| |        __              /¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| |_____  ()() __         /    _____|¯¯|__  __ ___/¯¯|_   __ __ _____ |¯| \
| (¯|XXX|  ¯¯\/..) ______/    /  ___)  |  \|  |  \   __) |  |  \   _ \| |  \
| | |XXX|    _\o/_¯¯¯¯¯¯¯\    \___ \|   ,  \  |  /|  |   |  |  /  |_) ) |   \
| | |XXX|    |)(| \       \  /____  )___|  /____/ |__|   |____/|   __/|_|    )
| |  ¯¯¯     |32|  \       \      \/     \/         (and jam!) |__|   (_)   /
| |          |__|           \                                              /
| |           ( \            \ FAQ/WALKTHROUGH by Shot "Downtown" Gunnova /
| |            \ \¯)          \__________________________________________/
| |           /¯) ¯
| |            ¯     Document can't be reproduced unless Barkley/me says so.
_|_|___________________________________________________________________________
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                                                            TABLE OF CONTENTS

 I. CONTROLS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . CNTR
II. TH' BASICS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . THBS

    Battling............................................................ BTLN
    Stats............................................................... STTS
    Abnormalities....................................................... ABNR
    Main Characters..................................................... CHRC

III. WALKTHROUGH  . . . . . . . . . . . . . . . . . . . . . . . . . . . . WLKT

01) Barkley's Apartment................................................. WK01
02) Neo New York........................................................ WK02
03) B-Ball Catacombs.................................................... WK03
04) Neo New York Sewers / Cesspool X.................................... WK04
05) Dikembe Mutumbo's Tomb....................................[OPTIONAL] WK05
06) Neo New York / Sewers............................................... WK06
07) Proto Neo New York.................................................. WK07
08) Spalding Factory.................................................... WK08
09) Underground Railroad / Liberty Island Ferry......................... WK09
10) Liberty Island...................................................... WK10
11) Barren Outskirts.................................................... WK11
12) Chup Mines................................................[OPTIONAL] WK12
13) Cuchulainn's Tomb................................................... WK13
14) Necron 5............................................................ WK14
15) B-Ball Dimension..........................................[OPTIONAL] WK15
16) Necron 5............................................................ WK16

17) Appendices.......................................................... APND
18) Frequently Asked Questions.......................................... FAQZ
19) Updates & Thanks.................................................... UPDT
20) Legality............................................................ LGLT

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I. CONTROLS                                                              [CNTR]
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[Z] = Action button
[X] = Cancel button
[C] = Start button (brings up menu)

Arrow keys control Barkley, and sprinting is possible by holding the cancel
button while moving. Don't like this default setup? Change it in the Config
tab on the main menu.

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II. TH' BASICS                                                           [THBS]
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BATTLING                 [BTLN]
_______________________________
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Any RPGer who's played an SNES game can sightread these controls, but for
those a little uninitiated, battling is simple.

- Enemies appear on the map, i.e. there are no random encounters
- Battling is Speed-based; this determines the turns for both foes/allies
- Targets can be selected with the arrow pad
- The current ally whose turn it is has certain abilities that require either
  a button to be pressed, held and released, or used in conjunction with the
  arrow pads (such as Barkley's Fadeaway Jumper).

Enemies simply use their skills. There is a command menu for each character
that looks like this:

          |¯¯¯¯¯¯¯|            Each character has differing skills and a
          | SPECL |            special option. For the latter, Hoopz can
          |       |            evade the next attack in full whenever that
 |¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|    occurs, while Cyberdwarf can take damage for
 | SKILLS | ATTCK | ITEMS |    his allies with a 33% damage reduction. Items,
 |________|_______|_______|    Attack, and Flee options appear on everyone's
          |       |            starting grid and have same functionality.
          | FLEE? |
          |_______|

_______________________________
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STATS                    [STTS]
_______________________________
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Just a short overview on what stats control what. The status menu can be
shown by pressing the Cancel button.
 _______ ___________________________________________________________________
| STAT  | EFFECT                                                            |
|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| VP    | The "health points" of the team; cannot fight if at 0             |
| BP    | The "magic points" of the team; cannot use skills if at 0         |
| Power | Attack strength. The higher it is, the more physical damage!      |
| Guard | Defense ability. The higher it is, the less physical damage taken |
| Brain | The higher it is, the more dmg skills do/less magic damage taken? |
| Speed | The higher is is, the more turns the ally gets                    |
|_______|___________________________________________________________________|

_______________________________
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ABNORMALITIES            [ABNR]
_______________________________
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Many enemies have status abnormalities to inflict on the ballers. These are
very real threats, in the game and out of it. ^___~
 _____________________ ___________________________________ _________________
| STATUS              | EFFECT...                         | ITEM ALLEVIATE: |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Aspergers           | Character flails around stupidly  | Alcohol         |
| Diabetes            | Character loses VP every turn     | Insulin         |
| Fouled              | Character skips next turn         | --------------- |
| Glaucoma            | Character's accuracy diminished   | Chup            |
| Handicap            | Character's Brain halved 3 turns  | --------------- |
| Montezuma's Revenge | Character's Guard halved 3 turns  | --------------- |
| Parkinsons          | Character's Power halved          | Fstone Mvitamin |
| Stroke              | Character paralyzed for 3 turns   | --------------- |
| Timeout             | Character's speed halved 3 turns  | --------------- |
|_____________________|___________________________________|_________________|

* "Tobacco" will alleviate any and all of these symptoms.

_______________________________
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MAIN CHARACTERS          [CHRC]       --- SLIGHT SPOILERS BELOW ---
_______________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯    NOTE: "LV??" means requirement needed!

CHARLES BARKLEY
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Sir Charles...The Round Mound of Rebound...he's been called many things, and
revered by many...but those days are past. It's slowly revealed why his post-
-apocalyptic life is bitter and why the future is so empty and bleak. He's
pretty well-rounded and has a high Attack stat.

LV00 - Doubleteam -------> Multi-attack phys damage on one target [10BP]
LV02 - Showboat Jam -----> Gain random stat bonus; damages target [20BP]
LV04 - Vampslam ---------> Damages enemy, healing Barkley by amnt [10BP]
LV?? - Holy Jam ---------> Dikembe Mutumbo's forbidden jam......! [35BP]
LV?? - Ghost Muscle -----> Raises Barkley's Power and Brain stats [05BP]

BALTHIOS
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The octaroon great grandson of the famous b-baller Lebron James, Balthios is
one of the last living zaubermancers. He, Charles, and Hoopz are close, and
he is very bright. His gray hair is freaky but no one really mentions this
fact. His Guard stat sucks for quite a long time despite equipment-boosting,
but this changes later. His stat-down skills are great.

LV00 - Fire Zauber ------> Lowers enemy's Attack [5BP]
LV00 - Ice Zauber -------> Heavy damage to enemy [20BP]
LV03 - Water Zauber -----> Inflicts Diabetes & Glaucoma on enemies [10BP]
LV03 - Wind Zauber ------> 2-hit damage on all enemies [25BP]
LV04 - Thunder Zauber ---> Damages one foe repeatedly [25BP]
LV05 - Muscle Zauber ----> Lowers multiple stats on single enemy [20BP]
LV?? - Snail Zauber -----> May heavily decrease speed on one foe [10BP]

CYBERDWARF
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Once a proud dwarf, after an accident he had no choice but to get skin grafts
made of b-ball leather. Mostly hideous but still kind-hearted, he agrees to
help Barkley on his quest. Oh, and he likes applebottoms.

LV00 - Insulin Shot -----> Heals + immunizes target of Diabetes [05BP]
LV00 - Dwarven Touch ----> Raises random stat + Heals ally VP 50% [10BP]
LV00 - Dwarf Knowledge --> Fully heals ally's VP, refreshes status [15BP]
LV05 - Glaucoma Prayer --> Heals Glaucoma on all allies [05BP]
LV06 - Dwarf Caress -----> Restores 66% of max VP on all allies [20BP]
LV?? - Chaff Grenade ----> Phys damage to enemy + Lowers Guard  [10BP]

HOOPZ
¯¯¯¯¯
Son of Sir Charles, and a b-ball up-and-comer, Hoopz is how all good kids
should act: respect their parents, not be blabbermouths, and be helpful. The
young master has little VP in battle but is very fast, which makes up for
it. Did I mention he's....A ZOMBIE? No? Good, because he's not.

LV00 - Gun's Slay -------> Physical damage on enemy [10BP]
LV00 - Bulletdance ------> Physical damage on enemies [10BP]
LV10 - Status Shot ------> Inflicts Diabetes on enemy [10BP]
LV06 - TrickGun Assault -> Heavy phys-damg to enemy [30BP]

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01) BARKLEY'S APARTMENT                                                  [WK01]
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|  _              |  After what may be the most dramatic acting in video game
| |_| Ecto Cooler |  history, the scene is set for Barkley to go out and get
|_________________|  his medicine. Search the oven for a [ECTO COOLER] and
                     put on your overcoat (figuratively) to leave. Talk with
Gus in the foyer to learn the harrowing past about Inspector Jordan.

And for no real reason, here's the default everything!

ARM  : Soccerball             VP   : 380         GUARD: 33         $$$: 250
BODY : Rags                   BP   : 30          BRAIN: 30
BLING: Maureen's Ring         SPEED: 30          POWER: 70

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02) NEO NEW YORK                                                         [WK02]
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|  _              | The weird creature outside the complex is a gas pump who,
| |_| Ecto Cooler | after some funny game rhetoric, will save the game for
| |_| Ecto Cooler | Barkley.
| |_| Ecto Cooler |
| |_| Ecto Cooler | Head into the next screen and enter the store near the
| |_| Ecto Cooler | woman dressed in black. Talk with Chin to get some meds:
| |_| Steroid     | five [ECTO COOLER]s, three [STEROID]s, and two [TOBACCO]
| |_| Steroid     | doses!
| |_| Steroid     |
| |_| Tobacco     | Back outside, head south into the alley to find some
| |_| Tobacco     | street dealers and punks who will sell equipment/items.
|_________________|       __________________ _______ _______ _______ _______
                         | BLING            | POWER | GUARD | SPEED | BRAIN |
The merchandise y'wanna  |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|
get is the Volleyball &  | Bapes            |       |       |  + 02 |       |
Jersey. Maureen's Ring's | Backwards Cap    |       |  + 03 |       |       |
easily outclassed here,  | Jersey           |       |  + 09 |       |       |
so find some other piece | Sunglasses       |       |       |       |  + 02 |
of bling to equip. I'd   | Volleyball       |  + 08 |       |       |       |
recommend either the W.  | Wrist Brace      |  + 06 |       |       |       |
Brace or Backwards Cap,  |__________________|_______|_______|_______|_______|
myself...

Down the (left) block is the Church of Clispaeth. The priest here is...Larry
Bird, ex-star of the Boston Celtics. But those days're past now... Reminisce
for awhile, give the kid standing outside the church 1 neo-shekel, and head
back towards the apartment. Save first and head on up. [NOTE: If you do not
give the kid a neo-shekel, it adds a "Deathtemple Point" to an invisible
counter.]

After a quick snooze, Jordan will enter and arrest Sir Charles for allegedly
causing the latest Chaos Dunk. In order to escape their clutches, press the
combination of keys/direction to get out of the apartment. Once on the foyer,
quickly press the next one to avoid falling off the balcony and being caught.
Barkley is captured after failing the input twice; don't worry, this can be
redone from the start should this happen! There's a similar scenario on the
NNY street involving the arrow keys.

In the downtown area, some soldiers will catch Charles. A kid will run over
and steal a "vintage" weapon from the captain, allowing Charles to escape a
bit easier into the side-alley. A shadowy figure will subsequently help
Charles escape...

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03) B-BALL CATACOMBS                                                     [WK03]
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¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ENEMIES ¯¯¯¯¯¯¯|¯
|  _                      _                                |                |
| |_| Battlers Tome 1    |_| Jacket                        | - Slam Spectre |
| |_| Battlers Tome 2    |_| Chicken Dew                   | - Ball Brain   |
| |_| Battlers Tome 3    |_| Chicken Dew                   | - Zomballer    |
| |_| BBall Shard        |_| Volleyball                    |________________|
| |_| BBall Tear         |_| Jersey        _               |
| |_| BBall Tear         |_| Bapes        |_| Gatorade Gum |
| |_| BBall Tear         |_| Ecto Cooler  |_| B-Ball       |
| |_| BBall Tear         |_| Ecto Cooler                   |
|__________________________________________________________|

 The person will reveal himself as the Ultimate Hellbane, and joins the party
 after convincing Charles that he's a good guy. His default stuff:
_______________________________________________________
                                                      | [BATTLERS TOME 1],
ARM  : Fire Zauber       VP   : 290         GUARD: 22 | [BATTLERS TOME 2], n'
BODY : Robe              BP   : 40          BRAIN: 55 | [BATTLERS TOME 3]'ll
BLING: Sunglasses        SPEED: 40          POWER: 32 | appear in the items'
_______________________________________________________| list at this point.

(NOTE: I kinda got the item order mixed up. Sorry!)
                                                           To Sewers
          |¯|                                                   \
        |¯| |¯|                                                _|¯|_
        |_   _|                           BOSS: BBall Monster |     | Lebron
          | |                                                \| END |/ James'
          | |                                                 |_17 _|  Tomb
          | |                                                   | |
   _______|¯|_______                                            |¯|_
 _|S _____   _____  |_ _|¯|_ _|¯|_|¯|_|¯|__________ __________ _|  S|-Vending
|123|_____| |_____|  _|_   _|__   _       _________|__   9   _|_ 14_| Machine
 ¯|_________________|   |_|    |_| |_|¯|_|            |_|¯|_|   |_|
     ___                | |                           | | | |    |
    |456|_______________| |                          _| | | |_   |
    |____________   ______|                         |16 | | 10|  |
     __          | |                                |___| | 11|  |
    |78|_________| |                                       ¯¯¯   |
    |  ____________|                                             |
    |_|                                                          |
   _| |         .------------------------------------------------'
  |   |         |             _____________________ _________________________
  | |¯          |            |                     |                         |
  |  ¯|        |¯|__         | 01 - Battle Tome 1  | 10 - Chicken Dew        |
 _| |¯  Healer |__  |-BOSS:  | 02 - Battle Tome 2  | 11 - Chicken Dew        |
|_  |   B-Ball  __| | Dread  | 03 - Battle Tome 3  | 12 - Volleyball         |
 _| |_     \   |15__|   Ref  | 04 - BBall Shard    | 13 - Jersey             |
|12 13|_ _|¯|__| |           | 05 - BBall Tear     | 14 - Bapes              |
|      _|________|           | 06 - BBall Tear     | 15 - Ecto Cooler [x3]   |
|_____|                      | 07 - BBall Tear     | 16 - Gatorade Gum       |
                             | 08 - BBall Tear     | 17 - B-Ball             |
                             | 09 - Jacket         |                         |
                             |_____________________|_________________________|

Save at the mouthy gas pump and continue east, ignoring the northern exit.
At the 4-way junction, head south and continue straight west until finding an
altar where a replica of the Space Jam ball is enshrined, along with the tomb
of Muggsy Bogues and Patrick Ewing. Inspect the altar for a [BBALL SHARD] and
both sarcophagi for a [BBALL TEAR]. R.I.P. you guys. ;__;

Exit south until Hellbane warns about unstable footing. Walk (don't run) over
the mesh floor to avoid a long fall to yer death. Continue along to the pool
that commemorates greats like Shaq and Hakeem, and grab the [JACKET] and the
[VOLLEYBALL] out of the odd-looking wall compartments. Continue along to find
a healing b-ball statue. Further along is a...boss! OMG

BOSS: Dread Ref   HP: ~300  EXP: 104   NS: 90
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This boss is actually quite easy, as long as y'healed beforehand. Use Forward
Jumper [or any other easy-to-use high-damage skill] and Hellbane's best skill
to deal a lot of damage from the get-go. The "Knife Boot Face Gash" skill can
inflict much pain on its target and it hits multiple times (but misses a lot
of the strikes). Should you be rather unlucky, however, get those Ecto Cooler
straws out and drink up!

---

Heal up again and continue north to a screen with another save. A vending
machine is nearby if you need to buy items, and there are some new stuff to
get as well! Steal the [BAPES] from the wall hole and hang a left after y'
save. A wall hole here has a [JACKET] -- which should be put on Hellbane at
once -- and two southward-leading tunnels. Go down the left one to find a...
TILE SHIFTING PUZZLE? OH MY GOD I HATE THESE! However, if you can succeed at
doing it (all but upper-left corner must be correct), a [GATORADE GUM]'s put
in your inventory! GZ, one of the creators, has supplied the tile solution!:

R > R > D > L > L > D > R > R > U > U > L > L

Obviously, the letters stand for Right, Down, Left, and Up... I hope...
The right-hand tunnel parallel to the tile puzzle contains a [CHICKEN DEW]
duo, so make sure to snatch those puppies up!

Finally, return to the vending machine area and go north to Lebron James'
tomb. Before fading, he beseeches them to find the "Cyberdwarf," whatever
that is. Another boss fight!

BOSS: BBall Monster   HP: ~1000  EXP: 584   NS: 230
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
It's "BBall Twister" attack does medium-damage (~60), and it can't be hit if
it uses "Mega Jump". If this happens, have Barkley defend for his 66% guard
bonus and have Balthios pick his counterattack command, so he can avenge the
~150-dmg strike and cut this freak down to size. Barkley should use his Jam
abilities (and then Forward Jumper, etc.), while Balthios takes care of the
fiend with Fire/Ice Zauber, which should help reduce the amount of dmg he'll
incur from its powerful physical attacks. "Juke Spinner" has 9 random hits
to the party, and can be annoying if Monster's power hasn't been decreased!

A [B-BALL] is collected after the foe's defeat. End of dungeon!

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04) NEO NEW YORK SEWERS / CESSPOOL X                                     [WK04]
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¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| ENEMIES ¯¯¯¯¯¯¯|¯
|  _                      _                                |                |
| |_| Ice Zauber         |_| Chicken Dew                   | Whistle        |
| |_| Poem               |_| Snail Zauber                  | Ball Droid     |
|__________________________________________________________| Ball Spider    |
         ___                      |                        |________________|
        | 2 |    To Cesspool X    |
        |_  |         /  [3,4]    |  Grab the [ICE ZAUBER] chest and head
         _|¯|     ___|¯|          |  north to the vending machine/savepoint
        |  _|    |  ___|          |  reststop. Examine the freaky cyborg to
        | |_|¯| _| |_             |  learn it's Vince Carter, rebuilt from
        |  ___||_   _|            |  B-Ballnacht and slightly memory-less!
        | |______| |              |
        |          |              |  He will join the party at Lv3 (or maybe
        | |¯¯¯¯¯¯¯¯               |  that's just the average). Vinceborg's
        |¯|_                      |  Eye Laser ability is very powerful, and
        |  V|   1 - Ice Zauber    |  that goes double for his Refractor Beam,
        |  S|   2 - Chicken Dew   |  so be sure to pick the occassions to use
        | |¯    3 - Poem          |  them.
        | |_    4 - Snail Zauber  |
        |  1|   S - Savepoint     |  Beware the power-down effects of the
        |_|¯    V - Vending Mach. |  droids. Use Eye Laser to get rid of them
___________________________________|  all in one turn!
                                   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯| Anyway, continue north
ARM  : Volleyball        VP   : 560         GUARD: 45 | at the bifurcation
BODY : Jersey            BP   : 36          BRAIN: 24 | until it comes to a
BLING: Bapes             SPEED: 39          POWER: 78 | small room at the top
_______________________________________________________| of a ladder.

Snatch the [CHICKEN DEW] and return to the fork, taking an easy trek. At the
very end, the entrance to Cesspool X, where some freakish mutants (by choice)
live.

__________
¯¯¯¯¯¯¯¯¯¯
CESSPOOL X
__________
¯¯¯¯¯¯¯¯¯¯

After gaining entrance past "Eric Barber" the Vulturefreak, talk with the
snail to gain the [POEM] for his kitsune lover. After opening it, all allies
present determine the poem completely sucks, and the option to rewrite it is
given -- choose to do so. Talk with the kitsune (fox) -- AFTER SAVING -- to
learn about her likes and dislikes. She likes...animals, and that's about all
the useful information y'get.

Balthios will rewrite the crappy prose and will need some input. If you want
a smashing success of a poem, answer:

- enjoys hunting small prey
- does not mind animal feces much
- and her friends in Cesspool X

The default reward if you don't rewrite the poem is 600 NS; if she hates the
poem, it's 400 NS. If you pick all of Vince's stupid suggestions, where he's
surprisingly CORRECT even though there's no flow, the two lovebirds leave and
leave behind a [SNAIL ZAUBER]. This is a skill for Balthios, true, but there
is a weapon of the same name left behind! Equip it for a great Guard boost!

As for new items, the following can be bought. Everyone should have a nice
time upgrading here, particularly Balthios and Vincebot who get slammed in
battle defense-wise. [Armor shop is located near where Kitsune was standing].
The item shop is the northeastern most shop in town, and the 'norm' inn is
by the NPC Chip.

 __________________ _______ _______ _______ _______
| BLING            | POWER | GUARD | SPEED | BRAIN |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯| Vince and Barkley should
| Ace Bandage      |       |  + 07 |       |       | get Spiked B-Balls and
| Sweatband        |       |       |       |  + 06 | a Ref Uniform, while our
| Dwarf Pride      |  + 15 |       |       |       | Hellbane gets a Trench-
| Thunder Zauber   |  + 20 |       |       |       | coat and Time Zauber.
| Time Zauber      |  + 32 |       |       |       | The Dwarf Warhammer will
| Spiked B-Ball    |  + 38 |       |       |       | be bought very soon, and
| Referee Uniform  |  + 14 |       |       |       | makes Cyberdwarf's combo
| Trenchcoat       |  + 17 |       |       |       | attacks feel like a
| Dwarf Warhammer  |  + 33 |       |       |       | thousand-ton truck is
|__________________|_______|_______|_______|_______| running over enemies...!

Cyberdwarf lives in the house next to the save pump. He'll join that party
after some scenes, and it'll be time to get Hoopz back.
_______________________________________________________
                                                      | There is a small
ARM  : Rusty Muscle      VP   : 585         GUARD: 68 | optional dungeon in
BODY : Cyber-Tunic       BP   : 39          BRAIN: 32 | the back of Cyber-
BLING: Sweatband         SPEED: 32          POWER: 59 | dwarf's house, where
_______________________________________________________| Dikembe Mutumbo has
                                                        been laid to rest. I
highly suggest doing this as it nets a great item in return. Skip the section
if you just wanna get on with the game.

---

Once y'head north of Cesspool X, hang a left to find a ladder leading up to
the church. Simple as.

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
05) DIKEMBE MUTUMBO'S TOMB                                               [WK05]
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     |¯¯¯¯¯|      This is a mini-dungeon that leads up to the b-baller's
     |BOSS!|      shrine. You can completely ignore the right path of Pippin's
     |_ 2 _|      sarcophagus; it's a maze that leads nowhere.
       | |
  _____|¯|____    Instead, take a left and navigate to where Dikembe's
 |            |   entrails are stored. A wall niche contains a [CHICKEN DEW]
 |_|¯¯¯¯¯¯¯¯|_|   duo. Continuing along, keep going north until y'find the
 | |  _           beautiful reflecting pool and statues that guard Mutumbo's
 | |_|1|_         final resting place.
 |_      |
   |¯¯¯| |        After Barkley admits he was jealous of the guy, some echoes
   | |___|_|¯|_ ________________    ring out (BOOMSHAKALAKA is what Bill
   |_____|_   _|_   ______   ___|   Walton would always say in the video game
           | |   | |      | |_______  NBA Jam by the way, if you're wondering
     START-|_|   | |____  |__   ____| why that was constantly repeated) and
_                |_   __|    |_|      the ghost of Dikembe attacks the party!
|_| Chicken Dew x2  | |___________|¯|__
|_| Femur           |__________________|


BOSS: D. Mutumbo   HP: ~1600  EXP: 004   NS: 025
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Hey, he looks like Kobe Bryant! Haha...  He's basically the same fighter, but
with souped-up power. Balla Dash is still present, so if you want an easier
time, use Snail Zauber (Speed -12!?) & Fire Zauber to debuff him. Barkley can
use his jamz and slamz while Eye Laser and the punch/kick combos round out
the other turns. Also watch out for the "beatdown" attack where Dikembe puts
some merciless hurt on a single target w/ a multistrike tech. He can recover
about 600 HP after a time, by using "Devolve" however (which prevents him
from attacking for a while), so this may take longer than normal.

---

A [FEMUR] is received after winning. Barkley will also learn "Holy Dunk" as
a way to carry on the soul brother's legacy. But what do we do with this
bone? Back in Cesspool X, the dog will speak OOC (out of character) and trade
his [NIKES] for the morsel. With +14 SPD, this will greatly help slowpokes
like Cyberdwarf in battle, yo.

Exit north of Cesspool X to re-enter the sewers.

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
06) NEO NEW YORK / SEWERS                                                [WK06]
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯
                                                       |  _                 |
Enter the church and there will be a surprise battle!  | |_| Turkey Feather |
                                                       | |_| Facemask       |
                                                       | |_| Chicken Dew    |
BOSS: Michael Jordan   HP: ~850                        |____________________|
BOSS: Vinceborg 2050   HP: ~2000  EXP: 1653  NS: 466
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use Snail/Fire Zauber at the start to give a slight edge. Jordan can "Defy
Clispaeth" to raise his guard somewhat, but his HP isn't that high, so it's
a wasted turn, pretty much. Vinceborg, expectedly, has a laser shot that can
do multiple damage to everyone (Jordan has Hurricane Shot which works to the
same effect). Our cyborg can also use "Recharge" to heal 239 damage, though,
so watch out.

---

Afterwards, Cyberdwarf suggests finding clues in the old Spalding Building.
_______________________________________________________
                                                      | Hoopz joins the team
ARM  : ZX Zaubertech1    VP   : 308         GUARD: 45 | at this time, too.
BODY : Rags              BP   : 28          BRAIN: 42 | A Referee Uniform &
BLING: Bapes             SPEED: 73          POWER: 64 | Ace Bandage will do
_______________________________________________________| the kid good.

After stocking up on items, try to exit town and a [TURKEY FEATHER] present
will be given by one of the freaky denizens. Save, head north, hang a right.

---

This next area is sorta confusing, but it's just one screen. A [FACEMASK]
chest is at the top of the screen (from entrance: west to 1st north path).
Put it on Balthios so his Guard stat isn't a complete pile. In the SW corner
of the room is a ladder leading up to a [CHICKEN DEW]. A note from Allard is
on the floor; y'may wanna read it... In the SE corner, the ladder leads down
to some pushers who y'can get items (already available) from. A guy charges
$5000 to go down a ladder here...if you can't afford it, it doesn't matter.
The real way to find the Spalding Building is through the DOOR in the above
room, which leads to more ladders. It spits everyone out near a save pump &
vendor, and from there...

...huh, it's a clinic? Lame. Talk with the suits here to learn that Dr. Allard
does "full conversions" for idiots who want to look like animals and animated
goofballs. There are three options to do here:

#1 - Pay toll

     If you're stupid, this is the path you take. Why spend $5000 when you
     don't have to? I mean, c'mon... >__>

#2 - Rough up the guards

     "Bust into his office" and fight the two guards; it's the exact same way
     as the #3 path after that. Alternately, you can go to the guards at the
     barred gate and beat up that Bodyguard. The single guard downstairs is a
     bit harder apparently, so inflict Diabetes to make up for the times when
     attacks miss.

#3 - Find Rufus

     First, y'must have read the note in the SW corner to learn about "Rufus".
     Talk to a suit in front of Allard's office door to learn Rufus has been
     put on tunnel duty. Anyway, Rufus is the suit in the downstairs tunnel
     right outside the savepoint. Return to the office guards, speak Rufus's
     password, and enter inside. The bodyguard will attack (HP: ~600), but he
     ain't nothin' special. [650 EXP, 4NS]. The doc is up next.

     BOSS: Dr Allard   HP: ~1200  EXP: 2719  NS: 472
     ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
     His "Faulty Plague Vaccine" can inflict brain-down, Handicapable, and
     apx 130 damage. "Heart Stab" inflicts heavy damage on one target, while
     "Dirty Needles" is a pretty crappy multi-attack on everyone. Use Forward
     Jumper, Fire [etc.] Zauber, and Dwarf's punches to inflict the most dmg
     on this scoundrel.

No matter which way is taken, y'have to enter the SE ladder downstairs. Our
friend Balthios says to prepare before going; this is because once y'go down
there isn't an easy way back. PREPARE FIRST! [The input for falling down is
always "Up" multiple times.]

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
07) PROTO NEO NEW YORK                                                   [WK07]
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
After meeting Juwanna Mann, she suggests finding the hunter nearby who is an
expert on killing monsters... To get to the Spalding Building, the Ghost Dad
must be slain! Next door to her house is Wildman's, and if Barkley does not
apologize, it adds a "Deathtemple Point".

Hang a left to find the downtown area, where a savepoint is. A husk of a
building contains an inn (35NS) and the other has some denizens. One asks
Barkley to retreive a 'F.I.N.A.L. G.U.N.' inside the Spalding Building for
him. If you want to make some cash, you can roll the "Bones" with a gambler
bum in this building. The rules are easy (each player rolls, highest combined
total wins, same number doubles total) but the guy doesn't have any cash, so
it's a waste of time... =/  DO NOT PLAY HIM AND RESET, OR HE WILL TAKE ALL OF
YOUR MONEY AND AUTO-SAVE THE FILE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! <whew>

 ____________________ _______   A gun afficianado here has a huge stockpile
| ITEMS              | POWER |  of handcannons and zaubertechs for Hoopz,
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|  the best of which is the ZX ModelX571X. If
| ZX Zaubertech1     |  + 00 |  you paid the toll to enter Proto NNY, then
| ZX Zaubertech2     |  + 10 |  it probably won't be available...told y'not
| Mithril'braster    |  + 20 |  to!
| Battlestech Gun    |  + 30 |
| ZX ModelX571X      |  + 36 |  Other than that, the Ultimate Wristband is
| Ultimate Wristband |  + 19 |  prime buyin' for everyone. Sell old worthless
|____________________|_______|  crap if you need to afford 'em. :p

To continue with the game, look at the bulletin board near Ramirez. "Ghost
Dad" [Rank E] is the only option available. Accept and talk with Juwanna Mann
to find the monster (automatically).

BOSS: Ghost Dad   HP: ~3000  EXP: 3923  NS: 468
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Oh no, Dr. Huxtable is raining terror on the city! Its "Ectoplasm" attack is
quite powerful (~300dmg), so kick out the powerful jams (Holy Dunk for one)
to counteract it. Have Hoopz act as item healer, and use Muscle Zauber to
counterattact its +15 ATK raise it gets on occasion. "Spook" can inflict some
damage and Glaucoma, so use Glaucoma Prayer/Tobacco to alleviate. Fog Breath
can inflict speed-down on everyone, too, which is not a good situation to be
in! Dwarf Caress is there for a reason -- use it. This will be a long battle
no matter how y'play, so have ample items to get through this sucker. Perhaps
the worst move is "Ghostly Curse," which randomly inflicts multiple statuses
on each character.

---

The fog lifts after Ghost Dad's demise. Afterward, sleep at the inn for no
cost and Barkley will learn "Ghost Muscle" from the dearly departed! Exit
west out of town and follow the wastegrounds' path to the Spalding Building.
A suit outside will also want Barkley to claim the F.I.N.A.L. G.U.N. for his
company Square-Enix-Goya, and will pay $2500 if the obligation is met.

_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
08) SPALDING FACTORY                                                     [WK08]
_______________________________________________________________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 _____                ENEMIES:                    ____
|  3  |                                          |  6 |   01 Dwarfbane
 ¯| |¯                  - Mutant Baller          |_|¯¯    02 BBall Juice
|¯|¯|¯|                 - Slam Phantom           | |¯¯|   03 Red Keycard
|     |      BOSS       - Mech Gatorade          |    |   04 Time Zauber
|¯   ¯|  ___  /                                  | |  |   05 F.I.N.A.L. G.U.N.
| | |2| /   \/                                   | |¯¯|   06 Blue Keycard
|¯| |¯|(  8  )                                   |    |   07 Green Key
|    _| \   /                                    | |  |   08 Prototype B-Ball
|¯| |1|  |¯|    |¯¯¯¯|¯¯¯¯|¯¯¯¯|¯¯¯¯|            | |¯¯|
|     |  |7|    |   4|    |    |    |  _|¯¯¯¯|_ _|   5|
|¯| |¯|  | |    |¯  ¯¯¯  ¯¯¯  ¯¯¯  ¯¯¯|        |___|__|
|_   _|  | |    | |¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯
  |¯|____|¯|____|¯|         _                   _
  |______   ______|        |_| Dwarfbane       |_| F.I.N.A.L. G.U.N.
         | |               |_| BBall Juice     |_| Blue Keycard
        _| |_              |_| Red Keycard     |_| Green Key
       |LIFTS|             |_| Time Zauber     |_| Prototype B-Ball
       |SAVE |
        ¯|_|¯

The first room contains some inactive lifts, a savepoint, and a vendor. At
the fork, the only way to proceed is up the left door. Barkley suggests going
through the cubicles to search for the keycard. Look for wastebaskets with a
sparkly thing to find a [DWARFBANE] and [BBALL JUICE] item. The last room has
a [RED KEYCARD] in plain site, luckily. Steal it, return to the savepoint,
and active the red lift -- this opens the right-hand door up the hall.

More cubicles! A [TIME ZAUBER] is in the first one's wastebasket, although it
can't hold a candle to the Snail Zauber. Keep going east, watch the scene
where Barkley "feels like something happened in a room," and enter the next
verticle passage of cubicles. The sparkle-less wastebasket in this first area
has the [F.I.N.A.L. G.U.N.] that the two collectors were looking for. Hoopz
will be a murdering tool with this equipped, so do so. At the very northern
room here is the [BLUE KEYCARD]. Return to the lifts and activate the blue
lift, opening the middle door up the hall.
 ___________________________________________________________________________
|                                                                           |
| At this point, you can get your reward for the FINAL GUN. If you give the |
| thing to Mark in town, he trades it for a [GUN'S STICKER] which is stupid |
| to do (as far as I know). If you try to give it to the S-E-G suit, try n' |
| extort an extra $2500 out of him. You'll fight him, a Bodyguard, but get  |
| both the cash and the F.I.N.A.L. G.U.N.! This is the best outcome here... |
|___________________________________________________________________________|

If you're hurting from the fights, go back to town and get some free rest.
Up the hall, talk with Leonard to get the [GREEN KEY]. Further on...

BOSS: Scott Creelman   HP: ~1200  EXP: 3923  NS: 468
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Low Blow" does wussy damage to a single target, but "Kamikaze Jam" is liable
to kill the person it hits. Make sure to have some Steroids/Chicken Dew on-
hand. "Illusion Shot" is random-target, multiattack damage (~60per). Use
Barkley's best jams, Flame Zauber, Rapid Fire, and Cyberdwarf's punches to
inflict most damage. Make sure Dwarf Caress can be used if needed, though.
"Glory of BBall" will heal all Scott's status ailments and about 571 HP, too,
which can needlessly prolong the battle...watch out. [You may want to inflict
Diabetes/Glaucoma with Water Zauber on this end].

---

The [PROTOTYPE B-BALL] is received for the hard work. Some things go awry,
though, and back in town, it's time to continue (Hoopz isn't in the party
for awhile). Exit south through the once-fog-ridden path to the Sunbaked
Parking Lot. The "diabetes cult" lives on Liberty Island, accessible by the
ferry or underground railroad.

 __________________ _______ _______ _______ _______  Buy a Mystic B-Ball for
| WEAPONS          | POWER | GUARD | SPEED | BRAIN | Charles, a Dwarfstear
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯| and Tek-Skeleton for
| Battlestech Gun  |  + 30 |       |       |       | Cyberdwarf, and a nifty
| Mystic B-Ball    |  + 54 |       |       |       | Athletic Supporter for
| Dwarfstear       |  + 63 |  + 10 |       |       | Barkley (optional but
| Athletic Supporter       |  + 32 |       |       | will still be worth it).
| Tek-Skeleton     |       |  + 31 |       |       |
| Goggles          |       |       |       |  + 14 | The other stuff ain't
|__________________|_______|_______|_______|_______| that useful for now...

Grab an [ULTIMATE WRISTBAND] at the SW corner of the parking lot, if you're
strapped for cash. I'll describe both ways to get to the ferry...

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09) UNDERGROUND RAILROAD / LIBERTY ISLAND FERRY                          [WK09]
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PATH: Liberty Island Ferry
__________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Exit east of the sunbaked parking lot to find the ferry. It's free to ride;
just tell the captain. For no real reason, a boss shows up from belowdecks
and it's time to fight. Balthios won't be participating, however.

BOSS: Duergar   HP: ~1200  EXP: 3923  NS: 468
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Lv2 Melf's Acid Arrow" can inflict Diabetes & damage, so make sure to use
Insulin Shot to prevent it from happening again. "Gemstorm" can inflict 'bout
200 to all allies, but as long as you use Dwarf Caress every 2-3 turns, it's
nothing to worry about. "Gold Encrusted Pick Toss" follows a similar strat,
but misses and does randomized-target damage. Barkley should stick with Ghost
Muscle and Pass/Forward Jumper (after using his Jams, natch), while Cyber
should be the main healer. Keep an eye on his BP so y'don't get caught 'tween
a rock and a hard place.

---

After, it's learned Balthios has a certain weird thing about Columbus Day.
Haha...

__________________________
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PATH: Underground Railroad
__________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The subway terminal is north of the sunbaked parking lot. Tell Harriet Tubman
yer getting on for a ride and the trip is underway. After awhile, check the
rear cars for a bugbear...but it's really the B-Ball Removal Department in an
infiltration mission! It's another timed input series:

- Cancel -> Action
- Up -----> Left
- Up -----> Down ---> Up

The sergeant will activate a bomb before dying, however. To escape the blast
the end car needs to be uncoupled from the rest of the train. Cyberdwarf says
the rightmost lever is the correct one to detach. When asked if the lever is
correct, see if Cyberdwarf is standing all the way to the right; if so, give
the go-ahead to pull it.

And...that's it!

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10) LIBERTY ISLAND                                                       [WK10]
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This next part is reminiscent of point-and-click adventures. Do thusly:

- Take [TRIANGLE ROCK] from the NE part of the rubble (has a sparkle on it)
- Visit Statue of Liberty in the north; try unsuccessfully to gain entrance
- In rubble area, NW house will be accessible

A man here named Rutherford says Yelmirb can cure the diabetes. The Palladium
Orb Scepter is needed to gain access to his quarters, however. The cave south
of the rubble, blocked by a boulder, contains that very item. Some fool named
Jenkins is protecting it...

- Take Pipe (unsuccessfully)
- Ask Rutherford if the [PIPE] can be taken
- Use Pipe & Triangle Rock on the boulder

This allows entrance into Jenkins' cave. He says that Rutherford is trying to
kill Yelmirb and he'll give the [ORB SCEPTER] over if Barkley slams him. Say
y'will and return to "Raffleson's" house. Everyone will accidentally be
trapped in there, but the poison sugar gas mechanism stalls.

- Examine the dresser and take a [ZAUBERMANCER GARB].
- Examine clock to see time is 12:32
- Examine work table and take [SCREWDRIVER]
- Use desk (jimmies the lock) and get a [DESK KEY]
- Examine bookcase to see that three books (#1-3) can't be removed
- Pull books in this order: 1, 2, 3, 2. This opens a hidden bookshelf door.
- Use Desk Key on the secret door.

Everyone should be able to leave at this point.

- Examine Cultist (Mack) at Statue of Liberty to learn some information
- Talk with Mack about Das Fructose Ungeheuer by the stone slab (rubble area)

Mack says the well has the entrance to where the Immaculate Rod lies. The
going-away present of [750 NEO-SHEKELS] is also given! The [SUGAR COUNTER]
will keep track of the sugar rates down there; more than 4.5 granules per
square inch is fatal...

Before leaving, find Jenkins' corpse and Cyberdwarf learns "Chaff Grenade"!

_________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
BENEATH LIBERTY ISLAND...
_________________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

The Sugar Counter will appear in the lower-left corner -- if it gets to 4.5,
it's game over. The way to proceed through here is to WALK, not dash, because
the player can react to the ticker easier (not to mention it stays virtually
in the same spot when walking). Running'll just spontaneously sugarify you.
Also, try to stay on the dirty path away from the "sugardrifts," for good
measure.

Luckily, the path is rather straightforward. A small cave-in will send a gust
of sugar flying down the path; back up and let its flurry pass. Further on, a
shadow will move across a bridge. Follow it until a white soda can (?) figure
runs away. This time, take the long u-shaped path around instead of the quick
way (unless you wanna dieeeeee).

Keep going west until a sudden vision of sugar (LOL?) happens. A sugarfied
body lies along the path here, but isn't that important. Further down, the
Diabeastie is waiting...

BOSS: Reginald   HP: ~1200  EXP: 3598  NS: 581
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
He ain't the diabeastie, but he's here...so let's kill 'im! "Greater Earth</pre><pre id="faqspan-2">
Spire" does about 300 to one target, and he can eat a hamburger to recover
999 BP! "Summon Bee Swarm" does about 130/per hit on a target too. Reginald
cannot be heavily damaged until the red aura around him dissipates; even then
magical-type abilities and skills do pitiful damage. Stick with physical hits
and strikes, while Cyberdwarf plays the role of item healer. "Chromatic Orb
Lv119" inflicts multiple stat-down effects with a small 100-dmg tag; beware
its use in the early going!

---

The [IMMACULATE ROD] is received afterwards. However, upon approaching the
Statue of Liberty, the real culprit appears...

BOSS: Diabeastie  HP: ~1500  EXP: 4378  NS: 658
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Sugar Storm" is used to inflict all allies with Diabetes; use Insulin Shot
to combat it. Inflict Glaucoma with Water Zauber, and use Muscle Zauber to
neutralize some of its all-around effectiveness. "Glomp" is single-target
damage (~200), while its got a three-strike physical attack (~100/per) that
someone can suffer through. "Spontaneous Sugarfication" does about 5000dmg
to a target, which is massive overkill -- still kinda funny. Revive that guy
and continue with the normal slaughtering.

---

It drops a [POLESHAFT] after it dissolves (pun?). A right nice fellow named
Octavius Steambrast appears at this time, wanting the newly-acquired item.
Tell him no, save/heal, and enter the statue. At the end, "Yelmirb" agrees to
cure Hoopz' type 2 diabetes...but SUDDENLY OMG:

BOSS: Vinceborg 2050  HP: ~2000  EXP: 4932  NS: 896
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Our good 'friend' is back. Use Muscle Zauber to reduce his effectiveness, for
one...yeah, that's a good start. Vince now knows "Proximity Pass," which puts
two mines on two different targets for about 150dmg. "Binary Shower" ups his
stats somewhat, which should break even if you decreased a bunch. Oh, and he
can heals 400HP & BP this time! Feeding Barkley BP+ items now and then, he
just used Doubleteam the whole fight, while Cyberdwarf used Dwarf Caress and
his powerful punches when needed. "Short Circuit" just downs a few stats and
a waste of a turn, pretty much. He doesn't heal as much as some earlier foes
though.

---

Back in the subway station, Juwanna Man gives Barkley a [DIMENSION WHISTLE].
She says manufactured jamicite might be in Cuchulainn's Tomb, and the rails
can take 'em there. Before talking to the conductor and heading there, make
sure to re-equip Hoopz with all his good stuff.

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11) BARREN OUTSKIRTS                                                     [WK11]
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          CUCHULAINN'S TOMB
                  |
                _|¯|_
               |SAVE |
               |  ___|        This is a very small and uneventful area. Go
               | |            east out of the railroad station building --
              _|¯|            south leads to the town exit where an item
CHUP MINES <-|_  |            healer punk stands; north leads to the Chup
               | |            Mines, savepoint and equipment-seller, and
    _________ _|¯|            the entrance to Cuchulainn's Tomb.
   |START   _|_  |
   |_______|   |_|            The equipment here is pretty good, and if you
               | |_____       sold Hoopz' F.I.N.A.L. G.U.N., at least the
               |_____  |      Egyptian Gun is slightly up to par, attackwise
               |  _____|      at least.
               |_|     )
                |     /       Get the Dwarf Muscle for Cyberdwarf and some
             EXIT   Secret    Facemasks for better Guard. Not much else other
                     Boss     than that, although a freak with an "anime PhD"
                              will talk about monsters if you let him.
 __________________ _______ _______ _______ _______
| WEAPONS          | POWER | GUARD | SPEED | BRAIN | Don't wanna go to the
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯| tomb yet? It will really
| Hell Zauber      |  + 44 |       |       |  + 03 | pay off if you mosey to
| Dwarfstear       |  + 63 |  + 10 |       |       | the Chup Mines. There
| Egyptian Gun     |  + 70 |       |       |       | are other duergars there
| Dwarf Muscle     |  + 88 |  + 05 |       |       | that are rebelling from
| Mithril Sweatband|       |       |       |  + 22 | their genie oppressors.
| Cyber Gauntlet   |  +19  |       |       |       |
| Facemask         |       |  + 20 |       |       | Anyway, might as well
| Pumps            |       |       |  + 08 |       | cover that section. Skip
| Wrist Brace      |  + 06 |       |       |       | if y'don't wanna go.
|__________________|_______|_______|_______|_______|

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12) CHUP MINES [OPTIONAL]                                                [WK12]
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                                                    |  _                    |
The poor oppressed deurgars are being...well,       | |_| Shrekmono         |
oppressed by the genies. Enter the second cavern    | |_| Shrekmon Piccie   |
and stick to the middle path; a conversation with   | |_| Mysterious Potion |
the clan heads. When asked to mediate the civil     | |_| Genie Lamp        |
rights, agree to help. The 'correct' answers to     | |_| Falcon Jodhpurs   |
these questions can be gleaned from the complaints  |_______________________|
of deurgars in the caves, by the way.

 _______________________________________ ___________________________________
| ISSUE                                 | CHOOSE...                         |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| What is your opinion on sludge elfs?  | "Can no more coexist than..."     |
| How do you feel about sewer crisis?   | "Pro-sewers..."                   |
| What should be the primary diet of... | "Dunkaroos"                       |
| Remove the ban on bubbling tinctures  | "All brews are now legal"         |
| What should.....ensorcelled weaponry? | "I love a good enchantment"       |
| Stance on Deugars' patriotic quilts?  | "All quilts must be patriotic"    |
| How many hexes...placed on Deugars?   | "0 hexes"                         |
| ..ratio of gilded chalices to rubies? | "Rubies rubies rubies!"           |
| Allowed # of caverns for spelunking   | "To each his own..."              |
|_______________________________________|___________________________________|

Confirm the choices. Clearly favoring the Deurgars, Jamal Bloodguzzle will
reward Barkley for helping his race with a [SHREKMONO] & [SHREKMONO PICCIE]!
Also, talk to the once-potionless deurgar to get a [MYSTERIOUS POTION]!

However, if you decide to be evil and favor the genies the whole way through
(by selecting the LAST listed option each time), a [GENIE LAMP]! Also, the
genie near the 2nd-screen entrance gives a [FALCON JOHDPURS] for favoring his
race.

It summons Kazaam (Shaq LOL) who will grand some wishes.

POWER ------> All allies gain +5 VP, BP, Power, Guard, Brain, Speed!
WEALTH -----> $5000+
KNOWLEDGE --> Information about the Deathtemple

---

Now, it's well and good to favor one side...but what happens if Barkley makes
it a true compromise, being the deurgars are slightly favored on four options
(Choice 2) and the genies are slightly favored on the other 4 (Choice 3)? It
benefits nobody and there ain't any prizes! The best path, prize-wise, is the
one that favors the deurgars, it seems.

Anyway...now to Cuchulainn's Tomb!

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13) CUCHULAINN'S TOMB        [NOTE: There is no 'key' to find here!!!!]  [WK13]
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           ___.-> To Save/Vendor/8                      |  _                |
          |7  |                                         | |_| BBall Juice   |
     _    |¯|¯   _                                      | |_| BBall Juice   |
    |_|¯¯¯   ¯¯¯|_|                                     | |_| Pumps         |
    |_|¯¯¯   ¯¯¯|_|                                     | |_| Chicken Dew   |
       ¯¯¯| |¯¯¯             1 - BBall Juice [2]        | |_| Chicken Dew   |
          |_|_  |¯¯¯¯¯|      2 - Pumps                  | |_| Chicken Dew   |
 ______  _| |H|_| |¯| |      3 - Chicken Dew [5]        | |_| Chicken Dew   |
|C    6||     |  _ C| |      4 - Bloody Zauber          | |_| Chicken Dew   |
 ¯¯| |¯ | | | | |_| | |      5 - 1000 NS                | |_| Bloody Zauber |
 __| |__| | | |_____| |_     6 - Chicken Fry [2]        | |_| 1000 NS       |
|  _____| | |______   __|    7 - Hell B-Ball            | |_| Chicken Fry   |
|         | |    __| |__     8 - H/S Ball               | |_| Chicken Fry   |
| | |_ ¯| | |   |       |                               | |_| Hell B-Ball   |
| |  C| | | |   | |¯¯¯|_|                               | |_| H/S Ball      |
|  ¯¯¯| |¯| |¯|_| |_____                                |___________________|
 ¯¯¯¯¯|  _| |  _   _____|
      | |_| |4| | |_____    Ah, now this is more like it.
      |  5| |¯  |      C|
       ¯¯¯|¯|    ¯¯¯¯¯¯¯    Get the [BBALL JUICE] duo and [PUMPS] in the east
     _ _  | |  _ _        part of the first room, then a five-fold [CHICKEN
    | | |_| |_| |3|       DEW] cache in the NE section.
    |_____   _____|
     _____| |_____   The second room is a huge maze, and if you want to get
    |         1 2 |  the door open quickly, there are four crystals to hit
     ¯¯¯¯¯|_|¯¯¯¯¯   [Even Barkley complains about this stupid setup...]. It
         ENTER       has to be done in a certain order, however, being:

 Blue -> Green -> Purple -> Red.

 From the entrance, the maze splits into two alongside the main corridor. The
 green switch is the nearest "C" on the left side; the Blue is the NE crystal
 on the right side. Purple is the other right-side one, and Red is the NW on
 the left side. There is a [BLOODY ZAUBER] and [1000 NS] chest strewn along
 the maze, also. If done in the right order, the locked gate will lift; if
 the order is screwed up, the "click" of an unlocking object is heard, which
 tells the player the switch timed out!

 Upon going north, there are four corridors where the party decides to split
 up. Each has to fight an enemy.

 #1 - Balthios -> Android Officer [~500 HP]  (Megaman ripoff?)
               -> Adept Soldier  [~1200 HP]  (Master Chief ripoff?)
               -> Greek Warrior   [~500 HP]  (Kratos ripoff?)

 #2 - C'Dwarf

      He starts in front of an abyss. Pick up the bucket of sand and use the
      action button to throw it around on the invisible floor. This is how
      y'get across. I could make a map but it's so easy... Well...maybe...

                     EXIT
                        |   ¯¯¯¯¯¯¯¯|
                  |¯¯¯¯¯    /¯¯¯¯¯¯¯
                  |_   |¯¯¯¯
                    |  |_______/¯¯¯¯|
                  | |  |      \     |
                  |_|__|       \    |
                   _________________|
                  | START!!!!!!!!!  |
                   ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

 #3 - Hoopz

      Our young master is stuck in a "neverending" puzzle. If he goes down
      the wrong path, it seems like he's stuck and has to do it over again!
      To solve, go the following path at the forks:

      Left -> Middle -> Left -> Right

      You'll know you're doing it right because a tiny red eye will light up
      (on dragon statues) for each successive correct answer.

 #4 - Barkley

      His #34 Jersey is nearby, and there are switches that control the floor
      scoreboard (LOL). The numbers are:

            [11][03][19][08][24][15][05]

      Thus, light up [11], [03], [15], and [05]. Zing!

---

Everyone meets up and enters the northernmost room. The [HELL B-BALL] gets
equipped on Barkley, who goes off alone to rescue someone or something in
the next corridor. The Shimmerglobe then challenges Barkley with the....

BOSS: Ball Spider  HP: ~500  EXP: 238  NS: 86
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Huh...? This crappy enemy from dungeons past? It uses "Parkinsons Chomp" and
and a spinning damage move, but this stuff should barely do 100. Use a great
Jam ability to finish this wussbag off.

---

Afterwards, the final verboten jam "Double Dribble" is gained, as well as the
[H/S BALL]. It's got lower attack (-10) than the Hell B-ball, but allows Sir
Charles to dribble too balls at once...i.e., two attacks.

_____________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
BARREN OUTSKIRTS [II]
_____________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

To leave, simply head to the southernmost region of the Barren Outskirts (to
where the item-seller is) and leave through the fence. However, in that
last area there is a secret boss in the SE corner by the barrels. Press the
action button around there to hear a weird "Scooby Doo ghost noise"

BOSS: Ghastly Darklord   HP: ~2000  EXP: 5255  NS: 1064
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Blackout" will kill a randomized character, and "Mystic Eye Beam of Doom"
is ripped straight from Vincebot's repertoire, damaging randomized targets
for about 80/per. "Tongue Lash" inflicts multiple statuses on one character,
so heal that crap away (or use Tobacco). "Head Bash" is a single-target dmg
attack...yawn! Basically, to do the most damage, equip the H/S Ball, use the
ever-useful Ghost Muscle, and Doubleteam this guy repeatedly. Muscle Zauber
helps impair his stats a bit. Hoopz should use Gun Slay; barring that, he
should relegate himself to item-healer (make sure to set his 100% dodge
attack in place though). "Soul Consume" can heal the boss for about 380, so
make sure to keep Doubleteam goin'! [PS: Darklord is immune to Glaucoma and
Diabetes.]

A [GOLDEN POTATO] can be recovered from where the boss died...get it! Using
the thing will summon Hiratio to instantly kill any enemy in the game. It's
consumable, though, so choose the timing wisely.

---

Now, it's time to leave town through the SW exit...! The world map is at
last revealed! Unfortunately it's a very easy, straightforward path to where
Cyberdwarf's crashed ship is. Prepare before going and it's blast-off...

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14) NECRON 5                                                             [WK14]
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The pump will ask Hoopz some questions before saving is possible. This line
of interesting "gaijin" queries only happens once, so don't screw up. Answer
the following:
__________________________________   So what do you win? Nothing -- there are
                                 |  no library cards that the pump says were
• Vidcon                         |  supposed to have been collected. Doy...!
• Arc the Lad 2                  |
• Pocky                          |  Heal up at the floor 'coaster' by the
• Celto-tropic                   |  vending machine, stock up if y'need, and
• Angelique: Tenkuu no Chinkonka |  trek north, son. The derelict basketball
__________________________________|  court is the destination... Barkley will
                                    fight the next battle by his lonesome...

BOSS: Jordan   HP: ~2400  EXP: 1534  NS: 389
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Make sure the H/S Ball is equipped before coming into this battle. If you did
the Chup Mines sidequest and got the Shrekmono, most of Jordan's attacks will
be doing a lot less damage than one'd expect. Use Ghost Muscle + Doubleteam
to expedite, and heal when needed (watch out for "H-H-Head Shot," which may
be the best move ever invented...just see it). Still got "Defy Clispaeth,"
although it won't do him much good here. Sucka MCs must diyeeeeeee~!

---

Afterwards, if you try to leave, Cyberdwarf suggests using the Dimension
Whistle Juwanna gave to the party.

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15) B-BALL DIMENSION [OPTIONAL]                                          [WK15]
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Carmelo Anthony, the hoopster by the pump, will teleport everyone outta this
place, but be warned: there's no coming back. So, let's try the festivities!
Remember: this entire place is optional!

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B-BALL DATING SERVICE
_____________________
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No, not Charles! Cyberdwarf is the one who hasn't felt a woman's touch in a
long time. He only likes "applebottoms," apparently. The WNBA's Ivory Latta
will be the only suitable match, apparently. They go into the backroom to get
to know each other better. Choose the following replies in order to, uh, win
this...uh, thing.

• That's a pretty name, Ivory
• What are some of your interests?
• What books do you like?
• I also read romance novels.
• I think you doubt yourself.
• I don't think so.
• That...that was amazing.

Latta should bring C'dwarf out into the fresh air (does that exist here??)

• It's...beautiful.
• What do you usually think about?

They should kiss and Cyberdwarf should get the [TUPPERWARE ARMOR] and...also,
an [IVORY'S BROMIDE].

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B-BALL FARM SIMULATOR
_____________________
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What may be the funniest take on Chocobo breeding, Barkley can raise his own
pet b-ball. Barkley's old coach will help describe what each command does
(feeding, watering, playing with b-ball). As far as I know, there's no real
outcome to this besides wasting lots of money and getting the same note about
"anything else?" :p

_____________________
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THE B-BALL TOURNAMENT
_____________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

Talk with Meadowlark Lemon to learn there's a tournament around, and the
winner gets a 1-of-a-kind prize! The reigning champ is Kevin Garnett and has
never once been defeated. The arena's right near the pump, too. Register for
the showdowns and talk with Garnett a little. Then, it's off to a Hellblazen
Battlesquare for the matches!

BOSS: Hell Orc  HP: ~100  EXP: 338  NS: 68
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Oh, so Shrek's here? Any move can kill this sucker...his HP is horrible.

BOSS: Doomhell Skele  HP: ~200  EXP: 351  NS: 71
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Again, easy as pie.

BOSS: Blood Ghoul  HP: ~200  EXP: 351  NS: 71
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The H/S Ball eviscerates chaff like this.

BOSS: Delmon Master  HP: ~1000  EXP: 372  NS: 75
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Still pretty easy, but a step up in difficulty...slightly. Even at only Lv12
Barkley will probably three times faster than this sucker. In fact, he will
suicide himself with "Flamesplosion," probably in awe of Barkley's talented
abilities. Make sure to heal your HP/BP before moving onto the champion...

BOSS: Kevin Garnett  HP: ~1500  EXP: 355  NS: 71
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Dipsy Doo Dunkaroo" can inflict damage and Guard -25 (!?), which should not
matter too much -- Barkley is clearly faster and can sink his teeth in, even
with simple Forward Jumpers. Watch out for the "Dojo Kick" which can do 200+,
if it even comes to that.

The final prize? A [MITHRIL JERSEY]!

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16) NECRON 5                                                             [WK16]
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After leaving the B-Ball Dimension, it's back to the desolate court again...
Head north from the arrival point and when you meet the "shadowy figure," the
choice to join or refuse him comes up. Make sure to refuse or it's game over!

BOSS: Shadow Barkley  HP: ~2000  EXP: 4  NS: 4
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Haha, by far one of the funniest boss sprites...eat it, FF7! "Plague Needle"
will inflict Diabetes/Glaucoma on everyone. "Verboten Jam" will probably kill
whoever it hits, even if you use multiple Muscle Zaubers. "Moon Regeneration"
will refill HP (~560) and heal ailments; just recast 'em when this happens.
"Shadow Lightning" deals about 100dmg/per hit in a scattershot fashion. "Dark
Vortex" does about 200 to a single target...

Use Insulin Shot when the time arises, and use Water Zauber to inflict both
Glaucoma & Diabetes on the boss. Cyberdwarf should keep his BP up and Dwarf
Caress when the hurt is put on. Sir Charles should just use Doubleteam every
turn, while someone feeds him items. I mean, this is the last battle -- why
save the inventory? Make sure to Ghost Muscle beforehand, and keep hitting
it with Diabetes for an extra 147 or so damage per turn.

But that ain't all!

BOSS: T-Rex Barkley  HP: ~3000  EXP: 4  NS: 4
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Haha... "Chomp Chomp Yum Yum" drains as much damage as it inflicts, usually
about 400. "Dinosaur Spit" heavily lowers the four main stats on a single
character. "Doomfire Death" inflicts 9999dmg on two random targets...! "Tail
Whip" hits thrice on one target and "Flamehell" does about 250-300 to all
targets.

This battle is most annoying because of the draining skill. Barkley should
once again Ghost Muscle + Doubleteam, while Muscle/Flame Zauber is put into
effect (Zeta Slash may help as well for reducing its turn rate). Cyberdwarf
will find much use for his "Caress" ability, and young master Hoopz is mostly
relegated to item-thrower due to his great speed. Hoopz should also use his
100% Dodge ability, because this is a free evade that's stored for the next
time he's attacked (even if he does things inbetween!). Snail Zauber will be
of use, too, if you have it.

         _________          _______    _______  _        ______   _
         \__   __/|\     /|(  ____ \  (  ____ \( (    /|(  __  \ ( )
            ) (   | )   ( || (    \/  | (    \/|  \  ( || (  \  )| |
            | |   | (___) || (__      | (__    |   \ | || |   ) || |
            | |   |  ___  ||  __)     |  __)   | (\ \) || |   | || |
            | |   | (   ) || (        | (      | | \   || |   ) |(_)
            | |   | )   ( || (____/\  | (____/\| )  \  || (__/  ) _
            )_(   |/     \|(_______/  (_______/|/    )_)(______/ (_)


                Enjoy the ending and Victorian Steampunk Mode!

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17) APPENDICES                                                           [APND]
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

This section looks like crap 'cause I can't really fit the tables around like
I want to. Haha, may Clispaeth strike me down!

 __________________ _______
| ARMOR            | GUARD |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|
| Robe             |  + 02 |
| Rags             |  + 03 |
| Jacket           |  + 05 |
| Jersey           |  + 09 |
| Referee Uniform  |  + 14 |
| Cyber-Tunic      |  + 16 |
| Trenchcoat       |  + 17 |
| Ultimate Wristband  + 19 |
| Zaubermancer Garb|  + 24 |
| Mithril Jersery  |  + 26 |
| Tek-Skeleton     |  + 31 |
| Falcon Johdpurs  |  + 34 |
| Shrekmono        |  + 36 |
| Tupperware Armor |  + 45 |
|__________________|_______|

 __________________ _______ _______ _______ _______
| WEAPONS          | POWER | GUARD | SPEED | BRAIN |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|
| Soccerball       |  + 00 |       |       |       |
| Fire Zauber      |  + 00 |       |       |       |
| Rusty Muscle     |  + 00 |       |       |       |
| ZX Zaubertech1   |  + 00 |       |       |       |
| Volleyball       |  + 08 |       |       |       |
| Ice Zauber       |  + 08 |       |       |       |
| ZX Zaubertech2   |  + 10 |       |       |       |
| Dwarf Pride      |  + 15 |       |       |       |
| Thunder Zauber   |  + 20 |       |       |       |
| Mithril'braster  |  + 20 |       |       |       |
| B-Ball           |  + 26 |       |       |       |
| Battlestech Gun  |  + 30 |       |       |       |
| Time Zauber      |  + 32 |       |       |       |
| Dwarf Warhammer  |  + 33 |       |       |       |
| ZX ModelX571X    |  + 36 |       |       |       |
| Spiked B-Ball    |  + 38 |       |       |       |
| Dwarfbane        |  + 43 |       |       |       |
| Hell Zauber      |  + 44 |       |       |  + 03 |
| Snail Zauber     |  + 48 |  + 20 |       |  + 04 |
| Mystic B-Ball    |  + 54 |       |       |       |
| Bloody Zauber    |  + 60 |       |       |  + 03 |
| Dwarfstear       |  + 63 |  + 10 |       |       |
| Egyptian Gun     |  + 70 |       |       |       |
| F.I.N.A.L. G.U.N.|  + 72 |       |  + 05 |  + 10 |
| Dwarftear        |  + 88 |  + 05 |       |       |
| H/S Ball         |  + 80 |       |       |       |
| Hell B-Ball      |  + 90 |       |       |       |
|__________________|_______|_______|_______|_______|

 __________________ _______ _______ _______ _______
| BLING            | POWER | GUARD | SPEED | BRAIN |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|
| Ace Bandage      |       |  + 07 |       |       |
| Athletic Supporter       |  + 32 |       |       |
| Bapes            |       |       |  + 02 |       |
| Backwards Cap    |       |  + 03 |       |       |
| Cyber Gauntlet   |  +19  |       |       |       |
| Facemask         |       |  + 20 |       |       |
| Goggles          |       |       |       |  + 14 |
| Maureen's Ring   |       |       |  + 01 |       |
| Nikes            |       |       |  + 14 |       |
| Pumps            |       |       |  + 08 |       |
| Sunglasses       |       |       |       |  + 02 |
| Sweatband        |       |       |       |  + 06 |
| Wrist Brace      |  + 06 |       |       |       |
|__________________|_______|_______|_______|_______|

 __________________ ________________________________________________________
| ITEM             | ITEM'S EFFECT                                          |
|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯|
| Alcohol          | Cures Aspergers                                        |
| BBall Juice      | Heals VP by 99%                                        |
| BBall Shard      | Heals BP by 50%                                        |
| BBall Tear       | Heals BP by 100%                                       |
| Chicken Dew      | Revives character with 100% VP                         |
| Chicken Fry      | Revives allies with 100% VP & MP; Cures all statuses!  |
| Chup             | Cures Glaucoma                                         |
| Ecto Cooler      | Heals VP by 66%                                        |
| Ecto Cooler?     | Heals BP/VP by 20%                                     |
| Fstone Mvitamin  | Cures Parkinsons                                       |
| Gatorade Gum     | Permanently raises VP by 25                            |
| Genie Lamp       | Shaped less like a lamp and more like a boom box...    |
| Golden Potato    | Summons a legendary potato in battle...                |
| Gun's Sticker    | I Love Gun's Sticker. Labeled 1 of 1 in crayon         |
| Insulin          | Cures Diabetes                                         |
| Ivory's Bromide  | A bromide of Ivory Latta                               |
| Mysterious Potion| Permanently raises VP by 50                            |
| Protein Paste    | Heals VP by 33%                                        |
| Rags             | Heals VP by 66%                                        |
| Shrekmono Piccie | A photograph of the legendary kimono                   |
| Steroid          | Revives character with 50% VP                          |
| Tobacco          | Cures all status ailments and negative stat mods       |
|__________________|________________________________________________________|

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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
18) FREQUENTLY ASKED QUESTIONS                                           [FAQZ]
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[Q] - How do I save?
[A] - Talk to the chatterbox gas pumps around the towns & dungeons

[Q] - I can't figure out how to do this (Attack) skill right!
[A] - Press left/right to see the base accuracy and method for performing it.

[Q] - Hey, Cyberdwarf's finishers are raising the target's stats!!!!
[A] - The version of the game yer playing is outdated. That has been fixed. :p

[Q] - How do I get all the Library cards / Cuchulainn's Key?
[A] - You don't. They don't exist. This is supposed to be an in-joke, I think,
     and has been debunked by the creators on a few sites.

[Q] - In Necron 5, how do I open the door that needs the Cuchulainn's Tomb Key?
[A] - The key doesn't seem to exist -- another joke at our expense. =(

[Q] - What is Victorian Steampunk mode?
[A] - The game takes a funny twist, with some characters being renamed, their
     portraits being changed (Hoopz now looks like a neathdrathal, for one),
     and there's a generally more "proper" feel to the people. The Ultimate
     Hellbane becomes "Supreme Cogblight," and there's other britishisms to
     find, haha. Nothing carries over (item, money, etc.) though.

[Q] - I heard there's a "Hell" area in this game?
[A] - Yes, there is...the Deathtemple. To gain access to it, y'must be a
     complete jerkwad all throughout the game. The noted instances are the
     following:

     - In Neo New York City, do not give kid by church any neo-shekels
     - In NNYC Sewers, do not give slacker outside of Allard's office any $$$
     - In Proto NNYC, do not apologize to Wildman (next door to Juwanna Mann)
     - Do not give the Poleshaft to Octavius Steambrast on Liberty Island
     - In the B-Ball Dimension, do not spot Dick Vitale any money

     Being nice to any of these five people prevents access to Hell. To get
     to that hot location, complete the requirements and die; instead of
     going to the game over screen, Barkley winds up there.

[Q] - Who is Hiratio?
[A] - He's in a series of potato games at gzstorm.com

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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
19) UPDATES & THANKS                                                     [UPDT]
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¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

02-01-08 ------------------------+ Started this rollercoaster ride
02-04-08 ------------------------+ Added to GameFAQs
03-12-08 ------------------------+ Error corrections

__________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
ITEMS TO HELP WITH
__________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

- List of requirements to get into "Hell"
- Any special skills I missed because I didn't power-level [etc.]

__________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
MUCH OBLIGED TO...
__________________
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯

- Sir Charles himself

- The people who put their time into making this game, or helped in creation.
  Seriously, guys, this is a huge victory for y'.

         * Bort                * Jester              * Ramci
         * Chef Boyardee       * Kaworu              * RPG
         * Drule               * Konix               * Skie Fortress
         * GZ                  * Medieve             * Steel
         * Bunnymilk           * Psychoskull         * Waluigi Soap

- Also, a 2nd thanks to GZ for telling me some of the intracacies about how
  Deathtemple and some secrets worked.

- Manguero for filling me in on some of the abnormalities' functions

- The messageboards at GameFAQs for inadvertantly helping me w/ questions

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20) LEGALITY                                                             [LGLT]
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This document is intended for private home use ONLY, and may not be reproduced
through electronic or commercial means without the expressed consent of the
author (P. Summers). It cannot be hosted, edited, or distributed for profit,
and may not be given away as an add-in/gift to bought items. All rights are
reserved to respective parties, even those not explicitly stated herein. Those
who find this document on sites not listed below should e-mail the author (me).
Thanks for reading this, and thanks for respectin' FAQ authors.

Allowed Sites:                       Disallowed Sites:

 * Gametalk.com                       * cheatcc.com
 * GameFAQs.com
 * MyCheats.com
 * Neoseeker.com
 * Supercheats.com
 * Honestgamers.com
 * Cavesofnarshe.com

                 E-mail me for permissions ~ shotgunnova (a+) gmail (d0t) com.
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