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GRAND THEFT AUTO V SPECIAL VEHICLE FAQ
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Author: Johnny H. H. IV (Lancet Jades)
Author's Homepage:
http://www.evermoreforums.com/forums/index.php
Version: 1.04 (completed November 10th, 2016)
Sites with permission to post this FAQ:
GameFAQs.com (will always host the most up-to-date version of this guide)
Neoseeker.com
Gamesradar.com
Gamershell.com
Supercheats.com
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ABOUT
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First, this guide is ONLY for the Xbox 360 and Playstation 3 releases! It was
written specifically with the 360 version, and I make an attempt to ensure the
information within is accurate for PS3 as well, but it does NOT apply to the
PC, Xbox One, or Playstation 4 releases!
This guide is to assist those players who enjoy collecting rare or unique
vehicles. This guide lists all known vehicles with some special property that
can only be obtained during missions. Although this game does have a mission
replay feature (similar to The Ballad of Gay Tony DLC for GTAIV), it creates a
discrete instance of a mission, as opposed to a world continuous with the main
game world, and as such, vehicles cannot be retrieved via this method. No data
is saved after completing a mission replay, with the sole exception of mission
objective completion.
PATCH CHANGES:
Unlike previous GTA games, patches released for GTAV may affect not only the
availability of some vehicles (by patching tricks and exploits used to obtain
them), but even the existence of some vehicles. Changes include:
-Vehicles with a blank license plate have been "fixed" in later patches.
They will now have a random plate. Reverting to an earlier patch (or going
unpatched) will allow these to still be obtained, and returning to the latest
patch will not change the blank plates.
-Some vehicles used to show no wheel type as equipped. On later patches, this
issue is fixed and all categories will list the vehicle's stock wheels as an
option. As such, I have demoted this to a description-only tag, and it will
not appear in titles anymore.
-A couple of vehicles (Skylift and Space Docker) have had their classification
or obtainable status altered by patches. For these instances, two entries
for each will be in the guide: one for the original version, and one for the
post-patch altered version.
CAUTION! This guide may inadvertently contain spoilers of story missions!
While this guide's scope does not really involve spoiling anything, due to
what is required of it, it does possess a list of mission names at the very
minimum, which may have the potential to spoil parts of the game.
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TABLE OF CONTENTS
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1: Glossary of terms
2: Safehouses, garages, and other vehicle storage
3: Other information and techniques for acquiring vehicles
3.1 - Major changes from GTAIV
3.2 - Character-switch vehicle retrieval
3.3 - Storing any vehicle inside interior garages! (removed by patch 1.21)
3.4 - Saving certain vehicles from missions (LSC trick)
3.5 - Duplicating vehicles
3.6 - Snowy vehicles
3.7 - Get inside UJ vehicles! (Trick 3.7) (removed by patch 1.07)
3.8 - Interior garage "blue hell" method
3.9 - View Pearlescent menu without Metallic purchase
3.10- Fixing the [ALAN 0] license plate glitch
4: Unique vehicles
4.1 - Unobtainable Cargo Plane, Planes (1st of 2)
4.2 - "Merryweather" Canis Mesa, Off-Road (1st of 4)
4.3 - Unobtainable "Merryweather" Canis Mesa, Off-Road (1st of 2)
4.4 - [Unique] "Snowy" Declasse Asea
4.5 - "Merryweather" Canis Mesa, Off-Road (2nd of 4)
4.6 - "Merryweather" Canis Mesa, Off-Road (3rd of 4)
4.7 - Unobtainable "Merryweather" Canis Mesa, Off-Road (2nd of 2)
4.8 - Skylift, Helicopters (unpatched game only)
4.9 - Unobtainable Skylift, Helicopters (patched game only)
4.10- Unobtainable HVY Cutter, Industrial
4.11- "Merryweather" Canis Mesa, Off-Road (4th of 4)
4.S1- Space Docker (unpatched game only)
4.S2- Unobtainable Cargo Plane, Planes (2nd of 2)
4.S3- Declasse Asea, Sedans
4.S4- Unobtainable Clown Van
4.A1- Unobtainable Skylift, Helicopters
5: Unique/blank license plate vehicles
5.1 - [Blank] Black Canis Mesa (1st of 3)
5.2 - [Unique] Red Nagasaki Blazer
5.3 - [Unique] Blue Nagasaki Blazer
5.4 - [Blank] Blue PL Black JoBuilt Phantom
5.5 - [Blank] Black Vapid Sadler
5.6 - [Blank] Black Canis Mesa (2nd of 3)
5.7 - [Blank] Drumless Black HVY Mixer
5.8 - [Unique] Brown Towtruck
5.9 - [Unique] Orange Overflod Entity XF
5.10- [Unique] Dark Blue Grotti Cheetah
5.11- [Blank] Black Dinka Blista
5.12- [Blank] Black Vapid Peyote
5.13- [Unique] Black Gallivanter Baller
5.14- [Blank] Black Albany Cavalcade
5.15- [Unique] Gray Dewbauchee JB 700 (1st of 2)
5.16- [Blank] Black Canis Mesa (3rd of 3)
5.17- [Unique] Yellow Pegassi Monroe
5.18- [Unique] Gray Dewbauchee JB 700 (2nd of 2)
5.19- [Blank] Black Canis Seminole
5.20- [Blank] Black Dundreary Stretch
5.21- [Unique] Black Dundreary Stretch
5.22- [Unique] Red Pegassi Vacca
5.23- [Blank] Black Maibatsu Penumbra
5.24- [Blank] Black Bollokan Prairie
5.25- [Unique] Black Declasse Tornado
5.S1- [Unique] Red Fathom FQ 2
5.S2- [Unique] Blue Rapid GT
5.S3- [Unique] Pink Enus Cognoscenti Cabrio
5.S4- [Unique] Gray Dundreary Landstalker
5.S5- [Unique] "Epsilon" Blue Obey Tailgater
5.S6- [Unique] Tractor
5.R1- [Unique] Gold Cheval Picador
6: Specially colored/featured vehicles
6.1 - Special Gray Gallivanter Baller
6.2 - Special Orange Bravado Bison
6.3 - Special Green Bravado Bison
6.4 - Random Obey Tailgater w/ random plate (1st of 2)
6.5 - Branded White Bravado Bison w/ wooden plank
6.6 - Special Yellow Karin BeeJay XL w/ set plate
6.7 - UWC Simeon Dealership vehicles
6.7.1 - Red Karin BeeJay XL
6.7.2 - Gray Karin BeeJay XL
6.7.3 - Blue Obey Tailgater w/ random plate
6.7.4 - Yellow Obey Tailgater w/ random plate
6.8 - Special Yellow Karin BeeJay XL
6.9 - SGO UWC Simeon Dealership vehicles
6.9.1 - Gray Karin BeeJay XL
6.9.2 - Blue Obey Tailgater w/ random plate
6.9.3 - Yellow Obey Tailgater w/ random plate
6.10- SGO UWC Red PL Roof Matte Yellow Karin BeeJay XL
6.11- Branded White Declasse Burrito
6.11.1 - White "Pharte Gas" Declasse Burrito(1st of 2)
6.11.2 - White "Atomic" Declasse Burrito
6.12- Branded White Bravado Bison w/ winch
6.13- Special Red Dinka Blista
6.14- Special Dark Blue/White Zirconium Journey
6.15- Special Black Roof Albany Emperor w/ set plate
6.16- BPT FIB
6.17- "Humane Labs" Brute Boxville
6.18- White "Pharte Gas" Declasse Burrito (2nd of 2)
6.19- JoBuilt Phantoms
6.19.1 - Blue PL Black JoBuilt Phantom
6.19.2 - Dark Blue PL Black JoBuilt Phantom
6.19.3 - Light Green PL Gray JoBuilt Phantom
6.19.4 - Special Silver JoBuilt Phantom
6.20- Maroon Frogger
6.21- Michael's Special Red Declasse Premier w/ set plate
6.22- Cargobob w/ TPI graffiti (unpatched game only)
6.23- Special White HVY Mixer
6.24- Special Red Ocelot F620
6.25- White "Atomic" Declasse Burrito
6.26- Branded Declasse Burrito all-you-can-eat buffet
6.27- Random Obey Tailgater w/ random plate (1st of 2)
6.28- Black Nagasaki Dinghy w/ red highlights
6.29- UWC Special Red Vapid Sadler
6.30- "Jetsam" Cargobob
6.31- Special Gray Cuban 800
6.32- Special Blue PL Blue Karin Dilettante
6.33- BPT Fire Truck
6.34- Black and White Maverick
6.35- Special Gray Dundreary Landstalker
6.36- Obey Tailgater w/ random plate (1st of 2)
6.S1- Obey Tailgater w/ random plate (2nd of 2)
6.S2- Red and White Maverick
6.S3- UWC "Epsilon" Blue Bravado Bison
6.S4- "Epsilon" Blue Velum
6.S5- UWC "Epsilon" Blue Ocelot F620
6.S6- "Epsilon" Blue Dundreary Landstalker
6.S7- "Epsilon" Blue Ubermacht Sentinel XS
6.S8- "Epsilon" Blue Maverick
6.S9- Canis Crusader w/out rear hood
6.S10-Bronze Vapid Speedo
6.S11-Various special colored vehicles
6.S12-Special Green Pfister Comet
6.S13-"Deludamol" Bravado Rumpo
6.R1- Special White Mammoth Patriot
6.R2- Various any color vehicles
7: Unobtainable special vehicles
7.1 - [Unique] Red Dewbauchee Rapid GT
7.2 - [Unique] White Obey 9F Cabrio
7.3 - Police Cruiser w/ glitched light bar
7.4 - BPT FIB w/ carbine rifle box
7.5 - [Unique] Black Declasse Burrito
7.6 - "Pop's Pills" Vapid Benson
7.7 - [Unique] "Bugstars" Declasse Burrito
7.8 - Cargobob w/ TPI graffiti (patched game only) (1st of 2)
7.9 - Cargobob w/ TPI graffiti (2nd of 2)
7.10- Black Declasse Burrito w/ rifle in back
7.11- [Unique] Black Gallivanter Baller
7.12- Barracks w/ armor boxes
7.13- [Unique] Red Grotti Stinger
7.14- [Unique] Orange Overflod Entity XF
7.15- [Unique] Dark Blue Grotti Cheetah
7.16- [Unique] Black Z-Type
7.17- White Frogger w/ spotlight
7.S1- Light Blue Beater Albany Emperor w/ stash box
7.S2- Random Bravado Duneloader w/ stash box
7.S3- "Epsilon" Blue Bravado Bison
7.S4- Bronze Vapid Speedo w/ gardening equipment
7.S5- Unobtainable Super Scorcher
7.A1- Green "ProLaps" Caddy w/ golf club bag
8: Rare vehicles
8.1 - [Unique] Franklin's White Bravado Buffalo S
8.2 - [Unique] Franklin's Green Western Bagger
8.3 - [Unique] White Vapid Speedo
8.4 - [Unique] Michael's Black Obey Tailgater
8.5 - Brown "Go Postal" Boxville
8.6 - [Unique] Amanda's Red Ubermacht Sentinel
8.7 - [Unique] Tracey's Yellow Weeny Issi
8.8 - [Unique] Trevor's Red Canis Bodhi
8.9 - "Lost" Declasse Gang Burrito
8.10- Black Benefactor Dubsta w/ black trim
8.11- Enus Cognoscenti Cabrio
8.12- Pegassi Vacca
8.13- Frogger w/ TPI graffiti
8.14- Submersible
8.15- Overflod Entity XF, Super
8.16- Grotti Cheetah, Super
8.17- Truffade Z-Type, Sports Classics
8.18- Dewbauchee JB 700, Sports Classics
8.19- [Unique] Trevor's Red Canis Bodhi w/ Mr. Raspberry Jam
8.20- Pegassi Monroe, Sports Classics
8.21- Nagasaki Hot Rod Blazer
8.S1- Space Docker (patched game only)
8.S2- Fixter
8.P1- "Smoke on the Water" Brute Pony
8.P2- Plain White Vapid Benson
8.P3- Special Purple Lampadati Felon
8.X1- [Blank] BPT Taxi
8.X2- [Unique] Red Pegassi Faggio
8.X3- [Blank] "Lost" Declasse Gang Burrito
8.X4- [Blank] Black Vapid Speedo
8.X5- [Blank] Black Romero
8.X6- Black Cuban 800
8.A1- Green and White Maverick
8.A2- Blue Frogger
9: Set license plate vehicles and other et cetera
9.1 - Silver Albany Cavalcade
9.2 - Blue Ubermacht Oracle (1st of 2)
9.3 - Blue Ubermacht Oracle (2nd of 2)
9.4 - Candy Red Vapid Stanier
9.5 - Grace Red Vapid Stanier
9.6 - "Blank Plate" Black Shitzu Tropic
9.S1- Blue Declasse Premier (1st of 3)
9.S2- Blue Declasse Premier (2nd of 3)
9.S3- Blue Declasse Premier (3rd of 3)
9.X1- "Blank Plate" Black BMX
10: Vehicle list
10.1 - All vehicles
10.2 - DLC vehicle lists
11: Mission list
12: Frequently Asked Questions
13: Contact info
14: Credits
15: Version history
16: Boilerplate
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*1* GLOSSARY OF TERMS
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This is a glossary of all the special terms used in this guide.
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VEHICLE NAMES:
Make - The company that produced a vehicle. This is the first name listed in
a vehicle's full name when inside of a vehicle. Some examples are Declasse,
Karin, and Albany. Multiple vehicles can have the same make listed.
Model - This is the traditional GTA vehicle name, and is located after the
make, and followed by a comma and the class. This is all that was shown on
the screen when getting in vehicles in previous GTA games, and most models
should be easily recognizable for veteran GTA players.
Class - This is the class of the vehicle, such as sports, sedans, or service.
This is simply a reference to what type of vehicle it is, and may indicate
performance (e.g., a sports car will be expected to perform better than a
sedan, while being less resistant to damage). The class is listed last in a
vehicle's full name, following a comma after the model.
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[F] - This is used to denote a mission that Franklin participates in.
[M] - This is used to denote a mission that Michael participates in.
[T] - This is used to denote a mission that Trevor participates in.
Any combination of the three letters may appear in brackets, describing all
characters that participates in a given mission (e.g., [MT] means that both
Michael and Trevor are part of the mission). Which characters participate in
a mission is based on which character have their missions completed stat
increased by 1 after completion (e.g., Trevor isn't listed in the prologue,
because only Michael gets credit for that mission). [MFT] indicates that all
three characters participate, although in some select circumstances, only one
of the three actually plays the mission (but all 3 still get credit for it).
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Tags: These tags may be appended to the list of attributes of a vehicle, such
as mission, difficulty, and required resources. These denote certain specifics
of the vehicle, and will be preceded by two asterisks (**).
**Complete mission: This vehicle requires completion of the mission to obtain,
and thus only one copy can be acquired normally.
**Post-mission: This vehicle exists only after the mission ends. While it is
technically not part of the mission, it is usually attached to a switch event
that specifically happens only immediately following the mission. Thus, it
is considered as part of the mission for the purposes of this guide.
**No interior garage: This vehicle can't be stored in an interior garage,
except by exploiting the trick in section 3.3. Note that this trick requires
reverting to patch 1.20 or earlier. Patch 1.21 (which introduced online
heists) patched this.
**Persistent vehicle: A persistent vehicle is a vehicle that will always
respawn completely intact, including any modifications added to it. The
vehicles of the characters, such as Franklin's Buffalo S and Michael's
Tailgater are persistent vehicles.
**LSC trick: This vehicle can be obtained from the mission by using the LSC
trick (outlined in section 3.4). Modify it during the mission at a LSC garage
and then finish the mission. It will be parked nearby. For some vehicles,
this is the only way to obtain them. For others, its simply another (possibly
easier) way.
**Safehouse garages only!!! This vehicle MUST be stored in a character's
safehouse garage, as storage in an interior garage will strip it of one or
more of its special properties.
**Trick 3.7: This means that the trick described in section 3.7 to get inside
UJ vehicles can be used with the vehicle in question. Vehicles that cannot be
obtained without this trick instead list it in the Required field. This trick
was patched fairly early on, by patch 1.07 on 360 (unsure of corresponding
PS3 patch), so it will often require reverting to a much earlier patch to
utilize.
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES: Exactly what it sounds like.
Blank plated vehicles were patched, and require reverting to an earlier
patch or deleting it outright to obtain. But once they have been obtained,
reinstalling a patch will NOT affect their plate!
**Patched - unequipped wheel type: A vehicle with this tag will not have any
wheel type shown as "equipped" at a LSC on earlier patches. Later patches
fixed this, and will have the stock wheels shown on all six wheel variety
lists. As such, not all vehicles with this property may be correctly tagged
in this guide.
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BPT - Bulletproof tires. These tires cannot be popped by gunfire or other
means. This modification is available on any LSC-modifiable vehicle after
finishing Friend Request, but some vehicles obtained from missions will have
bulletproof tires despite not being moddable.
PL - Pearlescent color. This is simply an abbreviation for pearlescent used in
vehicle names, to conserve space and reduce length.
UJ - Unjackable. Vehicles with this property cannot be stolen or driven by
the player, even though there's no reason the character couldn't break the
window and get in. It's even more ridiculous when they refuse to get on a
motorcycle. Regardless, you're simply not going to be driving a UJ vehicle.
UWC - Unequipped wheel color. These vehicles do not have a wheel color shown
as "equipped" when viewing the wheel color menu. Note that Stock Wheels
are always Alloy-colored, and thus changing the wheel type is necessary to
see that a UWC vehicle actually has no color equipped. The actual color of
the wheels can still vary, so check the vehicle description for information
on how they appear.
Actual Color - This lists the actual title of the color that a "Special"
colored vehicle is. The purpose of this is to keep a title concise and
descriptive while still providing a detailed explanation of WHY a vehicle is
"Special."
Beater - An old, dilapidated vehicle. Rusty, damaged/broken windows and other
parts, engine problems. Not something you'd entrust your safety to in a
police chase or hectic situation.
Blank plate - A license plate that is blank, with nothing on it. These seem to
be found in vehicles that involve switching to another character after a
mission they take part in, or at point in the game. This will be denoted in
vehicle titles by the tag [Blank] at the start of the name.
Branded - A branded vehicle contains decals, markings, or other indications of
belonging to a particular business or brand. Unbranded means the opposite: a
lack of branding, usually on a vehicle that normally is branded. This is
used when the livery of a particular vehicle is random despite other
special aspects.
Classic - Classic colors are just the color in question with a glossy finish.
The only difference between classic and metallic is that the latter has a
pearlescent finish to it.
Description - A description of unique color/feature vehicles and WHY they are
unique. Vehicles with a unique color will have a description of the colors
available that most closely resemble their actual colors.
Difficulty - A general summary of the relative difficulty, out of 5 stars. The
difficulty level assigned to a vehicle will be based on the easiest strategy
that requires the least of or no mission failures, deaths, arrests, and
cheats. The existence of strategies that utilize those things are usually
much easier than ones without (i.e., the difficulty of obtaining a vehicle
may be in getting it without failing a mission, possibly putting it at 3
stars, while just accepting the mission failure would make obtaining it a
1-star difficulty).
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* Car is practically (or literally) given to player during and/or
after mission, or requires very little effort with no skill or luck.
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** Car is readily available, but requires a little luck or a minimum of
effort to successfully obtain.
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*** Car requires some determination and manipulation of the game to
acquire. Possibly a little luck.
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**** Car is difficult to obtain, some luck may factor in, and requires a
keen knowledge of and skill at the game.
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***** Car is extremely difficult to obtain; very luck-based, requires
difficult maneuvers to succeed, such as pushing to a parking spot
despite a wanted level.
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Discovered by - This is not necessarily the first person to discover a
vehicle, but rather the first person to report it to me. I will add the
original discoverer if I'm able to determine who originally found it,
however.
Double-drive - Double-driving is used in some vehicle strategies. It involves
driving two vehicles at once back to your safehouse. One is the special
vehicle you're trying to obtain, the other is a vehicle some important person
from the mission is in, and if you go too far away, you will fail.
You essentially drive one car part of the way towards the destination, then
get out and drive the other a bit farther, and repeat ad nauseum. Slow, but
guaranteed to work, as long as you don't put too much distance between them.
You don't risk failing the mission, but rather the vehicle you're trying for
may vanish.
Equipped - This term denotes what features a vehicle is shown as having in the
customization garages. Normally, a vehicle will show its current features,
including colors, with an icon in place of the price on the list of options.
However, many special vehicles do not show any color on the list as the
current color, due to using a unique color not normally available.
Formulated by - This is who informed me of the strategy to obtain the vehicle.
Vehicles that were pointed out to be, but where I was given no strategy to
obtain it often lead to me developing the strategy, although most will have
the same entry for Discovered and Formulated by.
Jack - To jack a vehicle means to steal it. This is probably not a necessary
entry, but I figured I'd add it just in case the term was not clear to some
readers.
LSC garage - Los Santos Customs garage. This is the vehicle modification
garage, where you... modify vehicles. Beeker's Garage in Paleto Bay is an
LSC garage in all but name, and functions exactly the same.
Metallic - Metallic paint is the same as the classic color, but has a
pearlescent layer on top of it that adds a "luster" to it. When metallic
paint is equipped on a vehicle, it will unlock the option to change the
pearlescent color. Each metallic color has a pearlescent shade to it.
Modded - This simply refers to a vehicle that has modifications already
installed. This can make vehicles from missions unique since it may offer
modifications for a vehicle before they are unlocked to be purchased
normally. A list of the non-stock modifications the car is equipped with
will be provided.
Most Recent Vehicle - This is a self-descriptive term. It refers to the last
vehicle a character was inside. Note that it only considers vehicles a
character was actually inside of and driving, not as a passenger. The vehicle
"driven" does not have to have been functional, so even stalled and damaged
vehicles will work, so long as the game allows a character to get inside.
Palette - The selection of colors a vehicle can be found in. Usually randomly
selected when a vehicle is created. Each vehicle in the game seems to have a
discrete catalog of colors in their palette, rather than randomly choosing
from the entire potential list of colors available during customization.
Pearlescent - Pearlescent paint is a "luster" that is applied on top of a
metallic paintjob. Only metallic colors have a pearlescent layer, and all
metallics will have the layer. Pearlescent paint is what makes metallic
colors different from their classic counterparts. Each metallic color has a
default pearlescent that accompanies it when purchased, but it will also
unlock the option to choose a different pearlescent. Pearlescent is only an
option for the primary color on a vehicle, and will be applied to the
secondary color as well (if one is present).
Persistent vehicle - These vehicles are character's personal vehicles in the
game. Persistent vehicles are so named because they will retain upgrades and
changes made to them even if you end up losing it somehow. They will also
always spawn in certain locations (such as outside a character's safehouses).
These vehicles cannot be stored in interior garages, despite most being able
to fit.
Plate - An easier way of saying license plate. Usually only used in the
context of unique license plates. Normal "random" license plates follow the
format of 2:3:3 letters, numbers, letters. Several unique plates follow this
format, and are only classified as unique because it always has the same
combination, rather than a random one.
Random - Denotes a property that is randomized on a vehicle, such as color.
Rare - This is used in the guide to denote an "unlockable" vehicle. They are
not available at the start of the game, but by the end, will be available in
unlimited numbers.
Refresh - When a vehicle is refreshed, it refers to the ability of a garage to
"reset" the vehicle, repairing all damage, removing extraneous properties
(such as some of those found in the UJ vehicles section), and removing the UJ
property from a vehicle. When a vehicle is in a garage, refreshing happens
if the game is saved and loaded, or if the player travels far enough away
from the garage before returning. This is in contrast to the 3D era games,
where refreshing happens immediately upon the closing of the garage door.
Set plate - A license plate that follows the normal randomly-generated format,
but is always set to the same thing. Not quite a truly unique plate, since in
theory it could be randomly generated, but still worthy of note.
SGO - Safehouse garages only. This vehicle MUST be stored in a character's
safehouse garage, as storage in an interior garage will strip it of one or
more of its special properties. Read the vehicle description and strategy
for more information on what property(ies) will be lost if stored in an
interior garage.
Special (color) - A special color is one that does not exist in the color menu
during customization, which means the vehicle in question cannot be
replicated by customizing. According to a particular save editor program,
these are often called "Worn" colors (which is a class separate from Classic,
Metallic, etc.), and can support pearlescent colors. The main difference
between Metallic and Worn colors seems to be a different pattern of lighting
on the vehicle, alongside a slight difference in the base color. The "Actual
Color" entry in a vehicle's profile describes exactly what makes a given
vehicle "Special." Keep in mind that even colors not available at LSC may
still be found in the car's randomly-generated palette list, so a color
unavailable at LSC is not de facto "unique."
Super - Returning from the 3D-era games, "super" vehicles have greatly-
enhanced speed, acceleration, and handling, allowing them to go much faster
and control much more tightly than normal versions of those vehicles.
Unfortunately, super vehicles tend not to store in garages (the super
property gets stripped), making them sadly unobtainable.
Switch event - These are the various situations a character will appear in
when switching to them, usually after a mission, a new day, an autosave, or
anything else that would recalculate their position. Most are just mundane
things, like exiting a store or waking up, severely hung over, on a rooftop
with no ladder down. However, some switch events are one-time special
situations that may contain a special vehicle.
Unique - This vehicle is unique and found in story missions only, or other
limited-time availability missions, and thus can be missed altogether.
Unique plate - A vehicle with a license plate that does not follow the format
for randomly-generated plates. This will be denoted in vehicle titles by the
tag [Unique] at the start of the name.
Unlockable - This term in my guide denotes a vehicle that is only infinitely
available either through story missions and/or by unlocking it at some point
through the story, whether by completing a mission, finishing a side mission,
or even a vehicle that is only available during a side mission, but is
repeatedly available by doing the mission over and over at your leisure.
Unobtainable - A vehicle that, for whatever reason, cannot be obtained and/or
stored with its properties. In GTAV, most UJ vehicles are unobtainable due to
being unable to get them to a garage (and in some cases, unable to store them
in an interior garage).
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*2* SAFEHOUSES, GARAGES, AND OTHER VEHICLE STORAGE
==============================================================================
These are places to store your vehicles. There are two types of garages:
small, single-car garages, like in classic GTA games, and large, indoor
garages that can store multiple vehicles and are an interior.
NOTE: Throughout the storyline, sometimes certain safehouses become
unavailable temporarily or permanently. With the exception of Michael's
house, any safehouse that is lost WILL DELETE ALL VEHICLES CONTAINED WITHIN
THE GARAGE. Move vehicles out of the garage before losing the safehouse to
keep vehicles. The impound lot can provide a quick, temporary storage method
for one or both vehicles in these garages, so long as you're careful to get
them out ASAP and not replace them with other vehicles.
------------------------------------------------
SAFEHOUSE GARAGES:
-Can hold 1 to 2 vehicles each, depending on size.
-Hard limit is 2 vehicles; beyond this, vehicles will start disappearing.
-Part of the game world, with no loading required to enter.
-Found at each character's safehouse(s).
-Story events may render a safehouse (and its storage) temporarily or
permanently inaccessible.
------------------------------------------------
------------------------------------------------
INTERIOR GARAGES:
-Can hold 4 vehicles.
-Separate interior, with vehicles automatically aligned.
-Unique for each character.
-Will not allow entry for certain vehicles (primarily vehicles too large to
fit in the characters' normal-sized safehouse garages). A glitch mentioned in
section 3.3 can be used to put any vehicle inside, but patch 1.21 removed it.
It can still be exploited by reverting to patch 1.20 or below (1.21 added
the online heists).
-Allows access to DLC land vehicles (and contains an infinite supply of them).
-Must be purchased for $30,000; available after Nervous Ron for Trevor, after
Friends Reunited for Franklin, and after Fame or Shame for Michael.
-Available for free from the start of the game with the Collector's Edition of
the game, or as a member of the Rockstar Social Club.
------------------------------------------------
------------------------------------------------
HELIPAD, HANGAR, AND MARINA:
-Can hold a single vehicle at a time.
-"Active" vehicle can be selected from owned vehicles of that type.
-Purchased vehicles and DLC can be accessed indefinitely.
-Vehicles stolen and parked will be deleted if a purchased/DLC vehicle is
"selected."
-Owning the hangar for Franklin and Michael will allow them entry to the
airport without a wanted level. Trevor's hangar is in Sandy Shores, and thus
he cannot enter the airport without a wanted level.
-Must be purchased; all three available after Friends Reunited for Franklin
and after Fame or Shame for Michael. Trevor starts with his helipad
available, and obtains his hangar for free after Nervous Ron. Trevor must
still purchase the marina.
-Helipad costs $419,850, hangar costs $1,378,600, and marina costs $75,000.
-Loading a save while the "Beach Bum Update" free DLC is present will
automatically grant ownership of the marina to all 3 characters for free.
This ownership is permanent, even if the DLC is later removed. The property
will be available from the start of the game
-Similarly, loading a save while the "San Andreas Flight School Update" free
DLC is present will automatically grant ownership of the helipad and hangar
to all 3 characters for free. This ownership is permanent, even if the DLC is
later removed. The properties will be available from the start of the game.
------------------------------------------------
All garages and other storage are unique for the character listed, meaning
other characters cannot access them. Additionally, garages will only repair
vehicles if enough time has passed, or if the game is saved and then loaded.
Repairs are not instant, as in previous GTA games.
Also, unlike other open-world games, all garages only store one copy of
vehicles. If you take a vehicle out of the garage and lose it, it will be gone
forever. Make sure to always return your vehicles to the garage after use.
However, the vehicles can often be found at the impound lot is lost during a
mission or abandoned on the street. The impound only stores 2 vehicles,
though; any previous ones are lost forever. Getting a car out of impound costs
$250.
Capacity listed for safehouse garages is relative, with the actual capacity
depending on the vehicles that are stored. If all entrances to a vehicle are
blocked, the vehicle cannot be entered. If all entrances to all vehicles are
blocked, the garage is effectively clogged, and can only be cleared by blowing
up some or all of the vehicles inside.
------------------------------------------------
FRANKLIN'S GARAGES:
------------------------------------------------
INTERIOR: Grove Street Garage, Grove St., Davis
Available (CE or R*SC): After Franklin and Lamar (automatic)
Available (otherwise): After Friends Reunited (costs $30,000)
----------
SAFEHOUSE 1: Franklin's House, Forum Dr., Strawberry
==Available after Franklin and Lamar
==LOST AFTER HOTEL ASSASSINATION
Relative capacity: 1 car + 1 motorcycle
A medium-sized garage that isn't deep. It can only fit one larger vehicle, or
two smaller cars. A single car can also fit a motorcycle beside it. Two
motorcycles fit easily, but that is true for all garages.
NOTE: Remove any vehicles stored within the garage that you wish to keep
before completing the mission "Hotel Assassination" for Lester. Anything
inside the garage after the mission will be lost forever!
----------
SAFEHOUSE 2: Investment Property, Whispymound Dr., Vinewood Hills
==Available after Hotel Assassination
Relative capacity: 2 medium cars
A wider garage, similar to Michael's, but with a much lower clearance. Two
cars can fit in easily, but there isn't much depth.
------------------------------------------------
MICHAEL'S GARAGES:
------------------------------------------------
INTERIOR: Vinewood Garage, Spanish Ave., West Vinewood
Available (CE or R*SC): After Complications (automatic)
Available (otherwise): After Fame or Shame (costs $30,000)
----------
SAFEHOUSE 1: Michael's House, West Eclipse Blvd., Rockford Hills
==Available after Complications
==Temporarily lost after Caida Libre
==Regained after Monkey Business
Relative capacity: 2 cars (1 large, 1 small)
This is a large garage with a lot of space. It can even fit vehicles like the
Towtruck. Take advantage of this one to store some of the bigger vehicles.
NOTE: Although Michael temporarily loses access to his safehouse during the
storyline, the vehicles stored in the garage are safe and will be available
again after regaining access following Monkey Business.
----------
SAFEHOUSE 2: Trevor's Trailer, Marina Ave., Sandy Shores
==Available after Caida Libre
==Lost after Monkey Business
Relative capacity: 1 large car or 2 motorcycles
The garage is a standard garage, about able to fit a large van. It is deep,
so adding a motorcycle in behind another vehicle may be possible.
NOTE: After finishing Caida Libre, Michael gains access to Trevor's trailer
as a safehouse. He also gains access to the garage, however he and Trevor will
share the garage space. They don't each get to store two vehicles.
------------------------------------------------
TREVOR'S GARAGES:
------------------------------------------------
INTERIOR: Pillbox Hill Garage, Adam's Apple Blvd., Pillbox Hill
Available (CE or R*SC): After Mr. Philips (automatic)
Available (otherwise): After Nervous Ron (costs $30,000)
----------
SAFEHOUSE 1: Trevor's Trailer, Marina Ave., Sandy Shores
==Available after Mr. Philips
Relative capacity: 1 large car or 2 motorcycles
The garage is a standard garage, about able to fit a large van. It is deep,
so adding a motorcycle in behind another vehicle may be possible.
----------
SAFEHOUSE 2: Floyd's House, Magellan Ave., La Puerta
==Available after Friends Reunited
==LOST AFTER CAIDA LIBRE
Relative capacity: 2 large cars (or even trucks)
Regarding Floyd's "garage," it is actually a parking spot, similar to GTAIV.
Vehicles parked in the area surrounding the blue tarp underneath the overhang
near Floyd's apartment will be stored, despite not being an actual garage. As
with other safehouse storage, up to two vehicles can be stored. Even large
vehicles, such as the tractor cab JoBuilt Phantom, can be fit by creatively
maneuvering as much of the vehicle as possible close to the blue tarp, which
seems to be the focal point of the parking spot.
All characters have access to the parking spot, as well, and can both see
vehicles parked there as well as park vehicles there. This makes trading
vehicles between characters very easy, at least for the duration the game
grants access to this safehouse.
(Thanks to Arthur Heng for helping me figure out how this space works!)
NOTE: After completing Caida Libre, this safehouse and its garage is lost
for the remainder of the game. Any vehicles stored in the parking spot will be
lost forever at this point.
----------
SAFEHOUSE 3: Vanilla Unicorn, Elgin Ave., Strawberry
==Available after Hang Ten
Relative capacity: 2 large cars (or even trucks)
The Vanilla Unicorn has a parking zone similar to Floyd's house. The specific
parking zone is along the east side of the building, encompassing the several
parking spots with standards against the wall. Although only two vehicles
will be saved at a time, it can fit even large vehicles.
Also similar to Floyd's house is that Michael and Franklin can see and use
any vehicles parked in the spot. However, unlike Floyd's house, only vehicles
parked by Trevor will be saved, reducing the utility the spot provides.
==============================================================================
*3* OTHER INFORMATION AND TECHNIQUES FOR ACQUIRING VEHICLES
==============================================================================
This section explains various things that won't fit elsewhere in the guide.
-----------------------------------------------
3.1 - Major changes from GTAIV
-----------------------------------------------
Several things have changed with regards to vehicle hunting between GTAIV and
GTAV. This is a quick list.
-Failing missions are no longer recorded as a statistic, leaving no "proof" of
failing a mission beyond owning a vehicle that requires it.
-Garages return from classic GTA, and replace parking spots as a means of
vehicle storage. There are also large interior garages that can save 4
vehicles very reliably, but will sometimes not allow certain vehicles (such as
the characters' personal vehicles) to enter. A glitch detailed in section 3.3
describes how to put any vehicle into the interior garages, but only on
patch 1.20 or below. Patch 1.21 fixed this, sadly.
-Most UJ vehicles are unobtainable, but some can be pushed or towed into a
character's safehouse garage to obtain them.
-Each character's garages are separate, however it is possible to
"transfer" a vehicle from one character to another by maneuvering two
characters close to each other, then having one get out of the vehicle and
switching to the other, and taking the vehicle. Otherwise, each character's
special vehicle selection is limited to what is found in their missions.
-"Lustered" vehicles are now pearlescents. Pearlescent is a secondary color
that is applied on top of any metallic color (and only metallics). In fact,
pearlescent is the only difference between a metallic color, and its classic
counterpart. The menu option to respray a vehicle as pearlescent is only
available if a metallic paintjob is applied as the primary color. Due to how
the game works with what color is "equipped" as the primary color, it is
possible to recreate any combination of normal and pearlescent colors and have
the result be identical to a seemingly-unique pearlescent vehicle found in a
mission.
-----------------------------------------------
3.2 - Character-switch vehicle retrieval
-----------------------------------------------
Often you will encounter a vehicle that cannot be parked in a safehouse for
some reason, even though you are able to get inside. However, it may be
possible to obtain it so long as you are able to switch to a different
character. Get inside, then switch to someone else. Waste some time, then
switch back to the previous character. If successful, they will either be
driving the vehicle in question, or it will be parked nearby. This can be used
to restart vehicles that have stalled, or become stuck in an irrevocable
position (such as wedged in between obstacles).
A character not currently in use will return to their default vehicle at
midnight of a new day, however, so make sure not to spend too much time on
someone else.
-----------------------------------------------
3.3 - Storing any vehicle inside interior garages! (removed by patch 1.21)
-----------------------------------------------
NOTE: The aforementioned patch 1.21 fixed this trick! To use this, it will
require reverting to an earlier patch (1.20 or below). Once a vehicle is in
the garage, it will not be removed, even with patch 1.21 or above. You should
be able to quicksave in front of the garage with the desired vehicle, then
load with an earlier patch (or none at all), save the vehicle, quicksave
again, then return to playing normally.
Courtesy of StuntmanSnake! With extra insight by me, Lancet Jades, thanks to
a related tip by Eugene Cho.
This is surprisingly simple. To store vehicles in interior garages that
normally can't be stored there, drive the vehicle up to the garage door and
exit the vehicle. Now, get back inside and wait for the character to start the
ignition. Don't press any buttons! Once the vehicle has started up, press the
button to enter the garage.
The game doesn't seem to detect that your vehicle isn't supposed to be stored
in the garage until a button has been pressed, so this "tricks" the game into
allowing entry.
Note that this glitch does not allow you to store a vehicle during a mission,
or to exceed the four-vehicle capacity of the garage. The vast majority of
vehicles, including tractor cabs like the Phantom, will fit without issue, but
a few of the largest vehicles can result in glitchy behavior. The P-996 LAZER
will often disrupt other vehicles, for instance, and a HVY Dump is so big it
will glitch out the garage and possibly kill you upon entry.
It is also possible that storing a vehicle too large for the garage, even if
by only a little bit (such as the JoBuilt Rubble) can cause the game to load
infinitely when entering the garage. This renders the garage useless for the
remainder of that playthrough (unless it miraculously un-glitches at some
point). This infinite loading glitch seems to happen most often with vehicles
stored in the fourth garage slot (the last one to be occupied, and the one
closest to the exit door when inside the garage). Try to avoid storing large
vehicles in it.
You can also obtain multiple copies of the character's special vehicles (the
persistent ones) with this trick. If a persistent vehicle is stored in an
interior garage using this method, it becomes "disconnected" from the
persistent version of the vehicle. It will become like a normal car, with
upgrades isolated to just that specific copy of the vehicle. It can also be
stored in interior garages normally afterwards. This won't delete the
character's persistent copy of the vehicle, though, and it will appear as
normal at the character's safehouse(s) afterwards. The vehicles this will
work for include:
6.22 - Michael's Special Red Declasse Premier w/ set plate
8.1 - [Unique] Franklin's White Bravado Buffalo S
8.2 - [Unique] Franklin's Green Western Bagger
8.4 - [Unique] Michael's Black Obey Tailgater
8.6 - [Unique] Amanda's Red Ubermacht Sentinel
8.7 - [Unique] Tracey's Yellow Weeny Issi
8.8 - [Unique] Trevor's Red Canis Bodhi
8.19 - [Unique] Trevor's Red Canis Bodhi w/ Mr. Raspberry Jam
-----------------------------------------------
3.4 - Saving certain vehicles from missions (LSC trick)
-----------------------------------------------
Courtesy of fnxrak (discovery) Arthur Heng (exploiting it)!
This is a simple trick that can allow you to obtain various vehicles featured
in missions. It only applies to vehicles that can actually be driven during
the mission, though.
Once inside the vehicle of choice, go to an LSC garage. Enter and modify the
vehicle in some way. This will set it as the "active" vehicle for that
character, and it will appear parked nearby after the mission ends, even if
its a mission-important vehicle. However, sometimes the vehicle in question
will be impounded instead; in that case, just go to the impound lot and pay to
get it out of impound. Don't forget about it!
Some missions result in a message stating that LSC is closed. In these cases,
it is sometimes possible to "re-open" them by failing the mission and choosing
to retry.
-----------------------------------------------
3.5 - Duplicating vehicles
-----------------------------------------------
Courtesy of StuntmanSnake!
You just do the thing where one vehicle becomes two! You know, mitosis.
(it actually involves getting in a vehicle in a safehouse garage, then getting
out and switching characters just as their feet both hit the ground. I'll
make a more detailed description once I test it more.)
You can also store a vehicle in an interior garage, then get it back out and
give it to another character to store elsewhere. The original character can
then get another copy of that vehicle out of their impound lot.
-----------------------------------------------
3.6 - Snowy vehicles
-----------------------------------------------
This section was created to save multiple vehicle entries that are all
unobtainable and similar.
Vehicles in North Yankton are special "snowy" versions, covered in - you
guessed it - snow! No doubt a result of the more northern climate of North
Yankton compared to the normally balmy San Andreas weather, these cars are
actually special versions of their respective vehicles. However, as an
inevitable result of their existence only in North Yankton, they are all
unobtainable.
However, North Yankton is only visited in two missions: Prologue, and Bury the
Hatchet, and only the latter allows any real minimum of exploration. In
addition, Bury the Hatchet only shows these vehicles if Michael is the one to
start the mission; starting as Trevor bypasses the whole driving scene.
Aside from having a special snowy texture, these vehicles also have "Yankton"
state license plates, as opposed to the San Andreas state plates of Los Santos
and Blaine County.
Vehicles seen during "Prologue":
-Police Roadcruiser, Emergency (North Yankton state police livery)
-Police Rancher (North Yankton state police livery)
-Brute Stockade, Commercial ("Bobcat" livery)
-Albany Emperor, Sedans
-Declasse Rancher XL, Off-Road
-Stanley Fieldmaster, Utility
Vehicles seen during "Bury the Hatchet":
-Declasse Asea, Sedans (also a unique vehicle in and of itself)
-Vapid Sadler, Utility
-Albany Emperor, Sedans
-Declasse Rancher XL, Off-Road
-Canis Mesa, SUVs
-Declasse Burrito, Vans
-----------------------------------------------
3.7 - Get inside UJ vehicles! (Trick 3.7)
-----------------------------------------------
Courtesy of Saints Row Four from Youtube!
Simple but effective, first identify the UJ vehicle you want to get inside.
Walk in front of the vehicle, then get out the cellphone and select the
Snapmatic camera app. The trick here is that while the app is being opened,
and as the screen goes black, rapidly press the Y button (360) or triangle
button (PS3). What should happen is the game will open the camera, but if you
exit out of it, the character should be inside the vehicle, driving it.
Note that this does not seem to work on the most current patch, or at least
not reliably. Either revert to an earlier patch (if possible) or delete the
patch and play unpatched to obtain a vehicle with this method. Also, this will
only work on vehicles that give a UJ animation, wherein the character meekly
tries tugging on the door handle of the vehicle to no avail. Some vehicles
are ignored by characters completely, and these cannot be obtained with this
method.
The UJ property is removed when a vehicle is stored inside a garage and is
respawned, either by leaving and moving enough of a distance away from the
garage, or by saving and loading the game. It is also removed if you switch to
another character while driving the UJ vehicle and then switch back, which is
necessary to store vehicles in interior garages that usually can't be stored </pre><pre id="faqspan-2">
(since trick 3.3 won't work if you can't get inside the vehicle normally).
Here is his video of this amazing discovery:
https://www.youtube.com/watch?v=fN24N-40G1U
-----------------------------------------------
3.8 - Interior garage "blue hell" method
-----------------------------------------------
This is a complicated little trick that is necessary to obtain some very
hard-to-get vehicles, including the snowy Asea from Burying the Hatchet. It
was discovered (to my knowledge) by SAINTS ROW FOUR on Youtube.com.
To pull this off, enter a character's interior garage on foot. The goal is to
drop into blue hell by jumping into the tire rack near the front door of the
garage (not the one the characters enters/exits from on foot, but the actual
garage door in the front). Run parallel to the garage door and jump at the
tire rack until the character eventually flips into it and drops into blue
hell. For an example of this, watch the first two minutes of the following
video:
https://www.youtube.com/watch?v=auuRnyyP7oY
After a few seconds in blue hell, the character will end up back in the game
world. Things seem normal here, but with one important difference: the game
still thinks you're in the interior garage. The main (and only) consequence of
this is that the next vehicle entered will teleport you back to the interior
garage. The character will be sitting inside the vehicle right out front of
the entrance. This is because the game still thinks you were inside the
garage, and that you entered a vehicle. So it places you outside the garage
inside the vehicle you entered.
At this point, how to finish obtaining the vehicle depends on the mission.
More information will be provided in any given vehicle's entry. Keep in mind
that due to how this trick works, you CANNOT get inside any other vehicle
before the target vehicle! The very first vehicle entered, whether manually or
due to a mission cutscene placing you inside one, will teleport you back to
the garage. This makes exploitation of this trick tedious, but it is extremely
effective when it is possible to use.
-----------------------------------------------
3.9 - View Pearlescent menu without Metallic purchase
-----------------------------------------------
This trick allows you to view the Pearlescent color menu without purchasing a
Metallic respray. Useful to find the pearlescent of a vehicle without
resorting to a save editor.
To do so is simple. Enter LSC and enter the Respray menu. Choose to change the
Primary color, then view the Metallic menu. Exit out to the main modification
menu, and select Plate. Change the equipped plate type. Return to the Primary
color menu and select Pearlescent. It will now show the pearlescent color
list, including which color is currently equipped (unless it is a unique
pearlescent, in which case it will show nothing as equipped).
-----------------------------------------------
3.10 - Fixing the [ALAN 0] license plate glitch
-----------------------------------------------
This glitch changes the license plates of all safehouse vehicles for all
characters to read [ALAN 0]. It is an annoying glitch, and can occur for
various reasons, but the most consistent cause in my own experience is
updating to a more recent patch from either an unpatched save game, or one of
the very early patches. Vehicles in interior garages, police impound, and
the characters' personal vehicles (i.e., Michael's Tailgater) are not
affected.
Fixing this glitch is quite easy, fortunately. The original plates are still
intact, with the [ALAN 0] plate being overlayed onto it. To fix it, get
inside the affected vehicle, drive away from the garage enough to close it (so
other vehicles inside aren't deleted) and switch characters. Switch back to
the original character and the license plate will be restored to its former
glory. Then park the vehicle back inside the garage, and repeat as needed to
fix all affected vehicles.
==============================================================================
*4* UNIQUE VEHICLES
==============================================================================
These vehicles only appear during story missions, and once the game is
completed, cannot be acquired without cheating. Unique vehicles are denoted by
having a unique vehicle name not found elsewhere. Unique versions of existing
vehicles are found under specially colored/featured vehicles.
------------------------------------------------------------------------------
4.1 - Unobtainable Cargo Plane, Planes (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Minor Turbulence [T] (Michael)
Discovered by: Many people
----------------------------------------
Description: A massive cargo transport aircraft, this is a huge vehicle and
handles like one. During the section of the mission with the military escort,
the LAZERs practically can fly circles around this. It's honestly a mystery as
to why (and how) Trevor thought this could possibly fit on his tiny airstrip
in Grapeseed.
----------------------------------------
Unobtainable: The plane is part of the mission and obviously vanishes if the
mission is failed. Completing the mission sees it plummet into the Alamo Sea.
Even if it could somehow be taken to a hangar, there's no chance it could
possibly fit inside.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.2 - "Merryweather" Canis Mesa, Off-Road (1st of 4)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Minor Turbulence [T] (Michael)
Difficulty: **********
Required: Pushing vehicle, patience, and luck
Discovered by: Many people
**Complete mission
----------------------------------------
Description: The Merryweather Off-Road Canis Mesa is heavily-modified with
large off-road tires. Used exclusively by the "security consulting" company,
this Mesa is quite unique and even classified differently than the normal
Mesa, which is an SUV and not Off-Road vehicle.
----------------------------------------
STRATEGY: After the air force critically damages the Cargo Plane, Trevor will
bail out, and has the option to drive this out of the cargo bay instead. Once
he does, he'll have to bail or else the Mesa will explode when it hits the
ground and kill him. But since this will usually land close to Trevor's Sandy
Shores safehouse, it is possible to parachute down safely and get a vehicle to
push this to the garage at that safehouse. With a lot of luck and a vehicle to
prop open the garage door, it can be pushed inside and will, hopefully, be
resurrected by the garage. This can take a lot of luck, though, and the garage
is prone to causing the vehicle to just vanish instead of reviving it. Unless
you REALLY want this one, just get one from a later mission.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.3 - Unobtainable "Merryweather" Canis Mesa, Off-Road (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Derailed [MT] (Trevor)
Discovered by: Lancet Jades
----------------------------------------
Description: A unique version of the Canis Mesa, classified as Off-Road
instead of an SUV, and with numerous unique body modifications. This one is
black in color.
----------------------------------------
Unobtainable: Trevor and Michael encounter this while escaping the wreckage
in the Dinghy. While Michael can get out of the Dinghy and onto land, this
vehicle is completely UJ, to the point even trick 3.7 won't work to let him
inside.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.4 - [Unique] "Snowy" Declasse Asea
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Bury the Hatchet [MT] (Michael)
Difficulty: **
Required: Interior garage glitch (trick 3.8)
Discovered by: Many people
Unique license plate: [LB080984]
----------------------------------------
Description: This is a somewhat compact little sedan that is as rare as it
is... mediocre. Nothing particularly stands out, yet it is only found in two
places, one of which is this unobtainable snowy version. It also has a unique
license plate, for what little that matters next to the mountain of other
unique things.
----------------------------------------
STRATEGY: Obtaining this is actually quite simple, albeit tedious. Activate
the interior garage blue hell glitch (trick 3.8) in Michael's garage, then
run to the mission start point (no vehicles!). Start the mission, then run
(again, no vehicles) to the airport. This will take a while, but is essential.
After the cutscenes, Michael will appear in North Yankton driving this Asea.
The glitch will immediately pull him back to LS and park him right outside his
garage. Get out of the vehicle, and the mission will soon fail. After it does,
although the Asea he was driving will be gone, it can be retrieved from the
impound lot. Take the precious treasure to your garage of choice.
----------------------------------------
NOTE: The mission must be started as Michael to obtain this. Starting as
Trevor prevents this vehicle from appearing.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.5 - "Merryweather" Canis Mesa, Off-Road (2nd of 4)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Wrap Up [MT] (FIB)
Difficulty: *
Required: Nothing
Discovered by: Many people
----------------------------------------
Description: The Merryweather Off-Road Canis Mesa is heavily-modified with
large off-road tires. Used exclusively by the "security consulting" company,
this Mesa is quite unique and even classified differently than the normal
Mesa, which is an SUV and not Off-Road vehicle.
Note that there are variations to this vehicle. It will have either an open
back, or be fully enclosed. This can NOT be altered at LSC, so both variants
are unique. Secondly, the Mesas can come with stock wheels that are different
colors than usual, such as black or tan. Changing the wheel type to something
else and then back to stock will revert to the usual alloy coloration.
----------------------------------------
STRATEGY: Several of these are parked in the lot at the Kortz Center at the
end of the battle there. Take one with you as you flee the area and finish the
mission with it. Afterwards, take it to a garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.6 - "Merryweather" Canis Mesa, Off-Road (3rd of 4)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Meltdown [M] (Michael)
Difficulty: *
Required: Nothing
Discovered by: Many people
----------------------------------------
Description: The Merryweather Off-Road Canis Mesa is heavily-modified with
large off-road tires. Used exclusively by the "security consulting" company,
this Mesa is quite unique and even classified differently than the normal
Mesa, which is an SUV and not Off-Road vehicle.
Note that there are variations to this vehicle. It will have either an open
back, or be fully enclosed. This can NOT be altered at LSC, so both variants
are unique. Secondly, the Mesas can come with stock wheels that are different
colors than usual, such as black or tan. Changing the wheel type to something
else and then back to stock will revert to the usual alloy coloration.
----------------------------------------
STRATEGY: Two of these are parked outside Michael's garage when he returns to
his house to rescue his family. One of the can be parked inside the garage
before proceeding with the mission, and will remain there after finishing.
More of these Mesas will also show up later in the mission as reinforcements.
If Michael's garage is empty, this can also be acquired along with either the
unique-plate Stretch or Vacca. Alternatively, get inside one and drive away,
failing and exiting the mission, should you wish to obtain one without
finishing the mission.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.7 - Unobtainable "Merryweather" Canis Mesa, Off-Road (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Big Score [MFT] (Heist - Subtle)
Discovered by: Lancet Jades
----------------------------------------
Description: A unique version of the Canis Mesa, classified as Off-Road
instead of an SUV, and with numerous unique body modifications. This is used
extensively by Merryweather Security Consulting.
----------------------------------------
Unobtainable: All of these that show up during the shootout are completely UJ,
and characters will not even attempt to jack one. This means that even trick
3.7 will not work to obtain one. Besides, you just had two perfect chances
to get this in The Wrap Up and Meltdown. No excuses!
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.8 - Skylift, Helicopters (unpatched game only)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Sidetracked [MFT] (The Big One - Obvious)
Difficulty: *
Required: Nothing
Discovered by: Many people
----------------------------------------
Description: The aerial behemoth returns! The Skylift is a mighty skycrane,
capable of lifting even a locomotive engine into the air. It reprises its role
from GTA4, and is much easier to obtain...provided you are playing unpatched.
It cannot be stored on helipads on a patched game.
----------------------------------------
STRATEGY: Whoever is flying the Skylift will end the mission while in control
of it. This will be Michael is Trevor starts this mission, or Trevor if anyone
else begins it. Take it to a helipad and store it, provided any patches have
been deleted.
Michael is the best option, as it has been reported Trevor's helipad tends to
glitch the Skylift and flip it over anytime it spawns. Either Michael's or
Franklin's helipads can store it properly, and once stored, the game can be
re-patched without losing the Skylift (patches only prevent it from being
stored initially).
Be careful, as the game is very protective of the Skylift! Quicksaving while
flying it will lead to it vanishing when the save is loaded, causing the
character to fall (probably to their death). Similarly, switching back to a
character flying the Skylift will force a switch event, causing it to vanish.
----------------------------------------
NOTE: Running the game unpatched will likely ruin all license plates in
safehouse garages, turning them into a plate that says [ALAN 0]. Section 3.10
in this guide explains how to correct this issue, so this shouldn't be a
concern for the serious vehicle collector.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.9 - Unobtainable Skylift, Helicopters (patched game only)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Sidetracked [MFT] (The Big One - Obvious)
Discovered by: Many people
----------------------------------------
Description: The aerial behemoth returns! The Skylift is a mighty skycrane,
capable of lifting even a locomotive engine into the air. It reprises its role
from GTA4, and is much easier to obtain...provided you are playing unpatched.
It cannot be stored on helipads in a patched game.
----------------------------------------
Unobtainable: Patches removed the ability to store the Skylift at a helipad.
Playing unpatched makes this obtainable (see vehicle 4.8), but will glitch
your safehouse garage vehicle license plates to say [ALAN 0]. Section 3.10
offers a way to fix vehicles affected by this glitch.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.10 - Unobtainable HVY Cutter, Industrial
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Big Score (Heist - Obvious)
Discovered by: Many people
----------------------------------------
Description: A large industrial boring machine, the Cutter is slow and
cumbersome, similar to other industrial vehicles.
----------------------------------------
Unobtainable: It is used during a small portion of the mission, and cannot be
taken outside of the underground tunnels. Obviously, failing the mission and
exiting won't preserve it, even if done during the segment of the mission in
which it is used. Even returning to the tunnel later in the mission will find
the Cutter to have vanished.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.11 - "Merryweather" Canis Mesa, Off-Road (4th of 4)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Third Way (Part 1) [MFT] (Finale)
Difficulty: *
Required: Mission failure
Discovered by: Many people
----------------------------------------
Description: The Merryweather Off-Road Canis Mesa is heavily-modified with
large off-road tires. Used exclusively by the "security consulting" company,
this Mesa is quite unique and even classified differently than the normal
Mesa, which is an SUV and not Off-Road vehicle.
Note that there are variations to this vehicle. It will have either an open
back, or be fully enclosed. This can NOT be altered at LSC, so both variants
are unique. Secondly, the Mesas can come with stock wheels that are different
colors than usual, such as black or tan. Changing the wheel type to something
else and then back to stock will revert to the usual alloy coloration.
----------------------------------------
STRATEGY: Several of these are parked outside of the foundry during the first
part of the mission. After finishing the shootout, your active character will
be instructed to regroup with the others. Instead of regrouping, get inside
your desired Mesa and drive away. The mission will fail for abandoning the
others, but you'll get to keep the Mesa!
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.S1 - Space Docker (unpatched game only)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): The Final Frontier (Omega)
Difficulty: *
Required: Nothing
Discovered by: Too many people
**Complete mission
----------------------------------------
Description: The Space Docker is a heavily-modified dune buggy, complete with
blue LEDs and UFO sound effects. It performs about the same as the vehicle it
is based on, but is pretty fun to drive.
----------------------------------------
STRATEGY: Once the cutscene ends, Franklin will be standing in a garage with
this vehicle sitting there for the taking. This is the only chance to obtain
this vehicle on an unpatched game, so take it to a garage immediately!
----------------------------------------
NOTE: This entry is only for unpatched versions of the game, or those using
earlier patches! A later patch adds this vehicle to the special vehicles list
of each character's interior garage once The Final Frontier is complete, thus
making this vehicle "rare," not "unique." See vehicle 8.S1 for more
information on this vehicle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.S2 - Unobtainable Cargo Plane, Planes (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Liquidity Risk (Dom)
Discovered by: Many people
----------------------------------------
Description: A massive cargo transport aircraft, this is a huge vehicle and
handles like one. Not that you get to fly it in this mission, but you should
remember from Minor Turbulence. I doubt many advances in aviation have been
made in the couple of in-game weeks since then.
----------------------------------------
Unobtainable: The plane is part of the mission and is already taking off on
the runway, leaving no chance to obtain it. And unlike Trevor in Minor
Turbulence, you don't even have the luxury of commandeering it. You just
drive a Blazer out the back like a straight busta.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.S3 - Declasse Asea, Sedans
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): What Lies Beneath (Abigail)
Difficulty: *
Required: Nothing
Discovered by: Common knowledge
**Trick 3.7
----------------------------------------
Description: A modest compact four-door sedan, the Asea is nonetheless a
notoriously rare vehicle, only present in a select few places in the game. It
also will not spawn randomly on the streets, even while driving one.
----------------------------------------
STRATEGY: This is parked above the docks while the stranger mission is active.
Unfortunately, it is UJ and seemingly immune to a Towtruck. To obtain it,
complete the mission, and it will become unlocked. This may require killing
the target rather than letting them live. Alternatively, use trick 3.7 to get
inside and just drive it to a garage. This can be used to easily obtain an
infinite number of Aseas.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.S4 - Unobtainable Clown Van
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Grass Roots - Trevor (Barry)
Discovered by: Lancet Jades
----------------------------------------
Description: This van is a clown van! It is painted in clown colors, has a red
clown nose on the front grill, and can generate an infinite number of clowns
from the rear! It is truly the spawn of nightmares.
----------------------------------------
Unobtainable: It is stuck inside Trevor's happy fun fantasy world. What's
more, Trevor won't even attempt to get inside, making trick 3.7 useless for
obtaining it. Sad clown is sad.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
4.A1 - Unobtainable Skylift, Helicopters
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Activity: Parachute Jump - Base Jump [MFT] (Vinewood Hills)
Discovered by: Many people
----------------------------------------
Description: The aerial behemoth returns! The Skylift is a mighty skycrane,
capable of lifting even a locomotive engine into the air. In this case,
though, it seems to have been squandered on just a motorcycle.
----------------------------------------
Unobtainable: It flies away right as the jump begins, with no hope of possibly
obtaining it as weapons are unavailable during the activity. Even if it could
be commandeered, it cannot be saved at helipads on patched games, unless using
one of the first few patches released.
------------------------------------------------------------------------------
==============================================================================
*5* UNIQUE/BLANK LICENSE PLATE VEHICLES
==============================================================================
These vehicles all have a unique or blank license plate, making them special
(and very visibly so). They may or may not also have a special color or
feature that is similarly unique, and if so, it will be noted as well. These
vehicles are special because they cannot be found outside of the mission(s)
where they are present.
Descriptions will be provided, listing exactly why and how the vehicle is
special. Colors on vehicles that cannot be customized are approximated.
------------------------------------------------------------------------------
5.1 - [Blank] Black Canis Mesa (1st of 3)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Complications [MF] (Simeon)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**Patched - unequipped wheel type
----------------------------------------
Description: A metallic black Canis Mesa with a random pearlescent color and
an uncovered back. The license plate is blank, and on earlier patches it
doesn't show any wheels as equipped, even though it has Off-Road default
wheels. It also comes with bulletproof tires. While this is not necessarily a
unique aspect, considering that this vehicle can be modified at LSC, but this
one is obtainable before bulletproof tires are available at LSC.
----------------------------------------
STRATEGY: This can be found by switching to Franklin immediately after
completing the mission. Once in control of him, head north, and this will be
parked alongside the road. Note that this vehicle is spawned by the switch
event with Franklin talking to Lamar on the phone, and if Michael gets too
close to the location of the event, it will prevent the event from happening.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.2 - [Unique] Red Nagasaki Blazer
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Nervous Ron [T] (Trevor)
Difficulty: *
Required: Mission failure
Discovered by: Skellington87
Unique license plate: [TPI1000]
----------------------------------------
Description: Trevor's red quadbike with a unique license plate. The plate hints
that this is a vehicle in service to Trevor Philips Industries. The pearlescent
appears to always be black, though it's not very noticeable in any case.
----------------------------------------
STRATEGY 1: Keeping this bike is as simple as getting on at the start of the
mission and driving to the airfield southwest of the start location. This will
fail the mission. Choose to exit, and Trevor will still be riding this quad
after the mission ends.
----------------------------------------
STRATEGY 2: To keep this and 5.3 - [Unique] Blue Nagasaki Blazer at the same
time, park it in the garage at the end of the strategy for 5.3. When the
mission is failed and exited, both this and 5.3 will be waiting inside the
garage.
<<Formulated by: Eugene Cho>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.3 - [Unique] Blue Nagasaki Blazer
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Nervous Ron [T] (Trevor)
Difficulty: **
Required: Pushing vehicle (JoBuilt Hauler recommended); mission failures
Discovered by: Skellington87 (discovery); darksunnyday (obtain);
fnxrak helped; Eugene Cho for one-fail strategy for both Blazers
Unique license plate: [B3L13V3]
----------------------------------------
Description: This is Ron's blue quadbike, and it has a unique license plate
that hints at his paranoia and conspiracy theory-based personality. The
pearlescent appears to always be black, though it's not very noticeable in any
case.
----------------------------------------
STRATEGY: This is a bit tricky to work with, but ultimately isn't too
difficult to manage. The first goal, before starting the mission, is to obtain
a nice, big pushing vehicle. Darksunnyday suggested a Trashmaster, but I found
a JoBuilt Hauler to be superb for the task. Alternatively, a Phantom will
work, but most tractor cabs should be able to pull it off. Trevor's Canis
Bodhi is NOT up to the task. Make a quicksave in the vehicle near the mission
start, then start the mission.
Instead of getting on Trevor's Blazer, instead get inside the truck you got
beforehand (it should be sitting in Trevor's driveway), and follow Ron to the
airstrip. The goal here is to let Ron get off of his Blazer, then push it back
to Trevor's safehouse using the truck you have. A big, heavy truck should push
it fairly easily, but be careful not to be too reckless, as it will be
destroyed if it's damaged too much. Don't worry about it vanishing; it is a
mission-important vehicle and will not disappear unless the mission is failed.
The choice of truck is what determines how easy or tedious the pushing back
is. A JoBuilt Hauler can push the Blazer with amazing ease if it's pushing the
side of the ATV and not the front or back. The flat, square shape of the cab
works wonders. Other vehicles may have more trouble pushing properly.
Generally, if the Blazer starts smoking before you reach the garage, you're
either being too rough, or your choice of truck is insufficient for the task.
Once back at the garage, carefully push the Blazer inside. Be carefully not to
wedge the Blazer up against the closed garage door! This will prevent it from
opening and will probably doom that attempt. Get a smaller car off of the
nearby roads to finish the pushing if the truck can't push the Blazer far
enough inside to close all the way.
Once the Blazer is successfully inside, decide whether you want Trevor's red
Blazer as well. If so, park it inside the garage too. Once you're ready, shoot
out the tires on the blue Blazer. The mission will fail, and once exited, the
Blazer (or Blazers) will be waiting inside the garage (although the blue one
will still be UJ). After saving and reloading, it will be usable and can be
moved if desired.
<<Formulated by: Darksunnyday; tested by fnxrak and Lancet Jades; improved
one-fail strategy by Eugene Cho>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.4 - [Blank] Blue PL Black JoBuilt Phantom
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Fame or Shame [MT] (Michael)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**No interior garage
----------------------------------------
Description: A large Phantom tractor cab with a blank plate. It has a black
paintjob with a noticeable surf blue pearlescent color to it that makes it
stand out quite well against the more mundane randomly-spawning colors for
this mighty tractor cab.
----------------------------------------
STRATEGY: First, make sure you revert to an earlier patch (or delete the
patch and go without) before attempting this! Somewhere around patch 1.16,
this vehicle no longer becomes blank-plated when switching post-mission, and
will just remain as vehicle 6.20.1. Anyways...
After the mission ends, you'll be controlling Michael. Switch to Trevor, and
he'll be driving this vehicle. It is presumably the same Phantom from the
mission, but with a blanked license plate. Use the trick in section 3.3 to
store it in Trevor's interior garage. It can technically be stored in Floyd's
parking spot, but since that is lost forever at a certain point in the story,
it is not a permanent solution, and there will be a period of time where no
suitable safehouse garage exists to store this. As such, without putting it
into Trevor's interior garage, this vehicle cannot be kept permanently.
<<Formulated by: Arthur Heng>>
----------------------------------------
NOTE: This vehicle is slightly too large for interior garages to properly
store it. This is only a minor concern, except for one problem: if it is
stored in the fourth slot in the garage (the one closest to the entry door),
it can cause the garage to infinitely load next time you enter, rendering the
garage lost forever. Be careful with what position it is stored in.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.5 - [Blank] Black Vapid Sadler
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Hood Safari [FT] (Franklin)
Difficulty: *
Required: Start or finish mission as Trevor (without failures); Earlier patch
or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: A metallic black Sadler with a random pearlescent and a blank
plate. Nothing else is particularly memorable about the vehicle, including the
slow acceleration and clunky handling.
----------------------------------------
STRATEGY: If the mission either begins or ends with Trevor (or both), and you
have NOT failed the mission and kept going, switching to the other character
after the mission ends will find him taking cover in a cylindrical structure
that is under construction near the southern docks. This will be parked
nearby, slightly to the east. Just get inside and drive to a garage. The last
chance to switch characters during the mission is during the second part of
the Seashark chase, where the trio is heading southeast under bridges. Once
the "Lose the Cops" objective appears, you're locked into whoever you're
controlling.
----------------------------------------
NOTE: This is mutually exclusive with 5.6 - Black Canis Mesa w/ blank plate
and 5.7 - Drumless Black HVY Mixer. As they appear after the mission, only one
of the three can be obtained.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.6 - [Blank] Black Canis Mesa (2nd of 3)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Hood Safari [FT] (Franklin)
Difficulty: *
Required: Start and finish as Franklin; Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**Patched - unequipped wheel type
----------------------------------------
Description: A metallic black Mesa that has a blank license plate and a random
pearlescent color. Seems to be the same one as seen after Complications if
switching to Franklin, as it always spawns without the fully-closed back. The
wheels also don't show as equipped on earlier patches, as with the previous
one.
----------------------------------------
STRATEGY: If the mission starts and ends as Franklin, switching to Trevor will
find him taking cover behind a concrete wall bordering a road near the
southern docks. This will be parked nearby, slightly to the west. Just get
inside and drive to a garage. The last chance to switch to Franklin during the
mission is during the second part of the Seashark chase, where the trio is
heading southeast under bridges. Once the "Lose the Cops" objective appears,
you're locked into whoever you're controlling.
----------------------------------------
NOTE: This is mutually exclusive with 5.5 - Black Vapid Sadler w/ blank plate
and 5.7 - Drumless Black HVY Mixer. As they appear after the mission, only one
of the three can be obtained.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.7 - [Blank] Drumless Black HVY Mixer
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Hood Safari [FT] (Franklin)
Difficulty: *
Required: Start and finish as Trevor; fail mission at least once (but don't
exit the mission); Earlier patch or no patch
Discovered by: Timcatgt (Columbo for confirming)
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**No interior garage
----------------------------------------
Description: This is quite a unique Mixer, as it is missing the mixing drum!
Everything but the drum is present, so it looks like the drum was just deleted
off of the vehicle. The color is black and the plate is blank, as well. An odd
vehicle that any collector should consider!
----------------------------------------
STRATEGY: To cause this to appear, you must start AND finish the mission as
Trevor. In addition, the mission must be failed at least once (die, get
busted, or fail some objective). After finishing the mission, switch back to
Franklin and he will be slightly northwest of where he would normally be after
the mission. Head northeast and you'll find this on the north side of the
building. Once it is in sight, the rather unique appearance will be easy to
notice. You can play as Franklin during most of the mission, so long as it
ends as Trevor. Note that the Mixer requires exploiting the trick to store it
inside an interior garage, since Floyd's safehouse parking spot will not last
forever.
<<Formulated by: Timcatgt and Columbo>>
----------------------------------------
NOTE: This is mutually exclusive with 5.5 - Black Vapid Sadler w/ blank plate
and 5.6 - Black Canis Mesa w/ blank plate. As they appear after the mission,
only one of the three can be obtained.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.8 - [Unique] Brown Towtruck
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Scouting the Port [T] (Trevor)
Difficulty: *
Required: Nothing
Discovered by: Timcatgt
Unique license plate: [5T3ALM3]
----------------------------------------
Description: This is a rusty brown Towtruck (similar to JB's Towtruck) with a
unique plate that is somewhat out of place, given that there is no reason in
this mission for it to exist. Interestingly, the license plate seems to spell
out "STEALME," with numbers substituted for some letters.
----------------------------------------
STRATEGY: This is parked outside the dry dock to the right after Trevor
acquires the briefcase of manifests and Floyd gets his ass kicked. Get inside
and drive to the mission destination. After the mission ends, this will be
waiting outside. Unfortunately, Trevor doesn't have a garage that can fit
this, so arrange an impromptu meeting between Trevor and Michael, let Michael
take the Towtruck, then park it in his safehouse garage. Or you could store it
in Trevor's interior garage using the trick in section 3.3.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.9 - [Unique] Orange Overflod Entity XF
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: I Fought the Law... [MFT] (Devin)
Difficulty: *
Required: A little money (also mission failure for this + car 5.11)
Discovered by: Timcatgt
Unique license plate: [MKB652]
**LSC trick
----------------------------------------
Description: This is a metallic orange Entity XF with black trim and a unique
license plate. Driven by one of the targets in the mission, this car is truly
a sight to behold and a pinnacle of performance.
----------------------------------------
STRATEGY 1: Obtaining this vehicle is as simple as using the LSC trick. Take
the car to a LSC garage before finishing the mission and apply a modification.
Then, complete the mission. Afterwards, this will be waiting in the police
impound lot. Spend the money to get it out and it's yours! Note that doing
this may make the mission's time requirement difficult to meet, as this
mission does not give a lot of spare time due to the expected top speed you're
supposed to spend most of the mission at.
----------------------------------------
(For both this and car 5.10)
STRATEGY 2: To acquire both this and the blue Cheetah in the same mission,
proceed with the first strategy up until the other characters arrive at the
destination garage. Do the LSC trick on this vehicle, then get in another
vehicle and drive away. You'll fail the mission for abandoning the vehicle.
Exit the mission and go retrieve it from impound, then replay the mission and
do the LSC trick on the other.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.10 - [Unique] Dark Blue Grotti Cheetah
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: I Fought the Law... [MFT] (Devin)
Difficulty: *
Required: A little money (also mission failure for this + car 5.10)
Discovered by: Timcatgt
Unique license plate: [SDTM1YP]
**LSC trick
----------------------------------------
Description: This is a metallic dark blue Cheetah with black trim and a unique
license plate. Driven by one of the targets in the mission, this car is truly
a sight to behold and a pinnacle of performance.
----------------------------------------
STRATEGY 1: Obtaining this vehicle is as simple as using the LSC trick. Take
the car to a LSC garage before finishing the mission and apply a modification.
Then, complete the mission. Afterwards, this will be waiting in the police
impound lot. Spend the money to get it out and it's yours! Note that doing
this may make the mission's time requirement difficult to meet, as this
mission does not give a lot of spare time due to the expected top speed you're
supposed to spend most of the mission at.
----------------------------------------
(For both this and car 5.9)
STRATEGY 2: To acquire both this and the orange Entity XF in the same mission,
proceed with the first strategy up until the other characters arrive at the
destination garage. Do the LSC trick on this vehicle, then get in another
vehicle and drive away. You'll fail the mission for abandoning the vehicle.
Exit the mission and go retrieve it from impound, then replay the mission and
do the LSC trick on the other.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.11 - [Blank] Black Dinka Blista
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: I Fought the Law... [MFT] (Devin)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: A black Blista with a with a random pearlescent color and a blank
license plate.
----------------------------------------
STRATEGY: After finishing the mission, switch to Franklin. He will be near the
car wash in Strawberry, near his aunt's house. Head towards the car wash (to
the northwest), and it should be parked in the middle of the alley. Take it to
a garage.
----------------------------------------
STRATEGY 2: To obtain both this and 5.11 - Black Dinka Blista, switch
to either of the two characters (Franklin or Trevor) and get inside their
blank-plated vehicle. Then, switch to the other, and it will be parked nearby
after the switch event, similar to where their personal vehicle would be
normally (Bodhi or Bagger). Take both to garages to store.
Be careful, however, as if the character's switch event is one that has a
vehicle present (such as Franklin's lady friend, or any of Trevor's blank
plate vehicle events, the Scooter Brothers event, or anything with him driving
his truck), you will have to replay the mission to obtain both vehicles. To
avoid this, it is best to switch to Trevor first, as Franklin has a lot fewer
events that will cause a problem.
<<Formulated by: Columbo + Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.12 - [Blank] Black Vapid Peyote
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: I Fought the Law... [MFT] (Devin)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**Patched - unequipped wheel type
----------------------------------------
Description: This metallic black Peyote has a random pearlescent and stock
Lowrider wheels that don't show up as equipped on earlier patches, along with
a blank plate. Sound familiar?
----------------------------------------
STRATEGY 1: After finishing the mission, switch to Trevor. He will be standing
on a sidewalk in Mission Row. Head east along the sidewalk and look up what
appears to be a street (but isn't). This will be parked in the middle of the
glorified parking lot. Just take it and drive to a garage.
----------------------------------------
STRATEGY 2: To obtain both this and 5.11 - Black Dinka Blista, switch
to either of the two characters (Franklin or Trevor) and get inside their
blank-plated vehicle. Then, switch to the other, and it will be parked nearby
after the switch event, similar to where their personal vehicle would be
normally (Bodhi or Bagger). Take both to garages to store.
Be careful, however, as if the character's switch event is one that has a
vehicle present (such as Franklin's lady friend, or any of Trevor's blank
plate vehicle events, the Scooter Brothers event, or anything with him driving
his truck), you will have to replay the mission to obtain both vehicles. To
avoid this, it is best to switch to Trevor first, as Franklin has a lot fewer
events that will cause a problem.
<<Formulated by: Columbo + Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.13 - [Unique] Black Gallivanter Baller
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Minor Turbulence [T] (Michael)
Difficulty: ***
Required: Nothing
Discovered by: Arthur Heng
Unique license plate: [MADRAZO]
**Post-mission
----------------------------------------
Description: The Baller that Trevor and Michael drive off in at the end of
Caida Libre makes another appearance! Now's your chance to claim it for your
collection.
----------------------------------------
STRATEGY: This can be quite difficult to obtain. It doesn't always appear as </pre><pre id="faqspan-3">
Michael's car when switching to him after finishing the mission. The best way
to obtain it seems to be to finish the mission around 11PM and midnight. To
best do this, start between 5 and 5:30PM, as the mission takes roughly 6
hours. Switch to Michael after finishing
Additionally, make sure to play Caida Libre and then Minor Turbulence in one
sitting, without loading a save (an autosave after Caida Libre might be
usable, though). Do them in one game day, and try to avoid attempting Deep
Inside in-between, to minimize what might go wrong (although it is possible
to complete Deep Inside and still get the Baller).
Lastly, I seem to have the best success if I fail Minor Turbulence at least
once and then retry. I'm not sure if this is necessary, but it's easy to do by
killing Ron after getting in the Duster, as it is right after a checkpoint.
<<Formulated by: Lots of people>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.14 - [Blank] Black Albany Cavalcade
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Predator [MFT] (Trevor)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Sean Lim
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**Patched - unequipped wheel type
----------------------------------------
Description: This metallic black Cavalcade has a random pearlescent and the
stock SUV wheels that don't show up as equipped on earlier patches, along with
a blank plate. Sound familiar?
----------------------------------------
STRATEGY: After finishing the mission, switch to Franklin. He'll be driving
this vehicle somewhere in the mountains southwest of Sandy Shores. Just drive
it to a garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.15 - [Unique] Gray Dewbauchee JB 700 (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Deep Inside [F] (Devin)
Difficulty: **
Required: Interior garage glitch (3.8)
Discovered by: Timcatgt; Sprue (strategy to obtain)
Unique license plate: [4G3NT]
----------------------------------------
Description: This secret agent-looking car is painted gray and looks really
cool. Also has a unique license plate hinting that the JB stands for Bond.
James Bond. During the mission, it has the ability to deploy spikes, but this
is scripted for the mission only, and outside of it, this is just a normal
car.
----------------------------------------
STRATEGY: To keep this vehicle, first activate the interior garage glitch
prior to starting the mission (see section 3.7 for information on the glitch).
Once active, Franklin will appear near Legion Square. He must run all the way
to the mission start point on foot. No vehicles! Getting in any vehicle will
ruin the glitch.
Once there, begin the mission and run to the car. You cannot use any weapons
or attacks while the garage glitch is active, so there is no way to stun the
actor or fight back against security. Getting inside the car will teleport it
to outside Franklin's garage. At this point, begin driving away and the
security detail will begin pursuing. Dispose of them and complete the mission
by delivering the car. After the mission ends, this will be waiting at the
nearby impound lot.
Alternatively, you can run away from the JB 700 once it has been teleported to
Franklin's garage. This will fail the mission for abandoning the car, and it
will be in the impound lot all the same. This allows obtaining it without
having to finish the mission.
<<Formulated by: Sprue>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.16 - [Blank] Black Canis Mesa (3rd of 3)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
**Patched - unequipped wheel type
----------------------------------------
Description: A metallic black Mesa that has a blank license plate and a random
pearlescent color. Seems to be the same one as seen after Complications if
switching to Franklin, as it always spawns without the fully-closed back. The
wheels also don't show as equipped on earlier patches, as with the previous
one.
----------------------------------------
STRATEGY: After finishing the mission, switch to Trevor. He'll be standing on
a sidewalk in Paleto Bay, and this will be parked right across the street.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.17 - [Unique] Yellow Pegassi Monroe
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Difficulty: *
Required: Mission failure
Discovered by: Timcatgt
Unique license plate: [FA5T66]
----------------------------------------
Description: A bright yellow Monroe with a unique plate. Sleek design, high
speed, and excellent handling would have make you regret the fact that this is
unobtainable up until it was discovered how to obtain it!
----------------------------------------
STRATEGY: Obtaining this is simple. Fail the mission once, at any point before
delivering the Monroe to the transport, and retry the mission. At this point,
LSC garages will be opened (they are initially closed during this mission), so
take the car there, modify one inconsequential thing (possibly the plates),
and complete the mission. This will be sent to Franklin's impound after all is
said and done.
If you intend to acquire both this car and the JB 700 later in the mission,
fail the mission a second time after modding this car, as it seems that LSC
re-closes later in the mission, making it impossible to get both from the
same mission playthrough. The trick apparently only works once, and
temporarily at that.
<<Formulated by: SAINTS ROW FOUR>>
----------------------------------------
NOTE: Although this vehicle would seem a good candidate for trick 3.8, to
force it into the impound, it does not actually work. If the mission is
started with the effect active, Franklin cannot receive Lamar's call, and thus
Lamar and the car will not appear at the nearby location.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.18 - [Unique] Gray Dewbauchee JB 700 (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Difficulty: *
Required: Mission failure or trick 3.8
Discovered by: Timcatgt
Unique license plate: [4G3NT]
----------------------------------------
Description: This secret agent-looking car is painted gray and looks really
cool. Also has a unique license plate hinting that the JB stands for Bond.
James Bond. This version also has spikes that can be deployed behind the car,
and a machine gun that fires forward, at the perfect level for shooting
through car windows to hit the occupants. Unfortunately, neither of these
features work outside of this mission, even if the car is obtained directly
from this mission.
----------------------------------------
STRATEGY: Obtaining this is simple. Fail the mission once, at any point, and
retry the mission. At this point, LSC garages will be opened (they are
initially closed during this mission). You will have to use Beeker's Garage in
Paleto Bay to modify this, which may make it difficult to avoid failing, but
regardless of what happens, it should end up in Franklin's impound lot after
the mission has ended, pass or fail, as long as it was modded.
If you want to get this and the yellow Monroe (5.17), make sure to get that
one first, then fail and exit the mission. The LSC-opening trick only works
once, and temporarily, so it seems impossible to get both of these vehicles
without failing and exiting the mission after exploiting the Monroe.
<<Formulated by: SAINTS ROW FOUR>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.19 - [Blank] Black Canis Seminole
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Architect's Plans [F] (Franklin)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: fnxrak
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: Another blank-plated SUV for the collection. The Seminole is one
of the more forgettable SUVs in the game, lacking the pedigree of the
Cavalcade, Landstalker, Rancher, and Mesa. This one has a blank plate, though!
----------------------------------------
STRATEGY: After finishing the mission, switch back to Franklin. He will be
walking down the street near the garment factory. Look for this vehicle parked
on the opposite side of the road, a short ways southeast of his position.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.20 - [Blank] Black Dundreary Stretch
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Wrap Up [MT] (FIB)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: fnxrak
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: An elegant limousine, the Stretch is a staple of the GTA series.
And here is your chance to own a blank-plated black one! Such a unique and
awe-inspiring specimen is sure to impress the ladies.
----------------------------------------
STRATEGY: After finishing the mission, switch to Trevor. He will be outside
the Richards Majestic studio's western entrance. This car will be parked just
inside the studio, to the east.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.21 - [Unique] Black Dundreary Stretch
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Meltdown [M] (Michael)
Difficulty: *
Required: Nothing
Discovered by: Unknown
Unique license plate: [VIN3W88D]
----------------------------------------
Description: An elegant limousine, the Stretch is a staple of the GTA series.
And here is your chance to own a unique-plated black one! Such a unique and
awe-inspiring specimen is sure to impress the ladies.
----------------------------------------
STRATEGY 1: After reaching the Oriental Theater and watching the cutscene,
Michael will need to rush back to his house. This vehicle can be driven there,
and then stored in his garage, where it will remain after the mission ends. Be
careful only to store it after the objective to "Return to your family" has
appeared, as if stored at any earlier point, it will vanish from the garage.
Failing and retrying the mission prior to that point will also cause the car
to vanish, so if that happens, exit and restart the mission entirely.
----------------------------------------
STRATEGY 2: To obtain this and the unique-plated red Vacca, drive one of them
back to Michael's house, let out Jimmy, then drive away from the house. The
mission will fail because Amanda died. Exit the mission and store the vehicle.
Next playthrough, take the other of the two cars and store it in the garage,
like in Strategy 1, or just fail again like you did with the first vehicle
chosen.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.22 - [Unique] Red Pegassi Vacca
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Meltdown [M] (Michael)
Difficulty: *
Required: Mission failure
Discovered by: Arthur Heng (vehicle), fnxrak (unique plate)
Unique license plate: [JKW87N1D]
----------------------------------------
Description: A daring supercar with limited availability outside of purchasing
one online, this particular Vacca comes with a unique license plate. This is
one for the collectors!
----------------------------------------
STRATEGY 1: After reaching the Oriental Theater and watching the cutscene,
Michael will need to rush back to his house. This vehicle can be driven there,
and then stored in his garage, where it will remain after the mission ends. Be
careful only to store it after the objective to "Return to your family" has
appeared, as if stored at any earlier point, it will vanish from the garage.
Failing and retrying the mission prior to that point will also cause the car
to vanish, so if that happens, exit and restart the mission entirely.
----------------------------------------
STRATEGY 2: To obtain this and the unique-plated black Stretch, drive one of
them back to Michael's house, let out Jimmy, then drive away from the house.
The mission will fail because Amanda died. Exit the mission and store the
vehicle. Next playthrough, take the other of the two cars and store it in the
garage, like in Strategy 1, or just fail again like you did with the first
vehicle chosen.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.23 - [Blank] Black Maibatsu Penumbra
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Planning the Score [MFT] (Heist)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: An all-around car that is quite common in the southeast of the
city. You've no doubt driven one several times by now.
----------------------------------------
STRATEGY: After finishing the mission, switch to Trevor. He will be walking
down the street near the strip club. This car is parked in a lot to his
southeast. If you have trouble locating it, check the parking lot directly
south of the nearby car wash and clothing store.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.24 - [Blank] Black Bollokan Prairie
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Big Score [MFT] (Heist - Subtle)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: A basic compact, the Prairie performs fairly well, but doesn't
excel at anything. Still performs better than a Blista, though. You could do
worse than this car, believe you me.
----------------------------------------
STRATEGY: After finishing the mission, this will be Trevor's vehicle, similar
to how other blank plate switch events work. However, it is difficult to find
this vehicle in Trevor's actual switch event, and switching to Michael first
doesn't seem to work.
The most reliable way to obtain it seems to be waiting a few in-game hours with
Franklin immediately after the mission. Wait until he receives the Ammunation
email mentioning the Advanced Rifle as available. THEN switch to Trevor. Trevor
should get a normal switch event, but have the Prairie as his vehicle.
If Trevor's switch event ends up being one that gives him a vehicle, such as
one of his other blank plate events, or the infamous "Scooter Brothers" scene,
you will have to replay the entire mission, as it will remove the Prairie.
Even the post-mission autosave won't work to allow you another chance.
<<Formulated by: fnxrak and Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.25 - [Unique] Black Declasse Tornado
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Third Way (Part 2) [MFT] (Finale)
Difficulty: *
Required: Nothing
Discovered by: Coen91; Arthur Heng
Unique license plate: [M0NIED]
----------------------------------------
Description: One of the sports classics, the Tornado is a large profile and
powerful car. Naturally, an egotist like Devin Weston would want one, with
its own unique plate, no less.
----------------------------------------
STRATEGY: Before driving Devin to the destination at the Chiliad State
Wilderness late in the mission, keep on driving north on the GOH to Paleto
Bay. There, you can use Beeker's Garage to modify the vehicle (make sure you
have around $600, if invested into Augury Insurance prior to the mission).
After doing so, complete the mission, and it will be waiting at Trevor's
impound lot.
This is possible to do even while staying within the time limit for a gold
medal on the mission, although it does require knowing the mission and
proceeding as efficiently as possible. I personally managed this strategy
while finishing just under a minute and 30 seconds under the gold requirement.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.S1 - [Unique] Red Fathom FQ 2
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Paparazzo - The Sex Tape (Beverly)
Difficulty: *
Required: Nothing
Discovered by: StuntmanSnake
Unique license plate: [P4P4R4Z0]
**Trick 3.7
----------------------------------------
Description: Beverly's car from the mission, this is metallic torino red with
a matte gray secondary color. The only unique feature is the plate, spelling
out Beverly's profession in no uncertain or undouchey terms.
----------------------------------------
STRATEGY: Get a Towtruck and approach the mission location. Fire a shot at
Beverly to scare him off and cancel the mission (or ram him with your truck).
Once the mission is cancelled, this will be sitting nearby to take. But it's
UJ, which is why we have that Towtruck. Tow it to Franklin's safehouse garage
and maneuver it inside, then save and load the game. It's now yours!
Alternatively, trick 3.7 can be used to get inside even though it's UJ, making
it quite easy to simply drive it to a garage.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.S2 - [Unique] Blue Rapid GT
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Paparazzo - The Sex Tape (Beverly)
Difficulty: **
Required: Nothing
Discovered by: StuntmanSnake
Unique license plate: [POPPYMI4]
----------------------------------------
Description: This Rapid GT has a unique license plate, betraying that its
owner is Poppy Mitchell. It is light blue and was thought unobtainable for a
long time. Now, it is yours to keep in all of its glory!
----------------------------------------
STRATEGY: Obtaining this is actually quite simple, considering how long it
took to find a way. Once Beverly and Franklin are heading to his car (after
filming Poppy's encounter), go to the Rapid GT parked up the driveway instead.
Once there, wedge Franklin between the car and the nearby wall (near the front
right fender of the car), and while there, try entering the vehicle. If
successful, Franklin will be teleported inside the car! The mission will fail
shortly thereafter, so take it to a garage at your leisure.
It can take a few tries to get this to work properly, but fortunately there is
a checkpoint at the start of the chase, so failing to get inside the car only
costs a few seconds of running each time.
<<Formulated by: Timcatgt>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.S3 - [Unique] Pink Enus Cognoscenti Cabrio
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Paparazzo - The Meltdown (Beverly)
Difficulty: *
Required: Nothing
Discovered by: Many people
Unique license plate: [POPPYM15]
**Complete mission
----------------------------------------
Description: Poppy's pink Cognoscenti Cabrio is one fine piece of work, much
like the star herself. Not only is it classic Pfister pink, but it has a slew
of upgrades already applied and a unique plate.
----------------------------------------
Modifications:
-Brakes: Street Brakes
-Engine: EMS Upgrade, Level 3
-Horn: Musical Horn 1
-Turbo: Turbo Tuning
-Wheels: Wheel Type: FiftyNine
-Wheels: Wheel Color: Black
----------------------------------------
STRATEGY: This is one of the easiest cars to get. Wait for the mission to end,
then wait for the cops to disperse. Once they've left, simply get in and drive
off.
<<Formulated by: Many people>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.S4 - [Unique] Gray Dundreary Landstalker
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): A Starlet in Vinewood (Dreyfuss)
Difficulty:
Required: Nothing
Discovered by: fnxrak
Unique license plate: [DR3YFU55]
----------------------------------------
Description: A metallic graphite Landstalker with a non-default pearlescent
color and a black secondary color. The unique plate clearly indicates its
owner.
----------------------------------------
STRATEGY: This couldn't be easier to keep. Just drive to the stranger
location, then get inside and drive off. Starting the actual mission isn't
even required. You can also get it by starting the mission and completing it
(assuming the target isn't allowed to escape in this vehicle).
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.S5 - [Unique] "Epsilon" Blue Obey Tailgater
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Unknowing the Truth (Epsilon)
Difficulty: *
Required: Nothing
Discovered by: Lots of people
Unique license plate: [K1FFL0M]
**Pre-mission
**Trick 3.7
----------------------------------------
Description: The only car for a true thesis! This baby blue Tailgater combines
the rarity of the Tailgater model with a unique Epsilon blue color, topped off
with a unique license plate. That's three unique properties in one! The wheels
are also set to black rather than alloy, but this isn't actually unique since
it's a standard color on the list.
----------------------------------------
STRATEGY: Parked at the Epsilon compound prior to starting the mission.
Obtaining it is simple: either push or tow it to a safehouse garage, or use
trick 3.7 and drive it to any garage. The mission can be cancelled by
attacking one of the guards, or avoided altogether by simply not wearing the
Epsilon robes (or having $50,000). Just beware of the wanted level incurred
for attempting anything within the compound (which usually becomes 2 stars). A
reliable tactic for me was to quickly kill the guard at the western entrance
of the compound (getting 1 star), then run to the vehicles in the middle. This
will usually cause the police to give up pursuit fairly quickly, leaving you
free to claim the vehicles.
<<Formulated by: Lancet Jades>>
----------------------------------------
STRATEGY 2: Alternatively, complete the mission by stealing the money, and
Michael will be driving this vehicle after it ends.
----------------------------------------
NOTE: If the mission is failed, Michael will not get back the $50,000 that is
removed when the mission begins. However, it only needs to be paid once, so on
subsequent attempts, there will be no charge.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.S6- [Unique] Tractor
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Unknowing the Truth (Epsilon)
Difficulty: *
Required: Nothing
Discovered by: Lots of people
Unique license plate: [K1FFL0M1]
**Post-mission
----------------------------------------
Description: A rusty, old tractor that can barely climb the incline west of
where it is parked. The only notable feature is the unique license plate, and
possibly the fact that the only other Tractor in the game (just as rusty as
this one) is a good ways outside of LS. So, if you ever wanted to drive a
significantly non-street-legal farm machine in the crowded city...
----------------------------------------
STRATEGY 1: This can be obtained while still obtaining the money! Progress the
mission until the car has been delivered (parked in the yellow marker and
exited). This spawns the Tractor in the lot near the LSC. Attack and kill the
Epsilonists, preferably with a silenced weapon to hopefully prevent a wanted
level. Now, lose the cops by circling the building (if two or more stars, it
may be best to just retry the mission), and kill the remaining security in the
process. The Tractor will vanish if the mission is failed and exited, so
finish the mission by getting back into the Tailgater to claim the money.
After the mission ends, the Tractor is yours!
If this is the planned method of acquisition, the Tailgater can still be
obtained before starting the mission using Trick 3.7, or double-driven back to
a safehouse with the Tractor.
<<Formulated by: Lancet Jades>>
----------------------------------------
STRATEGY 2: Alternatively, complete the mission by delivering the money, and
Michael will be given this.... gracious reward afterwards.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
5.R1 - [Unique] Gold Cheval Picador
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Random event: Countryside Gang Fight [MFT]
Difficulty: *
Required: Nothing
Discovered by: Timcatgt
Unique license plate: [WDU 696]
------------------------------------------------------------
Description: This is a metallic gold Picador with a unique plate.
------------------------------------------------------------
Availability: This event occurs in Sandy Shores, directly north of the western
end of the large airstrip. It involves protecting a man against two Lost
bikers, then guarding him against the reinforcements that show up.
------------------------------------------------------------
STRATEGY: This is the vehicle used by the victim in this event. After killing
the first two bikers, he will run to it. Proceed to kill the biker's
reinforcements, then the mission will end with the victim getting inside
(after throwing $1000 onto the ground), and driving off. Simply jack the
vehicle before he drives off and take it to a garage. Don't forget the money,
though!
<<Formulated by: Timcatgt>>
------------------------------------------------------------------------------
==============================================================================
*6* SPECIALLY COLORED/FEATURED VEHICLES
==============================================================================
This section lists all vehicles that have a special color or feature that
cannot be normally obtained, thus making them "special" vehicles, that do NOT
have a unique or blank license plate.
------------------------------------------------------------------------------
6.1 - Special Gray Gallivanter Baller
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Repossession [F] (Simeon)
Difficulty: *
Required: Towtruck (small version)
Discovered by: fnxrak
Actual primary color: (Worn) Blue Silver
**Pre-mission
----------------------------------------
Description: This bluish-gray Baller is a special "worn" version of the normal
metallic color, and reflects light differently than normal.
----------------------------------------
STRATEGY: First, get a small Towtruck. One can be found parked outside the LSC
garage in Paleto Bay, and sometimes spawns on roads in Blaine County. After
acquiring one, drive to Simeon's dealership and park it around back. Fire a
shot towards Simeon's office inside the building to cancel the mission, then
tow the gray Baller out of the building and take it to Franklin's safehouse.
Push it inside, then save and reload, and it will be available to drive.
The Towtruck is necessary because the Baller is UJ before storing it, and even
trick 3.7 won't allow Franklin inside. The large Towtruck (used in Tonya's
stranger missions) is too large to fit inside the building.
<<Formulated by: fnxrak>>
----------------------------------------
------------------------------------------------------------------------------
6.2 - Special Orange Bravado Bison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Repossession [F] (Simeon)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Actual primary color: (Worn) Light Orange
**LSC trick
----------------------------------------
Description: This is a bright orange Bison and different from all existing
orange colors. It is actually a "worn" orange color, but despite this, it
still manages to be quite different, making it one of the most unique
specially-colored vehicles in the game. It also has an ice white pearlescent.
----------------------------------------
STRATEGY 1: Once you reach the alley, run to the Bison and get in. The mission
will fail once the window is broken. Choose to exit the mission, and Franklin
will still be inside the truck (or standing right outside). Drive it to a
garage. Sometimes this will not work, and the Bison will vanish after exiting
the mission, but if so, just try again. This should be your go-to strategy
unless you're really stuck-up about never ever failing a mission, ever.
----------------------------------------
(This strategy is for 360 players to obtain without mission failure)
STRATEGY 2: Once the Vagos have been killed and the objective to catch the
bike is displayed, get inside the Bison instead of leaving the alley. Use the
Bison to knock the driver off the bike, and Lamar will drive it back to the
meeting point. Once you've taken the bike there, it will be parked nearby. It
is important that the biker is allowed to escape and that Lamar gets inside
before killing the biker in order for this to be obtainable! If the biker is
killed BEFORE Lamar gets inside the truck, it will be UJ after finishing the
mission. Still technically obtainable, but needlessly difficult.
<<Formulated by: Lancet Jades (lol232, fnxrak for the details)>>
----------------------------------------
(This strategy is for PS3 players to obtain without mission failure)
STRATEGY 3: This vehicle is a bit harder to obtain without mission failure on
PS3. Using the above strategy won't work because the Bison won't be at the car
wash in the PS3 version. Proceed with the mission until all the Vagos are
dead. Once they are, quickly run to the entrance of the alley. The target will
appear for a moment before driving off. Shoot him off the bike at this moment.
Once the objective appears to drive the bike back to the car wash, go get the
Bison. Now, you must double-drive this and the Bagger to a LSC garage. Modify
the Bison, then drive the bike to the destination and finish the mission.
Afterwards, the Bison will be waiting in the police impound lot.
<<Formulated by: StuntmanSnake>>
----------------------------------------
NOTE: It has been reported that strategy 3 is unnecessary for many people,
even on the PS3 version. Try it if strategy 2 doesn't work, but sometimes it
is a matter of not killing the biker too quickly. Letting him survive a little
while seems to solve the problem of the Bison vanishing, and killing him
before he drives off may stop that from working on PS3 altogether.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.3 - Special Green Bravado Bison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Repossession [F] (Simeon)
Difficulty: *
Required: Mission failure and trick 3.7
Discovered by: fnxrak
Actual primary color: (Worn) Dark Green
----------------------------------------
Description: This Bravado Bison has a special green color. It is classified as
a "worn" color, and is similar to Sea Green, but without as much 'blue' color.
As it is worn, it also has the unique light effects of that class of colors.
It also has a random pearlescent color. Due to the special green, this is one
of the more 'special' special-colored vehicles in the game.
----------------------------------------
STRATEGY: This is parked in the alleyway with the target bike. It is tricky to
get as touching it or impeding its path will prompt its occupants to exit and
fail the mission. To obtain it, park outside the alley, then rush inside so
that Lamar is left behind. Run up behind the Bison, but don't actually touch
it! When close, pull out your phone and do trick 3.7. If successful, Franklin
will enter just before the mission fails. Then, exit the mission and drive it
to a garage.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.4 - Random Obey Tailgater w/ random plate (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Complications [MF] (Simeon)
Difficulty: *
Required: Nothing
Discovered by: Various people
----------------------------------------
Description: An Obey Tailgater with a random license plate. It may seem odd
that a random plate version is unique, but the Tailgater does not spawn
randomly. As such, only Michael's personal version is obtainable at the end of
the game, and it has a set license plate. The body color is random, but seems
to favor blacks and grays.
----------------------------------------
STRATEGY 1: Get inside one of the Tailgaters and attack the vehicle Simeon is
trying to sell. This will fail the mission. Exit and drive it to a garage.
----------------------------------------
STRATEGY 2: This strategy is best for keeping both the Tailgater and obtaining
6.6 - Special Yellow Karin BeeJay XL w/ set plate, and 5.1 - [Blank] Black
Canis Mesa (1st of 3). Get inside the Tailgater and drive towards the target,
but stop at the LSC garage on the way and modify it in some way. Complete the
mission, and obtain the two vehicles (the BeeJay XL with Michael, and the Mesa
with Franklin), and store them. Once all that is done, go to the impound lot,
and the Tailgater should be waiting there for Franklin. Retrieve it and take
it to a garage.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.5 - Branded White Bravado Bison w/ wooden plank
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Complications [MF] (Simeon)
Difficulty: *
Required: Mission failure, trick 3.7
Discovered by: Lancet Jades
Actual primary color: (Worn) White
----------------------------------------
Description: This Bison, branded with the Mighty Bush livery and with a large
plank of wood covering the bed are seen on the streets, but none are found in
the white color this one is. The color is technically "worn" white, but this
version of the Bison is never seen in anything close to white, making it
unique regardless.
----------------------------------------
STRATEGY: This can only be obtained by using the strategy in section 3.7 -
driving UJ vehicles. Any attempt to attack or touch it will instantly fail
the mission, and even this trick will fail the mission. After exiting the
mission, it should be parked on the street near Franklin.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.6 - Special Yellow Karin BeeJay XL w/ set plate
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Complications [MF] (Simeon)
Difficulty: *
Required: Nothing
Discovered by: StuntmanSnake
Set license plate: [57EIG117]
Actual primary color: (Worn) Taxi Yellow
**Complete mission
----------------------------------------
Description: Jimmy's SUV, purchased from Simeon during the ending cutscene of
Franklin and Lamar. Its color is unique, not only being the "worn" type with
slightly different lighting, but being "taxi" yellow, a shade normally
unavailable at LSC. This is the same BeeJay XL that is found after this
mission, however this one differs by having a set license plate (the same one
seen during the mission).
----------------------------------------
STRATEGY: This will be found in the showroom immediately after the mission
ends. If this is not taken immediately (before leaving the area), it will lose
its set license plate and become vehicle 6.8.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.7 - UWC Simeon Dealership vehicles
------------------------------------------------------------------------------
6.7.1 - Red Karin BeeJay XL
6.7.2 - Gray Karin BeeJay XL
6.7.3 - Blue Obey Tailgater w/ random plate
6.7.4 - Yellow Obey Tailgater w/ random plate
------------------------------------------------------------------------------
Mission: Complications [MF] (Simeon)
Difficulty: *
Required: Nothing
Discovered by: fnxrak
**Complete mission
**Safehouse garages only!!!
----------------------------------------
Description: These four vehicles are present inside Simeon's showroom
immediately following the completion of Complications. What makes them unique
is that they do not show any equipped wheel color if the list is viewed (which
requires changing from the default wheel type to a different one). The wheels,
when changed, are a bright white color, much more pronounced than Frost White
(which is usually the brightest white).
----------------------------------------
STRATEGY 1: These are found in Simeon's showroom immediately after the mission
ends. Even switching to Franklin will disrupt these to the point of changing
the showroom to the vehicles in 6.9 and 6.10. This makes obtaining more than
one of these very difficult, as Michael will have to drive them to his own
garages directly following the mission. Additionally, this will make it
difficult if not impossible to obtain vehicle 5.1, which is obtained from
Franklin's post-mission switch event.
----------------------------------------
NOTE: These are only present IMMEDIATELY following the mission. Even in the
time it takes to switch to Franklin and back, they will have reverted to the
vehicles in 6.9 and 6.10, so choose the one you want and garage it
immediately.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.8 - Special Yellow Karin BeeJay XL
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: After Complications [MF] (Simeon), before Father/Son [MF] (Michael)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Actual primary color: (Worn) Taxi Yellow
**Post-mission
----------------------------------------
Description: Jimmy's SUV, purchased from Simeon during the ending cutscene of
Franklin and Lamar. Its color is unique, not only being the "worn" type with
slightly different lighting, but being "taxi" yellow, a shade normally
unavailable at LSC.
----------------------------------------
STRATEGY 1: After finishing the mission, leave the BeeJay XL in the car
dealership and go do something else (or load an autosave made after the
mission). When you return, the vehicle will still be there, but will no
longer have a unique license plate. This vehicle will stay in the dealership
until either you have passed Father/Son, or a character enters the vehicle
(whether they actually take it or not).
----------------------------------------
NOTE: If vehicle 6.6 was taken from the showroom at the end of Complications,
this vehicle will not appear.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.9 - SGO UWC Simeon Dealership vehicles
------------------------------------------------------------------------------
6.9.1 - Gray Karin BeeJay XL
6.9.2 - Blue Obey Tailgater w/ random plate
6.9.3 - Yellow Obey Tailgater w/ random plate
------------------------------------------------------------------------------
Mission: After Complications [MF] (Simeon), before Father/Son [MF] (Michael);
or after Father/Son and before Mr. Philips via an exploit
Difficulty: *
Required: Nothing
Discovered by: fnxrak
**Complete mission
**Safehouse garages only!!!
----------------------------------------
Description: These three vehicles are parked inside Simeon's dealership after
finishing Complications, and spawn there until Mr. Philips is complete. The
only unique property any of them share is that they have an unequipped wheel
color. To view this, drive one to LSC and change the wheel type from the
default setting. They have no color shown as equipped in the wheel color list,
and the color appears as a bright white not normally found on the list.
However, the last viewed wheel color from the list will be permanently
given to the wheels, even when exiting out of the list without purchasing a
color. As such, be sure not to view a wheel color with this vehicle if you
intend to keep it unique! All other aspects of these vehicles, including body
color, are not special, except for the random nature of the Obey Tailgater's
license plates. Vehicle 6.10 is also in the showroom, but has other unique
features that warrant its own entry.
----------------------------------------
STRATEGY 1: These are found in Simeon's showroom after the mission ends. They
continually spawn inside until finishing Mr. Philips, and can be obtained at
your leisure. Even multiple copies of the vehicles can be obtained. However,
the fact that interior garages strip their special property means that only a
limited number can be collected total. After finishing Father/Son, the hole in
the dealership wall is repaired and other strategies must be used to obtain
these vehicles.
----------------------------------------
STRATEGY 2: These can also be obtained after finishing the Simeon random event
at the dealership, which is only available between Friend Request and Mr.
Philips. After completing the random event, the showroom's doors will stay
unlocked until after completing Mr. Philips. Since the vehicles spawn inside
the showroom at all times after Complications (even after the window is
boarded up), they can be obtained by walking in as either Franklin or Michael
and getting inside.
Once inside, switch to the other character, play for a few minutes, then
switch back to the character inside this vehicle. They should be outside the
showroom, driving on the street. Just drive the vehicle to their garage and
store it.
<<Formulated by: Lancet Jades (based off Columbo's strategy)>>
----------------------------------------
STRATEGY 3: These can be obtained BETWEEN finishing Father/Son and finishing
the Simeon random event after Friend Request by exploiting the game's
imperfect loading of non-static obstacles. Drive down Adams Apple Blvd. (the
street that Trevor's interior garage is on) to the west, towards the freeway
overpass. After crossing underneath, the road ahead will look like a bridge.
At this point, turn around and drive back towards the dealership. Drive at
high speed towards the wooden cover in the corner where Franklin crashed the
SUV in Complications.
What should happen is the game will load a placeholder graphic for the wood,
then remove it for a split second before replacing it with the actual solid
obstacle. During this window of opportunity, you are able to drive inside and
claim this vehicle. If the wood fully loads, just drive away and try again.
If playing on an Xbox 360, make sure the play disc is NOT installed to a USB
drive, otherwise loading times will be too fast to make it through the wall.
Once inside the dealership (and if any vehicles actually spawned, since they
won't always be there), get inside and switch to the other character. Play as
them for a few minutes, then switch back to whoever was in the vehicle. They
should be outside the showroom, driving on a road. Take it to a garage.
<<Formulated by: Columbo, with improvements by Lancet Jades>>
----------------------------------------
NOTE: These are present after the four vehicles in 6.7 are not present. If
stored inside an interior garage, these vehicles will lose the UWC property of
their wheels! The Tailgaters will still be special due to their random license
plate, but they will nonetheless lose a special property. Vehicle 6.10 is also
parked inside the showroom.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.10 - SGO UWC Red PL Roof Matte Yellow Karin BeeJay XL
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: After Complications [MF] (Simeon), before Father/Son [MF] (Michael);
or after Father/Son and before Mr. Philips via an exploit
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades (fnxrak partially for UWC)
**Post-mission
**Safehouse garages only!!!
!!!NOTE: This vehicle can only be stored in safehouse garages! Storing it in
an interior garage will remove the red pearlescent from the roof. It will also
remove the unique wheel color, reverting it to (equipped) Alloy, as most cars
have default. Also, do not view either the primary color list OR the wheel
color list, as this will remove the red pearlescent or the unique white color,
respectively!!!
----------------------------------------
Description: This vehicle has two unique features. The most obvious is that </pre><pre id="faqspan-4">
the roof has a red pearlescent color, despite the body of the vehicle not
having one! This is because the body is actually matte yellow, and matte
colors cannot have pearlescents. The programmers apparently gave this vehicle
a pearlescent nonetheless, which shows up only on the roof, since the body
color can't display it. Additionally, if the wheel type is changed, no wheel
color is shown as equipped in the wheel color list, and the default wheel
color will appear to be a lighter gray than the usual alloy color.
However, these two properties have caveats! First, attempting to view a
different primary color in LSC will delete the pearlescent color, even if it
is not purchased. Apparently the game runs a sanity check on the vehicle when
previewing primary colors, notices that it is currently a matte color, and
removes it. Second, viewing any wheel color in the list will permanently
change the wheel color to that color, even if no color is purchased. So also
avoid viewing the wheel color list!
Finally, both of these properties will be lost if the vehicle is stored in an
interior garage, so ONLY store this in a safehouse garage! Otherwise, your
very unique vehicle will become completely normal!
----------------------------------------
STRATEGY 1: After finishing the mission, there will be vehicles inside the
dealership. These will continually appear until finishing Father/Son. This is
the BeeJay XL farthest inside the dealership. However, initially upon
finishing the mission, this will be a red BeeJay XL. Load an autosave from
after the mission, or drive a distance away and back, and it will now be
replaced with this vehicle. This will continue to respawn no matter how many
are taken from the showroom.
----------------------------------------
STRATEGY 2: This can also be obtained after finishing the Simeon random event
at the dealership, which is only available between Friend Request and Mr.
Philips. After completing the random event, the showroom's doors will stay
unlocked until after completing Mr. Philips. Since the vehicles spawn inside
the showroom at all times after Complications (even after the window is
boarded up), this can be obtained by walking in as either Franklin or Michael
and getting inside.
Once inside, switch to the other character, play for a few minutes, then
switch back to the character inside this vehicle. They should be outside the
showroom, driving on the street. Just drive the vehicle to their garage and
store it.
<<Formulated by: Lancet Jades (based off Columbo's strategy)>>
----------------------------------------
STRATEGY 3: This can be obtained BETWEEN finishing Father/Son and finishing
the Simeon random event after Friend Request by exploiting the game's
imperfect loading of non-static obstacles. Drive down Adams Apple Blvd. (the
street that Trevor's interior garage is on) to the west, towards the freeway
overpass. After crossing underneath, the road ahead will look like a bridge.
At this point, turn around and drive back towards the dealership. Drive at
high speed towards the wooden cover in the corner where Franklin crashed the
SUV in Complications.
What should happen is the game will load a placeholder graphic for the wood,
then remove it for a split second before replacing it with the actual solid
obstacle. During this window of opportunity, you are able to drive inside and
claim this vehicle. If the wood fully loads, just drive away and try again.
If playing on an Xbox 360, make sure the play disc is NOT installed to a USB
drive, otherwise loading times will be too fast to make it through the wall.
Once inside the dealership (and if this vehicle actually spawned, since it
won't always be there), get inside and switch to the other character. Play as
them for a few minutes, then switch back to whoever was in the vehicle. They
should be outside the showroom, driving on a road. Take it to a garage.
<<Formulated by: Columbo, with improvements by Lancet Jades>>
----------------------------------------
NOTE: Just to reiterate, storing this vehicle in an interior garage will strip
the red pearlescent aspect from it, as well as the unique white wheel color
and the fact its shown as unequipped! It MUST be stored in a safehouse garage.
The same thing happens if the primary color menu is opened with a color in the
list highlighted (even if it is not purchased), and if the wheel color list is
opened and a color viewed!
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.11 - Branded White Declasse Burrito
------------------------------------------------------------------------------
6.11.1 - White "Pharte Gas" Declasse Burrito (1st of 2)
6.11.2 - White "Atomic" Declasse Burrito
------------------------------------------------------------------------------
Mission: Father/Son [MF] (Michael)
Difficulty: **
Required: Mission failure
Discovered by: Lancet Jades
**No interior garage
----------------------------------------
Description: This is a white-colored Burrito with a livery. There are four
different liveries that occur on Burritos, but only two are special: "Pharte
Gas" and "Atomic." These do not seem to ever spawn randomly on the streets
outside of missions in this color. The other two liveries are "McGill and
Olsen" and "LS Water & Power," and do spawn in this color white outside of
missions.
There are a few roof variations on the Burrito, as well. It will have one of
the following roofs:
-Bare roof rack
-Roof rack with five long pipes, three short pipes, and a ladder
-Rack with stepladder and a bundle of five pipes
-Rack with a single ladder surrounded by four pipes
----------------------------------------
STRATEGY: An oddity, this vehicle will only randomly spawn during the mission.
A Burrito will appear on the same side of the road as the trailer with the
boat on the large bridge leading past the airport and towards Elysian Island.
The livery is random, and can be Pharte Gas, Atomic, LS Water & Power, or
McGill & Olsen. To get one of the unique liveries, either replay the mission
until it appears, or simply fail and reload the checkpoint until the desired
livery appears. Once it spawns, quickly stop your car in front of it, get out,
and jack the Burrito. Drive away and let the mission fail, then exit and take
it to a garage.
<<Formulated by: Lancet Jades>>
----------------------------------------
NOTE: The Pharte Gas livery appears on a white Burrito in a later mission
(check vehicle 6.18), is guaranteed to appear, and can easily be obtained
without failing the mission.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.12 - Branded White Bravado Bison w/ winch
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Marriage Counseling [MF] (Michael)
Difficulty: **
Required: Nothing (Franklin in a SUV or truck helps)
Discovered by: Lancet Jades
**Trick 3.7
----------------------------------------
Description: A special utility Bison with a winch in the back and branding for
McGill-Olsen Construction, "The Original Cowboy Builder." Similar to the lawn
care branded utility Bison, this one is a "worn" white, which would probably
be a unique color if this version of the Bison ever appeared outside of this
mission.
----------------------------------------
STRATEGY 1: This will require maneuvering Franklin and Michael to Michael's
driveway, near where the mission starts. Have Michael stand in the middle of
his driveway (near the Bison) on foot, then switch to Franklin and have him
drive to Michael's house. Get an SUV or light truck on the way (something like
a Cavalcade or another Bison is ideal). Once Franklin arrives at Michael's,
the mission icon should have vanished. Switch back to Michael once Franklin is
in the driveway, which will trigger Franklin to leave the vehicle and comment
on meeting Michael like this.
Then, have Michael jack Franklin's vehicle, and then push the Bison into the
nearby garage (be careful once it gets close to the garage door, or you can
pin the door shut and have to start all over). Once it is inside, drive away
from Michael's house until the mission icon reappears. The Bison should be
waiting inside the garage. At this point, you can also move it to an interior
garage if desired.
<<Formulated by: StuntmanSnake; refined by: Lancet Jades>>
----------------------------------------
STRATEGY 2: By using trick 3.7, you can get inside this vehicle very easily,
making obtaining it a trivial matter. Just do the trick and drive it to a
garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.13 - Special Red Dinka Blista
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Marriage Counseling [MF] (Michael)
Difficulty: **
Required: Nothing (Franklin in a SUV or truck helps)
Discovered by: Lancet Jades
Actual primary color: (Util) Red
**Trick 3.7
----------------------------------------
Description: A red Blista that is somewhere between grace red and blaze red.
The difference is very subtle and difficult to see, but the color is
definitely unavailable at LSC.
----------------------------------------
STRATEGY: This will require maneuvering Franklin and Michael to Michael's
driveway, near where the mission starts. Have Michael stand in the middle of
his driveway (near the Blista) on foot, then switch to Franklin and have him
drive to Michael's house. Get an SUV or light truck on the way (something like
a Cavalcade or another Bison is ideal). Once Franklin arrives at Michael's,
the mission icon should have vanished. Switch back to Michael once Franklin is
in the driveway, which will trigger Franklin to leave the vehicle and comment
on meeting Michael like this.
Then, have Michael jack Franklin's vehicle, and then push the Blista into the
nearby garage (be careful once it gets close to the garage door, or you can
pin the door shut and have to start all over). Once it is inside, drive away
from Michael's house until the mission icon reappears. The Blista should be
waiting inside the garage.
<<Formulated by: StuntmanSnake; refined by: Lancet Jades>>
----------------------------------------
STRATEGY 2: By using trick 3.7, you can get inside this vehicle very easily,
making obtaining it a trivial matter. Just do the trick and drive it to a
garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.14 - Special Dark Blue/White Zirconium Journey
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Marriage Counseling [MF] (Michael)
Difficulty: **
Required: Nothing
Discovered by: fnxrak
**No interior garage
----------------------------------------
Description: While it may not seem special at first, the dark blue on this
van is much darker than usual colors, and all other colors in the palette have
the dirty beige color around the windows, while this one has the dark blue
around them. According to fnxrak, the actual colors are metallic dark blue as
the primary, and matte ice white as the secondary.
----------------------------------------
STRATEGY: This van will pull out and block the road while pursuing the target
along South Mo Milton Dr. in Vinewood Hills. Obtaining it isn't terribly
difficult: block the Journey with the Bison Michael is driving, then either
get inside and drive away (failing the mission), or double-drive it back to
Michael's safehouse, store it inside, then finish the mission and confirm it
before saving/reloading. As it is not normally allowed inside interior
garages, the trick in section 3.3 is necessary to store it there.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.15 - Special Black Roof Albany Emperor w/ set plate
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Long Stretch [F] (Lamar)
Difficulty: *
Required: Mission failure
Discovered by: Lancet Jades / StuntmanSnake
Set license plate: [07KZF345]
Actual secondary color: (Worn) Black
**LSC trick
**Patched - unequipped wheel type
----------------------------------------
Description: Very unique, this Emperor possesses a special "worn" black color
on the roof (the secondary color), which has lighting different from any
existing color types. The primary color is classic dark blue. It also has
stock lowrider wheels, but does not show them as equipped on earlier patches.
It also has a set license plate, although this point is rather moot, as it is
already very unique, and the plate follows the normal plate format.
----------------------------------------
STRATEGY 1: Once the mission begins, quickly get inside and drive off before
either Lamar or Stretch can get inside. Once one of the two is left behind,
drive away until the mission fails, than exit it. Now take it to a garage.
<<Formulated by: Lancet Jades>>
----------------------------------------
STRATEGY 2: After purchasing the shotgun, drive to an LSC garage and add a
modification to this vehicle. Proceed to complete the mission and return to
Franklin's house. Once the mission ends, this car should be parked on the
street nearby. This will only occur if it has been modded, and speedy and
efficient evasion of the cops can still score you a gold medal while also
keeping this car. Note that if the mission is failed and a checkpoint loaded
after arriving at the destination, this car will instead be found at the
impound lot.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.16 - BPT FIB
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Carbine Rifles [M] (Vangelico Heist - Loud)
Difficulty: **
Required: Nothing
Discovered by: fnxrak
----------------------------------------
Description: The quintessential truck of the Federal Investigation Bureau. The
only thing special about this vehicle that can be retained after the mission
are its bulletproof tires. As it cannot be modded at LSC, this mod is
unavailable to this truck normally.
----------------------------------------
STRATEGY: Strategy 3.8 needs to be used to obtain this. After the blue hell
glitch is active, run to the freeway from wherever Michael is deposited and
climb up, most easily via stairs near the train station northeast of
Franklin's house. Wait for the FIB to arrive and ambush it. Get inside as
quickly as possible, and it will teleport to in front of Michael's garage.
Once there, wait for the wanted level to disperse, then drive to Michael's
house. Get out of the FIB and into his Tailgater, and drive away. Far, far
away. Eventually, the mission will fail. Exit, then head to the impound lot.
The FIB will be impounded, so pay the $250 fee and retrieve your shiny new
BPT FIB!
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.17 - "Humane Labs" Brute Boxville
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: BZ Gas Grenades [M] (Vangelico Heist - Smart)
Difficulty: **
Required: Completing this mission before Bugstars Equipment
Discovered by: Lancet Jades / StuntmanSnake
**Complete mission
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
IT IS IMPORTANT that you do this mission BEFORE Bugstars Equipment, or else
this mission cuts directly into the heist, and this truck will be lost!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
----------------------------------------
Description: This Boxville has the Humane Labs and Research livery, which is
not one of the normal liveries for this vehicle.
----------------------------------------
STRATEGY: Keeping this requires jacking it during the mission and finishing
the mission with it as your active vehicle. Michael will be inside once the
mission is over, and it can be taken to his safehouse garage, or stored in his
interior garage using the trick outlined in section 3.3. Failing the mission
will cause the truck to disappear (even if currently driving it), and it does
not seem possible to cancel the mission.
<<Formulated by: StuntmanSnake>>
----------------------------------------
NOTE: It is possible to complete the optional objective and obtain this truck.
Simply make sure to shoot open the back doors and collect the package before
jacking the truck.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.18 - White "Pharte Gas" Declasse Burrito (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Crystal Maze [T] (Chinese)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
**No interior garage
----------------------------------------
Description: This is a white-colored Burrito with the amusing and juvenile
"Pharte Gas" livery, an apparent supplier of human-sourced natural gas. The
joke becomes actually funny when you realize the vehicle is the Burrito; the
perfect fuel to produce said natural gas. What makes this special? Normally,
this livery only appears on red Burritos. The roof of this Burrito will also
either spawn with just the rack, or with a ladder and a bundle of pipes.
There are a few roof variations on the Burrito, as well. It will have one of
the following roofs:
-Bare roof rack
-Roof rack with five long pipes, three short pipes, and a ladder
-Rack with stepladder and a bundle of five pipes
-Rack with a single ladder surrounded by four pipes
----------------------------------------
STRATEGY: This is parked at the farmhouse. Getting it is simple; progress
through the mission until Trevor is prompted to leave the area after setting
the house ablaze. When at this point, get inside the Burrito and drive off.
After the mission is completed, Trevor will still be driving it. Take it to a
garage of your choice.
----------------------------------------
NOTE: If the O'Neils around this Burrito are left alone too long, they will
eventually stop what they are doing, get inside, and drive off. This will, of
course, make obtaining this impossible. To prevent this, either snipe them
hastily, or do something to alert the farm (such as use non-silenced weapons
or fail to snipe everyone who's alerted for more than a few seconds).
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.19 - JoBuilt Phantoms
------------------------------------------------------------------------------
6.19.1 - Blue PL Black JoBuilt Phantom
6.19.2 - Dark Blue PL Black JoBuilt Phantom
6.19.3 - Light Green PL Gray JoBuilt Phantom
6.19.4 - Special Silver JoBuilt Phantom
------------------------------------------------------------------------------
Mission: Fame or Shame [MT] (Michael)
Difficulty: *
Required: Trick 3.7 and mission failure
Discovered by: Lancet Jades
Actual pearlescent (6.19.1): Surf Blue
Actual pearlescent (6.19.2): Maui Blue Poly (Util)
Actual pearlescent (6.19.3): Sea Wash (Worn)
Actual primary color (6.19.4): Shadow Silver (Util)
**No interior garage
----------------------------------------
Description: These mighty Phantoms each have a unique color (three are
pearlescents, and one a main color), and are parked in the lot at the Maze
Bank Arena. The pearlescents are noticeable, which is rare for this type of
vehicle. The first two have a black primary color and a blue pearlescent; surf
blue for the first one, and a very unique "Maui blue poly" for the second. The
third has a gray primary and a light green (sea wash) pearlescent, while the
fourth has an interesting bluish-silver primary color.
----------------------------------------
STRATEGY: Trick 3.7 is needed to obtain any of these. The blue/black cab is
seen driving across the parking lot when first entering during the mission.
The dark blue/black one is parked near the marker where Michael's car is meant
to be parked. The two gray cabs are parked near the edge of the parking lot,
near the dark blue/black one. The northern one is the light green/gray one,
while the southern one is the special silver.
To keep any of these vehicles, use trick 3.7 to enter, then drive away from
the area. The mission will fail for abandoning your ally. Exit the mission and
one of two things will happen. If the mission was started as Trevor, he will
be driving the Phantom after exiting, so take it to a garage. If starting the
mission as Michael, after exiting Trevor will be standing near the now-empty
truck. Use trick 3.7 again and take it to a garage.
<<Formulated by: Lancet Jades>>
----------------------------------------
NOTE 1: Vehicle 6.19.1 has the same colors as vehicle 5.4, except it has a
random license plate instead of the blank plate that version has.
----------------------------------------
NOTE 2: These vehicles are slightly too large for interior garages to properly
store them. This is only a minor concern, except for one problem: if they are
stored in the fourth slot in the garage (the one closest to the entry door),
they can cause the garage to infinitely load next time you enter, rendering
the garage lost forever. Be careful with what position these are stored in.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.20 - Maroon Frogger
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Three's Company [MFT] (FIB)
Difficulty: *
Required: Nothing
Discovered by: Many, many people
----------------------------------------
Description: The FIB's chopper is a Frogger with a unique maroon paintjob,
much unlike the typical Froggers found in the game that are black.
----------------------------------------
STRATEGY: After the mission is completed, switch to Trevor and he will be
flying this. Take it to his helipad and land it there to keep it. You can also
give it to Franklin or Michael by flying Trevor to either one's position. Just
be careful, because if you switch AWAY from Trevor while he's flying, it will
glitch and he will crash upon switching back to him.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.21 - Michael's Special Red Declasse Premier w/ set plate
------------------------------------------------------------------------------
Mission: After Did Somebody Say Yoga? [M] (Michael);
before Monkey Business [MT] (FIB)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Actual primary color: (Util) Red
Set license plate: [88OHS995]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: This is a rental car that Michael possesses after his car is
taken following Did Somebody Say Yoga? Not a particularly amazing car, but it
gets the job well enough. The red color is unique, though, and is in fact the
same (slightly) special shade of red as the Blista back in Marriage
Counseling.
----------------------------------------
STRATEGY: Although technically a persistent vehicle, this is lost forever
after finishing Monkey Business. As a result, this vehicle is actually
classified as a "special" vehicle due to its set license plate (which isn't
truly unique, unlike other persistent vehicles' plates). The only way to keep
this is to use trick 3.3 to put it into an interior garage. There's no way to
preserve its persistent property, though, since putting it in the interior
garage will strip the persistence from it.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.22 - Cargobob w/ TPI graffiti (unpatched game only)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Merryweather Heist [MFT] (Heist - Offshore)
Difficulty: *
Required: Nothing
Discovered by: Unsure
**Pre-mission
**Trick 3.7
----------------------------------------
Description: A standard Cargobob with graffiti sprayed on it indicating it is
now the property of "TPI," or Trevor Philips Industries. As Franklin points
out, despite the graffiti, existing military logos are not sufficiently
obscured so as to hide the fact it is a stolen military helicopter. Despite
its checkered past, it performs valiantly as a bastion from which the gang can
fight the New World Order's lizard army.
----------------------------------------
STRATEGY: This is present at the Sandy Shores airfield prior to the mission.
On earlier patches (or an unpatched game), it will be parked near the burned-
out school bus west of the hangar, and will be UJ. Use trick 3.7 to get
inside, then fly it the (very) short distance to Trevor's helipad. On later
patches, this vehicle becomes unobtainable completely (see vehicle 7.8 for
more information).
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.23 - Special White HVY Mixer
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Mr. Richards [M] (Solomon)
Difficulty: *
Required: Mission failure
Discovered by: Robert Thomas
----------------------------------------
Description: This Mixer is a unique white color not normally found on this
vehicle, with a gray drum that has a dark gray band.
----------------------------------------
STRATEGY: This is parked at the base of the building, prior to climbing up.
Dispatch the two goons standing nearby, then get inside and exit the enclosure
to the north (the gate to the south cannot be knocked down during this
mission). Abort the mission when you fail for leaving the area.
To store this, you have to trade it to Trevor or Franklin, or park it at
Floyd's house. Michael's interior garage is blocked by an overhang too low for
a Mixer to get through.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.24 - Special Red Ocelot F620
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: I Fought the Law... [MFT] (Devin)
Difficulty: *
Required: Nothing
Discovered by: Timcatgt
----------------------------------------
Description: A F620 with a unique shade of red, a little brighter than grace
red and darker than blaze red. The shade is quite a rich red, too, when
compared to those two colors.
----------------------------------------
STRATEGY: Drive to the mission start point, but not close enough to start the
mission. Shoot at any of the three cars parked inside the lot, and the mission
will be cancelled. Now you can get inside this car and take it to a garage at
your leisure!
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.25 - White "Atomic" Declasse Burrito
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Eye in the Sky [FT] (Devin)
Difficulty: *
Required: Mission failure
Discovered by: Lancet Jades
**Trick 3.7
----------------------------------------
Description: Another Burrito with a usually unavailable branding/color
combination. This is another white Atomic Burrito, which has very difficult to
read lettering due to a poor choice of colors.
There are a few roof variations on the Burrito, as well. It will have one of
the following roofs:
-Bare roof rack
-Roof rack with five long pipes, three short pipes, and a ladder
-Rack with stepladder and a bundle of five pipes
-Rack with a single ladder surrounded by four pipes
----------------------------------------
STRATEGY: This is parked near the Z-Type in the parking garage at the end of
the helicopter segment. Right next to it, in fact. Unfortunately, it is UJ,
and thus trick 3.7 is needed to get inside and drive away. When the mission
fails for abandoning the Z-Type, exit, and you will still be driving this
vehicle.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.26 - Branded Declasse Burrito all-you-can-eat buffet
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Eye in the Sky [FT] (Devin)
Difficulty: *
Required: Mission failure
Discovered by: Joosep Kass
**Trick 3.7
----------------------------------------
Description: This is a delectable all-you-can-eat selection of all Burrito
liveries in all Burrito colors. Satisfaction guaranteed, or your money back!
Throughout the garage, several Burritos will spawn in parking spaces, each
with a random color and livery. Liveries include the usual four: Pharte Gas,
McGill & Olsen, LS Power & Water, and Atomic. Colors also include the usual:
white, silver, gold, gray, red, and blue.
Some that are known to be unique include:
-Atomic: white, silver, gold, gray
-Pharte Gas: all except red
-McGill & Olsen: all except white
-LS Water & Power: silver, gray
There are a few roof variations on the Burrito, as well. It will have one of
the following roofs:
-Bare roof rack
-Roof rack with five long pipes, three short pipes, and a ladder
-Rack with stepladder and a bundle of five pipes
-Rack with a single ladder surrounded by four pipes
----------------------------------------
STRATEGY: These spawn randomly across the parking garage, both on the level
Franklin is on, and the level above that one. The selection available changes
each time the mission is replayed, so with some patience it is possible to get
ANY Burrito livery in any color you want, theoretically.
None of these vehicles are UJ. Three Burritos are pre-determined and always
spawn: the white Atomic livery in the previous vehicle entry, a red Pharte Gas
in the middle of the parking garage, and a gold LS Power & Water on the south
side. Any others are randomly generated, which this entry applies to.
When you find a Burrito of your liking, simply get inside and drive out of and
away from the garage until the mission fails. Exit the mission and take it to
a garage (although interior garages will require trick 3.3). If there are no
desirable Burritos, fail the mission and select Retry to generate a fresh, new
Burrito platter to choose from.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.27 - Random Obey Tailgater w/ random plate (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Eye in the Sky [FT] (Devin)
Difficulty: *
Required: Nothing
Discovered by: Various people
----------------------------------------
Description: An Obey Tailgater with a random license plate. It may seem odd
that a random plate version is unique, but the Tailgater does not spawn
randomly. As such, only Michael's personal version is obtainable at the end of
the game, and it has a set license plate. The body color is random, but seems
to favor blacks and grays.
----------------------------------------
STRATEGY: Two of these are parked inside Devin's hangar at the end of the
mission. Get inside one and drive off with it, completing the mission. Note
that obtaining more than one seems difficult if not impossible, as failing the
mission after entering one (by attacking Devin's jet) will result in the
Z-Type being parked nearby after exiting the mission, NOT the Tailgater.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.28 - Black Nagasaki Dinghy w/ red highlights
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Derailed [MT] (Trevor)
Difficulty: *
Required: Nothing
Discovered by: fnxrak
----------------------------------------
Description: This Dinghy has red highlights: mainly a rim around the inside of
the floats, and the front of the steering console. Usually, the Dinghy will
either be all black, or with a lot of red.
----------------------------------------
STRATEGY: This is used by Michael during the mission. Obtaining it is simple:
finish the mission, and it will be waiting in the water nearby once you gain
control of Trevor post-mission (provided you didn't beach it when approaching
the getaway vehicles). Take it to the marina in LS to store it. Just be
careful of Madrazo's goons that will appear! Fortunately, they'll be limited
to land, so storing this Dinghy and making an escape won't be too difficult.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.29 - UWC Special Red Vapid Sadler
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Derailed [MT] (Trevor)
Difficulty: **
Required: Mission failure
Discovered by: fnxrak
Actual primary color: (Worn) Dark Red
Actual pearlescent: (Worn) Dark Red
**Trick 3.7
----------------------------------------
Description: A dark red Sadler, this tends to catch your eye. In addition to
the probably-unique body color (which is identical for both the body and
pearlescent), the wheel color is unique, and is the same dark red as the rest
of this truck.
----------------------------------------
STRATEGY: This is parked on the beach at the end of the mission. To safely
obtain it, park the Dinghy close to the shore and swim to shore (make sure the
game tells you to return to the Dinghy, otherwise you got too close). Use
trick 3.7 to enter the Sadler, then drive away. The mission will quickly fail
for abandoning the Dinghy. Abort the mission, and Michael will be driving
this.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.30 - "Jetsam" Cargobob
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Monkey Business [MT] (FIB)
Difficulty: **
Required: Nothing
Discovered by: Unknown; matthmattx (non-failure method)
----------------------------------------
Description: The Cargobob is a mighty helicopter built to carry vehicles
beneath it. Usually, it will come in a military paintjob, but this one has a
special Jetsam livery, colored gray and red.
----------------------------------------
STRATEGY: Obtaining this is quite simple. Once you fly to the airstrip near
the end of the mission, carefully set this down and get out. Be very careful
about the crate, as the mission fails if it takes too much damage! Have Trevor
move the helicopter currently on his helipad to the side, then get back into
the Cargobob and land it on the helipad. (again, careful of the crate!)
Once there, get out and run around for a short while, then get back inside the
heli and proceed with the mission. The Cargobob should be stored on the
helipad successfully after the mission. This works because the helipad is
extremely sensitive to storing new helicopters on it within seconds once they
have landed there and the character exits.
<<Formulated by: Lancet Jades; matthmattx>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.31 - Special Gray Cuban 800
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Bury the Hatchet [MT] (Trevor)
Difficulty: *
Required: Nothing
Discovered by: Unknown
----------------------------------------
Description: One of the standard aircraft used many times throughout the game,
this Cuban 800 is a rather unique shade of light gray and white.
----------------------------------------
STRATEGY: Trevor flies this back to San Andreas at the end of the mission, and
the mission will end once he lands at his Sandy Shores airstrip. He doesn't
even need to exit the plane to end the mission, and his hangar will be vacant
to boot (temporarily, so whatever he might have had stored there earlier won't
be lost unless replaced).
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.32 - Special Blue PL Blue Karin Dilettante
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Cleaning out the Bureau [M] (Lester)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: jdude1969
**Trick 3.7
----------------------------------------
Description: This is a bright blue Dilettante with a unique pearlescent color.
The pearlescent itself is practically impossible to see, and especially
differentiate from others at LSC, but using trick 3.9 to see the pearlescent
color list, it is clear that it is not found in the menu normally.
----------------------------------------
STRATEGY: Proceed with the mission until the target exits his car and walks to
his apartment. When that happens, walk up to the Dilettante and use trick 3.7
to get inside. Drive away, and the mission will fail. Exit the mission and
this vehicle is yours. Alternatively, you can double-drive this and the
Tailgater to the nearby LSC and modify it somehow, then finish the mission
normally. It can then be retrieved from the impound lot.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.33 - BPT Fire Truck
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Between finishing Fire Truck [F] (Phone call) and finishing The
Bureau Raid [MF] (Heist - Fire)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Lancet Jades
**Trick 3.7
----------------------------------------
Description: A mighty firefighting truck, this has endurance and can get a
fair amount of speed. And, until now, its tires were woefully vulnerable to
gunfire. No more! Now, it's an invincible juggernaut of the roads...at least
where potentially popped tires are concerned.
----------------------------------------
STRATEGY: This truck is parked underneath the tunnel to the southwest of
Lester's garment factory (where The Bureau Raid is started). It is UJ, and
thus requires trick 3.7 to obtain. Before getting inside, it appears to be
immune to all forms of damage, but once inside, those properties are all
stripped, reduced to just bulletproof tires.
Note that it possesses some property that prevents it from being stored in
safehouse parking (which is really just Trevor's strip club parking spot,
since it is too large to store elsewhere). This can be removed by first
storing it in an interior garage (which requires the trick to get inside, but
that also works on earlier patches), so do that if you intend to keep it at
the strip club.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.34 - Black and White Maverick
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Bureau Raid [MF] (Heist - Roof)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades; Joosep Kass (obtaining)
----------------------------------------
Description: This Maverick is clad in white and black colors, like a
righteous soldier of the night. It also appears to have what looks to be a
red pearlescent, but this could be other lights reflecting off of the white
portion during the nighttime.
----------------------------------------
STRATEGY: It turns out that obtaining this is quite simple, and uses the same
strategy as 6.30 - "Jetsam" Cargobob. Ignore the checkpoint and fly the heli
straight to Michael's helipad in western Los Santos. If there is a helicopter
already there, land the Maverick and move it off of the helipad. Then, land
the Maverick on the helipad. Get out, wait a few seconds, then get back in and
proceed with the mission. No matter how the mission turns out (success or
failure, even if the heli is destroyed prematurely), this Maverick will now be
on Michael's helipad!
<<Formulated by: Joosep Kass and using matthmattx's heli storage tip>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.35 - Special Gray Dundreary Landstalker
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Parenting 101 [M] (Phone call)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
----------------------------------------
Description: An old standby, this SUV dates back to earlier days, and is just
as mediocre as it was in the Liberty City of old. The only thing making this
particular one special is a unique gray paintjob.
----------------------------------------
STRATEGY: This is the truck Jimmy is being held within. Catch up to the
kidnappers in Banham Canyon, stop the vehicle, and drive this home instead of
whatever car Michael was using. Take it to a garage after the mission is over.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.36 - Obey Tailgater w/ random plate (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Big Score [MFT] (Heist - Obvious)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
**Post-mission
----------------------------------------
Description: An Obey Tailgater with a random license plate. It may seem odd
that a random plate version is unique, but the Tailgater does not spawn
randomly. As such, only Michael's personal version is obtainable at the end of
the game, and it has a set license plate.
----------------------------------------
STRATEGY: After the heist completion screen, the game switches to Franklin as
he drives back to Los Santos in this vehicle. Just take it straight to a
garage to store it if desired.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S1 - Obey Tailgater w/ random plate (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Still Pulling Favors (Tonya)
Difficulty: ***** (* with trick 3.7)
Required: Nothing (trick 3.7 makes it much easier)
Discovered by: Lancet Jades
----------------------------------------
Description: An Obey Tailgater with a random license plate. It may seem odd
that a random plate version is unique, but the Tailgater does not spawn
randomly. As such, only Michael's personal version is obtainable at the end of
the game, and it has a set license plate.
----------------------------------------
STRATEGY 1: This is easy to obtain with trick 3.7. After finishing the
mission, this car will be sitting where it was dropped off. Just use the trick
to get inside and drive to a garage! If you wish to obtain it without
finishing the mission, do the trick before latching it to the Tow Truck, then
shoot at the Tow Truck to fail the mission, and exit.
----------------------------------------
STRATEGY 2: Obtaining this without trick 3.7 is very difficult and tedious. It
involves pushing it back to Franklin's safehouse garage with the Tow Truck (or
any other large truck that can push) after finishing the mission, since it
vanishes if the mission is failed and exited. This is difficult, and the car
is damaged, so you have to be careful pushing it. It can be difficult to avoid
attracting attention from the police, too, since they'll be alerted if you
bash around another vehicle too much. This method is definitely not suggested
unless you are somehow unable or unwilling to use trick 3.7 (which does,
admittedly, require deleting the patch and playing unpatched).
<<Formulated by: Lancet Jades (tested by Robert Thomas)>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S2 - Red and White Maverick
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Risk Assessment (Dom)
Difficulty: ****
Required: Sticky bombs
Discovered by: fnxrak
----------------------------------------
Description: This red and white Maverick is a unique color, but is also has a
faint red pearlescent to it, making it even more so!
----------------------------------------
STRATEGY: This is very tricky to accomplish. You must plant a sticky bomb on
the far side of where the Maverick will land. The goal is that the mission
will be failed when Dom gets close enough to "notice" the sticky bomb ("Dom
was spooked"), but it is placed far enough away that Franklin has a chance to
get inside the helicopter before the mission fails. Make sure to get Franklin
into the helicopter ASAP! Once Franklin is fully inside the helicopter, it
seems the game forces Dom inside, and thus he will "notice" the sticky bomb
and fail the mission. This is the optimal approach.
Once it does fail, cancel the mission when prompted. With any luck, Franklin
will appear back at the mission start point, with this Maverick parked nearby.
If it fails, just try again.
<<Formulated by: fnxrak, refined by Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S3 - UWC "Epsilon" Blue Bravado Bison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Chasing the Truth (Epsilon)
Difficulty: *
Required: Nothing
Discovered by: Lots of people
----------------------------------------
Description: This Bison is painted in the traditional Epsilon shade of baby </pre><pre id="faqspan-5">
blue. Add it to your collection of specially-colored Bisons! As a bonus, the
wheel color is also the same Epsilon blue, which is not normally available
for wheels. Sweet as!
----------------------------------------
STRATEGY: This is present near the mission location, but cannot be obtained
during the mission as it is not only UJ, but Michael will ignore it entirely
and not attempt to enter (so trick 3.7 won't work). After finishing the
mission, run down the road after the Bison. With a little luck, it will be
found at the intersection to the north, rammed into the pole. Get inside and
take to a garage. Failing the mission will always result in the disappearance
of this vehicle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S4 - "Epsilon" Blue Velum
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Delivering the Truth (Epsilon)
Difficulty: *
Required: Nothing
Discovered by: Lots of people
**Pre-mission
----------------------------------------
Description: This Velum is painted in the traditional Epsilon shade of baby
blue. Not particularly notable, as the Velum has poor performance, but there
aren't many special aircraft in this game.
----------------------------------------
STRATEGY: Parked at the mission start is this Velum. Unfortunately, it is
initially UJ. To unlock it, maneuver Michael close to the mission start (but
don't actually start the mission), then bring either Franklin or Trevor to the
same location. When they arrive, the Velum will be parked there, and unlocked
for them (but not Michael). Get inside, take off, and bring it to a hangar.
Also, Michael is able to enter the Velum so long as another character enters
first.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S5 - UWC "Epsilon" Blue Ocelot F620
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Delivering the Truth (Epsilon)
Difficulty: *
Required: Nothing
Discovered by: Lots of people
----------------------------------------
Description: This Velum is painted in the traditional Epsilon shade of baby
blue. The wheel color is also a white color slightly darker than frost white,
but lighter than any gray.
----------------------------------------
STRATEGY: This is parked near Boston at the Sandy Shores airfield. Although
initially UJ, it will be enterable after the cutscene where Boston is given
the plane. After that, get in and you'll keep it after the mission ends.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S6 - "Epsilon" Blue Dundreary Landstalker
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Unknowing the Truth (Epsilon)
Difficulty: *
Required: Nothing
Discovered by: Lots of people
**Pre-mission
**Trick 3.7
----------------------------------------
Description: A Landstalker painted in the traditional Epsilon baby blue. Now
you can experience the continuing mediocrity of this long-standing vehicle
while honing your thesis! It also has unique baby blue-colored wheels, but
this aspect is only visible if you change the wheel type to something besides
stock wheels
----------------------------------------
STRATEGY: Parked at the Epsilon compound prior to starting the mission.
Obtaining it is simple: either push or tow it to a safehouse garage, or use
trick 3.7 and drive it to any garage. The mission can be cancelled by
attacking one of the guards, or avoided altogether by simply not wearing the
Epsilon robes (or having $50,000). Just beware of the wanted level incurred
for attempting anything within the compound (which usually becomes 2 stars). A
reliable tactic for me was to quickly kill the guard at the western entrance
of the compound (getting 1 star), then run to the vehicles in the middle. This
will usually cause the police to give up pursuit fairly quickly, leaving you
free to claim the vehicles.
<<Formulated by: Lancet Jades>>
----------------------------------------
NOTE: If the mission is failed, Michael will not get back the $50,000 that is
removed when the mission begins. However, it only needs to be paid once, so on
subsequent attempts, there will be no charge.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S7 - "Epsilon" Blue Ubermacht Sentinel XS
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Unknowing the Truth (Epsilon)
Difficulty: *
Required: Mission failure
Discovered by: Lots of people
----------------------------------------
Description: This is a tuned Sentinel XS painted in Epsilon blue. It has a
few minor modifications to its performance, and black wheels. The stock wheels
happen to be black, too, but this is a trait of the Sentinel XS car model
itself.
----------------------------------------
Modifications:
-Brakes: Street Brakes
-Engine: EMS Upgrade, Level 2
-Suspension: Street Suspension
-Turbo: Turbo Tuning
-Wheels: Wheel Color: Black
-Windows: Dark Smoke
----------------------------------------
STRATEGY: Epsilon security uses this during the mission. It is easy to steal
one near the helicopter, as it is parked there. Drive away from the Tailgater
carrying the money to fail the mission, then take it to a garage.
<<Formulated by: Lancet Jades>>
----------------------------------------
NOTE: If the mission is failed, Michael will not get back the $50,000 that is
removed when the mission begins. However, it only needs to be paid once, so on
subsequent attempts, there will be no charge.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S8 - "Epsilon" Blue Maverick
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Unknowing the Truth (Epsilon)
Difficulty: *
Required: Mission failure
Discovered by: Lots of people
**Trick 3.7
----------------------------------------
Description: An Epsilon baby blue Maverick with white highlights. Blends in
nicely against a clear sky.
----------------------------------------
STRATEGY 1: If you plan to pass the mission and claim the money, this can be
obtained as well. Once the Tailgater is parked, get out and activate Michael's
special ability. Snipe the pilot and passengers of the Maverick. If done fast
enough, it will not take off, and thus will not plummet down and explode.
Kill all Epsilonists and evade any wanted level (circle the block if
necessary), then get inside the Tailgater to complete the mission. This
helicopter should still be sitting there, and will no longer be UJ.
----------------------------------------
STRATEGY 2: This can be tricky to get without passing the mission. Once you
arrive at the helicopter, get out of the car away from the marker. On foot,
take out a silenced weapon (assault rifle is recommended), and kill the
helicopter pilot. Michael's special and auto aim both help. This will turn
everyone hostile and prevent the helicopter from taking off. Kill all
hostiles, then use trick 3.7 to enter the normally-UJ helicopter. Fly to a
heliport and store it.
The silenced weapon is important, as using a non-silent weapon will very
likely cause a wanted level, which makes getting inside the helicopter much
harder.
<<Formulated by: Lancet Jades>>
----------------------------------------
NOTE: If the mission is failed, Michael will not get back the $50,000 that is
removed when the mission begins. However, it only needs to be paid once, so on
subsequent attempts, there will be no charge.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S9 - Canis Crusader w/out rear hood
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Rampage Four (Rampage)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
----------------------------------------
Description: The Crusader is a military jeep and sees heavy use during this
rampage. However, it will usually have a black hood over the rear of the
vehicle. This one does not.
----------------------------------------
STRATEGY: There are two ways to obtain this. The first is to shoot at the
soldiers before starting the rampage. This cancels the mission and allows you
to drive off in it, but it will also cause a 3-star wanted level.
The second way is to start the rampage and just keep it around intact until
the end. This can be difficult, but the advantage is that there will be no
wanted level.
----------------------------------------
NOTE: This will only appear the first time the rampage is started. When
starting the rampage from the game world icon afterwards, it will not be
present.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S10 - Bronze Vapid Speedo
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Vinewood Souvenirs - Tyler (Nigel)
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades, though someone else reminded me of it
----------------------------------------
Description: This is a bronze Speedo van, which is a very distinctive color
not present in the normal palette for this vehicle.
----------------------------------------
STRATEGY: Just complete the mission by fleeing in the van, which is easiest to
do if the item is stolen without being detected. Afterwards, take it to a
garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S11 - Various special-colored vehicles
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Vinewood Souvenirs - Al Di Napoli (Nigel)
Difficulty: *
Required: Mission failure
Discovered by: Robert Thomas
----------------------------------------
Description: These are various vehicles found throughout the chase that have
unique colors or pearlescents (due to the vehicle being unable to visit LSC).
Some of these vehicles include:
-Trashmaster
-Bus
-MTL Packer
-JoBuilt Phantom
For instance, there is often a yellow or red Trashmaster in the tunnel, and
after the carpark, a gray (with red pl) MTL Packer will often turn onto the
road.
Numerous other cars in the chase can have color/pearlescent combinations not
seen in random traffic, but none of these are actually special since they can
be recreated at any LSC. The most common ones seem to be a blue base with a
red pl, a brown base with a gold pl, and a gray base with a green pl.
----------------------------------------
STRATEGY: For any given vehicle, just park in front of it, get out of Nigel's
car, then quickly get inside the target vehicle (through the passenger door,
to save time). Drive away and fail the mission. Once exited, the vehicle is
yours!
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S12 - Special Green Pfister Comet
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Closing the Deal (Josh)
Difficulty: **
Required: Nothing
Discovered by: Israel Diaz
Actual primary color: (Other) Green
----------------------------------------
Description: One of the classic GTA supercars is only sports-class in this
game. Despite this disappointment, this specific Comet has a unique green
color to it that cannot be found elsewhere, and looks to be a lighter version
of the existing lime green color. It also comes with a few pre-set
modifications, as icing on the proverbial cake of luxury.
----------------------------------------
Modifications:
-Brakes: Sport Brakes
-Lights: Xenon Lights
-Wheels: Wheel Color: Dark Copper
-Windows: Dark Smoke
----------------------------------------
STRATEGY: Complete the mission as intended and Lenny will exit this car and
run away at the end. The two star difficulty rating is only there because
it's exceedingly easy to trash the car completely by the time he exits, making
it difficult or impossible to keep.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.S13 - "Deludamol" Bravado Rumpo
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Mrs Philips [Trevor)
Difficulty: *
Required: Nothing
Discovered by: Many people
----------------------------------------
Description: Another in GTA's long line of vans with a unique livery, the
Deludamol van betrays the much-coveted narcotic painkiller held within.
Nothing else is special about this van besides the livery.
----------------------------------------
STRATEGY: After completing Mrs. Philips but BEFORE delivering one to complete
Damaged Goods, these vans will spawn in various places around the city. One
such place is the parking lot south of Franklin's old safehouse in Strawberry,
where the radnom encounter with Packie occurs. Any character can find one and
take it to their parking location of choice.
----------------------------------------
NOTE: This is only available if Trevor survives the final mission. Should
Franklin choose to kill him, the final two stranger missions for Trevor can
never be completed on that playthrough, and so the Deludamol van will never
spawn. Completing Something Sensible in replay to get an extra gold medal will
not affect this whatsoever.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.R1 - Special White Mammoth Patriot
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Random event: Hitch Lift 4 [MFT]
Difficulty: *
Required: Nothing
Discovered by: Lancet Jades
Actual primary color: Pure White (Other)
------------------------------------------------------------
Description: A strikingly white Patriot, the mightiest of SUVs in GTA. The
white is even whiter than ice white, or those other whites, and definitely
looks so in LSC.
------------------------------------------------------------
Availability: This event occurs in Great Chapparal at a small church on the
south side of Route 68, immediately west of the "bulge" of yellow at the west
end of the Alamo Sea's desert region. The event will only occur after
finishing the story mission Friends Reunited.
------------------------------------------------------------
STRATEGY: The angered groom pursues in this vehicle after driving the bride a
short distance from the wedding. It can be kept while still completing the
event successfully by waiting for the groom to stop and exit, then pointing a
gun at him to scare him off. Get in the Patriot and complete the mission, and
the character will still be driving it afterwards. Alternatively, an infinite
amount of the Patriots can be obtained by failing the mission (easiest by
killing the groom) and taking it to a garage each time.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
6.R2 - Various any color vehicles
------------------------------------------------------------------------------
6.R2.1 - Albany Washington
6.R2.2 - Gallivanter Baller
6.R2.3 - Albany Primo
------------------------------------------------------------------------------
Random event: Stag Do Running Msn [MFT]
Difficulty: *
Required: Nothing
Discovered by: A bunch of people to various extents
------------------------------------------------------------
Description: Four vehicles are parked here: two Washingtons, a Baller, and a
Primo. What makes them special? They have an incredibly large number of
potential colors, including ones never seen on random vehicles, such as
metals (i.e. brushed steel) and even chrome! Usually, random colors on a
vehicle mean the color isn't unique, but here it is NOT the case. However,
keep in mind that they can still spawn as non-unique colors, too. And a lot
of them, at that.
------------------------------------------------------------
Availability: This event starts in Lago Zancudo, along
------------------------------------------------------------
STRATEGY: These four vehicles will be parked at the church in Paleto Bay at
the end of the mission. Take your pick back to a safehouse. Technically, you
could keep more than one by pushing or double-driving (or triple- or even
quadruple-driving) them back to a safehouse. But switching characters will
make them disappear (except if one is being driven).
<<Formulated by: Lancet Jades>>
----------------------------------------
NOTE: WildBrick142 has provided a list of all possible colors for these
vehicles. It is likely that most of the colors not found in LSC are unique for
these vehicles, although not necessarily ALL are, since even Worn or Util
colors may appear randomly in traffic.
0 Metallic Black
1 Metallic Graphite Black
2 Metallic Black Steal
3 Metallic Dark Silver
4 Metallic Silver
5 Metallic Blue Silver
6 Metallic Steel Gray
7 Metallic Shadow Silver
8 Metallic Stone Silver
9 Metallic Midnight Silver
10 Metallic Gun Metal
11 Metallic Anthracite Grey
12 Matte Black
13 Matte Gray
14 Matte Light Grey
15 Util Black
16 Util Black Poly
17 Util Dark silver
18 Util Silver
19 Util Gun Metal
20 Util Shadow Silver
21 Worn Black
22 Worn Graphite
23 Worn Silver Grey
24 Worn Silver
25 Worn Blue Silver
26 Worn Shadow Silver
27 Metallic Red
28 Metallic Torino Red
29 Metallic Formula Red
30 Metallic Blaze Red
31 Metallic Graceful Red
32 Metallic Garnet Red
33 Metallic Desert Red
34 Metallic Cabernet Red
35 Metallic Candy Red
36 Metallic Sunrise Orange
37 Metallic Classic Gold
38 Metallic Orange
39 Matte Red
40 Matte Dark Red
41 Matte Orange
42 Matte Yellow
43 Util Red
44 Util Bright Red
45 Util Garnet Red
46 Worn Red
47 Worn Golden Red
48 Worn Dark Red
49 Metallic Dark Green
50 Metallic Racing Green
51 Metallic Sea Green
52 Metallic Olive Green
53 Metallic Green
54 Metallic Gasoline Blue Green
55 Matte Lime Green
56 Util Dark Green
57 Util Green
58 Worn Dark Green
59 Worn Green
60 Worn Sea Wash
61 Metallic Midnight Blue
62 Metallic Dark Blue
63 Metallic Saxony Blue
64 Metallic Blue
65 Metallic Mariner Blue
66 Metallic Harbor Blue
67 Metallic Diamond Blue
68 Metallic Surf Blue
69 Metallic Nautical Blue
70 Metallic Bright Blue
71 Metallic Purple Blue
72 Metallic Spinnaker Blue
73 Metallic Ultra Blue
74 Metallic Bright Blue
75 Util Dark Blue
76 Util Midnight Blue
77 Util Blue
78 Util Sea Foam Blue
79 Uil Lightning blue
80 Util Maui Blue Poly
81 Util Bright Blue
82 Matte Dark Blue
83 Matte Blue
84 Matte Midnight Blue
85 Worn Dark blue
86 Worn Blue
87 Worn Light blue
88 Metallic Taxi Yellow
89 Metallic Race Yellow
90 Metallic Bronze
91 Metallic Yellow Bird
92 Metallic Lime
93 Metallic Champagne
94 Metallic Pueblo Beige
95 Metallic Dark Ivory
96 Metallic Choco Brown
97 Metallic Golden Brown
98 Metallic Light Brown
99 Metallic Straw Beige
100 Metallic Moss Brown
101 Metallic Biston Brown
102 Metallic Beechwood
103 Metallic Dark Beechwood
104 Metallic Choco Orange
105 Metallic Beach Sand
106 Metallic Sun Bleeched Sand
107 Metallic Cream
108 Util Brown
109 Util Medium Brown
110 Util Light Brown
111 Metallic White
112 Metallic Frost White
113 Worn Honey Beige
114 Worn Brown
115 Worn Dark Brown
116 Worn straw beige
117 Brushed Steel
118 Brushed Black steel
119 Brushed Aluminium
120 Chrome
121 Worn Off White
122 Util Off White
123 Worn Orange
124 Worn Light Orange
125 Metallic Securicor Green
126 Worn Taxi Yellow
127 police car blue
------------------------------------------------------------------------------
==============================================================================
*7* UNOBTAINABLE SPECIAL VEHICLES
==============================================================================
These vehicles are unobtainable for whatever reason is listed. This can
include any vehicle type from the previous sections, but as they cannot be
acquired permanently, there is no need to put them in those sections. Colors
are approximated, considering that these vehicles either cannot be customized,
or cannot be driven at all.
Only unobtainable vehicles with a noticeable, provable special feature or
color will be added. UJ and other unobtainable vehicles that cannot have their
color checked and have no obvious evidence of being somehow special will not
be added to this list.
------------------------------------------------------------------------------
7.1 - [Unique] Red Dewbauchee Rapid GT
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Franklin and Lamar [F] (Beginning)
Discovered by: Lancet Jades
Unique license plate: [2603AM56]
----------------------------------------
Description: This sleek red sports car not only has an automatic retractable
roof, but also comes equipped with a unique license plate. It is the left of
the two cars, and also the red one. Taking it prompts Lamar to call Franklin a
"baby big dick."
----------------------------------------
Unobtainable: No damn way to get it out of the mission. It doesn't help that
this is one of the two "beginning" missions, and thus cannot be cancelled or
exited. LSC hasn't even opened at all yet this early in the game, and won't
even give the "LSC is closed" message, preventing that trick from working.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.2 - [Unique] White Obey 9F Cabrio
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Franklin and Lamar [F] (Beginning)
Discovered by: Lancet Jades
Unique license plate: [5912FL34]
----------------------------------------
Description: This sweet white sports car not only has an automatic retractable
roof, but also comes equipped with a unique license plate. It is the right of
the two cars, and also the white one. Taking it prompts Lamar to call Franklin
a "choosy motherfucker."
----------------------------------------
Unobtainable: No damn way to get it out of the mission. It doesn't help that
this is one of the two "beginning" missions, and thus cannot be cancelled or
exited. LSC hasn't even opened at all yet this early in the game, and won't
even give the "LSC is closed" message, preventing that trick from working.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.3 - Police Cruiser w/ glitched light bar
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Good Husband [M] (Phone call)
Difficulty: *
Required: Nothing
Discovered by: Unsure
----------------------------------------
Description: Ubiquitous during a wanted level, but rare otherwise, the humble
yet durable Police Cruiser is a pain in every player's ass. But this one finds
a way to stand out: in this mission alone, the cruiser that Amanda is inside
may spawn with a glitched light bar.
Only a certain variation of the Police Cruiser will spawn with the glitched
bar, so the mission may need to be restarted multiple times to achieve the
result. But when it does spawn glitched, it is easy to see: the covers for the
light bar on the roof (the red and blue lights) will look to be at a 90
degree angle to how it normally is, looking quite out of place!
----------------------------------------
STRATEGY: Obtaining this is quite simple: get inside to rescue Amanda, then
lose the wanted level and return to Michael's house to finish the mission. He
will still be driving it once the mission ends. Stick it in his garage to
keep it for posterity.
----------------------------------------
NOTE: This mission is optional, and is offered via a phone call from Amanda
any time after finishing Friend Request and before completing Mr. Philips.
Be sure not to ignore or cancel the phone call, or else you will miss the
mission, this vehicle, some money, and an easy gold medal in the mission list!
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.4 - BPT FIB w/ carbine rifle box
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Carbine Rifles [M] (Vangelico Heist - Loud)
Discovered by: Lancet Jades
----------------------------------------
Description: A regular FIB truck with a wooden box of carbine rifles in the
back seat. This box is not found in these trucks outside of the target in
this mission. It also has bulletproof tires, but this property is obtainable
with the strategy in 6.16.
----------------------------------------
Unobtainable: Failing the mission will cause the truck to disappear, and
completing it will lead directly to the heist. Although the truck is driving
around prior to the mission actually starting, it does not seem possible to
cancel the mission and prevent it from starting. And since LSC won't touch
police vehicles, the LSC trick won't work. Even if it could be kept, the box
would most likely vanish once stored in a garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.5 - [Unique] Black Declasse Burrito
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Jewel Store Job [MF] (Heist - Loud)
Discovered by: Lancet Jades
Unique license plate: [RW1602BO]
----------------------------------------
Description: The only unique feature on this black Burrito is its unique
plate. It may seem like a standard plate, but it has four numbers in the
middle instead of the usual three.
----------------------------------------
Unobtainable: This van is an essential part of the mission and does not exist
outside of it. It will inevitably be left behind while escaping, and failing
the heist does not give an option to exit the mission. Even if it did, it's
highly likely the van would disappear anyways. And LSC will not allow
modification of this vehicle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.6 - "Pop's Pills" Vapid Benson
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Jewel Store Job [MF] (Heist - Loud or Smart)
Discovered by: fnxrak
----------------------------------------
Description: This Benson appears like a standard branded version, except that
the Pop's Pills livery does not appear randomly. As such, this is a unique
vehicle.
----------------------------------------
Unobtainable: This van is an essential part of the mission and does not exist
outside of it. It will always vanish after the ending cutscene of the mission,
and does not seem possible to keep outside of the mission.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.7 [Unique] "Bugstars" Declasse Burrito
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Jewel Store Job [MF] (Heist - Smart)
Discovered by: Timcatgt
Unique license plate: [TODO PT1]
----------------------------------------
Description: This is a Burrito with the Bugstars livery and a unique license
plate. The livery itself is not unique, despite seeming so, as they will
randomly spawn in the Bugstars garage outside of this mission.
----------------------------------------
Unobtainable: This van is an essential part of the mission and does not exist
outside of it. It will inevitably be left behind while escaping, and failing
the heist does not give an option to exit the mission. Even if it did, it's
highly likely the van would disappear anyways. And LSC will not allow
modification of this vehicle.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.8 - Cargobob w/ TPI graffiti (patched game only) (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Merryweather Heist [MFT] (Heist - Offshore)
Discovered by: Unsure
----------------------------------------
Description: A standard Cargobob with graffiti sprayed on it indicating it is
now the property of "TPI," or Trevor Philips Industries. As Franklin points
out, despite the graffiti, existing military logos are not sufficiently
obscured so as to hide the fact it is a stolen military helicopter. Despite
its checkered past, it performs valiantly as a bastion from which the gang can
fight the New World Order's lizard army.
----------------------------------------
Unobtainable: On a patched game, this is parked between the helipad and hangar
at the Sandy Shores airstrip prior to starting (and completing) this mission.
It is completely unresponsive to any attempt to enter, and is rendered
unobtainable as a result. Revert to an earlier patch or delete it outright to
obtain this vehicle (check vehicle 6.22 for more information).
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.9 - Cargobob w/ TPI graffiti (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Merryweather Heist [MFT] (Heist - Offshore)
Discovered by: Lancet Jades
----------------------------------------
Description: A standard Cargobob with graffiti sprayed on it indicating it is
now the property of "TPI," or Trevor Philips Industries. As Franklin points
out, despite the graffiti, existing military logos are not sufficiently
obscured so as to hide the fact it is a stolen military helicopter. Despite
its checkered past, it performs valiantly as a bastion from which the gang can
fight the New World Order's lizard army.
----------------------------------------
Unobtainable: This will vanish once the mission ends, and also disappears if
the mission is failed and exited. Fortunately, it is identical to vehicle
6.22, which can be obtained at any point prior to starting (and completing)
this mission.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.10 - Black Declasse Burrito w/ rifle in back
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Caida Libre [MT] (Martin Madrazo)
Discovered by: Lancet Jades
----------------------------------------
Description: This Burrito is loaded with a high-powered sniper rifle in the
rear, used to shoot down the jet during the mission.
----------------------------------------
Unobtainable: It is required to be destroyed as part of the mission, and as it
is a mission-important vehicle, any attempt to fail the mission while driving
it will still result in it vanishing. LSC also will not accept this vehicle
for modification.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.11 - [Unique] Black Gallivanter Baller
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Caida Libre [MT] (Martin Madrazo)
Discovered by: Timcatgt
Unique license plate: [MADRAZO]
----------------------------------------
Description: A black Baller SUV with a unique license plate spelling out
exactly who owns it.
----------------------------------------
Unobtainable: This is found at the end of the mission, but it drives off
without a chance to obtain it. To add insult to injury, the game automatically
switches to Franklin right afterwards.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.12 - Barracks w/ armor boxes
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Military Hardware [MFT] (Heist - Paleto)
Discovered by: Lancet Jades
----------------------------------------
Description: Just a normal Barracks truck with some boxes inside the bed that
contain the heavy body armor to be used in the heist.
----------------------------------------
Unobtainable: There is no way to get the vehicle out of the mission, and even
if there was, it is likely that the boxes would vanish, as happens with most
"vehicles that contain a box."
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.13 - [Unique] Red Grotti Stinger
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Discovered by: Timcatgt
Unique license plate: [ALPHADOG]
----------------------------------------
Description: A bright red Stinger with a unique plate. Somehow manages to be
even more unobtainable than the previous Monroe, as it is already on the
Packer and cannot be removed.
----------------------------------------
Unobtainable: As mentioned in the preceding paragraph, this car is already
loaded onto the Packer and cannot be removed, making this extra unobtainable.
Even if the LSC trick worked in this mission, it wouldn't work for this one.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.14 - [Unique] Orange Overflod Entity XF
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Discovered by: Timcatgt
Unique license plate: [MKB652]
----------------------------------------
Description: This is a metallic orange Entity XF with black trim and a unique
license plate. As with the Stinger in the same mission, this comes pre-loaded
onto the Packer, and cannot be removed.
----------------------------------------
Unobtainable: As mentioned in the preceding paragraph, this car is already
loaded onto the Packer and cannot be removed, making this extra unobtainable.
Even if the LSC trick worked in this mission, it wouldn't work for this one.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.15 - [Unique] Dark Blue Grotti Cheetah
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Discovered by: Timcatgt
Unique license plate: [SDTM1YP]
----------------------------------------
Description: This is a metallic dark blue Cheetah with black trim and a unique
license plate. As with the Stinger in the same mission, this comes pre-loaded
onto the Packer, and cannot be removed.
----------------------------------------
Unobtainable: As mentioned in the preceding paragraph, this car is already
loaded onto the Packer and cannot be removed, making this extra unobtainable.
Even if the LSC trick worked in this mission, it wouldn't work for this one.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.16 - [Unique] Black Z-Type
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Pack Man [FT] (Devin)
Discovered by: Columbo
Unique license plate: [V1NTAG3]
----------------------------------------
Description: A very classy car that has a distinctive appearance. This is
metallic black, and was featured in Eye in the Sky, albeit without the unique
license plate. It comes pre-loaded onto the car carrier and cannot be kept.
----------------------------------------
Unobtainable: As mentioned in the preceding paragraph, this car is already
loaded onto the Packer and cannot be removed, making this extra unobtainable.
Even if the LSC trick worked in this mission, it wouldn't work for this one.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.17 - Unobtainable White Frogger w/ spotlight
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Bureau Raid [MF] (Heist - Roof)
Discovered by: Unknown
----------------------------------------
Description: A pure-white Frogger that is very noticeable against the black
night sky during this mission. In addition to its unique color, it is also
equipped with a police spotlight, similar to police Mavericks.
----------------------------------------
Unobtainable: It cannot be taken outside of the mission, even if one were to
manage to force it to land, get inside, and repair it by switching to a
different character and back.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.S1 - Light Blue Beater Albany Emperor w/ stash box
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Grass Roots - The Pickup (Barry)
Discovered by: Lancet Jades
----------------------------------------
Description: An Emperor with a light blue color and a stash box of marijuana
in the back seat.
----------------------------------------
Unobtainable: The stash box in the back will vanish if the car is stored in
a garage, or even if you switch characters to someone else and back. Even
then, it requires sniping the truck from outside the mission start radius to
even prevent it from vanishing, since the car will not start, and vanishes if
the mission is failed.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.S2 - Random Bravado Duneloader w/ stash box
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Franklin): Grass Roots - The Pickup (Barry)
Discovered by: Lancet Jades
----------------------------------------
Description: A Duneloader truck with a box loaded onto the back, containing
the marijuana stash that Barry needs. The truck's color is randomly determined
from what seem like various grays.
----------------------------------------
Unobtainable: The stash box in the back will vanish if the truck is stored in
a garage, or even if you switch characters to someone else and back. Even
then, it requires sniping the truck from outside the mission start radius to
even prevent it from starting; failing the mission (even while inside the
truck) will cause it to vanish.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.S3 - "Epsilon" Blue Bravado Bison
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Michael): Exercising the Truth (Epsilon)
Discovered by: Lots of people
----------------------------------------
Description: This Bison is painted in the traditional Epsilon shade of baby
blue.
----------------------------------------
Unobtainable: The Epsilonists will drive away from the mission location in
this truck after the cutscene. The vehicle is completely UJ, as Michael will
not even attempt to open a door. Failing the mission will cause it to vanish,
and even following it will fail, as unlike after Chasing the Truth, this
mission officially ends after the truck is already out of sight, and thus it
will always disappear.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.S4 - Bronze Vapid Speedo w/ gardening equipment
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Vinewood Souvenirs - Tyler (Nigel)
Discovered by: Lancet Jades
----------------------------------------
Description: This is a bronze Speedo van with a rake and a bag of gardening
tools in the back. There is also a helmet in the back of the van, but this will
most likely fall out as soon as the vehicle accelerates.
----------------------------------------
Unobtainable: The only unique feature (the gardening equipment) will disappear
once the vehicle is refreshed, whether in an interior garage, safehouse
garage, or even impounded.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.S5 - Super Scorcher
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Exercising Demons - Trevor (Mary Ann)
Discovered by: Unknown
----------------------------------------
Description: A yellow bicycle capable of bunny hopping. Although it seems
unremarkable, this particular instance of the Scorcher has super speed and
handling, performing much better than any other bike, and even some cars.
----------------------------------------
Unobtainable: This bike can be obtained temporarily by following Mary Ann
after finishing the mission, knocking her off of her bike, and taking it.
Unfortunately, attempting to store this in either a safehouse or interior
garage will strip it of the super property.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
7.A1 - Green "ProLaps" Caddy w/ golf club bag
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Activity: Golfing
Discovered by: Lancet Jades
----------------------------------------
Description: This is a green caddy with a ProLaps livery. What makes it
special is the presence of a blue golf club bag on the back. You would think
most Caddies on the golf course would have one, but alas, they don't.
----------------------------------------
Unobtainable: This can be found at any time by starting a game of Golf and
driving it off of the course. Unfortunately, the golf bag vanishes after it
has been refreshed once added to a garage.
------------------------------------------------------------------------------
==============================================================================
*8* RARE VEHICLES
==============================================================================
These vehicles aren't anything inherently special, but are nonetheless unique
for various reasons, often requiring completion of a mission or side mission
to unlock. These can all be obtained at the end of the game without any
problem.
In GTAV, this also includes each character's personal vehicles, which are
persistent objects in-game, and will retain all modifications and upgrades
even if lost or abandoned. These personal vehicles cannot be stored in
interior garages, and will usually not properly save even in normal safehouse
garages.
------------------------------------------------------------------------------
8.1 - [Unique] Franklin's White Bravado Buffalo S
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Franklin and Lamar [F] (Beginning)
Unique license plate: [FC1988]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: The proud tradition of the Buffalo as a high-powered muscle car
continues, albeit with it classified as a "sports" car in this game. This is
an excellent car with amazing acceleration, speed, and handling when fully
upgraded. Franklin has a unique model of the Buffalo, named the Buffalo S,
with a slightly different body appearance than randomly-spawned Buffalos.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.2 - [Unique] Franklin's Green Western Bagger
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Complications [MF] (Simeon)
Unique license plate: [FC88]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: This is a rather mediocre motorcycle that is given to (read:
forced upon) Franklin by Lamar. It is not necessarily a bad vehicle, but its
acceleration and handling leave something to be desired when it competes with
the likes of the PCJ 600 and Bati 801.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.3 - [Unique] White Vapid Speedo
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Repossession [F]
Found: Call Lamar to hang out, and approach the location on foot. Lamar should
arrive in this vehicle.
Unique license plate: [LAMAR G]
----------------------------------------
Description: Lamar's van seems to be an ice white Speedo that has a unique
license plate, although the exact color is impossible to determine since it
cannot enter LSC garages.
----------------------------------------
Missions this vehicle may also be found in:
-Chop
-Hood Safari
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.4 - [Unique] Michael's Black Obey Tailgater
------------------------------------------------------------------------------</pre><pre id="faqspan-6">
------------------------------------------------------------------------------
Unlocked (1): After Complications [MF] (Simeon)
Lost (1): After Did Someone Say Yoga? [M] (Michael)
Unlocked (2): After Monkey Business [MFT] (FIB)
Lost (2): After The Time's Come (option B for the final mission)
(options A and C do not result in losing access to this vehicle)
Unique license plate: [5MDS003]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: A black four-door sedan with good statistics across the board.
Not a bad car, but rather unremarkable given how saturated the game is with
sedans. Both the primary and secondary colors are classic black.
----------------------------------------
NOTE: When this vehicle is returned after Monkey Business, all previous
modifications will have been stripped, and new ones applied.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.5 - Brown "Go Postal" Boxville
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Complications [MF] (Simeon)
Found: In multiple "traffic jam" switch events for Michael and Franklin:
-Franklin: Del Perro/Pacific Bluffs (unsure on specific location)
-Franklin: Downtown Vinewood, Vinewood Blvd.
-Michael: Richman, Dorset Dr.
Discovered by: Lancet Jades
**No interior garage
----------------------------------------
Description: The "Go Postal" Boxville is already a special version of the
generic Boxville, and is not listed with the make (Brute) in front of the
model. However, they are usually white, and this one is brown, making it
quite an interesting specimen. The light brown color is quite reminiscent of
the color scheme of their major competitor, Post-OP.
----------------------------------------
STRATEGY (Father/Son): Two of these drive along the highway later on in the
chase, with the first one being the easiest to obtain. It is driving along the
same side of the highway as the target vehicle, and appears near the point
where the highway turns to the east as it approaches the airport. To obtain,
park Michael's car in front, quickly exit, and then jack this truck. If the
trailer was close to begin with, there should be enough time to get inside and
thus keep the vehicle after failing and exiting the mission.
----------------------------------------
STRATEGY (Vinewood Souvenirs - Al Di Napoli): This is almost as easy as the
switch events. One is parked close to where the chase begins. Instead of
getting inside Nigel's car, simply run west and this will be parked on the
side of the road. Drive off, exit the mission when prompted, and take to a
garage.
----------------------------------------
Missions this vehicle may also be found in:
-Father/Son
-Vinewood Souvenirs - Al Di Napoli
-Eye in the Sky
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.6 - [Unique] Amanda's Red Ubermacht Sentinel
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked (1): After Marriage Counseling [MF] (Michael)
Lost (1): After Did Somebody Say Yoga? [M] (Michael)
Unlocked (2): After Reuniting the Family [M] (Michael)
Unique license plate: [KRYST4L]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: The classic GTA car is back, with metallic torino red as the
primary color (and a bluish steel pearlescent), and torino red as the
secondary - because who can ever have enough torino red?
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.7 - [Unique] Tracey's Yellow Weeny Issi
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked (1): After Marriage Counseling [MF] (Michael)
Lost (1): After Did Somebody Say Yoga? [M] (Michael)
Unlocked (2): After Reuniting the Family [M] (Michael)
Unique license plate: [P3RSEUS]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: This Issi has a unique plate and is metallic yellow with a
shadow silver secondary color. The secondary also seems to have a random
pearlescent color. Since this is a persistent vehicle in-game, it is likely
that the pearlescent is determined when starting Daddy's Little Girl, since
that is the first time this vehicle appears. However, the vehicle sometimes
spawns in the driveway prior to this mission, and if it does, the pearlescent
will be determined then.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.8 - [Unique] Trevor's Red Canis Bodhi
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Mr. Philips [T] (Michael)
Lost: After Hang Ten [T] (Trevor)
Unique license plate: [BETTY 32]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: A rugged and robust pickup truck that handles fairly well in the
desert of Blaine County. Its speed and acceleration are not the greatest,
although upgrades will make it a formidable vehicle. The wheels of this truck
are the default off-road wheels, but they do not show up as equipped on
earlier patches (or the unpatched game).
----------------------------------------
NOTE: This doesn't actually disappear completely, it just becomes vehicle
8.19 - [Unique] Trevor's Red Canis Bodhi w/ Mr. Raspberry Jam. It is
possible to keep a version of this vehicle without the teddy bear in the
bumper by storing a copy in an interior garage prior to completing Hang Ten,
using trick 3.3.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.9 - "Lost" Declasse Gang Burrito
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: When random events become available (for the first chances).
Found: In various random events, switch events, and missions. The best
recurring source of this vehicle is in random missions at the Scrapyard.
**No interior garage
----------------------------------------
Description: This is a larger version of the Burrito van, with a black and
red paintjob and the "Lost" biker gang's livery. Unlike the normal Burrito,
this cannot be stored in interior garages unless using the trick in section
3.3.
----------------------------------------
Missions this vehicle may also be found in:
-Mr. Philips
-Nervous Ron
-Friends Reunited
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.10 - Black Benefactor Dubsta w/ black trim
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: When Offroad Race #2 (first Offroad Truck Race) is unlocked.
Found: Randomly appears as a vehicle parked at the starting point of either
Offroad Truck Race (which are Offroad Races #2 and #6 of six total). Just get
in (no need to start the race) and drive to a garage. Careful not to confuse
it with the Canis Mesa, which looks surprisingly similar.
----------------------------------------
Description: This seems almost identical to the normal Benefactor Dubsta,
except many of the chrome parts of the normal version are blacked out,
including the stock wheel color. It has fewer options available at LSC than
the normal Dubsta, as well (all chrome options are missing). Lastly, for some
reason, when visiting a LSC garage with any patch installed (but not an
unpatched game), it will be named just "Dubsta, SUVs," omitting the make
(Benefactor). The normal version will be named in full, "Benefactor Dubsta,
SUVs."
----------------------------------------
STRATEGY (Trevor Philips Industries): A sure-fire way to get this special
Dubsta is at the end of the mission Trevor Philips Industries. After killing
all enemies from the back balcony, Chef will call Trevor to defend the
entrance to the shop. A group of Aztecas will pull right up to the door in
this special Dubsta, so just kill them and finish the mission successfully.
After the mission is over, drive it to a garage. It is UJ until the mission
ends, and exiting after failing will remove it as well, so finishing
successfully is important.
----------------------------------------
Missions this vehicle may also be found in:
-Trevor Philips Industries
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.11 - Enus Cognoscenti Cabrio
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: When interior garages are available.
Found: Purchase online at Legendary Motorsport for $185,000. Requires at least
one empty space in the buyer's interior garage.
----------------------------------------
Description: A luxury sedan, similar in style to the Cognoscenti from GTA4,
but more compact. The ones that appear in Marriage Counseling usually have
pre-determined colors, but occasionally will have a different color. None are
known to be unique.
----------------------------------------
STRATEGY (Marriage Counseling): Two of these cars are scripted to appear near
the turn onto South Mo Milton Dr. during the chase at the start of the
mission, about a block before the Journey that blocks the road shows up. Both
Cognoscenti Cabrios will turn onto South Mo Milton Dr. as you chase the
target, so to obtain one, follow them down that road, block one with your
truck, then get out and jack it. Afterwards, drive it to a garage, choosing to
exit the mission when it fails for abandoning poor Franklin.
<<Formulated by: Lancet Jades>>
----------------------------------------
STRATEGY (Legal Trouble): There are two ways of keeping this during the
mission. The easiest way is to escape the police at the end of the mission
with the car, then just keep it after the mission ends. Alternatively, get in
when Molly flees into the hangar, and drive off until the mission fails. Exit,
and it will be parked near Michael outside of the airport.
----------------------------------------
Missions this vehicle may also be found in:
-Marriage Counseling
-Legal Trouble
-Paparazzo - The Meltdown
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.12 - Pegassi Vacca
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: When interior garages are available.
Found: Purchase online at Legendary Motorsport for $185,000. Requires at least
one empty space in the buyer's interior garage.
----------------------------------------
Description: What can be said? It's another fast supercar, albeit with a
rather sleek body design.
----------------------------------------
STRATEGY (Assuming the Truth): This is one of the target cars needed to pass
the mission and advance along the Epsilon chain. For convenience, one is
parked in a lot on the south side of Wild Oats Dr. in Vinewood Hills, which is
the road directly to the south of Whispymound Drive, where Franklin's second
safehouse is located. Just get in (it is silver-colored and unlocked) and take
it to whatever garage is desired, then go back to the spawn point to collect
another for the mission. it will spawn in that spot indefinitely, until a
Vacca is delivered to the Epsilon garage.
<<Formulated by: Lancet Jades>>
----------------------------------------
Missions this vehicle may also be found in:
-The Wrap Up
-Meltdown
-Assuming the Truth
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.13 - Frogger w/ TPI graffiti
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Three's Company [MFT] (FIB)
Found: Unlocked in Trevor's helipad vehicle list.
----------------------------------------
Description: Trevor has defaced this black Frogger with numerous logos for his
business, TPI. It is presumably the FIB's maroon Frogger used in Three's
Company, but this one has black as its base color. Did Trevor spray paint the
entire chopper?
----------------------------------------
Missions this vehicle may also be found in:
-Predator
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.14 - Submersible
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After purchasing the Sonar Collections Dock. This property becomes
available to purchase after completing The Merryweather Heist.
Found: At the property's wooden pier. Available to all three characters,
regardless of who owns the property.
----------------------------------------
Description: A yellow submarine. Is there really more to say? Just don't go
below a depth of about ~500ft with it, or else it will implode from the
pressure.
----------------------------------------
Missions this vehicle may also be found in:
-Minisub
-The Merryweather Heist
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.15 - Overflod Entity XF, Super
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After I Fought the Law [MFT] (Devin)
Found: Purchase online at Legendary Motorsport for $795,000. Requires at least
one empty space in the buyer's interior garage.
----------------------------------------
Description: An elegant and busy-looking super car that has an excellent blend
of speed, handling, and power.
----------------------------------------
Missions this vehicle may also be found in:
-I Fought the Law
-Pack Man
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.16 - Grotti Cheetah, Super
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After I Fought the Law [MFT] (Devin)
Found: Purchase online at Legendary Motorsport for $650,000. Requires at least
one empty space in the buyer's interior garage.
----------------------------------------
Description: An elegant and sleek-looking super car that has an excellent
blend of speed, handling, and power. Definitely not the same Cheetah from the
previous generation of GTAs!
----------------------------------------
Missions this vehicle may also be found in:
-I Fought the Law
-Pack Man
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.17 - Truffade Z-Type, Sports Classics
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Eye in the Sky [FT] (Devin)
Found: Purchase online at Legendary Motorsport for $10,000,000. Requires at
least one empty space in the buyer's interior garage.
----------------------------------------
Description: A limited-edition classic sports car that is overpriced, but has
a very unique look. Not terribly efficient as transport.
----------------------------------------
STRATEGY (Eye in the Sky): Proceed through the mission until the Z-Type is
delivered to Devin at the airport. Get inside one of the Tailgaters parked
near Devin's jet, then attack the jet. This will fail the mission. Exit out,
and Franklin will be deposited in front of the airport. Parked in a nearby
space will be the Z-Type, rather than a Tailgater. Get inside and drive it to
a garage.
<<Formulated by: fnxrak>>
----------------------------------------
Missions this vehicle may also be found in:
-Eye in the Sky
-Pack Man
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.18 - Dewbauchee JB 700, Sports Classics
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Deep Inside [FT] (Devin)
Found: Purchase online at Legendary Motorsport for $475,000. Requires at least
one empty space in the buyer's interior garage.
----------------------------------------
Description: This car is modeled after what a secret agent might drive, with
the name no doubt being a reference to James Bond (JB), agent 007 (700). In
the storyline, this vehicle has various weapons, such as machineguns, a spike
deployer, and an ejection seat, but this is a decommissioned version that is
just a normal car.
----------------------------------------
Missions this vehicle may also be found in:
-Deep Inside
-Pack Man
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.19 - [Unique] Trevor's Red Canis Bodhi w/ Mr. Raspberry Jam
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Hang Ten [T] (Trevor)
Lost: After Something Sensible (option A for the final mission)
(options B and C do not result in losing access to this vehicle)
Unique license plate: [BETTY 32]
**No interior garage
**Persistent vehicle
----------------------------------------
Description: A rugged and robust pickup truck that handles fairly well in the
desert of Blaine County. Its speed and acceleration are not the greatest,
although upgrades will make it a formidable vehicle. The wheels of this truck
are the default off-road wheels, but they do not show up as equipped on
earlier patches (or the unpatched game). If using the default front bumper
option, Mr. Raspberry Jam, Floyd's tortured teddy bear, will appear on the
bumper.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.20 - Pegassi Monroe, Sports Classics
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Pack Man [FT] (Devin)
Found: Purchase online at Legendary Motorsport for $490,000. Requires at least
one empty space in the buyer's interior garage.
----------------------------------------
Description: This car is yet another sports classic capable of holding its own
against even Super cars. Better yet, it looks damn fine while doing it, too.
----------------------------------------
Missions this vehicle may also be found in:
-Pack Man
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.21 - Nagasaki Hot Rod Blazer, Off-Road
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After The Time's Come [F] (Finale) or The Third Way [MFT] (Finale)
Found: Parked outside of Trevor's trailer in Sandy Shores. It will respawn an
unlimited number of times, but does not count as a personal vehicle, so
upgrades will not be saved.
----------------------------------------
Description: As the name implies, this is a souped-up version of the regular
Blazer quadbike. Better speed and acceleration means you can compress yourself
into a fine red paste on the highway or an errant boulder that much faster!
----------------------------------------
NOTE: This is only available if Trevor survives the final mission. Should
Franklin choose to kill him, the Hot Rod Blazer can never be obtained on that
playthrough. Completing Something Sensible in replay to get an extra gold
medal will not affect this whatsoever.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.S1- Space Docker (patched game only)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After The Final Frontier (F) (Omega)
Found: Located on the special vehicles list in each character's interior
garage.
----------------------------------------
Description: The Space Docker is a heavily-modified dune buggy, complete with
blue LEDs and UFO sound effects. It performs about the same as the vehicle it
is based on, but is pretty fun to drive.
----------------------------------------
Missions this vehicle may also be found in:
-The Final Frontier
----------------------------------------
NOTE: This vehicle is only unlocked in each character's interior garage on a
patched version of the game with more recent patches. Earlier patches (or an
unpatched game) will only give once chance to obtain this; see vehicle 4.S1
for more information.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.S2 - Fixter
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: When "Rampage Five" is available.
Found: During and after Rampage Five.
----------------------------------------
Description: A large but simple bicycle. Nothing else much to say, although it
seems to be both unable to bunny hop (like most bicycles can) and to speed up
(like the race bikes can), leaving it in a position of apparently inferiority.
----------------------------------------
STRATEGY (Rampage Five): During the rampage, hipsters will sometimes enter the
battlefield riding one of these. Just take one after finishing the rampage.
Note that obtaining it after finishing the rampage at least once will require
replaying the rampage from the icon in the game world, NOT through the mission
replay list.
----------------------------------------
NOTE: I've heard that this bike randomly spawns in the Mirror Park region
after finishing Rampage Five, but have never seen one myself. Regardless of
whether it's true, it is not difficult to obtain this vehicle anyways.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.P1 - "Smoke on the Water" Brute Pony
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: When Franklin purchases "Smoke on the Water."
Found: In "Smoke on the Water" random property missions.
**No interior garage
----------------------------------------
Description: A normal van, like many others, but with the livery for the
prescription marijuana shop "Smoke on the Water." The van is black, with a
green marijuana leaf motif for the front.
----------------------------------------
STRATEGY 1: To obtain this, first store a Towtruck at the Floyd's house
parking spot. Wait for a Smoke on the Water mission to appear, and then obtain
the van and return it to the store. It will now be UJ. Fetch the Towtruck from
the nearby parking spot at Floyd's house and tow the van there. Leave and
return (or save and load) and it can be driven! However, it is still unable
to be stored in an interior garage normally, so either keep it in a normal
garage (such as Floyd's), or use the trick in section 3.3 to put it into an
interior garage.
<<Formulated by: fnxrak>>
----------------------------------------
STRATEGY 2: If you don't mind failing the mission, just drive the van directly
to Franklin's safehouse garage and leave it inside until the timer runs out.
Save and load the game, then it will be unlocked and can be taken anywhere
your heart desires. This is also the strategy needed to obtain it after losing
Floyd's house during the storyline.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.P2 - Plain White Vapid Benson
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked 1: When someone purchases "The Hen House."
Found 1: In "The Hen House" property mission "Deliver Supplies."
Unlocked 2: When someone purchases "Hookies."
Found 2: In "Hookies" property mission "Deliver Supplies."
Unlocked 3: When someone purchases "Pitchers."
Found 3: In "Pitchers" property mission "Deliver Supplies."
Unlocked 4: When someone purchases "Tequi-la-la."
Found 4: In "Tequi-la-la" property mission "Deliver Supplies."
**No interior garage
----------------------------------------
Description: This mighty truck is usually found clad in a righteous livery,
however the one used by the Hen House - a notorious den of ill repute - and
Hookies - another notorious den of ill repute - is plain white, with nary a
logo or emblem. This is a unique trait for the otherwise commercial Benson.
----------------------------------------
STRATEGY: Once the mission is triggered, go to the start location and get
inside the truck. Now, just crash around enough for all of the cargo to break
and the mission to end. Take it to your desired storage location. It is
suggested to use either Floyd's Apartment's or the Vanilla Unicorn's parking
spot, as this vehicle is so big, attempting to store it in an interior
garage could be dangerous.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.P3 - Special Purple Lampadati Felon
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Actual primary color: (Metallic) Black Purple
Unlocked: When someone purchases "Pitchers."
Found: In "Pitchers" property mission "Defend Bar."
----------------------------------------
Description: Sometimes the Ballas roll up out of da hood and attack gay bars
in Vinewood. When this happens, they drive Felons with a very unique (and
stylish) metallic purple paintjob.
----------------------------------------
STRATEGY: During the Ballas attack property mission, two of these will be
parked right outside of the bar. Simply kill the Ballas attackers to finish
the mission, then drive one of these to a garage at your leisure. Often, the
last surviving Ballas will escape in one of these cars; in that case, make
sure not to destroy it while finishing the mission, as the one left at the
bar will probably have vanished when you return.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.X1 - [Blank] BPT Taxi
------------------------------------------------------------------------------
------------------------------------------------------------------------------
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
Unlocked (1): In the "Talk with Tanisha" switch event for Franklin.
Found (1): This event only occurs prior to Mr. Philips, and will only occur
once in a given playthrough. See the strategy for more information. Tanisha
will be inside after the event concludes.
Discovered by: StuntmanSnake
Unlocked (2): In the "Lady Friend" switch event for Franklin.
Found (2): This event only happens after Hotel Assassination, and can occur
an unlimited number of times. See the strategy for more information. The lady
friend will be inside after the event concludes.
----------------------------------------
Description: A plain, ordinary taxi that just happens to have a blank license
plate. The taxi does not seem to have a Taxi light on the roof. This vehicle
also has the bulletproof tire modification, which is normally unavailable on
Taxis since they cannot be modded at LSC. While the blank plate seems to have
been "fixed" by later patches, the bulletproof tires remain unique.
----------------------------------------
STRATEGY (Talk with Tanisha event and Lady Friend event): First, get a small
Towtruck. These are often only found in Blaine County, and one can usually be
found outside the LSC in Paleto Bay. Park it in Franklin's garage. Now,
trigger the event, and once it ends, quickly rush outside, get inside the
Towtruck, and drive after the Taxi. Shoot at it until the driver runs off
scared, then hook it up and tow it back to Franklin's garage.
You can also simply pursue the Taxi in a vehicle, then once the driver flees,
push it back to Franklin's garage using a large vehicle. This is more
difficult, especially since Franklin will likely earn himself a wanted level,
but can work.
Alternatively, trick 3.7 works on this vehicle as well. and only requires that
the driver be shot dead or scared away. Once inside, drive the car to a garage
and it's yours! Pursuing the Taxi is possible with any vehicle, such as
Franklin's Buffalo S.
----------------------------------------
STRATEGY (Father/Son): The only way to obtain this is to switch to Michael
shortly after finishing the mission. He will be getting out of the taxi.
Quickly get inside and take it to a garage. Alternatively, loading an autosave
from immediately after the mission seems to generate a random Michael switch
event, with this Taxi as his active vehicle, making it that much easier to
obtain.
----------------------------------------
Missions this vehicle may also be found in:
-Father/Son
----------------------------------------
NOTE: There are certain ways to obtain the switch event Taxis that involve
things like quick saves or accessing GTA:O. However, these have a flaw:
although the resulting Taxi has the blank plate (on earlier patches), the
tires will be stripped of their bulletproof property!
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.X2 - [Unique] Red Pegassi Faggio
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Switch event: Scooter Brother [T]
Difficulty: *
Required: Nothing
Discovered by: Timcatgt
Unique license plate: [BETTY 32]
----------------------------------------
Description: A red Faggio with a unique license plate. Given that it is garnet
red and has the same plate as Trevor's Bodhi truck, it can be assumed that
this scooter belongs to Trevor, and was not just appropriated from some poor
guy (at least recently). The color is just garnet red.
----------------------------------------
Availability: Randomly occurs when switching to Trevor, or loading an autosave
with Trevor as the active character. It will only occur after finishing
Friends Reunited (when Trevor officially moves to Los Santos), and will place
Trevor on one of the highways leading out of Los Santos. Also will not occur
between the missions Caida Libre and Monkey Business.
----------------------------------------
STRATEGY: Trevor is riding this vehicle during the event. Once you notice the
distinctive "scooter brother" situation, turn around and drive it to a garage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.X3 - [Blank] "Lost" Declasse Gang Burrito
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Switch event: Lost - Off the Bridge [T]
Difficulty: *
Required: Nothing
Discovered by: Timcatgt
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**No interior garage
----------------------------------------
Description: This is a Gang Burrito with the usual Lost biker gang livery. The
big difference is this one has a blank license plate, and it can actually be
saved in a garage unlike many appearances of this van.
----------------------------------------
Availability: Randomly occurs when switching to Trevor, or loading an autosave
with Trevor as the active character. It will only occur after finishing
Friends Reunited (when Trevor officially moves to Los Santos), and will place
Trevor on a bridge in Los Santos, teaching a Lost biker how to fly. Also will
not occur between the missions Caida Libre and Monkey Business.
----------------------------------------
STRATEGY: After the event ends, this Gang Burrito will be parked on the road
nearby. Get inside and drive it to Trevor's trailer garage in Sandy Shores.
Alternatively, you can store it in Trevor's interior garage using the trick in
section 3.3.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.X4 - [Blank] Black Vapid Speedo
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Switch event: Under the Pier [T]
Difficulty: *
Required: Nothing
Discovered by: fnxrak
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**No interior garage
----------------------------------------
Description: A black Speedo with a blank plate. Nothing much to say.
Presumably, it belonged to the guy Trevor tied up underneath the pier.
----------------------------------------
Availability: Randomly occurs when switching to Trevor, or loading an autosave
with Trevor as the active character. It will only occur after finishing
Friends Reunited (when Trevor officially moves to Los Santos), and will place
Trevor beneath the Del Perro Pier, having tied some unfortunate man to one of
the pier supports. Also will not occur between the missions Caida Libre and
Monkey Business.
----------------------------------------
STRATEGY: After the event ends, this Speedo is parked right at the north side
of the pier. Just get inside and take it to your desired location of storage.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.X5 - Black Chariot Romero Hearse
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Switch event: Undertaker's Lament [T]
Difficulty: *
Required: Nothing
Discovered by: fnxrak
----------------------------------------
Description: A typical black Romero Hearse. While the plate is blank, the
color looks completely normal for this rather solemn chariot of the dead.
----------------------------------------
Availability: Randomly occurs when switching to Trevor, or loading an autosave
with Trevor as the active character. It seems to only occur late in the game,
sometime before the Bureau Raid.
----------------------------------------
STRATEGY: Trevor begins the event walking away from the mortician's office in
Rancho, right across from the hospital in Davis. This hearse is parked close
by, next to the building.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.X6 - Black Cuban 800
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Switch event: Trevor in the Air [T]
Difficulty: *
Required: Nothing
Discovered by: fnxrak
----------------------------------------
Description: This Cuban 800 is solid black, which is a somewhat unique feature
considering that other Cuban 800s are two colors each.
----------------------------------------
Availability: Randomly occurs when switching to Trevor, or loading an autosave
with Trevor as the active character. It seems to only occur late in the game,
sometime before the Bureau Raid.
----------------------------------------
STRATEGY: Trevor is flying this when the event occurs. Just fly it to a hangar
and store it. If you plan to give it to Franklin or Michael, make sure not to
have Trevor land at Los Santos International, as he can never enter without
getting a wanted level (which prevents switching).
----------------------------------------
NOTE 1: Be careful with this event, as it seems to sometimes replace whatever
is in Trevor's hangar with this black Cuban 800! If you want this vehicle, it
is probably best to store it in Trevor's hangar, and shift whatever is already
there to Michael's or Frankin's hangars.
----------------------------------------
NOTE 2: If playing on a patch where blank license plates still appear, this
technically has a blank plate. Although there is no license plate visible on
this (or any other) plane, every vehicle is assigned a license plate number,
and just like the other black blank-plated "switch" vehicles, this one's is
blank, too (although a save editor tool is necessary to see that it is blank).
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.A1 - Green and White Maverick
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Risk Assessment [F] (Dom)
Found: At certain parachute jumps around San Andreas.
----------------------------------------
Description: This Maverick helicopter possesses a nice-looking metallic green
and white paintjob.
----------------------------------------
STRATEGY: Obtaining one of these is painfully simple, yet not particularly
obvious. Simply walk up to one and hold down the "enter vehicle" button. This
works like Taxis: tapping the button enters as a passenger, but holding the
button jacks the vehicle. Once the pilot is involuntarily ejected, you can
take it wherever you desire.
Franklin and Michael can easily store one of these, since the jump at the
marina (a very short distance from their helipads) has one sitting there.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
8.A2 - Blue Frogger
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Unlocked: After Risk Assessment [F] (Dom)
Found: At the parachute jump in Paleto Bay.
----------------------------------------
Description: This Frogger helicopter possesses a nice blue paintjob that seems
somewhat metallic.
----------------------------------------
STRATEGY: Obtaining this is painfully simple, yet not particularly obvious.
Simply walk up to one and hold down the "enter vehicle" button. This works
like Taxis: tapping the button enters as a passenger, but holding the
button jacks the vehicle. Once the pilot is involuntarily ejected, you can
take it wherever you desire.
------------------------------------------------------------------------------
==============================================================================
*9* SET LICENSE PLATE VEHICLES AND ET CETERA
==============================================================================
These vehicles are ones that are only even remotely special because their
license plate is always the same. What sets these apart from unique plate
vehicles is that these plates follow the normal random naming convention:
2 numbers, then 3 letters, then 3 numbers. These are most likely NOT actually
unique or special, as they could theoretically be created randomly in normal
gameplay at any point. I'm only including this section because people would
complain if I just ditched these vehicles from the guide LIKE I SHOULD.
Remember, these vehicles are only here, in this section, because their "set"
license plate is the ONLY thing making them special. Any serious special
vehicle collectors would turn their noses up at this section like a gourmand
rejecting dog food.
I'm also including a couple of other vehicles of possible interest that do not
otherwise fit into my "visible from within the game" criteria of being
special.
------------------------------------------------------------------------------
9.1 - Silver Albany Cavalcade
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: The Long Stretch [F] (Lamar)
Difficulty: **
Required: Nothing
Discovered by: Timcatgt
Set license plate: [34MTA729]
----------------------------------------
Description: A metallic silver Cavalcade with its default pearlescent. The
license plate is always the same, although it may not be truly unique, as it
follows the random plate format and could theoretically be generated on any
random Cavalcade.
----------------------------------------
STRATEGY: After escaping the building and the grounds, Franklin will be tasked
with losing a three-star wanted level in a conveniently-provided Jackal. Look
down the street to the northwest and the Cavalcade will be parked on the side
of the road. Get in, escape the cops, and finish the mission, then take it to
a garage.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.2 - Blue Ubermacht Oracle (1st of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Three's Company [MFT] (FIB)
Difficulty: *
Required: Mission failure
Discovered by: Timcatgt
Set license plate: [81TDS937]
----------------------------------------
Description: A nice-looking Oracle with a galaxy blue paintjob (primary and
secondary), and an unknown pearlescent. It has a set license plate, and is
apparently used by agent Dave Norton.
----------------------------------------
STRATEGY: As soon as the mission begins, drive into the food court of the FIB
building and ram the two agents sitting at the table. This will fail the
mission. After exiting, drive to a garage. Interestingly, hitting the nameless
agent near the car will NOT fail the mission, and Dave says he'll just pretend
he didn't see that happen.
<<Formulated by: Lancet Jades>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.3 - Blue Ubermacht Oracle (2nd of 2)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Three's Company [MFT] (FIB)
Difficulty: *
Required: A little money
Discovered by: Timcatgt
Set license plate: [81TDS937]
**LSC trick
----------------------------------------
Description: A nice-looking Oracle with a galaxy blue paintjob (primary and
secondary), and an unknown pearlescent. It has a set license plate, and is
apparently used by agent Dave Norton.
----------------------------------------
STRATEGY: During the mission, take the car to LSC and modify it in some way.
After finishing the mission, it will be impounded, allowing an easy retrieval,
provided you can pay the $250 impound fee.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.4 - Candy Red Vapid Stanier
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Cleaning out the Bureau (Lester)
Difficulty: **
Required: Nothing
Discovered by: jdude1969
Set license plate: [83QSL722]
**Trick 3.7
**LSC trick
----------------------------------------
Description: A bright red Stanier. It is candy red with a sunset red
pearlescent and wheels (although the stock wheels, as always, always appear as
alloy).
----------------------------------------
STRATEGY: This is the Stanier that appears at the start of the mission, before
entering the checkpoint at the FIB parking lot and watching cars exit.
Obtaining this is a bit tricky. First, you need to use trick 3.7 to get
inside. Then, double-drive this car and Michael's Tailgater to the LSC to the
northwest. Each time you need to get back inside the Stanier, use the camera
trick. Attempting to jack it normally will fail the mission and it will
vanish! You can usually get about a block away from the Tailgater safely, so
just don't go too far in one push to avoid failing the mission. Once at LSC,
modify the Stanier somehow, then fail the mission (or complete the mission
WITHOUT failing). It will be waiting at Michael's impound lot.
Attempting to just drive away in this car to fail the mission will result in
it vanishing every time, leaving Michael on foot.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.5 - Grace Red Vapid Stanier
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Cleaning out the Bureau (Lester)
Difficulty: **
Required: Nothing
Discovered by: fnxrak
Set license plate: [83QSL722]
**Trick 3.7
**LSC trick
----------------------------------------
Description: A bright red Stanier. It is grace red with a garnet red
pearlescent and wheels (although the stock wheels, as always, always appear as
alloy).
----------------------------------------
STRATEGY: This is the Stanier that appears after entering the checkpoint at
the FIB parking lot and watching cars exit.
Obtaining this is no quite as tricky as the previous version. As before, you
need to use trick 3.7 to get inside. Then, double-drive this car and Michael's
Tailgater to the nearby LSC. Each time you need to get back inside the
Stanier, use the camera trick. Attempting to jack it normally will fail the
mission and it will vanish! You can usually get about a block away from the
Tailgater safely, so just don't go too far in one push to avoid failing the
mission. Once at LSC, modify the Stanier somehow, then fail the mission (or
complete the mission WITHOUT failing; shouldn't be hard at this point). It
will be waiting at Michael's impound lot.
Attempting to just drive away in this car to fail the mission will result in
it vanishing every time, leaving Michael on foot.
<<Formulated by: fnxrak>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.6 - "Blank Plate" Black Shitzu Tropic
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Mission: Reuniting the Family (Michael)
Difficulty: *
Required: Earlier patch or no patch
Discovered by: fnxrak; Lancet Jades (blank plate)
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
**Post-mission
----------------------------------------
Description: The classic GTA boat, but smaller and faster than some of its </pre><pre id="faqspan-7">
previous incarnations. This one is a sleek black color that, while rare, does
sometimes appear normally. This particular Tropci, however, actually has a
blank license plate.
"But boats don't have plates, silly!" you respond, thinking I've gone mad. But
in reality, EVERY vehicle in the game has a license plate number assigned when
the game spawns it, even ones that never have a license plate visible in-game.
Boats are no exception, and if one uses a save editor or other program to
examine the game data, this particular Tropic will indeed have a blank entry
in its license plate data field.
That this is not visible in-game (or without a third-party editor program) is
why it was not previously included, but I figured since I already broke my
guide's rules about set plate vehicles (THAT AREN'T SPECIAL IN ANY WAY), I may
as well include this, too.
----------------------------------------
STRATEGY: At the end of the mission, you are automatically switched to Trevor,
who is on an island in southeast San Andreas, surrounded by dead Lost members
and wearing just his underwear. "Ah, the morning after the night before," he
quips as he drunkenkly climbs to his feet to face another crazy Los Santos day.
Oh, as for this boat, it is in the water very close to Trevor's position. Do
the usual thing and sail it to his marina. It's a long trip, though.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.S1 - Blue Declasse Premier (1st of 3)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Nigel and Mrs. Thornhill (Nigel)
Difficulty: *
Required: Towtruck
Discovered by: fnxrak
Set license plate: [28BNT310]
----------------------------------------
Description: This is apparently Nigel's car, and is parked nearby the mission
location. It is metallic Mariner Blue with a random pearlescent. The license
plate is set to a specific combination.
----------------------------------------
STRATEGY: First, get a Towtruck, from the LSC Garage near the Airport if
needed. Next, drive to the mission start location (it's in Vinewood Hills) and
fire a shot near Nigel to scare him off, cancelling the mission. This is
parked up the street to the northeast of Nigel's position. Hook it up the
Towtruck, drive it to Floyd's house, and leave it in the parking spot. Drive
away and return (or save and load), and there it is! This can also be done
later in the game with the Vanilla Unicorn's parking spots.
If for some reason you want to get this during the period between access to
Floyd's house and the Vanilla Unicorn, you can try to carefully and tediously
wedge it into Trevor's Sandy Shores garage. But don't do this unless it is
absolutely necessary. It's a pain in the dick.
<<Formulated by: fnxrak; Lancet Jades for the interim suggestion>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.S2 - Blue Declasse Premier (2nd of 3)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Vinewood Souvenirs - Al Di Napoli (Nigel)
Difficulty: *
Required: Towtruck
Discovered by: Timcatgt
Set license plate: [28BNT310]
----------------------------------------
Description: This is apparently Nigel's car, and is used to help apprehend the
target. It is metallic Mariner Blue with a random pearlescent. The license
plate is set to a specific combination.
----------------------------------------
STRATEGY: First, get a Towtruck, from the LSC Garage near the Airport if
needed. Next, drive to the mission start location and fire a shot near Nigel to
scare him off, cancelling the mission. This is parked next to where Nigel was
on the street. Hook it up the Towtruck, drive it to Floyd's house, and leave
it in the parking spot. Drive away and return (or save and load), and there it
is! This can also be done later in the game with the Vanilla Unicorn's parking
spots.
If for some reason you want to get this during the period between access to
Floyd's house and the Vanilla Unicorn, you can try to carefully and tediously
wedge it into Trevor's Sandy Shores garage. But don't do this unless it is
absolutely necessary. It's a pain in the dick.
<<Formulated by: fnxrak; Lancet Jades for the interim suggestion>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.S3 - Blue Declasse Premier (3rd of 3)
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Stranger (Trevor): Vinewood Souvenirs - The Last Act (Nigel)
Difficulty: *
Required: Towtruck
Discovered by: Timcatgt
Set license plate: [28BNT310]
----------------------------------------
Description: This is apparently Nigel's car, and is used to dispose of the
target. It is metallic Mariner Blue with a random pearlescent. The license
plate is set to a specific combination.
----------------------------------------
STRATEGY 1: First, get a Towtruck, from the LSC Garage near the Airport if
needed. Next, drive to the mission start location and fire a shot near Nigel
to scare him off, cancelling the mission. This is parked next to where Nigel
was in the alley. Hook it up the Towtruck, drive it to Floyd's house, and
leave it in the parking spot. Drive away and return (or save and load), and
there it is! This can also be done later in the game with the Vanilla
Unicorn's parking spots.
If for some reason you want to get this during the period between access to
Floyd's house and the Vanilla Unicorn, you can try to carefully and tediously
wedge it into Trevor's Sandy Shores garage. But don't do this unless it is
absolutely necessary. It's a pain in the dick.
<<Formulated by: fnxrak; Lancet Jades for the interim suggestion>>
----------------------------------------
STRATEGY 2: If you choose to free Al Di Napoli, you will have possession of
this car even after the mission ends. Drive it to a garage at your leisure.
Note that this is incompatible with both of the gold medal criteria, for what
little it may matter.
<<Formulated by: Timcatgt>>
------------------------------------------------------------------------------
------------------------------------------------------------------------------
9.X1 - "Blank Plate" Black BMX
------------------------------------------------------------------------------
------------------------------------------------------------------------------
Switch event: Trevor and the Mountain: Part 1 [Trevor]
Difficulty: *
Required: Earlier patch or no patch
Discovered by: Lancet Jades
**BLANK PLATE ONLY AVAILABLE ON EARLIER PATCHES
----------------------------------------
Description: A mediocre bicycle, possibly the MOST mediocre bicycle to ever
mediocre. Nothing special in performance or appearance, it nonetheless doesn't
perform poorly in any area, either. It can also bunny hop, so that's something.
"But bicycles don't have plates, silly!" you respond, thinking I've gone mad.
But in reality, EVERY vehicle in the game has a license plate number assigned
when the game spawns it, even ones that never have a license plate visible
in-game. Bicycles are no exception, and if one uses a save editor or other
program to examine the game data, this particular BMX will indeed have a blank
entry in its license plate data field.
That this is not visible in-game (or without a third-party editor program) is
why it was not previously included, but I figured since I already broke my
guide's rules about set plate vehicles (THAT AREN'T SPECIAL IN ANY WAY), I may
as well include this, too.
----------------------------------------
STRATEGY: Trevor wakes up in a drunken stupor near a juice stand atop a
mountain in middle San Andreas. Nearby is a black BMX bicycle. Take it to a
garage to store it, if you really care so much about a vehicle that cannot be
proved special without a third-party save editor (or on PS3, at all).
------------------------------------------------------------------------------
==============================================================================
*10* VEHICLE LIST
==============================================================================
This is a list of all vehicles in the game, along with their make and class.
The lists are based on class, with vehicles in that class listed by model,
and the make afterwards. The model is the traditional GTA vehicle name, while
the make and class were mostly left unknown in-game.
In-game, when inside a vehicle, the game lists the make, model, and class in
this order and format: [MAKE] [MODEL], [CLASS]
If n/a is listed for the make, it means there is no make listed in the game.
If the make is listed in parentheses, it is not shown in-game, but it can be
seen during vehicle selection for races in GTA: Online.
--------------------------------------------------------
SPECIAL NOTES
--------------------------------------------------------
This section lists information about vehicles with asterisks in their note
section (*), followed by a number. This allows more detailed information for
applicable vehicles than the formatting would normally allow.
(*1): The name display for the Buffalo S, Sanchez (non-livery model), and the
Hot Rod Blazer will not appear properly on later patches unless the DLC that
renamed them is installed. If it is not, their name will be blank, showing
only the make and class of the vehicle. No other aspect of the vehicle is
affected. The vehicle's name string being empty will also affect the name
when shown at LSC, and if it is the character's fastest driven vehicle on
their stats page.
(*2): Vehicle has KERS installed (Lectro and Vindicator). This provides a
speed boost when activated, and builds energy back up when braking or slowing
down. It is represented by a yellow bar next to the armor display, similar to
special abilities in single player mode. This ability is NOT available when
using the vehicle in single player, however.
(*3): The Sentinel and Sentinel XS were reclassified to Sports for the
duration of a couple of patches. They are otherwise Coupes, both on unpatched
and fully-patched games.
------------------------------------------------------------------------------
10.1 - ALL VEHICLES
------------------------------------------------------------------------------
This is a list of all vehicles in the game, sorted according to the class.
Even DLC vehicles are included, and notes after the make and model of each
vehicle provide any additional information necessary about the vehicle.
--------------------------------------------------------
BOATS:
Model Make Notes
--------------------------------------------------------
Dinghy Nagasaki
Jetmax Shitzu (make listed as Ocelot in GTA:O)
Marquis Dinka
Police Predator n/a
Seashark Speedophile
Speeder Pegassi Beach Bum Update DLC
Squalo Shitzu (make listed as Buckingham in GTA:O)
Submersible n/a
Suntrap Shitzu (make listed as Ocelot in GTA:O)
Toro Lampadati The “Ill-Gotten Gains Part 2” DLC
Tropic Shitzu (make listed as Buckingham in GTA:O)
--------------------------------------------------------
COMMERCIAL:
Model Make Notes
--------------------------------------------------------
Benson Vapid
Biff HVY
Hauler JoBuilt
Mule Maibatsu
Mule n/a Armored; Heist DLC; GTA:O only
Packer MTL
Phantom JoBuilt
Pounder MTL
Stockade Brute
--------------------------------------------------------
COMPACTS:
Model Make Notes
--------------------------------------------------------
Blista Dinka
Dilettante Karin
Issi Weeny
Panto Benefactor The "I'm not a Hipster" Update DLC
Prairie Bollokan
Rhapsody Declasse The "I'm not a Hipster" Update DLC
--------------------------------------------------------
COUPES:
Model Make Notes
--------------------------------------------------------
Cognoscenti Cabrio Enus
Exemplar Dewbauchee
F620 Ocelot
Felon Lampadati
Felon GT Lampadati
Jackal Ocelot
Oracle Ubermacht
Sentinel Ubermacht (*3)
Sentinel XS Ubermacht (*3)
Windsor Enus The “Ill-Gotten Gains Part 1” DLC
Zion Ubermacht
Zion Cabrio Ubermacht
--------------------------------------------------------
CYCLES:
Model Make Notes
--------------------------------------------------------
BMX n/a
Cruiser n/a
Endurex Race Bike n/a
Fixter n/a
Scorcher n/a
Tri-Cycles Race Bike n/a
Whippet Race Bike n/a
--------------------------------------------------------
EMERGENCY:
Model Make Notes
--------------------------------------------------------
Ambulance n/a
FIB n/a Car version
FIB n/a SUV version
Fire Truck n/a
Lifeguard n/a
Park Ranger (Declasse)
Police Bike n/a
Police Cruiser n/a
Police Prison Bus n/a
Police Rancher n/a Only seen during mission "Prologue"
Police Riot n/a
Police Roadcruiser n/a Only seen during mission "Prologue"
Police Transporter n/a
Sheriff Cruiser n/a
Sheriff SUV n/a
Unmarked Cruiser n/a
--------------------------------------------------------
HELICOPTERS:
Model Make Notes
--------------------------------------------------------
Annihilator (Western)
Buzzard (Nagasaki)
Buzzard Attack Chopper (Nagasaki)
Cargobob (Western)
Frogger (Maibatsu)
Maverick (Buckingham)
Police Maverick (Buckingham)
Savage n/a Heist DLC; GTA:O only
Skylift n/a
Swift Buckingham The San Andreas Flight School Update DLC
Swift Deluxe Buckingham The “Ill-Gotten Gains Part 1” DLC
Valkyrie n/a Heist DLC; GTA:O only
--------------------------------------------------------
INDUSTRIAL:
Model Make Notes
--------------------------------------------------------
Cutter HVY
Dock Handler n/a
Dozer HVY
Dump HVY
Flatbed MTL
Guardian Vapid Heist DLC; GTA:O only
Mixer HVY
Rubble JoBuilt
Tipper Brute
--------------------------------------------------------
MILITARY:
Model Make Notes
--------------------------------------------------------
Barracks n/a
Barracks Semi HVY
Crusader Canis
Rhino Tank n/a
--------------------------------------------------------
MOTORCYCLES:
Model Make Notes
--------------------------------------------------------
Akuma Dinka
Bagger Western
Bati 801 Pegassi
Bati 801RR Pegassi
Carbon RS Nagasaki Collector's Edition DLC
Daemon Western
Double-T Dinka
Enduro Dinka Heist DLC; GTA:O only
Faggio Pegassi
Hakuchou Shitzu The "Last Team Standing" Update DLC
Hexer LCC
Innovation LCC The "Last Team Standing" Update DLC
Lectro Principe (*2); Heist DLC; GTA:O only
Nemesis Principe
PCJ 600 Shitzu
Ruffian Pegassi
Sanchez Maibatsu (*1)
Sanchez Maibatsu Livery version
Sovereign Western Compatibility Pack #2 DLC
Thrust Dinka The High Life DLC
Vader Shitzu
Vindicator Dinka The “Ill-Gotten Gains Part 2” DLC
--------------------------------------------------------
MUSCLE:
Model Make Notes
--------------------------------------------------------
Blade Vapid The "I'm not a Hipster" Update DLC
Buccaneer Albany
Chino Vapid The “Ill-Gotten Gains Part 2” DLC
Coquette BlackFin Invetero The “Ill-Gotten Gains Part 2” DLC
Dominator Vapid
Gauntlet Bravado
Hotkife Vapid Collector's Edition DLC
Phoenix Imponte
Picador Cheval
Rat Loader n/a
Rat-Truck Bravado The Festive Surprise DLC
Ruiner Imponte
Sabre Turbo Declasse
Slamvan Vapid The Festive Surprise DLC
Vigero Declasse
Virgo Albany The “Ill-Gotten Gains Part 1” DLC
Voodoo Muscle
--------------------------------------------------------
OFF-ROAD:
Model Make Notes
--------------------------------------------------------
Bifta BF Beach Bum Update DLC
Blazer Nagasaki
Blazer Lifeguard Nagasaki
Bodhi Canis
Brawler Coil The “Ill-Gotten Gains Part 2” DLC
Dubsta 6x6 Benefactor The "I'm not a Hipster" Update DLC
Dune Buggy BF
Duneloader Bravado
Hot Rod Blazer Nagasaki (*1); was named Blazer
Injection BF
Insurgent HVY Heist DLC; GTA:O only
Insurgent Pick-Up HVY Heist DLC; GTA:O only
Kalahari Canis Beach Bum Update DLC
Mesa Canis Merryweather's custom model
Rancher XL Declasse
Rebel Karin
Sandking SWG Vapid
Sandking XL Vapid
Space Docker n/a
Technical Karin Heist DLC; GTA:O only
The Liberator Vapid Compatibility Pack #2 DLC
--------------------------------------------------------
PLANES:
Model Make Notes
--------------------------------------------------------
Atomic Blimp n/a Pre-order bonus
Besra Western The San Andreas Flight School Update DLC
Cargo Plane n/a
Cuban 800 (Western)
Duster (Western)
Hydra Mammoth Heist DLC: GTA:O only
Luxor Buckingham
Luxor Deluxe Buckingham The “Ill-Gotten Gains Part 1” DLC
Mallard (Western)
Mammatus (JoBuilt)
Miljet Buckingham The San Andreas Flight School Update DLC
P-996 LAZER n/a
Shamal Buckingham
Titan n/a
Velum (JoBuilt)
Velum 5-Seater Buckingham Heist DLC; GTA:O only
Vestra Buckingham The Business Update DLC
--------------------------------------------------------
SEDANS:
Model Make Notes
--------------------------------------------------------
Asea Declasse
Asterope Karen
Emperor Albany
Fugitive Cheval
Glendale Benefactor The "I'm not a Hipster" Update DLC
Ingot Vulcar
Intruder Karen
Premier Declasse
Primo Albany
Regina Dundreary
Romero Hearse Chariot
Schafter Benefactor
Stanier Vapid
Stratum Zirconium
Stretch Dundreary
Super Diamond Enus
Surge Cheval
Tailgater Obey
Warrener Vulcar The "I'm not a Hipster" Update DLC
Washington Albany
--------------------------------------------------------
SERVICE:
Model Make Notes
--------------------------------------------------------
Airport bus n/a
Bus n/a
Dashhound n/a
Rental Shuttle Bus n/a
Taxi n/a
Tourbus n/a
Trashmaster n/a
--------------------------------------------------------
SPORTS:
Model Make Notes
--------------------------------------------------------
9F Obey
9F Cabrio Obey
Alpha Albany The Business Update DLC
Banshee Bravado
Buffalo Bravado
Buffalo S Bravado (*1); Franklin's car; was named Buffalo
Carbonizzare Grotti
Comet Pfister
Coquette Invetero
Elegy RH8 Annis Rockstar Social Club member bonus
Feltzer Benefactor
Furore GT Lampadati The "Last Team Standing" Update DLC
Fusilade Schyster
Futo Karin
Jester Dinka The Business Update DLC
Jester (Racecar) Dinka The Festive Surprise DLC
Khamelion Hijak Collector's Edition DLC; GTA:O only
Kuruma Karin Heist DLC; GTA:O only
Kuruma (Armored) Karin Heist DLC; GTA:O only
Massacro Dewbauchee The High Life Update DLC
Massacro (Racecar) Dewbauchee The Festive Surprise DLC
Penumbra Maibatsu
Rapid GT Dewbauchee
Schwartzer Benefactor
Sultan Karin
Surano Benefactor
--------------------------------------------------------
SPORTS CLASSICS:
Model Make Notes
--------------------------------------------------------
Casco Lampadati Heist DLC; GTA:O only
Coquette Classic Invetero The San Andreas Flight School Update DLC
JB 700 Dewbauchee
Manana Albany
Monroe Pegassi
Peyote Vapid
Pigalle Lampadati The "I'm not a Hipster" Update DLC
Roosevelt Albany Compatibility Pack #1 DLC
Stinger Grotti
Stinger GT Grotti Only available in GTA:O
Stirling GT Benefactor The “Ill-Gotten Gains Part 1” DLC
Tornado Declasse
Z-Type Truffade
--------------------------------------------------------
SUPER:
Model Make Notes
--------------------------------------------------------
Adder Truffade
Bullet Vapid
Cheetah Grotti
Entity XF Overflod
Infernus Pegassi
Osiris Pegassi The “Ill-Gotten Gains Part 1” DLC
T20 Progen The “Ill-Gotten Gains Part 2” DLC
Turismo R Grotti The Business Update DLC
Vacca Pegassi
Voltic Coil
Zentorno Pegassi The High Life Update DLC
--------------------------------------------------------
SUVS:
Model Make Notes
--------------------------------------------------------
Baller Gallivanter
BeeJay XL Karin
Cavalcade Albany
Dubsta Benefactor
Dubsta Benefactor "No chrome" version
FQ 2 Fathom
Granger Declasse
Gresley Bravado
Habanero Emperor
Huntley S Enus The High Life Update DLC
Landstalker Dundreary
Mesa Canis Normal model
Patriot Mammoth
Radius Vapid
Rocoto Obey
Seminole Canis
Serrano Benefactor
--------------------------------------------------------
UTILITY:
Model Make Notes
--------------------------------------------------------
Airtug n/a
Caddy n/a
Docktug n/a
Fieldmaster Stanley
Forklift HVY
Lawn Mower n/a
Ripley n/a
Sadler Vapid
Scrap Truck n/a
Towtruck n/a Larger model
Towtruck n/a Smaller model
Tractor n/a
Utility Truck n/a
--------------------------------------------------------
VANS:
Model Make Notes
--------------------------------------------------------
Bison Bravado
Bobcat XL Vapid
Boxville Brute Normal model
Boxville n/a GoPostal livery
Boxville n/a PostOP livery; Heist DLC; GTA:O only
Burrito Declasse
Camper Brute
Gang Burrito Declasse
Gang Burrito Declasse No gang livery; Heist DLC; GTA:O only
Journey Zirconium
Minivan Vapid
Paradise Bravado Beach Bum Update DLC
Pony Brute
Rumpo Bravado
Speedo Vapid
Surfer BF
Taco Van n/a
Youga Bravado
------------------------------------------------------------------------------
10.2 - DLC VEHICLE LISTS
------------------------------------------------------------------------------
This provides a compact list of which vehicles are added with each DLC pack.
DLC packs are listed in chronological order.
---------------------------------------------
PRE=ORDER BONUS:
Model Make Class
---------------------------------------------
Atomic Blimp n/a Planes
---------------------------------------------
ROCKSTAR SOCIAL CLUB BONUS:
Model Make Class
---------------------------------------------
Elegy RH8 Annis Sports
---------------------------------------------
COLLECTOR'S EDITION:
Model Make Class
---------------------------------------------
Carbon RS Nagasaki Motorcycles
Hotkife Vapid Muscle
Khamelion Hijak Sports
(NOTE: Khamelion is only available in GTA:O!)
---------------------------------------------
BEACH BUM UPDATE:
Model Make Class
---------------------------------------------
Bifta BF Off-Road
Kalahari Canis Off-Road
Paradise Bravado Vans
Speeder Pegassi Boats
---------------------------------------------
COMPATIBILITY PACK #1:
Model Make Class
---------------------------------------------
Roosevelt Albany Sports Classics
---------------------------------------------
THE BUSINESS UPDATE:
Model Make Class
---------------------------------------------
Alpha Albany Sports
Jester Dinka Sports
Turismo R Grotti Super
Vestra Buckingham Planes
---------------------------------------------
THE HIGH LIFE UPDATE:
Model Make Class
---------------------------------------------
Huntley S Enus SUVs
Massacro Dewbauchee Sports
Thrust Dinka Motorcycles
Zentorno Pegassi Super
---------------------------------------------
THE 'I'M NOT A HIPSTER' UPDATE:
Model Make Class
---------------------------------------------
Blade Vapid Muscle
Dubsta 6x6 Benefactor Off-Road
Glendale Benefactor Sedans
Panto Benefactor Compacts
Pigalle Lampadati Sports Classics
Rhapsody Declasse Compacts
Warrener Vulcar Sedans
---------------------------------------------
COMPATIBILITY PACK #2:
Model Make Class
---------------------------------------------
Sovereign Western Motorcycles
The Liberator Vapid Off-Road
---------------------------------------------
THE SAN ANDREAS FLIGHT SCHOOL UPDATE:
Model Make Class
---------------------------------------------
Besra Western Planes
Coquette Classic Invetero Sports Classics
Miljet Buckingham Planes
Swift Buckingham Helicopters
---------------------------------------------
THE "LAST TEAM STANDING" UPDATE:
Model Make Class
---------------------------------------------
Furore GT Lampadati Sports
Hakuchou Shitzu Motorcycles
Innovation LCC Motorcycles
---------------------------------------------
THE "FESTIVE SURPRISE" UPDATE:
Model Make Class
---------------------------------------------
Jester (Racecar) Dinka Sports
Massacro (Racecar) Dewbauchee Sports
Rat-Truck Bravado Muscle
Slamvan Vapid Muscle
---------------------------------------------
THE HEISTS UPDATE:
Model Make Class
---------------------------------------------
Boxville n/a Vans
Casco Lampadati Sports Classics
Enduro Dinka Motorcycles
Gang Burrito Declasse Vans
Guardian Vapid Industrial
Hydra Mammoth Planes
Insurgent HVY Off-Road
Insurgent Pick-Up HVY Off-Road
Kuruma Karin Sports
Kuruma (Armored) Karin Sports
Lectro Principe Motorcycles
Mule n/a Commercial
Savage n/a Helicopters
Technical Karin Off-Road
Valkyrie n/a Helicopters
Velum 5-Seater Buckingham Planes
(All vehicles are only available in GTA:O!)
---------------------------------------------
THE "ILL-GOTTEN GAINS” PART 1 UPDATE:
Model Make Class
---------------------------------------------
Luxor Deluxe Buckingham Planes
Osiris Pegassi Super
Stirling GT Benefactor Sports Classics
Swift Deluxe Buckingham Helicopters
Virgo Albany Muscle
Windsor Enus Coupes
---------------------------------------------
THE "ILL-GOTTEN GAINS" PART 2 UPDATE:
Model Make Class
---------------------------------------------
Brawler Coil Off-Road
Chino Vapid Muscle
Coquette BlackFin Invetero Muscle
T20 Progen Super
Toro Lampadati Boats
Vindicator Dinka Motorcycles
==============================================================================
*11* MISSION LIST
==============================================================================
A list of all missions in the game, along with what vehicles are available in
those missions. This list is the order used to sort the vehicles. Strangers
and Freaks missions are also listed. While the 100% checklist mentions only 20
of these missions, that is actually counting only Franklin's strangers and
freaks. This lists all of the missions, regardless of whether they count
towards the 100% checklist.
Some missions do not count towards the 69 required for 100% completion, but
still have an entry in the Replay Missions list, as well as award a medal
based on completion of optional criteria (that count towards the 70 gold
medals achievement). These will be denoted with an asterisk (*) and numbered
with the same number as the previous mission in the list. This keeps the
numbered missions at 69 total while still including these "non-mission"
missions.
Note that the characters listed as participating in each mission are based on
which actually is part of the mission, and not who the game awards completion
of the mission to. For example, only Michael gets credit for finishing
Prologue, but both he and Trevor are part of that mission.
STORY MISSIONS:
1: Prologue [MT] (Beginning)
2: Franklin and Lamar [F] (Beginning)
7.1 - Unobtainable [Unique] Red Dewbauchee Rapid GT
7.2 - Unobtainable [Unique] White Obey 9F Cabrio
3: Repossession [F] (Simeon)
6.1 - Special Bluish Gray Gallivanter Baller
6.2 - Special Orange Bravado Bison
6.3 - Special Sea Wash Bravado Bison
4: Complications [MF] (Simeon)
5.1 - [Blank] Black Canis Mesa (1st of 3)
6.4 - Random Obey Tailgater w/ random plate (1st of 2)
6.5 - Branded White Bravado Bison w/ wooden plank
6.6 - Special Yellow Karin BeeJay XL w/ set plate
6.7 - UWC Simeon Dealership vehicles
6.7.1 - Red Karin BeeJay XL
6.7.2 - Gray Karin BeeJay XL
6.7.3 - Blue Obey Tailgater w/ random plate
6.7.4 - Yellow Obey Tailgater w/ random plate.
First chance for 6.8 - Special Yellow Karin BeeJay XL
First chance for 6.9 - SGO UWC Simeon Dealership vehicles
6.9.1 - Gray Karin BeeJay XL
6.9.2 - Blue Obey Tailgater w/ random plate
6.9.3 - Yellow Obey Tailgater w/ random plate.
First chance for 6.10 - SGO UWC Red PL Roof Matte Yellow Karin BeeJay XL
5: Chop [F] (Franklin)
6: Father/Son [MF] (Michael)
Last chance for 6.8 - Special Yellow Karin BeeJay XL
6.11 - Branded White Declasse Burrito
6.11.1 - White "Pharte Gas" Declasse Burrito (1st of 2)
6.11.2 - White "Atomic" Declasse Burrito
Opportunity for 8.5 - Brown "Go Postal" Boxville
Opportunity for 8.X1 - [Blank] BPT Taxi
7: Marriage Counseling [MF] (Michael)
6.12 - Branded White Bravado Bison w/ winch
6.13 - Special Red Dinka Blista
6.14 - Special Dark Blue/White Zirconium Journey
Opportunity for 8.11 - Enus Cognoscenti Cabrio
8: Daddy's Little Girl [M] (Michael)
9: The Long Stretch [F] (Franklin)
6.15 - Special Black Roof Albany Emperor w/ set plate
9.1 - Silver Albany Cavalcade w/ set plate
10: Friend Request [M] (Lester)
10*: The Good Husband [M] (Phone call)
7.3 - Unobtainable Police Cruiser w/ glitched light bar
------VANGELICO HEIST SETUP---------------
11: Casing the Jewelry Store [M] (Lester)
Last chance for 6.9 - SGO UWC Simeon Dealership vehicles
6.9.1 - Gray Karin BeeJay XL
6.9.2 - Blue Obey Tailgater w/ random plate
6.9.3 - Yellow Obey Tailgater w/ random plate.
Last chance for 6.10 - SGO UWC Red PL Roof Matte Yellow Karin BeeJay XL
------------------------------------------
------VANGELICO HEIST: LOUD---------------
12a: Carbine Rifles [M] (Vangelico Heist - Loud)
6.16 - BPT FIB
7.4 - Unobtainable BPT FIB w/ carbine rifle box
13a: The Jewel Store Job (Heist - Loud) [MF]
7.5 - Unobtainable [Unique] Black Declasse Burrito
7.6 - Unobtainable "Pop's Pills" Vapid Benson
------------------------------------------
------VANGELICO HEIST: SMART--------------
12b*: BZ Gas Grenades [M] (Vangelico Heist - Smart)
6.17 - "Humane Labs" Brute Boxville
12b: Bugstars Equipment [M] (Vangelico Heist - Smart)
13b: The Jewel Store Job (Heist - Smart) [MF]
7.6 - Unobtainable "Pop's Pills" Benson
7.7 - Unobtainable [Unique] "Bugstars" Declasse Burrito
------------------------------------------
14: Mr. Philips [T] (Michael)
15: Nervous Ron [T] (Trevor)
5.2 - [Unique] Red Nagasaki Blazer
5.3 - [Unique] Blue Nagasaki Blazer
16: Trevor Philips Industries [T] (Chinese)
Opportunity for 8.10 - Black Benefactor Dubsta w/ black trim
17: Crystal Maze [T] (Chinese)
6.18 - White "Pharte Gas" Declasse Burrito (2nd of 2)
18: Friends Reunited [T] (Trevor)
19: Fame or Shame [MT] (Michael)
5.4 - [Blank] Blue PL Black JoBuilt Phantom
6.19 - JoBuilt Phantoms
6.19.1 - Blue PL Black JoBuilt Phantom
6.19.2 - Dark Blue PL Black JoBuilt Phantom
6.19.3 - Light Green PL Gray JoBuilt Phantom
6.19.4 - Special Silver JoBuilt Phantom
20: Hotel Assassination [F] (Lester)
21: Dead Man Walking [M] (FIB)
22: Three's Company [MFT] (FIB)
6.20 - Maroon Frogger
9.2 - Blue Ubermacht Oracle w/ set plate (1st of 2)
23: By the Book [MT] (FIB)
9.3 - Blue Ubermacht Oracle w/ set plate (2nd of 2)
24: Did Somebody Say Yoga? [M] (Michael)
First chance for 6.22 - Michael's Special Red Declasse Premier w/ set plate
25: Hood Safari [FT] (Franklin)
5.5 - [Blank] Black Vapid Sadler
5.6 - [Blank] Black Canis Mesa (2nd of 3)
5.7 - [Blank] Drumless Black HVY Mixer
------MERRYWEATHER HEIST SETUP------------
26: Scouting the Port [T] (Trevor)
5.8 - [Unique] Brown Towtruck
------------------------------------------
------MERRYWEATHER HEIST: FREIGHTER-------
27: Minisub [T] (Merryweather Heist - Either)
28a: The Merryweather Heist [MFT] (Heist - Freighter)
------------------------------------------
------MERRYWEATHER HEIST: OFFSHORE--------
27: Minisub [T] (Merryweather Heist - Either)
27b*: Cargobob [T] (Merryweather Heist - Offshore)
28b: The Merryweather Heist [MFT] (Heist - Offshore)
6.22 - Cargobob w/ TPI graffiti (unpatched game only)
7.8 - Unobtainable Cargobob w/ TPI graffiti (patched game only) (1st of 2)
7.9 - Unobtainable Cargobob w/ TPI graffiti (2nd of 2)
------------------------------------------
29: Trash Truck [MFT] (Heist - FIB)
30: Tow Truck [MFT] (Heist - FIB)
31: Boiler Suits [MFT] (Heist - FIB)
32: Masks [MFT] (Heist - FIB)
33: Getaway Vehicle [MFT] (Phone call)
34: Blitz Play [MFT] (Heist - FIB)
35: Mr. Richards (Solomon)
6.23 - Special White HVY Mixer
36: I Fought the Law... [MFT] (Devin)
5.9 - [Unique] Orange Overflod Entity XF
5.10 - [Unique] Dark Blue Grotti Cheetah
5.11 - [Blank] Black Dinka Blista
5.12 - [Blank] Black Vapid Peyote
6.24 - Special Red Ocelot F620
37: Eye in the Sky [FT] (Devin)
6.25 - White "Atomic" Declasse Burrito
6.26 - Branded Declasse Burrito all-you-can-eat buffet
6.27 - Random Obey Tailgater w/ random plate (2nd of 2)
Opportunity for 8.23 - Truffade Z-Type, Sports Classics
38: Caida Libre (Martin Madrazo)
7.10 - Unobtainable Black Declasse Burrito w/ rifle in back
7.11 - Unobtainable [Unique] Black Gallivanter Baller
39: Minor Turbulence [T] (Michael)
4.1 - Unobtainable Cargo Plane, Planes (1st of 2)
4.2 - "Merryweather" Canis Mesa, Off-Road (1st of 4)
5.13 - [Unique] Black Gallivanter Baller
40: Paleto Score Setup [MT] (FIB)
41: Military Hardware [MFT] (Heist - Paleto)
7.12 - Unobtainable Barracks w/ armor boxes
42: Predator [MFT] (Trevor)
5.14 - [Blank] Black Albany Cavalcade
43: The Paleto Score [MFT] (Paleto Heist)
44: Deep Inside [F] (Devin)
5.15 - [Unique] Gray Dewbauchee JB 700 (1st of 2)
45: Derailed [MT] (Trevor)
4.3 - Unobtainable "Merryweather" Canis Mesa, Off-Road (1st of 2)
6.28 - Black Nagasaki Dinghy w/ red highlights
6.29 - UWC Special Red Vapid Sadler
46: Monkey Business [MFT] (FIB)
6.30 - "Jetsam" Cargobob
Last chance for 6.22 - Michael's Special Red Declasse Premier w/ set plate
47: Hang Ten [T] (Trevor)
48: Surveying the Score [MFT] (Trevor)
49: Bury the Hatchet [MT] (Michael)
4.4 - [Unique] "Snowy" Declasse Asea
6.31 - Special Gray Cuban 800
50: Pack Man [FT] (Devin)
5.16 - [Blank] Black Canis Mesa (3rd of 3)
5.17 - [Unique] Yellow Pegassi Monroe
5.18 - [Unique] Gray Dewbauchee JB 700 (2nd of 2)
7.13 - Unobtainable [Unique] Red Grotti Stinger
7.14 - Unobtainable [Unique] Orange Overflod Entity XF
7.15 - Unobtainable [Unique] Dark Blue Grotti Cheetah
7.16 - Unobtainable [Unique] Black Z-Type
51: Fresh Meat [MF] (Franklin)
52: The Ballad of Rocco [M] (Solomon)
53: Cleaning out the Bureau [M] (FIB)
9.4 - Candy Red Vapid Stanier
9.5 - Grace Red Vapid Stanier
6.32 - Special Blue PL Blue Karin Dilettante
------FIB HEIST SETUP---------------------
54: Architect's Plans [F] (Franklin)
5.19 - [Blank] Black Canis Seminole
------------------------------------------
55: Reuniting the Family [M] (Michael)
9.6 - "Blank Plate" Black Shitzu Tropic
55*: Doting Dad (Phone call)
------FIB HEIST: FIRE---------------------
55a*: Getaway Vehicle [MF] (FIB Heist - Fire)
55a*: Fire Truck [F] (FIB Heist - Fire)
First chance for 6.33 - BPT Fire Truck
56a: The Bureau Raid [MF] (Heist - Fire)
Last chance for 6.33 - BPT Fire Truck
------------------------------------------
------FIB HEIST: ROOF---------------------
56b: The Bureau Raid [MF] (Heist - Roof)
6.34 - Black and White Maverick
7.17 - Unobtainable White Frogger w/ spotlight
------------------------------------------
57: Legal Trouble [M] (Solomon)
Opportunity for 8.11 - Enus Cognoscenti Cabrio
58: The Wrap Up [MT] (FIB)
4.5 - "Merryweather" Canis Mesa, Off-Road (2nd of 4)
5.20 - [Blank] Black Dundreary Stretch
Opportunity for 8.12 - Pegassi Vacca
59: Lamar Down [F] (Franklin)
60: Meltdown [M] (Michael)
4.6 - "Merryweather" Canis Mesa, Off-Road (3rd of 4)
5.21 - [Unique] Black Dundreary Stretch
5.22 - [Unique] Red Pegassi Vacca
60*: Parenting 101 [M] (Phone call)
6.35 - Special Gray Dundreary Landstalker
61: The Multi Target Assassination [F] (Lester)
62: The Vice Assassination [F] (Lester)
63: The Bus Assassination [F] (Lester)
64: The Construction Assassination [F] (Lester)
------THE BIG SCORE SETUP-----------------
65: Planning the Score [MFT] (Heist)
5.23 - [Blank] Black Maibatsu Penumbra
------------------------------------------
------THE BIG SCORE: SUBTLE---------------
66a: Stingers [MFT] (The Big One - Subtle)
67a: Gauntlet - Mission Row [MFT] (The Big One - Subtle)
67a*: Gauntlet - Pillbox Hill [MFT] (The Big One - Subtle)
67a*: Gauntlet - Rockford Hills [MFT] (The Big One - Subtle)
68a: The Big Score [MFT] (Heist - Subtle)
4.7 - Unobtainable "Merryweather" Canis Mesa, Off-Road (2nd of 2)
5.24 - [Blank] Black Bollokan Prairie
------------------------------------------
------THE BIG SCORE: OBVIOUS--------------
66b: Driller [MFT] (Heist - Obvious)
67b: Sidetracked [MFT] (Heist - Obvious)
4.8 - Skylift, Helicopters (unpatched game only)
4.9 - Unobtainable Skylift, Helicopters (patched game only)
68b: The Big Score [MFT] (Heist - Obvious)
4.10 - Unobtainable HVY Cutter, Industrial
6.36 - Obey Tailgater w/ random plate (1st of 2)
------------------------------------------
68*: Finale Intro Cutscene (Franklin)
69a: Something Sensible [MF] (Finale)
Last chance for 8.19 - [Unique] Trevor's Red Canis Bodhi
69b: The Time's Come [F] (Michael)
Last chance for 8.4 - [Unique] Michael's Black Obey Tailgater
69c*: The Third Way (Part 1) [MFT] (Finale)
4.11 - "Merryweather" Canis Mesa, Off-Road (4th of 4)
69c: The Third Way (Part 2) [MFT] (Finale)
5.25 - [Unique] Black Declasse Tornado
STRANGERS AND FREAKS - FRANKLIN:
F1: Pulling Favors (Tonya)
F2: Pulling Another Favor (Tonya)
F3: Pulling Favors Again (Tonya)
F4: Still Pulling Favors (Tonya)
6.S1 - Obey Tailgater w/ random plate (2nd of 2)
F5: Pulling One Last Favor (Tonya)
F6: Shift Work (Hao)
F7: Paparazzo (Beverly)
F8: Paparazzo - The Sex Tape (Beverly)
5.S1 - [Unique] Red Fathom FQ 2
5.S2 - [Unique] Blue Rapid GT
F9: Paparazzo - The Partnership (Beverly)
F10: Paparazzo - The Meltdown (Beverly)
5.S3 - [Unique] Pink Enus Cognoscenti Cabrio
F11: Paparazzo - The Highness (Beverly)
F12: Paparazzo - Reality Check (Beverly)
F13: Far Out (Omega)
F14: The Final Frontier (Omega)
4.S1 - Space Docker (unpatched game only)
8.S1 - Space Docker (patched game only)
F15: Grass Roots - Franklin (Barry)
F16: Grass Roots - The drag (Barry)
7.S1 - Unobtainable Light Blue Beater Albany Emperor w/ stash box
F17: Grass Roots - The Pickup (Barry)
7.S2 - Unobtainable Random Bravado Duneloader w/ stash box
F18: Grass Roots - The Smoke-in (Barry)
F19: Risk Assessment (Dom)
6.S2 - Red and White Maverick
F20: Liquidity Risk (Dom)
4.S2 - Unobtainable Cargo Plane, Planes (2nd of 2)
F21: Targeted Risk (Dom)
F22: Uncalculated Risk (Dom)
F23: Exercising Demons - Franklin (Mary Ann)
F24: A Starlet in Vinewood (Dreyfuss)
5.S4 - [Unique] Gray Dundreary Landstalker
F25: The Last One (Hunter)
STRANGERS AND FREAKS - MICHAEL:
M1: Grass Roots - Michael (Barry)
M2: Exercising Demons - Michael (Mary Ann)
M3: Seeking the Truth (Epsilon)
M4: Accepting the Truth (Epsilon)
M5: Assuming the Truth (Epsilon)
Opportunity for 8.12 - Pegassi Vacca
M6: Chasing the Truth (Epsilon)
6.S3 - UWC "Epsilon" Blue Bravado Bison
M7: Bearing the Truth (Epsilon)
M8: Delivering the Truth (Epsilon)
6.S4 - "Epsilon" Blue Velum
6.S5 - UWC "Epsilon" Blue Ocelot F620
M9: Exercising the Truth (Epsilon)
7.S3 - Unobtainable "Epsilon" Blue Bravado Bison
M10: Unknowing the Truth (Epsilon)
5.S5 - [Unique] "Epsilon" Blue Obey Tailgater
5.S6 - [Unique] Tractor
6.S6 - "Epsilon" Blue Dundreary Landstalker
6.S7 - "Epsilon" Blue Ubermacht Sentinel XS
6.S8 - "Epsilon" Blue Maverick
M11: Death at Sea (Abigail)
M12: What Lies Beneath (Abigail)
4.S3 - Declasse Asea, Sedans
STRANGERS AND FREAKS - TREVOR:
T1: Special Bonds (Maude)
T2: Target Practice (Cletus)
T3: Fair Game (Cletus)
T4: Rampage One (Rampage - Rednecks)
T5: Rampage Two (Rampage - Vagos)
T6: Rampage Three (Rampage - Ballas)
T7: Rampage Four (Rampage - Soldiers)
6.S9 - Canis Crusader w/out rear hood
T8: Rampage Five (Rampage - Hipsters)
8.S2 - Fixter
T8: Nigel & Mrs. Thornhill (Nigel)
9.S1 - Blue Declasse Premier w/ set plate (1st of 3)
T9: Vinewood Souvenirs - Willy (Nigel)
T10: Vinewood Souvenirs - Mark (Nigel)
T11: Vinewood Souvenirs - Kerry (Nigel)
T12: Vinewood Souvenirs - Tyler (Nigel)
6.S1 - Bronze Vapid Speedo
7.S4 - Unobtainable Bronze Vapid Speedo w/ gardening equipment
T13: Vinewood Souvenirs - Al Di Napoli (Nigel)
6.S11 - Various special colored vehicles
9.S2 - Blue Declasse Premier w/ set plate (2nd of 3)
Opportunity for 8.5 - Brown "Go Postal" Boxville
T14: Vinewood Souvenirs - The Last Act (Nigel)
9.S3 - Blue Declasse Premier w/ set plate (3rd of 3)
T15: Grass Roots - Trevor (Barry)
4.S4 - Unobtainable Clown Van
T16: The Civil Border Patrol (Minute Men)
T17: An American Welcome (Minute Men)
T18: Minute Man Blues (Minute Men)
T19: Extra Commission (Josh)
T20: Closing the Deal (Josh)
6.S12 - Special Green Pfister Comet
T21: Surreal Estate (Josh)
T22: Breach of Contract (Josh)
T23: Exercising Demons - Trevor (Mary Ann)
7.S5 - Unobtainable Super Scorcher
T24: Mrs Philips (Trevor)
First chance for 6.S13 - "Deludamol" Bravado Rumpo
T25: Damaged Goods (Trevor)
Last chance for 6.S13 - "Deludamol" Bravado Rumpo
PROPERTY MISSIONS:
P1: Deliver Supplies
8.P1 - "Smoke on the Water" Brute Pony
8.P2 - Plain White Vapid Benson
P2: Recover Stolen Supplies
8.P1 - "Smoke on the Water" Brute Pony
P3: Retrieve Money
P4: Stop Paparazzi
P5: Defend Property
8.P3 - Special Purple Lampadati Felon
P6: Gang Attack
P7: Flying Promotion
DOWNTOWN CAB VIP MISSIONS:
C1: Otis
RANDOM EVENTS (only ones with special vehicles):
R1: Countryside Gang Fight [MFT]
5.R1 - [Unique] Gold Cheval Picador
R2: Hitch Lift 4 [MFT]
6.R1 - Special White Mammoth Patriot
R3: Stag Do Running Man [MFT]
6.R2 - Various any color vehicles
6.R2.1 - Albany Washington
6.R2.2 - Gallivanter Baller
6.R2.3 - Albany Primo
SWITCH EVENTS (only ones with special vehicles):
X1: Talk with Tanisha [F]
8.X1 - [Blank] BPT Taxi
X2: Trevor and the Mountain: Part 1 [T]
9.X1- "Blank Plate" Black BMX
X3: Scooter Brother [T]
8.X2 - [Unique] Red Pegassi Faggio
X4: Lost: Off the Bridge [T]
8.X3 - [Blank] "Lost" Declasse Gang Burrito
X5: Lady Friend [F]
8.X1 - [Blank] BPT Taxi
X6: Under the Pier [T]
8.X4 - [Blank] Black Vapid Speedo
X7: Undertaker's Lament [T]
8.X5 - [Blank] Black Romero
X8: Trevor in the Air [T]
8.X6 - Black Cuban 800
MICHAEL'S THERAPY SESSIONS:
Th1: Chaos (Shrink)
Th2: Evil (Shrink)
Th3: Negativity (Phone call)
Th4: Fucked Up (Phone call)
Th5: Abandonment Issues (Shrink)
==============================================================================
*12* FREQUENTLY ASKED QUESTIONS
==============================================================================
Q: You missed [insert vehicle]!</pre><pre id="faqspan-8">
A: Email me, and let me know. You will receive full credit for it.
Q: [Insert vehicle] isn't special, but you still have it listed here!
A: Send me the info on where it can be found at any time (especially the end
of the game), and I'll adjust or remove it from this guide accordingly.
Q: One of the vehicles you listed is one I discovered first, and here's
proof! Thief!
A: If you have proof you discovered a vehicle first, show it to me and if I
determine you really did discover it first, credit will be given.
==============================================================================
*13* CONTACT INFORMATION
==============================================================================
My screenname is LancetJades on GameFAQs.
You can email me at:
lancet at ever more forums dot com
(remove the spaces, obviously, and replace the at with the proper sign)
Alternatively, if I'm online you can IM me on Discord: Lancet#1039
Feel free to message me if you see me online. I'll reply as soon as I see the
message and have the chance to reply.
I'm a perfectionist, so if you have anything to contribute or correct, please
do so. You'll receive full credit (credit goes to the screenname you talk to
me from, so if you want another name, you have to specify it). Even if you're
just pointing out a spelling or grammatical mistake, please do so, no matter
how small. Keep in mind though that I live in the U.S., and as such, I use
American English spellings such as "color" and "criticize," as opposed to
"colour" and "criticise."
If you wish to use this guide on your site, aside from asking my permission,
I require you in question to automatically fetch any updates I make from
GameFAQs.com yourselves. I only update to GameFAQs.com and if I discover other
sites carrying my guides have out-of-date versions, I will ask that it be
removed.
==============================================================================
*14* CREDITS
==============================================================================
Arthur Heng
~Informed me of where the car storage spot at Floyd's safehouse actually was,
after I had concluded it didn't exist. A great help! Also confirmed that even
big trucks can be stored there with creative parking. Even discovered that
fnxrak's "mod a vehicle at LSC to keep it afterwards" trick works on a bunch
of mission vehicles! Found a bunch of other assorted things, too.
Columbo
~Found a strategy to get both the blank plate Blista and Peyote from after I
Fought the Law, and a way to obtain the vehicles in Simeon's dealership
(except for the Special Yellow Karin BeeJay XL) up until completing the first
heist. Also found that the Z-Type in Pack Man had a unique plate.
Darksunnyday
~Found a way to get the blue unique plate Nagasaki Blazer from Nervous Ron!
Amazing find!
Diego Wolfwood
~Found that a blue McGill and Olsen Burrito is not unique, and discovered that
the Merryweather Mesa has variations that are not interchangeable at LSC.
Eugene Cho
~Showed me a couple of neat things with interior garages, and also suggested
something that led to me realizing that glitching other vehicles into the
garage is much easier than what I originally thought. And discovered a one-
fail way of getting both Blazers in Nervous Ron.
fnxrak
~Helped elucidate the issues with the orange Bison in Repossession. Also
suggested that the FQ 2 in Beverly's second mission might be difficult or
impossible to get on the European version. Also discovered a trick to keep
vehicles from missions by modding them at LSC. Also discovered lots of other
stuff. He's rapidly overtaking Timcatgt's lead.
jdude1969
~Pointed out the set plate red Stanier in Cleaning out the Bureau.
Joosep Kass
~Pointed out that the police cruiser w/ glitched light bar can't be stored,
so moved it to unobtainables. Confirmed my Madrazo Baller strategy.
lol232
~Pointed out that the special orange Bison in Repossession might not be
obtainable by failing the mission in some versions of the game.
matthmattx
~Provided a failure-free strategy for obtaining the Jetsam Cargobob!
MC
~Helped me finally track down the unique plate Baller after Minor Turbulence.
Robert Thomas
~Discovered oddly-colored vehicles in Vinewood Souvenirs: Al Di Napoli. Also
found how to get the unique plate JB 700 in Deep Inside.
Saints Row Four
~Pioneered tons of amazing glitches found on his Youtube account, including
how to potentially obtain the snowy Asea, and how to get inside UJ vehicles.
Responsible for unearthing strategy 3.8.
Sean Lim
~Found a blank plate black Cavalcade after Predator.
Skellington87
~Found that the two Blazers in Nervous Ron have unique license plates.
Sprue
~Strategy to get the JB 700 in Deep Inside.
StuntmanSnake
~Helped me out a lot with many vehicles, and gave me someone to discuss
vehicles, strategies, and other things with. A huge help! And he'll probably
discover dozens more vehicles in the future. Also discovered how to save any
vehicle at interior garages!!! And how to duplicate vehicles.
Timcatgt
~Found numerous special vehicles (most of which have not been added yet). Many
of his finds were vehicles that were not very visible and easily missed.
Really, he's by far one of, if not THE most prolific special vehicle
discoverer person thingy for GTAV thus far. And on top of all of that, he
found a way to get Poppy's Rapid GT from the Paparazzo sex tape mission!
WildBrick142
~Provided a list of all possible colors for the church lot vehicles in Stag
Do Running Man.
==============================================================================
*15* VERSION HISTORY
==============================================================================
0.20 Completed October 3rd, 2013.
First release, has vehicles through the first several missions detailed.
0.22 Completed October 8th, 2013.
StuntmanSnake discovered how to keep the unique plate version of the yellow
BeeJay XL after Complications, and how to get the unique Bison with winch in
Marriage Counseling. Also added more vehicles.
0.25 Completed October 21st, 2013.
Completed through the first heist and a little bit beyond.
0.27 Completed October 23rd, 2013.
Completed a few more missions.
0.28 Completed October 25th, 2013.
Finished a lot of stranger missions and another story mission. Bigger updates
next week!
0.30 Completed November 1st, 2013.
More progress and some fixes, courtesy of fnxrak!
0.40 Completed November 4th, 2013.
Made more story progress, and added a bunch of vehicles that Timcatgt found.
0.50 Completed November 8th, 2013.
Even more main story progress, and some fixes and addition things completed
(like the safehouse list... I think). Also ran a spellcheck on the guide. It
was much needed. fnxrak found a third copy of Nigel's blue Premier, and
Arthur Heng filled me in on the garage mechanics, especially Floyd's house.
0.52 Completed November 11th, 2013.
A bunch of new tactics, including storing any vehicle in interior garages,
duplicating vehicles, and modding vehicles during missions to keep them
afterwards. Great work, StuntmanSnake and Arthur Heng!!!
0.55 Completed November 18th, 2013.
fnxrak found a way to get both the Cheetah and Entity XF from I Fought the
Law. Also... other stuff. Maybe? Also more garage info from Arthur Heng,
mainly when certain garages are lost.
0.60 Completed November 26nd, 2013.
A blank plate Cavalcade after Predator, and added a blank plate Blista from
I fought the law that I had overlooked. Also covered A Starlet in Vinewood.
0.75 Completed November 29th, 2013.
Made more story progress and added vehicles accordingly. Also removed the
online trick as it is apparent that it only works before finishing the
mission Complications early in the game. Also improved the formatting of
the vehicle sections a lot, better distinguishing between different entries
and sections. Split main sections into "unique/blank plates" and "other
special things," and also made a special "set plates" section to quarantine
them away from all the vehicles that are ACTUALLY special.
0.76 Completed December 27th, 2013.
Columbo reported a way of getting both blank plate vehicles from I Fought the
Law, and a way to access inside Simeon's dealership after Father/Son (up until
finishing the last setup mission for the first heist). Also a bunch of other
small additions I can't be bothered to keep track of.
0.78 Completed February 19th, 2014.
Updated guide with Obey Tailgater locations, as it is only found as Mike's
personal vehicle, and in a select few missions. Also officially integrated
unique identifiers in the numbering for stranger/random event/switch event
vehicles, mainly by making the letter (s, r, and x) uppercase instead of
lower. And a better strategy for getting the vehicles in Simeon's showroom
after Father/Son. I've received a lot of extra info in the weeks since I last
updated, and I plan to get around to processing them in the coming weeks!
0.79 Completed March 20th, 2014.
Added the bronze Speedo in a Vinewood Souvenirs mission as a special vehicle,
because it really is. Also some other minor improvements, including info on
the interior garages and their availability without the Collector's Edition or
a R* Social Club membership.
0.80 Completed March 24th, 2014.
Darksunnyday found a way to keep the blue unique plate Blazer in Nervous Ron!
Amazing find for a vehicle I never thought we'd be able to obtain. Also I
found a special lighter-colored BF Dune Buggy in the Fair Game stranger
mission.
0.81 Completed April 16th, 2014.
Added a unique dark blue and beige Journey. Also a method for getting inside
UJ vehicles, thanks to Saints Row Four! An amazing find which enables getting
several vehicles more easily, or even at all!
0.82 Completed April 28th, 2014.
More vehicles added that take advantage of trick 3.7 to get inside UJ cars,
including the red Tailgater in one of Franklin's towtruck stranger missions.
Also added the special black Dubsta from the offroad races and the one Trevor
mission early on. Alos fianlly ran a spellchek and fond an embarrasng
numper of mmistkes.
0.83 Completed May 6th, 2014.
With help of fnxrak, I'm discerning the true colors of various special-colored
vehicles, which will help shine a light on ust what is special or not. He also
found more new vehicles in Repossession, so check that mission for info on
them. Also more info on the vehicle that is now 6.8.
0.84 Completed June 2nd, 2014.
Thanks to a tip from fnxrak, discovered that all vehicles in Simeon's showroom
following Complications have the "UWC" property. So far, they're the only
vehicles in the game with this property. There's also a difference between the
vehicles present immediately after Complications and afterwards. Also
reclassified a couple vehicles, like the brown GoPostal Boxville and Caddy w/
golf club bag, and expanded upon the white branded Burrito in Father/Son. Also
renovated the blank plate Taxi, since it is technically classified as "rare."
0.85 Completed July 16th, 2014.
fnxrak found that the "rust brown" JoBuilt Rubble CAN be found in traffic, so
it was removed. Also finally updated the vehicle list to include DLC vehicles.
Changed the notes about Franklin's Aunt's safehouse garage, since it can
accommodate two smaller cars. Also added a full strategy for the brown GoPostal
Boxville in Father/Son. And a BPT FIB, and probably several minor things I've
forgotten to list.
0.86 Completed October 2nd, 2014.
Eugene Cho has a one-fail strategy for both Blazers in Nervous Ron! Also
updated the garages section to include info on obtaining various storage
places for free, and the vehicle list to factor in new DLC. Also found that
the Dune Buggy in Cletus' missions isn't actually special, just not as common
as some other color schemes. Added the Fixter and Crusader w/out hood from the
rampages, and more info on the Phantoms in Fame or Shame. Also found out that
the blank plate Phantom at the end of FoS doesn't exist on the most recent
patch, causing a new class of tag to exist: EPO (earlier patch only). This
vehicle now requires reverting to an earlier patch or just deleting it
altogether to obtain.
0.87 Completed November 25th, 2014.
Added the special white Patriot in Hitch Lift 4, and found that the LS Power &
Water white Burrito does appear outside of missions. Added the Space Docker
(finally)! Also confirming that, sadly, pretty much all blank plate vehicles
have been "fixed" on later patches. Semper fi! Also finished the Epsilon
missions. Accepted that all blank plate vehicles have been "fixed" on the
latest patch and altered guide accordingly. Also removed "UW" tag for wheel
type being unequipped, since patch also fixed that (but it's less of a loss).
Removed the EPO designation for the moment as well.
0.88 Completed December 2nd, 2014.
Added the Maroon Frogger from Three's Company, and noticed an unobtainable
blue Burrito at the end, too. Finally added the Clown Van properly, and moved
Michael's short-lived red Premier to the special color section where it
belongs. Added the TPI Cargobob from between the Cargobob mission and the
heist.
0.89 Completed December 11th, 2014.
Added the Go Postal brown Boxville from Vinewood Souvenirs, as well as a
series of semi-random pearlescents. Improved strategy for both blank plate
vehicles in I fought the Law. Added strategy to keep Z-Type in Eye in the Sky.
Reclassified unique plate Faggio and blank plate Gang Burrito as rare. And
found a white Atomic Burrito in Eye in the Sky.
0.90 Completed March 20th, 2015.
Added a way to get the JB 700 in Deep Inside, and a unique white Mixer from
Mr. Richards. Added more info on the unique plate Baller from Minor
Turbulence. Added the Dinghy from Derailed too. Added the Maverick from Risk
Assessment and the parachute jumps. Info on how to get the snowy Asea, and a
bunch of other smaller improvements (like breaking up the Rare section a bit
more effectively). Gray Cuban 800 in BtH, too. Listed the two rare cars in
Pack Man. Added the super Scorcher from Trevor's Exercising Demons mission,
and with it, added the "super" definition back into the list. Found a BPT
Fire Truck prior to The Bureau Raid (fire crew).
0.95 Completed May 14th, 2015.
Finished through Meltdown and detailed vehicles found within. Improved some
Epsilon final mission vehicle strategies (mainly Tractor and Maverick).
1.00 Completed December 7th, 2015.
Version 1.00 at last! Diego Wolfwood found that the blue McGill and Olsen
Burrito is not unique and can spawn normally. He also pointed out a couple of
features on the Merryweather Mesas in The Wrap Up and Meltdown that cannot be
changed at LSC, and highlighted the different roof racks the Burrito can have
(also not changeable at LSC). And Timcatgt discovered a way to get the unique
plate Rapid GT from the Paparazzo stranger mission!
1.01 Completed December 8th, 2015.
Added Third Way vehicles and a message for people to please review the guide
and help me add anything I missed! Also the post-game vehicles, such as Hot Rod
Blazer and Deludamol Van (finally).
1.02 Completed May 15th, 2016.
Fixed up a couple of other small issues I had overlooked. Added section 3.10 to
offer a way to fix the glitched [ALAN 0] license plates. Also added the police
cruiser with a glitched light bar in The Good Husband.
1.03 Completed November 9th, 2016.
Joosep Kass contributed a bunch of random info and updates! Check his
contributor info for more detailed info. He also discovered how to keep the
black and white Maverick in The Bureau Raid (Roof)! Also thanks to matthmattx
for finding out how to get the Jetsam Cargobob in Monkey Business without
mission failure. Both helis utilize the same strategy, in fact! Next update I
promise that I'll get the taxi mission special license plate vehicles, really
(maybe).
1.04 Completed November 10th, 2016.
Added a couple of vehicles to section 9 (set plate vehicles). These aren't set
plates, but other... "outliers" that normally would have no place in my guide,
according to the criteria I set forth. Also added in the "all you can eat"
Burrito platter from Eye in the Sky, courtesy of Joosep Kass. The taxi cars
will be in next update, promise! (...maybe)
==============================================================================
*16* BOILERPLATE
==============================================================================
This document Copyright 2013-2016 John Hoffnagle IV.
Do not reproduce this document for any purpose besides personal use
without asking me first. I'm not stingy; if you ask, you'll most likely
get permission to host it. Otherwise, it's a violation of copyright,
and I WILL pursue legal action, especially if you sell it for money.
All trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders. None of which are me.