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****************************BARBARIAN GUIDE****************************
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                              DIABLO 2
                            By Vincento
                          [email protected]
                     Last Updated June 23, 2001

===Disclaimer===

If there is anyone out there that wants to put this FAQ on there site they
must first e-mail me at [email protected] and ask me for permission. Then I
will visit your site, and make a decision. I will e-mail you back telling
you if you can put this FAQ on your site. Once on your site, you better not
redistribute the FAQ without my permission. It stays on one page on one site.
If I find out that it was redistributed, I will sue your sorry ass and I'll
probably win.

===Version History===

June 20, 2001  5:26 P.M.
V 1.0 - Completed Barbarian Guide.

June 23, 2001 12:34 P.M.
V 1.1 - Updated My Barbarian section
NOTES - I started a new Barbarian and before I knew it, I was on level
       46 with the best Barbarian I ever played. Check him out in
       section 6.

June 23, 2001  5:40 P.M.
V 1.2 - Added Disclaimer, fixed some random mistakes in some sections,
       and I added Act 1 Boss Walkthrough section for Barbarians!
       Tomorrow I'll add the walkthroughs for the other acts, so keep
       looking at my FAQ for an update.
NOTES - God I hate when I do that. It seems I remembered to put the
       Disclaimer and Boss Walkthrough in right after I already
       submitted V 1.1 to GameFAQs.com, so I'm doing another version
       in a matter of 5 hours.

June 24, 2001  9:23 P.M.
V 1.3 - Finished the Boss Walkthrough for Barbarians! Check it out in
       section 5.

June 26, 2001 10:09 P.M.
V 1.4 - Polearms are for Barbs. Thanks for the email whoever sent it to
       me, I kind of forgot.

===Table of Contents===

1. Introduction
2. Barbarian Skills
  a. Combat Masteries
  b. Combat Skills
  c. Warcries
3. Good Skills, and Bad Skills
4. What you should put Stat Points into
5. Boss Walkthrough
  a. Act I
  b. Act II
  c. Act III
  d. Act IV
6. General Tips and Comments
7. My Barbarian
8. Closing Statements
_______________________________________________________________________

===Section 1=== Introduction

The Barbarian for Diablo 2 is a very good character to be. I think the
Barbarian is the best character simply because it is so much fun to
play with the Barbarian. Many people argue with me online saying that
the Barbarian is the least fun to play, well they are wrong. Using
certain skills and wiping out hoards of enemies is what I call fun and
that's what you do with the Barbarian. If you have any questions
regarding the Barbarian or anything in general about Diablo 2 email me
at [email protected]. Enjoy!
_______________________________________________________________________

===Section 2=== Barbarian Skills

PART A
==COMBAT MASTERIES==

SKILL- Sword Mastery
MINIMUM LEVEL- 1
MANA- 0
INFO/TIPS- Sword Mastery increases the attack and the damage of any
Sword type weapon by a +%. I put the maximum of 20 skill points into
my sword mastery and it helps a lot increasing the damage by 123% and
the attack by 180%! Swords are usually the best weapons but it is your
choice on which weapons to use.

SKILL- Axe Mastery
MINIMUM LEVEL- 1
MANA- 0
INFO/TIPS- Same thing as Sword Mastery only it works for all Axe type
weapons.

SKILL- Mace Mastery
MINIMUM LEVEL- 1
MANA- 0
INFO/TIPS- Mace Mastery increases the damage of your Mace type weapon
more than Axe or Sword Mastery does by 3%.

SKILL- Spear Mastery
MINIMUM LEVEL- 6
MANA- 0
INFO/TIPS- Don't even bother with this skill. Leave the spears for the
Amazon.

SKILL- Throwing Mastery
MINIMUM LEVEL- 6
MANA- 0
INFO/TIPS- Again don't even bother. Leave the throwing job for
Amazons.

SKILL- Polearm Mastery
MINIMUM LEVEL- 6
MANA- 0
INFO/TIPS- This can be good if you find a really good Polearm with Fast Attack
Speed, or Very Fast Attack Speed.

SKILL- Increased Stamina
MINIMUM LEVEL- 12
MANA- 0
INFO/TIPS- This skill increases your maximum Stamina. It starts out by
adding 30% to your Stamina and then with each skill point put into it
the percent goes up 15%. If you run out of Stamina often, you should
put a skill point into this skill.

SKILL- Iron Skin
MINIMUM LEVEL- 18
MANA- 0
INFO/TIPS- This skill increases your overall defensive rating. The
skill starts out by adding 30% to your defense and increases by 10%
with every skill point you put into it.

SKILL- Increased Speed
MINIMUM LEVEL- 24
MANA- 0
INFO/TIPS- This skill increases your Speed. Only put a maximum of 3
skill points into this skills because the more skill points you put
in it, the less the percentage goes up.

SKILL- Natural Resistance
MINIMUM LEVEL- 30
MANA- 0
INFO/TIPS- You definitely will want to put skill points into this
skill. Put no more than 5 skill points into it. If you put 5 in it,
you'll have resistances +40%.

PART B
==COMBAT SKILLS==

SKILL- Bash
MINIMUM LEVEL- 1
MANA- 2
INFO/TIPS- This is good to use throughout the game. It increases your damage
your attack rating. Put no more than 2 skill points into this skill. If you
have Mana stealing rings or a weapon, use this skill all the time instead
of normal attack.

SKILL- Leap
MINIMUM LEVEL- 6
MANA- 2
INFO/TIPS- Not a very good skill to invest your skill points into. Only put
one skill point into this skill just so you can use Leap Attack.

SKILL- Double Swing
MINIMUM LEVEL- 6
MANA- 2
INFO/TIPS- This is a great skill to invest a skill point into if you find
two very good one-hand weapons. Only put one skill point maximum into this
skill however. Regardless of what the weapons speed is, like a War Hammer
that has slow attack speed, Double Swing is always fast.

SKILL- Stun
MINIMUM LEVEL- 12
MANA- 2
INFO/TIPS- The attack modifier goes up 5% for every skill point you put into
it, but don't even bother. Only but one skill point into this.

SKILL- Double Throw
MINIMUM LEVEL- 12
MANA- 2
INFO/TIPS- Don't even waste your time on this skill unless you want to be
a throwing Barb.

SKILL- Leap Attack
MINIMUM LEVEL- 18
MANA- 9
INFO/TIPS- This is a great skill for jumping out of trouble, or jumping into
trouble. This skill does a good amount of damage so it is worth using for
a while.

SKILL- Concentrate
MINIMUM LEVEL- 18
MANA- 2
INFO/TIPS- This skill allows your attack to not be interrupted. On top of
that, it modifies attack, and defense. A pretty good skill for the Barb.

SKILL- Frenzy
MINIMUM LEVEL- 24
MANA- 2
INFO/TIPS- When you have this skill, after you hit an enemy, the attack speed
goes up for your weapon. You may not want to waste skill points on this.

SKILL- Whirlwind
MINIMUM LEVEL- 30
MANA- starts at 25, goes up each higher level by 1
INFO/TIPS- This is the Barbarian's best skill. Use it as a crowd controller
against many enemies, after level 7, the damage is greater than a normal
attack. Invest your skill points into this skill.

SKILL- Berserk
MINIMUM LEVEL- 30
MANA- 5
INFO/TIPS- This adds Magic and increases your attack rating when used. The
more skill points you put in it however, the less the duration of the skill
will be.

PART C
==WARCRIES==

SKILL- Howl
MINIMUM LEVEL- 1
MANA- 4
INFO/TIPS- This skill makes monsters run away. Not a good investment.

SKILL- Find Potion
MINIMUM LEVEL- 1
MANA- 2
INFO/TIPS- You may want to put one skill point into this skill so you can
use it to find potions on corpses if you run out of potions.

SKILL- Taunt
MINIMUM LEVEL- 6
MANA- 3
INFO/TIPS- This skill makes monsters come and fight you. It also brings down
the accuracy and damage of the target. Not a very good investment once again.

SKILL- Shout
MINIMUM LEVEL- 6
MANA- 6
INFO/TIPS- This skill increases the defense rating of your Barbarian for a
duration of seconds.

SKILL- Find Item
MINIMUM LEVEL- 12
MANA- 7
INFO/TIPS- Use this skill if you need money to loot the corpses of enemies
you have defeated.

SKILL- Battlecry
MINIMUM LEVEL- 18
MANA- 4
INFO/TIPS- This skill reduces the defensive rating of the enemies inside the
radius of this skill.  This skill also decreases the amount of damage the
enemy will give to you if he attacks you.

SKILL- Battle Orders
MINIMUM LEVEL- 24
MANA- 7
INFO/TIPS- This skill helps in Multiplayer because it increases the Life,
Mana, and Stamina of you and your party for a small Mana cost and a somewhat
long duration.

SKILL- Grim Ward
MINIMUM LEVEL- 24
MANA- 4
INFO/TIPS- This skill turns a corpse into a totem pole that scares away nearby
enemies.

SKILL- Warcry
MINIMUM LEVEL- 30
MANA- Starts at 17 and goes up 1 per skill level
INFO/TIPS- This skill damages and stuns nearby enemies. A pretty good
investment in skill points if you are a Warcry Barbarian (a Barbarian who
invests his skills in the Warcry area).

SKILL- Battle Command
MINIMUM LEVEL- 30
MANA- N/A
INFO/TIPS- This skill increases all of the Barbarian's skill levels for a
duration of seconds. This is extremely helpful in Multiplayer and gives the
Barbarian a huge advantage.
_______________________________________________________________________

===Section 3=== Good Skills and Bad Skills

There are some very good skills that you will want to invest skill points
in for the Barbarian and then there are some very bad ones that you shouldn't
waste your time with.

GOOD COMBAT MASTERIES

In my opinion all of the Combat Masteries except for one are good for the
Barbarian. They are all extremely helpful in the game. Natural Resistance
is imperative to have for Nightmare and Hell difficulties where your
Resistances go down -20 and -50. With two skill points invested in Increased
Stamina you will barely ever run out of Stamina and you will never have to
stop and walk. Iron Skin is a huge plus with the defense bonus it gives you,
and with Increased Speed the Barbarian is extremely fast and just cruises
across sections with ease.

GOOD COMBAT SKILLS

Bash, Double Swing, Leap Attack, and Whirlwind are the skills that really
help in fighting crowds. With a Mana stealing weapon or jewelry, you can use
Bash or Double Swing instead of a normal attack. Leap Attack serves great
for attacking and dishing out damage, moving around anywhere, and getting
out of a crowd. Whirlwind is the best crowd controlling Skill in the game
for any character. Once you get past level 7 with it, you will be practically
invincible.

GOOD WARCRIES

Regrettably, there are no good Warcries for Single Player. For Multiplayer,
Warcry and Battle Command will be very sweet and helpful. Those two skills
are both descent in Single Player also, but you don't want to waste your skill
points in them.

BAD COMBAT MASTERIES

The only bad Combat Mastery is Throwing Mastery. Who would want to be a
throwing Barb??

BAD COMBAT SKILLS

Frenzy can be a big waste, and Double Throw is just a pitiful excuse for a
skill. The rest of the Combat Skills are pretty descent. Try to stick to
Whirlwind, Bash, Leap Attack, and Double Swing though, they are the best
Combat Skills you can put your points into.

BAD WARCRIES

All of the Warcries are pretty bad and you shouldn't really waste your time
on them unless you are a big Multiplayer Guru. The main purpose for Warcries
is Multiplayer play not Single Player.
_______________________________________________________________________

===Section 4=== What to put your Stats into

With my Barbarian I will usually keep Strength the most powerful Stat, the
Vitality a little weaker than strength, and then Dexterity just about the
same as Vitality. YOU SHOULD NEVER EVER PUT ANY STAT POINTS INTO ENERGY
BECAUSE IT IS THE BIGGEST WASTE IMAGINABLE. Here's how I will usually do my
level ups:

Strength:  +2
Dexterity: +1
Vitality:  +2
Energy:    +0

Or

Strength:  +2
Dexterity: +2
Vitality:  +1
Energy:    +0

You always want to put at least 2 points into Strength, and you should always
consider how much life you have, and what your percentage to hit monsters
is. Your life goes up 4 every time you put one Stat point into Vitality, so
always be thinking about how much life you have or how much life you need.
Strength is important because without it, you won't be able to wear good armor
or use good weapons. I almost always do the 2,1,2 with my Stat points but
it depends on how much life I need, or if I need to have a better to hit
percentage.
_______________________________________________________________________

===Section 5=== Boss Walkthrough

For each higher difficulty, these bosses, along with all other unique
monsters, gain another attribute, but that attribute is completely random
so be careful.

PART A - Act I

Blood Raven (Burial Grounds)
Special Attributes - Fire Arrow
  Normal - A quick and easy kill with Bash, and whatever
           sword/axe/mace you are using. Don't let her run away,
           always be near her and hacking away at her.
Nightmare - If you're level 30, unleash Whirlwind on her ass, otherwise
           use Double Swing or Bash and hunt her down. Same strategy
           as in Normal.
    Hell - Whirlwind, Leap Attack are your favorites in this battle.
           Pretty easy.

Rakanishu (Stony Field)
Special Attributes - Lightning Enchanted, Extra Fast
  Normal - Great Bash target. Takes about 2 to 3 hits to kill him.
           Watch out for those sparks though, they can be deadly.
Nightmare - Whirlwind is great. Kill him and his minions in two whirls!
           Pretty easy, but still those sparks are very deadly.
    Hell - Whirlwind again. God that's a good skill. He's pretty tough
           in hell though. Make sure you don't hit too many sparks,
           and don't underestimate his minions.

Treehead Woodfist (Dark Wood)
Special Attributes - Extra Strong, Extra Fast
  Normal - Take out his minions first, then use Bash, or Double Swing
           on him. Make sure he is alone, because a couple hits from
           him plus other monsters will kill you.
Nightmare - Whirlwind to take out him and his minions. Same as in
           Normal.
    Hell - Whirlwind and Double Swing are the most effective in Hell.
           Leap Attack and Bash are just a little bit too slow.

Griswold (Tristram)
Special Attributes - Cursed
  Normal - Make sure he is alone and then hack away at him with Bash
           or Double Swing.
Nightmare - Make sure he is alone. Leap Attack and Whirlwind are best
           in this battle.
    Hell - Amplify Damage will hurt a damn hell of a lot if you're not
           careful. He'll use it as soon as you run up to him so make
           sure you have potions. Whirlwind is nice and so is Double
           Swing.

The Countess (The Forgotten Tower Lv. 5)
Special Attributes - Fire Enchanted
  Normal - Bash and Double Swing. Let her minions come out of the door
           so you can kill them first, then go for the Countess.
Nightmare - "Whirlwind everyone." That's my motto and it works here.
    Hell - Double Swing and Whirlwind work very well.

The Smith (The Barracks)
Special Attributes - Extra Strong
  Normal - Double Swing him and make sure he is alone. Also make sure
           you have plenty of potions.
Nightmare - Same strategy as in Normal but use Whirlwind and Double
           Swing. Don't use Bash or Leap Attack. Bash is way too slow
           and when you're in the air with Leap Attack he'll swing,
           hit you and you'll probably die.
    Hell - Same thing as in Nightmare.

Andariel (Boss of Act I, Catacombs Lv 4)
Special Attribute - Poison
  Normal - First of all, make sure you have a little bit of Poison
           Resistance. Second, make sure you fight her alone so no
           other enemies are around you. Third, you should use either
           Bash, Double Swing, or Stun. A lot of people ask me why you
           should use Stun. I think that Stun worked pretty well. It
           paralyzed her for a litttle bit so that she couldn't use
           massive poison attack and it did a little bit of damage.
           You have to put one skill point into it anyway if you want
           Whirlwind later in the game.
Nightmare - Try to get MAX Poison Resistance for this fight. Like in
           Normal difficulty try to get her alone. Double Swing and
           Whirlwind will wipe her out in no time flat.
    Hell - Same exact strategy as in Nightmare but you should make
           sure you have MAX Poison Resistance because her Poison
           Attacks are killer.

PART B - Act II

Radament (Sewers Lv. 3)
Special Attributes - Extra Fast
  Normal - Lure all his minions far away from Radament and kill them
           so he can't revive them, then use Bash or Double Swing to
           kill Radament.
Nightmare - Same strategy as Normal except you should use Whirlwind, or
           Double Swing.
    Hell - This will be a pretty tough battle. Try Whirlwind as much
           as you can and make sure that you fight him alone, and that
           you keep him occupied.

Fangskin (Claw Viper Temple Lv. 2)
Special Attributes - Lightning Enchanted, Extra Fast
  Normal - Kill his minions first and then watch out for his sparks.
           Try using Double Swing.
Nightmare - This can be tough depending on what random attribute he now
           has. Make sure he is completely alone and hack away at him
           with Double Swing or Whirlwind. Whirlwind is good for
           taking out his minions also.
    Hell - Same exact thing as in Nightmare only he will be tougher.

Coldworm the Borrower (Maggot Lair Lv. 3)
Special Attributes - Cold Enchanted, Magic Resistant
All Difficulties - This is simple. Use whatever you want to just kill
                  all it's minions and then go after her. She doesn't
                  even attack.

The Summoner (Arcane Sanctuary)
Special Attributes - Extra Strong, Extra Fast
  Normal - Kill everyone around him and then about 2 Bash, or 1 Double
           Swing will kill him.
Nightmare - One Leap Attack and he's dead.
    Hell - Leap Attack. That is some crap defense. Watch out for his
           massive fire wall attack when you get close to him.

Duriel (Boss of Act II, Tal Rasha's Tomb)
Special Attribute - Cold
  Normal - Make sure you have a good amount of Cold Resistance. When
           you get to him, just run up to him and start hacking away
           at him. Double Swing is your best bet here. Since he has no
           minions near him, this can be a pretty easy fight.
Nightmare - Whirlwind is great. Make sure you have a lot of Cold
           Resist, and make sure you have some rejuvanation potions.
    Hell - This can be very hard. MAX Cold Resistance will help a lot,
           but it is not mandatory.

PART C - Act III

Witch Doctor Endugu (Flayer Dungeon Lv. 3)
Special Attributes - Magic Resistant, Fire Enchanted
  Normal - Try to get him alone and then kill him first before you
           kill all of his minions. Double Swing and Bash are good,
           but Leap Attack is great, if you have it.
Nightmare - Whirlwind Everyone. You may even want to get some fire
           resistance if you don't have any because this can be a hard
           fight. You may want to try taking out his minions before
           you take him out in Nightmare.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Battlemaid Sarina (Ruined Temple)
Special Attributes - Extra Fast, Spectral Hit
  Normal - Get to those annoying Ghoul Lords and kill them first so
           you don't have to deal with those meteors. Next you should
           find a doorway and just hack away at them one by one. If
           not, then kill her minions first, and then kill her. Double
           Swing and Leap Attack are great here.
Nightmare - Whirlwind everyone. Try to get them all in a big group,
           make sure you have full health, and then go right through
           them.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Sszark the Burning (Spider Cavern)
Special Attributes - Extra Strong Cursed
  Normal - Kill his minions with Double Swing or Bash and then he
           should retreat, slowing you down with his annoying web.
           Just hunt him down.
Nightmare - Same strategy as in Normal except you want to use Whirlwind
           to cut down the big group of spiders. Sszark will then run
           away so just hunt him down again.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

All Council Members - Ismail Vilehand, Geleb Flamefinger, Toorc
                     Icefist, Wyand Voidfinger, Maffer Dragonhand,
                     Bremm Sparkfist (Travincal, Durance of Hate Lv.3)
Special Attributes:
 Ismail Vilehand - Extra Fast, Cursed
Geleb Flamefinger - Extra Strong, Fire Enchanted
   Toorc Icefist - Cold Enchanted, Stone Skin
Wyand Voidfinger - Mana Burn, Teleportation
Maffer Dragonhand - Extra Fast, Extra Strong, Teleportation
 Bremm Sparkfist - Lightning Enchanted, Aura Enchanted
  Normal - All these Council Members are the same. All you have to do
           is get them alone and just hack then down with Bash or
           Double Swing. Never be fighting anymore than two of them at
           the same time. That red thing they do with their hands
           kills you extremely fast. You should always be on the look
           out for Hydra because these Council Members use it a lot.
           You also want to make sure you kill them all before you
           fight Mephisto. There are three in the Travincal and three
           in the Durance of Hate right before Mephisto. Fighting the
           Council Members and Mephisto at the same time will almost
           guarantee your death.
Nightmare - Same strategy as in Normal. Use Double Swing and if there's
           a group of them together, use Whirlwind. These will be some
           pretty tough battles because they will have an extra
           attribute.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Mephisto (Boss of Act III, Durance of Hate Lv. 3)
Special Attribute - Lightning
  Normal - Get a lot of Lightning Resist. Enter the fight with Leap
           Attack and just keep hacking away at the punk with Double
           Swing until he's a dead Lord of Hatred.
Nightmare - You better have MAX Lightning Resistance cause you're gonna
           need it. Keep using Whirlwind back and forth or Double
           Swing. Watch your health and also watch the sparks. It
           shouldn't take too long to kill him. If you have MAX
           Lightning Resist, then his lightning attacks should not
           hurt you too much.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

PART D - Act IV

Izual (Plains of Dispair)
Special Attribute - Cold
  Normal - Get him alone and then just hack away at him with Bash or
           Double Swing. Leap Attack is also good for avoiding his
           Frost Nova Attack.
Nightmare - You should consider having some cold resistance. Whirlwind
           is great for getting rid of all the monsters around him.
           Once you get him alone, keep using Whirlwind on him.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Hephasto the Armorer (River of Flame)
Special Attributes - Extra Strong, Cursed, Magic Resistant
  Normal - Make sure that he is alone when you fight him. Stay out of
           the air as well, i.e. avoid using moves like Leap Attack
           cause he'll hit you while you're in mid air and then you're
           screwed. Double Swing and Bash are yet again your best
           bets. Always be watching your health, because he does
           massive damage.
Nightmare - Stick to the same strategy as in Normal only try using
           Whirlwind. You better have some loads of life as well,
           cause he does a whole lot of damage.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Infector of Souls (Chaos Sanctuary)
Special Attributes - Extra Fast, Spectral Hit
  Normal - This will be an easy fight if you clear out the area. Kill
           his minions first and then hack him down with Double Swing
           or Bash. Beware, he is super fast.
Nightmare - Again, make sure you are just fighting him and his minions.
           Stay in one area to fight them, and use Whirlwind when they
           group up. A good amount of Fire Resistance may be needed if
           you have trouble defeating him.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Lord de Seis (Chaos Sanctuary)
Special Attributes - Extra Fast, Aura Enchanted, Thieving
  Normal - This is a very hard battle. Again, you must make sure that
           they are alone. Kill his minions first and then use Leap
           Attack on the Lord. It shouldn't take too many hits to kill
           him because he has pretty crappy life.
Nightmare - This is much harder than in Normal. Try as hard as you can
           to avoid their magical attacks. Whirlwind is your best bet.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

Grand Vizier of Chaos (Chaos Sanctuary)
Special Attributes - Extra Fast, Thieving, Aura Enchanted
  Normal - Easy. Make sure they're alone. Double Swing and Bash. They
           do practically no damage.
Nightmare - Same thing as in Normal. Use Whirlwind. Watch your health
           also. Don't get cornered.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.

DIABLO (Boss of Act IV and Diablo 2, Chaos Sanctuary)
Special Attribute - Fire
  Normal - The boss of the game! Have some Full Rejuvs ready because
           his fire lightning bolt thing is killer. It will just drain
           all of your health . As soon as he uses it and your health
           is about at zero, press the 1, or 2 or whatever hot key you
           have your Full Rejuv under in your belt. All his other
           moves are worthless if you have MAX Fire Resist. Try
           getting MAX Fire Resist and also try getting as much
           Lightning Resist as possible because his best move is a
           mixture of lightning and fire. Double Swing, Leap Attack,
           and Bash are your best moves for this battle.
Nightmare - Same thing as in Normal only you should better have MAX
           Fire Resist and as much Lightning Resist as possible.
           Anything under 40 will be disastrous when you fight him.
           Whirlwind is great but beware, he has the best defense
           imaginable, so you won't hit him that much, you just have
           to stay patient. Use the Full Rejuv trick as well.
    Hell - I have not gotten this far in the game yet. Once I do, I
           will post the strategy right here.
_______________________________________________________________________

===Section 6=== General Tips and Comments

1) Many people ask me online what they should use as weapons. Well my advice
would be to stick to Swords, Axes, or Maces. Decide in the early stages of
the game what type of Barb you want to be. If you decide to be a Sword Barb
then you will probably want to put 20 skill points into Sword Mastery. Never
ever put 10 skill points in one weapon type mastery and then 10 more skill
points in another weapon type mastery. Always stick to one weapon type
mastery.

2) One great strategy for the Double Swing skill is to use two, slow Axe or
Mace type weapons with it. Regardless of the speed of the weapon, like a slow
War Hammer, Double Swing makes the weapons go fast. My friend has two awesome
War Hammers and uses them with Double Swing and he absolutely destroys
everything in a matter of seconds.

3) Having a lot of Life is key to the Barbarian. Without life, you will die
a whole bunch of times in places like the Chaos Sanctuary. Always consider
to put Stat points into Vitality since your Life will go up 4 points for each
Stat point put into it. Mana is also important. You don't want to put any
Stat points into Energy, but you do want Mana so you can use skills like
Whirlwind. My advice to you is to try and find Mana stealing weapons or jewelry
and hold on to them all the way through the game.

4) When you get level ups, you will always want to check your life out. If
you die a lot, it's probably because you don't have enough life. A great way
to avoid this is to but 2 stat points into Strength, 1 into Dexterity, and
then 2 into Vitality. If you don't hit monsters enough switch Dexterity with
Vitality and put 2 into Dexterity.

5) Warcries are a waste of time and skill points. If you want to have a
successful Barbarian stick to Combat Masteries and Combat Skills for all your
Skill Points. Trust me when you get to Hell and Nightmare there will be no
need for Warcries. They're definitely a waste of time and skill points in
Single Player.

6) A good strategy that I have found in this game with skills is that you
should put at least 2 or 3 skill points into Bash and at least 1 skill point
into Double Swing. Sometimes Bash is just to slow so you'll want to use Double
Swing, and other times Double Swing just isn't as effective as Bash. You
should also want to find two good weapons so that when you need to use Double
Swing, you can use it.

7) Mana stealing itmes are your friends in this game if you're the Barbarian,
your best friends. Always keep any of these items you find for the rest of
the game. The Barbarian usually will never have very high Mana and once you
get awesome, high Mana costing skills like Whirlwind, you're gonna need the
Mana stealing.

8) I urge you Barbarians out there not to use Spears, or anything that has
to do with throwing weapons. That stuff is for the Amazons and should stay
with the Amazons. I can sense some hate mail from Amazons coming my way,
nothing personal.
_______________________________________________________________________

===Section 7=== My Barbarian

These are my exact current stats on my Barbarian.

STATS
Lord Linkrape: Level 46
Experience: 32,183,175
Next Level: 35,344,686

Strength: 168
Dexterity: 94
Vitality: 109
  Energy: 10

    BASH Damage: 192 - 555
WHIRLWIND Damage: 197 - 578
    BASH Attack Rating: 2125 (91%)
WHIRLWIND Attack Rating: 2454 (91%)
Defense: 1160

  Life: 633
  Mana: 68
Stamina: 296

    Fire Resist: 23
    Cold Resist: 53
Lightning Resist: MAX
  Poison Resist: 35

SKILLS
**Note that these skills have pretty many skill points into them because of
my Amulet that is +1 to Barbarian Skills.

Combat Masteries

Sword Mastery: 21
Axe Mastery: 0
Mace Mastery: 0
Polearm Mastery: 0
Spear Mastery: 0
Throwing Mastery: 0
Increased Stamina: 3
Iron Skin: 4
Increased Speed: 2
Natural Resistances: 4

Combat Skills

Bash: 4
Leap: 2
Double Swing: 2
Stun: 2
Double Throw: 0
Leap Attack: 2
Concentrate: 2
Frenzy: 0
Whirlwind: 18
Berserk: 0

I have no Skill Points into Warcries

Inventory

NAME- Demon Bite
TYPE- Rune Sword (Rare)
ONE HAND DAMAGE- 30 to 119
DURABILITY- 44
REQUIRED STRENGTH- 103
REQUIRED DEXTERITY- 79
REQUIRED LEVEL- 26
SWORD CLASS- Very Fast Attack Speed
EFFECTS- 10% Mana Stolen Per Hit
        Enhanced Damage
        Adds 4-9 Cold Damage
        +161 to Attack Rating
        Increased Attack Speed

NAME- Skull Hood
TYPE- Basinet (Rare)
DEFENSE- 129
DURABILITY- 30
REQUIRED STRENGTH- 82
REQUIRED LEVEL- 27
EFFECTS- Enhanced Defense
        Fastest Hit Recovery
        +38 to Life
        +2 to Minimum Damage

NAME- Bitter Talisman
TYPE- Amulet (Rare)
REQUIRED LEVEL- 22
EFFECTS- +1 to Light Radius
        +1 to Barbarian Skills
        +26 to Mana
        +45 to Life
        +21% Better Chance of Getting Magical Item

NAME- Blessed Templar Coat of the Colussus
TYPE- Templar Coat (Magical)
DEFENSE- 445
DURABILITY- 60
REQUIRED STRENGTH- 118
REQUIRED LEVEL- 25
EFFECTS- Enhanced Defense
        +53 to Life

NAME- Grim Shield of the Ox
TYPE- Grim Shield (Magical)
DEFENSE- 111
CHANCE TO BLOCK- 35%
DURABILITY- 40
REQUIRED STRENGTH- 58
REQUIRED LEVEL- 35
EFFECTS- +7 to Strength

NAME- Bloodfist
TYPE- Heavy Gloves (Unique)
DEFENSE- 5
DURABILITY- 70
EFFECTS- +40 to Life
        Fastest Hit Recovery
        +5 to Minimum Damage

NAME- Ghoul Spiral
TYPE- Ring (Rare)
REQUIRED LEVEL- 18
EFFECTS- Half Freeze Duration
        7% Mana Stolen
        +27 to Mana
        +36 to Life
        Lightning Resist 43%
        Poison Resist 35%

NAME- Skull Band
TYPE- Ring (Rare)
REQUIRED LEVEL- 46
EFFECTS- +3 to Light Radius
        Poison Resist 15%
        Cold Resist 63%
        Lightning Resist 15%
        Fire Resist 15%
        +149 to Attack Rating
        +11 to Strength
        +3 to Minimum Damage

NAME- Gale Lash
TYPE- Plated Belt (Rare)
DEFENSE- 9
DURABILITY- 24
REQUIRED STRENGTH- 60
REQUIRED LEVEL- 22
EFFECTS- Poison Length Reduced by 25%
        Cold Resist 5%
        +17 to Strength
        +108% Extra Gold from Monsters

NAME- Glyph Shank
TYPE- Greaves (Rare)
DEFENSE- 13
DURABILITY- 24
REQUIRED STRENGTH- 70
REQUIRED LEVEL- 35
EFFECTS- Fastest Run/Walk
        Lightning Resist 36%
        Fire Resist 23%
        +7 to Strength
        +22% Better Chance of Getting Magical Item

Check this awesome armor out that I imbued. It's in my stash now because I
don't have enough Strength to use it though.

NAME- Loath Shroud
TYPE- Ornate Plate (Rare)
DEFENSE- 730
DURABILITY- 60
REQUIRED STRENGTH- 170
REQUIRED LEVEL- 25
EFFECTS- Fastest Hit Recovery
        +1 to Light Radius
        Enhanced Defense
        Cold Resist 21%
        Fire Resist 16%
        +31 to Life
_______________________________________________________________________

===Section 8=== Closing Statements

I hope this FAQ answered any questions anyone had about their Barbarian. Right
now GameFAQs.com is the only site that has permission to put this FAQ up on
their website.

Special Thanks:

Blizzard

GameFAQs.com

Please e-mail me at [email protected] with any comments or suggestions to make
my FAQ better. If they are good suggestions, I'll add you to the Special Thanks
List.

Copyright 2001
[email protected]
Last Updated June 23, 2001