Disney's Toontown Online - Limited Engagement
-----------------------------------------------------------------------
Guide........................FAQ/Walkthrough
Platform...................Personal Computer
Author............................Lee Sowden
Version.................................0.76
Last Updated.................6th November 02
-----------------------------------------------------------------------
Table of Contents
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1. Introduction
1.1 - Updates and Revisions
1.2 - About the game
2. Game Overview
2.1 - Game Basics
2.2 - Creating Your Toon
2.3 - Chat and Friends
2.4 - The Schticker Book
2.5 - Battles
2.6 - Tasks
2.7 - Gags
2.8 - Trolley Games
3. The Toontown World
3.1 - Districts
3.2 - Neighbourhoods
3.3 - Streets
4. Tasks
4.1 - Fixed Preset Tasks
4.2 - Fixed Random Tasks
4.3 - Random Tasks
5. Gags
5.1 - Toon-up
5.2 - Trap
5.3 - Lure
5.4 - Sound
5.5 - Throw
5.6 - Squirt
5.7 - Drop
6. Cogs
6.1 - BossBots
6.2 - CashBots
6.3 - LawBots
6.4 - SeelBots
7. Trolley Games
7.1 - The Ring Game
7.2 - The Maze Game
7.3 - The Tag Game
7.4 - Minnie's Dance
7.5 - The Racing Game
7.6 - The Cannon Game
8. Advanced Strategy
8.1 - Buildings
8.2 - Cog Radar
9. FAQ
10. Contact Information
11. Copyright Notice
-----------------------------------------------------------------------
1. Introduction
1.1 - Updates and Revisions
1 November 2002 - Version 0.01 Created - First Draft of Guide.
4 November 2002 - Version 0.75 Released - First Version to Toontown
Central
6 November 2002 - Version 0.76 Release - Corrected formatting and
updated districts area to reflect the recent update.
1.2 - About The Game
Disney's Toontown Online is a PC-Based MMORPG game designed for
players of age 7 years and older. Set in the fictional world of
toontown the idea is that the Cogs, evil nasty robots, have
accidentally been unleashed by Scrooge McDuck whilst he was looking
for his friend Gyro Gearloose. The Cogs are trying to take over the
happy world of Toontown and only you the Toons can stop them.
Toontown has been developed by Walt Disney Imagineering's VR Studios
and has been in development for over 18 months. The game itself is
being run by Walt Disney Internet Group, the internet arm of The Walt
Disney Company. The limited engagement version currently accessible is
a 'final public beta' version of the product and as such is not
complete but is available to the general public. An international
version is currently being discussed and could appear as early as Mid
2003.
Toontown is designed as a downloadable game, so there is nothing to
purchase. Once you visit the Toontown website and start the installer
all the content of the game is downloaded to your PC whilst you play.
Toontown will even update itself as you play and is hence really a
push product. The initial download to get you started will take up to
30 minutes on a 56K modem, but the product is clearly aimed at the
broadband market.
A Toontown account will cost you $9.95 for the first 30 days and $5.95
per month thereafter. Once fully released it is anticipated to cost
$9.95 per month. A 7 day free trial account is available with the
limitation that you are unable to name your avatar ('toon') and you
are unable to use the secret friends feature.
-----------------------------------------------------------------------
2. Game Overview
2.1 - Gameplay Basics
Your toon is controlled using the arrow keys for movement and the
mouse to interact with the various buttons on the interface. Most
worldly interactions are caused by simply walking up to or over the
object in question. e.g. Opening a door, talking to a character,
collecting an object. Additionally you can cause your character to
jump with the CTRL key, though this has no real benefit in game.
The viewpoint is a third person through the back of the head type
view, but otherviews are available through the use of the TAB key,
including a first person view point. My favourite is the distant view
as it gives you a good overview of the surrounding area. You can also
look up and down using the PG-UP and PG-DN keys.
Game settings, accessible by hitting ESC or through the Schticker
book, are very minimal with simply a choice of resolution (640x480,
800x600, 1024x768, 1280x960 or 1600x1200 - although the game
alledgedly detects the most appropriate resolution on start up, it
didn't on mine!), and options to turn the sound or music on or off.
There is also an option to exit Toontown. You will find that you want
to kill the music after about 2 minutes exposure to it, if you have
ever been on the 'It's a Small World' ride at one of the Disney theme
parks then you will know what I mean.
The idea of the game is to defeat the Cogs by using your Gags to make
them explode, As the blurb says 'The Cogs just can't take a joke'.
Once you start the game you will have to create your toon and then
head on into the game. A simple 'toonturial' will guide you through
the very basics of the game from giving you your first gags, your
first battle, your first task and introducing the chat facility. Once
you have been through this you are free to explore the Toontown world
2.2 - Creating Your Toon
The first thing you must do before you can start the game proper is to
create your toon. Your toon is your personal avatar in the toontown
world. Each Toontown account can hold up to 6 toons, though only one
can be played at any one time. However you create your toon there is
no advantage or disadvantage in the game.
To create your toon, first you must decide whether you are going to be
a male or a female toon by clicking on Mickey or Minnie. They will
then lead you through the rest of the toon creation.
The next step is to choose 3 body parts that will make up your toon,
these are the head, the body and the legs. The selection of head
includes a number of different animals such as cat, dog, duck, horse,
etc, in a number of different shapes and sizes. There are only 3
different body types and three different leg types to choose from and
that will complete your body shape.
The next thing to do is colour your toon. This can either be done on a
whole body being the same colour or you can colour head, body and
limbs separately. A wide variety of colours are available.
The penultimate stage see's you choosing clothes by selecting a top
(shirts for boys, blouses for girls) and bottoms (shorts for boys, and
skirts for girls). Again a wide variety of colours and styles are
available.
The final stage comes in naming your toon. If you are on a free trial
you will not be able to choose your name, but will simply be named
after the colour of your toon and the animal type. e.g. Royal Blue
Dog, Pink Cat, Yellow Duck etc. Full accounts are able to either
select a name from the name generator or type in a name for the
character. The name generator includes a title, firstname and a double
barrelled surname and can give rise to some really wacky names. (My
Toon is called 'Good Ol' Monty Poppenfussen'!). If you type in a name
it has to be submitted to the Toontown Council for approval before it
can be used, in this case you are given a name the same as the trial
account names in the meantime. The Toontown Council can take up to a
week to approve your name, and they certainly won't approve names
including Swearwords. They seem to be quite harsh on the names that
they will and won't approve as well. (What is wrong with No. 6 as a
character name, or Willy BetaCog, yes I know that it contains the word
Willy, but one of the NPC's is called Clerk Willy, so I didn't think
that it would be a problem).
2.3 - Chat and Friends
Chat is accquired during the 'toonturial' from flippy and he explains
the basics of Chat.
Communication is handled 2 ways in Toontown. First there is Speed
chat, this appears as a green speech bubble in the top left hand
corner of your screen. Speedchat is a preselected list of phrases that
will help you communicate the basics of the game, and include basic
introductions, as well as phrases appriopriate for battles, task, and
other situations that occur in game all the time. This list of phrases
is constantly being updated by the DisneyBots so you should be able to
get most of what you want to say across to the other toons, though
sometimes some very creative use of the phrases is required to convey
your exact meaning.
You also have a 'buddy list' available from the icon on the top right
of your screen. This has a number of in game functions which are quite
useful. Clicking on the icon opens the list and shows you which of
your friends are online. Clicking the right arrow switches it to show
all the friends that you have made, and clicking the left arrow
swtiches it back. There are also up and down arrows to enable
scrolling through the list of friends and an 'X' to close the friends
panel. Clicking on an individual friend opens another menu. The
friend's name will be displayed at the top along with their laff-meter
showing their current health. Under this there is a menu with 4
options. The friends option allows you to end the friendship. The go
to option allows you to teleport to where your friend is currently
located. (A function that you will use a lot during the game). Under
that is a Whisper option that allows you to send a private message to
that friend. The final option is secret, which I will discuss in a
moment. There are 2 other icons on the panel; The '<-' (left-arrow)
will let you know which district and neighbourhood your friend is
located in and the 'X' will close the panel.
The secrets option on the friend menu is used to enable the 2nd method
of communication in the game, this being free-text chat. Being
Disney, they want to try and protect the kids in the world from the
unwanted attention of the various neffarious kiddy-feelers on the
internet. Therefore they didn't want to allow direct free-text chat
to happen in the Toontown world, therefore they invented the concept
of secret friends. To enable the secret friends feature you need to
enter 'parent password' for the account. This will have been set when
the account was created and is different from the account password.
With this enabled you can now create secret friends. A secret friend
is basically one with whom you can free text. Clicking secret gives
you 2 options, either generate a secret or enter a secret. The
secret is a password that you must exchange with your friend
OUTSIDE OF TOONTOWN. So it must be someone you know through other
means. This normally means that you know the person in real life,
though sites such as
http://www.toontowncentral.com offer forums
with secret trading. The generated password is 2 groups of 3
characters separated by a space, and is a one-time time-limited
password. It can only be used by one other person and it will
expire after about 2 days if not used. To use the secret password
simply enter it into the area on the secret menu and the game will now
notify you if you were successful in creating a secret friend. Secret
friends will now show up in blue in your friends list and you can
free-text chat to them using the white speech bubble, either on the
main screen or on the whisper menu. Toon's that are not your secret
friends will only see the text as animal noises e.g. Squeek squeekity
squeek, Woof Woof Bark Growl etc.
Chat is one of the most important functions in the game as you will
want to team up with other characters to take on the higher level cogs
and defeat the cog buildings. Unfortunately there are rumours that
Disney is having to drop the secret friends feature due to legal
issues surrounding it, which would certainly make the game a lot
harder!
2.4 - The Schticker Book
The Schticker book is accquired during the 'toonturial' from
'toonturial tom' and is your main point of reference during the game.
The schticker book contains a number of pages detailing different
information and is opened by clicking the icon in the bottom right of
the screen.
The first page of the schticker book contains the game settings as
detailed above, the second page details the different districts in the
game and gives details on the number of players in each district. The
third page contains the world map. Neighbourhoods that you are have
visited are visible whilst others are obscurred by cloud. It is
possible to teleport to certain Neighbourhoods, if you have earned the
ability, by clicking on the neighbourhood. A return to playground
button will also appear anytime you are not in a playground, this will
take to the playground associated with the neighbourhood you are in.
The fourth page has your inventory of gags on it and also the number
of jellybeans that you currently hold. The fifth page has details of
any tasks that you are currently working on, and details the next step
in each task and your current status on that step. The final page
holds the cog radar. This is not enabled until you have defeated a
certain number of each type of cog. More information on the cog radar
can be found in the Advanced Strategies - Cog Radar section below.
2.5 - Battles
Whilst out in the streets of Toontown you will encounter cogs, running
into a cog starts a battle. Battles are turn based and can include up
to 4 toons and 4 cogs. Toons and indeed cogs can join the battle at
any time, but will not take part in the battle until the start of the
next turn. But no more than 4 or either can take part. Once the battle
starts the toons are given 15 seconds to choose which gags they want
to use, or whether they wish to run, pass or send an SOS.
Gags are selected by clicking the relevant icon and selecting which
cog to attack, if more than one toon selects the same category of gag
and attacks the same cog then the damage done by that gag will
increase. Clicking 'Run' will allow you to escape from the battle
leaving any other toons to fend for themselves. 'Pass' will cause you
to have no action for that turn. 'SOS' allows you to send a message to
one of your friends that you are in a battle and need assistance, an
SOS message will take an entire turn though.
Once all toons have selected their gags then the gags are carried out
in the order of category listed on the gag menu. So Toon-ups will
happen first, followed by traps, then lure, then sound, then throw,
then squirt and finally drop. The order is important because if a cog
is defeated by a higher order gags then any subsequent gags targeting
that cog will not happen. If a cog takes sufficient damage then they
will explode and be removed from the battle. The cogs have coloured
indicators on their chests to determine how damaged they are. These
start green and go through yellow, orange and red, before flashing
red. Once the indicator has gone red and started flashing quickly then
the Cog will explode. Once all of the toons gags have taken place then
the Cogs will play their tricks, these can either target one or
multiple toons. Toons suffering too much damage too sad to continue
and sent to the playground to 'cheer up'!
After the battle is concluded and the Toons have successfully defeated
the cogs then they will dance whilst they are awarded skill points for
sucessfully used gags, additionally any progress that is made towards
tasks is displayed. This is displayed for each toon that is still
alive at the end of the battle in turn, and if you have defeated a
large amount of cogs during the course of one battle this could take a
while!
2.6 - Tasks
Tasks are the key to improving your toon. Tasks are obtained by
talking to the various NPCs located inside the buildings around
Toontown. The Toon HQ's being the main source of tasks. Tasks offer
rewards from completion and these take a number of different types:
Laff-meter bonus - These increase the maximum limit of your laff-meter up to a
maximum of 120, meaning that you can take more damage before becoming sad. These
come in +1, +2 and +3 varieties.
Bigger Pockets - These increase the number of gags you can carry up to a maximum
of 99.
Carry More Jellybeans - These increase the maximum number of jellybeans you can
carry up to a maximum of 200.
Gags Training Tracks - These are the animation frames that are required to learn
a new type of gags. More details are in the gags section.
Teleports - These allow teleport access to the playgrounds of the different
neighbourhoods. Completion of the teleport task completes the tasks for that
neighbourhood.
Jellybeans - These give you a number of jellybeans, instead of playing the
Trolley games. If you wonder what the point of these tasks are, try collecting
jellybeans through trolley games when you can carry a maximum of 200, and see if
it would be quicker to do one task that awards you 200 jellybeans at once.
Body Changing - These are tasks that change the appearance of your Toon for a
fixed period, these can be to make it large or small, or just temporarily
increase or decrease the size of certain body parts, or make the toon invisible.
Clothing Tickets - These are tasks that earn you a ticket so that you can access
the clothing shops.
Increase number of tasks - These are tasks that allow you to increase the number
of task you can work on at the same time, up to a maximum of 4. Each of these
tasks increases your limit by one.
Others - There are a couple of other tasks such as the first one that offer you
a very specific reward (or none at all). Such tasks are normally compulsory.
Tasks come in a number of different types and are as follows:
Defeat xx Cogs - These tasks require you to defeat a certain number of cogs of
any type and are usually limited to certain neighbourhoods e.g. Defeat 10 Cogs
in Daisy Gardens
Defeat xx yy+ Level Cogs - These tasks require you to defeat a certain number of
Cogs of any type but above a certain level and can be limited to a certain
neighbourhood or anywhere. E.g. Defeat 5 Level 3+ Cogs in Donald's Dock
Defeat xx yyyyBots - These tasks require you to defeat a certain number of Cogs
of a given type. There are 4 varieties of this task relating to the 4 different
cog types. These are usually limited to certain neighbourhoods e.g. Defeat 5
SellBots in Donald's Dock
Defeat xx yyyyyyyyys - These tasks require you to defeat a number of a specific
cog, and these can be of any type of cog. They are usually not limited to a
certain area and so the cog can be found anywhere in Toontown, however sometimes
they are restricted to certain neighbourhoods e.g. Defeat 3 Flunkies Anywhere,
or Defeat 10 Cold Callers in Minnie's Melodyland.
Defeat xx Buildings - These tasks require that you defeat a certain number of
buildings to complete the task, and they can be limited to a certain area. E.g.
Defeat 2 Buildings Anywhere
Defeat xx yy+ Level Buildings - These tasks require you to defeat a certain
number of buildings of a certain level or higher to complete the task, again
these can either be anywhere or restricted to a certain neighbourhood. E.g.
Defeat 3 Level2+ Buildings in Daisy Gardens
Defeat xx yyyyyy Buildings - Similar to the Cogs based task, this requires that
you defeat a certain number of buildings of a given type, and can either be
restricted to a certain neighbourhood or anywhere. E.g. Defeat 3 SellBot
Buildings Anywhere
Delivery Task - These are tasks where you are required to deliver a certain Gag
to an indivual in Toontown. These can be any Gag from any of the tracks that you
currently have access to. It is possible to get tasks that require you to
deliver a level of Gag that you haven't yet opbtained, in those instances you
need to power up that Gag before you can make the delivery. The Gags are simply
deducted from your Gag inventory.
Retrieve xx from yyyyyBots - These tasks require that you retrieve a certain
item from some type of Cog or other, these can be a General Type, a very
specific Cogs or if you are lucky any Cog. This requires that you keep defeating
the specified Cogs until you obtain the item (randomly). E.g. Retreive one Key
from Legal Eagles
Visit Task - These tasks are normally fairly long winded tasks that start by
requiring you to visit a certain character based in one of the buildings in
Toontown. The character will then normally ask you to perform a certain task
before they will give you the reward (normally one of the better rewards!).
These tasks can be of any of the other types including a visit task, or it could
be something completely different such to go fishing! A visit task leading to
another visit task generally means that you are in for a long task as the next
person will require you to do another task for them and so and so on. Disney
also delight in making you think you have completed a task only to return to the
character for them to ask for something else. E.g. Visit Flippy in Toontown
Central Library -> Flippy says that Arty at Arty's Autorepair in Silly Street
needs your help (visit Arty) -> Arty says that Cogs have stolen his tyres and
dumped them in the pond can you get them back (go fishing) -> With 4 tires
retrieved Arty's says that they are flat and he has lent his pump to Smiling
Samantha in Silly Sam's Smart Stuff in Loopy Lane (Visit Sam) -> Sam says that
Arty never paid his bill but that you can work it off by defeating 5 Sellbots
(Defeat 5 Sellbots) -> Sam says did I say SellBots I meant Cashbots (Defeat 5
CashBots) - Get Pump from Sam, return to Arty, complete task. Phew. That is a
made up task, but they are generally that contrived, especially some of the
later ones.
*******
Top Tip
*******
As you are normally given a selection of tasks to choose from you
should shop around until you find the easier tasks to do. These do not
have to be from Toon HQ's all of the other buildings in Toontown are
capable of offering tasks. Any NPC in Toontown with the exception of
the Disney Characters can offer tasks
*******
Top Tip
*******
It maybe that out of the tasks offered the easier ones have not a very
good reward and that the rewards you want all have long/difficult
tasks. It is better to take an unproductive task that you can complete
rather than struggle with a difficult task just to get a better
reward. Once you have completed the easier task all the task offerings
will have changed
*******
Top Tip
*******
Preset Tasks appear with Brown Text instead of black and are normally
of the visit type. You are normally required to undertake at least one
these tasks before you will be offered a better selection of rewards.
*******
Top Tip
*******
At certain points you will only be offered one task to complete. This
is a compulsory task and you will have to do it before you will
offered any more tasks. This also means that you are unable to take
any other tasks even if you can carry more than one task.
2.7 - Gags
Gags are your main weapon in the fight against the Cogs. Gags are
available in 7 different versions Toon-Up, Trap, Lure, Sound, Throw,
Squirt, and Drop. Each of the different Type of Gags has a different
Effect and has a different Chance to hit the Cog (or Cogs). Here is a
brief explaination, full details are available in the Gags section
below
Toon-Up - Heals one other or all other Toons in the Battle
Trap - A traps will cause damage to a 'Lured' Cog
Lure - A lure gag will cause a Cog to move forward in battle, this will either
trigger a trap or will cause the Cog to pause and not attack. A 'lured' Cog has
a greater chance of being hit by a Squirt or Throw gag and the attack will do
more damage. A 'lured' cog will return to his normal place in battle after a
certain time or when hit.
Sound - A Sound gag will do damage to all Cogs in the battle
Throw - A medium powered attack, with average chance to hit
Squirt - A Low powered attack, with high chance to hit
Drop - A high powered attack, with low chance to hit
All toons start with access to level 1 squirt and throw attacks.
Each time a toon uses a Gag it earns skill points in that Gag equivalent to that
Gag level provided the Cog hit is of the same or lower level of that gag. Hence
hitting a level 2 cog with a level 3 throw gag will earn you no skill points,
hitting that same cog with a level 2 throw gag will earn you 2 skill points in
throw. The number of skill points to earn the next level in each Gag is detailed
in the section below.
To get Gags you have to buy them from a Gag shop, using the currency of choice
in toontown this being Jellybeans. Jellybeans are either offered as a task
reward or obtained by competing in the Trolley Games detailed below.
At various points in the game, your Toon will be offered the opportunity to
train in a new type of Gag. You will normally be offered a choice of 2 types to
train in and these are not limited to Gags that you have already learnt, hence
it is entirely possible to be offered training in 2 types of Gag that you
already have! If you shop around though you should be able to find a Gag type
that you haven't learnt.
Gags are learnt by obtaining the 15 frames of animation ("tracks")required to
perform the Gag plus one final task to complete the training. Tracks are earnt
as rewards to tasks and are displayed on the Gag Training status page in the
Schticker book. New Gags to learn should be choosen wisely as it is not possible
to learn all possible Gag types; one of the Gag types will not be learnt.
*******
Top Tip
*******
It should be said that Toon-Up is one of the most used Gag types in
Toontown and it is unusual that this Gags type not be used at all,
therefore this is a good candidate for the first gag type to learn.
*******
Top Tip
*******
Never use Sound on a group of 'lured' Cogs you will make yourself
exceptionally unpopular as sound gets no benefit from the cog's being
'lured' and it will unlure ALL of them.
2.8 - Trolley Games
Trolley Games are available in every playground in Toontown. Playing
the trolley games allows you to earn Jellybeans, the currency of
Toontown. To start playing trolley games simply climb aboard the
Trolley. Up to 4 toons can take part at once in trolley games and the
games that are offered will depend on the number of Toon's playing,
also the style of play can differ when there is more than one toon
playing. The games available are as follows:
The Ring Game - Single or Multiplayer. The idea of this game is for your toon to
swim through the coloured rings that appear. The more rings that you swim
through the more Jellybeans that you earn at the end of the game. In multiplayer
mode, each toon must swim through only rings of a given colour, with bonuses
available if all of the toons swim through the correct rings together.
The Maze - Single or Mulitplayer. This game is a simple Pac-Man varient where
the toon or toons must eat as many of the mickey's head symbols as possible
before the time runs out. There are cogs roaming the maze and contact with one
of these causes your character to be launched into the air to land in a
different part of the maze. The toon with the highest number of heads collected
gets the most Jellybeans. The more toons that play the bigger the maze and the
larger the number of cogs roaming them.
Tag - Multiplayer Only. In this game one of the Toons is 'it' and the rest have
to collect icecreams whilst the Toon that is 'it' trys to tag them. Once a Toon
is tagged they become it and are unable to collect icecreams until they have
tagged someone else. Jellybeans are awarded based on the number of icecreams
collected.
*******
Top Tip
*******
If you have nearly maximum amount of Jellybeans allowed. Collect
enough icecreams to so that you will have maximum and then allow
yourself to become it. That way all the other toons can go icecream
collecting crazy and you can stand and watch so that everyone get
maximum number of jellybeans from the game.
Minnie's Dance - Single or Multi-player. This is a simple 'Simon' or 'Follow the
Leader' type game. Minnie will do a number of Dance moves and you have to copy
her by hitting the correct arrow keys. You are not required to do this in time
with Minnie so you don't need rhythmn, in fact the quicker you do the moves the
more jellybeans you will get.
Racing - Multiplayer. In this game each of the toons starts a number of squares
from the end of a race track. Each toon then picks a number from 1 to 4, and if
noone else chooses that number then they are allowed to advance that number of
steps. The first to reach the finishing flag will win the most jellybeans. On
the track at random point there are bonus items that will either advance you
forward or drop you back.
*******
Top Tip
*******
If you have maximum jellybeans simply choose 1 everytime, this will mean
that on the occasions that you are the only toon to pick 1 then you will
not advance too fast and win the race!
The Cannon Game - Single or Multiplayer. The idea here is to aim a cannon and
fire your toon circus-style so that it lands in a big tub of water. This is
against the clock and the number of Jellybeans on offer as a reward, starting at
15, decreases as time progresses. In multiplayer mode the first toon into the
tub will secure the amount of Jellybeans for all the toons playing!
*******
Top Tip
*******
You normally need to aim the cannon very high, higher than you think it
should be. It also takes some time to raise the cannon therefore it
seems impossible to get the maximum amount of beans. I have got my toon
in on the first shot, but by the time I had raised the cannon high
enough the reward had ticked down to 14 beans.
3. The Toontown World
3.1 - Districts
What is a District in Toontown? Well a District is basically a Toontown
server. Each district has a copy of the toontown world on it and a
number of different players playing on that district, quaintly referred
to as the population of that district in the Schticker book. When start
playing Toontown you will be assigned to one of the districts and you
will only see the Toons that are also playing in that district. Each
district is also free to evolve independantly from each other. What I
mean by that is just because a certain building is taken over by cogs in
this district, it doesn't mean that it will be in another district.
Hence the only things that are consistant between districts is the
layout of the neighbourhoods and the streets that interlink them.
It is possible to switch districts simply by clicking on another
district name in the districts page of the schticker book. This will
transport you to the LAST PLAYGROUND YOU VISITED in the new district
(not necessarily the playground for the district you are in).
Your friends list keeps track of which districts that your friends are
in and you are able to chat to friends regardless of which district they
are in. If you try and teleport to friend that is in a different
district then you will be notified that they are in a different district
and asked to confirm that you want to switch districts before you make
the jump.
*******
Top Tip
*******
If you have a task that requires a certain type of building in a given
neighbourhood, e.g. Defeat 3 SellBot Buildings in Donald's Dock, what do
you do if you search all of the streets in Donald's Dock and can't find
a single SellBot building? Well you could wait and defeat some of the
other buildings hoping for SellBots to retake some of the buildings, or
you could simply just switch Districts. This gives you 4 times as many
places to search for a given building or even cog type.
*******
Top Tip
*******
When a certain district has over 100 toons on it, things can get a bit
hectic in certain areas. The playgrounds (particularly Toontown
centrals) will cause your machine to slow down (even on a powerful
machine) and trying to defeat Cogs is just annoying, by the time that
you have found that elusive Spin Doctor or whatever you have been
searching ages for chances are that there are already 4 toons fighting
that cog and by the time you get to the battle they will have just
defeated it. What to do? Well jump Districts to a quieter one, you will
generally find a lot more Cogs about and therefore will be able to
complete your tasks easier
*******
Top Tip
*******
When you are trying to take on buildings you will normally want to team
up with some other toons but what if there are none around? Then simply
jump to a busy (highly populated) District and then there will be more
people around wanting to take on a building, but make sure that you
don't horn in on a building that already has 4 toons waiting to take it
on as that will make you unpopular and you may find the other toons
bailing out as the timer hits 1, leaving you to take the beating you so
richly deserve you building hogger you.
There are currently 6 districts in Toontown, KookyBoro, ToonValley,
Loonyville, Goofy Harbor, Zippetyham and Wacky Falls. As the game gets
more and more popular then Disney will no doubt add additional
districts, there might even end up being districts that are only
accessible to players from a certain country when the international
version rolls out.
3.2 - Neighbourhoods
The world of Toontown is broken up into a number of different
neighbourhoods. Each neighbourhood has it's own characteristics and
resident Disney toon and is connected to the other districts by
different streets. Not every neighbourhood is accessible from every
other neighbourhood so some planning will need to occur to work out how
to get to the neighbourhood you want to be in. The resident Disney Toon
in each area will wonder around and will talk randomly to the Toons
either just being friendly or occasionly giving some advice about the
game.
A detailed description of the neighbourhoods is as follows:
Name: Toontown Central
Difficulty Rank: 1 (Easiest)
Resident Toon: Mickey
Theme: Laughs
Fishing Allowed: Yes
Laff-points item: Ice Cream (+3)
Streets: Punchline Place (Towards Barnicle Boulevard, Donald's
Dock)
Silly Street (Towards Elm Street, Daisy Gardens)
Loopy Lane (Towards Alto Avenue, Minnie's Melodyland)
Buildings: Toon HQ
Gag Shop
Trolley Games
Clothing Shop
Toon Hall
Toon Library
Toon Bank
Toon Schoolhouse
Name: Donald's Dock
Difficulty Rank: 2
Resident Toon: Donald (drives the boat)
Theme: The Ocean
Fishing Allowed: No (strangely!)
Laff-points item: Starfish (+10)(underwater!)
Streets: Barnicle Boulevard (Towards Punchline Place, Toontown
Central)
Seaweed Street (Towards Maple Street, Daisy Gardens)
Lighthouse Lane (Towards Walrus Way, The Brrrgh)
Buildings: Toon HQ
Gag Shop
Trolley Games
Clothing Shop
Name: Daisy Gardens
Difficulty Rank: 3
Resident Toon: Goofy (though he doesn theorise on where Daisy has gone)
Theme: Gardening
Fishing Allowed: No
Laff-points item: Flower (+10)
Streets: Elm Street (Towards Silly Street, Toontown Central)
Maple Street (Towards Seaweed Street, Donald's Dock)
Cogs Headquartes (currently Closed)
Buildings: Toon HQ
Gag Shop
Trolley Games
Clothing Shop
Name: Minnie's Melodyland
Difficulty Rank: 4
Resident Toon: Minnie
Theme: Music
Fishing Allowed: No
Laff-points item: A double crochette (not very good on my musical terms so
apologise for the spelling, but wouldn't a 'minim' be
more suited?!?!)
Streets: Alto Avenue (Towards Loopylane, Toontown Central)
Baritone Boulevard (Towards Sleet Street, The Brrrgh)
Tenor Terrace (Towards Lullaby Lane, Donald's Dreamland)
Buildings: Toon HQ
Gag Shop
Trolley Games
Clothing Shop
Name: The Brrrgh
Difficulty Rank: 5
Resident Toon: Pluto
Theme: Snow
Fishing Allowed: Yes
Laff-points item: A snowflake (+12)
Streets: Walrus Way (Towards Lighthouse Lane, Donald's Dock)
Sleet Street (Towards Baritone Boulevard, Minnie's
Melodyland)
Cog Headquarters (currently closed)
Buildings: Toon HQ
Gag Shop
Trolley Games
Clothing Shop
Name: Donald's Dreamland
Difficulty Rank: 6
Resident Toon: Donald (sleepwalking this time!)
Theme: Nightime
Fishing Allowed: No
Laff-points item: A snore (i.e. zzz's!)
Streets: Lullaby Lane (Towards Tenor Terrace, Minnie's
Melodyland)
Cog Headquarters
Buildings: Toon HQ
Gag Shop
Trolley Games
Clothing Shop
Lullaby Library
The Snore Bar
3.3 - Streets
Aahh, the streets of Toontown, what a place to be. The streets of
Toontown link together the various playgrounds which are the hubs of the
different neighbourhoods. In the playgrounds you are safe, your toon
heals and nothing can harm you. The streets however a wild Cogs run
rampant, there are fights on every corner and the colourful toon
buildings are constantly being torn down and replaced by the horrible
gray cog skyscrapers...anyway I digress.
The Streets are basically the places that you want to go to fight the
cogs and complete your tasks. Periodically the buildings in the streets
are taken over by Cogs and disappear to be replaced by Cog buildings.
Cog buildings have a number of different levelsl, denoted by the number
of lights above the lifts, and can be recaptured to turn them back into
Toon buildings (see the advance stratagies section for more help on
building capturing). Sometimes the owner is so grateful that he will put
a portrait on the wall of the Toons that liberated his building. As you
liberate buildings you will earn stars above your head. 5 buildings mean
a bronze start, 10 buildings a silver star and 20 buildings a gold star.
The buildings all have to be from the same district for the stars to
work.
Each of the streets contains a number of different buildings and can
contain one or more different type of cogs. Access to the streets is
through the archways in the playground and one street will lead into
another street from a different district as detailed above. Full details
of the streets are as follows:
Name: Punchline Place
Neighbourhood: Toontown Central
Cog Levels: 1-3
Cog Types: Mixed
Max Cog Building Floors: 3
Max Building Cog Levels: 6
Buildings: Toon HQ
** TO BE COMPLETED **
Name: Silly Street
Neighbourhood: Toontown Central
Cog Levels: 1-3
Cog Types: Mixed
Max Cog Building Floors: 3
Max Building Cog Levels: 6
Buildings: Toon HQ
** TO BE COMPLETED **
Name: Loopy Lane
Neighbourhood: Toontown Central
Cog Levels: 1-3
Cog Types: Mixed
Max Cog Building Floors: 3
Max Building Cog Levels: 6
Buildings: Toon HQ
** TO BE COMPLETED **
Name: Barnicle Boulevard
Neighbourhood: Donald's Dock
Cog Levels: 2-4
Cog Types: Mainly BossBots, some LawBots
Max Cog Building Floors: 3
Max Building Cog Levels: 7
Buildings: Toon HQ
** TO BE COMPLETED **
Name: Seaweed Street
Neighbourhood: Donald's Dock
Cog Levels: 3-6
Cog Types: Mainly CashBots and LawBots
Max Cog Building Floors: 4
Max Building Cog Levels: 9
Buildings: Toon HQ
** TO BE COMPLETED **
Name: Lighthouse Lane
Neighbourhood: Donald's Dock
Cog Levels: 3-6
Cog Types: Mainly CashBots and SellBots
Max Cog Building Floors: 4
Max Building Cog Levels: 9
Buildings: ToonHQ
** TO BE COMPLETED **
Name: Elm Street
Neighbourhood: Daisy Gardens
Cog Levels: 2-4
Cog Types: Mainly LawBots and SellBots
Max Cog Building Floors: 3
Max Building Cog Levels: 7
Buildings: ToonHQ
** TO BE COMPLETED **
Name: Maple Street
Neighbourhood: Daisy Gardens
Cog Levels: 3-6
Cog Types: Mainly LawBots and SellBots
Max Cog Building Floors: 4
Max Building Cog Levels: 9
Buildings: ToonHQ
** TO BE COMPLETED **
Name: Alto Avenue
Neighbourhood: Minnie's Melodyland
Cog Levels: 2-4
Cog Types: Mainly CashBots and SellBots
Max Cog Building Floors: 3
Max Building Cog Levels: 7
Buildings: ToonHQ
** TO BE COMPLETED **
Name: Baritone Boulevard
Neighbourhood:
** TO BE COMPLETED **
4. Tasks
4.1 - Fixed Preset Tasks
** COMPLETE LIST TO BE COMPLETED **
4.2 - Fixed Random Tasks
** COMPLETE LIST TO BE COMPLETED **
4.3 - Random Tasks
** COMPLETE LIST TO BE COMPLETED **
5. Gags
5.1 - Toon-Up Gags
** COMPLETE LIST TO BE COMPLETED **
5.2 - Trap Gags
** COMPLETE LIST TO BE COMPLETED **
5.3 - Lure Gags
** COMPLETE LIST TO BE COMPLETED **
5.4 - Sound Gags
** COMPLETE LIST TO BE COMPLETED **
5.5 - Throw Gags
** COMPLETE LIST TO BE COMPLETED **
5.6 - Squirt Gags
** COMPLETE LIST TO BE COMPLETED **
5.7 - Drop Gags
** COMPLETE LIST TO BE COMPLETED **
6. Cogs
6.1 - BossBots
** COMPLETE LIST TO BE COMPLETED **
6.2 - CashBots
** COMPLETE LIST TO BE COMPLETED **
6.3 - LawBots
** COMPLETE LIST TO BE COMPLETED **
6.4 - SellBots
** COMPLETE LIST TO BE COMPLETED **
7. Trolley Games
7.1 - The Ring Game
** PLAYING GUIDE TO BE ADDED **
7.2 - The Maze Game
** PLAYING GUIDE TO BE ADDED **
7.3 - The Tag Game
** PLAYING GUIDE TO BE ADDED **
7.4 - Minnie's Dance Game
** PLAYING GUIDE TO BE ADDED **
7.5 - The Racing Game
** PLAYING GUIDE TO BE ADDED **
7.6 - The Cannon Game
** PLAYING GUIDE TO BE ADDED **
8. Advance Strategies
8.1 - Buildings
** PLAYING GUIDE TO BE ADDED **
8.2 - Cog Radar
** PLAYING GUIDE TO BE ADDED **
9. Frequently Asked Questions
** TO BE ADDED **
10. Contact Information
Questions, information, contributions should be sent to:
[email protected]
11. Publishing and Copyright Information
Copyright:
Copyright 2002 Lee Sowden. This FAQ and everything included within this
file cannot be reproduced in any way, shape or form (physical,
electronically, or otherwise) aside from being placed on a freely
accessible, non-commercial web page in it's original, unedited and
unaltered format, providing the consent of the author is obtained prior
to publication. This FAQ cannot be used for profitable purposes (even if
no money would be made from selling it) or promotional purposes. It
cannot be used in any sort of commercial transaction. It cannot be given
away as some sort of bonus, gift, etc., with a purchase as this creates
incentive to buy and is therefore prohibited.
Furthermore, this FAQ cannot be used by the publishers, editors,
employees or associates, etc. of any company, group, business, or
association, etc. It cannot be used in magazines guides, books, etc. or
in any other form of printed or electronic media (including mediums not
specifically mentioned) in ANY way, shape, or form (including
reprinting, reference or inclusion), without the express written
permission of the author, myself.
This FAQ was created and is owned by me, Lee Sowden. All copyrights and
trademarks are acknowledged and respected that are not specifically
mentioned in this FAQ.
This FAQ was written for GameFAQs (www.gamefaqs.com) and ToontownCentral
(www.toontowncentral.com) only. I don't want it to be put up on any
other web site and am not above explaining this to your ad banner guys
or whoever else I can get a hold of if you decide to violate this
disclaimer.
To continue, this FAQ and everything included herein is protected by the
Berne Copyright Convention of 1976, not to mention International
Copyright Law. Remember that plagiarism is a crime, and that this is a
copyrighted work--stealing from this guide is putting yourself at risk,
plain and simple, because the law is on my side.
-----------------------------------------------------------------------
(c) Lee Sowden, 2002
-----------------------------------------------------------------------
-EOF