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CUTE KNIGHT KINGDOM: CHARACTERS
===============================

A (hopefully) helpful chart by LadyNorbert

30 May 2012 - original edition submitted
2 June 2012 - updated copy submitted to edit Al, Mossam, Michanda and Armand
6 June 2012 - updated copy submitted to edit Duncan and Liling
28 June 2012 - updated copy submitted to edit document title (...oops)
10 July 2013 - updated copy submitted to add more information to several
              people, particularly Robin


This game has an adorable and colorful cast of characters with whom your
character can interact in a variety of ways.  The purpose of this document is
to help the player keep track of who can be found where and what function
each character plays in the story of the game.

Any time a character has a four-pointed star above his or her head, it means
that there is dialogue available with that character that you have not
previously seen.  Click on the character, then select the 'Chat' option to
read the new dialogue options.

-=> IMPORTANT NOTE <=-

This document contains UNMARKED SPOILERS for the various game endings!
You have been warned!

=================
TABLE OF CONTENTS
=================

A.  Your home village
 1. Mother
 2. Father
 3. Michanda
 4. Sekh
 5. Donald
 6. Gordy
 7. Cal

B.  The capital city
 1. Liling
 2. Armand
 3. Lottie
 4. Duncan
 5. John
 6. Robin
 7. King and Queen

C.  The eastern frontier fortress
 1. Betty
 2. Helena
 3. Cole
 4. Dimitri
 5. Sophia
 6. Al

D.  The southern resort
 1. Jenny
 2. Deborah
 3. Morris
 4. Mossam

E.  The western desert settlement
 1. Tirtha
 2. Venetia (and Little Precious)
 3. Elsa
 4. Taran


====================
A. Your home village
====================

Whenever you begin a new game, you will start it here.  You will also be
automatically brought back to this village any time you run out of HP in
a fight.

------
MOTHER
------

The woman who has loved and cared for you since she found you as a baby.

Occupation:  Chandler (candle maker)

Relationships: You (daughter), Father (husband)

Romantic option?:  Of course not.

Functions:  Mother has the most functions of any NPC in the game.

    *** CHAT: Basic career advice.  You will also need to chat with her about
        the night you were found in order to unlock the Star Princess ending.
        If you visit your home village during the first week of your
        birth month, click on your mother or father to receive birthday cake,
        a monetary gift, and (the first time around) the Heart symbol.

    *** SPEND THE NIGHT: Stay in your childhood home at no cost to fully
        recover your HP and MP by selecting this option.

    *** COOK SOMETHING:  Use the family kitchen to practice your cooking
        skill.  You'll need to supply your own ingredients, though.

    *** CRAFT SOMETHING:  Work on "your little projects" in the backyard in
        order to manufacture something out of items you have found or
        purchased.


------
FATHER
------

Your doting adoptive father.

Occupation:  Chandler (candle maker) - or maybe just the husband of one

Relationships: You (daughter), Mother (wife)

Romantic option?:  Ew, no.

Functions:  Father doesn't fulfill any practical functions; he leaves all that
           to your mother.  Instead, you can exhaust conversational options
           with him in order to learn about possible career options,
           fighting, magic, classes, and the kingdom in which you live.
           Also, if you are working in the village, he may randomly show up
           to pick up an order, in which case he will slip you a little cash
           as a gift. (He's a great dad!)


--------
MICHANDA
--------

A truly 'sweet' individual.

Occupation:  Baker

Relationships:  Sekh (husband)

Romantic option?: No

Functions:

    *** CHAT: Friendly introductions and chatter.  If you work for her and/or
        take classes from her, this will open other chat options.  Working
        for both her and her husband will also unlock other chat options.
        Also, after she mentions her love of chocolate, you can purchase it
        from the merchant in the northern city and use the Chat option to
        resell it to Michanda. (Note that you don't make a profit on this,
        and it serves no particularly useful function, so it's entirely a
        matter of whether you want to be nice to her.)

    *** BUY GOODS: Michanda can sell you cake, gingerbread, and brownie,
        which can be consumed, and also flour and sugar with which to
        practice your own baking.

    *** ASK ABOUT CLASSES:  You can increase your cooking skill by taking her
        class, which costs only 20 gold a day.  However, class is only held
        during the first week of each month.

    *** ASK ABOUT JOBS:  She will pay you 5 gold per day to bake bread.
        After you've done that a few times, you'll have the option of
        decorating cakes for 8 gold per day. If you have a completely
        successful week of cake decorating, you'll have the option to
        purchase any of her goods at a discount. Also, from time to
        time, you'll get free cake while working there!


----
SEKH
----

He's Sekhsie and he knows it?  (I can't believe I made that joke...)

Occupation:  Tailor

Relationships:  Michanda (wife)

Romantic option?: No

Functions:

    *** CHAT: Friendly introductions and chatter.  If you work for him, this
        will open other chat options.  Working for both him and his wife will
        also unlock other chat options, including a small side quest in which
        you try to recover Michanda's stolen recipe cards.

    *** BUY GOODS: Sekh can sell you the party dress, the apron dress, the
        wild leather armor, the artist's smock, and the witch's cape.  If you
        work for him and have a completely successful week, he will give you
        an employee discount.

    *** ASK FOR A JOB:  He will pay you 6 gold per day to weave cloth.


------
DONALD
------

Old MacDonald, by any other name.

Occupation:  Farmer

Relationships:  Gordy (son)

Romantic option?: No

Functions:

    *** CHAT: Friendly introductions and chatter.  Usually he says he's busy.

    *** BUY GOODS: Donald can sell you eggs, milk, tomatoes, and cheese, all
        of which you can use in your own cooking, and also sheep's wool,
        which can be used in crafting.  If you tend his crops and have a
        completely successful week, he will give you an employee discount.

    *** ASK ABOUT JOBS:  He will pay you 3 gold per day to feed his livestock,
        or 8 gold per day to tend the crops.  Tending the crops is necessary
        to get the Rain symbol; feeding the livestock is the fastest way to
        improve the Taming skill and also an easy way to build Stamina when
        first starting the game.


-----
GORDY
-----

Pugnacious little neighborhood brat.

Occupation:  Teenager and implied farmer

Relationships:  Donald (father)

Romantic option?: No, although you can have a conversation with his father in
                 which he heavily implies that he'd like you two to get
                 married.

Functions:  He really only has one, which is to insult you whenever you click
           on him.  However, talking to him - and in fact making the peace -
           is part of the sequence of events required in order to reach the
           Wanderer ending.  Once you start adventuring, he finds you more
           interesting and is thus much friendlier toward you.


---
CAL
---

Your childhood crush.

Occupation:  Unknown

Relationships:  Teslyn (girlfriend/fiancee)

Romantic option?: Yes*

Functions:  You can't initiate conversations with Cal, unlike your other
           neighbors.  If you work for the tailor, he may come in to either
           pick up something his girlfriend ordered or to return the dress
           she paid for and no longer wants.  You can flirt with him,
           unsuccessfully.

           He only becomes a romantic option if you work as the bouncer at
           the inn in the capital city.  He comes in, drunk, celebrating his
           engagement, and asks you for a kiss.  If your sin level is
           sufficiently high, you kiss him on the lips instead of the cheek.
           You can then cause him to be dumped by his fiancee and then he
           can marry you.

           *Do note that this option - the Homewrecker ending - is not
           available in all versions of the game.  Versions in which it's not
           available will proceed as far as the kiss, but nothing ever comes
           of it.


===================
B. The capital city
===================

To reach the capital city, leave your home village (click on the Map option)
and follow the road north.

------
LILING
------

A bit of an overworked lady.

Occupation:  Merchant

Relationships:  None stated

Romantic option?: No

Functions:

    *** CHAT: She's usually too busy for this.  However, if you work for
        her successfully over a course of weeks, new chat dialogue will
        open up in which you can learn how she got into the mercantile
        business and how much she'd like to get out of it.

    *** BUY GOODS: Liling can sell you wine, spices, and chocolate, which
        you can use in cooking, and silk and lace, which are components
        for crafting.

    *** SELL GOODS:  The only place where this can be done!  Liling will buy
        anything you bring her that you don't want.  This includes items
        found while foraging, bones taken off of animals killed in battle,
        and things you have crafted but can't or don't want to use.

    *** ASK ABOUT JOBS:  You can work for her as a salesgirl for 8 gold per
        day.  This job requires both mind and charm.  Working for Liling is
        necessary in order to get the Wine symbol.  It's also necessary if
        you want to achieve the Merchant or Caravan endings. A perk of being
        Liling's salesgirl is that you have first dibs on anything she gets
        in stock, which allows you to occasionally purchase items that you
        can only otherwise acquire by crafting them yourself.

        Liling will refuse to give you a job, however, if you get arrested
        for stealing with Robin.


------
ARMAND
------

You gotta have purple hair. At least, he does.

Occupation:  Director of the cultural center

Relationships:  Morris (ex-boyfriend)

Romantic option?: No

Functions:

    *** CHAT: Friendly introductions and chatter.  He can offer suggestions
        for which classes to take.  If you work for Tirtha (the healer in
        the east), you will need to speak to Armand about the book that
        Tirtha wishes to donate.  Once you have come around to work or study
        at the center enough times, Armand will offer to paint your picture.
        Accepting this offer, then chatting with him afterward, is the only
        way to get the Tears symbol.  Also, speaking to him and helping him
        reunite with his ex-boyfriend is another of the many complicated side
        quests you must complete in order to achieve the Wanderer ending.

    *** ASK ABOUT CLASSES: The cultural center offers classes of varying cost
        in the disciplines of drama, dance, and sculpture.  These increase
        different stats.  You can ask him about magic and fighting, but he
        will quickly inform you that they are NOT taught there.

    *** ASK ABOUT JOBS:  You can earn 3 gold per day as a museum guide.
        After you've worked there long enough, you'll get the option to
        teach in the center for 10 gold per day.

    *** GIVE VACATION:  This is only an option if you have acquired the
        Tears symbol as noted above.  Enter the dance competition at the
        Midsummer Festival and win first prize. You can then give him the
        vacation (instead of using it yourself) in order to reunite him with
        Morris.


------
LOTTIE
------

She loves her job!

Occupation:  Guard

Relationships:  Sophia (sister)

Romantic option?: No

Functions:

    *** CHAT: Selecting this option opens up a dialogue tree in which you
        can learn more about being a Royal Guard, the members of the royal
        family, and the capital city itself.

    *** VISIT THE ROYAL COURT: This one's a fake-out.  Selecting this
        option will prompt Lottie to explain that regular civilians may
        only enter the court for the Midsummer Festival, which happens
        at the end of the month of Water.  The only other way to enter is
        at the invitation of a noble.

    *** ASK ABOUT JOBS:  Another fake-out, of sorts.  Lottie will explain
        that she can't help you, but if you'd like to learn to be a fighter,
        you can meet with her big sister out at the eastern frontier fortress
        and learn all you need to know from her.

    *** Lottie also has one other function. If you team up with Robin to
        become literal partners in crime, and your Luck stat is not high
        enough to avoid capture, she will be the one to catch you in the act
        and you'll spend a week in prison.

------
DUNCAN
------

Wise and kind, full of answers.  You'll also run into him if you enter the
cooking competition at the Midsummer Festival; he's the chief judge.

Occupation:  Bishop of the kingdom's church

Relationships:  None stated

Romantic option?: No

Functions:

    *** CHAT: Friendly introductions and chatter.  Chat options will open
        up based on various experiences your character has; talking to him
        is part of the required sequence of events in order to achieve the
        Star Princess or Priest endings.

    *** ASK ABOUT RELIGION: This opens a dialogue tree which enables you
        to interrogate him about the subjects of God, sin, the forgiveness
        of sins, love, and good deeds.  Asking about sin is necessary to
        acquire the Cross symbol.

    *** ASK ABOUT JOBS:  The church has no paying jobs for laypersons, but
        selecting this option will enable you to join the choir for no
        pay.  Singing in the choir is the only way to get the Music symbol
        and is also necessary to achieve the Star ending.

    *** ASK ABOUT FESTIVALS:  Selecting this gets him to describe the
        church's festival held at the end of each year.

    *** MAKE DONATION:  This will only become an option if you work at the
        inn as a waitress and have the conversation with John about giving
        food to the poor, then chat with Duncan about how best to help those
        in need.  Selecting this option opens up choices about how much money
        you wish to contribute to the church to feed the poor. (Note that,
        unless you are trying to unlock the Priest ending, making these
        donations serves no practical function in the game and all you'll
        really do is deplete your funds with no reward.)


----
JOHN
----

John, son of John, son of John.

Occupation:  Innkeeper

Relationships:  None stated

Romantic option?: Yes

Functions:

    *** CHAT: Friendly introductions and chatter.  The more adventuring you
        do, the more chat options will open with him, as he loves to hear
        stories.  Chat with him often enough (working for him also helps)
        and he will fall in love with you, and propose marriage after your
        20th birthday.  Accepting his proposal nets the Innkeeper ending.
        Chatting with him is also vital to acquiring the Feather symbol
        and achieving the Star Princess ending. Visit him after any
        noteworthy experiences in the dungeons, and he will reward your tales
        with a free night's lodging.

    *** ASK ABOUT FOOD: The inn offers a different special every day, which
        you can purchase and consume in order to replenish HP.

    *** ASK ABOUT ROOMS:  For 50 gold, you can spend one night in the inn
        to completely recover HP and MP.  If you work for him and have a
        successful week, he will sometimes offer to let you stay for half
        the usual price.

    *** ASK ABOUT JOBS:  Initially you can only work as a waitress, earning
        tips.  (Increasing your charm and stamina will improve tips.)  Later,
        you can also work as the inn's bouncer for 12 gold per day.


-----
ROBIN
-----

No, she does not give to the poor.

Occupation:  Thief

Relationships:  Family who disowned her (unseen)

Romantic option?: No*

Functions:

    *** CHAT:  This unsavory little character isn't always around. When she
        is, she appears in the lower right corner of the screen, where she's
        apparently eavesdropping at the inn.  Talking to her is required
        for the small side quest in which you recover Michanda's stolen
        recipe cards.  If you work as a thief, you'll eventually unlock
        additional chat options; among other revelations, you learn that
        Robin is actually a girl (you initially presume she's a boy because
        of her clothes and haircut) and was thrown out by her family because
        she doesn't want to BE a girl.

    *** ASK FOR A JOB:  Working with her as a thief is the only way to
        achieve the Swindler and Pirate endings. You have to first spend
        a few weeks working successfully for Liling the merchant; then,
        when Robin appears, approach her about getting a job. If you have
        a combination of stats (chiefly Charm and Luck) that appeals, she'll
        invite you to join her enterprise. Otherwise, she'll tell you that
        you don't have any skills that would help in her line of work and
        ends the conversation.

        * Robin is not one of the official romantic options in the game.
        However, your character does express some mild attraction early in
        their acquaintance, and the image shown for the Pirate ending would
        seem to suggest that a relationship develops later.


--------------
KING AND QUEEN
--------------

The country's power couple.

Occupation:  Shockingly, they're the King and Queen.

Relationships:  Each other (married), Prince Alaric and Princess Alana
               (twin children)

Romantic option?: No

Functions:  They're only seen during the Midsummer Festival.  The King
           judges the archery competition; the Queen judges the dance
           competition.


================================
C. The eastern frontier fortress
================================

Head straight to the right from your starting village.  If you want to
stay on the road to avoid fighting, follow it north to the capital city,
then southeast to its end.

-----
BETTY
-----

I knew a woman with a wooden leg named Betty.  I do not know the name of her
other leg.

Occupation:  Forager

Relationships:  Helena (daughter)

Romantic option?:  No

Functions:

    *** CHAT: Friendly introductions and chatter.  Work for her for a while
        and you will unlock further chat options.  Eventually, if you
        pursue the romance option with Helena, Betty will be the one to tell
        you that she can see the attraction between you and encourage you to
        ask Helena on a date.

    *** BUY GOODS: Betty sells things she finds in the forest, so her
        inventory is unpredictable.  Expect things like rocks, nuts, bones,
        mushrooms, potatoes, leaves, and the occasional shell or stone.

    *** ASK FOR A JOB:  At first you can only work as Betty's foraging
        assistant.  The pay is variable, but you can keep interesting things
        you find which are often useful in crafting or cooking (or can be
        sold to Liling in the capital city).  After a while she'll offer you
        the option of truffle hunting for 8 gold per day.  Working for Betty
        is necessary to get the Charge and Clover symbols, and also to
        achieve the Wild ending.


------
HELENA
------

Men need not apply with this pretty huntress.

Occupation:  Hunter and seller of meats and furs

Relationships:  Betty (mother)

Romantic option?:  Yes

Functions:

    *** CHAT: Friendly introductions and chatter.  Work for her for a while
        and you will unlock further chat options.  If you chat with her after
        working for the blacksmith, she'll warn you about his flirtatious
        nature.  Building up a rapport with her is the only way to talk to
        her about Al wanting to paint her portrait, but if you want to
        pursue a romance with her, tell her it's because she's beautiful -
        you can admit to her later that this was really your opinion.

    *** BUY GOODS: Helena will sell you a cut of meat, a tanned leather hide,
        and animal fur.  The meat is a useful cooking ingredient and the
        leather and fur can be used in crafting.

    *** ASK FOR A JOB:  Assist her with her hunting and trapping for 9 gold
        per day.

    *** ASK ON A DATE:  This will only become an option after other required
        events have come to pass, such as having her find you dancing at the
        southern resort, and also after a particular chat with her mother
        Betty.  If you select this option, Helena accepts, and you achieve
        the Partners ending.


----
COLE
----

I do have to wonder if his name is a pun.

Occupation:  Blacksmith

Relationships:  None stated

Romantic option?:  Yes

Functions:

    *** CHAT: Friendly introductions and chatter.  He's a flirt from the
        get-go, inviting you to feel his muscles.  If you work with him for
        a while, he'll challenge you to an arm wrestling match.  Defeating
        him is necessary for more chat options and to continue the romance
        option, but you can try as many times as you must. Defeat him and
        he gifts you with a beautifully crafted necklace, telling you to come
        back and chat with him when you know what it means.  Raising your
        crafting skill sufficiently will enable you to identify it; once
        you do that, it unlocks the chat option in which he proposes.
        Accepting him gets you the Blacksmith ending.

    *** BUY GOODS: Cole can sell you leather armor, chain mail, plate mail,
        a dagger, and a sword.

    *** ASK FOR A JOB:  He's not really sure you're up to the challenge of
        smithing, but he'll let you try at the rate of 15 gold per day.  You
        must have decent strength and stamina to succeed.  Do it well long
        enough and you'll unlock the option to try jewelry crafting, which
        also pays 15 gold per day.  Working for Cole is necessary in order
        to achieve the Inventor ending and, of course, the Blacksmith
        ending. Of all the jobs where you earn a salary instead of tips,
        working for Cole is by far the most profitable.


-------
DIMITRI
-------

The only character who talks about laundry.

Occupation:  Miner and forester

Relationships:  Olga (wife, unseen), Natalia (daughter, unseen)

Romantic option?:  No

Functions:

    *** CHAT: Friendly introductions and chatter.  Work for him for a while
        and you will unlock further chat options.  Talking to him is
        necessary for the side quest in which you try to recover the stolen
        recipe cards.

    *** BUY GOODS: Dimitri can sell you iron, charcoal, wood, and gold
        nuggets, all of which are useful in crafting.

    *** ASK FOR A JOB:  You have your choice of mining for 10 gold per day
        or logging for 8 gold per day.  Mining is necessary in order to get
        the Crystal symbol.  Logging is required for the Wild ending.


------
SOPHIA
------

Red hair runs in the family.  This is the big sister Lottie mentioned.

Occupation:  Guard captain

Relationships:  Lottie (sister)

Romantic option?:  No

Functions:

    *** CHAT: Sophia is polite but not overly friendly.  She takes her job
        very seriously.  Selecting the chat option will enable you to get
        information about jobs which require fighting skills, life on the
        frontier, and her opinion about magic. If you choose an adventurous
        path, you'll open up additional chats with her in which you can ask
        for her advice about dealing with specific kinds of monsters or
        tell her about the secret in the northern dungeon.

    *** ASK ABOUT CLASSES: Sophia teaches two classes - one is a general
        exercise class to build up your strength and stamina, and the other
        is a fighting class to improve your attack and defense stats. The
        exercise class will increase your maximum HP by one point per
        successful day of study, so it's a good option if you find yourself
        running out of steam too quickly in different jobs.  Studying with
        Sophia can help with almost every job, and is particularly
        important for any of the fighting-related endings.

    *** ASK ABOUT ROOMS:  For the reasonable price of 10 gold per day, you
        can rent a bed in the barracks.  It will restore some (but not all)
        of your HP and MP.


--
AL
--

It's two characters for the price of one!

Occupation:  Prince and Princess of the kingdom

Relationships:  King and Queen (parents), each other (twins)

Romantic option?:  Yes and no

Functions:  Conversation is Al's only function.  After talking to him a
           number of times, you eventually learn things about him, including
           that he likes to paint and that he wants to paint a picture of
           Helena.  Offer to ask her for him, then work for her until the
           chat option to do so is available.  (Hint: Tell her it's because
           she's strong.)

           Attend the Midsummer Festival and realize that you just saw Al
           wearing a dress.  Return to the frontier and confront him about
           it, at which point he will reveal the truth - he's really Prince
           Alaric, and the lookalike in the dress was his twin sister
           Princess Alana.  They've been taking turns talking to you, which
           is why he seemed so absent-minded about your conversations.

           The twins are the source of two different endings.  Raise your
           crafting skill until you can offer to trade paintings with Alaric,
           and he'll let you change into whatever you want to wear for the
           portrait.  As long as your combined stats are high enough but your
           sin is low, he will paint you and then ask to "pay court to you."
           Accept and you will earn the Princess ending.

           Alternately, talk to Alana as much as possible, then study drama
           at the cultural center until she arrives.  Return to the frontier
           fortress and talk to her some more; if your mind stat is high
           enough, you'll persuade her to appoint an advisor for herself.
           She offers you the job, and if you accept, it unlocks the Prime
           Minister ending.  (It's not officially considered one of the
           game's romantic endings, but the drawing shown with the ending
           text sort of implies that you and she ended up together.)



======================
D. The southern resort
======================

From the starting village, follow the road south and southeast until you
reach the sand castle.


-----
JENNY
-----

Resident health nut.

Occupation:  Maker and seller of health potions

Relationships:  She mentions parents living in the city (unseen)

Romantic option?:  No

Functions:

    *** CHAT: Friendly introductions and chatter.  She'll make various
        comments regarding your health.

    *** BUY GOODS: Jenny doesn't carry anything on hand.  Each time you
        click this option, she'll evaluate your health, decide what you
        need, and request that you bring her specific ingredients.  When
        you do, she'll make you a tonic. You have to allow roughly a
        month to pass in between requests, however, or else she'll scold
        you that you didn't give the latest treatment enough time to
        work properly.

    *** ASK FOR A JOB:  Her business isn't big enough for that yet.  If you
        continue bringing her the ingredients for various tinctures and
        purchase them from her, she'll eventually offer you a job, which
        gives you the Snake Oil ending.



-------
DEBORAH
-------

Bump and grind.

Occupation:  Resort owner and beauty class instructor; note that she can only
be found here for part of the year.  The beach itself is open year-round, but
the resort is only open between the month of Planting and the month of Gods.

Relationships:  Peter (husband, unseen)

Romantic option?:  No

Functions:

    *** CHAT: Friendly introductions and chatter.  Work for her for a while
        and you will unlock further chat options.  Talking to her is
        necessary for the side quest in which you try to recover the stolen
        recipe cards.

    *** ASK ABOUT CLASSES:  She offers a beauty workshop, which will
        increase your charm stat.

    *** ASK ABOUT VACATIONS:  She offers you a one-night stay at the resort
        for 60 gold, or for 300 gold you can spend an entire week relaxing
        in the sun and sea air.  You can also win a free week at the resort
        if you win the dancing competition at the Midsummer Festival, which
        you redeem by selecting this option.

    *** ASK ABOUT JOBS:  You can belly dance for the resort guests to earn
        tips, based on your Charm and Artistry.  Taking dance classes in
        the capital city helps; get your relevant stats high enough and
        you can earn more in entertainer tips than from any other job,
        except for (possibly) thieving. Working in this field is necessary
        to achieve the Acrobat ending, and also to achieve the Partners
        ending as noted above.


------
MORRIS
------

He really doesn't say much.

Occupation:  Fisherman

Relationships:  Armand (ex-boyfriend)

Romantic option?:  No

Functions:

    *** CHAT: He's really very reticent.  While in the capital, if you let
        Armand paint you and then talk to him afterward, he'll show you a
        painting of the sea.  This will unlock additional chat options with
        Morris that prove that they knew one another, but he won't say much
        else.  You can help reunite them by running back and forth to talk
        to them both, and then by winning the dance competition and giving
        the vacation prize to Armand.  Morris still doesn't talk much
        after that, but he does give you some pink pearls as a thank-you.

    *** ASK FOR A JOB:  He'll let you fish with him, but how much you earn
        depends a lot on the luck of the catch.


------
MOSSAM
------

A bonus character!

Occupation:  Prince of Eels

Relationships:  None stated

Romantic option?:  Yes

Functions:  Mossam will only appear at the southern resort if you find him in
           the southern dungeon and rescue him.  After rescuing him, chat
           with him at the resort and fish until you unlock a conversation
           about eating fish. Improve your Cooking stat until you're able to
           cook something that includes fish as an ingredient, and bring it
           to him. This done, go to the western settlement and work as a
           scribe for Tirtha until he gives you a book. Take the book to the
           resort and give it to Mossam, then leave the resort for a while.
           Return after a month or so and Mossam will present you with a pink
           shell necklace, which you need to be wearing on your 21st birthday
           when your fairy godmother arrives to give you the Mermaid ending.




==========================
E.  The western settlement
==========================

From your home village, head as far left as you possibly can until you find
the strangely-shaped buildings in the desert.


------
TIRTHA
------

"You seek, and I am found."

Occupation:  Magic teacher, healer, soothsayer and prophet

Relationships:  None stated

Romantic option?:  No

Functions:

    *** CHAT: Friendly introductions and chatter.  Work for him for a while
        and you will unlock further chat options.  He will ask you to donate
        a book on his behalf to the cultural center; he will also need your
        help with the patient Elsa.

    *** ASK ABOUT CLASSES: You can't perform magic spells until you have
        studied with him at least one time.  At the end of your first
        successful week, he will give you a beginner's magic wand.

    *** ASK ABOUT JOBS:  He will pay you 10 gold per day to be his personal
        scribe.  It would be wise to not take this job until after you've
        studied with the astronomer at least once.

    *** ASK ABOUT HEALING:  This becomes an option after you've worked for
        him a few times and have observed him treating someone with an
        injured hand.  He will heal you at no charge, although the healing
        doesn't always recover all lost HP and MP.



-------
VENETIA
-------

Looking to the sky, except when she's looking after her baby.

Occupation:  Astronomer and teacher

Relationships:  Little Precious (son)

Romantic option?:  No

Functions:

    *** CHAT: Friendly introductions and chatter.  Other chat options will
        unlock based on your adventures; talking to her is crucial to
        achieving the Star Princess ending.

    *** ASK ABOUT CLASSES: She teaches astronomy, although this covers a
        range of disciplines including reading old ciphers and other things
        useful for raising your mind stat.  Study with her successfully for
        a week to receive the Star symbol.

    *** ASK ABOUT JOBS:  Babysit her son, Little Precious, for 4 gold per
        day. After a few successful weeks of sitting, you will receive the
        Scream symbol.


----
ELSA
----

Poor child.

Occupation:  Pre-teen girl

Relationships:  None stated

Romantic option?:  No

Functions:  You can only interact with Elsa through Tirtha's chat function.
           She's a patient of his who used magic to change her appearance,
           and now she's dying as a result.  He can't heal her because she
           would rather die than go back to looking like she did.
           Eventually, after working for Tirtha long enough to unlock all
           the chat options, you'll persuade her otherwise.  She'll
           recover and go home, leaving you a bridal veil as a thank-you
           gift.


-----
TARAN
-----

It's kind of sad how attractive I think this character is.

Occupation:  Crown Prince of the Isles

Relationships:  King of the Isles (father, unseen)

Romantic option?:  Yes

Functions:  Like Elsa, initially you'll only interact with Taran through
           working for Tirtha.  Taran is a student of many disciplines who
           has come to study with various teachers throughout the kingdom;
           you'll find him studying astronomy, entering the dance contest at
           the Midsummer Festival, and if you work at the cultural center as
           a museum guide you'll help him find a book.  Work for Tirtha and
           study with Venetia until you've found out that Taran is looking
           for something and will know it when he finds it; after that, he
           becomes a permanent figure at the desert oasis and you can talk to
           him by clicking on him like anyone else.  Attend the Midsummer
           Festival and enter the dance contest to unlock more chat options,
           then continue working on your charm and luck stats until they
           total 120 or more.  Return to the oasis after your 20th birthday
           and Taran will propose marriage; accept his proposal to achieve
           the Queen ending. Turns out that what he was looking for was you.


I hope this has been helpful to you!
~LadyNorbert