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NEIGHBOURS FROM HELL
Walkthrough for Season 2 and 3
by Greenlander
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use, copy, change, redistribute, I don't give a shit
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NOTATION:
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(yes I know, I've written too much actionscript...)
<room> ... location(items_pickup) ... tool--target
please distinguish between "walk" (left mouse btn) and "sneak" (right mouse
btn)

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GENERAL HINTS:
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(1) ALWAYS click on the next "target" as soon as our friend calls out "Ha!"
after he has picked something up! That way he never wastes any time standing!
:-) Even when our hero is walking up the stairs to the house, you already click
on the first destination!

(2) You can enter a room as soon as the neighbour is about to leave (one or two
steps to the door he's taking)... Try to get a feeling when it's safe to come
in, sometimes they're literally in the same room while operating the doors.
Make it a tight squeeze, you need the time!!

(3) Waking up pets (at least the parrot) can be a tactical move to gain time:
The neighbour will interrupt his routine to look after the beast and that can
give you valuable seconds... Just remember to click your destination again
after our friend has been shocked by the animal and has stopped walking! In
fact, you can keep on clicking while he's freaking out-- that way you make sure
he doesn't lose time! :-)


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SEASON 1
has been covered excellently by Luis (Giovan_Trap), no need to repeat.
if you found this walkthrough elsewhere, cheack out www.gamesfaqs.com
to get his guide...
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EPISODE 2-1 (94%):
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Okay folks, this one is quite easy and it allows for one fantastic trick
series! :-) When he slips on the banana, gets his butt pierced, slapped by his
vase and then ruins mum's statue all in a matter of seconds, he absolutely
freaks out!! Walking up instead of sneaking and thus waking up the parrot is
essential (hence the exclamation mark!) in order to get the necessary time to
complete the other hilarious trick series: bird, painting and camera. This
solution is fast and bold (no hiding until the last second!) ...

<kitchen> dustbin(banana) <hall> drawer(wrench), pinboard(pins) <bathroom>
medikit(spray,scissors) <hall> wait <kitchen> banana--floor, pins--stool,
wrench--machine <hall> wait for banana trick, walk(!) up and wake the parrot,
walk(!) up <balcony> scissors--bird, spray--painting <bedroom> drawer(bottle),
powder--camera, hide under bed! ***

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EPISODE 2-2 (97%):
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This one is tough. It took me a while to come up with this really crazy
solution (there's absolutely no margin for error within the sequences), but
it's the most fun and get's top ratings! You intentionally wake up the parrot
_twice_ before sneaking the last time. That is if you actually manage the first
sequence! :-))) Remember Hints #1 and #2!!!

<kitchen> dustbin(banana), fridge(honey) <hall> drawer(misc.), hide in closet
as he enters the hall! wait until he leaves the hall again ... <bathroom>
showbrush--toothbrush <hall> walk(!) up and wake the parrot, walk(!) up
<balcony> bag(soil) <bedroom> hide under bed until he enters the balcony ...
drawer(key), walk down and wake the parrot, walk down <hall> pinboard(pins)
<kitchen> banana--floor, soil--coffee <bathroom> key--medikit(poison) <hall>
sneak up, sneak up <balcony> honey--sunlotion, pins--chair, close umbrella,
poison--water <bedroom> hide under bed! ***

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EPISODE 2-3 (100%):
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No problems here. Piece of cake, really. Just a bit of patience and trategic
thinking! :-) First, get all the goodies and then wait on the balcony to get
the keys. Boring, yes, but it will get you two nice double strikes and one
triple at the end which makes four tantrums in total! Here's how:

<kitchen> dustbin(banana), fridge(tabasco) <living> sneak! H20(nitro),
snackbag(cookies), sneak down <hall> pinboard(pins), wait until he's entering
the kitchen then walk up <living> sneak up <balcony> table(cactus), wait until
he's going to bed, then move fast! <bedroom> keyboard(key), cactus--alarmclock,
tabasco--artificialteeth, sneak down, sneak right <kitchen>
cookies--parrotfood, nitro--milk <hall> key--pig, walk to left stairs and wait
until he's entering the kitchen, walk up <living> sneak up <bedroom>
banana--floor, pins--bed, <balcony> wait***

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EPISODE 2-3 (97%):
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Another easy one. Just one tight sqeeze to get under the bed in time in the
first sequence. But that's the fun of it! Result: Two triple series :-)

<bathroom> medikit(alcohol,growth) <hall> pinboard(pins) <kitchen>
dustbin(banana), fridge(vinegar), walk left <living> sneak up <bedroom> quickly
hide under the bed, then wait until he's going down <balcony> alcohol--beer,
growth--water <bedroom> ruin the fire extinguisher, hide under the bed until
he's going outside, walk down <living> sneak! banana--floor, pins--chair,
vinegar--wine <kitchen> wait***

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EPISODE 3-1 (97%):
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This one is hilarious! If you follow the solution below, you'll have plenty of
time just watching the idiot get electricuted, flipped over, dusted, etc...
Easy going, no tight squeezes here. I wish I'd find a way to get 100%,
though... :-)

<hall> drawer(marbles), walk to left staircase, walk up <living> sneak up
<computer> drawer(knife) <balcony> table(shovel), walk down <living> sneak!
birdpole(birdfood), sneak right <kitchen> soapbox(soap), dustbin(cable)
<cellar> cable--socket, workbench(pliers), shelve(wine), wine--washingmachine,
pliers--dryer <hall> walk left, marbles--floor, wait until he enters the
kitchen, walk up <living> sneak! shovel--plant, soil--floor,
knife--vacuumcleaner, sneak up <computer> soap--fishfood <bedroom> hide under
bed and wait until he's entering the computer room <balcony> birdfood--clothes
<bedroom> use iron, hide under bed***

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EPISODE 3-2 (94%):
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What a marathon! So far, I haven't figured out how to get better than 94%...

<hall> sportsbag(skate,tape), drawer(marbles) <cellar> carparts(spring),
workbench(tongs) <hall> manipulate jumping rope <bathroom> medikit(pills)
<hall> walk up (in essence, follow him) <living> walk up <bedroom> hide under
bed and wait until he's going downstairs <balcony> table(saw) <bedroom>
drawer(knotbook) <computer> marbles--floor, knotsbook--yogabook,
pills--fishfood, walk down <living> tongs--bike <kitchen> sneak! skate--floor,
dustbin(cable), wait until he's done with the jumping rope and going upstairs,
sneak down <hall> walk down <cellar> tape--expander, cable--socket,
saw--weights, walk up <hall> hide in closet, watch the show! ***

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EPISODE 3-3 (94%, 5:13 left)
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Only the first sequence is a tight squeeze, but if you work seamlessly there
won't be a problem. Only 94%, though.

<kitchen> dustbin(cable) <hall> drawer(marbles,fuse) <cellar> workbench(tongs),
heatvalve--, cloth--, cable--socket <hall> marbles--floor, hide in drawer, WAIT
until he enters the kitchen <cellar> watervalve-- <hall> walk up <living> sneak
up <computer> tongs--ladder <bedroom> drawer(book) <balcony> cutter-- <bedroom>
walk down <living> sneak! book--instructions <kitchen> WAIT until he's going
upstairs <hall> fuse--fusebox, hide in closet, enjoy! ***

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EPISODE 3-4 (97%, 3:15 left)
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A pretty easy one again. But throroughly enjoyable! :-)

<hall> drawer(marbles,polish) <cellar> workbench(nail), hole(rat) <bathroom>
medikit(glue) <hall> WAIT at left staircase until he enters the kitchen, walk
up <living> walk up <bedroom> sneak left <computer> desk(whistle) <bedroom>
sneak! shelve(cartridges), glue--hat, rat--medalbox, drawer(baloon) <balcony>
baloon--horn <bedroom> sneak! marbles--floor, sneak downstairs when he enters
the hall <kitchen> polish--bottle, dustbin(cork,cable), WAIT until he leave the
hall <cellar> cork--gun, cartridges--gun, cable--socket <hall> WAIT at left
staircase until he's placed the poipe box and opened the grammophone then
WHISTLE! and walk up when he looks after the dog <living> powder--pipe,
nail--grammo <kitchen> wait***