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Warriors Of Fate
FAQ By: Goh_Billy (
[email protected]) &
BigDarsh (
[email protected])
Version #: 2.0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Sections
--------
1. Legend
2. System
3. Characters
3.1 Portor / Kan-U
3.2 Kassar / Chou-Hi
3.3 Subutai / Chou-Un
3.4 Kadan / Kou-Chuu
3.5 Abaka / Gi-En
4. Conclusion
4.1 What's Missing/Needed
4.2 Credits
===============================================================================
1. Legend
===============================================================================
ub u uf f - Forward A - Attack
\ | / b - Back J - Jump
b-- --f u - Up + - And
/ | \ d - Down / - Or
db d df , - Then
===============================================================================
2. System
===============================================================================
`````````````````````````````````````
Normal
`````````````````````````````````````
Grapple walk into enemy
Pick Up Object press A when on
top of item
Use Weapon press A after
picking up
weapon
Rear Jump J, b press b immediately after
pushing J (requires quick
timing)
Special Attack J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Mount Horse walk up close to refer to on horseback
horse movelist
`````````````````````````````````````
On Horseback
`````````````````````````````````````
Pick Up Object walk over item
Charging Special Attack f + J, J
Special Attack J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Dismount Horse d + J refer to normal movelist
===============================================================================
3. Characters
===============================================================================
*******************************************************************************
* 3.1 Portor / Kan-U (World / Japanese) *
*******************************************************************************
Height: 245 cm Hobby: Studying
Weight: 94 kg Personality: Cool, Calm
Age: 47 Strong Point: Strong, Clever
`````````````````````````````````````
Normal
`````````````````````````````````````
Basic Moves
-----------
Jab A
Second Punch A Jab must hit the enemy for
this to come out
Front Kick A Second Punch must hit the
enemy for this to come out
Toss In Front d + A Second Punch must hit the
enemy for this to come out
Toss Behind u + A Second Punch must hit the
enemy for this to come out
Dropkick b+J/f+J/J, A
Flying Headbutt db/d/df + J use db to charge backward
Mount Horse walk up close to refer to on horseback
horse movelist
Grapple Moves
-------------
Headbutt A if the first or second
headbutt doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
headbutt or one of the
other grapple moves listed
below
Toss In Front f + A
Toss Behind b + A
Splash Elbow d, u + A
Double Lariat J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Grapple b+J/f+J/J using b/f determine where
Portor jumps
Backbreaker A
Special Moves
-------------
Splash Elbow d, u + A
Double Lariat J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
`````````````````````````````````````
On Horseback
`````````````````````````````````````
Basic Moves
-----------
Downward Slash A
Second Downward Slash A Downward Slash must hit the
enemy for this to come out
Upward Slash A Second Downward Slash must
hit the enemy for this to
come out
Backwards Stab b + A
Stab And Toss In Front hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold f
Stab And Toss Behind hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold b
Turn Horse Around hold b
Turn Around Cancel press f quickly
before horse
turns other
direction
Heavy Slash J
Turn Attack Stab b + J turns horse around quickly
Charging f + J
Rising Stab A
Slash And Dismount d + J refer to normal movelist
Special Moves
-------------
Slice And Dice tap A rapidly
Crashing Wave b, f + A
Mega Crashing Wave b, f, J
Charging Naginata Helicopter f + J, J
Naginata Helicopter J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
*******************************************************************************
* 3.2 Kassar / Chou-Hi (World / Japanese) *
*******************************************************************************
Height: 250 cm Hobby: Eating, Fighting
Weight: 110 kg Personality: Daredevil
Age: 41 Strong Point: Barbarian
`````````````````````````````````````
Normal
`````````````````````````````````````
Basic Moves
-----------
Hammer Strike A
Upward Hammer A Hammer Strike must hit the
enemy for this to come out
Straight Punch A Upward Hammer must hit the
enemy for this to come out
Toss In Front d/u + A Upward Hammer must hit the
enemy for this to come out
Suplex hold b immediately
after the d/u + A
in the previous
part
Air Boot J, A
Reaching Air Boot b+J/f+J, A
Charging Bull db/d/df + J use db to charge backward
Mount Horse walk up close to refer to on horseback
horse movelist
Grapple Moves
-------------
Toss In Front f + A if you use a Back Wrench this
move will turn into a
Suplex
Head Bite d + A the amount of bites is
random; cannot perform
after a Back Wrench
Destructive Straight d, u + A cannot perform after a Back
Wrench
Back Wrench A if the first or second
back wrench doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
back wrench or one of the
other grapple moves listed
below
Suplex In Front f + A
Suplex b + A
Wild Hammer J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Grapple b+J/f+J/J/J, f/ using b/f determine where
J, b Kassar jumps
Piledriver A from J/J, f/
J, b Jump Grapple
Superplex A from b+J/f+J
Jump Grapple
Special Moves
-------------
Spinning Piledriver 360 + A when close
to enemy (not from
grapple)
Destructive Straight d, u + A
Wild Hammer J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
`````````````````````````````````````
On Horseback
`````````````````````````````````````
Basic Moves
-----------
Downward Slash A
Upward Slash A Downward Slash must hit the
enemy for this to come out
Final Stab A Upward Slash must hit the
enemy for this to come out
Backwards Stab b + A
Stab And Toss In Front hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold f
Stab And Toss Behind hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold b
Turn Horse Around hold b
Turn Around Cancel press f quickly
before horse
turns other
direction
Heavy Low Stab J
Turn Attack Stab b + J turns horse around quickly
Charging f + J
Low Stab A
Stab And Dismount d + J refer to normal movelist
Special Moves
-------------
Sweeping Blade tap A rapidly
Riding Wave b, f + A
Mega Riding Wave b, f, J
Charging Spiral Slicer f + J, J
Spiral Slicer J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
*******************************************************************************
* 3.3 Subutai / Chou-Un (World / Japanese) *
*******************************************************************************
Height: 186 cm Hobby: Martial Arts
Weight: 72 kg Personality: Single-Minded
Age: 39 Strong Point: Quiet, Reserved
`````````````````````````````````````
Normal
`````````````````````````````````````
Basic Moves
-----------
Jab A
Side Slice A Jab must hit the enemy for
this to come out
Roundhouse A Side Slice must hit the enemy
for this to come out
Toss In Front u + A Side Slice must hit the enemy
for this to come out
Toss Behind d + A Side Slice must hit the enemy
for this to come out
Jumping Sword Attack J, A
Jump Kick b+J/f+J, A
Shoulder Charge db/d/df + J use db to charge backward
Mount Horse walk up close to refer to on horseback
horse movelist
Grapple Moves
-------------
Sword Impale A if the first or second
impale doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
impale or one of the other
grapple moves listed below
Toss In Front f + A
Toss Behind b + A
Soul Blade d, u + A
Dashing Soul Blade db, uf + A
Sword Wheel J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Up Escape b+J/f+J/J
Side Head Kick A
Special Moves
-------------
Driving Choke Slam b+J/f+J/J, then
d + A near
airborne opponent
Soul Blade d, u + A
Dashing Soul Blade db, uf + A
Sword Wheel J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
`````````````````````````````````````
On Horseback
`````````````````````````````````````
Basic Moves
-----------
Downward Slice A
Stab A Downward Slice must hit the
enemy for this to come out
Final Stab A Stab must hit the enemy for
this to come out
Backwards Stab b + A
Stab And Toss In Front hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold f
Stab And Toss Behind hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold b
Turn Horse Around hold b
Turn Around Cancel press f quickly
before horse
turns other
direction
Heavy Stab J
Turn Attack Stab b + J turns horse around quickly
Charging f + J
Spear Stab A
Stab And Dismount d + J refer to normal movelist
Special Moves
-------------
Rapid Impaler tap A rapidly
Energy Wave b, f + A
Mega Energy Wave b, f, J
Charging Spear Helicopter f + J, J
Spear Helicopter J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
*******************************************************************************
* 3.4 Kadan / Kou-Chuu (World / Japanense) *
*******************************************************************************
Height: 177 cm Hobby: Hot Springs
Weight: 50 kg Personality: Stubborn
Age: 61 Strong Point: Tough As Ever
`````````````````````````````````````
Normal
`````````````````````````````````````
Basic Moves
-----------
Arrow A
Fast Follow Up Arrow A Arrow must hit the enemy for
this to come out
Final Arrow A Fast Follow Up Arrow must hit
the enemy for this to come
out
Jumping Arrow J, A
Diagonal Dagger b+J/f+J, A
Roll Kick db/d/df + J use db to roll backward
Mount Horse walk up close to refer to on horseback
horse movelist
Grapple Moves
-------------
Stab A if the first or second
stab doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
stab or one of the other
grapple moves listed below
Slam In Front f + A
Slam Behind b + A
Bow Uppercut d, u + A
Spiral Rope Dart J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Vault b+J/f+J/J
Neck Toss A
Special Moves
-------------
Triple Arrow tap A rapidly
Bow Uppercut d, u + A
Spiral Rope Dart J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
`````````````````````````````````````
On Horseback
`````````````````````````````````````
Basic Moves
-----------
Arrow A
Fast Follow Up Arrow A Arrow must hit the enemy for
this to come out
Final Arrow A Fast Follow Up Arrow must hit
the enemy for this to come
out
Backwards Arrow b + A
Turn Horse Around hold b
Turn Around Cancel press f quickly
before horse
turns other
direction
Quick Arrow J
Turn Around Arrow b + J turns horse around quickly
Charging f + J
Hidden Dagger A
Arrow And Dismount d + J refer to normal movelist
Special Moves
-------------
Triple Arrow tap A rapidly
Flaming Arrow b, f + A
Mega Flaming Arrow b, f, J
Charging Sprial Rope Dart f + J, J
Spiral Rope Dart J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
*******************************************************************************
* 3.5 Abaka / Gi-En (World / Japanese) *
*******************************************************************************
Height: 180 cm Hobby: Shining His Head
Weight: 91 kg Personality: Perverse
Age: 34 Strong Point: Capricious
`````````````````````````````````````
Normal
`````````````````````````````````````
Basic Moves
-----------
Gut Punch A
Straight Sword A Gut Punch must hit the enemy
for this to come out
Overhead Slice A Straight Sword must hit the
enemy for this to come out
Toss In Front d + A Straight Sword must hit the
enemy for this to come out
Toss Behind u + A Straight Sword must hit the
enemy for this to come out
Air Slice b+J/f+J/J, A
Dash Elbow db/d/df + J use db to dash backward
Mount Horse walk up close to refer to on horseback
horse movelist
Grapple Moves
-------------
Throat Stab A if the first or second
stab doesn't KO the
enemy then the grapple will
remain "locked" and you can
choose to perform another
stab or one of the other
grapple moves listed below
Slam In Front f + A
Slam Behind b + A
Flash Kick d, u + A
Tornado Sword J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
Jump Grapple b+J/f+J/J using b/f determine where
Abaka jumps
Driving Slam A
Special Moves
-------------
Flash Kick d, u + A
Tornado Sword J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
`````````````````````````````````````
On Horseback
`````````````````````````````````````
Basic Moves
-----------
Downward Stab A
Second Stab A Downward Stab must hit the
enemy for this to come out
Sword Uppercut A Second Stab must hit the
enemy for this to come out
Backwards Slice b + A
Stab And Toss In Front hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold f
Stab And Toss Behind hold u/d, press A, should work as long as the
then when your enemy is not too close or
weapon reaches too far away from you
the enemy hold b
Turn Horse Around hold b
Turn Around Cancel press f quickly
before horse
turns other
direction
Sweeping Sword J
Turn Attack Slice b + J turns horse around quickly
Charging f + J
Sword Stab A
Slice And Dismount d + J refer to normal movelist
Special Moves
-------------
Lightning Sword tap A rapidly
Riding Wave b, f + A
Mega Riding Wave b, f, J
Charging Wild Sword Swing f + J, J
Wild Sword Swing J+A consumes part of your lifebar
if move connects; cannot
perform if you only have
a sliver of life left
===============================================================================
4. Conclusion
===============================================================================
4.1 What's Missing/Needed
-Any missing maneuvers?
-Clean up and corrections
-If you have anything to add, any corrections I need to make, please email me
at
[email protected]. Credit will be given for your contribution.
4.2 Credits
-Capcom
-Gamefaqs
-BigDarsh (
[email protected]) and me for writing this FAQ