Subject: MM6 hints: Training List
From: "R. McPherson" <
[email protected]>
Date: Wed, 13 May 1998 16:23:42 -0700
Newsgroups: comp.sys.ibm.pc.games.rpg
[List of training locations for skills in MM6]
All Expert status requires skill level 4
For Master status:
All Weapons require 8 skill points
All Armor requires 10 points
All Magic skills require 12
And Misc. skills only need 7
--New Sorpigal
Earth Magic
Fire Magic
Air Magic (Above bank-fly scroll on wall)
Water Magic (Island off E coast)
Body Magic
Mind Magic
Spirit Magic
Learning (above self guild)
Bodybuilding
Meditation
Perception (above tavern)
Ancient Weapons (NE of town on mainland)
--Castle Ironfist
(Outside of Castle Walls)
Shield Use
Leather Armor
Chain Mail
Plate Mail
Dagger (Behind tavern)
Bow
(Inside Castle Walls)
Axe
Sword
Disarm Traps
Diplomacy
Spirit Magic Master (requires High Priest)
--Mist
Earth Magic Master
Fire Magic Master
Water Magic Master
Air Magic Master (requires Arch Mage)
Meditation Master
--Bootleg Bay
Perception
Chain
--Darkmoor (Mire of the Damned)
Mace
Chain Master
Perception Master
Axe Master (after killing Snergle)
--Free Haven
Sword
Dagger
Merchant
Earth Magic
Fire Magic
Air Magic
Water Magic
Body Building Master
Plate Master (above Castle Temper)
--Silver Cove
Light Magic
Merchant Master
Body Magic Master
Mind Magic Master
Earth Magic Master
Learning Master
--Castle Stone
Repair Master
Leather Master
Dagger Master
Disarm Master
--Kriegspire
Bow Master (above the castle)
Light Magic (in town)
--White Cap
Bow
Mace
Dark Magic
Diplomacy Master (above Castle Almos)
--Blackshire
Dark Magic
Sword Master
Mace Master
Shield Master
--Paradise Valley
Ancient Weapons Master (in village with titans)
Dark Magic Master
--Eel-infested Waters [castle Alamos]
(take a boat from north island in Silver Cove on certain days only)
Light Magic Master (backdoor at pub on island)