Killer Instinct Season 3(XBOX ONE/Windows 10) Printable Movelist
by Charles Grey(
[email protected]) version 3.82 - 07/07/2017
- available on gamefaqs.com and neoseeker.com -
3.82:ASTRAL TIKI/LION guardians, updated EAGLE movelist.
3.81:EAGLE ultra QCT+AP(command list incorrect.)
3.80:EAGLE has landed. Coming to STEAM and 4K update late 2017.
FabledScarab79 70 characters per line.
---LEGEND---
UB U(up) UF
(B)ack + (F)orward < joystick
DB (D)own DF v Buttons v
1(Light Punch) 2(Medium Punch) 3(Heavy Punch)<P: any punch
4(Light Kick) 5(Medium Kick) 6(Heavy Kick) <K: any kick
PP/KK:any two(P)unches/(K)icks AP/AK:all three(P)unches/(K)icks
( ): hold (*)optional ^ : do in jump/midair only
(^): also do in jump # : combo opener
! : do while in INSTINCT (!): full INSTINCT bar ready
+ : press together * : shadow bar
** : full shadow bar [ ]: optional input or follow-up
> : do after previous move QCT: quarter circle toward(D,DF,F)
QCB: quarter cicrle back(D,DB,B) any: any of the 8 directions
$ : in combo only ...: repeat button press
---COMBOS---
BASIC: 2 hits TRIPLE: 3 QUAD: 4 SOLID: 5
HYPER: 6 BRUTAL: 7 MASTER: 8 BLASTER: 9
EXTREME: 10-11 AWESOME: 12-13 MONSTER: 14-15 INSANE: 16-17
BEASTLY: 18-20 KING: 21-23 CRAZY: 24-26 KILLER: 27-29
GODLIKE: 30+ ULTRA: during combo when opponent is in "DANGER".
Stage Ultras: x is target area on stage
Ultimate: must have green health bar and downloaded the free pack.
DOWNTOWN DEMOLITION [-x---] FORBIDDEN ARCHIVE [--x--]
FORGOTTEN GROTTO [-x-x-] VILLAGE OF WHISPERS [-x-x-]
THE PINNACLE [----x] ARENA OF JUDGMENT [---x-]
---BASIC---
Throw: 1+4 / B+1+4
Combo Breaker: (^)1+4/2+5/3+6
Counter Breaker: (^)$ 2+5
Shadow Counter:(block)> 2+5 *
Instinct: (!)3+6 / (^)(!)3+6 (Sadira/Cinder)
Block: (B)/(DB) Dash: F,F / B,B
Ultra Ender:(ultra combo)2+5
Taunt/Use Consumable: taunt BUTTON
---SHADOW LORDS GUARDIANS---
RAM (Free Breakers) Psychic Breaker: 1+4/2+5/3+6
VAMPIRE BAT (Vampirism)
SNAKE (Poison Bite)
EXEMPLAR (Parry) Parry: (^)F
FRACTURED WARD (Armor)
WATCHER (Block Breaker) Block Breaker: block, 1+4
TIGER (Guard Crush)
OWL (Feral Dash) Feral Dash: F,F
ASTRAL TIKI (Blitz) (hit with normal 3/6)
LION (Rage) (activates when you take enough damage)
---JAGO-------------*tiger's lair*
Endokuken: QCT+P(*)[F,F/B/B to cancel]
Double Endokuken: !QCT+P (health regain)
Tiger Fury: F,D,DF+P
Laser Sword: QCB+P #
Wind Kick: QCB+K #
Shadow Endokuken: QCT+PP *
Shadow Tiger Fury: F,D,DF+PP *
Shadow Laser Sword: QCB+PP *#
Shadow Wind Kick: QCB+KK *#
Neck Cutter: B+3
Double Roundhouse: F+6
Around The World:auto[3/6]>[2/5]>1/4>3/6>..(builds instinct.)
Linkers: QCB+1/2(*) / QCB+4/5(*) / QCB+PP / QCB+KK
Enders: QCT+P / QCB+3 / F,D,DF+P / QCB+6 / F,D,DF+PP / QCT+PP
Ultra: F,D,DF+AP Stage Ultra: F,D,DF+AK Ultimate: F,D,DF+AP>1+4
---SABREWULF---------*alchemical lab*
Ragged Edge: B,F+P #
Run: B,F+K
Hamstring: (B,F+K)>1/4 #
Jumping Slash: (B,F+K)>2/5 #
Running Uppercut: (B,F+K)>3/6
Eclipse: D,U+P
Shadow Ragged Edge: B,F+PP #*
Shadow Jumping Slash: B,F+KK #*
Shadow Eclipse: D,U+PP *
Feral Cancel: ! 3+6
Feral Dash: ! F,F
Overpower: B+3(*)
Diving Slash: (U/UF),F+5
Overwhelm: [1]>2>3
Linkers: B,F+1/2(*) / B,F+4(*) / B,F+5(*) / B,F+PP / B,F+KK
Enders: B,F+3 / B,F+6 / D,U+P / D,U+PP
Ultra: B,F+AP Stage Ultra: B,F+AK
---GLACIUS-----------*crash site*
Shatter: QCT+P (close/mid/far)
Cold Shoulder: QCB+K #
Puddle Punch: QCT+K (#4/5)
Hail: QCB+P(*)[P][P]
Shadow Hail: QCB+PP *
Shadow Cold Shoulder: QCB+KK #*
Shadow Puddle Punch: QCT+KK *
Shadow Shatter: QCT+PP *
Ice Lance: F+2 #
Ice Pick: B+3
Liquidize: AK(*)[B/F]
Homing Puddle Punch: ! 3+6
Cross-Up Puddle Punch: ! F+3+6
Linkers: QCB+4/5(*) / QCT+4/5(*) / QCT+1/2(*) / QCB+KK
Enders: QCB+P / QCB+6 / QCT+6 / QCT+3 / QCT+PP / QCT+KK
Ultra: QCT+AP Stage Ultra: QCT+AK
---THUNDER-----------*devil's landing*
Triplax: QCT+P #
Call Of The Earth: QCB+P
Ankle Slicer: QCB+K #
Sammamish: F,D,DF+P
-Rainmaker: (F,D,DF+P/PP)>4
-Downpour: (F,D,DF+P/PP)>5
-Skyfall: (F,D,DF+P/PP)>6
Spirit Dash: !F,F/B,B or (AP)>F,F/B,B
Shadow Triplax: QCT+PP # *
Shadow Call Of The Earth: QCB+PP *
Shadow Ankle Slicer: QCB+KK *
Shadow Sammamish: F,D,DF+PP *
Horn Breaker: F+3
Call Of Sky:AP(charges 1 spirit dash)
Back Throw: B+1+4 #
Linkers: B+1+4 / QCT+1/2(*) / QCB+4/5(*) / QCT+PP / QCB+KK
Enders: QCT+3 / QCB+P / QCB+6 / F,D,DF+P / QCB+PP / F,D,DF+PP
Ultra: QCT+AP Stage Ultra: QCT+AK Ultimate: QCT+AP>1+4
---SADIRA------------*assassins cove*
Blade Demon: QCT+P #
Recluse: QCB+K(# 4/5)
Widow's Bite: ^QCT+P #
Web Cling: ^QCB+P
Shadow Blade Demon: QCT+PP #*
Shadow Recluse: QCB+KK *
Shadow Widow's Bite: ^ QCT+PP #*
Shadow Web Cling: QCB+PP *
(air combo): ^1/4 > 2/5/D+5
Double Jump: ^ UB/U/UF
Widow's Drop: ^ D+5 #
Salticidae: ^ D+6 [B/F]
Auto-Launcher: F+6 during auto
Fang: F+6[U to jump]
Throw: [B+]1+4[U]
Crawl Strike: 2,6[U]
Web Trap: !(^)3+6
Linkers: QCT+1/2(*) / QCB+4/5(*) / QCT+PP
Enders: QCT+3 / QCB+6 / QCB+3 / QCB+KK
Ultra: QCT+AP Stage Ultra: QCT+AK Ultimate: QCT+AP>1+4
11 hit throw: 1+4, ^1,^2,^QCT+PP, 1, QCT+1
---SPINAL------------*shipwreck shore*
Searing Skull: QCT+P(1:low/2:mid/3:above)
Soul Sword: QCB+P (# 1/2)
Soul Sword With Skull: QCB+3 (need skull)
Boneshaker: QCT+K #
Boneshaker With Skull: QCT+6 #
Skeleport:QCB+K(4:far/5:front/6:behind)
Skeleport With Skull: QCB+6
Shadow Soul Sword: QCB+PP #*
Shadow Boneshaker: QCT+KK #*
Shadow Skeleport: QCB+KK *
Shadow Searing Skull: QCT+PP *
Shadow Skull Summon: D,D+AP * (gains 3 skulls)
Slide Kick: D+6 #
Dive Kick: ^5 #
Power Devour: B+(1)
Shield Crush: B+3
Spectral Punch: D+3
Bonerunner: F,F(hold)
Linkers: QCT+4/5(*) / QCB+1/2(*) / QCB+4/5(*) / QCT+KK / QCB+PP
Enders: QCT+6 / QCB+3 / QCB+6 / QCT+P / QCB+KK / QCT+PP
Ultra: QCB+AK Stage Ultra: QCB+AP
---ORCHID------------*rebel outpost*
Flick Flack: QCB+K #
Air Buster: F,D,DF+K
Ichi Ni San: QCT+P > P > P #(*)(1:low/2:overhead/3:mid)
Blockade Runner: QCT+K #
Grenade Toss: B+3(*)
Whiplash: F+6
Danger Zone: ^ 1+4
Target Acquired: ^ 4,3
Covert Ops: ^ 2,6
Shadow Flick Flack: QCB+KK *#
Shadow Firecat: QCT+KK *#
Shadow Ichi Ni San: QCT+PP* (*)
Upper Firecat: F,D,DF+KK* > [1+4]
Firecat: ! 3+6
Linkers: QCB+4/5(*) / QCT+1/2(*) / QCT+4/5(*) / QCB+KK / QCT+KK
Enders: QCB+6 / QCT+3 / QCT+6 / F,D,DF+6 / QCT+PP / F,D,DF+KK
Ultra: QCB+AK Stage Ultra: QCB+AP
---FULGORE-----------*ultratech industries*
Blade Dash: QCT+K(*) #
Plasma Slice: F,D,DF+P
Eye Laser:QCB+P(1:low/2:mid/3:high)(#1/2)
Energy Bolt:QCT+P>[P*]>[P*]
Plasma Port: QCB+K(4:left/5:middle/6:right)
Charge Reactor: ! 3+6
Shadow Blade Dash: QCF+KK #*
Shadow Eye Laser: QCB+PP *
Shadow Laser Barrage: ^QCB+PP *
Shadow Energy Bolt: QCT+PP *
Shadow Plasma Slice: F,D,DF+PP *
Shadow Plasmaport: QCB+KK #*
Devastation Beam: QCT+AP **
Gravity Strike: B+3
Axis Strike: F+3
Sweep And Destroy: D+3,D+6
Linkers: QCT+4/5(*) / QCB+1/2(*) / QCT+KK / QCB+PP / QCB+KK
Enders: QCT+6 / QCB+3 / QCT+P / F,D,DF+P / QCT+PP / F,D,DF+PP
Ultra: F,D,DF+AP Stage Ultra: F,D,DF+AK Ultimate: F,D,DF+AP>1+4
---T.J. COMBO-------*downtown demolition*--
Spin Fist: B,F+1/(B,F+3)>1 #
Shoot Toss: B,F+2/(B,F+3)> 2
Powerline: B,F+3
Vortex/Cyclone: D,U+P(*) #
Tremor: D,U+K (# when close)
Rollercoaster: DF+2 #
Back Step: B,F+4/(B,F+3)>4
Tumble: B,F+5/(B,F+3)>5
Flying Knee: B,F+6/(B,F+3)>6 #
Shadow Powerline: B,F+PP*
Shadow Knee: B,F+KK*
Shadow Tremor: D,U+KK*
(punching bag combo): 1,1,1,1
Shadow Vortex/Cyclone: D,U+PP*
Superman Punch: DF+3
Turn Around Punch: ^ B+2
One Two/Power One Two:^1,2/^1,3
Hook Combination 1: 2,5
Hook Combination 2: 2,3
Jumping Knee Combination: ^ 1,4
Auto Barrage: all 6 buttons (cancel off 1st auto hit)
Last Breath: (!) when knocked out
Linkers: B,F+1/2(*) / D,U+1/2(*) / B,F+4/5(*)/ D,U+KK /B,F+KK
Enders: B,F+3 / D,U+3 / D,U+6 / B,F+6 / B,F+PP / auto barrage
Ultra: B,F+AP Stage Ultra: B,F+AK Ultimate: B,F+AP>1+4
6 hit: ^3,1,2,3,4,5,6 15 hit: D,U+PP,1,1...
---MAYA----------*city of dawn* %:both daggers needed
Tumble Kick: QCT+K #
Leap Kick: QCB+K [P]
Temperance Strike:(^)QCT+1/(F,F)>1 # (have temperance dagger)
Vengeance Strike: (^)QCT+2/(F,F)>2 # (have vengeance dagger)
Enmity Strike: %(^)QCT+3/(F,F)>3 #
Air Mantis: ^D+3 %
Axe Kick: F+6/(F,F),6(*) #
Axe Kick Fakeout:F+(6)/(F,F)>(6)
Dagger Pickup: AP (when standing over)
Savage Strikes: % B+3
Hunter Dash: F,F [U/1/2/3/6]
Backdash: B,B
(long jump): F,F,UF
Throw: [B+]1+4 (more damage with daggers)
Shadow Spirit Slicer: QCT+PP %*
Shadow Tumble Kick: QCT+KK *
Shadow Leap Kick: QCB+KK * > [P]
Linkers: QCT+4/5(*) / QCB+4/5(*) / QCT+1/2 / QCB+KK / QCT+KK
Enders: %QCT+3 / QCB+6 / QCT+6 / ^%D+3
Ultra: QCT+AK Stage Ultra: QCT+AP Ultimate: QCT+AK>1+4
8 hit: QCB+6,^1/2,^D+3
---KAN-RA------*forbidden archive* st: sand trap %st: on sand trap
Spike: QCT+K
Swarm: (^)QCB+K #
Whirl: QCT+P #
Whirl Tornado: %st QCT+P
Clutch: QCB+P(1:straight/2/3:angled)
Shadow Spike: QCT+KK *
Shadow Swarm: (^)QCB+KK *
Shadow Whirl: QCT+PP [B/F]*
Shadow Clutch: QCB+PP *
Monsoon: %st, QCT+hold P
Sand Punt: 6 #
Sand Geyser: D+6
Dune: ^6
Sacrifice:(st)AK
Anti-Air Sting: (st)DF+4
Sting: (st)DF+5
Antlion: (st)DF+6 #
Sand Jump: %st D,UB/U/UF
Sand Dash: %st F,F / !F,F
(alternate attacks):B/DB+2/3
(wrap normals): 2/3/D+3 #
Linkers: QCT+4/5(*) / (^)QCB+4/5(*) / QCT+1/2(*) / (^)QCB+KK / QCT+PP
Enders: QCT+6 / QCB+6 / QCB+3 / QCB+PP / QCT+KK
Ultra: QCT+AK Stage Ultra: QCT+AP
---RIPTOR-------*hatchery 09*
Shoulder Charge:B,F+P / (primal run)1/2 #
Talon Rake:B,F+K / (primal run)4/5 #
Tail Flip:(^)QCB+K # / (B,F+K/KK blocked)>^K
Clever Girl: QCB+P
Shadow Shoulder Charge: B,F+PP #*
Shadow Clever Girl: QCB+PP *
Shadow Talon Rake: B,F+KK #*
Shadow Tail Flip:(^)QCB+KK #*
Primal Run: F,F
Survival Run: B,B
Flame:(primal run)>3
Tail Slap:(primal run)>6
Flame Wall:(survival run)>3
Predator Mode: AK[AK to cancel]
Flame Arc: (p.mode)(F,F),3 Flame Smash:(p.mode)>3
Toe Tap: (p.mode)>4 Tail Stings: (p.mode)>5 #
Tail Whip: (p.mode)>6 Shin Bites: (p.mode)>1
Ankle Bite: (p.mode)>2 # (predator dash):(p.mode)B,B/F,F
Throw: (bite)1+4 (back throw)B+1+4
Flame Carpet: DB+3
Flame Breath: 3,3,3/3( )
Flame Mortar: AP(*)
Tail Zip: $ 6
(air fireball):(B,F+K/KK blocked)>^P
Flame Breath: $ 3
Linkers: B,F+1/2(*) / B,F+4/5(*) / B,F+PP / B,F+KK / 3/6
Enders: B,F+3 / B,F+6 / QCB+6 / QCB+3 / QCB+PP
Ultra: B,F+AP Stage Ultra: B,F+AK
16 hit: 1,1,B,F+2,1,B,F+KK,1,B,F+6
---OMEN------*shadow tiger's lair*
Rashakuken:QCT+P(result is random)
Orda Shield: QCB+P
Furious Flurry: QCT+K[K...]#
Demon Slide: QCB+K #
Furious Swipes: F+3
Demon Glide: ^F,F
Demon Retreat: ^B,B / ^(F,F)>B
Shadow Rashakuken: QCT+PP *
Shadow Orda Shield: QCB+PP *
Shadow Furious Flurry: QCT+KK #*
Shadow Demon Slide: QCB+KK #*
Demonic Despair:QCT+1+4 ** (100% potential damage)
Shadow Form: (^)[any]AK *
Demon Loop: auto[1/4]>[2/5]>3/6>1/4...
Linkers: QCT+4/5(*) / QCB+4/5(*) / QCB+KK / QCT+KK
Enders: QCT+6 / QCB+6 / QCB+P / QCT+P
Ultra: QCT+AP Stage Ultra: QCT+AK
---AGANOS----*forgotten grotto* %chunk needed
Payload Assault: %QCT+P(low/high/spread)#
Pulverize: QCB+P
Natural Disaster: QCT+K[U to jump]#
Ruin: QCB+K (walls cause more damage)
No Escape: %AP (creates wall)
Trapped: %B+AP (creates wall)
Fortify Chunk: B+3 (gains a chunk)
War Path:F+6[6...]
Throw: (punch)1+4 / (slam)B+1+4
Flick: B+1/D+1/^1 (stops projectiles)
Shadow Payload Assault: QCT+PP *
Shadow Pulverize: QCB+PP #*
Shadow Natural Disaster: QCT+KK(*)#*
Shadow Ruin: QCB+KK *
Peacemaker: (wall behind)B+AP / !(wait) -peacemaker moves
-Paralyze: 1,2,3 -Dislocate: 1
-Fracture: 2 -Cripple: 3
-Entrench: D+3 -Subdue: ^P
-Relinquish: QCT+P -Domination: 1+4(walls cause more damage)
Linkers: QCB+1/2(*) / QCT+4/5(*) / QCB+KK / QCT+KK
Enders: QCT+P / QCB+3 / QCB+K / QCT+6 / QCB+KK
Ultra: QCT+AK Stage Ultra: QCT+AP
18 hit: 5,QCT+6,1,QCB+PP,1,QCT+3
---HISAKO-------*village of whispers*
Vengeance(high):AP # / (low):AK # (wrath meter needed)
Possession: QCB+K
Influence: QCB+P #
On Ryo Zan: QCT+P>[P]>[P](*)
Air On Ryo Zan: ^QCT+P
Anguish: (QCT+P,P)>1
Grief: (QCT+P,P)>2
Sorrow: (QCT+P,P)>3
Shadow Air On Ryo Zan: ^ QCT+PP *
Shadow On Ryo Zan: QCT+PP #*
Shadow Influence: QCB+PP #*
Shadow Possession: QCB+KK #*
Wall Jump: (near wall)^UB/UF
Descent: B+6
Linkers: QCB+1/2(*) / QCT+1/2(*) / QCT+PP
Enders: QCT+3 / QCB+3 / QCB+6 / QCB+PP / QCB+KK
Ultra: QCB+AK Stage Ultra: QCB+AP
18 hit: 1+4,D+4,D+4,QCT+PP,QCT+PP,QCB+6
---CINDER----------*fury's core*
Trailblazer: (^)B,F+K #
Afterburner:(B,F+K)>[any]+K #
Fire Flash: D,U+K
Inferno: QCB+K(*)(high/mid/low)
Fission: QCB+2/3 #
Fission Fakeout: QCB+1
Pyrobomb: (^)B,F+P(1:long/2:medium/3:short)
Pyrotechnics: (^)AP (explodes pyrobombs)
Third Degree: P>P>P
Crossfire: ^D+6 #
(uppercut punch): D+3[U]
Shadow Trailblazer: B,F+KK #*
Shadow Fire Flash: D,U+KK *
Shadow Inferno: QCB+KK *
Shadow Fission: QCB+PP #
Shadow Pyrobomb: B,F+PP *
Linkers:B,F+4/5(*)/ QCB+4/5(*)/ QCB+1/2(*) / B,F+PP / QCB+PP / QCB+KK
Enders: D,U+K / B,F+6 / QCB+6 / QCB+3 / B,F+P / D,U+KK
Ultra: QCB+AK Stage Ultra: QCB+AP
15 hit: B,F+6,F+6,1,B,F+5,1,D,U+KK, D,U+6
---ARIA--------------*the pinnacle*
Shotgun Blitz: QCT+K #
Explosive Arc: QCB+K #
Crescendo: (booster body)(^)QCB+P(1:straight/2:diagonal/3:vertical)
Dissonance:(bass)QCT+P(low/mid/high)
Allegro:(blade)F,D,DF+P
Orchestrate: B+3/6
Disband: !3+6(ends instinct)
Upload: AP/AK(changes mode)
Hover: (booster)^(UB/U/UF)
Interlude: F+3(blade)
Operatic Deceit: 4,6
Operatic Delight: 2,6
Operatic Destruction: 3,6
Charge Up Bombs: 6(hold)[B,B/F,F to cancel]
Shadow Shotgun Blitz: QCT+KK #*
Shadow Explosive Arc: QCB+KK #*
Shadow Crescendo:(booster)(^)QCB+PP *
Shadow Dissonance:(bass)QCT+PP *
Shadow Allegro:(blade)F,D,DF+PP *
Linkers: QCT+4/5(*) / QCB+4/5(*) / QCT+KK / QCB+KK
Enders: QCT+6/QCB+6/ AP/AK /QCB+P/F,D,DF+P/QCT+P/QCT+PP / F,D,DF+PP
Ultra: QCB+AK Stage Ultra: QCB+AP Ultimate: QCB+AK>1+4
---SHADOW JAGO----------*shadow tiger's lair*
Shendokuken: (^)QCT+P,[P*](for "SURGE" version)
Dark Fury : F,D,DF+P,[P*]
Dark Catastrophe: F,F+P,[P*]
Dark Drift : QCB+K,[K*] #
Dark Demise: (^)QCT+K,[K*] #
Shadow Shendokuken: QCT+PP *
Shadow Air Shendokuken: ^QCT+PP *
Shadow Dark Fury : F,D,DF+PP *
Shadow Dark Drift : QCB+KK * #
Shadow Dark Demise: (^)QCT+KK * #
Dark Annihilation: ! QCT+1+4 (damage based on remaining instinct)
Dark Shackles: !(shendokuken/dark impulse)
Dark Gift: (after dark shackles) 3+6
Dark Impulse : F,F / B,B
Gate Keeper : F+6
Dark Reckoning: B+6
Throw : [B+]1+4 / (F,F)>1+4
Linkers: QCT+4/5(*) / QCB+4/5(*) / QCT+KK / QCB+KK
Enders: QCT+3 / F,D,DF+3 / QCB+6 / QCT+6 / F,D,DF+PP / QCT+PP
Ultra: F,D,DF+AP Stage Ultra: F,D,DF+AK
Ultimate: QCT+1+4 (must be on green lifebar)
8 hit: 1+4,1,1,D+2,QCT+3 13 hit: F,D,DF+3,3, F,D,DF+3,3, QCT+3
---KIM WU------------*chinatown brawl*
Firecracker: QCB+P #
Dragon Dance: QCB+K #
Dragon Kick: QCT+K
Dragon Grasp: QCB+1+4 #
Dragon Counter: AP
Shadow Firecracker: QCB+PP*
Shadow Dragon Dance: QCB+KK* #
Shadow Dragon Kick: QCT+KK* #
Dragon Flurry Hit 1: (2/3),2
Dragon Flurry Hit 2: (2/3),(2/3),2
Dragon Waltz Hit 1: (2/3),3
Dragon Waltz Hit 2: (2/3),(2/3),3
Dragon Sweep: DF+6
Dragon Cannon: !3+6
Linkers: QCB+4/5(*) / QCB+1/2(*) / QCT+1+4 / QCB+KK / QCB+PP
Enders: QCT+6 / QCB+6 / QCT+3 / QCT+KK
Ultra: QCB+AP Stage Ultra: QCB+AK
---ARBITER-----------*arena of judgment*
Mercy's Demise: QCT+P #
Truth Seeker: QCB+P #
Prophet's Bane: QCB+K
Fire Weapon: 6 / D+6 / ^6 (only 18 rounds per match)
Throw Grenade: (^)AP [B/F]
Self Detonating Grenade: D+AP
Cloven Kick: F+5
Interrogator: F+6
Particular Justice: DF+6
No Regret: ^F+6
Negotiator: 4,5
Honor and Respect: 3,3
Blood Of Our Sons: 3,2
Blood Of Our Fathers: 2,3
Mark Of Shame: 2,2
Combat Elite: ! 3+6
Energy Shield: QCT+KK*
Shadow Mercy's Demise: QCT+PP* #
Shadow Truth Seeker: QCB+PP* #
Shadow Prophet's Bane: QCB+KK(*)
Linkers: QCT+1+2(*) / QCB+1+2(*) / QCT+PP / QCB+PP
Enders: QCT+3 / QCB+3 / QCB+6
Ultra: QCT+AP Stage Ultra: QCT+AK
---TUSK--------------*icehaven*
Skull Splitter: QCB+P #
Air Skull Splitter: ^QCB+P
Conqueror: F,D,DF+P,[3]
Immortal Spirit: QCT+K
-Moosejaw: (QCT+K)>1/4 #
-Collateral Damage: (QCT+K)>2/5 #
-Destroyer: (QCT+K)>3/6 #
Shadow Skull Splitter: QCB+PP*
Shadow Conqueror: F,D,DF+PP*,[3]
Shadow Immortal Spirit: QCT+KK*,[P/K]
Spine Splitter: B+3(*)
Back Stab: F+2
Skewer: U+3
Throw: (suplex)1+4 (switch)B+1+4
Linkers: QCB+1/2(*) / QCT+4/5(*) / QCB+PP / QCT+KK
Enders: QCB+3 / F,D,DF+P / QCT+6 / F,D,DF+PP
Ultra: QCT+AP Stage Ultra: QCT+AK Ultimate: QCT+AP>1+4
12 hit: ^6, 2 , F,D,DF+PP,^3, D+1, 1 , F,D,DF+1
---RASH--- (no home stage)
Battering Ram: QCT+P/(F,F)+3 #
Big Bad Boot: QCT+K
Wrecking Ball: (^)QCB+K
Shadow Battering Ram: QCT+PP * #
Shadow Big Bad Boot: QCT+KK *
Shadow Wrecking Ball: (^)QCB+KK *
Battlemaniac: 1/4 > 1/4 > 1/4 > 1/4 > 1/4
Rash Bash: B+3
RUN!: F,F(hold)
Wicked Tougue:(^)[any]+AP (you can 'eat' projectiles.)
Speeder Bike Mayhem:!3+6[U:get on / B:slow down]
(extended taunt): Taunt / D + Taunt
Pick Up And Play:[B+]1+4 > [B/F]+any
Linkers: QCT+1/2(*) / QCT+4/5(*) / QCT+PP*
Enders: QCT+3 / QCT+K / QCB+K / QCT+KK* / QCB+KK*
Ultra: QCT+AP Stage Ultra: QCT+AK
7-21 hit: ^QCB+5, ^5 , 1,1,1,1,1
16 hit: ^DF+AP, ^1 , QCT+2 , 1 , QCT+KK
---MIRA--- (no home stage)
Embrace: QCB+K
Trephine: QCB+K #
Reaping: QCB+P #
Blood Seekers: QCT+P
Mist Form: (^) any+AP
Shadow Embrace: QCB+KK*
Shadow Trephine: QCT+KK* #
Shadow Reaping: QCB+PP*
Shadow Blood Seekers: QCT+PP*
Vicious Strikes: B+3
Air Dash: ^ F,F / B,B
Vicious Shroud: ! 3+6
Linkers: QCB+4/5(*) / QCT+4/5(*) / QCB+1/2(*) / QCT+KK
Enders: QCB+6 / QCT+6 / QCB+3 / QCT+P / QCB+KK / QCB+PP
Ultra: QCT+AK Stage Ultra: QCT+AP
---GARGOS--- *astral plane*
(beat Shadow Lords on CHALLENGING/GODLIKE to unlock stage)
Oblivion: QCT+P #
Devil's Divide: (^)QCB+P > ... #
- Spite: P/K > P/K > P/K > [P/K for sadistic drop]
- Sadistic Drop: U - Sadistic Intent: D
- Sadistic Appetite: B - Sadistic Hurl: F
Reckoning: QCT+K #
Eternal Reckoning: ^ QCT+K # (straight/down-forward/down)
Shadow Oblivion: QCT+PP * #
Shadow Devil's Divide: QCB+PP *
Summon Minion(Izzik): QCB+KK *
Summon Minion(Dretch): QCB+KK(hold) *
Shadow Reckoning: QCT+KK * #
Quadruple Jump: UB/U/UF > UB/U/UF > UB/U/UF > UB/U/UF
Eruption: !(^) AP (ends instinct)
- Minion Commands -
Cover: QCB+4 Creep: QCB+5 Kill: QCB+6
(Devil's Divide) >
- Cruel Inspiration: P/K > P/K > P/K > [P/K]
- Sadistic Lob: U - Sadistic Intent: D
- Sadistic Appetite: B - Sadistic Hurl: F
Linkers: QCT+1/2(*) / QCT+4/5(*) / QCT+PP / QCT+KK
Enders: QCT+3 / QCT+6 / QCB+P / QCB+PP
Ultra: QCT+AP Stage Ultra: QCT+AK
special ultra ender: (ultra combo) > F+2+5(must have green bar)
---GENERAL RAAM--- (no home stage)
Decimation: QCT+P #
Dominance: QCB+P
Kryll Rush: QCB+K
Emergence: QCT+K
Shadow Decimation: QCT+PP * #
Shadow Dominance: QCB+PP *
Shadow Kryll Rush: QCB+KK *
Shadow Emergence: QCT+KK *
Kryll Shield: AP Kryll Shield Cancel: (AP)>AP
Deadly Stomps: (opponent down) 4/5
Deception: F+6
Enhanced Kryll Shield: ! AP(hold) > B/F
Linkers: QCT+1/2(*) / QCT+PP
Enders: QCT+3 / QCB+K / QCB+P / QCT+K / QCB+PP
Ultra: QCT+AK Stage Ultra: QCT+AP
---EYEDOL--- (no home stage) **rage charge needed
Wake Up!: B+3
--Warrior movelist--
Crushing Destroyer: QCT+P #
Crushing Swing: QCB+P
Crushing Shoulder: QCB+K #
Crushing Roar: [B/F]AP
Shadow Crushing Destroyer: QCT+PP # *
Shadow Crushing Swing: QCB+PP *
Shadow Crushing Shoulder: QCB+KK # *
Head Bash: F+2 Clobber: F+3
Linkers: QCT+1/2(*) / QCB+4/5(*) / QCT+PP / QCB+KK
Enders: QCT+3 / QCB+P / QCB+K / QCB+PP
--Mage movelist--
Bolt Strike: QCT+P
-Cosmic Bolt Strike: (QCT+P)>P **
Meteor Strike: QCB+P
-Cosmic Meteor Strike: (QCB+P)>P **
Stomp Strike: QCB+K #
-Cosmic Stomp Strike: (QCB+K)>K **
Tele-Strike: [B/F]AK
Shadow Bolt Strike: QCT+PP *
Shadow Meteor Strike: QCB+PP *
Shadow Stomp Strike: QCB+KK # *
Rod Blast: B+2
Linkers: QCT+1/2(*) / QCB+4/5(*) / QCT+PP / QCB+KK
Enders: QCT+3 / QCB+P / QCB+6
--Instinct--
Stay Awake: ! B+3
Crushing Bolt Strike: ! QCT+P
Crushing Meteor Strike: ! QCB+P
Crushing Stomp Strike: ! QCB+K
Shadow Crushing Bolt Strike: !QCT+PP *
Shadow Crushing Meteor Strike: !QCB+PP *
Shadow Crushing Stomp Strike: !QCB+KK *
Ultra: QCT+AP Stage Ultra: QCT+AK
---KILGORE---
Chain Gun Dash: QCT+P #
Chain Gun Barrage: QCB+P
Chain Gun Assault: F,D,DF+P
Metal Ball: QCT+K #
Missile Pod: QCB+K
Shadow Chain Gun Dash: QCT+PP * #
Exhaust: QCB+PP *
Shadow Chain Gun Assault: F,D,DF+PP *
Shadow Metal Ball: QCT+KK * #
Shadow Missile Pod: QCB+KK
Short Circuit: AK
Chain Gun Discharge: 3/D+3/^3 Chain Gun Sweep: B+3
Wreck: F+3 Destroy: D+2
Linkers: QCT+1/2(*) / QCT+4/5(*) / QCT+PP
Enders: QCT+3 / QCB+P / F,D,DF+P / QCT+6 / QCT+KK / F,D,DF+PP
Ultra: F,D,DF+AP Stage Ultra: F,D,DF+AK Ultimate: F,D,DF+AP>1+4
---SHIN HISAKO---
Shin On Ryo Zan: QCT+P,[P],[P] #
Spirit Slice: QCB+P,[3]
Shin Air On Ryo Zan: QCB+K,[6] #
Awakened Soul: F,D,DF+K
Spirit Orb: (^)AP/F+AP
Katana Poke: F+2 Shin Puncture: 6
Ascension: F,F (angled poke): DF+3
(wall jump): near wall,^UB/UF
Shadow Shin On Ryo Zan: QCT+PP * #
Shadow Spirit Slice: QCB+PP *
Shadow Shin Air On Ryo Zan: QCB+KK * #
Shadow Awakened Soul: F,D,DF+KK *
Resurgence: ! 3+6
Linkers: QCT+1/2(*)/ QCB+1/2(*)/ QCB+K / QCF+PP / QCB+KK / QCB+PP
Enders: QCT+3 / QCB+3 / QCB+6 / F,D,DF+K / F,D,DF+KK
Ultra: QCB+AK Stage Ultra: QCB+AP
---EAGLE---
Scatter Shot: QCT+P
Rain Shot: QCB+P
Ankle Breaker: QCT+K #
Wingspan: QCB+K
- Flying Knee: 1/4
- Flying Kick: 2/5
- Skyfall: 6
- Arrow Shot: 3
Whipstep: B+2
Whiplash: DB+2
Tailspin: F+2
Shadow Scatter Shot: QCT+PP *
Shadow Rain Shot: QCB+PP *
Shadow Ankle Breaker: QCT+KK * #
Shadow Arrow Retrieval: QCB+KK *
Straight Arrow Shot: 3(*)[B/F]
Arc Arrow Shot: B+3(*)
Straight Arrow(Crouch): D+3(*)
Up Arrow Shot: DB+3(*)
Low Arrow Shot: DF+3(*)
Air Arrow Shot: ^3(*)
Air Angle Arrow Shot: ^DF+3(*)
Air Downward Arrow Shot: ^D+3(*)
--bird commands
Retreive Arrows: AK
Swoop Attack: F+AK
Sonic Screech: B+AK
Divebomb: D+AK
Bird Fling: ^ any+F+AK
(bird peck): ! (^)P/K
Linkers: QCT+4/5(*) / QCB+4/5(*) / QCT+KK
Enders: QCT+P / QCB+P / QCT+K / QCB+K
Ultra: QCT+AP Stage Ultra: QCT+AK
11 hit: D+1,D+1,QCT+4,1,QCT+4,QCT+3
10 hit: 1+4, F+AK, QCT+2, QCT+PP
---FIGHT CHALLENGES LIST---
-General- (maximum goal)
Total XP Earned(1500000) Total Matches Played(1000)
Trials Completed(300) Concept Art Collected(10)
Ranked Victories(50) Exhibition Victories(100)
Practice Mode Minutes(300) Survival Enemies Defeated(200)
-Character-
Ranked Matches(100) Counter Breakers(150)
Survival Matches(50) Versus Matches(100)
Exhibition Matches(100) Supreme Victories(50)
Aerial Attacks(2500) Special Move 1(2500)
Special Move 2(2500) Special Move 3(2500)
Autos(2500) Manuals(500)
Combo Hits(10000) Combo Breakers(500)
Combo Enders(1000) Throws(1000)
Overheads(500)(except Glacius)
Unblockables(5000)(Glacius) Juggle Hits(750)
Blocks(7500) Shadow Moves(1000)
Instinct Mode Activates(500) Ultras(200)
--- CONTENT PACKS ---
Ultimate Pack 1(Jago/Thunder/TJ Combo/Maya/Tusk)
Ultimate Pack 2(Fulgore/Sadira/Riptor/Aria/Kilgore)
Ultimate Pack 3(Glacius/Sabrewulf/Hisako/Mira/Aganos) *coming soon
Gold Pack 1(Jago/Maya/Kim Wu)
Gold Pack 2(Sabrewulf/Orchid/TJ Combo)
Gold Pack 3(Glacius/Sadira/Mira)
Gold Pack 4(Spinal/Kan-Ra/Hisako)
Gold Pack 5(Fulgore/Riptor/Cinder)
Gold Pack 6(Aganos/Tusk/Thunder)
Gold Pack 7/8 *coming soon
Terror Pack 1(Fulgore/Riptor/Mira)
Terror Pack 2(???) *coming soon?
Omen Color Pack *coming soon
Shadow Jago Silver Skin *coming soon
Mimic Skins(defeat mimics in Shadow Lords, or 450-900 KI GOLD.)
Shadow Skins(with 5000-75000 shadow points, or 800-1500 KI GOLD.)
--- QUESTIONS ---
Will there be Ultimates for everybody?
Another set of 5 (the monster pack), for a total of 15, is planned.
Will there be a SEASON 4?
As of this update, no official confirmation.
-- CREDITS --
Iron Galaxy............ultra-combo.com movelists
guttermagic............gargos special ultra ender
Killer Instinct and XBOX (c) Microsoft
-- END OF MOVELIST -- Romans 5:8