Myst V: End of Ages
Demo Walkthrough/Hints
Copyright 2005 Steven Cunningham
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VERSION HISTORY
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All dates in dd/mm/yy format
28/08/05 - First (and Last) version of guide
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COPYRIGHT NOTICE
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This document is Copyright 2003 Steven Cunningham (Radnorak)
It may not be reproduced under any circumstances except for personal,
private use. It may not be placed on any website or otherwise distributed
publicly without advance written permission from the author. Use of this
guide on any website other than the ones listed below or as a part of any
public display is strictly prohibited and a violation of copyright.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright owners.
The following websites have permission
to host a copy of this Walkthrough/FAQ:
http://www.gamefaqs.com
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CONTACT DETAILS
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As this guide is for the demo only I am not accepting any submissions or
responding to any queries. You can check the official forums for extra help.
http://forums.ubi.com/eve/ubb.x?a=cfrm&f=7071093262
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INTRODUCTION
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The demo for Myst V: End of Ages includes two realms Direbo and Noloben
and has one major puzzle included as well as some Easter eggs.
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TABLE OF CONTENTS
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1) Hints
2) Quick Solutions
3) Walkthrough
4) Easter eggs
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1) Hints
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Direbo
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Go forth and listen.
Noloben
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(Hints are in no particular order but will generally progress from
start tasks to end tasks)
Pick up your drawing tools before leaving the pedestal.
You need two hands to climb a ladder.
Ever drawn something upside down?
Reflections can show us what is truly important.
Bi-lingual dictionaries can be difficult to use.
Check out downstairs.
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2) Quick Solution
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Use pedestal to link to Noloben.
Take tablet, go left copy glowing symbol onto tablet upside down.
Drop tablet walk away wait for rain to start.
Go to bench with pots and note down reflected symbols.
Find pull-rope to make rope ladder drop.
Go up rope ladder.
Match up symbols on windows to symbols above them on inside of dome.
Turn four pedestals so each has one reflected symbol selected.
Go back down ladder, turn right and follow cave to inside of dome.
Demo ends once you try to enter inside of dome.
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3) Walkthrough
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Direbo
Go fowards, listen to guy talk then use pedestal to link to Noloben.
Don't bother with any of the bridges because you can't open the gate on
the other end.
Noloben
Take the tablet off the pedestal exit pedestal area and turn left
listen to guy talk again and take note of how he says you can talk to
the Bahro through primitive symbols. Go further left and find the bench
that has an egg surrounded by four empty pots with a wall of symbols
behind it.
Copy the blue symbol in front of the bench onto the tablet upside down
then put the tablet on the ground. Back away and wait for the Bahro to
appear, if it scratches its head then you need to retry, otherwise it
will start to rain.
Go back to the bench and take note of the four symbols that are
reflected in the now full pots, draw then somewhere because the pots
will not remain full indefinitely. These are the four symbols you need
to solve the main puzzle but you need to translate them into Bahro
before you can use them.
Go back to the pedestal and walk to the cliff behind it. Pull the rope
to make a ladder drop down, before going up take note of the cave
entrance to the right of the rope, this is where you need to go after
solving the puzzle. Climb up the ladder (you will need to leave the
tablet on the ground to do so).
You will see a large dome with four small pedestals around it. Each
pedestal has a movable top and a mark on the side opposite the dome.
These pedestals need to be set to the correct symbols in order to open
the access passage to the interior of the dome. However none of the
symbols on the pedestals match the symbols you copied down from the
reflections.
To obtain the correct translation you can use the dome to match up
the Bahro symbols on the outside with the ones on the inside and then
translate the four symbols you need to set on the pedestals or simply
look at the translation table below.
To translate the numbers to the symbols keep in mind that one is
represented by a single horizontal or vertical line ( | or - ) and
groups of five are represented by a circle.
For eaxmple two is represented by ||, four is represented by #,
seven is represented by a circle with || drawn over it and fourteen
is represented by two circles, one inside the other with # drawn over
them.
Number | Bahro
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2 | Six dots in two rows of three
4 | Three horizontal lines
9 | Two vertical lines and one horizontal forming a U
12 | A circle with a vertical line cutting it at the top
To solve the puzzle enter the Bahro equivalent of two on the pedestal
closest to the ladder and then work clockwise around the pedestals and
down the above list, once you have entered all the symbols go down the
ladder and through the cave next to the ladder to reach the inside of
the dome and end of the demo.
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4) Easter eggs
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Draw the symbol on the pedestal inside the dome on your tablet - doesn't
seem to have an effect but is saved in slots on tablet.
Draw a representation of the main puzzle (a large circle surrounded by four
smaller circles in an X pattern) on the tablet and the Bahro will add a new
link icon to the pedestal on the beach, if you click on it you will be
linked to the inside of an island that can be reached by going through the
other cave on the main island and then across the water, the pedestal here
is invisible but will transport you back to the beach pedestal if you click
on it.
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7) Credits
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This Document is Copyright 2005 Steven Cunningham
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright owners.