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                    Family Guy: Back to the Multiverse
                         For Xbox 360 Version 1.1
                         Written By: David Harris
                         Email:[email protected]
                         Gamertag: ForeverMidnight
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Hello, I am ForeverMidnight and this is my guide for "Family Guy: Back to the
Multiverse." This guide was created by me to help gamers proceed through the
levels, find all of the collectibles, and earn the achievements. When writing
guides I leave out all of the juicy reveals in a game because there are some
experiences you should see for yourself. When I write, I try and be relaxed
and throw in a joke every now and again because reading a guide can be a little
stale after a while. I am open to any suggestion or alternate ways of doing
things in this game and if someone emails me a suggestion or recommendation, I
will add it and give you a shout out. Well enough about me, lets get this game
started.



================
==Introduction==
================

Welcome to the Family Guy universe, full of flashbacks and enough vial jokes to
quench your thirst of dirty potty humor for months.

"Whats a Knob-gobbler?"

The game starts as a normal day in the Griffin home until Stewies nemeses
Bertram shows up from another dimension to claim revenge for the death of the
Bertram of this dimension by building an army through the multiverse to destroy
this universe...It seems he could have achieved his goal better by NOT telling
our heroes what he was up to before he began but you cant expect much from
villains. Its now up to Stewie and Brian to follow Bertram through the
Multiverse and stop his heinous plans...

By shooting people in the face, LOTS of times.


The gameplay is simple for a 3rd person shooter. You start out with a pistol
for Brian and a laser gun for Stewie and as you go through the levels you
receive new weapons that only one of the two characters can use, which forces
you to swap out in order to use the best ones such as Brians rifle or Stewies
rocket launcher. There are plenty of ammo cans in levels so you never have to
worry about running low. As for health, well there are plenty of band-aid pack
s in a level as well plus portable first aid kits that you can use if you are
low and not near band aids. The great thing about the ammo cans and first aid
kits is that they respawn in the same place after a while so there really is
never any worry about running to low. Death isn’t a problem either because if
you die, you will respawn three seconds later at the last checkpoint with up
to a $1000 penalty. Each character gets one recharging item that gives them
boosted weapon speed or strength; other items can be found in the levels or
bought at the store and can be used to slow down or kill enemies.






-------------------------------------------------------------------------------
================================Table of Content===============================
-------------------------------------------------------------------------------

1. Gameplay
    - Controls [CONT]
    - Characters [CHAR]

2. Main Guide

    - Its All Greek To Me [G1]
      - Secondary Objective [G1.2]

    - Something’s Amish [G2]
      - Secondary Objectives [G2.2]

    - Handicapable [G3]
      - Secondary Objectives [G3.2]

    - Pussy Whipped [G4]
      - Secondary Objective [G4.2]

    - No Cheese, Please [G5]
      - Secondary Objective [G5.2]

    - Long John Peter [G6]
      - Secondary objectives [G6.2]

    - Santas Sweatshop [G7]
      - Secondary Objectives [G7.2]

    - Chicken's in Space [G8]
      - Secondary Objective [G8.2]

    - Chicken Fight [G9]

    - No Place Like Home [G10]
      - Secondary Objectives [G10.2]

4. Multiplayer

    - Modes [MM]

5. Challenges

    - Money Shots- Gather [C1]
    - Amish Amuck-Elimination [C2]
    - The Crips and Ables- Rescue [C3]
    - Town Hall Beating- Wave Defense [C4]
    - Sea Men Attack- Wave Defense [C5]
    - Last Minute Shoppers- Escape [C6]
    - Someone to Overwatch Me- Overwatch [C7]

6. Store

    - Costumes [S1]
    - Weapons [S2]
    - Items [S3]
    - Attributes [S4]
    - Characters [S5]
    - Maps [S6]
    - Costumes [S7]

7. Achievements


    - It's All Greek to Me [A01]
    - Something's Amish    [A02]
    - Handicapable [A03]
    - Pussy Whipped [A04]
    - No Cheese, Please [A05]
    - Long John Peter [A06]
    - Santas Sweatshop [A07]
    - Chickens in Space [A08]
    - Chicken Fight! [A09]
    - No Place Like Home [A10]
    - Day Labor [A11]
    - Scorched Earth [A12]
    - Pervert [A13]
    - Employee of the Month [A14]
    - Wrecking Ball [A15]
    - Ugly Tastes Terrible [A16]
    - Obsessed [A17]
    - Penny Pincher [A18]
    - Help From My Friends [A19]
    - Mort Will Now Lend You Credit [A20]
    - Bipolar [A21]
    - We Be Clubbing [A22]
    - Multi-Kill [A23]
    - IEDead [A24]
    - Multi-Kill with a Grenade [A25]
    - Stewie-nator [A26]
    - Justified [A27]
    - How Do I Jump? [A28]
    - Head Shot [A29]
    - One Shot Kills [A30]
    - Boom, Head Shot [A31]
    - Little Dipper [A32]
    - Big Dipper [A33]
    - Mr. Unpopular [A34]
    - Shut Up Meg [A35]
    - First Kill [A36]
    - Roadhouse: [A37]
    - The Cleaner: [A38]
    - Kings of Quahog: [A39]
    - Bestest Infiltrator: [A40]
    - Grease Can't Save You Now: [A41]
    - Teabaggin': [A42]
    - Teabag a D-Bag: [A43]
    - Bird is the Word: [A44]
    - Lockdown: [A45]
    - Bunch of Chumps: [A46]
    - Cartoon Apocalypse: [A47]
    - There is no Cake [A48]

8. Legal


-------------------------------------------------------------------------------
===================================Gameplay====================================
-------------------------------------------------------------------------------


============
==Controls==                                                             [CONT]
============
A-Jump
B-Melee
X-Reload
Y-change weapons/Characters
LB-Use Item
LT-Aim
RB-Use Grenades
RT- Fire Weapon
Right stick- Move camera
Left Stick- Move character
Click Left Stick- Sprint
Start- Brings up the Pause menu
Back-Brings up your objective menu
Dpad Up- Switch characters
Dpad Down- Taunt
Dpad Left/Right- Change Items


==============
==Characters==                                                           [CHAR]
==============

Brian
-------------------------------------------------------------------------------

 **Ability**
        -Alcohol: Drinking this makes your attacks stronger

 **Thrown**
        -Molotov Cocktail: Shatters and lights all surrounding enemies and any
enemy stupid enough to run through it on fire causing constant burn damage and
stunning them while lit


 **Weapons**
        +Pistol: Basic handgun with good accuracy.

        +Sniper Rifle: Unlocked during "Something’s Amish." Great Accuracy and
power. Aiming allows you to zoom down the scope.

        +Automatic Shotgun: Unlocked during "Handicapable." Accuracy is good
the closer the target is, very powerful and fires rapidly but is not good for
headshots




Stewie
-------------------------------------------------------------------------------

  **Ability**
        +Energy Drink: Drinking this makes Stewies fire rate and reload speed
very fast allowing him to unload over twice as many rounds in half the time.


  **Thrown**
        +Dirty Diaper: Exploded on contact causing explosive damage and leaves
a temporary radius of nauseating smells causing the player to gag and take
minimal damage


  **Weapons**
        +"Stewie" gun: A laser pistol that fires a three round burst with good
accuracy.

        +Flamethrower: Earned during "Something’s Amish." Short range but
large spread. Deals massive damage the longer the target is on fire.

        +Satchel Charge: A thrown explosive that deals large damage in a small
radius. Best used against turrets or if you know where a large group of enemies
will come.


Other weapons can be bought at the store for specific characters when the
prerequisites are met, I cover those in the store section.




------------------------------------------------------------------------------
==================================Main Guide==================================
------------------------------------------------------------------------------

The guide is broken up into two parts. The level guide and the secondary
objectives at the end. The guide tells you where to get the collectibles as you
play, but if your just missing one or two you can skip to the end and there
will be a list of where to find everything, convenient. Let us begin!!!




****************************
****It's All Greek To Me****                                               [G1]
****************************

"Lets get those gaybos!"


Well we are back in the Multiverse chasing after another deranged toddler
with a multiverse remote. Our first stop is a world controlled by the greeks,
and not the fun kind...the Frat Boys!

First things first, take this opportunity to get used to your controls, this is
your standard 3rd person shooter so its very basic. Notice that little diamond
with the numbers on your screen? That’s your objective marker, follow it to
Mort. He knows how to repair our remote but wants our help throwing a sick
party, he gives us some ammo to pop some balloons around the yard.

Just follow your objective markers around the yard shooting and popping. Hold
LT to aim the pistol and RT to fire. Now is a good time to destroy the piñatas
you see in the yard to earn the "Day Labor" achievement. When your done, talk
to Mort again.

Seems Lisa needs some compromising Polaroid’s returned to her. With the gate
open, follow the house around to your first conflict...two frat boys throwing
garbage at you. Well this seems like an okay reason to shoot someone in the
face, littering is a serious offense. Shoot them in the head to earn the "Head
shot" and "One Shot Kills" achievement, then proceed through the fence. There
is ammo and health on the porch to your right if you need it.

We are introduced to Stewies version of a grenade, his poopie diaper. Press RB
to throw it and gold RB to "cook" the diaper allowing it to blow up faster
after its thrown, but don’t hold on to long or it will explode in your hand.
When the guys run down the right side of the pool, they will bottle neck and
be in a nice group for you to get the "Multi-kill with a Grenade" achievement.
Otherwise you can shoot the propane tanks for a nice explosion. There is a
health pack in the pool if you need it, collect the photo then continue around
the yard and talk to Mort again.

Now he needs a tap for a keg and the sorority girls are mad at us. As soon as
the gate opens, beat them with your melee weapon to earn "Multi-Kill"
achievement.

Before you continue, lets go on a scavenger hunt for some photos. Go onto the
front porch of this yard to collect Photo 1.

Around the "Peace" van in the yard is money and a grenade. On the Porch
next to it is Photo 2.

Going clockwise from this yard to the trashed house, Photo 3 is on this porch.

Continue clockwise into the backyard to fight off three Frat boys and you can
get the stack of cash on the back porch plus Photo 4 on the table. In the front
yard are three more guys and Photo 5 on the table.

Across the street, Photo 6 is on the picnic table in the yard and Photo 7 is
on the front porch. In the backyard between the skateboard ramps is photo 8
and Photo 9 is hidden on the far side behind the destructible fence, just
shoot the propane tank.

In the middle of the circular driveway is a large group of Frats and Sisters,
kill them and Photo 10 is on this table. Now we can continue the quest.

Follow your marker to the Military house and go around the left side to get to
the back, say hi to Death on your way. Back here are a bunch of frat guys, take
them out and go up to the back porch to collect your tap. Jump across the gap
to find Photo 11. Jump the next gap to detonate some explosives and destroy the
fence to the front yard.

Now we have to steal 3 jackets to lure some babes to the party. The gate to the
jock house in front of you is open now, go ahead and shoot the guys here,
otherwise they will run to you when you get in the backyard. Photo 12 on the
porch next to poor Meg.

Around the right side is almost easily missable Photo 13 in the grass next to
some bushes.

Photo 14 in the back corner of this yard, causing a commotion will get the
Jocks out of the house to give you their jacket after you kill them in the
face.

He wants you to frame the jock frat by burning the sororities float, you know
the one that Peter has been singing "Milkshake" off of. Well he is now happily
passed out in their yard and Lois is...well just listen to her, she will never
be the same again.

Plant the 3 jackets in the yard, minding the naked Cleveland, then chuck a
Molotov as Brian at the float. It takes 4 Molotov's and there are extra
grenade's on the ground. Kill all the Sisters that attack you then proceed back
to Mort when your done.

He wants you to tap the keg so do this trivial task then return to him. Now he
wants speakers for the party, this guy is never satisfied. The next house has
Frats in the windows so watch out for them as their boys rush you from the
front. Waste all of the guys here and in the back then grab the speakers and
Photo 15.


BOSS: Giant Frat
-------------------------------------------------------------------------------

Take care of the smaller guys first, then just strafe around the big guy while
shooting him in the face and chucking grenades/Molotov’s at him. There is a
respawning supply in the grass in the middle along with some propane tanks that
do damage. His primary attacks are basic melee and throwing a keg at you. If
you get hit with the keg it does a bit of damage but also slows you down for a
few seconds. When you do enough damage, more smaller frats show up and he will
drink the keg and try to tackle you, its just a straight line so simply side
step and you will be fine.

Once he is defeated, you join Mort at the party and have the option of
finishing the party or running around the level collecting things you may have
missed. This is the only opportunity after a boss to do that, so if you reach a
boss next time and have missed a collectible objective, you can restart the
level and everything you have already found will still be marked off and you
just have to grab the one you missed. Finish the party to continue your hunt
for Bertram.



======================
Secondary Objectives==                                                   [G1.2]
======================

Find all of the Photos

Photo 1- On front porch two houses left of geek house.
Photo 2- On front porch one house left of the geek house.
Photo 3- On front porch of trashed house, three houses left of geek house.
Photo 4- Picnic table in back yard of 4th house left of geek house .
Photo 5- Picnic table in front yard of the same house.
Photo 6- Across the Street on a picnic table out front.
Photo 7- On the front porch in the same yard.
Photo 8- Back yard of same house between skateboard ramps.
Photo 9- Blow up the propane tank in the same backyard to get this.
Photo 10- In the middle of the cul-de-sac is a picnic table with a pic.
Photo 11- Backyard of military house across first gap you must jump.
Photo 12- Across the street there is a photo on front porch next to Meg.
Photo 13- Same house in the grass along the right side of the house next to a
bush.
Photo 14- Backyard of same house on a picnic table in back corner.
Photo 15- Backyard of the speaker house, on the back porch next to speakers.




**********************
***Something’s Amish***                                                    [G2]
**********************

"I’m only doing this because of the sex I never have."


Now we are in a world where everything is run by the...you guessed it, Amish.
Since they cut down all of the forests, Bertrams offer of fast growing seeds
easily puts these bearded fellows on his side with us in their crosshairs...get
it? Beard and crosshairs? Its funny I swear...

Turn around and jump up the hay and around the stacks to the roof to earn the
first new weapon, Brians Sniper Rifle, fun fun fun. Hold down LT to aim
through the scope and hold down Right Stick to steady your aim. Take some head
shots or use the environment to kill the Amish like shooting beehives or lamps.
Once your done return downstairs and head out of the now open door.

Immediately to your left is Wanted Poster 1. There is a portal on the side of
the house next to the barn that gives you access to the store so you can buy
items to use in the world. Wanted Poster 2 is on the phone stand two houses
down from poster 1 where you saw in the sniping scene.

As you proceed, there will be archers busting windows and standing on roofs so
keep an eye out for them. Keep heading forward, take out the archers around the
left corner, then continue straight to kill 4 chickens, they are either grouped
in the back or a few have scattered but are in the general area.

Continue down the path and duck behind some hay, a bunch of Amish come out and
unload on you. Aim your shots with the rifle to take them out from a safe
distance, giving you plenty of time to dodge arrows. If you need health, the
containers of apples hold health packs.

As you continue there is a gap in the fence right before the path turns left,
head in there to collect Poster 3. Back on the path, take a right before you
head to the objective and grab Poster 4 on the red barn past Herbert.

Continue down and hide behind more hay, there are two sniper tower firing
flaming arrows at you, hit them first before you take out the guys on the
ground. At the far end on the left is a chicken behind a fence, hop on the
boxes to get a clear shot. Behind the house under construction is chicken six.
Shoot the lock off of the horse carriage to free the Greased up Deaf Guy and
some of Peters exploding barrels to take down the sniper tower and destroy the
gate. Around the building next to the sniper tower you destroyed, near some
pumpkins, is poster 5.

As you proceed, the big Amish guys will jump out at you, but they are slow
targets allowing easy headshots. Zip to the left on the path and grab Poster 6.

Continue to the objective...why on earth would someone give Stewie a
flamethrower? Sigh... Kill the Amish on the end and grab Poster 6 next to him.
Chicken number 7 is next to it and numbers 8 and 9 are in the pumpkin patch
behind the fence behind you.

Burn the hay in the stable to lead to the barn, a group of Amish will try and
take you out so keep moving and shooting, now is a good time to use some items
you have stocked up like the Giant Chicken. Poster 8 is on the red barn.

Head through the gate on the right and keep an eye out for the bear traps on
the ground, they can be shot or you can use them to cause minor inconvenience
to the Amish that attack you.

Found out where they are getting the wood for Bertrams weapon. Ammo and first
aid are on your left, use them and take out all of the Amish. When the guys are
dead, shoot down the three lanterns to burn the tree to ash.

At the next tree, stay behind the fallen log to keep a barrier between you and
the enemies. You can shoot the lanterns and burn the tree early if you want to
kill a group quickly. After everyone is dead, collect Poster 9 on the rock
next to the tree on the left.

Continue up the path and do what you do best to destroy the third tree. Now
that the wood is destroyed we must go destroy their metal supply. Go through
the newly opened gate to reach the objective.

Well not everything they grow can be legal, can it? Why don’t we just take
care of it and burn it all down with Stewies flamethrower for the "Scorched
Earth" achievement. Continue down the path, take a left for some money if you
wish. The path takes you to the road next to the stables. Take a right and
continue past the bridge and either wait for the guys in barrels to pass, run
past the arrows, or kill them; your choice.

From the quarry entrance, go right and you will find the 10th Poster. Use your
rifle and take some shots at the Amish to thin the herd a bit. Across the path
on the back porch of the refinery is chicken 10, use your rifle to take it out.

Jump to the bottom, it wont hurt. Start turning the cranks, after the first
crank a group of Amish come from the cave, take them out before you turn crank
two. Poster 11 is on the ramp leading to the second floor. Upstairs, turn the
third crank and collect Poster 12 on the tower next to the ramp.

Back on the top floor, two waves of Amish come out of the caves on the far end,
take care of them with your rifle then pull the lever to release the river.
Now that the quarry is flooded you can hop along the floating parts to get back
to the entrance. You can ignore the Amish if you wish but the ones in the
house tend to respawn.

Megs in trouble!!!...Who cares? Run around the barrels and straight for the
end, taking care of the Amish in the tower when you feel safe, or just run past
them into the stable to face...


BOSS: Wooden Robo Amish Bertram!!!
----------------------------------
Well this is mildly impressive for the amount of time it took. This robot
monstrosity has two forms of attack. It shoots rockets out of its mouth and
does a little bit of damage, and second is that it will drop down and spin a
circle of flames around its base for continuous damage if you get to close.

First things first, take out those eyes. None of your weapons have any other
affect on it. Do it with the rifle to destroy them in one shot, the pistol
will take a few shots. When both eyes are damaged, the head pops open and you
can shoot the driver. Kill the second Amish guy that pops out and repeat this
process twice to defeat the Amish and finish this world.


=====================
Secondary Objective==                                                    [G2.2]
=====================

1.Kill all of the Chickens

1-4. Go down the road from the barn and this group is either grouped behind
the boxes or scattered in this small area.
5. Behind a fence on the left facing the two sniper towers, jump on a box to
get a clear shot.
6. Behind the construction house near #5.
7. Next to Poster 6.
8-9. Behind the fence in the pumpkin field next to the horse stable.
10. On the back porch of the refinery at the quarry.


2.Collect all the Wanted Posters

1. Immediately to your left as you exit the barn.
2. Where you saw them hanging it when you started sniping.
3. After you round the corner, on the left behind a store portal.
4. Continue down the path and its on the red barn to the right after you pass
Herbert.
5. Behind the Sniper tower you destroy, on a building.
6. Left on the path in the corn field.
7. On the far end of the horse stables.
8. On the Red Barn.
9. To the left of the second tree you must burn down.
10. From the quarry entrance take a right and its on the far wall.
11. Bottom of quarry, on ramp leading to second story.
12. Second floor of quarry on tower next to ramp leading up.



******************
***Handicapable***                                                         [G3]
******************

"I like farting on nubgirl cause nubgirl never fights back."


A world where the handicapped are in control of everything? I wonder if they
have a vampire crazed culture and one movie is called "Meals on Wheels."
Hehehe oh im going to hell.

Go forward and you are introduced to the enemy, paraplegics with machine gun
crutches...that’s kinda cool. As machine guns do, they fire bullets which will
hit you faster than arrows or thrown trash so staying behind cover here is
highly recommended. The first Placard is on the ground next to the "slightly
wobbly wheelchair" store. Toss a grenade at the short bus the enemies came in
on and go behind the store to receive an automatic shotgun for Brian.

BOOMSTICK!

Around the corner are more enemies and a portal to the store if you need it.
Change to Stewie and have your grenades ready as you walk forward triggering
your next bus, toss the grenade when it stops to destroy it and prevent some
enemies from popping out. At the far end in front of you is Placard number 2
next to a bus. As you near the entrance of the hospital, 2 more short busses
crash into the entrance preventing you from going in. Toss a couple of
grenades to destroy them and deal with all of the enemies.

Go down the road shown and you are introduced to the guy in charge, were you
surprised? Well now you have to steal the codes from the head security guard
and he is a bit tougher than the others. Grab your shot gun and lead him to
one of the "Clam Back Soon" signs and keep him rolling in circles unable to
wack you with his electro stick. Start blasting him with your shotgun till he
dies and steal his code. Alternatively start shooting and strafing with the
shotgun, he gets stumbled long enough for you to keep firing and once your at
his back you can make his fuel tank go boom. Down where he came rolling out
of is bus 5 with Placard 3 behind it.

Enter in the security code to go into the car garage, deal with the enemies
and destroy the short bus on the left. On the opposite end of the bus is a
little nook with Placard 4. Head to the roof and the final bus is here with a
few wheelchair enemies. On the far left is a blue truck and in its bed is
Placard 5.

After you enter the hospital you must deactivate 3 alarms, and the enemies
will constantly pour out till they are off. To your left is the path to the
third floor, head up there to deactivate alarm one, before you head back
downstairs continue on the path to collect Placard 6. Return to the second
floor and make your way around to alarm 2, oh that Quagmire. Downstairs is
alarm 3 and another security officer. After he is dealt with, open the door
and proceed to the next area.

Yay, more alarms. Continue the process of running around and shutting them
off. On the second floor is Placard 7 next to the glass doors where we saw
Quagmire from the previous area. Inside the same room as alarm two is
Placard 8. Upstairs is alarm three and if you continue on the path you will
find Placard 9 in the room next to a ledge. Get the code from the security
guard again and proceed to the last part of the level.

BOSS: Cripple-tron
------------------

This Giant handicapped robot is a hell of a pest, and the only way to take him
down is with the artillery guns. His main mode of attack is launching
wheelchair bound suicide bombers and using a laser targeting system to drop a
short bus on you. As soon as you see the red circles light the ground up, run
for it and you will be fine. Short busses drop off more wheelchair goons on
the left and right of the map to hinder your efforts at using the big guns.

Placard number 10 in on the bottom of this area in the middle next to the
fence.

Now use the artillery and blast that giant crippled menace. It will stagger
him and the gun has to reload. The boss fires bombers at all three guns and
moves around the area which means you have to switch guns when he moves. As
you attack him he will destroy the guns which means you have to repair them
before you fire them, not a big problem but something you should be mindful
of.


======================
Secondary Objectives==                                                   [G3.2]
======================

Collect all of the Handicapped Placards

1. Next to the Wheelchair store on the right side of where you start.
2. Placard number 2 is to the right of the hospital, at the far end next to a
bus.
3. Behind short bus 5 next to the hospital on the left side.
4. In a nook on the wall inside the parking garage 1st floor.
5. The second story of the parking garage, in a blue truck bed on the left
side.
6. On the third floor of the first alarm room at the end of the path.
7. On the second floor of the second alarm room in front of the glass door.
8. In the same room as alarm two.
9. At the end of the path for alarm three next to the window.
10. Next to the fence in the BOSS fight.


Destroy all the Short Busses

1. The bus in the beginning.
2. After you receive the shotgun, another bus comes around the corner.
3-4. These two crash into the entrance of the hospital.
5. On the side of the hospital where the security guard comes out.
6. First floor of car garage on the left side.
7. Roof of the parking garage




*******************
***Pussy Whipped***                                                        [G4]
*******************

"It smells funny over here and we don’t know what it is."


Holy meowing nuclear strike! Brian and Stewie travel to the Evil Universe
which is run by Evil Adam West who is about to give Bertram his own supply of
nuclear missiles with pretty kitty attachments.

Well speaking of kitties, to your right is the first kitty Figurine, yay! Now
move forward and collect your new weapon, Stewies satchel charge. You can use
them to destroy things from afar, the only problem is you can't aim it very
well. By this time I bought the rocket launcher and it helped me achieve better
results.

The truck in the back left will spawn enemies so blow it up before you get
close. There are also turrets to your right that will try to kill you so blow
those as well, this is where the launcher comes in real handy. Continue past
the barricade to see what Evil Stewie is up to.

There are 4 Radar tanks that must be destroyed now so hop to it before you get
Kitty nuked! There is a turret in front of you plus a truck on the other side
of the barricade, blow them both up then look right. There is another truck in
the distance that I would recommended you blow up as well. As you move to the
radar you will see two more turrets on either side activate, destroy them and
the soldiers. After everyone is dead, turn around and behind the sand
barricade next to the broken plane is the second Figurine. Move up and enter
the code into the Radar, then you may wanna take a few steps back.

Continue forward and take care of the soldiers with your preferred gun of
choice. Be careful of those shotgunners, even at a medium range they will take
a lot of health so kill them fast. Take out the guys in the building and in
the nest on the roof of a building on the far right, they have better vantage
points than you. In a corner behind one of the destroyed trucks is the third
figurine. Take care of the second Radar and move on.

Now we have three trucks spawning baddies...awesome right? Luckily they are no
match for our boom booms, blow the first two on your left up quick and take
care of the straggling soldiers. There is first aid box to the left of the left
truck if you need it. Destroy the turrets and the truck to the right before
you get close, once you get in range some soldiers start spawning around and
above you, kill them before destroying Radar 3.

Before moving to the next radar, take a detour behind the truck you destroyed
here to pick up the next cat Figurine.

Snipe the soldiers as you move closer and blow up the turrets. Once everything
is dead, run around the Radar to pick up the last figurine. There is a store
portal with lots of money, if you need something get it now because we got
some bosses comin up. When your ready, blow the Radar to hell.



BOSS: Evil Stewie and Evil Mayor West
-------------------------------------

First part of this fight is dealing with Stewie in a tank. Its easy enough but
if you don’t pay attention you can die quick. Kill the respawned soldiers and
avoid the red radar as you see them on the ground, that’s a tank missile. When
he pops out of the tank to use the turret, shoot him in his giant head with
the sniper rifle. After taking enough damage he returns to the tank making you
repeat the process a few times. I jumped in the middle of the grass area which
gave me plenty of room to side step missiles and keep an eye out for when that
football head popped out of the tank. Once the tank is destroyed its time to
fight Batm...er Evil Adam West.

He is just a typical person, just with a Jetpack. When he is on the ground,
popping him in the face causes him to zoom around. Take this time to shoot the
snipers that popped up in the roofs until West lands and you can shoot him
again, about four shots will do it.





Secondary Objectives                                                     [G4.2]
--------------------


Collect Evil Mayor West's Kitty Figurines

1. Immediately next to you as you begin the map.
2. Behind the sand barricade on the road next to the broken plane in front
of the first Radar.
3. In a corner behind a truck before Radar 2.
4. After destroying radar 3 it is behind the truck to your right.
5. Behind the final Radar.



***********************
***No Cheese, Please***                                                    [G5]
***********************

"Now which one of you haven’t I given my herpes too?"


Poor poor Hamburgler, this level is made specifically for this flashback on
Family Guy... I hope its not too soon for an extended Kennedy joke.

To the right is a store portal and a limo with a favorite president. Behind
the armored truck is the first VHS. Climb up the limo to the truck to get on
the scaffold.

You can avoid the guards on the roof, or you can head shot them with the
silenced pistol for $120 dollars each...your choice. If you are spotted, a
large group of agents come pouring through the door that you must kill. The
second VHS is on top of the vent to the left as you arrive on the roof, hop
on top of the barrels to get to it. When you make it to the other end, jump on
the vents to the third roof

Again they recommend stealth but there is no consequence if you are caught
except more guards which means a fatter wallet. When everyone is dead make
your way to the back right of the roof. Jump over some boxes to find a VHS on
top of a barrel. Destroy the boxes behind the plank to lower it so you can
jump to the next roof.

God Consuela is a snitch, no stealth here, just kill the agents on the
opposite end. Move forward, there is a VHS and some money at the back to the
left. Jump across to the construction building.

Yay another scavenger hunt. In the back is a store portal if you need some
items. Destroy the boxes to your left to get to the roof, ignore the open
window and just aim right at the group of agents. There are snipers on the
roof so be careful when you take them out. Make your way around the roof
shooting agents as you can, stop when you get to the stairs. Across the way is
a VHS you must jump to from the ledge leading down. When you get it then head
downstairs, killing agents and finishing your objective. Once you have the
gear, make your way back upstairs and stop at the ledge to kill the agents,
when you see no more then you can jump down. Look behind you for any that might
have wondered back there then go fix the crane.

Now were going back upstairs and into the building next door, passing the
gargoyle from Ghostbusters, yay random pop culture reference! Once inside the
building, make your way down the halls killing the agents when they are not
looking. The third room on the left has the next VHS and a compromised
Quagmire, chill here for 30 seconds to grab the "Pervert" achievement.
Continue sneakin and sniping till you get to the scaffold and ride it down.

I hate you Consuela...Kill the agents and make your way around the building
watching out for the sniper across the way. Continue killing all of the agents
and snipers to trigger a cut scene.

The helicopter will strafe around trying to hit you with the machine gun, you
stay in the open for to long you will die fast. Use Stewies energy drink item
you have infinite of so you can move, fire, and reload faster than normal to
cause serious damage in short time. When it is destroyed, check the trash can
next to the bridge for another tape.

On the roof of this building there is a skylight that will take you inside,
however there is a laser security system that will fry you if you touch it.
Conveniently there are two panels up here you can disable to turn the security
system off. There are four doors up here that guards will poor out of each
time you disable a system, keep an eye on them and eliminate the guards when
they show. Once the second one is disabled you can ignore the guards and jump
through the skylight if you want.

Make your way around slowly, killing all of the agents. In the center of the
warehouse behind some boxes on the right is the last VHS. Follow the objective
to the rifle and take out the delicious politician.


Secondary Objectives                                                     [G5.2]
---------------------
Find all of Mayor West's VHS Tapes

1. Behind the armored truck as you start the level.
2. Its on top of a vent to the left as you get on the first roof.
3. On the floor of the second roof on the back right. Smash some boxes to get
to it.
4. On the third roof there is a tape surrounded by buffet stations in the back.
5. Upstairs of the construction building, it is across from the top of the
stairs going down.
6. Inside the hotel, the third room on the left with Quagmire has the tape.
7. In the trash can at the end of the helicopter hall.
8. In the center of the sniping warehouses, behind some boxes on the right.




*********************
***Long John Peter***                                                      [G6]
*********************



Well what a scurvy predicament we find ourselves in, bested by a fat pirate
with swords when we only have guns and explosives. After we are captured, our
weapons are taken away and we are thrown into the brig of a ship.

Pick up the bottle on the floor and bash the cell repeatedly till the guard
opens it to hit you. Drink your power up to make you stronger then pound the
guards, picking up health as needed. The last guard drops the cell key which
you use to free Seamous who will unlock the rest of the cells. Fight the
guards that arrive while Seamous does his thing, he isn’t the smartest AI and
he can get stuck on the boxes in the middle if you don’t destroy them.

When they are all dead, the first Piece of Eight is in the cell with Consuela.
Across from her is a cell with a skeleton and a barrel to his left, smash the
barrel and under it is the next Piece of Eight. As you head to the next brig,
smash the stuff next to the exit to reveal the third Piece.

Upstairs are a few more guards. Retrieve your weapons and show those pirates
what gunpowder can really do. After a few groups of small pirates attack, a
larger pirate comes for you. Blast the big pirate repeatedly with the shotgun
and he will drop the key to the brig in the next room. Before you leave,
destroy the stack of boxes in front of the treasure chest to reveal another
Piece of Eight.

In the next room, make good use of your explosives because the bad guys are
usually grouped pretty tightly. Once everyone is dead, two of the giant Pirates
will attack, use a powerup if you wish or keep tossing grenades and filling up
at the ammo box to kill these guys. Before you leave, the cell with the Evil
Monkey has a crate with a Piece under it, and the cell with Mayor West has the
next Piece.

On deck, this ship is sinking and you have to jump to the next ship. There is
another Piece of Eight behind you under the stairs and a store portal in the
back. Kill the pirates and run to the other end of the ship, next to the stairs
on the right side is the next Piece.

Jump to the next ship and prepare for some sea warfare. Before you attack the
armada, turn towards the front of the ship and destroy the boxes next to the
stairs on the right side for the 9th and final Piece. Man a cannon and use
them to bring the fleet down, left analog stick aims the trajectory and right
stick gives the shot power. Like the handicap guns, when the cannons get
damaged you have to repair them. As you are fighting, small boarding parties
will try to board your ship, you can kill them before they get to you,
otherwise you have to kill a handful of guys with your pistol. Keep an eye out
for buoys in the water, destroy three to fulfill the second objective. Don’t
worry if you miss because they keep coming back to the same spots until you
destroy them, I imagine we are sailing in a small circle. The final wave of
ships is when two ships approach from both sides to blast you. Once that’s
over, the fight with Long John begins.


BOSS: Long John Peter
---------------------

Peters size gives him the advantage of being able to bring a canon to a gun
fight, he uses it to fire at you from the front or back of the ship. You can
avoid it between reloads if you stay behind the mast in the middle of the ship.
His second attack is that he jumps and smashes into the ground like the Hulk a
few times, then jumps to the front or back of the boat to continue shooting
you. After a third of his health is gone he retreats and sends some normal
pirates after you, kill them and he will stay a distance firing the canons from
his ship at you which rarely hit. Afterwards he boards again and you have to
repeat the process twice.



Secondary Objectives                                                     [G6.2]
--------------------

Collect All of the Pieces of Eight

1. In the first brig with Consuela.
2. In the cell in the first brig across from Consuela. Its under a barrel next
to a skeleton.
3. In the first brig under some stuff next to the exit.
4. In the treasure room, under the large stack of boxes in front of the
weapons chest.
5. In the second brig, its under the crate in the cell with the Evil Monkey.
6. In the second brig, on the floor of the cell with Mayor West.
7. On deck, under the stairs leading to the back of the ship.
8. On deck, next to the right set of stairs leading to the front of the ship
9. On deck of your boat, next to the stairs leading to the front.


Feed the Sharks

Once the sea fight begins, there will be three buoys in the water with a
shark swimming around it, two on one side and one on the other. Shoot them
down with your canon and you get the points. If you miss or are unable to hit
because of the pirates, the buoy eventually comes back for you to keep trying.
If you destroy to many pirate ships before you destroy the buoys and trigger
the boss fight, you have to start the level over.

+++++Player Tip+++++
Redmarauder pointed out that it is even easier to shoot the buoys with Brians
sniper rifle. I thank you, the people thank you, and the world thanks you.





***********************
***Santa's Sweatshop***                                                    [G7]
***********************

After that moist encounter we are sent to a very frozen universe, im surprised
were not Family Guy-sicles...ba-dum pish!

On a side note, can there be more collectibles? Sheesh...

So the giant elves take a really long time to die without a headshot and they
pack a wallop, the little elves take a while to die as well if you don’t aim
for the head. Your best bet is to use Brians rifle, its powerful and takes the
big guys down in one hit to the head.

On the left side of the factory in front of you is the first Calendar. Head to
the right and jump over the snow mound next to the gate. An elf shuts down the
sludge lowering the way across but raising it on the other side. Use the planks
and rocks in the sludge in front of you to get back to the beginning. Run
across to the newly raised area and hop across the planks. Slaughter the
little elves and turn the valve to change the sludge back.

Well Santa is not to pleased in whatever your doing so he sent you a Christmas
greeting in the form of suicide bombing elves. This next part you just have to
be careful not to be to close and just run for the other end, Santa replaces
all of the elves you kill so save your ammo. Once you make it to the factory,
kill all of the elves that run at you, using powerups when needed. There is a
colorful box to the left before you go inside the factory, destroy it to
receive your first Rupert in it.

Inside of the factory there is a Calendar on the far wall behind some boxes
and Vernon, the employee of the month, around the hall. Kill him to earn the
"Employee of the Month" achievement, which will give you more satisfaction
than any Dane Cook movie.

Inside the factory are looooooots of elves. Keep moving to avoid the suicide
ones and shoot the big guys in the head as soon as you can so you don’t get
ganged up on. There are first aid and ammo boxes inside the gifts around the
floor but be warned that the dark red boxes have the suicide elves. Once
everyone id dead, you can run around and nab some collectibles. There is a
Calendar on the wall to your left as you enter and on the wall under a ramp
if you go straight to the back. To the right of the ramp are stacks of barrels
with the second Rupert and if you go around the furnace burning the mail
behind you to the left, you will find another Rupert doll. Now you can
reactivate the power to the conveyor belts and elevator.

The conveyers constantly spawn the suicide elves, so don’t waste time killing
them. Make a run to the transport line on the far side and run across the
conveyer belt watching out for the powerful blowing fan. Ride the lift up and
hop on the next belt. Run down, get on the stairs and hop on the next belt.
Since the elves have to stop to ignite, you can just hop past them without a
real problem, try to avoid getting hung up on the gifts on the belt. Once you
make it to the far side, there is a Rupert in front of you and a Calendar on
top of the barrels.

Kill the elves in front of you and the one on the catwalk near the roof as you
walk up to the next ledge. There is another calendar between the two fans you
have to run past, if you put your crosshair in the middle of the rail and walk
forward you will be fine. Before you hop on the gears, snipe the elves on the
next ledge your heading to, then look right. There is a Rupert on the rails
way out there.

Return to the gears and run across them to get to the next ledge. A calendar
is on the wall here, grab it then take the lift up. Time your run with the
fans to make it across the gears. As you jump off the gears grab the Calendar
to your left. Run across the belt to the other side, hoping away from the
suicide elves like last time.

When you make it across, grab the Calendar here and hang in the back and snipe
the elves as they come to you, watching out for the guys upstairs across the
way. As you make it to the door, Santa drops some explosive spewing
Jack-in-the-Box's, they go down quickly with explosives. Destroy the boxes on
your right as you go up the ramp to reveal a Rupert and destroy the presents
to the left of the door to reveal a hidden Calendar.

From here you can see three gears to the left that have some money on it, on
the far gear is the second to last Rupert. To get to it you must hop on the
ledge with the lamp then jump to the gear as it makes its way around. The best
way to not fall is no matter how it looks, jump as late as possible and keep
the character straight. To early and you wont make it, turn the character in
air and it takes away from the jump and you will hit the edge. On the gear just
work your way around to the bear, then jump up and collect your reward.

In Santas office there is a Calendar behind the fountain in the lobby. Go
upstairs to confront St. Nick, and after he leaves you can grab the final
Calendar to the left of his desk and the final Rupert in a chair to the right
of his desk.


BOSS: Santa
------------

He rides around on his feral reindeer tossing elves in gifts at you. Use
whatever weapon and aim for the reindeer to bring him down. Use Stewies energy
drink to belt out the pistol shots to bring him down faster, then Brians
Shotgun to deal with the elves. Santas second attack is doing drivebys with a
machine gun, so watch out for that because it packs a good amount of damage. A
good strategy to distract the elves is to use a character item like the
Chicken or Joe



Secondary Objectives                                                     [G7.2]
--------------------

Collect all the Advent Calendars

1. Across from where you start, on the left side of the factory.
2. Behind some boxes as you enter the factory.
3. On the left wall as you enter the assembly room.
4. Under the ramp on the back wall of the same room.
5. On the upper area right when you get off the conveyor belts, hop on some
barrels next to the wall to get to it.
6. When you are walking on the ledges upstairs near the two giant fans, its
between them on the railing.
7. On the ledge after the first set of gears, the calendar is on the far wall.
8. To your left after you jump off the second set of gears.
9. After you make it across the next conveyor belt, its on the wall as you
hop off.
10. Behind the store portal hiding behind some gifts next to the door to
Santas office.</pre><pre id="faqspan-2">
11. Behind the fountain in Santas office lobby.
12. To the left of Santas desk.

Find all the Rupert’s

1. In a present to the left of the entrance to the factory.
2. There are stacks of barrels on the far back wall to the right of calendar
4 you can jump on.
3. There is a furnace in the assembly room, go around it to find the doll in
front of a fence.
4. After you get off the conveyor belts there is a Rupert in front of you.
5. On the railing of the third story, to the right of the two fans upstairs.
6. As you approach Santas office there are some crates to your right hiding a
doll.
7. On top of the far gears to the left of Santas office.
8. On the far right chair in Santas office.



************************
***Chicken's in Space***                                                   [G8]
************************


"I hate Robot Chicken."


Oh where is a KFC when we need one? Brian and Stewie beam aboard an alien
chicken mothership to stop them from being used to destroy his universe.


Head to the right to see a pretty intimidating sight. So strong, so powerful,
so ZAP...crispy. Chickens go down easy. Head through this door and around to
activate the first crane. This sends a flock of chickens after you but they
bunch up and are easy for a grenade kill. Go back to the first area and around
the crates to find the next room that has your first Captured civilian you
can free. Activate the crane so you can go outside and through the next hall.
Go to the right and left to free two more prisoners and activate the cranes.
Outside the door you can activate another crane that gives you access to some
money, a giant chicken egg, and frees more chickens. Up to you if you want it
or not, make your decision then head through the next door. In here is
possibly the best joke in the game, poor Seth Green.

You can shoot the robot chicken in the head to reveal the fowl creature
underneath that you can finish off. If you bought the Rail Gun that you earned
for finishing the last level, one shot in the robot head will put them down.
Walk past the Alien reference and down the next hallway where more of these
aliens drop from the ceiling. In the next room, two robot chickens appear from
the opposite door, pop them from afar and run to the next room killing the
hatching chickens along the way.

Release the next Captive and move along. In this room are a bunch of sleep
chambers you can open for either money or an alien chicken. Head to the right,
killing the robot chickens so you can free your fifth and sixth captive. If
you take the door on the left side of the room, it leads to a store portal.
Continue to the airlock to hear some more recycled lines from the show as you
go outside.

Move forward once you get outside and down. If you shoot the targets on the
wall, they reveal platforms you can jump to. The ones to the right as you jump
down lead to a few hundred dollars, to the left will continue the path. Hop on
to the platform and navigate around the barricades and barriers to the other
side. Shoot the chicken to shatter the glass and send it flying. The next
platform is on a timer, when you shoot it, the platform will raise up for a
few seconds giving you a brief window to jump to the upwards moving platform
before it lowers into the electricity again.

Up top there are a few turrets you have to take out before a lower platform is
raised and you are swarmed with..."ships." Shoot them with the rifle to kill
them instantly, otherwise they scatter around and you have to chase them.
Downstairs, shoot the target to release the platform to take you to a switch
that releases more platforms you must timely jump across, around, and back
across to make it to the other side. When you get there, shoot the moving
target to release an elevator to your left.

Up here you have to briefly fight a bird in a suit reminiscent of Robocop.
Shoot through the cock-pit to destroy the thing and kill the driver. Take the
elevator down to the inside of the ship and press on.

To your right is another Captive to free. In the next room is a giant maze
with three gas tubes underneath a glass roof. Up top you have to activate the
lever which lowers the protective shell around the tubes for 30 seconds,
giving you enough time to ride the elevator down and destroy one tube before
the shields raise. When you return upstairs there will be chickens and
another Robo suit chicken you have to deal with each time. After you destroy
the third container, a door is unlocked and the maze walls lower turning it
to a wide open room.

Go down this creepy hallway minding the chestbursters and robot chickens. In
the next room, Bertram has locked the door and we must find a way around it.
Go around the room, releasing the eighth Civilian in the back corner and the
final Civilian in the middle of the room. When your done, head to the final
chamber... Shut up Meg.


BOSS: Alien Chicken Queen
-------------------------

Yay more pop culture references. You have to kill this giant fowl thing...
Alright enough puns. We have to rescue Peter before he gets inserted with a
chicken.

Like the Alien Queen, this spawns eggs out of the tube to constantly badger
you with the tiny chickens throughout the fight, they are infinite so don’t
expect peace for long. When the Queen rears up, it will start violently
flapping its wings, sending large items through the air to hurt you. Stand
behind a pillar to avoid this damage and use this opportunity to deal with
the smaller chickens.

Shoot the giant chicken enough and you will daze it, now is when you must run
in front of it and activate the heat vents to cook the chicken. If you don’t
get to it in time, the Queen will regain all the health you took from it and
you have to start over from the last time you pulled the vent. Do this a total
of three times to but this bird to rest and save your Dad.



Secondary Objective                                                      [G8.2]
-------------------

Rescue the Captured Quahogians

1. In the second room with the crane controls.
2. In the third room with the crane controls.
3. In the fourth room with the crane controls.
4. Before the sleep chamber room
5-6. To the right in the sleep chamber room.
7. To your right after you make it back inside the ship
8-9. In the large chestburster room before the boss fight.



********************
***Chicken Fight!***                                                       [G9]
********************


"He doesn’t need help, this is his thing."


We are now Peter and we are...wait for it...Fighting the Giant Chicken! The
controls have changed a bit for fighting styles so lemme lay it out.

LT or X: Block
RT or B: Melee
RB or Y: Blockbreaker
A+B: Butt Stomp Attack
LB: Dash
A: Jump

So you can use the triggers or the buttons depending on your comfort level.

As the Chicken approaches, hold block to let him finish his three hit combo,
then hit him three times. Your last hit will send him flying, and if you aim
it right the Chicken will fly into objects causing massive damage. Do it 20
times and you will earn the "Wrecking Ball" achievement which you should get
around round 3. Once you deplete his health, the Chicken runs upstairs for
round 2 with replenished health.

This rounds a bit tougher, the chicken has learned to block as well. Charge up
the block breaker to break through and hit him again. When the Chicken yells
and flaps, he’s about to start a long combo which you can either let happen
while your blocked or interrupt it with a punch causing the Chicken to go back
to his combo/block strategy. It takes longer, but deplete his health to knock
him downstairs for round 3.

In this round he learned to break your block as well, so hit him before he
finishes the breaker or else you will be stunned. To break a stun just wiggle
the left stick back and forth. Continue your strategy to throw him outside for
round 4.

The difference this round is that he doesn’t block, his combos are longer,
and at the end of a combo he charges up to bounce you away which also stuns
him. When you see the charge, start comboing him to stop it and cause some of
your own damage. Once you deplete his health bar, the fight is over...
Or is it???


Secondary Objectives
--------------------
None



************************
***No Place Like Home***                                                  [G10]
************************


A T-Rex...with armor...and laser beams attached to its head... Dr. Evil would
be jealous.

Side note, remember when I was complaining about collectibles earlier? I take
it back, this one sucks. 20 in all, lets go.

Another side note. If you get killed by the T-rex, you will earn the "Ugly
Tastes Terrible" achievement, but it has to be by the T-Rex. Doesn’t count if
the clones do it.

Yikes! Run! There is a Cutout in the back of the garage behind you and its a
good place to shoot the lasers. Run upstairs to the roof and aim for the
lasers on the dinosaurs head. Shoot them when you have a shot then run when it
charges up, those lasers do massive damage and it gives you time to shoot all
of the little clones that swarm you. I used Brian mostly for his rifle
against the lasers and shotgun against the clone. After you damage it enough
the dinosaur will flee and the clones stop spawning allowing you to go get
some collectibles.

From the front of the garage, go right and up the truck to the roof with the
store on it. Down the stairs  and to the left in an alley is a Cutout of a pig
you can destroy. Further in the alley is the first Blueprint. Across the
street is another alley with another Blueprint on the wall. Go up the stairs
leading into the warehouse and in front of you is Blueprint three. Around the
corner on the right is your third Cutout, its next to the store portal.

Walk down the street towards the next objective and turn left as soon as the
garage ends and in the grass behind it is the next Blueprint. A little further
down inside of the front door of a light blue house next to a white truck is
another Blueprint.

Rocket launchers...Lovely. Well take your shots at them, if you shoot them
while they are open before the rockets fire, it causes a little extra damage
plus prevents them from firing at you, it takes a bit but its much easier than
the laser. It goes without saying, watch for the clones.

Time for more collectibles. First house on the left has a Cutout in the garage
plus an ammo box. Across the street behind the wreckage has the next Cutout in
front of the garage and Blueprints on the fence to the left.

Down the street next to the light blue house on the left has the next
Blueprint. Continue into the yard towards the objective and after the fence
look right to see a shed. The next Blueprint is in here and the Cutout is to
the left. Move through the garage to the next objective.

Now it is picking up cars and throwing them at you. Your job is to shoot the
gas tank while its in the dinosaurs mouth. Just shoot in the general direction
of the car and you will hit it causing damage. It will walk up and down the
street to try and sideswipe/step on you. Stick to the yards and you will be
fine. Before you kill it, this is your last chance to find the rest of the
collectibles. Next to the pink house on the right is a cutout, across the
street to the left of Herberts house is a blueprint against a tree, on the
other side of Herberts house is a cutout, the final Blueprint is next to
Clevelands house, and the final Cutout is next to the Griffen house...Phew.
Once you destroy the final car you defeat the dinosaur, stop Bertram, and beat
the game.


Secondary Objective                                                     [G10.2]
-------------------

Collect all 10 Multiverse Remote Blueprints

1. Alley behind buildings to the right of the garage front.
2. Across the street from 1 is another alley with the second blueprint.
3. In the warehouse from the alley.
4. Behind the garage towards the second objective.
5. A few feet from 4 on a door of a light blue house next to a white truck.
6. Between the first and second house on the right after you destroy the
rocket launcher.
7. Behind a tree in the yard of the light blue house on the left of the path.
8. Past the back patio next to a shed next to the store portal.
9. Next to a tree to the left of Herberts house on the left side of the
final fight.
10. On the side of Clevelands house on the left side of the final fight.


Destroy all the Plywood Cutout Folk-art

1. In the car garage behind the start point.
2. Alley behind buildings to the right of the garage front.
3. Next to the store portal in the same warehouse.
4. Garage of the first house on the left after you destroy the rocket
launchers.
5. Across the street in front of the garage of the first house on the right.
6. Next to the shed near the store portal. Next to Blueprint 7.
7. In one of the yards during the final fight.
8. Next to pink house on the right during the final fight.
9. To the right of Herberts house in the final fight.
10. To the left of the Griffen house in the final fight.







-------------------------------------------------------------------------------
=================================Multiplayer===================================
-------------------------------------------------------------------------------

The multiplayer here is all in game except for Multiverse Madness. That means
you need someone next to you with a controller, time to be social.

Maps for levels can be bought in the store after you meet the secondary
objectives for some levels.



***************
*****Modes*****                                                            [MM]
***************

Death Match
---------------------
Kill your opponents in a Free for all or Team death match. The match ends when
the time limit or kill count is reached, the winner is the team or player with
the most kills.


Multiverse Madness
---------------------
The point here is survival. You or your team must survive wave after wave of
random enemy attackers. Earn money by killing enemies, then use that money to
buy weapon upgrades. Unlike the other modes, you can play this one by yourself.
A guide to beating this can be found under the "Cartoon Apocalypse"
achievement.


Capture the Greased-up Deaf Guy
---------------------------------
The Greased-up Deaf Guy (GDG) has the flag and is running around. Hit him with
your melee attack to knock him down and take the flag back to your base.


Infiltration
---------------
The objective changes up between all of the game types. Be on the look out for
pirates!






------------------------------------------------------------------------------
===============================Challenge Levels===============================
------------------------------------------------------------------------------

These Call of Duty esq. challenges are extra fun things you can do during or a
fter you beat the game. You earn stars by playing the difficulty levels of the
se Challenges by yourself or with a friend. You get one star for easy, two for
medium, and three for hard. There is no specific strategy for these, but I will
tell you how I did it and you can use it to make your own experience.


1. Money Shots- Gather                                                     [C1]
    *: Take 6 photos of girls before time is up
    **:Take 8 photos of girls before time is up
    ***: Take 10 photos of girls before time is up

    [Recommended playthrough] Headshots, headshots, headshots. Its easy to get
swarmed here. Use your items to distract your enemies as you take photos. Its
real easy if you have a friend play with you to draw the fire and collect other
photos. If your trying a solo run, make sure you collect items, use grenades
on groups, and shoot all the ranged characters you can because they are the
worst when your about to collect that photo and at the last second, BAM your
hit. Make good use of your sprint button so you can have extra time towards
the end.

I used Quagmire because I found his rapid fire machine gun easier to deal with
the groups than Megs dart gun, and abuse the sprint button to get to each
picture. Start with the house on the right on the porch, go clock wise around,
then to the military house across the street. Use an item in the alley on the
left to bottleneck the enemies and keep them away as you take the next pic.
Continue to the next door through the fence and go clockwise around this yard
but ignoring the one on the roof. Continue using items to bottleneck enemies,
and use the fact that the melee characters cant hit you if your up high to
thin the herd a bit. When you get to the second to last photo, use all of your
items and grenades to distract while you snap it and run to the roof across
the street. Up here only the ranged can bother you and that’s maybe three
guys, plus there is usually an item up here. Snap the photo and book it back to
the gate. I did it with .48 seconds to spare.


2. Amish Amuck-Elimination                                                 [C2]
    *: Kill 30 Amish with less than six tourists killed
    **: Kill 40 Amish with less the five tourists killed
    ***: Kill 50 Amish with less than four tourists killed

    [Recommended playthrough] If you are good at headshots then this level
is very easy by yourself. There is no time limit and these guys just come
running to you in the beginning. Put yourself next to the building to your
right as you start and it gives you a vantage point that allows you to see
the Amish as they come around to get you, it limits civilian casualties
because they rarely run there, and the Amish cant get behind you. Like I said
these guys come gunning for you heavily in the beginning so just stay there
and pop them off, occasionally going out for health and ammo as needed. Around
the 15-10 mark you have to go out to get the rest, just go slowly and melee if
you have to.


3. The Crips and Ables- Rescue                                             [C3]
    *: Rescue 4 people before time runs out
    **: Rescue 5 people before time runs out
    ***: Rescue 6 people before time runs out

    [Recommended playthrough] Again I use Quagmire because of his triple
shot machine gun. When it starts, sprint forward and to the right is the first
pod. Turn around, pick up the item in front of you and come back to the ledge.
Jump off the balcony and head shot the Crips so you have less distractions free
ing the next hostage. Make it back to the upstairs to free the next few hostage
s. Sprint forward and jump off the balcony, take care of who you can and free
the hostage here using the trees as some cover. On your way up to the last host
age, use your items and grenades to slow the Crips down so you free the last
hostage without a distraction.


4. Town Hall Beating- Wave Defense                                         [C4]
    *Survive many enemies per wave
    **Survive many more enemies per wave
    *** Survive a (bleep) ton of enemies per wave

    [Recommended playthrough] Your character selection is pretty slim between
Adam West and Evil Adam West, oddly this the only time you get to play as Evil
even though they use the same weapons. In order to survive all three on your
own, you must plant yourself at the top of the stairs on the roof of the damage
d building. When they spawn, try and pick a few off with your rifle to ease the
load later. After they move to the building, they all funneled to the bottom
of the stairs and they pause as soon as they see you giving you plenty of time
to head shot them. There is a Rupert next to you so if you run out of ammo
before the end, toss him down there, wait a sec, then go for the ammo box on
the second floor. When you get the money, buy the flame thrower for when a
large mass appear at the bottom of the stairs. The robot outside is really no
match for rapid rifle fire so that’s no problem, and it rarely ever hits you.
Just avoid the rockets and this is yours.


5. Sea Men Attack- Wave Defense                                            [C5]
    ***Earn stars the longer you survive the pirate hordes. Don’t get sunk
and be sure to repair your cannons so you can fight back.

    [Recommended Playthrough] If you weren’t any good at this part of the
main game, then your going to hate this. The trick is to start at one end of
the canons, then fire each cannon at them and at the boarding boats if they get
to close. If you stay at one to long, you will get hit a lot and not be able
to fire. Keep an eye out for those damaged guns and fix them when the enemy
fleet is in the front or back of the boat so you don’t get hit. Keep this in
mind and survive the time limit to reach 3 stars.


6. Last Minute Shoppers- Escape                                            [C6]
    *-Collect all of the bombs with a 30 second time bonus per bomb
    **-Collect all of the bombs with a 20 second time bonus per bomb
    ***-Collect all of the bombs with a 15 second time bonus per bomb

    [Recommended Playthrough] Run...plain and simple. Doesn’t matter who you
are, just sprint as best you can. Some tricks I did...
1. Don’t fire your gun past the first gear, you never really need to and it was
tes time.
2. If your running the opposite way of a transport line, don’t worry about the
exploding guys, they will be way behind you when they detonate.
3. On the assembly line, stay in the middle. Sprint down and jump right before
it meets the connecting line then continue sprinting till you have to jump
again.
4. Take your time when jumping onto a gear, don’t be hasty and then fall to
your death.
5. You have plenty of health, I didn’t even use a med pack.
Follow this and you will get it easy.


7. Someone to Overwatch Me- Overwatch                                      [C7]
    *- Set 4 charges without either character dying
    **- Set 6 charges without either character dying
    ***- Set 8 charges without either character dying

    [Recommended Playthrough] This is a multiplayer challenge so you need two
players. Player 1 is Peter and player 2 is Lois, Lois must run around and
plant the bombs while Peter sits in a moving helicopter and protects her with
a Beer Launcher and Minigun. Lois only has the Syringe Shooter and a Plasma
Launcher, neither of which are very good for the mass of enemies coming at you.
I used the Syringe launcher to keep the enemies hopping around while I planted
the bombs.

      If you get hit while planting the bomb, you have to start the plant
over, while your holding the button down to plant the bomb you can still look
around and fire your gun to prevent the agents from shooting at you. Also
while you are planting the bomb, you can sidestep just a little so if your
about to get sniped it will take them longer to lock on. If you aim in the
direction of the snipers Lois will auto target them and a few shots will take
them down easy.

      As Lois, immediately jump forward and down to the bottom floor for the
first bomb. Turn around and start planting, an agent will be moving on you so
get your target ready to fire if he gets there to soon. After you plant that
bomb, run to the next bomb on this floor, turn around and start planting. From
here you can see the agents that run at you, so slow them down with your gun
until you finished with the bomb. There is a health pack to your left and to
the left of the stairs to the next floor if you need it. Go upstairs, turn
around and run to the third bomb, killing agents and snipers as you go. If you
took some hits, use a health pack now because there is another one on your
right as you make your way to the fourth bomb. Once its planted, hit the
switch and wait for the crane to give you a bridge. You have to jump from this
thing at the last possible moment otherwise you will fall short and have to
start all over. There is no real strategy for this roof because there are fewer
agents, plenty of cover, plus Peter in the chopper. After the fourth bomb is
planted, find some cover and wait for the chopper to land giving you safe
passage out of there.





-------------------------------------------------------------------------------
=====================================Store=====================================
-------------------------------------------------------------------------------
Here you can spend your hard earned cash on bonuses you have earned after
meeting certain requirements.

****Costumes****                                                           [S1]
================

Brian
-----

Brian Sings and Swings- $1000
Collecting all of the Advent Calendars in "Santa's Sweatshop"

Coked Out- $1500
Earn 3 challenge stars in "Amish Amuck"

Beagle- $2000
You must find all Rupert’s in "Santa's Sweatshop"

SWAT- $500
Beat story mode.

Stewie
------

Stewie Sings and Swings- 1000$
Collect all wanted posters in "Something's Amish"

Sexy Party- $2000
This sailor is yours when you find all the Pieces of Eight in "Legend of
Long John Peter."

Stewie Kills Lois- $1500
Complete "No Cheese Please"

SWAT- $500
Complete Story Mode



*******Weapons*******                                                      [S2]
=====================
Unlock the ability to buy these weapons and use them in the story by
completing certain story quests.


Stewie

  +LF Ray Gun- $2000
     Fires one dual round plasma shot that, when charged, homes in on any
target in the radius of it being fired. So if someone is hiding around a
corner, charge it, fire at the opening and the round will curve to hit the
target

  +Rocket Launcher- $2000
     Fires a three round burst of rockets that scatter the farther they fly,
so not very accurate for distant targets.

  +Magma Gun- $2000
     Fires a blob of magma and is like the flamethrower but causes more
damage for less range.



Brian

  +Freeze Ray- $2000
     Hold down the fire to charge and fire a small constant beam at an enemy
for a few seconds to cause them to freeze.

  +"Stun" Gun- $2000
     I put quotes around the name because it is very misleading, its much
better than a stun gun. Can be fired normally but for maximum results, charge
this bad boy up and it fires a beam of electricity that electrocutes the
target and jumps to surrounding objects and enemies to electrocute them as well
, great for multiple enemies that are scattered.

  +Rail Gun- $2000
     This advanced sniper rifle holds fewer rounds in a clip but does twice
the damage and fires through targets, giving you the ability to kill multiple
enemies with one shot.





*******Items*******                                                        [S3]
===================
These items can be found throughout the maps and used on the enemies to draw
attention and cause damage to the groups. Your allowed up to two of each item.

Ipecac
  Make your enemy puke their guts out. Causes enemies to puke for a few
seconds but causes no damage.

Giant Chicken
  Unleash the Giant Chicken on your foes. The Giant Chicken pops out of his
egg and gets into a fist fight with any surrounding enemies to the sound of
"Bird is the Word"

WWIAFTM
  It's the Wacky Waving Inflatable Arm-Flailing Tube Man! When you throw it,
the balloon pops out and draws enemies to it causing them to get into a fight
with it, causes no damage to the enemies unfortunately.

Boom Bear
  He just wants to find a friend and boom. This robot teddy walks over to the
closest enemy, and hugs him till it explodes in a raid of cotton and blood.

Joe Swanson
  Officer Joe Swanson on the scene. This doll turns to the real Swanson who
wheels around blasting enemies with his machine gun.

Rupert-In-The-Box
  Pop-pop-pop goes Rupert! Throw the jack-in-the box and out pops Rupert with
an SMG and a lotta bullets to kill some bewildered enemies.

Health Pack
  Need health? Use a health pack! These litter the levels and respawn if the
character wanders far enough away and comes back. Using one of these will
cause all of the characters health to return.




*******Attributes*******                                                   [S4]
========================
Buying these will upgrade your characters in the main game, making you
stronger and able to hold more munitions.

Health Pool
-----------
Upgrade 1-$500
Upgrade 2-$1500
Upgrade 3-$3000

Number of Grenades
------------------
3-$500
4-$1000
5-$1500
6-$2000
7-$2500
8-$3000

Total Ammo Rounds
-----------------
Upgrade 1-$500
Upgrade 2-$1500
Upgrade 3-$3000

Increase Clip Size
------------------
Upgrade 1-$500
Upgrade 2-$1500
Upgrade 3-$3000



*******Characters*******                                                   [S5]
========================
For multiplayer, all characters cost $3000

1. Mayor West- and collect all the Scandalous Tapes in "No Cheese Please"

2. Quagmire- Find all the sorority girls photos in "Its all Greek to Me."

3. Cleveland- Destroy all the short busses in "Handicapable"

4. Death- Earn 9 challenge stars


*******Maps(Multiplayer)*******                                            [S6]
===============================
All maps are $500

1. Frat Row: Collect all photos in "It's all Greek To Me."

2. Amish Village: Shoot all chickens in "Something’s Amish"

3. Hospital: Collect all handicap placards in "Handicapable"

4. Evil City Hall: Earn 3 stars in "Town Hall Beating"


*******Costumes(Multiplayer)*******                                        [S7]
===================================
1. Peter
       Long John Peter-$2000
       A Mustache Morning-$1000
       SWAT-$500
       Flossing Walrus- $1500
2. Lois
       SWAT-$500
       Lois Kills Stewie-$1000
       Barely Legal-$2000
       MILF-$1500
3. Meg
       Prison Meg-$1000
       Slumber Party-$1500
       SWAT-$500
       Sexy Kitty?-$2000
3. Chris
       Splash Log-$1000
       Christobel-$2000
       SWAT-$500
       Jungle Love-$1500
4. Mayor West
       Beddy-Bye Time-$1000
       Pizza Night-$1500
       SWAT-$500
       Prom Night-$2000
5. Quagmire
       Waaah!- $1000
       Wild and Crazy Quagmire- $1500
       SWAT- $500
       Capt. Glen Quagmire- $2000
6.Cleveland
       Super Freaky- $1500
       Wild and Crazy Cleveland- $2000
       SWAT- $500
       Owww!- $1000
7. Death
       Boned- $1000
       Dude, I think I’m dying-$2000
       Pale Stallion- $0
       SWAT- $500




------------------------------$$$$$$$$$$$$$$$$$$-------------------------------
==============================$$$Achievements$$$===============================
------------------------------$$$$$$$$$$$$$$$$$$-------------------------------

Here is a list of all achievements, most are explained in the description and
are easy enough to figure out if you read them before playing. There are no
spoilers in the names or descriptions so there is nothing to worry about. I
will do my best at describing the more difficult achievements.



***It's All Greek To Me: 20g                                              [A01]
  Complete the "Its All Greek To Me" level

***Something's Amish: 20g                                                 [A02]
  Complete the "Something's Amish" level

***Handicapable: 20g                                                      [A03]
  Complete the "Handicapable level

***Pussy Whipped: 20g                                                     [A04]
  Complete the "Pussy Whipped" level

***No cheese, Please: 20g                                                 [A05]
  Complete the "No cheese, please" level

***Long John Peter: 20g                                                   [A06]
  Complete the "Long John Peter" Level

***Santa's Sweatshop: 20g                                                 [A07]
  Complete the "Santa's Sweatshop" level

***Chickens In Space: 20g                                                 [A08]
  Complete the "Chickens In Space" level

***Chicken Fight!: 20g                                                    [A09]
  Complete the "Chicken Fight!" level

***No Place Like Home: 20g                                                [A10]
  Complete the "No Place Like Home" level


***Day Labor: 15g                                                         [A11]
  You've Destroyed all the piñatas!
     During the "Its all Greek to Me" stage at the Jewish frat house there
are piñatas scattered around the yard, destroy them with your ranged weapon to
earn the achievement, there are six in total.
1. Hanging from a tree by the front gate
2. By the corner you start at
3. Along the fence towards the back yard
4. On the deck next to the Sam Tucket machine
5. In the backyard next to the ammo box
6. Around the back on a patio with no people


***Scorched Earth: 10g                                                    [A12]
  Burn the pot fields in the "Something's Amish" level
       After you destroy the three trees, take the newly opened path and you
will walk into the pot field. Use Stewies flamethrower to burn them to the
ground.


***Pervert: 10g                                                           [A13]
  Hang around the room with Quagmire in a baby costume for 30 seconds
     In "No Cheese, Please" when you make it into the hotel, the third room
on the left has quagmire. Just sit there as either character to get the
achievement, try not to catch anything.


***Employee of the Month: 20g                                             [A14]
  Kill Vernon
     In "Santa's Sweatshop", Vernon is the large elf in a Santa suit as you
enter the factory for the first time. Kill him dead.


***Wrecking Ball: 20g                                                     [A15]
  Smash your opponent into something 20 times in the "Chicken Fight!" level
       When you are fighting the chicken, get him close to any of the
environmental objects like screens, luggage, carts, or fuel canisters and
combo him into it. There are four rounds of fighting with his health lasting
longer each time so you have plenty of opportunities


***Ugly Tastes Terrible: 5g                                               [A16]
  Play poorly during the final showdown
       During the "No place like home" level, you must be killed by the T-rex,
the clones don’t count apparently.


***Obsessed: 50g                                                          [A17]
  Complete all Secondary Objectives
     Every level has either one or two secondary objectives, complete them all
by the end to earn this bad boy. If you missed it your first time through, you
ry again. If you make it to the boss fight and you don’t have all of the
collectibles, you can restart the level and you will have all of the items that
you have already collected. The achievement will pop once you finish the level
you had to collect it in

     Side note: if you have a second player with you when you earn the
achievement, they will also earn the achievement regardless if they have played
the game before or not.


***Penny Pincher: 40g                                                     [A18]
  Collect $50,000 in Story Mode
     Scattered throughout the levels are random bags of money, usually behind
bushes or other scenery objects. You can also destroy some stuff for money but
that also takes time. The best way to score dough is to kill enemies, but not
just kill them, kill them in the face. A headshot is worth double the value of
a normal killed enemy, so in the later levels when killing someone is worth
$60, headshots will give you $120 each. The achievement is accumulative so you
can buy whatever, whenever and it still tracks how much you have earned since
you started playing.


***Help From My Friends: 15g                                              [A19]
  Acquire any collectible special inventory items and use it 25 times in
Story Mode.
       These are the items you throw to such as the Giant Chicken, WWIAFTM,
Joe and all the others. You find them in levels or you can buy them in the
store.


***Mort Will Now Lend You Credit: 30g                                     [A20]
  Buy everything available in the Store
       After you meet the prerequisites to unlock the item, then you can buy
it. More multiplayer costumes unlock as you buy the extra multiplayer character
s. If you are short on cash, play the "No Cheese, Please" level. Headshots are
worth $120 and you can generally make it out with over $15,000.


***Bipolar: 10g                                                           [A21]
  You've switched between Brian and Stewie 10 times
     Hold Y or press up on the d-pad to switch between characters.


***We Be Clubbing: 15g                                                    [A22]
  You defeated 10 enemies with a melee weapon
       Press your melee button to wack enemies with your golf club/broken
whiskey bottle. Usually takes about 3 hits per person, impossible to miss after
the "Long John Peter" level.


***Multi-Kill: 15g                                                        [A23]
  You successfully performed a multi-kill with a melee weapon
     Just kill more than one in rapid succession to earn this. Almost
impossible not to get on the "Long John Peter" level


***IEDead: 15g                                                            [A24]
  Kill 60 enemies with grenades/explosives
     Considering your going to be killing groups of enemies, this should pop
quickly.


***Multi-Kill with a grenade: 15g                                         [A25]
  You successfully performed a multi-kill with a grenade
     Bottleneck your enemies and let fly with an explosive to kill a group of
2 or more within a few seconds.


***Stewie-nator: 40g                                                      [A26]
  Kill 500 enemies using Stewie


***Justified: 40g                                                         [A27]
  Kill 500 enemies using Brian


***How Do I Jump?: 5g                                                     [A28]
  Kill yourself with a grenade or satchel charge
     Toss one of the grenades or thrown explosives with a timer, run over it
before it explodes and boom goes the dynamite. Holding a grenade for too long
works also.


***Head Shot: 5g                                                          [A29]
  You got your first head shot
     Aim at the face, pull the trigger. Earning this will also earn you...


***One Shot Kills: 5g                                                     [A30]
  You've killed an enemy with one shot
     And caked the wall behind them with brain matter, moving on.


***Boom Headshot: 15g                                                     [A31]
  You've killed 75 enemies with headshots
     Aim at the face, pull the trigger 75 times.


***Little Dipper: 15g                                                     [A32]
  Earn 10 Stars in Challenge mode
     See "Big Dipper"


***Big Dipper: 40g                                                        [A33]
  Earn 21 stars in Challenge mode
     Challenge mode has three levels: easy, medium, and hard earning you one,
two, or three stars respectively. Some levels are easy enough by yourself but
it is recommended to do some with a partner especially since the last level is
co-op anyways. The modes are covered in the Challenge Mode guide.


***Mr. Unpopular: 5g                                                      [A34]
  Choose Meg for a Multiplayer match


***Shut Up Meg: 5g                                                        [A35]
  Kill Meg during any Multiplayer Match
     Now we can be like Peter and fart in her face... except instead of an
ass its a gun and instead of farts its bullets.


***First Kill: 10g                                                        [A36]
  Successfully complete your first kill of an opposing team member in
multiplayer


***Roadhouse: 15g                                                         [A37]
  Kill 3 members of the opposing team with a melee attack before you die in
multiplayer


***The Cleaner: 30g                                                       [A38]
  Get a 10 kill streak in Deathmatch


***Kings of Quahog: 20g                                                   [A39]
  Win a Deathmatch mode (free-for-all or as a team)


***Bestest Infiltrator: 20g                                               [A40]
  Win an Infiltration map


***Grease Can't Save You Now: 20g                                         [A41]
  Win a Capture the "Greased-Up Deaf Guy" match


***Teabaggin': 15g                                                        [A42]
  Taunt 25 times in any Multiplayer match
     Can be done in any match, but it has to be one match. It doesn’t collect
over to different matches


***Teabag a D-Bag: 5g                                                     [A43]
  Taunt a dead opponent with Quagmire in Multiplayer
     Once you kill someone, stand near them and press down on your d-pad


***Bird is the Word: 10g                                                  [A44]
  Taunt 5 times in a row with Peter
     Peter cannot attack while doing his dance, otherwise you have to start
over


***Lockdown: 20g                                                          [A45]
  Shut out the other team from scoring in Capture the Greased-Up Deaf Guy
     Just don’t let the other team score any points


***Bunch of Chumps: 15g                                                   [A46]
  Survive 15 waves in Multiverse Madness
     See "Cartoon Apocalypse


***Cartoon Apocalypse: 30g                                                [A47]
  Survive 30 Waves in Multiverse Madness
     Can be earned alone or in multiplayer...I highly recommend multiplayer
but if you feel like beasting it on your own you are more than welcome. The
idea is to survive all 30 waves without dying once, you have your choice of
any character on any map. What makes this hard is as the levels reach higher
to every 10th level, the enemies get progressively more difficult and at every
1st level after ten, the enemies take less damage while you take more. However
the types of enemies reset and get progressively harder all over again, giving
you a few levels of breathing room.

  The biggest thing is that it comes down to luck. The maps randomly choose
which items they want to spawn on the map each time you restart the game. So
one time you can have WWIAFTM and Ipecac, others you can have a Rupert and J
oe; its just luck of the draw. Here are some tips for alone and group gameplay.

MAP: Evil City Hall- gives you the buildings you can nest in as a group and
the square is a good place to run in circles collecting the respawning health,
ammo, and item drops.

Alone- In my opinion the character you should choose is Brian because of his
automatic shotgun and his stun gun. The stun gun is great because it can take
out groups of people in one shot while your running and the shotgun can
quickly take out the Roid-Bertrams and the Robot Chickens. For the level, run
to the top left tower and plant yourself at the top of the stairs like in
"Town Hall Beating" and headshot all of the enemies that come for you. Its a
mix of Small Bertrams, Amish, Handicapped, Frats, and Sisters who can all be
taken easily with a head shot. They will primarily come from downstairs but
keep an eye on that ledge to your left for stragglers. Use items to distract
enemies while you reload and thin the herds a bit. At the end of a level, Joe
will highlight the last few enemies. Now is a great time to run out and restock
on health and items, if you wait long enough the items will respawn. The first
weapon I recommend is the shotgun because next round is when the Roid-Bertrams
show up and they do not go down with a headshot. Kill the last enemy when you
are ready and you get 30 seconds till the next match to do everything you just
took your time doing. You can stick with the previous strategy or you can try
running around the square now, constantly moving to prevent the Amish arrows
from hitting you. Buy the Stun Gun when you have enough and continue the
strategy, using the Shotgun on the big Bertrams and the Robot Chickens when
they appear and the Stun Guns on the other targets to take down the larger
numbers. At the higher levels it is not recommended staying in one spot long
because there are more enemies that will swarm you and stay from a distance
shooting at you.

As a group- It all comes down to player specifics, who does the play feel the
most comfortable with? I still recommend Brian and one other strong weapon
character running out on the street causing havoc for two players. Meg is good
in the aspect because her Syringe gun is good at killing a Robot Chicken if you
aim for the head and her Grenade launcher is good for taking out groups that
swarm items like the Giant Chicken or the WWIAFTM. In groups of three or more,
Death is great because of his special ability to place a tombstone that acts as
a turret, giving you a fourth or fifth player that takes out targets at one
spot while you can recover or continue to take out enemies. As a group, the
game only ends when all of the characters die. Everyone who is dead will
respawn at the beginning of the next match.


***There is no Cake: 100g                                                 [A48]
  Unlock all other achievements found in the game.
     There has been some trouble with this achievement activating for some
players who have obtained all achievements (myself included, cue rage quit).
So far there really hasnt been a specific reason as to why this is happening.
The only things I can offer that have helped others is to check the store again
and make sure you have bought all outfits for multiplayer characters and to
fool around in multiplayer. Others have cleared their memory on the xbox and
played through the entire game again which seemed to help.










------------------------------------Legal--------------------------------------

To write this guide I used the Family Guy: Back to the Multiverse game disk


Credit goes to xSouthParkFTWx for verifying that jumping is how to get to one
of the Rupert bears, and Redmarauder for the "Feed The Sharks" objective hint.



This guide was written exclusively for the website http://www.gamefaqs.com/
This may be not be reproduced under any circumstances except for
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otherwise distributed publicly without advance written permission. Use
of this guide on any other web site such or as a part of any public display
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posted by "ForeverMidnight" will be saved for any legal reference

Version History
V1: Posted the guide with all objectives
V1.1: Added tip for secondary objective, spelling changes, and "There is no
Cake" tips.
V1.2: Added an updated copywright due to websites posting guide without
consent