FRONT MISSION EVOLVED
WANZER SPECS FAQ
VERSION 1.10
By Angelo Pineda(
[email protected])
VERSION HISTORY
---------------
22-10-2010 - Made minor updates to the part specs and added Multiplayer Full
Sets and Downloadable Content (DLC) sections.
28-9-2010 - All data entries complete. Will make updates in the future for
grammar, guide corrections, and downloadable content additions.
TABLE OF CONTENTS
-----------------
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Sections Search Codes
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1. INTRODUCTION [INTR]
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2. WANZER EQUIPMENT [WEQP]
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Wanzers [WANZ]
Backpacks [BACK]
Weapons [WEAP]
Full Sets [FULL]
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3. MULTIPLAYER EQUIPMENT [MULT]
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Wanzers [WAMP]
Backpacks [BAMP]
Weapons [WEMP]
Multiplayer Full Sets [MUFU]
Downloadable Content (DLC) [DOWN]
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4. CREDITS [CRED]
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To quickly find the section you want, press Ctrl + F at the same time to
access the Find options. If you want to access something, type in the word
in [] and the [] themselves. If you want to find the Credits, type in [CRED].
AUTHOR'S NOTE
-------------
It's been quite a while since a true Front Mission game came out that wasn't
a port or a remake! For an interesting stat, this is the 15 year anniversary
of the series' video game existence (16 if you count the series as a whole).
Front Mission Evolved marks the FOURTH time the series has branched out into
other genres, and the SECOND time it has ventured into third-person shooter
(TPS) land. Anyhow, let's get back to the show. This guide is particularly
for those who are looking for information about the parts and such. Enjoy!
Sites allowed to post this guide:
http://www.gamefaqs.com
http://www.gamespot.com
http://www.neoseeker.com
http://www.supercheats.com
http://www.1up.com
I will consider allowing other sites to post this guide if I get an email on
the address shown above. I'm usually open to allowing other sites to post my
guides provided that I am credited for my work. I assume anyone reading this
is aware of the guide's purpose so I don't think I need to explain that.
Also, don't try and pass this work of as your own. I've created this guide in
a certain way that allows me to identify if someone has plagiarized from my
guide. Respect those who spend a great deal of time making guides to help out
other people. We don't do it just because guide writing is fun, you know!
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1. INTRODUCTION [INTR]
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This is a wanzer specs guide for Front Mission Evolved for the Playstation 3,
XBox 360, and the PC. This guide details information about equipment that can
be equipped and used in the game, whether for single player or multiplayer.
Although it's for the PlayStation 3 version, you can use this guide for the
XBox 360 and PC versions. Differences between each version have been noted in
the proper sections. With that said, let's move onto the main attraction!
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2. WANZER EQUIPMENT [WEQP]
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The following section details all of the equipment that can be gotten in the
single player campaign. The names are based off of the Japanese version so
you might notice some changes in the North American or European releases.
* NOTE: All specs categories are in a shortened version. To identify one of
the specs, use the following guide. *
Wanzer Shortened Specs Guide:
WANZERS
-------
Name - name of the part.
ID - part ID.
Price - cost of the part.
HP - HP.
Wgt - Weight.
OPut - Power Output.
Mob - Mobility.
Acc - Accuracy.
RDash - Roller Dash.
Type - Leg type.
Access - where the part can be obtained.
BACKPACKS
---------
ID - part ID.
Price - cost of the part.
Wgt - Weight.
Ammo - Ammo.
OPut - Power Output.
Rpr - Repair.
Duration - Time Duration.
MLock - Missile lock-on.
ECost - Energy Cost.
Access - where the part can be obtained.
WEAPONS
-------
ID - part ID.
Price - cost of the part.
APow - Attack Power.
Acc - Accuracy.
Wgt - Weight.
Ammo - Ammo.
RoF - Rate of Fire.
Slots - Battle Skill Slots.
Access - where the part can be obtained.
FULL SETS
---------
Name - name of the part.
ID - part ID.
Price - cost of the part.
L.Hand - weapon equipped on the Left Hand.
R.Hand - weapon equipped on the Right Hand.
L.Shoulder - weapon equipped on the Left Shoulder.
R.Shoulder - weapon equipped on the Right Shoulder.
Backpack - equipped Backpack.
Access - where the part can be obtained.
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WANZERS [WANZ]
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The data is read in the following format:
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ID Price HP Wgt Oput Mob Access (BODY)
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x x x x x x x
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ID Price HP Wgt Acc Access (ARMS)
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x x x x x x
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ID Price HP Wgt RDash Oput Type Access (LEGS)
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x x x x x x x x
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BODY
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ID Guide:
(1) - Zephyr A
(2) - Zephyr B
(3) - Husky
(4) - Frost
(5) - Grapple
(6) - Giza
(7) - Zephyr C
(8) - Kehei
(9) - Enyo
(10) - Zephyr D
(11) - Grille Sechs
(12) - Grapple 2
(13) - Zephyr E
(14) - Zephyr F
(15) - Tiran
(16) - Desmatz
(17) - Vyzov
(18) - Zephyr G
(19) - Desmatz II
(20) - Zenith
(21) - Anakuma
(22) - Giza Mk. II
(23) - Grapple 3
(24) - Zephyr EX
(25) - Grille Sechs B
(26) - Husky Rev. 2
(27) - Uisk
(28) - Uisk Rev. 2
(29) - Calm
(30) - Calm B
(31) - Calm C
(32) - Recson
(33) - Recson II
(34) - Recson III
Notes:
- Uisk is only available on the XBox 360 version
- Uisk Rev. 2 is only available on the XBox 360 version
- Uisk and Husky set wanzers are both available in the PC version
- Calm and Recson set wanzers are pre-order exclusive
- Calm and Recson can be used in the game upon completing Act I
- The Mobility parameter dictates the top speed that a wanzer can achieve
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ID Price HP Wgt Oput Mob Access
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1 250 200 50 215 1.03 Initial equipment
2 500 300 75 320 1.10 Clear Percival's Fall
3 750 600 85 315 0.90 Clear Percival's Fall
4 800 350 80 335 1.00 Reach Cash Milestone 2
5 950 500 95 385 0.83 Clear Percival's Fall
6 1000 700 90 325 0.87 Clear Percival's Fall
7 1000 400 100 430 1.03 Clear War Hero
8 2000 550 130 550 1.20 Clear Providence
9 2000 800 110 410 1.03 Reach Cash Milestone 3
10 2500 600 150 580 1.03 Clear Providence
11 3250 800 160 600 0.90 Clear Providence
12 4500 1100 190 700 0.83 Reach Cash Milestone 4
13 5250 900 200 730 1.10 Clear Fafnir
14 6500 1000 250 900 1.10 Clear Father and Son
15 7000 1000 250 960 1.17 Clear Defense of Constantine
16 7250 1300 250 910 0.90 Clear Fafnir
17 7500 1200 275 960 0.95 Reach Cash Milestone 5
18 8750 1350 330 1200 1.03 Clear Defense of Constantine
19 9000 1600 300 1020 0.90 Clear Father and Son
20 10000 1200 300 1140 1.08 Clear Defense of Constantine
21 13000 1200 325 1200 1.10 Clear Tower of Babel
22 14000 2500 390 1240 0.88 Clear Defense of Constantine
23 16000 1900 400 1400 0.80 Reach Cash Milestone 6
24 16500 1600 400 1450 1.03 Clear Tower of Babel
25 17500 2000 430 1475 0.93 Clear Tower of Babel
26 20000 2750 550 1575 0.88 Clear Tower of Babel
27 750 600 85 315 0.90 Clear Percival's Fall
28 20000 2750 500 1575 0.88 Clear Tower of Babel
29 N/A 810 170 605 0.75 Pre-order bonus
30 N/A 1210 255 980 0.75 Pre-order bonus
31 N/A 2375 265 1565 0.75 Pre-order bonus
32 N/A 520 130 510 0.92 Pre-order bonus
33 N/A 920 230 900 0.92 Pre-order bonus
34 N/A 1300 325 1375 0.92 Pre-order bonus
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ARMS
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ID Guide:
(1) - Zephyr A
(2) - Zephyr B
(3) - Husky
(4) - Frost
(5) - Grapple
(6) - Giza
(7) - Zephyr C
(8) - Enyo
(9) - Kehei
(10) - Zephyr D
(11) - Grille Sechs
(12) - Grapple 2
(13) - Zephyr E
(14) - Desmatz
(15) - Zephyr F
(16) - Vyzov
(17) - Desmatz II
(18) - Tiran
(19) - Zenith
(20) - Zephyr G
(21) - Anakuma
(22) - Giza Mk. II
(23) - Grapple 3
(24) - Grille Sechs B
(25) - Zephyr EX
(26) - Husky Rev. 2
(27) - Uisk
(28) - Uisk Rev. 2
(29) - Calm
(30) - Calm B
(31) - Calm C
(32) - Recson
(33) - Recson II
(34) - Recson III
Notes:
- Uisk is only available on the XBox 360 version
- Uisk Rev. 2 is only available on the XBox 360 version
- Uisk and Husky set wanzers are both available in the PC version
- Calm and Recson set wanzers are pre-order exclusives
- Calm and Recson can be used in the game upon completing Act I
- The Accuracy parameter dictates how much recoil will affect the weapons
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ID Price HP Wgt Acc Access
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1 150 100 20 100% Initial equipment
2 300 110 35 100% Clear Percival's Fall
3 340 225 40 95% Clear Percival's Fall
4 350 150 35 100% Reach Cash Milestone 2
5 400 200 40 90% Clear Percival's Fall
6 400 280 45 95% Clear Percival's Fall
7 400 160 40 100% Clear War Hero
8 750 360 50 95% Reach Cash Milestone 3
9 900 225 60 100% Clear Providence
10 1000 300 60 100% Clear Providence
11 1300 350 65 97.5% Clear Providence
12 1575 420 70 90% Reach Cash Milestone 4
13 2000 315 90 100% Clear Fafnir
14 2550 520 120 95% Clear Fafnir
15 2600 350 100 100% Clear Father and Son
16 3000 480 95 95% Reach Cash Milestone 5
17 3250 720 130 90% Clear Father and Son
18 3400 350 105 100% Clear Defense of Constantine
19 3500 450 125 100% Clear Defense of Constantine
20 3500 500 130 90% Clear Defense of Constantine
21 4550 420 130 100% Clear Tower of Babel
22 5500 1000 170 90% Clear Defense of Constantine
23 5500 700 140 80% Reach Cash Milestone 6
24 6250 800 165 95% Clear Tower of Babel
25 6600 640 160 95% Clear Tower of Babel
26 7500 1250 190 90% Clear Tower of Babel
27 340 225 40 95% Clear Percival's Fall
28 7500 1250 190 90% Clear Tower of Babel
29 N/A 405 85 85% Pre-order bonus
30 N/A 640 135 85% Pre-order bonus
31 N/A 1450 250 85% Pre-order bonus
32 N/A 280 70 100% Pre-order bonus
33 N/A 435 115 100% Pre-order bonus
34 N/A 750 185 100% Pre-order bonus
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LEGS
------------------------------------------------------------------------------
ID Guide:
(1) - Zephyr A
(2) - Zephyr B
(3) - Husky
(4) - Frost
(5) - Grapple
(6) - Giza
(7) - Zephyr C
(8) - Zephyr C Hover
(9) - Enyo Hover
(10) - Enyo
(11) - Kehei
(12) - Zephyr D
(13) - Grille Sechs
(14) - Grapple 2
(15) - Zephyr E Quad
(16) - Vyzov
(17) - Zephyr F Quad
(18) - Desmatz
(19) - Tiran
(20) - Desmatz II
(21) - Zephyr G
(22) - Zenith
(23) - Anakuma
(24) - Giza Mk. II
(25) - Grapple 3
(26) - Grille Sechs B
(27) - Zephyr EX
(28) - Husky Rev. 2
(29) - Uisk
(30) - Uisk Rev. 2
(31) - Calm
(32) - Calm B
(33) - Calm C
(34) - Recson
(35) - Recson II
(36) - Recson III
Notes:
- Uisk is only available on the XBox 360 version
- Uisk Rev. 2 is only available on the XBox 360 version
- Uisk and Husky set wanzers are both available in the PC version
- Calm and Recson set wanzers are pre-order exclusives
- Calm and Recson can be used in the game upon completing Act I
- The Roller Dash parameter dictates how long dash can be used (in seconds)
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ID Price HP Wgt RDash Oput Type Access
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1 200 140 35 7.23 0 2Leg Initial equipment
2 400 180 55 8.70 0 2Leg Clear Percival's Fall
3 525 400 65 7.69 0 2Leg Clear Percival's Fall
4 550 250 60 8.33 0 2Leg Reach Cash Milestone 2
5 615 350 70 4.80 0 2Leg Clear Percival's Fall
6 650 490 70 5.08 0 2Leg Clear Percival's Fall
7 900 300 70 7.23 0 2Leg Clear War Hero
8 950 280 80 8.33 0 Hover Clear War Hero
9 1100 600 90 7.14 0 Hover Reach Cash Milestone 3
10 1500 560 90 6.19 0 2Leg Reach Cash Milestone 3
11 1600 385 100 12.50 0 2Leg Clear Providence
12 1750 420 105 7.23 0 2Leg Clear Providence
13 2275 560 115 5.41 0 2Leg Clear Providence
14 2925 750 135 4.80 0 2Leg Reach Cash Milestone 4
15 3750 585 150 5.00 100 4Leg Clear Fafnir
16 4500 840 175 7.14 0 2Leg Reach Cash Milestone 5
17 4550 650 175 5.00 125 4Leg Clear Father and Son
18 4725 980 225 4.00 175 4Leg Clear Fafnir
19 5950 680 180 12.50 0 2Leg Clear Defense of Constantine
20 6000 1200 210 4.00 200 4Leg Clear Father and Son
21 6125 850 230 7.23 0 2Leg Clear Defense of Constantine
22 6500 775 220 9.68 0 2Leg Clear Defense of Constantine
23 9100 780 230 11.11 0 2Leg Clear Tower of Babel
24 9800 1750 270 4.80 0 2Leg Clear Defense of Constantine
25 10400 1300 250 5.26 0 2Leg Reach Cash Milestone 6
26 11500 1400 280 7.14 0 2Leg Clear Tower of Babel
27 11550 1120 275 8.33 0 2Leg Clear Tower of Babel
28 13500 2050 350 5.76 0 2Leg Clear Tower of Babel
29 525 400 65 7.69 0 2Leg Clear Percival's Fall
30 13500 2050 350 5.76 0 2Leg Clear Tower of Babel
31 N/A 605 125 5.00 0 2Leg Pre-order bonus
32 N/A 905 190 5.00 0 2Leg Pre-order bonus
33 N/A 1950 375 5.00 0 2Leg Pre-order bonus
34 N/A 390 95 5.88 0 2Leg Pre-order bonus
35 N/A 650 175 5.88 0 2Leg Pre-order bonus
36 N/A 1600 300 5.88 0 2Leg Pre-order bonus
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BACKPACKS [BACK]
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Notes:
The Hover backpack enable two features: hover dash and hovering. Hover dash
allows a wanzer to dash in all directions, including sideways. The mobility
of a wanzer also increases with hover dash. Its energy cost is the same as
roller dash. Hovering allows a wanzer to hover above the ground for a limited
period of time. Its energy cost is double that of a roller dash or a hover
dash.
The Repair and EMP backpacks are area of effect based, so any units near the
wanzer are affected by the repairs or EMP pulses. Both require an energy cost
of 100% to use. Repair backpacks are also able to restore destroyed parts as
well as damaged ones. Anti-Missile backpacks increase the time it takes for
an enemy unit to lock on with their missiles. In case the missiles are fired,
the backpack dispenses chaff to redirect their targeted path.
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ITEM
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ID Guide:
(1) - Item I
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ID Price Wgt Ammo Access
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1 200 25 +50% Clear Percival's Fall
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TURBO
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ID Guide:
(1) - Turbo I
(2) - Turbo II
(3) - Turbo III
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ID Price Wgt OPut Access
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1 250 0 25 Clear Percival's Fall
2 2000 0 60 Clear Fafnir
3 3500 0 90 Clear Defense of Constantine
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COMBO
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ID Guide:
(1) - Combo I
(2) - Combo II
(3) - Combo III
(4) - Combo IV
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ID Price Wgt Oput Ammo Access
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1 500 0 20 +25% Clear War Hero
2 900 0 40 +25% Clear Providence
3 2500 0 70 +33% Clear Father and Son
4 7000 0 100 +50% Clear Towerl of Babel
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HOVER
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ID Guide:
(1) - Hover
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ID Price Wgt Access
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1 100 15 Initial equipment
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REPAIR
------------------------------------------------------------------------------
ID Guide:
(1) - Basic Repair
(2) - Advanced Repair
(3) - Expert Repair
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ID Price Wgt Rpr Access
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1 1500 50 300 Clear Providence
2 2500 65 1000 Clear Fafnir
3 5500 100 1500 Clear Defense of Constantine
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EMP
------------------------------------------------------------------------------
ID Guide:
(1) - EMP Version A
(2) - EMP Version B
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ID Price Wgt Duration Access
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1 3000 80 2 seconds Clear Fafnir
2 6000 150 4 seconds Clear Defense of Constantine
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ANTI-MISSILE
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ID Guide:
(1) - Anti-Missile I
(2) - Anti-Missile II
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ID Price Wgt MLock ECost Access
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1 3000 40 +50% 50% Clear Father and Son
2 5500 50 +100% 25% Clear Tower of Babel
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WEAPONS [WEAP]
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The data is read in the following format:
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ID Price APow Acc Wgt Ammo RoF Slots Access (ALL WEAPONS)
------------------------------------------------------------------------------
x x x x x x x x x
Notes:
- The Rate of Fire parameter shows how many rounds can be fired in one second
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LIGHT MACHINE GUN
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ID Guide:
(1) - Gloster
(2) - Gloster B
(3) - FV-24
(4) - Gloster C
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ID Price APow Acc Wgt Ammo RoF Slots Access
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1 100 1.7*1 99.5% 10 600 10.00 1 Clear Battle for New York
2 200 4*1 99.5% 15 600 10.00 1 Clear Percival's Fall
3 800 7*1 99.5% 35 700 12.00 1 Clear Providence
4 3000 22*1 99.5% 70 600 10.00 2 Clear Defense of Constantine
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BURST MACHINE GUN
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ID Guide:
(1) - Mostro
(2) - Mostro II
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ID Price APow Acc Wgt Ammo RoF Slots Access
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1 3500 50*3 98% 70 400 1.11 2 Clear Fafnir
2 5500 70*3 98% 100 400 1.11 3 Clear Defense of Constantine
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MEDIUM MACHINE GUN
------------------------------------------------------------------------------
ID Guide:
(1) - Raptor
(2) - Grave
(3) - Raptor B
(4) - Grave S
(5) - Raptor C
(6) - Juri
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ID Price APow Acc Wgt Ammo RoF Slots Access
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1 200 4.5*1 99.5% 20 450 7.00 1 Initial equipment
2 400 10*1 99.5% 30 400 6.00 1 Clear Percival's Fall
3 800 13*1 99.5% 45 450 7.00 1 Clear Percival's Fall
4 1600 20*1 99.5% 60 400 6.00 2 Clear Providence
5 3000 28*1 99.5% 80 450 7.00 1 Clear Fafnir
6 4000 60*1 99.5% 110 350 5.00 2 Clear Defense of Constantine
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ASSAULT MACHINE GUN
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ID GUide:
(1) - Cemetery
(2) - Cemetery B
(3) - 22sn Leosocial
(4) - Cemetery C
(5) - 22sn Leosocial Mk. II
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ID Price APow Acc Wgt Ammo RoF Slots Access
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1 2000 32*1 99.3% 75 350 4.50 1 Clear Providence
2 4000 50*1 99.3% 100 350 4.50 2 Clear Father and Son
3 4250 50*1 99.3% 95 350 4.50 1 Clear Fafnir
4 6000 70*1 99.3% 125 350 4.50 2 Clear Defense of Constantine
5 12500 140*1 99.3% 140 350 2.85 3 Clear Tower of Babel
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SHOTGUN
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ID Guide:
(1) - Catsray
(2) - Gale
(3) - Catsray Mk. II
(4) - Catsray Mk. II-B
(5) - Gale II
(6) - Kirishima
(7) - Gale Type S
(8) - Kirishima II
(9) - Kirishima III
(10) - Catsray Mk. III
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ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 175 1.4*9 92% 15 65 1.50 1 Clear Battle for New York
2 350 8*9 90% 20 60 1.10 0 Clear Percival's Fall
3 700 9*9 92% 25 65 1.10 1 Clear Percival's Fall
4 750 12*9 92% 35 65 1.10 1 Clear War Hero
5 1200 12*9 90% 45 60 1.10 2 Clear Providence
6 2000 14.3*12 88% 65 40 1.00 1 Clear Providence
7 2200 17*9 90% 60 60 1.10 2 Clear Fafnir
8 3500 20.9*12 88% 85 40 1.00 2 Clear Fafnir
9 3600 27.5*12 88% 90 40 1.00 3 Clear Defense of Constantine
10 10000 40*9 92% 100 65 1.10 3 Clear Tower of Babel
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RIFLE (RIGHT HAND ONLY)
------------------------------------------------------------------------------
ID Guide:
(1) - Winee
(2) - Hexafire
(3) - Winee Ref. B
(4) - Hexafire Ref. 2
(5) - Winee Ref. 2B
(6) - Winee Ref. 3
(7) - Hexafire Ref. 3
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ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 600 150*1 99.8% 50 50 0.90 1 Clear Percival's Fall
2 1000 200*1 99.8% 80 55 0.77 1 Clear Call of the Chariot
3 2500 300*1 99.8% 80 50 0.90 1 Clear Providence
4 4500 475*1 99.8% 110 55 0.77 1 Clear Fafnir
5 5500 575*1 99.8% 140 50 0.90 2 Clear Father and Son
6 7500 675*1 99.8% 160 50 0.90 2 Clear Defense of Constantine
7 17500 875*1 99.8% 200 65 0.77 3 Clear Tower of Babel
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BAZOOKA (RIGHT HAND ONLY)
------------------------------------------------------------------------------
ID Guide:
(1) - Grom
(2) - Banish
(3) - Big Grom
(4) - Banish 2
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 2250 250*1 99% 100 30 0.76 1 Clear Providence
2 5000 225*2 97.5% 120 40 0.70 1 Clear Fafnir
3 7000 500*1 99% 165 30 0.76 2 Clear Defense of Constantine
4 8000 300*2 97.5% 180 40 0.70 3 Clear Defense of Constantine
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KNUCKLE
------------------------------------------------------------------------------
ID Guide:
(1) - Bone Buster
(2) - Skull Crusher
(3) - Fear Fist
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 50 40*1 100% 10 N/A 1.00 1 Initial equipment
2 125 80*1 100% 15 N/A 1.00 1 Clear Percival's Fall
3 600 150*1 100% 20 N/A 1.00 1 Clear Providence
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PILE BUNKER
------------------------------------------------------------------------------
ID Guide:
(1) - Press Needle
(2) - Heavy Pile
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 1500 325*1 100% 45 N/A 1.00 1 Clear Fafnir
2 4500 400*1 100% 55 N/A 1.00 3 Clear Defense of Constantine
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ROD
------------------------------------------------------------------------------
ID Guide:
(1) - Hard Rod
(2) - Crusader
(3) - Evil Crusader
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 950 200*1 100% 30 N/A 2.00 2 Clear Providence
2 1250 240*1 100% 30 N/A 2.00 2 Clear Fafnir
3 2500 340*1 100% 40 N/A 2.00 2 Clear Defense of Constantine
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SHIELD
------------------------------------------------------------------------------
ID Guide:
(1) - WS-100
(2) - WS-200
(3) - WS-300
(4) - SN-100
(5) - Heavy Firewall
(6) - WS-400
(7) - Heavy Firewall 2
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ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 250 40*1 100% 20 N/A 1.50 1 Clear Percival's Fall
2 800 75*1 100% 30 N/A 1.50 1 Clear Providence
3 1300 120*1 100% 40 N/A 1.50 1 Clear Fafnir
4 1500 117.5*1 100% 40 N/A 1.50 1 Clear Providence
5 2500 200*1 100% 55 N/A 1.50 2 Clear Fafnir
6 3500 175*1 100% 50 N/A 1.50 2 Clear Defense of Constantine
7 6000 250*1 100% 65 N/A 1.50 3 Clear Defense of Constantine
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GATLING GUN
------------------------------------------------------------------------------
ID Guide:
(1) - Glaux
(2) - Anaconda
(3) - Glaux 2
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 6000 19.2*1 99.5% 160 960 15.00 1 Clear Fafnir
2 11000 19.5*1 99.5% 170 1200 24.00 2 Clear Defense of Constantine
3 17500 28.8*1 99.5% 215 960 15.00 3 Clear Tower of Babel
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MISSILE LAUNCHER
------------------------------------------------------------------------------
ID Guide:
(1) - Bone
(2) - Bone II
(3) - Bone Type S
(4) - Piz 6
(5) - Bone Type SE
(6) - Piz 6 Rev. 2
(7) - Piz 6 Rev. 3
(8) - Ceres
(9) - Piz 6 Rev. 4
(10) - Ceres XE
(11) - Piz 6 Ultimate
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 300 18.8*4 100% 45 40 2.00 1 Initial equipment
2 750 35*4 100% 55 40 2.00 1 Clear Percival's Fall
3 1500 53*4 100% 70 40 2.00 1 Clear War Hero
4 1500 34*6 100% 85 60 2.00 1 Clear Call of the Chariot
5 3000 75*4 100% 100 40 2.00 1 Clear Providence
6 5500 60*6 100% 120 60 2.00 1 Clear Fafnir
7 6250 75*6 100% 180 60 2.00 3 Clear Father and Son
8 7500 65*8 100% 180 80 2.00 2 Clear Fafnir
9 9000 85*6 100% 200 60 2.00 3 Clear Defense of Constantine
10 10500 85*8 100% 225 80 2.00 2 Clear Fafnir
11 20000 110*6 100% 240 60 2.00 3 Clear Tower of Babel
------------------------------------------------------------------------------
GRENADE LAUNCHER
------------------------------------------------------------------------------
ID Guide:
(1) - Skua
(2) - Thunderbolt
(3) - Skua 2
(4) - Thunderbolt 2
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 2500 50*4 85% 120 60 0.44 1 Clear Providence
2 5500 60*6 80% 160 90 0.44 1 Clear Fafnir
3 8000 115*4 85% 160 60 0.44 3 Clear Defense of Constantine
4 9500 115*6 80% 190 90 0.44 2 Clear Defense of Constantine
------------------------------------------------------------------------------
ROCKET LAUNCHER
------------------------------------------------------------------------------
ID Guide:
(1) - Donkey
(2) - Donkey ES
(3) - Donkey EX
(4) - Egret
(5) - Egret B
(6) - Egret B2
(7) - Albatross
(8) - Albatross Mk. II
------------------------------------------------------------------------------
ID Price APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 350 20*4 85% 40 60 6.00 1 Clear Battle for New York
2 1000 35*4 85% 50 60 6.00 1 Clear Percival's Fall
3 2500 60*4 85% 90 60 6.00 1 Clear Providence
4 2750 60*6 80% 130 120 6.00 1 Clear Percival's fall
5 5000 80*6 80% 150 120 6.00 1 Clear Fafnir
6 7500 85*6 80% 180 120 6.00 2 Clear Defense of Constantine
7 8750 80*8 75% 200 120 6.00 1 Clear Father and Son
8 12500 85*8 75% 210 120 6.00 3 Clear Defense of Constantine
------------------------------------------------------------------------------
FULL SETS [FULL]
------------------------------------------------------------------------------
Notes:
Purchase of full set will replace the current wanzer setup. The prices listed
are based off of a fully unequipped Zephyr A set. (full price including the
Zephyr A set's cost in brackets)
------------------------------------------------------------------------------
ID Name Price Access
------------------------------------------------------------------------------
1 Zephyr B 2200 (2950) Clear Percival's Fall
2 Grapple 4215 (4965) Clear Percival's Fall
3 Frost 2675 (3425) Clear Percival's Fall
------------------------------------------------------------------------------
4 Enyo 4950 (5700) Clear War Hero
5 Zephyr C 4525 (5275) Clear War Hero
------------------------------------------------------------------------------
6 Kehei 7250 (8000) Clear Providence
7 Grille Sechs 14225 (14975) Clear Providence
8 Grapple 2 16225 (16975) Clear Providence
9 Zephyr D 10800 (11550) Clear Providence
------------------------------------------------------------------------------
10 Zephyr E 21200 (21950) Clear Fafnir
11 Desmatz 31925 (32675) Clear Fafnir
12 Desmatz #2 28875 (29625) Clear Fafnir
13 Zephyr E #2 23450 (24200) Clear Fafnir
------------------------------------------------------------------------------
14 Zephyr F 27350 (28100) Clear Father and Son
15 Desmatz II 38300 (39050) Clear Father and Son
16 Desmatz II #2 39500 (40250) Clear Father and Son
17 Zephyr F #2 28350 (29100) Clear Father and Son
------------------------------------------------------------------------------
18 Zenith 32850 (33600) Clear Defense of Constantine
19 Tiran 29100 (29850) Clear Defense of Constantine
20 Giza Mk. II 48900 (49650) Clear Defense of Constantine
21 Grapple 3 60500 (61250) Clear Defense of Constantine
22 Zephyr G 41725 (42475) Clear Defense of Constantine
------------------------------------------------------------------------------
23 Anakuma 59050 (59800) Clear Tower of Babel
24 Grille Sechs B 86350 (87100) Clear Tower of Babel
25 Zephyr EX 76600 (77350) Clear Tower of Babel
------------------------------------------------------------------------------
ID Guide:
(1) - Zephyr B, Sniper
L.Hand - None
R.Hand - Winee
L.Shoulder - Bone II
R.Shoulder - None
Backpack - Hover
(2) - Grapple, Heavy Assault
L.Hand - WS-100
R.Hand - Gale
L.Shoulder - Donkey ES
R.Shoulder - Donkey ES
Backpack - None
(3) - Frost, Medium Assault
L.Hand - Skull Crusher
R.Hand - Grave
L.Shoulder - Bone II
R.Shoulder - None
Backpack - Hover
(4) - Enyo, Light Assault (with Enyo Hover)
L.Hand - Gloster B
R.Hand - Raptor B
L.Shoulder - None
R.Shoulder - None
Backpack - Hover
(5) - Zephyr C, Medium Assault (with Zephyr C Hover)
L.Hand - Skull Crusher
R.Hand - Raptor B
L.Shoulder - Bone Type S
R.Shoulder - None
Backpack - Hover
(6) - Kehei, Sniper
L.Hand - None
R.Hand - Winee Ref. B
L.Shoulder - None
R.Shoulder - None
Backpack - Hover
(7) - Grille Sechs, Ballistic
L.Hand - Fire Fist
R.Hand - None
L.Shoulder - Bone Type SE
R.Shoulder - Bone Type SE
Backpack - Turbo I
(8) - Grapple 2, Engineer
L.Hand - WS-200
R.Hand - Grave S
L.Shoulder - Donkey EX
R.Shoulder - None
Backpack - Basic Repair
(9) - Zephyr D, Medium Assault
L.Hand - Fire Fist
R.Hand - Grave S
L.Shoulder - Bone Type SE
R.Shoulder - None
Backpack - Hover
(10) - Zephyr E, Sniper (with Zephyr E Quad)
L.Hand - None
R.Hand - Hexafire Ref. 2
L.Shoulder - Piz 6 Rev. 2
R.Shoulder - None
Backpack - Hover
(11) - Desmatz, Ballistic
L.Hand - Heavy Firewall
R.Hand - Raptor C
L.Shoulder - Piz 6 Rev. 2
R.Shoulder - Piz 6 Rev. 2
Backpack - Turbo I
(12) - Desmatz #2, Engineer
L.Hand - Mostro
R.Hand - Gale Type S
L.Shoulder - Egret B
R.Shoulder - None
Backpack - EMP Version A
(13) - Zephyr E, Medium Assault (with Zephyr E Quad)
L.Hand - Heavy Firewall
R.Hand - 22sn Leosocial
L.Shoulder - Piz 6 Rev. 2
R.Shoulder - None
Backpack - Hover
(14) - Zephyr F, Sniper (with Zephyr F Quad)
L.Hand - None
R.Hand - Winee Ref. 2B
L.Shoulder - Piz 6 Rev. 3
R.Shoulder - None
Backpack - Hover
(15) - Desmatz II, Ballistic
L.Hand - WS-300
R.Hand - Mostro
L.Shoulder - Piz 6 Rev. 3
R.Shoulder - Piz 6 Rev. 3
Backpack - Turbo I
(16) - Desmatz II #2, Engineer
L.Hand - Mostro
R.Hand - Kirishima II
L.Shoulder - Albatross
R.Shoulder - None
Backpack - EMP Version A
(17) - Zephyr F #2, Medium Assault (with Zephyr F Quad)
L.Hand - Heavy Firewall
R.Hand - Cemetery B
L.Shoulder - Piz 6 Rev. 3
R.Shoulder - None
Backpack - Hover
(18) - Zenith, Sniper
L.Hand - None
R.Hand - Winee Ref. 3
L.Shoulder - Skua
R.Shoulder - None
Backpack - Hover
(19) - Tiran, Light Assault
L.Hand - Juri
R.Hand - Cemetery C
L.Shoulder - None
R.Shoulder - None
Backpack - Hover
(20) - Giza Mk. II, Ballistic
L.Hand - None
R.Hand - Kirishima III
L.Shoulder - Anaconda
R.Shoulder - None
Backpack - Turbo I
(21) - Grapple 3, Heavy Assault
L.Hand - WS-300
R.Hand - Kirishima III
L.Shoulder - Anaconda
R.Shoulder - Egret B2
Backpack - Turbo I
(22) - Zephyr G, Medium Assault
L.Hand - Heavy Pile
R.Hand - Juri
L.Shoulder - Piz 6 Rev. 4
R.Shoulder - None
Backpack - Hover
(23) - Anakuma, Sniper
L.Hand - None
R.Hand - Hexafire Ref. 3
L.Shoulder - Anaconda
R.Shoulder - None
Backpack - Hover
(24) - Grille Sechs B, Heavy Assuaul
L.Hand - None
R.Hand - Kirishima III
L.Shoulder - Glaux 2
R.Shoulder - Glaux 2
Backpack - Combo IV
(25) - Zephyr EX, Medium Assault
L.Hand - WS-400
R.Hand - 22sn Leosocial Mk. II
L.Shoulder - Piz 6 Ultimate
R.Shoulder - None
Backpack - Hover
------------------------------------------------------------------------------
3. MULTIPLAYER EQUIPMENT [MULT]
------------------------------------------------------------------------------
The following section details all of the equipment that can be gotten in the
online multiplayer mode. While the equipment used is mostly the same as in
the single player campaign, their stats are altered in this mode. So, read
this section only if you are interested in the online multiplayer mode.
------------------------------------------------------------------------------
WANZERS [WAMP]
------------------------------------------------------------------------------
The data is read in the following format:
------------------------------------------------------------------------------
ID HP Wgt Oput Mob Access (BODY)
------------------------------------------------------------------------------
x x x x x x
------------------------------------------------------------------------------
ID HP Wgt Acc Access (ARMS)
------------------------------------------------------------------------------
x x x x x
------------------------------------------------------------------------------
ID HP Wgt RDash Oput Type Access (LEGS)
------------------------------------------------------------------------------
x x x x x x x
------------------------------------------------------------------------------
BODY
------------------------------------------------------------------------------
ID Guide:
(1) - Frost
(2) - Giza
(3) - Grille Sechs
(4) - Husky
(5) - Kehei
(6) - Grapple
(7) - Zephyr
(8) - Enyo
(9) - Zenith
(10) - Vyzov
(11) - Anakuma
(12) - Desmatz
(13) - Tiran
(14) - Caballus
(15) - Apollo's Chariot
(16) - Uisk
(17) - Calm
(18) - Recson
Notes:
- Uisk is only available on the XBox 360 version
- Uisk and Husky are both available in the PC version
- Calm and Recson are pre-order exclusive
- Calm and Recson can be used right from the start
------------------------------------------------------------------------------
ID HP Wgt Oput Mob Access
------------------------------------------------------------------------------
1 1013 300 1050 0.98 Initial equipment
2 1525 450 1100 0.80 Initial equipment
3 1238 325 1025 0.95 Rank 4
4 1369 375 1050 0.90 Rank 4
5 713 210 1010 1.15 Rank 8
6 1500 400 1050 0.85 Rank 13
7 1000 275 1025 1.00 Rank 17
8 1131 325 1050 0.95 Rank 25
9 869 250 1025 1.05 Rank 29
10 1119 300 1025 0.98 Rank 37
11 844 230 1010 1.10 Rank 41
12 1510 425 1075 0.83 Rank 45
13 688 200 1000 1.20 Rank 49
14 1245 350 1050 0.94 Rank 57
15 1656 500 1125 0.75 Rank 70
16 1369 375 1050 0.90 Rank 4
17 1614 465 1100 0.75 Pre-order bonus
18 1295 340 1030 0.92 Pre-order bonus
------------------------------------------------------------------------------
ARMS
------------------------------------------------------------------------------
ID Guide:
(1) - Frost
(2) - Giza
(3) - Grille Sechs
(4) - Husky
(5) - Kehei
(6) - Grapple
(7) - Zephyr
(8) - Enyo
(9) - Zenith
(10) - Vyzov
(11) - Anakuma
(12) - Desmatz
(13) - Tiran
(14) - Caballus
(15) - Apollo's Chariot
(16) - Uisk
(17) - Calm
(18) - Recson
Notes:
- Uisk is only available on the XBox 360 version
- Uisk and Husky are both available in the PC version
- Calm and Recson are pre-order exclusives
- Calm and Recson can be used right from the start
------------------------------------------------------------------------------
ID HP Wgt Acc Access
------------------------------------------------------------------------------
1 579 120 95% Initial equipment
2 780 130 90% Initial equipment
3 660 130 100% Rank 4
4 840 130 85% Rank 4
5 258 95 100% Rank 8
6 960 130 75% Rank 13
7 400 110 100% Rank 17
8 699 120 85% Rank 25
9 361 100 95% Rank 29
10 639 120 90% Rank 37
11 378 95 90% Rank 41
12 859 135 90% Rank 45
13 279 90 95% Rank 49
14 647 125 95% Rank 57
15 1039 135 75% Rank 70
16 840 130 85% Rank 4
17 919 135 85% Pre-order bonus
18 587 125 100% Pre-order bonus
------------------------------------------------------------------------------
LEGS
------------------------------------------------------------------------------
ID Guide:
(1) - Frost
(2) - Giza
(3) - Grille Sechs
(4) - Husky
(5) - Kehei
(6) - Grapple
(7) - Zephyr
(8) - Zephyr Quad
(9) - Zephyr Hover
(10) - Enyo
(11) - Enyo Hover
(12) - Zenith
(13) - Vyzov
(14) - Anakuma
(15) - Desmatz
(16) - Tiran
(17) - Caballus
(18) - Apollo's Chariot
(19) - Uisk
(20) - Calm
(21) - Recson
Notes:
- Uisk is only available on the XBox 360 version
- Uisk and Husky are both available in the PC version
- Calm and Recson are pre-order exclusives
- Calm and Recson can be used right from the start
------------------------------------------------------------------------------
ID HP Wgt RDash Oput Type Access
------------------------------------------------------------------------------
1 740 195 6.45 0 2Leg Initial equipment
2 1083 235 5.71 0 2Leg Initial equipment
3 861 210 6.13 0 2Leg Rank 4
4 997 225 5.56 0 2Leg Rank 4
5 484 160 8.00 0 2Leg Rank 8
6 1286 255 5.00 0 2Leg Rank 13
7 700 190 6.67 0 2Leg Rank 17
8 1000 250 6.67 195 4Leg Rank 17
9 500 200 6.67 0 Hover Rank 17
10 861 210 6.13 0 2Leg Rank 25
11 600 230 6.13 0 Hover Rank 25
12 555 170 7.14 0 2Leg Rank 29
13 781 200 6.25 0 2Leg Rank 37
14 584 175 7.69 0 2Leg Rank 41
15 1600 285 5.00 185 4Leg Rank 45
16 441 155 10.00 0 2Leg Rank 49
17 901 215 6.25 0 2Leg Rank 57
18 1439 270 5.00 0 2Leg Rank 70
19 997 225 5.56 0 2Leg Rank 4
20 1336 260 5.00 0 2Leg Pre-order bonus
21 949 220 5.88 0 2Leg Pre-order bonus
------------------------------------------------------------------------------
BACKPACKS [BAMP]
------------------------------------------------------------------------------
Notes:
The Hover backpack enable two features: hover dash and hovering. Hover dash
allows a wanzer to dash in all directions, including sideways. The mobility
of a wanzer also increases with hover dash. Its energy cost is the same as
roller dash. Hovering allows a wanzer to hover above the ground for a limited
period of time. Its energy cost is double that of a roller dash or a hover
dash.
The Repair and EMP backpacks are area of effect based, so any units near the
wanzer are affected by the repairs or EMP pulses. Both require an energy cost
of 100% to use. Repair backpacks are also able to restore destroyed parts as
well as damaged ones. Anti-Missile backpacks increase the time it takes for
an enemy unit to lock on with their missiles. In case the missiles are fired,
the backpack dispenses chaff to redirect their targeted path.
------------------------------------------------------------------------------
ITEM
------------------------------------------------------------------------------
ID Guide:
(1) - Item
------------------------------------------------------------------------------
ID Wgt Ammo Access
------------------------------------------------------------------------------
1 15 +50% Initial equipment
------------------------------------------------------------------------------
TURBO
------------------------------------------------------------------------------
ID Guide:
(1) - Turbo
------------------------------------------------------------------------------
ID Wgt OPut Access
------------------------------------------------------------------------------
1 0 75 Rank 4
------------------------------------------------------------------------------
COMBO
------------------------------------------------------------------------------
ID Guide:
(1) - Combo
------------------------------------------------------------------------------
ID Wgt Oput Ammo Access
------------------------------------------------------------------------------
1 0 60 +25% Rank 19
------------------------------------------------------------------------------
HOVER
------------------------------------------------------------------------------
ID Guide:
(1) - Hover
------------------------------------------------------------------------------
ID Wgt Access
------------------------------------------------------------------------------
1 25 Initial equipment
------------------------------------------------------------------------------
REPAIR
------------------------------------------------------------------------------
ID Guide:
(1) - Repair
(2) - Repair II
------------------------------------------------------------------------------
ID Wgt Rpr Access
------------------------------------------------------------------------------
1 100 500 Rank 14
2 180 1000 Rank 31
------------------------------------------------------------------------------
EMP
------------------------------------------------------------------------------
ID Guide:
(1) - EMP
(2) - EMP II
------------------------------------------------------------------------------
ID Wgt Duration Access
------------------------------------------------------------------------------
1 75 1.5 seconds Rank 10
2 150 3.0 seconds Rank 58
------------------------------------------------------------------------------
ANTI-MISSILE
------------------------------------------------------------------------------
ID Guide:
(1) - Anti-Missile
------------------------------------------------------------------------------
ID Wgt MLock ECost Access
------------------------------------------------------------------------------
1 40 +100% 25% Rank 47
------------------------------------------------------------------------------
WEAPONS [WEMP]
------------------------------------------------------------------------------
The data is read in the following format:
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access (ALL WEAPONS)
------------------------------------------------------------------------------
x x x x x x x x
</pre><pre id="faqspan-2">
------------------------------------------------------------------------------
LIGHT MACHINE GUN
------------------------------------------------------------------------------
ID Guide:
(1) - Gloster
(2) - FV-24
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 18*1 99.5% 60 600 10.00 0 Initial equipment
2 14.6*1 99.5% 65 700 12.00 1 Rank 25
------------------------------------------------------------------------------
BURST MACHINE GUN
------------------------------------------------------------------------------
ID Guide:
(1) - Mostro
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 54*3 98% 80 300 1.11 1 Rank 13
------------------------------------------------------------------------------
MEDIUM MACHINE GUN
------------------------------------------------------------------------------
ID Guide:
(1) - Grave
(2) - Raptor
(3) - Juri
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 30.8*1 99.5% 90 400 6.00 2 Initial equipment
2 35.7*1 99.5% 100 450 7.00 0 Rank 21
3 35.4*1 99.5% 95 400 5.00 3 Rank 33
------------------------------------------------------------------------------
ASSAULT MACHINE GUN
------------------------------------------------------------------------------
ID GUide:
(1) - Cemetery
(2) - 22sn Leosocial
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 44.3*1 99.3% 110 350 4.50 1 Initial equipment
2 51*1 99.3% 130 350 4.50 2 Rank 37
------------------------------------------------------------------------------
SHOTGUN
------------------------------------------------------------------------------
ID Guide:
(1) - Catsray
(2) - Gale
(3) - Kirishima
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 16.4*9 92% 75 65 1.10 2 Rank 2
2 18.7*9 90% 70 60 1.10 0 Rank 53
3 24.2*12 88% 110 40 1.00 3 Rank 67
------------------------------------------------------------------------------
RIFLE (RIGHT HAND ONLY)
------------------------------------------------------------------------------
ID Guide:
(1) - Winee
(2) - Hexafire
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 526*1 99.8% 170 30 0.90 1 Rank 13
2 516.7*1 99.8% 210 35 0.77 3 Rank 51
------------------------------------------------------------------------------
BAZOOKA (RIGHT HAND ONLY)
------------------------------------------------------------------------------
ID Guide:
(1) - Grom
(2) - Banish
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 387.5*1 99% 220 20 0.76 1 Rank 29
2 260*2 97.5% 275 30 0.70 2 Rank 41
------------------------------------------------------------------------------
KNUCKLE
------------------------------------------------------------------------------
ID Guide:
(1) - Bone Buster
(2) - Skull Crusher
(3) - Fire Fist
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 147.5*1 100% 25 N/A 1.00 1 Initial equipment
2 165*1 100% 30 N/A 1.00 1 Rank 37
3 210*1 100% 30 N/A 1.00 1 Rank 57
------------------------------------------------------------------------------
PILE BUNKER
------------------------------------------------------------------------------
ID Guide:
(1) - Press Needle
(2) - Heavy Pile
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 290*1 100% 55 N/A 1.00 2 Rank 23
2 300*1 100% 60 N/A 1.00 3 Rank 59
------------------------------------------------------------------------------
ROD
------------------------------------------------------------------------------
ID Guide:
(1) - Hard Rod
(2) - Crusader
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 200*1 100% 30 N/A 2.00 2 Rank 35
2 252.5*1 100% 45 N/A 2.00 2 Rank 70
------------------------------------------------------------------------------
SHIELD
------------------------------------------------------------------------------
ID Guide:
(1) - Wing Shield
(2) - Firewall
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 117.5*1 100% 55 N/A 1.50 1 Rank 5
2 165*1 100% 90 N/A 1.50 3 Rank 41
------------------------------------------------------------------------------
GATLING GUN
------------------------------------------------------------------------------
ID Guide:
(1) - Glaux
(2) - Anaconda
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 8.9*1 99.5% 140 960 15.00 1 Rank 17
2 7.5*1 99.5% 200 1200 24.00 2 Rank 61
------------------------------------------------------------------------------
MISSILE LAUNCHER
------------------------------------------------------------------------------
ID Guide:
(1) - Piz 6
(2) - Bone
(3) - Ceres
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 60*6 100% 170 72 2.00 3 Rank 3
2 75.3*4 100% 125 48 2.00 1 Rank 49
3 69.6*8 100% 210 96 2.00 0 Rank 65
------------------------------------------------------------------------------
GRENADE LAUNCHER
------------------------------------------------------------------------------
ID Guide:
(1) - Skua
(2) - Thunderbolt
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 275*4 85% 110 60 0.44 1 Rank 7
2 325*6 80% 170 90 0.44 3 Rank 57
------------------------------------------------------------------------------
ROCKET LAUNCHER
------------------------------------------------------------------------------
ID Guide:
(1) - Donkey
(2) - Egret
(3) - Albatross
------------------------------------------------------------------------------
ID APow Acc Wgt Ammo RoF Slots Access
------------------------------------------------------------------------------
1 80*4 85% 80 80 6.00 1 Initial equipment
2 80*6 85% 120 120 6.00 2 Rank 10
3 80*8 75% 160 160 6.00 1 Rank 68
------------------------------------------------------------------------------
MULTIPLAYER FULL SETS [MUFU]
------------------------------------------------------------------------------
At any given time in multiplayer, players are allowed to use one of several
pre-set wanzers. These pre-set wanzers have many advantages for players who
are starting out in multiplayer. Using them until better parts and weapons
are unlocked is highly recommended.
ID Guide:
(1) - Kehei, Light Assault
Weapon Loadout:
Machine Gun, Battle Skill: Barrage III
Machine Gun, No Battle Skills
Gatling Gun, Battle Skill: Fire Shot I
Backpack: EMP
(2) - Zenith, Medium Assault
Weapon Loadout:
Knuckle, No Battle Skill
Machine Gun, Battle Skill: Barrage II
Missile Launcher
Backpack: Hover
(3) - Enyo, Heavy Assault
Weapon Loadout:
Shotgun, Battle Skill: Buckshot II
Machine Gun, Battle Skill: Fire Shot I
Rocket Launcher, Battle Skill: Shrapnel II
Backpack: Turbo
(4) - Desmatz, Ballistic
Weapon Loadout:
Machine Gun, Battle Skill: Fire Shot II
Missile Launcher, Battle Skill: Shrapnel I
Missile Launcher, No Battle Skills
Backpack: Combo
(5) - Vyzov, Brawler
Weapon Loadout:
Pile Bunker, Battle Skill: Critical Blow III
Pile Bunker, Battle Skill: Critical Blow III
Rocket Launcher, Battle Skill: Shrapnel II
Backpack: Anti-Missile
(6) - Giza, Engineer
Weapon Loadout:
Shield, Battle Skill: Perfect Shield I
Shotgun, Battle Skill: Long Shot II
Backpack: Repair II
(7) - Grille Sechs, Sniper
Weapon Loadout:
Rifle, Battle Skill: Piercing Shot III
Rocket Launcher, Battle Skill: Shrapnel I
Backpack: Combo
------------------------------------------------------------------------------
DOWNLOADABLE CONTENT (DLC) [DOWN]
------------------------------------------------------------------------------
This section will detail all of the downloadable content (DLC) for Front
Mission Evolved. All downloadable content is available for all three versions
of the game.
Upcoming DLC Guide:
------------------------------------------------------------------------------
Name Release Date Content
------------------------------------------------------------------------------
Weapons Pack 1 28-10-2010* Dark Hog (MG), Blackstone (SG), Ziege (RF)
Weapons Pack 2 28-10-2010* Rock Jack (BZ), Wildgoose (RK), Goldias (MS)
Wanzer Pack 1 28-10-2010* Stork, Tatou
Wanzer Pack 2 28-10-2010* ISV-Prototype, Wildgoat
Notes:
* - Japanese release
------------------------------------------------------------------------------
4. CREDITS [CRED]
------------------------------------------------------------------------------
Thanks to:
- GameFAQs obviously
- opfer_gv and other posters for collecting and sharing data about the game
- Square Enix for the Front Mission series
This FAQ copyright 2010 to Angelo Pineda. Redistribution in any form,
including reprinting in electronic or print media, without express permission
of the author is strictly forbidden.