/\
                                   |  |
                              _,---|  |---._
                          \`.' _,--|  |--._ `,'/
                        ,' \ `.    |  |    ,' / `.
                       / ,'\`. `._/    \_,' ,'/`. \
_______               / /   \   __ \`.      ,'/  \ \                 _
/__   __/  |\         | | ___/  / _\ \ \    / /___ | |               /_|
  | | __ _| | ___  __| |/ ___ | |_   \ \  / /__  \|_|_ __   ___ _ __ _  __ _
  | |/ _` | |/ _ \/ __\| / _ \|  _/   \ \/ / _ \/ __\ '_ \ / _ \ '__\ |/ _` |
  | | (_| | |  __/\__ \|| (_) | |      \  /  __/\__ \ |_) |  __/ |  | | (_| |
  | |\__, | |\___/\___/| \___/| |       |/ \___/\___/ .__/ \___/ |  | |\__, |
   \|    \|\|         \ \   /`|/._      _,--'\   / /| |        |/    \|    \|
                       \ `./    / `.__,' \    \,' / |/
                        `./    / /\    /\ \    \,'
                         /   ,/ /  |  |  \ \.   \
                        /  ,' |/   |  |   \| `.  \
                       / ,'        |  |        `. \
                      /,'          |  |          `.\
                                   |  |
                                   |  |
                                   |  |
                                   |  |
                                   |  |
                                    \/

______________________________________________________________________________
==============================================================================

                             TALES OF VESPERIA
                             -----------------

                              FAQ/Walkthrough
                     Copyright (c)2010-2013 DomZ Ninja

==============================================================================

Author: DomZ Ninja
E-mail: domzninja[at]hotmail[dot]com
Updated: 04/08/13
Version: 1.0

NOTE: This guide does contain spoilers!


______________________________________________________________________________
==============================================================================

                             TABLE OF CONTENTS

==============================================================================

See that series of numbers to the right of each section? If you want to find
a specific section in the FAQ, press CTRL + F to open a search box. Type in
the series of numbers for the desired section that you're trying to find and
press Enter. Whabam! The search function will take you there in an instant.


[1] VERSION HISTORY.................................................. [0100]
[2] CONTROLS......................................................... [0200]
[3] CHARACTERS....................................................... [0300]
[4] THE BASICS....................................................... [0400]
[5] WALKTHROUGH...................................................... [0500]

     The Beginning................................................... [0501]
     Miracle at the City of Blossoms................................. [0502]
     Friends Unite................................................... [0503]
     Aque Blastia Recovered.......................................... [0504]
     Brave Vesperia.................................................. [0505]
     The Child of the Full Moon...................................... [0506]
     A Final Battle.................................................. [0507]
     The Four Spirits................................................ [0508]
     The Adephagos................................................... [0509]

[6] ARTES............................................................ [0600]
[7] TITLES........................................................... [0700]
[8] ITEMS............................................................ [0800]

     Bottles......................................................... [0801]
     Gels............................................................ [0802]
     Herbs........................................................... [0803]
     Other........................................................... [0804]

[9] EQUIPMENT........................................................ [0900]

     Main Weapons.................................................... [0901]
     Sub Weapons..................................................... [0902]
     Headwear........................................................ [0903]
     Body Armor...................................................... [0904]
     Accessories..................................................... [0905]
     Attachments..................................................... [0906]
     Synthesis Ingredients........................................... [0907]

[10] COOKING.......................................................... [1000]
[11] ACHIEVEMENTS..................................................... [1100]
[12] BESTIARY......................................................... [1200]

     Enemies......................................................... [1201]
     Giganto Monsters................................................ [1202]
     Bosses.......................................................... [1203]

[13] THANKS/CREDITS................................................... [1300]


______________________________________________________________________________
==============================================================================

[1] VERSION HISTORY                                                     [0100]

==============================================================================

FAQ/Walkthrough #49
-------------------

Version 1.0 (07/01/10) - FAQ/Walkthrough complete and submitted.


______________________________________________________________________________
==============================================================================

[2] CONTROLS                                                            [0200]

==============================================================================

- FIELD SCREEN -

-----------------------------.----------------------------------------------.
|  D-Pad                      |  Zoom In/Out (Up/Down)                       |
|-----------------------------|----------------------------------------------|
|  Left Analog Stick          |  Move, Call Ba'ul (click)                    |
|-----------------------------|----------------------------------------------|
|  Right Analog Stick         |  Move Camera, Center Camera (click)          |
|-----------------------------|----------------------------------------------|
|  Start                      |  Pause                                       |
|-----------------------------|----------------------------------------------|
|  Back                       |  View Skit                                   |
|-----------------------------|----------------------------------------------|
|  X Button                   |  Switch Mini Map Display                     |
|-----------------------------|----------------------------------------------|
|  Y Button                   |  Display Main Menu                           |
|-----------------------------|----------------------------------------------|
|  A Button                   |  Enter/Examine Towns & Dungeons              |
|-----------------------------|----------------------------------------------|
|  B Button                   |  N/A                                         |
|-----------------------------|----------------------------------------------|
|  Right Trigger              |  N/A                                         |
|-----------------------------|----------------------------------------------|
|  Left Trigger               |  N/A                                         |
|-----------------------------|----------------------------------------------|
|  Right Bumper               |  Rotate Camera View                          |
|-----------------------------|----------------------------------------------|
|  Left Bumper                |  Rotate Camera View                          |
'-----------------------------'----------------------------------------------'

- BATTLE SCREEN -

-----------------------------.----------------------------------------------.
|  D-Pad                      |  Activate Over Limit                         |
|-----------------------------|----------------------------------------------|
|  Left Analog Stick          |  Move, Free Run (hold Left Trigger)          |
|-----------------------------|----------------------------------------------|
|  Right Analog Stick         |  Use Artes Shortcut                          |
|-----------------------------|----------------------------------------------|
|  Start                      |  Pause                                       |
|-----------------------------|----------------------------------------------|
|  Back                       |  Switch Control Mode                         |
|-----------------------------|----------------------------------------------|
|  X Button                   |  Guard                                       |
|-----------------------------|----------------------------------------------|
|  Y Button                   |  Display Battle Menu                         |
|-----------------------------|----------------------------------------------|
|  A Button                   |  Activate Artes                              |
|-----------------------------|----------------------------------------------|
|  B Button                   |  Normal Attack                               |
|-----------------------------|----------------------------------------------|
|  Right Trigger              |  Trigger Fatal Strike                        |
|-----------------------------|----------------------------------------------|
|  Left Trigger               |  N/A                                         |
|-----------------------------|----------------------------------------------|
|  Right Bumper               |  Select Target                               |
|-----------------------------|----------------------------------------------|
|  Left Bumper                |  Cancel Item Request                         |
'-----------------------------'----------------------------------------------'


______________________________________________________________________________
==============================================================================

[3] CHARACTERS                                                          [0300]

==============================================================================

NOTE: Character info taken from the Bradygames Official Guide.


==============================================================================
Yuri
==============================================================================

Age: 21
Height: 5'11"

Yuri grew up in the capital's lower quarter, along with his friend, Flynn. At
Flynn's urging, Yuri joins the Imperial Knights. However, he soon rebels
against their hypocrisy and reluctance to tell him the purpose of his
missions. Yuri ends up butting heads with his superiors, and quitting the
Imperial Knights.

Ever since, he has been living happily in the lower quarter, working to help
those who are suffering under the oppression of the empire. In order to
rebuild his life in the lower quarter, he sets out on a journey after Flynn.
From the shadow of Flynn's success in the Imperial Knights, Yuri finds his own
purpose, and ends up helping others along the way.


==============================================================================
Repede
==============================================================================

Age: 4 1/2
Height: 5'6"

Repede is no one's pet, but rather a steadfast partner to Yuri. These two know
each other so well that they make an almost unbeatable team. He doesn't give
his trust easily, but once gained, Repede is a faithful friend and valuable
fighter. This canine companion never backs down from a fight and his scarred
face is proof of his convictions.

Though he doesn't speak, he always lets his opinions be known and he is always
calm and in control of the situation. Even though he doesn't smoke, Repede
carries a pipe as a mememto of his former master, a sign of the loyalty he
gives to all whom he trusts.


==============================================================================
Estelle
==============================================================================

Age: 18
Height: 5'5"

A successor to the throne of the deceased emperor, Estelle is under the
protection of the Council, but is imprisoned by the Imperial Knights, who
support the other candidate to the throne, Ioder. However, she finds herself
on friendly terms with Flynn, despite his belonging to the Imperial Knights.

Though other people need devices known as blastia to use magic, Estelle can
use magic without them. She is proficient at healing artes, and has used her
powers to heal the illnesses of prominent statesmen in the empire.


==============================================================================
Karol
==============================================================================

Age: 12
Height: 4'5"

Long ago, Karol helped out the guild of benevolent thieves, and the pride that
this brought him started a fervent desire to be successful in a guild someday.
However, despite his high level of abilities and eagerness to learn, he finds
himself paralyzed when he's most needed. Branded a coward, Karol has been
thrown out of countless guilds time and time again.

For this reason, Karol has found himself wandering from guild to guild, never
learning any one guild's skills more than halfway. He finally ends up in his
own ideal guild, the monster hunting guild, but he soon finds himself thrown
out of even that.


==============================================================================
Rita
==============================================================================

Age: 15
Height: 4'11"

A blastia researcher working in the blastia research laboratory in the City of
Scholars, Rita is a super-genius in all matters related to blastia. However,
she never brags or boasts about her talent. This is not because she is humble,
but rather, because she gives no thought to such things.

She loves blastia dearly, enough to give them personalities of their own, and
she has no tolerance for anyone who would harm them. She cares little for
staying informed of worldly affairs. Her genius causes others to keep her at a
distance, and for this reason she is often quite lonely.


==============================================================================
Raven
==============================================================================

Age: 35
Height: 5'11"

Raven was brought back from the dead, but his life is still not his own to
control. For this reason, he has given up on life, and lives each day without
any desire to go on to the next.

He acts like a fool and falls into the hands of the Imperial Knights, but then
infiltrates the Union of guilds on Alexei's orders, and spies on the Don.
However, he finds that he respects the Don as a person, and travels around
acting as his right-hand man. At the same time, when dealing with the empire
he is loyal and cool-headed, simply doing his duty without emotion.


==============================================================================
Judith
==============================================================================

Age: 19
Height: 5'9"

A blastia hunter dedicated to destroying blastia that are harmful in the
world, Judith is driven by a need to prevent the disaster that befell her town
from ever happening again, and a desire to keep secret the flaws of the
blastia created by her father, a blastia researcher.

In the battle between her empire and the Entelexeia that took place 10 years
ago, Judith's hometown was razed to the ground. After this, she began
destroying blastia at the urging of the Entelexeia Ba'ul, who kept her safe
during the battle. However, she will soon find that these actions have a new
and greater meaning in her life.


______________________________________________________________________________
==============================================================================

[4] THE BASICS                                                          [0400]

==============================================================================

==============================================================================
Elements and Stats
==============================================================================

Lets start off easy by describing the various stats and elements in the game.

Fire (Red)
Water (Blue)
Wind (Green)
Earth (Brown)
Light (Yellow)
Darkness (Purple)

Here is the strength chart for the elements:

Fire     -> Water
Water    -> Fire
Wind     -> Earth
Earth    -> Wind
Light    -> Darkness
Darkness -> Light

I'm sure you already knew that if you're a fan of many RPGs. Here are the
different stats in the game and what each abbreviation stands for:

LV - Level. What level your character is.

EXP - Experience. Earned by winning battles. Enough Experience will allow
      your party members to gain levels.

HP - This should be obvious: it's your health. If it reaches zero, then that
     character dies. If all party members die, then it's game over.

TP - Tech Points. Tech Points are consumed by using Artes.

P. ATK - Physical Attack. Determines how strong physical attacks will be.

P. DEF - Physical Defense. Determines how much damage is taken by physical
         attacks.

M. ATK - Magic Attack. Determines how strong Artes will be.

M. DEF - Magic Defense. Determines how much damage is taken by Artes.

AGL - Agility. Determines how many turns your character will get what order
      the characters go in battle in regards to the enemies.

LCK - Luck. Determines how frequent characters earn Critical Hits and other
      similar effects.


==============================================================================
Artes
==============================================================================

Artes is basically the magic used in Tales of Vesperia. Each character has
their own spells they can use; most are offensive while others are defensive.
Aside from that, there are different types of Artes that can be used:

Base Artes - Evidently, Base Artes are the most basic Artes around. They are
             learned through gaining levels and are usually swept aside in
             favor of Artes gained later in the game. They are still useful,
             all-around spells.

Arcane Artes - Arcane Artes are basically a step above Base Artes. They are
               more powerful than Base Artes and as a result, require more TP
               to use. Some Arcane Artes are combinations of Base Artes.

Altered Artes - In order to use Altered Artes, you must combine a particular
                Artes with a specific Skill. Skills are mainly found on sets
                of equipment. When you have the Skill set, use the required
                Artes a certain number of times. Once you reach the alotted
                amount, you will learn the Altered Artes. Sounds confusing,
                but go to Section 7 for more info; it'll make sense.

Burst Artes - Only used during Over Limit (described later), Burst Artes are
              very powerful spells that basically turn the tides in a battle
              (and cost no TP to boot!). When in Over Limit, press and hold A
              to use the Burst Arte. Equipping certain skills will slightly
              change your Burst Arte.


==============================================================================
Battle Basics
==============================================================================

If you have played any game from the Tales series, then you can breeze through
most of this section. Fights take place on a linear plane. Use the Left Analog
Stick to move back and forth. There is a skill named Free Run that will allow
you to cover much more ground. Hold down the Left Trigger, then move the Left
Analog Stick to walk in a 360-degree area.

Onto attacking. Press B to attack with your main weapon. Test out button
combos to string together physical attacks (press B together with the Left
Analog Stick). Press A to use your Artes. You can also use different Artes if
you press A in succession to moving the Left Analog Stick in a certain
direction. Target an enemy with the Right Bumper; switch between targets by
using the Right Bumper and the Left Analog Stick together.

To defend against enemy attacks, press and hold the X button - you will still
take damage, but significantly less. Keep in mind that if you guard attacks
for an extended period of time, your guard will fail for a short period of
time. This is called a Guard Break, so be careful when defending.

Once a battle ends, you will go to a results screen. It shows how much LP,
Gald, and EXP your party has earned. You will also earn a Grade for the fight.
Grades are affected by each character's HP at the end of the battle or if they
have any uncured ailments. If you manage to end a fight quickly without losing
any HP, expect to get a good grade.


==============================================================================
Fatal Strikes
==============================================================================

When you continuously attack a foe, a colored symbol may appear on their body
for a short second or two. It will either be red, blue, or green. When you see
this symbol appear, do not hesitate to press the Right Trigger. Once pressed,
your character will pull off a Fatal Strike. It can demolish enemies if
performed correctly. You can even earn extra EXP, LP, or even items if a Fatal
Strike is used.


==============================================================================
Over Limit
==============================================================================

The meter on the left-hand side of the screen is the Battle Spirit meter.
Attack enemies to raise the gauge. The bar has a total of four levels you can
reach, and each one has their own perks. To use your Over Limit, press the
D-Pad when you have at least one level filled - then use an Artes with A to
trigger it.

As you progress through the game, you will begin to fill up more bars of your
Battle Spirit - up to four. In order to use only one bar, press Right. To use
two, press Down. To use three, press Left. To use up all four bars, press Up.

Level 1 - Burst Artes, then continuous attacks and Artes
Level 2 - The same as Level 1, but you deal more damage to fallen enemies
Level 3 - The same as Level 2, but the Over Limit doesn't consume TP
Level 4 - The same as Level 3, but your party is invincible during it

By using an Arcane Artes during Over Limit and holding down the A button, you
can trigger a Burst Artes. Burst Artes are an incredibly powerful Artes that
are best used in tough fights, such as boss battles.

The most powerful offensive attack in the game are Mystic Artes. They are used
just like Burst Artes, but can only be used during Over Limit Level 4. Once
you have all four Battle Spirit meters filled, press Up to go into Over Limit.
Use an Arcane Artes and hold down A to use the Mystic Artes.


==============================================================================
Status Effects
==============================================================================

Some enemy attacks can inflict you with Physical or Magical Ailments. You can
use items or Artes to cure them. Here is a list of the status effects:

Poison - HP is lost as time passes
Contamination - TP is lost as time passes
Paralysis - various actions are limited
Weak - Maximum HP is halved
Sealed Artes - cannot use Artes
Sealed Skills - cannot use Skills/Skill effects are canceled
Petrification - no actions are possible
Sleep - no actions are possible
Charm - control keys are randomly assigned
Physical Attack - Attack power is increased or decreased
Physical Defense - Defense power is increased or decreased
Magic Attack - Attack power is increased or decreased
Magic Defense - Defense power is increased or decreased
Auto-Recover - automatically recover from KO


______________________________________________________________________________
==============================================================================

[5] WALKTHROUGH                                                         [0500]

==============================================================================

=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
THE BEGINNING                                                          [0501]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
The Imperial Capital, Zaphias
==============================================================================

[ Lower Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: Apple Gel

After the scene, press Back to access your first skit. Skits are neat little
conversations between characters; watching every skit will even get you an
Achievement! Turn around and take a few steps backwards to find a Save Point.
Save your game, then return to where you started off and proceed up the
staircase to the left. Enter the house and search Yuri's room for an Apple Gel.

Leave, then walk up the staircase towards the fountain for a scene. After,
head up the ramp to the Public Quarter.


[ Public Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: None

There are plenty of people here in the square, so talking to a few folks
wouldn't be a terrible idea. Head to the left side of the square to find the
Fortune's Market, where you can spend some of your Gald on nifty items and
accessories. Pick up a few Apple Gels and a Cape, then go up the stairs behind
the Fortune's Market.

Yuri will receive the Wonder Log, which basically gives you a summary of all
events throughout the game, shown in chronological order. Access is in the
main menu (Y Button), under the "Library" section.


[ Royal Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: 100 Gald, Magic Lens x2

Those guards are pretty pathetic if they can get knocked unconscious by a
pebble. Enter the Royal Quarter, which is inhabited by snobby rich punks. Walk
towards the mansion on the left and approach the door. It's locked, drat!

First, check the plant to your right for a Magic Lens. Next, follow the porch
to the left and snoop around at the edge. Along the wall should be a secret
entrance that Yuri can use by pressing the A Button.

Check the two tables on either side of the middle door for 100 Gald and a
Magic Lens. Go upstairs and inspect the door on the left for a cutscene. The
southern door will be open now, so continue through. Yuri's trespassing has
alerted some of the local guards.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Adecor, Boccos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 2345           Recommended Level: 1
HP: 2109

The first half of the battle is brain-dead easy, because it serves as a battle
tutorial. Adecor and Boccos are two busy fighting amongst themselves to
realize the true threat at hand.

Test your movement around in the battle arena. Move back and forth with the
Left Analog Stick and jump by pressing X while moving. To enter Free Run, hold
down the Left Trigger and move to gain access to the 360-degree arena. Target
one of the two guards with the Right Bumper, then attack with B. You can also
attack while moving in Free Run.

Adecor and Boccos wisen up (slightly) and begin to attack. Press the X Button
to guard enemy attacks to significantly lower damage dealt to you. Next up,
test out your Artes attacks by hitting the A Button. String together regular
attacks with B, then finish off with an Artes attack.

The tutorial ends and the real fight begins. You're double teamed here, and
despite their stupidity, Adecor and Boccos put up a fight. Make sure to block
their attacks, especially their own Artes. If you are surrounded, enter Free
Run and run away, then use your Azure Edge Artes from a distance. You should
have a few Apple Gels if you need to regain lost health (access the battle
menu by pressing Y).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Yuri ends up captured after the battle.


[ Zaphias Dungeon ]
------------------------------------------------------------------------------

Enemies: None
  Items: Apple Gel, Magic Lens

After a helpful exchange from your cell neighbor, Yuri obtains the Prison Key.
First off, search your own cell for an Apple Gel.

Free yourself and save your game, then walk to the left towards the sleeping
guard. Don't worry, he won't wake up. Search the barrels behind him for a
Magic Lens, then go through the gate. Open the chest on the other side to
reclaim your belongings, then continue west.


[ Zaphias Castle ]
------------------------------------------------------------------------------

Enemies: Knight Fencer, Knight Lancer
  Items: 200 Gald, Apple Gel x3, Cape, Egg, Holy Bottle x2, Life Bottle x3,
         Orange Gel x3, Pineapple Gel

A knight spots Yuri immediately, thrusting you into battle. These guys are
much easier than Adecor and Boccos, so you should have no trouble. Walk to the
left and inspect the crates on the far end for a Holy Bottle. There are some
more guards on the lower floor that you should take out.

Proceed up the stairs and go to the right. Inspect the crates for an Orange
Gel. Head down the central hallway to reach a dead end. Open the chests for a
Cape and a Life Bottle. Return to the previous area and take the stairs on the
left for a cutscene.

Defeat the guards and continue the scene. Go north down the hall. Yuri and the
mystery girl smell something tasty; enter the door to the right to check it
out. In the dining hall, collect the Egg from inside the fireplace, then take
some of the curry for yourself to restore your HP and TP.

Return to the hallway and go north, ignoring the passage to the left. Climb
the steps and open the chest for a Life Bottle, then ascend the next flight of
stairs.

Take the Apple Gel from the chest and save your game at the Save Point. Take
the left path to find an Apple Gel, then return to the hallway and continue
south. Flynn's room is on the right, so proceed inside.

Sheesh, we can't even learn the mystery girl's name, because some weird guy
bursts into the room and challenges Yuri to a duel. Well, technically he
challenges Flynn to a duel...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 4500           Recommended Level: 5

Zagi is very quick and has some powerful attacks, so immediately start the
boss battle by blocking. He has a few combos that are usually two to three
strikes long, so make sure to block every hit. He also has an Artes, Reaper's
Cross, that can deal around 100 damage to you unblocked.

Try to utilize Free Run in order to avoid Zagi and land some attacks. Hold
down the Left Trigger and wait for Zagi to rear back to attack, then step
backwards and run behind him. Begin a combo and finish it off with Azure Edge
to take out a nice chunk of the boss's health.

Try out different combos, because Yuri can attack differently depending on if
you are moving the Left Analog Stick. If you press Up and B, Yuri will execute
a slow, upward slash. Pressing Down and B results in a quick slash to the
shin, and of course not moving the Left Analog Stick at all results in your
basic, three-hit combo.

After you have depleted enough of Zagi's health, the mystery girl will join
the battle. She rarly attacks the boss, but instead will use First Aid on Yuri
every few seconds. This helps conserve Apple Gels since she will always keep
your HP in tip-top shape. Zagi uses some new Artes, like Cyclone Shot and Four
Hit Charge, but otherwise Estellise's company should strengthen your chances
at victory.

------------------------------------------------------------------------------

[ Secret Mission 1 ]
"Defeat Zagi while protecting Estellise from Zagi's attacks"

This isn't too difficult. Zagi usually focuses on you anyways, but if he does
stray towards Estellise (the mystery girl), quickly run over and begin
attacking the boss to help get his attention. You will be successful if you
keep Estellise's HP in check, though her getting hurt slightly will not kill
your chances on the mission.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Dang, that guy is craaaaazy. Head back inside Flynn's room and start snooping
around. Check the bowl for a Holy Bottle and the cabinets for an Orange Gel
and a Pineapple Gel. Also open the treasure chest at the base of the bed for
an Apple Gel. Leave Flynn's room.

Go south and follow the hall to the left. Continue across the balcony to
another hallway. Estellise stops in her room to get changed. Estellise
officially joins the party!

Continue north down the hallway and round the corner. Proceed south; take a
quick detour to the right to find a chest containing a Life Bottle, then head
back to the hall and continue south to reach a room containing a big statue.

First off, open the two treasure chests for an Apple Gel and an Orange Gel.
Grab the base of the statue with A and pull it aside to reveal a hidden exit
leading down to the sewers.


[ Zaphias Sewers ]
------------------------------------------------------------------------------

Enemies: Ratwigle
  Items: 150 Gald, 200 Gald, Apple Gel, Holy Bottle, Life Bottle, Magic Lens,
         Orange Gel

You will be attacked by a group of Ratwigles upon entering the sewers. When
you come in contact with an enemy in the field screen, any nearby enemies will
automatically join the battle as well, forcing you to face a group of foes
like this battle here.

There is a chest next to the ladder that contains a Life Bottle. Walk a bit to
find another treasure chest with a Magic Lens. Go to the left and down the
staircase; pick up the Apple Gel from inside the chest. There is another
treasure chest to the right; pull the crates out of the way to reach it. Take
the Holy Bottle that's inside and continue through the sewers.

There's another pair of crates south of here. Move 'em out of the way to gain
access to 150 Gald. Head to the left to find a chest containing 200 Gald, then
go back to the crates and move right. There is one last chest containing an
Orange Gel that you should open up before climbing the ladder to the surface.

You are outside of the mansion in the Royal Quarter. Continue along the road
to reach a Save Point. Save, then go down the stairs to the Public Quarter;
backtrack to the Lower Quarter.


[ Lower Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: 500 Gald, Bread x4, Egg x2, Life Bottle x4, Melange Gel x4, Orange
         Gel x4

After the scene, head to the right of the fountain for another cutscene. In
the process, you will earn 500 Gald, Bread x4, Egg x2, Life Bottle x4, Melange
Gel x4, Orange Gel x4, and most importantly, the World Map. Not only that, but
your companion Repede joins the party! Estellise also gets a nickname of
sorts, so the game (and myself) will refer to her as Estelle from now on.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
MIRACLE AT THE CITY OF BLOSSOMS                                        [0502]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ World Map ]
------------------------------------------------------------------------------

This particular portion of the World Map is called Mayoccia Plains. Southwest
of Zaphias is the Adventure Travelers' Lodge. It's basically a really cheap
inn, so if you're ready for some grinding, you can battle enemies while making
the occasional pit stop here.

Go across the bridge northeast of Zaphias; go north towards the tree trunk to
find a Search Point. Search Points are areas that yield random items. On the
far right is another camp, this one called the Wandering Traveler. It's
essentially the same as the other: spend 50 Gald to restore your HP and TP.

There's another Search Point if you go up the slope near the camp. Follow the
slope through a large patch of woods to the Search Point. It's always a good
idea to explore the World Map to uncover new portions of your map. Plus, you
never know what stuff you'll find out here!

Deidon Hold is north of the camp, so head there when ready.


==============================================================================
Deidon Hold
==============================================================================

Enemies: None
  Items: Apple Gel, Egg, Magic Lens, Milk, Orange Gel

------------------------------------------------------------------------------

The nearby peddler will teach you about weapon skills and gives the party the
Battle Book. Return to the peddler and purchase new weapons and armors for
your party. Equip 'em all and save your game at the Save Point nearby.

Enter the Guard Station and climb the stairs to the roof. Check the crates to
find Milk and an Egg, then open the treasure chest south for an Apple Gel.
Search the southwest section of Deidon Hold to enter the Tent Lodging. You can
speak to the guard at the top of the ramp if you wish to spend the night for
100 Gald. If not, go down the slope and search the crates near the tents for a
Magic Lens and an Apple Gel.

Approach the northern gate at Deidon Hold as a cutscene begins. Return to the
Tent Lodging for a quick scene. Your next destination is the Quoi Woods. Exit
Deidon Hold the same way you came in.


[ World Map ]
------------------------------------------------------------------------------

Quoi Woods is northwest of here. Go up the slope to the west of Deidon Hold
and hug the mountainside until you reach a large patch of trees that look
slightly different from the ones covering the World Map. This is Quoi Woods.


==============================================================================
Quoi Woods
==============================================================================

Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf
  Items: Apple Gel, Bread, Cape, Egg, Hard Mail, Iron Circlet, Life Bottle,
         Magic Lens, Orange Gel

------------------------------------------------------------------------------

The main entrance is simply a straight path, so continue until it opens up a
bit. To the right is a dead end containing an Apple Gel. Otherwise, follow the
trail until it splits once more; go north to find a treasure chest containing
an Iron Circlet.

Return to the fork and proceed to the right for a scene. Estelle faints, and
Yuri teaches us the wonders of a home-cooked meal. Well, I guess they
technically aren't home, but you get my point. You've learned the recipe for a
Sandwich!

Turn around to find a chest containing a Magic Lens, then save next to the
destroyed blastia. Search the south end of this area here. Search near the
southern bushes until a button prompt appears. Inspect the bushes to find a
well-hidden Bread and Egg.

Follow the path (make sure to get the Hard Mail and Cape from the chests along
the way) until you are eventually stopped. Well, it looks like Karol has
forced his way into your party. He carries around the Monster Book, which
gives you information on the game's monsters.

Turn around and open the chest for a Life Bottle before you continue ahead to
the World Map.


[ World Map ]
------------------------------------------------------------------------------

Maybe it's just me, but I always find it somewhat fun to explore the World
Map. Halure is right in front of you after taking a few steps away from Quoi
Woods, but there are a few things worth mentioning.

If you explore the plateau northwest of Halure, you can find a Search Point.
If you follow the trail south of Halure, you will eventually reach the other
end of Deidon Hold. We don't want to do TOO MUCH exploring though, so you're
best off just taking off to Halure now.


==============================================================================
The City of Blossoms, Halure
==============================================================================

Enemies: None
  Items: Apple Gel, Holy Bottle, Magic Lens, Nectar Bottle

------------------------------------------------------------------------------

Karol and Estelle split from Yuri, so take the time to look around town and
get to know the people here. Enter the Inn "Danebola" and go inside the open
guest room to find an Apple Gel. Save your game in the lobby, then exit.

Walk to the left of the inn. Estelle rejoins the party! Now lets get Karol.
Take a few steps up the path for another scene. Ignore Karol for now and head
up the path to the giant tree. We'll be needing a Panacea Bottle if we want to
restore the tree to its original condition. Proceed to the general store,
which is neighboring the inn.

In order to create a Panacea Bottle, one would need an Eggbear Claw, Nia
Fruit, and a Luluria Petal. The only ingredient we can get at this moment is
the Luluria Petal; the other two require a trip back to the Quoi Woods. Talk
to Karol to run the plan over with him first; he will join the party. Go next
door to the mayor's house and talk to the mayor outside to receive the Luluria
Petal.

Before we head off to Quoi Woods, stop back at the general store and upgrade
the party's weapons and armor. Spend a night at the inn if necessary and save
your game, then exit Halure.


[ World Map ]
------------------------------------------------------------------------------

Head back to Quoi Woods by going southwest.


==============================================================================
Quoi Woods
==============================================================================

Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf
  Items: None

------------------------------------------------------------------------------

Return to the location where you found the ruined blastia and where Estelle
fainted. Yuri will obtain a Nia Fruit, while Karol tries to lure out an
Eggbear. No such luck. Turn around and save your game, then begin moving
backwards through Quoi Woods. Go west from the Save Point and follow the
trail. It won't take long before you encounter an Eggbear.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Eggbear
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 12800          Recommended Level: 10

The Eggbear is accompanied by two Wolves and an Axe Beak. Naturally, take them
out first; having all three guys attacking each one simultaneously should make
this an easy task.

While the Eggbear doesn't possess any Artes, his physical attacks are very
strong. Make sure to block his claw swipes, because a few of his attacks are
multi-hit and can deal a couple-hundred damage if unblocked. Since you are
only targeting one enemy, use Free Run to get behind the boss and attack his
blindside. He usually blocks most of your attacks, but attacking his back will
prevent him from doing so.

At this stage of the game, you should probably begin fiddling around with
battle strategies if you have not already. Your ally AI is pretty bad, and
you'll need to hold their hands in many instances. In order to change battle
strategies, press Y, then hold down the Left Bumper and use the D-Pad to
switch between various strategies.

You can go in-depth with each battle strategy in the main menu, and I suggest
dabbling around a bit to ensure a near-flawless battle formation for each of
your party members.

Try to utilize your party's strengths and weaknesses. For example, Estelle is
your main healer, so switch her settings to "Keep Distance" for "Position", so
she stays away from enemies and is able to use healing Artes. Repede suffers
from very low TP, so switch to "Use Half" for "TP" so he doesn't waste it all
at the start of the fight. Experiment a bit to work out the best scenario for
tougher battles up the road.

For the battle with the Eggbear (keep in mind that you can alter battle
strategies during a fight), keep Estelle in the back line and have her heal
the gang if their HP gets low. All three remaining party members should gang
up on the Eggbear. This all-out strategy suits this specific boss battle, but
otherwise you may want to try a less risky strategy for tougher opponents.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

You will receive the Eggbear Claw after beating the Eggbear into submission.
Return to the World Map towards Halure. Just for the record, the trail through
Quoi Woods is now blocked.


[ World Map ]
------------------------------------------------------------------------------

Now that we have all three ingredients, go back to Halure.


==============================================================================
The City of Blossoms, Halure
==============================================================================

Enemies: None
  Items: Holy Bottle, Nectar Bottle

------------------------------------------------------------------------------

Back at the general store, select "Synthesis" to make the Panacea Bottle. With
the three ingredients (plus a fee of 10 Gald), we will be able to synthesize a
Panacea Bottle. With the remedy in hand, run to the base of the tree.

After the awesome anime cutscene, open the chests near the tree for a Holy
Bottle and Nectar Bottle. Walk down the hill for another quick scene. First
save your game at the inn, then head to the mayor's house, where you will be
rewarded with some new information. It seems that Mordio, the blastia thief
back from Zaphias, was last seen near Aspio. Well then, off to Aspio!


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
FRIENDS UNITE                                                          [0503]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ World Map ]
------------------------------------------------------------------------------

The mayor says Aspio is somewhere to the east of Halure, but he's not exactly
positive. In fact, he's nearly spot-on. Northeast of Halure is a large opening
in the mountainside. Inspect the area to enter Aspio.


==============================================================================
The Sealed City of Scholars, Aspio
==============================================================================

Enemies: None
  Items: Apple Gel x3

------------------------------------------------------------------------------

The pompous guards won't let you in, so instead walk along the path to the
left. Inspect the white vegetable inside the ground to encounter the Wonder
Chef! Fans of the Tales series will recognize this guy. The Wonder Chef gives
you a new recipe: Salisbury Steak! Yum!

Approach the nearby door to have Karol pick the lock. Inside, the party learns
the whereabouts of Mordio. Search the bookcase next to the inn for three Apple
Gels.

Talk to the woman up the stairs to access the market, where you can purchase a
few new pieces of equipment. Now that you can synthesize, check out what new
weapons you can synthesize, such as the Wood Maul +1 and Karakaze +1.

Exit the building and go east. Proceed towards the rickety wooden bridge
leading to Mordio's shack. Search the empty home for clues; once you have
inspected everything inside the house, check the pile of books last to
encounter Mordio. Well, Rita Mordio...

So, Rita pretty much blackmails you into teaming up with her to inspect some
suspicious activity, so I guess Rita joins the party! Rita is your typical
mage, capable of dishing out powerful magic spells. That's what she has to
offer to the party.

Climb up the ladder to the top floor of the shack and search the pile of books
to find the Collector's Book. Like the Monster Book, the Collector's Book
offers a wide variety of information on random stuff. Next, look inside Rita's
dresser for a very odd scene... >_>

Exit the house and go across the bridge. Take the southern staircase to exit
Aspio. It seems that we can directly enter and exit the city now that Rita is
in the party.


[ World Map ]
------------------------------------------------------------------------------

Shaikos Ruins are directly east of Aspio. Before directly entering the area,
fight a few monsters to see how Rita fares in battle. In Tales of Vesperia,
you can only hold a party of four, so swap out either Repede or Karol in favor
of Rita. I suggest sidelining Repede, simply because he isn't that powerful
and has very low TP. Rita just has so much more to offer with her spells.


==============================================================================
Shaikos Ruins
==============================================================================

[ Above Ground ]
------------------------------------------------------------------------------

Enemies: None
  Items: 800 Gald, Half Guard, Life Bottle, Magic Lens, Orange Gel

The ruins here are enemy-free, so take the time to search the area for
treasure chests. The path opens to the right and leads to a chest containing a
Magic Lens. Go north a bit and look around near the tree just before the
staircase. Search around until a button prompt appears, then press A to open a
hidden chest for an Orange Gel. Head up the stairs and search behind a pillar
at the top for 800 Gald.

Go back to the central path and take the left side this time. There's a chest
at the southern end with a Life Bottle inside. Next, walk north from the
middle path towards a statue. Karol and Yuri push it aside, revealing an
entrance to the underground portion of the ruins. Impressive. Before dropping </pre><pre id="faqspan-2">
down the hole, climb the northern steps to find a chest with a Half Guard
inside.


[ Below Ground ]
------------------------------------------------------------------------------

Enemies: Bat, Golem, Merfish, Polwigle, Ribbit
  Items: Amber Cloak, Apple Gel, Chain, Great Axe, Leather Boots, Long Sword,
         Ohka, Orange Gel, Stiletto

When you reach your first fork, go south across the arch to find a chest
containing an Amber Cloak. Go back and take the stairs. Collect the Leather
Boots down here and head up the next staircase for a scene. Up ahead, Rita
will give Yuri a Sorcerer's Ring. Face the core of the blastia in front of you
and press X to shoot the core and activate the blastia.

Activating the blastia raises a bridge back below the staircase. However, the
trip back won't be easy; there are a few Golems in your way. They are very
strong enemies here in the ruins, so play it smart when facing them. Return to
the chest where you found the Leather Boots and use the newly formed bridge to
reach the other side.

As you cross the bridge, you will learn about ambushes and preemptive strikes.
If an enemy attacks you from behind on the field, your party will be
reshuffled during battle and you'll be turned around as the battle opens. If
you fire your Sorcerer's Ring at an enemy on the field, they will be
temporarily stunned. If you attack an enemy in this state, they'll be dazed
when the battle starts.

Open the chest on the other side of the bridge for an Apple Gel and move along
to the next area of the ruins.

As you continue along the path, you'll find another blastia core on an island.
You cannot reach it with your Sorcerer's Ring, so ignore it for now. Walk to
the right, then go north to find another blastia. Activate it to make a bridge
appear leading to the previous one. Shoot this one to create another bridge;
open the chest for an Okha and cross the new bridge.

Collect the Chain from the chest and go up the southern ramp. Activate the
third blastia to make a bridge rise from the water. Head to this bridge and
cross it to gain access to a treasure chest containing a Long Sword. Return to
the ramp and take the nearby staircase to the third area.

At the start, go to the left to find a hidden chest; open it for a Great Axe.
Now head to the right instead to reach a blue Save Point. Blue Save Points
restore your party's HP and TP when you step through it, meaning that any area
containing a blue Save Point is usually a good spot to level grind your party.

Follow the walkway past the Save Point. There is a blastia hidden inside the
support beam on the left, so activate it to create a bridge somewhere nearby.
Up ahead, you will see a hulking figure standing on an island.

On the staircase to the right of the island is another blastia. Shoot it to
raise a portion of the bridge leading to the island. Climb the staircase on
the left side of the island and do the same with the blastia here. Also, grab
the Orange Gel from inside the chest.

Walk counter-clockwise around the walkway to reach another blastia. Activating
it will make several Golems appear on the walkway. Defeat each one of them to
gain access to a treasure chest. Open it for a Stiletto and trek back to the
Save Point to save. If you feel that you are ready to take on the boss, then
cross the bridge to the island and confront the monster.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Goliath
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 19200          Recommended Level: 13

This guy is basically a walking rock, so one could easily deduce that
attacking him head-on with weapons such as a sword and hammer won't phase him
all that much. They key to winning the fight against Goliath is your new
teammate: Rita.

While Goliath's Physical Defense is through the roof, his Magic Defense is
straight-up awful. If you haven't already, program Rita's AI to keep her
distance and attack using Magic Artes. Yuri and Karol can approach Goliath and
attack using different Artes, while Rita stays on the outskirts of the arena
and uses her Magic Artes to pummel Goliath.

Goliath's attacks are incredibly powerful, and one punch can deal around 275
damage. The boss also has a spinning attack that can repeatedly attack anyone
that's stuck in its large radius. The boss also can deliver a short shockwave
that again, travels outwards in a circle around the boss and can damage people
from a distance.

Also, as some point in the battle (maybe even more than once), Goliath will
use Over Limit. Over Limit is something that your party can use in battle
(though not this early in the game), but bosses can also use Over Limit from
time to time. If Goliath uses Over Limit, all of his stats increase, so mainly
he is a lot faster and his attacks deal more damage. There's really nothing
you can do in terms of defense, so block his attacks, heal, and wait for the
Over Limit to stop.

You'll probably have to use a lot of items during this battle, whether it be
to heal your teammates or recover lost TP. A good strategy is to alter one of
your battle strategies (preferably Defend) and utilize it if you start to get
weak. Program the strategy so that Estelle and Rita stay far away and heal/use
Magic Artes. As Yuri, use Free Run to get behind Goliath and attack his back;
he's so slow that it will take forever for him to turn around.

This boss has a lot of health, and it's tough to dish out enough damage when
you really can't use physical attacks. Spam Artes and use Orange Gels to
refill your TP. Typically, Yuri and Estelle use the most TP, so you will have
to keep an eye on their TP so you can continue the battle.

------------------------------------------------------------------------------

[ Secret Mission 2 ]
"Downed Goliath by attacking its Achilles' heel while it charges X Buster"

I'm not exactly sure what the effects of X Buster are, since I have never seen
Goliath use the attack, but I'm sure it's something that you would want to
prevent. There is a small blue circle on the back of Goliath's right leg. When
you see the boss stand still and cross his arms, use Free Run to get behind
Goliath and begin slashing at his right leg. After a while, a short cutscene
will begin as Goliath collapses to the ground.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Return to the Save Point. There's no easy way out of Shaikos Ruins, so you'll
have to simply backtrack all the way through. Near the entrance of the
underground area, the gang will corner the blastia thief. Defeat the enemies
heckling him, then watch the scene. Head up to the surface and exit the ruins.


[ World Map ]
------------------------------------------------------------------------------

Return to Aspio.


==============================================================================
The Sealed City of Scholars, Aspio
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Rita will give the party a Passport, so they can return to Aspio without
needing her services. Rita leaves the party for now, but wait for her back at
her house. Leave her house once she returns and Rita will join the party for
good. Leave Aspio with intentions of heading back to Halure.


[ World Map ]
------------------------------------------------------------------------------

Rita wants to see the results of your little adventure in Halure first-hand,
so we'll be making a quick stop there first.


==============================================================================
The City of Blossoms, Halure
==============================================================================

Enemies: None
  Items: Life Bottle

------------------------------------------------------------------------------

The party receives a letter from Flynn, who was just here. Looks like we
missed him again. The party splits up for now. Head up to the tree and talk to
Rita, then search the bushes near the base of the tree to find a Life Bottle.
Go back down the hill to the city and proceed near the entrance to force a
battle with Adecor and Boccos.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Adecor, Boccos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 6789           Recommended Level: 13
HP: 6543

This is another tutorial battle, as you learn the Over Limit technique. In
order to use Over Limit, you must increase your Battle Spirit. To do that,
simply attack an enemy or take damage. The Battle Spirit meter is on the left
side of the screen. Once it is completely filled, press any direction on the D-
Pad to activate Over Limit.

When Over Limit is activated, you will be able to string together physical
attacks and Artes effortlessly. Your stats will also increase, allowing you to
dish out much more damage than you would in your normal state. Unfortunately,
you cannot witness the full potential of Over Limit in this battle because as
soon as Yuri uses Over Limit, Adecor will use his own Over Limit.

Run behind Adecor and begin attacking him as the Battle Spirit meter empties.
Once Over Limit runs out, it should only take a few more attacks to dispose of
Adecor. Next, focus on Boccos. As if the boss battle wasn't easy enough, you
have a full team ready to go at the two soldiers, so they should not last very
long.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The creeps that Yuri encountered in Flynn's room at Zaphias Castle are still
on his tail, so they bolt.


[ World Map ]
------------------------------------------------------------------------------

In order to reach Capua Nor, we must first pass through Ehmead Hill. It is
directly northwest of Halure. There's no significant symbol to signify it on
the World Map, as it just looks like a patch of trees and a path. Go northwest
from Halure until you reach the end of the road and look around until you can
enter a new location. That's Ehmead Hill.


==============================================================================
Ehmead Hill
==============================================================================

Enemies: Basilisk, Chirpee, Gattuso Cub, Giant Beetle, Seasidey
  Items: 2000 Gald, Armet Helm, Francisca, Holy Bottle, Life Bottle x2,
         Melange Gel, Orange Gel, Poison Bottle x3, Scarf, Tama-Hagane

------------------------------------------------------------------------------

The main path is closed off, so the gang decides to do a little exploring.
Well, mainly because Yuri still has a warrant out for his arrest, so keeping a
low profile seems to be a good idea.

The enemies in Ehmead Hill are dangerous, because some of them can inflict
physical ailments such as Poison. Make sure to either have the necessary items
to cure yourself or use Estelle's Recover Artes. At the intersection, go north
for a short scene. Pass by the Billybally plants to find a chest containing
Francisca. Return to the plants and go south to find three Poison Bottles.

Head back to the first intersection and go east to spot a few more Billybally
plants. Nearby is a chest containing a Melange Gel. Follow the trail north of
the Billybally plants to reach another fork. To the west is a chest containing
a Scarf, so grab that first and then continue east.

Snag the two Life Bottles from the chest along the way as you reach a Save
Point. Of course, save your progress, then proceed up the hill to find a Tama-
Hagane. Return to the trail and proceed towards the open clearing for a
cutscene and a boss battle.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Gattuso
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 26543          Recommended Level: 17

Gattuso is accompanied by two Gattuso Cubs. These scoundrels can use Poison
Fang to poison a party member, so have the two men gang up on them one by one
until Gattuso is the only one left. If anyone gets poisoned during the
exchange, use a Poison Bottle or use Estelle's Recovery by accessing it in the
battle menu.

Unfortunately, the boss also has a number of attacks that can poison party
members. If you have any Poison Wards, you should equip them to your best
characters. Gattuso is large and very fast, but most of his attacks have a
fairly long build-up time. If you see him revving up for a Poison Claw attack,
dodge using Free Run and get behind the boss.

Gattuso is weak against Fire, so spam Destruction Field like hell and have
Rita use Fire Ball on him. If you haven't already, assign Artes to the Right
Analog Stick. For this battle, I went with First Aid, Recover, Barrier, and
Fire Ball. Have Estelle use Barrier to increase your Physical Defense so you
can get up close to Gattuso without getting hacked to death.

All in all, play it safe with Gattuso and don't go in too deep. If you play it
smart and be patient, you can directly avoid many of the boss's attacks. Get
behind him and use Destruction Field, then have Rita shoot a Fire Ball his way
to cap it off.

Since you'll be using your Artes non-stop, keep a few Orange Gels with you.
Remember to avoid using Azure Edge, because Gattuso is resistant to Wind.
Stick with Destruction Field and Destruction Field only. Just make sure to
keep Yuri and Karol's HP in check because they will be in the front line.

Lastly, remember that you can now use Over Limit. Using Over Limit and taking
out your frustrations on the boss should do wonders for your party. Still,
this is still a very difficult fight, so you may finally encounter some
trouble your way (i.e. your party being defeated).

------------------------------------------------------------------------------

[ Secret Mission 3 ]
"Learning from Karol's experience, you used the Billybally plants to stun
Gattuso"

There are several Billybally plants surrounding the arena, and you can target
them. If you attack one, they will release pollen that will stun anyone that
comes in contact with it. Naturally, use a long-range attack so you aren't hit
by the pollen.

The best way to hit Gattuso with the Billybally plant pollen is to keep locked
onto the plant and stand directly in front of it. If Gattuso gets ready to use
an attack like Poison Claw, back away and hit the plant with Azure Edge, and
hopefully Gattuso won't be able to move out of the way and will be stunned.

Alternatively, you can have Rita use Fire Ball on one of the plants if Gattuso
is next to one. You will only complete the challenge if you stun only Gattuso:
if anyone in your party is stunned, it won't count. While this is necessary to
complete the Secret Mission, using Billybally plants is also a great way to
keep the boss apprehended and may help you defeat him.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the boss battle, return to the Save Point and save your game. Head up
the hill for a scene. Open the chest near the fallen tree branches for an
Orange Gel, then descend down the other side of the hill. At the fork, go east
to enter a small clearing with three goodies: an Armet Helm, a Holy Bottle,
and 2000 Gald.

Return to the fork and continue down the trail to reach the other side of the
main road. Rita will find a Tent; Tents are one of several items that can be
used on the World Map to restore your party's HP and TP. It's basically like
having your very own inn, though you can only use it one obviously.


[ World Map ]
------------------------------------------------------------------------------

Now that we've made it through the other side of Ehmead Hill, you can explore
the new area. You may want to use that Tent you just received if you're still
feeling the effects of the Gattuso fight.

The area here is pretty limited, so there is very little area to discover. You
should probably spend a lil' while fighting enemies before heading northwest
to Capua Nor.


==============================================================================
The Port Town, Capua Nor
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Yuri's doing things solo for now. A real creeper slinked into the alley close
by. Before following him, stop at the Fortune's Market; only pick up any
healing items, since you should wait until you rejoin the party before you
shop for equipment. Afterwards, chase after the mystery man in the alley.

Even though you're being triple teamed by three cloaked enemies, this fight
should not be that difficult. Just remember that you don't have any backup, so
heal yourself if necessary and spend most of the fight blocking their attacks
and waiting for openings. The three Letts do not possess much HP, so this'll
take all of one minute.

A surprise appearance by Flynn! Who woulda thunk it? Though he isn't happy to
see that his buddy has turned into a criminal. That police sketch isn't too
flattering...

Karol, Rita, and Repede are off at the inn while Estelle runs off with Flynn.
Head to the remaining three teammates and talk to them. We'll have to waste
some time until the two lovebirds (I think...) are ready. Near the inn is a
giant rubber duck running around in circles. Inspect it to encounter the
Wonder Chef again, who gives you a Sorbet recipe.

Search the town for what it's worth. Like in Aspio, you should find a man
across from the Fortune's Market, underneath the Surveyor's Guild stand. This
man, Kozakura, will inform you of today's suggested synthesis, which
essentially gives you information on new materials that you can synthesize.

Go inside the inn and check up on Estelle and Flynn in the residence on the
left at the back end of the inn. After, save your game in the lobby and leave.
Stop back at the Fortune's Market and purchase/synthesis some new weapons and
armor.

From the town hub, follow the western path to Magistrate Ragou's palace, but
the guards will dismiss the party as they try to enter. In order to persuade
the Magistrate into having us waste his time, we must bribe him with a little
gift. The town has been talking about the mystical Rhybgaro, so maybe giving
Ragou the monster will do the trick.

Talk with the townsfolk to learn more information about the Rhybgaro, then
save your game and exit to the World Map.


[ World Map ]
------------------------------------------------------------------------------

Rhybgaro is oddly easy to locate on the World Map, since he sticks out like a
sore thumb. Walk back towards Ehmead Hill, then climb up onto the peninsula.
Continue towards the tip of the peninsula and you should find Rhybgaro
wandering around the patch of trees. Approach the creature to initiate the
battle.

Rhybgaro doesn't seem to fall under the category of Giganto Monster (I'll go
into detail about them much later), and he certainly isn't a boss. You can
slay him in probably 20 seconds since he only has around 10,000 HP. Once you
have conquered Rhybgaro, the party receives the Golden Horn as Rhybgaro gets
up and runs away. Return to Capua Nor.


==============================================================================
The Port Town, Capua Nor
==============================================================================

[ Capua Nor ]
------------------------------------------------------------------------------

Enemies: None
  Items: Panacea Bottle, Paralysis Ward

Now that we have the Golden Horn, the townspeople don't have to bust their
butts trying to defeat Rhybgaro. Unfortunately, that sends the whole gift plan
down the drain. Save your game once more at the inn and enter the back room
again to speak with Flynn.

Run over to the Magistrate's palace once more to trigger a cutscene. The dude
that Yuri bonded with back in the Zaphias jail shows up out of nowhere and...
kinda helps out, in a way I guess. First off, search the nearby bushes for a
Panacea Bottle and a Paralysis Ward. Next up, speak with him on the side of
the palace.


[ Ragou's Residence ]
------------------------------------------------------------------------------

Enemies: Black Basilisk, Black Bat, Black Rhino, Black Wolf
  Items: Gladius, Knight Sword, Kotaro, Leather Whip, Mat

It seems that Ragou has a hobby of breeding monsters, as he has a rare
collection in his basement. Nevertheless, kill them all and enter the eastern
corridor. It leads to another monster-filled room, but there are also two
chests that contain a Knight Sword and Leather Whip. Return to the first room
and take the north exit this time.

After the scene with the lost child, explore the room's corners to find a
Gladius. Next, go east once more to enter a room housing a Kotaro, and most
importantly, a Small Key. A random monster here holds the key, so kill them
all to collect it. Return to the room where you found the little kid and use
the Small Key to open the northern door.

One of the monsters in here is holding a Small Wolf Key. Once you have
obtained the key, return to the room with the lost child and use the Small
Wolf Key on the western door. Proceed through the corridor to reach another
room and a scene. Follow Ragou into the mansion's foyer.

The gang reaches the blastia that Ragou has been using to change the weather.
After the long and dramatic cutscene, you will exit the palace. If you didn't
get the Panacea Bottle and Paralysis Ward before in the bushes, now is your
final chance. Open the chest behind the Save Point for a Mat, save your
progress, and descend the stairs to board Ragou's ship.


[ Ragou's Ship ]
------------------------------------------------------------------------------

Enemies: Bandido
  Items: None

You will automatically fight some Bandidos after boarding the ship. Zagi
reappears on the ship. It looks like he's been working for the Magistrate...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 31000          Recommended Level: 18

Despite having the most HP out of any foe we have come across so far, Zagi
isn't all that difficult. The boss is as fast as ever since the last time we
saw him, and he possesses a wide range of Artes, such as Light Spear, Four Hit
Charge, Cyclone Shot, and Savage Flight. Many of these Artes involves Zagi
jumping in the air, so he may be able to jump over and behind you, leaving you
vulnerable.

A few of Zagi's attacks can cause Paralysis, so have one of your party members
equip the Paralysis Ward you found back at the Magistrate's palace. If anyone
ends up Paralyzed, have Estelle use Recover. Like always, keep an eye on HP
and especially TP, since the sheer amount of Artes used by the entire party
will likely lead to a TP drought as the battle rages on.

Put Rita's Champagne and Splash on your Artes shortcut and have her use these
two spells on the Fire-resistant Zagi. Water is his weak point, so also avoid
using Destruction Field and Rita's Fire Ball. Essentially do the opposite of
everything you did in the previous boss fight against Gattuso. =|

At the start of the fight, have Estelle cast Barrier and go right after Zagi,
preferably starting off by using your Over Limit. For the most part, try and
keep him away from the two ladies, since they both need time for their
spellcasting. Have Yuri and Karol gang up on him with physical attacks and
various Artes while Rita uses her two Water Magic Artes.

------------------------------------------------------------------------------

[ Secret Mission 4 ]
"Lured Zagi to the side of the ship and knocked him overboard to cool him off!"

This is one of the tricker Secret Missions, since it requires a little bit of
luck. The ship's perimeter is made up of a somewhat high railing, so you
cannot simply knock Zagi right off. You must send him shooting through the air
and over the railing. It seems that the only real way to do this is to
activate Over Limit while next to Zagi. This will send him high and far enough
to be knocked off of the ship.

In order to do this, lure Zagi to either side of the ship and wait for him to
attack. Run behind him and begin slashing at Zagi. Use Fang Strike to knock
him in the air, then activate Over Limit to hopefully send him overboard.
Another way is to be patient (and have some luck), since many of Zagi's Artes
involve him jumping in the air. Wait for him to jump, then activate Over Limit
while he's in midair to hopefully knock him off of the boat. It's a toughie,
so if you aren't craving for completions and Achievements, I might skip it.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the cutscene, everyone will end up at Capua Torim. We're on a totally
different continent!


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
AQUE BLASTIA RECOVERED                                                 [0504]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
The Port Town, Capua Torim
==============================================================================

Enemies: None
  Items: Holy Bottle, Lottery Gel, Magic Lens x3, Mat, Poison Bottle

------------------------------------------------------------------------------

Flynn wants everyone to meet at the inn to discuss what the hell just happened
back there in the ocean. Walk forward and inspect the giant fish leaning up
against the boxes to receive a recipe for Fried Chicken and Fries. Oh, Wonder
Chef!

Enter the Lighthouse Keeper's House next door and climb up to the balcony,
where you will find a Holy Bottle hidden inside a crate. Return to the ground
floor and climb up the stairs. Inspect the crates next to the building for a
Lottery Gel; walk west past the two buildings and search the crates on the
left side of the building for a Poison Bottle.

The Fortune's Market is on the third level of Capua Torim. Climb up the second
set of stairs to reach the third level and the shop. The inn is to the left of
the Fortune's Market, so head there next. Spend a night, save your game, then
go to the back right room to find Flynn, Ioder, and the Magistrate.

Yuri storms out of the meeting like the hothead he is. Walk back towards the
Fortune's Market to find Raven near a bench. Talk to him until he leaves and
Yuri is reunited with the rest of the party. Go back inside the inn and enter
the back left room. Inspect the dressers for a Mat and three Magic Lens. Save
your game once more.

Now that we are ready to leave Capua Torim, take the exit west of the inn.


[ World Map ]
------------------------------------------------------------------------------

There is another Wandering Traveler's Inn not too far from the port, which
makes a good location for grinding. The first stay is free, and every time
thereafter is a measly 50 Gald. It's a much better alternative than going back
to Capua Torim and staying at their inn.

Follow the road north of Capua Torim, straying off the beaten path to explore
new areas and uncover more portions of your World Map. Cross the bridge into a
dense forest. Caer Bocram is to the northwest, but we can search the other
islands west of here. Cross the bridges to reach the islands, though there
isn't anything here except more monsters and an inaccessible area.


==============================================================================
The Fallen City, Caer Bocram
==============================================================================

Enemies: Howler, Seed, Spikkit, Strange Bat, Thornwigle, Tortoise
  Items: 1000 Gald, 3000 Gald, Apple Gel x2, Cocktail Dress, Epee, Holy
         Raven, King Sized Belt, Lamellar Leather, Life Bottle, Limit Bottle,
         Magic Lens x3, Magic Mist, Mat x2, Orange Gel x2, Paralysis Bottle
         x4, Password Clue 1, Password Clue 2, Password Clue 3, Purple
         Ribbon, Straw Hat, Tsurugi, War Axe

------------------------------------------------------------------------------

Karol and the rest of the party will encounter some of his guild members.
Well, former guild members as it now seems. Walk forward and inspect the warp
blastia. Sounds interesting, even though we cannot activate it. Walk to the
right and open the treasure chest for three Paralysis Bottles. The door behind
it will not open, so return to the warp blastia and go west.

The door to the building here is locked as well. Instead, open the two chests
for Epee and a Straw Hat. Go around the bend and walk towards the trap door on
the floor for a scene. With the trap door open, climb down the ladder. In the
cellar, shoot the machinery a few times with your Sorcerer's Ring to power up
the warp blastia near the city entrance.

In addition to activating the warp blastia, the two locked doors on the ground
level will also be opened. Enter the house to the left of the warp blastia;
look around the house for a Mat and exit. In the building to the right of the
warp blastia, you will find an Orange Gel and Password Clue 1.

Leave, then check the warp blastia. Shoot the orb on the front with the
Sorcerer's Ring, then stand on it and select "move forward" to be transported
to the second level of Caer Bocram.

Enter the building on the far left and maneuver around the tables. Search the
bookcase for three Magic Lens and open up the treasure chest for a Limit
Bottle. Next, go downstairs to find yourself in front of a giant spiral
staircase. Save your game. Don't bother going down the gigantic staircase,
since at the bottom is a locked door that cannot be opened yet.

Return to the first floor of the building and take the upper staircase.
Upstairs, you can find an Apple Gel, Cocktail Dress, and a King Sized Belt.
Next, exit the second floor via the doorway across from the chairs. Activate
the warp blastia using your Sorcerer's Ring and select "move to the left".

On the third floor, take a few steps to the left for a scene. Geez, the leader
of the Hunting Blades killed a Gattuso in one shot, yet we got our asses
handed to us by the same thing?! Not fair!

After the scene, turn around and you will get a tutorial on Fatal Strikes.
When you throw an enemy off-balance, there's a chance that a colored glyph
will surround the enemy. If you see this, quickly press the Right Trigger to
perform a Fatal Strike, a powerful attack that can kill weak enemies in one
shot and deal a ton of damage to more powerful enemies and bosses. The amount
of EXP, LP, and items dropped is increased when winning a battle via Fatal
Strike. Keep an eye out for opportunities to use them!

Go back to the right and enter the building here. Collect the Holy Raven from
the chest and search the bookcase for an Orange Gel. Don't worry about the
ladder, since that leads up to a warp blastia; we still have more work to do
here on the third floor.

Proceed onto the balcony, grab the Apple Gel from the chest, then step inside
the building. You will find 1000 Gald inside the bookcase and go down the
stairs. Explore the messy home to find Password Clue 2 on a table and a Purple
Ribbon inside the chest. Return to the balcony and proceed west, all the way
past the waterfall.

Open the chest here for... a battle! The Seed is basically a Mimic commonly
found in many RPGs: they disguise themselves as treasure chests and strike
when the moment is right. After defeating the Seed, you will receive 3000
Gald! Head up the stairs and proceed through the door; inside, you'll find a
Life Bottle and a Paralysis Bottle.

There are two warp blastias here on the third level. Use the one on the ground
next to a building and select "move forward". We are back on the second level,
but in a secluded area that we could not access before. In the house is a Mat
and Magic Mist. Go back outside and collect the War Axe to the left.

Go down the southern path and drop down the steps to return to the first
level. Now you'll have to retrace your steps to return to the third level.

Once you have done that, enter the building to the right and climb the ladder
to the warp blastia. Activate it and select "move to the right" to be dumped
off on a small island. Take the Tsurugi from the treasure chest and drop back
down to the third level. Return to the warp blastia and select "move forward"
this time to be shot to the fourth level.

Inside the building on the fourth level, you will find Password Clue 3 and
Lamellar Leather on the second floor. Now that we have all three Password
Clues, backtrack to the Save Point on the second level. Climb down the spiral
staircase and inspect the sealed door.

The three Password Clues are "light", "sky" and "sphere". If any of you
Sherlock Holmes' still cannot figure it out yet, the password is "sun". Type
it into the machine to open the sealed door. Step inside for a scene. A pretty
damn awesome one at that.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Dreaded Giant
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 34800          Recommended Level: 21

At the start of the battle, it's just Yuri and the Dreaded Giant. It isn't
such a bad idea to simply avoid the boss's attacks until your teammates
appear. They show up one by one, each one appearing maybe ten seconds after
the last. It won't take long. If you're a Repede fan (or just hate Karol),
this is your fight. Repede will substitute Karol automatically, so the lil'
guy won't be present at all this battle.

The Dreaded Giant is large and slow, but his attacks cover a wide range. He
can extend his neck to stick out and bite you, and is also capable of dishing
out a sweeping tail attack that can hit multiple party members at once. Keep
Rita and Estelle at a distance while they heal and cast magic.

Aside from the Dreaded Giant's physical attacks, he can also use Din of the
Earth and Tidal Disaster. Din of the Earth is performed in a concealed
location and anyone who is caught in that small ring will be dealt several
hundred damage. If you see the brown glyph appear on the ground, step out of
it immediately.

Tidal Disaster can stretch across nearly the entire battle arena in a straight
line and will deal hundreds of damage to anyone that is hit by the attacks. If
you see him wind up Tidal Disaster, use Free Run to avoid the blue magical
symbols that appear on the ground before you are hit.

You may want to start the battle by using your Over Limit (or at least when
the rest of your party shows up). You should have found a Limit Bottle in Caer
Bocram; Limit Bottles instantly fills up your Battle Spirit, so you can use it
right after using your first Over Limit to deal a crapload of damage to the
Dreaded Giant.

This boss is weak against Fire and Wind and resistant to everything else. Make
sure Fire Ball is on your Artes shortcut; Rita should not have a Wind-based
Magic Artes yet, so Fire Ball is your only real choice. Yuri can use Azure
Edge and Destruction Field to damage the boss up close. Also watch out for any
Fatal Strike opportunities, as they will likely arise during the boss fight.

Lemme tell ya, this battle is a doozy. Not having your main man Karol is a
huge blow, and it may be hard for Repede to duplicate Karol's success in
battle. Make sure to equip your friend with suitable equipment. Give a few
party members Paralysis Wards to fend off against the Dreaded Giant. I beat
him at Level 21, but if you feel that you need some training you can always
leave the building and train in Caer Bocram.

------------------------------------------------------------------------------

[ Secret Mission 5 ]
"Downed the Dreaded Giant when it reared back and left itself wide open"

The Dreaded Giant occasionally rears back on his hind legs. I'm pretty sure he
does this for show, but I believe he may do this also in preparation of his
Din of the Earth attack. Either way, when you see this happen, run up and
slash his stomach to topple the beast over. Pretty easy if you ask me.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Karol is gone, so your party is back down to four. Walk back up the spiral
staircase and save your progress, then leave. Karol is back! Jump down to the
first level of Caer Bocram and exit the city. Scene time!


==============================================================================
The Rising City, Heliord
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

With Estelle taken "to safety" by the Imperial Knights and the rest of the
party captured and interrogated, things are looking a little down. However,
the gang is set free!

Before you leave the interrogation room, turn around and check the swinging
ghost figure to receive the Fish with Miso Sauce recipe from the Wonder Chef.
Exit the interrogation room and the building.

While the town is beautiful and quite vast, there really isn't much to do.
Walk west past Rita to encounter Flynn and Ioder. After the conversation,
continue west and approach the building for a short scene.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Adecor, Boccos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 12345          Recommended Level: 21
HP: 12109

Another tutorial battle. These guys just don't quit, though it looks as if you
win this fight, they finally will. This time, Adecor and Boccos will teach you
about Burst Artes. Activate Over Limit, then use an Arcane Artes while holding
down A throughout the attack. Doing so will cause Yuri to use a Burst Artes, a
very powerful Artes spell that can only be used under these circumstances.

You should still be in Over Limit once the battle starts, so begin by using an
Arcane Artes such as Crushing Eagle or Azure Wolf Strike and hold down A to
use a Burst Artes on Adecor. From here on out, it's just like a regular battle
between these two goons. We have fought them several times already, so you
know what to expect. They have more HP than ever, but you can use abilities
such as Over Limit and Fatal Strikes to take them down in record time.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Go inside the inn and save your progress. The Fortune's Market is next to the
inn clerk, so buy some stuff for Yuri. Go up the stairs and talk to the guard
in front of Estelle's room; he tells you to scram and that Estelle is asleep.
Spend a night at the inn for a quick scene.

Before heading out to the town blastia, talk to Kozakura at the table to learn
about Today's Suggested Synthesis. We don't have to hurry just yet, so stop at
the Fortune's Market with everyone here and buy/synthesis stuff. When ready,
leave and check on the blastia in the town square.

Return to the Chevaliers' HQ and enter the interrogation room to find Flynn
again. Sprint outside for another scene. Leave Estelle's room and talk to
Karol, then head down the stairs and talk to the clerk. Return to Estelle's
room for yet another turn of events.

Return to the blastia in the city and talk to Commandant Alexei. So I guess
Estelle IS staying with us? Having her juggling in and out of our party is
getting really confusing. Save once more at the inn and exit Heliord to the
west.


[ World Map ]
------------------------------------------------------------------------------

Dahngrest is west of here, but the wooded area makes it hard to see where the
path is. Stay on the left side and follow the beach instead of going up onto
the plateau. Continue along, across the bridge, to reach Dahngrest.

Just for the record, ignore the large tornado thing on the nearby beach.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: Apple Gel, Dark Bottle, Holy Bottle, Limit Bottle, Orange Gel,
         Panacea Bottle

------------------------------------------------------------------------------

There's a Fortune's Market nearby, but you most likely just spent most of your
money back at Helios. It's worth stopping by and browsing at least. Note that
they have Lemon Gels and Pineapple Gels, which are vastly superior to Apple
Gels and Orange Gels. If you are interested in Achievements and completing the
game's Secret Missions, then synthesize a Special Flag.

The inn isn't too far away, which houses a second Fortune's Market. Save and
leave, then follow the northern trail until you trigger a scene. Return to the
town entrance to engage in a couple monster fights. After two waves of
monsters are defeated, Don Whitehorse intervenes.

Walk forward a few steps, then go west to reach the town's barrier blastia.
Cloaked figures show up, resemblings the Letts we fought back in Capua Nor.
Bronze and Zinc are a bit tougher, though they should still fall relatively
quickly.

The barrier is fixed, yipee! Look for Tavern "Sagittarius" and collect the
items from the dressers. The dresser on the left contains an Apple Gel, Orange
Gel, and Panacea Bottle. The one in the back room holds a Dark Bottle, Limit
Bottle, and Holy Bottle.

Leave the tavern, then save/heal back at the inn. Proceed to the north end of
town to the Guild's Union HQ to learn that the Don is out pursuing monsters.
Looks like we'll have to put this on hold and start our second task at Keiv
Moc. Return to where you entered Dahngrest and go west to reach the western
exit of the city.

If you have not been able to afford most of the equipment at the two Fortune's
Markets here, I suggest fighting enemies out in the World Map until you have
enough money to upgrade your party. It is essential before you tackle the
monsters in Keiv Moc.


[ World Map ]
------------------------------------------------------------------------------

There isn't much ground here, so you cannot really explore this portion of the
World Map. Walk west along the peninsula to reach a large green mound of trees
sticking above the rest. This is Keiv Moc.


==============================================================================
Forest of Keiv Moc
==============================================================================

Enemies: Beetle, Filihelia, Grasshopper, Howler, Leaf Bat, Trifid
  Items: Bastard Sword, Chain Whip, Estoc, Limit Bottle, Mind Bottle x3,
         Orange Gel, Poison Bottle x2, Rabbit's Foot, Weak Bottle x2

------------------------------------------------------------------------------

FISHY BUSINESS! Raven somehow pushes his way alongside the gang as we now have
a new party member. Swap Karol and Raven and see what the fishy old man has to
offer. He's actually a pretty neat character, and he'll learn a bunch of new
Artes right off the bat if you keep him in a few battles.

Walk up the tree branch until you trigger a scene. Step onto the mushrooms
south of your location and walk down the tree branch for another scene. Karol
will learn the Bug Buster Artes. Ignore the branch on the left and keep going
north to find a Bastard Sword and Chain Whip. Go back onto the tree branch and
use the mushrooms to climb onto the one to the left.

After another quick conversation, grab the Estoc from the chest below you and
the Orange Gel on the left. Continue north on the branch to reach a fork. The
right path just takes you back to the forest entrance, so go left instead.

Another intersection up ahead. Keep this one in mind. Go along the mushrooms
to stay on the tree branch and follow it until it leads to the ground. Pick up
the two Weak Bottles from the chest. Your path will eventually stop as some
bushes block the road. To the left is a small tree root you can climb onto,
which leads to a chest housing a Rabbit's Foot.

Return to the intersection and follow the branch south as it leads to the
forest floor. Take the two Poison Bottles from the treasure chest on the
ground and head to the next area to the north.

Save your game here and move forward. To the right is a tree root that leads
to a Lemon Gel. Return to the path and continue north. Open the chest in the
corner here to encounter a Seed, then defeat him for a Limit Bottle. To the
left is another tree branch.

Climb up onto the tree branch to reach yet another fork. Go left, collecting
the three Mind Bottles along the way, to reach a blue Save Point. Heal/save,
fight a few battles if you wish, then proceed past the save point. You know
what's coming up.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Gigalarva
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 48000          Recommended Level: 25

Hoo boy, another challenging boss on our hands. Maybe I was just severely
underleveled/sucked at the game, but I found most bosses to be quite hard. I
had to use a handful of Life Bottles here. The Gigalarva may not be as massive
as some of the monsters we have come across, but don't let his size fool you.

The Gigalarva is quick, and its large pincers gives it a large attack radiius.
Most of his physical attacks alone can cause over 400 damage, and his Tail
Spear Artes can cause even more. Arguably his most common move is a strange
spasm that creates a mini-shockwave. If you are standing next to the boss when
it begins convulsing, you will be hit multiple times for great damage.

To boot, many of the boss's attacks can either cause Poison or Contamination.
Poison drains your HP whereas Contamination will drain one's TP. Have Estelle
use Recovery on someone if they are inflicted or use a necessary item.

I like Raven, so my party consisted of Yuri, Estelle, Rita, and Raven. His
stats are slightly better than Karol's all-around and can use Wind Blade,
which is especially useful in this boss fight. The Gigalarva is weak against
Fire, Light, and Darkness: have Rita use Fire Ball and Spread Zero while
Estelle uses Photon alongside some healing and recovery Artes.

We keep learing new abilities as the game progresses, so once again we can
test out some new techniques on bosses such as the Gigalarva. Aside from Over
Limits and Fatal Strikes, we can also wound the boss with Burst Artes. You
should be able to activate Over Limit multiple times during the fight, so try
using one or two Burst Artes to really pummel the boss into submission.

One of the reasons why this battle is difficult is that it has the potential
to drag on for an obnoxiously long time. That is because the Gigalarva will
begin healing himself once the boss is at half health. The boss will plunge
his tail into the ground and begin sapping nutrients from the soil. He'll be
healed by 2400 HP every second until you stop it; as soon as you see the
Gigalarva do this, quickly run over and unleash a combo plus an Artes to
interrupt the process.

Maybe it's just me, but one of the problems about long battles like this is
that you run out of TP all the time. Like, the entire party is completely
drained of TP by the halfway mark. Make sure you have plenty of Orange and
Pineapple Gels, and even Melange Gels help too if your partners also need an
HP boost.

For my Artes shortcut, I used Rita's Fire Ball, Estelle's Photon, Estelle's
First Aid, and Estelle's Nurse. Hopefully you have Nurse by now: it's a great
Artes that heals your entire party. If you utilize the Gigalarva's three
elemental weaknesses while occasionally using Over Limits and Fatal Strikes to
wither the boss down, he should fall despite his nifty healing ability.

------------------------------------------------------------------------------

[ Secret Mission 6 ]
"Raven used Serpent to set a trap for the Gigalarva and prevented it from
healing itself"

In order to complete this mission, you will need to take control of Raven.
This is why I told you to synthesize a Special Flag back at Dahngrest. Take
control of Raven and continue the boss fight as normal until the Gigalarva is
at half health.

Once the Gigalarva starts to regain HP by sticking his tail into the ground,
you can complete the Secret Mission. Use Raven's Serpent Artes to plant a
glowing red trap directly in front of the Gigalarva. After that, just hope
that the boss doesn't move around too much and that he sticks his tail right
into the trap. It's a little bit of luck, since you'd have to hope that the
boss doesn't move away from the trap (though you can use Serpent more than
once to create multiple traps).

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

A mysterious warrior saves the party from an army of Gigalarvas and then
disappears, but not before being informed of aer krenes like the one neaby.
Aer krenes are springs that supply the entire world with aer. We have to
return to Dahngrest now, which means you'll have to hoof it all the way back
to the entrance of Keiv Moc. Along the way, the party meets back up with Don
Whitehorse and the monsters disappear due to the absense of the aer.


[ World Map ]
------------------------------------------------------------------------------

Walk back to Dahngrest.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Make a pit stop at the inn before heading off to the Guild's Union HQ. To the
left of the Don's Chamber is the Wonder Chef, disguised as a big yellow
balloon. He will give you the recipe for Minestrone Soup. Enter the Don's
Chamber for a cutscene. This little mixup seems to have big implications.

Leave the headquarters and start your way back to town. Yuri finds a moment to
split from the group to check up on Flynn. Backtrack to the Guild's Union HQ
and enter the prison via the western door. Of course, this whole fiasco is
most likely a result of Ragou's work; trying to force a war between the guilds
and the Imperial Knights.
</pre><pre id="faqspan-3">
As a result of the scene, everyone is free to go! Exit the Guild's Union HQ
and meet up with Estelle and Karol in the town plaza. Run to the right to find
Rita and Repede. More awesome cutscenes of awesomeness! Yeahhhhhhh!!


==============================================================================
The Tower of Gears, Ghasfarost
==============================================================================

Enemies: Bandido, Gear Golem, Horse Raptor, Scissorbeak, Soldier, Witch
  Items: Battle Suit, Blue Dragon, Crescent Axe, Halberd, Holy Bottle x3,
         Holy Cloak, Kurama, Leather Coat, Lemon Gel, Life Bottle, Magic
         Lens x3, Melange Gel, Orange Gel x2, Pineapple Gel, Rivet Belt,
         Smash Hammer, Specific, Spike Hammer, Thief's Cape, Warrior's
         Symbol, Wizard Horn

------------------------------------------------------------------------------

You will start things off here by fighting eight Bandidos by yourself. Still,
they aren't tough and only deal around 30 damage per hit. Just block and use a
wide-range attack such as Crushing Eagle to hit multiple targets per shot.
After, Yuri is thrown in prison and bonds a bit with the "dragon freak". Turns
out that she's actually a chick!

Yuri and his new lady friend get a little down and dirty in order to escape
from the prison. Hawt!

Even though we just escaped from prison, go back inside to find a blue Save
Point. Save, then return to the previous room. Walk north to reach a dead end
containing a Melange Gel and Life Bottle. Enter the door next to you; open the
chest for a Specific and search the crates for three Magic Lens. Exit, then
walk to the left of the shiny green pillar for a short scene. Yuri receives
the Sorcerer's Ring Level 2!

You can now use your Sorcerer's Ring to power up levers that control the
tower's staircases. Test it out on the lever to the right of the green pillar
to lower a staircase.

We must find our weapons before we climb up to the next floor, so why not try
the room on the left? Yuri will get his stuff back in here, but Judith has to
settle for a generic spear. Collect the Pineapple Gel from inside the chest
and exit the room. There is a vendor next to the prison that can sell you
items. Pick up a few Lemon Gels and Pineapple Gels for the road.

Once you've taken the stairs to the upper floor, Judith will teach you about a
Limit Duo. Basically, you can increase the Battle Spirit meter to two, and
once activated, two party members will activate Over Limit. It's basically
double the trouble for anyone that stands in your way.

Do a lap around the floor, taking the Battle Suit from the northern chest and
ultimately entering the northwest room. Check the suits of armor for a Leather
Coat, then return to the floor. Search the barrels south of here for an Orange
Gel and open the treasure chest in the corner for a Crescent Axe. Take any of
the three southern exits.

Your party is back! They had all the potential in the world to make Raven a
badass, dark figure shrouded in mystery, but all of a sudden they turn him
into a goofball the second he enters your party? Ugh. Plus, he isn't even that
old: only 35! But then again, the average age of the main protagonist in RPGs
is around 16-17, so I guess that IS considered old...

Well, a new addition to our party already; it seems like the ultimate trio of
Yuri, Estelle, and Rita are always set in stone, so swapping out the fourth
party member occurs every time we get a new one. Might as well get our feet
wet with Judith, so keep her in.

The ladder leading down only takes us to the exit, but since there is no
reason to leave, climb up the other ladder. Take the Rivet Belt from the chest
and search the barrels on the far west end for three Holy Bottles. Next, take
the bridge north to proceed back inside the tower.

Activate the broken gear by shooting it with your Sorcerer's Ring to power up
the central pillar and make it all green 'n stuff. Approach the stairs for a
lol-worthy scene. On the catwalk, shoot the brown gear behind you to power up
the pillar more and snag the Kurama from the chest.

Climb the stairs and shoot the moving gear here as well. Continue up and shoot
the final broken gear. Now that the pillar is fully powered up, a new
staircase will appear. Before ascending the stairs, open the chest to the
right of it for an Orange Gel.

Ignore the ground level and go up one level. Open the chest for a Blue Dragon
and activate the gear to the right of the stairs to make a walkway on the
third floor extend outward. Head up to the walkway and step out onto it to
reach another broken gear. Shoot this one to lower a gate on the first level.
Before going down, open the treasure chest next to the stairs for a Wizard
Horn.

At the ground level, inspect the pinwheel to receive the Salad recipe from you-
know-who. Next, shoot the gear next to him to continue to power up the pillar.
A gate on the second level has been lowered, giving you access to another
gear. Shooting this one extends a walkway out next to you. Shoot the one at
the end of the walkway, then head up to the fourth level. Shooting the last
two gears on the fourth level will lower a staircase. Finally, onto the next
floor!

More of the same, who woulda thunk it? Collect the Holy Cloak from the chest
next to you and head up to the third level. Shoot the tiny gear to your right
to raise a walkway on the level below you. Go out onto the walkway and
activate the gear here to lower a gate on the first level. Shoot the gear
behind the gate to make another walkway raise on the second level.

Proceed to the second level and walk out onto the walkway. Activate the gear
to lower a gate AND raise a walkway on the third level. Step onto the walkway
and hit the gear with your Sorcerer's Ring to make a walkway appear on the
fourth level, directly above you.

Collect the Spike Hammer from the chest on the fourth level, then shoot the
gear at the end of the walkway. A walkway on the opposite end of the fourth
level will also extend. Walk to the eastern side of the fourth level and shoot
a gear here in plain sight to power up the pillar. Next, go onto the walkway
and shoot the gear at the end of the walkway. A walkway will extend down on
the third level. Go on down and activate the gear. All set!

Finally, the top floor. Save your game here. In the two chests on your right
are a Lemon Gel and Smash Bow. Walk up the stairs to find a few more chests.
Collect the Halberd, Thief's Cape, and Warrior Symbol. Ride the elevator to
the tower's roof.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Barbos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 49800          Recommended Level: 27

This battle can be either painfully hard or pitifully easy. It's really up to
you. There are four bridges that connect to the battle arena, and enemies will
join Barbos periodically if you leave the bridges in tact. The reinforcements
range from Bandidos to Soldiers to Witches. At most, the boss will be
accompanied by five or six other individuals.

I will admit, having a whole gang of enemies with Barbos is very tough to
handle at once. Make sure to select your battle strategy and have your
teammates target different enemies so they keep everyone preoccupied. At the
same times, that means that they will all be getting damaged simultaneously
and it'll be up to you to heal everyone who needs help. You may have to use a
lot of Lemon Gels or even Life Bottles at this stage in the fight.

Your first priority should be any and all Witches. Their Magic Artes are
especially powerful and tend to target Estelle of all people. We need to keep
her in tip-top shape for the duration of the fight, so anyone that messes with
her messes with Yuri. Quickly defeat any Witches and continue to ignore the
Soldiers and Bandidos. It's time to shut down the bridges.

The Bridge Supports each have 3000 HP, so they can be taken out quite easily
by Yuri alone. Once one is destroyed, the bridge will retract and no more
enemies will enter from that bridge. Destroy all four to leave Barbos by his
lonesome (and complete the Secret Mission).

Wipe out the stragglers - if any are left - and focus on Barbos. Barbos is
still a formidable foe. Most of his Artes deals with his hammer fist, such as
Jumping Hammer and Hell Hammer. Raging Snake Eyes is a long-range laser beam
attack that can be avoided if you note his charge time.

Barbos has no weaknesses or resistances, so you don't particularly need a
spellcaster for this fight. I went with Yuri, Estelle, Judith, and Raven just
for the sake of being different for once, and it worked out just fine. As
always, leave Estelle to healing with First Aid and Nurse. Judith and Raven
can join you in the frontline to attack the boss.

Despite the first part of this battle being a little hot to handle, dealing
with Barbos by himself is surprisingly easy. All three guys together should be
able to prevent him from attacking often and should increase your Battle
Spirit in no time. Use your Over Limit (and Limit Duo) and use Burst Artes to
put a dent in his HP count. Barbos may have an intimidating amount of HP, but
having three warriors surrounding him at all times should prove too much.

------------------------------------------------------------------------------

[ Secret Mission 7 ]
"You took out the bridge supports, thus keeping Barbos from calling out more
of his thugs"

Doing this is essential to winning the fight; otherwise this boss battle will
be insanely difficult. This is a rare Secret Mission where you pretty much
have to complete it in order to win the fight.

The four Bridge Supports should be second only to Witches. Once they are done
with, target the orbs. You only need Yuri to take each one down, so have the
rest of your party target different enemies so they don't follow Yuri when he
is locked onto one of the Bridge Supports. Each one can be taken down in about
two seconds, so destroying all four should be a cinch.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Well, that was... interesting. But hey, we finally got the aque blastia back!
You receive the Aque Blastia Core as Raven and Judith part with the party.


[ World Map ]
------------------------------------------------------------------------------

Walk back to Dahngrest. Walk across the bridge south of Ghasfarost, then go
west to Dahngrest.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Approach the army of knights for a scene. If only Ragou could have shouted
out "and I would have gotten away with it it too, if it weren't for you
meddling kids... and that dog!". If only...

Save your game at the inn and spend the night. Welp, another cutscene, and a
pretty long one too. This game isn't your typical RPG, and Yuri certainly
isn't your typical pretty-boy RPG hero. Wow. Estelle is gone for good after
heading back to the capital, Rita apparently left to do something, so it's
just Yuri, Repede, and Karol.

Now outside, walk forward for another scene. This time, it's a real cutscene.
An anime cutscene! *sigh* Once again, I hate this whole "juggling people in
and out of the party" thing that has been going on with so many characters,
especially Estelle! Grrrrrrr.

Leave Dahngrest.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
BRAVE VESPERIA                                                         [0505]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ World Map ]
------------------------------------------------------------------------------

Walk a few steps for another scene. Make your way back towards Heliord; along
the way, the gang decides to set up camp and get a little shuteye. At the
campsite, talk to each party member. Talk to Repede a second time and choose
to take a rest. The plan is to head to the Sands of Kogorh to find the monster
that was back at Dahngrest (which is named Phaeroh). Looks like our new
guild's name is Brave Vesperia. I like it!

Make your way back to Heliord.


==============================================================================
The Rising City, Heliord
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

First things first, save your game at the inn. It's been a while. Pay the
innkeeper to witness a scene and continue the game's story. As Yuri, leave the
inn and speak with Judith to the left. Once morning comes, return to the
center of town and approach the blastia for a scene.

Another job to do. Being a part of a guild is tough work. Near the elevator
south of the blastia, then talk to the guard standing next to it. Plan B:
you'll have to get one of the guild's lovely ladies in order to seduce the
guard into letting us pass. Pick either Estelle, Judith, or even Karol (?!) as
the one to do the dirty work.

Once you have picked one of the lucky contestants, return to the Fortune's
Market inside the inn. You will need a Soft Tail, Basilisk Scale, and a Small
Bird Feather to make a sexy costume. If you do not have all three ingredients,
head outside and fight some monsters until you get 'em.

Once the gal has dressed up, you will control her! Walk outside and talk to
the lucky guard for a scene. Part one complete. Now we have to have one of the
guys dress up as a knight! Pick either Yuri or Karol, your choice.

Go inside the Chevalier's HQ for another scene. You've been reunited with
Rita! Walk back to the town square; before you run after them down the
elevator, save back at the inn and make some final preparations to your party,
for a boss fight is waiting at the bottom of the elevator at the laborer's
camp.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Yeager
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 18000          Recommended Level: 27

Strange, this game actually features a joke boss. The health isn't a typo
either. We are fresh off the heels of fighting a boss with nearly 50000 HP and
this chump doesn't even have 20000? However, Yeager is accompanied by a trio
of red-eye lackeys.

Take out the three Titanes before worrying about Yeager. Have your party
attack different characters than Yuri so all three do not gang up on you. If
that happens, use an Artes such as Crushing Eagle to attack multiple targets
at once. If you have tough fighters like Karol and Judith on your team, each
will be able to take one Titane on while Yuri deals with the third. They
should not give you much trouble.

Continue to have Estelle heal the team while you finish off the lackeys and
focus on Yeager. Yeager uses mostly long-range attacks with his scythe rifle
thing. His Human Launcher is powerful and he also has an attack that fires
multiple energy balls in a straight line. Honestly, the easiest way to beat
this pitiful boss is to use Over Limit and eff his day up. That alone should
probably kill him. Otherwise, implement an aggressive battle strategy so you
and your teammates eventually surround and pummel him to oblivion.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Time to chase after Cumore and Yeager.


[ World Map ]
------------------------------------------------------------------------------

We are outside of Heliord. Turn around and walk east; cross the bridge ahead
and follow the trail all the way to Capua Torim. Oh, by the way, Raven is back!


==============================================================================
The Port Town, Capua Torim
==============================================================================

Enemies: None
  Items: Life Bottle

------------------------------------------------------------------------------

Head to the inn so Raven stops complaining. Stop at the back room on the right
and search the dresser for a Life Bottle, then spend the night at the inn.
Spend the time talking to every party member first. Rita and Karol are inside
the inn, while everyone else (minus Judith) is outside. Head to the western
exit for a scene with Judith. Once you have made rounds with everyone, talk to
the innkeeper again.

In the morning, make a quick stop at the Fortune's Market. All of the
equipment they have for sale is outdated, but you can still synthesize new
stuff for your team. You will trigger a cutscene on the east side of town.
After, continue down the stairs and to the right. That chick we met at Deidon
Hold shows up, so go onto the talk and strike up a talk with her.

Once you're ready to roll out, talk to Kaufman again to set out on the high
seas. We got ourselves a ship!


[ World Map ]
------------------------------------------------------------------------------

Now that we have access to open waters, the amount of exploration that can be
done skyrockets. You can only dock on low-level areas such as beaches, so you
are somewhat limited in your travels. Search the surrounding islands to find
Search Points and witness new monsters.

Almost right off the bat, your party will be attacked by a school of
Predafish. I guess these were the Mermen Kaufman was talking about. They're a
cinch, though.

Most of the area to explore is southwest of Capua Torim. Pilot the Fiertia
southwest and ride your ship through the waters. Unfortunately, your
exploration time gets cut short by a big patch of fog. Watch the scene that
subsequently unfolds.

A ghost ship! Shoulda seen something like this coming.

Yuri and Repede are automatically sent to search the ghost ship, but they can
choose two other companions. These four characters will be your main men (or
women) for the duration of the ship's exploration, so choose wisely. Keep in
mind that the ghost ship does not feature any boss of sorts, so that should
help sway your opinion. I went with Yuri, Repede, Estelle, and Judith. Save
your game and board Atherum.


==============================================================================
The Ghost Ship, Atherum
==============================================================================

Enemies: Anchorgeist, Aqates Assassin, Fake, Hawk, Poltergeist, Predafish
  Items: 4000 Gald, Dried Seaweed, Holy Bottle, Holy Symbol, Lemon Gel, Life
         Bottle, Limit Bottle x2, Magic Lens x3, Mat, Melange Gel, Ogre
         Sword, Orange Gel x2, Pineapple Gel, Pirate Hat, Rice, Salmon, Seal
         Bottle x2, Snipe Xiphos, Specific, Takemikazuchi, Treat, Trident

------------------------------------------------------------------------------

Before entering rooms and chambers, lets worry about what we can do on the
ship's deck. Open the chest on the opposite side of the deck for a Trident.
Walk up the stairs to the ship's bow to find an Ogre Sword.

Next, climb up the massive ladder to reach the middle of the mast. The chest
here contains a Seal Bottle, Limit Bottle, Specific, and Treat. Climb back
down and go down the stairs to the ship's lower quarters.

Some enemies down here are not shown on the field screen, though they appear
in the mirrors on the back wall. Navigate through the series of hallways,
defeating invisible foes and collecting items such as the Lemon Gel from
inside the treasure chest.

When you reach the stairwell, grab the Orange Gel from the chest and enter the
door behind the stairs. In here, inspect the boxes near the door for three
Magic Lens. Return to the stairwell and go up the stairs one floor.

On the second floor, collect the Snipe Xiphos behind the stairs. In the room
on the right, you will find the Takemikazuchi (what a mouthful); in the one on
the left, you'll find Rice, Dried Seaweed, and Salmon behind the bar. The
chest inside the room is actually a Fake, though by destroying it you will
receive a Specific.

On the third floor, collect the Limit Bottle here. Search the room on the
right for a Holy Bottle. Leave, then head through the door on the left for a
quick scene. A gate falls behind you, sealing you in.

The remaining party members set off to find the ones trapped inside the ghost
ship. For those who haven't done it yet, it's pretty weird controlling someone
other than Yuri in battle. Climb up the ladder and walk along the toppled
mast. Climb down the ladder at the end and round the corner, then enter
through the door.

Go through the hallway and along the way, open the treasure chest for a Mat.
Through the door ahead, you will reunite with your stranded friends.

Customize your optimal party, then save at the blue Save Point. Walk behind
the staircase to reach the chest containing an Orange Gel, then take the door
on the left to reach the deck again; open the chest out here for a Limit
Bottle, then go back inside. Take the stairs.

Upstairs, search the bookcase for 4000 Gald. Nice! Also check the table for a
Seal Bottle. For some strange reason, the fancy door next to the staircase is
locked, so instead walk to the right for a scene. Examine the skeleton hunched
over the desk for another scene. Another damn job?! I am really starting to
hate Estelle...

You receive a Red Box, though you cannot open it to view its contents. Behind
the skeleton is a Pirate Hat for the taking. After, head up the ladder to find
a Holy Symbol up on the deck. Don't bother with the crow's nest, since there
is nothing up there.

Go right back down and venture towards the door that was previously locked.
It's open! Go near the top left corner of the ledge for a scene, then descend
down the series of ladders to the deck and get the hell off of this cursed
ship!


[ World Map ]
------------------------------------------------------------------------------

The next real destination is Nordopolica, so most new areas cannot be accessed
yet. Nevertheless, you can still ride around on the Fiertia to uncover new
portions of the World Map.

While my main goal of this walkthrough isn't pointing out all of the game's
sidequests, I will inform you of the main ones. There is one we can start to
take part in right now, so I highly suggest doing so. This sidequest is a big
one (both literally and figuratively), so take the time to start it up.

If you stayed at the Traveler's Inn named "Kings of Adventure" early on in the
game (it was south of Zaphias when you first left), you should find the Kings
of Adventure again, this time northeast of Halure. Spend the night here for a
scene.

Throughout the game, there are powerful, one-of-a-kind monsters that yield
some neat items and good experience. These are Giganto Monsters, and killing
all nine will earn Karol a new title (if you care about that stuff), but the
process of defeating each one yields you better rewards than a measly title.

You must stay at the Kings of Adventure before you kill any of the Giganto
Monsters or else you won't be able to get Karol's title. Make sure to view the
scene with Rich to officially start the Giganto Monster sidequest. Otherwise,
you won't be able to get any of the unique items. We haven't even encountered
any yet, so you should be on the right track.

Once you're ready to roll, sail southwest of Atherum (which is now permanently
marked on the map) to reach Nordopolica.


==============================================================================
The Coliseum City, Nordopolica
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Yuri and Co. seem to arrive in Nordopolica just in time for some sort of
festival or celebration. We must first pay visit to Belius so Raven can
deliver his letter to her. Go north from the dock and up the large flight of
stairs into the Coliseum.

The Coliseum here almost acts like a town on its own. You can find an inn,
Fortune's Market, the Today's Suggested Synthesis dude, and more! For now,
spend some cash at the Fortune's Market, then save your game.

Open the double doors to the right of all the stands and speak with the three
women behind the desk. Before heading up the stairs, check the southeast
corner to find a chef's hat/trophy spinning and bopping around. Inspect it to
uncover the Wonder Chef's latest disguise, and you will receive the Kebab
Sandwich recipe.

Talk to the man at the top of the stairs to try and set up a meeting with
Belius. No luck with that, so return to the inn and spend the night. It's free
this time, finally!

In the morning, return to Belius's chamber to meet up with the mysterious Duke
once more. Leave the Coliseum and return to Nordopolica's docks for another
scene. Backtrack to the Coliseum and speak with the Ruins' Gate member;
someone in the party must enter the tournament to defeat the corrupt champion.
Yuri will enter the Coliseum tournament in order to unseat the champ.

Save your game in the lobby before entering the tournament. Talk to the middle
clerk at the desk to place yourself in the tournament. This tournament is
single-elimination style, so if you lose, then it's Game Over.

Your first opponent is Erungar, whom is basically a super powerful Knight
Lancer. Since you are all by yourself in the tournament, play a very passive
style of fighting and spend most of the time blocking, only attacking when the
opponent lets up. Erungar is a joke, so you should kill him after five or six
sword combos.

The second fight is against a bandit named Jugem. Like the Bandidos in the
Tower of Ghasfarost, Jugem is a quick opponent. He is still fairly weak and
should not be taken very seriously. The third opponent is Johann, who
resembles the Soldiers also encountered in Ghasfarost. Again, block and use
various Artes to take him down.

The fourth fight is against the Coliseum's champion! The champion is none
other than... Flynn?! Seems like the two of them were set up. This is more of
an interactive cutscene than a fight. Flynn will still hurt you, so use Free
Run to avoid his attacks and attack him a bit. Eventually, the "fight" will be
interrupted by someone who is actually willing to put an end to Yuri.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 60000          Recommended Level: 28

Yeah, this stooge again. Luckily, this battle isn't under tournament rules, so
the rest of your party will join you (whoever it was before you started the
tournament will be your main party during this battle).

Zagi has the same exact attacks as all the other times we have faced him,
though this time he is equipped with a bodhi blastia on his arm. Occasionally
he will use Blastia Suction to absorb energy. It usually leaves him open to
attack, seeing as he just stands there, so it's a prime opportunity to rush in
and deal a few hits to him.

I really shouldn't have to give you an adequate strategy on how to beat this
boss, because this is the third time we have faced him. Like usual, start the
battle off with an Over Limit and beat the tar out of him, then maybe even use
a Limit Bottle and repeat the same process over once more. Leave it to Estelle
to heal the party and keep an eye on her TP.

------------------------------------------------------------------------------

[ Secret Mission 8 ]
"Let Zagi absorb too much energy, destroying his bodhi blastia"

Set the battle strategy for the party to Defend. If it isn't already, make
sure that in this strategy, all party members are set to defend enemy attacks
(aside from Estelle, who can still heal). This way, your party members simply
stand still and do not interfere.

Use Free Run to lure Zagi away from the other party members and to avoid his
attacks. Wait for him to use Blastia Suction; he will stand still and begin
syphoning energy from the atmosphere. Leave him be and eventually his bodhi
blastia will absorb too much energy and explode. One of the easiest Secret
Missions, since you literally have to do nothing.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Monsters are running amok in the Coliseum, and it's your duty to kill 'em all.
After defeating two sets of monsters, you will trigger a cutscene featuring
the REAL traitor! Whoah, I did not see that coming!

Make any last pit stops at the Save Point or Fortune's Market before heading
back to the docks. We won't be able to board our ship for the time being, so
exit the city on foot.


[ World Map ]
------------------------------------------------------------------------------

We have a bit of a walk before we reach our destination. There's a lot of
uncharted territory, so search every nook and cranny. We must head southwest;
do so while staying near the mountain chain on the side. Follow the dirt road
as it leads west, into the side of the mountain. There should be a cave
entrance here, which takes us to the Weasand of Cados.


==============================================================================
The Weasand of Cados
==============================================================================

Enemies: Agaric, Beast Bear, Etain, Spider, Thunder Bat, Titane
  Items: Aquamarine, Avenger's Scroll, Jiraiya, Limit Bottle, Mighty Guard,
         Seal Bottle x3, Silver Circlet, Silver Hat, Simple Tent, Spike Bow,
         Spine Ripper, War Harpoon

------------------------------------------------------------------------------

You'll battle a few members of Leviathan's Claw at the cave entrance. After
the red-eyes are defeated, follow the walkway. Open the chest in the nooks for
three Seal Bottles and a Limit Bottle. At the fork, take the lower path to
find a Mighty Guard. Go back and take the upper path now.

You will soon reach another intersection. The lower path leads to a Giganto
Monster. While this may be your first encounter with a Giganto Monster, it is
incredibly strong and you are likely a bit underleveled. I'd play it safe and
leave it for now.

Take the other path to reach the second area of the dungeon, but first make
sure to take the Spike Bow from the chest in the corner.

Another intersection, whoop-de-doo. Go right to eventually reach a War Harpoon
and Aquamarine. Take the left trail this time; it winds down and around, so
don't miss out on the treasure chest containing the Avenger's Scroll in the
corner. Up ahead is a gnarly scene.

When you reach the Save Point, save your progress and head north directly from
the Save Point to find a Jiraiya. Return to the Save Point and go east to
reach a chest containing a Spine Ripper. Next, follow the northern path just
right from the Save Point. Uh oh, another fork! Follow the lower road to be
led to a Silver Circlet. Return to the fork and take the upper road this time
to the third area.

The third area consists of a simple, straight path leading to a blue Save
Point. There is a boss ahead, but I would suggest leaving Rita out of the
party. Program Estelle's healing Artes and Photon to your Artes shortcut.
Also, give one of your party members the Aquamarine that we found in this
dungeon. Spend some more time battling throughout the cavern until you are at
a suitable level, then proceed beyond the Save Point for the fight.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Pteropus
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 66000          Recommended Level: 30

Pteropus is certainly a unique boss. The boss himself is actually composed of
a dozen or so bats, though they form Pteropus when combined, who has 66000 HP.
Pteropus is fast, strong, and very deadly, but the good news is that you
shouldn't have to see the boss in this form for that long. Pteropus only uses
physical attacks, and the only Artes he can use is Split.

When Pteropus uses Split, the boss will split into a group of Attack Bats
(8000 HP) and Magic Bats (6000 HP), all under the command of a Leader Bat
(24000 HP). The boss fight changes entirely now, because instead of focusing
on one target, you have to change your battle strategy to fend off a dozen
weaker targets.

The different bats will attack accordingly: the Leader Bat and Attack Bats all
use physical attacks, but the Magic Bats are a much bigger threat. They can
use Splash and Wind Blade, capable of tearing your party apart in an instant.
Pay attention to Magic Bats who are casting either spell and wait for the
incoming attack.

If you are caught in one of their Splash attacks, you may lose close to half
of your health (which is why I suggested that you equip the Aquamarine). If
you see a Magic Bat preparing a Magic Artes close by, use Free Run and attack
it to interrupt the attack. Otherwise, use Free Run to avoid the magic symbol
that appears under your feet during Splash. In this stage of the fight, Free
Run is your best friend.

It's pretty chaotic trying to find a specific target, so lock onto the nearest
target and go to work. If you can, though, try and go after the blue Magic
Bats before you focus on the red Attack Bats. They are all somewhat weak and
can be taken down in a few quick moments, so have all your party members
target different individuals to help cut the time down.

Sometimes it is tough to target the bats as Yuri, since they float so high in
the air. If physical attacks cannot reach the target, try using a projectile
Artes such as Azure Edge to knock the bat down to the ground, then follow up
with a sword combo. Crushing Eagle also works nicely, since it can hit a
number of targets in one shot.

Rita isn't a good choice, because you really don't need magic to take these
suckers down. Judith is always a great choice since she can target flying
enemies well, so the final party member can be a toss-up between Karol, Raven,
and Repede. As long at it is someone who can attack up close and personal.
This battle is so hectic, that you may not even have time to have Estelle use
Photon on the boss (Pteropus and the Attack/Magic Bats are weak against Light)
because she may be busy healing everyone.

If the Leader Bat uses Unite, the remaining bats will come together and
combine to form Pteropus again. At this point, you'll be back to targeting the
66000 HP pool instead of individual targets. You can end this boss fight in
two ways: either defeat Pteropus in this form by depleting all of his health,
or wait until he uses Split again and individually kill off all the bats,
including the Leader Bat. I am not sure which strategy would be easier.

------------------------------------------------------------------------------

[ Secret Mission 9 ]
"You defeated the Leader Bat and prevented Pteropus from recombining"

If the Leader Bat falls in battle, he will not be able to use Unite and
Pteropus will not be able to recombine, leaving you with a bunch of measly
bats as your boss battle. While it seems enticing to go after the Leader Bat
first to eliminate the trouble, this isn't nearly as easy as it sounds.

While trying to target the Leader Bat, you are leaving yourself open to the
crapload of bat minions surrounding you. You'll get owned by them along with
the Leader Bat, so this is just asking for a quick death. Plus, the Leader Bat
flies a bit higher up than the other bats, leaving him just out of reach of
most of Yuri's attacks.

When Pteropus uses Split to split himself up, take care of a few Magic Bats
and attack bats, just to whittle the numbers down and make it easier on
yourself. You don't have to kill the Leader Bat first, just as long as he
isn't the last man (technically, bat) standing (technically, floating).

Once there are only five or six bats left, including the Leader Bat, now is
your time to strike. Change the battle strategy so that everyone focuses on
the same target and lock onto the Leader Bat. While Yuri may not be able to
have much luck hitting him, the rest of your party should be able to knock him
out of the sky. The Leader Bat is a formidable foe in his own right, so he
certainly won't fall as easily as the Attack Bats and Magic Bats.

If the Leader Bat happens to use Unite before you can finish him off, then
simply have everyone guard themselves and use Free Run to simply avoid
Pteropus until he uses Split again. The boss will split up and recombing
number of times during the duration of the fight, so it's not like you can
blow your shot on the first attempt.

Once the Leader Bat has fallen (as long as there are remaining bats alive),
you will win the Secret Mission. Eliminate the remaining Attack Bats and Magic
Bats to complete the boss fight! Phew!

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the long, annoying, and very weird boss battle, open the chest behind
you for a Simple Tent and leave.


[ World Map ]
------------------------------------------------------------------------------

You like the change of scenery? Walk like, four steps and enter a new area.


==============================================================================
The Desert Oasis, Mantaic
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

You're probably worn out from that boss battle, so our first stop should be
the inn. We have to talk to each of the party members before we can do so.
Head west for a scene with Judith, then talk to everyone else. Return to the
Fortune's Market (where you started off) for another scene.

In front of a building near the lake is a dancing cactus. Inspect it to
receive the Curry recipe from the Wonder Chef. Finally, head to the inn, save,
and speak with the clerk. You'll each receive a series of Canteens, which are
needed in order to survive the scorching hot desert ahead.

In order to get an item needed for an event later in the game, we will have to
stay here in Mantaic a little longer. Stay at the inn once more for a short
scene; Judith will learn the Moonlight Talon Base Arte. Afterwards, shell out
another 400 Gald to stay at the inn once more. Another scene, and this time
you will obtain Mother's Memento. This item is needed in order to complete a
Secret Mission later in the game.

The last goal on our list for Mantaic is to fill up our canteens. Head down to
the lake to fill 'em up. And, of course, another cutscene; the party receives
a Glass Marble. Okey dokey, NOW we can leave this wretched place. Save, stock
up on healing items and new equipment at the Fortune's Market, and leave town
through the western road.


==============================================================================
The Sands of Kogorh
==============================================================================

Enemies: Blue Roper, Cactus, Dryad, Fire Spirit, Firebat, Firebird, Green
         Spider, Ice Bat, Ice Spirit, Red Roper, Superstar O
  Items: Air Stone x3, Aqua Cape, Executioner, Flamberge, Flare Cape, Glowing
         Ribbon, Lemon Gel, Limit Bottle, Mizuchi, Phoenix Guard, Pineapple
         Gel, Rapid Shot, Riot, Silver Circlet, Stinger, Stone Bottle x3,
         Striped Ribbon

------------------------------------------------------------------------------

This place sucks. HARD. Unlike most dungeons, there isn't a set path for you
to follow from beginning to end. Pardon the pun, but the Sands of Kogorh is
basically a giant sandbox for you to roam around in, searching for items,
enemies, and more. Makes it hard for me to give you directions.

The main problem is that you have to monitor your water supply. If the water
level runs out, your party will lose HP every step you take, so you must
refill your water supply by using the cacti strewn throughout the desert.
Shoot it with your Sorcerer's Ring to fill up your canteens.

During your journey through the Sands of Kogorh, the time of day will
periodically change from day to night. During the day, you lose water and
fight fire-based enemies. At night, it's chilly, so you will encounter water-
based foes. Also, you do not lose water at night.

Most of the treasure chests here are along the perimeter, so your best shot in
finding them all is to hug the walls and travel around the perimeter of the
area. The individual areas are HUGE, so there is a lot of exploring to be done
here. At least it's a good way to level up your party.

If you travel in a clockwise manner, you should find the following items:
Stinger, Limit Bottle, Mizuchi, Phoenix Guard, and a Flamberge. Also in the
area, near the center, is an Executioner and three Stone Bottles. Needless to
say, it's much easier to find these treasure chests at night, but it certainly
is possible to locate them all during the day.

This area's exit is in the northeast corner. Head there when ready to find
yourself at an oasis. More importantly, a blue Save Point! Open the two chests
here for a Rapid Shot and Riot, then search the oasis for three Air Stones. Go
north to the next area.

The third area is more like the first area than the second one. Again, most of
the treasure chests here are lined up around the perimeter of the area. Again,
going clockwise, you will earn a Striped Ribbon, Glowing Ribbon, Flare Cape,
Aqua Cape, and a Silver Circlet. In the center is a Lemon Gel and Pineapple
Gel.

There is another Giganto Monster in the third area of the Sands of Kogorh,
near the southwest side of the area. Avoid him like the plague, because you
aren't at a high enough level to deal with him.

The exit is in the northwest end. You will view a scene here. Save your game
at the blue Save Point; I suggest training a bit before proceeding past the
Save Point. This is a great opportunity to do so, since the Sands of Kogorh
feature two blue Save Points and plenty of powerful monsters, so spend some
time grindin'.

Take the exit at the northwest end of the area (next to the blue Save Point)
to trigger a boss battle. Put your game face on!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Outbreaker
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 78925          Recommended Level: 33

The Outbreaker has the ability to change between day and night, which will
also alter his weaknesses and resistances. This makes the fight go from
slightly irritating to incredibly annoying in the snap of a finger. The boss
himself only has around for or five attacks, and they are all physical
attacks. Most of them take a while and are easy to avoid with Free Run,
especially his roar attack and laser beam.

Occasionally, the Outbreaker will spit out a large orb and proceed to use
either Moonshine or Sunrise. Moonshine turns the time to night, and Sunrise
makes it daytime. The core will then be sucked inside the Outbreaker as the
boss regains a nice amount of HP (usually around 6000).

During the day, the boss is weak against Water and resistant to Fire. Any fire
Artes will heal the beast, so refrain from having Rita use Fire Ball/Spread
Fire. It's the opposite at night, so when the sun sets, make sure Rita does
not use Champagne/Splash. Going back to the fact that the computer AI is
atrocious in the game, Rita usually does not know the difference and will use
the wrong spell and heal the boss often. Very often. To save myself a lot of
trouble, I simply turned off all of Rita's Water and Fire Artes.

Along with the last boss battle, this one irked me a lot because your target
is a flying enemy. Judith should be fine, but as Yuri it can be difficult to
hit the Outbreaker with your sword. Also, many Fatal Strikes or Burst Artes
may not even connect with the boss. Nevertheless, use Over Limit whenever
possible and use Artes such as Destruction Field (even though it's a Fire
Arte, it does not heal the boss) to reach up and hit the Outbreaker.

As the boss is nearing death, he will use Moonshine and Sunrise over and over
again in a row just to heal himself. Run up and counter the spell by using
aerial attacks such as Destruction Field and Severing Fang. Rita should be
fine using other elemental Magic Artes, and Judith will likely be carrying
most of the team's slack with her long-range weaponry and skills.

------------------------------------------------------------------------------

[ Secret Mission 10 ]
"Destroyed the core and prevented magic from inverting day and night"

That's right: if you destroy the orb the Outbreaker uses during Moonshine and
Sunrise, he will not be able to change the time anymore. However, doing so is
not so easy. In fact, it's probably the most difficult Secret Mission yet.

The core itself is only used when the Outbreaker uses one of those two spells,
and it only stays out in the open for about two seconds before being gulped
back up by the boss. On top of that, you cannot even target the core, so how
are we supposed to destroy this thing?!

The best way is to use an aerial attack; Severing Fang works best. The second
you see the Outbreaker spit the core out, run underneath the core (look for
its shadow) and use Severing Fang to jump up in the air and hit it. If you can
do it once more before it disappears, you should break it. This is much easier
said than done, so you may have to suffer a lot of retries if you really want
this Secret Mission.

Otherwise, the second best option is to use a Special Flag to take control of
Judith and use one of her Artes; most of them involve her jumping high in the
air like a pole vaulter.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Scene time!


==============================================================================
The Heartland Town, Yormgen
==============================================================================

Enemies: None
  Items: All-Divide, Limit Bottle, Simple Tent, Srange Mark

------------------------------------------------------------------------------

Before leaving the bedroom, inspect the creepy-ass gray statue peeking from
the doorway to find the Wonder Chef. You now have the Croquette recipe! Search
the left side of the bedroom for an All-Divide. Save in the lobby and leave
the inn.

Turns out you're in Yormgen, the same place that the gang learned about back
on the ghost ship. You also receive Phaeroh's Feather, which Estelle found
back in the Sands of Kogorh. Next to the inn is a treasure chest housing a
Limit Bottle.

The General Store is a little bare, as the town does not have any new weapons
or equipment. Pick up a few healing items and then make your way to the north
end of town. On the wooden deck is a Simple Tent inside a chest; talk to the
woman behind it for a scene. The party manages to open up the Red Box...
and... surprise surprise, the Clear Ciel Crystal IS in there after all!

The building north of here is the Sage's Residence. Go inside; you won't find
a sage, but someone familiar is hanging out inside the house. After the
interesting conversation, the party will split up.

Once again, you will have to talk to each individual party member before you
can progress onward. They are all out in the open except for two: Rita is
inside the Sage's Residence (while inside, search the west wall for a Strange
Mark) and Judith went for a walk; try and leave Yormgen to locate her.
Afterwards, return to the inn and spend the night. Leave Yormgen.


[ World Map ]
------------------------------------------------------------------------------

We finally have access to the World Map here. If you go east from Yormgen, you
will have access to a lot of open space. Check it all out.

You don't have to walk through the Sands of Kogorh if you do not want to. On
the World Map, approaching the entrance to the desert will prompt a choice
between entering the desert or staying on the World Map. Choose to stay on the
World Map so you do not have to go through the dungeon. You still aren't
strong enough to face off against the Giganto Monster inside, either.

There is a LOT of open space here, from the large deserts to the tall plateaus
you can climb onto. There isn't really anything to find, so only search the
area extensively if you want to uncover new areas on the map. Otherwise,
backtrack to Mantaic.


==============================================================================
The Desert Oasis, Mantaic
==============================================================================

Enemies: None
  Items: Hourglass

------------------------------------------------------------------------------

You'll be treated to a cutscene the second you enter town. Walk towards the
north end of town, near the oasis, and talk to the two kids whose parents you
rescued. The parents will give you an Hourglass while Judith returns the Glass
Marble.

Stay at the inn afterwards for another late-night scene. Just when I was
getting bored of all these cutscenes, this one totally redeemed the rest
of 'em for me. Cool stuff. You can find Flynn near the lake, where the two
will talk. This game has a dark side, and I like it. >=)

In the morning, head off on your trip back to Nordopolica.


[ World Map ]
------------------------------------------------------------------------------

Approach the Weasand of Cados for a short scene. Go inside the cave entrance.


==============================================================================
The Weasand of Cados
==============================================================================

Enemies: Agaric, Knight Catcher, Knight Fencer F, Knight Guard, Knight
         Halberd F, Quietta, Spider, Thunder Bat
  Items: 8000 Gald, Sinclair Saber, Verbena

------------------------------------------------------------------------------

Same Weasand of Cados, brand new enemies and items. Raven prevents a
distraction so the party can get inside. Nice moves, old man! The layout of
the cavern has not changed, so the trip should be the same. Along the way, you
should find a Sinclair Saber near where we just entered.

There will be another scene near the aer krene, just past the Save Point. Back
near the exit towards Nordopolica is a Giganto Monster. I told you to avoid
him on our first trip through, but you should be strong enough to take him </pre><pre id="faqspan-4">
down without too much hassle. I suggest doing so so you won't have a reason to
come back here later.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Hermit Drill
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 73600          Recommended Level: 35

By now, tackling the Hermit Drill should be a very manageable task. The first
portion of the fight is rather easy, because the Hermit Drill doesn't use many
attacks. Aside from the monster swiping his pincers towards you (which has a
pretty long reach), the only other attack the Hermit Drill uses is Sleepy
Bubble. Oddly enough, the attack rarly puts you to sleep, though if you are
caught in the middle of it, you'll take several hundred damage. Avoid his
mouth just as the attack begins.

The Hermit Drill has very high Physical Defense and Magic Defense, so it'll be
tough putting a dent in his protective armor. However, the crab monster is
also very slow, so you can take that into account when you run behind the
beast with Free Run and hack away.

The Hermit Drill has several strengths, including Earth, Wind, and Light.
Avoid using those Artes (especially Rita), since they won't deal that much
damage. He is weak to Water, though, so have your favorite genius mage spam
Splash on the sucker to drown him out.

When the Hermit Drill is low on HP, he'll start hiding in his shell and uses a
few new attacks. When he huddles up inside his shell, he'll do one of two
things: charge forward like a maniac and run down anyone who's caught in his
way or shoot the spikes out of his shell. The second attack is especially
dangerous, because the range for the spike attack is long and wide.

Now that the Hermit Drill takes a more defensive stance, try to rely more on
Rita's Magic Artes than physical attacks. You will be knocked to the ground
and dazed if you even come into contact with the Hermit Drill when he's in
protect mode, so long-range attacks and Over Limit work best at this stage of
the fight.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Well, that was peachy. Aside from a wealth of Experience, you also gain access
to chests containing 8000 Gald and a Verbena. At the exit leading to
Nordopolica, you will sit through another cutscene. Raven just redeemed
himself a bit there.


[ World Map ]
------------------------------------------------------------------------------

Walk on over to Nordopolica, mmkay?


==============================================================================
The Coliseum City, Nordopolica
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Walk near the dock. Time to go visit Belius; finally! In the Coliseum, save
and synthesize some new equipment at the Fortune's Market, save your game,
then spend a night at the inn. It's the night of the new moon, so lets go!
Head to the nearby room, then speak with the guard to be granted permission
into Belius' Room. Go up the stairs and enter the room.

Turns out Belius is one of those Entelexeia things, just like Phaeroh. They're
soon interrupted by Karol's former guild, the Hunting Blades. Run downstairs
to fight a few members of the guild. Exit for a quick scene, then go through
the northern door for another scene and another fight. These guys are tough,
so don't go in there too overzealous.

Oh, and now we gotta fight Belius. Way to go, Estelle!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Belius
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 96000          Recommended Level: 36

First things first, heal your entire party of HP and TP at the start of the
fight, since this boss battle begins as soon as the last fight ends with no
preparation time.

You may be facing off against an almightly Entelexeia, but Belius isn't that
difficult. She has some very powerful attacks that you will have to watch out
for. Some of her physical attacks are nasty, especially when she stands still
and uses her long hair to jab forward. Her charge attack can also trample over
anyone in the way.

Absolute Freeze is a deadly Arte that Belius will use. It's incredibly strong,
so have someone in your party be equipped with either the Aquamarine, Aqua
Cape, or give both to two characters. Belius also tends to use Over Limit a
lot - a good two to three times - so set the battle strategy to Defense when
this happens.

After taking out around a quarter of the boss's health, she will blow out the
four candles and an exact double of Belius will appear. This illusion has
72000 HP and basically acts as a mime of Belius. It acts the same way as
Belius, making things very problematic on your end. However, relight the
candles by using Fire Artes to destroy the illusion and set things back on
track.

Belius certainly packs a punch with her attacks, so make sure to guard her
blows and have Rita and Estelle keep their distance while preparing spells.
Rita can abuse Stalagmite, considering Belius is weak against Earth. Stay away
from any Wind, Water, and Light spells, however. Stalagmite and Tractor Beam
are the two best spells due to their wide radius.

One thing that makes this battle easy is that Belius gives you many Fatal
Strike opportunities. They pop up left and right, so keep your eyes peeled and
maybe even set your party members so that they can use Fatal Strikes as well,
since each one will take out a nice chunk of HP. Plus, by now, you should have
enough Battle Spirit to unleash a second Over Limit. By now, the boss will
probably be hanging on by a thread.

------------------------------------------------------------------------------

[ Secret Mission 11 ]
"You lit up all the candlesticks and eliminated the illusions of Belius"

Here's another easy Secret Mission, since you basically need to do it to
prevent this boss battle from being unnecessarily hard. When Belius blows out
the candles and makes the illusion appear, ignore everyone and set the battle
strategy on Defense.

There are four candlesticks surrounding the battle arena. As Yuri, the only
Arte you can use to light them is Destruction Field. Target each one and use
Free Run to reach the candlesticks before lighting them with Destruction
Field. You'll have to be somewhat quick, since the candles do go out after a
certain amount of time.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Well damn, things certainly weren't supposed to go down like that. Whoops! You
will obtain Apatheia, Cyano Ciel Crystal after the boss fight.

Even though we are running from the soldiers, there's still time to stop at
the Fortune's Market for a quick restock. Otherwise, get out of the Coliseum
and sprint to the docks. Things get weird.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
THE CHILD OF THE FULL MOON                                             [0506]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Hope and Glory, Fiertia
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

First, save at the Save Point in the cabin. Go back out onto the deck and
begin talking to the remaining party members, then return to the cabin for
some shut eye. By now, the ship's blastia will be fixed and the gang can set
off again.


[ World Map ]
------------------------------------------------------------------------------

You will be in command of the ship again. Again, you have little control of
your boundaries, so you're pretty much free to explore the entire World Map.
Of course, some areas are off limit, but you should be able to uncover a good
95% of the map just by sailing throughout the ocean and uncovering the map.

When you are ready, head to Dahngrest. The best way to get there is to head to
the northern end of the World Map (press X for an enlarged picture of the
map). Park your ship on the big beach near Ghasfarost and walk the rest of the
way to Dahngrest.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

You'll have to wait in the inn for Karol and Raven to finish their business
with the Don.  Stock up at the Fortune's Market (if you haven't synthesized
the Limit Trio yet, do so), then proceed to the inn and stay the night for a
scene. Exit the inn for... another scene! Leave Dahngrest through the western
exit, sans Karol.


[ World Map ]
------------------------------------------------------------------------------

Continue west from Dahngrest, as if you were heading back to Keiv Moc.
Instead, pass the forest and go across the nearby bridge. Climb onto the
plateau and approach the gloomy looking building.


==============================================================================
The Manor of the Wicked
==============================================================================

Enemies: Fer, Plomb
  Items: 7000 Gald, Apple Gel, Crimson Axe, Gothic Guard, Gothic Plate, Grim
         Cardigan, Holy Bottle, Lemon Gel, Limit Bottle, Magic Lens x5,
         Orange Gel, Panacea Bottle, Ruby Wand, Stone Slasher


------------------------------------------------------------------------------

You'll start off with a battle. The three Plombs are pretty tough when
together, so split 'em up for an easy victory. There are a few more lurking
outside the building, so finish them off and open the front door.

After the scene, you will fight one more fight. Time to comb the mansion! Turn
around and search the suit of armor for a Gothic Plate, then the boxes to the
left for a Lemon Gel. Inspect the junk on the far left for 7000 Gald.

The Manor of the Wicked is more like a hotel, since there is a number of rooms
down the long hallway of the first floor. Even though the rooms often contain
dangerous enemies, they may also house items. Search through every room to
collect a wealth of EXP along with some goodies.

The rooms on first floor contains a nice amount of items. You will find a Grim
Cardigan, Orange Gel, Apple Gel, Panacea Bottle, and a Holy Bottle in the
various rooms on the first floor. Once you have looted the place out, climb up
the staircase to the second floor.

The second floor is very similar to the first. On the left is a Gothic Guard
amidst a pile of boxes and barrels. Save your game at the top of the stairs,
then open the nearby treasure chest for a Ruby Wand. Also, check the potted
plant next to the chest for five Magic Lens.

There are three rooms here that contain items: a Crimson Axe, Limit Bottle,
and Stone Slasher. After you have obtained the three, enter the door at the
end of the hall for a cutscene. After one more battle with some red-eyes, Yuri
and the rest make their escape.


[ World Map ]
------------------------------------------------------------------------------

Take note that Fer and Plomb roam around the outskirts of the Manor of the
Wicked in the World Map now. Retrace your steps back to Dahngrest.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Follow Karol towards the Guild's Union HQ to trigger a cutscene. Yuri splits
up with the party like the lone wolf he is. Time to hunt down Karol, who
happens to be sulking outside the tavern. Talk to him, then walk to the south
side of town to reunite with the remaining party members. Karol finally gets
some sense and decides to join the party once again.


[ World Map ]
------------------------------------------------------------------------------

Mt. Temza is our new destination. The continent of Desier is in the southwest
corner of the World Map, so start by sailing southwest. It gets a little
crowded by the continent, but you can weave in between the tiny islands and
cruise through the narrow channels towards the north end of the continent. You
should reach a beach near Yormgen.

If you want, you can make a pit stop at Yormgen to stock up on items and
whatnot. Otherwise, head east from Yormgen and continue north as the path
bends towards the mountain chain. This is Mt. Temza.


==============================================================================
Mt. Temza
==============================================================================

Enemies: Ail, Axigle, Deadwreath, Heavy Bottom, Orge, Pandor, Soya
  Items: Aries, Crimson Phoenix +1, Everblue, Feather Coat, Grand Scepter,
         Lemon Gel, Limit Bottle, Melange Gel, Red Lavender, Red Sage,
         Saffrom, Specific, Tent, Transform Bow, Treat, Tribal Guard

------------------------------------------------------------------------------

Following a quick scene, go up the side of the hill to reach the edge of a
cliff. Open up the chest next to you for a Tent, then follow the trail to the
next area.

As you can see, Mt. Temza isn't much of a mountain anymore. At the fork, go
down into the crater to eventually reach two chests: one contains Red Sage and
the other Saffron. Return to the intersection and stay on the mountain trail.
There's another fork like, nine feet in front of the first one. The right path
is a dead end; collect the Deadly Horn at the end and continue left afterwards.

The trail will begin zig-zagging up the base of a hill. Along the way, make
sure to pick up the Lemon Gel and Crimson Phoenix +1. Up ahead is a bridge;
before crossing it, search the weeds to find a hidden chest containing a Treat
and a Specific. Once you are across the bridge, you will trigger a scene.
Judith is back... kinda.

Turn around and search the area surrounding the Save Point for a Melange Gel
and Grand Scepter, then save. Proceed to the next area. Open the treasure
chest on the side path for a Transform Bow, then move along the road to find a
chest containing Aries. Walk to the next area.

Few ways to go here. First off, open the chest in the middle of the
intersection for a Tribal Guard. The southeast path is closed off, so don't
even bother. Instead, go up the hill to the west for a battle with a Pandor; a
Limit Bottle is your reward. The northeast path is the way to go: pick up the
Red Lavender along the way and save a the blue Save Point.

Fight a lil' bit around here, then proceed past the Save Point for a you-know-
what.

Before the fight though, you'll get one final breather as you can change
around your active party and make any last-minute changes. Judith must be in
your party during this fight, so have her switch places with Rita. Rita just
doesn't work well in this situation.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Nan, Tison
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 57890          Recommended Level: 39
HP: 71258

It's tough fighting two equally powerful foes as opposed to one super-strong
one like Belius. Even though in situations like this, you'd much rather focus
on one at a time and whittle the competition down, but this is not the case.
You will need to keep both Tison and Nan's hands full here, because if
everyone focuses on one the other will be left to do whatever they want.

Alter your battle strategy so that the party is split up evenly on targets. I
suggest going after Nan first. You want a reason why? Fine: Nan can use
Resurrection. 'Nuff said. Have Yuri go after Nan while Karol and Judith tango
with Tison. Needless to say, Estelle can heal.

Tison and Nan both have an immense number of Artes at their disposal. So many
that I couldn't list 'em all if I tried. Nan can use a few intermediate Magic
Artes such as Stalagmite, but otherwise she mainly uses long-range Artes. Her
Ring Blade (which is a familiar weapon for fans of Soul Calibur) doubles as a
boomerang, so once she throws it, you know it'll be coming back. Block the
first toss, then use Free Run to get behind her so you aren't cut in the back.

Splitting up the party is a pretty fair idea in my eyes, but don't expect the
ones targeting Tison to surprise you. They should be able to hold their own,
but don't expect him to be even close to dead once you set your eyes on him.
If you set your AI's battle strategy to "Different Enemy", they should only
follow Tison (assuming you are attacking Nan).

In fact, you will most likely have to use several Life Bottles on your stupid
comrades. Just keep complying to their demands: it'll most likely drain your
item pool, but the battle is a million times easier once it's down to one and
you always have time to restock at a nearby town once this is over with. For
me, it was apparent that Tison had a thing for Estelle, because he would
typically go straight for her. Make sure to keep Estelle alive and if Judith
and Karol act only as distractions until you can come to the rescue, so be it.

Nan is already the weaker member in terms of HP, but you can speed up the
fight with your Over Limit. Attack her with regular sword combos during your
Over Limit and just before it runs out, use a Burst Artes. If you really want
to make this fight simple, take out Nan in a flash by using a constantly
supply of Limit Bottles to shut down her offense entirely.

Once it's just Tison, you should not have much trouble. Heal everyone with
Lemon Gels and Pineapple Gels, then have the rest of your party gang up on the
poor bastard.

------------------------------------------------------------------------------

[ Secret Mission 12 ]
"Timed your strikes between Nan and Tison's attacks to knock them down"

This Secret Mission is only simple if you have time to kill. Nan and Tison
both use attacks that leave their weapon stuck in the ground and temporarily
defenseless (For Nan, her attack is Rending Slash and for Tison, his is Dragon
Blade: Advent). You must knock Nan AND Tison down to complete the mission.

As you focus on Nan first, simply wait for her to use Rending Slash. She will
jump in the air and get her Ring Blade stuck in the ground. Run over and
strike her or use Azure Edge if you are too far away before she pulls the
weapon out of the ground. If this comes early in the fight, then good for you.
Otherwise, you will have to keep Nan alive until you can knock her down.

Once you have knocked Nan down and subsequently killed her off, you're good to
go. All you have to do is set your party to Defend and wait for him to use
Dragon Blade: Advent (Tison will plunge his sword into the ground and summon
giant snakes that burst from under you). While Tison's sword is still stuck,
hit him to knock him over.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

That was a doozy. Before entering the cave behind you, go west to find some
chests containing an Ever Blue and a Feather Coat. Head back down the slope
and enter the cave that Judith was protecting from Nan and Tison. Scene time.


==============================================================================
Hope and Glory, Fiertia
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Ugh, I hate when the game does this. Talk to each of the available party
members, then save your game and interact with Judith's body for a scene. No,
not that type of scene! Get your head out of the gutters, people!


[ World Map ]
------------------------------------------------------------------------------

Screw the boat, we're gonna be riding a frickin' dragon from now on! Ba'ul can
obviously cover more ground since he can fly through the air, but you can
still use the Fiertia if you would like.

At any time while riding Ba'ul, press A to land: if you are on land, you will
simply land, but if you are over water, you'll appear in the Fiertia. You
cannot land on unstable terrain, such as mountains. Also, press the Left
Analog Stick to summon Ba'ul if you're up for a ride.

Now that you have access to the skies, you can go literally anywhere on the
World Map (not necessarily LAND, but you can still go there), which means you
can now obtain the "Map Nerd" Achievement. Simply uncover all gray, shaded
areas on the World Map.

Fly to the Sands of Kogorh and land right on top of the rock structure sitting
in the middle of the desert.


==============================================================================
The Sands of Kogorh, Phaeroh's Crag
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Scene first, then proceed along the windy walkway to the crag. We finally met
up with the big cheese. You'll return to your ship once you've got (some)
answers from Phaeroh.


[ World Map ]
------------------------------------------------------------------------------

The little quest leads us to Aspio, where we can hopefully tie up some loose
ends. Head there on Ba'ul.


==============================================================================
The City of Scholars, Aspio
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

You will need a Special Flag before you continue any further. You should have
at least one by now, but otherwise synthesize one at the Fortune's Market.
Change into Judith and walk up the stairs to the circular hub. The fellow
Krityan is near the left side of the circle, opposite Rita's house. Talk to
him as Judith for a scene.

In order to get to Myorzo, we must first travel through Egothor Forest. Head
to Rita's House to rejoin with the rest of the party, then leave Aspio.


[ World Map ]
------------------------------------------------------------------------------

Hypionia is a relatively undisturbed continent up to this point, as we have
only been able to access one of the several island chains. Fly to the island
just south of Nordopolica and land; Egothor Forest is nearby.


==============================================================================
Egothor Forest
==============================================================================

Enemies: Clukkit, Fillifolia Puff, Insect Plant, Knight Bishop, Knight
         Halberd A, Nuggethopper, Peepit
  Items: 3000 Gald, 9000 Gald, Gaia Cleaver, Lavender, Life Bottle, Limit
         Bottle, Magic Lens x5, Melange Gel, Mythril Boots, Mythril Circlet,
         Mythril Helm, Overdrive Warrior, Panacea Bottle, Queen's Whip, Red
         Saffron, Sage, Tent

------------------------------------------------------------------------------

There are a few side paths in Egothor Forest, but nothing to get lost in. Near
the entrance is a chest containing a Panacea Bottle. Kill the enemy guarding
the Gaia Cleaver to the left, then continue along the dirt trail. Up ahead are
five Magic Lens and a scene.

Defeat the Imperial Knights, then pass by where they were standing and go up
the hill. At the top of the hill is a Mythril Helm. Next, cross the bridge up
here onto a mountain. Grab the Tent and continue forward to find a few more
knights.

After the cutscene, go back down the hill and proceed across the two bridges
on your right. Collect the Queen's Whip and Limit Bottle from the chests just
outside the cave, then head through.

On the other side, pass by the path on the left and instead get the 3000 Gald
from the chest first. Go downhill to reach a Save Point. Here, go east to
reach a fork. North leads you to a Turqouise and a Fake that'll drop 9000 Gald
upon defeat.

South will take you to a clearing. Open the chest on the left for a Mythril
Circlet. To the right is a Giganto Monster, who we want nothing to do with
right now. He's a friggin' beast. Don't even look in his direction, let alone
try and fight him. If you walk past him, you will be taken to a pair of
Mythril Boots. Follow the trail to the next area.

In here, continue south to reach Lavender and Red Saffron. Go back up the hill
where you first entered the area. Walk up the slope to the left to find an
enemy guarding an Overdrive Warrior, then to the right for Sage.

Now backtrack ALL the way back to the Save Point. Save once more, then proceed
north to find a few more Imperial Knights controlling the evil blastia gun
thingy. Knights, knights, and more knights. After a couple battles and a long
cutscene, the party will be granted access to Myorzo.


[ World Map ]
------------------------------------------------------------------------------

Myorzo will now be represented on the World Map as a flying city. Float over
to it with Ba'ul and press A to enter the city.


==============================================================================
The Home of the Kritya, Myorzo
==============================================================================

Enemies: None
  Items: Barrier, Dragon Boots

------------------------------------------------------------------------------

The team doesn't exactly receive a warm welcome upon entering Myorzo. Then
again, it wasn't a cold welcome either. It was just a weird welcome. Walk up
the ramp and search the rubble for a Barrier, then check the giant door thing
to enter the actual city.

Everyone meets with the Elder, who invites them to his pad. Before you accept,
head over to the General Store on the right (in reality, it's just one guy
standing against a wall). Also go down the stairs near the city entrance to
find a spinning ice cream cone. Inspect it to locate the Wonder Chef; he forks
over a Cream Stew recipe.

Enter the building to the left of the General Store to find a Save Point. You
can also rest here, free of charge! Save, then head to the Elder's Residence
(which is on the left side of the city. After the scene, Estelle will leave.
Instead of pursuing her, return to the guest room for another conversation
with the party.

Return to the entrance of Myorzo for a quick scene. Both Raven and Estelle are
gone. Go back inside the city and save your progress, then backtrack to your
ship. We will have to head over to Yormgen to figure out where the two wound
up. You'll automatically receive Dragon Boots after the scene.


[ World Map ]
------------------------------------------------------------------------------

Fly over to Yormgen. It isn't too far from Myorzo (which disappears off of the
World Map); a little west from your current location. Land on the same beach
you used on the trip to Mt. Temza, except continue west to Yormgen.


==============================================================================
The Heartland Town, Yormgen
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Yormgen looks a lot different now than it did during our first visit. Looks
like we learn the location of Estelle. After the scene with Flynn and Alexei,
talk to Flynn alone.

Just for the record, Estelle and Raven are gone. Not for good, but for quite a
while. You'll have to adjust your main party to fill any holes left in their
wake. Tweak your party by giving Estelle a proper replacement.

It's pitiful to think about it, but Karol is likely to be your primary healer.
Nice Aid Smash and Nice Recovery Smash aren't lifesavers, but come in handy
during Estelle's absence. The other two would likely be Judith and Rita. I
don't know why, but I seem to have a personal vendetta against Repede or
something. I NEVER use him! =/


[ World Map ]
------------------------------------------------------------------------------

Now would be a nice time to test out our new, Estelle-less party. There is a
Giganto Monster very close by, so what better way to get our feet wet than to
do battle with a colossal monster? Enter Sands of Kogorh.


==============================================================================
The Sands of Kogorh
==============================================================================

Enemies: Blue Roper, Cactus, Dryad, Fire Spirit, Firebat, Firebird, Green
         Spider, Ice Bat, Ice Spirit, Red Roper, Superstar O
  Items: None

------------------------------------------------------------------------------

The Medusa Butterfly is in the southwest corner of the first area (assuming
you entered the desert from Yormgen). If you wish, save at the oasis in the
area south of the monster, but otherwise attack the beast.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Medusa Butterfly
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 117200         Recommended Level: 41

This battle is tough in its own right, and the fact that we don't have someone
to use Artes like First Aid and Nurse every five seconds is pretty daunting at
first. The Medusa Butterfly has the most HP out of any enemy or boss we have
encountered so far, so you are in for a pretty difficult fight.

The Medusa Butterfly does not have many attacks. He has two physical attacks,
but both incorporate a sweeping motion and can cover a lot of ground. Whether
the monster attacks with his front pincers or long tail, the attack travels in
an arc and can hit multiple party members for around 400 damage.

The final attack is called Stone Powder. The Medusa Butterfly will stand
upright and vibrate his wings, releasing a thick brown cloud in front. Anyone
who comes in contact will receive minimal damage, but has the possibility of
being Petrified. If a character is Petrified, they cannot perform any actions,
so quickly use a Stone Bottle or have Karol use Nice Recovery Smash.

You will be using items much more frequently now that Estelle isn't here to
heal you. Your teammates are likely able to use items on themselves if they
tread to dangerous HP levels; otherwise, alter their battle strategy so they
can use items on themselves. Don't worry about using a lot of Lemon Gels or
Pineapple Gels: just restock at a nearby town. Gald usually isn't a problem
anymore.

Tell Rita to keep her distance and use spells while Judith can attack with
you. Since Karol is our healer, one would assume that he should keep out of
the fray and heal the rest of the team. Unfortunately, Nice Aid Smash and Nice
Recovery Smash must be performed close to the team in order for them to be
healed, so Karol will most likely have to follow Yuri and Judith. He likely
has the highest Physical Attack out of your party, so it's not all bad.

The Giganto Monster is a challenge, but one fault of the monster is that he is
stunned very easily. The Medusa Butterfly will collapse to the ground after
nearly every combo, giving you ample time to prepare yourself and continue to
attack without consequence. If you hit the Medusa Butterfly with a powerful
enough Artes, he should fall down. He has no strengths or weaknesses, so Rita
should be able to use any Arte her little heart desires.

Using Over Limits should help immensely. At this point, you don't even need to
wait until the Battle Spirit meter reaches three, or even two. Once it fills
up the first time, use Over Limit to take a nice chunk out of the monster's
health. If he uses Over Limit himself, either set the party to defend and run
away, or use an Hourglass to stop the Medusa Butterfly in his tracks.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Leave the Sands of Kogorh.


[ World Map ]
------------------------------------------------------------------------------

Hmm, what did we have to do again? Something about rescuing a kidnapped
princess? Oh, that's right! Board Ba'ul and fly back to Hypionia. The
Forgotten Shrine, Baction, is pretty close to Egothor Forest. You'll trigger a
cutscene automatically by approaching Baction.


==============================================================================
The Forgotten Shrine, Baction
==============================================================================

Enemies: Bunwigle, Drillbeak, Knight Bishop, Knight Fencer S, Knight Lancer
         S, Knight Warrior, Rabbio, Uniceros
  Items: 6000 Gald, 8000 Gald, Dark Bottle, Heal Bracelet, Holy Bottle,
         Kylin, Lemon Gel x3, Life Bottle, Limit Bottle x2, Lottery Gel,
         Magic Lens x5, Masakari Cleaver, Melange Gel, Mermaid Cloak, Mythril
         Gauntlet, Panacea Bottle x2, Pineapple Gel, Simple Tent, Twinkle
         Star, Wind Cape

------------------------------------------------------------------------------

Before entering the shrine, take the Pineapple Gel and Life Bottle from the
chests. Inside, in the lobby, there are two chests guarded by baddies.
Vanquish them and take the goods (Dark Bottle, Lemon Gel), then go down the
ladder in the northeast corner.

The path splits up here; go north for a scene. You now have a map! We are
currently on floor BF1. I'm going to make this real easy for both you and me
by skipping an old-fashioned, text walkthrough and giving you an easy to read
ASCII map. Pictures usually work better than words, especially in the case of
this dungeon.

Floor BF1
---------            You start off in the southeast corner. Go to Room 1 to
                     find a Twinkle Star. The in-game map shows a branch to
    [4]              to the left, but we cannot access it yet. Proceed to
     |               Room 2 for a Panacea Bottle, then make your way to Room
[ ]-[ ]              3 to find a Holy Bottle and Lemon Gel. When you reach
     |               the long bridge, save at the blue Save Point.
    [ ] [ ]     [1]
    [ ]  |       |   Save your game here, then proceed north. Ignore the
[3] [ ] [ ]-[ ] [ ]  two statues inside and continue north. Take the Limit
 |   |           |   Bottle from the chest in Room 4 and descend the stairs
[ ]-[ ]-[2]-[ ]-[S]  to Floor BF2.


Floor BF2
---------            You start off in Room S. South is a chest containing
                     8000 Gald. In Room 2 is a statue that you should
        [ ]          inspect for a short scene. Also pick up the Wind Cape
         |           and five Magic Lens. Save at the blue Save Point on the
        [ ]          bridge, then go to Room 3 for a Lottery Gel and Kylin.
        [ ]
[ ]-[S] [ ]          There will be a short scene in Room 4. In addition to
 |   |   |           the Dein Nomos you receive from Duke, take the Simple
[ ] [1] [ ] [7]      Tent from the treasure chest. Walk to Room 5 to locate
 |           |       way down the path to Room 6. After another scene, grab
[2]     [6]-[ ]-[ ]  the Mermaid Cloak. Pick up the Mythril Gauntlets in
 |       |       |   Room 7, then continue up to Room 8. There is a set of
[ ]     [ ] [8]-[ ]  stairs leading back up to BF1, so take it.
[ ]      |
[ ] [3] [ ]-[ ] [5]
 |   |       |   |
[ ]-[ ]-[ ]-[4]-[ ]


Floor BF1
---------            We're back on BF1, but on a new section that we could
                     not access before. Open the chest for a Masakari Cleaver
    [ ]              before going west. Room 1 is a maze in itself, with a
     |               series of networking walkways. Falling in the holes in
[ ]-[ ] [2]          between the walkways will drop you down to Room 6 in
     |   |           BF2. Purposely fall down the hole, then return to the
    [ ] [1]     [ ]  labyrinth. Do this two more times for a total of three
    [ ]  |       |   to receive the Magic Lantern.
[ ] [ ] [ ]-[S] [ ]
 |   |           |   With your new tool, return to Room 1. The lanterns in
[ ]-[ ]-[ ]-[ ]-[ ]  the room will be lit, making the trek through the room
                     much easier. Descend the stairs in Room 2.


Floor BF2
---------            There really isn't much left to do here, luckily. From
                     Room S, head north and save at the blue Save Point. If
        [1]          you wish, search BF2 and BF1 for monsters that you can
         |           fight, while using the Save Point here as a pit stop.
        [ ]          You may want to level up for the upcoming boss fight,
        [ ]          and this dungeon is a good place for just that.
[ ]-[ ] [ ]
 |   |   |           Collect the Panacea Bottle and Lemon Gel from the two
[ ] [ ] [S] [ ]      treasure chests in Room 1, then head north for a
 |           |       cutscene and a boss battle.
[ ]     [ ]-[ ]-[ ]
 |       |       |
[ ]     [ ] [ ]-[ ]
[ ]      |
[ ] [ ] [ ]-[ ] [ ]
 |   |       |   |
[ ]-[ ]-[ ]-[ ]-[ ]


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Schwann
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 148000         Recommended Level: 41

Schwann has an impressive amount of HP, but in the end, he's just a human. One
human, to be exact. You have a party of four. Schwann is capable of dishing
out a three-hit combo which strings together most of his attacks. This is
easily blocked if you see it coming.

The boss also has a few Artes, such as Just Like Dancing, Apocalypse Toll, and
Ill Wind. Apocalypse Toll is especially dangerous, so make sure to have Lemon
Gels on hand. Apocalypse Toll is a sword slash that damages the target, then
sets an explosive bomb on them. It will detonate a few seconds later, dealing
more damage and inflicting Weak on the target.

We have been spoiled with Estelle's presence during the entire game, and now
we're facing off against a powerful boss without her services. Switch Karol to
the healer if you haven't already and make him the primary caretaker. Yuri
also now has a powerful healing Artes in Guardian Field, which is available if
you have the Dein Nomos equipped. Guardian Field not only heals any
surrounding allies, but will also slightly damage any enemies in the field.

Schwann has a mega-strong Mystic Artes called Blast Heart. Like in the fight
against Nan and Tison, avoid Schwann when he is in Over Limit, because that
often leads to his Mystic Artes. Switch your party to Defend and run away from
Schwann. Avoiding the Mystic Artes is tough, since it covers nearly the entire
fighting arena.

Even though this boss packs a punch and is very durable, simply gang up on him
and resort to stat-beefing items such as Limit Bottles. Hourglasses also help
near the end of the fight when Schwann becomes more aggressive.

Rita can stay in the background and inflict Magic Artes while Judith and Yuri
should fight Schwann up close. I had Karol set to "Keep Distance", even though
his Nice Aid Smash requires him to be next to allies, so he would run to his
friends and use the spell before retreating. Either way, have him heal while
you occasionally use Guardian Field to strengthen the job.

------------------------------------------------------------------------------

[ Secret Mission 13 ]
"Downed Schwann by attacking when he was clutching his heart after his Mystic
Arte"

This was a tough Secret Mission, despite the number of opportunites given to
me during the battle. Schwann may use his Mystic Artes a lot of times, but
pulling off the Secret Mission is no walk in the park. Schwann does not give
you much of a window to get the job done.

After using Blast Heart, Schwann will ironically grab his heart in pain. He
only does this for literally a second or two, so you will have to be quick
and/or use a long-range Artes to hit him just once. For some reason, Yuri was
inflicted with some sort of status effect that gave him incredibly low Agility
during my fight with him, so I was never able to walk up to reach him in time.
Otherwise, run about halfway to Schwann after the Mystic Artes and hit him
with an Azure Edge.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Interesting development there. The gang escapes with their lives.


[ World Map ]
------------------------------------------------------------------------------

Time to hunt down Alexei in his giant ship. It gained a good amount of ground
from Baction, as it is nearing towards Zaphias. Fly northeast to Zaphias, then
search the surrounding waters to find Heracles.


==============================================================================
The Mobile Fortress, Heracles
==============================================================================

Enemies: Blade Murder, Capiora, Eon Raptor, Knight Bishop, Knight Halberd A,
         Murder
  Items: 10000 Gald, Dark Bottle, Guardian Stamp, Holy Bottle, Lemon Gel x2,
         Life Bottle, Limit Bottle, Magic Lens x5, Melange Gel, Naginata,
         Panacea Bottle, Pineapple Gel x2, Reflex, Rose Whip, Specific, Tent
         x2, Vagabond, Wonder Symbol

------------------------------------------------------------------------------

Raven's back! I didn't really care, as he end up sitting on the sidelines like
usual. Go down the stairs towards Adecor, Boccos, and Leblanc. Talk to Adecor
to access his supply of items. Buy stuff and synthesize new equipment (make
sure to synthesize a Limit Quartet!), then walk to the right to find a
Naginata.

Go along the walkway to the left and continue down the flight of stairs. Pick
up the Life Bottle along the way. You will soon reach a door leading inside
Heracles. Before you go inside, check the treasure chest to the right of the
door for a Limit Bottle!

Walk forward a few steps for a quick scene, where the party will receive the
Sorcerer's Ring Level 3. Now you can destroy objects that you previously could
not get through!

Use your suped up Sorcerer's Ring to break the lock on the nearby door and go
inside to locate a Holy Bottle; search the dresser for a Reflex. Search the
other two rooms on the left for a Melange Gel and a Wonder Symbol behind a
dresser.

Walk down the stairs and head west until you reach a machine. Use the control
panel to move the blastia. The two ladders here lead to catwalks containing
items (Pineapple Gel and a Lemon Gel). Next, head through the set of double
doors for a scene. The control room is sealed off by a number of force fields
that we must destroy.

Enter the room on the left for a Dark Bottle and exit. Follow the walkway on
the right to exit the Heracles again. Outside, open the treasure chest for a
Panacea Bottle and head up the stairs. Near the top is a chest containing a
Treat. Enter the door to the interior of the fortress.

Navigate along the catwalks and climb up the ladder near the doorway. Push the
block to the west to the next area. Destroy the gate using your Sorcerer's
Ring, then push the block over the railing and onto the blastia to destroy the
red force field. Go down the stairs and destroy the yellow blastia to render
the yellow force field useless.

Descend the ladder next to the staircase. Walk past the first ladder on the
left and climb up the second one to reach a Guardian Stamp. Walk towards the
edge of the catwalk and look below. The blue blastia is directly below you.
Watch the overhead conveyor belt and wait for one of the cranes carrying a
crate to pass nearby. Just as it passes over the blue blastia, hit the crate
to drop it on top of the blastia. Blue force field deactivated.

Climb back down and descend the far left ladder. Go down the walkway and
descend one more ladder to reach the white blastia. It is protected by a gate,
which renders your Sorcerer's Ring useless.

Climb back up the ladder and stand on the east side of the walkway, facing the
conveyor belt. Like before, wait for a crate to move over the white blastia
and knock it onto the machinery to destroy it. The angle is a bit wacky,
making it difficult to figure out the positioning of the crate in relation to
the blastia. Trial and error, my friend.

The green force field is the only one left. Return to the bridge where the
force fields were and activate the control panel to activate the blastia
freight lift. Return to where the white blastia was and move the blastia
freight lift to the upper level. At the upper level, push the crate off of the
lift and on top of the green blastia to destroy it.

With the force fields deactivated, return to the bridge. Save your progress at
the end using the blue Save Point and enter the control room.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 175000         Recommended Level: 43

This guy never learns. This is the fourth - count it - fourth time we have
faced off against Zagi. And for the most part, his battle strategy has not
changed that much at all.

Reaper's Charge, Reaper's Cross, Light Spear, he still uses 'em all. By now
you should know how to defend against Zagi and his arsenal of Artes. He does
have many new tricks up his sleeve. He's a bit better at maneuvering around
the arena since he can now teleport slightly. Also, like Schwann, Zagi has the
ability to break your Over Limit attacks. The biggest improvement is that
while Zagi has the same Artes, he chains them together in succession to form
deadly combos.

After lowering enough of the boss's HP, he will use Poison Perfume. Now
whenever Zagi attacks someone, they will be inflicted with Poison. Have Karol
use Nice Recovery Smash on Zagi to take away the ability.

Now that you have a Level 4 Over Limit, activate it at the start of the fight
and go to town. I spent a good minute and a half just walloping the boss
without him laying a finger on me. It was pretty damn cool. Anyways, this is
Zagi we're talking about. You should know what to do here.

------------------------------------------------------------------------------

[ Secret Mission 14 ]
"Use Karol's Nice Recovery Smash arte to force Zagi to recover from poison"

At about the halfway mark of the boss battle, Zagi will use Poison Perfume to
poison himself. Now, anytime he attacks he will inflict Poison on the target.
In order to prevent this ailment from affecting your party (and getting the
Secret Mission), have Karol use Nice Recovery Smash on Zagi. The best way to
do this is to stand next to Zagi as Yuri, then have Karol use Nice Recovery
Smash on Yuri. Zagi should get hit as well.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After Zagi is put in his place for the umpteenth time, head towards the
staircase. Inspect the corner near the staircase for five Magic Lens, then run
up the stairs and through the door.

Run across the bridge and go down the ladder again. Climb down the ladder on
the right and exit the cargo room. Enter the double doors again and proceed
down the stairs. Break the lock off the door on the right. Search the premise
for a Rose Whip and continue down the flight of stairs for a cutscene.

Save and open the nearby chest for a Specific, then go east, grab the Tent,
and proceed through the doorway. On either side of the elevator are gates that
can be destroyed. Break open both to find a Vagabond and 10000 Gald (you must
defeat a Capiora first).

Ride the elevator to the engine room. Two final chests here: a Lemon Gel and
Pineapple Gel. Head up to the giant blastia powering the Heracles for a
cutscene. Follow the catwalk southeast to reach the exit of the ship.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
A FINAL BATTLE                                                         [0507]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
The Port Town, Capua Nor
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Hell yeah, anime cutscene! Not only is the party banged up after that, but so
it Ba'ul. We won't be using him as a method of transportation for a lil'
while. After the scene in the inn, go out to the lobby and save your game.

Watch the short scene outside, then talk to the inhabitants to learn of the
current situation. The path to Zaphias through Ehmead Hill is blocked, so we
will have to take a detour. A very long one, at that. Stop at the Fortune's
Market and pick up some items before returning to the party inside the inn.
Regroup, then exit Capua Nor.


[ World Map ]
------------------------------------------------------------------------------

Follow the dirt road northeast, towards Ehmead Hill. Since the area is blocked
off, instead follow the cliffside to the left of Ehmead as you travel north on
the World Map.

The habitat will change from a lush grassland to an icy tundra almost
instantly. New enemies are present in this frigid wasteland as well. Walk
across the ice blocks until you reach a dungeon you can enter.


==============================================================================
The Blade Drifts of Zopheir
==============================================================================

Enemies: Boost Merfish, Bugle Beak, Ice Bat, Limewreath, Lupice, Rabbigo,
         Teethee
  Items: Body Paint, Bloody Coat, Diamond Guard, Falcon Needle, Hades, Lemon
         Gel, Life Bottle, Limit Bottle x2, Lottery Gel, Magic Lens x5,
         Melange Gel, Panacea Bottle, Pineapple Gel x2, Psychedelica, Seal
         Bottle, Tabar, Tent

------------------------------------------------------------------------------

Short introductory cinema. It can be a bit difficult to see at times due to
the non-stop blizzard. You may want to turn off Rita's Water-based Magic
Artes, since there are a handful of enemies resistant to Water in this place.

Walk forward and up the ledge to find a Tabar in the chest. Go forward and
take the Panacea Bottle from the treasure chest, then continue along the ice
strip. The strange underwater monster will destroy the strip in front of you, </pre><pre id="faqspan-5">
while opening up a new path near the entrance. Grab the Melange Gel, then
backtrack to where you found the Tabar.

Collect the Lemon Gel and go east. When you reach the fork, head south for a
Pineapple Gel. Next, go north and open the treasure chest to receive a Limit
Bottle. The path ahead of you is destroyed as well, so go back to the fork and
continue to the right instead.

Another intersection. The southern road is blocked off, so north is your only
option. Make sure to stop at the chest for a Hades along the way, and you'll
ultimately reach two more chests. Pick up the Cure Bottle and Falcon Needle
just as the monster cuts you off once more.

Return to the intersection and take the southern road, which is now open. Open
the chest to obtain a Life Bottle, then make your way to the blue Save Point.
Save, grind a bit, then move forward. There are two last treasure chests here:
a Diamond Guard and a Tent. Continue along the ice strip to encounter the
monster head-on.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Baitojoh
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 204640         Recommended Level: 45

This boss fight is split into two stages. In the first stage, the party will
be split up and only Karol will be in your party. In order words, you are in
control of Karol as the little guy has to face off against Baitojoh all by
himself. You obviously cannot win this fight by yourself, so don't bother
trying. Avoid the boss entirely and use Free Run to stay away from his
powerful attacks.

After doing laps around the arena for long enough, the rest of the party will
join Karol. You got a sneak peak of most of Baitojoh's attacks, and now it is
up to you to defend against them all, plus more. Baitojoh has a swinging
physical attack that can hit party members from a distance if caught by his
wings. He also has a sweeping, icy breath attack. In addition, Baitojoh can
use Water Prank, which is basically a wide-range version of Rita's Champagne.

Baitojoh can also dive under the ice and swim underneath you, rendering your
moves useless. From underneath the ice, the boss can pull off one of three
things: he can use Icicle, which causes an icy pillar to erupt from the
ground, with Baitojoh exploding out from the center. He can also use Glacier
Blade: the boss will stick his fin out of the surface and charge forward,
using his fin like a sword.

Lastly, Baitojoh will stick his fin out of the ice and move around. If you
leave him in this state long enough, he will retaliate with an Artes that
covers the entire arena: Moment Spark. It's not only powerful, but can also
cause Paralysis. Make sure to hit the fin before the boss can use Moment
Spark. You'll have to do so in Free Run, since you cannot target the fin.

The boss tends to use Over Limit a lot, but the good news is that it doesn't
pose much of a threat, since most of the time the boss spends his time
underneath the ice. This pretty much renders his Over Limit useless, since you
won't get hit with a barrage of spells. At the same time, using Over Limit
yourself can be a problem if Baitojoh hides under the surface.

Like in most boss fights, start the battle off by using Over Limit. Pummel
Baitojoh and finish the spectacle off with a Burst Artes. From there, use a
combination of attacks and Limit Bottles to work your way back up to a full
Battle Spirit meter.

I went with the party of Yuri, Judith, Rita, and Karol. Judith has good reach,
which certainly helps out in a fight against a flying monster. Rita has some
powerful Artes that can be pulled off if given the necessary time. Have her
spam Tractor Beam and Violent Pain on the monster. Karol should stick to
healing with Nice Aid Smash; I feel that Raven is a better healer with his
Love Shot Artes, but we have to use Karol for this fight. Blech.

I don't know what happened between the previous boss fight and this one, but
the battle against Baitojoh was mind-numbingly difficult. I managed to use all
15 Lemon Gels, nearly half of my Pineapple Gels, and almost all of my Life
Bottles during this fight. I may have been a bit underleveled, but overall I
believe that it is just a straight-up hard fight.

------------------------------------------------------------------------------

[ Secret Mission 15 ]
"Hit Baitojoh 3 times during its Ice Edge attack and fished it out of the
water"

The description is a tad confusing, mainly because I'm almost positive that
the boss doesn't even have an attack called Ice Edge. After playing through
the battle and watching several videos of people getting the Secret Mission, I
have yet to see him use such an attack. Maybe the process of him diving under
the ice is called Ice Edge, I don't know.

Here's the jist: when Baitojoh goes underneath the ice and sticks his fin up,
use Free Run to dash over and slash him. This will cause him to return to the
surface before he can use any of his attacks on you. I'm not sure about
interrupting any Ice Edge attacks, so just keep hitting the boss's fin when
you see it sticking up like a sore thumb. He does it enough times during the
fight - especially near the end - so you have plenty of opportunities.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Karol receives the Brave One title after the cinema. Karol has been KO'd,
leaving him out of the picture for the remainder of the dungeon. Return to the
Save Point and save, then head back to the aer krene. The path forks yet
again, but they meet up at the same area. First, take the narrow path jutting
to the east to find a Bloody Coat.

Explore both the northern and southern paths. The northern path yields a Body
Paint, Limit Bottle, and five Magic Lens. The southern path contains a
Pineapple Gel, Seal Bottle, Psychedelica, and a Lottery Gel.

When the paths meet up, continue southeast to the exit.


[ World Map ]
------------------------------------------------------------------------------

Karol is all better, so you can include him in your main party if you so
desire. Follow the mountainside southeast until you reach the end of the
mountain chain, then cut inside and walk northwest. You'll notice some
familiar areas (Shaikos Ruins, Aspio). Make your way back to Halure.


==============================================================================
The City of Blossoms, Halure
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

The General Store has some new items and equipment, so make that your first
stop. Next, head to the inn and rest up, free of charge.

There will be a scene at the mayor's house, as Ioder pays a visit to Halure.
After the convo, return to your room at the inn for another scene. There's
another detour on our journey to Zaphias, as Deidon Hold is well... held up.
Quoi Woods is our only other option.


[ World Map ]
------------------------------------------------------------------------------

Quoi Woods is just southwest of Halure, if ya forgot.


==============================================================================
Quoi Woods
==============================================================================

Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf
  Items: None

------------------------------------------------------------------------------

All these baddies are painfully easy, so cutting through the woods is a
cakewalk. About halfway through, you will be stopped with a scene. The rest of
Brave Vesperia meets up with Yuri, and the gang is together again! Save your
progress before heading out of the woods.


[ World Map ]
------------------------------------------------------------------------------

The enemies out here in the World Map are tougher due to them being aersick.
Train a bit as you make your way to Zaphias.


==============================================================================
The Imperial Capital, Zaphias
==============================================================================

[ Public Quarter ]
------------------------------------------------------------------------------

Enemies: Axe Beak (Aersick), Egg Bear (Aersick), Giant Bee (Aersick),
         Mandragora (Aersick), Wolf (Aersick)
  Items: None

Monsters have overrun the capital as the city has made a turn for the worse
due to the surrounding aer. Walk to the left and up the stairs.


[ Royal Quarter ]
------------------------------------------------------------------------------

Enemies: Axe Beak (Aersick), Egg Bear (Aersick), Giant Bee (Aersick),
         Mandragora (Aersick), Wolf (Aersick)
  Items: None

Approach the gate to the castle for a scene. Karol will open the gate up for
the rest of the party, as they enter Zaphias Castle.


[ Zaphias Castle ]
------------------------------------------------------------------------------

Enemies: Guilty Murder, High Knight Bishop, Knight Fencer, Knight Fencer A,
         Knight Lancer, Knight Lancer A, Trans Murder
  Items: 15000 Gald, Breaker Bow, Elder Cloak, Life Bottle, Limit Bottle,
         Moon Guard, Mystic Mark, Spirit Bangle, Transform Bow +1Alpha,
         Vagabond +1,

Take the door on the right, then go down the northern hallway. As you go down
the hall, you will reach the dining hall. You'll run into the three goofball
knights again.

You can regroup in the dining hall by restoring HP/TP with the unlimited
supply of curry and shopping at the Fortune's Market that is apparently
summoned out of thin air. Perhaps most important is the fact that there is a
Save Point here as well!

Exit the dining hall and go north to the next area. Save your game here and
proceed down the hallway. Pass by Flynn's room and head across the balcony to
the other side of the castle. Go past Estelle's room and continue north to the
next hall, then follow it south to reach the goddess statue (the entrance to
the sewers way back at the beginning of the game).

Go north from the goddess statue, then take the eastern passage to end up in a
small courtyard. Walk north from the courtyard to enter a foyer with another
Save Point. Save your progress, then ascend the staircase to the Audience
Chamber.

There will be a scene in the Audience Chamber. The two chests in the Audience
Chamber contain an Elder Cloak and Spirit Bangle. The large door behind the
throne is locked, and in order to unlock it we must do some backtracking
through the castle.

Exit the Audience Chamber and take the eastern hallway. Follow it to a dead
end. The angel statue here is one of the four keys needed in order to unlock
the door in the Audience Chamber. If you hit the statues out of order, you'll
mess it up, so follow my directions. Pay attention to the wings on the statue.

Shoot the angel statue with your Sorcerer's Ring to power it up. Don't forget
to grab the Breaker Bow and Limit Bottle before leaving. Return to the goddess
statue room and take the southwest exit to reach the second angel statue.
Notice how the wings are slightly outstretched? This is number two. Hit it and
leave.

Backtrack to foyer leading to the Audience Chamber and proceed down the
western hallway this time to find the third statue. Open the chests for 15000
Gald and a Vagabond +1.

The final statue is back near the courtyard. From the foyer, go south to get
back to the courtyard and head down the eastern hallway. We're back near the
dining hall, so stop by and rest there if necessary. Go to the south end of
the hall, then east. You'll end up in a room with a bunch of staircases.

The northern passage here takes you to the final angel statue. Before we go
there, head down the second set of stairs and enter the eastern doorway to
reach the dungeon. In the last prison cell on the right, search the bed for a
Transform Bow +1Alpha and Moon Guard.

Return to the fourth angel statue and power it up with your Sorcerer's Ring.
The door in the Audience Chamber should now be opened. Before you make a
beeline to the room (and the boss ahead), take some time to grind a bit. There
are a handful of Save Points and free curry that restores your HP and TP, so
this is a perfect place to level up a bit.

Once ready, save in the foyer and enter the Audience Chamber. Hit the door
behind the throne with your Sorcerer's Ring and proceed through. Save once
more at the base of the tower before you make your way up to the top.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Estellise
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 68000          Recommended Level: 47

It's pretty weird to be fighting a longtime party member, and of course,
Estelle is much stronger than she ever was when she was on our side. This
fight is another two-parter, with the first half being incredibly simple. It's
your party against Estelle.

She has very low HP when compared to previous bosses such as Baitojoh, and
isn't even that strong. A few of her Artes, such as Dividing Edge and Delight
Roll can be annoying, but she only deals 200-300 damage per hit. As an added
bonus, Estelle is knocked around very easily and is easily dazed. You should
have absolutely no problem backing her into a corner and pummeling her with
combos and Artes. Save your Over Limit for the second half of the fight...

..because it's a one-on-one fight pitting Yuri against Estelle. Her HP and TP
are fully restored at the start of the second half. Estelle has all the same
attacks, but she is a bit stronger and isn't held back by her emotions like in
the first half of the fight.

Her Physical Defense is surprisingly high, so Artes certainly help in this
boss battle. Start off by healing yourself of your wounds sustained in the
first half, then use your Over Limit. Cap it off with a Burst Artes to take a
huge dent out of Estelle's HP. Also use the key item, Mother's Memento, if you
have it.

Stay on the defensive during this fight because it's easy to lose track of
Yuri's health when playing without any teammates. Keep yourself above 1000 HP
at all times.

Naturally, the fight is more difficult when you're the only target, so stay
back and heal with Lemon Gels if need be. Luckily, Estelle is still easy to
stagger and/or knock down, which provides valuable healing time. If you need
to keep her at bay, use long-range Artes (ie: Azure Edge). You'll also need it
to stop her from casting Angel Ring, which is a killer. She can also heal
herself with First Aid. In short: don't let her cast any Magic Artes, mmkay?

------------------------------------------------------------------------------

[ Secret Mission 16 ]
"Use the item, Mother's Memento, against Estelle"

I told you back in Mantaic about the Mother's Memento and suggested that you
pick it up. If you have been following the walkthrough from the beginning,
then you should already have it. Simply select it from the menu and use it on
Estelle. If you have the item, then you can get the Secret Achievement. If you
don't, then you are out of luck. Simple as that.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Commence wicked anime cutscene. Estelle is finally back! Bask in the awesome
power of First Aid and her other superb Artes. Sorry Raven/Karol, you're gonna
have to sit on the sidelines again!

The party is split up in the castle, so go find each one of them. Rita and
Estelle are in the angel statue room north of the room with the staircases.
Talk to each of them, then leave and head to the dungeon. Raven is home sweet
home in the prison cell. You can find Karol and Repede in the dining hall.
Lastly, Judith is chillin' in the courtyard.

After speaking with each of your party members, go south of the dining hall
and talk to the guy with the yellow vest and hat to get some shuteye.


[ Public Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: None

It's the crack of dawn, and the gang is ready to head out to pursue Alexei.
Once you gain control of Yuri, stop by the Fortune's Market for some supplies.
You will meet up with the rest of the party at the east exit.


[ World Map ]
------------------------------------------------------------------------------

Call Ba'ul (yeah, he's fine now) and take the skies. There are some optional
errands we can run before heading to our next destination. Now is a good time
to patch up some loose ends. Head on over to Mt. Temza, land, and venture into
the mountain.


==============================================================================
Mt. Temza
==============================================================================

Enemies: Ail, Axigle, Deadwreath, Heavy Bottom, Orge, Pandor, Soya
  Items: None

------------------------------------------------------------------------------

Walk up the hill towards the giant crater near the entrance to the dungeon.
You should know where to go just after reaching the other side of the hill.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Pterobronc
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 168523         Recommended Level: 48

Pterobronc is a flying enemy, and that automatically makes him an annoying
piece of crap. He's also a tough cookie in his own right, despite having now
special attacks or Artes. The monster has several attacks, which all are
capable of hitting multiple targets and dealing a load of damage. Pterobronc's
two physical attacks are often used together in succession: the monster will
smack his wings forward, then lower to the ground and spin in a circle like a
cyclone.

If Pterobronc lowers his head to the ground, start using Free Run to dash to
either side of the beast before he fires a laser beam at you. It's a very
concentrated blast that can be easily avoided if you strafe to either side,
but it packs a wallop if it connects.

One of the most annoying attacks is when he flies overhead and begins spitting
fireballs down onto the arena. It covers virtually the entire area and you
have very little chance of avoiding them as they rain down from above. The
fireball and laser attacks can deal 600+ damage, so have Estelle use Nurse
when possible and heal with Lemon Gels when she's busy.

The main problem with Giganto Monsters is that due to their immense size,
their attacks have little trouble connecting. Pterobronc's spinning attack is
arguably his most common move and often hits the entire party if they are
huddled together. Set Estelle to keep her distance and stay away from danger
so she can safely take care of her teammates.

Pterobronc is a flying enemy, and one of the more difficult targets to
connect. You can really only reach his tail when he's in the air, so hitting
the monster is a chore in itself. If you feel comfortable with Judith, I
highly suggest using her and her long-range Artes. Yuri can have trouble
damaging Pterobronc, since Destruction Field is the only one that connects
nearly 100% of the time.

I would not suggest using Rita in this fight, since Pterobronc has no weakness
and she is too much of a target when casting spells. Raven is the clear choice
due to his bow and arrows. He can also act as a secondary healer with Love
Shot, but mainly because you need all the help you can get (offensively) in
this fight.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After slaying another Giganto Monster and collecting your prize, you are free
to return to the World Map.


[ World Map ]
------------------------------------------------------------------------------

There really isn't anything else noteworthy to do, so now is a good a time as
ever to continue the hunt for Alexei. First off, you may want to save your
progress at a random town just for the sake of saving.

The ruins that emerged from the ocean aren't too hard to spot, as they are
sticking out of the water in the dead center of the World Map. Fly over to the
location at once. Scene time.


==============================================================================
The Enduring Shrine, Zaude
==============================================================================

Enemies: Argent, Cuivre, Gigafish, High Knight Bishop, Knight Fencer A,
         Knight Lancer A, Knight Warrior A, Jons, Lizardman, Perfect Murder,
         Watergunner
  Items: 15000 Gald, 20000 Gald, Asura, Barrier, Death Contrast, Dunamis,
         Lemon Gel x2, Life Bottle, Limit Bottle, Melange Gel, Mjolnir, Moon
         Cloak, Panacea Bottle, Pineapple Gel, Rare Plate, Rare Protector,
         Red Orb, Rod, Shiden, Special Gel, Splash Dress, World Charm, Zaude
         Orb

------------------------------------------------------------------------------

We won't be able to waltz through the front door of this place, so plan B is
in order. Walk around the rocks and through the water to the right. Make sure
to collect the Barrier from the nearby treasure chest. Use the Save Point and
inspect the vent to sneak into the shrine.

As you will notice in this first room, there are red and blue statues
scattered throughout Zaude. By shooting them with your Sorcerer's Ring, you
will either raise or lower the water level. Raise the water by hitting a blue
statue with a Sorcerer's Ring blast or lower it by hitting the red statue.

Ignore the red statue and go down the stairs, following the western hallway.
It will take you to a room filled to the brim with treasure chests. You will
find 20000 Gald, 15000 Gald, a Panacea Bottle, Moon Cloak, Life Bottle, Limit
Bottle, Special Gel, and a Splash Dress. Most importantly is the central
chest, which contains a Zaude Orb.

Bring the Zaude Orb back to the first room and approach the blue statue. Place
the Zaude Orb inside the statue, then activate it with your Sorcerer's Ring.

Oh snap, you're swimming! You can now access the second floor of Zaude, since
the water rises above the broken ledges and staircases. Leave the southwest
path for last, since that is the way to go. Explore the rest of the room to
find s'more items (Pineapple Gel, Lemon Gel, Dunamis).

At the southwest path, ignore the blue statue and head up the stairs. The room
is fairly large and contains a lot of staircases along with enemies. The
northeast and northwest stairs lead to a Rare Protector and Rare Plate,
respectively. The southern doorway leads to the main entrance, so there's no
need to go through. Train in the large stairwell for a lil' bit, then proceed
through the northern door.

There are some Leviathan's Claw members populating the hallway. Remember these
chumps? It's been a while. Scratch and claw your way through the enemies
towards the blue Save Point. Proceed through the door at the end... if you
dare. I'm kidding: you have to, so just go ahead and do it already.

PS: Put Raven in your party if you care about Secret Missions.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Yeager
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 230000         Recommended Level: 49

He may be a pansy in-game, but do not underestimate Yeager. Yeager is very
fast, guards a lot, and has some nasty combos. Even though his scythe acts as
a rifle, the boss tends to deal with his opponents up close and personal.
Watch out for attacks like Thousand Cruise, Plural Edge, and Human Launch.

With that said, Yeager does have some very obnoxious long-range Artes. Core
Triple Shot fires - you guessed it - three energy balls in succession. If you
are hit with one, you'll get hit by all of 'em. Try to strafe when you see the
attack coming by using Free Run.

Aer Light is another energy blast that starts with Yeager jumping in the air,
and this is often used as a finisher for one of his combos. Annoying attack,
mainly because he uses this attack in order to dodge yours. It's not a
pleasant situation when you use Over Limit, only for Yeager to jump above you
and float in the air for a second or two.

Raven is needed in this battle in order to get the Secret Mission. Have him be
a long-range fighter/spellcaster while occasionally backing up Estelle in
terms of healing. Yuri and Judith should bullrush Yeager and never let up on
him. The best way to defeat the boss is to completely overwhelm him.

Even though Yeager has 230000 HP, you only need to reduce it to 100000 HP. It
shouldn't take that long, especially if you use a Burst Artes as the start of
the fight. The boss battle is unexpectedly cut off, as Yeager puts the fight
on hold in order to get even stronger.

Like Raven, Yeager has a hermes blastia inside his chest. According to the
game's stats of Yeager, his are the same as the previous stage. The main
difference is that he fights with both an aggressive and passive fighting
strategy. While at times the boss doesn't let up on his massive attack chains,
there are other times where Yeager will simply stand and block non-stop.

The second half of the fight is the same in regards that Yeager uses the same
attacks. The only difference is that Yeager can now use Mystic Artes: Caress
of Death. He uses it (and Over Limit in general) a lot, and if he lands his
Mystic Artes on a party member, it basically spells the end for them. Simply
stay the hell away from Yeager when he's using Over Limit.

A lot of Yeager's attacks inflict the Sealed Artes and Sealed Skills ailments
(represented by a red "X" and blue "X" respectively). Sealed Artes is the
worst, so either have Estelle use Recover if possible or resort to a Seal
Bottle.

Use Limit Bottles to restore your Battle Spirit and try using a Burst Artes or
a Mystic Artes of your own. Even though Yeager blocks like a pansy, use the
same strategy in the first stage and have Yuri and Judith gang up on him,
hoping for a guard break. The boss's Magic Defense is low, so maybe have Raven
or Estelle use some Magic Artes (if Estelle can get a break from using Nurse
and Resurrection).

------------------------------------------------------------------------------

[ Secret Mission 17 ]
"Make Yeager's heart explode by using Raven's Rain Arte"

Arguably one of the hardest Secret Missions. Yeager's heart is only exposed
after successfully pulling off a guard break, which is hard in itself. He will
be vulnerable for mere seconds, so you'll have to have Raven immediately use
Rain after the guard break.

Map Rain to your Artes shortcut and have Yuri and Judith batter Yeager. When
you see the transparent shield appear over Yeager, continue attacking until it
shatters. At this moment, have Raven use Rain in hopes that you achieve the
Secret Mission. If you are having trouble pulling off double duty, then take
control of Raven and do it yourself.

It takes a lot of patience if you want to get the Secret Mission, because you
have to keep Yeager alive. This will consume a lot of time, TP, items, and
your sanity.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the fight and the subsequent scene, return to the blue Save Point and
heal/save. Return to where you fought Yeager and use the door straight ahead.
There is a Giganto Monster standing in the way of some treasure chests. You
don't have to fight him and can merely pass by without a care, but we're here
and able. Swap Raven for Rita and engage the monster.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Poseidon
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 213812         Recommended Level: 50

No, he's not some giant sea monster, octopus, or crazy old man with a trident.
It's just a rehash of Goliath from Shaikos Ruins. The big robot is resistant
to a number of elements: Fire, Earth, Wind, and Water. Utilize Darkness and
Light Artes to easily vanquish the foe.

With Estelle and Rita in your party, they should be able to whittle down at
Poseidon's HP. Turn off any elemental Magic Artes and leave Rita with Blade
Roll, Spread Zero, Tractor Beam, and Violent Pain. Estelle should have some
Light Magic Artes, such as Angel Ring and Photon.

With all that said, Poseidon is a MAJOR pain in the ass. His Physical Defense
and Magic Defense are through the friggin' roof, so your attacks will only
barely put a dent into his health. There will be many occasions where your
sword attacks will bounce off of Poseidon's tough exterior when he guards.
Fatal Strikes are fairly common when squaring off against the Giganto Monster,
so take advantage of them.

Also take advantage of the monster's laughably bad Agility. He is very slow at
both moving and attacking, so guarding or even entirely avoiding his moves
should not be all that difficult. He does have some ranged attacks where he
will extend and spin his arms in a circle. His boxing jabs can also catch you
off guard and while each hit is minimal, they add up.

Poseidon's two main Artes: Bolt Straight and Bolt Upper, are insanely strong.
They require a bit of a charge-up time, so try to run behind him so you don't
get clobbered. It's all about providing a distraction while Rita and Estelle
massacre him with Light and Darkness spells.

He also has a few other Artes that are more deadly, yet more scarely used.
Volt Charge is a ridiculous attack that'll deal anywhere from 1500-2000 damage
to a single target! Volt Riot doesn't deal as much, but the attack is in a
semi-circle and can cover more ground.

Like Goliath, Poseidon can also use X-Buster. When you see him glow green,
begin assaulting him before he can use the move: a laser beam that sweeps back
and forth like a searchlight. It actually isn't as powerful as Volt Charge and
his other Artes, but it covers a lot of ground and can interrupt spells.

The key to winning is to play a patient and defensive battle. You won't win on
Yuri and Judith's strengths; it's up to Rita and Estelle to carry your team to
victory. Keeping them safe and healthy - whether that be protecting them from
Poseidon or using Pineapple Gels to keep ther TP up to par - is your main
focus in the fight against Poseidon.

You may be underleveled at 50, but the fight is certainly winnable, albeit
very challenging and frustrating. I was forced to use a crapload of Life
Bottles and Lemon Gels because once one party member falls, the rest are
likely to follow. It's important to keep everyone at tip-top shape, since you
need enough people to distract Poseidon from going after Estelle and Rita.

If need be, use a lot of your Limit Bottles and spam Over Limit. What's great
about Level 3 Over Limit is that your Artes don't cost any TP. I just went
into Over Limit and used Destruction Field over and over again, then finished
off with a Burst Artes. Keep repeating this process to cheaply take him down.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Defeating Poseidon grants you access to three new weapons: Mjolnir, Shiden,
and Rod. Definitely return to the blue Save Point and patch yourself up. Run
up the stairs behind Poseidon and check the blue portal. We still need to do
some work here; go back down the stairs and through the eastern doorway.

You eventually reach a decent-size room. Look to the right of the staircase to
find a gray block in the floor. Now go upstairs and pass by the blue statue
towards a second gray block. Push it off the ledge and move it directly on top
of the gray block in the floor. Go back and activate the blue statue.

With the water level raised, swim onto the walkway and walk south. You should
see the block standing up next to you. Push it to the left - and off of the
first block - to create a path across the water. Now you can continue across
the walkway!

There is a red statue at the end of the walkway. Before you activate it,
position yourself on the broken slab directly to the left of the statue. Stand
here, then lower the water. If done correctly, you'll be lowered onto a ledge
just above where you entered the room. Step off and exit the room.

Pass through the hallway back to the Poseidon room; you are now on the balcony
overlooking where you fought Poseidon. The pedestal in the middle of the
balcony asks you for a Red Orb, something that we do not have. Pass through
the hallway to the left to the next room.

Go down the stairs at the end of the catwalk. On the lower floor, push the
block in the northeast corner into the groove to reach a Melange Gel and a
World Charm (and a door, but that's not important now).

Go over to the westernmost block. It cannot be pushed over the tiny bridges,
so instead push it as far to the right as it can go (just before the bridge),
then north and into the water. Near the staircase is a block with a blue
statue on top. Push it to the left, then down into the corner (it won't fall
into the water). It should be directly across from the block that you pushed
into the water. Perfect...

Stand on top of the gray block you pushed into the water and face to the
right. Aim your Sorcerer's Ring and fire a shot at the blue statue that you
moved into place. The water will raise with you on the block. Success! Grab
the Lemon Gel, and most importantly, the Red Orb from the treasure chests.

There is a pedestal with a Red Orb inside it already. Stand back on the block
and shoot the pedestal to destroy the barrier on the left. Return to the upper
balcony and place the Red Orb into the pedestal to lower the barrier on the
ground floor of the Poseidon room. The easiest way to get back to the ground
floor is through the room we were just in. Lower the water, then descend the
stairs and use the eastern door.

Stop by at the blue Save Point, then return to where Poseidon once stood.
Climb the stairs behind him and go through the door - which is now finally
open due to our wild goose chase for that stupid Red Orb.

This chamber is identical to an earlier room. Defeat all of the enemies before
opening the two treasure chests for an Asura and Death Contrast. Enter the
hallway to the north, where you will witness a scene. Clear the hallway of the
last wave of knights, then save your progress at the blue Save Point ahead.
Alexei is behind the door; go get 'em!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Alexei
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 305550         Recommended Level: 51

The time is finally here to take off the gloves and go to war with Alexei!
Surprisingly, many of Alexei's attacks and Artes are the same used in the
battle against Schwann. The commander can use spells such as Apocalypse Toll
and Ill Wind. You should already know how irritating the former can be, since
it plants a bomb on you that detonates after a couple seconds.

Alexei has a few tricks up his sleeve, as he can use Artes like Raging Ice
Fang and Grave Worm. In addition, the boss can use basic Magic Artes, such as
Stone Blast and Fire Ball. Attacking Alexei while he is casting a spell is
your best way to deal damage since he is a sitting duck.

There are two main reasons why the fight against Alexei sucks. Number one: his
Mystic Artes. Brilliant Cataclysm covers literally the ENTIRE arena, so no one
is safe from getting hit. On top of that, Alexei will target one character at
the start of the attack, and they will receive additional damage (in other
words, die). It's a devastating attack, so immediately use a Treat or Special
Gel, then revive any incapacitated teammates.

Number two: Guardian Frost. Similar to Yuri's ultra-cheap Artes, Guardian
Frost damages you while simultaneously healing Alexei for around 6000 HP.
There are times where he will spam this move to no end. It is possible to stop
the attack by performing an Artes or stunning him, so damage Alexei as soon as
you see a circle of icicles surround his body.

Like any advanced boss, Alexei can break your Over Limit attacks, regardless
of the level. Go into Over Limit and use powerful Artes (at Level 3, you don't
lose TP) before ending it with a Burst Artes. He's a bit harder to damage in
Over Limit when compared to other enemies due to his high Agility and Defense;
Alexei guards way too much.

I was pleasantly surprised at how easy this boss battle was. I came into it
expecting a nightmare, and it honestly was not all that bad. It's still a case
of four on one, so it is easy to have three physical fighters surround him and
wail away. If you have a steady supply of Lemon Gels and Pineapple Gels (or
Melange Gels), then you should be okay.

For the fight, I went with the typical trio of Yuri, Judith, and Estelle, with
Raven serving as the fourth combatant instead of Rita. Raven acted as another
target that could attack Alexei without having to waste time spellcasting.
Azure Heavens and Falling Stars came in handy.

Alexei can drag the battle longer than necessary when he is at low HP by
continuously using Guardian Frost and going into Over Limit. It may be wise to
save your Battle Spirit when Alexei is almost dead in order to help finish off
his HP before he can regain it. If you have a large supply of Limit Bottles,
you can always go down that route. I was lucky by how little he used Guardian
Frost and his Mystic Artes (he only used Brillian Cataclysm twice). I honestly
thought the Poseidon fight was harder than this.

------------------------------------------------------------------------------

[ Secret Mission 18 ]
"Downed Alexei by attacking him when he was tired after his Mystic Arte"

Sounds simple enough, but there's one catch that I noticed: it doesn't take
only one Mystic Arte to tire out Alexei. During my first tango with him, he
did not get tired after using it twice (he only used it twice, then I killed
him). Apparently the number of times it is used it randomized before Alexei is
dazed. It's up to you to take the brunt of his attacks and wait it out.

Like many Secret Missions, this is difficult solely because you need to keep
the boss alive. When you feel that he is at a comfortable amount of HP (as in,
you don't want to deal any more damage in fear that he may die), leave Alexei
be and concentrate on keeping yourself healthy. Wait for him to use Over Limit
and stand there, guarding.

Brilliant Cataclysm covers the entire fighting area and it knocks everyone off
their feet, but Alexei is stunned long enough for you to get up and attack.
You can also use Azure Edge to get the job done if you are too far away. It is
easier to just stand right next to Alexei while he's in Over Limit. You're
going to get hit anyway, so why not get all up in his face first?

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Spectacular scene ahead. You'd think that this is the game's end due to the
villain being defeated and all, but it's a classic fake-out. The game
continues!


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
THE FOUR SPIRITS                                                       [0508]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
The Imperial Capital, Zaphias
==============================================================================

[ Lower Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: None

You're back at Yuri's room, just as he wakes up. Get it? This entire game was
just a dream that Yuri had! Oh that's a real hoot! No, I'm kidding. The game
wasn't a dream. That would be stupid. Oh yeah, Duke comes and takes Dein Nomos
back from you. Whatever.

Exit your house, save, then walk towards the stairs for a scene. Once the sun
rises, head back outside and continue up the staircase. Off to the Public
Quarter!


[ Public Quarter ]
------------------------------------------------------------------------------

Enemies: None
  Items: None

Yuri, Estelle, and Repede meet up with Judith. Why is she still wearing that
cheesy suit of armor? The party bails on Ba'ul just in time.


[ World Map ]
------------------------------------------------------------------------------

Fly over to Aspio to meet up with Rita.


==============================================================================
The Sealed Academic City, Aspio
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Make your way to Rita's hut (you should know where it is) to find the mage.
Talk to her for another cutscene. We still have to rejoin with the remaining
party members, so leave Aspio.


[ World Map ]
------------------------------------------------------------------------------

Make a beeline to Dahngrest, pronto.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Make your way to the center of town for a scene. Karol and Raven are back with
the gang (well technically Raven doesn't join the party yet)! Continue to the
Guild's Union HQ; after the scene, the party receives Apatheia, Cyano Ciel
Crystal. Alright, NOW Raven joins the party!

One pit stop on the way; head to the Tavern "Sagittarius" and talk to the male
bartender behind the right side of the bar (don't talk to the women unless you
want to participate in some lame-ass minigame). He will give the party the
Ghasfarost, Basement Key. We'll hold onto that for a little bit.

Stop by the inn and shop at the upgraded Fortune's Market. There is a line of
new weapons for your team, and you should have plenty of Gald to blow here.
Synthesize now equipment and weapons while restocking the usual restoration
items. Stay the night for the hell of it, then leave Dahngrest.


[ World Map ]
------------------------------------------------------------------------------

In order to test out Rita's brilliant hypothesis, we must find an aer krene.
The best option is the one at the Blade Drifts of Zopheir, so there we will
go. You must land on the eastern side of the ice cap and walk to the east end
of the area; where we exited after fighting Baitojoh.


==============================================================================
The Blade Drifts of Zopheir
==============================================================================

Enemies: Bugle Beak, Electrifish, Ice Bat, Ice Golem, Ice Spirit, Limewreath,
         Lupice, Penguinist, Rabbigo, Snow Spirit
  Items: All-Divide, Dark Avenger +1, Death Contrast +2Alpha, Moonstone

------------------------------------------------------------------------------

We were here pretty recently, so you should know your way. It's just a few
branching paths that are narrow and straightforward. Return to the aer krene
where you fought Baitojoh; there are new enemies in the area, so if you'd like
you can spend some time fighting them.

This sounds hazardous to the party's health, and it technically is, but the
little minigame is nothing to worry about.

Aer Master is the name of the game, and the rules are there for your viewing.
It's pretty simple: aer travels along the line at the top of the screen, from
right to left. Depending on the color of the aer, press the corresponding
button just as the aer reaches Estelle's force field. Fill up the mana meter
by absorbing aer; if you mess up, aer will leak and it'll be detrimental to
your goal. It's mad simple.

After converting the aer into mana, you witness a scene. You have successfully
created a spirit: the Splishy Splashy Water Queen! Well, Undine probably works
better. Yep. The spirit Undine is actually the rebirth of the Entelexia
Belius. As a reward, you'll receive the Dark Avenger +1, Death Contrast
+2Alpha, and Moonstone.

From the aer krene, walk down the eastern path. A little ways down, you should
notice a glacier with a piece of a chest sticking out from the side. Shoot it
with your Sorcerer's Ring to move the glacier, knocking the chest out. Now go
down the southern path to reach the chest; you'll obtain an All-Divide. Not
sure if this was here on our first trip, but I only noticed it now.

With your goal complete, hightail it outta here. Yet another kewl scene? Okay!
The party is to set off for Nordopolica.


[ World Map ]
------------------------------------------------------------------------------

I like the scenery. Very purple. Nordopolica is southwest of here, so fly over
to it. The entrance to the city is blocked by a massive creature. Well, the
only way to get in is to go through the beast, so land and run over to it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Daybreaker, Nightbreaker
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 142210         Recommended Level: 52
HP: 142210

These clowns are easy enough to warrant the lack of a battle strategy, but
I'll give one to you anyways. Yep, I'm that nice. The Daybreaker and
Nightbreaker are carbon-copies of the Outbreaker we fought earlier in the
game, if you could not tell from the name alone.

Both are a significant downgrade from the bosses we have been fighting
recently, HP-wise and stat-wise. These enemies don't have that many attacks:
aside from a couple physical attacks, Daybreaker uses Eruption while the
Nightbreaker can use Aqua Laser: it's really the only way to tell them apart
without having to switch targets with the Right Bumper. Unlike the Outbreaker,
this duo can use Over Limit. Then again, so can you. >=)

The Daybreaker and Nightbreaker have opposing resistances and weaknesses. The
Daybreaker is resistant to Fire and weak against Water. The Nightbreaker is
strong against Water and weak against Fire. Don't even bother bringing Rita
along, because you can kill these foes without the assistane of Magic Artes.

Yuri, Judith, Estelle, and Raven. You'll be set with those four. Judith and
Raven should have a ball since the two bosses are flying enemies. Yuri should
be able to chip in as well. Just focus on one at a time and you'll be good to
go. Seriously, if you lose...

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Yuri & Co. to the rescue! We are finally granted access to Nordopolica.


==============================================================================
The Coliseum City, Nordopolica
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

After the conversation with Natz, go down the stairs and proceed to the inn.
The newest item in stock are Miracle Gels, which restore 60% of max HP and TP.
Pick up 15, then save your game (finally!) and stay at the inn. Head down to
the docks and board the Fiertia. Time to disembark from Nordopolica.


[ World Map ]
------------------------------------------------------------------------------

There are three more spirits to be found. I suppose you could technically do
this in any order, but it is probably best if you follow the order shown here
in the walkthrough.

This first one requires no real effort, as all you have to do is fly to
Phaeroh's Crag in the Sands of Kogorh. Don't enter the actual area; instead,
look around for Phaeroh flying above the vicinity. Fly up to him for a scene.


==============================================================================
The Sands of Kogorh, Phaeroh's Crag
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Phaeroh lands in his nest and the group follows. Phaeroh dies and is reformed
into a cyano ciel crystal. A new spirit is born without you having to play the
Aer Master minigame. Say hello to Efreet (though I certainly wouldn't have
minded Karol's name). Two spirits down now; backtrack to Ba'ul and set off.


[ World Map ]
------------------------------------------------------------------------------

We best leave Relewiese for last, so disembark for the Erealumen Crystallands.
It is situated near Northern Tolbyccia, the giant purple island that recently
formed in the northeast corner of the World Map. Land on the left side of the
island and enter the large stack of purple crystals jutting from the ground.


==============================================================================
The Erealumen Crystallands
==============================================================================

Enemies: Bre, Cheiron, Cornus, Crystal Spirit, Crystea, Gingembre, Maize,
         Piment, Quadra, Sworpion
  Items: 25000 Gald, Basil, Cowboy Hat, Dark Avenger, Highlander, Lemon Gel
         x2, Life Bottle x2, Limit Bottle, Melange Gel, Orochi +1, Pineapple
         Gel x2, Rare Protector, Red Savory, Saffron, Sephira, Spinning Drill
         Hammer, Strike Eagle, Stun Talisman

------------------------------------------------------------------------------

One thing's for sure: this area is very pretty. It's kinda easy to get lost or
miss items, since everything is so bright and vibrant. Take the side road on
the right to find a Limit Bottle, then continue north on the main path.

There are some breakable crystals scattered throughout the dungeon, but they
are hard to tell apart from the others. They are usually larger than the
others and have a different tint. The first one is on the left side of the
main path, not too far ahead from the Limit Bottle. Break it to reach a chest
containing a Sephira.

Continue through the tunnel to eventually reach another breakable crystal.
Smash it with your Sorcerer's Ring to find a treasure chest; open it to
receive a Melange Gel.

The path ahead is blocked by crystals, so destroy them to continue through.
Proceed down the narrow tunnel, breaking crystals when need be, until you come
to a river. Collect the Stun Talisman at the north end, then shoot the blue
pillar to create a bridge. Cross the river and explore the northern end to
find a Rare Protector and Cowboy Hat hidden behind a crystal.
</pre><pre id="faqspan-6">
Walk east for a cinema. The Hunting Blades! I kinda forgot about them after we
kicked their asses like, a long time ago. Nan joins the party! Just kidding...
(that would be cool though)

There is a Save Point right next to you when you regain control. There are a
few ways to go. First, break the northeast crystal to find a Dark Avenger and
the southeast path takes you to a Highlander.

Lastly, go north to reach another fork. Head north and open the chest to
initiate a fight with a Quadra; defeat it for 25000 Gald. Take the northeast
road to reach an intersection. Surprise! Opening the treasure chests yields
two Lemon Gels and two Pineapple Gels. The northern trail takes you to the
area's boss, but there is still more to do, so go east instead.

In the circular room, go south and break the crystal at the end to reach two
treasure chests. Take the Strike Eagle and Spinning Drill Hammer, then head
back north. The northeast path takes you to a Giganto Monster; you may want to
level up a little bit before tackling him. If you return to the previous fork
and go north, you will come to a blue Save Point. You can train around here a
bit until you feel that you are ready.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Fenrir
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 329222         Recommended Level: 53

Fenrir is an impressive foe not because of his brute strength or rock-hard
defense, but because of the other unique characteristics he brings to the
table. Firstly, Fenrir is resistant to all elements except Fire, which he is
weak against. Refrain from using any elemental weapons and switch off all non-
Fire Artes in preparation for the fight.

In addition, Fenrir's Poison Claws attack is capable of poisoning his targets.
To avoid having to use many Poison Bottles during the fight, equip World
Charms and Poison Charms to your active party members. This is one of his most
common attacks, so keep items and Estelle's Recover on hand in case anyone is
hit with the Poison ailment. A few of the monster's physical attacks can cause
Paralysis, so you'll have to worry about that as well.

Still, I would say that Fenrir is arguably the easiest Giganto Monster we have
faced so far. He isn't really all that gigantic in his own rights (compared to
some of the behemoths we've encountered thus far), making him incredibly easy
to knock down. When Fenrir is down, he stays down for a couple seconds, so you
are given valuable time to heal yourself of any status effects.

The monster also doesn't have that many attacks: aside from Poison Claws, he
has an icy breath attack that can occasionally cause Paralysis and a dash
attack that is very easy to dodge due to the long wind-up time. The main
problem with the battle is the constant use of Poison Claws. If you map
Recover to the Right Analog Stick and have a decent supply of Poison Bottles,
you should be fine. Just remember to dispel the status effect immediately,
since it drains your HP in a jiffy.

Take advantage of Fenrir's severe weakness to Fire. Rita alone should fare
well against him if the only spells she can use are Fire Ball, Spiral Flare,
and Crimson Flare (if you have it). I was able to absolutely murder Fenrir,
mainly due to going into Over Limit and repeatedly using Destruction Field.
Seriously, it's Yuri's most-used Artes and I certainly put it to use during
this fight.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Walk behind where Fenrir was and topple the large crystal, revealing a trio of
treasure chests. Open all three for Red Savory, Basil, and Saffron.

Back at the blue Save Point, grab the pair of Life Bottles from the treasure
chest. Destroy the big crystal to the right of the Save Point and walk to the
dead end for an Orochi +1. When ready, save once more and go north towards the
large, imposing monster. Scene, battle, gogogogogo


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Gusios
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 321020         Recommended Level: 54

So this isn't the case of a palette swap or anything: Gusios IS the Dreaded
Giant monster we fought back at Caer Bocram. Interesting. Since we already
have a history with him, we should take care of him, no problem? Right?
Actually, yeah. Gusios isn't a nightmare of a boss fight, which is a pleasant
change when looking back at previous bosses.

Gusios mainly has the same attacks as when we first fought him. His roar
attack easily stuns anyone if hit with the short-range move. He can stick his
neck out and headbutt people if need be, and can also breathe green and blue
gas out in front of him. The key to avoiding these attacks is to stand
directly under his chin.

At the beginning of the fight, Gusios mainly relies on tail sweep attacks. He
also adds two Artes to his arsenal; he has upgraded his Earth and Water Artes
to Ground Shaker and Raging River. Both spells are incredibly powerful: Raging
River is impossible to dodge, but you can avoid Ground Shaker when you see
Gusios stand on his hind legs and pound his chest.

Several of Gusios's physical attacks can inflict Weak on a target. Weak is one
of the worse status effects, as it halves your current HP. Use either Weak
Bottles, Panacea Bottles, or Estelle's Recover to heal yourself immediately.
If it's left there, one or two attacks from Gusios will be enough to down a
party member.

Many of the boss's attacks have a long range, but he is very slow and you are
able to evade many of them by running behind Gusios. It takes him a while to
spin back around, giving you some free time to attack with Artes. He has high
Physical Defense and guards a lot, but you are able to knock him down with
certain Artes.

Stick with Rita for the boss battle, since Gusios is weak against Fire and
Wind AND has very low Magic Defense. Not many party members have Wind-based
Artes, so leave Rita's Artes just like the battle with Fenrir and only have
her use Fire Artes. Gusios is resistant to everything else, so don't let your
teammates use anything other than Fire and Wind Artes.

You should fare well if you stay behind Gusios at all times. If his tail is
retracted, he has no way of attacking you from behind, so you will be
generally unharmed if you continue to slash his butt apart until he realizes
your plan and turns around. This will also keep Gusios from targeting Estelle
and Rita.

------------------------------------------------------------------------------

[ Secret Mission 19 ]

"Attacked Gusios's tail then downed him while he stood on his hind legs"

This is a two-part mission, since you first need to make Gusios retract his
tail. This is really only up to Yuri (or whoever you are controlling), since
the ally AI isn't smart enough to target a specific part of an enemy.

Use Free Run to get behind Gusios, then begin attacking his back. Some of your
blows should directly his his tail; after a handful of hits, the tail should
disappear inside Gusios. Step one, complete.

Now the hard part. Gusios will give you plenty of opportunities by standing on
his hind legs every ten seconds, but it doesn't last long and is followed up
by an attack (usually a fist smash or Ground Shaker). It may take a few
attacks to knock him over, so you can't stand at a distance and just use Azure
Edge to topple the beast.

Make sure to stand near Gusios at all times and give him no breathing room. At
this point, stay in front of him instead of behind so that when he raises on
his back feet, you can use an Artes such as Destruction Field or Lone Wolf
Charge: these Artes usually knock enemies down on impact, so they have a high
chance of knocking over Gusios. Like I said, he does it a lot, so just be
patient and wait for the right moment; it'll happen eventually.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Just like Phaeroh, Gusios kicks the bucket and is reborn into a spirit. Gnome
is takin' a nap right now, so we will leave him be. Save at the blue Save
Point, then exit the Erealumen Crystallands the same way you came in.


[ World Map ]
------------------------------------------------------------------------------

I suggest going to a random town to restock your supply of your main items
(Lemon Gels, Pineapple Gels, Life Bottles, etc.) and resting. Next off, fly to
the southeast area on the World Map.

Weccea is nothing but a barren chain of plateaus. You've probably passed it
many times but never had a reason to explore it since it was so empty. Well,
now we have a reason to check it out. Land on the eastern chain and search for
the unique rock cluster, which happens to be the entrance to Relewiese Hollow.


==============================================================================
Relewiese Hollow
==============================================================================

Enemies: Great Cockatrice, Killing Cupid, Pandor, Roctoise, Roctus, Strong
         Lizard, Tiredillo
  Items: 40000 Gald, Apple Gel, Alexandrite, Bahamut's Tear, Death Slinger,
         Dragon Helm, Dragon Mail, Dragon Protector, Forte Staff, Hero Coat,
         Kritya Circlet, Life Bottle, Limit Bottle x2, Melange Gel, Orange
         Gel, Pineapple Gel, Sonic Cleaver, Star Rod

------------------------------------------------------------------------------

Going down? Start down the cliffside to reach a chest. Defeat the Pandor
inside to receive a Forte Staff. When you reach the first intersection, go
right for a Bahamut's Tear. Left is the main path, so head down that way next.
Along the way, you'll come across a Life Bottle.

A three-way fork is up ahead, even though the northern trail is blocked off.
Snag the Dragon Protector, then go southeast to reach a dead end containing a
Hero Coat and Kritya Circlet. Return to the fork and go south. Jesus, another
intersection, no less than ten feet from the other one! Right for a dead end
and a Death Slinger. Go left to keep going down the side of the cliff.

Collect the Pineapple Gel on the side of the trail as you reach a fork. Forky
fork fork fork. FORK! Proceed down the eastern road to eventually come across
an Alexandrite. Back at the fork, head west for a short scene. Pick up the
Sonic Cleaver and save your progress at the blue Save Point.

The southern trail leads to a dead end, so ignore it entirely. Instead, go
east. Pick up the Star Rod in the corner, then tread up the hill. Open the
chest to initiate a battle with a Pandor and you will be rewarded with a
Dragon Mail.

Walk back down the hill and continue south. In the middle of the intersection
here are two Limit Bottles. Follow the western trail as it zig-zags around,
eventually taking you to a chest containing a Dragon Helm. Back at the fork,
go east this time.

We're almost at the bottom! Along the way, pop open the treasure chest for an
Apple Gel, Orange Gel, and Melange Gel. Keep descending the hill to reach a
cave opening and a Save Point. Heal up, then enter the cave. What do you think
is inside? A scene and a boss battle, of course!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Khroma Dragon
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 393300         Recommended Level: 57

Surprisingly, Kroma Dragon is a bit of a pushover if you are as high a level
as I was. Her attacks pack a punch, but if you have three physical fighters on
your team you should have no problem ganging up on her and beating her into
submission.

The boss does have a nice arsenal of moves at her disposal. A few of her
attacks can cause Weak, primarily her flame attacks (she will either breathe
fire at you or release homing fireballs from her back). Make sure to cure
anyone inflicted with the Weak status instantly.

Khroma Dragon also has two moves that involve her flying in the air. Even
though she is a dragon, she is not a flying foe and stays on the ground at all
times (except for using one of these two attacks). When she floats in the air,
she'll either spit out a humongous fireball or slam onto the ground, creating
a huge earthquake. Not only does the shockwave deal damage, but the landing
causes heavy rocks to fall from the ceiling.

Aside from claw swipes and other basic physical attacks, the only other thing
you should worry about is her Artes: Merciless Gale. This Artes is quite a
doozy, although she mainly uses it when she's nearing death. Khroma Dragon
does not have a Mystic Artes, so she commonly enters Over Limit and chains
Merciless Gale together multiple times. Being caught in a tornado more than
once means certain death, so prepare yourself for the onslaught when she
enters Over Limit.

Despite the boss's multitude of weaknesses (Earth, Darkness, Water), I passed
on Rita's assistance for Karol. I felt that it was better to have a physical
fighter that can join Yuri and Judith in attacking the boss directly. She
isn't as imposing as other bosses in terms of size or intimidation factor, so
you can easily surround her and knock her down over and over again like a
playground bully.

Her Over Limits are dangerous and her cheap method of spamming Merciless Gale
is a pain in the butt, but this boss fight is fairly easy when taking into
account her HP and stats. Just avoid using Fire, Wind, or Light Artes (if I'm
not mistaken, some Light Artes may heal the boss). Having a full supply of
Miracle Gels and other healing items will only make the battle easier.

------------------------------------------------------------------------------

[ Secret Mission 20 ]

"Downed Khroma Dragon by timing your strikes between a certain group of her
attacks"

I'll admit that I got this Secret Mission based on pure luck. I just managed
to hit her at the right time and got it done. You must attack Khroma Dragon
just after using her ground pound attack. Pay attention for when she floats in
the air and run up to her. Guard as she comes crashing to the floor: she'll
stay slumped on the ground for a second, so attack her before she rises to her
feet. Keeping her down on the ground will prompt a congratulatory message.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

We got another spirit to go! This one is Sylph, the Wind spirit. Before you
exit the cave, search the back to find a chest containing a whopping 40000
Gald. Leave the cave, save, then backtrack to the blue Save Point a little
ways up the mountain for a scene. Ba'ul can take you the rest of the way up.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
THE ADEPHAGOS                                                          [0509]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ World Map ]
------------------------------------------------------------------------------

Another scene inside the Fiertia. It seems like we are now to thwart Duke's
evil plans, but that can be put on hold. Things are winding down, so we should
start thinking about wrapping up the Giganto Monster sidequest.

After flying around a little while, you should witness an additional scene
between Yuri and Judith about Ba'ul and his status as an Entelexia. Fly to
Nordopolica, then go southwest towards a small patch of islands. One of them
contains a large rock structure. Land on the island and go inside the rock
structure.

Walk along the path towards the boulder blocking the path. You'll receive the
Zarich Fell Arm.

This walkthrough isn't designed for retrieving all of the Fell Arms. Frankly,
I have tried the sidequest and I'm too much of a pansy to deal with the end
product (you'll know what I'm talking about if you have completed this
sidequest). For the record, I will NOT cover the sidquest at all. We're just
in the neighborhood, which is why I brought up the Fell Arm.

Don't leave just yet. Enter the cave ahead and inspect the aer krene to obtain
the Sorcerer's Ring Level 4. With the Sorcerer's Ring Level 4, you can now
destroy more sturdy objects, such as bushes and rocks. Exit the cave and the
area back to the World Map.

By visiting any other aer krene such as this one, you will be able to further
upgrade your Sorcerer's Ring. There are a handful in the World Map, with the
closest one being just south of Zaphias (the other two are near Capua Torim
and in the northwest side of the Word Map, in Eastern Yurzorea).

When you reach an aer krene, destroy the boulders blocking the cave entrance
and proceed inside. Enter the heart of the cave towards the aer krene to fully
upgrade the Sorcerer's Ring. You can now destroy any object or obstacle with
the Sorcerer's Ring Level 5! If you don't get the scene or the upgrade, then
come back later in the game (I'll remind you again later in the walkthrough).

Now that we have the Sorcerer's Ring Level 4 (or Level 5 if you were
successful), we can hunt down another Giganto Monster. Fly to the Quoi Woods.


==============================================================================
Quoi Woods
==============================================================================

Enemies: Axe Beak, Bee, Filifolia, Mandragora, Tuliper, Wolf
  Items: Glasya Labolis, Overdrive Kid, Rebirth Ring

------------------------------------------------------------------------------

You might want to throw down a Holy Bottle to keep the weak-ass monsters away.
If you entered from the north side (near Halure), walk west while hugging the
northern wall. You should come to a patch of olive green bushes (next to an
open treasure chest). Burn them down with the Sorcerer's Ring Level 4 and
proceed into the grove to find the Chimera Butterfly.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Chimera Butterfly
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 166800         Recommended Level: 57

Err, we seem to be a little late fighting this one. The Chimera Butterfly has
pretty low HP, so we should breeze through this fight. We couldn't have even
gotten the Sorcerer's Ring Level 4 much earlier in the game, so this is
basically the earliest we could have encountered the beast. Whatever.

The Chimera Butterfly has a few pesky attacks. The scythe-like extensions
found on his arms can cover a wide range, as he usually extends them in order
to reach out and hit multiple targets.

In addition, he has two attacks that require him to fly across the arena. The
monster flies high enough out of reach of any attacks and slow enough just to
annoy you as you wait for him to eventually land. The Chimera Butterfly will
either divebomb down to you or spread toxic pollen down on the ground when
airborne. The pollen covers a line from one end of the arena to the other, so
someone is bound to get poisoned. Have some Poison Bottles at hand (or just
have Estelle on speed dial).

Even though the battle is easy, don't take it TOO lightly. It can still be
moderately challenging at times, especially if the Chimera Butterfly sticks to
using his pollen attack. Use Fatal Strikes when available and utilize the
Chimera Butterfly's weakness to Fire by entering Over Limit and beating the
crap out of it with Destruction Field.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Search the grotto for three chests. You'll find an Overdrive Kid, a Rebirth
Ring, and a Glasya Labolis (Fell Arm, don't care). Return to the World Map.


[ World Map ]
------------------------------------------------------------------------------

There is a Giganto Monster in the vicinity, so we might as well take care of
him while we're here. From Quoi Woods, head on the dirt trail and go east from
Halure. As you continue towards Deidon Hold, you should find a strange monster
wandering the World Map. This is the Giganto Monster.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Brutal
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 339000         Recommended Level: 58

Brutal is accompanied by three Rhinossus at the start of the fight. They are
very weak, and your first thought would be to instantly take them out. Don't
even bother, as Brutal will just use Cry of the Lord to make more appear.
There's an endless supply of minions, so focus on the big guy at all times.
Make sure your party is set to focus on the same enemy as Yuri, so they won't
worry about the Rhinossus and instead shift their attention to Brutal.

While his only Artes, Cry of the Lord, is a supporting Artes, this Giganto
Monster has some hard-hitting attacks. His charging ram attack can cause
around 700 damage and often stuns you as well as knocks you down. Brutal also
has a mean lightning attack that almost always causes Paralysis.

Brutal is a pain in his own right, but having up to four Rhinossus roaming
around and causing havoc makes this fight real messy. They often gang up on
Estelle and prevent her from using healing Artes. If you find that the lesser
monsters are heckling her, have one party member focus on them ("Different
Enemy") while you and the other party member deal with Brutal.

My party consisted of Yuri, Judith, Estelle, and Karol. Having one spellcaster
is enough, so Rita is out of the picture (plus Brutal has no elemental
weaknesses). Karol has very high Physical Attack and can focus on Brutal with
Yuri while Judith protects Estelle. Her Recover spell will be greatly needed
in the fight if your party continuously gets paralyzed (unless you have a lot
of Paralyze Bottles).

Brutal is one of the smaller Giganto Monsters and can easily be knocked
around, but he has high Agility and frequently runs laps around the arena. Not
only that, but his running charge attack can also be used as a method of
avoiding your own attacks. He tends to run away from you when you use Over
Limit, only to use his own Over Limit after yours runs out. Grrrr.

All in all, a unique battle. The addition of the weaker monsters really
prevents this from being a pushover. You can try killing a few - if not all -
of the Rhinossus, even though it's inevitable that more will return seconds
after. If you attack Brutal enough, he won't be able to call for backup. Just
split up your priorities between teammates and you should be fine.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

There's another Giganto Monster roaming around the World Map, and we are
strong enough to defeat him. Board Ba'ul and fly to the northwest continent.
Explore Northeast Yurzorea for the massive Griffin. He can be difficult to
find and won't always appear, but he is found directly east of Yumanju (the
spa town).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Griffin
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 379800         Recommended Level: 59

Griffin is pretty hard, if not harder than his "counterpart", Khroma Dragon
(seriously, they have the same character model and Griffin uses some of the
same attacks). Griffin is one of the biggest Giganto Monsters and his attacks
are not easy to avoid. If he attacks, you're more than likely going to suffer
from it.

Many of Griffin's attacks cover a large circle around the monster. He can
attack from the front and back, since his most used attack is a tail spin. He
can also turn around and smack you in the face a few times with his tail just
to insult you. Both have high chances of knocking you flat on your back.

Unlike the majority of foes in this game, you cannot simply run behind Griffin
and hack away. He'll either turn around in a flash or simply use his tail to
hit you. Seriously, this guy must have eyes in the back of his head! Plus, his
physical attacks almost always result in a stun/knockdown, and you can't
afford to have that happen a lot during the battle.

If Griffin corners you, he will likely take this as an opportunity to use
Infinity Beak. This is an obnoxious Artes, since as the name implies, Griffin
pecks at you mercilessly for what seems to be forever. It's best that you
interrupt the attack before you let him go on the entire duration of the move.

Another reason why I compare him to Khroma Dragon: he likes to use Merciless
Gale. A lot. And Griffin also has a fire-breathing attack that can cause Weak
to anyone hit. Seriously, this guy is like a clone of her!

I switched Karol out for Raven just so the old man can work the long-range
attack scheme. Sometimes you just have to avoid Griffin as much as possible,
especially when he uses Over Limit. Raven can also back up Estelle and help
protect her.

The only time you should ever use Over Limits during this fight is when you
are at Level 4. It is time consuming, but using Over Limit at an earlier level
and getting hurt or knocked down is a complete waste. In order to get the most
out of your Over Limit against Griffin, you have to be totally invincible so
he cannot knock you down with a spin attack or Infinity Beak. Use up many of
your Limit Bottles if you have to; you can always synthesize more.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

One final pit stop; don't worry, we're done after this. Fly on over to
Ghasfarost.


==============================================================================
The Tower of Gears, Ghasfarost
==============================================================================

Enemies: None
  Items: False Dein Nomos, Limit Bottle

------------------------------------------------------------------------------

Enter the tower via the front door. To the left is a raised staircase that we
could not operate during our first visit. Inspect the lever to the left of the
stairs to use the Basement Key we obtained from the bartender. Shoot the lever
to lower the stairs and go down.

After the scene, you will receive the False Dein Nomos. It's not the real
thing, but it is still an upgrade from your current weapon. As a bonus, open
the chest in the far corner for a Limit Bottle. Thanks! You can now leave the
tower.


[ World Map ]
------------------------------------------------------------------------------

Okay. I think we are FINALLY done with sidequests (for now, of course). Right
now we might as well continue on with the story, so proceed to Capua Nor.


==============================================================================
The Port Town, Capua Nor
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

It's a ghost town here, so head to the inn. Save and spend the night for a
scene. You ready for a friggin' awesome cutscene? Well you better be! Goodbye
Aspio, I hardly knew ye. Say hello to the final dungeon of the game: the Tower
of Tarqaron!

Go back inside the inn and head into one of the rooms. After the scene, try
and leave town for another quick scene. You'll be able to exit afterwards.
DON'T! First, talk to the lady outside the inn for a quick scene; the gang
receives the Seafood Ricebowl recipe. Also pick up some items from the
Fortune's Market, then leave.


[ World Map ]
------------------------------------------------------------------------------

Flynn is in trouble and needs our help. He's in Northeast Hypionia, which is
on the southern continent (near Nordopolica). Fly south from Capua Nor and you
should trigger a scene automatically.


==============================================================================
Northeastern Hypionia
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

It's up to Yuri, Repede, and Flynn to destroy the enormous monster army. Yep,
Flynn is an active member of your party! You cannot control Flynn and he's a
competant fighter, so leave him be.

Most of these enemies are foes you have fought before and are from all over
the world. Just keep on fighting wave after wave of monsters. The final
monster is a Wrath Null. He's got quite a bit of HP for a normal enemy, but he
won't last long with the three of you attacking him simultaneously.

Yuri uses Rita's little toy to eliminate the remaining monsters. The cutscene
depicting this is pretty cool.

After the long-winded conversation, you will be given control of the party.
Flynn leaves the party, of course. What a tease! Save your game here, then
leave the area to the south.


[ World Map ]
------------------------------------------------------------------------------

Fly to Dahngrest.


==============================================================================
The Den of Guilds, Dahngrest
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

Enter the Guild's Union HQ and enter the Don's Chamber for a scene with Harry.
After explaining the situation to Harry, he agrees to chip in on the process
of building Aurnion.


[ World Map ]
------------------------------------------------------------------------------

Next up is Nordopolica, so take the short trip there on Ba'ul.


==============================================================================
The Coliseum City, Nordopolica
==============================================================================

Enemies: None
  Items: None

------------------------------------------------------------------------------

The group confronts Natz immediately upon entering the city. After he agrees
to contribute to the birth of Aurnion, head up to the Coliseum. Pick up some
Miracle Gels, stay at the inn if necessary, and save your progress. When you
feel that you're ready to hit the road, leave.


[ World Map ]
------------------------------------------------------------------------------

Fly back to Northeastern Hypionia. It is now known as Aurnion. Boy, that was
fast!


==============================================================================
The City of Hope, Aurnion
==============================================================================

Enemies: None
  Items: Limit Bottle x3, Specific, Treat

------------------------------------------------------------------------------

It's pretty neat seeing all the world's leaders meeting up in a room together.
Once the cinema ends, begin exploring the new city. It's still in its
fledgling stage, so you won't be able to enter many of the buildings.

Save on the right side of town and inspect the scarecrow just to the right of
the inn; you'll encounter the Wonder Chef and he forks over (pardon the pun)
the Crepe recipe. Head inside the inn and check the two drawers for a Treat
and Specific.

Afterwards, search for Flynn near the center of town. Meet him again near the
town entrance; you will then enter a fight with your friendly rival.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Flynn
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 126200         Recommended Level: 61

After all the sidequestin' I put you through, 61 doesn't seem too far-off of a
level to be at for this battle. Even though Flynn's HP does not seem too
intimidating, keep in mind that this is a one-on-one duel. That automatically
makes it a very challenging fight.

Flynn is resistant to Wind and Light, so avoid those two elements when using
Artes. Destruction Field and Lone Wolf Charge are two key Artes to use.
Destruction Field because it's always a winner in my book, and Lone Wolf
Charge because it's a powerful Artes that can knock Flynn backwards.

Unlike any enemy we have fought, Flynn is a very skilled swordsman. He is
capable of evading attacks by sidestepping and performing backflips. Some of
his Artes - particularly Tiger Blade - is primarily used by the boss in order
to dodge your own sword strikes. You'll have to keep Flynn grounded if you
want to come out victorious.

The early portions of the fight are pretty manageable as long as you get near
him and combo his face off. Flynn can also pull off some tough combos, so make
sure to block and Free Run like no other. It's alright to pussy off and run
away to heal every so often. No Estelle means Lemon Gels and Miracle Gels are
your best friends here.

As Flynn is nearing defeat, he'll begin using healing Artes such as First Aid
and Guardian Field. You know first-hand how those two Artes work, especially
the pesky Guardian Field. Try to interrupt Guardian Field by hitting a long-
range Artes: if you go in too close, he'll blast you away.

I managed to obliterate Flynn in record time, much to my surprise. It was most
likely because I went into Over Limit and totally effed his day up. If you
want to get the Secret Mission, you'll have to toy with him and keep him
alive. Just be careful that you don't kill him, so if you want the Secret
Achievement, then I suggest that you don't go overboard with the Over Limit.

------------------------------------------------------------------------------

[ Secret Mission 21 ]

"Allow Flynn to use every Arte he could, including his Mystic Arte"

Unlike any other Secret Mission in the past, you must achieve this one by
being defensive. Stand back and let Flynn use every single Arte he has on you.
He has quite a few - 10 to be exact (not including his Mystic Arte). They are,
in no particular order: Beast, Dragon Swarm, Demon Fang, Tiger Blade, Demonic
Chaos, Demonic Circle, First Aid, Guardian Field, Holy Lance, and Sword Blade:
Alpha.

In order to get Flynn to use his Mystic Arte, Radiant Dragon Fang, you must
use a Mystic Arte of your own. In case you aren't aware, using a Mystic Arte
is basically just like using a Burst Arte; you just have to be in Over Limit
Level 4. The key is that you have the "Special" Skill equipped. After the
first time, Flynn will use his Mystic Artes throughout the battle whenever he
pleases.

It's all about patience if you want the Secret Mission. Start off by getting
Flynn to use his Mystic Artes, then heal and sit back while he uses the
others. Needless to say, he only uses his two healing Artes near the end of
the battle when he is weakening. Otherwise, Flynn will use his others through
the entire fight. You'll be notified once Flynn has used every last one.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

After the fight, walk back into the city for another scene. The party is dead
set on heading off to Tarqaron tomorrow. Save your game and stay the night at
the inn (the innkeeper is actually outside the building). No one can sleep
though, so individual party members will do some late-night bonding with each
other. Ahhh, the power of friendship!


[ World Map ]
------------------------------------------------------------------------------

The group sets off for Tarqaron. If need be, stop back at Aurnion and purchase
some items or brand spankin' new weapons. Enter Aurnion HQ and check the
dresser for three Limit Bottles. Also talk to Flynn for a scene; Yuri learns
the Final Gale Arcane Arte afterward. You'll have to spend the night again,
but that's no big deal.

One last sidequest: the final Giganto Monster. He is found in Egothor Forest,
which is actually very close by. It's a little west of Aurnion.


==============================================================================
Egothor Forest
==============================================================================

Enemies: Clukkit, Fillifolia Puff, Insect Plant, Nuggethopper, Peepit
  Items: None

------------------------------------------------------------------------------

You may want to use Holy Bottles to keep the monsters away. At this point in
the game, they are more of a nuisance than a challenge.

Head up the hill and cross the two bridges on the right, then enter the cave.
On the other side, proceed down the side of the cliff to a Save Point. At the
Save Point, go to the right into the woods. At the first fork inside the
woods, head south and you should find Brucis on the right.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Brucis
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 396000         Recommended Level: 61

Needless to say, we left the strongest Giganto Monster for last. And in all
honesty, he isn't leagues tougher than the last one we fought. In fact, the
difference is fairly subtle, and I personally don't believe that he is the
hardest Giganto Monster (that dubious award goes to Poseidon, IMO). Brucis may
have a buttload of HP, but his attacks are predictable and easy to dodge.

Speaking of attacks, Brucis does not have a single Arte. All he uses are
cheesy physical attacks. His two most common are a swift hind leg kick and a
running charge, though both take a second or two initiate. If you see Brucis
flip around and stick his ass in your face, Free Run to the side to avoid
getting bucked right in the noggin.

Also, Brucis will neigh and plot his feet once before using his ramming
attack. Make sure to dodge that one, since he can cruise through party members
for around 800 damage. Occasionally, the evil demon horse thing will fly in
the air, then come crashing to the ground. Again, he wastes way too much time
setting the attack up that you can easily sidestep. Brucis uses this attack
more as the battle rages on.

Seriously, you should know how to deal with punk-ass monsters like Brucis by
now. This isn't an innovative or original boss fight and Brucis doesn't bring
much to the table, so you should be able to easily set up a template battle
strategy used for many fights in the past. Gang up on him like a bunch of
bullies and just spam your favorite Artes.

My ragtag team of Yuri, Judith, Estelle, and Raven got the job done in a
jiffy. As Yuri, I went away by using Destruction Field, Lone Wolf Charge, and
Final Gale. Most of those Artes were able to knock Brucis down to the ground
each time. Judith held her own, Estelle did what she always does, and Raven
did a surprisingly nice job. If your Raven knows Havoc Gale, then use him. If
not, substitute for Karol. Rita isn't a requirement but she can help if you
are not too fond of Karol.

Brucis goes into Over Limit a lot late into the battle, but his isn't much of
a threat due to his sluggish and weak attacks. Just humor him by Free Running
around the arena until it wears off, then counter by using an Over Limit of
your own. Mystic Artes always works in this situation. I was able to Fatal
Strike him a record amount, as the beast had no breathing room during the
entire fight. Maybe I was overleveled, but you should breeze right through.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

By defeating all Giganto Monsters, you will receive the Big Game Hunter
Achievement. Save back earlier in the forest and exit to the World Map.


[ World Map ]
------------------------------------------------------------------------------

We did the gruntwork by killing all the Giganto Monsters, and now we have to
get our rewards! Fly over to Halure and land nearby, then return to the "Kings
of Adventure" Traveler's Inn. It should still be north of Halure.

By talking to Rich, you should receive items for each of the Giganto Monsters
you have slain. If he does not give you any items, that means you messed up
prior and did not view the cutscene with Rich before killing the first one;
you're outta luck, sorry. Otherwise, you should be rewarded with some items:

       | Giganto Monster            | Item Received              |
    ---|----------------------------|----------------------------|---
       | Brucis                     | Bulsis Mirror              |
       | Brutal                     | Boomerang Horn             |
       | Chimera Butterfly          | Chimera Scale              |
       | Fenrir                     | Silver Mane                |
       | Griffin                    | Griffin Feather            |
       | Hermit Drill               | Fragment of the Skies      |
       | Medusa Butterfly           | Medusa Scale               |
       | Poseidon                   | Fragment of a Sea God      |
       | Pterobronc                 | Pterobronc Claw            |

After, talk to Rich for Karol to receive his Valiant Swordsman title. Stay the
night at the inn for a scene with Rich and Karen; Repede learns the Shining
Fang Arcane Arte. Stay at the inn a second time to receive the Order of the
Loyal Hound: Repede also earns the Ultimate Dog Warrior title.

Well, that wraps up the Giganto Monster sidequest! When you are finally ready
to get things over with, fly to where Aspio was to find the floating tower.
Lets finish this, once and for all.


==============================================================================
The Ancient Tower, Tarqaron
==============================================================================

Enemies: Cannosso, Deathseeker, EX Unicorn, Fantail, Giant Mantis, Grimza,
         Gun Hornet, Hammer Golem, Hysteric Purple, Schwert, Silver Stag
  Items: All-Divide, Ancient Ribbon, Caladbolg, Crusader 13, Dark Bottle x3,
         Effecti Ring, Elemental Ribbon, Empress Dress, Energy Wand, Glorious
         Guard, Golen Hammer, Gungnir, Holy Bottle x3, Kritya Coat, Laurel,
         Lemon Gel x6, Life Bottle x5, Limit Bottle x7, Magical Ribbon, Magic
         Lens x5, Meteorite Blade, Milky Way, Miracle Gel x5, Mumbane, Mystic
         Symbol, Nectar Bottle x3, Ninja Dog Mask, Panacea Bottle x5,
         Pineapple Gel, Prism Protector, Rare Boots, Red Basil, Red
         Chamomile, Red Verbena, Rune Jacket, Sacred Chain, Special Gel x2,
         Specific x2, Susanoh, Syrup Bottle x3, Terra Crest, Treat x2,
         Uroboros, Warrior's Principle

------------------------------------------------------------------------------

My oh my, that is a plethora of items! Figures, since it's the FINAL DUNGEON!
*dun dun dunnnnnnnnn*

Pick up the three Dark Bottles and three Holy Bottles on the front porch
before heading inside. The dungeon constantly shifts between futuristic and
antique, and the futuristic side of the dungeon is VERY hard to navigate. As a
FAQer, it depresses me knowing that I have to write up a walkthrough for this
damned place.

Start by going to the east. Pass by the staircase and step on the circular
switch near the edge of the walkway to activate a white bridge. Cross it and
take the stairs down to find a Limit Bottle. Return to the walkway and go up
the northern stairs for a Sacred Chain.

Fortunately, most of the switches that activate the bridges here are turned
off, so the eastern path is the only way to go. From the Sacred Chain, take
the zig-zag staircase to the next floor.

Walk up the stairs to reach a fork. Go to the left to find a Crusader 13, then
return to the fork and descend the stairs southeast. Grab the Treat from the
treasure chest, then follow the walkway to a four-way intersection. The
northern path leads you to a Ninja Dog Mask, the east path takes you to a trio
of Life Bottles, and south is the way to go.

Back to the old-fashioned side of Tarqaron. Directly to your right is an
Ancient Ribbon, so snag it and climb down the steps. At the very bottom, open
the chest for a Life Bottle and proceed through the doorway.

Well, that was short-lived. Kick open the treasure chest to the right for a
Specific and the one on the left for a Magical Ribbon before backtracking to
the very first room of the dungeon (aside from the main foyer).

Go west this time and ascend the stairs to the next floor.

There are five Magic Lens nearby; take them, then proceed down the stairs.
Walk past the row of glass monster chambers to find a Terra Crest and continue
south along the walkway. If you inspect the turqouise thing on the ground,
nothing will happen (it's locked). Return to the previous floor.

Back here, take the northeast staircase (just past the two glass monster
containers) this time to the floor above. At the top, pick up the Gungnir on
the left side of the area and the Miracle Gel on the right side. Next,
continue south past the locked teleporter. Open up the chest in the corner for
a Limit Bottle and exit the area to the south.

Back to the old-school tower look. Head up the many flights of stairs and at
the top, pick up the three Syrup Bottles and three Nectar Bottles as you exit.

Use your Sorcerer's Ring to destroy the blue crystals and go to the right.
Take the Limit Bottle and go south to eventually come to a chest containing
Rune Mail. Return to where you destroyed the crystals and go north past the
fountain. Pick up the Specific and Treat on the right, then head back to the
fountain and go west, destroying s'more crystals. This is the way out.

Up the stairs you go. At the intersection, take the left stairs for a Limit
Bottle, then return and go up the right stairs. Keep going up (collecting the
three Lemon Gels along the way) until you come to another fork. Go down the
southwest stairs for a Warrior's Principle; go up either the northeast or
northwest staircase to reach the top and pass through the door on the left.

The room here is a giant circle. Walk around the perimeter to the right and
check the potted plants for a Red Basil. Walk to the left now and enter the
central ring.

Walk over to the left and go up the ramp towards the gray sphere. Hit it with
your Sorcerer's Ring and it'll ricochet into the hole in the middle of the
ring. Do this with the other spheres to open up the exit on the east side of
the ring. Don't forget to open up all the treasure chests inside the ring: you
can find Rare Boots, a Miracle Gel, and a Life Bottle.

There is a hidden treasure chest in the ring as well. Walk down to the center
and search the lowered area near where the hole is. There's a chest out of
viewing range due to the raised ledge in front of it. Just go right next to
the hole and walk around to find the chest; you'll receive a Mystic Symbol.
After, exit the ring to the right and leave the room.

Blue Save Point! Thank the heavens! Pick up the Limit Bottle next to you and
climb the staircases. Snag the Special Gel on the western ledge and the
Elemental Ribbon at the top of the stairs. Fight all the monsters here, save
again at the blue Save Point, then proceed through the door at the top.

This is the last time we'll have to deal with Zagi, since the battle will
ensure his death. Or mild dismemberment, at least. Either way, I'm gonna like
every second of it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 425000         Recommended Level: 62

This is the most HP of any enemy we have faced in the game, but in the end,
Zagi is still Zagi. He recycles all the same Artes he has used in the past and
for the most part undergoes the same mannerisms in this fight. In short, this
battle is really not much different than the other five or so times we have
fought this psycho.

He does have a handful of new Artes here and there: Charging Shockwave,
Cyclone Shot - Destruction, and Punishing Fog (which can poison). Zagi also
teleports much more frequently than before, often warping behind you or right
next to one of his victims (usually Estelle). Zagi is a human, and a pretty
small one at that, so you can knock him around easily. Most of your Artes will
leave him flat on his face.

The only real difference is that Zagi can now use a Mystic Arte, and quite
honestly, Shining Blastia Field isn't all that powerful (at least compared to
other Mystic Artes). The only problem is that he'll use Shining Blastia Field
every time he goes into Over Limit - which is a lot. If need be, use Lemon
Gels or even Treats after surviving Shining Blastia Field.

------------------------------------------------------------------------------

[ Secret Mission 22 ]

"Downed Zagi by attacking him between his Blastia Bane"

Very tricky. It's not a particularly uncommon attack, but the window of
opportunity to attack while he's dazed is practically nonexistant. You must
wait for Zagi to finish using the Arte, then attack literally less than a
second later while he's dazed. The second you see Zagi crouch and become
surrounded in a thick red aura, run close to him if you are far away. Using
Azure Storm is perfectly fine if you are out of range. If you happen to be
next to him, then begin attacking the second the red fog dissipates.

It's a tricky one, and I had to set my party to Defend so they stood there
like statues and let Zagi focus on myself. I just blocked his attacks until he
used it, then tried and tried again if unsuccessful. Irritating is an
understatement, but that's the price to pay if you want to get all of these
Secret Missions done.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

So you need the blastia on Zagi's arm to continue through the tower, and Yuri
goes and throws him off a cliff? Love the logic behind that.

Going back to the blue Save Point isn't such a bad idea. Otherwise, go along
the catwalk to the left of the battle arena. Grab the Effecti Ring from the
treasure chest and walk up the ramp. Open the chest to get a Limit Bottle,
then exit the chamber.

Pick up the Caladbolg nearby and follow the stairs down and then up. Collect
the Energy Wand near one of the staircases and you'll eventually reach the
top. Continue through the door on the right.

Whoah, this is starting to look weird now. Head west and hit the blue statue
with your Sorcerer's Ring to make a piece of the cave wall lower. Walk forward
to another fork. First, head to the right for another statue; shoot it so you
can reach a chest for a Special Gel. Return and go to the left to find another
statue. Shoot it... something happens somewhere, but as for now the result is
not known.

Go back to the cavern entrance now, kay? Walk east and open up the chest
containing three Lemon Gels and three Pineapple Gels. Shoot the blue statue
and move onward. Walk forward to find a fork and a chest with five Panacea </pre><pre id="faqspan-7">
Bottles inside. The statue on the left will raise up a platform, connecting
you to the ledge where we found the Special Gel.

We obviously have no need to go that way, so proceed east instead. The blue
statue ahead raises two platforms; cross over to the island, where you'll find
a chest and a blue statue. Take the Rune Jacket from the chest and shoot the
blue statue here to shift part of the cave somewhere.

Backtrack to the other side of the cavern, where we found the Limit Bottle.
There should be a ramp leading to a treasure chest and another statue. The
chest contains three Miracle Gels. After activating the blue statue, go back
east to find an opening.

Open the treasure chest at the dead end for an Empress Dress and hit the blue
statue. Run back west, towards where you found the Special Gel. The northern
end should now be open. Approach the last two statues and activate them both
to destroy the wall in front of you, revealing a blue Save Point and a giant
set of stairs. Walk forward for a scene.

Save your progress at the blue Save Point. Judging from the cinema you just
watched, the game's final boss lies just upstairs. If you would like to
complete the game, then head up the stairs and take care of business.

OPTION 1: Climb the stairs and confront Duke. Doing so will trigger the final
          boss battle, so only pick this option if you have no desire to
          further explore Tarqaron.

OPTION 2: There's still much more of the final dungeon to uncover. There's a
          myriad of equipment and items to find in the remaining sections of
          the tower, so I highly recommend combing the dungeon for more
          goods. Plus, you'll be fighting monsters and leveling up along the
          way, and you will need to be at your peak when challenging Duke.

Alrighty then!

Go back south to the intersection and head east, back where you found the
Empress Dress. A new road should be opened to the right, so take it out of the
cave.

Descend several flights of stairs to find a Glorious Guard on a side path.
Across from this chest is an unlocked door; before going through, proceed down
one more set of stairs to locate a chest containing a Mumbane. Return to the
door and head on through.

We're back in the room where we fought Zagi. Proceed along the walkway past
the elevator. I hate how all these damn elevators are locked. Anyways,
continue to the chest and pry it open for a Red Chamomile, then leave to the
right.

Well, this area is basically identical to the one just before. The southwest
staircase leads to a Milky Way; other than that, not much for a few floors.
You can see most of the chests as you descend down the stairs, so they aren't
particularly hidden or hard to locate. Grab the Kritya Coat a few floors down
and continue all the way to the bottom.

Move along the catwalk; there's a nearby treasure chest that you can open for
a Terra Chest. Continue down the steps to the next area. Back inside the tower
for now; down the stairs is a chest containing a Laurel and a doorway. Go
through... back to the future!

Inside the futuristic room, walk along the narrow catwalk. Step on the switch
to activate a bridge and cross it. Grab the two Lemon Gels and two Pineapple
Gels from the single chest and ride the green lift down a floor. On the floor
below are two chests; each one yielding a Miracle Gel and Golden Hammer. Step
on the large switch across from the lift to create a giant bridge. Head on
across into the distance.

We got some 2D action goin' on here! Well, it's not quite 2D, but you catch my
drift. This room is weird, but it holds a lot of goodies.

Shoot your Sorcerer's Ring to the left to burn a net, dropping a block to the
ground below. Climb down the left ladder and go across the block. Descend the
middle ladder and burn the net to reach a Prism Protector. Climb back up the
ladder and now go up the one to your left.

Climb a few ladders, burning the two nets on the right as you go up. Ignore
the middle ladder and climb down the western one to find another net. Destroy
it, go back up the ladder and take the one in the middle. The left and right
paths take you to two blocks, so go both ways and set the two blocks free.
Head back down to where the two blocks fell; go left for a Special Gel, then
proceed down the right end.

Go up the ladder to a long walkway. Run all the way down to the end and burn
the net to drop a block. Now go back to the first ladder and climb down. There
will be another bridge you can cross to exit the area, but ignore it for now.
Burn the net on the right to drop a chest and a block somewhere below.

Return to the long walkway and ascend the ladder to your right. Burn the net
to drop a chest right onto the walkway below. Climb back down and open it for
an All-Divide. Go back up to the platform and proceed up to the top. Destroy
the net on your right to drop a block and a ladder into place just below you.
Don't worry about it for now; free the block to your left and cross it to
reach a chest containing a Limit Bottle.

Return to the block/ladder you freed seconds ago and climb up to the ledge.
Burn the net on your right to drop a block somewhere below. Backtrack to the
bridge (not the entrance, but the other one) and go across to leave the room.

Descend the staircase to a red-tinted future room. Head down the stairs to the
floor, where you will find two gray switches. Inspect them both to make two
bridges appear in the 2D ladder room. The two chests here contain Uroboros
(Fell Arm, don't care) and Susanoh (Fell Arm, don't care). Go up the western
staircase. Cross the bridge into a new section of the dreaded ladder room.

Burn the net on your right to drop a block/ladder down. Climb down the ladder
and go up the one on the left to find another exit outta here. It'll take you
to a small island. Hit the two switches here: one makes a staircase appear
between the two bridges we formed before, and the other switch makes a monster
appear. Go back to the ladder room.

Climb down from the bridge to the walkway below and go down the ladder below
you to reach a Red Verbena. Destroy the net to your left to make a block fall
into place below. Return to the entrance and descend the ladder on your right.

You'll end up near the two light bridges and the staircase. Burn the net
nearby to drop a chest below and cross the first bridge. If you go across the
second one, it leads to the main entrance of the ladder room (it'll take you
back to the lift). We should take the stairs south first, though.

Here in the red-tinted room again, grab the three Special Gels on the right
and take the stairs to find a Meteorite Blade. A bridge appears behind you,
which conveniently takes you right back to the entrance of Tarqaron. Also, the
blastia freight lift is now unlocked. Thanks!

We are completely done with Tarqaron. The only thing left now is Duke, so if
you feel comfortable, ride up to Level 6, save your game, and proceed up the
staircase to face him. If, for any reason, you wish to leave the dungeon, you
certainly can; it's only a short elevator ride away now.

I strongly recommend that you spend a LOT of time in Tarqaron in order to
train and level up. Duke is no pushover, and you'll need all the help you can
get in order to topple him and thwart his plans.

Tarqaron is the best place in order to level up, so stay here and fight
enemies on Level 1. Use Dark Seals and Demon's Seals to level up even faster.
You have a blue Save Point on Level 6, so stay close to the elevator and
grind, grind away like a bro in a nightclub.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Duke
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 286500         Recommended Level: 67

And by popular demand, I'll list levels and equipment for my party here.

     Yuri (Level 67)                     Judith (Level 67)
     HP: 4963                            HP: 4562
     TP: 609                             TP: 476
     Main: Meteorite Blade               Main: Gungnir
     Sub: Tyrant Fist                    Sub: Dragon Boots
     Head: Dragon Helm                   Head: Terra Crest
     Body: Rune Mail                     Body: Rune Coat
     Accessory: Emerald Ring             Accessory: Amulet

     Estelle (Level 67)                  Raven (Level 67)
     HP: 4052                            HP: 5967
     TP: 598                             TP: 673
     Main: Energy Wand                   Main: Storm Slayer
     Sub: Order Shield                   Sub: Battle Knife
     Head: Platinum Circlet              Head: Dragon Helm
     Body: Prism Protector               Body: Glorious Guard
     Accessory: World Charm              Accessory: Alexandrite

Duke's first form is pretty pitiful. His HP is mediocre at best and he's just
a dude with a sword. Nothing special folks. Kinda like the fight with Nan and
Tison, the boss has far too many Artes to list (Razor Fang, Shock Thrust,
Shining Chaos, Crimson Wolf, Death Blade, etc.)

They're all equally powerful attacks, so watch out for all of 'em equally. He
does cast a lot of Magic Artes, which is made possible due to his teleporting
abilities. Watch out for spells such as Bloody Howling, Dragon Ascendant, and
Stop Flow (which sucks, because it's basically him using an Hourglass).

A nice note is that Duke does not have a Mystic Arte in this stage. His Over
Limit can still be dangerous due to his plethora of Artes, but at least you
don't have to deal with a destructive force such as a Mystic Artes. On the
topic of Over Limits, conserve yours for the next stage of the fight.

The boss is very fast and he can easily teleport behind a character in order
to attack or, more commonly, teleport to the opposite side of the arena in
order to cast a spell. This battle was laughably easy; I know it's the first
form of a two-part battle, but this is the final boss. I honestly barely got
hurt at all. Sure, all four character's TP were drained almost entirely, but I
barely had a scratch on me. Just go in and beat him down.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

The second part of the battle starts following a short cinema. You have no
time to rest or prepare, as the two battles link into each other.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Duke
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 467500         Recommended Level: 67

Duke clearly wasn't even trying the last fight, because he REALLY steps it up
here. This is a tough, tough battle; obviously the most challenging battle up
to this point. Duke retains all of the attacks and Artes he used in his
previous form, yet is much stronger and still brings some new cards to the
table that are sure to make your playing experience miserable.

The most obnoxious and unfair part of the fight is the fact that Duke can
inflict a large amount of status effects on your party just by hitting you.
They don't even have to be special attacks or Magic Artes: most of his
physical attacks and basic sword swipes can cause Weak, Contamination, Sealed
Artes, and Sealed Skills among others. Make sure to have Estelle use Recover
or Dispel on any inflicted teammates, especially Weak.

Most of the status effects are equally annoying, but Weak and Sealed Artes are
by far the two worst. If you're stuck with either of these two effects, you
are in deep trouble. If need be, avoid Artes and stick to using Weak Bottles
or Panacea Bottles. Hopefully you stocked up on every type of healing item
before initiating the final boss battle.

Duke is very agile, and many of his attacks cover a long range. Even his
physical attacks have a long reach, so it's hard to stay safe, especially
Estelle. She is arguably your most important character for this fight, since
on top of healing the party, she will have to remove various status effects
that are inflicted every five seconds by the boss. Keep her safe. That is an
order. If at any time you see Duke after her, run over and knock him down with
an Artes.

The worst part about this fight - by a longshot - is Duke's Mystic Artes. He
will use it more than once, you can count on that. Big Bang is a devastating
attack that is unguardable and will completely obliterate your party; leaving
them at 1HP every time.

Panic mode usually kicks in after Duke uses Big Bang, since one more hit to
any character and they'll kick the bucket. Immediately use a Treat to get
everyone's HP in stable condition, then use either another one or a combo of
Lemon Gels and Melange Gels to top everyone off. Make sure to use that Treat
the second the attack ends, or else one or more people will die.

Everyone had their roles during the fight, and each worked out quite nicely.
Estelle healed and rarely used Magic Artes to attack Duke. Like I said, she is
your savior for this fight, so keep her comfortable.

Yuri and Judith are in the front line, using brute strength to distract Duke.
These two characters should do most of the gruntwork. Yuri has plenty of Artes
that can knock Duke down. It's far from the best, but I went with a basic
three-hit combo, then used Destruction Field followed by Lone Wolf Fang and
finished off with Azure Blast. It's a pretty deadly combo that keeps Duke on
the ground. Judith has some aerial Artes that can juggle the boss.

Raven is a jack of all trades. He heals a bit, does some physical attacking,
and casts some very helpful Magic Artes. Falling and Azure Heavens are two
great Artes, but the best is Havoc Gale (even better, Tempest if you have it).
The animation is very long and the attack itself lasts a while, so with Duke
stuck in the tornado, you are given time to heal and recover from any
illnesses or inflictions.

The best part about the final boss battle is that, well, it's the FINAL boss
battle. Use every last item you have and run the pool dry. Use any
Hourglasses, All-Divides, and other cheap items you've got on Duke. If Estelle
cannot use Recover or Dispel quickly enough, conserve her TP and go with
Panacea Bottles. Same with her Resurrection Artes and Life Bottles.

This strategy can make the fight pretty cheap. Start the fight off by using
your Over Limit and unload on the boss, then keep on using Limit Bottles. If
you're like me and stocked up on everything, you should have 15 Limit Bottles.
Use every single one by the end of the battle; you can honestly take care of
most of the boss's HP just by using Over Limits and Burst/Mystic Artes over
and over again like a broken record.

------------------------------------------------------------------------------

[ Secret Mission 23 ]

"Defeated Duke using a Mystic Arte"

This can be incredibly simple if you have the right tools. The most efficient
way of pulling this off is by using Repede and having his "Scanning" skill
equipped. With this skill equipped, you will be able to view an enemy's HP
after using a Magic Lens on them. Get Duke's HP low enough, then unleash all
hell in the form of a Mystic Arte.

Of course, this is a bit of a stretch (plus that means you'd have to use
Repede for the fight), so the only other option is to estimate a bit. Use a
Magic Lens on Duke and batter him enough for a while. Save your Limit Bottles
for around the halfway mark of the fight and just keep using Over Limit Level
4 and Mystic Artes. It's best to have an HP verification, but I suppose you
could complete it without one.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Ending cutscene ahoy! I love me some anime goodness. Of course it's the ending
to an RPG, so you can expect to be here for a while. After the credits roll,
you will be given the option of saving again, where you will end up before the
final battle. You can also now start the EX New Game: check it out if you're
up to replaying the game, but with some additional perks!


______________________________________________________________________________
==============================================================================

[6] ARTES                                                               [0600]

==============================================================================

=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
YURI
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Azure Edge ]
-----------------------------------------------------------------------------
TP: 5          Attribute: Wind

Unleash the force of the wind. Able to attack far away enemies.
-----------------------------------------------------------------------------


[ Cerberus Strike ]
-----------------------------------------------------------------------------
TP: 6          Attribute: -

Quickly punch the enemy three times.
-----------------------------------------------------------------------------


[ Fang Strike ]
-----------------------------------------------------------------------------
TP: 7          Attribute: -

Slashes the enemy down and finishes off with an uppercut.
-----------------------------------------------------------------------------


[ Wolf Strike ]
-----------------------------------------------------------------------------
TP: 9          Attribute: -

A sharp thrust attack followed by an uppercut.
-----------------------------------------------------------------------------


[ Destruction Field ]
-----------------------------------------------------------------------------
TP: 12         Attribute: Fire

Send a shockwave crashing to the ground. Speed changes depending on the
distance between the enemy.
-----------------------------------------------------------------------------


[ Shining Fang ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Slash with a spinning sword. Looks like one is twirling the sword.
-----------------------------------------------------------------------------


[ Tiger Blade ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Slice the enemy up in the air, then strike them back to the ground.
-----------------------------------------------------------------------------


[ Ghost Wolf ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Lunge and attack, then quickly get behind the enemy to finish off with
another attack.
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Azure Wolf Strike ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

A combination of Azure Edge and Wolf Strike.
-----------------------------------------------------------------------------


[ Crushing Eagle ]
-----------------------------------------------------------------------------
TP: 15         Attribute: Earth

Strike the ground and hit the enemy with the force from your weapon.
-----------------------------------------------------------------------------


[ Dragon Swarm ]
-----------------------------------------------------------------------------
TP: 16         Attribute: -

Hit the enemy with spinning slashes.
-----------------------------------------------------------------------------


[ Severing Fang ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Kick the enemy up in the air, then strike them as you spin.
-----------------------------------------------------------------------------


[ Shining Eagle ]
-----------------------------------------------------------------------------
TP: 16         Attribute: -

Swing your weapon while grazin the ground to bring forth a shockwave.
-----------------------------------------------------------------------------


[ Shining Dragon Swarm ]
-----------------------------------------------------------------------------
TP: 25         Attribute: -

A combination of Shining Fang and Dragon Swarm.
-----------------------------------------------------------------------------


[ Raging Blast ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Unleash a burst of power from within that downs the enemy. First level only
explodes upon contact.
-----------------------------------------------------------------------------


[ Brutal Fang ]
-----------------------------------------------------------------------------
TP: 23         Attribute: -

Punch at the enemy repeatedly with your fist.
-----------------------------------------------------------------------------


[ Wailing Havoc ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Send an enemy flying with a roundhouse kick in midair, then finish off with
a quick thrust.
-----------------------------------------------------------------------------


[ Lone Wolf Charge ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Unleash a burst of power in the form of a wolf.
-----------------------------------------------------------------------------


[ Final Gale ]
-----------------------------------------------------------------------------
TP: 30         Attribute: Wind

Slash your blade in a circular motion to send a gale shockwave at the enemy.
-----------------------------------------------------------------------------


[ Rending Wolf Charge ]
-----------------------------------------------------------------------------
TP: 30         Attribute: -

A combination of Brutal Fang and Lone Wolf Charge.
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Azure Storm ]
-----------------------------------------------------------------------------
TP: 7          Attribute: Wind

Base Arte:     Azure Edge
Skill:         Chain
Uses to Learn: 100

Unleash two consecutive gales of shockwaves. Effective against far away
enemies.
-----------------------------------------------------------------------------


[ Azure Blast ]
-----------------------------------------------------------------------------
TP: 7          Attribute: -

Base Arte:     Azure Edge
Skill:         Crucible
Uses to Learn: 100

Unleash an explosive shockwave that will knock down an enemy.
-----------------------------------------------------------------------------


[ Cerberus Blast ]
-----------------------------------------------------------------------------
TP: 11         Attribute: -

Base Arte:     Cerberus Strike
Skill:         Alembic
Uses to Learn: 100

Hit with three quick punches and finish off with a quick stab.
-----------------------------------------------------------------------------


[ Shining Fang Drop ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Base Arte:     Shining Fang
Skill:         Athenor
Uses to Learn: 100

Send the enemy flying with a twirling blade then send them crashing to the
ground.
-----------------------------------------------------------------------------


[ Guardian Field ]
-----------------------------------------------------------------------------
TP: 26         Attribute: -

Base Arte:     Crushing Eagle
Skill:         Bastion
Uses to Learn: 100

Thrust weapon into the ground to attack nearby enemies while healing allies
within the arena.
-----------------------------------------------------------------------------


[ Pyre Havoc ]
-----------------------------------------------------------------------------
TP: 24         Attribute: Fire

Base Arte:     Wailing Havoc
Skill:         Hell Fire
Uses to Learn: 100

Send enemy in the air and kick with a fire kick. Send aerial enemies flying.
-----------------------------------------------------------------------------


[ Lone Wolf Storm ]
-----------------------------------------------------------------------------
TP: 25         Attribute: Wind

Base Arte:     Lone Wolf Charge
Skill:         Gale
Uses to Learn: 100

Unleash the power of the wolf to send the enemy flying.
-----------------------------------------------------------------------------


[ Frigid Blast ]
-----------------------------------------------------------------------------
TP: 35         Attribute: Wind, Water

Base Arte:     Final Gale
Skill:         Great Deluge
Uses to Learn: 100

Slash your sword in a circular motion then send forth a shot of ice from your
fist.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Divine Wolf ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

Slash in a quick, circular motion. No one can withstand the clashing sword.
-----------------------------------------------------------------------------


[ Divine Wolf - Blaze ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Divine Wolf
Skill:     Hell Fire/Chain

Slash in a quick, circular motion. No one can withstand the clashing sword.
-----------------------------------------------------------------------------


[ Divine Wolf - Crush ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Divine Wolf
Skill:     Athenor/Crucible

Slash in a quick, circular motion. No one can withstand the clashing sword.
-----------------------------------------------------------------------------


[ Divine Wolf - Storm ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Divine Wolf
Skill:     Gale/Alembic

Slash in a quick, circular motion. No one can withstand the clashing sword.
-----------------------------------------------------------------------------


[ Divine Wolf - Flood ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Divine Wolf
Skill:     Great Deluge/Dispersion

Slash in a quick, circular motion. No one can withstand the clashing sword.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
REPEDE
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Sonic Dog ]
-----------------------------------------------------------------------------
TP: 6          Attribute: -

Send a series of sonic waves toward the enemies.
-----------------------------------------------------------------------------


[ Crescent Fang ]
-----------------------------------------------------------------------------
TP: 8          Attribute: -

Attack with an uppercut spin.
-----------------------------------------------------------------------------


[ Punishing Fang ]
-----------------------------------------------------------------------------
TP: 9          Attribute: -

Spin sideways and slash at enemies with a small knife.
-----------------------------------------------------------------------------


[ Thievery ]
-----------------------------------------------------------------------------
TP: 7          Attribute: -

Steal an item from an enemy.
-----------------------------------------------------------------------------


[ Falling Leaf ]
-----------------------------------------------------------------------------
TP: 5          Attribute: -

Get behind an enemy. This attack does not inflict damage on an enemy.
-----------------------------------------------------------------------------


[ Shadow Fang ]
-----------------------------------------------------------------------------
TP: 11         Attribute: -

Slash an enemy repeatedly with a small knife.
-----------------------------------------------------------------------------


[ Demon Dog ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Send a sonic wave with your blade.
-----------------------------------------------------------------------------


[ Gale Dog ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Distract enemies with a gush of wind. Temporarily blocks enemy attacks.
-----------------------------------------------------------------------------


[ Shining Dog ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Spin to send a small cyclone towards the enemy.
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Sonic Return ]
-----------------------------------------------------------------------------
TP: 13         Attribute: -

Charge at the enemy at sonic speed, then quickly jump back.
-----------------------------------------------------------------------------


[ Light Spear ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Spin and slash up into the air.
-----------------------------------------------------------------------------


[ Shadow Fang Punishment ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

A combination of Shadow Fang and Punishing Fang.
-----------------------------------------------------------------------------


[ Phantom Fang ]
-----------------------------------------------------------------------------
TP: 18         Attribute: Earth

Spiral dive at the enemy that touches your force field while lying down.
-----------------------------------------------------------------------------


[ Hell Hound ]
-----------------------------------------------------------------------------
TP: 20         Attribute: Fire

Throw a fireball at an enemy from mid-air.
-----------------------------------------------------------------------------


[ Demon Spear ]
-----------------------------------------------------------------------------
TP: 17         Attribute: Light

A combination of Demon Dog and Light Spear.
-----------------------------------------------------------------------------


[ Cyclone Shot ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Spin in the air to send enemies flying.
-----------------------------------------------------------------------------


[ Hell Hound Return ]
-----------------------------------------------------------------------------
TP: 23         Attribute: Fire

A combination of Sonic Return and Hell Hound.
-----------------------------------------------------------------------------


[ Shining Fang ]
-----------------------------------------------------------------------------
TP: 28         Attribute: -

Continuously spin and attack in midair.
-----------------------------------------------------------------------------


[ Ghost Wolf ]
-----------------------------------------------------------------------------
TP: 25         Attribute: -

Charge at full speed to leave enemies spinning.
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Lightning Dog ]
-----------------------------------------------------------------------------
TP: 8          Attribute: Fire, Wind

Base Arte:     Sonic Dog
Skill:         Hell Fire/Gale
Uses to Learn: 100

Charge at the enemy as quick as lightning.
-----------------------------------------------------------------------------


[ Demon Dog Rush ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Base Arte:     Demon Dog
Skill:         Alembic
Uses to Learn: 100

Send a sonic wave and charge forward to slash at an enemy.
-----------------------------------------------------------------------------


[ Sonic Fang ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Base Arte:     Sonic Return
Skill:         Chain/Crucible
Uses to Learn: 100

Spiral dive and slash at the enemy.
-----------------------------------------------------------------------------


[ Victory Light Spear ]
-----------------------------------------------------------------------------
TP: 18         Attribute: Light

Base Arte:     Light Spear
Skill:         Athenor
Uses to Learn: 100

Spin in the air and dive quickly down at an enemy.
-----------------------------------------------------------------------------


[ Phantom Glacier ]
-----------------------------------------------------------------------------
TP: 20         Attribute: Wind, Water

Base Arte:     Phantom Fang
Skill:         Great Deluge/Gale
Uses to Learn: 100

Cause a glacier from beneath the enemy when they touch you while lying down.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Divine Dog ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

Attack multiple times by somersaulting in midair.
-----------------------------------------------------------------------------


[ Divine Dog - Blaze ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Divine Dog
Skill:     Hell Fire/Chain

Attack multiple times by somersaulting in midair.
-----------------------------------------------------------------------------


[ Divine Dog - Tremble ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Divine Dog
Skill:     Athenor/Crucible

Attack multiple times by somersaulting in midair.
-----------------------------------------------------------------------------


[ Divine Dog - Savage ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Divine Dog
Skill:     Gale/Alembic

Attack multiple times by somersaulting in midair.
-----------------------------------------------------------------------------


[ Divine Dog - Whirlpool ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Divine Dog
Skill:     Great Deluge/Dispersion

Attack multiple times by somersaulting in midair.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
ESTELLE
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Pow Hammer ]
-----------------------------------------------------------------------------
TP: 4          Attribute: Light

Throw a pow hammer that knocks the enemy silly.
-----------------------------------------------------------------------------


[ Star Stroke ]
-----------------------------------------------------------------------------
TP: 5          Attribute: -

Send an energy wave along the ground.
-----------------------------------------------------------------------------


[ Pierce Cluster ]
-----------------------------------------------------------------------------
TP: 7          Attribute: -

Stab and slice an enemy, then bounce them off your shield.
-----------------------------------------------------------------------------


[ Cavalry ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Prevent from staggering temporarily.
-----------------------------------------------------------------------------


[ Dividing Edge ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Regain posture after maintaining some distance from the enemy and charge at
full speed.
-----------------------------------------------------------------------------


[ Marche Waltz ]
-----------------------------------------------------------------------------
TP: 16         Attribute: -

Continuously slash at the enemy while dancing the waltz.
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Delight Roll ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Spin and use your weapon to send enemies into the air, while releasing a ray
of light.
-----------------------------------------------------------------------------


[ Light Spear ]
-----------------------------------------------------------------------------
TP: 10         Attribute: Light

Knock the enemy's shield into the air, then attack with a quick thrust.
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Air Divide ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Base Arte:     Dividing Edge
Skill:         Alembic
Uses to Learn: 100

Lunge at the enemy and zig-zag across the sky for an upper cut slash.
-----------------------------------------------------------------------------


[ Variable Hex ]
-----------------------------------------------------------------------------
TP: 25         Attribute: -

Base Arte:     Barrier
Skill:         Dispersion
Uses to Learn: 50

Temporarily raise P. DEF of all allies within range.
-----------------------------------------------------------------------------


[ Resist Field ]
-----------------------------------------------------------------------------
TP: 28         Attribute: -

Base Arte:     Resist
Skill:         Dispersion
Uses to Learn: 50

Temporarily raise M. DEF of all allies within range.
-----------------------------------------------------------------------------


[ Grand Chariot ]
-----------------------------------------------------------------------------
TP: 32         Attribute: Light

Base Arte:     Photon
Skill:         Chain
Uses to Learn: 50

Send seven exploding stars toward the enemy for seven consecutive hits.
-----------------------------------------------------------------------------


[ Revive ]
-----------------------------------------------------------------------------
TP: 64         Attribute: -

Base Arte:     Resurrection
Skill:         Hell Fire/Athenor
Uses to Learn: 50

Automatically revive an ally once when KO'd in battle.
-----------------------------------------------------------------------------


[ Nightingale ]
-----------------------------------------------------------------------------
TP: 55         Attribute: -

Base Arte:     Nurse
Skill:         Crucible
Uses to Learn: 50

Summon a tiny angel to restore a large amount of HP to all allies.
-----------------------------------------------------------------------------


[ Holy Rain ]
-----------------------------------------------------------------------------
TP: 65         Attribute: Light

Base Arte:     Holy Lance
Skill:         Great Deluge
Uses to Learn: 50

A divine rain falls upon the earth and attacks all creatures related to
darkness.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Extreme Stars ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

Stab quickly and beautifully like a shooting star.
-----------------------------------------------------------------------------


[ Star Sign - Flame ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Extreme Stars
Skill:     Hell Fire/Chain

Stab quickly and beautifully like a shooting star.
-----------------------------------------------------------------------------


[ Star Sign - Geo ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Extreme Stars
Skill:     Athenor/Crucible

Stab quickly and beautifully like a shooting star.
-----------------------------------------------------------------------------


[ Star Sign - Gale ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Extreme Stars
Skill:     Gale/Alembic

Stab quickly and beautifully like a shooting star.
-----------------------------------------------------------------------------


[ Star Sign - Aqua ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Extreme Stars
Skill:     Great Deluge/Dispersion

Stab quickly and beautifully like a shooting star.
-----------------------------------------------------------------------------


==============================================================================
Novice Spells
==============================================================================

[ First Aid ]
-----------------------------------------------------------------------------
TP: 6          Attribute: -

Restore a small amount of HP to one ally.
-----------------------------------------------------------------------------


[ Recover ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Cure one ally of all Physical Ailments.
-----------------------------------------------------------------------------


[ Sharpness ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Temporarily increase P. ATK of one ally.
-----------------------------------------------------------------------------


[ Barrier ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Temporarily increase P. DEF of one ally.
-----------------------------------------------------------------------------


[ Astion ]
-----------------------------------------------------------------------------
TP: 16         Attribute: -

Temporarily increase M. ATK of one ally.
-----------------------------------------------------------------------------


[ Resist ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Temporarily increase M. DEF of one ally.
-----------------------------------------------------------------------------


[ Photon ]
-----------------------------------------------------------------------------
TP: 26         Attribute: Light

Attack enemy with an explosion of light.
-----------------------------------------------------------------------------


==============================================================================
Intermediate Spells
==============================================================================

[ Healing Circle ]
-----------------------------------------------------------------------------
TP: 35         Attribute: -

Restore a medium amount of HP to allies within range during battle.
-----------------------------------------------------------------------------


[ Resurrection ]
-----------------------------------------------------------------------------
TP: 40         Attribute: -

Resurrect one KO'ed ally.
-----------------------------------------------------------------------------


[ Dispel ]
-----------------------------------------------------------------------------
TP: 38         Attribute: -

Cure all allies of any Physical or Magical Ailments.
-----------------------------------------------------------------------------


[ Angel Ring ]
-----------------------------------------------------------------------------
TP: 32         Attribute: Light

Bring forth a ring of light to collect all enemies on one area.
-----------------------------------------------------------------------------


[ Nurse ]
-----------------------------------------------------------------------------
TP: 42         Attribute: -

Summon an angel to restore a medium amount of HP to all allies.
-----------------------------------------------------------------------------


==============================================================================
Advanced Spells
==============================================================================

[ Holy Lance ]
-----------------------------------------------------------------------------
TP: 48         Attribute: Light

Run an enemy through with a divine spear.
-----------------------------------------------------------------------------


[ Revitalize ]
-----------------------------------------------------------------------------
TP: 80         Attribute: -

Restore a large amount of HP to allies within range during battle.
-----------------------------------------------------------------------------


[ Force Field ]
-----------------------------------------------------------------------------
TP: 56         Attribute: -

Set up a barrier to protect allies within range from enemy attacks.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
KAROL
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Dragon Upper ]
-----------------------------------------------------------------------------
TP: 6          Attribute: -

Swing a heavy weapon to send enemies up into the air.
-----------------------------------------------------------------------------


[ Destroying Rock ]
-----------------------------------------------------------------------------
TP: 10         Attribute: Earth

Smash the earth with a large force and send debris flying to attack enemies.
-----------------------------------------------------------------------------


[ Nice Aid Smash ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Write a formula on the ground with your weapon. Restores a small amount of HP
to allies within range.
-----------------------------------------------------------------------------


[ Destructo Pain Shot ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Temporarily decreases P. DEF of enemy hit by your bag.
-----------------------------------------------------------------------------


[ Lightning Wave ]
-----------------------------------------------------------------------------
TP: 14         Attribute: Fire, Wind

Send forth a wave of lightning with your weapon.
-----------------------------------------------------------------------------


[ Nice Recovery Smash ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Write a formula on the ground with your weapon. Cure allies of Physical
Ailments and attack enemies within range.
-----------------------------------------------------------------------------


[ Bug Breath ]
-----------------------------------------------------------------------------
TP: 17         Attribute: -

Send a poisonous gas to attack enemies. Effective against bug type enemies.
-----------------------------------------------------------------------------


[ Punishing Smash ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Roll to attack enemies within range.
-----------------------------------------------------------------------------


[ Gaia Bug ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Thrown random treasures from your bag.
-----------------------------------------------------------------------------


[ Destructo Spider Web ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Call forth a spider's web to temporarily decrease a target's speed.
-----------------------------------------------------------------------------


[ Havoc Break ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -
</pre><pre id="faqspan-8">
Throw your weapon in the air to knock down flying enemies.
-----------------------------------------------------------------------------


[ Coil Beat ]
-----------------------------------------------------------------------------
TP: 8          Attribute: -

Concentrate to temporarily increase P. ATK.
-----------------------------------------------------------------------------


[ Roaring Revolution ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Roll forward and charge at the enemy. You're on a roll!
-----------------------------------------------------------------------------


[ Destructo Booing ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Swing your bag to hit the enemy. Temporarily decreases P. ATK of target.
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Hammer Flow Upper ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Drive your weapon into the ground and attack again as you pull it back up.
-----------------------------------------------------------------------------


[ Punishing Aid Smash ]
-----------------------------------------------------------------------------
TP: 24         Attribute: -

A combination of Punishing Smash and Nice Aid Smash.
-----------------------------------------------------------------------------


[ Reaper Knock ]
-----------------------------------------------------------------------------
TP: 28         Attribute: -

Toss a white ball from your bag and hit it at the enemy. Grand slam!
-----------------------------------------------------------------------------


[ Punishing Beast Flash ]
-----------------------------------------------------------------------------
TP: 22         Attribute: Fire

Swing your weapon at the enemy.
-----------------------------------------------------------------------------


[ Roaring Dragon Blow ]
-----------------------------------------------------------------------------
TP: 28         Attribute: -

A combination of Roaring Revolution and Dragon Upper.
-----------------------------------------------------------------------------


[ Devil Rage Rise ]
-----------------------------------------------------------------------------
TP: 30         Attribute: -

Send the enemy flying with a force enough to blow the Devil away.
-----------------------------------------------------------------------------


[ Rending Drop ]
-----------------------------------------------------------------------------
TP: 32         Attribute: Earth

Dive down and land on your head to send a shockwave at the enemy.
-----------------------------------------------------------------------------


[ Ultimate Divine Destruction ]
-----------------------------------------------------------------------------
TP: 34         Attribute: -

Drive your weapon into the ground and pound enemies to pieces. You'll trip if
you miss!
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Destruction Street ]
-----------------------------------------------------------------------------
TP: 16         Attribute: Earth

Base Arte:     Destroying Rock
Skill:         Alembic
Uses to Learn: 100

Charge forward as you smash the ground with your weapon.
-----------------------------------------------------------------------------


[ Nice Healing Smash ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Base Arte:     Nice Aid Smash
Skill:         Great Deluge
Uses to Learn: 100

Write a formula on the ground. Restores a medium amount of HP to allies
within range.
-----------------------------------------------------------------------------


[ Nice Curing Smash ]
-----------------------------------------------------------------------------
TP: 30         Attribute: -

Base Arte:     Nice Healing Smash
Skill:         Great Deluge/Crucible
Uses to Learn: 100

Write a formula on the ground. Restores a large amount of HP to allies within
range.
-----------------------------------------------------------------------------


[ Twin Punishing Smash ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Base Arte:     Punishing Smash
Skill:         Chain
Uses to Learn: 100

Leverage the weight of your weapon to roll sideways and attack all that falls
in your path.
-----------------------------------------------------------------------------


[ Havoc Thunder ]
-----------------------------------------------------------------------------
TP: 22         Attribute: Fire, Wind

Base Arte:     Havoc Break
Skill:         Hell Fire/Gale
Uses to Learn: 100

Leap into the air and catch a bolt of lightning with your weapon and slam it
into the enemy on the way down.
-----------------------------------------------------------------------------


[ Death Quake Spark ]
-----------------------------------------------------------------------------
TP: 38         Attribute: Earth

Base Arte:     Ultimate Divine Destruction
Skill:         Athenor
Uses to Learn: 100

Unleash an extremely powerful plow with all your might. Able to take out all
enemies if aimed correctly.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Ultra Punishing Swing ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

You spin rapidly, smashing the enemy over and over again and finally sending
them flying.
-----------------------------------------------------------------------------


[ Ultra Punishing Heat ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Ultra Punishing Swing
Skill:     Hell Fire/Chain

You spin rapidly, smashing the enemy over and over again and finally sending
them flying.
-----------------------------------------------------------------------------


[ Ultra Punishing Crush ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Ultra Punishing Swing
Skill:     Athenor/Crucible

You spin rapidly, smashing the enemy over and over again and finally sending
them flying.
-----------------------------------------------------------------------------


[ Ultra Punishing Typhoon ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Ultra Punishing Swing
Skill:     Gale/Alembic

You spin rapidly, smashing the enemy over and over again and finally sending
them flying.
-----------------------------------------------------------------------------


[ Ultra Punishing Soul ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Ultra Punishing Swing
Skill:     Great Deluge/Dispersion

You spin rapidly, smashing the enemy over and over again and finally sending
them flying.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
RITA
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Rudolf ]
-----------------------------------------------------------------------------
TP: 10         Attribute: -

Your grace sends the enemy flying. Uses the magical incantation "Rudolf".
-----------------------------------------------------------------------------


[ Phi ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Make enemies lose their footing. Uses the magical incantation "Phi".
-----------------------------------------------------------------------------


[ Descartes ]
-----------------------------------------------------------------------------
TP: 16         Attribute: -

Summon a beast's claw. Scratch!! Uses the magical incantation "Descartes".
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Laplace ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Clobber the enemy over the head. Uses the magical incantation "Laplace".
-----------------------------------------------------------------------------


[ Wallis ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Pages from a spellbook slash enemies. Uses the magical incantation "Wallis".
-----------------------------------------------------------------------------


[ Ideal ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Energy blows an enemy away. Uses the magical incantation "Ideal".
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Eruption ]
-----------------------------------------------------------------------------
TP: 18         Attribute: Fire

Base Arte:     Fire Ball
Skill:         Crucible
Uses to Learn: 50

Cause a volcanic eruption from beneath to incinerate nearby enemies.
-----------------------------------------------------------------------------


[ Ivy Rush ]
-----------------------------------------------------------------------------
TP: 16         Attribute: Earth

Base Arte:     Stone Blast
Skill:         Great Deluge
Uses to Learn: 50

Call forth a thorny ivey to entwine enemies.
-----------------------------------------------------------------------------


[ Demon's Lance ]
-----------------------------------------------------------------------------
TP: 20         Attribute: Darknessness

Base Arte:     Spread Zero
Skill:         Alembic
Uses to Learn: 50

Unleash a lance of evil at full speed at the enemy.
-----------------------------------------------------------------------------


[ Aqua Laser ]
-----------------------------------------------------------------------------
TP: 32         Attribute: Water

Base Arte:     Splash
Skill:         Dispersion
Uses to Learn: 50

Cause a stream of water from beneath to wash away enemies.
-----------------------------------------------------------------------------


[ Freeze Laser ]
-----------------------------------------------------------------------------
TP: 28         Attribute: Wind, Water

Base Arte:     Splash
Skill:         Gale/Chain
Uses to Learn: 50

Unleash spears of ice on the enemy.
-----------------------------------------------------------------------------


[ Riot Horn ]
-----------------------------------------------------------------------------
TP: 36         Attribute: Earth

Base Arte:     Stalagmite
Skill:         Athenor
Uses to Learn: 50

Cause sharp rocks to run beneath waves.
-----------------------------------------------------------------------------


[ Gold Cat ]
-----------------------------------------------------------------------------
TP: 46         Attribute: Fire, Earth

Base Arte:     Tractor Beam
Skill:         Hell Fire/Athenor
Uses to Learn: 50

Drop a large golden cat on enemies. Coins scattered depends on the amount of
Gald in posession.
-----------------------------------------------------------------------------


[ Flame Dragon ]
-----------------------------------------------------------------------------
TP: 30         Attribute: Fire

Base Arte:     Spiral Flame
Skill:         Alembic/Crucible
Uses to Learn: 50

Summon a fire dragon to rip through enemies.
-----------------------------------------------------------------------------


[ Bloody Howling ]
-----------------------------------------------------------------------------
TP: 58         Attribute: Darknessness

Base Arte:     Violent Pain
Skill:         Dispersion/Crucible
Uses to Learn: 50

Summon the force of darkness destroying those that get caught in the force
field.
-----------------------------------------------------------------------------


[ Thunder Blade ]
-----------------------------------------------------------------------------
TP: 68         Attribute: Fire, Wind

Base Arte:     Blade Roll
Skill:         Hell Fire/Gale
Uses to Learn: 50

Calls a blade of thunder down on the enemy and causes an explosion of
lightning.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Mystic Drive ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

Summon a powerful force from beneath the enemy and attack with bursts of
light.
-----------------------------------------------------------------------------


[ Raging Drive ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Mystic Drive
Skill:     Hell Fire/Chain

Summon a powerful force from beneath the enemy and attack with bursts of
light.
-----------------------------------------------------------------------------


[ Ruinous Drive ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Mystic Drive
Skill:     Athenor/Crucible

Summon a powerful force from beneath the enemy and attack with bursts of
light.
-----------------------------------------------------------------------------


[ Fleeting Drive ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Mystic Drive
Skill:     Gale/Alembic

Summon a powerful force from beneath the enemy and attack with bursts of
light.
-----------------------------------------------------------------------------


[ Diffusional Drive ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Mystic Drive
Skill:     Great Deluge/Dispersion

Summon a powerful force from beneath the enemy and attack with bursts of
light.
-----------------------------------------------------------------------------


==============================================================================
Novice Spells
==============================================================================

[ Fire Ball ]
-----------------------------------------------------------------------------
TP: 8          Attribute: Fire

Send a fireball toward the enemy. Continued use will increase the number of
fireballs.
-----------------------------------------------------------------------------


[ Stone Blast ]
-----------------------------------------------------------------------------
TP: 10         Attribute: Earth

Call forth small rocks from beneath an enemy.
-----------------------------------------------------------------------------


[ Champagne ]
-----------------------------------------------------------------------------
TP: 14         Attribute: Water

Cause a stream of water to bubble up from beneath an enemy.
-----------------------------------------------------------------------------


[ Spread Zero ]
-----------------------------------------------------------------------------
TP: 12         Attribute: Darknessness

Collect the darkness surrounding the enemies and send this force back to
destroy them.
-----------------------------------------------------------------------------


==============================================================================
Intermediate Spells
==============================================================================

[ Splash ]
-----------------------------------------------------------------------------
TP: 22         Attribute: Water

Cause a stream of water to fall upon the enemy.
-----------------------------------------------------------------------------


[ Stalagmite ]
-----------------------------------------------------------------------------
TP: 34         Attribute: Earth

Call forth sharp rocks from beneath an enemy.
-----------------------------------------------------------------------------


[ Tractor Beam ]
-----------------------------------------------------------------------------
TP: 42         Attribute: -

Bring enemies in the area in the air and send them crashing down to the
earth.
-----------------------------------------------------------------------------


[ Negative Gate ]
-----------------------------------------------------------------------------
TP: 46         Attribute: Darkness

Bring forth an evil dimension that blocks enemy movement.
-----------------------------------------------------------------------------


[ Spiral Flare ]
-----------------------------------------------------------------------------
TP: 38         Attribute: Fire

Focus pure fire and thrust it at the enemy.
-----------------------------------------------------------------------------


==============================================================================
Advanced Spells
==============================================================================

[ Tidal Wave ]
-----------------------------------------------------------------------------
TP: 72         Attribute: Water

Draw forth a massive wave to wipe out enemies in a wide range.
-----------------------------------------------------------------------------


[ Violent Pain ]
-----------------------------------------------------------------------------
TP: 50         Attribute: Darkness

Summon the force of darkness to bring about a spear that will thrust the
enemy.
-----------------------------------------------------------------------------


[ Blade Roll ]
-----------------------------------------------------------------------------
TP: 54         Attribute: -

Slice any enemies that get caught by the sweeping mystic blade.
-----------------------------------------------------------------------------


[ Ground Dasher ]
-----------------------------------------------------------------------------
TP: 64         Attribute: Earth

Release the hidden power of the earth to crush the enemy.
-----------------------------------------------------------------------------


[ Crimson Flare ]
-----------------------------------------------------------------------------
TP: 62         Attribute: Fire

Bring forth a large column of fire to burn all enemies within the area.
-----------------------------------------------------------------------------


[ Meteor Storm ]
-----------------------------------------------------------------------------
TP: 76         Attribute: -

Summon large meteors to rain down from the heavens to cause great destruction
to the area.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
RAVEN
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Rain ]
-----------------------------------------------------------------------------
TP: 8          Attribute: -

Fire an arrow of light at enemies in front. Cause an explosion on enemies
with Guard Break.
-----------------------------------------------------------------------------


[ Bouquet ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Shoot through an enemy's heart. Temporarily inflicts Charm on the enemy.
-----------------------------------------------------------------------------


[ Serpent ]
-----------------------------------------------------------------------------
TP: 11         Attribute: Earth

Fire a magic arrow in the ground to set off an explosion when enemies move
over the area.
-----------------------------------------------------------------------------


[ Glimmer of Heaven ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Shoot an arrow to the sky and have it fall back down on an enemy moments
later.
-----------------------------------------------------------------------------


[ Around ]
-----------------------------------------------------------------------------
TP: 13         Attribute: -

Double slash with your knife and blade.
-----------------------------------------------------------------------------


[ Love Shot ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Send an arrow to cure an ally low in HP. Can you feel the love?
-----------------------------------------------------------------------------


[ Dark Chase ]
-----------------------------------------------------------------------------
TP: 16         Attribute: -

Send an arrow to slowly chase after an enemy.
-----------------------------------------------------------------------------


[ Violet Snake ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Crouch and fire an arrow at an enemy. Attack changes with distance when a
certain skill is set.
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Just Like Dancing ]
-----------------------------------------------------------------------------
TP: 24         Attribute: -

Twirl and slash with your knife and blade.
-----------------------------------------------------------------------------


[ Cyan Instant ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Shoot arrows around you to attack all enemies in the way.
-----------------------------------------------------------------------------


[ Heaven's Tear ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Send an enemy in the air with your blade, then follow by an arrow attack.
-----------------------------------------------------------------------------


[ Falling ]
-----------------------------------------------------------------------------
TP: 28         Attribute: -

Jump and fire an arrow at the enemy. Attack changes with distance when a
certain skill is set.
-----------------------------------------------------------------------------


[ Azure Heavens ]
-----------------------------------------------------------------------------
TP: 23         Attribute: -

Shoot an arrow high up into the sky to cause multiple arrows to fall onto
enemies in the area.
-----------------------------------------------------------------------------


[ Falling Stars ]
-----------------------------------------------------------------------------
TP: 21         Attribute: -

Fire an arrow that gradually gains speed and power at an enemy.
-----------------------------------------------------------------------------


[ Crime ]
-----------------------------------------------------------------------------
TP: 26         Attribute: -

Fire a series of arrows at the enemy. Attack changes with distance when a
certain skill is set.
-----------------------------------------------------------------------------


[ The Wind's Howl ]
-----------------------------------------------------------------------------
TP: 23         Attribute: Wind

Fire a swift, powerful arrow at the enemy. Attack changes with distance when
a certain skill is set.
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Rainsong ]
-----------------------------------------------------------------------------
TP: 8          Attribute: -

Base Arte:     Rain
Skill:         Crucible
Uses to Learn: 100

Cause arrows shot during Guard Break to explode with Taunt.
-----------------------------------------------------------------------------


[ Rain Down ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Base Arte:     Glimmer of Heaven
Skill:         Gale
Uses to Learn: 100

Fire an arrow high in the sky and wait patiently for the arrow to hit the
enemy.
-----------------------------------------------------------------------------


[ Around and Around ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Base Arte:     Around
Skill:         Chain
Uses to Learn: 100

Double slash with your blade and knife, then continue to swirl and slash.
-----------------------------------------------------------------------------


[ Rain of Heaven's Tears ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Base Arte:     Heaven's Tears
Skill:         Gale/Chain
Uses to Learn: 100

Slash an enemy repeatedly in midair.
-----------------------------------------------------------------------------


[ Falling Further ]
-----------------------------------------------------------------------------
TP: 30         Attribute: -

Base Arte:     Falling
Skill:         Crucible/Athenor
Uses to Learn: 100

Jump in the air to fire an arrow powerful enough to break the ground to
pieces.
-----------------------------------------------------------------------------


[ The Growing World ]
-----------------------------------------------------------------------------
TP: 18         Attribute: -

Base Arte:     Falling Stars
Skill:         Dispersion
Uses to Learn: 100

Arrows hitting the enemy will break off into smaller arrows, hitting nearby
targets.
-----------------------------------------------------------------------------


[ Inverno ]
-----------------------------------------------------------------------------
TP: 34         Attribute: Wind, Water

Base Arte:     Arrivederci
Skill:         Great Deluge
Uses to Learn: 100

Bring forth a sharp glacier from beneath the enemy.
-----------------------------------------------------------------------------


[ Tempest ]
-----------------------------------------------------------------------------
TP: 52         Attribute: Fire, Wind

Base Arte:     Havoc Gale
Skill:         Hell Fire/Crucible
Uses to Learn: 100

Call forth a huge hurricane and lightning to strike the enemy.
-----------------------------------------------------------------------------


[ Stop Flow ]
-----------------------------------------------------------------------------
TP: 100        Attribute: -

Base Arte:     Vanji Lost
Skill:         Hell Fire/Athenor
Uses to Learn: 100

Interference with aer stops time temporarily.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Fury Blast ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

Charge up while firing arrows consecutively, then a final blow with the
charged enemy.
-----------------------------------------------------------------------------


[ Chaotic Fury ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Fury Blast
Skill:     Hell Fire/Chain

Charge up while firing arrows consecutively, then a final blow with the
charged enemy.
-----------------------------------------------------------------------------


[ Garnet Chaos ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Fury Blast
Skill:     Athenor/Crucible

Charge up while firing arrows consecutively, then a final blow with the
charged enemy.
-----------------------------------------------------------------------------


[ Kamikaze Fury ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Fury Blast
Skill:     Gale/Alembic

Charge up while firing arrows consecutively, then a final blow with the
charged enemy.
-----------------------------------------------------------------------------


[ Storm of Chaos ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Fury Blast
Skill:     Great Deluge/Dispersion

Charge up while firing arrows consecutively, then a final blow with the
charged enemy.
-----------------------------------------------------------------------------


==============================================================================
Novice Spells
==============================================================================

[ Wind Blade ]
-----------------------------------------------------------------------------
TP: 10         Attribute: Wind

Slash and crush enemies with a wind blade.
-----------------------------------------------------------------------------


==============================================================================
Intermediate Spells
==============================================================================

[ Arrivederi ]
-----------------------------------------------------------------------------
TP: 22         Attribute: Wind

Cause a small whirlwind to send enemies flying.
-----------------------------------------------------------------------------


[ Havoc Gale ]
-----------------------------------------------------------------------------
TP: 40         Attribute: Wind

Send a violent tornado that blocks enemy movement then crushes with air
pressure.
-----------------------------------------------------------------------------


[ Vanji Lost ]
-----------------------------------------------------------------------------
TP: 60         Attribute: Wind

Hit enemies with a ray of light and temporarily inflict Charm.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
JUDITH
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Base Artes
==============================================================================

[ Crescent Moon ]
-----------------------------------------------------------------------------
TP: 6          Attribute: -

Charge into the enemy and hit them with a kick.
-----------------------------------------------------------------------------


[ Luna Fang ]
-----------------------------------------------------------------------------
TP: 8          Attribute: -

Jump into the air and land on the enemy.
-----------------------------------------------------------------------------


[ Moonlight Havoc ]
-----------------------------------------------------------------------------
TP: 7          Attribute: -

Deliver a roundhouse kick in the air, then finish with another kick as you
land.
-----------------------------------------------------------------------------


[ New Moon Blade ]
-----------------------------------------------------------------------------
TP: 11         Attribute: -

Charge forward to attack with your lance.
-----------------------------------------------------------------------------


[ Crescent Strike  ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Swing your lance like the full moon, then slash as if slashing the moon in
half.
-----------------------------------------------------------------------------


[ Luna Rise ]
-----------------------------------------------------------------------------
TP: 17         Attribute: -

Spin in the air while slashing, then finish off with a kick.
-----------------------------------------------------------------------------


[ Moonlight Talon ]
-----------------------------------------------------------------------------
TP: 9          Attribute: -

Perform an uppercut slash to send an enemy in the air.
-----------------------------------------------------------------------------


[ Dawn Moon ]
-----------------------------------------------------------------------------
TP: 10         Attribute: -

Jump, then quickly dive at the enemy.
-----------------------------------------------------------------------------


[ Moonlight Blast ]
-----------------------------------------------------------------------------
TP: 14         Attribute: -

Spin around and knock the enemy down with the handle of your lance.
-----------------------------------------------------------------------------


[ Luna Storm ]
-----------------------------------------------------------------------------
TP: 16         Attribute: Wind

Cause a whirlwind with your lance.
-----------------------------------------------------------------------------


[ Piercing Moon ]
-----------------------------------------------------------------------------
TP: 15         Attribute: -

Perform a quick uppercut as if aiming for the moon.
-----------------------------------------------------------------------------


==============================================================================
Arcane Artes
==============================================================================

[ Luna Gale ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Continuously kick the enemy in midair during an upside-down spin.
-----------------------------------------------------------------------------


[ Luna Ascendant ]
-----------------------------------------------------------------------------
TP: 20         Attribute: -

Rush and attack with an uppercut slash.
-----------------------------------------------------------------------------


[ Luna Rondo ]
-----------------------------------------------------------------------------
TP: 23         Attribute: -

Spin and slash enemies within range. Executable only in midair.
-----------------------------------------------------------------------------


[ Rising Moonlight Havoc ]
-----------------------------------------------------------------------------
TP: 22         Attribute: -

Toss the enemy in the air, then do a combination of slashes and kicks.
-----------------------------------------------------------------------------


[ Moonbeam ]
-----------------------------------------------------------------------------
TP: 24         Attribute: -

Teleport above the enemy, then strike down with your lance.
-----------------------------------------------------------------------------


[ Luna Crush ]
-----------------------------------------------------------------------------
TP: 28         Attribute: -

Jump and strike down your lance with all your might.
-----------------------------------------------------------------------------


[ Thunder Moon Rising ]
-----------------------------------------------------------------------------
TP: 23         Attribute: Fire, Wind

A combination of Luna Rise and Thunder Moon.
-----------------------------------------------------------------------------


[ Luna Havoc ]
-----------------------------------------------------------------------------
TP: 30         Attribute: -

Jump high in the air and send a flying kick to the enemy.
-----------------------------------------------------------------------------


[ Sundering Moon ]
-----------------------------------------------------------------------------
TP: 29         Attribute: -

Bring down your lance with a force that can bring down the moon.
-----------------------------------------------------------------------------


[ Moon Glare ]
-----------------------------------------------------------------------------
TP: 36         Attribute: -

Swing and slash your lance in the minage of the moon.
-----------------------------------------------------------------------------


==============================================================================
Altered Artes
==============================================================================

[ Luna Talon ]
-----------------------------------------------------------------------------
TP: 11         Attribute: -

Base Arte:     Luna Fang
Skill:         Athenor
Uses to Learn: 100

Jump in the air and land with a force to take down surrounding enemies.
-----------------------------------------------------------------------------


[ Moonlight Drop ]
-----------------------------------------------------------------------------
TP: 12         Attribute: -

Base Arte:     Moonlight Talon
Skill:         Chain
Uses to Learn: 100

Spin and slash in midair.
-----------------------------------------------------------------------------


[ Raging Luna Storm ]
-----------------------------------------------------------------------------
TP: 19         Attribute: Wind

Base Arte:     Luna Storm
Skill:         Gale
Uses to Learn: 100

Cause a whirlwind to slash nearby enemies, then send it to attack a far away
enemy.
-----------------------------------------------------------------------------


[ Rising Luna Rondo ]
-----------------------------------------------------------------------------
TP: 26         Attribute: -

Base Arte:     Luna Rondo
Skill:         Dispersion
Uses to Learn: 100

Spin and slash enemies within range, then send them flying with the final
blow.
-----------------------------------------------------------------------------


[ Thunder Moon ]
-----------------------------------------------------------------------------
TP: 21         Attribute: Fire, Wind

Base Arte:     Luna Crush
Skill:         Hell Fire/Gale
Uses to Learn: 100

Spin into the air and bring down a bolt of lightning on the enemy.
-----------------------------------------------------------------------------


[ Luna Storm ]
-----------------------------------------------------------------------------
TP: 34         Attribute: Fire, Wind

Base Arte:     Luna Havoc
Skill:         Hell Fire/Alembic
Uses to Learn: 100

Jump quickly into the air and kick back down at lightning speed.
-----------------------------------------------------------------------------


==============================================================================
Burst Artes
==============================================================================

[ Ashen Moonlight ]
-----------------------------------------------------------------------------
TP: 0          Attribute: -

Base Arte: -
Skill:     -

Seal enemies in a ball of light, then cause it to explode in midair.
-----------------------------------------------------------------------------


[ Conflagration Blast ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Fire

Base Arte: Ashen Moonlight
Skill:     Hell Fire/Chain

Seal enemies in a ball of light, then cause it to explode in midair.
-----------------------------------------------------------------------------


[ Crushing Grave ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Earth

Base Arte: Ashen Moonlight
Skill:     Athenor/Crucible

Seal enemies in a ball of light, then cause it to explode in midair.
-----------------------------------------------------------------------------


[ Quasi Seal ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Wind

Base Arte: Ashen Moonlight
Skill:     Gale/Shunbin

Seal enemies in a ball of light, then cause it to explode in midair.
-----------------------------------------------------------------------------


[ Midnight Flood ]
-----------------------------------------------------------------------------
TP: 0          Attribute: Water

Base Arte: Ashen Moonlight
Skill:     Great Deluge/Dispersion

Seal enemies in a ball of light, then cause it to explode in midair.
-----------------------------------------------------------------------------


______________________________________________________________________________
==============================================================================

[7] TITLES                                                              [0700]

==============================================================================

NOTE: Titles listed without requirements are unlocked during the main game.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
YURI
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Downtown Boy ]
-----------------------------------------------------------------------------
Unlock: Default

A downtown Zaphias resident wanted by the Imperial Knights, but doesn't seem
to care.
-----------------------------------------------------------------------------


[ Vigilante ]
-----------------------------------------------------------------------------
Unlock: -

One who refuses to obey the law, but instead takes justice into his own
hands.
-----------------------------------------------------------------------------


[ Survivor ]
-----------------------------------------------------------------------------
Unlock: -

You've returned from many close encounters with death. Could your luck be
running out?
-----------------------------------------------------------------------------


[ Certified Soldier ]
-----------------------------------------------------------------------------
Unlock: -

You hate the ugly truth of the knighthood. But some of its virtues are still
worth believing in.
-----------------------------------------------------------------------------


[ Dark Enforcer ]
-----------------------------------------------------------------------------
Unlock: -

Cutting through evil with a sword of light, you're also subject to the
justice of the law.
-----------------------------------------------------------------------------


[ True Knight ]
-----------------------------------------------------------------------------
Unlock: Complete all battle missions

No need for all the shiny badges for one to be recognized as a true knight.
-----------------------------------------------------------------------------


[ Improvisionist ]
-----------------------------------------------------------------------------
Unlock: -

A master of the refined art of imprivision. He is able to make the best actor
cry in defeat.
-----------------------------------------------------------------------------


[ Tank Top Lover ]
-----------------------------------------------------------------------------
Unlock: -

A great way to relax after a shower! If only being on a journey was this
carefree.
-----------------------------------------------------------------------------


[ Hope of the Town ]
-----------------------------------------------------------------------------
Unlock: -

So many hopes and dreams lie on your success. If there was only someone to
share this burden with.
-----------------------------------------------------------------------------


[ Commoner Chef ]
-----------------------------------------------------------------------------
Unlock: Master every recipe with Yuri and complete cooking master sidequest

You're handy with a knife and have a keen sense for taste. Is there anything
you can't do?
-----------------------------------------------------------------------------


[ Kingdom Celeb ]
-----------------------------------------------------------------------------
Unlock: -

For good or for bad, your name is known far and wide.
-----------------------------------------------------------------------------


[ Recollection Guardian ]
-----------------------------------------------------------------------------
Unlock: -

Memories are worth more than what money can buy.
-----------------------------------------------------------------------------


[ Sensory Master ]
-----------------------------------------------------------------------------
Unlock: -

Your sense of insight is incomparable. You're amongst the best of the best.
-----------------------------------------------------------------------------


[ Dark Lion ]
-----------------------------------------------------------------------------
Unlock: Clear the 200-man melee as Yuri

The king of all beasts. The crest of the black lion stands tall and proud.
-----------------------------------------------------------------------------


[ Treasure Hunter ]
-----------------------------------------------------------------------------
Unlock: Open 86%+ chests in the game

You never miss a single treasure chest... even the empty ones!
-----------------------------------------------------------------------------


[ Basic Swordsman ]
-----------------------------------------------------------------------------
Unlock: -

One who practices the basics of the Imperial Knights while incorporating his
own style.
-----------------------------------------------------------------------------


[ Skilled Swordsman ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

One who cuts through his enemies like the wind. You're on your way!
-----------------------------------------------------------------------------


[ Master Swordsman ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

One who's name will go down in history.
-----------------------------------------------------------------------------


[ Legendary Swordsman ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

Your skills surpass even the greatest swordsman.
-----------------------------------------------------------------------------


[ Beginner Combo User ]
-----------------------------------------------------------------------------
Unlock: Achieve a 10-hit combo

A sign that one is accustomed to the art of combos. The fight has just begun!
-----------------------------------------------------------------------------


[ Advanced Combo User ]
-----------------------------------------------------------------------------
Unlock: Achieve a 30-hit combo

A true combo user amongst adventurers. There's still room for improvement.
-----------------------------------------------------------------------------


[ Combo Master ]
-----------------------------------------------------------------------------
Unlock: Achieve a 100-hit combo

All that practive paid off! You're a pro!
-----------------------------------------------------------------------------


[ King of Combos ]
-----------------------------------------------------------------------------
Unlock: Achieve a 150-hit combo

A sign that one has mastered the use of fatal combos through perseverance.
-----------------------------------------------------------------------------


[ Fatal Striker ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

One who can take down his enemies in a single blow, hence, Fatal Striker!
-----------------------------------------------------------------------------


[ Berserker ]
-----------------------------------------------------------------------------
Unlock: Fight through 255 battles on Hard mode or tougher

You've fought your way to the top to reach the war god level.
-----------------------------------------------------------------------------


[ Item Hater ]
-----------------------------------------------------------------------------
Unlock: Do not use items during Chapter 1 for any character

You have a tendency to hoard things and have trouble parting with them.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
REPEDE
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Man's Best Friend ]
-----------------------------------------------------------------------------
Unlock: Default

Not just a dog, but a valuable companion on a long journey. Don't mistake him
for a monster!
-----------------------------------------------------------------------------


[ Sinful Sidekick ]
-----------------------------------------------------------------------------
Unlock: -

Taking the sins of your friends upon your back. I have you covered, buddy.
-----------------------------------------------------------------------------


[ Considerate Sidekick ]
-----------------------------------------------------------------------------
Unlock: -
</pre><pre id="faqspan-9">
Sometimes your sidekick may know you better than you think! Trust his
instincts.
-----------------------------------------------------------------------------


[ Sinful Sidekick ]
-----------------------------------------------------------------------------
Unlock: -

Taking the sins of your friends upon your back. I have you covered, buddy.
-----------------------------------------------------------------------------


[ Great Boss ]
-----------------------------------------------------------------------------
Unlock: Complete the Dog Map

Able to drive out evil and have control of the pet kingdom, you're a top dog!
-----------------------------------------------------------------------------


[ Tough Hound ]
-----------------------------------------------------------------------------
Unlock: -

You don't back down easily in the face of danger. Dogs don't just wag their
tails at anyone!
-----------------------------------------------------------------------------


[ Fated One ]
-----------------------------------------------------------------------------
Unlock: Defeat the Rival Dog

One who is fated to accompany his allies on the battlefield. Ready for the
next battle?
-----------------------------------------------------------------------------


[ Silver Fangs ]
-----------------------------------------------------------------------------
Unlock: Clear the 200-man melee with Repede

Those fangs of steel are aimed at evil. Don't underestimate the looks of
these fangs.
-----------------------------------------------------------------------------


[ Nanny ]
-----------------------------------------------------------------------------
Unlock: -

No one can resist the innocence of children... not even this tough pup!
-----------------------------------------------------------------------------


[ Ultimate Dog Warrior ]
-----------------------------------------------------------------------------
Unlock: -

Your strength is unwavering. You're secretly happy about receiving this
title!
-----------------------------------------------------------------------------


[ Dog Warrior ]
-----------------------------------------------------------------------------
Unlock: -

One who keeps a strong hold on his enemies with his bite. Grr!
-----------------------------------------------------------------------------


[ Dog Knight ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

No one can compare to this dog. You're on your way to becoming something
great!
-----------------------------------------------------------------------------


[ Top Dog ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

Your skills are comparable to that of a top swordsman. Not bad for a dog.
-----------------------------------------------------------------------------


[ Nirvana Dog ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

You've surpassed all humans and dogs. You understand the human language, but
choose not to speak it.
-----------------------------------------------------------------------------


[ Big Bad Bandit ]
-----------------------------------------------------------------------------
Unlock: Successfully used Item Thief 100 times

Old habits are hard to quit! But never steal from the poor! That's the Golden
Rule!
-----------------------------------------------------------------------------


[ Fatal Dog ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

This powerful canine can take down his enemies in a single strike. This is
one tough dog!
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
ESTELLE
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Castle Healer ]
-----------------------------------------------------------------------------
Unlock: -

A title given to a mysterious girl with healing artes who tried to escape the
castle.
-----------------------------------------------------------------------------


[ Royal Successor ]
-----------------------------------------------------------------------------
Unlock: -

One who keeps her true identity hidden. In fact, she is the successor of the
throne.
-----------------------------------------------------------------------------


[ Enchanting Belle ]
-----------------------------------------------------------------------------
Unlock: Select Estelle for the sexy dress in Haliord

One who hasn't yet realized her natural charm and charismatic aura.
-----------------------------------------------------------------------------


[ Seeker of the Truth ]
-----------------------------------------------------------------------------
Unlock: -

Condemned by a giant monster as the poison of the world, she continues on her
journey for truth.
-----------------------------------------------------------------------------


[ Determined Princess ]
-----------------------------------------------------------------------------
Unlock: -

One who stands firm in her beliefs even when confronted in the face of great
hardships.
-----------------------------------------------------------------------------


[ Gracious Waitress ]
-----------------------------------------------------------------------------
Unlock: Complete Level 3 in the waiter game at Dahngrest

Kind and considerate, you always treat others with the utmost courtesy and
respect.
-----------------------------------------------------------------------------


[ Dedicated Paramedic ]
-----------------------------------------------------------------------------
Unlock: Heal over 15,000,000 HP

A healer true and faithful to her duties. Don't spoil your patients though.
-----------------------------------------------------------------------------


[ Noble Princess ]
-----------------------------------------------------------------------------
Unlock: -

You are firm in your beliefs, even if you are royalty! You live your life by
noble virtues.
-----------------------------------------------------------------------------


[ Massage Therapist ]
-----------------------------------------------------------------------------
Unlock: -

Your healing touch can cure away any pain, mental or physical!
-----------------------------------------------------------------------------


[ Curious Princess ]
-----------------------------------------------------------------------------
Unlock: -

One who is fascinated by anything and everything around her!
-----------------------------------------------------------------------------


[ Cordon Bleu ]
-----------------------------------------------------------------------------
Unlock: Master every recipe with Estelle and complete cooking master
        sidequest

Practice makes perfect! Studying from Mom's recipes help!
-----------------------------------------------------------------------------


[ Fairy Tale Weaver ]
-----------------------------------------------------------------------------
Unlock: -

Poetic, yet sentimental, her stories will remain with you forever.
-----------------------------------------------------------------------------


[ Itemania ]
-----------------------------------------------------------------------------
Unlock: Fill out the Collector's Book with 100% of the items

Mania? Does that stand for someone who knows a lot about items?
-----------------------------------------------------------------------------


[ Heroic Actress ]
-----------------------------------------------------------------------------
Unlock: -

What talent! That voice, those dancing skills! You should be nominated for
an award.
-----------------------------------------------------------------------------


[ Battle Nightingale ]
-----------------------------------------------------------------------------
Unlock: Clear the 200-man melee as Estelle

Strong, yet graceful. Your beautiful voice seems to resonate through the
battlefield.
-----------------------------------------------------------------------------


[ Worldly Adventurer ]
-----------------------------------------------------------------------------
Unlock: -

Despite your royal status, you use your true strength to battle evil.
-----------------------------------------------------------------------------


[ Magical Maiden ]
-----------------------------------------------------------------------------
Unlock: Clear the 100-man melee as Estelle

Magical and mystical, your graceful presence is loved by all.
-----------------------------------------------------------------------------


[ Healer ]
-----------------------------------------------------------------------------
Unlock: Default

An endearing healer gently watching over her allies on the battlefield.
-----------------------------------------------------------------------------


[ Cleric ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

Not just a pretty face! Her majestic presence can measure up to any knight on
the battlefield!
-----------------------------------------------------------------------------


[ Priestess ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

Her noble presence and will power are enough to turn dreams into reality!
-----------------------------------------------------------------------------


[ High Priestess ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

One who exerts a holy aura and possesses healing powers that could change the
future!
-----------------------------------------------------------------------------


[ Fatal Angel ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

Quick and speedy. That is your way of showing mercy to your enemies.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
KAROL
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Young Hunter ]
-----------------------------------------------------------------------------
Unlock: Default

A self-proclaimed member of a hunting guild. A small soldier who wields a big
sword!
-----------------------------------------------------------------------------


[ Brave Vesperia Leader ]
-----------------------------------------------------------------------------
Unlock: -

High spirited and full of hopes! You're the youngest guild leader in history!
-----------------------------------------------------------------------------


[ Troubled One ]
-----------------------------------------------------------------------------
Unlock: -

So what if you ran away and failed to save Don?! Failure only makes one
stronger.
-----------------------------------------------------------------------------


[ Brave One ]
-----------------------------------------------------------------------------
Unlock: -

One who used his last ounce of courage to save his friends. A truly proud
moment!
-----------------------------------------------------------------------------


[ Girly ]
-----------------------------------------------------------------------------
Unlock: Dress up Karol in girl's clothing in Heliord

Hehehe... I can get used to this... Huh? What am I saying?
-----------------------------------------------------------------------------


[ Lunch Lady ]
-----------------------------------------------------------------------------
Unlock: Complete Level 3 in the waiter game at Dahngrest

One who looks great in a white apron! Get in line and don't fight over
dessert!
-----------------------------------------------------------------------------


[ Brillian Support Role ]
-----------------------------------------------------------------------------
Unlock: -

Not always in the center of the spotlight, but you seem to be needed
everywhere!
-----------------------------------------------------------------------------


[ Guild Chef ]
-----------------------------------------------------------------------------
Unlock: Master every recipe with Karol and complete cooking master sidequest

Cooking is like an invention. It all depends on how much effort you put into
it!
-----------------------------------------------------------------------------


[ Towel Fanatic ]
-----------------------------------------------------------------------------
Unlock: -

Hm... it makes a nice scarf on a chilly day!
-----------------------------------------------------------------------------


[ Golden Soldier ]
-----------------------------------------------------------------------------
Unlock: -

The only thing that stands between the monsters and you is your golden armor.
-----------------------------------------------------------------------------


[ Crouching Tiger ]
-----------------------------------------------------------------------------
Unlock: Clear the 200-man melee as Karol

One who carries a weapon too big for his small body. Don't be deceived by his
size!
-----------------------------------------------------------------------------


[ Warehouse Master ]
-----------------------------------------------------------------------------
Unlock: Complete all of the warehouse sidequests

You're a pro at tidying up! You might want to try sorting out the world's
problems next!
-----------------------------------------------------------------------------


[ Manly Man ]
-----------------------------------------------------------------------------
Unlock: Fill the Monster Book by using the Magic Lens on every monster and
        enemy in the land

A real man proves his worth through action! He's also quite a monster expert.
Wow!
-----------------------------------------------------------------------------


[ Insomniac ]
-----------------------------------------------------------------------------
Unlock: Karol struggles to get a good night sleep in Dahngrest

It's best to forget your troubles and sleep on it. Time will solve
everything.
-----------------------------------------------------------------------------


[ Valiant Swordsman ]
-----------------------------------------------------------------------------
Unlock: -

One who slays giant monsters one after another. How much stronger can you
get?
-----------------------------------------------------------------------------


[ Agile Fighter ]
-----------------------------------------------------------------------------
Unlock: Default

I gotta try harder and show them all! Um... nothing... nevermind.
-----------------------------------------------------------------------------


[ Determined Fighter ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

I... I... I can do it if I put my mind to it!
-----------------------------------------------------------------------------


[ Energetic Fighter ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

You may be small for your age, but you sure are full of energy!
-----------------------------------------------------------------------------


[ Shining Fighter ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

You haven't seen the best of me yet! The look of courage is more glorious
than the sun!
-----------------------------------------------------------------------------


[ Chirpy Fighter ]
-----------------------------------------------------------------------------
Unlock: Karol has been stunned in battle 100 times

Not sure if he is faint from the battle, but he is making a funny noise.
-----------------------------------------------------------------------------


[ Fatal Attacker ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

I'm going to pound you to pieces! Don't you underestimate me!
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
RITA
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Genius Researcher ]
-----------------------------------------------------------------------------
Unlock: Default

Known in Aspio as "The Strange One", she is a genius mage with a few loose
screws.
-----------------------------------------------------------------------------


[ Anti-Nonsense ]
-----------------------------------------------------------------------------
Unlock: -

One who grew up with logic and reason. She hates all things non-scientific.
-----------------------------------------------------------------------------


[ Spirit Hunter ]
-----------------------------------------------------------------------------
Unlock: -

Unraveling the truth behind the aer doesn't mean the end. It's only the
beginning.
-----------------------------------------------------------------------------


[ Kitty Cat Waitress ]
-----------------------------------------------------------------------------
Unlock: Complete Level 3 in the waitress game at Dahngrest.

One with cute, fluffy ears. Very popular with the customers.
-----------------------------------------------------------------------------


[ Seeker ]
-----------------------------------------------------------------------------
Unlock: Inflict over 20,000,000 HP worth of damage

One who travels to unravel the world's mysteries.
-----------------------------------------------------------------------------


[ Chemical Chef ]
-----------------------------------------------------------------------------
Unlock: Master every recipe with Rita and complete cooking master sidequest

Just the right combination of herbs and spices! Cooking is just like an
experiment!
-----------------------------------------------------------------------------


[ Miska Doctoral Degree ]
-----------------------------------------------------------------------------
Unlock: -

You're at the peak of the blastia research. Even so, there's always room for
improvement.
-----------------------------------------------------------------------------


[ New Dice Master ]
-----------------------------------------------------------------------------
Unlock: Win either of the dice games at Capua Nor

A rookie dice master with skills that can change the history of dice rolling.
-----------------------------------------------------------------------------


[ Magical Bee ]
-----------------------------------------------------------------------------
Unlock: Clear the 200-man melee as Rita

Your spells sting like a bee! People run and hide in fear at the mention of
your name.
-----------------------------------------------------------------------------


[ Spotlight Hot ]
-----------------------------------------------------------------------------
Unlock: -

You never fail to disappoint with your natural acting skills. You always
steal the spotlight!
-----------------------------------------------------------------------------


[ Fashionista ]
-----------------------------------------------------------------------------
Unlock: -

One sporting a yukata, a shirt over a pair of pants. A truly unique style!
-----------------------------------------------------------------------------


[ Mage ]
-----------------------------------------------------------------------------
Unlock: Default

Don't mistake her for just any regular magic user! She was born to use magic!
-----------------------------------------------------------------------------


[ Grand Mage ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

Even if they do call you strange, you still stand proud in the path in search
of the truth.
-----------------------------------------------------------------------------


[ Genius Mage ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

One who has grown wiser through many failures. What lies ahead is the path to
enlightenment.
-----------------------------------------------------------------------------


[ Master Mage ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

Heaven and earth, good and evil. You've challenged the ultimate truth and
deserve this title.
-----------------------------------------------------------------------------


[ Fatal Sorcerer ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

The battle is within your grasp! You always get your enemies.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
RAVEN
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Fishy Old Man ]
-----------------------------------------------------------------------------
Unlock: Default

One who befriends anyone and everyone. You don't know if he is a friend or
foe.
-----------------------------------------------------------------------------


[ Old Spy ]
-----------------------------------------------------------------------------
Unlock: -

Were you hired to keep a close watch on Estelle because you're capable? Or
because this is an easy job?
-----------------------------------------------------------------------------


[ Immortal Old Man ]
-----------------------------------------------------------------------------
Unlock: -

One who died a thousand deaths, but still manage to come back to life each
time.
-----------------------------------------------------------------------------


[ Shining Star ]
-----------------------------------------------------------------------------
Unlock: Learn over 100 skills with Raven

The starts above are spinning round and round. You're irresponsible, but
possess a certain charm.
-----------------------------------------------------------------------------


[ Imperial Knights Captain ]
-----------------------------------------------------------------------------
Unlock: -

Even though you're an ex-knight, you'll always be a legend. For that, I
salute you!
-----------------------------------------------------------------------------


[ Gentleman ]
-----------------------------------------------------------------------------
Unlock: Complete Level 3 in the waiter game at Dahngrest

You never lose your cool. You also have a way with the ladies.
-----------------------------------------------------------------------------


[ Vagabond Wolf ]
-----------------------------------------------------------------------------
Unlock: CLear the 200-man melee as Raven

You've wandered far and wide, until you found your place amongst Brave
Vesperia.
-----------------------------------------------------------------------------


[ Twilight Dreamer ]
-----------------------------------------------------------------------------
Unlock: -

You long to relax on a tropical beach in the sunset after the daily battles.
-----------------------------------------------------------------------------


[ Hardcore Gamer ]
-----------------------------------------------------------------------------
Unlock: Play the Tales of Draspi 30 times

You always have a controller in your hands. How do you use the bathroom?
-----------------------------------------------------------------------------


[ Weekend Chef ]
-----------------------------------------------------------------------------
Unlock: Master every recipe with Raven and complete cooking master sidequest

You're rough with the ingredients, but it always turns out perfect!
-----------------------------------------------------------------------------


[ Ladies' Man ]
-----------------------------------------------------------------------------
Unlock: -

All women are attractive and beautiful. You really have a way of talking to
the ladies.
-----------------------------------------------------------------------------


[ Spa Manager ]
-----------------------------------------------------------------------------
Unlock: -

Soaking and relaxing in a hot spa is the best remedy sometimes.
-----------------------------------------------------------------------------


[ Trickster ]
-----------------------------------------------------------------------------
Unlock: Default

You've witnessed both destruction and rebirth. One who has deceived others as
well as himself.
-----------------------------------------------------------------------------


[ Ranger ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

You come and go as you please. Your wit and adaptability earned you this
title.
-----------------------------------------------------------------------------


[ Double Identity ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

You've lived as a night and amongst the guilds. The skills you have put you
at the very top.
-----------------------------------------------------------------------------


[ Super Star ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

You've seen good and evil, faced success and failure. This has earned you
fame and recognition.
-----------------------------------------------------------------------------


[ Fatal Old Man ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

Your temper runs short when you're my age. Let's hurry and finish this up
already!
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
JUDITH
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Blastia Hunter ]
-----------------------------------------------------------------------------
Unlock: Default

A girl who travels the world to destroy blastias. Yuri is the only one that
knows her secret.
-----------------------------------------------------------------------------


[ Sultry Tempest ]
-----------------------------------------------------------------------------
Unlock: Make the sexy outfit for Judith in Heliord

Her killer looks can whip up a storm. Be careful, you may fall prey to her
like the rest.
-----------------------------------------------------------------------------


[ Trophy Wife ]
-----------------------------------------------------------------------------
Unlock: -

Capable, beautiful, charismatic. You are much sought after marriage material.
-----------------------------------------------------------------------------


[ Guardian of the Truth ]
-----------------------------------------------------------------------------
Unlock: -

One who hides her true identity as she fulfills her mission. But now, her
friends come first.
-----------------------------------------------------------------------------


[ Into the Sky ]
-----------------------------------------------------------------------------
Unlock: Complete Ba'ul race Level 5 and accrue 1,000 FS Chains

Highly skilled with the lance, you can send your enemies flying on the
battlefield.
-----------------------------------------------------------------------------


[ Glamorous Maid ]
-----------------------------------------------------------------------------
Unlock: Complete Level 3 in the waiter game at Dahngrest

The black and white is simply stunning. Perhaps this suits you better than
your usual style.
-----------------------------------------------------------------------------


[ Legendary Gambler ]
-----------------------------------------------------------------------------
Unlock: -

She's not just doing this for the money. She wants to put her luck to the
test.
-----------------------------------------------------------------------------


[ Chef Mom ]
-----------------------------------------------------------------------------
Unlock: Master every recipe with Judith and complete cooking master sidequest

Your cooking reminds one of home. It's comparable to any first rate chef!
-----------------------------------------------------------------------------


[ Enchanting Beauty ]
-----------------------------------------------------------------------------
Unlock: -

You who look stunning in a yukata. All eyes are fixed on this goddess.
-----------------------------------------------------------------------------


[ Dragon of Blue Lightning ]
-----------------------------------------------------------------------------
Unlock: Clear the 200-man melee as Judith

You strike down your enemies with your descrutive wrath like a bolt of
lightning.
-----------------------------------------------------------------------------


[ Super Dragon Rider ]
-----------------------------------------------------------------------------
Unlock: Complete Ba'ul race Level 5

Perfectly in sync in body, mind and spirit. You soar through the skies
gracefully with your partner.
-----------------------------------------------------------------------------


[ Beautiful Lancer ]
-----------------------------------------------------------------------------
Unlock: Default

You'll fight to the death to defend your cause. You always follow through
with your goals.
-----------------------------------------------------------------------------


[ Great Lancer ]
-----------------------------------------------------------------------------
Unlock: Reach Level 20

You set out to strike down on the earth once again with determiination and
conviction.
-----------------------------------------------------------------------------


[ Dragoon ]
-----------------------------------------------------------------------------
Unlock: Reach Level 60

Riding on Ba'ul through the skies like lightning. These two are unstoppable!
-----------------------------------------------------------------------------


[ High Dragoon ]
-----------------------------------------------------------------------------
Unlock: Reach Level 100

Taking down enemies by the thousands, you truly deserve this title of the
highest honor.
-----------------------------------------------------------------------------


[ Fatal Lancer ]
-----------------------------------------------------------------------------
Unlock: Perform 100 Fatal Strikes

No one escapes the wrath of your lance! Ruling the skies with supreme
precedence.
-----------------------------------------------------------------------------


[ Poker Face ]
-----------------------------------------------------------------------------
Unlock: -

No one can guess what truly lies behind your expressionless mask.
-----------------------------------------------------------------------------


______________________________________________________________________________
==============================================================================

[8] ITEMS                                                               [0800]

==============================================================================

=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
BOTTLES                                                                [0801]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Cure Bottle ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: 375        Sell: 250

Synthesis Materials: Magic Resin x1, Aer Agaric x1, Medical Herb x1

A liquid that cures all Physical Ailments after battle.
-----------------------------------------------------------------------------


[ Dark Bottle ]
-----------------------------------------------------------------------------
Buy: 300        Synthesis: 225        Sell: 150

Synthesis Materials: Jet-black Ink x1, Demon Bone x1, Merman Fin x1

A bottle sealed with darkness. Attracts enemy attention for a certain amount
of time.
-----------------------------------------------------------------------------


[ Dinei Bottle ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: 375        Sell: 250

Synthesis Materials: Magic Resin x1, Sacred Tree x1, Paralyze Powder x1

A liquid that cures all Magical Ailments during battle.
-----------------------------------------------------------------------------


[ Holy Bottle ]
-----------------------------------------------------------------------------
Buy: 300        Synthesis: 225        Sell: 150

Synthesis Materials: Magic Resin x1, Knight Holy Water x1

A bottle sealed with light. Keeps enemies away for a certain amount of time.
-----------------------------------------------------------------------------


[ Life Bottle ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: 375        Sell: 250

Synthesis Materials: Magic Resin x1, Medical Herb x5

Spirited water that revives a KO'd ally with 30% of max HP and 15% of max TP.
-----------------------------------------------------------------------------


[ Limit Bottle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1000       Sell: 500

Synthesis Materials: Flare Stone x1, Geo Stone x1, Air Stone x1,
                     Frost Stone x1

Fills the Over Limite gauge fully once. Can only be used during battles.
-----------------------------------------------------------------------------


[ Mind Bottle ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: 112        Sell: 75

Synthesis Materials: Magic Resin x1, Toad Oil x1

Medicine that cures contamination.
-----------------------------------------------------------------------------


[ Nectar Bottle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 750        Sell: 500

Synthesis Materials: Knight Holy Water x1, Apple x1, Strawberry x1,
                     Tolbyccian Water x1

Prevents Magical Ailments for 1 minute during battle. Can only be used during
battles.
-----------------------------------------------------------------------------


[ Panacea Bottle ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: 750        Sell: 500

Synthesis Materials: Magic Resin x1, Eggbear Claw x1, Soul Grass x1,
                     Medical Herb x3

Cures both Physical and Magical Ailments. Need to keep some handy for an
extra precaution.
-----------------------------------------------------------------------------


[ Paralysis Bottle ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: 112        Sell: 75

Synthesis Materials: Magic Resin x1, Paralysis Powder x1

Medicine that cures Paralysis. Very powerful, so avoid heavy use.
-----------------------------------------------------------------------------


[ Poison Bottle ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: 112        Sell: 75

Synthesis Materials: Magic Resin x1, Fungus Powder x1

Medicine that cures Poison. The herbal scent is refreshing.
-----------------------------------------------------------------------------


[ Seal Bottle ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: 112        Sell: 75

Synthesis Materials: Magic Resin x1, Sacred Tree x1

Medicine that cures Sealed Artes and Sealed Skills.
-----------------------------------------------------------------------------


[ Stone Bottle ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: 112        Sell: 75

Synthesis Materials: Magic Resin x1

Medicine that cures Petrification. You don't want to spill this in your room.
-----------------------------------------------------------------------------


[ Syrup Bottle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 750        Sell: 500

Synthesis Materials: Knight Holy Water x1, Orange x1, Peach x1, Soul Grass x1

Prevents Physical Ailments for 1 minute during battle. Can only be used
during battles.
-----------------------------------------------------------------------------


[ Weak Bottle ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: 112        Sell: 75

Synthesis Materials: Magic Resin x1, Fungus Powder x1

Medicine that cures Weak. Makes you active!
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
GELS                                                                   [0802]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Apple Gel ]
-----------------------------------------------------------------------------
Buy: 100        Synthesis: 75         Sell: 50

Synthesis Materials: Medical Herb x1, Gel Base x1

A gummi type medicine. Restores 30% of max HP. The apple flavor has nothing
to do with the effect.
-----------------------------------------------------------------------------


[ Lemon Gel ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: 750        Sell: 500

Synthesis Materials: Medical Herb x1, Gel Base x1 or Apple Gel x1,
                     Medical Herb x1

A gummi type medicine. Restores 60% of max HP. The sourness helps to shake
off drowsiness.
-----------------------------------------------------------------------------


[ Lottery Gel ]
-----------------------------------------------------------------------------
Buy: 10         Synthesis: 7          Sell: 5

Synthesis Materials: Soft Tail x1, Red Blossom x1, Gel Base x1

Maybe it's something good, maybe it's not. You won't know until you try it.
-----------------------------------------------------------------------------


[ Melange Gel ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: 750        Sell: 500

Synthesis Materials: Soul Grass x2, Medical Herb x2, Gel Base x1

A gummi type medicine. Restores 30% of max HP and TP. The ingredient is a
secret.
-----------------------------------------------------------------------------


[ Miracle Gel ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 2250       Sell: 1500

Synthesis Materials: Pineapple Gel x1, Lemon Gel x1, Medical Herb x4,
                     Soul Grass x4, Gel Base x2 or Melange Gel x1,
                     Medical Herb x2, Soul Grass x2, Gel Base x2

A gummi type medicine. Restores 60% of max HP and TP. Enjoy the miraculous
flavor.
-----------------------------------------------------------------------------


[ Orange Gel ]
-----------------------------------------------------------------------------
Buy: 250        Synthesis: 187        Sell: 125

Synthesis Materials: Soul Grass x1, Gel Base x1

A gummi type medicine. Restores 60% of max TP. It has a nice citrus scent
with an orange flavor.
-----------------------------------------------------------------------------


[ Pineapple Gel ]
-----------------------------------------------------------------------------
Buy: 1500       Synthesis: 1125       Sell: 750

Synthesis Materials: Orange Gel x1, Aer Agaric x2 or Soul Grass x2,
                     Gel Base x2

A gummi type medicine. Restores 60% of max TP. Don't let the fiber get stuck
in your teeth.
-----------------------------------------------------------------------------


[ Special Gel ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7500       Sell: 5000

Synthesis Materials: Medical Herb x1, Mystic Orb x2, Gel Base x1 or
                     Specific x2,

A gummi type medicine. Restores all HP and TP. Very useful, but rare and
limited in numbers.
-----------------------------------------------------------------------------


[ Specific ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3750       Sell: 2500

Synthesis Materials: Magic Resin x1, Soul Grass x6

Restores 30% of max TP for all party members. Nice to spread around when
using.
-----------------------------------------------------------------------------


[ Treat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3750       Sell: 2500

Synthesis Materials: Magic Resin x1, Medical Herb x6

Restores 30% of max HP for all party members. Nice to spread around when
using.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
HERBS                                                                  [0803]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Basil ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases M. DEF by 1.
-----------------------------------------------------------------------------


[ Chamomile ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases M. ATK by 1.
-----------------------------------------------------------------------------


[ Lavender ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases P. ATK by 1.
-----------------------------------------------------------------------------


[ Red Basil ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases M. DEF by 3.
-----------------------------------------------------------------------------


[ Red Chamomile ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases M. ATK by 3.
-----------------------------------------------------------------------------


[ Red Lavender ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases P. ATK by 3.
-----------------------------------------------------------------------------


[ Red Saffron ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases AGL by 3.
-----------------------------------------------------------------------------


[ Red Sage ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases max HP by 30.
-----------------------------------------------------------------------------


[ Red Savory ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases max TP by 30.
-----------------------------------------------------------------------------


[ Red Verbena ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases P. DEF by 3.
-----------------------------------------------------------------------------


[ Saffron ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases AGL by 1.
-----------------------------------------------------------------------------


[ Sage ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases max HP by 10.
-----------------------------------------------------------------------------


[ Savory ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases max TP by 10.
-----------------------------------------------------------------------------


[ Verbena ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 50

Synthesis Materials: -

A medicinal herb. Increases P. DEF by 1.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
OTHER                                                                  [0804]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ All-Divide ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 100        Sell: 50

Synthesis Materials: Fragment of Hyper-Resonance x1

Reduces all damage inflicted on allies and enemies during battle by 50%.
-----------------------------------------------------------------------------


[ Barrier ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: -          Sell: 500

Synthesis Materials: -

A cozy barrier that can block out wind and rain. Fully restores HP and TP in
luxury and peace.
-----------------------------------------------------------------------------


[ Hourglass ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 100        Sell: 50

Synthesis Materials: Fonstone x1, Blue Star Gem x1

Temporarily freezes the enemy during battle.
-----------------------------------------------------------------------------


[ Magic Lens ]
-----------------------------------------------------------------------------
Buy: 10         Synthesis: 7          Sell: 5

Synthesis Materials: Blastium Ore x1, Mandrake Eye x1

A mysterious lens that reveals enemy details. Never look into the sun with
it!
-----------------------------------------------------------------------------


[ Mat ]
-----------------------------------------------------------------------------
Buy: 100        Synthesis: -          Sell: 50

Synthesis Materials: -

A simple mat used when camping outdoors. Restores 25% of max HP and TP.
-----------------------------------------------------------------------------


[ Simple Tent ]
-----------------------------------------------------------------------------
Buy: 250        Synthesis: -          Sell: 125

Synthesis Materials: -

A simple tent for camping outdoors. Restores 50% of max HP and TP.
-----------------------------------------------------------------------------


[ Tent ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: -          Sell: 250

Synthesis Materials: -

An all-purpose heavy duty tent. Restores 75% of max HP and TP.
-----------------------------------------------------------------------------


______________________________________________________________________________
==============================================================================

[9] EQUIPMENT                                                           [0900]

==============================================================================

=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
MAIN WEAPONS                                                           [0901]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Swords
==============================================================================

[ Abyssion ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 550        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  -

Synthesis Materials: -

A sword as red as blood. The blade is filled with rage.
-----------------------------------------------------------------------------


[ Aries ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3900       Sell: 3900

P. ATK: 388        M. ATK: 0          Attribute: Wind
P. DEF: 20         M. DEF: 20

Used By: Yuri
Skills:  Alembic Gale, Evade 2

Synthesis Materials: Geo Stone x1, Demon Bone x1, Sacred Tree x3

Named after an ancient god of war, this is a weapon designed for total
destruction.
-----------------------------------------------------------------------------


[ Basilard ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 1850

P. ATK: 200        M. ATK: 120        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Guard Artes, BA Force

Synthesis Materials: -

A simple, yet well-made short sword. Easy to use and popular among swordsmen.
-----------------------------------------------------------------------------


[ Basilard +1 ]</pre><pre id="faqspan-10">
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2000       Sell: 2000

P. ATK: 220        M. ATK: 144        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Guard Artes, BA Force, Cure Guard

Synthesis Materials: Basilard x1, Merman Fang x2

A simple, yet well-made short sword. Easy to use and popular among swordsmen.
-----------------------------------------------------------------------------


[ Bastard Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1100       Sell: 1100

P. ATK: 187        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Item Thrower, Bug Busters

Synthesis Materials: Devil's Sickle x1, Magic Resin x1, Insect Horn x1

A large sword capable of both piercing and slashing. More well-balanced than
it actually looks.
-----------------------------------------------------------------------------


[ Bastard Sword +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1700       Sell: 1700

P. ATK: 230        M. ATK: 10         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Item Thrower, Life Up, Taunt

Synthesis Materials: Bastard Sword x1, Bird Feather (Small) x1,
                     Tolbyccian Water x3

A large sword capable of both piercing and slashing. More well-balanced than
it actually looks.
-----------------------------------------------------------------------------


[ Bastard Sword +1Beta  ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1700       Sell: 1700

P. ATK: 230        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 10

Used By: Karol
Skills:  Item Thrower, Mental Up, Taunt 2

Synthesis Materials: Bastard Sword x1, Bird Feather (Small) x1,
                     Tolbyccian Fish x3

A large sword capable of both piercing and slashing. More well-balanced than
it actually looks.
-----------------------------------------------------------------------------


[ Battle Sword ]
-----------------------------------------------------------------------------
Buy: 1750       Synthesis: -          Sell: 875

P. ATK: 150        M. ATK: 0          Attribute: -
P. DEF: 13         M. DEF: 0

Used By: Yuri
Skills:  Void Attack

Synthesis Materials: -

A versatile and useful military sword. The broad blade adds weight and
durability.
-----------------------------------------------------------------------------


[ Battle Sword +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1300       Sell: 1300

P. ATK: 174        M. ATK: 0          Attribute: -
P. DEF: 17         M. DEF: 0

Used By: Yuri
Skills:  Void Attack, Void Magic, Vitality

Synthesis Materials: Battle Sword x1, Devil's Sickle x1, Hoof x2

A versatile and useful military sword. The broad blade adds weight and
durability.
-----------------------------------------------------------------------------


[ Blazor Edge Abyssion ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Combo Plus 3

Synthesis Materials: -

A sword as red as blood. Feel the rage of this weapon through its grip.
-----------------------------------------------------------------------------


[ Blue Dragon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1500       Sell: 1500

P. ATK: 198        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Combo Plus, Combination

Synthesis Materials: Naevimetal x1, Sharp Blade x1

A curved sword design passed down through word of mouth. Many versions have
been made, but the true form is still unknown.
-----------------------------------------------------------------------------


[ Blue Dragon +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1750       Sell: 1750

P. ATK: 238        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Combo Plus, Combination, Step Combo

Synthesis Materials: Blue Dragon x1, Grimoire Page x2, Broken Dagger x2

A curved sword design passed down through word of mouth. Many versions have
been made, but the true form is still unknown.
-----------------------------------------------------------------------------


[ Bravior ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 550        M. ATK: 0          Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Motion Charge

Synthesis Materials: -

A relic from the ancient wars. It somehow gives you courage.
-----------------------------------------------------------------------------


[ Caladbolg ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 22500

P. ATK: 740        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  High Ability Plus

Synthesis Materials: -

Once owned by a hero who left his country behind. It is said that this sword
is cursed with betrayal and separation.
-----------------------------------------------------------------------------


[ Claiomh Solais ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 22500

P. ATK: 766        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Hyper Ability Plus

Synthesis Materials: -

A divine sword restored after several decades. The one willing to fight to
protect his people is its true owner.
-----------------------------------------------------------------------------


[ Colossus ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 17000

P. ATK: 720        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Assassin, One Man Show, Loner

Synthesis Materials: -

A broad sword representing a fierce warrior. Ownership of this sword is a
sign of true victory.
-----------------------------------------------------------------------------


[ Compact Sword ]
-----------------------------------------------------------------------------
Buy: 300        Synthesis: -          Sell: 150

P. ATK: 24         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  -

Synthesis Materials: -

A small, but well-balanced sword. Handy for beginners.
-----------------------------------------------------------------------------


[ Compact Sword +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 300        Sell: 300

P. ATK: 1          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Half Damage, Quarter Damage, Minimum Damage

Synthesis Materials: Mystic Cloth x1, Red Lens x1, Compact Sword x1

A small, but well-balanced sword. Handy for beginners.
-----------------------------------------------------------------------------


[ Damascus Sword ]
-----------------------------------------------------------------------------
Buy: 4000       Synthesis: -          Sell: 2000

P. ATK: 270        M. ATK: 40         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: -

Forged from Damascus steel, it is a sword made with the sturdiest metal. The
blade has a unique pattern.
-----------------------------------------------------------------------------


[ Dark Avenger ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 14500      Sell: 14500

P. ATK: 550        M. ATK: 450        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Extra Combo I, Extra Combo II, Evade 3

Synthesis Materials: Jet-black Ink x1, Jaggy Fur x3

As implied by the name, this sword represents the hidden hatred in mankind.
-----------------------------------------------------------------------------


[ Dark Avenger +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 16500      Sell: 16500

P. ATK: 570        M. ATK: 490        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Extra Combo I, Extra Combo II, Extra Combo III

Synthesis Materials: Dark Avenger x1, Armadillo Spike x2

As implied by the name, this sword represents the hidden hatred in mankind.
-----------------------------------------------------------------------------


[ Dein Nomos ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 460        M. ATK: 460        Attribute: Fire, Earth, Wind, Water
P. DEF: 100        M. DEF: 100

Used By: Yuri
Skills:  Special, Super Chain, Bastion

Synthesis Materials: -

A sword borrowed from the Duke. It changes color according to its owner. The
it cuts may change as well...
-----------------------------------------------------------------------------


[ Droite Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 550        M. ATK: 450        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Sleepy Thrust, Rebirth 2

Synthesis Materials: Gauche Sword x1, Air Stone x15

A sword owned by Yeager's follower, Droite. Even after a fierce battle, the
blade is left unscratched.
-----------------------------------------------------------------------------


[ Epee ]
-----------------------------------------------------------------------------
Buy: 1540       Synthesis: -          Sell: 770

P. ATK: 110        M. ATK: 90         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Strength, Defend, Anti Break

Synthesis Materials: -

An archetype of a rapier, it is designed specifically for pierciing. It is
more useful than it looks.
-----------------------------------------------------------------------------


[ Epee +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1300       Sell: 1300

P. ATK: 160        M. ATK: 115        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Taunt, Taunt 2, Lucky End

Synthesis Materials: Epee x1, Devil's Sickle x1, Hoof x1, Solid Thorn x1

An archetype of a rapier, it is designed specifically for pierciing. It is
more useful than it looks.
-----------------------------------------------------------------------------


[ Estoc ]
-----------------------------------------------------------------------------
Buy: 2000       Synthesis: 1000       Sell: 1000

P. ATK: 162        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  Rise Attack, Magic

Synthesis Materials: Insect Horn x1, Hoof x1, Crab Shell x1

A solid sword designed to pierce through not the armor joints, but the armor
itself. Also known as an "Armor Piercer".
-----------------------------------------------------------------------------


[ Estoc +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1600       Sell: 1600

P. ATK: 199        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  Rise Attack, Magic, Stat Boost

Synthesis Materials: Estoc x1, Long Needle x2, Toad Oil x2

A solid sword designed to pierce through not the armor joints, but the armor
itself. Also known as an "Armor Piercer".
-----------------------------------------------------------------------------


[ False Dein Nomos ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 715        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Bastion

Synthesis Materials: -

Created in the course of duplicating the original Dein Nomos. The core was
lost, but the blade is still sharp.
-----------------------------------------------------------------------------


[ Flamberge ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2750       Sell: 2750

P. ATK: 322        M. ATK: 132        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Chain, Hell Fire, Strength 3

Synthesis Materials: Flare Stone x1, Sharp Blade x2, Iron Grip x2

A magic sword resembling a sunset. One touch of the scorching blade is enough
to dry the sea.
-----------------------------------------------------------------------------


[ Gauche Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 600        M. ATK: 550        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Charming Thrust, Rebirth

Synthesis Materials: Droite Sword x1, Flare Stone x15

A sword owned by Teager's follower, Gauche. Even after a fierce battle, the
blade is left unscratched.
-----------------------------------------------------------------------------


[ Gladius ]
-----------------------------------------------------------------------------
Buy: 1350       Synthesis: -          Sell: 675

P. ATK: 90         M. ATK: 60         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Item Thrower, Spirits

Synthesis Materials: -

A standard short sword used since ancient times. Requires very little
strength to wield.
-----------------------------------------------------------------------------


[ Gladius +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 850        Sell: 850

P. ATK: 95         M. ATK: 125        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Item Thrower, Stun Magic, Auto Medicine

Synthesis Materials: Gladius x1, Basilisk Scale x1, Broken Dagger x2

A standard short sword used since ancient times. Requires very little
strength to wield.
-----------------------------------------------------------------------------


[ Hero's Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 150

P. ATK: 22         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  -

Synthesis Materials: -

A sword which can only be owned by the one who stands against the demon lord.
-----------------------------------------------------------------------------


[ High Tsurugi ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2450       Sell: 2450

P. ATK: 300        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Aerial Combo

Synthesis Materials: Tsurugi x1, Wolf Fang x2, Paralyze Powder x2 or
                     Tsurugi +1 x1, Wolf Fang x1, Paralyze Powder x1

An ancient sword discovered iin excellent condition. Also known as the
"Dragon Slayer".
-----------------------------------------------------------------------------


[ Highlander ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13500      Sell: 13500

P. ATK: 668        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Hit Plus, O.L. Boost

Synthesis Materials: Eggbear Claw x1, Demon Bone x2, Gentleman's Tie x2

A sword created by a renowned blacksmith. A simple design, yet makes its
owner proud.
-----------------------------------------------------------------------------


[ Holy Avenger ]
-----------------------------------------------------------------------------
Buy: 40000      Synthesis: -          Sell: 20000

P. ATK: 700        M. ATK: 530        Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  Resurrect, HP Recover

Synthesis Materials: -

As implied by the name, this sword represents the goodness in mankind.
-----------------------------------------------------------------------------


[ Holy Avenger +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 21000      Sell: 21000

P. ATK: 710        M. ATK: 535        Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  Resurrect, HP Recover, TP Recover

Synthesis Materials: Holy Avenger x1, Golden Mane x1, Sharp Beak x2

As implied by the name, this sword represents the goodness in mankind.
-----------------------------------------------------------------------------


[ Ice Coffin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3200       Sell: 3200

P. ATK: 328        M. ATK: 160        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Dispersion, Great Deluge

Synthesis Materials: Frost Stone x1, Iron Tip x1, Silver Ore x2

A simply designed sword which is constantly covered with frost and ice. The
source of its magic attribute is unknown.
-----------------------------------------------------------------------------


[ Ice Coffin +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3350       Sell: 3350

P. ATK: 335        M. ATK: 162        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Dispersion, HP Condition 3, HP Condition 4

Synthesis Materials: Ice Coffin x1, Silver Ore x1, Wolf Fang x2

A simply designed sword which is constantly covered with frost and ice. The
source of its magic attribute is unknown.
-----------------------------------------------------------------------------


[ Ice Coffin +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3350       Sell: 3350

P. ATK: 328        M. ATK: 175        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Great Deluge, TP Condition 3, TP Condition 4

Synthesis Materials: Ice Coffin x1, Silver Ore x1, Sharp Beak x2

A simply designed sword which is constantly covered with frost and ice. The
source of its magic attribute is unknown.
-----------------------------------------------------------------------------


[ Iron Maiden ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 9000       Sell: 9000

P. ATK: 499        M. ATK: 340        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Guardian

Synthesis Materials: Iron Grip x1, Iron Tip x1, Iron Leg x1,
                     Desier Iron Sand x1

A sword used for torture and punishment. Cursed with pain and malice.
-----------------------------------------------------------------------------


[ Iron Maiden +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 14000      Sell: 14000

P. ATK: 535        M. ATK: 390        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Guardian, Super Guard, Defend 4

Synthesis Materials: Iron Maiden x1, Yurzo Crystal x2, Piney Cone x2

A sword used for torture and punishment. Cursed with pain and malice.
-----------------------------------------------------------------------------


[ Iron Maiden +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 14000      Sell: 14000

P. ATK: 530        M. ATK: 400        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Guardian, Super Resist, Resist 4

Synthesis Materials: Iron Maiden x1, Weccea Ore x2, Piney Cone x2

A sword used for torture and punishment. Cursed with pain and malice.
-----------------------------------------------------------------------------


[ Karolian Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1750       Sell: 1750

P. ATK: 244        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Speed Charge, Safety

Synthesis Materials: Karolian Hammer x1, Basilisk Scale x1, Large Claws x4
                     or Karolian Hammer x1, Basilisk Scale x1, Large Claws x2

A sword designed to crush with its weight and blade. This is only a hand-made
imitation though.
-----------------------------------------------------------------------------


[ Karolian Sword +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1875       Sell: 1875

P. ATK: 244        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Speed Charge, Safety, Second Attack

Synthesis Materials: Karolian Sword x1, Soft Tail x1, Toad Oil x2

A sword designed to crush with its weight and blade. This is only a hand-made
imitation though.
-----------------------------------------------------------------------------


[ Knight Sword ]
-----------------------------------------------------------------------------
Buy: 1300       Synthesis: -          Sell: 650

P. ATK: 106        M. ATK: 0          Attribute: -
P. DEF: 10         M. DEF: 0

Used By: Yuri
Skills:  Taunt, EXP Share

Synthesis Materials: -

The official equipment used by the chevaliers. Mass produced yet durable with
a good design.
-----------------------------------------------------------------------------


[ Kris Naga ]
-----------------------------------------------------------------------------
Buy: 27000      Synthesis: -          Sell: 13500

P. ATK: 520        M. ATK: 380        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  O.L. Boost

Synthesis Materials: -

An artistic short sword with a curvy blade. The shape resembles a flame
inflicting deadly wounds.
-----------------------------------------------------------------------------


[ Kris Naga +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 650        M. ATK: 455        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  O.L. Boost, Defend 4, Defend Conversion

Synthesis Materials: Kris Naga x1, Weccea x2, Tortoise Shell x2

An artistic short sword with a curvy blade. The shape resembles a flame
inflicting deadly wounds.
-----------------------------------------------------------------------------


[ Kris Naga +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 555        M. ATK: 460        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  O.L. Boost, Resist 4, Resist Conversion

Synthesis Materials: Kris Naga x1, Mystic Orb x2, Magic Resin x2

An artistic short sword with a curvy blade. The shape resembles a flame
inflicting deadly wounds.
-----------------------------------------------------------------------------


[ Last Fencer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 38888      Sell: 38888

P. ATK: 777        M. ATK: 0          Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Super Chain 3, Glory

Synthesis Materials: Red Star Gem x5, Blue Star Gem x5, Green Star Gem x5,
                     Orange Star Gem x5, Light Star Gem x5

A sword that is the pure essence of genuine force. It provides a strong state
of mind to the master.
-----------------------------------------------------------------------------


[ Long Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 350        Sell: 350

P. ATK: 75         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Critical Guard, Defend

Synthesis Materials: Merman's Weapon x1, Ilyccia Weed x1, Long Needle x1

An average sword, but difficult to handle. Former official equipment of the
chevaliers.
-----------------------------------------------------------------------------


[ Mercurius ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 450        M. ATK: 450        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  -

Synthesis Materials: -

A sword made out of mercury, allowing it to be transformed into any shape its
owner desires.
-----------------------------------------------------------------------------


[ Meteorite Blade ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 27500

P. ATK: 760        M. ATK: 555        Attribute: Fire, Wind
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Super Chain 2, Combination 3

Synthesis Materials: -

A sword made out of meteorite metals. Legend has it that the sword fell from
the skies.
-----------------------------------------------------------------------------


[ Mythril Sword ]
-----------------------------------------------------------------------------
Buy: 9650       Synthesis: -          Sell: 4825

P. ATK: 374        M. ATK: 210        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Super Chain 5, Extra Combo I

Synthesis Materials: -

An ancient sword forged out of "Lost Metal". The firm blade is like a well-
polished mirror.
-----------------------------------------------------------------------------


[ Ogre Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1900       Sell: 1900

P. ATK: 255        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Link Slash, Fatal Finish

Synthesis Materials: Merman Fang x3, Wolf Fang x1, Devil's Sickle x1

A demonic sword known as the "Master Slayer". Appears during wars and spreads
calamity and causes transition.
-----------------------------------------------------------------------------


[ Ogre Sword +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2000       Sell: 2000

P. ATK: 280        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Link Slash, Fatal Finish, Fatal Finish Plus

Synthesis Materials: Ogre Sword x1, Merman Fang x1, Wolf Fang x2

A demonic sword known as the "Master Slayer". Appears during wars and spreads
calamity and causes transition.
-----------------------------------------------------------------------------


[ Rapier ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 325        Sell: 325

P. ATK: 64         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  Cross Counter, Step Away, Resist

Synthesis Materials: Wolf Fang x1, Ilyccia Weed x1

A long, thin sword that requires skill to use. Praised mainly by duelists for
being a "gentleman's weapon".
-----------------------------------------------------------------------------


[ Real Knight Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 466        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Combo Plus, Combo Force, Evade 3

Synthesis Materials: Knight Sword x1, Iron Leg x2, Knight Water x2

A sword granted to high ranking knights. It is only gifted to those who have
accomplished many feats of valor.
-----------------------------------------------------------------------------


[ Riot ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 352        M. ATK: 0          Attribute: Wind
P. DEF: 20         M. DEF: 0

Used By: Karol
Skills:  Shunbin Gale, Evade 2

Synthesis Materials: Geo Stone x1, Desier Iron Sand x2, Sharp Blade x2

A deadly sword with highly lethal powers. The crooked blade is capable of
inflicting fatal wounds.
-----------------------------------------------------------------------------


[ Riot +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3250       Sell: 3250

P. ATK: 370        M. ATK: 0          Attribute: Wind
P. DEF: 30         M. DEF: 20

Used By: Karol
Skills:  Alembic, Status Guard, Defend 3

Synthesis Materials: Riot x1, Knight Holy Water x1, Iron Grip x3

A deadly sword with highly lethal powers. The crooked blade is capable of
inflicting fatal wounds.
-----------------------------------------------------------------------------


[ Riot +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3250       Sell: 3250

P. ATK: 370        M. ATK: 0          Attribute: Wind
P. DEF: 20         M. DEF: 30

Used By: Karol
Skills:  Gale, Condition Guard, Resist 3

Synthesis Materials: Riot x1, Knight Holy Water x1, Iron Grip x3

A deadly sword with highly lethal powers. The crooked blade is capable of
inflicting fatal wounds.
-----------------------------------------------------------------------------


[ Rune Blade ]
-----------------------------------------------------------------------------
Buy: 7000       Synthesis: -          Sell: 3500

P. ATK: 350        M. ATK: 180        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Spirits 2, Magic 2, Resist 2

Synthesis Materials: -

An ancient sword forged from a special soil. It cannot be reproduced with
current technology.
-----------------------------------------------------------------------------


[ Rune Blade +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4750       Sell: 4750

P. ATK: 420        M. ATK: 250        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Spirits 3, Magic 3, Resist 3

Synthesis Materials: Rune Blade x1, Grimoire Page x5

An ancient sword forged from a special soil. It cannot be reproduced with
current technology.
-----------------------------------------------------------------------------


[ Scimitar ]
-----------------------------------------------------------------------------
Buy: 470        Synthesis: -          Sell: 235

P. ATK: 47         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Backstep

Synthesis Materials: -

A shoddy sword with a crescent blade. The grip is designed to look like a
lamp.
-----------------------------------------------------------------------------


[ Second Star ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 8750

P. ATK: 545        M. ATK: 170        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Special, Combination 2

Synthesis Materials: Rune Blade x1, Grimoire Page x5

"The first one is for him". A sword named with a deep message.
-----------------------------------------------------------------------------


[ Sentinel ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 11000      Sell: 11000

P. ATK: 599        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Ability Plus

Synthesis Materials: Naevimetal x2, Wolf Fang x2, Knight Holy Water x2

A sword made with ancient technology. You can sense the aggression of the
beasts from the design.
-----------------------------------------------------------------------------


[ Sentinel +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 11750      Sell: 11750

P. ATK: 599        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Ability Plus, OVL Bonus, OVL Bonus 2

Synthesis Materials: Sentinel x1, Weccea Ore x2, Weccean Lizard Fossil x2

A sword made with ancient technology. You can sense the aggression of the
beasts from the design.
-----------------------------------------------------------------------------


[ Shadow Fang ]
-----------------------------------------------------------------------------
Buy: 9300       Synthesis: -          Sell: 4650

P. ATK: 405        M. ATK: 200        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Super Chain 5

Synthesis Materials: -

A sword responsible for massive bloodshed. Choose to live in the dark or give
up this weapon.
-----------------------------------------------------------------------------


[ Shadow Fang +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 477        M. ATK: 220        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Super Chain 5, HP Condition, HP Condition 2

Synthesis Materials: Shadow Fang x1, Iron Leg x2, Jet-black Ink x2

A sword responsible for massive bloodshed. Choose to live in the dark or give
up this weapon.
-----------------------------------------------------------------------------


[ Shiden ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 10000

P. ATK: 577        M. ATK: 220        Attribute: Fire, Wind
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Super Chain

Synthesis Materials: -

A sacred thunder sword believed to grant fertility. Now, it is mainly owned
by collectors.
-----------------------------------------------------------------------------


[ Shinai ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 700        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Dragon Buster

Synthesis Materials: -

A bamboo blade used for sword training. It helps correct one's posture and
makes you want to shout out loud.
-----------------------------------------------------------------------------


[ Sinclair Saber ]
-----------------------------------------------------------------------------
Buy: 6450       Synthesis: -          Sell: 3225

P. ATK: 405        M. ATK: 200        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  Super Chain 4, Magic Guard Plus

Synthesis Materials: -

A beautiful long sword created with extra care. A masterpiece of true
craftsmanship.
-----------------------------------------------------------------------------


[ Soul Blade Mercurius ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 0          M. ATK: 0          Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Extra Combo I, Extra Combo II, Extra Combo III

Synthesis Materials: -

A sword made out of mercury, allowing its owner to transform its shape into
any shape he/she wishes.
-----------------------------------------------------------------------------


[ Spine Ripper ]
-----------------------------------------------------------------------------
Buy: 4700       Synthesis: -          Sell: 2350

P. ATK: 288        M. ATK: 100        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  FS Bonus, Defend 2

Synthesis Materials: -

A sword used by assassins to assault targets from behind. Only the tip is
sharpened so that it can be hidden under clothing.
-----------------------------------------------------------------------------


[ Spine Ripper ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2900       Sell: 2900

P. ATK: 330        M. ATK: 111        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Estelle
Skills:  FS Bonus, FS Bonus 2, Defend 2

Synthesis Materials: Spine Ripper x1, Spider Web x1, Bird Feather (Medium) x2

A sword used by assassins to assault targets from behind. Only the tip is
sharpened so that it can be hidden under clothing.
-----------------------------------------------------------------------------


[ Stilleto ]
-----------------------------------------------------------------------------
Buy: 820        Synthesis: -          Sell: 410

P. ATK: 62         M. ATK: 25         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Backstep, Evade

Synthesis Materials: -

A sword specialized for piercing. The grip is designed so that it could be
held firmly.
-----------------------------------------------------------------------------


[ Stinger ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2600       Sell: 2600

P. ATK: 314        M. ATK: 144        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Combo Plus, Combo Force

Synthesis Materials: Knight Holy Water x1, Iron Tip x1, Sharp Beak x2,
                     Cactus Needles x2

A sword with a narrow blade. The blade looks rusty but glows blue.
-----------------------------------------------------------------------------


[ Stinger +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2900       Sell: 2900

P. ATK: 324        M. ATK: 150        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Combo Plus, Chain, Hell Fire

Synthesis Materials: Stinger x1, Flare Stone x2, Sharp Beak x2

A sword with a narrow blade. The blade looks rusty but glows blue.
-----------------------------------------------------------------------------


[ Tsurugi ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 680        Sell: 680

P. ATK: 125        M. ATK: 25         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Strength, Swords Up

Synthesis Materials: Knight Sword x1, Rhino Horn x1

Replica of an ancient double edged sword. Don't underestimate the damage it
can inflict.
-----------------------------------------------------------------------------


[ Tsurugi +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 940        Sell: 940

P. ATK: 155        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Strength 2, Swords Up, Taunt 2

Synthesis Materials: Tsurugi x1, Tortoise Shell x1, Bird Feather (Small) x3

Replica of an ancient double edged sword. Don't underestimate the damage it
can inflict.
-----------------------------------------------------------------------------


[ Vorpal Sword ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3100       Sell: 3100

P. ATK: 350        M. ATK: 145        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Dispersion, Great Deluge, Life Up

Synthesis Materials: Frost Stone x1, Wolf Fang x1, Devil's Sickle x1,
                     Large Claws x1

A magic sword resembling the midnight skies. The blade is cold enough the
turn the sun to ice.
-----------------------------------------------------------------------------


[ Vorpal Sword +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4750       Sell: 4750

P. ATK: 425        M. ATK: 165        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Dispersion, Great Deluge, Mental Up

Synthesis Materials: Vorpal Sword x1, Air Stone x2, Frost Stone x2

A magic sword resembling the midnight skies. The blade is cold enough the
turn the sun to ice.
-----------------------------------------------------------------------------


[ Zephyrus ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3950       Sell: 3950

P. ATK: 348        M. ATK: 160        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Alembic, Gale, Evade 2

Synthesis Materials: Air Stone x1, Wolf Fang x2, Mane x2,
                     Bird Feather (Small) x2

A sword sealed with the power of the wind. Unable to release its powers
without the belt.
-----------------------------------------------------------------------------


[ Zephyrus +1 Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12000      Sell: 12000

P. ATK: 456        M. ATK: 290        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Alembic, Vitality 3, OVL Taunt

Synthesis Materials: Zephyrus x1, Hypionian Tree Bark x2, Roper Tentacle x2

A sword sealed with the power of the wind. Unable to release its powers
without the belt.
-----------------------------------------------------------------------------


[ Zephyrus +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12000      Sell: 12000

P. ATK: 477        M. ATK: 280        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Gale, Spirits 3, OVL Taunt 2

Synthesis Materials: Zephyrus x1, Hypionian Coral x2, Mandrake Eye x2

A sword sealed with the power of the wind. Unable to release its powers
without the belt.
-----------------------------------------------------------------------------


==============================================================================
Axes
==============================================================================

[ Bahamut's Tear ]
-----------------------------------------------------------------------------
Buy: 29000      Synthesis: 14500      Sell: 14500

P. ATK: 680        M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  Rebirth, Lucky Soul

Synthesis Materials: Scaly Dragon Skin x1, Scorpion Tail x2, Insect Horn x2,
                     Crystal x2

An axe found from inside a giant dragon's corpse. Extremely heavy and needs
to be handled by a skilled warrier.
-----------------------------------------------------------------------------


[ Bahamut's Tear +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 16000      Sell: 16000

P. ATK: 699        M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  Rebirth, Rebirth 2, Lucky Soul

Synthesis Materials: Bahamut's Tear x1, Filifolia Fruit x2, Rabbit Ear x2

An axe found from inside a giant dragon's corpse. Extremely heavy and needs
to be handled by a skilled warrier.
-----------------------------------------------------------------------------


[ Bardiche ]
-----------------------------------------------------------------------------
Buy: 16000      Synthesis: 8000       Sell: 8000

P. ATK: 530        M. ATK: 150        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  OVL Taunt, Vitality 2, Spirits 2

Synthesis Materials: Tabar +1 x1, Iron Leg x1, Iron Tip x1, Iron Grip x1

A giant axe with an intimidating form. The type with a longer handle is used
by regular troops.
-----------------------------------------------------------------------------


[ Bardiche +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 9000       Sell: 9000

P. ATK: 550        M. ATK: 150        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  OVL Taunt 2, Vitality 3, Spirits 3

Synthesis Materials: Bardiche x1, Merman's Weapon x3, Cockatrice Claw x3

A giant axe with an intimidating form. The type with a longer handle is used
by regular troops.
-----------------------------------------------------------------------------


[ Bone Slasher ]
-----------------------------------------------------------------------------
Buy: 25000      Synthesis: -          Sell: 12500

P. ATK: 650        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  TP Condition, TP Condition 3

Synthesis Materials: -

Battle axe with an edge as sharp as a razor. The blade can easily slash a
bone in half.
-----------------------------------------------------------------------------


[ Bone Slasher +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 685        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  TP Condition 2, TP Condition 4

Synthesis Materials: Bone Slasher x1, Bear Claw x2, Aer Agaric x2

Battle axe with an edge as sharp as a razor. The blade can easily slash a
bone in half.
-----------------------------------------------------------------------------


[ Celtis ]
-----------------------------------------------------------------------------
Buy: 5200       Synthesis: 2600       Sell: 2600

P. ATK: 322        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Combo Plus, Evade 2

Synthesis Materials: -

A heavy axe often used as a farm tool. Can inflict heavy damage.
-----------------------------------------------------------------------------


[ Celtis +1 ]
-----------------------------------------------------------------------------
Buy: 5200       Synthesis: 3100       Sell: 3100

P. ATK: 360        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Combo Plus, Evade 3, Combo Force

Synthesis Materials: Celtis x1, Roper Tentacle x2, Bird Feather (Medium) x2

A heavy axe often used as a farm tool. Can inflict heavy damage.
-----------------------------------------------------------------------------


[ Crescent Axe ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1400       Sell: 1400

P. ATK: 182        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Reflect, Roll

Synthesis Materials: Devil's Sickle x1, Blastium Ore x1, Basilisk Scale x1

An axe with a crescent blade. The sharp, thick blade is effective against
heavily armored enemies.
-----------------------------------------------------------------------------


[ Crescent Axe +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1700       Sell: 1700

P. ATK: 214        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Reflect, Roll, Anti-Element

Synthesis Materials: Crescent Axe x1, Blastium Ore x1, Basilisk Scale x2

An axe with a crescent blade. The sharp, thick blade is effective against
heavily armored enemies.
-----------------------------------------------------------------------------


[ Crimson Axe ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3780       Sell: 3780

P. ATK: 400        M. ATK: 100        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Chain, Hell Fire, Spirits

Synthesis Materials: Flare Stone x2, Tortoise Tail x2, Sharp Break x2,
                     Sacred Tree x2

A blazing axe with an exotic design. More like a work of art than a weapon.
-----------------------------------------------------------------------------


[ Crimson Axe +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4250       Sell: 4250

P. ATK: 430        M. ATK: 100        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Chain, BA Force, FS Bonus

Synthesis Materials: Crimson Axe x1, Hunting Potion x1, Mandrake Eye x4

A blazing axe with an exotic design. More like a work of art than a weapon.
-----------------------------------------------------------------------------


[ Crimson Axe +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4250       Sell: 4250

P. ATK: 430        M. ATK: 100        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Hell Fire, Rise Attack, FS Bonus 2

Synthesis Materials: Crimson Axe x1, Hunting Potion x1, Desier Gold Dust x4

A blazing axe with an exotic design. More like a work of art than a weapon.
-----------------------------------------------------------------------------


[ Francisca ]
-----------------------------------------------------------------------------
Buy: 1120       Synthesis: -          Sell: 560

P. ATK: 96         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Magic Guard, Item Pro

Synthesis Materials: -

Used as proof of adulthood in the west. A high-quality throwing axe.
-----------------------------------------------------------------------------


[ Gaia Cleaver ]
-----------------------------------------------------------------------------
Buy: 9000       Synthesis: -          Sell: 4500

P. ATK: 420        M. ATK: 125        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Yuri, Karol
Skills:  Crucible, Athenor, Endure

Synthesis Materials: -

Large axe named after the god of terra. The weapon represents severity and
kindness.
-----------------------------------------------------------------------------


[ Glasya Labolas ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 600        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  -
</pre><pre id="faqspan-11">
Synthesis Materials: -

A demonic axe haunted with anger and sorror. The reason of the curse can
only be revealed through battle.
-----------------------------------------------------------------------------


[ Great Axe ]
-----------------------------------------------------------------------------
Buy: 780        Synthesis: -          Sell: 390

P. ATK: 85         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Critical Guard

Synthesis Materials: -

A large axe that requires both hands to handle. A simple, battle type axe.
-----------------------------------------------------------------------------


[ Great Axe +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 350        Sell: 495

P. ATK: 101        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Critical Guard, Defend, Guard Plus

Synthesis Materials: Great Axe x1, Blastium Ore x1

A large axe that requires both hands to handle. A simple, battle type axe.
-----------------------------------------------------------------------------


[ Hand Axe ]
-----------------------------------------------------------------------------
Buy: 580        Synthesis: -          Sell: 290

P. ATK: 58         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Recover, Evade

Synthesis Materials: -

An axe that can be thrown at enemies. Light-weight and can be handled with
one hand.
-----------------------------------------------------------------------------


[ Infinity ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 35000

P. ATK: 820        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Eternal Weakness

Synthesis Materials: -

A strange axe with a "[infinity]" shaped blade. The blade constantly rotates
and keeps the edge sharp.
-----------------------------------------------------------------------------


[ Kalinga ]
-----------------------------------------------------------------------------
Buy: 3500       Synthesis: -          Sell: 1750

P. ATK: 224        M. ATK: 0          Attribute: -
P. DEF: 12         M. DEF: 12

Used By: Yuri
Skills:  Guard Artes, Guard Plus

Synthesis Materials: -

A small axe that can also be handled like a sword. The curved blade can tear
apart the enemy's skin.
-----------------------------------------------------------------------------


[ Kalinga +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1900       Sell: 1900

P. ATK: 244        M. ATK: 0          Attribute: -
P. DEF: 16         M. DEF: 16

Used By: Yuri
Skills:  Guard Artes, Guard Plus, Guard Reflect

Synthesis Materials: Kalinga x1, Rhino Horn x1, Tough Leather x2

A small axe that can also be handled like a sword. The curved blade can tear
apart the enemy's skin.
-----------------------------------------------------------------------------


[ Masakari Cleaver ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 450        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Super Chain 5

Synthesis Materials: Holy Horn x1, Hoof x2, Iron Tip x2

A heavy battle axe. Being able to handle this weapon means you should try
wrestling a bear with your bare hands.
-----------------------------------------------------------------------------


[ Masakari Cleaver +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 500        M. ATK: 0          Attribute: -
P. DEF: 20         M. DEF: 20

Used By: Karol
Skills:  Super Chain 5, OVL Bonus, Void Attack

Synthesis Materials: Masakari Cleaver x1, Iron Leg x1, Iron Tip x2

A heavy battle axe. Being able to handle this weapon means you should try
wrestling a bear with your bare hands.
-----------------------------------------------------------------------------


[ Masakari Cleaver +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 490        M. ATK: 0          Attribute: -
P. DEF: 24         M. DEF: 24

Used By: Karol
Skills:  Super Chain 5, OVL Bonus 2, Void Magic

Synthesis Materials: Masakari Cleaver x1, Iron Leg x1, Grimoire Page x2

A heavy battle axe. Being able to handle this weapon means you should try
wrestling a bear with your bare hands.
-----------------------------------------------------------------------------


[ Minotauros ]
-----------------------------------------------------------------------------
Buy: 7100       Synthesis: -          Sell: 3550

P. ATK: 390        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Super Chain 4, Stat Boost

Synthesis Materials: -

An extremely thick and heavy battle axe. Named after a legendary half beast.
-----------------------------------------------------------------------------


[ Minotauros +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3700       Sell: 3700

P. ATK: 415        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Super Chain 4, Stat Boost, O.L. Boost

Synthesis Materials: Minotauros x1, Red Lens x4, Steel Arrow Head x2

An extremely thick and heavy battle axe. Named after a legendary half beast.
-----------------------------------------------------------------------------


[ Ogre Axe ]
-----------------------------------------------------------------------------
Buy: 1500       Synthesis: 750        Sell: 750

P. ATK: 140        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Item Thrower, Axes Up

Synthesis Materials: Sharp Blade x1, Tolbyccian Fish x2

A single-handed axe with the power of a fierce beast. The spirit of an
ancient warrior is inherited in the axe.
-----------------------------------------------------------------------------


[ Ogre Axe +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1125       Sell: 1125

P. ATK: 170        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Item Thrower, BA Force, Spirits

Synthesis Materials: Ogre Axe x1, Crab Shell x1, Large Claws x1,
                     Magic Resin x1

A single-handed axe with the power of a fierce beast. The spirit of an
ancient warrior is inherited in the axe.
-----------------------------------------------------------------------------


[ Silver Edge ]
-----------------------------------------------------------------------------
Buy: 38000      Synthesis: -          Sell: 19000

P. ATK: 750        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Medical Smash

Synthesis Materials: -

A silver axe made in the image of the western war god. Symbolizes justice,
equality, and courage.
-----------------------------------------------------------------------------


[ Silver Edge +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 20000      Sell: 20000

P. ATK: 760        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Medical Smash, Taunt and Evade

Synthesis Materials: Silver Edge x1, Insect Horn x3, Armadillo Spike x1

A silver axe made in the image of the western war god. Symbolizes justice,
equality, and courage.
-----------------------------------------------------------------------------


[ Silver Edge +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 20000      Sell: 20000

P. ATK: 760        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Medical Smash, Taunt Gamble

Synthesis Materials: Silver Edge x1, Aphid x3, Armadillo Spike x1

A silver axe made in the image of the western war god. Symbolizes justice,
equality, and courage.
-----------------------------------------------------------------------------


[ Tabar ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 6900

P. ATK: 490        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Immunity, Stat Boost

Synthesis Materials: Blastium Ore J x1, Sharp Blade x1, Merman Fang x1

An axe with a half-moon shaped blade. Relatively heavy compared to its
compact size.
-----------------------------------------------------------------------------


[ Tabar +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7250       Sell: 7250

P. ATK: 500        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Immunity, Life Healer, Spirit Healer

Synthesis Materials: Tabar x1, Aer Agaric x2, Red Blossom x2

An axe with a half-moon shaped blade. Relatively heavy compared to its
compact size.
-----------------------------------------------------------------------------


[ War Axe ]
-----------------------------------------------------------------------------
Buy: 1700       Synthesis: -          Sell: 850

P. ATK: 144        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Backstep, Evade

Synthesis Materials: -

An axe intended for mass production. The design is simple, yet useful.
-----------------------------------------------------------------------------


[ War Axe +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 900        Sell: 900

P. ATK: 154        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Backstep, Step Away, Combatir

Synthesis Materials: War Axe x1, Large Claws x2

An axe intended for mass production. The design is simple, yet useful.
-----------------------------------------------------------------------------


[ Wrath Bringer: Glasya Labolas ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Attack Arte Charge, Healing Arte Charge, Support Arte Charge

Synthesis Materials: -

A demonic axe haunted with anger and sorrow. The reason of the curse can only
be revealed through battle.
-----------------------------------------------------------------------------


[ Zaghnal ]
-----------------------------------------------------------------------------
Buy: 4200       Synthesis: -          Sell: 2100

P. ATK: 288        M. ATK: 100        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Magic Guard, Magic, Resist

Synthesis Materials: -

A pickaxe shaped like a raven's beak. Designed for multiple purposes.
-----------------------------------------------------------------------------


[ Zaghnal +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2650       Sell: 2650

P. ATK: 330        M. ATK: 110        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Magic Guard, Magic 2, Elemental

Synthesis Materials: Zaghnal x1, Eggbear Claw x1, Fungus Powder x2

A pickaxe shaped like a raven's beak. Designed for multiple purposes.
-----------------------------------------------------------------------------


[ Zaghnal +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2650       Sell: 2650

P. ATK: 335        M. ATK: 100        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Magic Guard, Resist 2, Anti-Element

Synthesis Materials: Zaghnal x1, Eggbear Claw x1, Paralyze Powder x2

A pickaxe shaped like a raven's beak. Designed for multiple purposes.
-----------------------------------------------------------------------------


==============================================================================
Spears
==============================================================================

[ Ahriman ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 330        M. ATK: 100        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Artes 2, Chain, Hell Fire

Synthesis Materials: Executioner x1, Flare Stone x1, Roper Tentacle x2

A blazing spear created based on a nightmare. The haunted craftsmen died as
the spear was completed.
-----------------------------------------------------------------------------


[ Beast Slayer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 435        M. ATK: 0          Attribute: Earth
P. DEF: 0          M. DEF: 20

Used By: Judith
Skills:  Aerial Artes 3, Jump Cancel, Athenor

Synthesis Materials: Naginata x1, Geo Stone x1, Iron Tip x2

With a blade powerful enough to slay any beast, the handle was extended to
take its current form now.
-----------------------------------------------------------------------------


[ Brionac ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 35000

P. ATK: 770        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Combo 3, Aerial Armor

Synthesis Materials: -

A divine spear that brings victory to its owner. There is nothing that this
spear cannot pierce.
-----------------------------------------------------------------------------


[ Dark Crystal ]
-----------------------------------------------------------------------------
Buy: 8800       Synthesis: -          Sell: 4400

P. ATK: 400        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Combo Plus, Super Chain 4, Status Guard

Synthesis Materials: -

A long lance owned by a knight of black armor. Best matches when used by a
dash attack.
-----------------------------------------------------------------------------


[ Death Scythe ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 390        M. ATK: 120        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Combo Plus, Super Chain 4, Condition Guard

Synthesis Materials: Dragon Tooth x1, Air Stone x2, Jet-black Ink x2

A large sickle associated with the Grim Reaper. The double edge gives it an
aggressive look.
-----------------------------------------------------------------------------


[ Dunamis ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 575        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Super Chain 5, Item Pro

Synthesis Materials: Lizardman's Weapon x1, Yurzo Crystal x2,
                     Devil's Sickle x2

A beautiful, yet brutal halberd. It becomes shinier with each enemy slain and
every soul absorbed.
-----------------------------------------------------------------------------


[ Dunamis +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10500      Sell: 10500

P. ATK: 588        M. ATK: 0          Attribute: -
P. DEF: 25         M. DEF: 0

Used By: Judith
Skills:  Super Chain 5, Item Pro, Life Healer

Synthesis Materials: Dunamis x1, Medical Herb x2, Bungle Beak x1

A beautiful, yet brutal halberd. It becomes shinier with each enemy slain and
every soul absorbed.
-----------------------------------------------------------------------------


[ Dunamis +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10500      Sell: 10500

P. ATK: 588        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 25

Used By: Judith
Skills:  Super Chain 5, Item Pro, Spirit Healer

Synthesis Materials: Dunamis x1, Soul Grass x2, Wing Fan x1

A beautiful, yet brutal halberd. It becomes shinier with each enemy slain and
every soul absorbed.
-----------------------------------------------------------------------------


[ Executioner ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2750       Sell: 2750

P. ATK: 328        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Artes 2, Evade 2

Synthesis Materials: Cactus Needles x2, Cockatrice Claw x2, Roper Tentacle x2

Halberd used to decapitate the condemned. Designed to bring sudden death
without any pain.
-----------------------------------------------------------------------------


[ Gae Bolg ]
-----------------------------------------------------------------------------
Buy: 35000      Synthesis: -          Sell: 17500

P. ATK: 680        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Escape Jump, Lucky Spear

Synthesis Materials: -

A spear whose name is taken from a legendary hero. The weapon itself is
searching for a new master.
-----------------------------------------------------------------------------


[ Gae Bolg +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 23000      Sell: 23000

P. ATK: 720        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Escape Jump, Reflect, OVL Bonus

Synthesis Materials: Gae Bolg x1, Rhino Horn x3, Merman's Weapon x3

A spear whose name is taken from a legendary hero. The weapon itself is
searching for a new master.
-----------------------------------------------------------------------------


[ Gae Bolg +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 23000      Sell: 23000

P. ATK: 720        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Escape Jump, Guard Reflect, OVL Bonus 2

Synthesis Materials: Gae Bolg x1, Crab Shell x3, Tough Leather x3

A spear whose name is taken from a legendary hero. The weapon itself is
searching for a new master.
-----------------------------------------------------------------------------


[ Green Dragon Crescent Blade ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 435        M. ATK: 0          Attribute: -
P. DEF: 20         M. DEF: 0

Used By: Judith
Skills:  Aerial Artes 3, Jump Cancel, Crucible

Synthesis Materials: Naginata x1, Geo Stone x1, Sharp Blade x2

A heavy, bejeweled spear. This could be a useful weapon once you've
accustomed to using it.
-----------------------------------------------------------------------------


[ Gungnir ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 27500      Sell: 27500

P. ATK: 745        M. ATK: 400        Attribute: Fire, Wind
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Landing, Evade 3

Synthesis Materials: Long Horn x1, Cheagle Fur x2, Bull Wing x2

A mighty spear that can pierce through anything. It never misses a target.
-----------------------------------------------------------------------------


[ Gungnir +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 32000      Sell: 32000

P. ATK: 758        M. ATK: 420        Attribute: Fire, Wind
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Landing, High Combo, HP Condition 2

Synthesis Materials: Gungnir x1, Griffin Claw x1, Dragon Powder x2

A mighty spear that can pierce through anything. It never misses a target.
-----------------------------------------------------------------------------


[ Hades ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6250       Sell: 6250

P. ATK: 480        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Special, Anti Element, Elemental

Synthesis Materials: Dark Star Gem x1, Sharp Blade x2

A war spear named after theh god of death. Feared for its destructive power
on the battlefield.
-----------------------------------------------------------------------------


[ Halberd ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1700       Sell: 1700

P. ATK: 248        M. ATK: 0          Attribute: -
P. DEF: 16         M. DEF: 0

Used By: Judith
Skills:  Spear Master, Resist, BA Force

Synthesis Materials: Spirit Fragment x3, Long Needle x1, Devil's Sickle x1

A versatile spear used by many armies. Requires time to be skilled at using
it.
-----------------------------------------------------------------------------


[ Hotengeki ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 4500

P. ATK: 425        M. ATK: 120        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Recovery Artes, Vitality 2, Spirits 2

Synthesis Materials: -

An ancient weapon recovered in perfect condition. The metal it is made of
never rusts.
-----------------------------------------------------------------------------


[ Longinus ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 13500

P. ATK: 655        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Combo 2, Strength 3

Synthesis Materials: Bear Claw x1, Steel Arrow Head x2, Large Claws x3

A spear said to have absorbed the blood of god. Many tragedies were caused by
this weapon.
-----------------------------------------------------------------------------


[ Naginata ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 452        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Artes 3, Defend 2, Resist 2

Synthesis Materials: Holy Horn x1, Iron Grip x2

An ancient spear with a refined blade. Still not in its complete form, but
the blade is still very flexible.
-----------------------------------------------------------------------------


[ Sand Spear: Zarich ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  -

Synthesis Materials: -

A demonic spear named after the witch of drought. A single swiing can turn an
ocean into a desert.
-----------------------------------------------------------------------------


[ Shiva ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 335        M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Artes 2, Dispersion, Great Deluge

Synthesis Materials: Executioner x1, Frost Stone x1, Roper Tentacle x2

A mystic spear representing two forces. It has the powers of heaven and hell.
-----------------------------------------------------------------------------


[ Trident ]
-----------------------------------------------------------------------------
Buy: 3600       Synthesis: -          Sell: 1800

P. ATK: 266        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Jump, Aerial Force, Heavy Hit

Synthesis Materials: -

A spear originally used for fishing. The three-pronged tip helps to increase
its accuracy.
-----------------------------------------------------------------------------


[ War Harpoon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2250       Sell: 2250

P. ATK: 290        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Combo, Lucky Soul, Cross Counter

Synthesis Materials: Cactus Needles x1, Paralyze Powder x2,
                     Bird Feather (Medium) x2

A legendary hunter used this to hunt down a gigantic sea hunter.
-----------------------------------------------------------------------------


[ War Harpoon +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 310        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Combo, Strength 2, HP Recover

Synthesis Materials: War Harpoon x1, Spider Web x2

A legendary hunter used this to hunt down a gigantic sea hunter.
-----------------------------------------------------------------------------


[ War Harpoon +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 310        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Combo, Magic 2, TP Recover

Synthesis Materials: War Harpoon x1, Mandrake Eye x2

A legendary hunter used this to hunt down a gigantic sea hunter.
-----------------------------------------------------------------------------


[ War Pike ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1450       Sell: 1450

P. ATK: 180        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Backstep, Roll, EXP Share

Synthesis Materials: Long Needle x4, Sacred Tree x1

A common spear also used for throwing. Has a small tip and is unsuitable for
slashing.
-----------------------------------------------------------------------------


[ War Pike +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1600       Sell: 1600

P. ATK: 1          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Half Damage, Quarter Damage, Minimum Damage

Synthesis Materials: War Pike x1, Devil's Sickle x2 Filifolia Leaf x2

A common spear also used for throwing. Has a small tip and is unsuitable for
slashing.
-----------------------------------------------------------------------------


[ Zarich ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 580        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  -

Synthesis Materials: -

A demonic spear named after the witch of drought. A single swing can turn an
ocean into a desert.
-----------------------------------------------------------------------------


==============================================================================
Hammers
==============================================================================

[ 756kg Hammer ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 765        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Heavy Weight

Synthesis Materials: -

A hammer with the image of a man's face and a mysterious number engraved into
its surface...
-----------------------------------------------------------------------------


[ Deadly Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4250       Sell: 4250

P. ATK: 430        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Defend 2, Magic Guard Plus

Synthesis Materials: Hunting Potion x1, Demon Bone x2, Paralyze Powder x2

A hammer created in the image of a giant goat. Makes you feel united with
nature.
-----------------------------------------------------------------------------


[ Golden Hammer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 27500

P. ATK: 800        M. ATK: 0          Attribute: Fire, Earth
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Vitality 4, Steel Defense

Synthesis Materials: -

Helps you when you are short of funds. Brings you luck and dramatic comeback
victories.
-----------------------------------------------------------------------------


[ Guardian Stamp ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 477        M. ATK: 0          Attribute: -
P. DEF: 22         M. DEF: 22

Used By: Karol
Skills:  Guard Artes, Guard Reflect

Synthesis Materials: Iron Leg x2, Naevimetal x4

A war hammer used by a gatekeeper of the former army. Believed that the image
on the hammer head provides divine aid.
-----------------------------------------------------------------------------


[ Heavy Maul ]
-----------------------------------------------------------------------------
Buy: 1380       Synthesis: -          Sell: 690

P. ATK: 112        M. ATK: 0          Attribute: Fire, Earth
P. DEF: 10         M. DEF: 0

Used By: Karol
Skills:  Mighty Charge, Strength 2

Synthesis Materials: -

A battle maul used in the army. It is powerful enough to crush armor.
-----------------------------------------------------------------------------


[ Heavy Maul +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 700        Sell: 700

P. ATK: 122        M. ATK: 0          Attribute: -
P. DEF: 10         M. DEF: 0

Used By: Karol
Skills:  Mighty Charge, Cross Counter, Raynard

Synthesis Materials: Heavy Maul x1, Basilisk Scale x2

A battle maul used in the army. It is powerful enough to crush armor.
-----------------------------------------------------------------------------


[ Iron Hammer ]
-----------------------------------------------------------------------------
Buy: 1900       Synthesis: -          Sell: 950

P. ATK: 164        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Charge Hold, Recover

Synthesis Materials: -

A metal hammer filled with water and sand. Removing the sand makes it easier
to transport.
-----------------------------------------------------------------------------


[ Iron Hammer +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1200       Sell: 1200

P. ATK: 192        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Charge Hold, Recover, EXP Share

Synthesis Materials: Iron Hammer x1, Steel Arrow Head x1, Hoof x2

A metal hammer filled with water and sand. Removing the sand makes it easier
to transport.
-----------------------------------------------------------------------------


[ Karolian Hammer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 260

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  -

Synthesis Materials: -

Something that didn't turn out as intended. Still, good enough as a hammer.
-----------------------------------------------------------------------------


[ Karolian Hammer +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 975        Sell: 975

P. ATK: 1          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Half Damage, Quarter Damage, Minimum Damage

Synthesis Materials: Karolian Hammer x1, Red Lens x1, Mystic Cloth x1

Something that didn't turn out as intended. Still, good enough as a hammer.
-----------------------------------------------------------------------------


[ Mjolnir ]
-----------------------------------------------------------------------------
Buy: 22000      Synthesis: 11000      Sell: 11000

P. ATK: 625        M. ATK: 100        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Dispersion, Great Deluge

Synthesis Materials: Blastium Ore x2, Naevimetal x2, Lizardman's Weapon x2

A divine weapon. Once thrown, it will return to you. Yet, there is no
guarantee if you are capable of catching it.
-----------------------------------------------------------------------------


[ Mjolnir +1Alpha ]
-----------------------------------------------------------------------------
Buy: 25500      Synthesis: 12750      Sell: 12750

P. ATK: 640        M. ATK: 120        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Dispersion, Healing Arte Charge, HP Condition

Synthesis Materials: Mjolnir x1, Knight Holy Water x2, Boar Fur x2,
                     Scorpion Tail x1

A divine weapon. Once thrown, it will return to you. Yet, there is no
guarantee if you are capable of catching it.
-----------------------------------------------------------------------------


[ Mjolnir +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12750      Sell: 12750

P. ATK: 640        M. ATK: 120        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Great Deluge, Support Arte Charge, HP Condition 2

Synthesis Materials: Mjolnir x1, Knight Holy Water x2,
                     Weccean Lizard Fossil x2, Rose x1

A divine weapon. Once thrown, it will return to you. Yet, there is no
guarantee if you are capable of catching it.
-----------------------------------------------------------------------------


[ Pile Driver ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12000      Sell: 12000

P. ATK: 635        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Resurrect

Synthesis Materials: Demon Bone x1, Rhino Horn x2, Aphid x2

Don't underestimate this commercial hammer. A single strike can crush a rock.
-----------------------------------------------------------------------------


[ Pile Driver +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15500      Sell: 15500

P. ATK: 690        M. ATK: 0          Attribute: -
P. DEF: 30         M. DEF: 10

Used By: Karol
Skills:  Resurrect, HP Recover, Life Healer

Synthesis Materials: Pile Driver x1, Stinky Bag x2, Greenlight Stone x1

Don't underestimate this commercial hammer. A single strike can crush a rock.
-----------------------------------------------------------------------------


[ Pile Driver +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15500      Sell: 15500

P. ATK: 690        M. ATK: 0          Attribute: -
P. DEF: 15         M. DEF: 30

Used By: Karol
Skills:  Resurrect, TP Recover, Spirit Healer

Synthesis Materials: Pile Driver x1, Jaggy Fur x2, Giant Aphid x1

Don't underestimate this commercial hammer. A single strike can crush a rock.
-----------------------------------------------------------------------------


[ Rending Drill Hammer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 37500

P. ATK: 815        M. ATK: 300        Attribute: Fire, Wind
P. DEF: 50         M. DEF: 50

Used By: Karol
Skills:  Charge Smash

Synthesis Materials: -

Driven by passion! Highly destructive and crushes everything. Last of the
machine type hammer weapons.
-----------------------------------------------------------------------------


[ Spike Hammer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1650       Sell: 1650

P. ATK: 211        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Attack Arte Charge, Reflect

Synthesis Materials: Solid Thorn x3, Wood Maul x1

A basic metal hammer designed to instill fear upon the enemy.
-----------------------------------------------------------------------------


[ Spike Hammer +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2225       Sell: 2225

P. ATK: 300        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Attack Arte Charge, Critical Break, Roll

Synthesis Materials: Spike Hammer x1, Desier Iron Sand x2, Wolf Fang x2

A basic metal hammer designed to instill fear upon the enemy.
-----------------------------------------------------------------------------


[ Spike Hammer +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2225       Sell: 2225

P. ATK: 300        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Attack Arte Charge, Down Hit, Immunity

Synthesis Materials: Spike Hammer x1, Desier Gold Dust x2, Wolf Fang x2

A basic metal hammer designed to instill fear upon the enemy.
-----------------------------------------------------------------------------


[ Spinning Drill Hammer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 14000      Sell: 14000

P. ATK: 677        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Break Down, Strength 3, Magic 3

Synthesis Materials: Bear Claw x1, Might Orb x1, Rhino Horn x2

Hammer customized with a mining drill. Raises one's spirits!
-----------------------------------------------------------------------------


[ Wood Maul ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 320

P. ATK: 62         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Critical

Synthesis Materials: -

A giant wooden maul mainly used for construction. Relatively heavy and
inflicts a decent amount of damage.
-----------------------------------------------------------------------------


[ Wood Maul +1 ]
-----------------------------------------------------------------------------
Buy: 700        Synthesis: 350        Sell: 350

P. ATK: 77         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Critical, Strength, Heavy Hit

Synthesis Materials: Wood Maul x1, Sacred Tree x1, Boar Fur x1

A giant wooden maul mainly used for construction. Relatively heavy and
inflicts a decent amount of damage.
-----------------------------------------------------------------------------


==============================================================================
Staves
==============================================================================

[ Caduceus ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 730        M. ATK: 300        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Jump 2, Magic 3

Synthesis Materials: -

A staff used to pass on oracles. The blue glowing staff brings good news.
-----------------------------------------------------------------------------


[ Caduceus +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 30000      Sell: 30000

P. ATK: 750        M. ATK: 350        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Jump 2, Resurrect, HP Condition

Synthesis Materials: Caduceus x1, Blastium Ore J x3, Great Wolf Fang x1

A staff used to pass on oracles. The blue glowing staff brings good news.
-----------------------------------------------------------------------------


[ Deck Brush ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 680        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Temptation

Synthesis Materials: -

A brush used to lean the deck plaate. Hitting with the corner hurts... Hey,
don't play around with it!
-----------------------------------------------------------------------------


[ Dragon Tooth ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3500       Sell: 3500

P. ATK: 360        M. ATK: 0          Attribute: Earth
P. DEF: 0          M. DEF: 25

Used By: Judith
Skills:  Combo Plus, Super Chain 4, O.L. Boost

Synthesis Materials: Scaly Dragon Skin x1, Demon Bone x1, Sacred Tree x2

A spear using a dragon's tooth as its spearhead. Its strike is just like a
dragon's bite.
-----------------------------------------------------------------------------


[ Forte Staff ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: 14500      Sell: 14500

P. ATK: 675        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Touch Down, Rod

Synthesis Materials: Blastium Ore J x1, Treant Flower x1, Merman's Weapon x1

A staff once owned by a renowned sorcerer. It can also be used for striking.
-----------------------------------------------------------------------------


[ Forte Staff +1Alpha ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: 16500      Sell: 16500

P. ATK: 685        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Touch Down, Vitality 3, Void Attack

Synthesis Materials: Forte Staff x1, Knight Water x2, Paralyze Powder x2

A staff once owned by a renowned sorcerer. It can also be used for striking.
-----------------------------------------------------------------------------


[ Forte Staff +1Beta ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: 16500      Sell: 16500

P. ATK: 685        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Touch Down, Spirits 3, Void Magic

Synthesis Materials: Forte Staff x1, Hunting Potion x2, Fungus Powder x2

A staff once owned by a renowned sorcerer. It can also be used for striking.
-----------------------------------------------------------------------------


[ Full Metal Staff ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 2450

P. ATK: 299        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Spirits, TP Condition 2, TP Condition 4

Synthesis Materials: -

A staff simply made from metal. A perfect weapon for striking targets.
-----------------------------------------------------------------------------


[ Hanuman's Staff ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 522        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Step, Combo Force

Synthesis Materials: Lizardman's Weapon x1, Ape Man Coat x5

A staff belonging to the monkey god. Light, yet durable, it is a mighty
weapon if handled well.
-----------------------------------------------------------------------------


[ Hanuman's Staff +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7250       Sell: 7250

P. ATK: 538        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Step, Aerial Dash

Synthesis Materials: Hanuman's Staff x1, Ape Man Coat x2, Hoof x2

A staff belonging to the monkey god. Light, yet durable, it is a mighty
weapon if handled well.
-----------------------------------------------------------------------------


[ Hanuman's Staff +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12000      Sell: 12000

P. ATK: 655        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Dash, Defend 3, Life Up

Synthesis Materials: Hanuman's Staff +1 x1, Yurzo Fruit x2, Tortoise Shell x2

A staff belonging to the monkey god. Light, yet durable, it is a mighty
weapon if handled well.
-----------------------------------------------------------------------------


[ Hanuman's Staff +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12000      Sell: 12000

P. ATK: 655        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Dash, Resist 3, Mental Up

Synthesis Materials: Hanuman's Staff +1 x1, Yurzo Fruit x2, Mystic Orb x2

A staff belonging to the monkey god. Light, yet durable, it is a mighty
weapon if handled well.
-----------------------------------------------------------------------------


[ Oar ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 1700

P. ATK: 211        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Rod Master, Magic, Rise Attack

Synthesis Materials: -

An ordinary wooden oar. Can be a weapon depending on how it's used. Hey,
don't play around with it!
-----------------------------------------------------------------------------


[ Serpent Staff ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 410        M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Item Thrower, FS Bonus, Gale

Synthesis Materials: Tribal Guard x1, Air Stone x2, Sacred Tree x2

Staff made in the image of a giant serpent. Powerful enough for a sorcerer to
protect oneself.
-----------------------------------------------------------------------------


[ Shakujo ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 415        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Item Thrower, FS Bonus, Alembic

Synthesis Materials: Tribal Guard x1, Air Stone x2, Wolf Fang x2

A staff with metal rings attached at the tip. Sounds of the rings drive away
beasts and keeps one safe on a journey.
-----------------------------------------------------------------------------


[ Tribal Guard ]
-----------------------------------------------------------------------------
Buy: 7000      Synthesis: -          Sell: 3500

P. ATK: 380        M. ATK: 0          Attribute: -
P. DEF: 20         M. DEF: 0

Used By: Judith
Skills:  Guard Artes, Item Thrower, Magic Guard Plus

Synthesis Materials: -

Weapon used by guards who protected the ancient temple. Capable of capturing
enemies without harm.
-----------------------------------------------------------------------------


[ Unicorn Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 11250

P. ATK: 642        M. ATK: 0          Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial OVL, Endure

Synthesis Materials: -

It is said that the horn was collected from a sea monster. The spear holds
mystic power.
-----------------------------------------------------------------------------


[ Unicorn Horn +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13750      Sell: 13750

P. ATK: 660        M. ATK: 0          Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial OVL, Rebirth, Stat Boost

Synthesis Materials: Unicorn Horn x1, Giant Aphid x1

It is said that the horn was collected from a sea monster. The spear holds
mystic power.
-----------------------------------------------------------------------------


[ Unicorn Horn +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13750      Sell: 13750

P. ATK: 660        M. ATK: 0          Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial OVL, Rebirth 2, Immunity

Synthesis Materials: Unicorn Horn x1, Greenlight Stone x1

It is said that the horn was collected from a sea monster. The spear holds
mystic power.
-----------------------------------------------------------------------------


[ War Staff ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1900       Sell: 1900

P. ATK: 277        M. ATK: 100        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Spirits, TP Condition, TP Condition 3

Synthesis Materials: Oar x1, Desier Iron Sand x1, Wolf Fang x1

A staff used by a diligent student during his training. It is durable, but
not really effective as a weapon.
-----------------------------------------------------------------------------


==============================================================================
Rods
==============================================================================

[ BC Rod ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 30000

P. ATK: 680        M. ATK: 680        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Survive

Synthesis Materials: -

A rod with a glowing blue crystal. "Blue Crystal Rod" is the full name.
-----------------------------------------------------------------------------


[ Cat Teaser ]</pre><pre id="faqspan-12">
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 550        M. ATK: 550        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Sleep 'n Heal

Synthesis Materials: -

A small wand that can drive your cat crazy. Makes your cat want to hunt.
-----------------------------------------------------------------------------


[ Comet Light ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 245

P. ATK: 30         M. ATK: 22         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  -

Synthesis Materials: -

A magical rod that will make one's wish come true. Swing the rod and
transform yourself!
-----------------------------------------------------------------------------


[ Energy Wand ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 660        M. ATK: 660        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Anti Magic

Synthesis Materials: -

An experimental weapon designed to shoot compressed force. A strong mind
results in a more powerful attack.
-----------------------------------------------------------------------------


[ Grand Scepter ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 271        M. ATK: 365        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Immunity

Synthesis Materials: Weccea Ore x1, Demon Bone x1, Desier Iron Sand x3

A pike made from blessed metal. Heaver than it looks, it inflicts great
damage on targets.
-----------------------------------------------------------------------------


[ Grand Scepter +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 295        M. ATK: 395        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Vitality 2, Life Up, OVL Bonus

Synthesis Materials: Grand Scepter x1, Medical Herb x2, Shell x2

A pike made from blessed metal. Heaver than it looks, it inflicts great
damage on targets.
-----------------------------------------------------------------------------


[ Grand Scepter +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 285        M. ATK: 400        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Spirits 2, Mental Up, OVL Bonus 2

Synthesis Materials: Grand Scepter x1, Soul Grass x2, Basilisk Scale x2

A pike made from blessed metal. Heaver than it looks, it inflicts great
damage on targets.
-----------------------------------------------------------------------------


[ Mace ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 400        Sell: 400

P. ATK: 45         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Magic Guard, Critical Guard, Guard Plus

Synthesis Materials: Wand x1, Paralyze Powder x1

A simple weapon capable of inflicting fatal damage even against armored foes.
-----------------------------------------------------------------------------


[ Morning Star ]
-----------------------------------------------------------------------------
Buy: 1200       Synthesis: -          Sell: 600

P. ATK: 71         M. ATK: 105        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Recover, Vitality

Synthesis Materials: -

Simple, yet powerful. A single attack can tear one's flesh and crush one's
bones.
-----------------------------------------------------------------------------


[ Morning Star +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 700        Sell: 700

P. ATK: 94         M. ATK: 110        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Recover, Roll, Endure

Synthesis Materials: Morning Star x1, Soft Tail x1, Bat Wing x1

Simple, yet powerful. A single attack can tear one's flesh and crush one's
bones.
-----------------------------------------------------------------------------


[ Rod ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 11000

P. ATK: 450        M. ATK: 450        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Special

Synthesis Materials: -

A rod made with care and blessed to protect travelers. The tip resembles a
small pike.
-----------------------------------------------------------------------------


[ Rod +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12500      Sell: 12500

P. ATK: 475        M. ATK: 475        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Special, Strength 3, Magic 3

Synthesis Materials: Rod x1, Eggbear Claw x2, Acorn Helmet x2

A rod made with care and blessed to protect travelers. The tip resembles a
small pike.
-----------------------------------------------------------------------------


[ Ruby Wand ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3500       Sell: 3500

P. ATK: 244        M. ATK: 340        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Crucible, Athenor

Synthesis Materials: Kris Naga x1, Hypionian Tree Bark x2, Wolf Fang x2,
                     Fungus Powder x2

A wand with a shining red gem attached. Holding this wand will inspire the
owner.
-----------------------------------------------------------------------------


[ Ruby Wand +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4100       Sell: 4100

P. ATK: 288        M. ATK: 370        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Crucible, Status Guard, Guard All

Synthesis Materials: Ruby Wand x1, Hypionian Tree Bark x2, Mandrake Eye x2

A wand with a shining red gem attached. Holding this wand will inspire the
owner.
-----------------------------------------------------------------------------


[ Ruby Wand +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4100       Sell: 4100

P. ATK: 299        M. ATK: 365        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Crucible, Condition Guard, Extend Guard

Synthesis Materials: Sharp Blade x1, Hypionian Coral x2, Mandrake Eye x2

A wand with a shining red gem attached. Holding this wand will inspire the
owner.
-----------------------------------------------------------------------------


[ Star Rod ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 16000      Sell: 16000

P. ATK: 510        M. ATK: 530        Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Eternal Support

Synthesis Materials: Light Star Gem x1, Crystal x1, Sacred Tree x2

A star-shaped rod. It brings a calm state of mind and concentration to the
owner.
-----------------------------------------------------------------------------


[ Star Rod +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 17000      Sell: 17000

P. ATK: 518        M. ATK: 544        Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Eternal Support, Life Healer, Spirit Healer

Synthesis Materials: Star Rod x1, Hippo Breath x2

A star-shaped rod. It brings a calm state of mind and concentration to the
owner.
-----------------------------------------------------------------------------


[ Wand ]
-----------------------------------------------------------------------------
Buy: 490        Synthesis: -          Sell: 245

P. ATK: 30         M. ATK: 22         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Magic Guard

Synthesis Materials: -

A short wand that helps with concentration. Some carry it around as a charm.
-----------------------------------------------------------------------------


[ Wizard Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1600       Sell: 1600

P. ATK: 140        M. ATK: 148        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Estelle
Skills:  Medical Boost

Synthesis Materials: Grimoire Page x1, Broken Dagger x3

A horn that saved legendary wizards several times. Made of metal, it can also
be used as a weapon.
-----------------------------------------------------------------------------


[ Wizard Horn +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2100       Sell: 2100

P. ATK: 180        M. ATK: 188        Attribute: -
P. DEF: 10         M. DEF: 0

Used By: Estelle
Skills:  Medical Boost, Healing Artes, Elemental

Synthesis Materials: Wizard Horn x1, Spirit Fragment x2, Desier Iron Sand x2

A horn that saved legendary wizards several times. Made of metal, it can also
be used as a weapon.
-----------------------------------------------------------------------------


[ Wizard Horn +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2100       Sell: 2100

P. ATK: 180        M. ATK: 188        Attribute: -
P. DEF: 0          M. DEF: 10

Used By: Estelle
Skills:  Medical Boost, Lovely Dog, Anti Element

Synthesis Materials: Wizard Horn x1, Spirit Fragment x2, Desier Iron Sand x2

A horn that saved legendary wizards several times. Made of metal, it can also
be used as a weapon.
-----------------------------------------------------------------------------


==============================================================================
Cloth
==============================================================================

[ Anubis ]
-----------------------------------------------------------------------------
Buy: 15000      Synthesis: 7500       Sell: 7500

P. ATK: 388        M. ATK: 455        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Convert Absorption

Synthesis Materials: Bucket Beak x1, Spirit Fragment x4

A painting that only reveals its true form with the exchange of one's soul. A
big price to pay for the truth.
-----------------------------------------------------------------------------


[ Anubis +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 11000      Sell: 11000

P. ATK: 422        M. ATK: 510        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Convert Absorption, Rebirth 2

Synthesis Materials: Anubis x1, Yruzo Fruit x2, Metical Herb x2,
                     Peepit Egg x1

A painting that only reveals its true form with the exchange of one's soul. A
big price to pay for the truth.
-----------------------------------------------------------------------------


[ Aspion ]
-----------------------------------------------------------------------------
Buy: 65000      Synthesis: 32500      Sell: 32500

P. ATK: 660        M. ATK: 720        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Reducer, Magic 4

Synthesis Materials: Hippo Breath x2, Treant Flower x2, Greenlight Stone x2

A simple weapon made of an aer processed sash. It can also be used as a
blade.
-----------------------------------------------------------------------------


[ Avenger's Scroll ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2100       Sell: 2100

P. ATK: 230        M. ATK: 245        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Over Cast 2, Magic 2

Synthesis Materials: Spider Web x1, Bat Wing x1, Soft Tail x2

A scroll signed by those who gathered for vengeance. You can sense the strong
will.
-----------------------------------------------------------------------------


[ Avenger's Scroll +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2750       Sell: 2750

P. ATK: 250        M. ATK: 260        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Over Cast 2, Magic 2, Lucky Soul

Synthesis Materials: Avenger's Scroll x1, Bearskin x1, Bat Wing x2

A scroll signed by those who gathered for vengeance. You can sense the strong
will.
-----------------------------------------------------------------------------


[ Avenger's Scroll +2 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3700       Sell: 3700

P. ATK: 299        M. ATK: 365        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Over Cast 2, Guard Artes, Spirit Absorb

Synthesis Materials: Avenger's Scroll +1 x1, Steel Arrow Head x2, Red Lens x3

A scroll signed by those who gathered for vengeance. You can sense the strong
will.
-----------------------------------------------------------------------------


[ Death Contrast ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 9500       Sell: 9500

P. ATK: 411        M. ATK: 500        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Recast, Magic 3

Synthesis Materials: Mystic Cloth x1, Hypionian Tree Bark x2, Mystic Orb x2

A piece of painting that expresses light and shadow. The details are unknown
but there is a trace of a seal.
-----------------------------------------------------------------------------


[ Death Contrast +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 12000

P. ATK: 444        M. ATK: 522        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Recast, Absorption

Synthesis Materials: Death Contrast x1, Fungus Powder MX x1, Treant Flower x1

A piece of painting that expresses light and shadow. The details are unknown
but there is a trace of a seal.
-----------------------------------------------------------------------------


[ Death Contrast +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 14000

P. ATK: 500        M. ATK: 565        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Absorption, FS Bonus, Strength 3

Synthesis Materials: Death Contrast +1 x1, Merman's Weapon x2, Rhino Horn x2

A piece of painting that expresses light and shadow. The details are unknown
but there is a trace of a seal.
-----------------------------------------------------------------------------


[ Death Contrast +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 14000

P. ATK: 500        M. ATK: 565        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Absorption, FS Bonus 2, Defend 3

Synthesis Materials: Death Contrast +1 x1, Tough Leather x2,
                     Scaly Dragon Skin x2

A piece of painting that expresses light and shadow. The details are unknown
but there is a trace of a seal.
-----------------------------------------------------------------------------


[ Endless Heart ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 950

P. ATK: 112        M. ATK: 155        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Critical Magic

Synthesis Materials: -

Decorated with a heart-shaped floral pattern. The dye used contains a
substance that conducts aer.
-----------------------------------------------------------------------------


[ Endless Heart +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1425       Sell: 1425

P. ATK: 122        M. ATK: 190        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Critical Magic, Stun Magic, Taunt 2

Synthesis Materials: Endless Heart x1, Magic Resin x1, Filifolia Leaf x4

Decorated with a heart-shaped floral pattern. The dye used contains a
substance that conducts aer.
-----------------------------------------------------------------------------


[ Ever Blue ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3700       Sell: 3700

P. ATK: 318        M. ATK: 372        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Light Magic, OVL Bonus

Synthesis Materials: Weccea Ore x2, Iron Grip x2, Iron Tip x2,
                     Yurzo Crystal x2

A cloth dyed by a sea tribe. Some tie this to a ship's mast to wish for a
safe voyage.
-----------------------------------------------------------------------------


[ Ever Blue +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4500       Sell: 4500

P. ATK: 342        M. ATK: 400        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Light Magic, Dispersion, HP Recover

Synthesis Materials: Ever Blue x1, Toad Oil x3, Tortoise Tail x2

A cloth dyed by a sea tribe. Some tie this to a ship's mast to wish for a
safe voyage.
-----------------------------------------------------------------------------


[ Ever Blue +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4500       Sell: 4500

P. ATK: 342        M. ATK: 400        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Light Magic, Great Deluge, TP Recover

Synthesis Materials: Ever Blue x1, Rabbit Ear x3, Strong Vine x2

A cloth dyed by a sea tribe. Some tie this to a ship's mast to wish for a
safe voyage.
-----------------------------------------------------------------------------


[ King Sized Belt ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 885

P. ATK: 100        M. ATK: 145        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Magic Guard Plus

Synthesis Materials: -

A belt of unbelievable size. Applying aer makes it even larger.
-----------------------------------------------------------------------------


[ King Sized Belt +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1350       Sell: 1350

P. ATK: 128        M. ATK: 182        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Magic Guard Plus, Cross Counter, Taunt

Synthesis Materials: King Sized Belt x1, Magic Resin x1, Bat Wing x3

A belt of unbelievable size. Applying aer makes it even larger.
-----------------------------------------------------------------------------


[ Measuring Tape ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 640        M. ATK: 640        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Randomize, Lucky End

Synthesis Materials: -

Good for measuring anything and everything... even the waistline! It won't
guarantee your safety though.
-----------------------------------------------------------------------------


[ Milky Way ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 30000

P. ATK: 655        M. ATK: 655        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Resilience

Synthesis Materials: -

A beautiful fabric resembling a star-filled sky. The gold thread embroidery
serves to store aer.
-----------------------------------------------------------------------------


[ Milky Way +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 30000      Sell: 30000

P. ATK: 670        M. ATK: 696        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Resilience, Speed Cast

Synthesis Materials: Milky Way x1, Dragon Powder x2, Griffin Claw x2

A beautiful fabric resembling a star-filled sky. The gold thread embroidery
serves to store aer.
-----------------------------------------------------------------------------


[ Perfect Green ]
-----------------------------------------------------------------------------
Buy: 3800       Synthesis: -          Sell: 1900

P. ATK: 210        M. ATK: 233        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Spirit Healer, Resist 2

Synthesis Materials: -

A cloth colored with all sorts of plant dyes. The vibrant green color will
not fade even after 100 years.
-----------------------------------------------------------------------------


[ Perfect Green +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3900       Sell: 3900

P. ATK: 300        M. ATK: 370        Attribute: Wind
P. DEF: 15         M. DEF: 0

Used By: Rita
Skills:  Spirit Healer, TP Condition 3, Alembic

Synthesis Materials: Perfect Green x1, Air Stone x1, Ilyccia Weed x2

A cloth colored with all sorts of plant dyes. The vibrant green color will
not fade even after 100 years.
-----------------------------------------------------------------------------


[ Perfect Green +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3900       Sell: 3900

P. ATK: 300        M. ATK: 370        Attribute: Wind
P. DEF: 0          M. DEF: 15

Used By: Rita
Skills:  Spirit Healer, TP Condition 4, Gale

Synthesis Materials: Perfect Green x1, Air Stone x1, Filifolia Leaf x2

A cloth colored with all sorts of plant dyes. The vibrant green color will
not fade even after 100 years.
-----------------------------------------------------------------------------


[ Psychedelica ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 344        M. ATK: 440        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Special, Spirits 2

Synthesis Materials: Ilyccian Ice x2, Mystic Cloth x2, Aer Agaric x2

A long cloth belt with a dazzling pattern. Originally used to distract
attackers.
-----------------------------------------------------------------------------


[ Psychedelica +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 8000       Sell: 8000

P. ATK: 394        M. ATK: 470        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Special, Spirits 2, Spell End

Synthesis Materials: -

A long cloth belt with a dazzling pattern. Originally used to distract
attackers.
-----------------------------------------------------------------------------


[ Rivet Belt ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 138        M. ATK: 195        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Over Cast, Rise Attack

Synthesis Materials: Mystic Cloth x1, Solid Thorn x2, Mane x1

A belt with thorns attached. The decorative metal conducts aer well.
-----------------------------------------------------------------------------


[ Sash ]
-----------------------------------------------------------------------------
Buy: 640        Synthesis: -          Sell: 320

P. ATK: 42         M. ATK: 71         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Magic Guard

Synthesis Materials: -

Made of fiber with high aer conductivity. It can be stretched by controlling
the aer pressure.
-----------------------------------------------------------------------------


[ Sash +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 400        Sell: 400

P. ATK: 1          M. ATK: 1          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Half Damage, Quarter Damage, Minimum Damage

Synthesis Materials: Sash x1, Waterproof Cloth x1

Made of fiber with high aer conductivity. It can be stretched by controlling
the aer pressure.
-----------------------------------------------------------------------------


[ Scarf ]
-----------------------------------------------------------------------------
Buy: 920        Synthesis: -          Sell: 460

P. ATK: 66         M. ATK: 100        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Backstep

Synthesis Materials: -

Made from the wool of sheep living in an area with dense aer. Keeps you very
warm.
-----------------------------------------------------------------------------


[ Scarf +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 575        Sell: 575

P. ATK: 80         M. ATK: 114        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Backstep, EXP Share

Synthesis Materials: Scarf x1, Aphid x1

Made from the wool of sheep living in an area with dense aer. Keeps you very
warm.
-----------------------------------------------------------------------------


[ Twinke Star ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4950       Sell: 4950

P. ATK: 350        M. ATK: 415        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Heavy Magic, Item Pro

Synthesis Materials: -

Worn by a legendary wizard who summoned the stars. The design is sort of
cute.
-----------------------------------------------------------------------------


==============================================================================
Whips
==============================================================================

[ Calamity Chain: Uroboros ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  -

Synthesis Materials: -

The source of ceaseless hatred and chaos. It never stays in one form. It is
impossible to esape its attack.
-----------------------------------------------------------------------------


[ Chain ]
-----------------------------------------------------------------------------
Buy: 690        Synthesis: -          Sell: 345

P. ATK: 60         M. ATK: 75         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Recover, Strength

Synthesis Materials: -

A simple ordinary chain. Some use it as a weapon by swining it around, but
that's not what it is meant for...
-----------------------------------------------------------------------------


[ Chain +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 400        Sell: 400

P. ATK: 78         M. ATK: 88         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Recover, Evade, Strength

Synthesis Materials: Chain x1, Paralyze Powder x2

A simple ordinary chain. Some use it as a weapon by swining it around, but
that's not what it is meant for...
-----------------------------------------------------------------------------


[ Chain Whip ]
-----------------------------------------------------------------------------
Buy: 690        Synthesis: 1200       Sell: 1200

P. ATK: 135        M. ATK: 152        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Item Thrower, Step Away, Guard Plus

Synthesis Materials: -

A metal whip used as a weapon. The weight at the tip increases its attack
power.
-----------------------------------------------------------------------------


[ Chain Whip +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1600       Sell: 1600

P. ATK: 170        M. ATK: 200        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Item Thrower, Step Away, Roll

Synthesis Materials: Chain Whip x1, Filifolia Leaf x1, Basilisk Scale x1

A metal whip used as a weapon. The weight at the tip increases its attack
power.
-----------------------------------------------------------------------------


[ Glowing Ribbon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2850       Sell: 2850

P. ATK: 263        M. ATK: 270        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Magic Combo, BA Force

Synthesis Materials: Flare Stone x1, Bat Wing x1, Bird Feather (Medium) x2

A ribbon soaked with liquid aer conductor. It becomes slightly hot and glows
when used for dancing.
-----------------------------------------------------------------------------


[ Glowing Ribbon +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2850       Sell: 2850

P. ATK: 265        M. ATK: 275        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Magic Combo, Chain, Elemental

Synthesis Materials: Glowing Ribbon x1, Flare Stone x1, Bat Wing x2

A ribbon soaked with liquid aer conductor. It becomes slightly hot and glows
when used for dancing.
-----------------------------------------------------------------------------


[ Glowing Ribbon +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2850       Sell: 2850

P. ATK: 270        M. ATK: 270        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Magic Combo, Hell Fire, Anti Element

Synthesis Materials: Glowing Ribbon x1, Flare Stone x1,
                     Bird Feather (Medium) x2

A ribbon soaked with liquid aer conductor. It becomes slightly hot and glows
when used for dancing.
-----------------------------------------------------------------------------


[ Grim Cardian ]
-----------------------------------------------------------------------------
Buy: 6300       Synthesis: -          Sell: 3150

P. ATK: 307        M. ATK: 330        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Revenge Spell, Endure

Synthesis Materials: -

A whip made from bronze statue of an ancient temple. It was used to seal
demons.
-----------------------------------------------------------------------------


[ Grim Cardian +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3950       Sell: 3950

P. ATK: 310        M. ATK: 375        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Revenge Spell, Crucible, Statue Guard

Synthesis Materials: Grim Cardian x1, Hypionian Tree Bark x2,
                     Tortoise Shell x4

A whip made from bronze statue of an ancient temple. It was used to seal
demons.
-----------------------------------------------------------------------------


[ Grim Cardian +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3950       Sell: 3950

P. ATK: 305        M. ATK: 380        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Revenge Spell, Athenor, Condition Guard

Synthesis Materials: Grim Cardian x1, Hypionian Coral x2, Shell x4

A whip made from bronze statue of an ancient temple. It was used to seal
demons.
-----------------------------------------------------------------------------


[ High Power Yo-Yo ]
-----------------------------------------------------------------------------
Buy: 3800       Synthesis: -          Sell: 1900

P. ATK: 210        M. ATK: 210        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Life Healer, Defend 2

Synthesis Materials: -

A mechanical yo-yo which is capable of spinning for a long period of time.
The attached blade can be extremely helpful.
-----------------------------------------------------------------------------


[ High Power Yo-Yo +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2100       Sell: 2100

P. ATK: 230        M. ATK: 230        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Life Healer, TP Condition, TP Condition 2

Synthesis Materials: High Power Yo-Yo x1, Spirit Fragment x1, Wolf Fang x2

A mechanical yo-yo which is capable of spinning for a long period of time.
The attached blade can be extremely helpful.
-----------------------------------------------------------------------------


[ Hypershock Yo-Yo ]
-----------------------------------------------------------------------------
Buy: 42000      Synthesis: -          Sell: 21000

P. ATK: 595        M. ATK: 580        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Evade 3

Synthesis Materials: -

The built-in motor increases the attack power. I'm telling you, it's
dangerous.
-----------------------------------------------------------------------------


[ Ivy Blade ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 9600

P. ATK: 690        M. ATK: 670        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Over Cast 3, Spirits 4

Synthesis Materials: -

A haunted evil sword. Little is known, except for the name of the owner
engraved.
-----------------------------------------------------------------------------


[ Leather Whip ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 800        Sell: 800

P. ATK: 92         M. ATK: 120        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Critical Guard, Defend

Synthesis Materials: Tough Leather x1, Scarf x1

A whip thought to be used for torture. One slash can rip one's skin and
flesh.
-----------------------------------------------------------------------------


[ Leather Whip +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 830        Sell: 830

P. ATK: 99         M. ATK: 130        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  HP Condition 3, HP Condition 4, Vitality

Synthesis Materials: Leather Whip x1, Tough Leather x2

A whip thought to be used for torture. One slash can rip one's skin and
flesh.
-----------------------------------------------------------------------------


[ Nova ]
-----------------------------------------------------------------------------
Buy: 4800       Synthesis: -          Sell: 2400

P. ATK: 245        M. ATK: 245        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  O.L. Boost, Combo Force

Synthesis Materials: -

A toy with a sharp spike and a heavy ball attached by a string. Swinging the
ball could lead to serious injury.
-----------------------------------------------------------------------------


[ Nova +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 285        M. ATK: 290        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  O.L. Boost, Life Up, Guard Reflect

Synthesis Materials: Nova x1, Iron Tip x4

A toy with a sharp spike and a heavy ball attached by a string. Swinging the
ball could lead to serious injury.
-----------------------------------------------------------------------------


[ Nova +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 290        M. ATK: 285        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  O.L. Boost, Mental Up, Reflect

Synthesis Materials: Nova x1, Grimoire Page x4

A toy with a sharp spike and a heavy ball attached by a string. Swinging the
ball could lead to serious injury.
-----------------------------------------------------------------------------


[ One World ]
-----------------------------------------------------------------------------
Buy: 23000      Synthesis: -          Sell: 11500

P. ATK: 480        M. ATK: 475        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Super Chain 4, Immunity

Synthesis Materials: -

A metal toy with an exaggerated name. Swinging it around can be really
dangerous.
-----------------------------------------------------------------------------


[ One World +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13250      Sell: 13250

P. ATK: 515        M. ATK: 535        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Super Chain 4, Immunity, Rebirth

Synthesis Materials: One World x1, Aphid x2, Fungus Powder x2

A metal toy with an exaggerated name. Swinging it around can be really
dangerous.
-----------------------------------------------------------------------------


[ Queen's Whip ]
-----------------------------------------------------------------------------
Buy: 8700       Synthesis: -          Sell: 4350

P. ATK: 342        M. ATK: 385        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Overheat, Strength 2

Synthesis Materials: -

A whip used by those with unique habits. Good as a weapon and dangerous
overall.
-----------------------------------------------------------------------------


[ Queen's Whip +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5500       Sell: 5500

P. ATK: 355        M. ATK: 420        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Overheat, Strength 2, OVL Taunt

Synthesis Materials: Queen's Whip x1, Holy Horn x1, Knight Water x1

A whip used by those with unique habits. Good as a weapon and dangerous
overall.
-----------------------------------------------------------------------------


[ Queen's Whip +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5500       Sell: 5500

P. ATK: 355        M. ATK: 420        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Overheat, Strength 2, OVL Taunt

Synthesis Materials: Queen's Whip x1, Holy Horn x1, Toad Oil x1

A whip used by those with unique habits. Good as a weapon and dangerous
overall.
-----------------------------------------------------------------------------


[ Rose Whip ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5750       Sell: 5750

P. ATK: 369        M. ATK: 422        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Combo Plus, Vitality 2

Synthesis Materials: Rose x1, Strong Vine x1

A whip with thorns like the stem of a beautiful rose. The thorns never wither
due to the aer within it.
-----------------------------------------------------------------------------


[ Sacred Chain ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 640        M. ATK: 630        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Liner Shot, Resurrect

Synthesis Materials: Queen's Whip x1, Holy Horn x1, Toad Oil x1

A chain made from metal of another world. Said to have sealed something that
leads to the truth.
-----------------------------------------------------------------------------


[ Sword Whip ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13000      Sell: 13000

P. ATK: 500        M. ATK: 540        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  OVL Bonus, Evade 2

Synthesis Materials: Blastium Ore J x1, Solid Thorn x1

A sword that changes into a whip. It covers a wide range during battles.
-----------------------------------------------------------------------------


[ Sword Whip +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 535        M. ATK: 560        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  OVL Bonus 2, Void Attack, Vitality 3

Synthesis Materials: Sword Whip x1, Scorpion Tail x2, Peepit Egg x1

A sword that changes into a whip. It covers a wide range during battles.
-----------------------------------------------------------------------------


[ Sword Whip +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 540        M. ATK: 555        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  OVL Bonus 2, Void Magic, Resist 3

Synthesis Materials: Sword Whip x1, Aphid x2, Peepit Egg x1

A sword that changes into a whip. It covers a wide range during battles.
-----------------------------------------------------------------------------


[ Uroboros ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 420        M. ATK: 500        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  -

Synthesis Materials: -

The source of ceaseless hatred and chaos. It never stays in one form. It is
impossible to escape its attack.
-----------------------------------------------------------------------------


==============================================================================
Bows
==============================================================================

[ Blood Trigger ]
-----------------------------------------------------------------------------
Buy: 30000      Synthesis: -          Sell: 15000

P. ATK: 580        M. ATK: 460        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Combo Plus, FS Bonus, Combo Force

Synthesis Materials: -

A mechanical bow which caused a massacre 10 years ago. It was supposed to
have been kept under close watch...
-----------------------------------------------------------------------------


[ Blood Trigger +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 17500      Sell: 17500

P. ATK: 610        M. ATK: 485        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Combo Plus, FS Bonus, Life Healer

Synthesis Materials: Blood Trigger x1, Peepit Egg x1, Medical Herb x2

A mechanical bow which caused a massacre 10 years ago. It was supposed to
have been kept under close watch...
-----------------------------------------------------------------------------


[ Blood Trigger +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 17500      Sell: 17500

P. ATK: 615        M. ATK: 480        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Combo Plus, FS Bonus, Spirit Healer

Synthesis Materials: Blood Trigger x1, Peepit Egg x1, Medical Herb x2

A mechanical bow which caused a massacre 10 years ago. It was supposed to
have been kept under close watch...
-----------------------------------------------------------------------------


[ Breaker Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 488        M. ATK: 380        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Special, Crucible, Athenor

Synthesis Materials: Elven Bow x1, Geo Stone x5, Bear Claw x5

Heavy bow used to attack enemy castles during war. The shots from this bow
can destroy ramparts.
-----------------------------------------------------------------------------


[ Burn Spreader ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3350       Sell: 3350

P. ATK: 280        M. ATK: 277        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  In Step, Chain, Hell Fire

Synthesis Materials: Rapid Fire x1, Flare Stone x1, Spider Web x2

A demonic bow with the power to cause great flames. The blazing arrows can
even burn the skies.
-----------------------------------------------------------------------------


[ Celestial Star ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 35000

P. ATK: 690        M. ATK: 550        Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Resurrect, Rebirth

Synthesis Materials: -

A legendary bow that can shoot through the sky. Is said to have shot down a
starship during an ancient battle.
-----------------------------------------------------------------------------


[ Celestial Star +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 40000      Sell: 40000

P. ATK: 700        M. ATK: 575        Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Resurrect, Rebirth 2, Escape Step

Synthesis Materials: Celestial Star x1, Rare Metal x1, Fungus Powder MX x1,
                     Wing Fan x1

A legendary bow that can shoot through the sky. Is said to have shot down a
starship during an ancient battle.
-----------------------------------------------------------------------------


[ Crusader 13 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 32500

P. ATK: 680        M. ATK: 500        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  OVL Bonus 2, Lucky End

Synthesis Materials: -

An ancient bow named after a renowned sniper. This weapon will never miss its
target.
-----------------------------------------------------------------------------


[ Death Slinger ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 18500      Sell: 18500

P. ATK: 620        M. ATK: 499        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Super Chain 5, FS Bonus 2

Synthesis Materials: Jet-black Ink x1, Yurzo Crystal x2, Crab Shell x4

Do not be enchanted! Once the arrow is released, this weapon will spread
death among its targets.
-----------------------------------------------------------------------------


[ Death Slinger +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 27500      Sell: 27500

P. ATK: 645        M. ATK: 540        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Super Chain 5, Life Up, Defend 3

Synthesis Materials: Death Slinger x1, Ilyccia Weed x3, Ilyccian Ice x3

Do not be enchanted! Once the arrow is released, this weapon will spread
death among its targets.
-----------------------------------------------------------------------------


[ Death Slinger +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 27500      Sell: 27500

P. ATK: 660        M. ATK: 520        Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Super Chain 5, Mental Up, Resist 3

Synthesis Materials: Death Slinger x1, Tolbyccian Water x3,
                     Tolbyccian Fish x3

Do not be enchanted! Once the arrow is released, this weapon will spread
death among its targets.
-----------------------------------------------------------------------------


[ Defender Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 255        M. ATK: 250        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Long Range, Guard Artes, TP Condition 3

Synthesis Materials: Spike Bow x1, Bearskin x3

A transforming bow that was used by guardians of the ancient world. Its
sniping capability never allowed enemies to get within its shooting range.
-----------------------------------------------------------------------------


[ Divine Cannon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 40000

P. ATK: 650        M. ATK: 510        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  OVL Bonus 2, Lucky Magic, Power Shot

Synthesis Materials: -

Also nown as "Divine Thunderbolt", the owner of this weapon needs to be
responsible for its power.
-----------------------------------------------------------------------------


[ Elven Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 400        M. ATK: 400        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Special, OVL Bonus

Synthesis Materials: Green Star Gem x1, Sacred Tree x4

A bow said to grow into a giant tree to protect those in the future according
to an ancient prophecy.
-----------------------------------------------------------------------------


[ Falcon Needle ]
-----------------------------------------------------------------------------
Buy: 15000      Synthesis: 7500       Sell: 7500

P. ATK: 430        M. ATK: 400        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Super Chain 4, Lucky Soul, Resist 2

Synthesis Materials: Ilyccian Ice x1, Merman Fin x1, Bird Feather (Medium) x2

A sword bow with spikes replacing the blades. Lightweight, yet very powerful.
-----------------------------------------------------------------------------


[ Falcon Needle +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 14000      Sell: 14000

P. ATK: 535        M. ATK: 435        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven</pre><pre id="faqspan-13">
Skills:  Super Chain 4, Spirits 3, Vitality 3

Synthesis Materials: Falcon Needle x1, Filifolia Fruit x1, Toad Oil x1,
                     Bucket Beak x1

A sword bow with spikes replacing the blades. Lightweight, yet very powerful.
-----------------------------------------------------------------------------


[ Falcon Needle +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 595        M. ATK: 470        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  HP Recover, Vitality 3, Void Attack

Synthesis Materials: Falcon Needle x1, Weccean Lizard Fossil x2,
                     Scorpion Tail x2

A sword bow with spikes replacing the blades. Lightweight, yet very powerful.
-----------------------------------------------------------------------------


[ Falcon Needle +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 15000      Sell: 15000

P. ATK: 590        M. ATK: 475        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  TP Recover, Spirits 3, Void Magic

Synthesis Materials: Falcon Needle x1, Weccea Ore x2, Scorpion Tail x2

A sword bow with spikes replacing the blades. Lightweight, yet very powerful.
-----------------------------------------------------------------------------


[ Gale Spreader ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3350       Sell: 3350

P. ATK: 277        M. ATK: 268        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  In Step, Alembic, Gale

Synthesis Materials: Rapid Shot x1, Air Stone x1, Spider Web x2

A demonic bow with the powers of a windstorm. The arrows released create a
vacuum and strike the enemies like a blade.
-----------------------------------------------------------------------------


[ Nebilim ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 500        M. ATK: 400        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  -

Synthesis Materials: -

A bow with two virtues and two hearts. There's nothing its arrow can't
pierce.
-----------------------------------------------------------------------------


[ Quick Trigger ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 335        M. ATK: 340        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Quick Arrow, Magic 2

Synthesis Materials: Air Stone x1, Bird Feather (Medium) x2, Sacred Tree x2

An extremely light bow designed to be handled easily and quickly. The edges
are as sharp as a razor.
-----------------------------------------------------------------------------


[ Quick Trigger +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 355        M. ATK: 350        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Quick Arrow, Cross Counter, Revenge Arrow

Synthesis Materials: Quick Trigger x1, Broken Dagger x2, Red Blossom x3

An extremely light bow designed to be handled easily and quickly. The edges
are as sharp as a razor.
-----------------------------------------------------------------------------


[ Quick Trigger +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 360        M. ATK: 345        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Quick Arrow, Stun Magic, Elemental

Synthesis Materials: Quick Trigger x1, Broken Dagger x2, Desier Gold Dust x3

An extremely light bow designed to be handled easily and quickly. The edges
are as sharp as a razor.
-----------------------------------------------------------------------------


[ Rapid Shot ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3250       Sell: 3250

P. ATK: 270        M. ATK: 266        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  BA Force, Light Force

Synthesis Materials: Flare Stone x1, Bird Feather (Medium) x2,
                     Desier Iron Sand x2

A bow, light as feather, that could be handled with the pinky finger. Its
arrows are highly devastating.
-----------------------------------------------------------------------------


[ Slingshot ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 650        M. ATK: 550        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Endless Shot, Vacance, Cooking Plus

Synthesis Materials: -

Kids get scoled for playing with this. It even has a nasty blade attached
now...
-----------------------------------------------------------------------------


[ Smash Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1675       Sell: 1675

P. ATK: 174        M. ATK: 130        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  EXP Share, Item Thrower, Hunter

Synthesis Materials: Steel Arrow Head x1, Tolbyccian Water x3,
                     Tolbyccian Fish x3

Heavy bow capable of releasing extremely powerful shots. Pulling the string
requires a great deal of strength.
-----------------------------------------------------------------------------


[ Smash Bow +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1750       Sell: 1750

P. ATK: 188        M. ATK: 165        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  EXP Share, Item Thrower, Rise Attack

Synthesis Materials: Smash Bow x1, Hoof x1, Soft Tail x2

Heavy bow capable of releasing extremely powerful shots. Pulling the string
requires a great deal of strength.
-----------------------------------------------------------------------------


[ Smash Bow +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1750       Sell: 1750

P. ATK: 194        M. ATK: 155        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  EXP Share, Item Thrower, TP Attack

Synthesis Materials: Smash Bow x1, Hoof x2, Broken Dagger x2

Heavy bow capable of releasing extremely powerful shots. Pulling the string
requires a great deal of strength.
-----------------------------------------------------------------------------


[ Smash Bow +2 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1800       Sell: 1800

P. ATK: 1          M. ATK: 1          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Half Damage, Quarter Damage, Minimum Damage

Synthesis Materials: Smash Bow +1Alpha x1, Insect Wing x1 or Smash Bow +1Beta
x1,
                     Insect Wing x1

Heavy bow capable of releasing extremely powerful shots. Pulling the string
requires a great deal of strength.
-----------------------------------------------------------------------------


[ Snipe Xiphos ]
-----------------------------------------------------------------------------
Buy: 4400       Synthesis: -          Sell: 2200

P. ATK: 230        M. ATK: 210        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Long Step, Roll, Chivalry

Synthesis Materials: -

A light-weight and compact bow. Suited for beginners.
-----------------------------------------------------------------------------


[ Snipe Xiphos +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2225       Sell: 2225

P. ATK: 235        M. ATK: 210        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Long Step, Strength T, Defend T

Synthesis Materials: Snipe Xiphos x1, Basilisk Scale x2

A light-weight and compact bow. Suited for beginners.
-----------------------------------------------------------------------------


[ Snipe Xiphos +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2225       Sell: 2225

P. ATK: 230        M. ATK: 215        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Long Step, Magic T, Resist T

Synthesis Materials: Snipe Xiphos x1, Bat Wing x2

A light-weight and compact bow. Suited for beginners.
-----------------------------------------------------------------------------


[ Spike Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2300       Sell: 2300

P. ATK: 242        M. ATK: 225        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Long Range, Heavy Energy

Synthesis Materials: Cockatrice Claw x1, Cactus Needles x1, Fungus Powder x2

A heavy bow with numerous spikes. Handy for close combat. A skilled hand is
required to use this weapon.
-----------------------------------------------------------------------------


[ Splash Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12500      Sell: 12500

P. ATK: 522        M. ATK: 425        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Special, Dispersion, Great Deluge

Synthesis Materials: Elven Bow x1, Frost Stone x5, Bear Claw x5

A metal bow with a moist surface. It is capable of hitting a coin placed a
mile away.
-----------------------------------------------------------------------------


[ Storm Slayer ]
-----------------------------------------------------------------------------
Buy: 52000      Synthesis: -          Sell: 26000

P. ATK: 645        M. ATK: 520        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Step Cancel, Evade 3

Synthesis Materials: -

A lightweight, yet powerful battle bow. It can destroy the entire battlefield
like a storm.
-----------------------------------------------------------------------------


[ Storm Slayer +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 27500      Sell: 27500

P. ATK: 650        M. ATK: 530        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Step Cancel, HP Condition 3, HP Condition 4

Synthesis Materials: Storm Slayer x1, Yurzo Fruit x3, Yurzo Crystal x3

A lightweight, yet powerful battle bow. It can destroy the entire battlefield
like a storm.
-----------------------------------------------------------------------------


[ Storm Slayer +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 27500      Sell: 27500

P. ATK: 655        M. ATK: 525        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Step Cancel, Reflect, Guard Reflect

Synthesis Materials: Storm Slayer x1, Weccean Lizard Fossil x3,
                     Weccea Ore x3

A lightweight, yet powerful battle bow. It can destroy the entire battlefield
like a storm.
-----------------------------------------------------------------------------


[ Strike Eagle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 17000      Sell: 17000

P. ATK: 600        M. ATK: 480        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  High Tension, Hunter 2

Synthesis Materials: Cockatrice Beak x1, Bird Feather (Small) x2,
                     Bird Feather (Medium) x2

A highly accurate bow that never misses its target. It cannot be duplicated
by any present craftsman.
-----------------------------------------------------------------------------


[ Strike Eagle +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 20000      Sell: 20000

P. ATK: 633        M. ATK: 500        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  High Tension, Magic 3, Anti Element

Synthesis Materials: Strike Eagle x1, Weccean Lizard Fossil x2, Rabbit Ear x2

A highly accurate bow that never misses its target. It cannot be duplicated
by any present craftsman.
-----------------------------------------------------------------------------


[ Strike Eagle +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 20000      Sell: 20000

P. ATK: 633        M. ATK: 500        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  High Tension, Strength 3, Stat Boost

Synthesis Materials: Strike Eagle x1, Yurzo Fruit x2, Rabbit Fur x2

A highly accurate bow that never misses its target. It cannot be duplicated
by any present craftsman.
-----------------------------------------------------------------------------


[ Strike Horn Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2750       Sell: 2750

P. ATK: 260        M. ATK: 240        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Long Range, Heavy Arrow, TP Condition

Synthesis Materials: Spike Bow x1, Wolf Fang x3

A composite bow made with the horns of a gigantic beast. You will need more
than just strength to pull the string.
-----------------------------------------------------------------------------


[ Transform Bow ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 367        M. ATK: 355        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Item Pro, Strength 2

Synthesis Materials: Naevimetal x5, Wolf Fang x2

A well-designed, versatile bow. It was once used in the army in the past.
-----------------------------------------------------------------------------


[ Transform Bow +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 8000       Sell: 8000

P. ATK: 445        M. ATK: 410        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Item Pro, Strength 2, TP Condition 2

Synthesis Materials: Transform Bow x1, Ilyccian Ice x2, Hypionian Coral x2

A well-designed, versatile bow. It was once used in the army in the past.
-----------------------------------------------------------------------------


[ Transform Bow +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 8000       Sell: 8000

P. ATK: 455        M. ATK: 400        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Item Pro, Strength 2, TP Condition 4

Synthesis Materials: Transform Bow x1, Ilyccian Ice x2,
                     Hypionian Tree Bark x2

A well-designed, versatile bow. It was once used in the army in the past.
-----------------------------------------------------------------------------


[ Two Form Caestus ]
-----------------------------------------------------------------------------
Buy: 7600       Synthesis: -          Sell: 3800

P. ATK: 325        M. ATK: 290        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Step Away, Evade 2, Vitality 2

Synthesis Materials: -

A transforming bow that focuses on strike attacks. The edges are aligned in a
radial pattern for maximum damage.
-----------------------------------------------------------------------------


[ Two Form Caestus +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 355        M. ATK: 350        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Step Away, Defend 2, Endure

Synthesis Materials: Two Form Caestus x1, Tortoise Tail x1,
                     Hypionian Tree Bark x3

A transforming bow that focuses on strike attacks. The edges are aligned in a
radial pattern for maximum damage.
-----------------------------------------------------------------------------


[ Two Form Caestus +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 355        M. ATK: 350        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Step Away, Spirits 2, Immunity

Synthesis Materials: Two Form Caestus x1, Tortoise Tail x1,
                     Hypionian Coral x3

A transforming bow that focuses on strike attacks. The edges are aligned in a
radial pattern for maximum damage.
-----------------------------------------------------------------------------


[ Variable Edge ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1330       Sell: 1330

P. ATK: 152        M. ATK: 136        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Recover, Defend, Resist

Synthesis Materials: Magic Resin x1, Mane x1, Hoof x1, Large Claws x1

A bow that can change into a short sword. Very few are skilled enough to
handle this weapon.
-----------------------------------------------------------------------------


[ Variable Edge +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1400       Sell: 1400

P. ATK: 160        M. ATK: 144        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Recover, Taunt, Evade

Synthesis Materials: Variable Edge x1, Tolbyccian Fish x3, Tortoise Shell x2

A bow that can change into a short sword. Very few are skilled enough to
handle this weapon.
-----------------------------------------------------------------------------


[ Variable Edge +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1400       Sell: 1400

P. ATK: 166        M. ATK: 138        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Recover, Taunt 2, Spirits

Synthesis Materials: Variable Edge x1, Tolbyccian Water x3, Basilisk Scale x2

A bow that can change into a short sword. Very few are skilled enough to
handle this weapon.
-----------------------------------------------------------------------------


==============================================================================
Daggers
==============================================================================

[ Asura ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 9000       Sell: 9000

P. ATK: 555        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Aerial Combo, Evade 3

Synthesis Materials: Blastium Ore J x1, Sharp Blade x2, Rhino Horn x2

A sword named after a god known as both a devil and a guardian. The sharpness
of the blade is unreal.
-----------------------------------------------------------------------------


[ Asura +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 11000      Sell: 11000

P. ATK: 570        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Aerial Combo, Strength 3, Magic 3

Synthesis Materials: Asura x1, Bear Claw x2, Mystic Orb x2

A sword named after a god known as both a devil and a guardian. The sharpness
of the blade is unreal.
-----------------------------------------------------------------------------


[ Blade of Sins: Susanoh ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  -

Synthesis Materials: -

A dagger named after a god from an ancient myth. One is tempted to repeat the
same mistake again and again.
-----------------------------------------------------------------------------


[ Crimson Phoenix ]
-----------------------------------------------------------------------------
Buy: 6700       Synthesis: -          Sell: 3350

P. ATK: 342        M. ATK: 138        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  BA Force, Reflect

Synthesis Materials: -

A short dagger in the image of a beautiful bird. Used for immolation and
taking one's life quietly.
-----------------------------------------------------------------------------


[ Crimson Phoenix +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3700       Sell: 3700

P. ATK: 370        M. ATK: 150        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  BA Force, FS Bonus

Synthesis Materials: Crimson Phoenix x1, Red Lens x2, Mystic Cloth x2

A short dagger in the image of a beautiful bird. Used for immolation and
taking one's life quietly.
-----------------------------------------------------------------------------


[ Crimson Phoenix +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4250       Sell: 4250

P. ATK: 400        M. ATK: 150        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  FS Bonus, Endure, TP Condition 2

Synthesis Materials: Crimson Phoenix +1 x1, Hypionian Tree Bark x2,
                     Tortoise Tail x2

A short dagger in the image of a beautiful bird. Used for immolation and
taking one's life quietly.
-----------------------------------------------------------------------------


[ Crimson Phoenix +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4250       Sell: 4250

P. ATK: 395        M. ATK: 155        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  FS Bonus, Anti Element, TP Condition

Synthesis Materials: Crimson Phoenix +1 x1, Hypionian Coral x2,
                     Tortoise Shell x2

A short dagger in the image of a beautiful bird. Used for immolation and
taking one's life quietly.
-----------------------------------------------------------------------------


[ Grilled Chicken ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 680        M. ATK: 155        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Lucky Call, Lucky Plus 2

Synthesis Materials: -

Looks good, but is actually made of metal. A lot of work went into it, but
there is no reason for its shape.
-----------------------------------------------------------------------------


[ Holy Raven ]
-----------------------------------------------------------------------------
Buy: 1580       Synthesis: -          Sell: 790

P. ATK: 118        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Dash, Recover

Synthesis Materials: -

A sickle said to lead lost souls to heaven. The three prints of a legendary
raven are marked on the blade as a symbol.
-----------------------------------------------------------------------------


[ Holy Raven +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1350       Sell: 1350

P. ATK: 166        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Step Away, Evade

Synthesis Materials: Holy Raven x1, Hoof x1, Devil's Sickle x1

A sickle said to lead lost souls to heaven. The three prints of a legendary
raven are marked on the blade as a symbol.
-----------------------------------------------------------------------------


[ Holy Raven +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1900       Sell: 1900

P. ATK: 232        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Step Away, Dash, Heavy Hit

Synthesis Materials: Holy Raven +1 x1, Broken Dagger x4, Grimoire Page x2

A sickle said to lead lost souls to heaven. The three prints of a legendary
raven are marked on the blade as a symbol.
-----------------------------------------------------------------------------


[ Holy Raven +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1900       Sell: 1900

P. ATK: 238        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Step Away, Dash, Cross Counter

Synthesis Materials: Holy Raven +1 x1, Broken Dagger x2, Grimoire Page x4

A sickle said to lead lost souls to heaven. The three prints of a legendary
raven are marked on the blade as a symbol.
-----------------------------------------------------------------------------


[ Jiraiya ]
-----------------------------------------------------------------------------
Buy: 4450       Synthesis: -          Sell: 2225

P. ATK: 278        M. ATK: 115        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Steal Plus, Magic 2

Synthesis Materials: -

A weapon made from a melted pillar in a temple. Can be extremely powerful if
your soul is at one with the earth.
-----------------------------------------------------------------------------


[ Jiraiya +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3150       Sell: 3150

P. ATK: 335        M. ATK: 125        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Steal Plus, Rebirth, Status Guard

Synthesis Materials: Jiraiya x1, Knight Holy Water x1, Large Claws x2

A weapon made from a melted pillar in a temple. Can be extremely powerful if
your soul is at one with the earth.
-----------------------------------------------------------------------------


[ Jiraiya +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3150       Sell: 3150

P. ATK: 335        M. ATK: 125        Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Steal Plus, Rebirth 2, Condition Guard

Synthesis Materials: Jiraiya x1, Knight Holy Water x1, Sharp Blade x2

A weapon made from a melted pillar in a temple. Can be extremely powerful if
your soul is at one with the earth.
-----------------------------------------------------------------------------


[ Karakaze ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: -          Sell: 250

P. ATK: 52         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Item Thrower

Synthesis Materials: -

A dagger once owned by a ninja skilled with wind artes. The unique tip makes
a slashing sound like the wind.
-----------------------------------------------------------------------------


[ Karakaze +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 310        Sell: 310

P. ATK: 64         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Item Thrower, Item Pro

Synthesis Materials: Karakaze x1, Bird Feather (Medium) x1

A dagger once owned by a ninja skilled with wind artes. The unique tip makes
a slashing sound like the wind.
-----------------------------------------------------------------------------


[ Kogarashi ]
-----------------------------------------------------------------------------
Buy: 350        Synthesis: -          Sell: 175

P. ATK: 29         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  -

Synthesis Materials: -

A dagger used for hunting duriing ancient times. A familiar weapon used since
a puppy.
-----------------------------------------------------------------------------


[ Kogarashi +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 300        Sell: 300

P. ATK: 1          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Half Damage, Quarter Damage, Minimum Damage

Synthesis Materials: -

A dagger used for hunting duriing ancient times. A familiar weapon used since
a puppy.
-----------------------------------------------------------------------------


[ Kotaro ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 600        Sell: 600

P. ATK: 100        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Critical Guard, Defend

Synthesis Materials: Long Needle x1, Tolbyccian Water x2, Tolbyccian Fish x2

A dagger inspired by a ninja legend. The sheath is designed to store other
secret weapons.
-----------------------------------------------------------------------------


[ Kotaro +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 900        Sell: 900

P. ATK: 128        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Critical Guard, EXP Share, Rise Attack

Synthesis Materials: Kotaro x1, Broken Dagger x1, Long Needle x1

A dagger inspired by a ninja legend. The sheath is designed to store other
secret weapons.
-----------------------------------------------------------------------------


[ Kotaro +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1700       Sell: 1700

P. ATK: 195        M. ATK: 44         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Critical Guard, EXP Share, Rise Attack

Synthesis Materials: Kotaro +1 x1, Large Claws x2

A dagger inspired by a ninja legend. The sheath is designed to store other
secret weapons.
-----------------------------------------------------------------------------


[ Kotaro +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1700       Sell: 1700

P. ATK: 208        M. ATK: 38         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  EXP Share, Resist, Magic Guard Plus

Synthesis Materials: Kotaro +1 x1, Crab Shell x2

A dagger inspired by a ninja legend. The sheath is designed to store other
secret weapons.
-----------------------------------------------------------------------------


[ Kurama ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1475       Sell: 1475

P. ATK: 180        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Speed Up, Hunter's Fang

Synthesis Materials: Demon Bone x1, Filifolia Leaf x3

A small weapon resembling a thin fan. The blades are in a radial pattern
making it sharp and flexible.
-----------------------------------------------------------------------------


[ Kurama +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1800       Sell: 1800

P. ATK: 228        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Speed Up, Hunter's Fang, Full Check

Synthesis Materials: Kurama x1, Broken Dagger x1, Bird Feater (Small) x2

A small weapon resembling a thin fan. The blades are in a radial pattern
making it sharp and flexible.
-----------------------------------------------------------------------------


[ Kylin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 410        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Dash Cancel

Synthesis Materials: Iron Tip x1, Holy Horn x1, Air Stone x3

A dagger made in the image of a mythical creature. It is said that a Kylin
horn is embedded in the grip.
-----------------------------------------------------------------------------


[ Kylin +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5750       Sell: 5750

P. ATK: 449        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Lucky Soul, Spirits 2

Synthesis Materials: Kylin x1, Iron Leg x1

A dagger made in the image of a mythical creature. It is said that a Kylin
horn is embedded in the grip.
-----------------------------------------------------------------------------


[ Kylin +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7000       Sell: 7000

P. ATK: 520        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  OVL Bonus, OVL Taunt, TP Condition 3

Synthesis Materials: Kylin +1 x1, Large Claws x2, Solid Thorn x2

A dagger made in the image of a mythical creature. It is said that a Kylin
horn is embedded in the grip.
-----------------------------------------------------------------------------


[ Kylin +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7000       Sell: 7000

P. ATK: 520        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  OVL Bonus 2, OVL Taunt 2, TP Condition 4

Synthesis Materials: Kylin +1 x1, Devil's Sickle x2, Fake Box Fang x2

A dagger made in the image of a mythical creature. It is said that a Kylin
horn is embedded in the grip.
-----------------------------------------------------------------------------


[ Mizuchi ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2650       Sell: 2650

P. ATK: 318        M. ATK: 144        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Dispersion, Great Deluge

Synthesis Materials: Frost Stone x1, Sharp Beak x2, Broken Dagger x2

A dagger made with scales taken from a gigantic fish. The laminated scales
can easily cut through metal.
-----------------------------------------------------------------------------


[ Mizuchi +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2900       Sell: 2900

P. ATK: 328        M. ATK: 155        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Dispersion, Lucky Plus, Resist 2

Synthesis Materials: Mizuchi x1, Frost Stone x1, Cockatrice Claw x2

A dagger made with scales taken from a gigantic fish. The laminated scales
can easily cut through metal.
-----------------------------------------------------------------------------


[ Mizuchi +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2900       Sell: 2900

P. ATK: 328        M. ATK: 155        Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Great Deluge, Lucky Plus, Vitality 2

Synthesis Materials: Mizuchi x1, Frost Stone x1, Roper Tentacle x2

A dagger made with scales taken from a gigantic fish. The laminated scales
can easily cut through metal.
-----------------------------------------------------------------------------


[ Murakumo ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 33000

P. ATK: 745        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Speed Up 2, FS Bonus 2, Speedy Item

Synthesis Materials: -

Everything is unknown about this sword. It seems to have been repaired by
several blacksmiths.
-----------------------------------------------------------------------------


[ Ohka ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 325        Sell: 325

P. ATK: 72         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Backstep, Evade

Synthesis Materials: Bat Wing x1, Red Blossom x1, Ilyccia Weed x1

An elegant dagger with a cherry blossom design. It's a work of art, but the
blade makes it a powerful weapon.
-----------------------------------------------------------------------------


[ Ohka +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 400        Sell: 400

P. ATK: 80         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Backstep, Evade, Recover

Synthesis Materials: Ohka x1, Filifolia Leaf x1

An elegant dagger with a cherry blossom design. It's a work of art, but the
blade makes it a powerful weapon.
-----------------------------------------------------------------------------


[ Orochi ]
-----------------------------------------------------------------------------
Buy: 23500     Synthesis: -          Sell: 11750

P. ATK: 625        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Super Chain 5

Synthesis Materials: -

A dagger made in the image of an eastern hydra serpent. It is also called
"Evil Eye" from the symbolic pattern on the blade.
-----------------------------------------------------------------------------


[ Orochi +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13000      Sell: 13000

P. ATK: 640        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Super Chain 5, Resurrect

Synthesis Materials: Orochi x1, Spirit Fragment x2, Long Needle x2

A dagger made in the image of an eastern hydra serpent. It is also called
"Evil Eye" from the symbolic pattern on the blade.
-----------------------------------------------------------------------------


[ Orochi +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13500      Sell: 13500

P. ATK: 645        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Resurrect, Resist 3, Stat Boost

Synthesis Materials: Orochi +1 x1, Spirit Fragment x2, Merman Fin x2

A dagger made in the image of an eastern hydra serpent. It is also called
"Evil Eye" from the symbolic pattern on the blade.
-----------------------------------------------------------------------------


[ Orochi +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 13500      Sell: 13500

P. ATK: 650        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Resurrect, Defend 3, Immunity

Synthesis Materials: Orochi +1 x1, Ape Man Coat x2, Merman's Weapon x2

A dagger made in the image of an eastern hydra serpent. It is also called
"Evil Eye" from the symbolic pattern on the blade.
-----------------------------------------------------------------------------


[ Sonic Cleaver ]
-----------------------------------------------------------------------------
Buy: 33000      Synthesis: -          Sell: 16500

P. ATK: 688        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Runners, Runners 2

Synthesis Materials: Steel Arrow Head x2, Devil's Sickle x2,
                     Fragment of Hyper-Resonance x1

The blade is so sharp it can cut through the skies and even sound. The light
weight makes it difficult to handle.
-----------------------------------------------------------------------------


[ Sonic Cleaver +1Alpha ]
-----------------------------------------------------------------------------
Buy: -         Synthesis: 20000      Sell: 20000

P. ATK: 700        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Runners, Runners 2, Holy Breath

Synthesis Materials: Sonic Cleaver x1, Dark Star Gem x1

The blade is so sharp it can cut through the skies and even sound. The light
weight makes it difficult to handle.
-----------------------------------------------------------------------------


[ Sonic Cleaver +1Beta ]
-----------------------------------------------------------------------------
Buy: -         Synthesis: 20000      Sell: 20000

P. ATK: 700        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Runners, Runners 2, Dark Breath

Synthesis Materials: Sonic Cleaver x1, Light Star Gem x1

The blade is so sharp it can cut through the skies and even sound. The light
weight makes it difficult to handle.
-----------------------------------------------------------------------------


[ Stone Slasher ]
-----------------------------------------------------------------------------
Buy: 6900       Synthesis: 3450       Sell: 3450

P. ATK: 358        M. ATK: 0          Attribute: -
P. DEF: 15         M. DEF: 0

Used By: Repede
Skills:  Quick Turn, Combo Force

Synthesis Materials: Air Stone x1, Sharp Blade x2, Cockatrice Claw x2

A short dagger with a solid, keen-edged blade. This weapon is capable of
slashing stone in twain.
-----------------------------------------------------------------------------


[ Stone Slasher +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3900       Sell: 3900

P. ATK: 388        M. ATK: 0          Attribute: -
P. DEF: 30         M. DEF: 0

Used By: Repede
Skills:  Quick Turn, Super Chain 4

Synthesis Materials: Stone Slasher x1, Scaly Dragon Skin x2,
                     Cockatrice Claw x3

A short dagger with a solid, keen-edged blade. This weapon is capable of
slashing stone in twain.
-----------------------------------------------------------------------------


[ Stone Slasher +2Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4750       Sell: 4750

P. ATK: 422        M. ATK: 0          Attribute: -
P. DEF: 40         M. DEF: 0

Used By: Repede
Skills:  Super Chain 4, Crucible, HP Condition

Synthesis Materials: Stone Slasher +1 x1, Geo Stone x2, Holy Horn x1

A short dagger with a solid, keen-edged blade. This weapon is capable of
slashing stone in twain.
-----------------------------------------------------------------------------


[ Stone Slasher +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4750       Sell: 4750

P. ATK: 417        M. ATK: 0          Attribute: -
P. DEF: 50         M. DEF: 0

Used By: Repede
Skills:  Super Chain 4, Athenor, HP Condition 2

Synthesis Materials: Stone Slasher +1 x1, Geo Stone x2, Holy Horn x1

A short dagger with a solid, keen-edged blade. This weapon is capable of
slashing stone in twain.
-----------------------------------------------------------------------------


[ Susanoh ]
-----------------------------------------------------------------------------
Buy: 0          Synthesis: -          Sell: 0

P. ATK: 530        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  -

Synthesis Materials: -

A dagger named after a god from an ancient myth. One is tempted to repeat the
same mistake again and again.
-----------------------------------------------------------------------------


[ Takemikazuchi ]
-----------------------------------------------------------------------------
Buy: 3900       Synthesis: -          Sell: 1950

P. ATK: 250        M. ATK: 120        Attribute: Fire, Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Lucky Limit, O.L. Boost

Synthesis Materials: -

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Takemikazuchi: Blast ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2200       Sell: 2200

P. ATK: 270        M. ATK: 130        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Elemental, Encounter Bonus

Synthesis Materials: Takemikazuchi x1, Paralyze Powder x2

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Takemikazuchi: Blast +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2400       Sell: 2400

P. ATK: 288        M. ATK: 154        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Encounter Bonus, Alembic, Strength 2

Synthesis Materials: Takemikazuchi: Blast x1, Paralyze Powder x3

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Takemikazuchi: Blast +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2400       Sell: 2400

P. ATK: 299        M. ATK: 144        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Encounter Bonus, Gale, Defend 2

Synthesis Materials: Takemikazuchi: Blast x1, Cactus Needles x3

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Takemikazuchi: Flare ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2750       Sell: 2750

P. ATK: 322        M. ATK: 140        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Bark, Double Appeal

Synthesis Materials: Takemikazuchi x1, Flare Stone x1,
                     Bird Feather (Medium) x2

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Takemikazuchi: Flare +1Alpha ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3800       Sell: 3800

P. ATK: 380        M. ATK: 150        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  BA Force, Chain, HP Recover

Synthesis Materials: Takemikazuchi: Flare x1, Flare Stone x1,
                     Scaly Dragon Skin x2

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Takemikazuchi: Flare +1Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3800       Sell: 3800

P. ATK: 375        M. ATK: 155        Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Bark, Hell Fire, TP Recover

Synthesis Materials: Takemikazuchi: Flare x1, Flare Stone x1,
                     Scaly Dragon Skin x2

A dagger made out of electrically charged ore. The well polished blade is
like a mirror.
-----------------------------------------------------------------------------


[ Tama-Hagane ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: -          Sell: 500

P. ATK: 92         M. ATK: 0          Attribute: -
P. DEF: 10         M. DEF: 0

Used By: Repede
Skills:  Magic Guard

Synthesis Materials: -

A short dagger made from high quality steel. The edges are sharp as a razor,
yet extremely solid.
-----------------------------------------------------------------------------


[ Tama-Hagane +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 600        Sell: 600

P. ATK: 92         M. ATK: 0          Attribute: -
P. DEF: 15         M. DEF: 0

Used By: Repede
Skills:  Magic Guard, Magic

Synthesis Materials: Tama-Hagane x1, Grimoire Page x2

A short dagger made from high quality steel. The edges are sharp as a razor,
yet extremely solid.
-----------------------------------------------------------------------------


[ Tama-Hagane +2Alpha ]
-----------------------------------------------------------------------------
Buy: 1800       Synthesis: 900        Sell: 900

P. ATK: 140        M. ATK: 0          Attribute: -
P. DEF: 18         M. DEF: 0

Used By: Repede
Skills:  Strength, Taunt, Life Healer

Synthesis Materials: Tama-Hagane +1 x1, Tolbyccian Water x1, Boar Fur x2

A short dagger made from high quality steel. The edges are sharp as a razor,
yet extremely solid.
-----------------------------------------------------------------------------


[ Tama-Hagane +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 900        Sell: 900

P. ATK: 136        M. ATK: 0          Attribute: -
P. DEF: 20         M. DEF: 0

Used By: Repede
Skills:  Spirits, Taunt 2, Spirit Healer

Synthesis Materials: Tama-Hagane +1 x1, Tolbyccian Fish x1, Basilisk Scale x2

A short dagger made from high quality steel. The edges are sharp as a razor,
yet extremely solid.
-----------------------------------------------------------------------------


[ Vagabond ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 438        M. ATK: 200        Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Item Pro 2

Synthesis Materials: Iron Leg x1, Knight Holy Water x1, Air Stone x2

A beautiful sword suited for one of solitude. Makes you feel refreshed.
-----------------------------------------------------------------------------


[ Vagabond +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6750       Sell: 6750

P. ATK: 510        M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Item Pro 2, Scanning

Synthesis Materials: Vagabond x1, Rabbit Ear x2, Rabbit Fur x2

A beautiful sword suited for one of solitude. Makes you feel refreshed.
-----------------------------------------------------------------------------


[ Vagabond +2Alpha ]
-----------------------------------------------------------------------------</pre><pre id="faqspan-14">
Buy: -          Synthesis: 7000       Sell: 7000

P. ATK: 525        M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Item Pro 2, Life Up, Vitality

Synthesis Materials: Vagabond +1 x1, Solf Tail x2, Spirit Fragment x2

A beautiful sword suited for one of solitude. Makes you feel refreshed.
-----------------------------------------------------------------------------


[ Vagabond +2Beta ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7000       Sell: 7000

P. ATK: 525        M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Item Pro 2, Mental Up, Spirits 3

Synthesis Materials: Vagabond +1 x1, Merman Fin x2, Mandrake Eye x2

A beautiful sword suited for one of solitude. Makes you feel refreshed.
-----------------------------------------------------------------------------


[ Warrior's Principle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 24000

P. ATK: 720        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Mobile Armor

Synthesis Materials: -

What could be learned from a fierce battle? Do you have what it takes to
wield this weapon?
-----------------------------------------------------------------------------


[ Warrior's Principle +1 ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 27500      Sell: 27500

P. ATK: 730        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Mobile Armor, Item Pro 3, Evade 4

Synthesis Materials: Warrior's Principle x1, Flare Stone x2, Frost Stone x2,
                     Air Stone x2, Geo Stone x2

What could be learned from a fierce battle? Do you have what it takes to
wield this weapon?
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
SUB WEAPONS                                                            [0902]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Bags
==============================================================================

[ King Size Bag ]
-----------------------------------------------------------------------------
Buy: 50000      Synthesis: 25000      Sell: 25000

P. ATK: 120        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Play Dead, Critical Recover, Item Pro

Synthesis Materials: Bucket Beak x1, Hippo Breath x1, Jaggy Fur x2

The king of all bags. Considered the best of the best. The quality lives up
to its name.
-----------------------------------------------------------------------------


[ Large Size Bag ]
-----------------------------------------------------------------------------
Buy: 20000      Synthesis: 10000      Sell: 10000

P. ATK: 80         M. ATK: 0          Attribute: -
P. DEF: 40         M. DEF: 0

Used By: Karol
Skills:  Run, Coward, Member Taunt

Synthesis Materials: Roper Tentacle x1, Spider Web x1, Bat Wing x4

A bag so big that even Ba'ul can fit inside! What's strange is that every
item is neatly placed inside.
-----------------------------------------------------------------------------


[ Medium Size Bag ]
-----------------------------------------------------------------------------
Buy: 8000       Synthesis: 4000       Sell: 4000

P. ATK: 120        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Karol
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: Mystic Cloth x1, Red Lens x2, Tortoise Shell x2

This bag will make your belongings feel very light, no matter how much you
put into the bag.
-----------------------------------------------------------------------------


[ Normal Size Bag ]
-----------------------------------------------------------------------------
Buy: 180        Synthesis: -          Sell: 90

P. ATK: 30         M. ATK: 30         Attribute: -
P. DEF: 30         M. DEF: 30

Used By: Karol
Skills:  -

Synthesis Materials: -

It is unknown how much the bag can hold, but it's enough for all your
blastia.
-----------------------------------------------------------------------------


==============================================================================
Books
==============================================================================

[ Burning Blood ]
-----------------------------------------------------------------------------
Buy: 220        Synthesis: -          Sell: 110

P. ATK: 25         M. ATK: 35         Attribute: -
P. DEF: 20         M. DEF: 20

Used By: Rita
Skills:  -

Synthesis Materials: -

A collection of research on spontaneous human combustion. Only a few know the
hidden truth.
-----------------------------------------------------------------------------


[ Hydronomos ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: 310        Sell: 310

P. ATK: 30         M. ATK: 50         Attribute: -
P. DEF: 20         M. DEF: 20

Used By: Rita
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: Grimoire Page x2, Tolbyccian Water x2, Filifolia Leaf x1

A report on the location of the sacred Temple of Water. It is written in an
incomprehensible manner.
-----------------------------------------------------------------------------


[ Lovely Cat Dictionary ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 30         M. ATK: 30         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Perfect Magic, Spirits 3

Synthesis Materials: Grimoire Page x4, Fioccus x2, Great Leo Fang x1

All about cats! Their behaviors and how to deal with them are described
through cute illustrations and pictures.
-----------------------------------------------------------------------------


[ Song of Gaia ]
-----------------------------------------------------------------------------
Buy: 4900       Synthesis: 2450       Sell: 2450

P. ATK: 40         M. ATK: 80         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Spell Charge 3, Elemental Effect

Synthesis Materials: Grimoire Page x4, Yurzo Crystal x3

A book of lyrics passed down through the generations. The song is said to
last for 5 days while taking lives but bringing fertility.
-----------------------------------------------------------------------------


[ Storm Bringer ]
-----------------------------------------------------------------------------
Buy: 1150       Synthesis: 575        Sell: 575

P. ATK: 50         M. ATK: 50         Attribute: -
P. DEF: 0          M. DEF: 20

Used By: Rita
Skills:  Spell Charge, Stat Boost

Synthesis Materials: Grimoire Page x2, Bat Wing x1, Shell x1, Merman Fin x1

A book of spells said to call forth storm and disaster. Known to appear in
the form of a sword or a spear throughout history.
-----------------------------------------------------------------------------


[ Thanatologos ]
-----------------------------------------------------------------------------
Buy: 7700       Synthesis: 3850       Sell: 3850

P. ATK: 0          M. ATK: 120        Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Levitation

Synthesis Materials: Grimoire Page x5, Bunny Ear Wing x15

A spell book containing information on the ancient gods. Discrepancies were
removed as much as possible.
-----------------------------------------------------------------------------


[ Xaosologos ]
-----------------------------------------------------------------------------
Buy: 3800       Synthesis: 1900       Sell: 1900

P. ATK: 50         M. ATK: 70         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Rita
Skills:  Spell Charge 2, Combat Force

Synthesis Materials: Grimoire Page x4, Bat Wing x2, Spider Web x2

A powerful spell book that can drive one insane. Most of what is written is
still unknown.
-----------------------------------------------------------------------------


==============================================================================
Boots
==============================================================================

[ Boots ]
-----------------------------------------------------------------------------
Buy: 640        Synthesis: -          Sell: 320

P. ATK: 40         M. ATK: 20         Attribute: -
P. DEF: 40         M. DEF: 0

Used By: Judith
Skills:  Aerial Artes, Recover, Taunt

Synthesis Materials: -

It's better to wear these than go barefoot. They are comfortable and don't
make your feet sweat.
-----------------------------------------------------------------------------


[ Crystal Heels ]
-----------------------------------------------------------------------------
Buy: 4100       Synthesis: 2050       Sell: 2050

P. ATK: 90         M. ATK: 0          Attribute: -
P. DEF: 30         M. DEF: 0

Used By: Judith
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: Yurzo Crystal x5, Crystal x2

Shoes crafted from specially processed crystals. The magical effect lasts all
night.
-----------------------------------------------------------------------------


[ Dragon Boots ]
-----------------------------------------------------------------------------
Buy: 2400       Synthesis: -          Sell: 1200

P. ATK: 65         M. ATK: 10         Attribute: -
P. DEF: 46         M. DEF: 0

Used By: Judith
Skills:  Aerial Guard, Aerial Magic Guard, Step Away

Synthesis Materials: -

Boots made from a soft metal used by the Kritya tribe. It feels as light as
feather.
-----------------------------------------------------------------------------


[ Dragon Skin ]
-----------------------------------------------------------------------------
Buy: 5500       Synthesis: 2750       Sell: 2750

P. ATK: 120        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Aerial Finish, Aerial Tension

Synthesis Materials: Scaly Dragon Skin x10, Great Raptor Beak x1,
                     Dragon Fossil x2

A pair of leather boots made from Ba'ul's shedding. Contains the essence of a
dragon.
-----------------------------------------------------------------------------


[ Sandals ]
-----------------------------------------------------------------------------
Buy: 10000      Synthesis: 5000       Sell: 5000

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Judith
Skills:  Taunt 2, OVL Taunt, OVL Taunt 2

Synthesis Materials: Roper Tentacle x3, Bird Feather (Medium) x3, Hoof x1

These can be slipped on easily and are handy for a quick trip to the shop.
It's better than being barefooted.
-----------------------------------------------------------------------------


==============================================================================
Collars
==============================================================================

[ Beast King ]
-----------------------------------------------------------------------------
Buy: 7200       Synthesis: 3600       Sell: 3600

P. ATK: 100        M. ATK: 0          Attribute: -
P. DEF: 77         M. DEF: 50

Used By: Repede
Skills:  Treasure Fangs, Lucky Item, Inspector

Synthesis Materials: Leo Fang x1, Great Leo Fang x1, Bearskin x1,
                     Hippo Breath x1, Rhino Horn x1

A collar inspired by the legendary king of the beasts. It carries a noble and
majestic presence.
-----------------------------------------------------------------------------


[ Chain Collar ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: -          Sell: 75

P. ATK: 20         M. ATK: 20         Attribute: -
P. DEF: 30         M. DEF: 30

Used By: Repede
Skills:  -

Synthesis Materials: -

A collar from the previous owner. Worn only for formality purposes.
-----------------------------------------------------------------------------


[ Eternal Ring ]
-----------------------------------------------------------------------------
Buy: 3300       Synthesis: 1600       Sell: 1600

P. ATK: 65         M. ATK: 35         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  Void Attack, Void Magic

Synthesis Materials: Desier Gold Dust x4, Naevimetal x2, Blastium Ore x2

A giant ring made from a very powerful meta. It probably wasn't meant to be
worn by a dog.
-----------------------------------------------------------------------------


[ Gladiator ]
-----------------------------------------------------------------------------
Buy: 2900       Synthesis: 1450       Sell: 1450

P. ATK: 45         M. ATK: 35         Attribute: -
P. DEF: 20         M. DEF: 20

Used By: Repede
Skills:  Combo Plus

Synthesis Materials: Wolf Fang x1, Bat Wing x3, Bearskin x3

Ancient warriors wrapped this around their bodies. It was worn to boost
morale more than anything.
-----------------------------------------------------------------------------


[ Metal Collar ]
-----------------------------------------------------------------------------
Buy: 880        Synthesis: 440        Sell: 440

P. ATK: 30         M. ATK: 10         Attribute: -
P. DEF: 40         M. DEF: 40

Used By: Repede
Skills:  Guard Artes, Guard Reflect, Roll

Synthesis Materials: Desier Iron Sand x1, Shell x1, Spirit Fragment x1

A metal plate worn around the neck. Part of an armor worn by game dogs.
-----------------------------------------------------------------------------


[ Spike Collar ]
-----------------------------------------------------------------------------
Buy: 590        Synthesis: 295        Sell: 295

P. ATK: 25         M. ATK: 25         Attribute: -
P. DEF: 25         M. DEF: 25

Used By: Repede
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: Solid Thorn x2, Strong Vine x1

A collar worn by tough dogs. Effective for scaring people off.
-----------------------------------------------------------------------------


==============================================================================
Gloves
==============================================================================

[ Black Leather ]
-----------------------------------------------------------------------------
Buy: 200        Synthesis: -          Sell: 100

P. ATK: 25         M. ATK: 25         Attribute: -
P. DEF: 25         M. DEF: 25

Used By: Yuri
Skills:  -

Synthesis Materials: -

A glove made of tanned ox skin. Ensures high protection and capable of
inflicting strong attacks.
-----------------------------------------------------------------------------


[ Knuckle Duster ]
-----------------------------------------------------------------------------
Buy: 680        Synthesis: 340        Sell: 340

P. ATK: 40         M. ATK: 50         Attribute: -
P. DEF: 15         M. DEF: 15

Used By: Yuri
Skills:  Landing Step, Combo Voltage, Heavy Hit

Synthesis Materials: Strong Vine x2, Solid Thorn x1

A belt with rivets attached that is wound around the hands. It is capable of
protecting ones' fist and inflicting high damage.
-----------------------------------------------------------------------------


[ Defender ]
-----------------------------------------------------------------------------
Buy: 2200       Synthesis: 1100       Sell: 1100

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 35         M. DEF: 35

Used By: Yuri
Skills:  Defend Artes, Status Guard, Condition Guard

Synthesis Materials: Silver Ore x2, Knight Water x4

A customized heavy gauntlet. Although it doesn't cover the fingers, it still
protects the hands.
-----------------------------------------------------------------------------


[ Garm Fang ]
-----------------------------------------------------------------------------
Buy: 6900       Synthesis: 3450       Sell: 3450

P. ATK: 120        M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Yuri
Skills:  Strength 4, Defend 3

Synthesis Materials: Bear Claw x1, Leo Fang x1, Merman Fang x1, Wolf Fang x1,
                     Great Wolf Fang x1

A deaadly gauntlet that resembles a mad dog. It can provide high attack
powers if handled well.
-----------------------------------------------------------------------------


[ Tyrant Fist ]
-----------------------------------------------------------------------------
Buy: 4400       Synthesis: 2200       Sell: 2200

P. ATK: 70         M. ATK: 30         Attribute: -
P. DEF: 10         M. DEF: 10

Used By: Yuri
Skills:  High Tension, Hyper Tension, Ultimate Tension

Synthesis Materials: Scaly Dragon Skin x1, Ape Man Coat x2, Bat Wing x2,
                     Boar Fur x2

A glove made of special material with high attack powers. Its powers can
drive the enemy to the ground.
-----------------------------------------------------------------------------


==============================================================================
Shields
==============================================================================

[ Aegis ]
-----------------------------------------------------------------------------
Buy: 6800       Synthesis: 3400       Sell: 3400

P. ATK: 40         M. ATK: 0          Attribute: -
P. DEF: 80         M. DEF: 0

Used By: Estelle
Skills:  Survive, Void Attack, Void Magic

Synthesis Materials: Rare Metal x1, Might Orb x1, Giant Crab Shell x1

A sturdy shield that protects you from everything from attacks to bad luck.
-----------------------------------------------------------------------------


[ Arredoval ]
-----------------------------------------------------------------------------
Buy: 10000      Synthesis: -          Sell: 5000

P. ATK: 90         M. ATK: 40         Attribute: -
P. DEF: 100        M. DEF: 80

Used By: Estelle
Skills:  -

Synthesis Materials: -

A peculiar piece that existed in a unique era. It is made with a technology
unknown to this world.
-----------------------------------------------------------------------------


[ Buckler ]
-----------------------------------------------------------------------------
Buy: 200        Synthesis: -          Sell: 100

P. ATK: 20         M. ATK: 25         Attribute: -
P. DEF: 25         M. DEF: 30

Used By: Estelle
Skills:  -

Synthesis Materials:-

A compact round shield designated for blocking. Equipped on the fist.
-----------------------------------------------------------------------------


[ Hyperion ]
-----------------------------------------------------------------------------
Buy: 4300       Synthesis: 2150       Sell: 2150

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 50         M. DEF: 20

Used By: Estelle
Skills:  TP Condition, TP Condition 2

Synthesis Materials: Golden Horn x2, Golden Mane x2, Desier Gold Dust x2,
                     Rare Metal x1

A shield named after a sun god with a thousand names. The name changes
depending on the region and era.
-----------------------------------------------------------------------------


[ Iron Plate ]
-----------------------------------------------------------------------------
Buy: 4000       Synthesis: 2000       Sell: 2000

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 70         M. DEF: 0

Used By: Estelle
Skills:  Defend 3, Resist 3

Synthesis Materials: Naevimetal x1, Iron Grip x2, Iron Tip x2, Iron Leg x2

A shield made with a special material that can withstand heat and strong
impact. Made from parts of an ancient ship.
-----------------------------------------------------------------------------


[ Katz Guard ]
-----------------------------------------------------------------------------
Buy: 2500       Synthesis: 1250       Sell: 1250

P. ATK: 15         M. ATK: 15         Attribute: -
P. DEF: 15         M. DEF: 15

Used By: Estelle
Skills:  Pow Hammer Revenge, Lucky Soul

Synthesis Materials: Blastium Ore x1, Stinky Bag x1, Cheagle Fur x1

A shield made with a playful touch. It has more defense ability than it
looks.
-----------------------------------------------------------------------------


[ Kite Shield ]
-----------------------------------------------------------------------------
Buy: 720        Synthesis: 360        Sell: 360

P. ATK: 30         M. ATK: 0          Attribute: -
P. DEF: 45         M. DEF: 45

Used By: Estelle
Skills:  Defend 2, Resist 2, Magic Guard Plus

Synthesis Materials: Tortoise Shell x1, Tolbyccian Fish x2,
                     Tolbyccian Water x3

A shield with the shape of a kite. It is designed to protect one's legs while
on horseback.
-----------------------------------------------------------------------------


[ Knight Shield ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: 500        Sell: 500

P. ATK: 40         M. ATK: 0          Attribute: -
P. DEF: 50         M. DEF: 30

Used By: Estelle
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: Crab Shell x1, Desier Iron Sand x2

A shield officially used by the Knights. Highly decorative for a piece of
equipment.
-----------------------------------------------------------------------------


[ Order Shield ]
-----------------------------------------------------------------------------
Buy: 7500       Synthesis: 3750       Sell: 3750

P. ATK: 60         M. ATK: 0          Attribute: -
P. DEF: 60         M. DEF: 75

Used By: Estelle
Skills:  -

Synthesis Materials: Rare Metal x1, Knight Water x1, Knight Holy Water x1,
                     Knight Shield x1

A knight's proof that one has been given an official mission. Capable of
pushing back a million enemies.
-----------------------------------------------------------------------------


[ Queen of Hearts ]
-----------------------------------------------------------------------------
Buy: 1200       Synthesis: 600        Sell: 600

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 120        M. DEF: 0

Used By: Estelle
Skills:  Heal Supply, Guard Supply, Guard Reflect

Synthesis Materials: Desier Gold Dust x1, Mandrake Eye x3, Aer Agaric x3

A pretty shield created by a notable designer. Carefully dyed leather covers
the surface.
-----------------------------------------------------------------------------


[ Round Shield ]
-----------------------------------------------------------------------------
Buy: 500        Synthesis: 250        Sell: 250

P. ATK: 20         M. ATK: 25         Attribute: -
P. DEF: 30         M. DEF: 35

Used By: Estelle
Skills:  Guard Impact, Guard Plus, EXP Share

Synthesis Materials: Shell x1, Tolbyccian Fish x2, Tolbyccian Water x2

A metal coated shield capable of stopping strong and large swing attacks.
-----------------------------------------------------------------------------


[ Sanctuary ]
-----------------------------------------------------------------------------
Buy: 7200       Synthesis: -          Sell: 3600

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 60         M. DEF: 60

Used By: Estelle
Skills:  Angel's Tear

Synthesis Materials: -

Like how no one can trespass in a sanctuary, no one can harm the owner of
this shield.
-----------------------------------------------------------------------------


[ Shield of Valor ]
-----------------------------------------------------------------------------
Buy: 200        Synthesis: -          Sell: 100

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 50         M. DEF: 20

Used By: Estelle
Skills:  -

Synthesis Materials: -

A shield which protects you from all sorts of attacks. Light-weight and
doesn't get in your way.
-----------------------------------------------------------------------------


[ Spike Shield ]
-----------------------------------------------------------------------------
Buy: 2000       Synthesis: 1000       Sell: 1000

P. ATK: 80         M. ATK: 20         Attribute: -
P. DEF: 10         M. DEF: 10

Used By: Estelle
Skills:  Strength 2, Magic 2, Reflect

Synthesis Materials: Knight Holy Water x1, Tortoise Shell x2, Solid Thorn x4

A unique shield with blades around the edge. Can be used to attack.
-----------------------------------------------------------------------------


[ Star Light ]
-----------------------------------------------------------------------------
Buy: 200        Synthesis: -          Sell: 100

P. ATK: 50         M. ATK: 0          Attribute: -
P. DEF: 20         M. DEF: 50

Used By: Estelle
Skills:  -

Synthesis Materials: -

A popular girl's toy. Cast a secret spell to transform yourself!
-----------------------------------------------------------------------------


==============================================================================
Short Swords
==============================================================================

[ Battle Knife ]
-----------------------------------------------------------------------------
Buy: 600        Synthesis: -          Sell: 300

P. ATK: 45         M. ATK: 40         Attribute: -
P. DEF: 15         M. DEF: 15

Used By: Raven
Skills:  Change Style, Backstep, Guard Plus

Synthesis Materials: -

A small knife made the traditional way. It cuts better than a bread knife!
-----------------------------------------------------------------------------


[ Jitte ]
-----------------------------------------------------------------------------
Buy: 3650       Synthesis: 1825       Sell: 1825

P. ATK: 70         M. ATK: 30         Attribute: -
P. DEF: 10         M. DEF: 10

Used By: Raven
Skills:  Status Guard, Condition Guard, Technical Half

Synthesis Materials: Rhino Horn x1, Red Lens x4, Broken Dagger x4

A small knife adapted from a catching device. It has a high defense ability.
-----------------------------------------------------------------------------


[ Main Gauche ]
-----------------------------------------------------------------------------
Buy: 900        Synthesis: 450        Sell: 450

P. ATK: 50         M. ATK: 40         Attribute: -
P. DEF: 15         M. DEF: 15

Used By: Raven
Skills:  Happiness, Happiness 2, Happiness 3

Synthesis Materials: Wolf Fang x2, Spider Web x2, Desier Gold Dust x1

A short dagger capable of defending and attacking. A duel between swordsmen
can be intense.
-----------------------------------------------------------------------------


[ Misericorde ]
-----------------------------------------------------------------------------
Buy: 15000      Synthesis: 7500       Sell: 7500

P. ATK: 60         M. ATK: 40         Attribute: -
P. DEF: 10         M. DEF: 10

Used By: Raven
Skills:  Change Style 2, In Step, O.L. Boost

Synthesis Materials: Silver Ore x1, Broken Dagger x2, Air Stone x2

A short sword for holding back enemy soldiers. Also known as "The Sword of
Mercy".
-----------------------------------------------------------------------------


[ Sword Breaker ]
-----------------------------------------------------------------------------
Buy: 5800       Synthesis: 2900       Sell: 2900

P. ATK: 80         M. ATK: 40         Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Raven
Skills:  Appeal Target, OVL Taunt, OVL Taunt 2

Synthesis Materials: Broken Dagger x1, Steel Arrow Head x2, Grim Claw x1,
                     Armadillo Spike x1, Fragment of Hyper-Resonance x1

A short sword that can destroy your enemy's weapon. The sharp edge can cut
through steel.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
HEADWEAR                                                               [0903]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Circlets
==============================================================================

[ Bronze Circlet ]
-----------------------------------------------------------------------------
Buy: 480        Synthesis: 240        Sell: 240

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 16         M. DEF: 6

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Blastium Ore x1, Shell x1, Filifolia Leaf x2

A circlet made of bronze. It's cheap, but helps to increase concentration.
-----------------------------------------------------------------------------


[ Cat Hair Band ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 200        Sell: 200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 18         M. DEF: 8

Used By: Rita
Skills:  -

Synthesis Materials: Mane x1, Tolbyccian Water x2, Soft Tail x2

A cute headband with a motif of a cat. Meow!
-----------------------------------------------------------------------------


[ Elemental Goggles ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 106        M. DEF: 56

Used By: Rita
Skills:  -

Synthesis Materials: -

A pair of goggles protected by elemental magic. It was designed to improve
visibility.
-----------------------------------------------------------------------------


[ Gold Circlet ]
-----------------------------------------------------------------------------
Buy: 3600       Synthesis: 1800       Sell: 1800

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 79         M. DEF: 44

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Ilyccian Ice x2, Desier Gold Dust x5, Tortoise Tail x2,
                     Red Blossom x2

A circlet made of gold. It helps ot improve concentration.
-----------------------------------------------------------------------------


[ Hair Band ]
-----------------------------------------------------------------------------
Buy: 130        Synthesis: -          Sell: 65

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 5          M. DEF: 0

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: -

An ordinary hair band. Usually used as a fashion accessory.
-----------------------------------------------------------------------------


[ Headdress ]
-----------------------------------------------------------------------------
Buy: 1180       Synthesis: 590        Sell: 590

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 38         M. DEF: 18

Used By: Estelle
Skills:  -

Synthesis Materials: Shell x2, Spirit Fragment x2, Mystic Cloth x2

Designed to compliment any outfit. It can be worn just the way it is.
-----------------------------------------------------------------------------


[ Holy Circlet ]
-----------------------------------------------------------------------------
Buy: 480        Synthesis: 240        Sell: 240

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 26         M. DEF: 14

Used By: Estelle
Skills:  -

Synthesis Materials: Basilisk Scale x1, Tolbyccian Water x2,
                     Tortoise Shell x2, Fake Box Fang x1

Infused with magic. It is more powerful than it actually looks.
-----------------------------------------------------------------------------


[ Iron Circlet ]
-----------------------------------------------------------------------------
Buy: 220        Synthesis: 110        Sell: 110

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 10         M. DEF: 6

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Iron Tip x1, Bird Feather (Small) x1, Ilyccia Weed x2

A circlet made of iron. It helps to increase the power of a spell.
-----------------------------------------------------------------------------


[ Kritya Circlet ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 86         M. DEF: 52

Used By: Judith
Skills:  -

Synthesis Materials: Demon Bone x2, Crystal x2, Steel Arrow Head x1,
                     Hunting Potion x1, Great Raptor Beak x1

A traditional Krityan headdress. It cannot be reproduced by mankind.
-----------------------------------------------------------------------------


[ Magical Tiara ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Water
P. DEF: 118        M. DEF: 70

Used By: Estelle
Skills:  -

Synthesis Materials: Blastium Ore J x1, Grimoire Page x2, Mystic Orb x2,
                     Gentleman's Tie x1, Crystal x1

A magic crown. Said to enhance the wearer's abilities.
-----------------------------------------------------------------------------


[ Mirage Crest ]
-----------------------------------------------------------------------------
Buy: 4200       Synthesis: 2100       Sell: 2100

P. ATK: 0          M. ATK: 0          Attribute: Light
P. DEF: 80         M. DEF: 40

Used By: Judith
Skills:  -

Synthesis Materials: Yurzo Crystal x1, Hypionian Tree Bark x2, Mystic Orb x2,
                     Green Star Gem x1

The illusionary effects enhance evade success rates.
-----------------------------------------------------------------------------


[ Mythril Circlet ]
-----------------------------------------------------------------------------
Buy: 2400       Synthesis: 1200       Sell: 1200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 70         M. DEF: 26

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Hypionian Coral x2, Cockatrice Claw x2, Strong Vine x1,
                     Rabbit Ear x1

A circlet made of mythril. It is sure to enhance the effect of any spell.
-----------------------------------------------------------------------------


[ Platinum Circlet ]
-----------------------------------------------------------------------------
Buy: 6200       Synthesis: 3100       Sell: 3100

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 96         M. DEF: 51

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Weccea Ore x1, Merman Fin x3, Crystal x4,
                     Cockatrice Beak x2, Light Star Gem x1

A circlet made of platinum. It has more defensive properties than mythril.
-----------------------------------------------------------------------------


[ Silver Circlet ]
-----------------------------------------------------------------------------
Buy: 1550       Synthesis: 775        Sell: 775

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 48         M. DEF: 32

Used By: Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Silver Ore x2, Desier Iron Sand x2, Mandrake Eye x2,
                     Paralyze Powder x1

A circlet made of pure silver. It enhances magic effects.
-----------------------------------------------------------------------------


[ Terra Crest ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 112        M. DEF: 47

Used By: Judith
Skills:  -

Synthesis Materials: Bunny Ear Wing x1, Holy Horn x2, Naevimetal x4,
                     Spirit Fragment x3, Blue Star Gem x1

A headdress popular amongst spell-casters. It is imbued with the powers of
the earth.
-----------------------------------------------------------------------------


==============================================================================
Headwear
==============================================================================

[ Cowboy Hat ]
-----------------------------------------------------------------------------
Buy: 3900       Synthesis: 1950       Sell: 1950

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 92         M. DEF: 40

Used By: Yuri, Repede, Karol, Raven
Skills:  -

Synthesis Materials: Rabbit Fur x2, Mystic Cloth x3, Bat Wing x2,
                     Jet-black Ink x2, Bucket Beak x2

Put this here hat on, and you'll be whistlin' "Home on the Range" in no time.
-----------------------------------------------------------------------------


[ Green Beret ]
-----------------------------------------------------------------------------
Buy: 3300       Synthesis: 1650       Sell: 1650

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 80         M. DEF: 36

Used By: Yuri, Repede, Karol, Raven
Skills:  -

Synthesis Materials: Beast Skin x2, Ilyccian Ice x2, Sacred Tree x3,
                     Filifolia Fruit x2

A green beret adorned with feathers. Kinda makes you feel a little more
nimble.
-----------------------------------------------------------------------------


[ Hunting Beret ]
-----------------------------------------------------------------------------
Buy: 1900       Synthesis: 950        Sell: 950

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 68         M. DEF: 32

Used By: Repede
Skills:  -

Synthesis Materials: Rabbit Fur x1, Bird Feather (Medium) x2,
                     Hypionian Tree Bark x2, Floccus x2

A plaid hat worn on hunting excursions. It rarely slips off and is ideal for
running.
-----------------------------------------------------------------------------


[ Knit Cap ]
-----------------------------------------------------------------------------
Buy: 100        Synthesis: -          Sell: 50

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 4          M. DEF: 2

Used By: All
Skills:  -

Synthesis Materials: -

An ordinary knit cap. Don't expect too many defensive properties from it.
-----------------------------------------------------------------------------


[ Ninja Dog Mask ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Earth, Wind
P. DEF: 124        M. DEF: 62

Used By: Repede
Skills:  -

Synthesis Materials: Great Wolf Fang x1, Beast Skin x1, Golden Mane x1,
                     Sacred Tree x1, Dark Star Gem x1

A mask for ninja dogs. Hmm... Thought those were fictional.
-----------------------------------------------------------------------------


[ Pirate Hat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 550        Sell: 550

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 40         M. DEF: 29

Used By: Karol
Skills:  -

Synthesis Materials: Spirit Fragment x1, Merman Fang x2, Merman Fin x2,
                     Tough Leather x1

A hat popular with pirates. Ahoy me matie!
-----------------------------------------------------------------------------


[ Pointed Hat ]
-----------------------------------------------------------------------------
Buy: 880        Synthesis: 440        Sell: 440

P. ATK: 0          M. ATK: 0          Attribute: Earth
P. DEF: 32         M. DEF: 22

Used By: Yuri, Repede, Karol, Raven
Skills:  -

Synthesis Materials: Ape Man Coat x2, Bird Feather (Small) x2,
                     Filifolia Leaf x3

A finely crafted hat. They don't make 'em like this anymore!
-----------------------------------------------------------------------------


[ Shapka ]
-----------------------------------------------------------------------------
Buy: 180        Synthesis: 90         Sell: 90

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 11         M. DEF: 3

Used By: Yuri, Repede, Karol, Raven
Skills:  -

Synthesis Materials: Mane x1, Bird Feather (Medium) x1, Insect Wing x2

A fluffy hat. A must-have for cold weather.
-----------------------------------------------------------------------------


[ Silver Hat ]
-----------------------------------------------------------------------------
Buy: 1350       Synthesis: 675        Sell: 675

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 46         M. DEF: 24

Used By: Yuri, Repede, Karol, Raven
Skills:  -

Synthesis Materials: Silver Ore x2, Bearskin x2, Desier Iron Sand x2,
                     Spider Web x1

A hat embroidered with silver. It is more durable than it looks.
-----------------------------------------------------------------------------


[ Straw Hat ]
-----------------------------------------------------------------------------
Buy: 600        Synthesis: 300        Sell: 300

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 25         M. DEF: 8

Used By: Yuri, Repede, Karol, Raven
Skills:  -

Synthesis Materials: Tortoise Shell x1, Waterproof Cloth x1,
                     Tolbyccian Fish x2

A round hat. Be careful not to lose it on windy days.
-----------------------------------------------------------------------------


==============================================================================
Helms
==============================================================================

[ Armet Helm ]
-----------------------------------------------------------------------------
Buy: 530        Synthesis: 265        Sell: 265

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 20         M. DEF: 0

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Basilisk Scale x1, Shell x1, Blastium Ore x2

An iron helmet covering the entire head. Often used as display.
-----------------------------------------------------------------------------


[ Brave Helm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 126        M. DEF: 22

Used By: Karol
Skills:  -

Synthesis Materials: -

This helmet has the power to turn courage into strength.
-----------------------------------------------------------------------------


[ Dragon Helm ]
-----------------------------------------------------------------------------
Buy: 6800       Synthesis: 3400       Sell: 3400

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 114        M. DEF: 21

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Dragon Fossil x1, Blastium Ore x4, Crystal x4

A helmet blessed by the spirit of a dragon. Its strength is worthy of its
name.
-----------------------------------------------------------------------------


[ Duel Helm ]
-----------------------------------------------------------------------------
Buy: 2000       Synthesis: 1000       Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 68         M. DEF: 20

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Knight Holy Water x2, Cactus Needles x2,
                     Cockatrice Claw x2

A head gear given to a legendary hero. Popularly used in tournaments and
arenas.
-----------------------------------------------------------------------------


[ Glorious Helm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 130        M. DEF: 26

Used By: Raven
Skills:  -

Synthesis Materials: -

Head gear that makes your other equipments proud. It makes you think it has
great protective powers.
-----------------------------------------------------------------------------


[ Golden Helm ]
-----------------------------------------------------------------------------
Buy: 4200       Synthesis: 2100       Sell: 2100

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 102        M. DEF: 24

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Mystic Orb x1, Desier Gold Dust x8, Merman Fang x3

A helmet made of gold. Heroes were said to wear this. Pretty heavy.
-----------------------------------------------------------------------------


[ Hyper Helm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 140        M. DEF: 30

Used By: Yuri
Skills:  -

Synthesis Materials: Long Horn x1, Blastium Ore J x1, Holy Horn x2,
                     Leo Fang x2, Cockatrice Beak x2

The ultimate head gear. Many left the battle unharmed with this.
-----------------------------------------------------------------------------


[ Iron Sallet ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 120        Sell: 120

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 12         M. DEF: 0

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Iron Grip x1, Mane x1, Soft Tail x1

An iron helmet. It only covers the upper half of the face.
-----------------------------------------------------------------------------


[ Knight Helm ]
-----------------------------------------------------------------------------
Buy: 1450       Synthesis: 725        Sell: 725

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 44         M. DEF: 12

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Knight Water x4, Merman Fin x2, Tough Leather x1

Helmet used by the Knights.
-----------------------------------------------------------------------------


[ Leather Helm ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: -          Sell: 75

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 6          M. DEF: 0

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: -

Protective head gear made of leather.
-----------------------------------------------------------------------------


[ Mythril Helm ]
-----------------------------------------------------------------------------
Buy: 2700       Synthesis: 1350       Sell: 1350

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 80         M. DEF: 16

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Hypionian Coral x2, Desier Iron Sand x2,
                     Acorn Helmet x2, Peepit Egg x1

A mythril helmet. Light-weight and sturdy. The ideal head gear.
-----------------------------------------------------------------------------


[ Nightmare Helm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1690       Sell: 1690

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 92         M. DEF: 22

Used By: Raven
Skills:  -

Synthesis Materials: Naevimetal x1, Knight Holy Water x1,
                     Hypionian Tree Bark x2, Iron Leg x2

Worn by warriors in a never-ending war. Said to bring bad luck!
-----------------------------------------------------------------------------


[ Rare Helm ]
-----------------------------------------------------------------------------
Buy: 5500       Synthesis: 2750       Sell: 2750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 108        M. DEF: 24

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Might Orb x1, Flare Stone x2, Frost Stone x2,
                     Red Lens x3, Weccea Ore x2

A masterpiece made by a legendary craftsman. It's defense properties are as
rare as its existence.
-----------------------------------------------------------------------------


[ Safety Helm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 350        Sell: 350

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 32         M. DEF: 0

Used By: Karol
Skills:  -

Synthesis Materials: Tortoise Shell x2, Crab Shell x2, Toad Oil x1

A helmet with a message that says, "Safety First". A journey is exactly that.
A valuable wisdom.
-----------------------------------------------------------------------------


[ Silver Helm ]
-----------------------------------------------------------------------------
Buy: 1700       Synthesis: 850        Sell: 850

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 56         M. DEF: 20

Used By: Yuri, Karol, Raven
Skills:  -

Synthesis Materials: Silver Ore x2, Desier Gold Dust x2, Large Claws x2

A silver helmet. The fine craftsmanship makes this ideal for ceremonies.
-----------------------------------------------------------------------------


==============================================================================
Ribbons
==============================================================================

[ Ancient Ribbon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Light, Darkness
P. DEF: 0          M. DEF: 100

Used By: Repede
Skills:  -

Synthesis Materials: Bull Wing x1, Wing Fan x1, Giant Aphid x1

A ribbon made of a rare, ancient material.
-----------------------------------------------------------------------------


[ Blue Ribbon ]
-----------------------------------------------------------------------------
Buy: 1300       Synthesis: 650        Sell: 650

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 45

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Spirit Fragment x1, Tolbyccian Water x2, Shell x2,
                     Tolbyccian Fish x1

A beautiful ribbon of fresh blue. Designated to keep one's hair in place
during combat.
-----------------------------------------------------------------------------


[ Elemental Ribbon ]
-----------------------------------------------------------------------------
Buy: 3950       Synthesis: 1975       Sell: 1975

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 0          M. DEF: 78

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Ilyccian Ice x1, Flare Stone x3, Frost Stone x3

A ribbon protected by the elements. Strengthens magic defense.
-----------------------------------------------------------------------------


[ Fancy Ribbon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 835        Sell: 835

P. ATK: 0          M. ATK: 0          Attribute: -</pre><pre id="faqspan-15">
P. DEF: 0          M. DEF: 58

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Mandrake Eye x2, Cactus Needles x2, Spider Web x2,
                     Desier Gold Dust x1

A ribbon for the wealthy. The quality is what you pay for.
-----------------------------------------------------------------------------


[ Magical Ribbon ]
-----------------------------------------------------------------------------
Buy: 6500       Synthesis: 3250       Sell: 3250

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 88

Used By: Estelle
Skills:  -

Synthesis Materials: Rose x2, Grimoire Page x2, Mystic Orb x2,
                     Orange Star Gem x1

A ribbon with strong magical powers.
-----------------------------------------------------------------------------


[ Pretty Ribbon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 340        Sell: 340

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 20

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Roper Tentacle x1, Ape Man Coat x2, Mane x2

A very cute ribbon. Suger and spice and everything nice.
-----------------------------------------------------------------------------


[ Purple Ribbon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 425        Sell: 425

P. ATK: 0          M. ATK: 0          Attribute: Darkness
P. DEF: 0          M. DEF: 26

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Waterproof Cloth x1, Toad Oil x2, Tolbyccian Water x2,
                     Soft Tail x1

A purple ribbon infused with defense properties.
-----------------------------------------------------------------------------


[ Ribbon ]
-----------------------------------------------------------------------------
Buy: 260        Synthesis: 130        Sell: 130

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 0          M. DEF: 12

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Red Blossom x1, Ilyccia Weed x1, Filifolia Leaf x2

A cute ribbon of crisp red. It really makes a fashion statement.
-----------------------------------------------------------------------------


[ Striped Ribbon ]
-----------------------------------------------------------------------------
Buy: 1800       Synthesis: 900        Sell: 900

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 66

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Knight Holy Water x2, Bat Wing x2, Grimoire Page x2,
                     Bird Feather (Medium) x1

A ribbon with stripes. It looks cute, but is infused with powerful magic
abilities.
-----------------------------------------------------------------------------


[ Tartan Ribbon ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: 500        Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 36

Used By: Repede, Estelle, Rita, Judith
Skills:  -

Synthesis Materials: Mystic Cloth x2, Strong Vine x2,
                     Bird Feather (Small) x2, Blastium Ore x1

A ribbon with a checkered tartan pattern. Stylish, yet useful on the
battlefield.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
BODY ARMOR                                                             [0904]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Cloaks
==============================================================================

[ Amber Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 410        Sell: 410

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 36         M. DEF: 50

Used By: Rita
Skills:  -

Synthesis Materials: Toad Oil x1, Blastium Ore x1, Ilyccia Weed x2

A researcher's garment. It is obviously not meant for combat.
-----------------------------------------------------------------------------


[ Cloak ]
-----------------------------------------------------------------------------
Buy: 710        Synthesis: -          Sell: 360

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 24         M. DEF: 44

Used By: Rita
Skills:  -

Synthesis Materials: -

A simple garment made of cloth. It is more sturdy than regular clothing.
-----------------------------------------------------------------------------


[ Cocktail Dress ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 675        Sell: 675

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 68         M. DEF: 74

Used By: Rita
Skills:  -

Synthesis Materials: Waterproof Cloth x1, Basilisk Scale x2,
                     Tolbyccian Fish x2

A colorful garment. Not suitable for combat, but not bad as a piece of
regular clothing.
-----------------------------------------------------------------------------


[ Elder Cloak ]
-----------------------------------------------------------------------------
Buy: 9300       Synthesis: 4650       Sell: 4650

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 160        M. DEF: 168

Used By: Rita
Skills:  -

Synthesis Materials: Yurzo Fruit x2, Ape Man Coat x2, Rose x2

Only the qualified can wear this cloak. A garment for the experienced and the
wise.
-----------------------------------------------------------------------------


[ Elemental Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5900       Sell: 5900

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 172        M. DEF: 194

Used By: Rita
Skills:  -

Synthesis Materials: Ilyccian Ice x2, Bunny Ear Wing x1, Gentleman's Tie x2,
                     Demon Bone x1, Flare Stone x1

A garment blessed by the elements. It helps to prevent one from elemental
effects.
-----------------------------------------------------------------------------


[ Empress Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: Light, Darkness
P. DEF: 195        M. DEF: 218

Used By: Rita
Skills:  -

Synthesis Materials: Scaly Dragon Skin x2, Dragon Powder x1,
                     Pitch-black Ink x1, Rubber Skin x1, Golden Mane x1

A highly sophisticated garment. The elegance and protective properties are
fit for royalty.
-----------------------------------------------------------------------------


[ Feather Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 600        Sell: 600

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 56         M. DEF: 60

Used By: Rita
Skills:  -

Synthesis Materials: Tough Leather x1, Bird Feather (Small) x2,
                     Bird Feather (Medium) x2

This garment is as light as a feather. Not only is it light, it is durable
too.
-----------------------------------------------------------------------------


[ Gothic Dress ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3150       Sell: 3150

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 124        M. DEF: 138

Used By: Rita
Skills:  -

Synthesis Materials: Mane x1, Hoof x2, Bird Feather (Medium) x2,
                     Paralyze Powder x1

A traditionally made dress. The subtleness of the design is what makes it
special.
-----------------------------------------------------------------------------


[ Holy Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1300       Sell: 1300

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 91         M. DEF: 109

Used By: Rita
Skills:  -

Synthesis Materials: Hoof x1, Tolbyccian Water x2, Tolbyccian Fish x2,
                     Insect Wing x2

A blessed cloak with a small amount of protective magic.
-----------------------------------------------------------------------------


[ Magic Tunic ]
-----------------------------------------------------------------------------
Buy: 2000       Synthesis: 1000       Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 72         M. DEF: 88

Used By: Rita
Skills:  -

Synthesis Materials: Mystic Orb x1, Soft Tail x2, Tolbyccian Water x2

A tunic woven with a magic fabric. Designed specifically for combat.
-----------------------------------------------------------------------------


[ Mermaid Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3800       Sell: 3800

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 142        M. DEF: 158

Used By: Rita
Skills:  -

Synthesis Materials: Knight Water x1, Tolbyccian Fish x2, Merman Fin x2,
                     Hypionian Coral x2

A cloak as beautifal as a make-believe creature. Not ony does it look nice,
it adds to one's defense as well.
-----------------------------------------------------------------------------


[ Midi Blouse ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1650       Sell: 1650

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 102        M. DEF: 117

Used By: Rita
Skills:  -

Synthesis Materials: Rubber Skiin x1, Soft Tail x2, Acorn Helmet x2, Mane x1

A blouse made from a magic cloth. Can cause a spell to dissipate.
-----------------------------------------------------------------------------


[ Mirage Cloak ]
-----------------------------------------------------------------------------
Buy: 9000       Synthesis: 4500       Sell: 4500

P. ATK: 0          M. ATK: 0          Attribute: Light
P. DEF: 152        M. DEF: 176

Used By: Rita
Skills:  -

Synthesis Materials: Red Lens x2, Beast Skin x2, Fungus Powder x2,
                     Red Blossom x1

The illusionary effect of this garment protects one from attacks.
-----------------------------------------------------------------------------


[ Moon Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Darkness
P. DEF: 164        M. DEF: 186

Used By: Rita
Skills:  -

Synthesis Materials: Yurzo Crystal x2, Tough Leather x2, Rabbit Fur x2,
                     Rabbit Ear x2

A garment made with a fabric soaked in moonlight. One who wears this is
protected by magic.
-----------------------------------------------------------------------------


[ Mythril Cloak ]
-----------------------------------------------------------------------------
Buy: 7000       Synthesis: 3500       Sell: 3500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 130        M. DEF: 150

Used By: Rita
Skills:  -

Synthesis Materials: Hypionian Tree Bark x1, Aer Agaric x2, Strong Vine x2,
                     Floccus x1

A cloak made from a magic metallic threat. The texture is as soft as a
regular piece of clothing.
-----------------------------------------------------------------------------


[ Platinum Cloak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4200       Sell: 4200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 148        M. DEF: 170

Used By: Rita
Skills:  -

Synthesis Materials: Rabbit Fur x1, Naevimetal x1, Toad Oil x2, Shell x2

A high-quality cloak with defensive properties. It is made from a fabric
mixed with platinum.
-----------------------------------------------------------------------------


[ Rune Cloak ]
-----------------------------------------------------------------------------
Buy: 13200      Synthesis: 6600       Sell: 6600

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 184        M. DEF: 208

Used By: Rita
Skills:  -

Synthesis Materials: Blastium Ore x2, Giant Aphid x1, Mystic Orb x2,
                     Bucket Beak x1, Hunting Potion x2

A mythril cloak with magic defense properties.
-----------------------------------------------------------------------------


[ Silk Cloak ]
-----------------------------------------------------------------------------
Buy: 900        Synthesis: 450        Sell: 450

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 44         M. DEF: 54

Used By: Rita
Skills:  -

Synthesis Materials: Ape Man Coat x1, Boar Fur x1, Roper Tentacle x2

A silk garment. It brings out a sense of elegance in the owner.
-----------------------------------------------------------------------------


[ Silver Cloak ]
-----------------------------------------------------------------------------
Buy: 4400       Synthesis: 2200       Sell: 2200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 115        M. DEF: 130

Used By: Rita
Skills:  -

Synthesis Materials: Silver Ore x2, Bat Wing x2, Spider Web x2,
                     Steel Arrow Head x1

Parts of this garment are made with silver. The silver serves as magic
defense.
-----------------------------------------------------------------------------


[ Witch Dress ]
-----------------------------------------------------------------------------
Buy: 2200       Synthesis: 1100       Sell: 1100

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 80         M. DEF: 80

Used By: Rita
Skills:  -

Synthesis Materials: Mystic Cloth x1, Filifolia Leaf x2, Strong Vine x2,
                     Boar Fur x1

One who wears it is often mistaken for a witch. It was designed to not
interfere with magic.
-----------------------------------------------------------------------------


==============================================================================
Coats
==============================================================================

[ Bloody Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4400       Sell: 4400

P. ATK: 0          M. ATK: 0          Attribute: Darkness
P. DEF: 230        M. DEF: 84

Used By: Judith
Skills:  -

Synthesis Materials: Red Lens x1, Ilyccian Ice x2, Red Blossom x1,
                     Merman Fang x2

A garment dyed a deep blood red. The color is actually due to a special
material in the fabric.
-----------------------------------------------------------------------------


[ Dragon Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 310        M. DEF: 76

Used By: Judith
Skills:  -

Synthesis Materials: -

A garment infused with the spirit of the dragon god. It is a beautiful piece
of work.
-----------------------------------------------------------------------------


[ Elven Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3900       Sell: 3900

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 236        M. DEF: 56

Used By: Judith
Skills:  -

Synthesis Materials: Naevimetal x1, Mane x2, Toad Oil x2

A garment made with the traditional Elven method.
-----------------------------------------------------------------------------


[ Feather Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3450       Sell: 3450

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 200        M. DEF: 68

Used By: Judith
Skills:  -

Synthesis Materials: Scaly Dragon Skin x1, Bird Feather (Medium) x2,
                     Insect Wing x2, Hunting Potion x1

A coat as light as feather. It won't interfere with you when exercising.
-----------------------------------------------------------------------------


[ Gothic Cardigan ]
-----------------------------------------------------------------------------
Buy: 6300       Synthesis: 3150       Sell: 3150

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 190        M. DEF: 75

Used By: Judith
Skills:  -

Synthesis Materials: Knight Holy Water x1, Cockatrice Claw x2,
                     Cactus Needles x2, Roper Tentacle x1

Made the traditional way, this garment will keep you warm through the winter.
-----------------------------------------------------------------------------


[ Hard Leather Coat ]
-----------------------------------------------------------------------------
Buy: 2900       Synthesis: 1450       Sell: 1450

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 144        M. DEF: 46

Used By: Judith
Skills:  -

Synthesis Materials: Crab Shell x1, Shell x2, Merman Fin x2

A coat made with tough leather. It can withstand most attacks.
-----------------------------------------------------------------------------


[ Hero Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 277        M. DEF: 77

Used By: Judith
Skills:  -

Synthesis Materials: Crystal x2, Might Orb x1, Frost Stone x3, Bear Claw x2,
                     Mane x2

A coat worthy of a true hero. Experience the glory firsthand.
-----------------------------------------------------------------------------


[ Holy Coat ]
-----------------------------------------------------------------------------
Buy: 9400       Synthesis: 4700       Sell: 4700

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 258        M. DEF: 79

Used By: Judith
Skills:  -

Synthesis Materials: Weccea Ore x1, Piney Cone x2, Knight Holy Water x3,
                     Sacred Tree x2

A garment worn by clerics during ceremonies. It has a firm base and is quite
sturdy.
-----------------------------------------------------------------------------


[ Kritya Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 7400       Sell: 7400

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 302        M. DEF: 72

Used By: Judith
Skills:  -

Synthesis Materials: Cheagle Fur x1, Great Leo Fang x1, Grim Claw x1,
                     Tortoise Shell x1, Stinky Bag x1

A garment made by a method passed down by the Krityas. It doesn't involve the
use of magic.
-----------------------------------------------------------------------------


[ Leather Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1200       Sell: 1200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 126        M. DEF: 32

Used By: Judith
Skills:  -

Synthesis Materials: Mystic Cloth x1, Beast Skin x2, Strong Vine x2

A leather coat. It is sturdy, but is nothing more than a piece of clothing.
-----------------------------------------------------------------------------


[ Long Coat ]
-----------------------------------------------------------------------------
Buy: 2700       Synthesis: 1350       Sell: 1350

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 138        M. DEF: 33

Used By: Judith
Skills:  -

Synthesis Materials: Basilisk Scale x1, Bird Feather (Small) x1,
                     Insect Wing x2

It is not just a long coat, but it can withstand the wear and tear of combat.
-----------------------------------------------------------------------------


[ Mythril Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3450       Sell: 3450

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 196        M. DEF: 78

Used By: Judith
Skills:  -

Synthesis Materials: Hypionian Tree Bark x1, Peepit Egg x1, Rabbit Fur x2,
                     Demon Bone x2

Mythril is mixed into the fabric, adding defense into the garment.
-----------------------------------------------------------------------------


[ Queen's Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4700       Sell: 4700

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 247        M. DEF: 72

Used By: Judith
Skills:  -

Synthesis Materials: Yurzo Crystal x1, Hypionian Coral x2, Ilyccian Weed x2,
                     Fungus Powder x2

Only fit for a queen. Authenticity is questionable, but the quality is
certainly worthy of its name.
-----------------------------------------------------------------------------


[ Rare Coat ]
-----------------------------------------------------------------------------
Buy: 10550      Synthesis: 5275       Sell: 5275

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 264        M. DEF: 74

Used By: Judith
Skills:  -

Synthesis Materials: Scaly Dragon Skin x2, Jaggy Fur x1, Bat Wing x3,
                     Red Lense x2, Shell x1

This delicate and sophisticated garment was reinforced with the finest
craftsmanship.
-----------------------------------------------------------------------------


[ Rune Coat ]
-----------------------------------------------------------------------------
Buy: 13500      Synthesis: 6750       Sell: 6750

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 282        M. DEF: 92

Used By: Judith
Skills:  -

Synthesis Materials: Weccean Lizard Fossil x1, Wing Fan x1,
                     Pow Hammer Beak x1, Blastium Ore x2, Hunting Potion x2

A mythril coat with added defense.
-----------------------------------------------------------------------------


[ Silver Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2100       Sell: 2100

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 168        M. DEF: 58

Used By: Judith
Skills:  -

Synthesis Materials: Silver Ore x2, Bearskin x1, Aer Agaric x1

A coat made with silver woven fabric. The magical properties increase
defense.
-----------------------------------------------------------------------------


[ Splash Dress ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 262        M. DEF: 70

Used By: Judith
Skills:  -

Synthesis Materials: Hippo Breath x1, Tolbyccian Water x2,
                     Tolbyccian Fish x2, Merman Fin x2

A garment coated with a splash of water. Even the sleeves resemble a splash.
-----------------------------------------------------------------------------


[ Trench Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 118        M. DEF: 32

Used By: Judith
Skills:  -

Synthesis Materials: -

An ordinary coat. Not designed for combat use.
-----------------------------------------------------------------------------


==============================================================================
Guards
==============================================================================

[ Battle Guard ]
-----------------------------------------------------------------------------
Buy: 2150       Synthesis: 1075        Sell: 1075

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 92         M. DEF: 34

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Crab Shell x1, Tolbyccian Fish x2, Broken Dagger x2

Separated by small metallic plates, the joints are covered by a layer of
chain mail.
-----------------------------------------------------------------------------


[ Breast Guard ]
-----------------------------------------------------------------------------
Buy: 980        Synthesis: 490        Sell: 490

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 66         M. DEF: 50

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Basilisk Scale x1, Aphid x2, Roper Tentacle x2

Light upper-body armor overlaid with metal plating.
-----------------------------------------------------------------------------


[ Chain Guard ]
-----------------------------------------------------------------------------
Buy: 550        Synthesis: 275        Sell: 275

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 26         M. DEF: 26

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Beast Skin x1, Red Blossom x1, Aer Agaric x2

A light-weight chain cuirass strengthened with a wide metal plate in the
chest area.
-----------------------------------------------------------------------------


[ Diamond Guard ]
-----------------------------------------------------------------------------
Buy: 550        Synthesis: 4400       Sell: 4400

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 195        M. DEF: 146

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Holy Horn x1, Hypionian Tree Bark x2, Fake Box Fang x2

Made from the hardest material known to mankind. The only bad point is that
it is extremely expensive.
-----------------------------------------------------------------------------


[ Elemental Guard ]
-----------------------------------------------------------------------------
Buy: 550        Synthesis: 275        Sell: 275

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 212        M. DEF: 148

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Ilyccian Ice x2, Mystic Cloth x2, Flare Stone x2

Blessed with the elements of earth, fire, wind, and water. The magical powers
shield one from attacks.
-----------------------------------------------------------------------------


[ Glorious Guard ]
-----------------------------------------------------------------------------
Buy: 550        Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 280        M. DEF: 184

Used By: Raven
Skills:  -

Synthesis Materials: Great Leo Fang x1, Great Crab Shell x1,
                     Armadillo Spike x1, Stiny Bag x1, Strong Vine x2

As the name implies, it has the power to lead one to victory and glory.
-----------------------------------------------------------------------------


[ Gothic Guard ]
-----------------------------------------------------------------------------
Buy: 6300       Synthesis: 3150       Sell: 3150

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 162        M. DEF: 122

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Knight Holy Water x2, Cockatrice Claw x2, Silver Ore x2

A really basic plate armor. It is a sturdy piece of armor despite its
simplicity.
-----------------------------------------------------------------------------


[ Half Guard ]
-----------------------------------------------------------------------------
Buy: 8000        Synthesis: 400        Sell: 400

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 44         M. DEF: 35

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Sacred Tree x1, Jet-black Ink x2

An iron plate armor joined together with leather. An excellent shock absorber
and very sturdy.
-----------------------------------------------------------------------------


[ Imperial Guard ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: Light, Darkness
P. DEF: 272        M. DEF: 194

Used By: Estelle
Skills:  -

Synthesis Materials: -

The quality is worthy of one working for the Empire. One needs to be highly
skilled to use this.
-----------------------------------------------------------------------------


[ Iron Guard ]
-----------------------------------------------------------------------------
Buy: 360        Synthesis: 180        Sell: 180

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 16         M. DEF: 16

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Iron Grip x1, Wolf Fang x1

A light-weight iron breasplate. Be sure to take this with you on an
adventure.
-----------------------------------------------------------------------------


[ Lamellar Guard ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 660        Sell: 660

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 72         M. DEF: 54

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Tough Leather x1, Shell x1, Mane x2

A chain mail consisting of small plates laced together in a parallel row.
-----------------------------------------------------------------------------


[ Leather Guard ]
-----------------------------------------------------------------------------
Buy: 150        Synthesis: -          Sell: 75

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 10         M. DEF: 12

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: -

A light-weight leather cuirass. Basic equipment for beginners.
-----------------------------------------------------------------------------


[ Mighty Guard ]
-----------------------------------------------------------------------------
Buy: 3150       Synthesis: 1575       Sell: 1575

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 115        M. DEF: 88

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Naevimetal x2, Merman Fin x2, Acorn Helmet x2

A high-quality plate armor. It was made with the best technology known to
date.
-----------------------------------------------------------------------------


[ Moon Guard ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: Darkness
P. DEF: 216        M. DEF: 152

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Yurzo Crystal x1, Rabbit Fur x2, Rabbit Ear x2,
                     Aer Agaric x1

A magical armor blessed with the powers of the moon. Its form is as graceful
as the moon.
-----------------------------------------------------------------------------


[ Mythril Guard ]
-----------------------------------------------------------------------------
Buy: 7800       Synthesis: 3900       Sell: 3900

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 178        M. DEF: 134

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Hypionian Coral x1, Strong Vine x2, Toad Oil x3

A light-weight plate armor made from mythril. It is ultra light and flexible.
-----------------------------------------------------------------------------


[ Phoenix Guard ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2100       Sell: 2100

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 148        M. DEF: 115

Used By: Raven
Skills:  -

Synthesis Materials: Flare Stone x1, Bird Feather (Medium) x2,
                     Bird Feather (Small) x3

Said to contain the spirit of the phoenix. It doesn't make one immmortal
though.
-----------------------------------------------------------------------------


[ Princess Guard ]
-----------------------------------------------------------------------------
Buy: 12500      Synthesis: 6250       Sell: 6250

P. ATK: 0          M. ATK: 0          Attribute: Earth, Wind
P. DEF: 228        M. DEF: 159

Used By: Estelle
Skills:  -

Synthesis Materials: Yurzo Fruit x2, Weccea Ore x2, Holy Horn x2

A piece of ultra light armor possessed only by members of the royal family.
-----------------------------------------------------------------------------


[ Prism Protector ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 8250       Sell: 8250

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 260        M. DEF: 178

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Scaly Dragon Skin x1, Trant Flower x1, Bugle Beak x1,
                     Grim Claw x2, Leo Fang x2

A mysterious armor reflecting the rays of a rainbow. It dazzles enemies
making their attacks easier to dodge.
-----------------------------------------------------------------------------


[ Rare Protector ]
-----------------------------------------------------------------------------
Buy: 13000      Synthesis: 6500       Sell: 6500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 235        M. DEF: 160

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Lizardman's Weapon x1, Treant Flower x1,
                     Hippo Breath x1, Blastium Ore x3

A breastplate made by a legendary craftsman. No one can replicate the
intricate and delicate details.
-----------------------------------------------------------------------------


[ Royal Guard ]
-----------------------------------------------------------------------------
Buy: 2200       Synthesis: 1100       Sell: 1100

P. ATK: 0          M. ATK: 0          Attribute: Light, Darkness
P. DEF: 76         M. DEF: 68

Used By: Estelle
Skills:  -

Synthesis Materials: Waterproof Cloth x2, Tortoise Shell x2,
                     Tolbyccian Water x2

An expensive plate armor owned by the upper class. The design was once
popular, but is slightly out of style now.
-----------------------------------------------------------------------------


[ Rune Jacket ]
-----------------------------------------------------------------------------
Buy: 14400      Synthesis: 7200       Sell: 7200

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 250        M. DEF: 174

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Mystic Orb x2, Bucket Beak x1, Grimoire Page x3,
                     Cockatrice Beak x1

A mythril armor with magical properties. Those who equip this usually leave
the battlefield unscratched.
-----------------------------------------------------------------------------


[ Silver Guard ]
-----------------------------------------------------------------------------
Buy: 4000       Synthesis: 2000       Sell: 2000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 142        M. DEF: 102

Used By: Estelle, Raven
Skills:  -

Synthesis Materials: Silver Ore x2, Sharp Beak x2, Soft Tail x3

A breastplate made of pure silver. Silver is said to have magic defense
properties.
-----------------------------------------------------------------------------


==============================================================================
Jackets
==============================================================================

[ Aer Fragment ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 304        M. DEF: 88

Used By: Repede
Skills:  -

Synthesis Materials: Aer Agaric x15, Greenlight Stone x3, Rose x3,
                     Dragon Fossil x3, Grim Claw x3

Bits and pieces of aer. Not exactly armor, but repels most enemies.
-----------------------------------------------------------------------------


[ Belly Warmer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 140

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 12         M. DEF: 6

Used By: Repede
Skills:  -

Synthesis Materials: -

This little pieces of clothing will keep your tummy snug and warm.
-----------------------------------------------------------------------------


[ Dragon Protector ]
-----------------------------------------------------------------------------
Buy: 9900       Synthesis: 4950       Sell: 4950

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 258        M. DEF: 72

Used By: Repede
Skills:  -

Synthesis Materials: Scaly Dragon Skin x3, Demon Bone x1, Dragon Powder x1

A dog's armor made from dragon scales. It is rare to find a dog wearing one.
-----------------------------------------------------------------------------


[ Fancy Belly Warmer ]
-----------------------------------------------------------------------------
Buy: 9000       Synthesis: 4500       Sell: 4500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 240        M. DEF: 64

Used By: Repede
Skills:  -

Synthesis Materials: Yurzo Fruit x1, Merman Fin x2, Filifolia Leaf x2,
                     Bat Wing x2

This extravagant piece will make your pooch feel like a celebrity.
-----------------------------------------------------------------------------


[ Iron Protector ]
-----------------------------------------------------------------------------
Buy: 690        Synthesis: 345        Sell: 345

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 56         M. DEF: 16

Used By: Repede
Skills:  -

Synthesis Materials: Jet-black Ink x1, Iron Grip x1, Iron Tip x2

An iron armor designed especially for dogs. It is very flexible and allows
for a high degree of movement.
-----------------------------------------------------------------------------


[ Leather Jacket ]
-----------------------------------------------------------------------------
Buy: 440        Synthesis: 220        Sell: 220

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 35         M. DEF: 13

Used By: Repede
Skills:  -

Synthesis Materials: Beast Skin x1, Mane x2

A leather jacket... for dogs. It is popular with collectors.
-----------------------------------------------------------------------------


[ Loyal Belly Warmer ]
-----------------------------------------------------------------------------
Buy: 11500      Synthesis: 5750       Sell: 5750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 278        M. DEF: 80

Used By: Repede
Skills:  -

Synthesis Materials: Crystal x2, Tough Leather x2, Hunting Potion x1,
                     Wolf Fang x3, Great Wolf Fang x1

Said to be worn by a legendary dog. Not meant for combat, yet extremely
sturdy.
-----------------------------------------------------------------------------


[ Magical Collar ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3750       Sell: 3750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 220        M. DEF: 80

Used By: Repede
Skills:  -

Synthesis Materials: Grimoire Page x2, Hypionian Tree Bark x2, Bearskin x1,
                     Sacred Tree x1

A collar with magical properties. It was crafted with magic.
-----------------------------------------------------------------------------


[ Metal Jacket ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 150        M. DEF: 38

Used By: Repede
Skills:  -

Synthesis Materials: Naevimetal x2, Strong Vine x2, Solid Thorn x2

Designed to protect your dog on a tough journey. A serious piece of armor.
-----------------------------------------------------------------------------


[ Mythril Protector ]
-----------------------------------------------------------------------------
Buy: 6700       Synthesis: 3350       Sell: 3350

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 204        M. DEF: 64

Used By: Repede
Skills:  -

Synthesis Materials: Hypionian Coral x2, Rabbit Ear x2, Toad Oil x2,
                     Filifolia Leaf x1

A dog's armor made from mythril plates. It is custom made.
-----------------------------------------------------------------------------


[ Rain Cape ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1000       Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 106        M. DEF: 35

Used By: Repede
Skills:  -

Synthesis Materials: Waterproof Cloth x3

A commonly sold raincoat for dogs. It is strengthened for combat.
-----------------------------------------------------------------------------


[ Silver Protector ]
-----------------------------------------------------------------------------
Buy: 3950       Synthesis: 1975       Sell: 1975

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 166        M. DEF: 52

Used By: Repede
Skills:  -

Synthesis Materials: Desier Gold Dust x1, Aer Agaric x2, Paralyze Powder x2,
                     Spider Web x1

A silver armor for dogs. The magical properties of silver serves to protect
one from harm.
-----------------------------------------------------------------------------


[ Spiny Jacket ]
-----------------------------------------------------------------------------
Buy: 5900       Synthesis: 2950       Sell: 2950

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 186        M. DEF: 67

Used By: Repede
Skills:  -

Synthesis Materials: Silver Ore x2, Desier Iron Sand x2, Cockatrice Claw x2

The design resembles something from another century. Be careful not to poke
yourself.
-----------------------------------------------------------------------------


[ Steel Protector ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 525        Sell: 525

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 78         M. DEF: 24

Used By: Repede
Skills:  -

Synthesis Materials: Basilisk Scale x1, Roper Tentacle x1, Shell x1

A simple armor made of steel plates connected by ropes. Flesh can get pinched
between the gaps sometimes. Ouch!
-----------------------------------------------------------------------------


[ Thief's Jacket ]
-----------------------------------------------------------------------------
Buy: 920        Synthesis: 460        Sell: 460

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 70         M. DEF: 21

Used By: Repede
Skills:  -

Synthesis Materials: Basilisk Scale x1, Aphid x2, Ilyccia Weed x2

A garment for dogs made from a popular fabric used to make a thief's jacket.
-----------------------------------------------------------------------------


==============================================================================
Mail
==============================================================================

[ Absolute ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1950       Sell: 1950

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 155        M. DEF: 46

Used By: Karol
Skills:  -

Synthesis Materials: Desier Iron Sand x1, Acorn Helmet x1, Insect Wing x2,
                     Soft Tail x2

A set of armor complete with a layer of light armor and chain mail.
-----------------------------------------------------------------------------


[ Battle Suit ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1425       Sell: 1425

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 132        M. DEF: 34

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Mystic Cloth x2, Strong Vine x2, Basilisk Scale x2

Extra care went into the making of each and every joint of this armor. It is
a masterpiece of mobility and durability.
-----------------------------------------------------------------------------


[ Body Paint ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4750       Sell: 4750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 239        M. DEF: 79

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Ilyccian Ice x1, Red Lens x2, Mystic Cloth x2,
                     Steel Arrow Head x1

A magic paint that protects the body from harm.
-----------------------------------------------------------------------------


[ Breastplate ]
-----------------------------------------------------------------------------
Buy: 2400       Synthesis: 1200       Sell: 1200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 112        M. DEF: 26

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Waterproof Cloth x1, Crab Shell x2, Filifolia Leaf x2

The upper body of this armor is made with a high-quality metal, with mobility
and durability in mind.
-----------------------------------------------------------------------------


[ Chain Mail ]
-----------------------------------------------------------------------------
Buy: 1170       Synthesis: 585        Sell: 585

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 72         M. DEF: 19

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Roper Tentacle x1, Ape Man Coat x1, Grimoire Page x2

An upper-body armor made to protect the chest area.
-----------------------------------------------------------------------------


[ Dragon Mail ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6500       Sell: 6500

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 278        M. DEF: 76

Used By: Yuri
Skills:  -

Synthesis Materials: Weccean Lizard Fossil x1, Silver Ore x2,
                     Cockatrice Claw x2, Scorpion Tail x2

An armor as hard as dragon scales. It can even withstand the wrath of a fire-
breathing dragon.
-----------------------------------------------------------------------------


[ Full Plate ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2850       Sell: 2850

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 186        M. DEF: 58

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Flare Stone x1, Cockatrice Claw x3, Bat Wing x3

A very sturdy armor where the joints are protected by steel plates. It is
very heavy.
-----------------------------------------------------------------------------


[ Gold Armor ]
-----------------------------------------------------------------------------
Buy: 11000      Synthesis: 5500       Sell: 5500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 254        M. DEF: 80

Used By: Yuri
Skills:  -

Synthesis Materials: Yurzo Crystal x1, Desier Gold Dust x4, Golden Horn x1

An armor made of pure gold. Legend has it that it was once worn by a hero,
but it is still very sturdy.
-----------------------------------------------------------------------------


[ Gothic Plate ]
-----------------------------------------------------------------------------
Buy: 6300       Synthesis: 3150       Sell: 3150

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 198        M. DEF: 70

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Knight Holy Water x2, Grimoire Page x2,
                     Cactus Needles x2

Crafted with a traditional method, this armor is not very flexible, but is
very sturdy.
-----------------------------------------------------------------------------


[ Hard Mail ]
-----------------------------------------------------------------------------
Buy: 400        Synthesis: 200        Sell: 200

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 24         M. DEF: 8

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Beast Skin x1, Ilyccian Weed x1, Knight Water x1

A metal armor that requipres some skill to appreciate its full range of
usage.
-----------------------------------------------------------------------------


[ Hyper Armor ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 20000      Sell: 20000

P. ATK: 0          M. ATK: 0          Attribute: All
P. DEF: 340        M. DEF: 72

Used By: Yuri
Skills:  -

Synthesis Materials: Light Star Gem x5, Dark Star Gem x5

The perfect suit of armor that surpasses all others. It is filled with aer
and can be used as a blastia.
-----------------------------------------------------------------------------


[ Iron Mail ]
-----------------------------------------------------------------------------
Buy: 850        Synthesis: 425        Sell: 425

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 60         M. DEF: 17

Used By: Yuri
Skills:  -

Synthesis Materials: Bearskin x1, Iron Grip x1, Iron Tip x1

A full-body iron mail. It takes experience to handle one of these.
-----------------------------------------------------------------------------


[ Knight Armor ]
-----------------------------------------------------------------------------
Buy: 3470       Synthesis: 1735       Sell: 1735

P. ATK: 0          M. ATK: 0          Attribute: Light
P. DEF: 144        M. DEF: 44

Used By: Yuri
Skills:  -

Synthesis Materials: Naevimetal x1, Knight Water x3, Merman Fin x2

A superior armor reserved only for high ranking knights. A simple, yet sturdy
armor that is easy to wear.
-----------------------------------------------------------------------------


[ Lamellar Leather ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 750        Sell: 750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 85         M. DEF: 21

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Tough Leather x1, Aphid x1, Bat Wing x2

A leather armor made of several layers of extra tough leather. It's more
sturdy than a metallic armor.
-----------------------------------------------------------------------------


[ Leather Mail ]
-----------------------------------------------------------------------------
Buy: 250        Synthesis: -          Sell: 125

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 13         M. DEF: 4

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: -

A basic leather armor popular with beginner adventurers.
-----------------------------------------------------------------------------


[ Mumbane ]
-----------------------------------------------------------------------------</pre><pre id="faqspan-16">
Buy: -          Synthesis: 8000       Sell: 8000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Water, Light
P. DEF: 300        M. DEF: 65

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Rare Metal x3, Naevimetal x3, Leo Fang x3,
                     Scaly Dragon Skin x3, Blastium Ore J x3

The Mumbane armor strengthened with aer. It protects against all types of
attacks.
-----------------------------------------------------------------------------


[ Mumbane Aer ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Water, Light
P. DEF: 310        M. DEF: 68

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Mumbane x1, Aer Fragment x1

The Mumbane armor strengthened with aer. It protects against all attacks.
-----------------------------------------------------------------------------


[ Mythril Gauntlet ]
-----------------------------------------------------------------------------
Buy: 7200       Synthesis: 3600       Sell: 3600

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 210        M. DEF: 74

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Hypionian Tree Bark x2, Toad Oil x2, Bearskin x2

An armor made from mythril. Exceptionally light-weight and sturdy. The
perfect armor.
-----------------------------------------------------------------------------


[ Rare Plate ]
-----------------------------------------------------------------------------
Buy: 12500      Synthesis: 6250       Sell: 6250

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 266        M. DEF: 80

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Gentleman's Tie x1, Lizardman's Weapon x1,
                     Large Claws x2

A masterpiece crafted by a legendary craftsman. It's almost weightless and
extremely sturdy. Truly a work of art.
-----------------------------------------------------------------------------


[ Reflex ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 224        M. DEF: 79

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Iron Leg x1, Rabbit Fur x2, Tortoise Tail x2

As the name implies, this armor reflects most attacks. It allows for magic
cast by allies to pass through.
-----------------------------------------------------------------------------


[ Ring Mail ]
-----------------------------------------------------------------------------
Buy: 600        Synthesis: 300        Sell: 300

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 40         M. DEF: 14

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Mandrake Eye x1, Bird Feather (Medium) x1, Mane x1

A metal armor requiring some skills to appreciate.
-----------------------------------------------------------------------------


[ Rune Mail ]
-----------------------------------------------------------------------------
Buy: 14000      Synthesis: 7000       Sell: 7000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Wind, Water
P. DEF: 290        M. DEF: 96

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Crystal x3, Blastium Ore x3, Grimoire Page x3

A magical mythril armor. It helps to increase magic defense.
-----------------------------------------------------------------------------


[ Silver Mail ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2250       Sell: 2250

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 172        M. DEF: 52

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Silver Ore x3, Bearskin x1, Spider Web x1

An exquisite suit of silver mail. Often worn during ceremonies due to the
elegant design.
-----------------------------------------------------------------------------


[ Splint Mail ]
-----------------------------------------------------------------------------
Buy: 1900       Synthesis: 950        Sell: 950

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 224        M. DEF: 79

Used By: Yuri, Karol
Skills:  -

Synthesis Materials: Tortoise Shell x1, Waterproof Cloth x2,
                     Tolbyccian Fish x2

A chain mail with small iron plates. It has the perfect balance of firmness
and flexibility.
-----------------------------------------------------------------------------


[ Star Mail ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 224        M. DEF: 79

Used By: Karol
Skills:  -

Synthesis Materials: -

An armor that shiines like the stars. It protects one's life and is blessed
by magic.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
ACCESSORIES                                                            [0905]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Amulets
==============================================================================

[ Amulet ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12500      Sell: 12500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Strange Stone x1, Mystic Orb x1

Prevents all Physical Ailments.
-----------------------------------------------------------------------------


[ Blue Talisman ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Blue Star Gem x1, Might Orb x1

Increases Physical Defense by 10%. Better than some cheap armor.
-----------------------------------------------------------------------------


[ Drain Charm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Drain Ward x1, Naevimetal x2

Prevents Weak and Contamination. Resistant to Fire.
-----------------------------------------------------------------------------


[ Drain Ward ]
-----------------------------------------------------------------------------
Buy: 5000       Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Spirit Fragment x1, Roper Tentacle x2, Toad Oil x6,
                     Sharp Beak x1

50% chance of preventing Weak and Contamination. Slightly resistant to Fire.
-----------------------------------------------------------------------------


[ Heal Bracelet ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Knight Water x5, Iron Grip x1, Aer Agaric x4

Restores 10% of Max HP for every enemy defeated. For the aggressive fighters.
-----------------------------------------------------------------------------


[ Laurel ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 11000      Sell: 11000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Fonstone x4, Mandrake Eye x1

Prevents all Magical Ailments.
-----------------------------------------------------------------------------


[ Paralysis Charm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Paralysis Ward x1, Paralyze Powder x1, Hoof x3

Prevents Paralysis. Resistant to Wind.
-----------------------------------------------------------------------------


[ Paralysis Ward ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Hoof x1, Merman Fin x2, Merman's Weapon x2

50% chance of preventing Paralysis. Slightly resistant to Wind.
-----------------------------------------------------------------------------


[ Poison Charm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Poison Ward x1, Waterproof Cloth x1, Knight Water x3,
                     Hoof x3

Prevents Poison. Resistant to Water.
-----------------------------------------------------------------------------


[ Poison Ward ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Antibiotics x1, Ilyccia Weed x1

50% chance of preventing Poison. Slightly resistant to Water.
-----------------------------------------------------------------------------


[ Spirit Bangle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Knight Water x5, Iron Grip x1, Red Blossom x4

Restores 10% of Max TP for every enemy defeated. For the strategic fighters.
-----------------------------------------------------------------------------


[ Stone Charm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Stone Ward x1, Fragment of Hyper-Resonance x1

Prevents Petrification and Sealed Artes. Resistant to Earth.
-----------------------------------------------------------------------------


[ Stone Ward ]
-----------------------------------------------------------------------------
Buy: 5000       Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Desier Iron Sand x1, Crab Shell x1, Rhino Horn x1,
                     Tortoise Shell x1, Shell x4

50% chance of preventing Petrification and Sealed Artes. Slightly resistant
to Earth.
-----------------------------------------------------------------------------


[ Stun Bracelet ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Spicy Potion x1, Bird Feather (Small) x1

A bracelet that reduces the duration of Stun by 50%. Protect yourself!
-----------------------------------------------------------------------------


[ Stun Talisman ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Holy Horn x3

Prevents Stun. Now you can fight with peace of mind.
-----------------------------------------------------------------------------


[ Talisman ]
-----------------------------------------------------------------------------
Buy: 1000       Synthesis: 500        Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Sacred Tree x2, Roper Tentacle x1, Jet-black Ink x1

Increases Physical Defense by 5%.
-----------------------------------------------------------------------------


[ World Charm ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Mysterious Piece x1, Flare Stone x1, Frost Stone x1,
                     Air Stone x1, Geo Stone x1

50% chance of preventing Status Effects. An excellent accessory.
-----------------------------------------------------------------------------


==============================================================================
Boots
==============================================================================

[ Fine Boots ]
-----------------------------------------------------------------------------
Buy: 750        Synthesis: 375        Sell: 375

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 15         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Waterproof Cloth x1, Large Claws x1, Soft Tail x5

Improved leather boots. Indispensable on a long journey.
-----------------------------------------------------------------------------


[ Gold Leggings ]
-----------------------------------------------------------------------------
Buy: 8000       Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 50         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Mythril Boots x1, Golden Horn x1

A luxurious pair of boots made of gold. Extremely valuable and infused with
magic.
-----------------------------------------------------------------------------


[ Iron Leggings ]
-----------------------------------------------------------------------------
Buy: 1200       Synthesis: 600        Sell: 600

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 22         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Blastium Ore x2, Merman Fin x2

Very heavy leg gear made of iron. Not made with speed in mind.
-----------------------------------------------------------------------------


[ Leather Boots ]
-----------------------------------------------------------------------------
Buy: 200        Synthesis: 100        Sell: 100

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 10         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Beast Skin x3

Normal, everyday, run-of-the-mill boots. Quite comfy during battles.
-----------------------------------------------------------------------------


[ Mythril Boots ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 44         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Silver Leggings x1, Hypionian Coral x2, Floccus x2

Boots made of mythril. The ideal leg gear.
-----------------------------------------------------------------------------


[ Persian Boots ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 50         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Hippo Breath x1, Bucket Beak x1

Cute boots in the shape of cats' paws.
-----------------------------------------------------------------------------


[ Rare Boots ]
-----------------------------------------------------------------------------
Buy: 12000      Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 60         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Gold Leggings x1, Rare Metal x1

A perfectly crafted masterpiece.
-----------------------------------------------------------------------------


[ Silver Leggings ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 800        Sell: 800

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 35         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Silver Ore x2, Leather Boots x1

Boots made of silver. Normally reserved for ceremonial use.
-----------------------------------------------------------------------------


==============================================================================
Capes
==============================================================================

[ Aqua Cape ]
-----------------------------------------------------------------------------
Buy: 2200       Synthesis: 1100       Sell: 1100

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 58         M. DEF: 42

Used By: All
Skills:  -

Synthesis Materials: Cape x1, Frost Stone x2, Cactus Needles x1

A cape with the crest of Water. Raises Water resistance by 50%.
-----------------------------------------------------------------------------


[ Cape ]
-----------------------------------------------------------------------------
Buy: 130        Synthesis: 55         Sell: 55

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 5          M. DEF: 5

Used By: All
Skills:  -

Synthesis Materials: Filifolia Fruit x1, Ilyccia Weed x1

A generic cape made of cloth. A standard accessory for rookies.
-----------------------------------------------------------------------------


[ Dhaos' Cape ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

Changes the arte "Destruction Field" to "Dhaos Blast".
-----------------------------------------------------------------------------


[ Earth Cape ]
-----------------------------------------------------------------------------
Buy: 3400       Synthesis: 1700       Sell: 1700

P. ATK: 0          M. ATK: 0          Attribute: Earth
P. DEF: 66         M. DEF: 58

Used By: All
Skills:  -

Synthesis Materials: Cape x1, Geo Stone x2, Hypionian Tree Bark x1

A cape with the crest of Earth. Raises Earth resistance by 50%.
-----------------------------------------------------------------------------


[ Flare Cape ]
-----------------------------------------------------------------------------
Buy: 2000       Synthesis: 1000       Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 58         M. DEF: 42

Used By: All
Skills:  -

Synthesis Materials: Cape x1, Flare Stone x3

A cape with the crest of Fire. Raises Fire resistance by 50%.
-----------------------------------------------------------------------------


[ King's Cape ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 99         M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Gentleman's Tie x10, Great Leo Fang x1

A cape that belongs to the King of All Cosmos. We think its elegance and
beauty are fab!
-----------------------------------------------------------------------------


[ Leather Cape ]
-----------------------------------------------------------------------------
Buy: 280        Synthesis: 140        Sell: 140

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 15         M. DEF: 15

Used By: All
Skills:  -

Synthesis Materials: Beast Skin x1, Ilyccia Weed x1, Bearskin x1

A cape made of leather. A standard accessory for an adventurer.
-----------------------------------------------------------------------------


[ Paladin Cape ]
-----------------------------------------------------------------------------
Buy: 5000       Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: Light
P. DEF: 77         M. DEF: 60

Used By: All
Skills:  -

Synthesis Materials: Gentleman's Tie x2, Great Wolf Fang x1

A cape worthy of a true knight.
-----------------------------------------------------------------------------


[ Thief's Cape ]
-----------------------------------------------------------------------------
Buy: 750        Synthesis: 350        Sell: 350

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 36         M. DEF: 32

Used By: All
Skills:  -

Synthesis Materials: Bat Wing x1, Bird Feather (Small) x2,
                     Tolbyccian Water x1

The cape of choice for thieves. Slightly raises Agility.
-----------------------------------------------------------------------------


[ Ultimate Blue Cape ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: Wind, Water, Darkness
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  Fire, Earth, Light

Synthesis Materials: -

Nullify Water, Wind, and Darkness attacks. Damage from Fire, Earth, and Light
attacks increases by 50%.
-----------------------------------------------------------------------------


[ Ultimate Red Cape ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: Fire, Earth, Light
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  Wind, Water, Darkness

Synthesis Materials: -

Nullify Fire, Earth, and Light attacks. Damage from Wind, Water, and Darkness
attacks increases by 50%.
-----------------------------------------------------------------------------


[ Wind Cape ]
-----------------------------------------------------------------------------
Buy: 3000       Synthesis: 1500       Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 62         M. DEF: 52

Used By: All
Skills:  -

Synthesis Materials: Cape x1, Air Stone x2, Floccus x1

A cape with the crest of Wind. Raises Wind resistance by 50%.
-----------------------------------------------------------------------------


==============================================================================
Jewels
==============================================================================

[ Alexandrite ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 7500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

A jewel that strengthens one's resolve. Increases Max HP and TP by 25%.
-----------------------------------------------------------------------------


[ Amethyst ]
-----------------------------------------------------------------------------
Buy: 10000      Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Darkness
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Naevimetal x1, Knight Holy Water x5

A gem that shines a subtle purple. Greatly increases Darkness resistance.
-----------------------------------------------------------------------------


[ Aquamarine ]
-----------------------------------------------------------------------------
Buy: 8000       Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: Water
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Frost Stone x5

A mysterious blue gem. Greatly increases Water resistance.
-----------------------------------------------------------------------------


[ Black Onyx ]
-----------------------------------------------------------------------------
Buy: 10000      Synthesis: -          Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

Dispels evil to keep you balanced. Raises Max HP by 30%.
-----------------------------------------------------------------------------


[ Diamond ]
-----------------------------------------------------------------------------
Buy: 10000      Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: Light
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Knight Holy Water x4

Known as the hardest jewel in the world. Greatly increases Light resistance.
-----------------------------------------------------------------------------


[ Garnet ]
-----------------------------------------------------------------------------
Buy: 8000       Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: Fire
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Flare Stone x5

A gem said to prevent illness. Greatly increases Fire resistance.
-----------------------------------------------------------------------------


[ Lapis Lazuli ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Mystic Orb x1, Bunny Ear Wing x2, Fungus Powder MX x2

A beautiful, calming blue gem. Decrease the time of immobility after use of
item by 50%.
-----------------------------------------------------------------------------


[ Magic Mist ]
-----------------------------------------------------------------------------
Buy: 10000      Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Grimoire Page x1, Roper Tentacle x2, Sacred Tree x1,
                     Blastium Ore x1

A crystal with smoke sealed inside. Increases escape speed.
-----------------------------------------------------------------------------


[ Moonstone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 6000       Sell: 6000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Fonstone x1, Mystic Orb x8

Makes one very sensitive. Raises Max TP by 30%.
-----------------------------------------------------------------------------


[ Opal ]
-----------------------------------------------------------------------------
Buy: 8000       Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: Wind
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Air Stone x5

A gem that disperses light like a rainbow. Greatly increases Wind resistance.
-----------------------------------------------------------------------------


[ Ruby ]
-----------------------------------------------------------------------------
Buy: 8000       Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: Earth
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Naevimetal x1, Spirit Fragment x1, Geo Stone x5

A gem used for safeguarding love, happiness, and bravery. Greatly increases
Earth resistance.
-----------------------------------------------------------------------------


[ Turquoise ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Peepit Egg x2, Shell x2, Sacred Tree x1

A gem used for protection since ancient times. Greatly increases Luck.
-----------------------------------------------------------------------------


==============================================================================
Rings
==============================================================================

[ Attack Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3500       Sell: 3500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Power Light x1, Basilisk Scale x1

A ring engraved with a sword. Raises attack by 10% during battle.
-----------------------------------------------------------------------------


[ Defense Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3500       Sell: 3500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Shield Light x1, Tortoise Shell x1

A ring engraved with a shield. Raises defense by 10% during battle.
-----------------------------------------------------------------------------


[ Effecti Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 12500      Sell: 12500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Might Orb x4

A ring engraved with the devil. Reduces all damage by 15%.
-----------------------------------------------------------------------------


[ Emerald Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

A ring with and emerald. Reduces TP consumption by 33%.
-----------------------------------------------------------------------------


[ Faerie Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Spring of Wisdom x1, Golden Horn x1

A ring with and faerie. Reduces TP consumption by 50%.
-----------------------------------------------------------------------------


[ Force Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Knight Holy Water x1, Holy Horn x1

A ring engraved with a war god. Reduces physical damage by 20%.
-----------------------------------------------------------------------------


[ Holy Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1000       Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Medical Herb x5, Hunting Potion x2, Desier Iron Sand x2

A holy ring. Occasionally restores 1% of wearer's Max HP.
-----------------------------------------------------------------------------


[ Protect Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Knight Holy Water x2, Mighty Guard x1

A ring engraved with a war god. Reduces physical damage by 10%.
-----------------------------------------------------------------------------


[ Rebirth Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2500       Sell: 2500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Speed Light x1, Spider Web x1, Aer Agaric x1

If you're lucky, this might resurrect you from KO during battle. One can
still hope for a miracle!
-----------------------------------------------------------------------------


[ Reflect Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Strange Mirror x1, Knight Water x2

A ring engraved with a goddess. Reduces elemental damage by 20%.
-----------------------------------------------------------------------------


[ Resist Ring ]
-----------------------------------------------------------------------------
Buy: 6000       Synthesis: 3000       Sell: 3000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Knight Holy Water x2, Soul Grass x1, Blastium Ore x1

A ring engraved with a goddess. Reduces elemental damage by 10%.
-----------------------------------------------------------------------------


[ Spirit Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1000       Sell: 1000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Ilyccian Ice x3, Soul Grass x5, Red Lens x3

A spiritual ring. Occasionally restores 1% of wearer's TP.
-----------------------------------------------------------------------------


==============================================================================
Symbols
==============================================================================

[ Dark Seal ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

EXP x1.5, enemy damage x2. Artes sealed. Must be equipped prior to battle.
-----------------------------------------------------------------------------


[ Demon's Seal ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 20000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

EXP x2, physical ailments during battle. Must be equipped prior to battle.
-----------------------------------------------------------------------------


[ Holy Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Spirit Fragment x1, Golden Horn x1, Fake Box Fang x2

A holy relic. Occasionally restores 3% of Max HP.
-----------------------------------------------------------------------------


[ Imperial Prestige ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 500        Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Grimoire Page x5, Fake Box Fang x1, Dark Star Gem x1

A symbol with the glorious image of the Empire. Increases rate of Over Limit
gauge.
-----------------------------------------------------------------------------


[ Krona's Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

No, not "Klonoa". Protects against all status effects.
-----------------------------------------------------------------------------


[ Mystic Mark ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Knight Water x4, Fungus Powder x4, Aer Agaric x3

The mark of a fonist. Slightly reduces casting time.
-----------------------------------------------------------------------------


[ Mystic Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 10000      Sell: 10000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Devil's Sickle x1, Holy Horn x1, Great Leo Fang x1

The mark of a scorist. Reduces casting time.
-----------------------------------------------------------------------------


[ Order of the Imperial Honor ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

A crest for one who earned the greatest honor from the Empire. Increases
chance of critical hit.
-----------------------------------------------------------------------------


[ Rabbit's Foot ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 750        Sell: 750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Rabbit Ear x1, Bird Feather (Small) x2,
                     Tolbyccian Fish x2

A rabbit's foot. Increases Luck.
-----------------------------------------------------------------------------


[ Spirit Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 4000       Sell: 4000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Spirit Fragment x5, Great Leo Fang x1

A spiritual relic. Occasionally restores 3% of Max TP.
-----------------------------------------------------------------------------


[ Strange Mark ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 5000       Sell: 5000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Spider Web x1, Flare Stone x1, Desier Iron Sand x1

A crest that shortens the time a mage is immobile after casting a spell.
-----------------------------------------------------------------------------


[ Thief's Tattoo ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 2000       Sell: 2000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Steel Arrow Head x1, Demon Bone x3, Paralyze Powder x3

A crest in the shape of a typhoon. Increases chance of stealing an item.
-----------------------------------------------------------------------------


[ Warrior Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 750        Sell: 750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Fake Box Fang x1, Sharp Blade x2, Long Needle x2

The crest of a great warrior. Increases physical attack.
-----------------------------------------------------------------------------


[ Wonder Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 9000       Sell: 9000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Peepit Egg x1, Iron Leg x8, Sharp Blade x8

A crest that shortens the time a mage is immobile after casting a spell.
-----------------------------------------------------------------------------


==============================================================================
Trinkets
==============================================================================

[ Barbatos' Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

A ring that greatly increases physical attack. Prohibits all item use.
-----------------------------------------------------------------------------


[ Blue Dice ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

Made from aqua sapphire. Raises GRADE earned by 20%.
-----------------------------------------------------------------------------


[ Blue Sephira ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: 3000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Sephira x1, Pow Hammer Beak x1, Rose x1

A sculpture of an unnamed goddess. Equip it to earn 2 times more Gald.
-----------------------------------------------------------------------------


[ Dice ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

Carved from animal fossil. Increases GRADE earned by 10%.
-----------------------------------------------------------------------------


[ Hunter's Monocle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 750        Sell: 750

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Rainbow Lens x1, Cockatrice Beak x1, Light Star Gem x1,
                     Cheagle Fur x1

A monocle infused with search magic. Drastically increases item drop rate.
-----------------------------------------------------------------------------


[ Maximum Dog Symbol ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: Repede
Skills:  -

Synthesis Materials: -

Only given to the toughest dog. An item with great powers.
-----------------------------------------------------------------------------


[ Miracle Bangle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

A miraculous bangle. Restores 10% of Max HP and TP for every enemy defeated.
-----------------------------------------------------------------------------


[ Rebirth Doll ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 25000      Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Grimoire Page x3, Naevimetal x2, Paralyze Powder x1

A statue symbolizing sacrifice. Automatically resurrects KO'd wearer one
time.
-----------------------------------------------------------------------------


[ Risky Ring ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 25000

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

P. DEF and M. DEF drastically decreases, but all artes only incurs 1 TP.
-----------------------------------------------------------------------------


[ Sephira ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 1500       Sell: 1500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: Mandrake Eye x2, Hypionian Tree Bark x2,
                     Filifolia Leaf x2

A sculpture of an unnamed goddess. Equip it to earn 1.5 times more Gald.
-----------------------------------------------------------------------------


[ Shizel's Necklace ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 500

P. ATK: 0          M. ATK: 0          Attribute: -
P. DEF: 0          M. DEF: 0

Used By: All
Skills:  -

Synthesis Materials: -

Raises casting speed dramatically.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
ATTACHMENTS                                                            [0906]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Yuri
==============================================================================

[ Black Bunny Ears ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

No way am I wearing these! I said, "NO!"
-----------------------------------------------------------------------------


[ Black Hat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Large Claws x1, Soft Tail x3, Ilyccia Weed x5,
                     Toad Oil x1

A stylish, elegant black hat. It doesn't have any defensive properties.
-----------------------------------------------------------------------------


[ Eye Patch ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Bunny Ear Wing x1, Pitch-black Ink x1, Bat Wing x5

Makes someone holding a sword look strong and mean. Strange!
-----------------------------------------------------------------------------


[ Large Pipe ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Acorn Helmet x1, Filifolia Fruit x3, Fungus Powder x2,
                     Floccus x5

A pipe with a mustache. Makes you look like a celebrity. It's great for
parties.
-----------------------------------------------------------------------------


[ New Bodhi Blastia ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Rare Metal x1, Dark Star Gem x1, Blue Star Gem x1,
                     Red Star Gem x1, Green Star Gem x1

A bodhi blastia with improved aer conversion abilities. It's nearly the same
as the normal ones.
-----------------------------------------------------------------------------


[ Plain Canteen ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. Made of a very simple design.
-----------------------------------------------------------------------------


[ Prince ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A tiny Prince capable of accomplishing things on a very big scale!
-----------------------------------------------------------------------------


[ Sunglasses ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Shell x1, Long Needle x2, Jet-black Ink x5

You'll look tough with these on. Feels just like being a grown-up.
-----------------------------------------------------------------------------


[ White Hat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Large Claws x1, Soft Tail x3, Ilyccia Weed x5,
                     Ape Man Coat x5

A stylish, elegant white hat. Useless during battles, but completes your
outfit.
-----------------------------------------------------------------------------


==============================================================================
Repede
==============================================================================

[ Barrel Canteen ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. It looks just like a barrel.
-----------------------------------------------------------------------------


[ Doggy Jerky ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Processed meat that keeps well.
-----------------------------------------------------------------------------


[ Old Man ]
-----------------------------------------------------------------------------</pre><pre id="faqspan-17">
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A little old to be racing with these kids, but you gotta do what you gotta
do.
-----------------------------------------------------------------------------


[ Overdrive Kid ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Here we go!! Yeah!! Brave Vesperia-----------------!!
-----------------------------------------------------------------------------


[ Overdrive Lady ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Slightly different from riding on Ba'ul. Riding on the ground can be nice,
too.
-----------------------------------------------------------------------------


[ Overdrive Princess ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Ahh! Oh no! Oh no!! I'm going to run into you! Please get out of my way!!
-----------------------------------------------------------------------------


[ Overdrive Researcher ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Nothing is going to come between me and my research! Oh wait... it's always
been that way.
-----------------------------------------------------------------------------


[ Overdrive Warrior ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Move out of my way! Who do you think I am?
-----------------------------------------------------------------------------


[ Pork Chop ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A large chunk of meat. Woof, woof! (Can't stop drooling!)
-----------------------------------------------------------------------------


==============================================================================
Estelle
==============================================================================

[ Angel Outfit ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Golden Mane x1, Sacred Tree x5, Grimoire Page x8

A halo and wings set. The image itself is enough to heal one's mind.
-----------------------------------------------------------------------------


[ Expensive Canteen ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. Decorated with elegant ornaments.
-----------------------------------------------------------------------------


[ Girly Bunny Ears ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Some very cute bunny ears. The slightly bent ear is charming.
-----------------------------------------------------------------------------


[ Glasses ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Tortoise Shell x2, Broken Dagger x2, Basilisk Scale x2

They're annoying during battles, yet some find them to be a fashion
statement.
-----------------------------------------------------------------------------


[ Mint's Cap ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Bunny Ear Wing x1, Rose x3, Mystic Orb x5

A replica cap worn by a heroine from the "Story of Legends".
-----------------------------------------------------------------------------


[ Tiara ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

An elegant tiara. Very befitting of nobility.
-----------------------------------------------------------------------------


[ Veil ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Something every woman dreams of wearing? It's flimsy, but don't overlook its
powers!
-----------------------------------------------------------------------------


==============================================================================
Karol
==============================================================================

[ Child's Sunglasses ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Roper Tentacle x1, Long Needle x2, Jet-black Ink x5

Looking cheeky! Feeling rebellious?
-----------------------------------------------------------------------------


[ Cure Plaster ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Strong Vine x2, Mystic Cloth x3

Ouch...! Stick this one a wound to heal it.
-----------------------------------------------------------------------------


[ Kid's Canteen ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. There's some cartoon character on the side. It
must be for kids.
-----------------------------------------------------------------------------


[ Nerdy Glasses ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Merman Fang x2, Merman Fin x1, Devil's Sickle x1

A pair of glasses with extremely thick lenses. It'll make you dizzy.
-----------------------------------------------------------------------------


[ Small Pipe ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

It makes you feel like a detective! A replica with mint flavor.
-----------------------------------------------------------------------------


[ Transform Belt ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Greenlight Stone x1, Rare Metal x1, Wing Fan x1

A replica of a belt worn by a hero popular with kids, their moms, and even
adult fans!
-----------------------------------------------------------------------------


==============================================================================
Rita
==============================================================================

[ Adventurer's Canteen ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. Very useful on a long journey.
-----------------------------------------------------------------------------


[ Devil Outfit ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Bat Wing x4, Devil's Sickle x1, Steel Arrow Head x3,
                     Spirit Fragment x1

A set of devil's wings and tail. Wicked!
-----------------------------------------------------------------------------


[ Giant Scroll ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Grimoire Page x15, Toad Oil x1, Jet-black Ink x1

A scroll full of ninjutsu skills. Use it on days when you feel like being a
ninja.
-----------------------------------------------------------------------------


[ Harold's Mask ]
-----------------------------------------------------------------------------
Buy: 7000       Synthesis: -          Sell: -

Synthesis Materials: -

A mask worn by the mad scientist from "The Liberation of Fate".
-----------------------------------------------------------------------------


[ Mystic Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Hoof x2, Mane x2, Tolbyccian Water x5

A mysterious gem said to have magical (?) powers. It won't make you popular
or change your life though.
-----------------------------------------------------------------------------


[ Red Bunny Ears ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

These are just annoying! I don't care for these one bit!
-----------------------------------------------------------------------------


[ Sacred Rope ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Boar Fur x5, Ilyccia Weed x2, Sacred Tree x1,
                     Ape Man Coat x3, Hypionian Tree Bark x3

A rope that was tied around a sacred tree. Much larger and heavier than it
looks.
-----------------------------------------------------------------------------


==============================================================================
Raven
==============================================================================

[ Blindfold ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Mandrake Eye x1, Pitch-black Ink x1, Bat Wing x5

Don't rely on sight! Just sense what's around you!
-----------------------------------------------------------------------------


[ Calabash Potion ]
-----------------------------------------------------------------------------
Buy: 50000      Synthesis: -          Sell: -

Synthesis Materials: -

This is what I'm talking about! Can't resist a sip of these after battle.
-----------------------------------------------------------------------------


[ Straw Mask ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Hypionian Tree Bark x8, Scaly Dragon Skin x4,
                     Merman Fin x1

A mask worn by apprentice monks. Stuffy and hard to see through!
-----------------------------------------------------------------------------


[ Stylish Cantine ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. The design adds style to an ordinary outfit.
-----------------------------------------------------------------------------


==============================================================================
Judith
==============================================================================

[ Antenna Guard ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Protects those important tentacles. A must for a Krityan lady.
-----------------------------------------------------------------------------


[ Chic Canteen ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

A canteen from Mantaic Inn. The stylish design is simply stunning!
-----------------------------------------------------------------------------


[ Cute Bunny Ears ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: -

Synthesis Materials: -

Wonder why some find these so irresistible? Men can be so strange...
-----------------------------------------------------------------------------


[ Hairpins ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Sharp Beak x1, Desier Gold Dust x5, Cactus Needles x2

An accessory used to pin up one's hair. A simple, yet elegant design.
-----------------------------------------------------------------------------


[ Tiny Dragon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Lizardman's Weapon x1, Scaly Dragon Skin x8,
                     Demon Bone x15, Spirit Fragment x1

A stuffed doll that looks like Ba'ul. You won't feel lonely with this around.
-----------------------------------------------------------------------------


[ Valkyrie ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Red Star Gem x1, Weccea Ore x15, Naevimetal x15,
                     Silver Ore x15

A replica helmet worn by a mythical goddess. It has no protective powers, but
is sure looks cool!
-----------------------------------------------------------------------------


[ Visor ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: 3000       Sell: -

Synthesis Materials: Red Lens x1, Scaly Dragon Skin x3, Great Raptor Beak x1

Protects your eyes when flying high speed through the skies.
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
SYNTHESIS MATERIALS                                                    [0907]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

[ Acorn Helmet ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gobligle, Gobley

A helmet made of a large acorn. It's hollowed out, leaving only the outer
shell.
-----------------------------------------------------------------------------


[ Aer Agaric ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Minicold, Audreitz, Agaric, Poisey

A fungus that feeds and grows on aer. Causes strong hallucination effects if
eaten.
-----------------------------------------------------------------------------


[ Air Stone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Soya, Orge, Peepit

A stone that slightly floats in mid-air. You can't tell it's floating until
you take a close look.
-----------------------------------------------------------------------------


[ Antibiotics ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Goliath, Goliath Memory

A medical supply that can cure poison. You need to know how to use it to
handle it.
-----------------------------------------------------------------------------


[ Ape Man Coat ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Seasidy, Grobley, Poisey, Venomey

Thick, rough, wire-like hair of an ape-man. Don't they hurt themselves with
these hairs?
-----------------------------------------------------------------------------


[ Aphid ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Giant Beetle

This is just an ordinary aphid. Don't have any idea what it is used for.
-----------------------------------------------------------------------------


[ Armadillo Spike ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Spikadillo

The spike of a mutated armadillo. Watch out for their roll attacks.
-----------------------------------------------------------------------------


[ Basilisk Scale ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Basilisk, Black Basilisk, Spinosaurus

A very hard scale compared to that of other monsters. It's as if it were made
of stone.
-----------------------------------------------------------------------------


[ Bat Wing ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Bat, Black Bat, Thunder Bat

A pair of bat wings. Despite the way it looks, some regions use it to ward
off evil.
-----------------------------------------------------------------------------


[ Bear Claw ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Wrath Nail, Skinny

A claw collected from bear type monsters. Slightly different from those of an
Eggbear.
-----------------------------------------------------------------------------


[ Bearskin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Egg Bear, Beast Bear, Grimza

The hide of a black bear. Used for warm clothing in cold regions.
-----------------------------------------------------------------------------


[ Beast Skin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Wolf, Black Wolf, Wolf (Aersick), Lupile, Schwert

Extremely rare and is traded at a high price.
-----------------------------------------------------------------------------


[ Bird Feather (Medium) ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Aze Beak, Axe Beak (Aersick), Bugle Beak, Swordbeak

Each feather is extremely large with a thick bone. Not suitable for beddings.
-----------------------------------------------------------------------------


[ Bird Feather (Small) ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Howler, Drillbeak, Hammerbeak

A light and soft feather. It is virtually weightless.
-----------------------------------------------------------------------------


[ Blastium Ore ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Golem, Roctus, Gear Golem

Ore that contains aer. Used for making items with magic.
-----------------------------------------------------------------------------


[ Blastium Ore J ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gentlegolem

Contains the most magical powers of the blastium ores. Very rare and very
valuable.
-----------------------------------------------------------------------------


[ Blue Star Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Superstar B

A unique stone known as the star gem. It glows blue.
-----------------------------------------------------------------------------


[ Boar Fur ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rhinossus, Wild Boar

The stiff coat of a boar. Not suited for making human clothing.
-----------------------------------------------------------------------------


[ Broken Dagger ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Thief, Sand Thief, Seigle, Rogue, Bandido

Part of a dagger broken during battle. Still sharp and dangerous to leave
behind.
-----------------------------------------------------------------------------


[ Bucket Beak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Bugle Beak

A beak where pelicans store their food. Very thin and tears easily.
-----------------------------------------------------------------------------


[ Bugle Beak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Honker

A beak shaped like a trumpet. It doesn't produce any noise.
-----------------------------------------------------------------------------


[ Bull Wing ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Brucis, Brucis Memory

Wing of a bull type monster. Said to serve as ears.
-----------------------------------------------------------------------------


[ Bunny Ear Wing ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rabtor

Taken from a rabbit that uses it ears as wings. Longer than that of a normal
rabbit and has floating magic.
-----------------------------------------------------------------------------


[ Cactus Needles ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Cactus, Dryad, Green Spider

Some sharp needles from a cactus. Just touching it can hurt you. You don't
want to stick your hand on these.
-----------------------------------------------------------------------------


[ Cheagle Fur ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gentlemieu

The fur of a sacred creature that cries "mieu!". No creasure of this kind has
been found.
-----------------------------------------------------------------------------


[ Cockatrice Beak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Great Cockatrice

A beak with petrify magic. It is not effective now though.
-----------------------------------------------------------------------------


[ Cockatrice Claw ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Cockatrive, Passion Cockatrice, Great Cockatrice

A claw with some petrify magic. It is not sharp so its attack powers are
weak.
-----------------------------------------------------------------------------


[ Crab Shell ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Crab Man, Aquates Assassin, Watergunner

The outer shell of a giant crab. Looks like the leftover of someone's meal.
-----------------------------------------------------------------------------


[ Crystal ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Crystal Spirit, Crystea, Cornus

Discharges electricity when pressure is applied. Used for various things.
-----------------------------------------------------------------------------


[ Dark Star Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Superstar D

A unique stone known as the star gem. It constantly glows black.
-----------------------------------------------------------------------------


[ Demon Bone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Maize, Orge, Soldier

A bone of decent size. It is relatively softer than that of a human's or
animal's.
-----------------------------------------------------------------------------


[ Desier Gold Dust ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Sand Thief, Deadwreath, Clappit

Sand mixed with gold from the Desier continent. Collecting a lot and forging
it may make you rich.
-----------------------------------------------------------------------------


[ Desier Iron Sand ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Jun, Axigle, Cockatrice

Sand with iron from the Desier continent. Much harder than ordinary iron
sands.
-----------------------------------------------------------------------------


[ Devil's Sickle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Nuggethopper, Giant Mantis, Flora Mantis, Death Mantis

A unique stone known as the star gem. It constantly glows black.
-----------------------------------------------------------------------------


[ Dragon Fossil ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Judasey

The fossil of an extinct dragon. Contains special elements that can be used
for fuel.
-----------------------------------------------------------------------------


[ Dragon Powder ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Meduse Butterfly, Medusa Memory, Chimera Butterfly

Said to be the powder form of dried dragon's sweat. It is white and has no
taste or smell.
-----------------------------------------------------------------------------


[ Eggbear Claw ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Egg Bear, Beast Bear, Egg Bear (Aersick)

A sharp and solid claw. Used in this form or grinted to a powder form. Use
for various purposes.
-----------------------------------------------------------------------------


[ Fake Box Fang ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Fake, Seed, Capiora

A mimic's fang stained with the blood of many thieves.
-----------------------------------------------------------------------------


[ Filifolia Fruit ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Floating Filo

Filifolia fruit used for multiplication. A new filifolia will grow when
planted.
-----------------------------------------------------------------------------


[ Filifolia Leaf ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Filifolia, Filifolia Bud, Filifolia Puff, Alraune

A leaf collected from a filifolia type monster. Similar to a normal leaf, but
the sap is different.
-----------------------------------------------------------------------------


[ Flare Stone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Fire Spirit, Gentlematch, Firebird

A stone that never cools. Its temperature is just low enough to prevent burn
injuries.
-----------------------------------------------------------------------------


[ Floccus ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Filifolia Puff, Insect Plant, Alraune

A fluffy floccus which was originally part of a plant seed. Used for blankets
and bedding.
-----------------------------------------------------------------------------


[ Fonstone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gentlesinger

A prophecy is engraved, but no one can read it and the details are unknown.
-----------------------------------------------------------------------------


[ Fragment of Hyper-Resonance ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gentlereplica

An object that seems to be scraped by a strong resonance. Not a result of a
natural phenomenon.
-----------------------------------------------------------------------------


[ Frost Stone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Ice Golem, Ice Bat, Ice Spirit, Limewreath

It's not ice, but a stone that stays cold. Holding it for a long time can
cause frostbite.
-----------------------------------------------------------------------------


[ Fungus Powder ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Minicoid, Audreitz, Venomey

The spores of a fungus. Dangerous if inhaled.
-----------------------------------------------------------------------------


[ Fungus Powder MX ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Audreitz, Poisey

A concentrated fungus powder. It is close to being in solid form.
-----------------------------------------------------------------------------


[ Gel Base ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Polwigle, Minicoid, Axe Beak

The raw material of gels. Edible when processed, but is blande and odorless.
-----------------------------------------------------------------------------


[ Gentleman's Tie ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gentlematch, Gentleman, Gentlereplica

A tie worn by a gentleman. You may want to carry a handkerchief with it.
-----------------------------------------------------------------------------


[ Geo Stone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Roctus, Nuggethopper, Paincorn, Knight Fencer S

Small but extremely heavy... Is it? Actually, it's not that heavy.
-----------------------------------------------------------------------------


[ Giant Aphid ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gold Beetle

The largest aphid species. It has a high trade value on the black market.
-----------------------------------------------------------------------------


[ Golden Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rhybgaro, Rhybgaro Memory

A shiny gold horn from a rhybgaro. Known to be a very rare item.
-----------------------------------------------------------------------------


[ Golden Mane ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rhybgaro, Rhybgaro Memory

A shiny golden mane. It looks so gorgeous, it can get on your nerves.
-----------------------------------------------------------------------------


[ Great Crab Shell ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hermit Drill, Hermit Memory, Gigalarva

A person can fit into this shell. It would be nice to eat a crab this size
for dinner!
-----------------------------------------------------------------------------


[ Great Leo Fang ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Schwert

Enormous fangs. Heavy, solid, and sharp, it can be used as a weapon by
itself.
-----------------------------------------------------------------------------


[ Great Raptor Beak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Pterobronc, Pterobronc Memory

A gigantic beak from an enormous bird. It will make a good weapon, but
there's a stench.
-----------------------------------------------------------------------------


[ Great Wolf Fang ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Fenrir, Fenrir Memory, Gattuso

A very large fang of a wolf.
-----------------------------------------------------------------------------


[ Green Star Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Superstar G

A unique stone known as the star gem. This is the green type.
-----------------------------------------------------------------------------


[ Greenlight Stone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gaina Firefly

A stone that glows green. No value as a gem.
-----------------------------------------------------------------------------


[ Griffin Claw ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Griffin, Griffin Memory

The sharp claws of griffins. Many travellers lost their lives to these.
-----------------------------------------------------------------------------


[ Grim Glaw ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Grimza

It quickly regenerates even when cut in this condition. Must contain a lot of
life force.
-----------------------------------------------------------------------------


[ Grimoire Page ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Sorceress, Witch, Witch Memory, July, High Knight Bishop

A page of of a grimoire. Used as a catalyst. Isn't this dangerous?
-----------------------------------------------------------------------------


[ Hippo Breath ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hippo

The solidified breath from a hippo's yawn. Talk about bad breath!
-----------------------------------------------------------------------------


[ Holy Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Uniceros, Mounico, EX Unicorn

A horn that grows on the forehead of unicorns. Its powder is known to cure
any sickness.
-----------------------------------------------------------------------------


[ Hoof ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rhybgaro, Rhybgaro Memory, Horse Raptor, Quietta

A hoof collected from a horse type monster. These hooves are shaped like a
"U".
-----------------------------------------------------------------------------


[ Hunting Potion ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rye, Bre, Gingembre

A potion with a strong stimulating effect. Used to overcome fear when
fighting monsters.
-----------------------------------------------------------------------------


[ Hypionian Coral ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Peepit, Burglar, Octopoise

Coral that grows on the coast of the Hypionia continent. Shiny and very
beautiful.
-----------------------------------------------------------------------------


[ Hypionian Tree Bark ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Square Shoulder, Erdas, Rasslebit, Burglar

A piece of bark from the Hypionian tree. The sap can be used for many things.
-----------------------------------------------------------------------------


[ Ilyccia Weed ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Filifolia Bud, Tuliper, Chirpee, Axe Beak

An ordinary plant that grows on Ilyccia continent.
-----------------------------------------------------------------------------


[ Ilyccian Ice ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Limewreath, Penguinist, Electrifish

Ice from the Ilyccia glacial region. Not possible theoretically, but this ice
never melts.
-----------------------------------------------------------------------------


[ Insect Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Beetle, Cheiron, Silver Stag

The horn of a cool insect. The ones from its king are even cooler!
-----------------------------------------------------------------------------


[ Insect Wing ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Bee, Deadwreath, Sonic Bee

An extremely thin insect wing. Brittle and very fragile.
-----------------------------------------------------------------------------


[ Iron Grip ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Knight Fencer, Knight Fencer S, Knight Warrior

Probably the handle of a sword. It wouldn't work as a weapon the way it is.
-----------------------------------------------------------------------------


[ Iron Leg ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Murder, Guilty Murder, Trans Murder, Blade Murder

Some sort of leg made of metal. It's strange that the other parts are not
found.
-----------------------------------------------------------------------------


[ Iron Tip ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Knight Lancer, Knight Lancer A, Augusto

Used as a spearhead and arrowhead. Poison was applied to it during war times.
Scary...
-----------------------------------------------------------------------------


[ Jaggy Fur ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Generator Boar

Each hair is shaped in a jaggy form. Handle with care. Don't hurt yourself.
-----------------------------------------------------------------------------


[ Jet-black Ink ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Jons, Aquicia, Octopoise

A black liquid excreted from mollusks. A good ingredient for cooking.
-----------------------------------------------------------------------------


[ Knight Holy Water ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Knight Fencer F, Knight Halberd F, Erungar, Knight Fencer A

Blessed Knight Water only used during special ceremonies.
-----------------------------------------------------------------------------


[ Knight Water ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Knight Fencer, Knight Lancer, Knight Guard, Knight Warrior

Water knights use to cleanse themselves during a pilgrimage. Not for
drinking.
-----------------------------------------------------------------------------


[ Large Claws ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Watergunner, Scissorbeak, Crab Man

The claw of a lobster or crab type monster. Like a pair of scissors, but
can't be used for the same purpose.
-----------------------------------------------------------------------------


[ Leo Fang ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Loewe, Schwert

Sharp fangs collected from lion type monsters.
-----------------------------------------------------------------------------


[ Light Star Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Superstar S

A unique stone known as the star gem. It constantly glows white.
-----------------------------------------------------------------------------


[ Lizardman's Weapon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Strong Lizard, Lizardman

Weapons used by a lizardman. Heavier than weapons used by humans. How do they
wield this?
-----------------------------------------------------------------------------


[ Long Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Brutal

The horn of a buffalo type monster. The tips are slightly curved, but it is
still dangerous if hit by them.
-----------------------------------------------------------------------------


[ Long Needle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Giant Bee, Sonic Bee, Spikkit, Giant Bee (Aersick)

A very long needle from some plant. You can't use it to sew, though.
-----------------------------------------------------------------------------


[ Magic Resin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Leaf Bat, Grasshopper, Seed

Liquid concentrated with magical powers. Created by refining magic sap.
-----------------------------------------------------------------------------


[ Mandrake Eye ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Mandragora, Agaric, Mandragora (Aersick)

The eye of a mandrake with a dreadful scream. Used as a catalyst!
-----------------------------------------------------------------------------


[ Mane ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rhinossus, EX Unicorn, Mounico

A fluffy and soft mane. Very soft and makes a good scarf.
-----------------------------------------------------------------------------


[ Medical Herb ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Filifolia Bud, Treant, Insect Plant

An herb that is good for recoveriing physical sstrength. Needs to be
processed before use.
-----------------------------------------------------------------------------


[ Merman Fang ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Predafish, Teethee, Gigafish

Fangs of a merman. Very sharp compared to that of a wolf's. Need care when
handling.
-----------------------------------------------------------------------------


[ Merman Fin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Merfish, Gigafish, Electrifish, Boost Merfish

A large fin unlike that of a fish's. Very flexible and elastic.
-----------------------------------------------------------------------------


[ Merman's Weapon ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gigafish, Electrifish, Teethee

A weapon used by a merman. It is similar to a human weapon.
-----------------------------------------------------------------------------


[ Might Orb ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Johann, Johann Memory, Warrior

Little is kknown about this orb, but it is said to contain high magical
powers. Used as a catalyst to enhance physical magic.
-----------------------------------------------------------------------------


[ Mysterious Piece ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Outbreaker, Breaker Memory

A strange piece. I don't even remember why this is in my hands now.
-----------------------------------------------------------------------------


[ Mystic Cloth ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Lef, Bronze, Titane

No one knows who made this cloth, what material it is made from, or how it
was made.
-----------------------------------------------------------------------------


[ Mystic Orb ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Pearllit, Fancy Parasol, Quadra

A mysterious orb that contains magic powers. Not known if it is an authentic
or artificial object.
-----------------------------------------------------------------------------


[ Naevimetal ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hammer Golem, Giant Mantis, Gear Golem

A rare growiing metal. It is dangerous since it can eat away at other
creatures.
-----------------------------------------------------------------------------


[ Orange Star Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Superstar O

A unique stone known as the star gem. This is the orange type.
-----------------------------------------------------------------------------


[ Paralyze Powder ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Ratwigle, Thunder Bat, Generator Boar

A dangerous powder that can paralyze one when inhaled. Often used for
powerful medicines.
-----------------------------------------------------------------------------


[ Peepit Egg ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Mandrawigle, Clukkit

Not good for cooking and usually used as fuel.
-----------------------------------------------------------------------------


[ Piney Cone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Paincorn

A spiky fruit. Not edible. Animals won't tough it either.
-----------------------------------------------------------------------------


[ Pitch-black Ink ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Aquicia

The color is darker than ordinary ink. Almost pure black and used as a
valuable pigment.
-----------------------------------------------------------------------------


[ Pow Hammer Beak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hammerbeak

A beak shaped like a pow hammer. Makes a weird popping noise when hitting
with it.
-----------------------------------------------------------------------------


[ Power Light ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gattuso, Gattuso Memory

Power flows through your body by just touching it. Or maybe it's just my
imagination.
-----------------------------------------------------------------------------


[ Rabbit Ear ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Bunwigle, Rabbigo

A rabbit ear. Soft, yet relatively durable.
-----------------------------------------------------------------------------


[ Rabbit Fur ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rabbigo, Rabbio, Bunwigle

Fluffy and furry bunny fur. Often used for clothes.
-----------------------------------------------------------------------------


[ Rainbow Lens ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100
</pre><pre id="faqspan-18">
Dropped By: Khroma Dragon, Khroma Memory

A strange lens that emits all seven colors of the rainbow from every angle.
-----------------------------------------------------------------------------


[ Rare Metal ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Poseidon, Poseidon Memory

An extremely rare metal ore said to be fictional. Very solid and difficult to
process.
-----------------------------------------------------------------------------


[ Red Blossom ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Tuliper, Mandragora, Mandragora (Aersick)

The bud of a red flower. Still not ready to bloom, but contains a special
syrup inside.
-----------------------------------------------------------------------------


[ Red Lens ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Plomb, Cuivre, Argent, Lett

Lens equipped by members of Leviathan's Claw. Can you see with that?
-----------------------------------------------------------------------------


[ Red Star Gem ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Superstar R

A unique stone known as the star gem. It glows red.
-----------------------------------------------------------------------------


[ Rhino Horn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Black Rhino, EX Rhino, Rhino

A light, yet solid horn collected from a rhino type monster. It is useful
because of its light weight.
-----------------------------------------------------------------------------


[ Roper Tentacle ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Green Roper, Blue Roper, Red Roper

The tentacle of a magic creature. Covered with a slimy fluid. Yuck!
-----------------------------------------------------------------------------


[ Rose ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Rosa Camellia, Tweeny, Rosa Gigantia

A beautiful rose. When dipped into aer, its substance changes and turns
solid.
-----------------------------------------------------------------------------


[ Rubber Skin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Jet Balloon, Tiredillo, Balloon Ghost

A piece of bark from a rubber tree. Used to make rubber. This item is
worthless before being processed.
-----------------------------------------------------------------------------


[ Sacred Tree ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Treant, Blooms, Limewreath

A twig taken from a sacred tree. It is definitely different from an ordinary
twig.
-----------------------------------------------------------------------------


[ Scaly Dragon Skin ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Heavy Bottom, Axigle, Fantail

A cluster of heat resistant scales. It can be used as a shield by itself.
-----------------------------------------------------------------------------


[ Scorpion Tail ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Sworpion, Deathseeker

A scorpion tail that contains deadly venom. Not capable of emitting poison by
itself.
-----------------------------------------------------------------------------


[ Sharp Beak ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hawk, Eon Raptor, Penguinist

An extremely sharp bird's beak. It can be used as a weapon by itself.
-----------------------------------------------------------------------------


[ Sharp Blade ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Strange Bat, Swordbeak, Blade Murder

The blade of a weapon. It's sharp, so watch out when handling it.
-----------------------------------------------------------------------------


[ Shell ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Aquicia, Jons, Seasidey

The outer shell of a sea creature. You can hear the sound of the ocean if you
put your ear against it.
-----------------------------------------------------------------------------


[ Shield Light ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Dreaded Giant

Your muscles seem to become solid just by touching it. Or maybe it's just my
imagination.
-----------------------------------------------------------------------------


[ Silver Ore ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hammer Golem, Knight Guard, Roctus

You can obtain silver be refining this. It is of no value by itself.
-----------------------------------------------------------------------------


[ Soft Tail ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Polwigle, Squirrigle, Thornwigle

A long flexible tail that does not contain any bones.
-----------------------------------------------------------------------------


[ Solid Thorn ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Trifid, Square Shoulder, Filihelia

A sharp thorn. It often grows on beautiful things.
-----------------------------------------------------------------------------


[ Soul Grass ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Trifid, Leaf Bat, Howler

An herb said to be good for revitalizing one's health. Needs to be processed
before use.
-----------------------------------------------------------------------------


[ Speed Light ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Pteropus, Leader Bat, Pteropus Memory

Touching it will make you feel as light as air. Or maybe it's just my
imagination.
-----------------------------------------------------------------------------


[ Spicy Potion ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gigalarva, Gigalarva Memory

A very hot potion for grown-ups. Keep it away from the kids!
-----------------------------------------------------------------------------


[ Spider Web ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Spider, Green Spider

A web made by a monster spider. Very elastic and durable compared to normal
webs.
-----------------------------------------------------------------------------


[ Spirit Fragment ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Hysteric Purplie, Poltergeist, Anchorgeist

Don't know if this is really a spirit or not, but it is intangible. It won't
curse you if you touch it, though.
-----------------------------------------------------------------------------


[ Spring of Wisdom ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Alexei, Alexei Memory

An orb said to hold memories from an ancient time. It is just a legend
though...
-----------------------------------------------------------------------------


[ Steel Arrow Head ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Zing, Etain, Fer

An arrowhead made of steel. It is so sharp it can be used as a weapon by
itself.
-----------------------------------------------------------------------------


[ Stinky Bag ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Greater Skunky, Skunky

Don't want to know what's in this bag. To be honest, you probably don't even
want to carry it around.
-----------------------------------------------------------------------------


[ Strange Mirror ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Estellise

A mirror that does not show human reflections. It reflects everything else
normally. Hmm... I wonder why?
-----------------------------------------------------------------------------


[ Strange Stone ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Gusios, Gusios Memory

An extremely rare ore. "Strange" doesn't mean its shape.
-----------------------------------------------------------------------------


[ Strong Vine ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Insect Plant, Trifid, Filihelia

This vine will never break no matter how much force you exert. Don't whip
someone with it.
-----------------------------------------------------------------------------


[ Toad Oil ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Ribbit, Spikkit, Rasslebit

Oil collected from amphibian type monsters. Very useful as lubricant, but has
a slight odor.
-----------------------------------------------------------------------------


[ Tolbyccian Fish ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Howler, Spinosaurus, Beetle

Fish found mainly around Tolbyccia. It tastes bad and can't be used for food.
-----------------------------------------------------------------------------


[ Tolbyccian Water ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Grasshopper, Tortoise, Sawtosaw

Mineral water found only in the Tolbyccia continent. Also known as the
"Springs of Tolby".
-----------------------------------------------------------------------------


[ Tortoise Shell ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Tortoise, Erdas, Roctoise

The outer shell of a long living sea creature. Extremely hard and used to
prevent enemy attacks.
-----------------------------------------------------------------------------


[ Tortoise Tail ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Cannosso, Crystea, Erdas

The tail of a tortoise usually hidden under its shell. Much heavier than it
looks.
-----------------------------------------------------------------------------


[ Tough Leather ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Black Rhino, Rhino, Lizardman

A very tough piece of leather. How do these creatures move with skin this
tough?
-----------------------------------------------------------------------------


[ Treant Flower ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Blooms

A flower that blooms on treants. Contains aer and is often used for magic
equipments.
-----------------------------------------------------------------------------


[ Waterproof Cloth ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Fancy Parasol, Strange Bat

A fabric that completely repels water and can be used for waterproof
clothing.
-----------------------------------------------------------------------------


[ Weccea Ore ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Roctoise, Skunky, Greater Skunky

An ore found on the continent of Weccea. It can be melted down under
relatively low heat and is easy to process.
-----------------------------------------------------------------------------


[ Weccean Lizard Fossil ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Roctoise, Superstar D, Strong Lizard

A lizard fossil. Very valuable for research.
-----------------------------------------------------------------------------


[ Wing Fan ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Popper

A wing shaped like a paper fan. Its soft and makes you want to slap people
with it.
-----------------------------------------------------------------------------


[ Wolf Fang ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Wolf, Black Wolf, Skinny Wolf (Aersick)

A sharp fang. Not as sharp as the tip of a sword or needles. It's the bite
pressure from the jaws that makes them deadly.
-----------------------------------------------------------------------------


[ Yurzo Crystal ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: Blooms, Paincorn, Venomey, Flora Mantis

A rare crystal that formed after a tree burns and crystallized.
-----------------------------------------------------------------------------


[ Yurzo Fruit ]
-----------------------------------------------------------------------------
Buy: -          Synthesis: -          Sell: 100

Dropped By: EX Rhino, Bigger Balloon, Killer Bee

The fruit of a Yurzo tree. You need to boil it for some time before it is
edible.
-----------------------------------------------------------------------------


______________________________________________________________________________
==============================================================================

[10] COOKING                                                            [1000]

==============================================================================

==============================================================================
Recipes
==============================================================================

[ Sandwich ]
-----------------------------------------------------------------------------
Effect: Restores 10% of Max HP

Ingredients:  Bread, Egg
Learned From: Tutorial - Quoi Woods

Egg salad sandwiched between two slices of bread.
-----------------------------------------------------------------------------


[ Rice Ball ]
-----------------------------------------------------------------------------
Effect: Restores 15% of Max HP and TP

Ingredients:  Rice, Dried Seaweed, Salmon
Learned From: Estelle - Sandwich

Rice rolled into a ball with a salmon filling.
-----------------------------------------------------------------------------


[ Beef Bowl ]
-----------------------------------------------------------------------------
Effect: Restores 20% of Max HP

Ingredients:  Rice, Beef, Onion
Learned From: Yuri - Rice Ball

Egg salad sandwiched between two slices of bread.
-----------------------------------------------------------------------------


[ Omelette Rice ]
-----------------------------------------------------------------------------
Effect: Restores 10% of Max HP and TP

Ingredients:  Rice, Egg, Onion, Chicken
Learned From: Karol - Beef Bowl

The harmony between eggs, ketchup, and rice is to die for!
-----------------------------------------------------------------------------


[ Curry ]
-----------------------------------------------------------------------------
Effect: Restores 30% of Max HP

Ingredients:  Meat, Rice, Potato, Onion, Carrot
Learned From: Wonder Chef - Mantaic

An all-time favorite dish made from a blend of spices.
-----------------------------------------------------------------------------


[ Meat Sauce ]
-----------------------------------------------------------------------------
Effect: Restores 15% of Max HP and TP

Ingredients:  Sticky Flour, Tomato, Onion, Pork
Learned From: Karol - Omelette Rice

Take caution when wearing white!
-----------------------------------------------------------------------------


[ Cream Stew ]
-----------------------------------------------------------------------------
Effect: Restores 40% of Max HP

Ingredients:  Mil, Potato, Carrot, Onion, Chicken
Learned From: Wonder Chef - Myorzo

The heavenly cream sauce is perfect with potatoes.
-----------------------------------------------------------------------------


[ Udon Noodles Hot Pot ]
-----------------------------------------------------------------------------
Effect: Restores 50% of Max HP

Ingredients:  Sticky Flour, Shrimp, Squid, Shitake, Napa Cabbage, Egg
Learned From: Yuri - Pork Miso Soup

These noodles are piping hot! Don't scorch your tongue!
-----------------------------------------------------------------------------


[ Mabo Curry ]
-----------------------------------------------------------------------------
Effect: Restores 25% of Max HP and TP

Ingredients:  Rice, Onion, Tomato, Potato, Tofu
Learned From: Wonder Chef - Nordopolica (learn all other recipes)

It's been said that this dish is for heroes.
-----------------------------------------------------------------------------


[ Salisbury Steak ]
-----------------------------------------------------------------------------
Effect: Increases Physical Attack by 3%

Ingredients:  Beef, Egg, Onion
Learned From: Wonder Chef - Aspio

A juicy meat patty topped with a savory sauce.
-----------------------------------------------------------------------------


[ Pork Stew ]
-----------------------------------------------------------------------------
Effect: Increases Physical Attack by 5%

Ingredients:  Pork, Radish, Kelp
Learned From: Rita - Beef Bowl

These tender pork loins just melt away in your mouth.
-----------------------------------------------------------------------------


[ Kebab Sandwich ]
-----------------------------------------------------------------------------
Effect: Increases Physical Attack by 7%

Ingredients:  Bread, Beef, Lettuce, Tomato
Learned From: Wonder Chef - Nordopolica

Pita bread stuffed with meat and vegetables.
-----------------------------------------------------------------------------


[ Sukiyaki ]
-----------------------------------------------------------------------------
Effect: Increases Physical Attack by 15%

Ingredients:  Beef, Napa Cabbage, Shiitake, Tofu, Egg
Learned From: Judith - Japanese Stew

Thin slices of beef and vegetables cooked in a sweet soy sauce.
-----------------------------------------------------------------------------


[ Fish with Miso Sauce ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 5%

Ingredients:  Rice, Mackerel, Miso
Learned From: Wonder Chef - Heliord

The miso sauce goes well with steamed rice.
-----------------------------------------------------------------------------


[ Sashimi ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 10%

Ingredients:  Tuna, Mackerel, Salmon, Scallop, Squid
Learned From: Raven - Salad

A delicacy consisting of raw, very fresh, thinly sliced seafood.
-----------------------------------------------------------------------------


[ Seafood Bowl ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 15%

Ingredients:  Rice, Tuna, Salmon, Scallop, Shrimp, Cucumber
Learned From: Event in Nor Harbor - Chapter 2

A bowl of rice topped with a variety of fresh seafood. Tasty!
-----------------------------------------------------------------------------


[ Sushi ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 25%

Ingredients:  Fish, Rice, Dried Seaweed, Kelp
Learned From: Karol - Sashimi

A delicacy of vinegared rice and fresh fish.
-----------------------------------------------------------------------------


[ Fried Chicken and Fries ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 10%

Ingredients:  Chicken, Potato
Learned From: Wonder Chef - Torim Harbor

A set of french fries and fried chicken. Perfect for parties.
-----------------------------------------------------------------------------


[ Scottish Egg ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 20%

Ingredients:  Meat, Egg, Tomato
Learned From: Estelle - Fried Chicken and Fries

A hard boiled egg wrapped with meat and fried with bread crumbs.
-----------------------------------------------------------------------------


[ Croquette ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 30%

Ingredients:  Meat, Potato, Onion
Learned From: Wonder Chef - Yormgen

A deep fried potato morsel with a light, crispy texture.
-----------------------------------------------------------------------------


[ Okonomiyaki ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 40%

Ingredients:  Meat, Sticky Flour, Egg, Shrimp, Squid, Cabbage
Learned From: Raven - Scottish Egg

A hearty pan-fried meal cooked with various ingredients.
-----------------------------------------------------------------------------


[ Tempura ]
-----------------------------------------------------------------------------
Effect: Increases Physical Defense by 50%

Ingredients:  Vegetable, Sticky Flour, Shrimp, Squid, Egg, Chicken
Learned From: Judith - Croquette

A set of french fries and fried chicken. Perfect for parties.
-----------------------------------------------------------------------------


[ Minestrone Soup ]
-----------------------------------------------------------------------------
Effect: Increases Magical Defense by 20%

Ingredients:  Onion, Tomato
Learned From: Wonder Chef - Dahngrest

A soup made with sun-ripened tomatoes. Very nutritious!
-----------------------------------------------------------------------------


[ Miso Soup ]
-----------------------------------------------------------------------------
Effect: Increases Magical Defense by 40%

Ingredients:  Tofu, Radish, Miso
Learned From: Estelle - Minestrone Soup

A traditional soup made with a miso broth.
-----------------------------------------------------------------------------


[ Clam Chowder ]
-----------------------------------------------------------------------------
Effect: Increases Magical Defense by 60%

Ingredients:  Onion, Scallop, Potato
Learned From: Estelle - Miso Soup

Made with broth filled with all the goodness of the ocean!
-----------------------------------------------------------------------------


[ Vichyssoise ]
-----------------------------------------------------------------------------
Effect: Increases Magical Defense by 80%

Ingredients:  Sticky Flour, Milk, Potato
Learned From: Nam Cobanda Isle

A potato soup usually served cold.
-----------------------------------------------------------------------------


[ Pork Miso Soup ]
-----------------------------------------------------------------------------
Effect: Increases Magical Defense by 100%

Ingredients:  Pork, Tofu, Carrot, Miso
Learned From: Estelle - Vichyssoise

A hearty soup with chunks of vegetable and pork in a miso broth.
-----------------------------------------------------------------------------


[ Salad ]
-----------------------------------------------------------------------------
Effect: Increases Agility by 20%

Ingredients:  Lettuce, Tomato, Cucumber
Learned From: Wonder Chef - Ghasfarost

Greens are good for you! Try them without dressing.
-----------------------------------------------------------------------------


[ Japanese Stew ]
-----------------------------------------------------------------------------
Effect: Increases Agility by 40%

Ingredients:  Radish, Squid, Kelp
Learned From: Judith - Pork Stew

A traditional home cooked meal. It's difficult to get the flavoring just
right.
-----------------------------------------------------------------------------


[ Vegetable Stir Fry ]
-----------------------------------------------------------------------------
Effect: Increases Agility by 60%

Ingredients:  Meat, Cucumber, Carrot, Onion
Learned From: Rita - Salad

A nutritious dish that can be made with any kinds of vegetables.
-----------------------------------------------------------------------------


[ Soup Noodles ]
-----------------------------------------------------------------------------
Effect: Increases Agility by 100%

Ingredients:  Sticky Flour, Pork, Cabbage, Onion, Carrot
Learned From: Raven - Vegetable Stir Fry

Noodles and stir fried vegetables served in a light chicken broth.
-----------------------------------------------------------------------------


[ Sorbet ]
-----------------------------------------------------------------------------
Effect: Restores 10% of Max TP

Ingredients:  Fruit, Milk
Learned From: Wonder Chef - Capua Nor

A frozen and refreshing dessert made with fruit juice.
-----------------------------------------------------------------------------


[ Pudding ]
-----------------------------------------------------------------------------
Effect: Restores 20% of Max TP

Ingredients:  Milk, Egg
Learned From: Yuri - Sorbet

A creamy custard dessert with a rich caramel sauce.
-----------------------------------------------------------------------------


[ Cake ]
-----------------------------------------------------------------------------
Effect: Restores 30% of Max TP

Ingredients:  Milk, Egg, Strawberry
Learned From: Yuri - Pudding

A sweet treat topped with a big, red strawberry. De-lish!
-----------------------------------------------------------------------------


[ Crepe ]
-----------------------------------------------------------------------------
Effect: Restores 40% of Max TP

Ingredients:  Milk, Egg, Kiwifruit, Banana
Learned From: Wonder Chef - Aurnion

A very thin pancake eaten with fresh cream and fruit.
-----------------------------------------------------------------------------


[ Fruit Parfait ]
-----------------------------------------------------------------------------
Effect: Restores 50% of Max TP

Ingredients:  Fruit, Milk, Egg
Learned From: Rita - Crepe

Fruits, ice cream and pudding! Oh my!
-----------------------------------------------------------------------------


[ Dog Food ]
-----------------------------------------------------------------------------
Effect: Restores 1% HP and 1% TP

Ingredients:  Any recipe
Learned From: Repede - Default

Um...dogs seem to find this tasty.
-----------------------------------------------------------------------------


==============================================================================
Ingredients
==============================================================================

[ Apple ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Banana ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Beef ]
-----------------------------------------------------------------------------
Buy 100        Sell: 50
-----------------------------------------------------------------------------


[ Bread ]
-----------------------------------------------------------------------------
Buy 80         Sell: 40
-----------------------------------------------------------------------------


[ Cabbage ]
-----------------------------------------------------------------------------
Buy 50         Sell: 25
-----------------------------------------------------------------------------


[ Carrot ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Chicken ]
-----------------------------------------------------------------------------
Buy 80         Sell: 40
-----------------------------------------------------------------------------


[ Cucumber ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Dried Seaweed ]
-----------------------------------------------------------------------------
Buy 30         Sell: 15
-----------------------------------------------------------------------------


[ Egg ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Kelp ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Kiwifruit ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Lettuce ]
-----------------------------------------------------------------------------
Buy 50         Sell: 25
-----------------------------------------------------------------------------


[ Mackerel ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Milk ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Miso ]
-----------------------------------------------------------------------------
Buy 150        Sell: 75
-----------------------------------------------------------------------------


[ Napa Cabbage ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Onion ]
-----------------------------------------------------------------------------
Buy 30         Sell: 15
-----------------------------------------------------------------------------


[ Orange ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Peach ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Pork ]
-----------------------------------------------------------------------------
Buy 80         Sell: 40
-----------------------------------------------------------------------------


[ Potato ]
-----------------------------------------------------------------------------
Buy 30         Sell: 15
-----------------------------------------------------------------------------


[ Radish ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Rice ]
-----------------------------------------------------------------------------
Buy 80         Sell: 40
-----------------------------------------------------------------------------


[ Salmon ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Scallop ]
-----------------------------------------------------------------------------
Buy 60         Sell: 30
-----------------------------------------------------------------------------


[ Shiitake ]
-----------------------------------------------------------------------------
Buy 50         Sell: 25
-----------------------------------------------------------------------------


[ Shrimp ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Squid ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Sticky Flour ]
-----------------------------------------------------------------------------
Buy 50         Sell: 25
-----------------------------------------------------------------------------


[ Strawberry ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Tomato ]
-----------------------------------------------------------------------------
Buy 40         Sell: 20
-----------------------------------------------------------------------------


[ Tofu ]
-----------------------------------------------------------------------------
Buy 20         Sell: 10
-----------------------------------------------------------------------------


[ Tuna ]
-----------------------------------------------------------------------------
Buy 80         Sell: 40
-----------------------------------------------------------------------------


______________________________________________________________________________
==============================================================================

[11] ACHIEVEMENTS                                                       [1100]

==============================================================================

==============================================================================
Skills and Challenges
==============================================================================

[ Eureka! (10) ]
-----------------------------------------------------------------------------
First Synthesis
-----------------------------------------------------------------------------


[ First Strike (20) ]
-----------------------------------------------------------------------------
First Fatal Strike
-----------------------------------------------------------------------------


[ Big Game Greenhorn (20) ]
-----------------------------------------------------------------------------
First Giganto Monster defeated
-----------------------------------------------------------------------------


[ The Hit That Keeps On Hitting (20) ]
-----------------------------------------------------------------------------
100-hit combo
-----------------------------------------------------------------------------


[ Too Much Free Time (20) ]
-----------------------------------------------------------------------------
Play for 100 hours
-----------------------------------------------------------------------------


[ To Points Unknown (10) ]
-----------------------------------------------------------------------------
Travel 10,000km.
-----------------------------------------------------------------------------


[ Grand Battles (10) ]
-----------------------------------------------------------------------------
Killed 1000 enemies
-----------------------------------------------------------------------------


[ Jackpot (10) ]
-----------------------------------------------------------------------------
10,000 chips won
-----------------------------------------------------------------------------


[ Smarty-Pants (10) ]
-----------------------------------------------------------------------------
Answer all quiz questions correctly
-----------------------------------------------------------------------------


[ Piggybank (10) ]
-----------------------------------------------------------------------------
Possess 10,000,000 Gald
-----------------------------------------------------------------------------


[ They Call Me... (30) ]
-----------------------------------------------------------------------------
Earn all titles
-----------------------------------------------------------------------------


[ Character Study (10) ]
-----------------------------------------------------------------------------
View all skits
-----------------------------------------------------------------------------


[ No More Grinding (10) ]
-----------------------------------------------------------------------------
Max level (200)
-----------------------------------------------------------------------------


[ Back Up Plan (10) ]
-----------------------------------------------------------------------------
Save at all save points
-----------------------------------------------------------------------------


[ Big Game Hunter (50) ]
-----------------------------------------------------------------------------
Killed all Giganto Monsters
-----------------------------------------------------------------------------


[ Map Nerd (50) ]
-----------------------------------------------------------------------------
Completed World Map
-----------------------------------------------------------------------------


[ Monster Nerd (30) ]
-----------------------------------------------------------------------------
Completed Monster Book
-----------------------------------------------------------------------------


[ Item Nerd (30) ]
-----------------------------------------------------------------------------
Completed Collector's Book
-----------------------------------------------------------------------------


[ Little Mad Scientist (10) ]
-----------------------------------------------------------------------------
Synthesized 20 times
-----------------------------------------------------------------------------


[ Low Level Challenger (10) ]
-----------------------------------------------------------------------------
Defeated Barbos at Level 15 or lower
-----------------------------------------------------------------------------


[ Speedster (15) ]
-----------------------------------------------------------------------------
Cleared game in 15 hours or less
-----------------------------------------------------------------------------


[ Ahhh, Memories (30) ]
-----------------------------------------------------------------------------
Cleared EX Dungeon
-----------------------------------------------------------------------------


==============================================================================
Story Completion
==============================================================================

[ Recovered the Aque Blastia (100) ]
-----------------------------------------------------------------------------
Part 1 clear
-----------------------------------------------------------------------------


[ Ended Alexei's Ambitions (150) ]
-----------------------------------------------------------------------------
Part 2 clear
-----------------------------------------------------------------------------


[ Defeated the Adephagos (200) ]
-----------------------------------------------------------------------------
Part 3 clear
-----------------------------------------------------------------------------


==============================================================================
Secret Missions
==============================================================================

[ Vesperia Master (0) ]
-----------------------------------------------------------------------------
Gained all other Achievements
-----------------------------------------------------------------------------


[ Bunny Guild Member (10) ]
-----------------------------------------------------------------------------
Become member of Bunny Guild
-----------------------------------------------------------------------------


[ Secret Mission 1 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Zagi Fight 1
-----------------------------------------------------------------------------


[ Secret Mission 2 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Golem
-----------------------------------------------------------------------------


[ Secret Mission 3 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Gattuso
-----------------------------------------------------------------------------


[ Secret Mission 4 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Zagi Fight 2
-----------------------------------------------------------------------------


[ Secret Mission 5 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Gusios Fight 1
-----------------------------------------------------------------------------


[ Secret Mission 6 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Gigalarva
-----------------------------------------------------------------------------


[ Secret Mission 7 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Barbos
-----------------------------------------------------------------------------


[ Secret Mission 8 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Zagi Fight 3
-----------------------------------------------------------------------------


[ Secret Mission 9 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Pteropus
-----------------------------------------------------------------------------


[ Secret Mission 10 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Outbreaker
-----------------------------------------------------------------------------


[ Secret Mission 11 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Belius
-----------------------------------------------------------------------------


[ Secret Mission 12 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Tison & Nan
-----------------------------------------------------------------------------


[ Secret Mission 13 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Schwann
-----------------------------------------------------------------------------


[ Secret Mission 14 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Zagi Fight 4
-----------------------------------------------------------------------------


[ Secret Mission 15 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Baitojoh
-----------------------------------------------------------------------------


[ Secret Mission 16 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Estellise
-----------------------------------------------------------------------------


[ Secret Mission 17 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Yeager
-----------------------------------------------------------------------------


[ Secret Mission 18 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Alexei
-----------------------------------------------------------------------------


[ Secret Mission 19 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Guisos Fight 1
-----------------------------------------------------------------------------


[ Secret Mission 20 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Khroma
-----------------------------------------------------------------------------


[ Secret Mission 21 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Flynn
-----------------------------------------------------------------------------


[ Secret Mission 22 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Zagi Fight 5
-----------------------------------------------------------------------------


[ Secret Mission 23 (5) ]
-----------------------------------------------------------------------------
Secret Mission: Duke Fight 2
-----------------------------------------------------------------------------


______________________________________________________________________________
==============================================================================

[12] BESTIARY                                                           [1200]

==============================================================================

=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
ENEMIES                                                                [1201]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

==============================================================================
Human
==============================================================================

[ 0. Knight Rider ]
-----------------------------------------------------------------------------
LVL: 5                      Resistance: -
HP:  560                    Weakness:   -
TP:  30

P. ATK: 72                  EXP:  15
P. DEF: 124                 LP:   3
M. ATK: 32                  Gald: 24
M. DEF: 28
AGL:    24

Drop:  Knight Water, Iron Grip, Apple Gel
Steal: Iron Grip

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 1. Knight Guard ]
-----------------------------------------------------------------------------
LVL: 32                     Resistance: -
HP:  10456                  Weakness:   -
TP:  169

P. ATK: 379                 EXP:  109
P. DEF: 324                 LP:   4
M. ATK: 226                 Gald: 84
M. DEF: 108
AGL:    169

Drop:  Knight Water, Silver Ore, Knight Holy Water
Steal: Silver Ore

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 2. Knight Warrior ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: -
HP:  13200                  Weakness:   -
TP:  119

P. ATK: 455                 EXP:  148
P. DEF: 356                 LP:   3
M. ATK: 105                 Gald: 444
M. DEF: 120
AGL:    130

Drop:  Knight Water, Iron Grip, Apple Gel
Steal: Iron Grip

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 3. Knight Fencer A ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  22568                  Weakness:   -
TP:  119

P. ATK: 533                 EXP:  251
P. DEF: 402                 LP:   4
M. ATK: 177                 Gald: 520
M. DEF: 224
AGL:    149

Drop:  Knight Holy Water, Iron Grip, Orange Gel, Zephyrus
Steal: Knight Holy Water

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 4. Knight Fencer F ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  10603                  Weakness:   -
TP:  142

P. ATK: 402                 EXP:  117
P. DEF: 317                 LP:   4
M. ATK: 187                 Gald: 232
M. DEF: 134
AGL:    178

Drop:  Knight Holy Water, Iron Grip, Orange Gel
Steal: Knight Holy Water

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 5. Knight Fencer S ]
-----------------------------------------------------------------------------
LVL: 42                     Resistance: -
HP:  15280                  Weakness:   -
TP:  140

P. ATK: 468                 EXP:  156
P. DEF: 366                 LP:   4
M. ATK: 209                 Gald: 460
M. DEF: 258
AGL:    217

Drop:  Knight Holy Water, Iron Grip, Orange Gel, Sticky Flour
Steal: Geo Stone

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 6. Knight Warrior A ]</pre><pre id="faqspan-19">
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  26899                  Weakness:   -
TP:  99

P. ATK: 568                 EXP:  285
P. DEF: 435                 LP:   4
M. ATK: 122                 Gald: 771
M. DEF: 298
AGL:    110

Drop:  Knight Holy Water, Iron Grip, Lemon Gel, Rice
Steal: Iron Grip

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 7. Grain ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  9900                   Weakness:   -
TP:  188

P. ATK: 377                 EXP:  133
P. DEF: 310                 LP:   4
M. ATK: 144                 Gald: 216
M. DEF: 125
AGL:    175

Drop:  Demon Bone, Potato
Steal: Hunting Potion

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 8. Knight Lancer ]
-----------------------------------------------------------------------------
LVL: 5                      Resistance: -
HP:  520                    Weakness:   -
TP:  20

P. ATK: 77                  EXP:  16
P. DEF: 112                 LP:   3
M. ATK: 28                  Gald: 23
M. DEF: 25
AGL:    20

Drop:  Knight Water, Iron Tip, Orange Gel
Steal: Iron Tip

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 9. Knight Catcher ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  10234                  Weakness:   -
TP:  135

P. ATK: 365                 EXP:  107
P. DEF: 333                 LP:   4
M. ATK: 178                 Gald: 219
M. DEF: 145
AGL:    154

Drop:  Knight Water, Iron Tip, Orange Gel, Knight Holy Water
Steal: Iron Tip

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 10. Knight Halberd ]
-----------------------------------------------------------------------------
LVL: 25                     Resistance: -
HP:  5300                   Weakness:   -
TP:  126

P. ATK: 265                 EXP:  70
P. DEF: 293                 LP:   3
M. ATK: 68                  Gald: 114
M. DEF: 76
AGL:    73

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 11. Knight Halberd A ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: -
HP:  13600                  Weakness:   -
TP:  126

P. ATK: 485                 EXP:  167
P. DEF: 378                 LP:   4
M. ATK: 256                 Gald: 344
M. DEF: 269
AGL:    151

Drop:  Knight Water, Iron Tip, Lemon Gel, Knight Sword
Steal: Iron Tip

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 12. Knight Halberd F ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  11064                  Weakness:   -
TP:  125

P. ATK: 400                 EXP:  112
P. DEF: 331                 LP:   4
M. ATK: 187                 Gald: 242
M. DEF: 102
AGL:    210

Drop:  Knight Water, Iron Tip
Steal: Iron Tip

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 13. Erungar ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: -
HP:  9400                   Weakness:   -
TP:  110

P. ATK: 314                 EXP:  80
P. DEF: 222                 LP:   4
M. ATK: 115                 Gald: 170
M. DEF: 145
AGL:    164

Drop:  Knight Holy Water, Iron Tip, Pineapple Gel, Bread
Steal: Pineapple Gel

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 14. Erungar Memory ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  79600                  Weakness:   -
TP:  324

P. ATK: 830                 EXP:  10000
P. DEF: 790                 LP:   10
M. ATK: 290                 Gald: 5000
M. DEF: 312
AGL:    204

Drop:  Knight Holy Water, Iron Tip, Pineapple Gel
Steal: Pineapple Gel

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 15. Knight Lancer A ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  20007                  Weakness:   -
TP:  193

P. ATK: 516                 EXP:  243
P. DEF: 389                 LP:   4
M. ATK: 210                 Gald: 616
M. DEF: 312
AGL:    173

Drop:  Knight Holy Water, Iron Tip, Life Bottle, Milk
Steal: Iron Tip

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 16. Knight Lancer S ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: -
HP:  13225                  Weakness:   -
TP:  123

P. ATK: 478                 EXP:  145
P. DEF: 369                 LP:   4
M. ATK: 210                 Gald: 446
M. DEF: 108
AGL:    222

Drop:  Knight Holy Water, Iron Tip, Melange Gel, Egg
Steal: Life Bottle

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 17. Augusto ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  23400                  Weakness:   -
TP:  276

P. ATK: 522                 EXP:  0
P. DEF: 403                 LP:   3
M. ATK: 186                 Gald: 0
M. DEF: 157
AGL:    246

Drop:  Iron Tip
Steal: Iron Tip

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 18. Rye ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  11500                  Weakness:   -
TP:  130

P. ATK: 412                 EXP:  140
P. DEF: 366                 LP:   3
M. ATK: 50                  Gald: 230
M. DEF: 66
AGL:    100

Drop:  Hunting Potion, Rice
Steal: Demon Bone

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 19. Bandido ]
-----------------------------------------------------------------------------
LVL: 18                     Resistance: -
HP:  3100                   Weakness:   -
TP:  67

P. ATK: 192                 EXP:  36
P. DEF: 170                 LP:   4
M. ATK: 79                  Gald: 111
M. DEF: 81
AGL:    121

Drop:  -
Steal: -

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 20. Bandido ]
-----------------------------------------------------------------------------
LVL: 21                     Resistance: -
HP:  3300                   Weakness:   -
TP:  91

P. ATK: 243                 EXP:  57
P. DEF: 270                 LP:   4
M. ATK: 108                 Gald: 134
M. DEF: 91
AGL:    128

Drop:  Broken Dagger, Tolbyccian Water, Egg
Steal: Broken Dagger

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 21. Bandido Memory ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  16500                  Weakness:   -
TP:  421

P. ATK: 582                 EXP:  3000
P. DEF: 547                 LP:   4
M. ATK: 304                 Gald: 1500
M. DEF: 182
AGL:    220

Drop:  Broken Dagger, Tolbyccian Water
Steal: Broken Dagger

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 22. Jugem ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: -
HP:  12544                  Weakness:   -
TP:  71

P. ATK: 340                 EXP:  59
P. DEF: 260                 LP:   4
M. ATK: 112                 Gald: 133
M. DEF: 100
AGL:    143

Drop:  Broken Dagger, Lettuce
Steal: Broken Dagger

Habitat: The Coliseum City, Nordipolica
-----------------------------------------------------------------------------


[ 23. Jugem Memory ]
-----------------------------------------------------------------------------
LVL: 61                     Resistance: -
HP:  74800                  Weakness:   -
TP:  244

P. ATK: 798                 EXP:  10000
P. DEF: 712                 LP:   10
M. ATK: 680                 Gald: 5000
M. DEF: 666
AGL:    450

Drop:  Broken Dagger
Steal: Broken Dagger

Habitat: Labyrinth
-----------------------------------------------------------------------------


[ 24. Rogue ]
-----------------------------------------------------------------------------
LVL: 22                     Resistance: -
HP:  5962                   Weakness:   -
TP:  99

P. ATK: 210                 EXP:  50
P. DEF: 187                 LP:   4
M. ATK: 106                 Gald: 108
M. DEF: 104
AGL:    126

Drop:  Broken Dagger, Life Bottle
Steal: Broken Dagger

Habitat: Swendle Island
-----------------------------------------------------------------------------


[ 25. Thief ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: -
HP:  2000                   Weakness:   -
TP:  68

P. ATK: 180                 EXP:  47
P. DEF: 178                 LP:   4
M. ATK: 79                  Gald: 64
M. DEF: 56
AGL:    99

Drop:  Broken Dagger, Apple Gel, Life Bottle, Bread
Steal: Broken Dagger

Habitat: Eastern Muluroccia Peninsula
-----------------------------------------------------------------------------


[ 26. Sand Thief ]
-----------------------------------------------------------------------------
LVL: 31                     Resistance: -
HP:  8600                   Weakness:   -
TP:  99

P. ATK: 356                 EXP:  100
P. DEF: 245                 LP:   4
M. ATK: 196                 Gald: 184
M. DEF: 178
AGL:    172

Drop:  Broken Dagger, Desier Gold Dust, Life Bottle, Sticky Flour
Steal: Takermikazuchi

Habitat: The Mother Cados Mountains - Northern Desert
-----------------------------------------------------------------------------


[ 27. Jun ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  17500                  Weakness:   -
TP:  242

P. ATK: 420                 EXP:  120
P. DEF: 326                 LP:   3
M. ATK: 120                 Gald: 455
M. DEF: 168
AGL:    324

Drop:  Broken Dagger, Desier Iron Sand
Steal: Desier Iron Sand

Habitat: The Coliseum City, Nordipolica
-----------------------------------------------------------------------------


[ 28. Bre ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: -
HP:  28611                  Weakness:   -
TP:  251

P. ATK: 642                 EXP:  422
P. DEF: 400                 LP:   3
M. ATK: 444                 Gald: 659
M. DEF: 407
AGL:    295

Drop:  Broken Dagger, Hunting Potion, Panacea Bottle, Milk
Steal: Hunting Potion

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 29. Soya ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  10456                  Weakness:   -
TP:  155

P. ATK: 412                 EXP:  123
P. DEF: 322                 LP:   3
M. ATK: 188                 Gald: 247
M. DEF: 264
AGL:    199

Drop:  Broken Dagger, Hunting Potion, Air Stone, Potato
Steal: Hunting Potion

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 30. Pepe ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  10087                  Weakness:   -
TP:  151

P. ATK: 388                 EXP:  99
P. DEF: 288                 LP:   4
M. ATK: 160                 Gald: 246
M. DEF: 188
AGL:    194

Drop:  Broken Dagger, Hunting Potion
Steal: Hunting Potion

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 31. Seigle ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  31200                  Weakness:   -
TP:  208

P. ATK: 562                 EXP:  0
P. DEF: 536                 LP:   3
M. ATK: 326                 Gald: 0
M. DEF: 205
AGL:    267

Drop:  Broken Dagger, Hunting Potion, Miracle Gel, Panacea Bottle
Steal: Hunting Potion

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 32. Soldier ]
-----------------------------------------------------------------------------
LVL: 23                     Resistance: -
HP:  4200                   Weakness:   -
TP:  89

P. ATK: 255                 EXP:  52
P. DEF: 300                 LP:   4
M. ATK: 103                 Gald: 195
M. DEF: 48
AGL:    78

Drop:  Demon Bone, Lemon Gel, Milk
Steal: Demon Bone

Habitat: The Tower of Gears, Ghastarost
-----------------------------------------------------------------------------


[ 33. Soldier ]
-----------------------------------------------------------------------------
LVL: 59                     Resistance: -
HP:  20000                  Weakness:   -
TP:  272

P. ATK: 654                 EXP:  3000
P. DEF: 600                 LP:   4
M. ATK: 188                 Gald: 1500
M. DEF: 104
AGL:    122

Drop:  Demon Bone, Lemon Gel
Steal: Demon Bone

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 34. Johann ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  13450                  Weakness:   -
TP:  139

P. ATK: 276                 EXP:  120
P. DEF: 195                 LP:   4
M. ATK: 115                 Gald: 196
M. DEF: 85
AGL:    161

Drop:  Demon Bone, Pineapple Gel, Might Orb, Tsurugi
Steal: Tomato

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 35. Johann Memory ]
-----------------------------------------------------------------------------
LVL: 61                     Resistance: -
HP:  88862                  Weakness:   -
TP:  200

P. ATK: 866                 EXP:  10000
P. DEF: 712                 LP:   10
M. ATK: 330                 Gald: 5000
M. DEF: 600
AGL:    199

Drop:  Demon Bone, Pineapple Gel, Might Orb, Tsurugi
Steal: Demon Bone

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 36. Warrior ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  11520                  Weakness:   -
TP:  110

P. ATK: 408                 EXP:  120
P. DEF: 270                 LP:   3
M. ATK: 119                 Gald: 258
M. DEF: 82
AGL:    99

Drop:  Demon Bone, Might Orb
Steal: Might Orb

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 37. Burglar ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: -
HP:  10479                  Weakness:   -
TP:  140

P. ATK: 347                 EXP:  141
P. DEF: 247                 LP:   3
M. ATK: 146                 Gald: 312
M. DEF: 114
AGL:    119

Drop:  Demon Bone, Lottery Gel, Hypionian Coral, Tofu
Steal: Hypionian Tree Bark

Habitat: Eastern Hypionia
-----------------------------------------------------------------------------


[ 38. Savage Helm ]
-----------------------------------------------------------------------------
LVL: 75                     Resistance: -
HP:  57750                  Weakness:   -
TP:  455

P. ATK: 1000                EXP:  1000
P. DEF: 920                 LP:   3
M. ATK: 330                 Gald: 1000
M. DEF: 315
AGL:    288

Drop:  Demon Bone, Kelp
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 39. October ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: -
HP:  28080                  Weakness:   -
TP:  276

P. ATK: 589                 EXP:  0
P. DEF: 502                 LP:   3
M. ATK: 248                 Gald: 0
M. DEF: 214
AGL:    190

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 40. Orge ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  11860                  Weakness:   -
TP:  146

P. ATK: 422                 EXP:  125
P. DEF: 355                 LP:   3
M. ATK: 95                  Gald: 251
M. DEF: 82
AGL:    83

Drop:  Demon Bone, Hunting Potion, Poison Bottle, Air Stone
Steal: Radish

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 41. Maize ]
-----------------------------------------------------------------------------
LVL: 52                     Resistance: -
HP:  30000                  Weakness:   -
TP:  260

P. ATK: 612                 EXP:  404
P. DEF: 477                 LP:   3
M. ATK: 165                 Gald: 624
M. DEF: 290
AGL:    162

Drop:  Demon Bone, Hunting Potion, Paralysis Bottle, Sticky Flour
Steal: Hunting Potion

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 42. Gingembre ]
-----------------------------------------------------------------------------
LVL: 54                     Resistance: -
HP:  31260                  Weakness:   -
TP:  242

P. ATK: 675                 EXP:  363
P. DEF: 480                 LP:   3
M. ATK: 202                 Gald: 699
M. DEF: 326
AGL:    192

Drop:  Demon Bone, Hunting Potion, Stone Bottle
Steal: Pineapple Gel

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 43. Barley ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: -
HP:  13330                  Weakness:   -
TP:  177

P. ATK: 440                 EXP:  136
P. DEF: 368                 LP:   3
M. ATK: 80                  Gald: 345
M. DEF: 72
AGL:    75

Drop:  Demon Bone, Hunting Potion, Bread
Steal: Pineapple Gel

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 44. Lett ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: Darkness
HP:  2000                   Weakness:   Light
TP:  73

P. ATK: 166                 EXP:  39
P. DEF: 155                 LP:   4
M. ATK: 85                  Gald: 74
M. DEF: 65
AGL:    100

Drop:  Red Lens, Mystic Cloth, Magic Lens
Steal: Red Lens

Habitat: Port of Capua Nor
-----------------------------------------------------------------------------


[ 45. Bronze ]
-----------------------------------------------------------------------------
LVL: 20                     Resistance: Darkness
HP:  3450                   Weakness:   Light
TP:  142

P. ATK: 226                 EXP:  62
P. DEF: 251                 LP:   4
M. ATK: 187                 Gald: 106
M. DEF: 142
AGL:    210

Drop:  Red Lens, Mystic Cloth, Magic Lens
Steal: Mystic Cloth

Habitat: The Den of Guilds, Dahngrest
-----------------------------------------------------------------------------


[ 46. Titane ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: Darkness
HP:  10020                  Weakness:   Light
TP:  150

P. ATK: 345                 EXP:  98
P. DEF: 302                 LP:   3
M. ATK: 209                 Gald: 184
M. DEF: 240
AGL:    220

Drop:  Red Lens, Mystic Cloth, Magic Lens
Steal: Red Lens

Habitat: The Rising City, Heliord
-----------------------------------------------------------------------------


[ 47. Plomb ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: Darkness
HP:  11250                  Weakness:   Light
TP:  156

P. ATK: 452                 EXP:  189
P. DEF: 336                 LP:   3
M. ATK: 380                 Gald: 344
M. DEF: 312
AGL:    231

Drop:  Red Lens, Mystic Cloth, Magic Lens
Steal: Mystic Cloth

Habitat: Manor of the Wicked
-----------------------------------------------------------------------------


[ 48. Cuivre ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Darkness
HP:  26400                  Weakness:   Light
TP:  193

P. ATK: 515                 EXP:  287
P. DEF: 409                 LP:   3
M. ATK: 366                 Gald: 607
M. DEF: 489
AGL:    255

Drop:  Red Lens, Mystic Cloth, Magic Lens
Steal: Red Lens

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 49. Zinc ]
-----------------------------------------------------------------------------
LVL: 20                     Resistance: Darkness
HP:  4608                   Weakness:   Light
TP:  80

P. ATK: 172                 EXP:  65
P. DEF: 106                 LP:   4
M. ATK: 162                 Gald: 99
M. DEF: 125
AGL:    86

Drop:  Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens
Steal: Steel Arrow Head

Habitat: The Den of Guilds, Dahngrest
-----------------------------------------------------------------------------


[ 50. Etain ]
-----------------------------------------------------------------------------
LVL: 31                     Resistance: Darkness
HP:  13450                  Weakness:   Light
TP:  246

P. ATK: 396                 EXP:  197
P. DEF: 281                 LP:   3
M. ATK: 307                 Gald: 217
M. DEF: 267
AGL:    181

Drop:  Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens
Steal: Mystic Cloth

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 51. Fer ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: Darkness
HP:  12890                  Weakness:   Light
TP:  271

P. ATK: 482                 EXP:  293
P. DEF: 389                 LP:   3
M. ATK: 336                 Gald: 230
M. DEF: 306
AGL:    198

Drop:  Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens
Steal: Steel Arrow Head

Habitat: Manor of the Wicked
-----------------------------------------------------------------------------


[ 52. Argent ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: Darkness
HP:  25000                  Weakness:   Light
TP:  276

P. ATK: 567                 EXP:  311
P. DEF: 423                 LP:   3
M. ATK: 341                 Gald: 714
M. DEF: 314
AGL:    202

Drop:  Red Lens, Mystic Cloth, Steel Arrow Head, Magic Lens
Steal: Steel Arrow Head

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 53. Knight Bishop ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: Darkness
HP:  10002                  Weakness:   Light
TP:  309

P. ATK: 388                 EXP:  171
P. DEF: 325                 LP:   3
M. ATK: 372                 Gald: 357
M. DEF: 251
AGL:    139

Drop:  Grimoire Page, Knight Water, Orange Gel
Steal: Grimoire Page

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 54. High Knight Bishop ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  18600                  Weakness:   -
TP:  285

P. ATK: 457                 EXP:  256
P. DEF: 389                 LP:   4
M. ATK: 560                 Gald: 513
M. DEF: 330
AGL:    180

Drop:  Grimoire Page, Knight Water, Holy Bottle
Steal: Grimoire Page

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 55. Witch ]
-----------------------------------------------------------------------------
LVL: 22                     Resistance: -
HP:  3300                   Weakness:   -
TP:  230

P. ATK: 220                 EXP:  66
P. DEF: 280                 LP:   4
M. ATK: 200                 Gald: 110
M. DEF: 180
AGL:    142

Drop:  Grimoire Page, Orange Gel, Lemon Gel, Miso
Steal: Grimoire Page

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 56. Witch Memory ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  14400                  Weakness:   -
TP:  640

P. ATK: 480                 EXP:  3000
P. DEF: 522                 LP:   4
M. ATK: 592                 Gald: 1500
M. DEF: 426
AGL:    188

Drop:  Grimoire Page, Orange Gel, Lemon Gel
Steal: Grimoire Page

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 57. Sorceress ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: Earth
HP:  1800                   Weakness:   Wind
TP:  147

P. ATK: 145                 EXP:  42
P. DEF: 166                 LP:   4
M. ATK: 171                 Gald: 71
M. DEF: 130
AGL:    61

Drop:  Grimoire Page, Orange Gel, Syrup Bottle, Egg
Steal: Lemon Gel

Habitat: Eastern Muluroccia Peninsula
-----------------------------------------------------------------------------


[ 58. Druid ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  8212                   Weakness:   -
TP:  223

P. ATK: 308                 EXP:  120
P. DEF: 245                 LP:   4
M. ATK: 346                 Gald: 224
M. DEF: 244
AGL:    129

Drop:  Grimoire Page, Nectar Bottle, Dried Seaweed
Steal: Grimoire Page

Habitat: The Father Muzaeli Mountains - East Desert
-----------------------------------------------------------------------------


[ 59. July ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: Fire
HP:  26000                  Weakness:   Water
TP:  600

P. ATK: 481                 EXP:  0
P. DEF: 391                 LP:   3
M. ATK: 580                 Gald: 0
M. DEF: 460
AGL:    169

Drop:  Grimoire Page, Nectar Bottle, Syrup Bottle
Steal: Grimoire Page

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 60. Ail ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: Darkness
HP:  9834                   Weakness:   Light
TP:  228

P. ATK: 324                 EXP:  128
P. DEF: 289                 LP:   3
M. ATK: 358                 Gald: 322
M. DEF: 256
AGL:    137

Drop:  Grimoire Page, Hunting Potion, Seal Bottle, Tribal Guard
Steal: Tomato

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 61. Piment ]
-----------------------------------------------------------------------------
LVL: 51                     Resistance: Fire
HP:  25600                  Weakness:   Water
TP:  320

P. ATK: 500                 EXP:  380
P. DEF: 412                 LP:   3
M. ATK: 520                 Gald: 701
M. DEF: 380
AGL:    198

Drop:  Grimoire Page, Hunting Potion, Mind Bottle
Steal: Miso

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 310. Duke ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  286500                 Weakness:   -
TP:  4000

P. ATK: 762                 EXP:  0
P. DEF: 750                 LP:   0
M. ATK: 690                 Gald: 0
M. DEF: 704
AGL:    712

Drop:  -
Steal: -

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 311. Duke ]
-----------------------------------------------------------------------------
LVL: 65                     Resistance: -
HP:  467500                 Weakness:   -
TP:  6000

P. ATK: 808                 EXP:  0
P. DEF: 880                 LP:   60
M. ATK: 760                 Gald: 0
M. DEF: 754
AGL:    744

Drop:  -
Steal: -

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 312. Radiant Winged One ]
-----------------------------------------------------------------------------
LVL: 82                     Resistance: -
HP:  528200                 Weakness:   -
TP:  10000

P. ATK: 1100                EXP:  40000
P. DEF: 1150                LP:   100
M. ATK: 1256                Gald: 0
M. DEF: 1078
AGL:    1126

Drop:  -
Steal: -

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 313. Duke Memory ]
-----------------------------------------------------------------------------
LVL: 69                     Resistance: -
HP:  487500                 Weakness:   -
TP:  8000

P. ATK: 858                 EXP:  30000
P. DEF: 936                 LP:   30
M. ATK: 810                 Gald: 15000
M. DEF: 804
AGL:    832

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 314. Alexei ]
-----------------------------------------------------------------------------
LVL: 54                     Resistance: -
HP:  305550                 Weakness:   -
TP:  2800

P. ATK: 700                 EXP:  17000
P. DEF: 790                 LP:   50
M. ATK: 600                 Gald: 10000
M. DEF: 480
AGL:    263

Drop:  Spring of Wisdom
Steal: Red Verbena

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 315. Alexei Memory ]
-----------------------------------------------------------------------------
LVL: 68                     Resistance: -
HP:  480000                 Weakness:   -
TP:  3200

P. ATK: 888                 EXP:  30000
P. DEF: 920                 LP:   30
M. ATK: 769                 Gald: 15000
M. DEF: 666
AGL:    276

Drop:  Spring of Wisdom
Steal: Red Verbena

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 316. Barbos ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  49800                  Weakness:   -
TP:  550

P. ATK: 366                 EXP:  2000
P. DEF: 386                 LP:   20
M. ATK: 290                 Gald: 3000
M. DEF: 160
AGL:    37

Drop:  Blue Talisman
Steal: -

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 317. Barbos Memory ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: -
HP:  421500                 Weakness:   -
TP:  800

P. ATK: 844                 EXP:  30000
P. DEF: 800                 LP:   30
M. ATK: 681                 Gald: 15000
M. DEF: 560
AGL:    108

Drop:  Blue Talisman
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 318. Zagi ]
-----------------------------------------------------------------------------
LVL: 8                      Resistance: Fire
HP:  4500                   Weakness:   Water
TP:  420

P. ATK: 92                  EXP:  0
P. DEF: 104                 LP:   0
M. ATK: 77                  Gald: 0
M. DEF: 88
AGL:    69

Drop:  -
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 319. Zagi ]
-----------------------------------------------------------------------------
LVL: 8                      Resistance: Fire
HP:  5000                   Weakness:   Water
TP:  420

P. ATK: 92                  EXP:  400
P. DEF: 104                 LP:   6
M. ATK: 77                  Gald: 300
M. DEF: 88
AGL:    69

Drop:  Leather Boots
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 320. Zagi ]
-----------------------------------------------------------------------------
LVL: 22                     Resistance: Fire
HP:  31000                  Weakness:   Water
TP:  600

P. ATK: 312                 EXP:  1000
P. DEF: 255                 LP:   15
M. ATK: 129                 Gald: 900
M. DEF: 95
AGL:    133

Drop:  Paralysis Ward
Steal: Sage

Habitat: Port of Capua Nor
-----------------------------------------------------------------------------


[ 321. Zagi ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  60000                  Weakness:   -
TP:  840

P. ATK: 408                 EXP:  2500
P. DEF: 469                 LP:   22
M. ATK: 345                 Gald: 1500
M. DEF: 233
AGL:    199

Drop:  Dice
Steal: Savory

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 322. Zagi ]
-----------------------------------------------------------------------------
LVL: 44                     Resistance: -
HP:  175000                 Weakness:   -
TP:  1240

P. ATK: 624                 EXP:  9500
P. DEF: 771                 LP:   30
M. ATK: 444                 Gald: 5000
M. DEF: 422
AGL:    212

Drop:  Dark Seal
Steal: Red Sage

Habitat: The Mobile Fortress, Heracles
-----------------------------------------------------------------------------


[ 323. Zagi ]
-----------------------------------------------------------------------------
LVL: 62                     Resistance: -
HP:  425000                 Weakness:   -
TP:  3000

P. ATK: 730                 EXP:  25000
P. DEF: 800                 LP:   30
M. ATK: 666                 Gald: 19000
M. DEF: 450
AGL:    798

Drop:  Demon's Seal
Steal: Red Savory

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 324. Zagi Memory ]
-----------------------------------------------------------------------------
LVL: 68                     Resistance: -
HP:  490000                 Weakness:   -
TP:  3300

P. ATK: 900                 EXP:  30000
P. DEF: 900                 LP:   30
M. ATK: 800                 Gald: 15000
M. DEF: 600
AGL:    894

Drop:  Demon's Seal
Steal: Red Savory

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 325. Yeager ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  18000                  Weakness:   -
TP:  600

P. ATK: 340                 EXP:  0
P. DEF: 224                 LP:   10
M. ATK: 264                 Gald: 0
M. DEF: 99
AGL:    180

Drop:  -
Steal: -

Habitat: The Rising City, Heliord
-----------------------------------------------------------------------------


[ 326. Yeager ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  230000                 Weakness:   -
TP:  1700

P. ATK: 669                 EXP:  0
P. DEF: 798                 LP:   0
M. ATK: 720                 Gald: 0
M. DEF: 400
AGL:    244

Drop:  -
Steal: -

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 327. Yeager ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  245820                 Weakness:   -
TP:  1700

P. ATK: 669                 EXP:  12000
P. DEF: 798                 LP:   30
M. ATK: 720                 Gald: 6000
M. DEF: 400
AGL:    244

Drop:  -
Steal: -

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 328. Yeager Memory ]
-----------------------------------------------------------------------------
LVL: 64                     Resistance: -
HP:  400000                 Weakness:   -
TP:  2400

P. ATK: 788                 EXP:  30000
P. DEF: 840                 LP:   30
M. ATK: 780                 Gald: 15000
M. DEF: 512
AGL:    269

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 329. Gauche ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  183400                 Weakness:   -
TP:  1200

P. ATK: 635                 EXP:  8000
P. DEF: 536                 LP:   30
M. ATK: 580                 Gald: 5000
M. DEF: 608
AGL:    260

Drop:  -
Steal: Gauche Sword

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 330. Droite ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  186270                 Weakness:   -
TP:  1000

P. ATK: 680                 EXP:  8000
P. DEF: 624                 LP:   30
M. ATK: 492                 Gald: 5000
M. DEF: 413
AGL:    230

Drop:  -
Steal: Droite Sword

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 331. Gauche (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  60606                  Weakness:   -
TP:  900

P. ATK: 482                 EXP:  9000
P. DEF: 480                 LP:   30
M. ATK: 490                 Gald: 0
M. DEF: 460
AGL:    260

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 332. Droite (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  66666                  Weakness:   -
TP:  820

P. ATK: 506                 EXP:  9000
P. DEF: 530                 LP:   30
M. ATK: 380                 Gald: 0
M. DEF: 380
AGL:    230

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 333. Tison ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: -
HP:  71258                  Weakness:   -
TP:  1080

P. ATK: 521                 EXP:  3500
P. DEF: 500                 LP:   25
M. ATK: 376                 Gald: 1000
M. DEF: 225
AGL:    233

Drop:  Special Flag, Protect Ring
Steal: Red Sage

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 334. Tison (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  58000                  Weakness:   -
TP:  960

P. ATK: 490                 EXP:  7000
P. DEF: 460                 LP:   25
M. ATK: 380                 Gald: 0
M. DEF: 300
AGL:    233

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 335. Tison Memory ]
-----------------------------------------------------------------------------
LVL: 63                     Resistance: -
HP:  200008                 Weakness:   -
TP:  2000

P. ATK: 702                 EXP:  20000
P. DEF: 630                 LP:   20
M. ATK: 511                 Gald: 10000
M. DEF: 423
AGL:    250

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 336. Nan ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  57890                  Weakness:   -
TP:  1400

P. ATK: 456                 EXP:  2500
P. DEF: 408                 LP:   20
M. ATK: 343                 Gald: 2000
M. DEF: 335
AGL:    198

Drop:  Resist Ring
Steal: Red Saffron

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 337. Nan (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 60                     Resistance: -
HP:  51260                  Weakness:   -
TP:  1540

P. ATK: 470                 EXP:  4500
P. DEF: 460                 LP:   20
M. ATK: 403                 Gald: 0
M. DEF: 300
AGL:    198

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 338. Nan (Coliseum 2) ]
-----------------------------------------------------------------------------
LVL: 65                     Resistance: -
HP:  80000                  Weakness:   -
TP:  1800

P. ATK: 580                 EXP:  10000
P. DEF: 600                 LP:   20
M. ATK: 530                 Gald: 0
M. DEF: 360
AGL:    198

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 339. Nan Memory ]
-----------------------------------------------------------------------------
LVL: 62                     Resistance: -
HP:  194000                 Weakness:   -
TP:  2400

P. ATK: 670                 EXP:  20000
P. DEF: 580                 LP:   20
M. ATK: 555                 Gald: 10000
M. DEF: 463
AGL:    230

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 340. Estellise ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  68000                  Weakness:   -
TP:  1600

P. ATK: 625                 EXP:  10000
P. DEF: 700                 LP:   28
M. ATK: 588                 Gald: 6000
M. DEF: 379
AGL:    228

Drop:  -
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 341. Estellise ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  68000                  Weakness:   -
TP:  1600

P. ATK: 625                 EXP:  0
P. DEF: 700                 LP:   28
M. ATK: 588                 Gald: 0
M. DEF: 379
AGL:    228

Drop:  Second Star, Strange Mirror
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 342. Estellise Memory ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: -
HP:  430000                 Weakness:   -
TP:  3000

P. ATK: 863                 EXP:  30000
P. DEF: 922                 LP:   28
M. ATK: 800                 Gald: 15000
M. DEF: 869
AGL:    240

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 343. Schwann ]
-----------------------------------------------------------------------------
LVL: 43                     Resistance: -
HP:  148000                 Weakness:   -
TP:  1800

P. ATK: 578                 EXP:  9000
P. DEF: 708                 LP:   28
M. ATK: 412                 Gald: 2500
M. DEF: 588
AGL:    452

Drop:  Force Ring
Steal: -

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 344. Schwann Memory ]
-----------------------------------------------------------------------------
LVL: 64                     Resistance: -
HP:  390000                 Weakness:   -
TP:  3400

P. ATK: 789                 EXP:  30000
P. DEF: 815                 LP:   28
M. ATK: 700                 Gald: 15000
M. DEF: 628
AGL:    480

Drop:  Force Ring
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 345. Flynn ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  22000                  Weakness:   -
TP:  1000

P. ATK: 390                 EXP:  0
P. DEF: 400                 LP:   0
M. ATK: 400                 Gald: 0
M. DEF: 320
AGL:    189

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 346. Flynn ]
-----------------------------------------------------------------------------
LVL: 62                     Resistance: Wind, Light
HP:  126200                 Weakness:   -
TP:  2200

P. ATK: 615                 EXP:  10000
P. DEF: 620                 LP:   30
M. ATK: 400                 Gald: 10000
M. DEF: 425
AGL:    220

Drop:  Order of the Imperial Honor, Alexandrite
Steal: -

Habitat: Northeastern Hypionia
-----------------------------------------------------------------------------


[ 347. Flynn (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 68                     Resistance: -
HP:  82000                  Weakness:   -
TP:  2000

P. ATK: 630                 EXP:  10000
P. DEF: 640                 LP:   30
M. ATK: 420                 Gald: 0
M. DEF: 450
AGL:    220

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 348. Flynn Memory ]
-----------------------------------------------------------------------------
LVL: 67                     Resistance: Wind, Light
HP:  460020                 Weakness:   -
TP:  3800

P. ATK: 882                 EXP:  30000
P. DEF: 856                 LP:   30
M. ATK: 700                 Gald: 15000
M. DEF: 599
AGL:    240

Drop:  Alexandrite
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 349. Adecor ]
-----------------------------------------------------------------------------
LVL: 5                      Resistance: -
HP:  2345                   Weakness:   -
TP:  100

P. ATK: 74                  EXP:  15
P. DEF: 70                  LP:   3
M. ATK: 32                  Gald: 15
M. DEF: 28
AGL:    32

Drop:  -
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 350. Boccos ]
-----------------------------------------------------------------------------
LVL: 5                      Resistance: -
HP:  2109                   Weakness:   -
TP:  120

P. ATK: 64                  EXP:  15
P. DEF: 88                  LP:   3
M. ATK: 32                  Gald: 15
M. DEF: 28
AGL:    28

Drop:  -
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 351. Adecor ]
-----------------------------------------------------------------------------
LVL: 10                     Resistance: -
HP:  6789                   Weakness:   -
TP:  180

P. ATK: 165                 EXP:  100
P. DEF: 115                 LP:   5
M. ATK: 44                  Gald: 100
M. DEF: 33
AGL:    38

Drop:  -
Steal: -

Habitat: The City of Blossoms, Halure
-----------------------------------------------------------------------------


[ 352. Boccos ]
-----------------------------------------------------------------------------
LVL: 10                     Resistance: -
HP:  6543                   Weakness:   -
TP:  220

P. ATK: 138                 EXP:  100
P. DEF: 134                 LP:   5
M. ATK: 42                  Gald: 100
M. DEF: 36
AGL:    30

Drop:  -
Steal: -

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 353. Adecor ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: -
HP:  12345                  Weakness:   -
TP:  240

P. ATK: 230                 EXP:  300
P. DEF: 155                 LP:   5
M. ATK: 88                  Gald: 300
M. DEF: 58
AGL:    88

Drop:  -
Steal: -

Habitat: The Rising City, Heliord
-----------------------------------------------------------------------------


[ 354. Boccos ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: -
HP:  12109                  Weakness:   -
TP:  320

P. ATK: 212                 EXP:  300
P. DEF: 170                 LP:   5
M. ATK: 79                  Gald: 300
M. DEF: 64
AGL:    72

Drop:  -
Steal: -

Habitat: The Rising City, Heliord</pre><pre id="faqspan-20">
-----------------------------------------------------------------------------


[ 355. Adecor (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  22000                  Weakness:   -
TP:  500

P. ATK: 391                 EXP:  1500
P. DEF: 369                 LP:   5
M. ATK: 222                 Gald: 0
M. DEF: 200
AGL:    172

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 356. Boccos (Coliseum) ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  23000                  Weakness:   -
TP:  600

P. ATK: 386                 EXP:  1500
P. DEF: 432                 LP:   5
M. ATK: 190                 Gald: 0
M. DEF: 224
AGL:    150

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 357. Adecor Memory ]
-----------------------------------------------------------------------------
LVL: 63                     Resistance: -
HP:  230000                 Weakness:   -
TP:  1200

P. ATK: 856                 EXP:  20000
P. DEF: 790                 LP:   20
M. ATK: 400                 Gald: 10000
M. DEF: 509
AGL:    203

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 358. Boccos Memory ]
-----------------------------------------------------------------------------
LVL: 63                     Resistance: -
HP:  238000                 Weakness:   -
TP:  1380

P. ATK: 833                 EXP:  20000
P. DEF: 890                 LP:   20
M. ATK: 401                 Gald: 10000
M. DEF: 508
AGL:    180

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 359. Traitor To Heaven ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: -
HP:  512000                 Weakness:   -
TP:  3800

P. ATK: 869                 EXP:  30000
P. DEF: 950                 LP:   10
M. ATK: 820                 Gald: 15000
M. DEF: 775
AGL:    520

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 360. Traitor To Heaven ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: -
HP:  122000                 Weakness:   -
TP:  3000

P. ATK: 705                 EXP:  15000
P. DEF: 623                 LP:   10
M. ATK: 600                 Gald: 0
M. DEF: 480
AGL:    520

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 361. Killer of Heroes ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: -
HP:  118000                 Weakness:   -
TP:  2800

P. ATK: 788                 EXP:  15000
P. DEF: 600                 LP:   10
M. ATK: 350                 Gald: 0
M. DEF: 320
AGL:    380

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 362. Time Traveller ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: -
HP:  96000                  Weakness:   -
TP:  3400

P. ATK: 685                 EXP:  15000
P. DEF: 666                 LP:   10
M. ATK: 672                 Gald: 0
M. DEF: 666
AGL:    488

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 363. Sorrowful Queen of Darkness ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: -
HP:  89000                  Weakness:   -
TP:  5000

P. ATK: 629                 EXP:  15000
P. DEF: 530                 LP:   10
M. ATK: 800                 Gald: 0
M. DEF: 790
AGL:    425

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


==============================================================================
Beast
==============================================================================

[ 127. Bunwigle ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  8788                   Weakness:   -
TP:  174

P. ATK: 389                 EXP:  143
P. DEF: 259                 LP:   3
M. ATK: 219                 Gald: 366
M. DEF: 178
AGL:    222

Drop:  Rabbit Ear, Rabbit Fur, Hypionian Coral, Carrot
Steal: Rabbit Ear

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 129. Ratwigle ]
-----------------------------------------------------------------------------
LVL: 6                      Resistance: -
HP:  580                    Weakness:   Fire
TP:  20

P. ATK: 72                  EXP:  19
P. DEF: 105                 LP:   3
M. ATK: 38                  Gald: 22
M. DEF: 32
AGL:    44

Drop:  Paralyze Powder, Magic Lens
Steal: Paralyze Powder

Habitat: The Imperial Capital Zaphias, Sewers
-----------------------------------------------------------------------------


[ 130. Squirrigle ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  7814                   Weakness:   -
TP:  151

P. ATK: 275                 EXP:  71
P. DEF: 214                 LP:   4
M. ATK: 189                 Gald: 170
M. DEF: 232
AGL:    166

Drop:  Soft Tail, Magic Lens, Apple
Steal: Soft Tail

Habitat: Southern Mayoccia Plains
-----------------------------------------------------------------------------


[ 131. Gobligle ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: -
HP:  11890                  Weakness:   -
TP:  172

P. ATK: 489                 EXP:  169
P. DEF: 320                 LP:   3
M. ATK: 218                 Gald: 313
M. DEF: 157
AGL:    191

Drop:  Acorn Helmet, Life Bottle, Banana
Steal: Acorn Helmet

Habitat: Southern Mayoccia Plains (Night)
-----------------------------------------------------------------------------


[ 141. Wolf ]
-----------------------------------------------------------------------------
LVL: 7                      Resistance: -
HP:  880                    Weakness:   Wind
TP:  30

P. ATK: 99                  EXP:  21
P. DEF: 145                 LP:   3
M. ATK: 64                  Gald: 38
M. DEF: 62
AGL:    99

Drop:  Wolf Fang, Beast Skin, Beef, Apple Gel
Steal: Wolf Fang

Habitat: Quoi Woods
-----------------------------------------------------------------------------


[ 142. Wolf (Aersick) ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  17100                  Weakness:   Wind
TP:  112

P. ATK: 498                 EXP:  227
P. DEF: 421                 LP:   4
M. ATK: 112                 Gald: 596
M. DEF: 233
AGL:    241

Drop:  Wolf Fang, Beast Skin, Pineapple Gel
Steal: Beast Skin

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 143. Black Wolf ]
-----------------------------------------------------------------------------
LVL: 18                     Resistance: -
HP:  2100                   Weakness:   -
TP:  84

P. ATK: 185                 EXP:  40
P. DEF: 180                 LP:   4
M. ATK: 62                  Gald: 69
M. DEF: 53
AGL:    129

Drop:  Wolf Fang, Beast Skin, Life Bottle, Beef
Steal: Wolf Fang

Habitat: Port Capua Nor, Ragou's Residence
-----------------------------------------------------------------------------


[ 144. Wirbel ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  7265                   Weakness:   -
TP:  140

P. ATK: 312                 EXP:  66
P. DEF: 210                 LP:   4
M. ATK: 197                 Gald: 158
M. DEF: 168
AGL:    199

Drop:  Wolf Fang, Large Claws, Desier Gold Dust, Beef
Steal: Life Bottle

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 145. Critis ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: -
HP:  10978                  Weakness:   -
TP:  131

P. ATK: 382                 EXP:  137
P. DEF: 303                 LP:   3
M. ATK: 222                 Gald: 408
M. DEF: 198
AGL:    237

Drop:  Wolf Fang, Beef
Steal: Melange Gel

Habitat: Hypionia
-----------------------------------------------------------------------------


[ 146. Cormus ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: -
HP:  26229                  Weakness:   -
TP:  185

P. ATK: 689                 EXP:  395
P. DEF: 419                 LP:   3
M. ATK: 427                 Gald: 738
M. DEF: 290
AGL:    330

Drop:  Wolf Fang, Beast Skin, Crystal, Beef
Steal: Crystal

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 147. Lupice ]
-----------------------------------------------------------------------------
LVL: 46                     Resistance: Water
HP:  16250                  Weakness:   Fire
TP:  217

P. ATK: 488                 EXP:  273
P. DEF: 412                 LP:   3
M. ATK: 235                 Gald: 501
M. DEF: 236
AGL:    275

Drop:  Wolf Fang, Beast Skin, Frost Stone, Beef
Steal: Pineapple Gel

Habitat: The Blade Drifts of Zopheir
-----------------------------------------------------------------------------


[ 148. Loewe ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: -
HP:  14200                  Weakness:   -
TP:  180

P. ATK: 431                 EXP:  287
P. DEF: 260                 LP:   3
M. ATK: 183                 Gald: 324
M. DEF: 142
AGL:    259

Drop:  Beast Skin, Leo Fang, Desier Gold Dust, Desier Iron Sand
Steal: Leo Fang

Habitat: The Four Isles (Night)
-----------------------------------------------------------------------------


[ 149. Schwert ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  28900                  Weakness:   -
TP:  253

P. ATK: 708                 EXP:  557
P. DEF: 490                 LP:   5
M. ATK: 508                 Gald: 694
M. DEF: 406
AGL:    339

Drop:  Beast Skin, Leo Fang, Great Leo Fang, Treat
Steal: Leo Fang

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 150. Rhinossus ]
-----------------------------------------------------------------------------
LVL: 10                     Resistance: -
HP:  1100                   Weakness:   -
TP:  55

P. ATK: 110                 EXP:  24
P. DEF: 170                 LP:   3
M. ATK: 62                  Gald: 54
M. DEF: 50
AGL:    32

Drop:  Boar Fur, Mane, Pork
Steal: Boar Fur

Habitat: Peyoccia Plains - Southern Trails
-----------------------------------------------------------------------------


[ 151. Rhinossus ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  12000                  Weakness:   -
TP:  166

P. ATK: 408                 EXP:  177
P. DEF: 435                 LP:   4
M. ATK: 157                 Gald: 277
M. DEF: 120
AGL:    255

Drop:  Boar Fur, Mane, Pork
Steal: Boar Fur

Habitat: Peyoccia Plains - Southern Trails
-----------------------------------------------------------------------------


[ 152. Rhino ]
-----------------------------------------------------------------------------
LVL: 25                     Resistance: -
HP:  7530                   Weakness:   -
TP:  96

P. ATK: 286                 EXP:  69
P. DEF: 218                 LP:   4
M. ATK: 123                 Gald: 143
M. DEF: 93
AGL:    152

Drop:  Ilyccia Weed, Tough Leather, Rhino Horn, Pork
Steal: Tough Leather

Habitat: The Southeastern Plains of the Muloroccia Peninsula
-----------------------------------------------------------------------------


[ 153. Black Rhino ]
-----------------------------------------------------------------------------
LVL: 19                     Resistance: -
HP:  3000                   Weakness:   -
TP:  53

P. ATK: 175                 EXP:  49
P. DEF: 200                 LP:   4
M. ATK: 25                  Gald: 60
M. DEF: 21
AGL:    109

Drop:  Tough Leather, Rhino Horn, Life Bottle, Pork
Steal: Lemon Gel

Habitat: Port Capua Nor, Ragou's Residence
-----------------------------------------------------------------------------


[ 154. EX Rhino ]
-----------------------------------------------------------------------------
LVL: 43                     Resistance: -
HP:  20360                  Weakness:   -
TP:  166

P. ATK: 508                 EXP:  277
P. DEF: 445                 LP:   4
M. ATK: 207                 Gald: 478
M. DEF: 180
AGL:    255

Drop:  Tough Leather, Rhino Horn, Yurzo Fruit, Pork
Steal: Yurzo Fruit

Habitat: Northern Sulzanni Islands
-----------------------------------------------------------------------------


[ 155. Tiredillo ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: -
HP:  30024                  Weakness:   -
TP:  247

P. ATK: 745                 EXP:  506
P. DEF: 451                 LP:   5
M. ATK: 226                 Gald: 794
M. DEF: 360
AGL:    244

Drop:  Rubber Skin, Panacea Bottle, Pork
Steal: Rubber Skin

Habitat: Relewiese Hollow (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 156. Wild Boar ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: -
HP:  10978                  Weakness:   -
TP:  168

P. ATK: 386                 EXP:  165
P. DEF: 330                 LP:   4
M. ATK: 161                 Gald: 259
M. DEF: 104
AGL:    169

Drop:  Boar Fur, Mane, Pork
Steal: Boar Fur

Habitat: Southern Mayoccia Plains
-----------------------------------------------------------------------------


[ 157. Spikadillo ]
-----------------------------------------------------------------------------
LVL: 56                     Resistance: -
HP:  32000                  Weakness:   -
TP:  251

P. ATK: 824                 EXP:  552
P. DEF: 380                 LP:   5
M. ATK: 429                 Gald: 746
M. DEF: 155
AGL:    247

Drop:  Armadillo Spike, Rubber Skin, Panacea Bottle, Pork
Steal: Rubber Skin

Habitat: Relewiese Hollow (Tornado)
-----------------------------------------------------------------------------


[ 158. Hippo ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Water
HP:  17800                  Weakness:   Fire
TP:  169

P. ATK: 478                 EXP:  613
P. DEF: 413                 LP:   4
M. ATK: 210                 Gald: 501
M. DEF: 163
AGL:    259

Drop:  Hippo Breath, Mane, Yurzo Crystal, Pork
Steal: Yurzo Crystal

Habitat: Northern Sulzanni Islands (Night)
-----------------------------------------------------------------------------


[ 159. Generator Boar ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: Fire, Wind
HP:  10368                  Weakness:   Water
TP:  164

P. ATK: 400                 EXP:  236
P. DEF: 296                 LP:   4
M. ATK: 262                 Gald: 268
M. DEF: 185
AGL:    199

Drop:  Boar Fur, Jaggy Fur, Paralyze Powder, Mane
Steal: Pork

Habitat: Northeast Ilyccia (Night)
-----------------------------------------------------------------------------


[ 164. Rabbio ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: -
HP:  10896                  Weakness:   -
TP:  180

P. ATK: 422                 EXP:  171
P. DEF: 301                 LP:   4
M. ATK: 245                 Gald: 393
M. DEF: 216
AGL:    235

Drop:  Rabbit Fur, Sharp Blade, Air Stone, Carrot
Steal: Air Stone

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 165. Rabbigo ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  15800                  Weakness:   -
TP:  251

P. ATK: 479                 EXP:  207
P. DEF: 379                 LP:   4
M. ATK: 200                 Gald: 559
M. DEF: 295
AGL:    245

Drop:  Rabbit Fur, Rabbit Ear, Carrot
Steal: Rabbit Ear

Habitat: The Blade Drifts of Zopheir
-----------------------------------------------------------------------------


[ 170. Quietta ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  10603                  Weakness:   -
TP:  142

P. ATK: 377                 EXP:  113
P. DEF: 321                 LP:   4
M. ATK: 198                 Gald: 224
M. DEF: 168
AGL:    226

Drop:  Mane, Hoof, Dark Bottle, Carrot
Steal: Hoof

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 171. Rhybgaro ]
-----------------------------------------------------------------------------
LVL: 22                     Resistance: Light
HP:  10001                  Weakness:   Darkness
TP:  99

P. ATK: 233                 EXP:  100
P. DEF: 187                 LP:   4
M. ATK: 106                 Gald: 220
M. DEF: 86
AGL:    153

Drop:  -
Steal: -

Habitat: Eastern Muluroccia Peninsula (Rain)
-----------------------------------------------------------------------------


[ 172. Rhybgaro ]
-----------------------------------------------------------------------------
LVL: 24                     Resistance: Light
HP:  12500                  Weakness:   Darkness
TP:  99

P. ATK: 255                 EXP:  100
P. DEF: 199                 LP:   4
M. ATK: 124                 Gald: 220
M. DEF: 115
AGL:    188

Drop:  Golden Mane, Mane, Hoof, Golden Horn
Steal: Hoof

Habitat: Eastern Muluroccia Peninsula (Rain)
-----------------------------------------------------------------------------


[ 173. Rhybgaro Memory ]
-----------------------------------------------------------------------------
LVL: 62                     Resistance: Light
HP:  220000                 Weakness:   Darkness
TP:  99

P. ATK: 768                 EXP:  20000
P. DEF: 816                 LP:   20
M. ATK: 700                 Gald: 10000
M. DEF: 490
AGL:    224

Drop:  Golden Mane, Mane, Hoof, Golden Horn
Steal: Hoof

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 174. Uniceros ]
-----------------------------------------------------------------------------
LVL: 41                     Resistance: Light
HP:  17006                  Weakness:   Darkness
TP:  195

P. ATK: 458                 EXP:  157
P. DEF: 400                 LP:   4
M. ATK: 316                 Gald: 440
M. DEF: 310
AGL:    246

Drop:  Mane, Hoof, Holy Horn
Steal: Pineapple Gel

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 175. Mounico ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: Fire
HP:  37890                  Weakness:   Wind, Water
TP:  720

P. ATK: 660                 EXP:  447
P. DEF: 536                 LP:   4
M. ATK: 431                 Gald: 705
M. DEF: 393
AGL:    295

Drop:  Mane, Hoof, Holy Horn
Steal: Mane

Habitat: The Erealumen Crystallands (Rain)
-----------------------------------------------------------------------------


[ 176. EX Unicorn ]
-----------------------------------------------------------------------------
LVL: 61                     Resistance: -
HP:  41800                  Weakness:   -
TP:  390

P. ATK: 780                 EXP:  584
P. DEF: 523                 LP:   5
M. ATK: 513                 Gald: 796
M. DEF: 429
AGL:    332

Drop:  Mane, Hoof, Holy Horn
Steal: Holy Horn

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 177. Egg Bear ]
-----------------------------------------------------------------------------
LVL: 12                     Resistance: -
HP:  12800                  Weakness:   -
TP:  55

P. ATK: 205                 EXP:  32
P. DEF: 174                 LP:   4
M. ATK: 45                  Gald: 69
M. DEF: 32
AGL:    76

Drop:  Bearskin, Eggbear Claw, Egg
Steal: Egg

Habitat: Quoi Woods
-----------------------------------------------------------------------------


[ 178. Egg Bear (Aersick) ]
-----------------------------------------------------------------------------
LVL: 45                     Resistance: -
HP:  25590                  Weakness:   -
TP:  71

P. ATK: 534                 EXP:  240
P. DEF: 420                 LP:   4
M. ATK: 216                 Gald: 590
M. DEF: 200
AGL:    106

Drop:  Bearskin, Eggbear Claw, Egg
Steal: Eggbear Claw

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 179. Beast Bear ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  9800                   Weakness:   -
TP:  99

P. ATK: 384                 EXP:  92
P. DEF: 266                 LP:   3
M. ATK: 73                  Gald: 161
M. DEF: 49
AGL:    65

Drop:  Bearskin, Eggbear Claw, Egg
Steal: Bearskin

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 180. Square Shoulder ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: -
HP:  14600                  Weakness:   -
TP:  123

P. ATK: 396                 EXP:  160
P. DEF: 302                 LP:   4
M. ATK: 122                 Gald: 269
M. DEF: 83
AGL:    169

Drop:  Bearskin, Solid Thorn, Hypionian Tree Bark, Apple
Steal: Hypionian Tree Bark

Habitat: Eastern Hypionia (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 181. Wrath Nail ]
-----------------------------------------------------------------------------
LVL: 56                     Resistance: -
HP:  100000                 Weakness:   -
TP: 368

P. ATK: 680                 EXP:  591
P. DEF: 660                 LP:   4
M. ATK: 150                 Gald: 708
M. DEF: 390
AGL:    216

Drop:  Bearskin, Bear Claw, Yurzo Crystal
Steal: Bear Claw

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 182. Skinny ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  16200                  Weakness:   -
TP:  126

P. ATK: 570                 EXP:  404
P. DEF: 435                 LP:   4
M. ATK: 279                 Gald: 690
M. DEF: 228
AGL:    258

Drop:  Bearskin, Wolf Fang, Bear Claw, Orange
Steal: Bear Claw

Habitat: Eastern Hypionia (Snowing) or (Snow)
-----------------------------------------------------------------------------


[ 183. Grimza ]
-----------------------------------------------------------------------------
LVL: 57                     Resistance: -
HP:  31200                  Weakness:   -
TP:  142

P. ATK: 700                 EXP:  600
P. DEF: 502                 LP:   5
M. ATK: 320                 Gald: 795
M. DEF: 250
AGL:    289

Drop:  Bearskin, Grim Claw, Treat
Steal: Grim Claw

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 189. Skunky ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  18000                  Weakness:   -
TP:  218

P. ATK: 470                 EXP:  261
P. DEF: 400                 LP:   3
M. ATK: 210                 Gald: 641
M. DEF: 203
AGL:    259

Drop:  Stinky Bag, Weccea Ore, Potato
Steal: Weccea Ore

Habitat: Weccea (Clear)
-----------------------------------------------------------------------------


[ 190. Greater Skunky ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  18900                  Weakness:   -
TP:  226

P. ATK: 489                 EXP:  355
P. DEF: 432                 LP:   4
M. ATK: 248                 Gald: 722
M. DEF: 242
AGL:    280

Drop:  Stinky Bag, Weccea Ore, Panacea Bottle
Steal: Skinky Bag

Habitat: Weccea (Tornado)
-----------------------------------------------------------------------------


[ 267. Gattuso ]
-----------------------------------------------------------------------------
LVL: 20                     Resistance: Wind
HP:  26543                  Weakness:   Fire
TP:  380

P. ATK: 288                 EXP:  700
P. DEF: 245                 LP:   20
M. ATK: 141                 Gald: 600
M. DEF: 122
AGL:    155

Drop:  Power Light, Great Wolf Fang
Steal: -

Habitat: Ehmead Hill
-----------------------------------------------------------------------------


[ 268. Gattuso Memory ]
-----------------------------------------------------------------------------
LVL: 63                     Resistance: Wind
HP:  310000                 Weakness:   Fire
TP:  960

P. ATK: 800                 EXP:  30000
P. DEF: 721                 LP:   30
M. ATK: 639                 Gald: 15000
M. DEF: 688
AGL:    369

Drop:  Power Light, Great Wolf Fang
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 269. Gattuso Cub ]
-----------------------------------------------------------------------------
LVL: 16                     Resistance: -
HP:  3200                   Weakness:   -
TP:  72

P. ATK: 182                 EXP:  52
P. DEF: 143                 LP:   4
M. ATK: 81                  Gald: 34
M. DEF: 77
AGL:    96

Drop:  Life Bottle, Beef
Steal: Wolf Fang

Habitat: Ehmead Hill
-----------------------------------------------------------------------------


[ 270. Cub Memory ]
-----------------------------------------------------------------------------
LVL: 57                     Resistance: -
HP:  36222                  Weakness:   -
TP:  72

P. ATK: 719                 EXP:  3000
P. DEF: 663                 LP:   5
M. ATK: 240                 Gald: 1500
M. DEF: 312
AGL:    160

Drop:  Life Bottle
Steal: Wolf Fang

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 271. Fenrir ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: Earth, Wind, Water, Light, Darkness
HP:  329222                 Weakness:   Fire
TP:  1080

P. ATK: 765                 EXP:  10000
P. DEF: 632                 LP:   30
M. ATK: 630                 Gald: 12000
M. DEF: 436
AGL:    256

Drop:  Great Wolf Fang
Steal: -

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 272. Fenrir Memory ]
-----------------------------------------------------------------------------
LVL: 65                     Resistance: Earth, Wind, Water, Light, Darkness
HP:  435000                 Weakness:   Fire
TP:  1450

P. ATK: 796                 EXP:  30000
P. DEF: 780                 LP:   30
M. ATK: 722                 Gald: 15000
M. DEF: 500
AGL:    256

Drop:  Great Wolf Fang
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 294. Belius ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: Wind, Water, Light
HP:  96000                  Weakness:   Earth
TP:  700

P. ATK: 505                 EXP:  4000
P. DEF: 500                 LP:   30
M. ATK: 496                 Gald: 3000
M. DEF: 369
AGL:    193

Drop:  Emerald Ring
Steal: Basil

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 295. Belius Memory ]
-----------------------------------------------------------------------------
LVL: 65                     Resistance: Wind, Water, Light
HP:  420000                 Weakness:   Earth
TP:  1050

P. ATK: 833                 EXP:  30000
P. DEF: 869                 LP:   30
M. ATK: 800                 Gald: 15000
M. DEF: 690
AGL:    300

Drop:  Emerald Ring
Steal: Basil

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 296. Belius (Double) ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: Wind, Water, Light
HP:  72000                  Weakness:   Earth
TP:  400

P. ATK: 480                 EXP:  0
P. DEF: 490                 LP:   0
M. ATK: 460                 Gald: 0
M. DEF: 321
AGL:    193

Drop:  -
Steal: -

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 307. Brutal ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  339000                 Weakness:   -
TP:  560

P. ATK: 745                 EXP:  15000
P. DEF: 600                 LP:   30
M. ATK: 622                 Gald: 15000
M. DEF: 561
AGL:    900

Drop:  Long Horn
Steal: -

Habitat: Peyoccia Plains - Southern Trails
-----------------------------------------------------------------------------


[ 308. Brucis ]
-----------------------------------------------------------------------------
LVL: 62                     Resistance: -
HP:  396000                 Weakness:   -
TP:  550

P. ATK: 777                 EXP:  15000
P. DEF: 750                 LP:   30
M. ATK: 600                 Gald: 20000
M. DEF: 750
AGL:    690

Drop:  Bull Wing, Melange Gel
Steal: -

Habitat: Egothor Forest
-----------------------------------------------------------------------------


[ 309. Brucis Memory ]
-----------------------------------------------------------------------------
LVL: 64                     Resistance: -
HP:  432000                 Weakness:   -
TP:  700

P. ATK: 800                 EXP:  30000
P. DEF: 788                 LP:   30
M. ATK: 666                 Gald: 15000
M. DEF: 800
AGL:    790

Drop:  Bull Wing, Melange Gel
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


==============================================================================
Bird
==============================================================================

[ 81. Hawk ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: Wind
HP:  6150                   Weakness:   Fire
TP:  113

P. ATK: 296                 EXP:  80
P. DEF: 166                 LP:   4
M. ATK: 128                 Gald: 165
M. DEF: 98
AGL:    170

Drop:  Sharp Beak, Pineapple Gel
Steal: Sharp Beak

Habitat: The Ghost Ship, Atherum
-----------------------------------------------------------------------------


[ 82. Horse Raptor ]
-----------------------------------------------------------------------------
LVL: 22                     Resistance: -
HP:  3400                   Weakness:   -
TP:  105

P. ATK: 260                 EXP:  73
P. DEF: 260                 LP:   4
M. ATK: 76                  Gald: 158
M. DEF: 52
AGL:    124

Drop:  Hoof, Mane, Tolbyccian Water, Carrot
Steal: Panacea Bottle

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 83. Raptor ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: -
HP:  9980                   Weakness:   -
TP:  165

P. ATK: 385                 EXP:  120
P. DEF: 233                 LP:   3
M. ATK: 214                 Gald: 315
M. DEF: 159
AGL:    220

Drop:  Bunny Ear Wing, Holy Bottle, Carrot
Steal: Bunny Ear Wing

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 84. Eon Raptor ]
-----------------------------------------------------------------------------
LVL: 42                     Resistance: -
HP:  13090                  Weakness:   -
TP:  150

P. ATK: 454                 EXP:  175
P. DEF: 394                 LP:   3
M. ATK: 136                 Gald: 422
M. DEF: 206
AGL:    174

Drop:  Sharp Beak
Steal: Shark Beak

Habitat: The Mobile Fortress, Heracles
-----------------------------------------------------------------------------


[ 85. Firebird ]
-----------------------------------------------------------------------------
LVL: 31                     Resistance: Fire
HP:  8060                   Weakness:   Water
TP:  197

P. ATK: 355                 EXP:  110
P. DEF: 214                 LP:   4
M. ATK: 229                 Gald: 201
M. DEF: 207
AGL:    195

Drop:  Sharp Beak, Flare Stone, Panacea Bottle
Steal: Flare Stone

Habitat: Sands of Kogorh (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 86. Penguinist ]
-----------------------------------------------------------------------------
LVL: 52                     Resistance: Water
HP:  34020                  Weakness:   Fire
TP:  253

P. ATK: 670                 EXP:  400
P. DEF: 515                 LP:   4
M. ATK: 480                 Gald: 708
M. DEF: 275
AGL:    312

Drop:  Sharp Beak, Frost Stone, Ilyccian Ice
Steal: Sharp Beak

Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 87. Chirpee ]
-----------------------------------------------------------------------------
LVL: 11                     Resistance: -
HP:  1320                   Weakness:   -
TP:  50

P. ATK: 135                 EXP:  23
P. DEF: 174                 LP:   3
M. ATK: 72                  Gald: 52
M. DEF: 60
AGL:    101

Drop:  Bird Feather (Small), Ilyccia Weed, Chicken
Steal: Bird Feather (Small)

Habitat: Ehmead Hill
-----------------------------------------------------------------------------


[ 88. Bat ]
-----------------------------------------------------------------------------
LVL: 10                     Resistance: Darkness
HP:  1200                   Weakness:   Light
TP:  70

P. ATK: 120                 EXP:  25
P. DEF: 170                 LP:   3
M. ATK: 78                  Gald: 44
M. DEF: 72
AGL:    95

Drop:  Bat Wing, Magic Lens
Steal: Bat Wing

Habitat: Shaikos Ruins
-----------------------------------------------------------------------------


[ 89. Black Bat ]
-----------------------------------------------------------------------------
LVL: 17                     Resistance: Darkness
HP:  1700                   Weakness:   Light
TP:  50

P. ATK: 178                 EXP:  40
P. DEF: 170                 LP:   4
M. ATK: 94                  Gald: 71
M. DEF: 76
AGL:    105

Drop:  Bat Wing, Apple Gel, Dark Bottle
Steal: Bat Wing

Habitat: Port Capua Nor, Ragou's Residence
-----------------------------------------------------------------------------


[ 90. Howler ]
-----------------------------------------------------------------------------
LVL: 16                     Resistance: -
HP:  2500                   Weakness:   Fire
TP:  48

P. ATK: 192                 EXP:  44
P. DEF: 210                 LP:   4
M. ATK: 74                  Gald: 75
M. DEF: 78
AGL:    105

Drop:  Bird Feather (Small), Tolbyccian Fish, Soul Grass, Chicken
Steal: Orange Gel

Habitat: The Fallen City, Caer Bocram
-----------------------------------------------------------------------------


[ 91. Scissorbeak ]
-----------------------------------------------------------------------------
LVL: 23                     Resistance: -
HP:  3100                   Weakness:   -
TP:  89

P. ATK: 264                 EXP:  39
P. DEF: 280                 LP:   4
M. ATK: 185                 Gald: 232
M. DEF: 145
AGL:    163

Drop:  Bird Feather (Small), Large Claws, Chicken
Steal: Large Claws

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 92. Drillbeak ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: -
HP:  9826                   Weakness:   -
TP:  140

P. ATK: 434                 EXP:  149
P. DEF: 263                 LP:   4
M. ATK: 180                 Gald: 390
M. DEF: 128
AGL:    254

Drop:  Bird Feather (Small), Chicken
Steal: Bird Feather (Small)

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 93. Firebat ]
-----------------------------------------------------------------------------
LVL: 31                     Resistance: Fire
HP:  7676                   Weakness:   Water
TP:  140

P. ATK: 374                 EXP:  84
P. DEF: 192                 LP:   4
M. ATK: 242                 Gald: 192
M. DEF: 197
AGL:    195

Drop:  Bat Wing, Flare Stone
Steal: Flare Stone

Habitat: Sands of Kogorh (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 94. Thunder Bat ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: Fire, Wind
HP:  6480                   Weakness:   Earth, Water
TP:  137

P. ATK: 322                 EXP:  88
P. DEF: 207                 LP:   4
M. ATK: 228                 Gald: 175
M. DEF: 168
AGL:    189

Drop:  Bat Wing, Paralyze Powder, Dark Bottle
Steal: Paralyze Powder

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 95. Clappit ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: -
HP:  9860                   Weakness:   -
TP:  168

P. ATK: 400                 EXP:  139
P. DEF: 380                 LP:   4
M. ATK: 260                 Gald: 276
M. DEF: 182
AGL:    207

Drop:  Bird Feather (Small), Desier Gold Dust, Chicken
Steal: Desier Gold Dust

Habitat: The Four Isles
-----------------------------------------------------------------------------


[ 96. Popper ]
-----------------------------------------------------------------------------
LVL: 20                     Resistance: -
HP:  2800                   Weakness:   -
TP:  91

P. ATK: 223                 EXP:  75
P. DEF: 260                 LP:   4
M. ATK: 108                 Gald: 96
M. DEF: 91
AGL:    161

Drop:  Bird Feather (Small), Wing Fan, Chicken
Steal: Nectar Bottle

Habitat: Forest of Keiv Moc (Fog)
-----------------------------------------------------------------------------


[ 97. Honker ]
-----------------------------------------------------------------------------
LVL: 18                     Resistance: -
HP:  3946                   Weakness:   -
TP:  81

P. ATK: 158                 EXP:  39
P. DEF: 97                  LP:   4
M. ATK: 99                  Gald: 79
M. DEF: 63
AGL:    149

Drop:  Bird Feather (Small), Bugle Beak, Chicken
Steal: Orange Gel

Habitat: Eastern Tolbyccia (Night)
-----------------------------------------------------------------------------


[ 98. Hammerbeak ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: -
HP:  8900                   Weakness:   -
TP:  153

P. ATK: 371                 EXP:  95
P. DEF: 300                 LP:   4
M. ATK: 160                 Gald: 197
M. DEF: 161
AGL:    221

Drop:  Bird Feather (Small), Pow Hammer Beak, Chicken
Steal: Pow Hammer Beak

Habitat: Northeast Ilyccia (Night)
-----------------------------------------------------------------------------


[ 99. Leaf Bat ]
-----------------------------------------------------------------------------
LVL: 19                     Resistance: Wind, Water
HP:  3000                   Weakness:   Fire
TP:  63

P. ATK: 195                 EXP:  45
P. DEF: 180                 LP:   4
M. ATK: 87                  Gald: 90
M. DEF: 43
AGL:    119

Drop:  Bat Wing, Soul Gras, Magic Resin
Steal: Magic Resin

Habitat: Forest of Keiv Moc
-----------------------------------------------------------------------------


[ 100. Ice Bat ]
-----------------------------------------------------------------------------
LVL: 32                     Resistance: Wind, Water
HP:  7200                   Weakness:   Fire
TP:  118

P. ATK: 380                 EXP:  110
P. DEF: 240                 LP:   4
M. ATK: 267                 Gald: 215
M. DEF: 229
AGL:    185

Drop:  Bat Wing, Froest Stone
Steal: Frost Stone

Habitat: Sands of Kogorh (Night)
-----------------------------------------------------------------------------


[ 114. Clukkit ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  10890                  Weakness:   -
TP:  137

P. ATK: 425                 EXP:  147
P. DEF: 309                 LP:   4
M. ATK: 280                 Gald: 375
M. DEF: 221
AGL:    204

Drop:  Peepit Egg, Bird Feather (Medium), Air Stone, Egg
Steal: Lemon Egg

Habitat: Egothor Forest
-----------------------------------------------------------------------------


[ 125. Peepit ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: -
HP:  9036                   Weakness:   -
TP:  144

P. ATK: 396                 EXP:  133
P. DEF: 278                 LP:   3
M. ATK: 218                 Gald: 336
M. DEF: 198
AGL:    208

Drop:  Soft Tail, Hypionian Coral, Air Stone
Steal: Air Stone

Habitat: Egothor Forest
-----------------------------------------------------------------------------


[ 160. Swordbeak ]
-----------------------------------------------------------------------------
LVL: 32                     Resistance: -
HP:  9280                   Weakness:   -
TP:  149

P. ATK: 377                 EXP:  95
P. DEF: 220                 LP:   4
M. ATK: 210                 Gald: 201
M. DEF: 159
AGL:    177

Drop:  Bird Feather (Medium), Sharp Blade, Silver Ore
Steal: Silver Ore

Habitat: The Mother Cados Mountains - Northern Desert
-----------------------------------------------------------------------------


[ 161. Axe Beak ]
-----------------------------------------------------------------------------
LVL: 10                     Resistance: -
HP:  1000                   Weakness:   -
TP:  125

P. ATK: 105                 EXP:  26
P. DEF: 180                 LP:   3
M. ATK: 78                  Gald: 58
M. DEF: 36
AGL:    61

Drop:  Ilyccia Weed, Bird Feather (Medium), Gel Base
Steal: Ilyccia Weed

Habitat: Quoi Woods
-----------------------------------------------------------------------------


[ 162. Axe Beak (Aersick) ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  17600                  Weakness:   -
TP:  224

P. ATK: 512                 EXP:  221
P. DEF: 410                 LP:   4
M. ATK: 312                 Gald: 603
M. DEF: 186
AGL:    184

Drop:  Ilyccia Weed, Bird Feather (Medium), Chicken, Beef
Steal: Bird Feather (Medium)

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 168. Bugle Beak ]
-----------------------------------------------------------------------------
LVL: 43                     Resistance: -
HP:  14700                  Weakness:   -
TP:  197

P. ATK: 412                 EXP:  193
P. DEF: 300                 LP:   4
M. ATK: 193                 Gald: 440
M. DEF: 177
AGL:    236

Drop:  Bird Feather (Medium), Bucket Beak, Pineapple Gel
Steal: Bucket Beak

Habitat: The Northern Blade Drifts of Zopheir
-----------------------------------------------------------------------------


[ 169. Blade Beak ]
-----------------------------------------------------------------------------
LVL: 72                     Resistance: Fire
HP:  48000                  Weakness:   Wind
TP:  448

P. ATK: 950                 EXP:  800
P. DEF: 900                 LP:   4
M. ATK: 680                 Gald: 1200
M. DEF: 324
AGL:    356

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 280. Pteropus ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Water, Darkness
HP:  66000                  Weakness:   Light
TP:  600

P. ATK: 468                 EXP:  2700
P. DEF: 500                 LP:   30
M. ATK: 340                 Gald: 1500
M. DEF: 200
AGL:    225

Drop:  Speed Light
Steal: Verbena

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 281. Attack Bat ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Darkness
HP:  8000                   Weakness:   Light
TP:  100

P. ATK: 332                 EXP:  0
P. DEF: 322                 LP:   0
M. ATK: 225                 Gald: 0
M. DEF: 150
AGL:    225

Drop:  -
Steal: -

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 282. Magic Bat ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Darkness
HP:  6000                   Weakness:   Light
TP:  300

P. ATK: 302                 EXP:  0
P. DEF: 315                 LP:   0
M. ATK: 336                 Gald: 0
M. DEF: 312
AGL:    225

Drop:  -
Steal: -

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 283. Leader Bat ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Darkness
HP:  24000                  Weakness:   Light
TP:  500

P. ATK: 422                 EXP:  0
P. DEF: 385                 LP:   0
M. ATK: 303                 Gald: 0
M. DEF: 106
AGL:    225

Drop:  -
Steal: -

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 284. Pteropus Memory ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Water, Darkness
HP:  264000                 Weakness:   Light
TP:  900

P. ATK: 668                 EXP:  30000
P. DEF: 655                 LP:   30
M. ATK: 480                 Gald: 15000
M. DEF: 388
AGL:    325

Drop:  Speed Light
Steal: Verbena

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 285. Attack Bat Memory ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Darkness
HP:  32000                  Weakness:   Light
TP:  100

P. ATK: 512                 EXP:  0
P. DEF: 445                 LP:   0
M. ATK: 285                 Gald: 0
M. DEF: 180
AGL:    285

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 286. Magic Bat Memory ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Wind, Darkness
HP:  24000                  Weakness:   Light
TP:  500

P. ATK: 380                 EXP:  0
P. DEF: 425                 LP:   0
M. ATK: 486                 Gald: 0
M. DEF: 412
AGL:    252

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 287. Leader Bat Memory ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: -
HP:  96000                  Weakness:   -
TP:  500

P. ATK: 554                 EXP:  30000
P. DEF: 485                 LP:   30
M. ATK: 350                 Gald: 15000
M. DEF: 225
AGL:    300

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 288. Pterobronc ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Wind, Water, Light
HP:  168523                 Weakness:   Earth
TP:  880

P. ATK: 688                 EXP:  12000
P. DEF: 636                 LP:   10
M. ATK: 540                 Gald: 14000
M. DEF: 640
AGL:    360

Drop:  Great Raptor Beak
Steal: Lemon Gel

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 289. Pterobronc Memory ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: Wind, Water, Light
HP:  479950                 Weakness:   Earth
TP:  1200

P. ATK: 836                 EXP:  30000</pre><pre id="faqspan-21">
P. DEF: 900                 LP:   30
M. ATK: 746                 Gald: 15000
M. DEF: 820
AGL:    391

Drop:  Great Raptor Beak
Steal: Lemon Gel

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


==============================================================================
Magic
==============================================================================

[ 116. Gobley ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  7130                   Weakness:   Fire
TP:  106

P. ATK: 253                 EXP:  85
P. DEF: 214                 LP:   4
M. ATK: 149                 Gald: 195
M. DEF: 152
AGL:    159

Drop:  Ape Man Coat, Acorn Helmet, Ilyccia Weed, Kiwifruit
Steal: Acorn Helmet

Habitat: The Eastern Island of Ilyccia
-----------------------------------------------------------------------------


[ 117. Venomey ]
-----------------------------------------------------------------------------
LVL: 46                     Resistance: -
HP:  15600                  Weakness:   -
TP:  198

P. ATK: 478                 EXP:  236
P. DEF: 400                 LP:   4
M. ATK: 256                 Gald: 481
M. DEF: 226
AGL:    183

Drop:  Ape Man Coat, Fungus Powder, Aer Agaric, Yurzo Crystal
Steal: Shiitake

Habitat: Northern Sulzanni Islands
-----------------------------------------------------------------------------


[ 120. Seasidey ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: Water
HP:  2300                   Weakness:   Fire
TP:  51

P. ATK: 166                 EXP:  39
P. DEF: 200                 LP:   3
M. ATK: 56                  Gald: 66
M. DEF: 66
AGL:    75

Drop:  Ape Man Coat, Shell, Nectar Bottle, Apple
Steal: Shell

Habitat: Ehmead Hill
-----------------------------------------------------------------------------


[ 121. Timberey ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: -
HP:  39000                  Weakness:   -
TP:  5000

P. ATK: 880                 EXP:  750
P. DEF: 1120                LP:   4
M. ATK: 680                 Gald: 988
M. DEF: 420
AGL:    480

Drop:  Orange
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 122. Judasey ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Darkness
HP:  19999                  Weakness:   Light
TP:  242

P. ATK: 523                 EXP:  2000
P. DEF: 380                 LP:   15
M. ATK: 330                 Gald: 2000
M. DEF: 190
AGL:    256

Drop:  Ape Man Coat, Dragon Fossil, Yurzo Crystal, Orange Gel
Steal: Dragon Fossil

Habitat: Northern Isles, Yurzorea (Night)
-----------------------------------------------------------------------------


[ 123. Poisey ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  17260                  Weakness:   -
TP:  183

P. ATK: 500                 EXP:  265
P. DEF: 360                 LP:   4
M. ATK: 207                 Gald: 514
M. DEF: 203
AGL:    236

Drop:  Ape Man Coat, Fungus Powder, Aer Agaric, Fungus Powder MX
Steal: Shiitake

Habitat: Northern Sulzanni Islands (Night)
-----------------------------------------------------------------------------


[ 192. Balloon Ghost ]
-----------------------------------------------------------------------------
LVL: 25                     Resistance: Water, Darkness
HP:  2600                   Weakness:   Fire, Light
TP:  123

P. ATK: 280                 EXP:  54
P. DEF: 240                 LP:   4
M. ATK: 215                 Gald: 150
M. DEF: 200
AGL:    80

Drop:  Rubber Skin
Steal: Sticky Flour

Habitat: The Eastern Island of Ilyccia (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 193. Jet Balloon ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  4500                   Weakness:   -
TP:  136

P. ATK: 312                 EXP:  60
P. DEF: 225                 LP:   4
M. ATK: 199                 Gald: 193
M. DEF: 179
AGL:    60

Drop:  Rubber Skin, Panacea Bottle
Steal: Rubber Skin

Habitat: The Eastern Island of Ilyccia (Rain)
-----------------------------------------------------------------------------


[ 194. Floating Filo ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: Earth
HP:  1680                   Weakness:   Fire
TP:  88

P. ATK: 175                 EXP:  42
P. DEF: 340                 LP:   3
M. ATK: 89                  Gald: 67
M. DEF: 10
AGL:    77

Drop:  Filifolia Fruit, Filifolia Leaf, Soul Grass
Steal: Filifolia Leaf

Habitat: Eastern Muluroccia Peninsula
-----------------------------------------------------------------------------


[ 195. Rosa Gigantia ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: Wind
HP:  9220                   Weakness:   Fire
TP:  139

P. ATK: 368                 EXP:  192
P. DEF: 300                 LP:   4
M. ATK: 260                 Gald: 133
M. DEF: 220
AGL:    142

Drop:  Solid Thorn, Desier Gold Dust, Rose
Steal: Rose

Habitat: Myannema Twin Islands (Tornado)
-----------------------------------------------------------------------------


[ 196. Strange Bat ]
-----------------------------------------------------------------------------
LVL: 17                     Resistance: Water
HP:  1400                   Weakness:   Fire, Wind
TP:  141

P. ATK: 236                 EXP:  44
P. DEF: 340                 LP:   4
M. ATK: 165                 Gald: 77
M. DEF: 20
AGL:    66

Drop:  Sharp Blade, Waterproof Cloth, Gel Base, Potato
Steal: Sharp Blade

Habitat: The Fallen City, Caer Bocram (Rain)
-----------------------------------------------------------------------------


[ 197. Fancy Parasol ]
-----------------------------------------------------------------------------
LVL: 20                     Resistance: Wind, Water
HP:  5335                   Weakness:   Fire
TP:  103

P. ATK: 215                 EXP:  45
P. DEF: 167                 LP:   4
M. ATK: 95                  Gald: 113
M. DEF: 91
AGL:    107

Drop:  Mystic Orb, Waterproof Cloth, Tolbyccian Water, Potato
Steal: Waterproof Cloth

Habitat: The Fallen City, Caer Bocram (Night)
-----------------------------------------------------------------------------


[ 198. Snow Spirit ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: Earth, Wind, Water, Darkness
HP:  17500                  Weakness:   Fire
TP:  222

P. ATK: 490                 EXP:  276
P. DEF: 424                 LP:   4
M. ATK: 214                 Gald: 522
M. DEF: 240
AGL:    220

Drop:  Frost Stone, Carrot
Steal: Mat

Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 199. Bigger Balloon ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  15480                  Weakness:   -
TP:  190

P. ATK: 500                 EXP:  667
P. DEF: 460                 LP:   4
M. ATK: 207                 Gald: 651
M. DEF: 211
AGL:    212

Drop:  Rubber Skin, Yurzo Fruit, Nectar Bottle
Steal: Yurzo Fruit

Habitat: Nam Cobanda Isle
-----------------------------------------------------------------------------


[ 200. Poltergeist ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: Darkness
HP:  6232                   Weakness:   Fire, Light
TP:  127

P. ATK: 256                 EXP:  75
P. DEF: 166                 LP:   4
M. ATK: 183                 Gald: 131
M. DEF: 163
AGL:    130

Drop:  Spirit Fragment, Holy Bottle
Steal: Spirit Fragment

Habitat: The Ghost Ship, Atherum
-----------------------------------------------------------------------------


[ 201. Hysteric Purple ]
-----------------------------------------------------------------------------
LVL: 59                     Resistance: Fire, Earth, Wind, Darkness
HP:  22334                  Weakness:   Light
TP:  245

P. ATK: 612                 EXP:  539
P. DEF: 1024                LP:   5
M. ATK: 470                 Gald: 778
M. DEF: 306
AGL:    28

Drop:  Spirit Fragment, Dark Bottle
Steal: Spirit Fragment

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 204. Fire Spirit ]
-----------------------------------------------------------------------------
LVL: 31                     Resistance: Fire, Earth, Wind, Light
HP:  7272                   Weakness:   Water
TP:  189

P. ATK: 245                 EXP:  79
P. DEF: 420                 LP:   4
M. ATK: 264                 Gald: 194
M. DEF: 180
AGL:    105

Drop:  Flare Stone, Shell
Steal: Flare Stone

Habitat: The Sands of Kogorh (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 205. Ice Spirit ]
-----------------------------------------------------------------------------
LVL: 32                     Resistance: Earth, Wind, Water, Light
HP:  8460                   Weakness:   Fire
TP:  186

P. ATK: 340                 EXP:  90
P. DEF: 440                 LP:   4
M. ATK: 247                 Gald: 202
M. DEF: 165
AGL:    108

Drop:  Frost Stone, Life Bottle
Steal: Pineapple Gel

Habitat: The Sands of Kogorh (Night)
-----------------------------------------------------------------------------


[ 206. Crystal Spirit ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: All
HP:  9999                   Weakness:   -
TP:  291

P. ATK: 666                 EXP:  432
P. DEF: 999                 LP:   4
M. ATK: 555                 Gald: 738
M. DEF: 8
AGL:    620

Drop:  Crystal
Steal: Magic Lens

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 207. Anchorgeist ]
-----------------------------------------------------------------------------
LVL: 27                     Resistance: Water, Darkness
HP:  6024                   Weakness:   Fire, Light
TP:  161

P. ATK: 256                 EXP:  75
P. DEF: 216                 LP:   4
M. ATK: 162                 Gald: 182
M. DEF: 154
AGL:    81

Drop:  Spirit Fragment, Life Bottle, Weak Bottle, Squid
Steal: Spirit Fragment

Habitat: The Ghost Ship, Atherum
-----------------------------------------------------------------------------


[ 226. Gentleman ]
-----------------------------------------------------------------------------
LVL: 25                     Resistance: -
HP:  11500                  Weakness:   -
TP:  110

P. ATK: 300                 EXP:  200
P. DEF: 256                 LP:   4
M. ATK: 225                 Gald: 300
M. DEF: 210
AGL:    101

Drop:  Gentleman's Tie, Tolbyccian Fish, Magic Lens, Milk
Steal: Gentleman's Tie

Habitat: Laulyse Island (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 227. Gentlematch ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: Fire
HP:  17600                  Weakness:   Water
TP:  164

P. ATK: 458                 EXP:  400
P. DEF: 302                 LP:   4
M. ATK: 410                 Gald: 460
M. DEF: 258
AGL:    148

Drop:  Gentleman's Tie, Flare Stone, Magic Lens
Steal: Flare Stone

Habitat: Southern Tolbyccia (Night)
-----------------------------------------------------------------------------


[ 228. Gentlereplica ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  34555                  Weakness:   -
TP:  176

P. ATK: 612                 EXP:  1600
P. DEF: 486                 LP:   5
M. ATK: 155                 Gald: 1000
M. DEF: 143
AGL:    269

Drop:  Gentleman's Tie, Fragment of Hyper-Resonance, Holy Bottle, Strawberry
Steal: Gentleman's Tie

Habitat: Laulyse Island (Rain)
-----------------------------------------------------------------------------


[ 229. Gentlesinger ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  34421                  Weakness:   -
TP:  301

P. ATK: 514                 EXP:  1400
P. DEF: 412                 LP:   5
M. ATK: 590                 Gald: 1000
M. DEF: 342
AGL:    269

Drop:  Gentleman's Tie, Fonstone, Peach
Steal: Gentleman's Tie

Habitat: South Sulion Island (Snow)
-----------------------------------------------------------------------------


[ 230. Gentlemieu ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: -
HP:  33333                  Weakness:   -
TP:  200

P. ATK: 548                 EXP:  1800
P. DEF: 400                 LP:   5
M. ATK: 460                 Gald: 1200
M. DEF: 439
AGL:    134

Drop:  Gentleman's Tie, Cheagle Fur, Apple
Steal: Gentleman's Tie

Habitat: Niffel Lake (Night)
-----------------------------------------------------------------------------


[ 253. Superstar R ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: Fire
HP:  12788                  Weakness:   Water
TP:  100

P. ATK: 552                 EXP:  1200
P. DEF: 232                 LP:   10
M. ATK: 154                 Gald: 1200
M. DEF: 128
AGL:    687

Drop:  Red Star Gem, Tomato
Steal: Apple Gel

Habitat: Zadrack Peninsula (Tornado)
-----------------------------------------------------------------------------


[ 254. Superstar B ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: Water
HP:  10560                  Weakness:   Fire
TP:  110

P. ATK: 400                 EXP:  500
P. DEF: 300                 LP:   10
M. ATK: 200                 Gald: 575
M. DEF: 123
AGL:    627

Drop:  Blue Star Gem, Mackerel
Steal: Pineapple Gel

Habitat: Shaikos Ruins (Night)
-----------------------------------------------------------------------------


[ 255. Superstar G ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: Wind
HP:  14500                  Weakness:   Earth
TP:  230

P. ATK: 360                 EXP:  1000
P. DEF: 512                 LP:   10
M. ATK: 372                 Gald: 1000
M. DEF: 314
AGL:    609

Drop:  Green Star Gem, Cucumber
Steal: Lemon Gel

Habitat: The Forgotten Shrine, Baction
-----------------------------------------------------------------------------


[ 256. Superstar O ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: Earth
HP:  12475                  Weakness:   Wind
TP:  150

P. ATK: 382                 EXP:  800
P. DEF: 485                 LP:   10
M. ATK: 222                 Gald: 920
M. DEF: 111
AGL:    649

Drop:  Orange Star Gem, Orange
Steal: Orange Gel

Habitat: Sands of Kogorh (Night)
-----------------------------------------------------------------------------


[ 257. Superstar D ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: Darkness
HP:  15010                  Weakness:   Light
TP:  235

P. ATK: 433                 EXP:  1100
P. DEF: 473                 LP:   10
M. ATK: 303                 Gald: 1100
M. DEF: 253
AGL:    699

Drop:  Dark Star Gem, Weccean Lizard Fossil, Dried Seaweed
Steal: Lottery Gel

Habitat: Southeast Weccea (Tornado)
-----------------------------------------------------------------------------


[ 258. Superstar S ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: Light
HP:  17250                  Weakness:   Darkness
TP:  306

P. ATK: 563                 EXP:  1500
P. DEF: 530                 LP:   10
M. ATK: 393                 Gald: 1725
M. DEF: 323
AGL:    712

Drop:  Light Star Gem, Sticky Flour
Steal: Miracle Gel

Habitat: Nam Cobanda Isle (Night)
-----------------------------------------------------------------------------


[ 259. Green Roper ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: -
HP:  2200                   Weakness:   -
TP:  101

P. ATK: 189                 EXP:  55
P. DEF: 130                 LP:   4
M. ATK: 96                  Gald: 82
M. DEF: 84
AGL:    70

Drop:  Roper Tentacle, Ilyccia Weed
Steal: Roper Tentacle

Habitat: Eastern Muluroccia Peninsula
-----------------------------------------------------------------------------


[ 260. Red Roper ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Fire
HP:  8520                   Weakness:   Water
TP:  127

P. ATK: 367                 EXP:  112
P. DEF: 230                 LP:   4
M. ATK: 173                 Gald: 184
M. DEF: 140
AGL:    161

Drop:  Roper Tentacle
Steal: Roper Tentacle

Habitat: Sands of Kogorh (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 261. Blue Roper ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: Water
HP:  8240                   Weakness:   Fire
TP:  188

P. ATK: 346                 EXP:  104
P. DEF: 226                 LP:   4
M. ATK: 227                 Gald: 198
M. DEF: 168
AGL:    180

Drop:  Roper Tentacle, Panacea Bottle
Steal: Nectar Bottle

Habitat: Sands of Kogorh (Night)
-----------------------------------------------------------------------------


[ 262. Yellow Roper ]
-----------------------------------------------------------------------------
LVL: 51                     Resistance: -
HP:  28080                  Weakness:   -
TP:  268

P. ATK: 580                 EXP:  331
P. DEF: 440                 LP:   4
M. ATK: 450                 Gald: 674
M. DEF: 380
AGL:    273

Drop:  Roper Tentacle, Life Bottle, Banana
Steal: Roper Tentacle

Habitat: Northern Tolbyccia
-----------------------------------------------------------------------------


[ 290. Outbreaker ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: Fire
HP:  78925                  Weakness:   Water
TP:  660

P. ATK: 498                 EXP:  3000
P. DEF: 505                 LP:   25
M. ATK: 314                 Gald: 2250
M. DEF: 106
AGL:    222

Drop:  Mysterious Piece
Steal: Chamomile

Habitat: Sands of Kogorh
-----------------------------------------------------------------------------


[ 291. Breaker Memory ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: Fire
HP:  444444                 Weakness:   Water
TP:  840

P. ATK: 881                 EXP:  30000
P. DEF: 910                 LP:   30
M. ATK: 800                 Gald: 15000
M. DEF: 469
AGL:    266

Drop:  Mysterious Piece
Steal: Chamomile

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 292. Daybreaker ]
-----------------------------------------------------------------------------
LVL: 52                     Resistance: Fire
HP:  142210                 Weakness:   Water
TP:  720

P. ATK: 640                 EXP:  5
P. DEF: 581                 LP:   25
M. ATK: 480                 Gald: 9995
M. DEF: 216
AGL:    222

Drop:  -
Steal: Red Chamomile

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


[ 293. Nightbreaker ]
-----------------------------------------------------------------------------
LVL: 52                     Resistance: Fire
HP:  142210                 Weakness:   Water
TP:  720

P. ATK: 588                 EXP:  11995
P. DEF: 506                 LP:   25
M. ATK: 607                 Gald: 5
M. DEF: 499
AGL:    222

Drop:  -
Steal: Red Chamomile

Habitat: The Coliseum City, Nordopolica
-----------------------------------------------------------------------------


==============================================================================
Plant
==============================================================================

[ 62. Filifolia ]
-----------------------------------------------------------------------------
LVL: 7                      Resistance: Earth
HP:  900                    Weakness:   Fire
TP:  40

P. ATK: 90                  EXP:  21
P. DEF: 165                 LP:   3
M. ATK: 50                  Gald: 33
M. DEF: 52
AGL:    48

Drop:  Filifolia Leaf, Medical Herb
Steal: Filifolia Leaf

Habitat: Quoi Woods
-----------------------------------------------------------------------------


[ 63. Filifolia Bud ]
-----------------------------------------------------------------------------
LVL: 7                      Resistance: -
HP:  820                    Weakness:   Fire
TP:  33

P. ATK: 96                  EXP:  18
P. DEF: 150                 LP:   3
M. ATK: 48                  Gald: 29
M. DEF: 46
AGL:    55

Drop:  Filifolia Leaf, Ilyccia Weed, Medical Herb
Steal: Filifolia Leaf

Habitat: Mayoccia Plains
-----------------------------------------------------------------------------


[ 64. Filifolia Puff ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  9200                   Weakness:   Fire
TP:  176

P. ATK: 398                 EXP:  136
P. DEF: 312                 LP:   3
M. ATK: 302                 Gald: 405
M. DEF: 185
AGL:    195

Drop:  Filifolia Leaf, Floccus, Weak Bottle, Geo Stone
Steal: Filifolia Leaf

Habitat: Egothor Forest
-----------------------------------------------------------------------------


[ 65. Filihelia ]
-----------------------------------------------------------------------------
LVL: 20                     Resistance: -
HP:  2800                   Weakness:   Fire
TP:  55

P. ATK: 220                 EXP:  48
P. DEF: 199                 LP:   4
M. ATK: 65                  Gald: 100
M. DEF: 44
AGL:    93

Drop:  Filifolia Leaf, Solid Thorn, Strong Vine, Strawberry
Steal: Solid Thorn

Habitat: Forest of Keiv Moc
-----------------------------------------------------------------------------


[ 66. Wilted Filifolia ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: -
HP:  35200                  Weakness:   Fire
TP:  300

P. ATK: 770                 EXP:  699
P. DEF: 990                 LP:   3
M. ATK: 660                 Gald: 877
M. DEF: 820
AGL:    485

Drop:  Filifolia Leaf, Filifolia Fruit
Steal: Filifolia Fruit

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 67. Treant ]
-----------------------------------------------------------------------------
LVL: 10                     Resistance: -
HP:  1300                   Weakness:   Fire
TP:  125

P. ATK: 105                 EXP:  29
P. DEF: 195                 LP:   3
M. ATK: 62                  Gald: 65
M. DEF: 50
AGL:    52

Drop:  Sacred Tree, Medical Herb
Steal: Sacred Tree

Habitat: Northeast Ilyccia
-----------------------------------------------------------------------------


[ 68. Blooms ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  15480                  Weakness:   Fire
TP:  166

P. ATK: 490                 EXP:  384
P. DEF: 420                 LP:   3
M. ATK: 177                 Gald: 521
M. DEF: 185
AGL:    64

Drop:  Sacred Tree, Yurzo Crystal, Treant Flower, Orange
Steal: Melange Gel

Habitat: The Sulzanni Island Chains (Night)
-----------------------------------------------------------------------------


[ 69. Paincorn ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  15065                  Weakness:   Fire
TP:  193

P. ATK: 523                 EXP:  415
P. DEF: 394                 LP:   3
M. ATK: 180                 Gald: 676
M. DEF: 190
AGL:    65

Drop:  Sacred Tree, Yurzo Crystal, Piney Cone, Geo Stone
Steal: Piney Cone

Habitat: The Sulzanni Island Chains
-----------------------------------------------------------------------------


[ 70. Limewreath ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Water
HP:  21202                  Weakness:   Fire
TP:  179

P. ATK: 500                 EXP:  372
P. DEF: 455                 LP:   3
M. ATK: 360                 Gald: 805
M. DEF: 146
AGL:    80

Drop:  Sacred Tree, Frost Stone, Ilyccian Ice
Steal: Frost Stone

Habitat: The Blade Drifts of Zopheir
-----------------------------------------------------------------------------


[ 71. Deadwreath ]
-----------------------------------------------------------------------------
LVL: 36                     Resistance: Earth, Wind, Water
HP:  12475                  Weakness:   Fire
TP:  206

P. ATK: 433                 EXP:  115
P. DEF: 400                 LP:   3
M. ATK: 200                 Gald: 328
M. DEF: 320
AGL:    68

Drop:  Sacred Tree, Insect Wing, Desier Gold Dust, Pineapple Gel
Steal: Insect Wing

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 72. Insect Plant ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: -
HP:  18569                  Weakness:   Fire
TP:  211

P. ATK: 433                 EXP:  149
P. DEF: 368                 LP:   3
M. ATK: 298                 Gald: 391
M. DEF: 204
AGL:    71

Drop:  Strong Vine, Floccus, Medical Herb, Napa Cabbage
Steal: Strong Vine

Habitat: Egothor Forest
-----------------------------------------------------------------------------


[ 73. Trifid ]
-----------------------------------------------------------------------------
LVL: 23                     Resistance: Light
HP:  4600                   Weakness:   Fire
TP:  76

P. ATK: 265                 EXP:  60
P. DEF: 290                 LP:   4
M. ATK: 100                 Gald: 131
M. DEF: 49
AGL:    55

Drop:  Strong Vine, Solid Thorn, Magic Resin, Soul Grass
Steal: Tomato

Habitat: Forest of Keiv Moc
-----------------------------------------------------------------------------


[ 74. Audreitz ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: Earth
HP:  13800                  Weakness:   Fire
TP:  164

P. ATK: 431                 EXP:  340
P. DEF: 325                 LP:   3
M. ATK: 210                 Gald: 298
M. DEF: 108
AGL:    56

Drop:  Fungus Powder, Fungus Powder MX, Aer Agaric, Orange Gel
Steal: Aer Agaric

Habitat: Southeast Peyoccia Plains (Rain)
-----------------------------------------------------------------------------


[ 78. Cactus ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: Fire
HP:  8080                   Weakness:   -
TP:  176

P. ATK: 333                 EXP:  65
P. DEF: 240                 LP:   4
M. ATK: 220                 Gald: 201
M. DEF: 150
AGL:    168

Drop:  Cactus Needles, Nectar Bottle, Seal Bottle, Onion
Steal: Cactus Needles

Habitat: Sands of Kogorh
-----------------------------------------------------------------------------


[ 79. Tuliper ]
-----------------------------------------------------------------------------
LVL: 7                      Resistance: -
HP:  700                    Weakness:   Fire
TP:  15

P. ATK: 122                 EXP:  18
P. DEF: 178                 LP:   3
M. ATK: 42                  Gald: 29
M. DEF: 36
AGL:    38

Drop:  Red Blossom, Ilyccia Weed, Medical Herb, Onion
Steal: Red Blossom

Habitat: Quoi Woods (Clear)
-----------------------------------------------------------------------------


[ 80. Rosa Camellia ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  15200                  Weakness:   Fire
TP:  198

P. ATK: 400                 EXP:  207
P. DEF: 376                 LP:   3
M. ATK: 222                 Gald: 348
M. DEF: 162
AGL:    197

Drop:  Rose, Medical Herb, Syrup Bottle
Steal: Rose

Habitat: Quoi Woods (Rain)
-----------------------------------------------------------------------------


[ 128. Minicoid ]
-----------------------------------------------------------------------------
LVL: 7                      Resistance: -
HP:  720                    Weakness:   Fire
TP:  25

P. ATK: 84                  EXP:  20
P. DEF: 124                 LP:   3
M. ATK: 40                  Gald: 31
M. DEF: 38
AGL:    28

Drop:  Aer Agaric, Fungus Powder, Gel Base
Steal: Fungus Powder

Habitat: Southeast Peyoccia Plains
-----------------------------------------------------------------------------


[ 246. Mandragora ]
-----------------------------------------------------------------------------
LVL: 7                     Resistance: -
HP:  840                    Weakness:   Fire
TP:  30

P. ATK: 85                  EXP:  20
P. DEF: 152                 LP:   3
M. ATK: 68                  Gald: 34
M. DEF: 69
AGL:    74

Drop:  Mandrake Eye, Red Blossom, Holy Bottle
Steal: Mandrake Eye

Habitat: Quoi Woods (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 247. Mandragora (Aersick) ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  19600                  Weakness:   Fire
TP:  109

P. ATK: 509                 EXP:  229
P. DEF: 482                 LP:   3
M. ATK: 328                 Gald: 720
M. DEF: 354
AGL:    216

Drop:  Mandrake Eye, Red Blossom, Holy Bottle
Steal: Red Blossom

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 248. Agaric ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  8270                   Weakness:   -
TP:  176

P. ATK: 342                 EXP:  76
P. DEF: 281                 LP:   4
M. ATK: 215                 Gald: 195
M. DEF: 195
AGL:    139

Drop:  Mandrake Eye, Aer Agaric, Fungus Powder, Shiitake
Steal: Mandrake Eye

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 249. Dryad ]
-----------------------------------------------------------------------------
LVL: 32                     Resistance: Wind, Water
HP:  9989                   Weakness:   Fire
TP:  186

P. ATK: 355                 EXP:  81
P. DEF: 249                 LP:   4
M. ATK: 231                 Gald: 208
M. DEF: 211
AGL:    146

Drop:  Mandrake Eye, Cactus Needles
Steal: Cactus Needles

Habitat: Sands of Kogorh (Night)
-----------------------------------------------------------------------------


[ 250. Alraune ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: -
HP:  9581                   Weakness:   -
TP:  174

P. ATK: 320                 EXP:  76
P. DEF: 287                 LP:   4
M. ATK: 217                 Gald: 282
M. DEF: 200
AGL:    157

Drop:  Mandrake Eye, Filifolia Leaf, Floccus, Onion
Steal: Floccus

Habitat: Myannema Twin Islands
-----------------------------------------------------------------------------


[ 251. Mandrawigle ]
-----------------------------------------------------------------------------
LVL: 38                     Resistance: -
HP:  12121                  Weakness:   -
TP:  157

P. ATK: 378                 EXP:  132
P. DEF: 230                 LP:   4
M. ATK: 320                 Gald: 396
M. DEF: 106
AGL:    213

Drop:  Mandrake Eye, Peepit Egg, Soft Tail, Egg
Steal: Soft Tail

Habitat: Egothor Forest (Snow)
-----------------------------------------------------------------------------


[ 252. Tweeny ]
-----------------------------------------------------------------------------
LVL: 42                     Resistance: -
HP:  13600                  Weakness:   -
TP:  128

P. ATK: 512                 EXP:  188
P. DEF: 204                 LP:   4
M. ATK: 360                 Gald: 385
M. DEF: 7
AGL:    175

Drop:  Mandrake Eye, Rose, Pineapple Gel
Steal: Rose

Habitat: Quoi Woods (Rain)
-----------------------------------------------------------------------------


==============================================================================
Aquatic
==============================================================================

[ 75. Jons ]
-----------------------------------------------------------------------------
LVL: 51                     Resistance: Water
HP:  36800                  Weakness:   Fire
TP:  246

P. ATK: 623                 EXP:  311
P. DEF: 512                 LP:   3
M. ATK: 480                 Gald: 736
M. DEF: 80
AGL:    90

Drop:  Jet-black Ink, Shell, Squid
Steal: Jet-black Ink

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 76. Aquicia ]
-----------------------------------------------------------------------------
LVL: 46                     Resistance: Water
HP:  19800                  Weakness:   Fire
TP:  144

P. ATK: 465                 EXP:  219
P. DEF: 412                 LP:   3
M. ATK: 401                 Gald: 485
M. DEF: 137
AGL:    85

Drop:  Jet-black Ink, Shell, Hypionia Coral, Pitch-black Ink
Steal: Shell

Habitat: Beldeabou Bay (Snowing) or (Snow)
-----------------------------------------------------------------------------


[ 101. Tortoise ]
-----------------------------------------------------------------------------
LVL: 17                     Resistance: Water
HP:  3600                   Weakness:   Fire, Wind
TP:  55

P. ATK: 240                 EXP:  77
P. DEF: 260                 LP:   4
M. ATK: 65                  Gald: 128
M. DEF: 42
AGL:    35

Drop:  Tortoise Shell, Tolbyccian Water
Steal: Tortoise Shell

Habitat: The Fallen City, Caer Bocram
-----------------------------------------------------------------------------


[ 102. Roctoise ]
-----------------------------------------------------------------------------
LVL: 54                     Resistance: Earth
HP:  35200                  Weakness:   Wind
TP:  182

P. ATK: 688                 EXP:  497
P. DEF: 802                 LP:   4
M. ATK: 258                 Gald: 721
M. DEF: 366
AGL:    70

Drop:  Tortoise Shell, Weccea Ore, Weccean Lizard Fossil, Geo Stone
Steal: Weccean Lizard Fossil

Habitat: Relewiese Hollow
-----------------------------------------------------------------------------


[ 103. Cannosso ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  38006                  Weakness:   -
TP:  173

P. ATK: 728                 EXP:  593
P. DEF: 855                 LP:   5
M. ATK: 460                 Gald: 757
M. DEF: 380
AGL:    77

Drop:  Tortoise Shell, Tortoise Tail, Pineapple Gel
Steal: Tortoise Tail

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 104. Crystea ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: -
HP:  34200                  Weakness:   -
TP:  380

P. ATK: 655                 EXP:  414
P. DEF: 796                 LP:   3
M. ATK: 369                 Gald: 673
M. DEF: 356
AGL:    71

Drop:  Tortoise Shell, Tortoise Tail, Crystal
Steal: Crystal

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 105. Erdas ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: -
HP:  13397                  Weakness:   -
TP:  150

P. ATK: 399                 EXP:  149
P. DEF: 492                 LP:   3
M. ATK: 195                 Gald: 355
M. DEF: 125
AGL:    51

Drop:  Tortoise Shell, Tortoise Tail, Hypionian Tree Bark, Pineapple Gel
Steal: Hypionian Tree Bark

Habitat: Hypionia
-----------------------------------------------------------------------------


[ 106. Crab Man ]
-----------------------------------------------------------------------------
LVL: 15                     Resistance: Water
HP:  2380                   Weakness:   Fire
TP:  71

P. ATK: 195                 EXP:  36
P. DEF: 211                 LP:   4
M. ATK: 83                  Gald: 74
M. DEF: 74
AGL:    88

Drop:  Large Claws, Crab Shell, Tolbyccian Fish, Salmon
Steal: Large Claws

Habitat: The Eastern Plains of Tolbyccia
-----------------------------------------------------------------------------


[ 107. Aquates Assassin ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: Water
HP:  8003                   Weakness:   Fire, Wind
TP:  109

P. ATK: 312                 EXP:  72
P. DEF: 269                 LP:   4
M. ATK: 200                 Gald: 169
M. DEF: 98
AGL:    52

Drop:  Large Claws, Crab Shell, Scallop
Steal: Crab Shell

Habitat: The Ghost Ship, Atherum
-----------------------------------------------------------------------------


[ 112. Watergunner ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: Water
HP:  28960                  Weakness:   Fire
TP:  226

P. ATK: 644                 EXP:  277
P. DEF: 514                 LP:   4
M. ATK: 490                 Gald: 764
M. DEF: 171
AGL:    222

Drop:  Large Claws, Crab Shell, Scallop
Steal: Orange Gel

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 113. Ribbit ]
-----------------------------------------------------------------------------
LVL: 11                     Resistance: Water
HP:  1550                   Weakness:   Fire
TP:  73

P. ATK: 129                 EXP:  27
P. DEF: 190                 LP:   3
M. ATK: 83                  Gald: 55
M. DEF: 38
AGL:    72

Drop:  Toad Oil, Orange Gel, Salmon
Steal: Toad Oil

Habitat: Shaikos Ruins
-----------------------------------------------------------------------------


[ 115. Spikkit ]
-----------------------------------------------------------------------------
LVL: 17                     Resistance: Water
HP:  2600                   Weakness:   Fire, Wind
TP:  80

P. ATK: 222                 EXP:  47
P. DEF: 205                 LP:   4
M. ATK: 94                  Gald: 85
M. DEF: 73
AGL:    84

Drop:  Toad Oil, Long Needle, Syrup Bottle, Salmon
Steal: Long Needle

Habitat: The Fallen City, Caer Bocram
-----------------------------------------------------------------------------


[ 118. Rasslebit ]
-----------------------------------------------------------------------------
LVL: 40                     Resistance: Water
HP:  21111                  Weakness:   Fire
TP:  146

P. ATK: 405                 EXP:  127
P. DEF: 189                 LP:   4
M. ATK: 162                 Gald: 453
M. DEF: 174
AGL:    190

Drop:  Toad Oil, Hypionian Tree Bark
Steal: Hypionian Tree Bark

Habitat: Hypionia
-----------------------------------------------------------------------------


[ 119. Pearllit ]
-----------------------------------------------------------------------------
LVL: 37                     Resistance: Water
HP:  10256                  Weakness:   Fire
TP:  169

P. ATK: 380                 EXP:  141
P. DEF: 294                 LP:   4
M. ATK: 191                 Gald: 362
M. DEF: 178
AGL:    192

Drop:  Toad Oil, Hypionian Coral, Mystic Orb, Life Bottle
Steal: Mystic Orb

Habitat: West Sulion Island (Snowing) or (Snow)
-----------------------------------------------------------------------------


[ 124. Polwigle ]
-----------------------------------------------------------------------------
LVL: 8                      Resistance: Water
HP:  1100                   Weakness:   Fire
TP:  72

P. ATK: 122                 EXP:  20
P. DEF: 144                 LP:   3
M. ATK: 81                  Gald: 40
M. DEF: 68
AGL:    60

Drop:  Soft Tail, Ilyccia Weed, Gel Base, Dried Seaweek
Steal: Soft Tail

Habitat: Shaikos Ruins
-----------------------------------------------------------------------------


[ 126. Thornwigle ]
-----------------------------------------------------------------------------
LVL: 16                     Resistance: Water
HP:  3000                   Weakness:   Fire, Wind
TP:  47

P. ATK: 199                 EXP:  39
P. DEF: 180                 LP:   4
M. ATK: 79                  Gald: 78
M. DEF: 72
AGL:    86

Drop:  Soft Tail, Tolbyccian Water, Long Needle, Poison Bottle
Steal: Long Needle

Habitat: The Fallen City, Caer Bocram
-----------------------------------------------------------------------------


[ 133. Merfish ]
-----------------------------------------------------------------------------
LVL: 12                     Resistance: Water
HP:  1500                   Weakness:   Fire, Wind
TP:  93

P. ATK: 132                 EXP:  30
P. DEF: 155                 LP:   3
M. ATK: 107                 Gald: 59
M. DEF: 97
AGL:    76

Drop:  Merman's Weapon, Merman Fin, Mackerel, Nectar Bottle
Steal: Merman Fin

Habitat: Shaikos Ruins
-----------------------------------------------------------------------------


[ 134. Electrifish ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Water
HP:  19676                  Weakness:   Fire, Wind
TP:  212

P. ATK: 512                 EXP:  265
P. DEF: 456                 LP:   4
M. ATK: 369                 Gald: 626
M. DEF: 300
AGL:    242

Drop:  Ilyccian Ice, Merman's Weapon, Merman Fin, Salmon
Steal: Merman's Weapon

Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 135. Predafish ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: Water
HP:  7216                   Weakness:   Fire, Wind
TP:  127

P. ATK: 286                 EXP:  59
P. DEF: 166                 LP:   4
M. ATK: 174                 Gald: 141
M. DEF: 146
AGL:    143

Drop:  Merman's Weapon, Merman Fin, Merman Fang, Tuna
Steal: Shrimp

Habitat: The Ghost Ship, Atherum
-----------------------------------------------------------------------------


[ 136. Teethee ]
-----------------------------------------------------------------------------
LVL: 44                     Resistance: Water
HP:  18500                  Weakness:   Fire, Wind
TP:  109

P. ATK: 470                 EXP:  189
P. DEF: 320                 LP:   4
M. ATK: 212                 Gald: 444
M. DEF: 178
AGL:    180

Drop:  Merman's Weapon, Merman Fin, Merman Fang, Shrimp
Steal: Tuna

Habitat: The Blade Drifts of Zopheir (Snowing) or (Snow)
-----------------------------------------------------------------------------


[ 139. Boost Merfish ]
-----------------------------------------------------------------------------
LVL: 43                     Resistance: Water
HP:  10890                  Weakness:   Fire, Wind
TP:  193

P. ATK: 425                 EXP:  196
P. DEF: 341                 LP:   4
M. ATK: 243                 Gald: 342
M. DEF: 201
AGL:    197

Drop:  Merman's Weapon, Merman Fin, Mackerel, Squid
Steal: Mackerel

Habitat: The Blade Drifts of Zopheir (Snowing) or (Snow)
-----------------------------------------------------------------------------


[ 140. Gigafish ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: Water
HP:  24800                  Weakness:   Fire, Wind
TP:  213

P. ATK: 536                 EXP:  300
P. DEF: 477                 LP:   4
M. ATK: 420                 Gald: 569
M. DEF: 360
AGL:    216

Drop:  Merman's Weapon, Merman Fin, Merman Fang, Salmon
Steal: Tuna

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 202. Tentacler ]
-----------------------------------------------------------------------------
LVL: 11                     Resistance: Water
HP:  1800                   Weakness:   Fire
TP:  145

P. ATK: 125                 EXP:  28
P. DEF: 168                 LP:   3
M. ATK: 94                  Gald: 50
M. DEF: 99
AGL:    38

Drop:  Ilyccia Weed, Squid, Jet-black Ink
Steal: Squid

Habitat: Corridor Beach
-----------------------------------------------------------------------------


[ 203. Octopoise ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: Water
HP:  8640                   Weakness:   Fire
TP:  161

P. ATK: 344                 EXP:  108
P. DEF: 260                 LP:   4
M. ATK: 269                 Gald: 265
M. DEF: 174
AGL:    83

Drop:  Jet-black Ink, Hypionian Coral, Shell
Steal: Jet-black Ink

Habitat: Beldeabou Bay
-----------------------------------------------------------------------------


[ 273. Dreaded Giant ]
-----------------------------------------------------------------------------
LVL: 24                     Resistance: Earth, Water, Light, Darkness
HP:  34800                  Weakness:   Fire, Wind
TP:  500

P. ATK: 330                 EXP:  1200
P. DEF: 280                 LP:   20
M. ATK: 240                 Gald: 1000
M. DEF: 140
AGL:    24

Drop:  Shield Light
Steal: -

Habitat: The Fallen City, Caer Bocram
-----------------------------------------------------------------------------


[ 274. Gusios ]
-----------------------------------------------------------------------------
LVL: 56                     Resistance: Earth, Water, Light, Darkness
HP:  321020                 Weakness:   Fire, Wind
TP:  1400

P. ATK: 705                 EXP:  18000
P. DEF: 712                 LP:   30
M. ATK: 500                 Gald: 18000
M. DEF: 280
AGL:    188

Drop:  Strange Stone
Steal: -

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 275. Gusios Memory ]
-----------------------------------------------------------------------------
LVL: 67                     Resistance: Earth, Water, Light, Darkness
HP:  460000                 Weakness:   Fire, Wind
TP:  1800

P. ATK: 830                 EXP:  30000
P. DEF: 969                 LP:   30
M. ATK: 800                 Gald: 15000
M. DEF: 410
AGL:    255

Drop:  Strange Stone
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 297. Baitojoh ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  204640                 Weakness:   -
TP:  1000

P. ATK: 634                 EXP:  0
P. DEF: 699                 LP:   0
M. ATK: 549                 Gald: 0
M. DEF: 342
AGL:    224

Drop:  -
Steal: -

Habitat: The Blade Drifts of Zopheir
-----------------------------------------------------------------------------


[ 298. Baitojoh ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  204640                 Weakness:   -
TP:  1000

P. ATK: 634                 EXP:  12000
P. DEF: 699                 LP:   30
M. ATK: 549                 Gald: 7500
M. DEF: 342
AGL:    224

Drop:  Paralysis Charm
Steal: Saffron

Habitat: The Blade Drifts of Zopheir
-----------------------------------------------------------------------------


==============================================================================
Insect
==============================================================================

[ 108. Spider ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: -
HP:  8450                   Weakness:   Fire
TP:  128

P. ATK: 354                 EXP:  101
P. DEF: 264                 LP:   4
M. ATK: 198                 Gald: 153
M. DEF: 221
AGL:    161

Drop:  Spider Web, Melange Gel, Cabbage
Steal: Spider Web

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 109. Green Spider ]
-----------------------------------------------------------------------------
LVL: 31                     Resistance: Fire
HP:  9260                   Weakness:   -
TP:  132

P. ATK: 336                 EXP:  117
P. DEF: 260                 LP:   4
M. ATK: 193                 Gald: 140
M. DEF: 198
AGL:    165

Drop:  Spider Web, Cactus Needles, Desier Gold Dust
Steal: Cactus Needles

Habitat: Sands of Kogorh
-----------------------------------------------------------------------------


[ 110. Sworpion ]
-----------------------------------------------------------------------------
LVL: 53                     Resistance: Darkness
HP:  31260                  Weakness:   Light
TP:  212

P. ATK: 715                 EXP:  401
P. DEF: 510                 LP:   3
M. ATK: 430                 Gald: 693
M. DEF: 390
AGL:    259

Drop:  Large Claws, Scorpion Tail
Steal: Scorpion Tail
</pre><pre id="faqspan-22">
Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 111. Deathseeker ]
-----------------------------------------------------------------------------
LVL: 57                     Resistance: Darkness
HP:  34000                  Weakness:   Light
TP:  255

P. ATK: 752                 EXP:  543
P. DEF: 529                 LP:   5
M. ATK: 462                 Gald: 789
M. DEF: 423
AGL:    201

Drop:  Large Claws, Scorpion Tail
Steal: Large Claws

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 208. Beetle ]
-----------------------------------------------------------------------------
LVL: 19                     Resistance: Wind
HP:  3600                   Weakness:   Fire
TP:  77

P. ATK: 220                 EXP:  50
P. DEF: 225                 LP:   4
M. ATK: 84                  Gald: 77
M. DEF: 55
AGL:    113

Drop:  Tolbyccian Fish, Insect Horn, Magic Lens, Onion
Steal: Insect Horn

Habitat: Forest of Keiv Moc
-----------------------------------------------------------------------------


[ 209. Giant Beatle ]
-----------------------------------------------------------------------------
LVL: 13                     Resistance: -
HP:  1920                   Weakness:   -
TP:  55

P. ATK: 142                 EXP:  28
P. DEF: 200                 LP:   3
M. ATK: 95                  Gald: 62
M. DEF: 85
AGL:    80

Drop:  Aphid, Nectar Bottle, Poison Bottle, Lettucs
Steal: Aphid

Habitat: Ehmead Hill (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 210. Cheiron ]
-----------------------------------------------------------------------------
LVL: 51                     Resistance: Darkness
HP:  29600                  Weakness:   Light
TP:  204

P. ATK: 700                 EXP:  408
P. DEF: 500                 LP:   4
M. ATK: 222                 Gald: 662
M. DEF: 302
AGL:    262

Drop:  Insect Horn, Sharp Blade, Simple Tent, Kiwifruit
Steal: Sharp Blade

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 211. Sawtosaw ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  8620                   Weakness:   -
TP:  142

P. ATK: 350                 EXP:  124
P. DEF: 291                 LP:   4
M. ATK: 164                 Gald: 212
M. DEF: 138
AGL:    194

Drop:  Tolbyccian Water, Insect Horn
Steal: Tolbyccian Water

Habitat: Southern Tolbyccia
-----------------------------------------------------------------------------


[ 212. Silver Stag ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  28900                  Weakness:   -
TP:  230

P. ATK: 700                 EXP:  547
P. DEF: 516                 LP:   5
M. ATK: 462                 Gald: 782
M. DEF: 379
AGL:    260

Drop:  Insect Horn, Sharp Blade, Seal Bottle
Steal: Sharp Blade

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 213. Gaina Firefly ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: -
HP:  5420                   Weakness:   -
TP:  156

P. ATK: 292                 EXP:  320
P. DEF: 227                 LP:   4
M. ATK: 201                 Gald: 207
M. DEF: 179
AGL:    143

Drop:  Aphid, Greenlight Stone, Nectar Bottle
Steal: Aphid

Habitat: Zadrack Peninsula (Night)
-----------------------------------------------------------------------------


[ 214. Gold Beetle ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: -
HP:  5620                   Weakness:   -
TP:  156

P. ATK: 292                 EXP:  280
P. DEF: 227                 LP:   4
M. ATK: 201                 Gald: 230
M. DEF: 179
AGL:    143

Drop:  Aphid, Giant Aphid, Panacea Bottle
Steal: Aphid

Habitat: Ehmead Hill (Rain)
-----------------------------------------------------------------------------


[ 215. Bee ]
-----------------------------------------------------------------------------
LVL: 7                      Resistance: -
HP:  780                    Weakness:   Fire
TP:  40

P. ATK: 94                  EXP:  22
P. DEF: 155                 LP:   3
M. ATK: 68                  Gald: 26
M. DEF: 58
AGL:    72

Drop:  Insect Wing, Long Needle, Apple Gel
Steal: Long Needle

Habitat: Quoi Woods
-----------------------------------------------------------------------------


[ 216. Giant Bee (Aersick) ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  16500                  Weakness:   Fire
TP:  171

P. ATK: 568                 EXP:  213
P. DEF: 284                 LP:   3
M. ATK: 299                 Gald: 573
M. DEF: 180
AGL:    289

Drop:  Insect Wing, Long Needle
Steal: Insect Wing

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 217. Sonic Bee ]
-----------------------------------------------------------------------------
LVL: 26                     Resistance: -
HP:  7216                   Weakness:   -
TP:  113

P. ATK: 282                 EXP:  66
P. DEF: 218                 LP:   4
M. ATK: 92                  Gald: 155
M. DEF: 81
AGL:    196

Drop:  Insect Wing, Long Needle, Peach
Steal: Insect Wing

Habitat: Tolbyccia Southern Islands
-----------------------------------------------------------------------------


[ 218. Killer Bee ]
-----------------------------------------------------------------------------
LVL: 42                     Resistance: -
HP:  14650                  Weakness:   -
TP:  190

P. ATK: 500                 EXP:  260
P. DEF: 383                 LP:   4
M. ATK: 395                 Gald: 396
M. DEF: 230
AGL:    297

Drop:  Insect Wing, Yurzo Fruit, Sharp Blade
Steal: Yurzo Fruit

Habitat: Weccea
-----------------------------------------------------------------------------


[ 219. Killing Cupid ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: -
HP:  27300                  Weakness:   -
TP:  240

P. ATK: 726                 EXP:  475
P. DEF: 451                 LP:   5
M. ATK: 412                 Gald: 508
M. DEF: 153
AGL:    324

Drop:  Insect Wing, Steel Arrow Head, Melange Gel, Banana
Steal: Steel Arrow Head

Habitat: Relewiese Hollow
-----------------------------------------------------------------------------


[ 220. Gun Hornet ]
-----------------------------------------------------------------------------
LVL: 56                     Resistance: -
HP:  30299                  Weakness:   -
TP:  167

P. ATK: 759                 EXP:  553
P. DEF: 502                 LP:   5
M. ATK: 662                 Gald: 780
M. DEF: 324
AGL:    307

Drop:  Insect Wing, Naevimetal, Holy Bottle
Steal: Naevimetal

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 221. Grasshopper ]
-----------------------------------------------------------------------------
LVL: 21                     Resistance: Earth
HP:  4888                   Weakness:   Fire
TP:  44

P. ATK: 245                 EXP:  52
P. DEF: 200                 LP:   4
M. ATK: 52                  Gald: 95
M. DEF: 40
AGL:    93

Drop:  Devil's Sickle, Tolbyccian Water, Magic Resin, Life Bottle
Steal: Cabbage

Habitat: Forest of Keiv Moc
-----------------------------------------------------------------------------


[ 222. Death Mantis ]
-----------------------------------------------------------------------------
LVL: 29                     Resistance: Earth
HP:  9100                   Weakness:   Wind
TP:  109

P. ATK: 355                 EXP:  81
P. DEF: 278                 LP:   4
M. ATK: 187                 Gald: 198
M. DEF: 190
AGL:    156

Drop:  Devil's Sickle, Desier Iron Sand, Silver Ore, Cucumber
Steal: Devil's Sickle

Habitat: Zadrack Peninsula
-----------------------------------------------------------------------------


[ 223. Nuggethopper ]
-----------------------------------------------------------------------------
LVL: 39                     Resistance: Earth
HP:  13566                  Weakness:   Wind
TP:  140

P. ATK: 437                 EXP:  141
P. DEF: 395                 LP:   4
M. ATK: 269                 Gald: 408
M. DEF: 149
AGL:    181

Drop:  Devil's Sickle, Sharp Blade, Geo Stone
Steal: Geo Stone

Habitat: Egothor Forest
-----------------------------------------------------------------------------


[ 224. Flora Mantis ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: Earth
HP:  25000                  Weakness:   Wind
TP:  166

P. ATK: 523                 EXP:  291
P. DEF: 440                 LP:   4
M. ATK: 340                 Gald: 555
M. DEF: 185
AGL:    212

Drop:  Devil's Sickle, Yurzo Crystal, Air Stone
Steal: Yurzo Crystal

Habitat: Northern Sulzanni Islands
-----------------------------------------------------------------------------


[ 225. Giant Mantis ]
-----------------------------------------------------------------------------
LVL: 63                     Resistance: Earth
HP:  40000                  Weakness:   Wind
TP:  198

P. ATK: 800                 EXP:  563
P. DEF: 623                 LP:   5
M. ATK: 634                 Gald: 795
M. DEF: 598
AGL:    284

Drop:  Devil's Sickle, Naevimetal
Steal: Pineapple Gel

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 276. Gigalarva ]
-----------------------------------------------------------------------------
LVL: 25                     Resistance: Earth, Wind, Water
HP:  48000                  Weakness:   Fire, Light, Darkness
TP:  440

P. ATK: 358                 EXP:  1100
P. DEF: 399                 LP:   25
M. ATK: 260                 Gald: 1100
M. DEF: 185
AGL:    184

Drop:  Spicy Potion, Great Crab Shell
Steal: Savory

Habitat: Forest of Keiv Moc
-----------------------------------------------------------------------------


[ 277. Gigalarva Memory ]
-----------------------------------------------------------------------------
LVL: 67                     Resistance: Earth, Wind, Water
HP:  450000                 Weakness:   Fire, Light, Darkness
TP:  880

P. ATK: 860                 EXP:  30000
P. DEF: 791                 LP:   30
M. ATK: 708                 Gald: 15000
M. DEF: 369
AGL:    204

Drop:  Spicy Potion, Great Crab Shell
Steal: Savory

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 278. Hermit Drill ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: Earth, Wind, Darkness
HP:  73600                  Weakness:   Water
TP:  590

P. ATK: 455                 EXP:  10000
P. DEF: 510                 LP:   30
M. ATK: 398                 Gald: 8000
M. DEF: 396
AGL:    322

Drop:  Great Crab Shell
Steal: -

Habitat: The Weasand of Cados
-----------------------------------------------------------------------------


[ 279. Hermit Memory ]
-----------------------------------------------------------------------------
LVL: 61                     Resistance: Earth, Wind, Darkness
HP:  380000                 Weakness:   Water
TP:  1180

P. ATK: 768                 EXP:  30000
P. DEF: 923                 LP:   30
M. ATK: 680                 Gald: 15000
M. DEF: 500
AGL:    421

Drop:  Great Crab Shell
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 280. Chimera Butterfly ]
-----------------------------------------------------------------------------
LVL: 50                     Resistance: Earth, Wind
HP:  166800                 Weakness:   Fire
TP:  400

P. ATK: 710                 EXP:  16000
P. DEF: 780                 LP:   30
M. ATK: 630                 Gald: 8000
M. DEF: 340
AGL:    420

Drop:  Dragon Powder, Melange Gel
Steal: Holy Bottle

Habitat: Quoi Woods
-----------------------------------------------------------------------------


[ 281. Chimera Memory ]
-----------------------------------------------------------------------------
LVL: 64                     Resistance: Earth, Wind
HP:  432000                 Weakness:   Fire
TP:  440

P. ATK: 800                 EXP:  30000
P. DEF: 863                 LP:   30
M. ATK: 720                 Gald: 15000
M. DEF: 400
AGL:    518

Drop:  Dragon Powder, Melange Gel
Steal: Holy Bottle

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 282. Medusa Butterfly ]
-----------------------------------------------------------------------------
LVL: 45                     Resistance: -
HP:  117200                 Weakness:   -
TP:  320

P. ATK: 643                 EXP:  14000
P. DEF: 612                 LP:   30
M. ATK: 555                 Gald: 9500
M. DEF: 348
AGL:    388

Drop:  Dragon Powder
Steal: Holy Bottle

Habitat: Sands of Kogorh
-----------------------------------------------------------------------------


[ 283. Medusa Memory ]
-----------------------------------------------------------------------------
LVL: 67                     Resistance: -
HP:  469850                 Weakness:   -
TP:  480

P. ATK: 798                 EXP:  30000
P. DEF: 860                 LP:   30
M. ATK: 793                 Gald: 15000
M. DEF: 560
AGL:    545

Drop:  Dragon Powder
Steal: Holy Bottle

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


==============================================================================
Inorganic
==============================================================================

[ 77. Roctus ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: Earth
HP:  30000                  Weakness:   Wind
TP:  229

P. ATK: 681                 EXP:  572
P. DEF: 422                 LP:   3
M. ATK: 500                 Gald: 734
M. DEF: 66
AGL:    325

Drop:  Blastium Ore, Life Bottle, Geo Stone, Silver Ore
Steal: Geo Stone

Habitat: Relewiese Hollow
-----------------------------------------------------------------------------


[ 231. Golem ]
-----------------------------------------------------------------------------
LVL: 11                     Resistance: -
HP:  2200                   Weakness:   -
TP:  37

P. ATK: 140                 EXP:  27
P. DEF: 200                 LP:   3
M. ATK: 42                  Gald: 55
M. DEF: 38
AGL:    71

Drop:  Blastium Ore, Nectar Bottle
Steal: Blastium Ore

Habitat: Shaikos Ruins
-----------------------------------------------------------------------------


[ 232. Gear Golem ]
-----------------------------------------------------------------------------
LVL: 25                     Resistance: -
HP:  5800                   Weakness:   -
TP:  33

P. ATK: 297                 EXP:  74
P. DEF: 333                 LP:   4
M. ATK: 55                  Gald: 152
M. DEF: 48
AGL:    55

Drop:  Naevimetal, Blastium Ore
Steal: Naevimetal

Habitat: The Tower of Gears, Ghasfarost
-----------------------------------------------------------------------------


[ 233. Hammer Golem ]
-----------------------------------------------------------------------------
LVL: 59                     Resistance: -
HP:  32500                  Weakness:   -
TP:  146

P. ATK: 730                 EXP:  563
P. DEF: 506                 LP:   5
M. ATK: 221                 Gald: 827
M. DEF: 193
AGL:    130

Drop:  Naevimetal, Blastium Ore, Silver Ore
Steal: Silver Ore

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 234. Ice Golem ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: Water
HP:  21250                  Weakness:   Fire
TP:  130

P. ATK: 507                 EXP:  300
P. DEF: 461                 LP:   4
M. ATK: 194                 Gald: 633
M. DEF: 176
AGL:    116

Drop:  Naevimetal, Frost Stone, Blastium Ore
Steal: Frost Stone

Habitat: The Blade Drifts of Zopheir (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 235. Gentlegolem ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: -
HP:  30000                  Weakness:   -
TP:  96

P. ATK: 702                 EXP:  2500
P. DEF: 554                 LP:   5
M. ATK: 120                 Gald: 1100
M. DEF: 107
AGL:    85

Drop:  Naevimetal, Blastium Ore, Blastium Ore J, Orange Gel
Steal: Naevimetal

Habitat: Father Muzaeli Mountains (Tornado)
-----------------------------------------------------------------------------


[ 236. Fake ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  8913                   Weakness:   -
TP:  181

P. ATK: 359                 EXP:  200
P. DEF: 271                 LP:   4
M. ATK: 159                 Gald: 3000
M. DEF: 125
AGL:    166

Drop:  Fake Box Fang, Sticky Flour
Steal: Panacea Bottle

Habitat: The Ghost Ship, Atherum
-----------------------------------------------------------------------------


[ 237. Seed ]
-----------------------------------------------------------------------------
LVL: 30                     Resistance: Wind
HP:  9625                   Weakness:   Fire
TP:  192

P. ATK: 422                 EXP:  300
P. DEF: 293                 LP:   4
M. ATK: 172                 Gald: 4000
M. DEF: 137
AGL:    175

Drop:  Fake Box Fang, Magic Resin, Peach
Steal: Holy Bottle

Habitat: The Fallen City, Caer Bocram
-----------------------------------------------------------------------------


[ 238. Capiora ]
-----------------------------------------------------------------------------
LVL: 42                     Resistance: -
HP:  22222                  Weakness:   -
TP:  214

P. ATK: 530                 EXP:  200
P. DEF: 490                 LP:   4
M. ATK: 217                 Gald: 5000
M. DEF: 252
AGL:    231

Drop:  Fake Box Fang, Naevimetal
Steal: Panacea Bottle

Habitat: The Mobile Fortress, Heracles
-----------------------------------------------------------------------------


[ 239. Pandor ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: -
HP:  37000                  Weakness:   -
TP:  363

P. ATK: 888                 EXP:  800
P. DEF: 659                 LP:   4
M. ATK: 631                 Gald: 20000
M. DEF: 462
AGL:    250

Drop:  Fake Box Fang, Geo Stone, Sticky Flour
Steal: Geo Stone

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 240. Quadra ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: -
HP:  35000                  Weakness:   -
TP:  343

P. ATK: 790                 EXP:  600
P. DEF: 615                 LP:   5
M. ATK: 530                 Gald: 10000
M. DEF: 427
AGL:    292

Drop:  Fake Box Fang, Mystic Orb, Holy Bottle
Steal: Mystic Orb

Habitat: The Erealumen Crystallands
-----------------------------------------------------------------------------


[ 241. Murder ]
-----------------------------------------------------------------------------
LVL: 42                     Resistance: -
HP:  18960                  Weakness:   -
TP:  129

P. ATK: 445                 EXP:  176
P. DEF: 420                 LP:   3
M. ATK: 289                 Gald: 575
M. DEF: 126
AGL:    212

Drop:  Iron Leg
Steal: Lottery Gel

Habitat: The Mobile Fortress, Heracles
-----------------------------------------------------------------------------


[ 242. Blade Murder ]
-----------------------------------------------------------------------------
LVL: 44                     Resistance: -
HP:  22560                  Weakness:   -
TP:  109

P. ATK: 499                 EXP:  184
P. DEF: 400                 LP:   3
M. ATK: 212                 Gald: 518
M. DEF: 178
AGL:    226

Drop:  Iron Leg, Sharp Blade, Pineapple Gel
Steal: Iron Leg

Habitat: The Mobile Fortress, Heracles
-----------------------------------------------------------------------------


[ 243. Perfect Murder ]
-----------------------------------------------------------------------------
LVL: 49                     Resistance: -
HP:  29660                  Weakness:   -
TP:  189

P. ATK: 588                 EXP:  296
P. DEF: 492                 LP:   5
M. ATK: 369                 Gald: 741
M. DEF: 255
AGL:    220

Drop:  Iron Leg, Geo Stone, Silver Ore
Steal: Silver Ore

Habitat: The Enduring Shrine, Zaude
-----------------------------------------------------------------------------


[ 244. Guilty Murder ]
-----------------------------------------------------------------------------
LVL: 48                     Resistance: -
HP:  21222                  Weakness:   -
TP:  140

P. ATK: 536                 EXP:  224
P. DEF: 462                 LP:   4
M. ATK: 326                 Gald: 684
M. DEF: 275
AGL:    229

Drop:  Iron Leg
Steal: Iron Leg

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 245. Trans Murder ]
-----------------------------------------------------------------------------
LVL: 47                     Resistance: -
HP:  20650                  Weakness:   -
TP:  119

P. ATK: 512                 EXP:  236
P. DEF: 419                 LP:   4
M. ATK: 403                 Gald: 690
M. DEF: 310
AGL:    244

Drop:  Iron Leg, Sharp Blade, Melange Gel
Steal: Iron Leg

Habitat: The Imperial Capital, Zaphias
-----------------------------------------------------------------------------


[ 263. Goliath ]
-----------------------------------------------------------------------------
LVL: 18                     Resistance: -
HP:  19200                  Weakness:   -
TP:  320

P. ATK: 272                 EXP:  600
P. DEF: 234                 LP:   10
M. ATK: 90                  Gald: 500
M. DEF: 76
AGL:    103

Drop:  Antibiotics
Steal: -

Habitat: Shaikos Ruins
-----------------------------------------------------------------------------


[ 264. Goliath Memory ]
-----------------------------------------------------------------------------
LVL: 65                     Resistance: -
HP:  440000                 Weakness:   -
TP:  880

P. ATK: 800                 EXP:  30000
P. DEF: 790                 LP:   30
M. ATK: 446                 Gald: 15000
M. DEF: 1024
AGL:    140

Drop:  Antibiotics
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 265. Poseidon ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: Fire, Earth, Wind, Water
HP:  213812                 Weakness:   Light, Darkness
TP:  540

P. ATK: 778                 EXP:  12000
P. DEF: 920                 LP:   30
M. ATK: 450                 Gald: 15000
M. DEF: 1024
AGL:    79

Drop:  Rare Metal
Steal: -

Habitat: The Enduring Shrine of Zaude
-----------------------------------------------------------------------------


[ 266. Poseidon Memory ]
-----------------------------------------------------------------------------
LVL: 62                     Resistance: Fire, Earth, Wind, Water
HP:  320000                 Weakness:   Light, Darkness
TP:  1000

P. ATK: 875                 EXP:  30000
P. DEF: 988                 LP:   30
M. ATK: 512                 Gald: 15000
M. DEF: 1140
AGL:    90

Drop:  Rare Metal
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


==============================================================================
Scale
==============================================================================

[ 132. Axigle ]
-----------------------------------------------------------------------------
LVL: 33                     Resistance: -
HP:  10860                  Weakness:   -
TP:  146

P. ATK: 421                 EXP:  117
P. DEF: 213                 LP:   3
M. ATK: 239                 Gald: 201
M. DEF: 154
AGL:    182

Drop:  Solid Thorn, Scaly Dragon Skin, Desier Iron Sand
Steal: Scaly Dragon Skin

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 137. Lizardman ]
-----------------------------------------------------------------------------
LVL: 49                     Resistance: Fire
HP:  27800                  Weakness:   Wind
TP:  145

P. ATK: 580                 EXP:  287
P. DEF: 431                 LP:   4
M. ATK: 360                 Gald: 735
M. DEF: 190
AGL:    173

Drop:  Lizardman's Weapon, Tough Leather, Apple
Steal: Lizardman's Weapon

Habitat: The Enduring Shrine, Zaude
-----------------------------------------------------------------------------


[ 138. Strong Lizard ]
-----------------------------------------------------------------------------
LVL: 54                     Resistance: Fire
HP:  28600                  Weakness:   Wind
TP:  219

P. ATK: 705                 EXP:  493
P. DEF: 462                 LP:   5
M. ATK: 343                 Gald: 681
M. DEF: 244
AGL:    268

Drop:  Lizardman's Weapon, Tough Leather, Weccean Lizard Fossil, Potato
Steal: Lemon Gel

Habitat: Relewiese Hollow
-----------------------------------------------------------------------------


[ 163. Heavy Bottom ]
-----------------------------------------------------------------------------
LVL: 35                     Resistance: Fire
HP:  10269                  Weakness:   Wind
TP:  201

P. ATK: 444                 EXP:  127
P. DEF: 283                 LP:   4
M. ATK: 286                 Gald: 256
M. DEF: 226
AGL:    190

Drop:  Scaly Dragon Skin, Solid Thorn
Steal: Solid Thorn

Habitat: Mt. Temza
-----------------------------------------------------------------------------


[ 164. Dragon Gramps ]
-----------------------------------------------------------------------------
LVL: 70                     Resistance: Fire
HP:  42000                  Weakness:   Wind
TP:  422

P. ATK: 870                 EXP:  720
P. DEF: 1100                LP:   4
M. ATK: 550                 Gald: 1100
M. DEF: 220
AGL:    349

Drop:  -
Steal: -

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 165. Fantail ]
-----------------------------------------------------------------------------
LVL: 58                     Resistance: Fire
HP:  29123                  Weakness:   Wind
TP:  306

P. ATK: 713                 EXP:  560
P. DEF: 532                 LP:   5
M. ATK: 480                 Gald: 754
M. DEF: 400
AGL:    281

Drop:  Scaly Dragon Skin, Solid Thorn, Air Stone
Steal: Solid Thorn

Habitat: The Ancient Tower, Tarqaron
-----------------------------------------------------------------------------


[ 184. Basilisk ]
-----------------------------------------------------------------------------
LVL: 14                     Resistance: -
HP:  2500                   Weakness:   -
TP:  78

P. ATK: 160                 EXP:  39
P. DEF: 172                 LP:   3
M. ATK: 91                  Gald: 73
M. DEF: 44
AGL:    84

Drop:  Basilisk Scale, Poison Bottle
Steal: Basilisk Scale

Habitat: Ehmead Hill
-----------------------------------------------------------------------------


[ 185. Black Basilisk ]
-----------------------------------------------------------------------------
LVL: 17                     Resistance: -
HP:  2600                   Weakness:   -
TP:  90

P. ATK: 177                 EXP:  51
P. DEF: 180                 LP:   4
M. ATK: 59                  Gald: 74
M. DEF: 61
AGL:    110

Drop:  Basilisk Scale, Poison Bottle
Steal: Basilisk Scale

Habitat: Port Capua Nor, Ragou's Residence
-----------------------------------------------------------------------------


[ 186. Spinosaurus ]
-----------------------------------------------------------------------------
LVL: 28                     Resistance: -
HP:  7960                   Weakness:   -
TP:  121

P. ATK: 336                 EXP:  64
P. DEF: 248                 LP:   4
M. ATK: 175                 Gald: 186
M. DEF: 157
AGL:    138

Drop:  Basilisk Scale, Tolbyccian Water, Tolbyccian Fish, Potato
Steal: Tolbyccian Fish

Habitat: Swendle Island
-----------------------------------------------------------------------------


[ 187. Cockatrice ]
-----------------------------------------------------------------------------
LVL: 34                     Resistance: -
HP:  9450                   Weakness:   -
TP:  142

P. ATK: 350                 EXP:  135
P. DEF: 291                 LP:   4
M. ATK: 206                 Gald: 214
M. DEF: 209
AGL:    162

Drop:  Cockatrice Claw, Desier Iron Sand
Steal: Cockatrice Claw

Habitat: The Mother Cados Mountains - Northern Desert (Daytime) or (Sunny)
-----------------------------------------------------------------------------


[ 188. Passion Cockatrice ]
-----------------------------------------------------------------------------
LVL: 55                     Resistance: Fire
HP:  28900                  Weakness:   Water
TP:  219

P. ATK: 680                 EXP:  485
P. DEF: 422                 LP:   5
M. ATK: 301                 Gald: 760
M. DEF: 268
AGL:    244

Drop:  Cockatrice Claw, Flare Stone, Life Bottle
Steal: Flare Stone

Habitat: The Mother Cados Mountains - Northern Desert (Night)
-----------------------------------------------------------------------------


[ 191. Greater Cockatrice ]
-----------------------------------------------------------------------------
LVL: 54                     Resistance: -
HP:  27400                  Weakness:   -
TP:  139

P. ATK: 698                 EXP:  486
P. DEF: 400                 LP:   4
M. ATK: 500                 Gald: 758
M. DEF: 321
AGL:    142

Drop:  Cockatrice Claw, Cockatrice Beak, Lottery Gel
Steal: Cockatrice Beak

Habitat: Relewiese Hollow
-----------------------------------------------------------------------------


[ 299. Khroma Dragon ]
-----------------------------------------------------------------------------
LVL: 59                     Resistance: Fire, Wind, Light
HP:  393300                 Weakness:   Earth, Darkness
TP:  1400

P. ATK: 722                 EXP:  22000
P. DEF: 695                 LP:   30
M. ATK: 850                 Gald: 8000
M. DEF: 462
AGL:    180

Drop:  Rainbow Lens
Steal: Red Sage

Habitat: Relewiese Hollow
-----------------------------------------------------------------------------


[ 300. Khroma Memory ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: Fire, Wind, Light
HP:  452000                 Weakness:   Earth, Darkness
TP:  2200

P. ATK: 824                 EXP:  22000
P. DEF: 796                 LP:   30
M. ATK: 960                 Gald: 8000
M. DEF: 532
AGL:    220

Drop:  Rainbow Lens
Steal: Red Sage

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


[ 301. Griffin ]
-----------------------------------------------------------------------------
LVL: 59                     Resistance: -
HP:  379800                 Weakness:   -
TP:  1200

P. ATK: 715                 EXP:  15000
P. DEF: 752                 LP:   30
M. ATK: 500                 Gald: 7500
M. DEF: 620
AGL:    588

Drop:  Griffin Claw, Yurzo Crystal
Steal: Panacea Bottle

Habitat: Northeast Yurzorea
-----------------------------------------------------------------------------


[ 302. Griffin Memory ]
-----------------------------------------------------------------------------
LVL: 66                     Resistance: -
HP:  445690                 Weakness:   -
TP:  1800

P. ATK: 809                 EXP:  30000
P. DEF: 800                 LP:   30
M. ATK: 690                 Gald: 15000
M. DEF: 700
AGL:    622

Drop:  Griffin Claw, Yurzo Crystal
Steal: Panacea Bottle

Habitat: Labyrinth of Memories
-----------------------------------------------------------------------------


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
GIGANTO MONSTERS                                                       [1202]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Hermit Drill
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 73600          Recommended Level: 35

By now, tackling the Hermit Drill should be a very manageable task. The first
portion of the fight is rather easy, because the Hermit Drill doesn't use many
attacks. Aside from the monster swiping his pincers towards you (which has a
pretty long reach), the only other attack the Hermit Drill uses is Sleepy
Bubble. Oddly enough, the attack rarly puts you to sleep, though if you are
caught in the middle of it, you'll take several hundred damage. Avoid his
mouth just as the attack begins.

The Hermit Drill has very high Physical Defense and Magic Defense, so it'll be
tough putting a dent in his protective armor. However, the crab monster is
also very slow, so you can take that into account when you run behind the
beast with Free Run and hack away.

The Hermit Drill has several strengths, including Earth, Wind, and Light.
Avoid using those Artes (especially Rita), since they won't deal that much
damage. He is weak to Water, though, so have your favorite genius mage spam
Splash on the sucker to drown him out.

When the Hermit Drill is low on HP, he'll start hiding in his shell and uses a
few new attacks. When he huddles up inside his shell, he'll do one of two
things: charge forward like a maniac and run down anyone who's caught in his
way or shoot the spikes out of his shell. The second attack is especially
dangerous, because the range for the spike attack is long and wide.

Now that the Hermit Drill takes a more defensive stance, try to rely more on
Rita's Magic Artes than physical attacks. You will be knocked to the ground
and dazed if you even come into contact with the Hermit Drill when he's in
protect mode, so long-range attacks and Over Limit work best at this stage of
the fight.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Medusa Butterfly
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 117200         Recommended Level: 41

This battle is tough in its own right, and the fact that we don't have someone
to use Artes like First Aid and Nurse every five seconds is pretty daunting at
first. The Medusa Butterfly has the most HP out of any enemy or boss we have
encountered so far, so you are in for a pretty difficult fight.

The Medusa Butterfly does not have many attacks. He has two physical attacks,
but both incorporate a sweeping motion and can cover a lot of ground. Whether
the monster attacks with his front pincers or long tail, the attack travels in
an arc and can hit multiple party members for around 400 damage.

The final attack is called Stone Powder. The Medusa Butterfly will stand
upright and vibrate his wings, releasing a thick brown cloud in front. Anyone
who comes in contact will receive minimal damage, but has the possibility of
being Petrified. If a character is Petrified, they cannot perform any actions,
so quickly use a Stone Bottle or have Karol use Nice Recovery Smash.

You will be using items much more frequently now that Estelle isn't here to
heal you. Your teammates are likely able to use items on themselves if they
tread to dangerous HP levels; otherwise, alter their battle strategy so they
can use items on themselves. Don't worry about using a lot of Lemon Gels or
Pineapple Gels: just restock at a nearby town. Gald usually isn't a problem
anymore.

Tell Rita to keep her distance and use spells while Judith can attack with
you. Since Karol is our healer, one would assume that he should keep out of
the fray and heal the rest of the team. Unfortunately, Nice Aid Smash and Nice
Recovery Smash must be performed close to the team in order for them to be
healed, so Karol will most likely have to follow Yuri and Judith. He likely
has the highest Physical Attack out of your party, so it's not all bad.

The Giganto Monster is a challenge, but one fault of the monster is that he is
stunned very easily. The Medusa Butterfly will collapse to the ground after
nearly every combo, giving you ample time to prepare yourself and continue to
attack without consequence. If you hit the Medusa Butterfly with a powerful
enough Artes, he should fall down. He has no strengths or weaknesses, so Rita
should be able to use any Arte her little heart desires.

Using Over Limits should help immensely. At this point, you don't even need to
wait until the Battle Spirit meter reaches three, or even two. Once it fills
up the first time, use Over Limit to take a nice chunk out of the monster's
health. If he uses Over Limit himself, either set the party to defend and run
away, or use an Hourglass to stop the Medusa Butterfly in his tracks.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Pterobronc
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 168523         Recommended Level: 48

Pterobronc is a flying enemy, and that automatically makes him an annoying
piece of crap. He's also a tough cookie in his own right, despite having now
special attacks or Artes. The monster has several attacks, which all are
capable of hitting multiple targets and dealing a load of damage. Pterobronc's
two physical attacks are often used together in succession: the monster will
smack his wings forward, then lower to the ground and spin in a circle like a
cyclone.

If Pterobronc lowers his head to the ground, start using Free Run to dash to
either side of the beast before he fires a laser beam at you. It's a very
concentrated blast that can be easily avoided if you strafe to either side,
but it packs a wallop if it connects.

One of the most annoying attacks is when he flies overhead and begins spitting
fireballs down onto the arena. It covers virtually the entire area and you
have very little chance of avoiding them as they rain down from above. The
fireball and laser attacks can deal 600+ damage, so have Estelle use Nurse
when possible and heal with Lemon Gels when she's busy.

The main problem with Giganto Monsters is that due to their immense size,
their attacks have little trouble connecting. Pterobronc's spinning attack is
arguably his most common move and often hits the entire party if they are
huddled together. Set Estelle to keep her distance and stay away from danger
so she can safely take care of her teammates.

Pterobronc is a flying enemy, and one of the more difficult targets to
connect. You can really only reach his tail when he's in the air, so hitting
the monster is a chore in itself. If you feel comfortable with Judith, I
highly suggest using her and her long-range Artes. Yuri can have trouble
damaging Pterobronc, since Destruction Field is the only one that connects
nearly 100% of the time.

I would not suggest using Rita in this fight, since Pterobronc has no weakness
and she is too much of a target when casting spells. Raven is the clear choice
due to his bow and arrows. He can also act as a secondary healer with Love
Shot, but mainly because you need all the help you can get (offensively) in
this fight.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Poseidon
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 213812         Recommended Level: 50

No, he's not some giant sea monster, octopus, or crazy old man with a trident.
It's just a rehash of Goliath from Shaikos Ruins. The big robot is resistant
to a number of elements: Fire, Earth, Wind, and Water. Utilize Darkness and
Light Artes to easily vanquish the foe.

With Estelle and Rita in your party, they should be able to whittle down at
Poseidon's HP. Turn off any elemental Magic Artes and leave Rita with Blade
Roll, Spread Zero, Tractor Beam, and Violent Pain. Estelle should have some
Light Magic Artes, such as Angel Ring and Photon.

With all that said, Poseidon is a MAJOR pain in the ass. His Physical Defense
and Magic Defense are through the friggin' roof, so your attacks will only
barely put a dent into his health. There will be many occasions where your
sword attacks will bounce off of Poseidon's tough exterior when he guards.
Fatal Strikes are fairly common when squaring off against the Giganto Monster,
so take advantage of them.

Also take advantage of the monster's laughably bad Agility. He is very slow at
both moving and attacking, so guarding or even entirely avoiding his moves
should not be all that difficult. He does have some ranged attacks where he
will extend and spin his arms in a circle. His boxing jabs can also catch you
off guard and while each hit is minimal, they add up.

Poseidon's two main Artes: Bolt Straight and Bolt Upper, are insanely strong.
They require a bit of a charge-up time, so try to run behind him so you don't
get clobbered. It's all about providing a distraction while Rita and Estelle
massacre him with Light and Darkness spells.

He also has a few other Artes that are more deadly, yet more scarely used.
Volt Charge is a ridiculous attack that'll deal anywhere from 1500-2000 damage
to a single target! Volt Riot doesn't deal as much, but the attack is in a
semi-circle and can cover more ground.

Like Goliath, Poseidon can also use X-Buster. When you see him glow green,
begin assaulting him before he can use the move: a laser beam that sweeps back
and forth like a searchlight. It actually isn't as powerful as Volt Charge and
his other Artes, but it covers a lot of ground and can interrupt spells.

The key to winning is to play a patient and defensive battle. You won't win on
Yuri and Judith's strengths; it's up to Rita and Estelle to carry your team to
victory. Keeping them safe and healthy - whether that be protecting them from
Poseidon or using Pineapple Gels to keep ther TP up to par - is your main
focus in the fight against Poseidon.

You may be underleveled at 50, but the fight is certainly winnable, albeit
very challenging and frustrating. I was forced to use a crapload of Life
Bottles and Lemon Gels because once one party member falls, the rest are
likely to follow. It's important to keep everyone at tip-top shape, since you
need enough people to distract Poseidon from going after Estelle and Rita.

If need be, use a lot of your Limit Bottles and spam Over Limit. What's great
about Level 3 Over Limit is that your Artes don't cost any TP. I just went
into Over Limit and used Destruction Field over and over again, then finished
off with a Burst Artes. Keep repeating this process to cheaply take him down.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Fenrir
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 329222         Recommended Level: 53

Fenrir is an impressive foe not because of his brute strength or rock-hard
defense, but because of the other unique characteristics he brings to the
table. Firstly, Fenrir is resistant to all elements except Fire, which he is
weak against. Refrain from using any elemental weapons and switch off all non-
Fire Artes in preparation for the fight.

In addition, Fenrir's Poison Claws attack is capable of poisoning his targets.
To avoid having to use many Poison Bottles during the fight, equip World
Charms and Poison Charms to your active party members. This is one of his most
common attacks, so keep items and Estelle's Recover on hand in case anyone is
hit with the Poison ailment. A few of the monster's physical attacks can cause
Paralysis, so you'll have to worry about that as well.

Still, I would say that Fenrir is arguably the easiest Giganto Monster we have
faced so far. He isn't really all that gigantic in his own rights (compared to
some of the behemoths we've encountered thus far), making him incredibly easy
to knock down. When Fenrir is down, he stays down for a couple seconds, so you
are given valuable time to heal yourself of any status effects.

The monster also doesn't have that many attacks: aside from Poison Claws, he
has an icy breath attack that can occasionally cause Paralysis and a dash
attack that is very easy to dodge due to the long wind-up time. The main
problem with the battle is the constant use of Poison Claws. If you map
Recover to the Right Analog Stick and have a decent supply of Poison Bottles,
you should be fine. Just remember to dispel the status effect immediately,
since it drains your HP in a jiffy.

Take advantage of Fenrir's severe weakness to Fire. Rita alone should fare
well against him if the only spells she can use are Fire Ball, Spiral Flare,
and Crimson Flare (if you have it). I was able to absolutely murder Fenrir,
mainly due to going into Over Limit and repeatedly using Destruction Field.
Seriously, it's Yuri's most-used Artes and I certainly put it to use during
this fight.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Chimera Butterfly
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 166800         Recommended Level: 57

Err, we seem to be a little late fighting this one. The Chimera Butterfly has
pretty low HP, so we should breeze through this fight. We couldn't have even
gotten the Sorcerer's Ring Level 4 much earlier in the game, so this is
basically the earliest we could have encountered the beast. Whatever.

The Chimera Butterfly has a few pesky attacks. The scythe-like extensions
found on his arms can cover a wide range, as he usually extends them in order
to reach out and hit multiple targets.

In addition, he has two attacks that require him to fly across the arena. The
monster flies high enough out of reach of any attacks and slow enough just to
annoy you as you wait for him to eventually land. The Chimera Butterfly will
either divebomb down to you or spread toxic pollen down on the ground when
airborne. The pollen covers a line from one end of the arena to the other, so
someone is bound to get poisoned. Have some Poison Bottles at hand (or just
have Estelle on speed dial).

Even though the battle is easy, don't take it TOO lightly. It can still be
moderately challenging at times, especially if the Chimera Butterfly sticks to
using his pollen attack. Use Fatal Strikes when available and utilize the
Chimera Butterfly's weakness to Fire by entering Over Limit and beating the
crap out of it with Destruction Field.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Brutal
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 339000         Recommended Level: 58

Brutal is accompanied by three Rhinossus at the start of the fight. They are
very weak, and your first thought would be to instantly take them out. Don't
even bother, as Brutal will just use Cry of the Lord to make more appear.
There's an endless supply of minions, so focus on the big guy at all times.
Make sure your party is set to focus on the same enemy as Yuri, so they won't
worry about the Rhinossus and instead shift their attention to Brutal.

While his only Artes, Cry of the Lord, is a supporting Artes, this Giganto
Monster has some hard-hitting attacks. His charging ram attack can cause
around 700 damage and often stuns you as well as knocks you down. Brutal also
has a mean lightning attack that almost always causes Paralysis.

Brutal is a pain in his own right, but having up to four Rhinossus roaming
around and causing havoc makes this fight real messy. They often gang up on
Estelle and prevent her from using healing Artes. If you find that the lesser
monsters are heckling her, have one party member focus on them ("Different
Enemy") while you and the other party member deal with Brutal.

My party consisted of Yuri, Judith, Estelle, and Karol. Having one spellcaster
is enough, so Rita is out of the picture (plus Brutal has no elemental
weaknesses). Karol has very high Physical Attack and can focus on Brutal with
Yuri while Judith protects Estelle. Her Recover spell will be greatly needed
in the fight if your party continuously gets paralyzed (unless you have a lot
of Paralyze Bottles).

Brutal is one of the smaller Giganto Monsters and can easily be knocked
around, but he has high Agility and frequently runs laps around the arena. Not
only that, but his running charge attack can also be used as a method of
avoiding your own attacks. He tends to run away from you when you use Over
Limit, only to use his own Over Limit after yours runs out. Grrrr.

All in all, a unique battle. The addition of the weaker monsters really
prevents this from being a pushover. You can try killing a few - if not all -
of the Rhinossus, even though it's inevitable that more will return seconds
after. If you attack Brutal enough, he won't be able to call for backup. Just
split up your priorities between teammates and you should be fine.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Griffin
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 379800         Recommended Level: 59
</pre><pre id="faqspan-23">
Griffin is pretty hard, if not harder than his "counterpart", Khroma Dragon
(seriously, they have the same character model and Griffin uses some of the
same attacks). Griffin is one of the biggest Giganto Monsters and his attacks
are not easy to avoid. If he attacks, you're more than likely going to suffer
from it.

Many of Griffin's attacks cover a large circle around the monster. He can
attack from the front and back, since his most used attack is a tail spin. He
can also turn around and smack you in the face a few times with his tail just
to insult you. Both have high chances of knocking you flat on your back.

Unlike the majority of foes in this game, you cannot simply run behind Griffin
and hack away. He'll either turn around in a flash or simply use his tail to
hit you. Seriously, this guy must have eyes in the back of his head! Plus, his
physical attacks almost always result in a stun/knockdown, and you can't
afford to have that happen a lot during the battle.

If Griffin corners you, he will likely take this as an opportunity to use
Infinity Beak. This is an obnoxious Artes, since as the name implies, Griffin
pecks at you mercilessly for what seems to be forever. It's best that you
interrupt the attack before you let him go on the entire duration of the move.

Another reason why I compare him to Khroma Dragon: he likes to use Merciless
Gale. A lot. And Griffin also has a fire-breathing attack that can cause Weak
to anyone hit. Seriously, this guy is like a clone of her!

I switched Karol out for Raven just so the old man can work the long-range
attack scheme. Sometimes you just have to avoid Griffin as much as possible,
especially when he uses Over Limit. Raven can also back up Estelle and help
protect her.

The only time you should ever use Over Limits during this fight is when you
are at Level 4. It is time consuming, but using Over Limit at an earlier level
and getting hurt or knocked down is a complete waste. In order to get the most
out of your Over Limit against Griffin, you have to be totally invincible so
he cannot knock you down with a spin attack or Infinity Beak. Use up many of
your Limit Bottles if you have to; you can always synthesize more.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
GIGANTO MONSTER: Brucis
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 396000         Recommended Level: 61

Needless to say, we left the strongest Giganto Monster for last. And in all
honesty, he isn't leagues tougher than the last one we fought. In fact, the
difference is fairly subtle, and I personally don't believe that he is the
hardest Giganto Monster (that dubious award goes to Poseidon, IMO). Brucis may
have a buttload of HP, but his attacks are predictable and easy to dodge.

Speaking of attacks, Brucis does not have a single Arte. All he uses are
cheesy physical attacks. His two most common are a swift hind leg kick and a
running charge, though both take a second or two initiate. If you see Brucis
flip around and stick his ass in your face, Free Run to the side to avoid
getting bucked right in the noggin.

Also, Brucis will neigh and plot his feet once before using his ramming
attack. Make sure to dodge that one, since he can cruise through party members
for around 800 damage. Occasionally, the evil demon horse thing will fly in
the air, then come crashing to the ground. Again, he wastes way too much time
setting the attack up that you can easily sidestep. Brucis uses this attack
more as the battle rages on.

Seriously, you should know how to deal with punk-ass monsters like Brucis by
now. This isn't an innovative or original boss fight and Brucis doesn't bring
much to the table, so you should be able to easily set up a template battle
strategy used for many fights in the past. Gang up on him like a bunch of
bullies and just spam your favorite Artes.

My ragtag team of Yuri, Judith, Estelle, and Raven got the job done in a
jiffy. As Yuri, I went away by using Destruction Field, Lone Wolf Charge, and
Final Gale. Most of those Artes were able to knock Brucis down to the ground
each time. Judith held her own, Estelle did what she always does, and Raven
did a surprisingly nice job. If your Raven knows Havoc Gale, then use him. If
not, substitute for Karol. Rita isn't a requirement but she can help if you
are not too fond of Karol.

Brucis goes into Over Limit a lot late into the battle, but his isn't much of
a threat due to his sluggish and weak attacks. Just humor him by Free Running
around the arena until it wears off, then counter by using an Over Limit of
your own. Mystic Artes always works in this situation. I was able to Fatal
Strike him a record amount, as the beast had no breathing room during the
entire fight. Maybe I was overleveled, but you should breeze right through.


=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
BOSSES                                                                 [1203]
=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Adecor, Boccos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 2345           Recommended Level: 1
HP: 2109

The first half of the battle is brain-dead easy, because it serves as a battle
tutorial. Adecor and Boccos are two busy fighting amongst themselves to
realize the true threat at hand.

Test your movement around in the battle arena. Move back and forth with the
Left Analog Stick and jump by pressing X while moving. To enter Free Run, hold
down the Left Trigger and move to gain access to the 360-degree arena. Target
one of the two guards with the Right Bumper, then attack with B. You can also
attack while moving in Free Run.

Adecor and Boccos wisen up (slightly) and begin to attack. Press the X Button
to guard enemy attacks to significantly lower damage dealt to you. Next up,
test out your Artes attacks by hitting the A Button. String together regular
attacks with B, then finish off with an Artes attack.

The tutorial ends and the real fight begins. You're double teamed here, and
despite their stupidity, Adecor and Boccos put up a fight. Make sure to block
their attacks, especially their own Artes. If you are surrounded, enter Free
Run and run away, then use your Azure Edge Artes from a distance. You should
have a few Apple Gels if you need to regain lost health (access the battle
menu by pressing Y).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 4500           Recommended Level: 5

Zagi is very quick and has some powerful attacks, so immediately start the
boss battle by blocking. He has a few combos that are usually two to three
strikes long, so make sure to block every hit. He also has an Artes, Reaper's
Cross, that can deal around 100 damage to you unblocked.

Try to utilize Free Run in order to avoid Zagi and land some attacks. Hold
down the Left Trigger and wait for Zagi to rear back to attack, then step
backwards and run behind him. Begin a combo and finish it off with Azure Edge
to take out a nice chunk of the boss's health.

Try out different combos, because Yuri can attack differently depending on if
you are moving the Left Analog Stick. If you press Up and B, Yuri will execute
a slow, upward slash. Pressing Down and B results in a quick slash to the
shin, and of course not moving the Left Analog Stick at all results in your
basic, three-hit combo.

After you have depleted enough of Zagi's health, the mystery girl will join
the battle. She rarly attacks the boss, but instead will use First Aid on Yuri
every few seconds. This helps conserve Apple Gels since she will always keep
your HP in tip-top shape. Zagi uses some new Artes, like Cyclone Shot and Four
Hit Charge, but otherwise Estellise's company should strengthen your chances
at victory.

------------------------------------------------------------------------------

[ Secret Mission 1 ]
"Defeat Zagi while protecting Estellise from Zagi's attacks"

This isn't too difficult. Zagi usually focuses on you anyways, but if he does
stray towards Estellise (the mystery girl), quickly run over and begin
attacking the boss to help get his attention. You will be successful if you
keep Estellise's HP in check, though her getting hurt slightly will not kill
your chances on the mission.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Eggbear
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 12800          Recommended Level: 10

The Eggbear is accompanied by two Wolves and an Axe Beak. Naturally, take them
out first; having all three guys attacking each one simultaneously should make
this an easy task.

While the Eggbear doesn't possess any Artes, his physical attacks are very
strong. Make sure to block his claw swipes, because a few of his attacks are
multi-hit and can deal a couple-hundred damage if unblocked. Since you are
only targeting one enemy, use Free Run to get behind the boss and attack his
blindside. He usually blocks most of your attacks, but attacking his back will
prevent him from doing so.

At this stage of the game, you should probably begin fiddling around with
battle strategies if you have not already. Your ally AI is pretty bad, and
you'll need to hold their hands in many instances. In order to change battle
strategies, press Y, then hold down the Left Bumper and use the D-Pad to
switch between various strategies.

You can go in-depth with each battle strategy in the main menu, and I suggest
dabbling around a bit to ensure a near-flawless battle formation for each of
your party members.

Try to utilize your party's strengths and weaknesses. For example, Estelle is
your main healer, so switch her settings to "Keep Distance" for "Position", so
she stays away from enemies and is able to use healing Artes. Repede suffers
from very low TP, so switch to "Use Half" for "TP" so he doesn't waste it all
at the start of the fight. Experiment a bit to work out the best scenario for
tougher battles up the road.

For the battle with the Eggbear (keep in mind that you can alter battle
strategies during a fight), keep Estelle in the back line and have her heal
the gang if their HP gets low. All three remaining party members should gang
up on the Eggbear. This all-out strategy suits this specific boss battle, but
otherwise you may want to try a less risky strategy for tougher opponents.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Goliath
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 19200          Recommended Level: 13

This guy is basically a walking rock, so one could easily deduce that
attacking him head-on with weapons such as a sword and hammer won't phase him
all that much. They key to winning the fight against Goliath is your new
teammate: Rita.

While Goliath's Physical Defense is through the roof, his Magic Defense is
straight-up awful. If you haven't already, program Rita's AI to keep her
distance and attack using Magic Artes. Yuri and Karol can approach Goliath and
attack using different Artes, while Rita stays on the outskirts of the arena
and uses her Magic Artes to pummel Goliath.

Goliath's attacks are incredibly powerful, and one punch can deal around 275
damage. The boss also has a spinning attack that can repeatedly attack anyone
that's stuck in its large radius. The boss also can deliver a short shockwave
that again, travels outwards in a circle around the boss and can damage people
from a distance.

Also, as some point in the battle (maybe even more than once), Goliath will
use Over Limit. Over Limit is something that your party can use in battle
(though not this early in the game), but bosses can also use Over Limit from
time to time. If Goliath uses Over Limit, all of his stats increase, so mainly
he is a lot faster and his attacks deal more damage. There's really nothing
you can do in terms of defense, so block his attacks, heal, and wait for the
Over Limit to stop.

You'll probably have to use a lot of items during this battle, whether it be
to heal your teammates or recover lost TP. A good strategy is to alter one of
your battle strategies (preferably Defend) and utilize it if you start to get
weak. Program the strategy so that Estelle and Rita stay far away and heal/use
Magic Artes. As Yuri, use Free Run to get behind Goliath and attack his back;
he's so slow that it will take forever for him to turn around.

This boss has a lot of health, and it's tough to dish out enough damage when
you really can't use physical attacks. Spam Artes and use Orange Gels to
refill your TP. Typically, Yuri and Estelle use the most TP, so you will have
to keep an eye on their TP so you can continue the battle.

------------------------------------------------------------------------------

[ Secret Mission 2 ]
"Downed Goliath by attacking its Achilles' heel while it charges X Buster"

I'm not exactly sure what the effects of X Buster are, since I have never seen
Goliath use the attack, but I'm sure it's something that you would want to
prevent. There is a small blue circle on the back of Goliath's right leg. When
you see the boss stand still and cross his arms, use Free Run to get behind
Goliath and begin slashing at his right leg. After a while, a short cutscene
will begin as Goliath collapses to the ground.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Adecor, Boccos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 6789           Recommended Level: 13
HP: 6543

This is another tutorial battle, as you learn the Over Limit technique. In
order to use Over Limit, you must increase your Battle Spirit. To do that,
simply attack an enemy or take damage. The Battle Spirit meter is on the left
side of the screen. Once it is completely filled, press any direction on the D-
Pad to activate Over Limit.

When Over Limit is activated, you will be able to string together physical
attacks and Artes effortlessly. Your stats will also increase, allowing you to
dish out much more damage than you would in your normal state. Unfortunately,
you cannot witness the full potential of Over Limit in this battle because as
soon as Yuri uses Over Limit, Adecor will use his own Over Limit.

Run behind Adecor and begin attacking him as the Battle Spirit meter empties.
Once Over Limit runs out, it should only take a few more attacks to dispose of
Adecor. Next, focus on Boccos. As if the boss battle wasn't easy enough, you
have a full team ready to go at the two soldiers, so they should not last very
long.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Gattuso
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 26543          Recommended Level: 17

Gattuso is accompanied by two Gattuso Cubs. These scoundrels can use Poison
Fang to poison a party member, so have the two men gang up on them one by one
until Gattuso is the only one left. If anyone gets poisoned during the
exchange, use a Poison Bottle or use Estelle's Recovery by accessing it in the
battle menu.

Unfortunately, the boss also has a number of attacks that can poison party
members. If you have any Poison Wards, you should equip them to your best
characters. Gattuso is large and very fast, but most of his attacks have a
fairly long build-up time. If you see him revving up for a Poison Claw attack,
dodge using Free Run and get behind the boss.

Gattuso is weak against Fire, so spam Destruction Field like hell and have
Rita use Fire Ball on him. If you haven't already, assign Artes to the Right
Analog Stick. For this battle, I went with First Aid, Recover, Barrier, and
Fire Ball. Have Estelle use Barrier to increase your Physical Defense so you
can get up close to Gattuso without getting hacked to death.

All in all, play it safe with Gattuso and don't go in too deep. If you play it
smart and be patient, you can directly avoid many of the boss's attacks. Get
behind him and use Destruction Field, then have Rita shoot a Fire Ball his way
to cap it off.

Since you'll be using your Artes non-stop, keep a few Orange Gels with you.
Remember to avoid using Azure Edge, because Gattuso is resistant to Wind.
Stick with Destruction Field and Destruction Field only. Just make sure to
keep Yuri and Karol's HP in check because they will be in the front line.

Lastly, remember that you can now use Over Limit. Using Over Limit and taking
out your frustrations on the boss should do wonders for your party. Still,
this is still a very difficult fight, so you may finally encounter some
trouble your way (i.e. your party being defeated).

------------------------------------------------------------------------------

[ Secret Mission 3 ]
"Learning from Karol's experience, you used the Billybally plants to stun
Gattuso"

There are several Billybally plants surrounding the arena, and you can target
them. If you attack one, they will release pollen that will stun anyone that
comes in contact with it. Naturally, use a long-range attack so you aren't hit
by the pollen.

The best way to hit Gattuso with the Billybally plant pollen is to keep locked
onto the plant and stand directly in front of it. If Gattuso gets ready to use
an attack like Poison Claw, back away and hit the plant with Azure Edge, and
hopefully Gattuso won't be able to move out of the way and will be stunned.

Alternatively, you can have Rita use Fire Ball on one of the plants if Gattuso
is next to one. You will only complete the challenge if you stun only Gattuso:
if anyone in your party is stunned, it won't count. While this is necessary to
complete the Secret Mission, using Billybally plants is also a great way to
keep the boss apprehended and may help you defeat him.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 31000          Recommended Level: 18

Despite having the most HP out of any foe we have come across so far, Zagi
isn't all that difficult. The boss is as fast as ever since the last time we
saw him, and he possesses a wide range of Artes, such as Light Spear, Four Hit
Charge, Cyclone Shot, and Savage Flight. Many of these Artes involves Zagi
jumping in the air, so he may be able to jump over and behind you, leaving you
vulnerable.

A few of Zagi's attacks can cause Paralysis, so have one of your party members
equip the Paralysis Ward you found back at the Magistrate's palace. If anyone
ends up Paralyzed, have Estelle use Recover. Like always, keep an eye on HP
and especially TP, since the sheer amount of Artes used by the entire party
will likely lead to a TP drought as the battle rages on.

Put Rita's Champagne and Splash on your Artes shortcut and have her use these
two spells on the Fire-resistant Zagi. Water is his weak point, so also avoid
using Destruction Field and Rita's Fire Ball. Essentially do the opposite of
everything you did in the previous boss fight against Gattuso. =|

At the start of the fight, have Estelle cast Barrier and go right after Zagi,
preferably starting off by using your Over Limit. For the most part, try and
keep him away from the two ladies, since they both need time for their
spellcasting. Have Yuri and Karol gang up on him with physical attacks and
various Artes while Rita uses her two Water Magic Artes.

------------------------------------------------------------------------------

[ Secret Mission 4 ]
"Lured Zagi to the side of the ship and knocked him overboard to cool him off!"

This is one of the tricker Secret Missions, since it requires a little bit of
luck. The ship's perimeter is made up of a somewhat high railing, so you
cannot simply knock Zagi right off. You must send him shooting through the air
and over the railing. It seems that the only real way to do this is to
activate Over Limit while next to Zagi. This will send him high and far enough
to be knocked off of the ship.

In order to do this, lure Zagi to either side of the ship and wait for him to
attack. Run behind him and begin slashing at Zagi. Use Fang Strike to knock
him in the air, then activate Over Limit to hopefully send him overboard.
Another way is to be patient (and have some luck), since many of Zagi's Artes
involve him jumping in the air. Wait for him to jump, then activate Over Limit
while he's in midair to hopefully knock him off of the boat. It's a toughie,
so if you aren't craving for completions and Achievements, I might skip it.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Dreaded Giant
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 34800          Recommended Level: 21

At the start of the battle, it's just Yuri and the Dreaded Giant. It isn't
such a bad idea to simply avoid the boss's attacks until your teammates
appear. They show up one by one, each one appearing maybe ten seconds after
the last. It won't take long. If you're a Repede fan (or just hate Karol),
this is your fight. Repede will substitute Karol automatically, so the lil'
guy won't be present at all this battle.

The Dreaded Giant is large and slow, but his attacks cover a wide range. He
can extend his neck to stick out and bite you, and is also capable of dishing
out a sweeping tail attack that can hit multiple party members at once. Keep
Rita and Estelle at a distance while they heal and cast magic.

Aside from the Dreaded Giant's physical attacks, he can also use Din of the
Earth and Tidal Disaster. Din of the Earth is performed in a concealed
location and anyone who is caught in that small ring will be dealt several
hundred damage. If you see the brown glyph appear on the ground, step out of
it immediately.

Tidal Disaster can stretch across nearly the entire battle arena in a straight
line and will deal hundreds of damage to anyone that is hit by the attacks. If
you see him wind up Tidal Disaster, use Free Run to avoid the blue magical
symbols that appear on the ground before you are hit.

You may want to start the battle by using your Over Limit (or at least when
the rest of your party shows up). You should have found a Limit Bottle in Caer
Bocram; Limit Bottles instantly fills up your Battle Spirit, so you can use it
right after using your first Over Limit to deal a crapload of damage to the
Dreaded Giant.

This boss is weak against Fire and Wind and resistant to everything else. Make
sure Fire Ball is on your Artes shortcut; Rita should not have a Wind-based
Magic Artes yet, so Fire Ball is your only real choice. Yuri can use Azure
Edge and Destruction Field to damage the boss up close. Also watch out for any
Fatal Strike opportunities, as they will likely arise during the boss fight.

Lemme tell ya, this battle is a doozy. Not having your main man Karol is a
huge blow, and it may be hard for Repede to duplicate Karol's success in
battle. Make sure to equip your friend with suitable equipment. Give a few
party members Paralysis Wards to fend off against the Dreaded Giant. I beat
him at Level 21, but if you feel that you need some training you can always
leave the building and train in Caer Bocram.

------------------------------------------------------------------------------

[ Secret Mission 5 ]
"Downed the Dreaded Giant when it reared back and left itself wide open"

The Dreaded Giant occasionally rears back on his hind legs. I'm pretty sure he
does this for show, but I believe he may do this also in preparation of his
Din of the Earth attack. Either way, when you see this happen, run up and
slash his stomach to topple the beast over. Pretty easy if you ask me.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Adecor, Boccos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 12345          Recommended Level: 21
HP: 12109

Another tutorial battle. These guys just don't quit, though it looks as if you
win this fight, they finally will. This time, Adecor and Boccos will teach you
about Burst Artes. Activate Over Limit, then use an Arcane Artes while holding
down A throughout the attack. Doing so will cause Yuri to use a Burst Artes, a
very powerful Artes spell that can only be used under these circumstances.

You should still be in Over Limit once the battle starts, so begin by using an
Arcane Artes such as Crushing Eagle or Azure Wolf Strike and hold down A to
use a Burst Artes on Adecor. From here on out, it's just like a regular battle
between these two goons. We have fought them several times already, so you
know what to expect. They have more HP than ever, but you can use abilities
such as Over Limit and Fatal Strikes to take them down in record time.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Gigalarva
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 48000          Recommended Level: 25

Hoo boy, another challenging boss on our hands. Maybe I was just severely
underleveled/sucked at the game, but I found most bosses to be quite hard. I
had to use a handful of Life Bottles here. The Gigalarva may not be as massive
as some of the monsters we have come across, but don't let his size fool you.

The Gigalarva is quick, and its large pincers gives it a large attack radiius.
Most of his physical attacks alone can cause over 400 damage, and his Tail
Spear Artes can cause even more. Arguably his most common move is a strange
spasm that creates a mini-shockwave. If you are standing next to the boss when
it begins convulsing, you will be hit multiple times for great damage.

To boot, many of the boss's attacks can either cause Poison or Contamination.
Poison drains your HP whereas Contamination will drain one's TP. Have Estelle
use Recovery on someone if they are inflicted or use a necessary item.

I like Raven, so my party consisted of Yuri, Estelle, Rita, and Raven. His
stats are slightly better than Karol's all-around and can use Wind Blade,
which is especially useful in this boss fight. The Gigalarva is weak against
Fire, Light, and Darkness: have Rita use Fire Ball and Spread Zero while
Estelle uses Photon alongside some healing and recovery Artes.

We keep learing new abilities as the game progresses, so once again we can
test out some new techniques on bosses such as the Gigalarva. Aside from Over
Limits and Fatal Strikes, we can also wound the boss with Burst Artes. You
should be able to activate Over Limit multiple times during the fight, so try
using one or two Burst Artes to really pummel the boss into submission.

One of the reasons why this battle is difficult is that it has the potential
to drag on for an obnoxiously long time. That is because the Gigalarva will
begin healing himself once the boss is at half health. The boss will plunge
his tail into the ground and begin sapping nutrients from the soil. He'll be
healed by 2400 HP every second until you stop it; as soon as you see the
Gigalarva do this, quickly run over and unleash a combo plus an Artes to
interrupt the process.

Maybe it's just me, but one of the problems about long battles like this is
that you run out of TP all the time. Like, the entire party is completely
drained of TP by the halfway mark. Make sure you have plenty of Orange and
Pineapple Gels, and even Melange Gels help too if your partners also need an
HP boost.

For my Artes shortcut, I used Rita's Fire Ball, Estelle's Photon, Estelle's
First Aid, and Estelle's Nurse. Hopefully you have Nurse by now: it's a great
Artes that heals your entire party. If you utilize the Gigalarva's three
elemental weaknesses while occasionally using Over Limits and Fatal Strikes to
wither the boss down, he should fall despite his nifty healing ability.

------------------------------------------------------------------------------

[ Secret Mission 6 ]
"Raven used Serpent to set a trap for the Gigalarva and prevented it from
healing itself"

In order to complete this mission, you will need to take control of Raven.
This is why I told you to synthesize a Special Flag back at Dahngrest. Take
control of Raven and continue the boss fight as normal until the Gigalarva is
at half health.

Once the Gigalarva starts to regain HP by sticking his tail into the ground,
you can complete the Secret Mission. Use Raven's Serpent Artes to plant a
glowing red trap directly in front of the Gigalarva. After that, just hope
that the boss doesn't move around too much and that he sticks his tail right
into the trap. It's a little bit of luck, since you'd have to hope that the
boss doesn't move away from the trap (though you can use Serpent more than
once to create multiple traps).


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Barbos
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 49800          Recommended Level: 27

This battle can be either painfully hard or pitifully easy. It's really up to
you. There are four bridges that connect to the battle arena, and enemies will
join Barbos periodically if you leave the bridges in tact. The reinforcements
range from Bandidos to Soldiers to Witches. At most, the boss will be
accompanied by five or six other individuals.

I will admit, having a whole gang of enemies with Barbos is very tough to
handle at once. Make sure to select your battle strategy and have your
teammates target different enemies so they keep everyone preoccupied. At the
same times, that means that they will all be getting damaged simultaneously
and it'll be up to you to heal everyone who needs help. You may have to use a
lot of Lemon Gels or even Life Bottles at this stage in the fight.

Your first priority should be any and all Witches. Their Magic Artes are
especially powerful and tend to target Estelle of all people. We need to keep
her in tip-top shape for the duration of the fight, so anyone that messes with
her messes with Yuri. Quickly defeat any Witches and continue to ignore the
Soldiers and Bandidos. It's time to shut down the bridges.

The Bridge Supports each have 3000 HP, so they can be taken out quite easily
by Yuri alone. Once one is destroyed, the bridge will retract and no more
enemies will enter from that bridge. Destroy all four to leave Barbos by his
lonesome (and complete the Secret Mission).

Wipe out the stragglers - if any are left - and focus on Barbos. Barbos is
still a formidable foe. Most of his Artes deals with his hammer fist, such as
Jumping Hammer and Hell Hammer. Raging Snake Eyes is a long-range laser beam
attack that can be avoided if you note his charge time.

Barbos has no weaknesses or resistances, so you don't particularly need a
spellcaster for this fight. I went with Yuri, Estelle, Judith, and Raven just
for the sake of being different for once, and it worked out just fine. As
always, leave Estelle to healing with First Aid and Nurse. Judith and Raven
can join you in the frontline to attack the boss.

Despite the first part of this battle being a little hot to handle, dealing
with Barbos by himself is surprisingly easy. All three guys together should be
able to prevent him from attacking often and should increase your Battle
Spirit in no time. Use your Over Limit (and Limit Duo) and use Burst Artes to
put a dent in his HP count. Barbos may have an intimidating amount of HP, but
having three warriors surrounding him at all times should prove too much.

------------------------------------------------------------------------------

[ Secret Mission 7 ]
"You took out the bridge supports, thus keeping Barbos from calling out more
of his thugs"

Doing this is essential to winning the fight; otherwise this boss battle will
be insanely difficult. This is a rare Secret Mission where you pretty much
have to complete it in order to win the fight.

The four Bridge Supports should be second only to Witches. Once they are done
with, target the orbs. You only need Yuri to take each one down, so have the
rest of your party target different enemies so they don't follow Yuri when he
is locked onto one of the Bridge Supports. Each one can be taken down in about
two seconds, so destroying all four should be a cinch.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Yeager
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 18000          Recommended Level: 27

Strange, this game actually features a joke boss. The health isn't a typo
either. We are fresh off the heels of fighting a boss with nearly 50000 HP and
this chump doesn't even have 20000? However, Yeager is accompanied by a trio
of red-eye lackeys.

Take out the three Titanes before worrying about Yeager. Have your party
attack different characters than Yuri so all three do not gang up on you. If
that happens, use an Artes such as Crushing Eagle to attack multiple targets
at once. If you have tough fighters like Karol and Judith on your team, each
will be able to take one Titane on while Yuri deals with the third. They
should not give you much trouble.

Continue to have Estelle heal the team while you finish off the lackeys and
focus on Yeager. Yeager uses mostly long-range attacks with his scythe rifle
thing. His Human Launcher is powerful and he also has an attack that fires
multiple energy balls in a straight line. Honestly, the easiest way to beat
this pitiful boss is to use Over Limit and eff his day up. That alone should
probably kill him. Otherwise, implement an aggressive battle strategy so you
and your teammates eventually surround and pummel him to oblivion.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 60000          Recommended Level: 28

Yeah, this stooge again. Luckily, this battle isn't under tournament rules, so
the rest of your party will join you (whoever it was before you started the
tournament will be your main party during this battle).

Zagi has the same exact attacks as all the other times we have faced him,
though this time he is equipped with a bodhi blastia on his arm. Occasionally
he will use Blastia Suction to absorb energy. It usually leaves him open to
attack, seeing as he just stands there, so it's a prime opportunity to rush in
and deal a few hits to him.

I really shouldn't have to give you an adequate strategy on how to beat this
boss, because this is the third time we have faced him. Like usual, start the
battle off with an Over Limit and beat the tar out of him, then maybe even use
a Limit Bottle and repeat the same process over once more. Leave it to Estelle
to heal the party and keep an eye on her TP.

------------------------------------------------------------------------------

[ Secret Mission 8 ]
"Let Zagi absorb too much energy, destroying his bodhi blastia"

Set the battle strategy for the party to Defend. If it isn't already, make
sure that in this strategy, all party members are set to defend enemy attacks
(aside from Estelle, who can still heal). This way, your party members simply
stand still and do not interfere.

Use Free Run to lure Zagi away from the other party members and to avoid his
attacks. Wait for him to use Blastia Suction; he will stand still and begin
syphoning energy from the atmosphere. Leave him be and eventually his bodhi
blastia will absorb too much energy and explode. One of the easiest Secret
Missions, since you literally have to do nothing.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Pteropus
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 66000          Recommended Level: 30

Pteropus is certainly a unique boss. The boss himself is actually composed of
a dozen or so bats, though they form Pteropus when combined, who has 66000 HP.
Pteropus is fast, strong, and very deadly, but the good news is that you
shouldn't have to see the boss in this form for that long. Pteropus only uses
physical attacks, and the only Artes he can use is Split.

When Pteropus uses Split, the boss will split into a group of Attack Bats
(8000 HP) and Magic Bats (6000 HP), all under the command of a Leader Bat
(24000 HP). The boss fight changes entirely now, because instead of focusing
on one target, you have to change your battle strategy to fend off a dozen
weaker targets.

The different bats will attack accordingly: the Leader Bat and Attack Bats all
use physical attacks, but the Magic Bats are a much bigger threat. They can
use Splash and Wind Blade, capable of tearing your party apart in an instant.
Pay attention to Magic Bats who are casting either spell and wait for the
incoming attack.

If you are caught in one of their Splash attacks, you may lose close to half
of your health (which is why I suggested that you equip the Aquamarine). If
you see a Magic Bat preparing a Magic Artes close by, use Free Run and attack
it to interrupt the attack. Otherwise, use Free Run to avoid the magic symbol
that appears under your feet during Splash. In this stage of the fight, Free
Run is your best friend.

It's pretty chaotic trying to find a specific target, so lock onto the nearest
target and go to work. If you can, though, try and go after the blue Magic
Bats before you focus on the red Attack Bats. They are all somewhat weak and
can be taken down in a few quick moments, so have all your party members
target different individuals to help cut the time down.

Sometimes it is tough to target the bats as Yuri, since they float so high in
the air. If physical attacks cannot reach the target, try using a projectile
Artes such as Azure Edge to knock the bat down to the ground, then follow up
with a sword combo. Crushing Eagle also works nicely, since it can hit a
number of targets in one shot.

Rita isn't a good choice, because you really don't need magic to take these
suckers down. Judith is always a great choice since she can target flying
enemies well, so the final party member can be a toss-up between Karol, Raven,
and Repede. As long at it is someone who can attack up close and personal.
This battle is so hectic, that you may not even have time to have Estelle use
Photon on the boss (Pteropus and the Attack/Magic Bats are weak against Light)
because she may be busy healing everyone.

If the Leader Bat uses Unite, the remaining bats will come together and
combine to form Pteropus again. At this point, you'll be back to targeting the
66000 HP pool instead of individual targets. You can end this boss fight in
two ways: either defeat Pteropus in this form by depleting all of his health,
or wait until he uses Split again and individually kill off all the bats,
including the Leader Bat. I am not sure which strategy would be easier.

------------------------------------------------------------------------------

[ Secret Mission 9 ]
"You defeated the Leader Bat and prevented Pteropus from recombining"

If the Leader Bat falls in battle, he will not be able to use Unite and
Pteropus will not be able to recombine, leaving you with a bunch of measly
bats as your boss battle. While it seems enticing to go after the Leader Bat
first to eliminate the trouble, this isn't nearly as easy as it sounds.

While trying to target the Leader Bat, you are leaving yourself open to the
crapload of bat minions surrounding you. You'll get owned by them along with
the Leader Bat, so this is just asking for a quick death. Plus, the Leader Bat
flies a bit higher up than the other bats, leaving him just out of reach of
most of Yuri's attacks.

When Pteropus uses Split to split himself up, take care of a few Magic Bats
and attack bats, just to whittle the numbers down and make it easier on
yourself. You don't have to kill the Leader Bat first, just as long as he
isn't the last man (technically, bat) standing (technically, floating).

Once there are only five or six bats left, including the Leader Bat, now is
your time to strike. Change the battle strategy so that everyone focuses on
the same target and lock onto the Leader Bat. While Yuri may not be able to
have much luck hitting him, the rest of your party should be able to knock him
out of the sky. The Leader Bat is a formidable foe in his own right, so he
certainly won't fall as easily as the Attack Bats and Magic Bats.

If the Leader Bat happens to use Unite before you can finish him off, then
simply have everyone guard themselves and use Free Run to simply avoid
Pteropus until he uses Split again. The boss will split up and recombing
number of times during the duration of the fight, so it's not like you can
blow your shot on the first attempt.

Once the Leader Bat has fallen (as long as there are remaining bats alive),
you will win the Secret Mission. Eliminate the remaining Attack Bats and Magic
Bats to complete the boss fight! Phew!


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Outbreaker
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 78925          Recommended Level: 33

The Outbreaker has the ability to change between day and night, which will
also alter his weaknesses and resistances. This makes the fight go from
slightly irritating to incredibly annoying in the snap of a finger. The boss
himself only has around for or five attacks, and they are all physical
attacks. Most of them take a while and are easy to avoid with Free Run,
especially his roar attack and laser beam.

Occasionally, the Outbreaker will spit out a large orb and proceed to use
either Moonshine or Sunrise. Moonshine turns the time to night, and Sunrise
makes it daytime. The core will then be sucked inside the Outbreaker as the
boss regains a nice amount of HP (usually around 6000).

During the day, the boss is weak against Water and resistant to Fire. Any fire
Artes will heal the beast, so refrain from having Rita use Fire Ball/Spread
Fire. It's the opposite at night, so when the sun sets, make sure Rita does
not use Champagne/Splash. Going back to the fact that the computer AI is
atrocious in the game, Rita usually does not know the difference and will use
the wrong spell and heal the boss often. Very often. To save myself a lot of
trouble, I simply turned off all of Rita's Water and Fire Artes.

Along with the last boss battle, this one irked me a lot because your target
is a flying enemy. Judith should be fine, but as Yuri it can be difficult to
hit the Outbreaker with your sword. Also, many Fatal Strikes or Burst Artes
may not even connect with the boss. Nevertheless, use Over Limit whenever
possible and use Artes such as Destruction Field (even though it's a Fire
Arte, it does not heal the boss) to reach up and hit the Outbreaker.

As the boss is nearing death, he will use Moonshine and Sunrise over and over
again in a row just to heal himself. Run up and counter the spell by using
aerial attacks such as Destruction Field and Severing Fang. Rita should be
fine using other elemental Magic Artes, and Judith will likely be carrying
most of the team's slack with her long-range weaponry and skills.

------------------------------------------------------------------------------

[ Secret Mission 10 ]
"Destroyed the core and prevented magic from inverting day and night"

That's right: if you destroy the orb the Outbreaker uses during Moonshine and
Sunrise, he will not be able to change the time anymore. However, doing so is
not so easy. In fact, it's probably the most difficult Secret Mission yet.

The core itself is only used when the Outbreaker uses one of those two spells,
and it only stays out in the open for about two seconds before being gulped
back up by the boss. On top of that, you cannot even target the core, so how
are we supposed to destroy this thing?!

The best way is to use an aerial attack; Severing Fang works best. The second
you see the Outbreaker spit the core out, run underneath the core (look for
its shadow) and use Severing Fang to jump up in the air and hit it. If you can
do it once more before it disappears, you should break it. This is much easier
said than done, so you may have to suffer a lot of retries if you really want
this Secret Mission.

Otherwise, the second best option is to use a Special Flag to take control of
Judith and use one of her Artes; most of them involve her jumping high in the
air like a pole vaulter.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Belius
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 96000          Recommended Level: 36

First things first, heal your entire party of HP and TP at the start of the
fight, since this boss battle begins as soon as the last fight ends with no
preparation time.

You may be facing off against an almightly Entelexeia, but Belius isn't that
difficult. She has some very powerful attacks that you will have to watch out
for. Some of her physical attacks are nasty, especially when she stands still
and uses her long hair to jab forward. Her charge attack can also trample over
anyone in the way.

Absolute Freeze is a deadly Arte that Belius will use. It's incredibly strong,
so have someone in your party be equipped with either the Aquamarine, Aqua
Cape, or give both to two characters. Belius also tends to use Over Limit a
lot - a good two to three times - so set the battle strategy to Defense when
this happens.

After taking out around a quarter of the boss's health, she will blow out the
four candles and an exact double of Belius will appear. This illusion has
72000 HP and basically acts as a mime of Belius. It acts the same way as
Belius, making things very problematic on your end. However, relight the
candles by using Fire Artes to destroy the illusion and set things back on
track.

Belius certainly packs a punch with her attacks, so make sure to guard her
blows and have Rita and Estelle keep their distance while preparing spells.
Rita can abuse Stalagmite, considering Belius is weak against Earth. Stay away
from any Wind, Water, and Light spells, however. Stalagmite and Tractor Beam
are the two best spells due to their wide radius.

One thing that makes this battle easy is that Belius gives you many Fatal
Strike opportunities. They pop up left and right, so keep your eyes peeled and
maybe even set your party members so that they can use Fatal Strikes as well,
since each one will take out a nice chunk of HP. Plus, by now, you should have
enough Battle Spirit to unleash a second Over Limit. By now, the boss will
probably be hanging on by a thread.

------------------------------------------------------------------------------

[ Secret Mission 11 ]
"You lit up all the candlesticks and eliminated the illusions of Belius"

Here's another easy Secret Mission, since you basically need to do it to
prevent this boss battle from being unnecessarily hard. When Belius blows out
the candles and makes the illusion appear, ignore everyone and set the battle
strategy on Defense.

There are four candlesticks surrounding the battle arena. As Yuri, the only
Arte you can use to light them is Destruction Field. Target each one and use
Free Run to reach the candlesticks before lighting them with Destruction
Field. You'll have to be somewhat quick, since the candles do go out after a
certain amount of time.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Nan, Tison
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 57890          Recommended Level: 39
HP: 71258

It's tough fighting two equally powerful foes as opposed to one super-strong
one like Belius. Even though in situations like this, you'd much rather focus
on one at a time and whittle the competition down, but this is not the case.
You will need to keep both Tison and Nan's hands full here, because if
everyone focuses on one the other will be left to do whatever they want.

Alter your battle strategy so that the party is split up evenly on targets. I
suggest going after Nan first. You want a reason why? Fine: Nan can use
Resurrection. 'Nuff said. Have Yuri go after Nan while Karol and Judith tango
with Tison. Needless to say, Estelle can heal.

Tison and Nan both have an immense number of Artes at their disposal. So many
that I couldn't list 'em all if I tried. Nan can use a few intermediate Magic
Artes such as Stalagmite, but otherwise she mainly uses long-range Artes. Her
Ring Blade (which is a familiar weapon for fans of Soul Calibur) doubles as a
boomerang, so once she throws it, you know it'll be coming back. Block the
first toss, then use Free Run to get behind her so you aren't cut in the back.

Splitting up the party is a pretty fair idea in my eyes, but don't expect the
ones targeting Tison to surprise you. They should be able to hold their own,
but don't expect him to be even close to dead once you set your eyes on him.
If you set your AI's battle strategy to "Different Enemy", they should only
follow Tison (assuming you are attacking Nan).

In fact, you will most likely have to use several Life Bottles on your stupid
comrades. Just keep complying to their demands: it'll most likely drain your
item pool, but the battle is a million times easier once it's down to one and
you always have time to restock at a nearby town once this is over with. For
me, it was apparent that Tison had a thing for Estelle, because he would
typically go straight for her. Make sure to keep Estelle alive and if Judith
and Karol act only as distractions until you can come to the rescue, so be it.

Nan is already the weaker member in terms of HP, but you can speed up the
fight with your Over Limit. Attack her with regular sword combos during your
Over Limit and just before it runs out, use a Burst Artes. If you really want
to make this fight simple, take out Nan in a flash by using a constantly
supply of Limit Bottles to shut down her offense entirely.

Once it's just Tison, you should not have much trouble. Heal everyone with </pre><pre id="faqspan-24">
Lemon Gels and Pineapple Gels, then have the rest of your party gang up on the
poor bastard.

------------------------------------------------------------------------------

[ Secret Mission 12 ]
"Timed your strikes between Nan and Tison's attacks to knock them down"

This Secret Mission is only simple if you have time to kill. Nan and Tison
both use attacks that leave their weapon stuck in the ground and temporarily
defenseless (For Nan, her attack is Rending Slash and for Tison, his is Dragon
Blade: Advent). You must knock Nan AND Tison down to complete the mission.

As you focus on Nan first, simply wait for her to use Rending Slash. She will
jump in the air and get her Ring Blade stuck in the ground. Run over and
strike her or use Azure Edge if you are too far away before she pulls the
weapon out of the ground. If this comes early in the fight, then good for you.
Otherwise, you will have to keep Nan alive until you can knock her down.

Once you have knocked Nan down and subsequently killed her off, you're good to
go. All you have to do is set your party to Defend and wait for him to use
Dragon Blade: Advent (Tison will plunge his sword into the ground and summon
giant snakes that burst from under you). While Tison's sword is still stuck,
hit him to knock him over.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Schwann
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 148000         Recommended Level: 41

Schwann has an impressive amount of HP, but in the end, he's just a human. One
human, to be exact. You have a party of four. Schwann is capable of dishing
out a three-hit combo which strings together most of his attacks. This is
easily blocked if you see it coming.

The boss also has a few Artes, such as Just Like Dancing, Apocalypse Toll, and
Ill Wind. Apocalypse Toll is especially dangerous, so make sure to have Lemon
Gels on hand. Apocalypse Toll is a sword slash that damages the target, then
sets an explosive bomb on them. It will detonate a few seconds later, dealing
more damage and inflicting Weak on the target.

We have been spoiled with Estelle's presence during the entire game, and now
we're facing off against a powerful boss without her services. Switch Karol to
the healer if you haven't already and make him the primary caretaker. Yuri
also now has a powerful healing Artes in Guardian Field, which is available if
you have the Dein Nomos equipped. Guardian Field not only heals any
surrounding allies, but will also slightly damage any enemies in the field.

Schwann has a mega-strong Mystic Artes called Blast Heart. Like in the fight
against Nan and Tison, avoid Schwann when he is in Over Limit, because that
often leads to his Mystic Artes. Switch your party to Defend and run away from
Schwann. Avoiding the Mystic Artes is tough, since it covers nearly the entire
fighting arena.

Even though this boss packs a punch and is very durable, simply gang up on him
and resort to stat-beefing items such as Limit Bottles. Hourglasses also help
near the end of the fight when Schwann becomes more aggressive.

Rita can stay in the background and inflict Magic Artes while Judith and Yuri
should fight Schwann up close. I had Karol set to "Keep Distance", even though
his Nice Aid Smash requires him to be next to allies, so he would run to his
friends and use the spell before retreating. Either way, have him heal while
you occasionally use Guardian Field to strengthen the job.

------------------------------------------------------------------------------

[ Secret Mission 13 ]
"Downed Schwann by attacking when he was clutching his heart after his Mystic
Arte"

This was a tough Secret Mission, despite the number of opportunites given to
me during the battle. Schwann may use his Mystic Artes a lot of times, but
pulling off the Secret Mission is no walk in the park. Schwann does not give
you much of a window to get the job done.

After using Blast Heart, Schwann will ironically grab his heart in pain. He
only does this for literally a second or two, so you will have to be quick
and/or use a long-range Artes to hit him just once. For some reason, Yuri was
inflicted with some sort of status effect that gave him incredibly low Agility
during my fight with him, so I was never able to walk up to reach him in time.
Otherwise, run about halfway to Schwann after the Mystic Artes and hit him
with an Azure Edge.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 175000         Recommended Level: 43

This guy never learns. This is the fourth - count it - fourth time we have
faced off against Zagi. And for the most part, his battle strategy has not
changed that much at all.

Reaper's Charge, Reaper's Cross, Light Spear, he still uses 'em all. By now
you should know how to defend against Zagi and his arsenal of Artes. He does
have many new tricks up his sleeve. He's a bit better at maneuvering around
the arena since he can now teleport slightly. Also, like Schwann, Zagi has the
ability to break your Over Limit attacks. The biggest improvement is that
while Zagi has the same Artes, he chains them together in succession to form
deadly combos.

After lowering enough of the boss's HP, he will use Poison Perfume. Now
whenever Zagi attacks someone, they will be inflicted with Poison. Have Karol
use Nice Recovery Smash on Zagi to take away the ability.

Now that you have a Level 4 Over Limit, activate it at the start of the fight
and go to town. I spent a good minute and a half just walloping the boss
without him laying a finger on me. It was pretty damn cool. Anyways, this is
Zagi we're talking about. You should know what to do here.

------------------------------------------------------------------------------

[ Secret Mission 14 ]
"Use Karol's Nice Recovery Smash arte to force Zagi to recover from poison"

At about the halfway mark of the boss battle, Zagi will use Poison Perfume to
poison himself. Now, anytime he attacks he will inflict Poison on the target.
In order to prevent this ailment from affecting your party (and getting the
Secret Mission), have Karol use Nice Recovery Smash on Zagi. The best way to
do this is to stand next to Zagi as Yuri, then have Karol use Nice Recovery
Smash on Yuri. Zagi should get hit as well.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Baitojoh
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 204640         Recommended Level: 45

This boss fight is split into two stages. In the first stage, the party will
be split up and only Karol will be in your party. In order words, you are in
control of Karol as the little guy has to face off against Baitojoh all by
himself. You obviously cannot win this fight by yourself, so don't bother
trying. Avoid the boss entirely and use Free Run to stay away from his
powerful attacks.

After doing laps around the arena for long enough, the rest of the party will
join Karol. You got a sneak peak of most of Baitojoh's attacks, and now it is
up to you to defend against them all, plus more. Baitojoh has a swinging
physical attack that can hit party members from a distance if caught by his
wings. He also has a sweeping, icy breath attack. In addition, Baitojoh can
use Water Prank, which is basically a wide-range version of Rita's Champagne.

Baitojoh can also dive under the ice and swim underneath you, rendering your
moves useless. From underneath the ice, the boss can pull off one of three
things: he can use Icicle, which causes an icy pillar to erupt from the
ground, with Baitojoh exploding out from the center. He can also use Glacier
Blade: the boss will stick his fin out of the surface and charge forward,
using his fin like a sword.

Lastly, Baitojoh will stick his fin out of the ice and move around. If you
leave him in this state long enough, he will retaliate with an Artes that
covers the entire arena: Moment Spark. It's not only powerful, but can also
cause Paralysis. Make sure to hit the fin before the boss can use Moment
Spark. You'll have to do so in Free Run, since you cannot target the fin.

The boss tends to use Over Limit a lot, but the good news is that it doesn't
pose much of a threat, since most of the time the boss spends his time
underneath the ice. This pretty much renders his Over Limit useless, since you
won't get hit with a barrage of spells. At the same time, using Over Limit
yourself can be a problem if Baitojoh hides under the surface.

Like in most boss fights, start the battle off by using Over Limit. Pummel
Baitojoh and finish the spectacle off with a Burst Artes. From there, use a
combination of attacks and Limit Bottles to work your way back up to a full
Battle Spirit meter.

I went with the party of Yuri, Judith, Rita, and Karol. Judith has good reach,
which certainly helps out in a fight against a flying monster. Rita has some
powerful Artes that can be pulled off if given the necessary time. Have her
spam Tractor Beam and Violent Pain on the monster. Karol should stick to
healing with Nice Aid Smash; I feel that Raven is a better healer with his
Love Shot Artes, but we have to use Karol for this fight. Blech.

I don't know what happened between the previous boss fight and this one, but
the battle against Baitojoh was mind-numbingly difficult. I managed to use all
15 Lemon Gels, nearly half of my Pineapple Gels, and almost all of my Life
Bottles during this fight. I may have been a bit underleveled, but overall I
believe that it is just a straight-up hard fight.

------------------------------------------------------------------------------

[ Secret Mission 15 ]
"Hit Baitojoh 3 times during its Ice Edge attack and fished it out of the
water"

The description is a tad confusing, mainly because I'm almost positive that
the boss doesn't even have an attack called Ice Edge. After playing through
the battle and watching several videos of people getting the Secret Mission, I
have yet to see him use such an attack. Maybe the process of him diving under
the ice is called Ice Edge, I don't know.

Here's the jist: when Baitojoh goes underneath the ice and sticks his fin up,
use Free Run to dash over and slash him. This will cause him to return to the
surface before he can use any of his attacks on you. I'm not sure about
interrupting any Ice Edge attacks, so just keep hitting the boss's fin when
you see it sticking up like a sore thumb. He does it enough times during the
fight - especially near the end - so you have plenty of opportunities.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Estellise
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 68000          Recommended Level: 47

It's pretty weird to be fighting a longtime party member, and of course,
Estelle is much stronger than she ever was when she was on our side. This
fight is another two-parter, with the first half being incredibly simple. It's
your party against Estelle.

She has very low HP when compared to previous bosses such as Baitojoh, and
isn't even that strong. A few of her Artes, such as Dividing Edge and Delight
Roll can be annoying, but she only deals 200-300 damage per hit. As an added
bonus, Estelle is knocked around very easily and is easily dazed. You should
have absolutely no problem backing her into a corner and pummeling her with
combos and Artes. Save your Over Limit for the second half of the fight...

..because it's a one-on-one fight pitting Yuri against Estelle. Her HP and TP
are fully restored at the start of the second half. Estelle has all the same
attacks, but she is a bit stronger and isn't held back by her emotions like in
the first half of the fight.

Her Physical Defense is surprisingly high, so Artes certainly help in this
boss battle. Start off by healing yourself of your wounds sustained in the
first half, then use your Over Limit. Cap it off with a Burst Artes to take a
huge dent out of Estelle's HP. Also use the key item, Mother's Memento, if you
have it.

Stay on the defensive during this fight because it's easy to lose track of
Yuri's health when playing without any teammates. Keep yourself above 1000 HP
at all times.

Naturally, the fight is more difficult when you're the only target, so stay
back and heal with Lemon Gels if need be. Luckily, Estelle is still easy to
stagger and/or knock down, which provides valuable healing time. If you need
to keep her at bay, use long-range Artes (ie: Azure Edge). You'll also need it
to stop her from casting Angel Ring, which is a killer. She can also heal
herself with First Aid. In short: don't let her cast any Magic Artes, mmkay?

------------------------------------------------------------------------------

[ Secret Mission 16 ]
"Use the item, Mother's Memento, against Estelle"

I told you back in Mantaic about the Mother's Memento and suggested that you
pick it up. If you have been following the walkthrough from the beginning,
then you should already have it. Simply select it from the menu and use it on
Estelle. If you have the item, then you can get the Secret Achievement. If you
don't, then you are out of luck. Simple as that.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Yeager
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 230000         Recommended Level: 49

He may be a pansy in-game, but do not underestimate Yeager. Yeager is very
fast, guards a lot, and has some nasty combos. Even though his scythe acts as
a rifle, the boss tends to deal with his opponents up close and personal.
Watch out for attacks like Thousand Cruise, Plural Edge, and Human Launch.

With that said, Yeager does have some very obnoxious long-range Artes. Core
Triple Shot fires - you guessed it - three energy balls in succession. If you
are hit with one, you'll get hit by all of 'em. Try to strafe when you see the
attack coming by using Free Run.

Aer Light is another energy blast that starts with Yeager jumping in the air,
and this is often used as a finisher for one of his combos. Annoying attack,
mainly because he uses this attack in order to dodge yours. It's not a
pleasant situation when you use Over Limit, only for Yeager to jump above you
and float in the air for a second or two.

Raven is needed in this battle in order to get the Secret Mission. Have him be
a long-range fighter/spellcaster while occasionally backing up Estelle in
terms of healing. Yuri and Judith should bullrush Yeager and never let up on
him. The best way to defeat the boss is to completely overwhelm him.

Even though Yeager has 230000 HP, you only need to reduce it to 100000 HP. It
shouldn't take that long, especially if you use a Burst Artes as the start of
the fight. The boss battle is unexpectedly cut off, as Yeager puts the fight
on hold in order to get even stronger.

Like Raven, Yeager has a hermes blastia inside his chest. According to the
game's stats of Yeager, his are the same as the previous stage. The main
difference is that he fights with both an aggressive and passive fighting
strategy. While at times the boss doesn't let up on his massive attack chains,
there are other times where Yeager will simply stand and block non-stop.

The second half of the fight is the same in regards that Yeager uses the same
attacks. The only difference is that Yeager can now use Mystic Artes: Caress
of Death. He uses it (and Over Limit in general) a lot, and if he lands his
Mystic Artes on a party member, it basically spells the end for them. Simply
stay the hell away from Yeager when he's using Over Limit.

A lot of Yeager's attacks inflict the Sealed Artes and Sealed Skills ailments
(represented by a red "X" and blue "X" respectively). Sealed Artes is the
worst, so either have Estelle use Recover if possible or resort to a Seal
Bottle.

Use Limit Bottles to restore your Battle Spirit and try using a Burst Artes or
a Mystic Artes of your own. Even though Yeager blocks like a pansy, use the
same strategy in the first stage and have Yuri and Judith gang up on him,
hoping for a guard break. The boss's Magic Defense is low, so maybe have Raven
or Estelle use some Magic Artes (if Estelle can get a break from using Nurse
and Resurrection).

------------------------------------------------------------------------------

[ Secret Mission 17 ]
"Make Yeager's heart explode by using Raven's Rain Arte"

Arguably one of the hardest Secret Missions. Yeager's heart is only exposed
after successfully pulling off a guard break, which is hard in itself. He will
be vulnerable for mere seconds, so you'll have to have Raven immediately use
Rain after the guard break.

Map Rain to your Artes shortcut and have Yuri and Judith batter Yeager. When
you see the transparent shield appear over Yeager, continue attacking until it
shatters. At this moment, have Raven use Rain in hopes that you achieve the
Secret Mission. If you are having trouble pulling off double duty, then take
control of Raven and do it yourself.

It takes a lot of patience if you want to get the Secret Mission, because you
have to keep Yeager alive. This will consume a lot of time, TP, items, and
your sanity.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Alexei
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 305550         Recommended Level: 51

The time is finally here to take off the gloves and go to war with Alexei!
Surprisingly, many of Alexei's attacks and Artes are the same used in the
battle against Schwann. The commander can use spells such as Apocalypse Toll
and Ill Wind. You should already know how irritating the former can be, since
it plants a bomb on you that detonates after a couple seconds.

Alexei has a few tricks up his sleeve, as he can use Artes like Raging Ice
Fang and Grave Worm. In addition, the boss can use basic Magic Artes, such as
Stone Blast and Fire Ball. Attacking Alexei while he is casting a spell is
your best way to deal damage since he is a sitting duck.

There are two main reasons why the fight against Alexei sucks. Number one: his
Mystic Artes. Brilliant Cataclysm covers literally the ENTIRE arena, so no one
is safe from getting hit. On top of that, Alexei will target one character at
the start of the attack, and they will receive additional damage (in other
words, die). It's a devastating attack, so immediately use a Treat or Special
Gel, then revive any incapacitated teammates.

Number two: Guardian Frost. Similar to Yuri's ultra-cheap Artes, Guardian
Frost damages you while simultaneously healing Alexei for around 6000 HP.
There are times where he will spam this move to no end. It is possible to stop
the attack by performing an Artes or stunning him, so damage Alexei as soon as
you see a circle of icicles surround his body.

Like any advanced boss, Alexei can break your Over Limit attacks, regardless
of the level. Go into Over Limit and use powerful Artes (at Level 3, you don't
lose TP) before ending it with a Burst Artes. He's a bit harder to damage in
Over Limit when compared to other enemies due to his high Agility and Defense;
Alexei guards way too much.

I was pleasantly surprised at how easy this boss battle was. I came into it
expecting a nightmare, and it honestly was not all that bad. It's still a case
of four on one, so it is easy to have three physical fighters surround him and
wail away. If you have a steady supply of Lemon Gels and Pineapple Gels (or
Melange Gels), then you should be okay.

For the fight, I went with the typical trio of Yuri, Judith, and Estelle, with
Raven serving as the fourth combatant instead of Rita. Raven acted as another
target that could attack Alexei without having to waste time spellcasting.
Azure Heavens and Falling Stars came in handy.

Alexei can drag the battle longer than necessary when he is at low HP by
continuously using Guardian Frost and going into Over Limit. It may be wise to
save your Battle Spirit when Alexei is almost dead in order to help finish off
his HP before he can regain it. If you have a large supply of Limit Bottles,
you can always go down that route. I was lucky by how little he used Guardian
Frost and his Mystic Artes (he only used Brillian Cataclysm twice). I honestly
thought the Poseidon fight was harder than this.

------------------------------------------------------------------------------

[ Secret Mission 18 ]
"Downed Alexei by attacking him when he was tired after his Mystic Arte"

Sounds simple enough, but there's one catch that I noticed: it doesn't take
only one Mystic Arte to tire out Alexei. During my first tango with him, he
did not get tired after using it twice (he only used it twice, then I killed
him). Apparently the number of times it is used it randomized before Alexei is
dazed. It's up to you to take the brunt of his attacks and wait it out.

Like many Secret Missions, this is difficult solely because you need to keep
the boss alive. When you feel that he is at a comfortable amount of HP (as in,
you don't want to deal any more damage in fear that he may die), leave Alexei
be and concentrate on keeping yourself healthy. Wait for him to use Over Limit
and stand there, guarding.

Brilliant Cataclysm covers the entire fighting area and it knocks everyone off
their feet, but Alexei is stunned long enough for you to get up and attack.
You can also use Azure Edge to get the job done if you are too far away. It is
easier to just stand right next to Alexei while he's in Over Limit. You're
going to get hit anyway, so why not get all up in his face first?


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Daybreaker, Nightbreaker
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 142210         Recommended Level: 52
HP: 142210

These clowns are easy enough to warrant the lack of a battle strategy, but
I'll give one to you anyways. Yep, I'm that nice. The Daybreaker and
Nightbreaker are carbon-copies of the Outbreaker we fought earlier in the
game, if you could not tell from the name alone.

Both are a significant downgrade from the bosses we have been fighting
recently, HP-wise and stat-wise. These enemies don't have that many attacks:
aside from a couple physical attacks, Daybreaker uses Eruption while the
Nightbreaker can use Aqua Laser: it's really the only way to tell them apart
without having to switch targets with the Right Bumper. Unlike the Outbreaker,
this duo can use Over Limit. Then again, so can you. >=)

The Daybreaker and Nightbreaker have opposing resistances and weaknesses. The
Daybreaker is resistant to Fire and weak against Water. The Nightbreaker is
strong against Water and weak against Fire. Don't even bother bringing Rita
along, because you can kill these foes without the assistane of Magic Artes.

Yuri, Judith, Estelle, and Raven. You'll be set with those four. Judith and
Raven should have a ball since the two bosses are flying enemies. Yuri should
be able to chip in as well. Just focus on one at a time and you'll be good to
go. Seriously, if you lose...


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Gusios
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 321020         Recommended Level: 54

So this isn't the case of a palette swap or anything: Gusios IS the Dreaded
Giant monster we fought back at Caer Bocram. Interesting. Since we already
have a history with him, we should take care of him, no problem? Right?
Actually, yeah. Gusios isn't a nightmare of a boss fight, which is a pleasant
change when looking back at previous bosses.

Gusios mainly has the same attacks as when we first fought him. His roar
attack easily stuns anyone if hit with the short-range move. He can stick his
neck out and headbutt people if need be, and can also breathe green and blue
gas out in front of him. The key to avoiding these attacks is to stand
directly under his chin.

At the beginning of the fight, Gusios mainly relies on tail sweep attacks. He
also adds two Artes to his arsenal; he has upgraded his Earth and Water Artes
to Ground Shaker and Raging River. Both spells are incredibly powerful: Raging
River is impossible to dodge, but you can avoid Ground Shaker when you see
Gusios stand on his hind legs and pound his chest.

Several of Gusios's physical attacks can inflict Weak on a target. Weak is one
of the worse status effects, as it halves your current HP. Use either Weak
Bottles, Panacea Bottles, or Estelle's Recover to heal yourself immediately.
If it's left there, one or two attacks from Gusios will be enough to down a
party member.

Many of the boss's attacks have a long range, but he is very slow and you are
able to evade many of them by running behind Gusios. It takes him a while to
spin back around, giving you some free time to attack with Artes. He has high
Physical Defense and guards a lot, but you are able to knock him down with
certain Artes.

Stick with Rita for the boss battle, since Gusios is weak against Fire and
Wind AND has very low Magic Defense. Not many party members have Wind-based
Artes, so leave Rita's Artes just like the battle with Fenrir and only have
her use Fire Artes. Gusios is resistant to everything else, so don't let your
teammates use anything other than Fire and Wind Artes.

You should fare well if you stay behind Gusios at all times. If his tail is
retracted, he has no way of attacking you from behind, so you will be
generally unharmed if you continue to slash his butt apart until he realizes
your plan and turns around. This will also keep Gusios from targeting Estelle
and Rita.

------------------------------------------------------------------------------

[ Secret Mission 19 ]

"Attacked Gusios's tail then downed him while he stood on his hind legs"

This is a two-part mission, since you first need to make Gusios retract his
tail. This is really only up to Yuri (or whoever you are controlling), since
the ally AI isn't smart enough to target a specific part of an enemy.

Use Free Run to get behind Gusios, then begin attacking his back. Some of your
blows should directly his his tail; after a handful of hits, the tail should
disappear inside Gusios. Step one, complete.

Now the hard part. Gusios will give you plenty of opportunities by standing on
his hind legs every ten seconds, but it doesn't last long and is followed up
by an attack (usually a fist smash or Ground Shaker). It may take a few
attacks to knock him over, so you can't stand at a distance and just use Azure
Edge to topple the beast.

Make sure to stand near Gusios at all times and give him no breathing room. At
this point, stay in front of him instead of behind so that when he raises on
his back feet, you can use an Artes such as Destruction Field or Lone Wolf
Charge: these Artes usually knock enemies down on impact, so they have a high
chance of knocking over Gusios. Like I said, he does it a lot, so just be
patient and wait for the right moment; it'll happen eventually.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Khroma Dragon
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 393300         Recommended Level: 57

Surprisingly, Kroma Dragon is a bit of a pushover if you are as high a level
as I was. Her attacks pack a punch, but if you have three physical fighters on
your team you should have no problem ganging up on her and beating her into
submission.

The boss does have a nice arsenal of moves at her disposal. A few of her
attacks can cause Weak, primarily her flame attacks (she will either breathe
fire at you or release homing fireballs from her back). Make sure to cure
anyone inflicted with the Weak status instantly.

Khroma Dragon also has two moves that involve her flying in the air. Even
though she is a dragon, she is not a flying foe and stays on the ground at all
times (except for using one of these two attacks). When she floats in the air,
she'll either spit out a humongous fireball or slam onto the ground, creating
a huge earthquake. Not only does the shockwave deal damage, but the landing
causes heavy rocks to fall from the ceiling.

Aside from claw swipes and other basic physical attacks, the only other thing
you should worry about is her Artes: Merciless Gale. This Artes is quite a
doozy, although she mainly uses it when she's nearing death. Khroma Dragon
does not have a Mystic Artes, so she commonly enters Over Limit and chains
Merciless Gale together multiple times. Being caught in a tornado more than
once means certain death, so prepare yourself for the onslaught when she
enters Over Limit.

Despite the boss's multitude of weaknesses (Earth, Darkness, Water), I passed
on Rita's assistance for Karol. I felt that it was better to have a physical
fighter that can join Yuri and Judith in attacking the boss directly. She
isn't as imposing as other bosses in terms of size or intimidation factor, so
you can easily surround her and knock her down over and over again like a
playground bully.

Her Over Limits are dangerous and her cheap method of spamming Merciless Gale
is a pain in the butt, but this boss fight is fairly easy when taking into
account her HP and stats. Just avoid using Fire, Wind, or Light Artes (if I'm
not mistaken, some Light Artes may heal the boss). Having a full supply of
Miracle Gels and other healing items will only make the battle easier.

------------------------------------------------------------------------------

[ Secret Mission 20 ]

"Downed Khroma Dragon by timing your strikes between a certain group of her
attacks"

I'll admit that I got this Secret Mission based on pure luck. I just managed
to hit her at the right time and got it done. You must attack Khroma Dragon
just after using her ground pound attack. Pay attention for when she floats in
the air and run up to her. Guard as she comes crashing to the floor: she'll
stay slumped on the ground for a second, so attack her before she rises to her
feet. Keeping her down on the ground will prompt a congratulatory message.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Flynn
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 126200         Recommended Level: 61

After all the sidequestin' I put you through, 61 doesn't seem too far-off of a
level to be at for this battle. Even though Flynn's HP does not seem too
intimidating, keep in mind that this is a one-on-one duel. That automatically
makes it a very challenging fight.

Flynn is resistant to Wind and Light, so avoid those two elements when using
Artes. Destruction Field and Lone Wolf Charge are two key Artes to use.
Destruction Field because it's always a winner in my book, and Lone Wolf
Charge because it's a powerful Artes that can knock Flynn backwards.

Unlike any enemy we have fought, Flynn is a very skilled swordsman. He is
capable of evading attacks by sidestepping and performing backflips. Some of
his Artes - particularly Tiger Blade - is primarily used by the boss in order
to dodge your own sword strikes. You'll have to keep Flynn grounded if you
want to come out victorious.

The early portions of the fight are pretty manageable as long as you get near
him and combo his face off. Flynn can also pull off some tough combos, so make
sure to block and Free Run like no other. It's alright to pussy off and run
away to heal every so often. No Estelle means Lemon Gels and Miracle Gels are
your best friends here.

As Flynn is nearing defeat, he'll begin using healing Artes such as First Aid
and Guardian Field. You know first-hand how those two Artes work, especially
the pesky Guardian Field. Try to interrupt Guardian Field by hitting a long-
range Artes: if you go in too close, he'll blast you away.

I managed to obliterate Flynn in record time, much to my surprise. It was most
likely because I went into Over Limit and totally effed his day up. If you
want to get the Secret Mission, you'll have to toy with him and keep him
alive. Just be careful that you don't kill him, so if you want the Secret
Achievement, then I suggest that you don't go overboard with the Over Limit.

------------------------------------------------------------------------------

[ Secret Mission 21 ]

"Allow Flynn to use every Arte he could, including his Mystic Arte"

Unlike any other Secret Mission in the past, you must achieve this one by
being defensive. Stand back and let Flynn use every single Arte he has on you.
He has quite a few - 10 to be exact (not including his Mystic Arte). They are,
in no particular order: Beast, Dragon Swarm, Demon Fang, Tiger Blade, Demonic
Chaos, Demonic Circle, First Aid, Guardian Field, Holy Lance, and Sword Blade:
Alpha.

In order to get Flynn to use his Mystic Arte, Radiant Dragon Fang, you must
use a Mystic Arte of your own. In case you aren't aware, using a Mystic Arte
is basically just like using a Burst Arte; you just have to be in Over Limit
Level 4. The key is that you have the "Special" Skill equipped. After the
first time, Flynn will use his Mystic Artes throughout the battle whenever he
pleases.

It's all about patience if you want the Secret Mission. Start off by getting
Flynn to use his Mystic Artes, then heal and sit back while he uses the
others. Needless to say, he only uses his two healing Artes near the end of
the battle when he is weakening. Otherwise, Flynn will use his others through
the entire fight. You'll be notified once Flynn has used every last one.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Zagi
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 425000         Recommended Level: 62

This is the most HP of any enemy we have faced in the game, but in the end,
Zagi is still Zagi. He recycles all the same Artes he has used in the past and
for the most part undergoes the same mannerisms in this fight. In short, this
battle is really not much different than the other five or so times we have
fought this psycho.

He does have a handful of new Artes here and there: Charging Shockwave,
Cyclone Shot - Destruction, and Punishing Fog (which can poison). Zagi also
teleports much more frequently than before, often warping behind you or right
next to one of his victims (usually Estelle). Zagi is a human, and a pretty
small one at that, so you can knock him around easily. Most of your Artes will
leave him flat on his face.

The only real difference is that Zagi can now use a Mystic Arte, and quite
honestly, Shining Blastia Field isn't all that powerful (at least compared to
other Mystic Artes). The only problem is that he'll use Shining Blastia Field
every time he goes into Over Limit - which is a lot. If need be, use Lemon
Gels or even Treats after surviving Shining Blastia Field.

------------------------------------------------------------------------------

[ Secret Mission 22 ]

"Downed Zagi by attacking him between his Blastia Bane"

Very tricky. It's not a particularly uncommon attack, but the window of
opportunity to attack while he's dazed is practically nonexistant. You must
wait for Zagi to finish using the Arte, then attack literally less than a
second later while he's dazed. The second you see Zagi crouch and become
surrounded in a thick red aura, run close to him if you are far away. Using
Azure Storm is perfectly fine if you are out of range. If you happen to be
next to him, then begin attacking the second the red fog dissipates.

It's a tricky one, and I had to set my party to Defend so they stood there
like statues and let Zagi focus on myself. I just blocked his attacks until he
used it, then tried and tried again if unsuccessful. Irritating is an
understatement, but that's the price to pay if you want to get all of these
Secret Missions done.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Duke
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 286500         Recommended Level: 67

And by popular demand, I'll list levels and equipment for my party here.

     Yuri (Level 67)                     Judith (Level 67)
     HP: 4963                            HP: 4562
     TP: 609                             TP: 476
     Main: Meteorite Blade               Main: Gungnir
     Sub: Tyrant Fist                    Sub: Dragon Boots
     Head: Dragon Helm                   Head: Terra Crest
     Body: Rune Mail                     Body: Rune Coat
     Accessory: Emerald Ring             Accessory: Amulet

     Estelle (Level 67)                  Raven (Level 67)
     HP: 4052                            HP: 5967
     TP: 598                             TP: 673
     Main: Energy Wand                   Main: Storm Slayer
     Sub: Order Shield                   Sub: Battle Knife
     Head: Platinum Circlet              Head: Dragon Helm
     Body: Prism Protector               Body: Glorious Guard
     Accessory: World Charm              Accessory: Alexandrite

Duke's first form is pretty pitiful. His HP is mediocre at best and he's just
a dude with a sword. Nothing special folks. Kinda like the fight with Nan and
Tison, the boss has far too many Artes to list (Razor Fang, Shock Thrust,
Shining Chaos, Crimson Wolf, Death Blade, etc.)

They're all equally powerful attacks, so watch out for all of 'em equally. He
does cast a lot of Magic Artes, which is made possible due to his teleporting
abilities. Watch out for spells such as Bloody Howling, Dragon Ascendant, and
Stop Flow (which sucks, because it's basically him using an Hourglass).

A nice note is that Duke does not have a Mystic Arte in this stage. His Over
Limit can still be dangerous due to his plethora of Artes, but at least you
don't have to deal with a destructive force such as a Mystic Artes. On the
topic of Over Limits, conserve yours for the next stage of the fight.

The boss is very fast and he can easily teleport behind a character in order
to attack or, more commonly, teleport to the opposite side of the arena in
order to cast a spell. This battle was laughably easy; I know it's the first
form of a two-part battle, but this is the final boss. I honestly barely got
hurt at all. Sure, all four character's TP were drained almost entirely, but I
barely had a scratch on me. Just go in and beat him down.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
BOSS: Duke
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

HP: 467500         Recommended Level: 67

Duke clearly wasn't even trying the last fight, because he REALLY steps it up
here. This is a tough, tough battle; obviously the most challenging battle up
to this point. Duke retains all of the attacks and Artes he used in his
previous form, yet is much stronger and still brings some new cards to the
table that are sure to make your playing experience miserable.

The most obnoxious and unfair part of the fight is the fact that Duke can
inflict a large amount of status effects on your party just by hitting you.
They don't even have to be special attacks or Magic Artes: most of his
physical attacks and basic sword swipes can cause Weak, Contamination, Sealed
Artes, and Sealed Skills among others. Make sure to have Estelle use Recover
or Dispel on any inflicted teammates, especially Weak.

Most of the status effects are equally annoying, but Weak and Sealed Artes are
by far the two worst. If you're stuck with either of these two effects, you
are in deep trouble. If need be, avoid Artes and stick to using Weak Bottles
or Panacea Bottles. Hopefully you stocked up on every type of healing item
before initiating the final boss battle.

Duke is very agile, and many of his attacks cover a long range. Even his
physical attacks have a long reach, so it's hard to stay safe, especially
Estelle. She is arguably your most important character for this fight, since
on top of healing the party, she will have to remove various status effects
that are inflicted every five seconds by the boss. Keep her safe. That is an
order. If at any time you see Duke after her, run over and knock him down with
an Artes.

The worst part about this fight - by a longshot - is Duke's Mystic Artes. He
will use it more than once, you can count on that. Big Bang is a devastating
attack that is unguardable and will completely obliterate your party; leaving
them at 1HP every time.

Panic mode usually kicks in after Duke uses Big Bang, since one more hit to
any character and they'll kick the bucket. Immediately use a Treat to get
everyone's HP in stable condition, then use either another one or a combo of
Lemon Gels and Melange Gels to top everyone off. Make sure to use that Treat
the second the attack ends, or else one or more people will die.

Everyone had their roles during the fight, and each worked out quite nicely.
Estelle healed and rarely used Magic Artes to attack Duke. Like I said, she is
your savior for this fight, so keep her comfortable.

Yuri and Judith are in the front line, using brute strength to distract Duke.
These two characters should do most of the gruntwork. Yuri has plenty of Artes
that can knock Duke down. It's far from the best, but I went with a basic
three-hit combo, then used Destruction Field followed by Lone Wolf Fang and
finished off with Azure Blast. It's a pretty deadly combo that keeps Duke on
the ground. Judith has some aerial Artes that can juggle the boss.

Raven is a jack of all trades. He heals a bit, does some physical attacking,
and casts some very helpful Magic Artes. Falling and Azure Heavens are two
great Artes, but the best is Havoc Gale (even better, Tempest if you have it).
The animation is very long and the attack itself lasts a while, so with Duke
stuck in the tornado, you are given time to heal and recover from any
illnesses or inflictions.

The best part about the final boss battle is that, well, it's the FINAL boss
battle. Use every last item you have and run the pool dry. Use any
Hourglasses, All-Divides, and other cheap items you've got on Duke. If Estelle
cannot use Recover or Dispel quickly enough, conserve her TP and go with
Panacea Bottles. Same with her Resurrection Artes and Life Bottles.

This strategy can make the fight pretty cheap. Start the fight off by using
your Over Limit and unload on the boss, then keep on using Limit Bottles. If
you're like me and stocked up on everything, you should have 15 Limit Bottles.
Use every single one by the end of the battle; you can honestly take care of
most of the boss's HP just by using Over Limits and Burst/Mystic Artes over
and over again like a broken record.

------------------------------------------------------------------------------

[ Secret Mission 23 ]

"Defeated Duke using a Mystic Arte"

This can be incredibly simple if you have the right tools. The most efficient
way of pulling this off is by using Repede and having his "Scanning" skill
equipped. With this skill equipped, you will be able to view an enemy's HP
after using a Magic Lens on them. Get Duke's HP low enough, then unleash all
hell in the form of a Mystic Arte.

Of course, this is a bit of a stretch (plus that means you'd have to use
Repede for the fight), so the only other option is to estimate a bit. Use a
Magic Lens on Duke and batter him enough for a while. Save your Limit Bottles
for around the halfway mark of the fight and just keep using Over Limit Level
4 and Mystic Artes. It's best to have an HP verification, but I suppose you
could complete it without one.


______________________________________________________________________________
==============================================================================

[13] THANKS/CREDITS                                                     [1300]

==============================================================================

Of course, this guide couldn't have been made without some extra help. Here is
a shoutout to everyone who made this FAQ possible:

CJayC: For being an awesome host of an awesome site.

Eternal Czar Smapdi: For being the best co-author anyone could have, and for
                     being yourself.

drachemeister: Gotta give credit where credit is due. The Bradygames guide is
               pretty lousy at times, whereas your walkthrough is one of the
               most informative pieces of work I have read for this game. It
               has helped me leaps and bounds when playing the game myself,
               and I congratulate you on a job well done on the guide.

Bradygames Official Guide: For basically all the appendices in this guide.

FESBians: Because you're cool.

You: For reading this FAQ.

------------------------------------------------------------------------------
LEGAL
------------------------------------------------------------------------------

This document is copyright (c) DomZ Ninja 2010-2013.

This document may be found on the following sites:

* GameFAQs     - http://www.gamefaqs.com
* GameSpot     - http://www.gamespot.com
* IGN          - http://faqs.ign.com
* Super Cheats - http://www.supercheats.com
* Neoseeker    - http://www.neoseeker.com
* HonestGamers - http://www.honestgamers.com

The latest update of this document can always be found on GameFAQs.

Other sites may use this document, but only with my permission. If you see
this document on a website not listed above, please email me. Do not edit or
alter this document in any way. Do not steal anything from this document. Do
not host or distribute this document for profit. That is plagiarism, and it is
against the law.

If you have any questions, comments, or anything that you would like to add to
this guide, then feel free to email me. My email address is found at the top
of this guide. However, if you do email me, please include the name of the
game in the title. Lastly, thanks for reading and using this FAQ. If you like
this FAQ, then please recommend it to others by clicking the "recommend"
button at the top of the guide. :]

http://www.gamefaqs.com/features/recognition/52173.html


"The bittersweet between my teeth, trying to find the in-betweens, fall back
in love eventually, yeah yeah yeah yeah"
- The Naked and Famous
______________________________________________________________________________
                                                              END OF DOCUMENT