.----------------------------------------------------------.
|   ___________     ____        ____   ____    _____       |\
|  /           \*  |    \*     |    |*|    |* /    /*    N |\
| /             \* |     \*    |    |*|    |*/    /*       |\
|/     __________\*|      \*   |    |*|    |/    /*      E |\
||    |************|       \*  |    |*|         /*         |\
||    |*_______    |        \* |    |*|        /*        O |\
|\             \*  |         \*|    |*|       /*           |\
| \             \* |    |\    \|    |*|      |*          - |\
|  \________     \*|    |*\         |*|       \*           |\
|   ********|    |*|    |**\        |*|        \*        G |\
| __________|    |*|    |* *\       |*|         \*         |\
|\               /*|    |*  *\      |*|    |\    \*      E |\
| \             /* |    |*   *\     |*|    |*\    \*       |\
|  \___________/*  |____|*    *\____|*|____|**\____\*    O |\
|   ************   *******     ************** *******      |\
|                      |-|-|-|-|-                          |\
|                      - VERSUS |                          |\
|                      |-|-|-|-|-                        P |\
|    ____     __    ____    ____    ____   ____  ____      |\
|   /    \\  /  \\ |  _  \\/    \\ /    \\|    \/    ||  O |\
|  /   ___\\/    \\| |_| |/   ___\/  ..  \|          ||    |\
|  |  ||   /  /\  \|   __/|  ||   |  ||  ||  |\  /|  ||  C |\
|  |  ||__ |  __  ||  ||  |  ||__ |  ||  ||  ||\//|  ||    |\
|  \      /|  ||  ||  ||  \      /\  ''  /|  ||   |  ||  K |\
|   \____//|__||__||__||   \____// \____//|__||   |__||    |\
|                                                        E |\
|           C  A  R  D  F  I  G  H  T  E  R  S             |\
|           C       L        A       S       H           T |\
'----------------------------------------------------------'\
 \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

   /////// SNK VS CAPCOM: Card Fighters Clash
   ///////  FAQ VERSION: 0.82
   /////// LAST UPDATED: 1/7/00
   ///////       AUTHOR: Faust
   ///////       E-MAIL: [email protected]
   ///////     HOMEPAGE: http://www.gamingwest.com

 ----------------------------------------------
 Well, Ive done something incredibly stupid...
 I lost my game with 299/300 cards. I have no
 clue where I put it my cartridge, but hopefully
 will find it soon. Since I haven't been able to
 find it for a few days now I've decided to go
 ahead and release this version of the FAQ.
 Please DO NOT e-mail me any more card statistics
 people, I've got all 300! I just gotta find my
 damn game to type the rest up. ;p

 NOTES ON THIS UPDATE:
   The complete SNK and Action card lists are
   still not up yet, but I have made a number
   of changes and additions to this FAQ based
   on the english version.
   Changes include:
   - Reworked Capcom section to reflect English
     changes.
   - Added details on how to get all the "S"
     cards.
   - Added a few sections about the difference
     between versions.
   - A few other minor changes...
 ----------------------------------------------
 IMPORTANT NOTICE:
   I know this FAQ is incomplete, and the odds
   are at times it won't be updated that much.
   To be blunt, I've been getting rather bored
   of writing FAQs, and after this one(in
   addition to updates to my other FAQs even-
   tually) I may not write anymore. (Well,
   maybe a movelist when the fighting game
   version of SNK vs. Capcom comes out ;p).

   Anyways, to sum up... please don't e-mail
   me asking when this FAQ will be updated or
   anything along those lines(including
   asking for an updated version made for
   you personally... believe it or not, ppl
   actually ask for that!).
 ----------------------------------------------

   ||-----------------||
   ||Table of Contents||
   ||-----------------||
     1. Basic Rules
     2. Version Differences
     3. Japanese/English Version Changes
     4. Menu Translations
     5. Card List
     6. Secrets
     7. Credits

 ----------------------------------------------
 IMPORTANT NOTE REGARDING THE COMPATIBILITY
 BETWEEN THE JAPANESE AND ENGLISH VERSIONS
   The two different language versions are
   entirely compatible(with the exception of
   the infared connection which is not
   supported by the english version). Also, if
   you are wondering why the "Card Album" data
   option does not work that is because it is
   meant for Snk Vs. Capcom Match of the
   Millenium, not for transference between two
   versions of Card Fighters.
 ----------------------------------------------

  .----------------.
  | 1. Basic Rules |
  '----------------'
   One of the key points to playing this game is, obviously,
   knowing how to. :) And, because it is in Japanese, many
   of those reading this FAQ probably have no clue what the
   hell to do. Here, I'll quickly go over the basics of play
   and such.

   (( IMPORTANT NOTE ))
   The following rules and such were written based on the
   Japanese version, and while none of the fundamental rules
   have changed some of the terminology has. Over the next
   few updates I may update these rules to reflect the
   official translation.

   ---------------
   Getting Started
   ---------------
   At the beginning of a match 2 things will happen.
    1) Both you are your opponent's cards are shuffled.
    2) A roullette system is used to choose who goes
       first. Your opening strategy will greatly depend
       on this.

   During the actual match, you and your opponent will take
   turns consisting of a few different possible actions.
   At the beginning of each turn you will draw a new card
   from your deck into your current hand, and it is possible
   some special abilities(see further down) may be used
   automatically at this point.

   Each match, both you and your opponent have a number of
   hitpoints. The object is to use your cards to take down
   your opponent's hitpoints to 0. This isn't anywhere near
   as straight forward as it sounds though, as to reach that
   goal you must battle through your opponent's cards.

   ----------------------
   The Two Types of Cards
   ----------------------
   There are two types of cards you collect throughout the
   game: Character Cards and Action Cards. Characters Cards
   are your standard cards, with which you attack, defend,
   etc. Action Cards however are used then discarded, and
   perform various effects.

   Some Action Cards may do damage to your enemy's Character
   Cards, some even skip Character Cards and do a bit of
   damage against your opponent directly! Damage is only
   the beginning when it comes to Action Cards though...
   Action Cards can also do anything from allow you to
   withdraw more cards from your deck, take back a defeated
   card, give you back some hitpoints, and a lot more!

   ----------------------------
   Cards in Play, in Hand, etc.
   ----------------------------
   First off, you have a deck of 50 cards. At the start of a
   match you get to withdraw the first 5 cards from the deck(in
   addition to the 1 card you will draw at the beginning of
   your first turn) into your starting hand. Any card in the
   deck can be considered your reserve, as until they are
   brought into your hand they are completly useless.

   So, now both players have a hand of cards, which on average
   is made up of about 5-7 cards(but can become considerably
   less or more depending on your strategy). The cards in your
   hand can not be used in offense, defense, etc, but they are
   the cards from with which you have immediate acess to call
   forth a replacement for a defeated card into play, and
   where your unused Action cards are held.

   The cards you are actively using will be refered to as "In
   Play" for the purpose of this FAQ(the actual terminolgy when
   translated may be a little different). Each player can have
   up to three cards in play at any given time. Your In Play
   cards are the ones you actively use to deal out(and take)
   damage.

   ----------------
   Taking Your Turn
   ----------------
   Once your turn starts there are a number of actions for
   you to do:
    1) You can bring one card in your hand into play.
    2) You can use a card in your hand to power up one of
       your cards already in play(see further down for
       more on these "Helpers").
    3) Use action cards, provided you have enough SP(see
       further down).
    4) Make an attack(see further down... again).
    5) Use a special ability of one of your cards currently
       in play.
    6) And after you are satisfied that you have done all
       that you can/want to do of the above, you can end
       your turn.

   And of course after you end your turn, it is your
   opponent's chance to do all of the above.

   If you attack with a card(or cards) you will not be able
   to use them to defend against your opponent's cards
   during their following turn. In other words, if your
   enemy has some extremely powerful cards in play, don't
   blindly send all your cards in to attack, as they could
   easily whipe you out in one turn since you would be
   totally defenseless. :)

   When you bring a card into play for the first time, it
   can not attack or use it's special ability immediatly,
   but it CAN defend against your opponent's attacks.

   ---------
   Attacking
   ---------
   Any cards who have not just been brought into play or
   have been adversely affected by an opponent(through
   an Action Card or Character's Ability) can attack.
   The way battles work is this...
     1) You choose the cards you want to attack. Lets say
        that you attack with a Ryu(Z) and Ken card. Ryu(Z)
        has a BP of 500 and Ken has a BP of 700.
     2) Your opponent would then have the choice to
        defend against your attack or simply let it go by.
        But lets say your opponent fought back, using a
        Nakoruru(BP 600) against Ryu and a Nash(BP 600)
        against Ken.
     3) The battle begins! Since Ryu(Z) has 500 BP, he
        would do 500 damage to Nakoruru, taking her down
        to 100 BP remaining. Since Nakoruru has 600 BP(at
        the start of the attack) she would do 600 damage
        to Ryu taking him down to -100 BP. In other words,
        bye bye Ryu. Ken would then proceed to do 700
        damage against Nash, reducing him to -100 BP as
        well, but Nash would also do his original 600 BP
        worth of damage against Ken reducing Ken to 100
        BP.
     4) Now lets pretend that you attacked with Ryu and
        Ken, but the only defense your opponent brings
        out is Nash to fight Ken. Ken would kill Nash,
        Nash would reduce Ken to 100 BP like before.
        Ryu however, unopposed, would do his 500 damage
        against your opponent's HP(usually 2000), thus
        reducing their HP by 500(to what would be about
        usually 1500).

   Attacking requires a lot of forethought and strategy,
   as you NEVER want to leave yourself open to an all
   out beat down from your opponent. Also, if you are
   attacked, it is important to know whether or not you
   can benefit from not retaliation. For example: If
   you have 2000 HP, and your opponent has 800 HP left.
   Your Opponent attacks you with Nash, Ryu, and
   Sakura(600 BP/500 BP/500 BP). This adds up to 1600
   HP worth of damage. But, if you happen to have out a
   card of someone like Vega(Bison) who has 800 BP(or
   for that matter two cards that add up to 800 BP) to
   do damage with, don't defend. You will take 1600
   damage, reuducing you to 400, but when its your turn,
   your opponent will have no defenses to stop you and
   you will kill them so that it doesn't matter that
   you now have only 400 HP left!

   In addition to the usual attacks, you can do a
   special attack with multiple cards. To do a joint
   attack with two cards, it costs 5 SP, and three
   cards costs 10 SP. What this essentially does is
   combine these cards attack into one, and allows
   the attack to continue on even after an attack
   verse a defending card is done. Here is an
   example:
     1) You choose to use Dhalsim(BP 400) and Nash(BP
        600) in a joint attack, in that order.
     2) Your opponent can only choose one card to
        defend against a joint attack, so lets say
        they choose Zangief(BP 700).
     3) The attack commences... Dhalsim first does 400
        BP daamage to Zangief, and Zangief does 700 BP
        damage to Dhalsim. This kills Dhalsim and
        reduces Zangief to 300 BP. The Nash comes in.
        Zangief does 300 BP damage to Nash and Nash
        does 600 BP damage to Zangief. This kills
        Zangief and reduces Nash to 300 BP.
     4) Now this is where the real benefit of this
        type of attack comes in. Nash will go on past
        Zangief and do his remaining 300 BP damage
        against your opponent's HP!

   This attack is very useful, but don't think it is
   neccesarily always better than the standard attack.
   For example, say you had three cards out with 400
   BP each, and your opponent had out a single card
   with 1200 BP. If you did a joint attack, their one
   card would kill all of yours and you'd kill off
   their card. However, if you did all normal attacks
   and they retaliated(which they most definitly
   would unless their next attack was a killing blow)
   then you would do 400 BP damage to their card,
   lose one card, and do 800 BP damage to your
   opponent's HP!

   Wow, I used a lot of exclamation marks in this
   section.

   ----------------------------------------
   SP and Use of Action Cards and Abilities
   ----------------------------------------
   Everytime you bring a new card from your hand into play,
   you gain a certain number of SP depending on the card.
   SP stands for Soul Points, and are used for things such
   as using most Action Cards and some Chara Card's Special
   Abilities.

   If you choose to use an Action Card, they will usually
   take away some of your SP. For example the card
   "Engoshageki" will use up 4 SP and allow you to do 300
   damage to an enemy Chara Card of your choice.

   There are 3 types of Special Abilities, each denoted by
   a different shape. They are:
     Triangle - Used when brought into play.
     Square - You must manually choose to use the ability.
     Circle - Lasts the entire time the card is in play.

   Special Abilities that use SP seem to be pretty uncommon
   though they do exist. Some simply will do an attack such
   as not allow an enemy Chara Card to attack for their
   next turn, others however are a true penalty. Take the
   card "Vlodia" for example. Vlodia is a non-rare card
   with 1000 BP... this may sound great, but is
   significantly balanced out by making it so you have to
   have 10 SP to use the card in the first place.

   ---------------------
   Chara Card Statistics
   ---------------------
   Each of your Character Cards(called Chara Cards for
   short) are unique in a number of ways.

   BP: This is essentially your Hit Points and Damage
       rolled into one. As you take Damage from your
       enemy, your attack lowers as well. For Example:
       Ken has a BP of 700. This allows him to do 700
       points of damage if he attacks. If he is attacked
       however by, lets say, Sakura who has a BP of 500,
       Ken's 700 will kill Sakura's 500, and Sakura's
       500 will take Ken down to 200. From then on Ken
       can only do up to 200 damage(unless augmented by
       a helper or Action Card).

   SP: This is how many SP points bringing the Chara
       Card into play gives you. SP is used for a large
       number of things, such as using Action Cards,
       Joint Attacks, and for some Special Abilities.

   Special Ability: This is noted by either a circle,
       square, or triangle to the left of the BP
       amount. If the character does not have a special
       ability then there is simply no shape. Each
       character's ability is different, and used in
       different ways. For example, when brought into
       play Nakoruru will give you back 500 HP. Ryu(Z)
       however will be able to use an Action Card in
       your hand to do a hadoken on an opponent's card
       doing damage, and putting the used Action Card
       back into your deck. When you view your character
       in full screen status it will detail what that
       character's special is. Unfourtunatly for most
       people this description is all in Japanese. :)

   Helpers: To be honest, I'm not really sure what to
       refer to this statistic as, but Helpers will do
       for now. When you look at the in depth card
       statistics, it will list several names of other
       characters in the top right corner(beneath the
       affiliated company logo and a card number). If
       you use any of the cards listed as helpers, on
       the card while in play it will get an additional
       300 BP. For example Ryu(B)(from Breath Of Fire)
       has Nina(also from BoF of course) as a helper.
       If you had Ryu(B) in play, you could use Nina
       on Ryu(B) and Ryu(B) would get an extra 300 BP.

   A card is layed out as below: (Note, the two following
   examples are taken from Nakoruru's card.)
           ___________________
           | ________________ |
           | |              | |
           | |              | |
           | |              | |
           | |   Portrait   | |     < This is the Character's
           | |              | |       Picture.
           | |              | |
           | |______________| |
           | |CHARACTER NAME| |     < This is (obviously) the
           | |--------------| |       Character's Name.
           | | %%  BP    600| |     %% = Special Ability Icon
           | |     SP   +  4| |     BP = Battle Points
           | |______________| |     SP = Soul Points
           |__________________|

   When you view the card in full screen the screen is
   layed out like:
           ______________________
           | _______  | No.S035 |  < "No.S035" means SNK
           | |Card |  | SNK     |    card #35
           | |seen |   '''''''''|
           | |here.|   Helpers: |  < These are the card's
           | |     |   *Galford |    possible helpers.
           | |_____|   *Rimururu|
           | .................. |
           ||Special Ability   ||  < This is their Special
           || +500 HP          ||    Ability's description.
           ||__________________||
           ''''''''''''''''''''''

   ----------------------------------------------------
   What do the (P), (Z), and (B) mean after some names?
   ----------------------------------------------------
   The (Z) and (B) are obvious, but the (P) through me
   off until I read through a section of SNK's website.
   First off, (Z) denotes that the character version is
   from the Street Fighter Alpha(Zero in Japan) series.
   (B) just references to the other Ryu from the Breath
   of Fire series. (P) is rather obscure however, and
   denotes a "plain-clothed" version of the card(only
   Kyo and Morrigan have (P) versions).

  .------------------------.
  | 2. Version Differences |
  '------------------------'
   The Capcom and SNK supporter versions both have a lot
   of various differences(like Pokemon). Heres a quick
   list of the ones I know about(and all are confirmed on
   the SNK website):
   ____________________________________________________
     SNK                    | CAPCOM
   -------------------------|--------------------------
    - The main characters;  | - The main characters;
      Shin and Kei in the   |   Cap and Comet in the
      SNK version.          |   Capcom version.
                            |
    - Blue Mary, Geese,     | - Karin, Alex,
      Mr. Karate,           |   Akira(Unmasked), R
      Shiki(Slash), Maxima, |   Arrimaa, Mecha Zangief,
      are all exlusive to   |   are exclusive to the
      the SNK version.      |   Capcom version.
                            |
    - Beat Gemant 10 times  | - Beat Gemant 10 times
      for Orochi, and 30    |   for Lucifer, and 30
      times for Lucifer.    |   times for Orochi.
                            |
    - Special title screens | - Special title screens
      unique to the SNK     |   unique to the Capcom
      version including     |   version including Mai
      Nakoruru Vs. Morrigan.|   vs. Chun Li.

    NOTE: Gemant is known as Mask in the english version.

  .-------------------------------------.
  | 3. Japanese/English Version Changes |
  '-------------------------------------'
   Well, I've noticed a few differences between the English
   and Japanese version and here they are....

     - The character bio screens were entirely removed...
     - Fei Long's name was screwed up and made Fei Ling...
     - Chon Shou's name was also screwed up and made Chong
       Shou...
     - Other typos galore...
     - Practically all the Action cards were renamed...
     - Minor graphical changes to reflect the english
       langauge...
     - A lot of player's names were changed(such as Gemant
       to Mask)...
     - Guy and Rose's places were switched...
     - It seems that both places that there is a weird link
       option(the crate in the back room of the Lost World
       and the arcade machines in the bottom left of Neo
       Geo World) have been removed entirely...

   If there are any more character name screw-ups, Im going
   to have to start a list of them here... because like hell
   I'm going to acknowledge the wrong names within the card
   list in this FAQ...

   And while not a quite a change between the two versions,
   there is an error in the "Tri-Quiz" description. It says
   you can use it as a "Grenade", "Prayer", or "Showtime!"
   when there is no "Prayer" card and they mean "Grace".

   One of the things that was not changed that I was sure
   it would be is that while it is called the Resident Evil
   mansion in the game, the little icon where the coin goes
   later was left saying "Bio-hazard".

   Overall, this is an ususually very crappy translation.
   The character dialouge is practically unreadable at
   parts... Hopefully this will all be corrected in future
   presses of the game.

  .----------------------.
  | 4. Menu Translations |
  '----------------------'
   I have written FAQs including the Japanese text for
   comparison before, and it seems to be pretty well
   received. If you would like me to add the Japanese text
   here too, please e-mail me and I'll add it in the next
   update. :)

   ---------
   Main Menu
   ---------
   This is the menu you bring up when you press "Option"
   while walking around.
      Status
      Card
      Save
      Message
      Correspond(lit. Communicate)

   The "Status" screen shows the following:
           ______________________
           | _______   SC COIN  |
           | |Pic  |   *  *  *  |
           | |Here_|   *  *  *  |
           |  Name              |
           |--------------------|
           | CPU:  --   --   -- |  < Vs. Computer Record
           | Vs.:  --   --   -- |  < Vs. Human Record
           | Play Time:   00:00 |    (Total/Wins/Losses)
           | Album:  -/300  --% |  < Card Album Completion
           ''''''''''''''''''''''

   The "Card" screen brings up a slew of new options, so
   it has it's own section below.

   The "Save" screen brings up a simple Yes and No option.
   Yes saves and No doesn't. ;p (Yes is left, No is right.)

   The "Message" option allows you to choose the message
   speed. The order is: "Slow / Medium / Fast".

   This final option, "Correspond", is for things such as
   playing versus games over a link cable and such. The
   other options under it are below.
     Battle(Vs. Game)
     Give Cards
     Receive Cards
     Connection(Transfer Card Data to MotM)
     Establish Wireless Connection

   -----------
   Card Screen
   -----------
   When you open the card screen, you will see a list of your
   current decks as well as four options at the bottom. The
   options are as follows:
       Manage Decks     Set Current Deck
       Card Album       Change Deck Name

   Manage Decks lets you choose which cards you want in your
   Decks, create new decks(if you have at least 50 unused
   cards), and delete decks. When you choose the option you
   first choose a deck(or a blank space to make a new deck).
   From there you change the number of which card you want.
   When you want to leave the Manage mode press "B" until
   it gives you three options at the top in Japanese. The
   Options are in order: "Exit(and save changes) / Delete
   Deck / Exit(and don't save changes)".

   Card Album lets you view a list of the cards you have
   collected(like the Pokedex in Pokemon).

   Set Current Deck lets you choose which deck to use in
   combat if you have more than one.

   Change Deck Name simply lets you rename your decks of
   course. :)

   -----------
   Combat Menu
   -----------
   This will be the most important part of the game, so it
   would probably be best to memorize what does what.
   The list is from left to right, top to bottom.
     Look at/Use current Hand
     Examine Cards
     Explanation(ex: Directions)
     Attack
     Abilities
     End Turn

   Look at/Use current Hand allows you to look at the data
   of your current hand and bring them into play. When you
   choose a card on this screen the options you get are
     Bring into Play
     Data

   Examine cards lets you look at the Data of cards in Play,
   as well as defeated cards for both players.

   Explanation enters a screen that is filled with the
   instructions on how to play... in Japanese.

   Attack will, obviously, do an attack. When attacking if
   you are given multiple options, the ones with the
   numbers are 2 and 3 card joint attacks.

   Abilities will allow you to call upon one of your In
   Play card's special ability.

   End Turn... Hmm... I wonder what it does. ;p

   ------------
   Under Attack
   ------------
   Whenever you are attacked you get three options, here
   they are from left to right, top to bottom.
     Defend
     Look at Card Data
     Don't Defend

  .--------------.
  | 5. Card List |
  '--------------'
   If you have anything to contribute to this list, be it
   a card, if you notice a typo, or whatever, e-mail me at
   [email protected]. :) (NOTE: I am no longer needing
   any card stats, please do not e-mail any to me.)

   (*) - Means unconfirmed. This is stuff that people have
   sent me and I trust the information enough to post it,
   but I have not personally confirmed. (More or less, if
   you can't get something with a * to work, e-mail me and
   I will ask the person who sent it in a bit more about
   it.) If an asterik is by a character's name that means
   the entire card is unconfirmed.

   ---------
   SNK CARDS
   ---------
   __________________________________________________________
   ##########################################################

   S001 - Terry
     (from Fatal Fury series)
     Rarity: B
     BP: 1000
     SP: + 3
     Helpers: Andy
              ?
     Special Ability: (Terry Rush) After attacking Terry
       can still defend afterwards(he does not enter "Freeze"
       phase).
   ----------------------------------------------------------
   S002 - Andy
     (from Fatal Fury series)
     Rarity: B
     BP: 800
     SP: + 3
     Helpers: Terry
              Mai
     Special Ability: (Zaneiken) When brought into play a
       random one of your opponent's in hand cards is
       discarded.
   ----------------------------------------------------------
   S003 - ???
   ----------------------------------------------------------
   S004 - Mai
     (from Fatal Fury series)
     Rarity: C
     BP: 600
     SP: + 2
     Helpers: Andy
              Yuri
              King
     Special Ability: (Henge No Jutsu) When her ability is
       used you discard your current hand and get an all
       new one.
   ----------------------------------------------------------
   S005 - ???
   ----------------------------------------------------------
   S006 - Kim
     (from Fatal Fury series)
     Rarity: C
     BP: 700
     SP: + 2
     Helpers: Galford
              Kim Sue Il
     Special Ability: None.
   ----------------------------------------------------------
   S007 - ???
   ----------------------------------------------------------
   S008 - Blue Mary
     (from Fatal Fury series)
     Rarity: C
     BP: 500
     SP: + 3
     Helpers: Terry
              King
              Charlotte
     Special Ability: (Mary Spider) If an opponent's card is
       currently disabled(from attacking, using an ability,
       etc.) then she can keep it that way for another turn.
   ----------------------------------------------------------
   S009 - Hon Fu
     (from Fatal Fury series)
     Rarity: D
     BP: 300
     SP: + 4
     Helpers: Kim
              Kazuki
              ?
     Special Ability: None.
   ----------------------------------------------------------
   S010 - ???
   ----------------------------------------------------------
   S011 - Yamazaki
     (from Fatal Fury series)
     Rarity: A
     BP: 800
     SP: + 2
     Helpers: Genitz
              Mature
              Vice
     Special Ability: (Gantsuke!) ???
   ----------------------------------------------------------
   S012 - Chon Shou
     (from Fatal Fury series)
     Rarity: C
     BP: 400
     SP: + 3
     Helpers: Yamazaki
              Chon Rei
     Special Ability: (Fogey Fists) KO another in play
       character, and Chon Shou gains the amount of BP that
       character had.
   ----------------------------------------------------------
   S013 - Chon Rei
     (from Fatal Fury series)
     Rarity: C
     BP: 600
     SP: + 1
     Helpers: Yamazaki
              Chon Shou
     Special Ability: None.
   ----------------------------------------------------------
   S014 - ???
   ----------------------------------------------------------
   S015 - Xiangfei
     (from Fatal Fury series)
     Rarity: C
     BP: 400
     SP: + 4
     Helpers: ?
              ?
              ?
     Special Ability: None
   ----------------------------------------------------------
   S016 - Alfred
     (from Fatal Fury series)
     Rarity: D
     BP: 200
     SP: + 2
     Helpers: Rick
              Xiangfei
              ?
     Special Ability: (W. Rider) ???
   ----------------------------------------------------------
   S017 - Tsugumi
     (from Fatal Fury series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: Kensou
              Akari(Gi)
              ?
     Special Ability: None
   ----------------------------------------------------------
   S018 - Krauser
     (from Fatal Fury series)
     Rarity: A
     BP: 1200
     SP: + 5
     Helpers: Billy
     Special Ability: None
   ----------------------------------------------------------
   S019 - Geese
     (from Fatal Fury series)
     Rarity: S
     BP: 1500
     SP: + 0
     Helpers: Billy
     Special Ability: None
   ----------------------------------------------------------
   S020 - Ryo
     (from Art of Fighting series)
     Rarity: B
     BP: 900
     SP: + 2
     Helpers: Robert
     Special Ability: (Kiryoku Dame) Use an action card in
       your hand to get a certain number of SP(I'm not sure
       how that number is calculated yet).
   ----------------------------------------------------------
   S021 - Robert
     (from Art of Fighting series)
     Rarity: C
     BP: 700
     SP: + 1
     Helpers: Ryo
              Kensou
              Akari(Gi)
     Special Ability: None.
   ----------------------------------------------------------
   S022 - Yuri
     (from Art of Fighting series)
     Rarity: C
     BP: 500
     SP: + 2
     Helpers: Ryo
              Robert
              Takuma
     Special Ability: (Kotti Kotti!) Get 3 SP whenever you
       use it.
   ----------------------------------------------------------
   S023 - Takuma
     (from Art of Fighting series)
     Rarity: C
     BP: 500
     SP: + 4
     Helpers: Heidern
              Saishuu
     Special Ability: None.
   ----------------------------------------------------------
   S024 - Mr. Karate
     (from Art of Fighting series)
     Rarity: C
     BP: 700
     SP: + 0
     Helpers: Ryo
              ?
     Special Ability: (Yukuehumei) ???
   ----------------------------------------------------------
   S025 - ???
   ----------------------------------------------------------
   S026 - John
     (from Art of Fighting series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Mr. Big
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   S027 - Lee Pai Long
     (from Art of Fighting series)
     Rarity: D
     BP: 200
     SP: + 5
     Helpers: Genan
              Choi
              ?
     Special Ability: None.
   ----------------------------------------------------------
   S028 - Mr. Big
     (from Art of Fighting series)
     Rarity: C
     BP: 400
     SP: + 2
     Helpers: Mr. Karate
              John
     Special Ability: None.
   ----------------------------------------------------------
   S029 - Eiji
     (from Art of Fighting series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: Billy
              Hanzou
              Zantetsu
     Special Ability: (Sakiyomi) ???
   ----------------------------------------------------------
   S030 - Kasumi
     (from Art of Fighting series)
     Rarity: C
     BP: 400
     SP: + 4
     Helpers: Blue Mary
              Xhangfei
              King
     Special Ability: (Kasaneate) ???
   ----------------------------------------------------------
   S031 - Haoumaru
     (from Samurai Shodown series)
     Rarity: A
     BP: 1000
     SP: + 1
     Helpers: Charlotte
     Special Ability: (Zantetsusen) ???
   ----------------------------------------------------------
   S032 - Ukyou
     (from Samurai Shodown series)
     Rarity: D
     BP: 700
     SP: + 2
     Helpers: Haoumaru
              ?
     Special Ability: (Kabosukii No Chi) ???
   ----------------------------------------------------------
   S033 - Hanzou
     (from Samurai Shodown series)
     Rarity: B
     BP: 600
     SP: + 3
     Helpers: Juubei
              ?
     Special Ability: (Mijingakure) You can call him back
       out of play into your hand. In other words you can
       bring him back in with full life! :)
   ----------------------------------------------------------
   S034 - Galford
     (from Samurai Shodown series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: Nakoruru(C)
              Rimnerel(T)
              ?
     Special Ability: (Hey, Poppy!) When brought into play
       you get to draw another card from your deck.
   ----------------------------------------------------------
   S035 - Nakoruru(Slash)
     (from Samurai Shodown series)
     Rarity: A
     BP: 600
     SP: + 4
     Helpers: Galford
              Rimururu(Slash)
     Special Ability: (Shizen No Megumi) When brough into
       play you gain 500 HP!
   ----------------------------------------------------------
   S036 - Nakoruru(Bust)
     (from Samurai Shodown series)
     Rarity: B
     BP: 600
     SP: + 4
     Helpers: Rimururu(Bust)
     Special Ability: (Shikuruu No Kiba) At the end of your
       turn, any of the opponent's inactive cards take 200
       damage.
   ----------------------------------------------------------
   S037 - Nakoruru
     (from Samurai Shodown series)
     Rarity: S
     BP: 500
     SP: + 3
     Helpers: Galford
              Rimururu(Not sure if Bust or Slash)
     Special Ability: (Oide Mamahaha) ???
   ----------------------------------------------------------
   S038 - Rimerel(C)      - English
          Rimururu(Slash) - Japanese
     (from Samurai Shodown series)
     Rarity: D
     BP: 300
     SP: + 4
     Helpers: Nakoruru(Slash)
              Nakoruru
              Shizumaru
     Special Ability: (Wind Whisper) Whenever you use
       her ability you gain back 100 HP.
   ----------------------------------------------------------
   S039 - Rimururu(Bust)
     (from Samurai Shodown series)
     Rarity: B
     BP: 500
     SP: + 5
     Helpers: Nakoruru(Bust)
     Special Ability: (Konru) Disable an opponent's card
       until their next turn(for getting attacks by and
       such).
   ----------------------------------------------------------
   S040 - Juubei
     (from Samurai Shodown series)
     Rarity: C
     BP: 600
     SP: + 2
     Helpers: Haomaru
              Hanzou
     Special Ability: None.
   ----------------------------------------------------------
   S041 - Charlotte
     (from Samurai Shodown series)
     Rarity: C
     BP: 400
     SP: + 3
     Helpers: Blue Mary
              King
              Haomaru
     Special Ability: None.
   ----------------------------------------------------------
   S042 - Kyoushirou
     (from Samurai Shodown series)
     Rarity: C
     BP: 300
     SP: + 3
     Helpers: Duck King
              Bob
              ?
     Special Ability: (Mononohu No Mai) When brough into
       play every card on your side gains 100 BP.
   ----------------------------------------------------------
   S043 - Genan
     (from Samurai Shodown series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Lee Pai Long
              Choi
              ?
     Special Ability: (Nozoku Ke!) ???
   ----------------------------------------------------------
   S044 - ???
   ----------------------------------------------------------
   S045 - Cham Cham
     (from Samurai Shodown series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: Tam Tam
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   S046 - Genjuurou
     (from Samurai Shodown series)
     Rarity: D
     BP: 700
     SP: + 0
     Helpers: Amano
              ?
     Special Ability: (Shitta Kotoka!) He can not defend,
       only attack.
   ----------------------------------------------------------
   S047 - Nikochan
     (from Samurai Shodown series)
     Rarity: D
     BP: 300
     SP: + 4
     Helpers: Gaira
              ?
              ?
     Special Ability: (Huuin No Huda) ???
   ----------------------------------------------------------
   S048 - Shizumaru
     (from Samurai Shodown series)
     Rarity: B
     BP: 500
     SP: + 3
     Helpers: Haomaru
              Rimururu(Slash)
     Special Ability: (Samidaregiri) ???
   ----------------------------------------------------------
   S049 - Gaira
     (from Samurai Shodown series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Nikochan
              ?
              ?
     Special Ability: (Katsu) ???
   ----------------------------------------------------------
   S050 - Kubikiri Basara
     (from Samurai Shodown series)
     Rarity: D
     BP: 200
     SP: + 3
     Helpers: Taizan
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   S051 - Kazuki
     (from Samurai Shodown series)
     Rarity: C
     BP: 600
     SP: + 1
     Helpers: Sougetsu
              Ralf
     Special Ability: (Enzuki) Kazuki is KO'ed and a random
       card in play takes 500 damage.
   ----------------------------------------------------------
   S052 - ???
   ----------------------------------------------------------
   S053 - Shiki(Slash)
     (from Samurai Shodown series)
     Rarity: C
     BP: 500
     SP: + 4
     Helpers: Genjuurou
     Special Ability: (Enzuki) Kazuki is KO'ed and a random
       card in play takes 500 damage.
   ----------------------------------------------------------
   S061 - Kyo(P)
     (from King of Fighters series)
     Rarity: S
     BP: 700
     SP: + 3
     Helpers: Shingo
              K'
     Special Ability: (Version 182) ???
   ----------------------------------------------------------
   S091 - Akari(Ka)
     (from Last Blade series)
     Rarity: S
     BP: 500
     SP: + 4
     Helpers: Juuzou
     Special Ability: (Hyuukki Yakou) ???
   ----------------------------------------------------------
   S092 - Akari(Gi)
     (from Last Blade series)
     Rarity: B
     BP: 500
     SP: + 4
     Helpers: Juuzou
     Special Ability: (Hengehito Kata) ???
   ----------------------------------------------------------
   S105 - Akari
     (from Last Blade series)
     Rarity: S
     BP: 500
     SP: + 5
     Helpers: Kuroko
              ?
     Special Ability: (Honta No Happa) ???

   ------------
   CAPCOM CARDS
   ------------
   __________________________________________________________
   ##########################################################

   C001 - Ryu
     (from Street Fighter series)
     Rarity: S
     BP: 1000
     SP: + 3
     Helpers: Ken
              Terry
     Special Ability: (Shinku Hadoken) Use an Action Card
       from your hand and do 500 BP damage to an opponent's
       card.
   ----------------------------------------------------------
   C002 - Ken
     (from Street Fighter series)
     Rarity: C
     BP: 700
     SP: + 2
     Helpers: Ryu(A)
              Sean
     Special Ability: (Rage Wave) After attacking Ken can
       still defend afterwards(he does not enter "Freeze"
       phase).
   ----------------------------------------------------------
   C003 - Chun Li
     (from Street Fighter series)
     Rarity: B
     BP: 500
     SP: + 0
     Helpers: ?
     Special Ability: (Spinning Bird Kick) When brought into
       play all other cards in play are reduced to 100 BP
       and all your SP is taken away.
   ----------------------------------------------------------
   C004 - Guile
     (from Street Fighter series)
     Rarity: B
     BP: 700
     SP: + 4
     Helpers: Charlie
     Special Ability: (Sonic Kick) While Guile is in play,
       any "triangle" abilities(ones that occur when a card
       is first brought into play) do not work.
   ----------------------------------------------------------
   C005 - E. Honda
     (from Street Fighter series)
     Rarity: D
     BP: 500
     SP: + 1
     Helpers: Sodom
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C006 - Blanka
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Dan
              Sakura
              Sasquatch
     Special Ability: None.
   ----------------------------------------------------------
   C007 - Dhalsim
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 3
     Helpers: Necro
              Anakaris
              ?
     Special Ability: (Enlightenment) He looks at the top
       card of your deck, and you can choose to either keep
       it there or put it at the bottom of the deck.
   ----------------------------------------------------------
   C008 - Zangief
     (from Street Fighter series)
     Rarity: C
     BP: 700
     SP: + 2
     Helpers: Rainbow Mika
              Haggar
     Special Ability: None.
   ----------------------------------------------------------
   C009 - Balrog
     (from Street Fighter series)
     Rarity: C
     BP: 600
     SP: + 0
     Helpers: ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C010 - Vega
     (from Street Fighter series)
     Rarity: C
     BP: 500
     SP: + 4
     Helpers: ?
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C011 - Sagat
     (from Street Fighter series)
     Rarity: B
     BP: 1000
     SP: + 2
     Helpers: None.
     Special Ability: (True Power) Both players discard all
       of their Action Cards and get to see each other's
       hand.
   ----------------------------------------------------------
   C012 - M. Bison
     (from Street Fighter series)
     Rarity: B
     BP: 800
     SP: + 4
     Helpers: Cammy(A)
              Juni
              Juli
     Special Ability: (Evil Charisma) Brings Juni and Juli
       into your hand if you have them in your deck, as well
       as shuffles your deck.
   ----------------------------------------------------------
   C013 - Dee Jay
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 3
     Helpers: ?
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C014 - T. Hawk
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 3
     Helpers: ?
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C015 - Fei Long (NOTE: "Fei Ling" in the game is a typo.)
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 3
     Helpers: Wang Tang
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C016 - Cammy
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 4
     Helpers: Chun Li
              Chun Li(A)
              Sakura
     Special Ability: None.
   ----------------------------------------------------------
   C017 - Cammy(A)
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 3
     Helpers: M. Bison
              Chun Li(A)
              Sakura
     Special Ability: (Spy) She can look at the top card of
       your opponent's deck, and choose to either leave it on
       top or put it at the bottom of the deck.
   ----------------------------------------------------------
   C018 - Akuma
     (from Street Fighter series)
     Rarity: A
     BP: 800
     SP: + 0
     Helpers: None.
     Special Ability: (Shun Goku Satsu) When brought into
       play you can choose an opponent's card to K.O.
   ----------------------------------------------------------
   C019 - Ryu(A)
     (from Street Fighter series)
     Rarity: D
     BP: 500
     SP: + 1
     Helpers: Ken
              Sakura
     Special Ability: (Hadoken) By using up one of your
       Action Cards in your hand, Ryu will do 200 damage to
       an opponent's card.
   ----------------------------------------------------------
   C020 - Chun Li(Z)
     (from Street Fighter series)
     Rarity: S
     BP: 500
     SP: + 2
     Helpers: Charlie
              ?
     Special Ability: (Sorry!) When brought into play you get
       to see the top 3 cards of the opponent's deck and then
       choose 2 of them to discard.
   ----------------------------------------------------------
   C021 - Guy
     (from Street Fighter series)
     Rarity: B
     BP: 500
     SP: + 2
     Helpers: None.
     Special Ability: (Haya Gake) ??? (English description
       makes no sense.)
   ----------------------------------------------------------
   C022 - Rose
     (from Street Fighter series)
     Rarity: B
     BP: 600
     SP: + 5
     Helpers: Guy
              Rouge
     Special Ability: (Tarot Card) You draw 4 new cards but
       then have to discard 3 from your hand.
   ----------------------------------------------------------
   C023 - Charlie
     (from Street Fighter series)
     Rarity: C
     BP: 600
     SP: + 3
     Helpers: Guile
              Chun Li(A)
     Special Ability: None.
   ----------------------------------------------------------
   C024 - Sodom
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: E. Honda
              Rolento
              Damnd
     Special Ability: None.
   ----------------------------------------------------------
   C025 - Birdie
     (from Street Fighter series)
     Rarity: D
     BP: 500
     SP: + 0
     Helpers: Zangief
              Mech Zangief
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C026 - Adon
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 3
     Helpers: ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C027 - Dan
     (from Street Fighter series)
     Rarity: B
     BP: 500
     SP: + 2
     Helpers: Blanka
              ?
              ?
     Special Ability: (What gives?) When brought into play
       your opponent loses 6 SP.
   ----------------------------------------------------------
   C028 - Sakura
     (from Street Fighter series)
     Rarity: C
     BP: 500
     SP: + 3
     Helpers: Hinata
              ?
     Special Ability: (Sakura Fight) If you bring her out
       when you have less than 1000 HP she gets 1000 BP.
   ----------------------------------------------------------
   C029 - Gen
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 0
     Helpers: Lee
              ?
              ?
     Special Ability: (Changing School) Puts all used Action
       Cards back into your deck and shuffles.
   ----------------------------------------------------------
   C030 - Rolento
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: Sodom
              Damnd
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C031 - Karin
     (from Street Fighter series)
     Rarity: C
     BP: 500
     SP: + 2
     Helpers: Dan
              Sakura
     Special Ability: (Houshou) When she attacks alone, and
       is opposed, she will do 200 damage to your opponent's
       HP.
   ----------------------------------------------------------
   C032 - Rainbow Mika
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 0
     Helpers: Zangief
              Alex
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C033 - Juni
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: M. Bison
              Cammy(A)
              Juli
     Special Ability: None.
   ----------------------------------------------------------
   C034 - Juli
     (from Street Fighter series)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: T. Hawk
              Cammy(A)
              Juni
     Special Ability: None.
   ----------------------------------------------------------
   C035 - Alex
     (from Street Fighter series)
     Rarity: C
     BP: 600
     SP: + 0
     Helpers: Zangief
              Rainbow Mika
     Special Ability: (Stungun Head-butt) When he hits your
       opponent directly the next turn they can not use any
       Action Cards.
   ----------------------------------------------------------
   C036 - Yun
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 2
     Helpers: Fei Long
              Yang
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C037 - Yang
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 2
     Helpers: Fei Long
              Yun
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C038 - Sean
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Sakura
              ?
     Special Ability: (Sore Loser) If you have less cards in
       your hand at the end of your turn, you draw a new
       card.
   ----------------------------------------------------------
   C039 - Oro
     (from Street Fighter series)
     Rarity: C
     BP: 300
     SP: + 2
     Helpers: Ryu
     Special Ability: (Tengu Stone) Whenever the opponent
       draws a new card Oro will gain 100 BP.
   ----------------------------------------------------------
   C040 - Elena
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 3
     Helpers: T. Hawk
              ?
              ?
     Special Ability: (Healing) Discards an Action Card in
       your hand and gives you 300 HP.
   ----------------------------------------------------------
   C041 - Ibuki
     (from Street Fighter series)
     Rarity: C
     BP: 400
     SP: + 4
     Helpers: Sakura
              Hinata
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C042 - Necro
     (from Street Fighter series)
     Rarity: D
     BP: 400
     SP: + 0
     Helpers: Dhalsim
              Anakaris
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C043 - Makoto
     (from Street Fighter series)
     Rarity: C
     BP: 400
     SP: + 3
     Helpers: ?
              ?
     Special Ability: (Kiai Ja!) When she defends against
       unite attacks, the remaining damage does not go
       through to you.
   ----------------------------------------------------------
   C044 - Q
     (from Street Fighter series)
     Rarity: C
     BP: 500
     SP: + 0
     Helpers: Huitzil
              Mech Zangief
     Special Ability: None.
   ----------------------------------------------------------
   C045 - Twelve
     (from Street Fighter series)
     Rarity: C
     BP: 100
     SP: + 0
     Helpers: ?
              ?
     Special Ability: (X COPY) When he defends his BP becomes
       the opponent's card's BP, effectively canceling both
       cards out. When attacked with joint attacks he gets
       the combined total of all the cards!
   ----------------------------------------------------------
   C046 - Remy
     (from Street Fighter series)
     Rarity: B
     BP: 700
     SP: + 0
     Helpers: Guile
              ?
     Special Ability: (Revenge) At the beginning of your turn
       both players SP are reduced by the amount of cards in
       their hand.
   ----------------------------------------------------------
   C047 - Retsu
     (from Street Fighter series)
     Rarity: D
     BP: 200
     SP: + 4
     Helpers: Donovan
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C048 - Lee
     (from Street Fighter series)
     Rarity: D
     BP: 200
     SP: + 3
     Helpers: Gen
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C049 - Evil Ryu
     (from Street Fighter series)
     Rarity: S
     BP: 700
     SP: + 3
     Helpers: None.
     Special Ability: (Evil Energy) K.O. any character in
       Freeze Phase... in other words hes nothing more than
       Akuma with 100 less hitpoint and limitations on his
       ability. CRAAAAAAAAAAAAAAAAAAAAAAAAAAP.
   ----------------------------------------------------------
   C050 - Demitri
     (from Vampire series)
     Rarity: C
     BP: 500
     SP: + 4
     Helpers: Morrigan
              Morrigan(P)
              R Arremer
     Special Ability: (Midnight Bliss) KO one of your own
       characters and get to draw another one.
   ----------------------------------------------------------
   C051 - Morrigan
     (from Vampire series)
     Rarity: B
     BP: 700
     SP: + 5
     Helpers: Lilith
     Special Ability: (Life Sucker) When she attacks the
       opponent directly, you will gain the same amount of
       life as damage she does.
   ----------------------------------------------------------
   C052 - Morrigan(P)
     (from Vampire series)
     Rarity: A
     BP: 700
     SP: + 5
     Helpers: Lilith
     Special Ability: (Goodnight Kiss) KO's one of your own
       cards(of your choice) and gives you 8 SP. Great for
       making room for a stronger card and getting some
       extra SP in the process!
   ----------------------------------------------------------
   C053 - J. Talbain
     (from Vampire series)
     Rarity: D
     BP: 400
     SP: + 3
     Helpers: Felicia
              ?
     Special Ability: (Seething Blood) When brought into play
       he randomly either loses 300 BP or gains 300 BP.
   ----------------------------------------------------------
   C054 - L. Raptor
     (from Vampire series)
     Rarity: D
     BP: 400
     SP: + 2
     Helpers: Zombie
              Zombie
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C055 - Victor
     (from Vampire series)
     Rarity: C
     BP: 700
     SP: + 0
     Helpers: Zangief
              Haggar
     Special Ability: None.
   ----------------------------------------------------------
   C056 - Felicia
     (from Vampire series)
     Rarity: B
     BP: 500
     SP: + 2
     Helpers: Al & Iven
              ?
     Special Ability: (Sidekick Art) When you use her ability
       you call out an Action Card from your deck.
   ----------------------------------------------------------
   C057 - Sasquatch
     (from Vampire series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Blanka
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C058 - Bishamon
     (from Vampire series)
     Rarity: D
     BP: 300
     SP: + 4
     Helpers: B. Hayato
              ?
     Special Ability: (Regretful Lop) When brought into play
       he K.O.s all your other cards out and gets 300 extra
       BP for each(300 for one card, 600 for two cards).
   ----------------------------------------------------------
   C059 - Anakaris
     (from Vampire series)
     Rarity: C
     BP: 600
     SP: + 0
     Helpers: Dhalsim
              Necro
              ?
     Special Ability: (J.O.T.P.) When brought into play he
       nullfies every other card in play's ability.
   ----------------------------------------------------------
   C060 - Rikuo
     (from Vampire series)
     Rarity: D
     BP: 400
     SP: + 4
     Helpers: ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C061 - Huetzil
     (from Vampire series)
     Rarity: C
     BP: 700
     SP: + 1
     Helpers: Huetzil
              Huetzil
     Special Ability: None.
   ----------------------------------------------------------
   C062 - Pyron
     (from Vampire series)
     Rarity: B
     BP: 800
     SP: + 2
     Helpers: Lucifer
     Special Ability: (Cosmo Power) At the end of each turn
       you get 3 SP if your SP is lower than the enemy's.
   ----------------------------------------------------------
   C063 - Hsien-Ko
     (from Vampire series)
     Rarity: C
     BP: 400
     SP: + 5
     Helpers: L. Raptor
              June
              Mai Ling
     Special Ability: None.
   ----------------------------------------------------------
   C064 - Donovan
     (from Vampire series)
     Rarity: C
     BP: 500
     SP: + 4
     Helpers: Retsu
              ?
              ?
     Special Ability: (Change Immortal) Donovan can
       essentially use any card as a Helper card, giving
       him 300 BP and discarding the card.
   ----------------------------------------------------------
   C065 - Jedah
     (from Vampire series)
     Rarity: C
     BP: 500
     SP: + 4
     Helpers: Q-Bee
              Lilith
     Special Ability: (P.D.C.) When he attacks your opponent
       directly, you get to draw another card from your deck.
   ----------------------------------------------------------
   C066 - B. B. Hood
     (from Vampire series)
     Rarity: A
     BP: 500
     SP: + 3
     Helpers: ?
     Special Ability: (Apple For You) K.O. a single enemy
       character and return B. B. Hood to your deck and
       shuffle it.
   ----------------------------------------------------------
   C067 - Q-Bee
     (from Vampire series)
     Rarity: B
     BP: 600
     SP: + 3
     Helpers: Q-Bee
              Q-Bee
     Special Ability: (Plus B) ??? (English description makes
       no sense.)
   ----------------------------------------------------------
   C068 - Lilith
     (from Vampire series)
     Rarity: D
     BP: 400
     SP: + 0
     Helpers: Morrigan
              Morrigan(P)
     Special Ability: (Becoming One) Return all discarded
       character cards to your deck and shuffle it.
   ----------------------------------------------------------
   C069 - Hayato
     (from Star Gladiator series)
     Rarity: C
     BP: 700
     SP: + 1
     Helpers: June
              Ryu(B)
     Special Ability: (Ashura) When brought into play, for
       every Action Card you have in your hand Hayato gets
       an extra 200 BP and the Action Cards are discarded.
   ----------------------------------------------------------
   C070 - B. Hayato
     (from Star Gladiator series)
     Rarity: C
     BP: 500
     SP: + 1
     Helpers: Bishamon
              Ryoma
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C071 - June
     (from Star Gladiator series)
     Rarity: C
     BP: 400
     SP: + 3
     Helpers: Hayato
              Mai Ling
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C072 - Rain
     (from Star Gladiator series)
     Rarity: C
     BP: 600
     SP: + 2
     Helpers: Karin
              ?
     Special Ability: (Back Off!) Return one of your
       characters in play back into your hand. If there is no
       character available to put back into your hand you
       have to put Rain back.
   ----------------------------------------------------------
   C073 - Jin Saotome
     (from Cyberbots)
     Rarity: S
     BP: 800
     SP: + 4
     Helpers: Blodia
              Blodia
              Blodia
     Special Ability: (S. Dynamite) K.O. both Jin and an
       enemy's card.
   ----------------------------------------------------------
   C074 - Blodia
     (from Cyberbots)
     Rarity: D
     BP: 1000
     SP: + 0(- 10)
     Helpers: Jin Saotome
     Special Ability: (Energy Cost) Not really an ability,
       but rather a penalty. When brought into play Vlodia
       uses up 10 SP for "fuel". If you don't have 10 SP
       the card is discarded.
   ----------------------------------------------------------
   C075 -ZERO Akuma
     (from Cyberbots)
     Rarity: S
     BP: 1500
     SP: + 0
     Helpers: Gouki
     Special Ability: None.
   ----------------------------------------------------------
   C076 - Leo
     (from Warzard)
     Rarity: D
     BP: 500
     SP: + 2
     Helpers: ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C077 - Kenji
     (from Warzard)
     Rarity: D
     BP: 300
     SP: + 3
     Helpers: Ibuki
              G. The Ninja
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C078 - Tessa (Tabatha)
     (from Warzard)
     Rarity: S
     BP: 300
     SP: + 2
     Helpers: Al & Iven
              Mai Ling
     Special Ability: (Solar Cane) After using her ability
       the next Action Card used takes up no SP.
   ----------------------------------------------------------
   C079 - Al & Iven
     (from Warzard)
     Rarity: D
     BP: 100
     SP: + 5
     Helpers: Felicia
              Tessa
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C080 - Mai Ling
     (from Warzard)
     Rarity: D
     BP: 300
     SP: + 4
     Helpers: Hsien-Ko
              June
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C081 - Batsu
     (from Rival Schools)
     Rarity: C
     BP: 600
     SP: + 3
     Helpers: Kyosuke
              Hinata
     Special Ability: (Boiling Blood) ??? (English
       description makes no sense...)
   ----------------------------------------------------------
   C082 - Kyosuke
     (from Rival Schools)
     Rarity: B
     BP: 600
     SP: + 3
     Helpers: Batsu
              Hinata
     Special Ability: (Cool) All Action Cards used while
       Kyosuke is in play require 2 SP points less for both
       players.
   ----------------------------------------------------------
   C083 - Hinata
     (from Rival Schools)
     Rarity: D
     BP: 300
     SP: + 2
     Helpers: Sakura
              Batsu
              Kyousuke
     Special Ability: (Go for it!) When brought into play you
       can choose one of your other cards to give an extra
       200 BP to.
   ----------------------------------------------------------
   C084 - Akira(unmasked)
     (from Rival Schools)
     Rarity: C
     BP: 500
     SP: + 5
     Helpers: Sakura
              Hinata
              Daigo
     Special Ability: (Brother Search) Goes through your deck
       looking for an AC card. All cards above that AC card
       are discarded and the AC card is added to your hand.
   ----------------------------------------------------------
   C085 - Akira(masked)
     (from Rival Schools)
     Rarity: D
     BP: 400
     SP: + 3
     Helpers: Daigo
              ?
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C086 - Daigo
     (from Rival Schools)
     Rarity: A
     BP: 800
     SP: + 0
     Helpers: Akira(Unmasked)
              Akira(Masked)
     Special Ability: (Finish It!) If brought into play while
       your opponent has three cards in play, he gets double
       his BP(1600)!!
   ----------------------------------------------------------
   C087 - Kyoko
     (from Rival Schools)
     Rarity: B
     BP: 600
     SP: + 2
     Helpers: Hideo
              ?
     Special Ability: (Massage) Freeze phrase is removed for
       all characters in play.
   ----------------------------------------------------------
   C088 - Hideo
     (from Rival Schools)
     Rarity: C
     BP: 500
     SP: + 3
     Helpers: Kyoko
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C089 - Falcon
     (from Power Stone)
     Rarity: B
     BP: 700
     SP: + 2
     Helpers: Ayame
              Rouge
              Alfred (*)
     Special Ability: (Power Stone) Discard a random card
       from your hand and add 300 BP to a character in play.
   ----------------------------------------------------------
   C090 - Ayame
     (from Power Stone)
     Rarity: D
     BP: 200
     SP: + 5
     Helpers: Ibuki
              Falcon
              ?
     Special Ability: (Ohka Gakure) After she is in for a
       turn and does not die, she goes back into your deck
       and your deck is shuffled. In other words she is
       specifically used to get more SP.
   ----------------------------------------------------------
   C091 - Wang Tang
     (from Power Stone)
     Rarity: D
     BP: 300
     SP: + 1
     Helpers: Fei Long
              Falcon
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C092 - Ryoma
     (from Power Stone)
     Rarity: C
     BP: 400
     SP: + 2
     Helpers: B. Hayato
              Falcon
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C093 - Rouge
     (from Power Stone)
     Rarity: D
     BP: 200
     SP: + 5
     Helpers: Rose
              Falcon
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C094 - Hiryu
     (from Strider)
     Rarity: A
     BP: 900
     SP: + 3
     Helpers: Option
              Option
              Option
     Special Ability: (Cypher) You can use his ability to
       K.O. any character receiving help from one of their
       back-up cards.
   ----------------------------------------------------------
   C095 - Option
     (from Strider)
     Rarity: D
     BP: 400
     SP: + 0
     Helpers: Hiryu
              Option
              Option
     Special Ability: (Support) ??? (English description of
       ability makes no sense.)
   ----------------------------------------------------------
   C096 - Cody
     (from Final Fight series)
     Rarity: C
     BP: 500
     SP: + 2
     Helpers: Guy
              Haggar
     Special Ability: None.
   ----------------------------------------------------------
   C097 - Haggar
     (from Final Fight series)
     Rarity: A
     BP: 700
     SP: + 3
     Helpers: Guy
              Cody
     Special Ability: (Spinning Lariat) When his ability is
       used it removes all cards from In Play and shuffles
       both player's decks. The cards removed are put back
       into your deck.
   ----------------------------------------------------------
   C098 - Damnd
     (from Final Fight series)
     Rarity: B
     BP: 600
     SP: + 0
     Helpers: Sodom
              Rolento
     Special Ability: (Whistle) Draw a character card
       randomly from your deck and add it to your hand.
   ----------------------------------------------------------
   C099 - C. Commando
     (from Captain Commando)
     Rarity: B
     BP: 700
     SP: + 4
     Helpers: Shou
              Jannety
              Furber
     Special Ability: (C. Corridor) Do 400 BP damage to all
       character cards in Freeze Phase, as well as Captain
       Commando himself.
   ----------------------------------------------------------
   C100 - G. The Ninja
     (from Captain Commando)
     Rarity: D
     BP: 200
     SP: + 4
     Helpers: C. Commando
              M. The Knife
              Baby Head
     Special Ability: None.
   ----------------------------------------------------------
   C101 - Jannety
     (from Captain Commando)
     Rarity: D
     BP: 200
     SP: + 2
     Helpers: C. Commando
              G. The Ninja
              Baby Head
     Special Ability: None.
   ----------------------------------------------------------
   C102 - Baby Head
     (from Captain Commando)
     Rarity: D
     BP: 200
     SP: + 3
     Helpers: C. Commando
              G. The Ninja
              M. The Knife
     Special Ability: None.
   ----------------------------------------------------------
   C103 - Leon
     (from Resident Evil series)
     Rarity: B
     BP: 600
     SP: + 2
     Helpers: Claire
              Jill
     Special Ability: (Confinement) Enemy can not use Action
       Cards in their next turn.
   ----------------------------------------------------------
   C104 - Claire
     (from Resident Evil series)
     Rarity: C
     BP: 400
     SP: + 4
     Helpers: Leon
              Jill
              Saki
     Special Ability: (Decoy) K.O. Claire and draw a new card
       from your deck into your hand.
   ----------------------------------------------------------
   C105 - Zombie
     (from Resident Evil series)
     Rarity: C
     BP: 200
     SP: + 0
     Helpers: L. Raptor
              Zombie
              Zombie
     Special Ability: (Resident Evil) K.O. Zombie and change
       any other character in play to a Zombie.
   ----------------------------------------------------------
   C106 - Jill
     (from Resident Evil series)
     Rarity: D
     BP: 400
     SP: + 1
     Helpers: Leon
              Claire
              Saki
     Special Ability: (Beretta) By invoking this ability
       you can either do 100 damage to any card, or 100
       damage to your opponent directly.
   ----------------------------------------------------------
   C107 - Megaman
     (from Megaman series)
     Rarity: B
     BP: 600
     SP: + 5
     Helpers: Roll
              Rush
     Special Ability: (Enemy Ability) You can steal the
       ability of any other card in play.
   ----------------------------------------------------------
   C108 - Roll
     (from Megaman series)
     Rarity: C
     BP: 400
     SP: + 0
     Helpers: Megaman
              Rush
     Special Ability: (Roll Buster) Every card in play,
       including Roll, takes 200 BP damage.
   ----------------------------------------------------------
   C109 - Rush
     (from Megaman series)
     Rarity: D
     BP: 200
     SP: + 2
     Helpers: Megaman
              Roll
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C110 - Protoman
     (from Megaman series)
     Rarity: D
     BP: 300
     SP: + 1
     Helpers: Huitzil
              Blodia
              Megaman
     Special Ability: None.
   ----------------------------------------------------------
   C111 - Megaman X
     (from Megaman series)
     Rarity: C
     BP: 600
     SP: + 1
     Helpers: Megaman
              Zero
     Special Ability: (Parts Change) Discard an AC Card in
       hand and draw two new cards from your deck.
   ----------------------------------------------------------
   C112 - Zero
     (from Megaman series)
     Rarity: C
     BP: 600
     SP: + 2
     Helpers: Huitzil
              ZERO Akuma
              Megaman X
     Special Ability: None.
   ----------------------------------------------------------
   C113 - Arthur
     (from Ghosts N' Goblins series)
     Rarity: D
     BP: 300
     SP: + 1
     Helpers: Arthur
              Arthur
     Special Ability: None.
   ----------------------------------------------------------
   C114 - R Arremer
     (from Ghosts N' Goblins series)
     Rarity: C
     BP: 600
     SP: + 1
     Helpers: Demitri
              L. Raptor
              Zombie
     Special Ability: None.
   ----------------------------------------------------------
   C115 - Lucifer
     (from Ghosts N' Goblins series)
     Rarity: S
     BP: 1000
     SP: + 0
     Helpers: R Arremer
     Special Ability: (Sacrifice) He can take a card of yours
       in play and KO it, and then do damage equal to that
       card's BP to an opponent's card.
   ----------------------------------------------------------
   C116 - Ryu(B)
     (from Breath of Fire Series)
     Rarity: B
     BP: 800
     SP: + 3
     Helpers: Nina
     Special Ability: (Transform) When you use his ability,
       each enemy card in play takes 100 BP damage.
   ----------------------------------------------------------
   C117 - Nina
     (from Breath of Fire Series)
     Rarity: D
     BP: 400
     SP: + 2
     Helpers: Ryu(B)
              Michelle
     Special Ability: (Wings) ??? (Description in English
       version will make no sense.)
   ----------------------------------------------------------
   C118 - Michelle
     (from Ares No Tsubasa)
     Rarity: D
     BP: 300
     SP: + 5
     Helpers: Nina
              Saki
              ?
     Special Ability: None.
   ----------------------------------------------------------
   C119 - Saki
     (from Nijiirochou No Kiseki)
     Rarity: A
     BP: 600
     SP: + 2
     Helpers: Blodia
              ZERO Akuma
              Mech Zangief
     Special Ability: (Stand By) Enables you to choose a card
       to put on the top of your deck when brought in to
       play.
   ----------------------------------------------------------
   C120 - Mecha Zangief
     (from Street Fighter series)
     Rarity: S
     BP: 1200
     SP: + 5
     Helpers: Zangief
     Special Ability: None.

  .------------.
  | 6. Secrets |
  '------------'
   There are a number of hidden cards through out the game.
   If you find any, please e-mail me at [email protected]
   saying how! :) You will get full credit for anything you
   submit. (NOTE: Please do not send the location of any
   more "S" cards, I have them all courtesy of SNK Japan's
   website.)

   ---------------------
   "S" Rarity Card Guide
   ---------------------
   Geese        - Beat Nishi in the SNK version only.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask in
                  the SNK version only.
   Nakoruru     - Use 5 Galford and 5 Rimnerel(C) in a Trade
                  Machine.
   Kyo          - After you win the game, go to SC Park and
                  into the mansion. In the left most hole
                  between the columns there is a hidden room
                  and Chris(of KoF fame) will be there
                  selling Ryu and Kyo.
   Kyo(P)       - Buy it at the Neo Geo World auction.
   Chizuru      - Randomly won from a Vs. Exibition Match.
   Orochi       - After you win the game, defeat Mask
                  (Gemant) 10 times in the SNK version, and
                  30 in the Capcom version.
   Akari(P)     - You get her randomly by using a Trade
                  Machine.
   Akari        - Trade an Akari(S) for an Akuma card(have
                  both people use "Give Card" at the same
                  time).
   Ryu          - After you win the game, go to SC Park and
                  into the mansion. In the left most hole
                  between the columns there is a hidden room
                  and Chris(of KoF fame) will be there
                  selling Ryu and Kyo.
   Chun-Li(A)   - Buy it at the Neo Geo World auction.
                     -or-
                  Use 5 Ryu(A) and 5 Cammy(A) cards in a
                  Trade Machine.
                     -or-
                  (UNCONFIRMED) There is another way to get
                  this card but I do not understand the
                  translation...
   Evil Ryu     - Buy him at the Neo Geo World auction.
   Jin Saotome  - You get him randomly by using a Trade
                  Machine.
   Zero Akuma   - Trade an Akari(S) for an Akuma card(have
                  both people use "Give Card" at the same
                  time).
   Tabatha      - Randomly won from a Vs. Exibition Match.
   Lucifer      - After you win the game, defeat Mask
                  (Gemant) 10 times in the Capcom version,
                  and 30 in the SNK version.
   Mech Zangief - Defeat Yosiki(Okamoto) in the Capcom
                  version only.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask in
                  the Capcom version only.
   Curse        - After getting the SC Park coin, give a
                  Jubei card to Yagyu in SC Park.
                     -or-
                  After you win the game, go back to the
                  SC Hotel in Las Vegas and win the 4 man
                  tournament.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask.
   Roulette     - Trade a King card to a person on the
                  2nd floor of Neo Geo Land.
                     -or-
                  After you win the game, go back to the
                  SC Hotel in Las Vegas and win the 4 man
                  tournament.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask.
   Shadow       - Use the crane game in the game room of
                  Neo Geo World and answer Yes, No, Yes,
                  Yes.
                     -or-
                  After you win the game, go back to the
                  SC Hotel in Las Vegas and win the 4 man
                  tournament.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask.
   Tri-Quiz     - Trade a Morrigan to the person standing
                  at the front of Neo Geo World.
                     -or-
                  After you win the game, go back to the
                  SC Hotel in Las Vegas and win the 4 man
                  tournament.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask.
   Reset Button - Repeatedly use the broken Trade Machine
                  in the back room of the Lost World.
                     -or-
                  After you win the game, go back to the
                  SC Hotel in Las Vegas and win the 4 man
                  tournament.
                     -or-
                  After you win the game, you can receive
                  it randomly from a battle with Mask.
   Dregs        - Simply win the game.

   -----------------
   New Title Screens
   -----------------
   You earn new title screens at 50% and 90% Album completion.
   Each title screen is unique to your version of the game.
   They are:
           Capcom          | SNK
    -----------------------+-------------
      0% | Terrry Vs. Ryu  | ???
     50% | Mai Vs. Chun-Li | ???
     90% | Iori Vs. Akuma  | ???

    (Note: I have the SNK ones, I just have to check what
     they are.)

   --------------------
   Hear Chun Li's Music
   --------------------
   You can listen to the classic music from Chun Li's stage
   by going in Plaza Capcom and looking at one of the
   vertically placed arcade machines on the left side of
   the first room. It is the one just above the blonde
   haired kid on the middle row of machines(the ones with
   their screens facing left).

   -------------------------
   Hear Psycho Soldier Music
   -------------------------
   Similar to the above, you can also listen to music from
   King of Fighters at Neo Geo Land. The song has been
   identified to me by someone as the Psycho Soldier theme
   from King of Fighters 97 and below. Anyways, to listen
   to it talk to the kid in the top right of Neo Geo Land
   and answer his question "yes"(left option). You will
   fight him in a quick round of King of Fighters(just
   text, not like a mini-game ;p) and you will get to hear
   the music.

   --------------
   Megacrash Card
   --------------
   After you beat the game, go fight Gemant in the upstairs
   cafe at Neo Geo Land. After that go to the backroom of
   the Lost World(to see how to get back there look at how
   to get the Reset Button card above). Gemant should be
   standing in the top middle of the room. Now you can open
   that cabinet in the top right without that guy stopping
   you!

   -------------
   Slot Machines
   -------------
   You can play the Slot Machines in Plaza Capcom. When you
   win you get a huge number of the same card you bet.
      PAYOFFS:
      777       - x30
      3 Birds   - x15
      3 POW     - x15
      3 Bats    - x8
      3 Cherries- x8
      3 Bullets - x4

  .------------.
  | 7. Credits |
  '------------'
   This FAQ is written by Faust([email protected])

   And in order of when they e-mailed me:
    Raver >X<([email protected]) - A lot of stuff like cards,
      secrets, and more!
    James Kuroki([email protected]) - Also a LOT of
      stuff like hordes of cards(most of which aren't up
      yet) and a  bunch of little things as well.
    Kelvin Koh([email protected]) - Several
      new(and very important) cards, and how to get them!
    Bunbunbun([email protected]) - Information on how to
      get some of the rarest cards in the game, such as
      Evil Ryu!

   Also, a portion of the information in this FAQ was
   gotten and/or confirmed by SNK's official SvC Card
   Fighters cardsite at:
     http://www.neogeo.co.jp/svc/card/card_index.htm

   You can find the most recent versions of this FAQ at:
     http://www.gamingwest.com
     http://www.gamefaqs.com