LIFE IN THE DORMS
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TABLE OF CONTENTS

About this FAQ..................................................[LITD01]
Part One: Orientation.........................................[LITD02]
Part Two: Roommate.........................................[LITD03]
Part Three: Bernard?!........................................[LITD04]
Part Four: Dack & His Friends Kick Butt...............[LITD05]
Part Five: Resolution.........................................[LITD06]
More info...........................................................[LITD07]

---------------------------------------------------------------------
About this FAQ [LITD01]
---------------------------------------------------------------------

--Legal Junk and Disclaimer--

FAQ by Christian Porter
Last Updated: 10/08/2012

I'm not going to put this thing on lockdown and stalk you and your family if
you put this somewhere, so if you want to post this FAQ elsewhere or tweak it a
bit then let's consider it to be under a Creative Commons –
Attribution/Share-alike license.

Remember, this is an adventure game.  Adventure games may be a genre that
really needs FAQs, but it's also a genre in which using a FAQ can destroy the
game experience utterly.

To minimize this I've tried to keep from just saying “Go to the common room, go
get the polearms, combine with a toaster, do battle with the grue, you win.”
The fun is in figuring out the puzzles – but sometimes you might need a little
push.  That's what the point of this FAQ is, to give you a few hints with
increasing blatancy and then, if those don't help you, we'll just give up on
you completely and give you the answers.

Although, remember, I can't hint around with everything, sometimes for brevity
I may have to give away who to talk to, where to get certain items, where to
go, etc. so try to use the FAQ only when you need it.  I'll refrain from giving
the answers for any puzzles away without giving some hints first though.  Hints
will have a little – mark before them.  Once the hints are done and the
solution is going to be shown to you you'll see this before it:

**********************
******SOLUTION******
**********************
And then the straight up, no hints solution will be right here.
Now to our regularly scheduled walkthrough.

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PART ONE: ORIENTATION [LITD02]
---------------------------------------------------------------------
Once the opening sequence is over you'll find yourself standing in your brand
new dorm room having a discussion with your parents about life outside of their
home and your new roommate who is a possible murderer.  After you've finished
talking to your parents you'll want to do the most important thing a
college-aged person needs to do when they've gotten to their dorm – tell the
whole internet about it.

Update Flitter Account:

Now you can just go to your computer and -- gasp and egads! The battery on your
computer is dead!  How will you access Flitter?  How will you Flit? THIS IS
HELL ON EARTH!

Hints:

What do you do when a laptop is dead?

What kind of item or device would you need to make a laptop's dead battery live
again?

Dack won't let you leave the room so, surely, there must be a charger in here
somewhere.

**********************
******SOLUTION******
**********************
There's a charger in the box nearest to the bed.  Use it with the computer.


Now that the computer's plugged in you can Flit to your heart's content...  but
what's the password?

You're pretty sure the password is something in your dorm room, you just aren't
sure what.

Hints:

It must be something pretty special to you

Or maybe it's someONE special to you

It's not Dackula.

**********************
******SOLUTION******
**********************
It's Bernard, your beloved turtle.

Phew, there, now you can finally update Flitter.

Unpack Boxes:

Well, time to get unpacking, pick any box and let's get to work.
Oh, a knock at the door.
Once you're done talking to Brian, your new floor RA, the game reminds you that
the start button allows you to save.  It wouldn't be a bad idea to do so now.
Also note that yellow sticky note on the side of the pause menu, it will remind
you of what your current goal is if you happen to forget.

Once you've saved go on out the door to the common room for your orientation
session with Brian and your new floormates.

So it turns out Brian intends to have a scavenger hunt, an unappealing prospect
until Brian raises the stakes – a $300 Misa gift card is on the line.  That
means Dack can buy a myPhone.  That's means Dack can Flit anywhere, anytime.
LET'S DO THIS!

Turns out you have no choice anyway and Brian has a bit of a creepy side, the
doors are locked off until this activity is complete.

--Win The Scavenger Hunt--

To win the hunt you'll need to bring the following items to Brian:

Refrigerator
Toilet Paper
A College Textbook
Scale Model of The Dorm

We'll go in that order.

The refrigerator shouldn't be too hard, it's right there in the common room.
Of course, talking to Brian about the fridge will reveal that Brian doesn't
count the fridge until you can move it over to him.

--Move The Fridge To Brian--

Dack isn't exactly a rippling mass of biceps and manliness, so that
refrigerator isn't going anywhere without a little ingenuity.

Hints:

There must be something around there that can help you move it.

And it couldn't be far.  You currently only have access to your room, the
bathroom, the common room and room 2B

Maybe there's something you can put under it to help it move.

Maybe two things.

Two things that will help it slide.

**********************
******SOLUTION******
**********************

It's the flying disks under the couch cushions across from the communal TV.

Once you've combined the flying discs with the refrigerator and moved it to
Brian he checks it off your list – and then there were three.

--Getting Some Toilet Paper--

Next up, toilet paper.  But where?!

Hints:

Well, you could try the bathroom, you know.
Nothing in the stalls?  How about that shelf to the left of the stalls?
Do you have an item that could help you reach?  If you don't, look around until
you do.
Maybe some kind of weapon could help.
An elegant weapon for a more civilized age.

**********************
******SOLUTION******
**********************

There's a lightblade toy in Dack's room.  If you strike that roll down it shall
become more powerful than you could possibly imagine!  Or it will just fall to
the floor where Dack can get it.

Oh man!  You are halfway to the freedom to Flit ANYWHERE!  Let's nab that
textbook.  This is a college campus, how hard could it be to find?

– Find the Textbook--

Go to room 2B, which you'll find is Teague and Norbert's place.  What's there
on the desk next to Teague?  It's a genuine college textbook – only Teague
won't let you take it.  Perhaps Norbert can help you figure out how to get your
mitts on it.  And it seems he can if you can assist him in helping Norbert and
Teague bond.

Hints:

Talk to Teague and Norbert to try to figure out what they like.
If talking doesn't tell the whole story, try looking around their room.
Examine your surroundings.

Perhaps something you brought from home?

That's a nice shirt you've got there, Norbert.


**********************
******SOLUTION******
**********************
Dack has a Dingo the Dino Saves The Words DVD in his room.  Give that to
Norbert.

Between Norbert's love of Dingo The Dino and Teague's obsessive love of grammar
they're sure to enjoy that movie alot.  Yes, that's right, Teague, alot.
Once you give him the DVD, he'll just up and swipe the book from Teague.  Why
didn't we think of that?

Give that book to Brian.  One more item, but this one could be hard.

-Find a scale model of the dorm.

Talking to Brian will reveal that they sell scale models of the dorms in the
college gift shop.  Of course, that doesn't help you when there's a comically
large padlock on the exit door.  Brian's advice – build it yourself.

-Build a scale model of the dorm.

Brian says you just need some glue and some building materials.  But from where?

Hints:

You could probably borrow the glue from a friend.

If there's no proper building materials around, maybe you can improvize.

Maybe you brought a building material from home and didn't even realize it.

Maybe you brought three.

Brian's picky, this model better be good enough to eat.

**********************
******SOLUTION******
**********************

Use three packs of Dack's ramen with Norbert's glue to build a scale model of
the dorm.

Give your model to Brian and it's hug time.  More importantly, it's $300 MISA
GIFT CARD TIME.  Once Brian's done talking, run to your room and use the Misa
gift card with your computer to order your new myPhone.  And, just like that,
the MyPhone is as good as yours, it's just a matter of waiting.

--Finish Unpacking Boxes--

Get back to those boxes – any box.

Oh, Brian's here.  Listen to his chattering and get back to the unpacking.

Urgh, the phone!  Go answer it.

It's mom, and she seems intent on talking until you graduate.  Better get her
off the phone if you ever hope to do some unpacking.

Hints:

Anything in the room she doesn't like?

Just because Dack likes it doesn't mean his mom does.

You may have to use the same thing twice.

**********************
******SOLUTION******
**********************
It's bernard again.  Use him twice.

Finally back to unpacking.  Pick a box.

Eh, forget it, it's time for sleep.  It's been a big day.

AAAAH, MURDERER!!

---------------------------------------------------------------------
PART TWO: ROOMMATE [LITD03]
---------------------------------------------------------------------

Oh.  Just a lumberjack with a respect for a good prank.

Or is he?!  He's asleep and you're trapped in the room!  What gives?!  Maybe
he's crazy after all.  If you're going to get some sleep you need something to
keep you safe.

--Ensure Dack's Safety--

Hint:

If only you had some kind of early warning system to let you know in advance
when you were going to be axe murdered.

Don't let yourself get stumped.

I said, don't let yourself get STUMPed.

You now have access to the bells.  How can you use them to give you a heads up
if vincent's bloodlust gets the better of him?

**********************
******SOLUTION******
**********************
Tie the bells on the axe to let you know if he tries to use it on you.

--Talk to Brian About Vincent--

Time go to talk to Brian about V--  wait, what's this.  Your myPhone is here
and it's downstairs!  FORGET THAT MURDERER STUFF! LET'S GO GET THAT PACKAGE!

--Pick Up Package In The Lobby--

Go downstairs and you get to meet Winston, your CA.  He's got your package but
he's going to need some ID.

Hints:

If you don't have it on you you're going to have to go get it.

Though one can only assume if you don't have it on you, you probably have
something similar on you.

If the college didn't issue Dack anything maybe he brought some ID with him.

This puzzle shouldn't take you long, the solution is brief.


**********************
******SOLUTION******
**********************
Dack has a pair of underwear in the box up in his room.   Get that and present
it to Winston.  His contact information is stitched into it.

--Talk to Brian about Vincent--

Go to Brian's room (2E) and see if you can get some info out of him – but he
won't give you any privacy and doesn't want you in his room.  Keep talking to
Brian and try to get him to let you in.

Eventually Dack saunters on in to Brian's cozy little...  bathroom?

Brian's private shame is now known by Dack – he lives in a bathroom.  He does
all this so he can continue being an RA.  A weird guy, but his heart is in the
right place.  But, to business, time to find out if your roommate is a serial
murderer.

Of course, you're not getting any info unless you finish that communications
exercise.  Go find Vincent.  You'll find the task to be pretty simple.

--Finish the Communication Exercise--

Once you chat with Brian and Vincent follow them out to the common room and
start the exercise.  Since Brian made it, there's a twist - you can't answer in
words.

Since there's a handful of questions on this one, I'm skipping the hints and
going straight to the answers.  Be warned:

When there's a fire you would?  A: The doors (leave)


What if you're ON  fire?  A: The Carpet (stop, drop, & roll)


What do you do if an axe-wielding maniac tries to chop off your head?  A: Brian
(notify RA)


What else?  A: Phone (call police)

The last one Dack positively REFUSES to answer.  It's just too horrifying.
Hand in the completed exercise and Brian will agree to talk about Vincent in
his “room”

But, of course, it doesn't do you much good.  He doesn't know anything more
about Vincent – but Zeebob and Gruessel do.  But...  who're they?

Well, we haven't seen who's in room 2A.  Turns out that's Zeebob and Gruessel,
but they're glued to the TV until they can save their game in Hello, Nietzsche.

--Find out how to save in Hello, Nietzsche.--

Hints:

Are you looking for a Hello, Nietzsche guide book?  One made of paper?  Is this
1996?
This is not, 1996.  It won't be a printed book is what I was getting at.
Worried you didn't pick it up somewhere?  Don't be. You have what you need..

**********************
******SOLUTION******
**********************

Use your phone on their door.  You'll get the answer from helpful Flitter user
@TheLiztress.

Talk more with Zeebob and Gruessel and you'll find out your roomate is Vinny
The Blade, infamously nice guy and notoriously friendly gentleman.

They will give you a yearbook.  Have a look at it and you'll end up back in
your room reading about what a great guy Vincent is.

After Dack has another panic attack go talk to Zeebob again.

Zeebob lets you know that Ruchi Ray used to be Vincent's girl and that she goes
to your college.  Go to your room to check the online student directory on your
computer.

Looks like there's a password – and you don't remember it.  Time to reset it.

Just enter the names of your floormates to proceed until you come to two
relatively unfamiliar floormates.  It's the guys in the O.R. scrubs that take
scavenger hunts DEAD SERIOUSLY.

Talk to them and you'll find that nobody seems to have informed them that the
scavenger hunt is over and you are its rightful victor.  They'll be requesting
bubble wrap.  Give them the bubble wrap that came with your myPhone and you'll
find this bubble wrap doesn't quite meet their high standards.  They need
pristine, unused bubble wrap.  After rejecting this bubble wrap they have gone
back to scavenger hunt business, much too busy to give their names.  You'll
have to get them some new bubble wrap.

Hints:

Or some LIKE new bubble wrap, at least.
Maybe you can fix the bubble wrap you have?
You'll need two items to do it
You may want to take a stroll down to Winston's post in the lobby to clear your
head.
The route from your dorm room to Winston's post will bring you to the items you
need, if you don't already have them.


**********************
******SOLUTION******
**********************

Get the syringe in the hallway at the top of the stairs and the tape dispenser
on the counter in front of Winston.  Use the syringe with the bubble wrap,
assure Dack that, yes, this is what we are going to do.  Keep assuring him.
Then use the tape to keep the air in.

Go present this newly refurbished bubble wrap to the nameless students to
reveal their true names.  Punch that into the computer and see what we can dig
up on Ruchi.  Choose Whoosit & Whatsit as your answer and stalk; Stalk until
you can stalk no more.  It turns out Ruchi lives right above you, on the third
floor of your dorm.  Unfortunately, your swipe card just won't work on the
third floor.  You'll have to get one that works on the third floor – but where?

Well, Winston seems to be the gatekeeper of this dorm, maybe he can help.

Talk to Winston and you'll find that he is entirely unwilling to help you gain
access to the third floor and no embroidered undergarments will sway him
otherwise.  The only other way is to wait for his weekly pee break, and he
requires one more bottle of water until he will need to take it.

HINTS
maybe you can give it to him
there a vending machine in the lobby near Winston
do you have enough money?

**********************
******SOLUTION******
**********************

There are quarters spread around the dorm.  One you've had on you since the
game started.  The others are located:
Next to the water machine
At the top of the stairs in front of the door way for floor 2.
One on the corner of the table in the common area.
2 Under the couch cushions to the side of the tv in the common area
Yellow phone pliers

And that makes 1.75, you can now buy a horribly overpriced bottle of water.
Go ahead and give that to Winston and get your new swipe ca--  oh...  it turns
out Winston isn't thirsty.  Curse his ample hydration!  How do we make him
thirsty?

--Make Winston Thirsty--

Maybe a friend can help you
Maybe a very close friend can help you
Maybe you can borrow something from this close friend
Or perhaps you can take something from them because they can't give their
consent to borrow it.
Because they can't speak
Because they're a turtle.
Bernard has it.

**********************
******SOLUTION******
**********************

It's the heat lamp.  Go grab Bernard's heat lamp and use it with Winston.
Ha! Now he's practically begging for your bottled water, the rube.  Go ahead
and indulge him.

What? He's refusing it now because it's unflavored?!  Argh, fine, let's get
Commodore Fancypants a flavored drink:

Hints:
Maybe we can just add flavor to the water we already have
He didn't specify WHAT flavor, just so long as it's flavored.


**********************
******SOLUTION******
**********************

He wanted flavored, he'll get it.  Add the packets of ramen flavoring to the
water and hand Winston a nice cool bottle of poultry-flavored water.  This will
wet his whistle and, more importantly, fill his bladder, which he will
immediately need to go relieve.  This will give you the opportunity to snatch
the swipe card you needed.  Once you have it, make your way to the third floor
and use your new swipe card on the doors.

Go to room 3A and Ruchi will dish the dirt on Vincent.  That dirt being that
Vincent is just as great and kind as everybody keeps telling you.  Ruchi seems
to finally get through to Dack that his fears are unfounded and Dack decides to
meet up with Vincent.  Exit floor 3 and head back to floor 2 and you'll run
into Vincent in the stairwell.  After a short discussion you decide to bury the
hatchet, as it were, and embrace a new friendship with Vincent, starting with
helping each other unpack.  Only, one thing seems to be missing...

BERNARD!

---------------------------------------------------------------------
PART THREE: BERNARD?  [LITD04]
---------------------------------------------------------------------

Dack has gathered all his floormates together to spread the word about
Bernard's disappearance.

The turtle-napper has demanded you do the following if you want to see your
precious turtle again:

Procure a home-baked pie
Perform a splenectomy
Complete enclosed game disc
Repair enclosed document

Let's start by repairing the paper about dinosaurs.

--Repair Enclosed Document--

Norbert seems to love dinosaurs, and Teague is a big fan of grammar, so let's
consult with them.  Chat them up and they agree to help you edit the document.

No hints here, so I'm going to barrel right into how to solve this one.
Consult your MLA handbook and Dinosaur...  fact...  textbook...  thing. Click
on the parts in quotes:

Dinosaurs “is have” roamed
Earth “literally hundreds of years ago.”
“Their” were several
triceratops, “the biceratops”, the stegosaurus
“Cave men used them as a food source and as dishwashers”
well-known dinosaur is “Bingo”, the tyrannosaurus rex
but “they're” have been “man” others
actually a “Descendent” of dinosaurs
this is “rediculous”, in fact
In fact, “there” true
“Irregardless” of their
death “literally ten yrs” ago

and that should clear things up.  Now to get to the next piece of kidnapper
business.

--Procure a Pie--

Sadly, Dack has not yet realized that his college has a 24-hour free delivery
pie emporium, so you'll have to get it through other means.

But how?
If you can't make one, maybe someone you know can make one?
Does anybody in the dorm cook?
Is there even an oven in the dorms?
Maybe you can get a pie from somewhere off campus?
No, not from the pie emporium. I was kidding. There is no pie emporium.

**********************
******SOLUTION******
**********************


Yo momma! No seriously, yo mamma.  She has Flitter now, so flit about your need
for pie and she'll make you one.  A notice that a package is waiting for you in
the lobby arrives.  Head to the lobby.  With no Winston around you shouldn't
have any problem getting that p-- OH HOLY CRAP IT'S A FRIGGING BEAR!

--Get that bear's attention!--

Hints:
- If Dack said “Let's get back to this when we have something suitably
distracting to bears.” then you don't have what you need.  Find it.
- Try the third floor.

**********************
******SOLUTION******
**********************
In the third floor common-area trash can there is a discarded calendar with
sexy bears on it.  There are, apparently, some weird girls in this college.
Bring it to the bear and grab the package.  Once getting the package, in his
excitement, Dack may have carried on a bit too much and raised his voice above
what one would consider a proper “indoor voice” and took the bear's attention
off of the sexy bear calendar.  Use an item – any item, you don't have anything
useful.

Once Vincent takes care of the bear Dack will head up to his room and open up
his new pie.  Time for a new task in your mission to save Bernard.

--Perform a Splenectomy--

Well, if things are about to get all medical you'd better seek out the help of
Whoosit and Whatsit.
Talk to them and it turns out things couldn't be better suited to your task
because their mother is here and, since you won the gift card, they can't pay
for a Splenectomy from a real doctor, so you'll have to do it.  They have a
good supply of medical equipment, but this surgery is strictly BYOMAG – Bring
Your Own Mask And Gloves, for those not familiar with DIY surgery slang.

But where to get them?

You can't buy them somewhere, can you?
No, you can't.  Maybe someone will lend some to you.
Maybe they won't technically be surgeon's gloves.

**********************
******SOLUTION******
**********************


Well, how about Ruchi Ray?  She wears gloves.  She's not going to trust you
without Vincent on your side and Vincent isn't going to talk to her unless you
do some serious convincing.  You can try to persuade Vincent on your own or you
can do the following to get him to comply:

Prod
Change the topic
Vinkie
Yes

After this Vincent will speak to Ruchi for you and get the frilly gloves and
sleep mask.

Now you're ready, get in there and show that spleen who's boss!

Don your gloves and mask and you'll begin the operation.  Unfortunately, sleep
masks do make it difficult to see much or, indeed, at all, so this surgery is
going to be done blind.

Poke around until you find the spleen.

There's no way to give good hints for this part – so I'll just give you stupid
ones.

F. Scott Fitzgerald wrote _____ Is The Night
According to Frank Perdue, it takes a tough man to make this kind of chicken.
It's the T in TLC (No, not T-Boz, also not “The” if you're thinking of the
channel)
Cat Food: _____ Vittles

**********************
******SOLUTION******
**********************
It's the “tender” thing.

Now find the needle-and-thread to stitch her back up.

Which thing is that?

It describes needles pretty well.
It also describes Goku's hair in Dragonball Z.
Also an arrow, technically.

**********************
******SOLUTION******
**********************
It's the “pointy” stuff.

And place the three stitches right down the middle of the screen.

Done and done, you've completed your first splenectomy.

Only one more feat to save Bernard.

--Complete Game Disc--

Of course, when it comes to videogames there's only two guys you should talk
to.  Zeebob and Gruessel.

Knock on their door and they'll come talk to you, right after they're done
fawning over Vincent. Enter their room and they'll help you play Office
DisOrders (available on Xbox Live Indie Games).  Answer “yes” when asked if
you're ready to get started and then, predictably, you'll get started.

It's a game within a game!  It's like the Inception of videogaming.

Start off Office DisOrders by picking one of your subordinates' cars to blow
up.  Any one will do.  Once you've gotten that out of your system walk into the
building and you can start giving out orders.  You can give any orders you
like, since you can't proceed without giving the right ones, but if you're in a
real big hurry the correct ones are:

Bill: Fire Someone
Marcela: Fix Computers
Jeff: Put on Pants

Phew, it's a lot of work being the CEO.  Go take yourself a nap.  You've earned
it.

When you wake up the big boss will arrive, Mr. Shirk.  He'll give you an
ultimatum – increase productivity or you're fired!

Things are a bit more fluid here since, technically, you're kind of playing a
different game.  Be sure to keep an eye on Jennifer's motives – Food, Drink,
Rest, and Bladder.  Raid the fridge when she's hungry,  grab some coffee when
thirsty, take a nap when tired and go take a leak when you have to pee.

Now, go talk to Marcela and get her to fix those computers.  Turns out the fix
wasn't very hard and she'll be able to do this.

Once the computers are up and running talk to Bill.  He's the guy who looks
like a blocky-headed Michael Gross.  And if comparing him to a star of Family
Ties and Tremors doesn't help, he's the guy wearing pants.  He wants to fire
somebody, but here at incomputech they take things very literally and firing
somebody means actually setting them on fire and, poor Bill, his matches don't
work.  Time to flex your managerial muscle, use the corporate card and go order
some new matches online.

Talk to bill again and he'll set Marcela aflame, leaving nothing behind but a
pair of pants...  which somebody else in the office could use.

Go talk to Jeff and give him the pants.  Mission accomplished, productivity up
500 perc--  oh.  Jeff forgot how to put on pants.  Help him out like a good
manager.  Once that's done Mr. Shirk will leave his “office” and give you one
final task to complete.

RESCUE YOUR PET TURTLE.

Mr. Shirk has Bernard!  Well, not really, he's just a videogame character.  But
Bernard is in there with him!

Once you've completed Office DisOrders all your feats are complete and you can
meet the kidnapper outside the dorms.  Go face the kidnapper.

On the way outside Brian will meet you from the CA's booth and ask what you've
been up to.  After laying out the report, spleen, disc, and pie Brian will
express his displeasure with the way you got the pie.  And reveal that it was
he who was the kidnapper all along!

---------------------------------------------------------------------
Part Four: Dack & His Friends Kick Butt! [LITD05]
---------------------------------------------------------------------

Brian will let you know that the dormmates are your new family and he is your
new forever daddy.  Engage in a swordfight, your toy lightblade to Brian's
actual sword and Dack will be reminded of Monkey Isla-- I mean, Spunky Myland.
Pick any of the choices - Brian will slice your lightblade all the same.

This calls for a Brian's blade against THE Blade, Vincent.  Vincent will keep
Brian busy, but you need reinforcements.  But how?

Hints
-You could yell for them, but they probably wouldn't hear you over the
swordfighting.
-You can't go inside and leave Vincent all alone.
-You could call them, but you don't have their numbers.

**********************
******SOLUTION******
**********************
Flit!  Flit like your life depended on it – because it does!  The magic of
Social Networking calls out your friends.  Unfortunately, Brian can also play
that game and here's Winston and Gutripper, the bear on his side.

--Scare away that bear--

Hints
-You scared it away once before with Vince's Axe, but it's currently in use.
-Maybe something else can scare it?

**********************
******SOLUTION******
**********************
It wasn't the Axe that scared it, it was the bells!  But Winston is a
powerhouse, the bear can't run when it's on that leash.  You need to cut it!

Hints
- A scalpel would work, but you can't get close enough.
= Teague or Norbert are close enough – but have no scalpel.

**********************
******SOLUTION******
**********************
Tape the scalpel to a flying disc!  Teague can cut the leash and you can ring
the bells to send Gutripper running.  The numbers are against Brian now – but
he has another trick up his sleeve.  Magical sword lasers?!

Dack comes to in...  Incomputech?

--Escape Incomputech--

Well, first course of action is to try the front door.  No dice of course.
You'll talk to Mr. Shirk.  Shirk has Bernard, probably the real Bernard, since
you're the real Dack.  But he's locked up in his bathroom office.

Hint
You'll need to get in there if you want to save Bernard
If only there were a key

**********************
******SOLUTION******
**********************
Remember when you played through Office DisOrders there was a key in the plant?
There still is.  Unfortunately Jennifer is also there to assign a project to
you – 500 copies needed ASAP.  Try to make the copies yourself and the work day
is over, along with Bernard.

Hint
- You'll have to get out of making the copies somehow.
- Interns can't delegate work to subordinates...
- …but they could make a deal.

**********************
******SOLUTION******
**********************
Talk to Bill and offer to help him sleep. You'll give him the sleep mask and
gloves and he'll do your copies.

Go confront Mr. Shirk.  You'll have to defeat him before you can take Bernard.
Feel around the upper-right corner of the screen for Mr. Shirk.  Use whatever
you'd like, but eventually you'll use “Hardcover Thing” to subdue Shirk and
save Bernard.  Now it's time to beat cheeks out of Incomputech – but Jeff, now
your subordinate, decided it would make you more comfortable if he put a large
stump in front of the exit.

Hint:
- If one man can't do it you'll need some help.
- From both man and machine.

**********************
******SOLUTION******
**********************
get the hand trolley in the back of the office and speak to Bill to gather
together your co-workers.

They'll move the stump and you'll be back at the dorms...  with Brian hogtied
and completely taken care of.  Dack will give a heartfelt speech about
friendship and such, until Brian receives a call, promoting him to Biggest Boss
with Incomputech.  Incomputech being big fans of taking things literally, cause
Brian to become about 50 feet tall.  Take care of him...  somehow?

Hint:

Any effective weapons?
Can anybody else help?

**********************
******SOLUTION******
**********************

Alert the internet!  Use your phone with the newly enlarged Brian

---------------------------------------------------------------------
Part Five: Resolution [LITD06]
---------------------------------------------------------------------

CONGRATULATIONS! YOU'VE DESTROYED THE VILE RED FALCON AND SAVED THE UNIVERSE.
CONSIDER YOURSELF A HERO.

Watch the end cutscenes and credits and enjoy.

---------------------------------------------------------------------
More Info [LITD07]
---------------------------------------------------------------------

Find other games by the creators of Life In The Dorms at
http://www.momentgames.com/

Twitter plugs:
Moment Games: @MomentGames
Paul Franzen (Writer/Designer): @ColaChief
Ted Hung (Programmer/Project Lead): @ItsTedHung
Christian Porter (FAQ Guy): @NerdCurmudegeon

Be sure to go to http://www.gamecola.net, for more from the game's designer,
Paul Franzen, your trusty FAQ writer, Christian Porter, and many people you
just saw in the game's credits.

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