalkan. Go talk to Kirika
and have her repair the shield (cost 100 Rupee). Then return to Buvan.
Reward: Headband
10 Dahara Amrita
~ Ceremony Items
Talk to Kirika, she'll ask you to bring 3 Low-quality Horn to Vananta.
Reward: 100 prana
10 Dahara Amrita
Go back to Kirika to complete the quest.
Reward: 500 Rupee
Chori Pants
~ Fight with Party
Talk to Apvas, he'll send you to kill 10 Mlecchas with party.
You don't actually need party for this. Just talk to him, go kill the
needed Mlecchas, and return to him.
Reward: 200 Prana
500 Rupee
10 Dahara Amrita
Chori Armor
Level 8:
~ Mandara Child
Talk to Anjani. Then talk to Vartan. Then talk to Buvan. He'll ask you
to find his missing items by killing Mlecchas Caura. Kill them until
you get the requested item.
Reward: 2,000 Rupee
Tribe item ("of the Ground" weapon)
~ Vartan's Test
Talk to Vartan, he'll ask you to bring him 5 High Horns. Kill some
Vrcadara to get them, and return to Vartan. Then he'll ask you to
bring him 5 Medicines High Horn from SaraaVrca.
Reward: 2,000 Rupee
Vartan's Strong Sword
Talk to Apvas to complete the quest.
~ War News
Apvas will tell you to deliver messages to Badru in Sporvada and
Kananta in Convention Temple.
Reward: 2,000 Prana
20 Dahara Amrita
~ Mlecchas Karmana
Talk to Buvan, he'll ask you to find Ruined item of Buvan by killing
Mlecchas Karmana.
Reward: 1 Illa
Leather Sack
3,000 Rupee
~ The Lost Boy
Bring Leather Sack from Mlecchas Karmana quest and find a boy in
Tomb of Avatara. Then bring him to Apvas.
Reward: 3,000 Prana
1 Illa
Level 10:
~ Change Class
Talk to Apvas and choose change class.
Reward: Class Weapon
- Satvan gets Satvan's Hand Axe.
- Duvanta gets Duvanta's Dagger.
- Nirvana gets Nirvana's Glove.
- Mantrika gets Mantrika's Staff.
Level 15:
~ Tribe Quest
According to your tribe, you'll talk to different people and get
different quests.
Naga/Kimnara : talk to Apvas and he'll ask 10 Big Fangs from Aprah
Varaha Raja
Ashura/Rakshasa: talk to Buvan
Yaksa/Gandarva : talk to Ashuri
Deva/Garuda : talk to Kirika
Reward: 5,000 Prana
5,000 Rupee
Acchada Armor of Protection
~ Training Task
Talk to Apvas, he'll ask you to kill 10 Boa.
Then he'll ask you to collect 10 Mara's Blood from Serbinda.
Reward: 7,000 Prana
7,000 Rupee
2 Anahata
~ Legend of Lost Mara's Hand
Talk to Karan, he'll ask you to bring him 10 Mara's Black Blood from
Serbinda Satvan.
Reward: 2 chakra upgrade items
10,000 Rupee
8,000 Prana
Level 20:
~ Guarding Shambala Town
Talk to Amar in Shambala Ruin. He'll order you to kill 30 Ulkamukha.
After that, he'll order you to kill 15 Ulkamukha Caura.
Reward: 30,000 Rupee
20,000 Prana
20 Panaka
~ Amar's Message
Talk Amar, and he'll ask you to deliver his message to his brother
Apvas in Mandara. Go to Apvas, then he will tell you to pick Apvas'
Blanket for his brother in Kirika. Then go back to Amar.
Reward: Chavi God of Force
20,000 Prana
50,000 Rupee
~ Mahomet's Letter
Talk to Mahomet in Shambala Ruin. He'll ask you to deliver his message
to Anjali in Mandara.
Reward: 10,197 Prana
Then head back to Shambala and talk to Mahomet.
Reward: 20,000 Prana
30,000 Rupee
Bracelet God of Force.
Level 25:
~ Chaos Town of Ruins and A'Nu Legend
Talk to Amar the Brave, and he'll ask you to kill 30 Heruka in the
Town of Ruins area.
Reward: 30,000 Rupee
20,000 Prana
1 Azis
Level 30:
~ Vartan's Strong Sword
Bring Vartan's Strong Sword to Bivban. He'll then ask you to find
Ancient Sword, so go kill some Ananga until you get the needed item.
Return to Bivban. He'll give you a message and you must go to Vartan
in Mandara. Return to Bivban again.
Reward: Azis
20 Spara Panaka
100,000 Rupee
100,000 Prana
Level 35: -in progress-
~ Tailor Saranu
Talk to Saranu in A'Nu Town.
Reward: Saranu's tribe headbands
- Naga/Kimnara gets Saranu's ??
- Ashura/Rakshasa gets Saranu's Ziromani
- Yaksa/Gandarva gets Saranu's Lothana
- Deva/Garuda gets Saranu's Darbi
~ Phalaka of Life
Talk to Bivban.
Level 40: -coming soon-
Level 45:
~ 2nd Class Change
Upgrading into the 2nd class needs you to run some quests from Zangzu
in Jina Town. You'll be given three quests; Ordeal of Wisdom, Ordeal of
Justice, and depends on which type your character will be, the third
Ordeal will be different.
Satya, Karya, Vidya, and Samabat will get Ordeal of Preserverance.
Banar, Druka, Nakayuda, and Abikara will get Ordeal of Destruction.
Ordeal of Wisdom:
Talk to Zongkui in Jina Town, he'll ask you to talk to Moriya in
A'Nu Town. Go to A'Nu Town and talk to Moriya, and she'll give you
20 questions that you must answer. The answers are as follows:
1. Vartan 11. 44%
2. 10 12. Shambala
3. Indra 13. Perang 8 raja
4. Nagamudra Hima 14. 15 jenis
5. 5050 15. Haimayuga
6. Apvas 16. Vananta
7. Exile Region 17. 6 jenis
8. 1432 18. Istana 8 raja
9. Ananga Dhevata 19. Chaturanga
10. Amrita 20. 1/126
If you give wrong answer, she'll order you to kill 20 Ananga before
you can take another shot.
After completing the questions, go back to Zongkui and he'll give you
Paper Piece as a proof that you've completed Ordeal of Wisdom.
Ordeal of Justice:
Talk to Huang Dao Pao in Jina Town, he'll ask you to get rid of the
greedy creature in Duel Arena in Mandara Region. Form a party and go
inside Duel Arena and kill the Libertine.
IMPORTANT!! You have to kill Libertine AS PARTY, otherwise you will
never get the needed item.
After you get the item, return to Huang Dao Pao and he will give you
Friend's Name Cloth as proof that you've completed Ordeal of Justice.
Ordeal of Preserverance:
Talk to Ouyez, he'll ask you to collect four items: Moon Oxhorn from
Bull, Strap Leather from White Tiger, Bow String Tendon from Lizard
Boss, and Glue Cell from Mangriang. Kill those monsters until you get
the needed items, then head back to Ouyez. He'll then ask you to go
to Saranu in A'Nu Town. Talk to her, and she'll ask you to collect
15 Hard Fabrics. Give her the fabrics, she will give you the String,
then return to Ouyez and he will give you Blood Cloth as proof that
you've completed Ordeal or Preserverance.
Ordeal of Justice:
Talk to Iddung Dashu, he'll tell you to see Amar in Shambala Ruin.
Amar will challenge you to proof your strength by killing members of
opposing Gods. Go to Kruma and find Scout from the other two Gods
(example, if you're Vidha then find Sethi Scout and Batara Scout).
Scouts are located in Fortress area (you can find all Scouts in your
own Fortress). Kill them and get their symbols. Return to Amar, then
to Iddung Dashu and he'll give you an item as proof that you have
completed Ordeal of Destruction.
After completing all the Ordeals, go back to Zangzu, and he'll change
you into the 2nd class.
Reward : no reward.
Level 47: -in progress-
~ ??
Talk to Zangzu and accept the (RESERVED) quest. Then talk to Iddung
Dasshu, and he'll ask you to kill 28 Mouse. Return to Iddung Dashhu
after killing the requested Mouses.
Reward : 50,000 Prana
50 Utara Panaka
He'll ask you to get Surat Perintah Strategi from Mouse Boss, so go
kill Mouse Bosses until you get it. Then go back to Iddung Dasshu, then
go to Zangzu to accept the next quest.
Level 49: -coming soon-
Level 51: -coming soon-
Level 53: -coming soon-
/==============================================================================
Section V : Tips
-coming soon-
/==============================================================================
Section VI : Frequently Asked and Answers
Q: How to use my character's skills?
A: To use skills, you have to place it in the shortcut box and then press the
matching number. (i.e, press 1 for Cure HP if you place Cure HP in slot
number 1 in the shortcut box)
Q: Why can't I pick up items?
A: The items belong to someone else. Even though you kill a monster, sometimes
someone else had attacked the monster before you (and died or fled in the
process) and the drops are considered his/hers. Just wait for a few seconds
and you'll be able to pick it up.
Q: I got hit by Avara Kara's SLOW skill!! What to do?!
A: Either you wait for some minutes, or just quit and re-select your character.
Q: Can I kill Avara Kara?
A: Go ahead and try. It gives 0 Prana and no drops, by the way. But it could be
fun.
/==============================================================================
Section X : Credits and Thanks Note
Credits:
Tantra Online is @ Hanbitsoft (
http://www.tantra-online.com)
Indonesian Server is @ PlayOn Interactive (
http://www.playon.co.id)
Credits for infos (in order of date):
- Ladya (PlayOn forum) for 2nd Class Quest info.
- c00lpad (PlayOn forum) for his Dagger Ashura build.
Special thanks to:
1. Setan-Pamungkas, for hooking me up with this game on the first place (and
for your free +6 war-gloves /gg)
2. ~MARIONETTE~ aswiram for all the BRA fun /heh.
/============================================================ end of file /no1