Runaway: A Road Adventure
a game by Pendulo Studios

faq made by ghosttface
you can reach me at: [email protected]
the faq made at: 07-25-03
last updated: 07-26-03
version number of the faq: 0.18

==============================================================================
                              TABLE OF CONTENT
==============================================================================

... Revision History
... Discaimler
... Features
... Story
... Walkthrough

==============================================================================
                              REVISION HISTORY
==============================================================================

v.0.13 (July of 25th, 2003): The debut of the FAQ. It contains the first
                             Chapter of the game, and some primary
                             informations about the FAQ, and myself.

v.0.18 (July of 26th, 2003): Added the second Chapter to the walkthrough.

==============================================================================
                                DISCLAIMER
==============================================================================

Copyright (c) ghottface 2003. All Rights Reserved. This FAQ is exclusively for
personal and private use. It cannot be reproduced, modified, re-edited,
published or used for any promotional or comercial purposes. See below for
more details on how to use this FAQ in your site.

If you wish to post my FAQ in your web page, please send me an e-mail
([email protected]) asking for permission. That e-mail must include the
link or the website where this FAQ will be posted and any information you wish
to send.

==============================================================================
                                 FEATURES
==============================================================================

Approximately 100 settings that are visually rich, containing 30 interactive
characters.

Characters with soft edges, real-time lighting and shading effects, camera
changes, panoramic shots and more.

High-quality stereo sound, an original soundtrack with over 24 songs.

3D characters with a cartoon look and high-impact visual features that include
2D and 3D in an unmatchable style.

The highest graphic resolution ever used in an adventure game
(1024x768 with 16-bit color).

==============================================================================
                                  STORY
==============================================================================

New York...

...Without knowing how or why, Brian, a student on the verge of graduating
from college, is  attacked by Mafia gangsters.

During his desperate getaway, in the company of a mysterious striptease
dancer, he ends up meeting a wide range of unusual characters. But which ones
are tryingto help him and which ones are planning to blow his head off?

You will have to be very ingenious to figure it out, without forgetting that
nobody is who they seem in this explosive mixture of murder, money, ambition,
santerĂ­a rituals and deception...

...a whole lot of deception.

==============================================================================
                               WALKTHROUGH
==============================================================================

CHAPTER 1: WAKE ME BEFORE DYING

Search out the room for useable items: pick up the Gina's bag from the locker,
the sheet from the bed. Search out the bag for some matches. Pick up the glass
and the pills next from Gina, and examine the bathrooms door. Examine the map
on it. It says: the storeroom is next to us. Go to the bathroom, and pick up
the bottle of alcohol, and search out the wastebasket for a marking pen.

Go out from the bath now, and climp out to the window. You are in the
storeroom now. Check out the left shelves, and pick up the spray bottle and
on of the syringes from the boxes. Get the pillows from the floor, and check
the file cabinet on the right. It has a book on it, and in the opened desk:
a blank paper. Get the head of the human body, and go back to Gina.

Check out Gina's bag again, and now there is a new item: a wig. Put it into
the human head, and combine it with the pillows, we can make a fake patient
lying at the empty bed. Go to your inventory, and fill in the syringe some
alcohol to it. Now you can pump it to the pen, and write some fake id's to
the medical chart. Change it with Gina's, so the mafia will think: the fake
patient are gonna be Gina...

Go through the bathroom, and wait for the killer to shoot down the fake doll.
Now go outside, and check the book what you found in the storeroom, which
says: you can wake up Gina with some water. Because your glass is broken, you
must use the spray bottle alongside with the matches at the fire sprinkler -
and voila, you earn the end of this chapter!

==============================================================================

CHAPTER 2: THE MYSTERIOUS CRUCIFIX

Talk to Dr. Oliwah, and after she didn't want to restaurate your crucifix
change it into some mayan item from the shelves next to her. Searh out the
room for another useful items. Go to the right part of it, and pick up the
strange brush next from the helium tank. As Brian said, it's a talcum powder
brush, what is using by the police to indetify some kind of fingerprints. Now
check the briefcase next to the skeleton, and pick up one of the many
varnishes.

Go out to the corridors, and go downstairs. Talk to the janitor, and he gave
you his business card. Ask him about his business. As you see, he go upstairs
and enters the Analysis Laboratory. While he's in there, go through the door
in your right, and immediatly turn back. After Willy is in his place again, go
upstairs and use the colorless varnish on the laboratorys control panel. Then
you must earn that Willy step in to this room again - so go to the phone at
and of the hall, and call him. The trick works: he is in the lab! While
he's there, go to Clives office, and pick up his books from the desk. Whoa!
Some kind of strange keyhole appeared under the books. Remember this!

Go out, and use the talcum powder brush on the laboratorys panel, and there
you are: his fingerprints marked four buttons what you must use, if you want
to go in. The numbers are: 1, 3, 7 and 8. The combination to the lab is: 8137.

Pick up the strange golden object from next to the first aid box, and read the
letter what is under that: it's some kind of key... Try to open the thermal
chamber, but it needs some kind of voice recognition.

Head to Clives office again, and use your golden object at the keyhole. It
opens a secret safe in his desk. Pick up the voice recorder device, and go to
the Restoration Laboratory. Use the recorder on Dr. Oliwah, and now you can
use it on the thermal chambers button. But damn, the battery went low. So you
must need to recharge it. Look at the liquid nitrogen tank at end of the room,
and let's think. If you can put into it somehow, the battery will fully
recovered. So, pick up the ladle next to it, combine with the battery, and put
the whole thing into the tank. Put your recharged battery to the voice
recorder, and use it in the chambers button. There you are: you can pick up
now the mayan mask. Use your strange mayan object on it, and you can separate
the big red diamond from it.

You must change the lasers diamond in the Restoration Laboratory, and watch
the show: Dr. Oliwah brokes her first artifact ever. In her deep letargy, all
she's needed: some kind of coffe. Go to the corridor, and finds the coffe
machines empty. Go to the Mayan Exhibition and pick up one of the pots from
the center of the place. It looks like some kind of coffe. Show it to Willy,
but he's deny to put it to the coffe machine. Go upstairs, and in Dr. Oliwahs
desk, use the machine to grind down it. Go back to Willy, but he didn't want
to fill the machine with some kind of used material. Go upstairs, and check
the wastebasket to some kind of coffepaper. Use your grinded coffe on the
paper, and gave the whole thing to Willy. After he fills up the machine, make
a cup of coffe, and give it to Dr. Oliwah. Wait for its effect, and back to
her room. Pick up the finished crucifix, and go to the lab, to search for it
origin.

Whatch the cutscene, and prepare for the third chapter of the game.

==============================================================================

CHAPTER 3: THE GREAT ESCAPE

See it in the next update...

==============================================================================