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| DUNGEONS OF DREDMOR |
|    GASLAMP GAMES    |
|    JULY 13, 2011    |
=====================

Author: Spinnah(GameFAQs) / Astrower(Steam) / Michael Ryan
Email: [email protected]
Current Version: 0.25
Last Updated: July 18, 2011

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-|-THE DREDMORIAN ARCHIVES-|-
 =========================

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| DISCLAIMER | [1]
============

This document is a copyright of the credited author.

You are granted permission to make copies of this FAQ (electronical or
physical) for your own, personal use. Furthermore, non-commercial, freely
accessible websites are allowed to upload a copy of this FAQ as long as it is
posted in its full, original form (including this disclaimer) and credited
to the author, and so long as the author is contacted prior to the posting
for permission.

You are not authorized to upload this FAQ on a commercial website and/or
charge for its viewing, or make money off it in any other imaginable way,
without my explicit written permission. Furthermore, you are not allowed to
edit this guide in any way, use it as a basis for your own guide, or post it
without giving proper credit. This is considered plagiarism.

This FAQ is protected by international copyright laws and failure to
comply with the terms in this disclaimer will result in legal prosecution.

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| TABLE OF CONTENTS | [2]
===================

[1] Disclaimer
[2] Table of Contents
[3] Introduction
[4] Shrines
[4.1] Lutefisk
[4.2] Krong
[4.3] Inconsequentia
[5] Traps
[6] Stats
[6.1] Primary Stats
[6.2] Secondary Stats
[7] Skills
[7.1] Warrior Skills
[7.2] Rogue Skills
[7.3] Wizard Skills
[8] Monsters
[8.1] Floor One
[9] Items
[10] Crafting
[11] Version History
[12] Contributing FAQ
[13] Closing

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| INTRODUCTION | [3]
==============

Welcome to the Dredmorian Archives, a catalog of all that exists in the
depths of the dungeon.

I'd like to introduce myself as Spinnah. As of writing this
introduction, Dungeons of Dredmor was released but a few days ago. After the
game managed to addict me for many hours, and after I promptly got many of my
friends addicted, I decided this would be the first game I would write a FAQ
for. I am not claiming to be the best player at this game, I'm anything but
that. But I do love to know everything there is to know about a game, which I
think qualifies me to write this.

Now lets cover what you will and won't find in this guide. You will not learn
how to play or beat the game with this guide. This is not a walkthrough.
Considering that the game is randomly generated, a walkthrough would be
quite hard to properly write. If you want to learn to play the game, Dungeons
of Dredmor includes numerous tutorials, all of which are very helpful.

You will instead learn what you can fight, what you can fight that which you
fight with, and all the wonderful items you can find in this game. Obviously,
there is a lot to find and fight in this game, so please bear with me when
I say that this guide will not be finished for quite some time. But I will
do my best to keep this guide regularly updated as I gather new information.
If you would like to contribute to this guide in some way, please see the
"Contributing FAQ" section [12] for details.

In addition, Gaslamp Gaming will at some point in the future be releasing
regular updates to the game that may change existing objects in the game or
that will add new things. As before, I will do my best to keep up with these
updates.

Note: This guide is written for Dwarvish Moderation. I cannot be sure how
things change at different difficulty levels.

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| SHRINES | [4]
=========

There are three main shrines in the Dungeons of Dredmor: The Shrine of the
Lutefisk God, The Anvil of Krong, and The Shrine of Inconsequentia, the
Goddess of Pointless Sidequests. You will randomly stumble upon these shrines
as you progress through the dungeon, with each one having the chance to help
or hurt you. So which god you should you pray to and why? Let us find out.

=============================
The Shine of the Lutefisk God [4.1]
=============================

You will find Lutefisk shrines in large rooms that look in my opinion like
an octopus. Upon clicking on the shrine, you will be informed about how much
Lutefisk you have tithed to the great Lutefisk God. Upon tithing enough
pieces of Lutefisk, you will be granted a rare item. The more you tithe, the
better chance you have of getting a rarer item.

The minimum about of Lutefisk required to receive an item is 5. Once you have
received your item, the shrine will break and become unusable. Therefor, it is
in your best interest to save up as many Lutefisk as possible and donate them
all at once to hopefully receive the best item.

There are two ways to gather Lutefisk. The first is to simply find them
randomly, like any other item. From what I can tell, they're pretty rare.
The second and arguably easier way is to find a Horadric Lutefisk Cube. If
you don't know what a Horadric Cube is, shame on you. Go play Diablo 2
this very second before you continue reading. Moving on, placing an item
in the HLC will turn it into a piece of Lutefisk. The cube itself is rare,
but once you have one, you can easily stack up on Lutefisk.

==================
The Anvil of Krong [4.2]
==================

**GET EXCITED, COMING SOON!**

============================
The Shrine of Inconsequentia [4.3]
============================

**GET EXCITED, COMING SOON!**

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| TRAPS | [5]
=======

**GET EXCITED, COMING SOON!**

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| STATS | [6]
=======

So you have just made your character, and now you want to know how he's going
to perform. Stats are the answer to that. The game has quite a lot of them,
split between primary and secondary stats. Like the game explains, it's not
really necessary to know what all of them do, just that you want bigger
numbers as opposed to smaller numbers. Your stats increase as you level up,
and as you get better equipment. If you are curious though what all of the
various colored icons do, read on!

==========
Primary Stats [6.1]
==========

=Burliness: Burliness is the primary attribute of the warrior and pertains to
getting into trouble, hitting ones head on other people, and getting hit by
large objects/limbs/pseudopods. It affects hitpoints, melee power, and block
chance.

=Sagacity: Sagacity is the primary attribute of the wizard, and is mostly
about being a know-it-all. It affects mana points and magic power.

=Nimbleness: Nimbleness is the primary attribute of the rogue and is the
quality of swiftness, grace, and not getting hit by things. It affects dodge
chance, sneakiness, enemy dodge reduction, and counter-attack chance.
Nimbleness is pretty great.

=Caddishness: Caddishness is the primary attribute of the pirate and revolves
around not caring about the feelings of others. It affects critical hit and
counter-attack chance.

=Savvy: Savvy is the primary attribute of the bard and involves being clever
while avoiding trouble. It affects magical haywire chance and sneakiness.

=Stubbornness: Stubbornness is the primary attribute of the monk and enhances
self-righteousness and the ability to ingore mean things other people say
about you. It affects magical resistance and block chance.

===============
Secondary Stats [6.2]
===============

**GET EXCITED, COMING SOON!**

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| SKILLS | [7]
========

Skills are how you accomplish anything in this game. Sure, you can just click
on everything, but what good is that? Shoot a fireball, dodge a trap, work
with your hands, be exciting! When choosing your character, you can pick 7
skills to shape who you want to be. These also directly influence the "title"
your character gets when leveling up. When you level up, you get one skill
point which can be spent upgrading any skill tree. Skills are broken up into
three categories, warrior, rogue, and wizard. The next few sections will show
you all the skills and their respective trees.
==============
Warrior Skills [7.1]
==============

=Swords
=Axes
=Maces
=Staves
=Unarmed
=Dual Wielding
=Shield Bearer
=Master of Arms
=Berserker Rage
=Deadshot

============
Rogue Skills [7.2]
============

=Thrown Weaponry
=Crossbows
=Artful Dodging
=Archaeology
=Fungal Arts
=Smithing
=Perception
=Burglary
=Assassination
=Alchemy
=Tinkering

===========
Wizard Skills [7.3]
===========

=Astrology
=Wand Lore
=Promethean Magic
=Magic Training
=Ley Walker
=Viking Wizardry
=Vampirism
=Golemancy
=Psionics
=Fleshsmithing
=Mathemagic
=Necronomiconomics
=Blood Magic

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| MONSTERS | [8]
==========

This game wouldn't be very hard if all you had to do was walk around and
gather loot. Thankfully, there are monsters there to make your life miserable.
They come in various shapes, sizes, colors, and some are even unique. I will
be organizing the monsters by the floor they appear on naturally. Unique
monsters, from things such as evil chests and quests, may appear on a
differnt floor than normal. Monsters will be listed by the highest floor they
appear on, so if a monster appears on floor one and two, I will only list it
on floor one.

=========
Floor One [8.1]
=========

**GET EXCITED, COMING SOON!**

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| ITEMS | [9]
=======

**GET EXCITED, COMING SOON!**

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| CRAFTING | [10]
==========

**GET EXCITED, COMING SOON!**

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| VERSION HISTORY | [11]
=================

=Version: 0.25
Date: July 18, 2011

Added: Outline, Disclaimer, Table of Contents, Introduction, Shrines Intro,
Lutefisk Shrine, Stats Intro, Main Stats, Skills Intro and some Skills,
Monsters Intro, Version History 0.25, Contributing FAQ, Closing

Updated: N/A

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| CONTRIBUTING FAQ | [12]
==================

Q: What is this section for?
A: For informing you, the loyal Dungeons of Dredmor player and community
  member, how you can help contribute to this guide!

Q: What kind of information are you looking for?
A: Lots of stuff! If you haven't realized it yet, this game is kind of big.
  It's a lot for me to go through by myself. Basically, if you have an
  item, monster, trap, whatever, that is not yet in this FAQ, and you
  want it to be included, submit it to me.

Q: What format should I submit it in?
A: Please see the category intro for formatting. You don't need to use the
  same format as I do, but you do need to include all the same information.
  Or, you can simply send me a screenshot, this may save us both time.

Q: How do I submit it to you oh great Spinnah?
A: This is easy, peon! There are two main ways to contact me. You can email me,
  my contact info is posted at the top of this guide, or you can make
  a topic on the DoD board. I frequent the board quite often, you can either
  post in my topic specifically for this guide, or make your own if my
  topic is not around for whatever reason. But please do not clog up
  the board!

Q: There is something wrong with your guide! WHAT DO?!
A: Oh no! Please don't hurt me! Mistakes could either be my fault or a
  contributor's fault. Either way, I want to make sure they get fixed.
  Please message me with the error in question, and I'll do my best to
  fix it. If it is an item stats error, please send me a screenshot of
  the correct stats so that I may fix it.

Q: I have more questions that aren't answered here!
A: That's more of a statement, but if you have a question, either email me
  or message me on GameFAQs, and I'd be happy to help.

Q: What do I get for contributing to your guide?
A: A jillionty dollars! :D No, not really, but you do get your name placed
  in the closing section of this guide, as a big thank you to our great
  community.

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| CLOSING | [13]
=========

Welcome to the end of the Dreadmorian Archives, thank you for reading! If you
have any questions or comments about this guide, please feel free to contact
me. If you have contributed to this guide in any amount, let me express my
sincerest gratitude for your help. The following people have helped make
this guide the best it can be:

-ChaoSManiaC
-klaxender
-minutemaidlemonade
-Neverwinter27
-w31uelv

Thanks again to everyone that has helped or just discussed the game with me.
Thank you to Gaslamp Games for making such an amazing game. I was never
really into the rogue-like genre before, but this game is an absolute
addiction to me. Thank you to GameFAQs for hosting this FAQ and for being
generally awesome. Thank you to Steam for selling this game and for being
the best online gaming service around. And thanks to my besties at the Forum
for being there all these years. Love you guys.