Chantelise Hidden Treasure Guide
By Lucy_Caboosey
Ver. 2.0
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**CONTENTS**
--Ctrl + F Bracketted letters for quick access--

1. Introduction [INT1]
2. Hidden Chests [HID2]
       2a. The Plains [PLNS]
               - Tutorial 3
       2b. Terran Ruins [TRNR]
               - Path to the Ruins
               - Ruined Main Gate
               - Grand Staircase
               - Hall
               - Cave
               - Deepest Caverns
               - Insect King's Lair
       2c. Ignan Ruins [IGNR]
               - The Mountain Path
               - Volcano Path
               - Lava Pools
               - Entrance to the Ruins
               - Halls of Flame
               - Mural Room
               - Colliseum
       2d. Aquan Ruins [AQNR]
               - Wetlands
               - Bridge to the Ruins
               - Spiral Corridor
               - Underwater City
               - Silent Church
               - Guardian of the Ruins
               - Waterways
       2e. Zephyran Ruins[ZPHR]
               - Forest of Miasma
               - Emperor-Bug's Tomb
               - The Windmill Bridge
               - Engine Room
               - The Tempest
               - Mountain Summit
               - Floating Guardens
       2f. Sealed Palace [SPRL]
               - Path to the Palace
               - Crystal Hall
               - Sealed Door
               - The Silhouette
               - The Showdown
               - The Last Battle
               - The Lonely Ship
        2g. Familiar Forest [FFOR]
               - Forest, the First
               - Forest, the Second
               - Cave
               - Rat Hole
3. Thanks and Contact Info [THXS]



1. Intro [INT1]
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The game of Chantelise is one of mystery, intrigue, sisterhood, faries, slicing
and mushroom monsters.
It is the follow-up to Recettear and its action-RPG roots show
through in combat. There is no more capitalism in item-shop
management and is replaced instead with collecting and exploring.
There's a wide variety of areas to do so in and in each one there's a hidden
chest that yields great items and come popping up once you fufill its
picky requirements. They range from killing certain monsters to
fishing. The first time you get the chest you get a unique item and every
time afterwords you get a Thankful Statue, a simple treasure that you can sell.
That's pretty much the long and short of it, so get to hunting!
A lot of these treasures are hard, if not impossible, to get the first run
through, so have patience and just get back to it (remember, once you see a map,
you instantly have access to it for time-trials and treasure-hunting).

With all that said, let's get to it.  Yayificiations!

Oh, right.

There's none of that.

Oh well...

2. Hidden Treasures [HID2]
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       2a. The Plains [PLNS]
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               - Tutorial 3 *
               Treasure: Gold Pedastal

After cleaning out the area and opening the exit, head towards the south-east
and climb up a slope to get to a little off-shoot. There are four silver slimes
here.  They have a crazy defense, so just keep smacking them with the last hit
of your combo. It'll do 4 damage, but their HP is low enough to make it quick
work nonetheless.


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       2b. Terran Ruins [TRNR]
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               - Path to the Ruins
               Treasure: Ferromin

After getting rid of all the enemies and opening the exit, head back towards
the start and a lil' silver slime will be floating around.Slaughter it for the
chest.

               - Ruined Main Gate
               Treasure: Wooden Shield

Hit the upper-left pillar in the square of four in the top part of the stage.
The chest'll come right up, like a goddamned daisy.

               - Grand Staircase
               Treasure: Leather Gloves

Destroy all the torches.  You don't have to clear the enemies first,
but the first time through it's damn helpful to do so,
'specially those eyeballs.

               - Hall
               Treasure: Focus Staff

Grab some long-range magic (fire, wind or water) and go up the stairs,
scoop around the righ wall, jumping as needed, hop onto the chandelier
and use magic to explode the barrel on the far wall.

               - Cave
               Treasure: Speedboots

Ignore all enemies and make a beeline to the exit.
There's a skeleton by the end.  Destroy him first without killing any other
enemies (not ONE) and the chest'll pop.
Remember that skeletons drop gems, so don't worry your pretty
little head too much.

               - Deepest Caverns
               Treasure: Ferromin

You have to destroy the arms of the Golem.  This is kinda tricky if
you're new to the game, but it's easiest done by either gathering as many
water crystals as you can from either enemies through the dungeon or from the
slimes in-boss and targeting the crystals on the boss' arms and letting loose.
The arms don't have that much HP, bnut it can be annoying if you have low HP.
Once the second arm drops, the chest will show right up.

               - Insect King's Lair
               Treasure: Back Scratcher

Get all the big boss-bugs into the pool of water on the right side of the room.
This is done easily by standing at the back of the pool and just waiting.
They'll come to you.

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       2c. Ignan RUins [IGNR]
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               - The Mountain Path
               Treasure: Common Shield

There are five boulders sitting around the state.
Simply smack em with your girl-hook and that's that.
Pretty simple.

               - Volcano Path
               Treasure: Tough Gloves

This one's kinda tricky.
Run around the spiral until you're at the curve that runs along the start
of the path.  Jump down where your little mini-map arrow points just after the
turn at the entrance.  You'll fall down onto a little ledge with a barrel.
Smash that sun'bitch and the chest will show up.

               - Lava Pools
               Treasure: Ferromin

There is a group of four barrels that block the right path from the start.
You need to avoid breaking those until after the stage is cleared.
You accomplish this by heading left, up the path and jumping from the high
point onto the right side of the map.
Make sure you clean up all the enemies on the left side first.
Once you clear out all the enemies and the path opens,
crack dem barrels and what what.

               - Entrance to the Ruins
               Treasure: Standard Charm

There's a small gap on the second level, to the right of the staircase.
In this gap there's a silver enemy--one of those god-awful mushroom-shell
jerks. Hit him with magic or just time it right and kill him outright
to get the chest.

               - Halls of Flame
               Treasure: Wing Shoes

If you look at the map, there's a hallway that runs a route in a complete
path to both sides of the entrance hall.  Starting from the top of the left
staircase, do a complete lap around without stopping
(you'll have to jump the holes, but that's cool.  Just don't stop!)
and when you get back to the top of the staircase, the chest will
show up as your checkered flag.

               - Mural Room
               Treasure: Strongarm Band

Knock the enemy crab into all four of the holes.
You only need to knock him in just once per hole.
Lock onto him and run in quickly to bait him and he'll swing a claw.
Sneak him and attack at the base of his claw, aiming for his face.
At the end of your little combo, he'll get knocked back a jump.
Just get him near a hole and pop him in.
It's a little frustrating to learn the timing, but it cas easily be
done on the first visit and afterwords, you know how to really kick his ass,
(or shell).

               - Colliseum
               Treasure: Cat Statue

Stand on the lip of the main platform for a few seconds.
This is easier done in the entrance stretch so that no monster can get to you.
You'll have to stand on the lip for a little longer then you think,
just long enough for you to doubt it's working, but just have paitence.

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       2d. Aquan Ruins [AQNR]
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               - Wetlands
               Treasure: Mermaid Shoes

Get to the end without touching water.
This can be done without clearing the stage, thank god.
Slap on those air-dash boots you got from a Hidden Chest prior and
head straight from the start, air-dashing over
the little streams of water between land and remember that
you can dash multiple times in the air.
Once you get near the end, the chest will come up.

               - Bridge to the Ruins
               Treasure: Fire Crystal

With your air boots still on, hop on the rail of the bridge
(either side is fine, but I always do the left)
and stay on it until the end.  You don't want to touch
the bridge, just the railing. Use your air dash to get over
the U's in the rail and when you get to the end the chest will air-pear.
I know that joke didn't make any sense.  Humor me.

               - Spiral Corridor
               Treasure: Pretty Wand

Head up the accursed spiral walk until past the second wooden plank.
Keep an eye out on the left and you'll see a little pool of water hooked in
the center. Hop off and stand in this pool and the chest will appear...all
the way at the bottom of the spiral.  That little bastard.
It's best to just clear the stage of enemies first,
just to keep annoyance to a minimum.

               - Underwater City
               Treasure: Popular Charm

At the end of the stage, right before the exit, there's a graveyard with a
(obviously) bunch of skeletons kickin' around in it.  Clear them out
first to make things easier (and to get some gems) and then touch
each tombstone once to lure out a giant skelly for you to kill (again?).
Once he's home, the chest will be unearthed.


               - Silent Church
               Treasure: Silver Gauntlet

Destroy all six unlight torches and a lone fish will appear.
Kill that fish and the chest comes out.  I cannot reccomend enough
destroying all the other enemies first, especially that damn
damn damn ice bomb that lurks near the back.

               - Guardian of the Ruins
               Treasure: Ferromin

Let the boss do his electric spin attack and leap the bolts four different
times and the chest will appear.  To make it easier, kill the little
fellow jellies and knock out one of the boss's arms (tentacles?)
so there's only one bolt circling around.

               - Waterways
               Treasure: Wind Emblem

JUst make a mad dash to the end of the stage and don't kill anything.
If an enemy falls into the waterway and dies, that voids it, so be careful.
Pull on those speed boots and just haul ass, staying on the top level
just top be safe. Remember, not one thing can die.

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       2e. Zephyran Ruins [ZPHR]
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               - Forest of Miasma
               Treasure: Magic Necklace

Before entering the stage, head back to The Plains - Tutorial 3.
There's a fisherman hanging around a river near the start.
Approach him and after some yakity-yak you'll get a fishing pole.
Throw it on and head now to the Forest of Miasma.
Kill everything to open the exit and then fish in the small pool of
water by the left wall.  Catch any fish and the chest will pop up.

               - Emperor-Bug's Tomb
               Treasure: Ferromin

Another stage where you can't touch water.
Use your air-dash and from the second pillar at the start,
jump and air dash over to the cliff.  From there,
hop up onto the large stone larvae and clamber on down to the exit and
the chest comes right up.

               - The Windmill Bridge
               Treasure: Wind Crystal

Keep those boots on and head straigh forward,
jumping and skidding through the air to clear the broken gap in the bridge.
As soon as your girls-size-3s hit the bricks on the other side,
the chest comes up to play.

               - Engine Room
               Treasure: Some Amulet

Head to the second level of this pit of a stage.
There's a large gear that you have to climb on and there's a lone wraith
floating around.  End him and then target the silver
mushroom-shielder on top of the pole in the center.
End his little life and the chest will show up.

               - The Tempest
               Treasure: Eskimo Shoes

Get to the end inside 30 seconds.
From the start, take the first left, follow the path until the first right.
On that path, hop off and air-skip across the air multiple times to get to
the little area near the top of the map that's by the exit.
Make it in time and damn, you've got a chest.

               - Mountain Summit
               Treasure: Soul Pendant

You have to destroy both of the horns on the Wyvern.
This is actually a lot less annoying then it seems.
Gather a projectile spell and hit the thing with it,
it doesn't matter the strength, and the winged beast'll come down to earth.
Get in close and jump on at the sides of his head, attacking horizontally to
hit both horns. They do have a decent HP, but just keep at it.
Once both horns snap, you'll get your precious chest.

               - Floating Guardens
               Treasure: Cain's Staff

Ignore all enemies and head to the left of the sole pillar.
There's a little outcropping cliff on the side of the stage.
Drop onto it and then carefully traverse the many planks of wood that make a
staircase downward. I found this really irritating and the best way
to do it is to air dash from platform to platform.
Once you hit the space at the end, the chest'll come right up.

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       Sealed Palace [SPRL]
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               - Path to the Palace
               Treasure: Miracle Charm

Lay feet on every one of the floating platforms.
The ones that make a path in the center are easy, but the other two require the
use of air-dashing.  It's pretty cake and you get the chest once all platforms
have held your weight.

               - Crystal Hall
               Treasure: Dark Crystal

See those two big crystals on either side of the stage?
Get 'em.  Use magic to pop the crystals, easiest done from the staircases.
Once they're both shattered, head down to the center of the pool and crack
the barrel to get the chest to show up.  You have to destroy the chest
AFTER the crystals.  Barrels and then crystals.  Remember that.

               - Sealed Door
               Treasure: Rocket Gloves

After you clear the stage, stand up the risen platform right in front of the
exit doors and make a mad dash to the entrance.  Once you get about halfway
down the stairs you climbed to enter the stage, the chest should appear.
You just have to haul ass from in front of the exit to midday down the stairs.
Boy, these chests just want so much from you...

               - The Silhouette
               Treasure: Ferromin

The chest here is a sadist and enjoys watching you get hurt.
You have to get hit by one of every element as the boss attacks you.
Once by fire, ice, wind and earth.  To get the earth one, wait until the boss
throws up an earth shield and then get smacked by it's physical attack.


               - The Showdown
               Treasure: Legendary Shield

Equip your fishing pole and cast it at the boss, hitting it with the lure.
The hell.  As soon as lure smacks boss, the chest will show up.

               -The Last Battle
               Treasure: Spirit Staff

Maybe the easiest hidden chest to get in the game, all that you have to do
is jump on each of each of the three circular platforms: the one on on the
left, in the center and the one on the right. A simple hop up and down and
on the third the chest will show up.  If you're coming in right from the
Showdown, you can do this without any worry about the boss attacking you.

               -The Lonely Ship
               Treasure: Soul Ring

Bring a fishing pole!
Jump off the side of the ship, over the lower parts of the rail and climb
around on the platforms and edges until you get to the very tip
of the bowsprit.  Cast here and catch a Coelacanth.  The chest will pop once
it's wriggling in your smooth-skinned hands.  It's up to you whether or not to
clear out the bombs, but taking out two of them will make this a lot easier.

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        Familiar Forest [FFOR]
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*****************
Accessing the Familiar Forest dungeons:

Once you get every other stage marked 'clear' on the World Map, head to the
Familiar Forest and approach the back, there's a scene and you have access.
*****************

               - Forest, the First
               Treasure: Sand Charm

As soon as you start, right where you begin, turn right and drop off the
platform. You'll fall onto a little outcropping with a barrel.
Smash that mofo up and the chest will come right up.

               - Forest, the Second
               Treasure: Blamfisher RX

After clearing all the enemies and opening the exit, there's a silver monster
that'll come up near the upper-left of the map.  Smash it up (it's another
of those annoying shield mushrooms, or shield-shrooms if you will) and
Mr. Chest will come out to play.

               - Cave
               Treasure: Water Charm

Bring a fishing pole (or clear the enemies so you can equip one) and
head to the end of the spiral path that leads to the hole in the center
and if you hug the edge you can see a pool of water across from it.  You'll
have to fuss around to get the right place to cast off, but once you catch a
fish the chest will come right up.

               - Rat Hole
               Treasure: Ferromin

Wait for the boss to snarf an water crystal and when he spits the spots of
snow, get stuck in one of them on purpose.  Repeat this three times
and the chest will come up.

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3. Thanks and Contact Info [THXS]
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Alright, thank you everybody for reading.  Thanks to Carpe Fulgur and
remember to support the smaller studios so we can keep getting great games.
If you have any questions or want to post this any other place then GameFAQS,
email me at [email protected].  Don't be annoying, though.

Feel free to ask non-annoying questions.

Thanks!

Ver. 2.0 Thanks:

Thanks to dystorce for pointing out I missed a floor completely and
for the idea to throw in how to get to the Familiar Forest dungeons.

-- Brian C.  AKA Lucy Caboosey