*****************************************************************************
Space Shuttle Project FAQ/Walkthrough
For the NES
Version 1.0 (Created 1/25/2004)
By Devin Morgan
This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved.
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Table of Contents
1. What's New
2. Introduction
3. Controls
4. Mission Guide
5. Secrets/Tips and Tricks
6. Copyright Notice
7. Contact Information
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=
-= 1. What's New -=
-=-=-=-=-=-=-=-=-=-=
Version 1.0 (1/25/04): The first version of this FAQ.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=
-= 2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=
In the early 1990's, a rather unique space flight simulator made it onto the
NES in the form of Space Shuttle Project. There are 6 increasingly difficult
missions in this game, ranging from a variety of space-related things to be
done. The gameplay is pretty good for a game of this nature, though the
controls could be a bit better on the spacewalk portions. I tried this game a
while ago being somewhat of a space buff myself, and finally got to writing a
guide for it, so enjoy!
*****************************************************************************
-=-=-=-=-=-=-=-=-=
-= 3. Controls -=
-=-=-=-=-=-=-=-=-=
Start: Pause game
Seelct: Not used
Control Pad: Move character in game, move cursor on name selection
A: Perform commands as specified in game
B: Perform commands as specified in game
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=
-= 4. Mission Guide -=
-=-=-=-=-=-=-=-=-=-=-=-=
=========================================
Mission 1: Release Surveillance Satellite
=========================================
Stage 1 - Fuel and Board Shuttle
--------------------------------
It's a simple touch and go segment; should be easy enough for everyone to get
through.
*Enter the elevator - Very self-explanatory; step into the box and hold Up to
go up to the top platform.
*Oxygen fuel switch on - On the top platform, go to the flashing switch and
press A to trigger it.
*Hydrogen fuel switch on - Go back down the elevator to the second highest
platform (watch so you don't hit the blue oxygen
tank moving in your path). Go to the flashing
switch and press A to trigger it.
*Open orbiter hatch - Go down the elevator again to the platform directly
below. Go to the flashing switch and press A to open
the hatch.
*Board all crew members - Take the elevator all the way to the ground again
(watch out for the blue hydrogen tank moving in
your path). At the bottom, the pilot will join you.
*Enter orbiter hatch - Ride the elevator with the pilot to the first platform
and go into the open shuttle.
Stage 2 - Space Shuttle Launch
------------------------------
The fun part of the mission; for each part of this stage, you will rely on a
meter at the top part of your screen, so be ready!
*Roll 120 degrees - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to roll.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*SRB separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it
within that space to separate the side boosters.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Main engine cut-off - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to
stop it within that space to cut-off the main engine.
*ET separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it within
that space to separate the large tank.
*Fire OMS #1 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Fire OMS #2 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Open cargo doors - This will happen by itself after you start orbiting the
Earth, so don't worry about it.
Stage 3 - Extravehicular Activities
-----------------------------------
Perhaps the most tricky part of this mission is the satellite release. You'll
see why VERY soon!
*Release satellite - You will be on a screen where you can release the large
satellite by pressing A. There are other smaller ones
floating around, which you can't hit or else you'll lose
a life. There are also white balls, which you can pass
through, gaining an extra life in the process. It's a
bit tricky to launch the satellite though; try to stay
on the left side as you go up (remember to use the
Control Pad to slow down). Then when you see the group
of small satellites moving from left to right, slide
your satellite up and to the right, directly behind
them. You'll then drop down while the satellite opens
up; if you moved it far enough to the right, it should
open up and begin orbit before something hits it.
*Put satellite in orbit - See above.
*Open solar panels - See above.
Stage 4 - Reenter Atmosphere And Land
-------------------------------------
This is very similar to Stage 2, so it shouldn't be too hard if you pay
attention and time your button presses right.
*Close cargo bay doors - A light blue segment will appear on the meter, then
a thin line will move from left to right. Press A to
stop it within that space to close the cargo doors.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
commence yaw.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one from left to right and that's it.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Right to
commence another yaw.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Pitch orbiter 28 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
set the pitch.
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it (you'll have to do this again
after the first s-turn).
*Track s-turn glide path - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to start the
s-turns (you'll have to do this after the second
braking as well).
*TAEM approach to runway - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to begin the
approach to the runway.
*Flare - A light blue segment will appear on the meter, then a thin line will
move from left to right. When the line passes in that space, hold
Right to flare, slowing you down.
*Landing gear down - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to lower the landing gear and land!
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it.
===========================================
Mission 2: Start Space Station Construction
===========================================
Stage 1 - Fuel and Board Shuttle
--------------------------------
It's a simple touch and go segment; should be easy enough for everyone to get
through.
*Enter the elevator - Very self-explanatory; step into the box and hold Up to
go up to the top platform.
*Oxygen fuel switch on - On the top platform, go to the flashing switch and
press A to trigger it.
*Hydrogen fuel switch on - Go back down the elevator to the second highest
platform (watch so you don't hit the blue oxygen
tank moving in your path). Go to the flashing
switch and press A to trigger it.
*Open orbiter hatch - Go down the elevator again to the platform directly
below. Go to the flashing switch and press A to open
the hatch.
*Board all crew members - Take the elevator all the way to the ground again
(watch out for the blue hydrogen tank moving in
your path). At the bottom, the pilot will join you.
*Enter orbiter hatch - Ride the elevator with the pilot to the first platform
and go into the open shuttle with him. You now have to
repeat this twice, by bringing up the Mission/Payload
Specialists as well.
Stage 2 - Space Shuttle Launch
------------------------------
The fun part of the mission; for each part of this stage, you will rely on a
meter at the top part of your screen, so be ready!
*Roll 120 degrees - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to roll.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*SRB separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it
within that space to separate the side boosters.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Main engine cut-off - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to
stop it within that space to cut-off the main engine.
*ET separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it within
that space to separate the large tank.
*Fire OMS #1 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Fire OMS #2 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Open cargo doors - This will happen by itself after you start orbiting the
Earth, so don't worry about it.
Stage 3 - Extravehicular Activities
-----------------------------------
*Release MMU from shuttle - After the oxygen meter fills up, press A to exit
the shuttle with a part in tow.
*Take part to station - For this action scene, you'll have to control the man
as he navigates around the station exterior. You have
to move up/down to get around the gray walls. You'll
notice sections of blocks similar to the one you hold
with one missing.
*Install part on station - When you find a spot with the missing part as
explained above, slowly fly by it to place the
part.
*Repeat for all parts - Return to the cargo bay and grab the next part, and
repeat. Keep in mind if you need oxygen, just touch
the oxygen tanks hanging on a couple of the walls.
*Return MMU to shuttle - After you brought out/installed the 4 parts, simply
return to the cargo bay and you're done.
Stage 4 - Reenter Atmosphere And Land
-------------------------------------
This is very similar to Stage 2, so it shouldn't be too hard if you pay
attention and time your button presses right.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*Close cargo bay doors - A light blue segment will appear on the meter, then
a thin line will move from left to right. Press A to
stop it within that space to close the cargo doors.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
commence yaw.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one from left to right and that's it.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Right to
commence another yaw.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Pitch orbiter 28 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
set the pitch.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it (you'll have to do this again
after the first s-turn).
*Track s-turn glide path - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to start the
s-turns (you'll have to do this after the second
braking as well).
*TAEM approach to runway - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to begin the
approach to the runway.
*Flare - A light blue segment will appear on the meter, then a thin line will
move from left to right. When the line passes in that space, hold
Right to flare, slowing you down.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Landing gear down - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to lower the landing gear and land!
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it.
========================================
Mission 3: Retrieve and Repair Satellite
========================================
Stage 1 - Fuel and Board Shuttle
--------------------------------
It's a simple touch and go segment; should be easy enough for everyone to get
through.
*Enter the elevator - Very self-explanatory; step into the box and hold Up to
go up to the top platform.
*Oxygen fuel switch on - On the top platform, go to the flashing switch and
press A to trigger it.
*Hydrogen fuel switch on - Go back down the elevator to the second highest
platform (watch so you don't hit the blue oxygen
tank moving in your path). Go to the flashing
switch and press A to trigger it.
*Open orbiter hatch - Go down the elevator again to the platform directly
below. Go to the flashing switch and press A to open
the hatch.
*Board all crew members - Take the elevator all the way to the ground again
(watch out for the blue hydrogen tank moving in
your path). At the bottom, the pilot will join you.
*Enter orbiter hatch - Ride the elevator with the pilot to the first platform
and go into the open shuttle with him. You now have to
repeat this 4 times, by bringing up the Mission and
Payload Specialists, as well as a Scientist and
Engineer.
Stage 2 - Space Shuttle Launch
------------------------------
The fun part of the mission; for each part of this stage, you will rely on a
meter at the top part of your screen, so be ready!
*Track - There will be a meter with a wavy line atop your screen. You'll then
be in control of a small white blip as it slowly moves along. You
must guide it along the wavy path as closely as possible from start
to end.
*Roll 120 degrees - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to roll.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*SRB separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it
within that space to separate the side boosters.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Main engine cut-off - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to
stop it within that space to cut-off the main engine.
*ET separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it within
that space to separate the large tank.
*Fire OMS #1 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Fire OMS #2 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Open cargo doors - This will happen by itself after you start orbiting the
Earth, so don't worry about it.
Stage 3 - Extravehicular Activities
-----------------------------------
*Release maneuvering unit - Simply press A to drop your man out of the cargo
bay and into space.
*Spacewalk to satellite - Basically, you just have to float around looking
for the satellite as it orbits the Earth. There are
space rocks that orbit as well; try not to hit them
or else they'll knock you a distance away, taking
from your oxygen supply.
*Take satellite to orbiter - When you spot the satellite, pass over it to
grab on, then float back under the shuttle and
up into the cargo bay.
*Release maneuvering unit - Press A again after you get into the cargo bay
and fill up on oxygen to exit.
*Put satellite into orbit - Float back up towards the Earth, making sure not
to hit the space rocks, and the satellite will
begin to orbit again.
*Return maneuvering unit - Maneuver your man back into the cargo bay, and
that will be all.
Stage 4 - Reenter Atmosphere And Land
-------------------------------------
This is very similar to Stage 2, so it shouldn't be too hard if you pay
attention and time your button presses right.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*Close cargo bay doors - A light blue segment will appear on the meter, then
a thin line will move from left to right. Press A to
stop it within that space to close the cargo doors.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
commence yaw.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one from left to right and that's it.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Right to
commence another yaw.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Pitch orbiter 28 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
set the pitch.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it (you'll have to do this again
after the first s-turn).
*Track s-turn glide path - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to start the
s-turns (you'll have to do this after the second
braking as well).
*TAEM approach to runway - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to begin the
approach to the runway.
*Flare - A light blue segment will appear on the meter, then a thin line will
move from left to right. When the line passes in that space, hold
Right to flare, slowing you down.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Landing gear down - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to lower the landing gear and land!
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it.
==============================================
Mission 4: Continue Space Station Construction
==============================================
Stage 1 - Fuel and Board Shuttle
--------------------------------
It's a simple touch and go segment; should be easy enough for everyone to get
through.
*Enter the elevator - Very self-explanatory; step into the box and hold Up to
go up to the top platform.
*Oxygen fuel switch on - On the top platform, go to the flashing switch and
press A to trigger it.
*Hydrogen fuel switch on - Go back down the elevator to the second highest
platform (watch so you don't hit the blue oxygen
tank moving in your path). Go to the flashing
switch and press A to trigger it.
*Open orbiter hatch - Go down the elevator again to the platform directly
below. Go to the flashing switch and press A to open
the hatch.
*Board all crew members - Take the elevator all the way to the ground again
(watch out for the blue hydrogen tank moving in
your path). At the bottom, the pilot will join you.
*Enter orbiter hatch - Ride the elevator with the pilot to the first platform
and go into the open shuttle with him. You now have to
repeat this 4 times, by bringing up the Mission and
Payload Specialists, as well as a Scientist and
Engineer.
Stage 2 - Space Shuttle Launch
------------------------------
The fun part of the mission; for each part of this stage, you will rely on a
meter at the top part of your screen, so be ready!
*Track - There will be a meter with a wavy line atop your screen. You'll then
be in control of a small white blip as it slowly moves along. You
must guide it along the wavy path as closely as possible from start
to end.
*Roll 120 degrees - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to roll.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Gimbal - There are 2 light blue segments on the meter, with a thin line
moving back and forth. When the line goes into the right area, hit
A to send it back left; when it goes into the left one, hit B. Do
this several times to proceed.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*SRB separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it
within that space to separate the side boosters.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Main engine cut-off - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to
stop it within that space to cut-off the main engine.
*ET separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it within
that space to separate the large tank.
*Fire OMS #1 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Fire OMS #2 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Open cargo doors - This will happen by itself after you start orbiting the
Earth, so don't worry about it.
Stage 3 - Extravehicular Activities
-----------------------------------
*Release MMU from shuttle - After the oxygen meter fills up, press A to exit
the shuttle with a part in tow.
*Take part to station - For this action scene, you'll have to control the man
as he navigates around the station exterior. You have
to move up/down to get around the gray walls. You'll
notice sections of blocks similar to the one you hold
with one missing.
*Install part on station - When you find a spot with the missing part as
explained above, slowly fly by it to place the
part. This time, you'll have to go farther than
before to install parts, including through an area
with a red barrier; don't touch the red or else
you'll lose a life.
*Repeat for all parts - Return to the cargo bay and grab the next part, and
repeat. Keep in mind if you need oxygen, just touch
the oxygen tanks hanging on a couple of the walls.
*Return MMU to shuttle - After you brought out/installed the 6 parts, simply
return to the cargo bay and you're done.
Stage 4 - Reenter Atmosphere And Land
-------------------------------------
This is very similar to Stage 2, so it shouldn't be too hard if you pay
attention and time your button presses right.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*Close cargo bay doors - A light blue segment will appear on the meter, then
a thin line will move from left to right. Press A to
stop it within that space to close the cargo doors.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
commence yaw.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one from left to right and that's it.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Right to
commence another yaw.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Gimbal - There are 2 light blue segments on the meter, with a thin line
moving back and forth. When the line goes into the right area, hit
A to send it back left; when it goes into the left one, hit B. Do
this several times to proceed.
*Pitch orbiter 28 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
set the pitch.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it (you'll have to do this again
after the first s-turn).
*Track s-turn glide path - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to start the
s-turns (you'll have to do this after the second
braking as well).
*TAEM approach to runway - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to begin the
approach to the runway.
*Flare - A light blue segment will appear on the meter, then a thin line will
move from left to right. When the line passes in that space, hold
Right to flare, slowing you down.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Landing gear down - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to lower the landing gear and land!
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it.
===========================================
Mission 5: Rescue Marooned Soviet Cosmonaut
===========================================
Stage 1 - Fuel and Board Shuttle
--------------------------------
It's a simple touch and go segment; should be easy enough for everyone to get
through.
*Enter the elevator - Very self-explanatory; step into the box and hold Up to
go up to the top platform.
*Oxygen fuel switch on - On the top platform, go to the flashing switch and
press A to trigger it.
*Hydrogen fuel switch on - Go back down the elevator to the second highest
platform (watch so you don't hit the blue oxygen
tank moving in your path). Go to the flashing
switch and press A to trigger it.
*Open orbiter hatch - Go down the elevator again to the platform directly
below. Go to the flashing switch and press A to open
the hatch.
*Board all crew members - Take the elevator all the way to the ground again
(watch out for the blue hydrogen tank moving in
your path). At the bottom, the pilot will join you.
*Enter orbiter hatch - Ride the elevator with the pilot to the first platform
and go into the open shuttle with him. You now have to
repeat this 5 times, by bringing up the Mission and
Payload Specialists, as well as a Scientist, Engineer,
and a Physician.
Stage 2 - Space Shuttle Launch
------------------------------
The fun part of the mission; for each part of this stage, you will rely on a
meter at the top part of your screen, so be ready!
*Track - There will be a meter with a wavy line atop your screen. You'll then
be in control of a small white blip as it slowly moves along. You
must guide it along the wavy path as closely as possible from start
to end.
*Roll 120 degrees - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to roll.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Gimbal - There are 2 light blue segments on the meter, with a thin line
moving back and forth. When the line goes into the right area, hit
A to send it back left; when it goes into the left one, hit B. Do
this several times to proceed.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*SRB separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it
within that space to separate the side boosters.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Main engine cut-off - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to
stop it within that space to cut-off the main engine.
*ET separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it within
that space to separate the large tank.
*Fire OMS #1 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Fire OMS #2 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Open cargo doors - This will happen by itself after you start orbiting the
Earth, so don't worry about it.
Stage 3 - Extravehicular Activities
-----------------------------------
*Release maneuvering unit - After the oxygen meter fills up, and there are no
space rocks/satellites blocking the cargo bay,
press A to release the man.
*Spacewalk to spacecraft - It's a long journey upward to the Soviet cosmonaut
stranded outside his station. Simply keep moving
up while maneuvering to avoid hitting the rocks on
the way. There is a small gray tank you'll see
floating across along the way; touch it to refill
your oxygen, should you need it.
*Grab marooned cosmonaut - Once you reach the top of the screen, go around
his station and touch him to grab on.
*Return maneuvering unit - With the Soviet cosmonaut in tow, it's a matter of
moving all the way downward again. Just watch out
for the space junk and land in the cargo bay at
the end.
Stage 4 - Reenter Atmosphere And Land
-------------------------------------
This is very similar to Stage 2, so it shouldn't be too hard if you pay
attention and time your button presses right.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*Close cargo bay doors - A light blue segment will appear on the meter, then
a thin line will move from left to right. Press A to
stop it within that space to close the cargo doors.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
commence yaw.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one from left to right and that's it.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Right to
commence another yaw.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Gimbal - There are 2 light blue segments on the meter, with a thin line
moving back and forth. When the line goes into the right area, hit
A to send it back left; when it goes into the left one, hit B. Do
this several times to proceed.
*Pitch orbiter 28 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
set the pitch.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it (you'll have to do this again
after the first s-turn).
*Track s-turn glide path - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to start the
s-turns (you'll have to do this after the second
braking as well).
*TAEM approach to runway - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to begin the
approach to the runway.
*Flare - A light blue segment will appear on the meter, then a thin line will
move from left to right. When the line passes in that space, hold
Right to flare, slowing you down.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Landing gear down - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to lower the landing gear and land!
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it.
==============================================
Mission 6: Complete Space Station Construction
==============================================
Stage 1 - Fuel and Board Shuttle
--------------------------------
It's a simple touch and go segment; should be easy enough for everyone to get
through.
*Enter the elevator - Very self-explanatory; step into the box and hold Up to
go up to the top platform.
*Oxygen fuel switch on - On the top platform, go to the flashing switch and
press A to trigger it.
*Hydrogen fuel switch on - Go back down the elevator to the second highest
platform (watch so you don't hit the blue oxygen
tank moving in your path). Go to the flashing
switch and press A to trigger it.
*Open orbiter hatch - Go down the elevator again to the platform directly
below. Go to the flashing switch and press A to open
the hatch.
*Board all crew members - Take the elevator all the way to the ground again
(watch out for the blue hydrogen tank moving in
your path). At the bottom, the pilot will join you.
*Enter orbiter hatch - Ride the elevator with the pilot to the first platform
and go into the open shuttle with him. You now have to
repeat this 5 times, by bringing up the Mission and
Payload Specialists, as well as a Scientist, Engineer,
and a Physician.
Stage 2 - Space Shuttle Launch
------------------------------
The fun part of the mission; for each part of this stage, you will rely on a
meter at the top part of your screen, so be ready!
*Track - There will be a meter with a wavy line atop your screen. You'll then
be in control of a small white blip as it slowly moves along. You
must guide it along the wavy path as closely as possible from start
to end.
*Roll 120 degrees - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to roll.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Gimbal - There are 2 light blue segments on the meter, with a thin line
moving back and forth. When the line goes into the right area, hit
A to send it back left; when it goes into the left one, hit B. Do
this several times to proceed.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*SRB separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it
within that space to separate the side boosters.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one with the one you control as it moves around a few times,
and you'll be fine.
*Main engine cut-off - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to
stop it within that space to cut-off the main engine.
*ET separation - A light blue segment will appear on the meter, then a thin
line will move from left to right. Press A to stop it within
that space to separate the large tank.
*Fire OMS #1 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Fire OMS #2 - There will be 2 notches in the top meter; the upper one will
move on its own while you have control of the bottom. Simply
follow the top one from left to right, and that's it.
*Open cargo doors - This will happen by itself after you start orbiting the
Earth, so don't worry about it.
Stage 3 - Extravehicular Activities
-----------------------------------
*Release MMU from shuttle - After the oxygen meter fills up, press A to exit
the shuttle with a part in tow.
*Take part to station - For this action scene, you'll have to control the man
as he navigates around the station exterior. You have
to move up/down to get around the gray walls. You'll
notice sections of blocks similar to the one you hold
with one missing.
*Install part on station - When you find a spot with the missing part as
explained above, slowly fly by it to place the
part. This time, you'll have to go farther than
before to install parts, including through an area
with a red barrier; don't touch the red or else
you'll lose a life. Also, further ahead there is a
gap that opens and closes; don't get crushed under
it when passing through!
*Repeat for all parts - Return to the cargo bay and grab the next part, and
repeat. Keep in mind if you need oxygen, just touch
the oxygen tanks hanging on a couple of the walls.
*Return MMU to shuttle - After you brought out/installed the 8 parts, simply
return to the cargo bay and you're done.
Stage 4 - Reenter Atmosphere And Land
-------------------------------------
This is very similar to Stage 2, so it shouldn't be too hard if you pay
attention and time your button presses right.
*Valves - There are 6 circles on the top meter; they will each light up in a
certain order, then a cursor will appear. Activate each of them in
order to take care of the valves.
*Close cargo bay doors - A light blue segment will appear on the meter, then
a thin line will move from left to right. Press A to
stop it within that space to close the cargo doors.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
commence yaw.
*Vernier - You'll have another meter on the top of your screen. A gap will
move back and forth several times on the track, and the idea is to
move the cursor up through that gap quickly so you don't hit the
sides. If you're patient, the gap will slow down when moving, so
you can do it easier. You have to this several times to continue.
*Thrust - There will be 2 notches in the top meter; the upper one will move
on its own while you have control of the bottom. Simply follow the
top one from left to right and that's it.
*Yaw orbiter 180 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Right to
commence another yaw.
*Roll orbiter 90 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Up to
roll around.
*Gimbal - There are 2 light blue segments on the meter, with a thin line
moving back and forth. When the line goes into the right area, hit
A to send it back left; when it goes into the left one, hit B. Do
this several times to proceed.
*Pitch orbiter 28 degrees - A light blue segment will appear on the meter,
then a thin line will move from left to right.
When the line passes in that space, hold Left to
set the pitch.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it (you'll have to do this again
after the first s-turn).
*Track s-turn glide path - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to start the
s-turns (you'll have to do this after the second
braking as well).
*TAEM approach to runway - A light blue segment will appear on the meter,
then a thin line will move from left to right.
Press A to stop it within that space to begin the
approach to the runway.
*Flare - A light blue segment will appear on the meter, then a thin line will
move from left to right. When the line passes in that space, hold
Right to flare, slowing you down.
*Align - In the cockpit, you'll see an outline of the shuttle in the meter
above. It will move to the right slightly, so pull it back to the
middle and hold A for a moment to partially turn. The outline will
then move to the left, so repeat this a few times to start the burn.
*Landing gear down - A light blue segment will appear on the meter, then a
thin line will move from left to right. Press A to stop
it within that space to lower the landing gear and land!
*Brake - There will be 2 notches in the top meter; the upper one will move on
its own while you have control of the bottom. Simply follow the top
one from left to right and that's it.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 5. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
===============
Level Passwords
===============
Note: In getting these passwords, I used the name "GAMER", so you might want
to do the same if using the following codes.
Mission Code Shuttle
------- ---- -------
2 7624 Discovery
3 5319 Discovery
4 7711 Columbia
5 0937 Columbia
6 1590 Columbia
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 6. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=
This file is Copyright (c)2004-2006 Devin Morgan. All rights reserved. Please
view the following URL to see the list of sites that are allowed to post my
work:
http://www.freewebs.com/dbmfaqs/allowlist.html
This list is comprised of sites I know and trust well. If your site is not on
the aforementioned list, you are not currently not allowed to post any of my
files on your site. If you wish to acquire permission, feel free to email me
(see the section below); permission may or may not granted at my discretion.
Please respect my work and do not steal it or post it without my permission.
I only want my most recent work to be available and I do not feel that can be
achieved if others take from me without my knowledge or permission.
If you are writing a FAQ for this game as well, and would like to use some
information, contact me and we'll talk. Please do not rip me off, as that is
blatant plagiarism and such will not be tolerated.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 7. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
As of this version, the file contains all the information I know to date. If
it is a work in progress, give me time before bombarding me with emails about
things being missing. All I ask is that you READ THE FAQ before emailing me,
since that's what it's here for! Don't waste my time (and yours) by asking me
for information obviously covered in the guide. If it's in reference to a
side quest or item, chances are they can be found in another section besides
the walkthrough, so check the appendices as well.
If you have any questions, comments, or things to add that are not already in
this FAQ, feel free to email me. I usually do post submissions, credit given
of course, so long as I feel they are relevant to the game in question. My
email address is: dbmfaqs(at)gmail.com. Thanks for reading, and be sure to
check out the rest of my work at this URL:
http://www.gamefaqs.com/features/recognition/3579.html
=- End of File -=