===================================DISCLAIMER==================================
I have decided not to allow websites other than Gamefaqs (www.gamefaqs.com),
IGN (faqs.ign.com) & Gamespot (www.gamespot.com) to host my FAQs from now on.
Please don't ask, because I will not grant permission. It's just that too many
sites don't keep their version of my FAQ up to date which makes for a lot of
hassle in my mailbox.
So if anyone sees this FAQ on any site other than those mentioned above, please
let me know and I will take care of the situation, thanks.
Just to make things crystal clear for some people, this FAQ is not to appear
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This document Copyright 2004,2017 Daniel Engel
===============================================================================
Secret Agent FAQ Version 1.00
November 30, 2017
Daniel (DEngel) Engel
dan.engel.2017 [AT] gmail [DOT] com
###############################################################################
(A) TABLE OF CONTENTS
###############################################################################
Table of Contents
(A) This Table of Contents
(B) Version History
(C) Story
(D) Controls
(E) Items
(F) Enemies
(G) Tips
(H) Walkthrough
- (H-01) Episode 01 - The Hunt For Red Rock Rover
- (H-02) Episode 02 - Kill Again Island
- (H-03) Episode 03 - Dr. No Body
(I) Thanks
(J) Experimental
###############################################################################
(B) VERSION HISTORY
###############################################################################
August 06, 2008 [1.00]
- First tracked version, all three episodes complete.
###############################################################################
(C) STORY
###############################################################################
(Taken from the game)
"To: Agent 006
Priority: For your eyes only
**Destroy file after reading**
Our government scientists have been working on a secret project: A ruby-powered
laser satellite with the ability to pinpoint and fire upon any target from
Earth orbit, code named "Red Rock Rover".
Two weeks ago the blueprints were stolen by the Diabolical Villain Society
(DVS), which will use them to build the ultimate terrorist threat.
You've been chose by the Bureau to infiltrate DVS headquarters and secure the
blueprints. The headquarters are located on a series of islands in the Pacific
Basin.
Your mission, should you choose to accept it, is to bring back the secret
blueprints to the "Red Rock Rover" project. You will be isolated from outside
help.
You should be warned that this mission is of global importance and must succeed
in order to maintain a balance of world power.
We do not have a file on the head of DVS, but he is suspected to be very
cunning and dangerous. DVS are built up as an elaborate series of fortresses
on three well guarded islands.
As always, should you be caught the Bureau will disavow any knowledge of your
existence."
###############################################################################
(D) CONTROLS
###############################################################################
The controls for this game are very simple, and are as follows:
Ctrl - Used to Jump.
Alt - Fires your gun.
Arrow Keys - Move your character left and right.
F1 - Options
These controls can be customized in the options menu (F1), you can also save
and load your game through this menu.
###############################################################################
(E) ITEMS
###############################################################################
Keys
- They come in a number of colours and match the colour of the door that they
unlock. You can carry more than one key at once, but you can only carry one
key of the same colour at once.
If you try to pick up two of the same colour at once, it will only count as
one and can make it impossible to finish a stage!
Bullets
- These give you 5 more shots for your gun.
Running Shoes
- These make you move a lot faster.
Lightning
- This symbol powers up your gun so your shots do more damage.
Barrel
- These red barrels with arrows on them can be pushed around.
Teleporter
- Transports you to a different location.
Dynamite
- You need this to blow up the exit to each stage, just don't get caught in the
blast.
Floppy Disk
- You will need these to access the computer terminals.
Finally there are a number of items that serve no real function other than
giving you points, collect them at your leisure.
###############################################################################
(F) ENEMIES
###############################################################################
There are a number of enemies, some are human, others are robotic, and then
there are basic hazards.
-----
Human
-----
There are 5 types of human enemies, I'll refer to them by their colour usually.
Although I say a human takes a certain number of shots to kill, really he
becomes the next weakest enemy after each shot.
Black(Gun) - This enemy takes 5 shots to kill, and he has a gun to shoot you
back with.
Blue(Gun) - This enemy takes 4 shots to kill, and he has a gun to shoot you
back with.
Black - This enemy takes 3 shots to kill, and he moves quite fast.
Red - This enemy takes 2 shots to kill.
White - This enemy takes 1 shot to kill, and he moves quite slowly.
-------
Robotic
-------
Ceiling Bot - Moves along the ceiling and fires downward at you, takes 3 shots
to destroy.
Flying Bot - Flies just above the ground and shoots electricity downwards every
so often. (invincible)
Small Tank - Rolls along the ground and gets in your way, takes 3 shots to
destroy. Beware though, once destroyed 2 large pieces of shrapnel fire at you,
one from each side so jump or avoid it.
Large Tank - Rolls along the ground and fires shots at you, takes three shots
to destroy.
Cyborg - This giant bot can only by damaged when his face is visible, shoot him
once there to kill him.
Walker - This giant bot fires at you, takes one shot to the head to kill when
its head is raised.
Dog - This large bot runs at you and gets in your way, takes 3 shots to
destroy.
Floating Mine - Just flies back and forth, takes 2 shots to destroy.
Trap - This looks like a blue spinning thing in a dome, mounted on the ceiling.
It's the trigger for a trap, and can be destroyed with 3 shots.
There are some other things to watch out for like water, lava, mines and laser
beams which will all kill you instantly. Then there's spikes and fire, which
will just cause you to take a hit. All of these can be jumped or avoided.
Also ceiling fans of all things hurt you if you happen to jump up to them and
mash your head against their whirling blades.
###############################################################################
(G) TIPS
###############################################################################
At the start of every stage you can take 3 hits before being killed, though you
have unlimited lives.
###############################################################################
(H) WALKTHROUGH
###############################################################################
Bricklayer J. Gastronomy
In every stage there is a security radar dish, you must destroy it (takes 3
shots) to complete the stage. Once you have destroyed all of them the main
fortress will open.
When you first start you can only see one level on the map, so go there first.
Since the bonus items are just for points and really optional I won't mention
them in my strategy.
You can do the stages in almost any order you want, this is just the route I
took.
###############################################################################
(H-01) EPISODE 01 - THE HUNT FOR RED ROCK ROVER
###############################################################################
--------
Stage 01
--------
Jump onto the sign and grab the bullets. Drop onto the platform when it passes
near you, jump to the blue platform and wait. Jump to the next moving platform
drop to the lower edge at the other side.
Drop onto the box and grab the floppy disk on your right, and the bullets below
it. Jump back up to the box then drop down on your left and shoot the white
guard. Jump straight up and shoot the guard twice, then jump up to his level
and shoot him 3 more times. Jump the mine and grab the red key, then return to
your box. From your box jump to the red door above you, then grab the blue key
there. Drop down to the blue door and grab the green key there. Work your way
to the larger box below your box, and wait until the dog is close to the green
door.
Then kill him and open the door, jump to the spike platform when it is down,
then quickly jump to the blue platform on your right. Grab the bullets and use
the computer to turn off the laser below. Drop to the spike platform and jump
left to the guard's area, kill him. Jump up to the next area when the floating
mine is on your right, then jump up to the next area and grab the red key,
making sure you don't land on the floating mine. Return to the disabled laser
and jump through the red door on your left. Grab the x-ray glasses and jump up
the new platforms to the ammo and blue key. Head for the blue door above you,
and destroy the radar dish. Now return to the area where you got the glasses.
Drop down and run right, grabbing the ammo as you go. Jump over the missile
behind you and kill the red guard. Jump onto the wall, then jump up and shoot
the armed guard twice. Jump to his platform, and kill the guards there. Grab
the dynamite at the end and drop to the floor. Jump the mine and carefully run
under the flying bot. Then use your dynamite on the door and escape.
Head right in this new area to reach the next stage.
--------
Stage 02
--------
Head right from the start and jump the shots being fired at you as you grab the
ammo and rest on the box. Jump over the turret and kill the red guard, then
carefully climb the stairs. Climb the platforms on the right side of the stage
to eventually reach a blue key, watch out for spikes, then drop back down to
the stairs.
Jump to the blue door on your left, open it and shoot the guard as you hide on
the table. You can then finish off the guard and grab another blue key. Open
the next blue door and grab ammo an dynamite while avoiding the ceiling bot's
shots. Return to where the first blue door was, and jump up the red platforms.
Take the lower path on your left and destroy the small tank, then take the
upper path opposite the green door. Avoid the 2 spikes and grab the ammo, Jump
up and take the right path. Destroy the cyborg and grab the green key.
Head for the green door below you and grab the floppy disk. Take the upper
spike route again and take the left route on the other side. Use the computer
to disable the laser field, then head through the lower route where you
destroyed the small tank earlier. Grab the ammo and destroy the radar dish,
then use the exit in the upper left corner of the stage.
Head right to reach the next stage.
--------
Stage 03
--------
Grab the green key in this room, then open the green door. Destroy the large
tank then push the barrel right to get the red key. Push the barrel back left
to jump up the platforms.
Avoid the mine and ceiling bot here as you open the red door. Avoid the spike
and get the "?" you will now feel confused, which means your controls for
movement are reversed for a short period of time. Push the barrel past the
spike then jump up and kill the large tank. Walk to the right wall (don't
jump), then jump over it into the armory. Grab the dynamite, floppy disk and 2
sets of bullets all without destroying the small tank. Then return to your
barrel on the floor where you started. Push it to the right and use it to
reach the blue key.
Open the blue door and grab the 2 sets of ammo. Kill the red guard and grab
the green key. Drop down and kill the guards, then grab the red key. Drop
down another level, then avoid the spike as you grab the blue key. Open all
three doors, then destroy the radar dish and drop down. Ride the moving
platform to the computer and use it to disable the laser field.
Drop down and push the barrel left and kill both guards. Use the barrel to
jump up to the red guard's platform. Now jump up to the next barrel and push
it onto the lower platform. Use your lower barrel to get up to the platform
again and from the right side of the upper barrel push it to the left edge of
the platform. Jump to the left wall from this barrel, now jump over the deadly
spikes. From the block destroy the large tank then use the exit.
Take the teleporter above you and enter the stage on this small island.
--------
Stage 04
--------
From the start jump across the spikes and mines then wait. Destroy the walker
when you get the chance then jump across more mines and spikes. Avoid the
turret's shots and grab the ammo, now jump to the moving platform. Grab the
ammo then jump to the upper area when you can. Grab the ammo and destroy both
robots, and the guard. Destroy the radar dish on the right then drop down and
left while avoiding the spikes, and enter the teleporter. Jump to the left
platform and grab the blue key, continue jumping left until you see the barrel,
push it off the edge to the right. There is a red key nearby so grab it, it's
hard to see it against the red background. Carefully grab the green key and
floppy disk on your left, now work your way carefully right. Grab the dynamite
on the way, and continue right to the computer. Use it to disable the laser
field then go back left. Drop through the disabled laser, open all three doors
and use the exit.
Head back through the teleporter and go to the stage that's below the first
one.
--------
Stage 05
--------
Push your barrel off the edge while jumping the turret's shots, then drop down.
Now push your barrel of the left edge as you jump turret shots. Grab the ammo
as you drop down, then push the barrel off once again. Grab more ammo and push
the barrel off the last ledge, then drop down.
Destroy one of the bots and push the barrel as you grab the three keys. Open
the two doors and push your barrel through them. Jump on the wall, and jump
over the gaps as you jump to the moving platform. Ride it to the X-ray
glasses, then drop down and grab the green and blue keys while avoiding the
spikes. Open the red door and destroy the radar dish, grab another red key.
Grab the ammo in the corner then return to the area with the moving platform.
Jump up to the green door and open it, shoot the guard and open the blue door.
Destroy the large tank and grab the ammo, then head right up the stairs. Jump
and destroy the trap, then jump the mine and grab the ammo. Push your barrel
all the way down to the bottom floor. Then get it over to the right wall, jump
to the dynamite then return to the exit near the disabled trap and use it.
Head to the stage that's on your right in this area.
--------
Stage 06
--------
Work your way up from the start to get a red key. Jump across many spikes at
the top to get a green key. Grab the ammo above the green door, and work your
way to the right wall. Push the barrel off the right edge, then fall down and
push it off the left edge. Kill the guard, then grab the ammo to your left.
Push the barrel to the right then take the teleporter, destroy the radar dish
and teleport back. Jump your way up to the red door, open it and destroy the
bot.
Fall to the bottom and grab the blue key, now jump back up to the top, getting
dynamite and ammo on the way. Work your way to the blue door in the top left
corner, then open it and take the exit.
Go down to the water then enter the stage on your left.
--------
Stage 08
--------
Destroy the large tank on your left while hiding on the car or large boxes.
From the boxes jump to the girders on the right and grab the ammo. Return to
the boxes for more ammo and continue left.
Destroy another large tank and grab the slow-motion if you want. Otherwise
jump up and get the floppy disk then head to the computer above the girders you
jumped on earlier. Disable the laser field, then work your way up from the
area that had the floppy disk.
Jump to the girders on your right and destroy the small tank, then push the
barrel left enough to jump up to more girders. Grab the x-ray glasses and jump
across clouds to the dynamite on your left.
Grab the speed shoes and do a long, fast jump to land on the top girder.
Destroy the walker and the radar dish. Grab the ammo and exit the stage at the
bottom right.
Walk right a little then enter the stage above you.
--------
Stage 09
--------
Destroy the dog then continue right and grab 2 sets of bullets and the floppy
disk before returning left. Carefully drop down to the ground floor and kill
the red guard.
Jump to the ledge below the wire and head right while avoiding spikes. Grab
the x-ray glasses and continue right, jump up to 2 sets of bullets. Then drop
down to get the dynamite, now work your way back to the start of the stage.
Jump up to the green key, then over to the ledge. Destroy the large tank and
jump right to the green key. Now return to the bottom right corner of the
stage.
Open the blue door and destroy the small tank. Jump to the other side of the
block and kill the guard, then grab the ammo and use the computer. Exit this
room and jump up to the green door, open it and head left. Destroy the bot and
radar dish, then use the exit in the bottom left corner.
Head to the left edge of the island, then head down and enter the stage in the
forest.
--------
Stage 10
--------
Avoid the spike and jump the gap, grab the bullets and drop down. Push your
barrel left, and grab the ammo. Jump up the series of platforms and kill the
cyborg at the top.
Grab the red key and push the barrel off the edge, then off the next edge on
your right. Push it left to reach the dynamite and green key, then head right
past the spikes to get the blue key.
Drop to the ground floor and push your barrel to the right wall. Jump up to
the next area and destroy the trap while jumping missiles. Work your way up,
kill the guard and grab the ammo. Push the barrel off the edge then open the
door.
Grab the green key and push your barrel through. Destroy or avoid the bot as
you continue climbing, kill the guard and grab the blue key. Jump across the
spikes and open the door, then drop and start climbing the platforms. Grab the
key at the top, then open the three doors and destroy the radar dish, before
taking the exit.
Enter the stage just below you.
--------
Stage 11
--------
Jump up the platforms to the red key at the top, then grab the ammo nearby.
Destroy the radar dish on the other side of the turrets and grab a green key.
Drop to the ground floor and open the red door, kill the guards and grab the
ammo. Kill another guard, then grab some ammo and dynamite. Continue upwards,
destroy the small tank then grab the ammo as you push the barrel off the right
edge. Push your barrel down until it's at a level below the computer, leave it
in the right alcove for now.
Exit the building and work your way back to the bottom left corner of the
stage. Open the door and kill the cyborg and grab the floppy disk. Now return
to the bottom right corner of the stage and work your way to your barrel. Use
it to reach the computer, then use the computer to disable the laser field.
Once again return to the bottom left corner of the stage. Work your way up the
stairs while carefully avoiding the bot's shots and the spike, then exit the
stage like normal.
Head right and enter the stage above you.
--------
Stage 12
--------
Jump up the purple platforms to the x-ray glasses at the top, then grab the
ammo. Fall back down to the ground floor then work your way up the stairs,
past the spikes. Ride the moving platform, then walk off the left edge of the
block and fall right.
Grab the red key then work your way back to the top of the stairs, then open
the red door. Grab the ammo and fall down to the keys, then open the door.
Return to the top floor and open the blue door on the right, grab the ammo on
your way down.
Destroy the dog and grab the green key, work your way to the green door. Kill
the guard and destroy the radar dish on the way. Open the door for the ammo
and red key, then head for the red door. Open it and grab the dynamite, drop
off the left side of this stairway and hold right so you fall into the "BEWARE
OF DOGS" sign. Work your way right and destroy the bot in the lava room, then
grab the ammo as you use the exit.
Head to the top of the island, then head right and enter the stage in the top
right corner.
--------
Stage 13
--------
Push your barrel under the keys while avoiding the bot, then grab the keys.
Open the blue door on your left, then grab the ammo below you and kill the
guard. Grab the blue key on your right, then head back to the room where you
started and open the green door on the right.
Jump over the mine and drop down, kill the guard then jump on the table. Jump
onto the sign, then kill the guard and teleport. Grab the floppy disk, then
jump through the field when it's down and drop, falling left slightly (remember
the mine). Jump to the computer on your left and use it.
Head to the top left corner of the stage, disable the trap while dodging turret
shots. Grab your ammo and work your way to the moving platform, then open the
blue door and destroy the radar dish as you grab your dynamite. Head for the
bottom left corner of the stage, then head right while avoiding the bot and
spikes. Take the exit when you can see it.
Work your way down the coast to the stage below you.
--------
Stage 14
--------
Jump the water, then grab 2 sets of bullets among the power lines as you head
for the top left corner. Jump off the top platform so you land on the wall on
your left, then drop left.
Kill the guard as you get the x-ray glasses and ammo. Destroy the large tank
as you teleport, then destroy the radar dish. Head right and use the bottom
red platform to reach the dynamite on the cloud. Then work your way to the
underground area again and take the exit on the right.
Continue down the coast, and enter the stage to your left.
--------
Stage 15
--------
Hug the right wall as you fall, then open the door at the bottom. Grab the
blue key and open the door, then drop and head left to the floppy disk over the
wall. Jump up the platforms on the left until you reach the green door, the
last jump is tough but possible.
Jump over or destroy the dog as you grab the green key and unlock the door.
Get your x-ray glasses and get the blue key, then work your way up to payroll,
and destroy the walker. Open the door and get the dynamite, hug the left wall
as you fall for another red key. Open the door then grab your ammo and blue
key.
Head right and jump over the mines using the platform, then head to the
computer in the lower right corner and use it. Jump up to the disabled laser
field, then grab 3 sets of bullets while destroying the radar dish. Finally
use the exit on the right.
Head down and left to the next stage.
--------
Stage 16
--------
Jump across the lava pits and get the green key as you go, open the door and
jump mines on your way to the moving platform. Ride it left, then jump to more
ammo and another moving platform. Destroy the small tank and grab the floppy
disk, then go back to the computer in the bottom left corner of the stage.
Use it, then jump through the disabled lasers near the right wall of the stage.
Destroy the radar dish and kill three enemies as you travel left, then grab
some ammo and push the barrel left. Push it to the edge of the red platform
then jump to the dynamite.
Push it down all the platforms, then jump the wall and destroy the large tank.
Work your way up the stairs and destroy the walker. Then push the barrel right
and jump to the exit.
Enter the last stage, the main fortress.
--------
Stage 17
--------
This stage should really be no problem for you by now, there's nothing terribly
tricky. A red key on the right above the radar dish, a blue key in the upper
left with the dynamite, and a green key in the lower right. Grab them all and
get the blueprints in the top right corner before using the exit.
That's the end of the first episode of the game.
###############################################################################
(H-02) EPISODE 02 - KILL AGAIN ISLAND
###############################################################################
--------
Stage 01
--------
Take the blue key and ammo before opening the blue door, then take the green
key inside and kill the blue guard. Open the green door beyond and grab
another blue key, then shoot the cyborg and dog to your left. Take the red key
and dynamite before heading right and op to another green door.
Walk on through for a blue key and floppy disk and ignore the blue door with
the x-ray glasses behind it. Use your key on the other blue door up above
instead. Take the ammo inside and jump up to a large tank to kill. Grab the
ammo on your left and work your way back up, then drop past the beams on your
right.
Carefully kill another cyborg while avoiding the spikes and take some more
ammo. Push the barrel right to use the computer and kill the lasers. Work
your way back around to the bottom and move left through the red door. Destroy
the radar dish and take the blue key.
Go back up and take the x-ray glasses beyond the blue door that you ignored
earlier. Go to the top of the stage and jump across the platforms on your left
to reach the exit.
--------
Stage 02
--------
Destroy the large tank and take the ammo, then push the barrel left to reach
the blue key. Drop down and head through the blue door, then shoot the red
guards and carefully jump to the blue key. Jump up the shaft and open the
first blue door, then take the green key inside.
Open the green door above, and carefully work your way past the spikes and
electricity. Take the ammo and keys along the way before killing the guard and
going through the next blue door. Drop back to the bottom and go left to your
barrel, then jump to the floppy disk beyond the red door.
Go back up the shaft and use the computer near the top, then smash the large
tank above you. Go left and hug the right wall to get the dynamite, then ride
the platform across the water. Take the ammo and jump carefully while avoiding
the spike. Pick up the x-ray glasses and go back right to the moving platform.
Jump up the new platforms and head left to a pair of floating mines. Destroy
them before jumping to the ammo and smashing the radar dish. Go back to the
moving platform and jump left to the exit.
--------
Stage 03
--------
Take the green key and hug the right wall as you fall down the shaft.
Carefully move past the spikes and flying bot to get a blue key and some ammo.
Use the teleporter and take some ammo, then unlock the green door and the blue
one above you.
Take the red key and unlock the door below, then kill a guard and grab the
floppy disk. Kill another guard and a ceiling bot above before using the
computer. Use the teleporter again to end up on the left side of the stage.
Jump onto the sign to reach the wall and fall past the mines, then jump over
them and destroy a trap. Drop down for ammo and dynamite, then drop down the
shaft on your right. Take ONLY ONE of the blue keys (if you take both it only
counts as one) and open the left door.
Shoot the guard and take the ammo, then push the barrel right as you take the
other blue key. Shoot the guard beyond the next door and take some ammo, then
shoot the dog and radar dish above. Use the teleporter and climb up to the
exit.
--------
Stage 04
--------
Jump to the right corner for a barrel and some ammo as you push it down to the
bottom and avoid spikes on the way down. Push the barrel left while shooting
the walker. Carefully smash the ceiling bot and large tank, then snatch the
floppy disk, ammo and blue key.
Drop down and push the barrel right, then jump up and use the computer. Ride
the moving platform and take the ammo and green key while dodging the ceiling
bot. Go back to the bottom right of the stage and open the green door for a
blue key and a guard to shoot.
Go back left and open the blue door, then pick up more ammo above. Shoot the
ceiling bot and large tank below. Grab the red key and jump from the sign to
the red door. Take the dynamite and ammo as you use the teleporter, then smash
the radar dish. Teleport back and drop down to the exit.
--------
Stage 05
--------
Take the read key and kill the guard up ahead, then grab one more and push the
barrel left. Go through the next red door and shoot the dog for ammo and a
blue key. Go left across the upper floor and jump to the red key (use the
barrel if needed).
Jump up the platforms inside to your right and jump to the teleporter, then
take some ammo on the other side and kill a large tank and a walker. Pick up
the floppy disk and go back through the teleporter, then go left on the upper
floor to use the computer.
Use the teleporter once again and go through the blue door for some x-ray
glasses. Use the teleporter for the fourth time and go left on the upper floor
to reach the top of the stage. Head right and watch the spike as you destroy
the radar dish.
Move back left and jump to the dynamite and green key, then teleport once
again. Shoot the cyborg and unlock the green door behind him, then push the
barrel to reach the other green key above. Push the barrel left so that you
can shoot the large tank and reach the exit.
--------
Stage 06
--------
Shoot the guard and ride the moving platform to another one plus a blue key.
Head back right for ammo and jump the shark above. Take more ammo whole
shooting a guard, then jump past the spikes to reach the floppy disk and a blue
door.
Drop down and use the computer below, then go back through the blue door for a
red key. Drop down the shaft and kill the guard, then use the box to jump up
more platforms and unlock the red door at the top BEFORE taking the next red
key.
Take out the guard and push the barrel right to the bottom, then keep pushing
it right and open the red door above for some ammo. Keep climbing and kill the
guard at the top, then drop down the left shaft for a blue key, a guard and the
radar dish.
Go back up to the right wall and shoot the dog below for his green key. Enter
both doors above to get the dynamite, then drop to the bottom and push the
barrel left. Ride the moving platform left to reach the exit.
--------
Stage 07
--------
Shoot the large tank as you avoid the hidden spike, then destroy the dog for a
red key. Check the armory for some ammo and go back right for still more ammo.
Ride the moving platform and jump a missile to grab the dynamite, then go back
right and up for a guard and red door.
Take the ammo and floppy disk below you, then ride the moving platform back
right. Use the computer above and go back around to the top right corner.
Kill the guard here and smash the radar dish, then go to the lower left corner
above the armory to find the exit.
--------
Stage 08
--------
Jump from the second step to reach the red key, then drop down the pipe and
shoot the walker. Go right for some ammo and destroy the large tank before
taking the green key. Push the barrel right a bit and open the green door for
another green key.
Drop to the ground and head left for a blue key, then push the barrel right
some so you can jump up. Smash the trap and radar dish as you take the ammo,
then use the teleporter below to get a red key. Open the blue and green doors
to get another green key and the floppy disk.
Push the barrel left and leave it right of the laser beam. Go through the red
doors below for some ammo. Drop down once more and use the computer to your
right. Use the teleporter again and push the barrel left under the ceiling
bot, then jump up to smash it. Grab the dynamite and ammo, before heading to
the right side of the stage above the pipe to exit.
--------
Stage 09
--------
Take the blue and green keys while jumping the mines, then open both doors for
some ammo and a guard. Push the left barrel to reach the left red key and use
it on the right door. Drop down the right shaft for some ammo and a large
tank, then avoid the middle teddy bear since it has a spike under it.
Shoot the guard and head right for some ammo down low (the left teddy bear has
another spike). Shoot the guard above to get the floppy disk, then go right to
use the computer. Go back left on the lower route past the walker and jump up
the platforms for more ammo.
Shoot the dog and the radar dish above, then carefully jump past the water and
take the dynamite in the top right corner. Work your way to the exit at the
bottom left corner by the walker.
--------
Stage 10
--------
Take the blue key over the water and shoot the large tank, then push the barrel
up ahead back left. Take the green key and ammo before pushing the barrel
right to the ground. Open both green doors below for green keys, guards, a
walker and ammo.
Drop to the bottom to destroy a dog and large tank, then pick up the floppy
disk and red key. Jump up the shaft once more to use the computer, then drop
back down and open the red door to your left. Eliminate the guard and take out
the ceiling bot for the red key.
Open the door below for some ammo, the blue key and some dynamite. Head
through the blue door next to destroy floating mines and the radar dish, then
go back to the top left corner to reach the exit.
--------
Stage 11
--------
Take the ammo while shooting the guards and ceiling bot. Jump the mines along
the way for more guards and ammo. Destroy the dog, walker and large tank
before taking the red key. Open the red door above for the dynamite, then
watch for spikes and shoot the radar dish below.
Head right past spikes and mines for ammo and the floppy disk. Go back left to
use the computer and head right for the green key and the exit.
--------
Stage 12
--------
Go right for some ammo and push the barrel left past the dog for a red key. Go
right to unlock the door and watch for spikes while shooting the floating mine.
Take the ammo and blue key before heading back left to unlock the blue door.
Use the teleporter and shoot the guard for a green key and floppy, then
teleport back and use the computer above.
Jump right across the lights while shooting the ceiling bot. Carefully jump
from the last light to clear the pit and open both green doors to get some ammo
and release a moving platform. Ride that platform left to destroy the radar
dish, then teleport once again and shoot the guard for some dynamite and ammo.
Destroy the small tank to your left while avoiding the ceiling bot's shots,
then jump the mines to find the exit.
--------
Stage 13
--------
Jump the flying bot and take the red key, then drop down the shaft and open the
red door. Jump past the spikes to the green key and ammo, then drop down and
fall through the pipe to your right. Quickly kill the guard and large tank,
then take the blue key and open the green door.
Teleport up and drop once more to reach the blue door, then take the red key,
ammo and floppy inside. Push the barrel left as you use the computer, then
push it right down the pipe. Push the barrel left while opening the red door,
then kill the guard and large tank above.
Watch for missiles while taking the dynamite and smashing the radar dish, then
return to the top left corner to exit the stage.
--------
Stage 14
--------
Jump right past the holes in the bridge for a green key, then drop down and
smash the radar dish. Take the ammo and red key while shooting the guard, then
jump left across the water for a guard and a blue key. Jump right across the
water and drop down for a dog to destroy, then take the ammo and open the blue
door.
Drop down and head left for some ammo, then open the green door for a guard,
x-ray glasses and a blue key. Unlock the blue door above and grab the
dynamite, then go to the exit in the top left corner.
--------
Stage 15
--------
Take the green key to open the green door, then grab the ammo and push the
barrel down. Push the barrel right as you shoot the cyborg, then take the red
key. Open the red door to kill the guard and jump up the ledges, then smash
the small tank at the top.
Take the green key and ride the platform left, then continue left past some
mines to a teleporter. Open the green door for a blue key and walker, then
teleport back and unlock the blue door to get the floppy disk. Drop down and
carefully use the computer on your left, then go back up for the teleporter.
Go left for some ammo and the radar dish, then smash the dog for a green key.
Take the upper right path for two guards, more ammo and the dynamite. Finally,
head left once more to reach the exit.
Use the teleporter and enter the last stage, the main fortress.
--------
Stage 16
--------
Carefully jump across the water and pipes to get the red key and ammo. Drop
down the pipes and climb the right shaft, then push the barrel left to the very
bottom. Destroy the ceiling bots and push the barrel left as you unlock the
red door.
Shoot the guard for two more keys and use the blue one to reach the teleporter
above. Take the floppy disk and the blueprints before returning, then unlock
the red door below for the computer. Go right past the flying bot and shoot a
guard below.
Take the dynamite and shoot a large tank, then smash the radar dish beyond.
Use the teleporter once more to reach the exit.
That's the end of the second episode of the game.
###############################################################################
(H-03) EPISODE 03 - DR. NO BODY
###############################################################################
--------
Stage 01
--------
Carefully dodge the ceiling bot's lasers before smashing it, then jump off the
steps to get the red key. Open the door (don't land on the spikes) and
carefully grab the ammo near the dogs to your left. Take the red key above
without being shocked and use it to open the door to your right.
Shoot the guard above and head left, then kill the small tank and guard.
Carefully push the barrel down and take the red key. Open the red door above
and grab both keys, then head back right and open the blue door. Push another
barrel down to get the dynamite.
Open the green door below and shoot the guard for the floppy disk, then use it
on the computer at the bottom. Go back up and left to the barrel and destroy
the large tank. Leave the barrel here and drop down to smash the radar dish,
then jump back up and use the exit in the lower right corner of the stage.
--------
Stage 02
--------
Take the green key as you hug the left wall, then go past the spike and flying
bot for a blue key and some ammo. Teleport and kill the walker before
carefully taking more ammo and opening the door below. Unlock the blue door
above for a red key, then drop down and open the red door.
Kill the guard, large tank and small tank, then take the floppy disk and use
the computer. Jump up the shaft to shoot the walker, then drop down the right
shaft to the bottom. Use the right blue key on the right door to kill a guard.
Push the barrel down and left through the next blue door by using the key
above.
Shoot another guard and dog while taking the ammo, then grab the key and shoot
the radar dish. Open the door for some ammo and use the teleporter, then head
for the top right corner of the stage. Hug the right wall as you fall for some
dynamite, then use the teleporter to get back to the exit in the top right
corner of the stage.
--------
Stage 03
--------
Head right and jump up the platforms for some ammo, then smash the small tank
and push the barrel off the right edge. Move the barrel left to get the blue
key, then drop down the shaft and shoot the dog beyond the door. Take more
ammo before using the teleporter and jump to the red key on the other side.
Go right and open the red door, then push the barrel left down the pipe and
smash a ceiling bot down there. Jump to the dynamite and go up and right past
the spikes and water. Grab the floppy disk along the way and teleport, then
drop down the right shaft to use the computer.
Teleport again and fall down the pipe, then go to the bottom left corner and
kill a pair of guards. Open the top door for a green key and ammo, then drop
down to open the green door and kill another guard. Take the red key and go
back up to find the red door, then shoot the radar dish and pick up a blue key.
Smash the small tank beyond the blue door and continue to the exit beyond.
--------
Stage 04
--------
Drop down for a red key and some ammo, then jump back up and climb the blue
ledges. Destroy the dog and large tank, then bait the turret into firing
before jumping to the blue key. Go back left and open the blue door for some
ammo and a green key.
Drop down and head right for some spikes and the radar dish behind the red
door. Carefully drop down to the lower area here and smash a ceiling bot, then
fall right for a blue key. Head left past the turret to open the blue door,
then kill the guard and take the ammo and floppy disk as your reward.
Head back to the lower left corner of the stage to use the computer, then jump
right from the grey block to reach the green door. Take the x-ray glasses
inside while watching for the spike, then jump up to the dynamite in the top
left corner.
Finally, go to the bottom right corner to find the exit.
--------
Stage 05
--------
Take the shoes and jump left from the top of the stairs to get the dynamite.
Head right and jump up for some ammo, a blue key and the floppy disk. Unlock
the door below for more ammo and a red key, then jump back to the bottom left
corner and use the computer. Unlock the red door and watch for the guard above
as you pick up the blue key.
Open the blue door below and take the red key, then open the red door above for
the radar dish. Avoid the ceiling bot as you go right to the exit.
--------
Stage 06
--------
Jump the water and take the blue key behind the dog, then jump right and open
the blue door. Fall down the shaft and shoot a guard for another blue key,
then head right while avoiding spikes for another guard and green key. Go back
left to open a door and grab a blue key, then smash the large tank and walker
below for a floppy disk,
Take the high road left to reach the computer, then descend once more and grab
the red key on your left. Go back left and unlock the red door above to shoot
the radar dish, then move right and carefully jump up past the spikes for some
ammo and dynamite.
Finally, head for the bottom right corner of the stage to find the exit.
--------
Stage 07
--------
Hug the left or right shaft as you fall to collect a red key, then go right for
some ammo and a blue key. Shoot the large tank below and take the floppy disk,
then shoot the dog above and snatch a green key. Open the door for some x-ray
glasses and pick up a blue key, then watch for spikes above while shooting a
walker.
Open the blue door and collect the dynamite, then fall down the other shaft to
take another red key. Open the left door this time before taking the blue key
and jumping the water. Drop down to use the computer and start jumping up to a
ceiling bot.
Destroy the radar dish and grab a blue key, then drop to the bottom and go
right to the exit.
--------
Stage 08
--------
Take the blue key to your right and open the door beyond, then carefully jump
right and destroy the ceiling bot. Grab the green key and hug the wall as you
fall, then open the left and right green doors if you want more points. Head
left for a bunch of ammo and walkers, then jump up for one more walker and the
radar dish.
Go back to the bottom and move right through the teleporter, then leave the
barrel without pushing it and jump left for a red key. Drop down and open the
left red door for some x-ray glasses, then teleport up once more and push the
barrel left.
Jump from the barrel to the red ledges with the dynamite, then drop off the
ledge and go left for the exit.
--------
Stage 09
--------
Smash the large tank and take the ammo and blue key, then push the barrel right
and jump through the door for more ammo and a blue key. Dodge the rocket and
shoot the ceiling bot as you reach the top of the room, then open the next blue
door.
Jump in the pit with the flying bot and carefully climb up the left stairs.
Fall down the pipe and jump up the platforms on your left for some ammo, then
head right past the flying bot to grab a floppy disk. Shoot the guard up
ahead and jump to the x-ray glasses in the corner, then drop down and go left
once more for the radar dish.
Drop down the pipe once more and go right past the cyborgs to use the computer.
Jump up the platforms and cross the water, then take the ammo and dynamite.
Climb the left shaft once again and drop down the right to find the exit in the
bottom left corner of the stage.
--------
Stage 10
--------
Jump right past the missiles and drop past the floating mine, then take the
ammo on your left. Smash the small tank and use the teleporter, then shoot the
large tank and go right for some ammo and a floppy disk below. Shoot the
walker and teleport up once more, then use the computer to your right.
Push the barrel left while you take the blue key, then go left and jump up for
a ceiling bot to shoot and the red key. Push the barrel right to the bottom
and left a bit, then lure the missile and jump left to the dynamite. Teleport
up once more and unlock both doors just below you.
Destroy the radar dish and go to the bottom left corner to find the exit.
--------
Stage 11
--------
Settle in, because this stage has its fair share of backtracking. You WILL get
hit twice in the bottom left corner by the missiles each time you enter the
room. So if you get hit earlier, restart the stage.
Carefully jump to the red key on your right and unlock the door, then push the
barrel left onto the first platform and right onto the floor. Jump right from
the barrel to the green key, then jump back and push the barrel left to reach
the green door above.
Take the red key inside and push the barrel back right to the same spot, then
jump the spikes once more and open up the red door. Head carefully down the
stairs for four guards, a red key and the floppy disk. Jump back up the stairs
and push the barrel left yet again, then use the computer above.
Push the barrel back right and go down the stairs again, then open the red door
and fall straight down to miss the cruel water. Move across the water while
snatching a red key and some ammo, then jump right for the x-ray glasses.
Collect the blue key and jump to the upper right platforms, then lure the
missile from the right platform and quickly jump left.
Take a casual stroll back across the water and take the dynamite from the top
right corner of the stage. Push the barrel left as you open the blue door for
a guard, a green key and the radar dish, then push it back right and work your
way down to the bottom right corner. Open the green door before you shoot a
trap and ceiling bot, then continue left to the exit.
--------
Stage 12
--------
Go right past the dogs and shoot the large tanks above. Dodge the mine on the
way and jump to the blue ledge above, then jump left for the floppy disk. Use
the computer at the right end of the green ledge below, then climb up to the
cyborg and take the shot upgrade farther up.
Jump right for some ammo and push either barrel to reach the top, then jump and
shoot the radar dish. Head for the top left corner of the stage and carefully
jump to the dynamite, then drop to the exit below.
Use the teleporter to reach the next stage.
--------
Stage 13
--------
Jump left from the blue sign to get some ammo and a red key, then jump right
from the bookcase to the floating block and shoot the trap. Take the blue key
below and open the red door, then use the teleporter and open a blue door.
Shoot the walker and grab another blue key, then climb the platforms and shoot
the radar dish.
Smash the large tank to your right for the floppy disk and teleport back, then
use the computer and teleport once more. Jump up again and take the green key
on your left, then drop right and unlock the green door. Grab more ammo and
smash the small tank, then take the x-ray glasses and jump left for the
dynamite.
Teleport back and head for the top left corner to reach the exit.
--------
Stage 14
--------
Fall right a bit to get the dynamite and take note of the moving platform at
the top of the stage. The bottom has the radar dish, a few spikes, some ammo
and a guard. There is a rocket launcher on the left side and you want to
carefully jump through the clouds to get two keys of each colour.
Just be sure to only grab one key of the same colour at any given time as you
unlock the six doors below and reach the exit.
--------
Stage 15
--------
</pre><pre id="faqspan-2">
Take the ammo on your left and jump right for some more, then drop left and
smash the walker. Go left to shoot a cyborg and grab some ammo, then jump up
past the spikes to the blue key on your right. Jump left up the platforms to
find the radar dish to shoot, then watch for mines and the ceiling bot as you
unlock the blue door above.
Take the green key before moving right past the guard and small tank, then
unlock the green door for a red key. Hug the right wall and open the red door
below to collect the dynamite, then go to the top right corner of the stage to
find the exit.
--------
Stage 16
--------
Quickly destroy both large tanks as you go right past the spikes. Take the
ammo and blue key on the way and unlock one of the blue doors to get a red key.
Open the red door to your right and jump off the blue sign to reach the green
key. Drop back down and open the green door in the left corner for the x-ray
glasses.
Head back right and climb up once more, then jump from the sign to the new
platforms and kill a few guards on your right. Jump left across the water for
more ammo and shoot the floating mine below, then take the green key and
floppy.
Open the green door and take the blue key below, then open the blue door on
your right for another red key. Head back right and use the computer, then
take the dynamite above you. Go to the top right corner of the stage next and
open the red door for a guard and the radar dish.
Go back left across the water and drop down, then jump left to get the
blueprints and reach the exit and finish the final episode of the game!
###############################################################################
(I) THANKS
###############################################################################
Big thanks go out to odino for all his help!
###############################################################################
(J) EXPERIMENTAL
###############################################################################
For a little while now I've had a paypal link in all my FAQs at the very bottom
here. Mainly as a small experiment since a few other FAQ authors have also had
the same idea.
I had a few people email me before I put this link in because they wanted to
send money, so it's here for those people.
For the record I've received about $87 (which works out to a bit more in
Canadian lol) last I checked, so I've been getting cases of pop and making some
excellent progress on a few FAQs.
If you don't want to send money or can't then send me an email, it's nice to
hear what people thought about my work and there's always room for improvement.
My email address and paypal address for those that want to contribute are both
dan.engel.2017 (AT) gmail (DOT) com
Many thanks, and I hope you continue to use my work!
~Dan