THE NINTENDO ENTERTAINMENT SYSTEM PRESENTS...

MIRACLE ROPIT'S ADVENTURES IN 2100
(c) 1987, KING RECORDS/ANIMATION 20


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        FAQ/WALKTHROUGH BY PUCONE
         * CONTACT !! ?? WWW.KRACFIVE.COM/PACMAN ?? !! [email protected]

TABLE OF CONTENTS

-------------------(%*^&!#*(%^DAF*^BQ@#*&$GAB&KFGB%Q#*%$DAF^87odav6R*O&@^

SECTION ONE !* ALL ABOUT ROPIT/WTF/FREQUENTLY ASKED QUESTIONS!?

SECTION TWO !* ENEMIES AND POWER-UPS

SECTION THREE !* WALKTHROUGH

SECTION FOUR !* HISTORY

-------------------(4kisduf*(@&$sddfjkaH@(*R&*%@$&riojKSFHjkdxvh*E&%98983

SECTION ONE !* ALL ABOUT ROPIT/WTF/FREQUENTLY ASKED QUESTIONS!?

Frequently Asked Questions #1

Q: What is this game? Who is King Records? Who is Animation 20?

A: I don't know.

Frequently Asked Questions #2

Q: Is that a robot? Who's that girl?

A: The robot is a suit that xasukaxangelx wears to protect herself from the
  dangerously corrosive air on planet SAINT VALENTINE. The suit is called
  Miracle Ropit, one of only two created by her brilliant cousin Professor
  Pepsi. The other Miracle Ropit belongs to xasukaxangelx's brother, l33tM.
  Tragically, xl33tx was captured by the enemies living on SAINT VALENTINE
  and his Ropit was destroyed. Now it's up to xasukaxangelx to rescue him.

Frequently Asked Question #3

Q: What's that spaceship doing at the start of each level?

A: On the way to SAINT VALENTINE, xasukaxangelx accidentally fell out of her
  spaceship and landed on planet SAINT VALENTINE. The autopilot was set to
  find l33tM. She'll have to follow the spaceship on foot, pushing the speed
  and agility of the Miracle Ropit to it's limits.

Frequently Asked Question #4

Q: Why did I just die?

A: If the Miracle Ropit is hit by an enemy, it will fall over and
  xasukaxangelx will climb out. If xasukaxangelx is exposed to the air of
  SAINT VALENTINE for 65 seconds, she will die. She also can't attack while
  outside of Ropit. Unfortunately, there is only one part in the entire game
  where you can get back into Ropit and it's at the very end. Try to stay in
  Ropit.

Frequently Asked Questions #5

Q: Why can't I get through this pillar at the end of the first level? Is there
  only one level?

A: It's a Column, not a pillar. Read the walkthrough for details.

-------------------(A{"49W490j[E#_94'sdof'4e'faS(*eGF{#['a[s-0@123%$

SECTION TWO !* ENEMIES AND POWER-UPS

Gray Goose -
Flies across the screen sometimes, or shoots microwaves. 200 points

White Ball/Caterpillar -
The white ball splits into three white balls, and then turns into cute green
caterpillars. They can jump. 200 points

Caterpillar Larvae -
Young flying caterpillars who don't apply themselves. 200 points

Crabby McMosquito -
This is a green thing with purple claws/wings. He sometimes comes out of a
red ball, and sometimes appears by himself. He has a True Form. 200 points

Vertical Spiders McCrab -
Similar to the Crabby McMosquito enemy, this enemy descends from above and
delivers sharp pokes with it's deadly purple claws. Ropit tries to sever the
line it uses to connect to... something... but it's not possible! Oh! Ropit!
Try a new strategy?! 200 points

Crawling Antennae Bug -
An four-legged orange guy with huge eyes. He's fast and has a bad attitude,
but is no match for Miracle Ropit. 200 points

Doctor TrampoGray R. Goat -
Jumping gray goat. Apparently there's a warrant for his arrest in the
state of Nevada. 200 points

Dark Ghoat -
The good Doctor has accidentally spilled the improper formula on his flesh.
What's happening? Oh! He's .... different .... 200 points

AZBESTOZ The Dog -
This is a very nice looking enemy. He's a big happy dog who will wag his tail,
until you get too close. Oh! oh my! oh! oh! He's mad! Defeat him by shooting
him several times while he's mad, or ride him down with the Green Triangle.
You'll get 1,000 points.

Green Dot (Greatastic) -
Floating dots exist on another plane, they aren't interested in you. 200
points

The Meteor -
A large brown meteor.

The Wall of Fire -
A Wall of flames that will shoot Ghosts at you.

Tri-WALL 20481 -
A wall of cells that uses secret floor-plates to tell who deserves to pass.

Ghostly Fantastico -
Souls of people who've died in outer space. They have no home so they are
harvested by narrow-minded 'space bandits' and sold as bullets.

Fish (Bisk) -
Leaps out of the water! Nature is a wonderful thing!

Pterodactyl! -
Looks scary, but this Pterodactyl! is a LIVING CREATURE with LIVING FLESH. You
can beat it easily. 200 points

Level the Dinosaur -
Looks friendly, but this dinosaur is actually angry at Miracle Ropit for
standing on it's back. He's also invincible, but if you shoot him a lot he'll
stop moving his great neck. 0 points

Option the Dinosaur -
Nasty guy spitting purple jumping bouncing everyone. 500 points

TV Radio -
Rabbit ear TV antennae that play distracting music. 200 points for the music

TV Microwave -
Rabbit ear TV antennae that emanate deadly microwave that cause Ropit to
permanently stop functioning. 200 points for microwaves.

Birdo Fantastico -
A very flat bird who pinches with talons of chiton. 200 points

SONY -
A monster albino gorilla who is gross. 500 points

Jellyfish (Scary) -
Vegitables of fish. 200 points

Moving Stye -
Automatons that fire crystals at intruders in SAINT VALENTINE'S electric
penal system. 200 points

George Washington Bust -
Automatons that walk around in SAINT VALENTINE'S electric penal system. 200
points

Green Square -
Like the Red Ball, turns into three Crabby McMosquitos. You can ride it, like
the Red Ball, but you won't get powerups. It will produce MORE Crabby
McMosquitos than it would have if you had left it alone.

-------------------([]@$P[935(&sdjs(*&$RKL;DLASJsED.aw>?<W46I823FG

SECTION THREE AND A HALF !* POWER-UPS

Well, let's pause here for a second. These next things are sort of enemies
and also sort of power-ups. Note: Only Ropit can collect the power-ups;
xasukaxangelx will just pass right through them.

Red Ball/Red Power-Up: FLIGHT AND TRIPLE-SHOT
The Red Ball will split into three Red Balls, which then turn into enemies.
HOWEVER if you jump onto the Red Ball before it splits it will instead produce
the RED POWER-UP. Don't shoot them or hang around too long, or they'll turn
into monsters anyway! The Red Power-Up lets Miracle Ropit FLY for a limited
time. Look at his cool flying mode! You'll begin to fly when you jump and hold
the jump button. If you just jump by tapping the button, you can save the
flight ability for later. After you fly you'll gain another ability - the
triple-shot. Now instead of one crummy bullet you'll shoot three. Fabulous.
If you already have triple-shot and you get more Red Power-Ups, you'll lose
triple-shot until you use the flight power again.

Green Triangle/Green Power-Up: GRAPPLING HOOK
Touch the green triangle and you'll ride it around for awhile, deadly and
invincible. When it's getting ready to expire, the triangle will flash. If
you run back and forth quickly, skidding around, you can sometimes get some
extra time on the triangle. This isn't always worth doing, though, as
sometimes a triangle might fly off and turn into a Crab. So what?? I'll tell
you 'so what.' That's bad because if you ride it properly, and let the
Triangle expire when it wants to, it will turn into three GREEN POWER-UPS.
Grabbing all three will endow Ropit with the Grappling Hook power. Pressing
run and jump and a direction (up, left, or right) simultaneously will now
cause Ropit shoot a hook out of his body. You can grab onto platforms with
this and stick there until you need to jump or climb up.

-------------------(89734sdhaUY4JKDHVJKsdgy%$#^T897633(*4@${_3=-W4y2

SECTION THREE !* WALKTHROUGH

Level One -

Walk walk walk, kill or avoid ducks, caterpillars, etc. The caves in this
level will either transport you to another cave, or blow air out at you and
push you away. You can enter the first cave you see, but don't. You'll miss
a very nice secret. Instead, keeping walking and jumping until you see a gray
block. The ground to the right of the block will crumble away if you step on
it. Look out Ropit! Anyway, below that block is another platform and the
rightmost part of it is raised up. Stand as far to the right as you can on
that raised platform and jump three times to reveal a hidden block. It says
"P". Now jump on the "P" block five times and you'll get 1,000 points. Also,
five more blocks will appear to the right of the "P" block with a weird symbol
on them (erect penis?). Walk over each block to score 100 points for the first
block, 200 for the second, and so on. Also watch out for the crap that falls
out of the sky here. Did someone drop it on you???? What?

Now back to walking forwards. You'll see a white line spraying out of the
ground. Don't touch it. It doesn't hurt, but it will freeze you and subtract
some time from the clock. Now watch out for the bouncing purple ball. Also,
look! An unfortunately timed pile of purple and blue stuff (water?) that
appears sporadically from the sky! Keep walking. See that green plant? It's
like the time sucking white stream thing you just saw. Don't touch it. Ok,
another enemy... Don't enter the cave with the white spray to the right of
it! It looks easy to enter and tempts Ropit, but it only leads to another
cave that you passed earlier in the level. Worse still, it automatically dumps
you into a hole when you exit. Next you'll see two caves aligned vertically.
Enter the bottom one. When you exit the cave, look out for a Green Square
bouncing along. See the enemies section to decide if you want to try and hop
on this thing or not. (you probably don't)

Ok, this next part is kind of important. RUN, DON'T JUMP off the platform that
the Green Square was bouncing on and keep running. You'll land on a Green
Triangle. AWESOME! We're going to experience this as if we were reading the
novel version of Miracle Ropit's Adventure in 2100.

         "xasukaxangelx paused. The Green Square was just a memory now, and
    the Miracle Ropit's blasters whined as they spun down. Ahead, the cliff
    seemed to end, but somehow she knew that in this situation the best
    thing to do would be to run full speed and leave her fate up to
    the gods. xasukaxangelx stepped on the velocitator and the world became a
    blur! They ran off the edge of the cliff and landed with a clunk on the
    platform below. xasukaxangelx was reaching for the deceleratrix when
    she saw it. She grinned and suddenly collided with a beautiful Green
    Triangle! Ropit was unstoppable! They dodged a meteor and
    instantly killed a Dog. For the first time, xasukaxangelx felt hope.
    She knew that the road ahead was going to be trying and difficult, but
    she also knew that she could do it. She believed in herself, and she
    could do anything."

Kill the dog while you're riding on the triangle and get a one up. Don't get
to close to the gate there, or it'll blow you off your feet. Walk over the
collapsing platform and don't get hit by the falling crap. Now here it is.

The Column was built by the greatest minds on the planet SAINT VALENTINE, but
if you shoot the first section with the triple shot and then jump several
times on the two gray blocks farthest to the right you'll get through. Be
careful not to jump on the other gray block though, or a wall will rise up
through the floor and impale you like it AIN'T NO THING.

One more thing: if you have the grapple, you can grab onto the ceiling and
pull yourself up. There's nothing up there, but if you haven't read this faq
and don't know how to get through this column you can at least take a peak at
the door to the next level.

Speaking of that door; you can only go through it when there's no swirls,
otherwise you'll take damage. Also, go through as quickly as you can if you
want the big points. If you get into the gate the first time it's open, you'll
get 5,000 points. If you wait, you'll have to settle for 3,000, 1,000, 500,
or...

Level Two -

Moving along, ok, keep walking, check out that weird pile! Shoot it a bit.
Proceed. Careful when you approach the island floating in the water; some
fish will attack and the island will start moving when you step on it. The
island moves at alarmingly normal speed. Ride the hell out of it, and dodge
more flying fish. The island will soon bump into another island and after
swapping places somehow they start travelling in the opposite direction. Now
if you're quick you can grab a Red Ball and get flight and triple-shot
power-ups if you don't already have them. Note that if you don't jump on the
Ball it will turn into fish in this level, which is a little more annoying
than the Crabs.

Walking.. ok.. Here's another island. If you can fly, now is a good time to
do it. Hey look, Pterodactyl! OK! If you timed it right, you can land right
on another Red Ball. Go for broke, Ropit! If you end up riding the island
instead, beware of a bunch of fish that attack near the end of the ride.

Once you're back on solid ground, laugh at the white spray and grab the Red
Ball if you want it. Walk carefully foward. There's some collapsing ground
here and then a Green Square that you'll want to avoid. Now you can take a
high road with another Red Ball, or a low road with another white spray.

If you got the Red Ball, fly over the Caterpilars, but don't go too far;
you'll miss a Green Triangle that's headed into the water! Grab it! Don't
let that Green Triangle go into the water OR YOU WON'T BE ABLE TO RIDE IT!!!
Oh! OK! Did your Green Triangle ride turn purple when you saw the Purple Ball?
Interesting! Now destroy that weird pile and jump on the "P" Block a couple
times for points. Again you can take a high road or a low road. The high road
has Goats, the low road has more spray. Go make a citizens arrest on those
Goats - Nevada style.

Ok now hop on that island. HOOOOOLY SHIT your spaceship again. Good to know
you're on the right track. Kill more fish, blah blah blah, here's the exit!
No massive Column to confuse and disorient? No.

Level Three -

Ah the desert. From Nevada to New Mexico to California, the desert plays a
part in many people's lives. Miracle Ropit is in the desert now. Like most
videogame deserts, there's quicksand here. In fact, THERE IT IS! Watch out
Ropit! Now kill the Goats and jump over the stone/shipwreck/wooden brown
things. Worm your way into the smallest nook of the second brown thing, and
start shooting. Soon a "P" Block will appear. Go jump on it, you know the
drill.

So what's that thing on the ground? Shoot if you like, it will spawn MUSIC!
You probably like music, but you won't like the music of planet SAINT
VALENTINE. It has a similar effect to the white spray; Ropit is stuck in place
and the clock is drained. These notes can gang up on you, too, and if you get
hit by several of them at once your entire clock will be gone before you can
say "Triump the Insult Comedy Dog kinda sucks."

Jump over the Music Machine and fall into the quicksand. It's ok, it happens
to everyone. Anger the Dog by jumping around beneath him and then let him
chase you off the brown thing he's perched upon. Don't fall into the quicksand
now, or you're doomed. Ok enough of this, beat the dog and lets move on.

Green Triangle! WOW here we gooooo... At the end of the bridge, you can jump
into the little cranny if you ride the platform down and grapple to it, but
there doesn't seem to be any reason to do it. They should have put a secret
here eh? Whatever.

Here's another bridge. What IS that thing? Looks like a pinball bumper. Don't
hurt your head trying to think about it though, you'll never see it again.
Try to kill the crab.. he behaives strangely after being shot.. NOW YOU SEE
HIS TRUE FORM*(@#&$(*!@^$DFAKH$@*(^&DAFIGHQ@#&*$G^R*Q^G$&*DWFG%&*AW%H(*%@G#F
&*(@GQ#$^DHFUI

Some praying mantis guy. Extinctify it. Actually, no let it go, they are
nice. Cross the bridge. Damn! A bird shooting microwaves! Those waves will
suck time from your clock, so look out. Keep moving. A square shrine with
rotating platforms! You can shoot an invisible block on top of the platform
and a warp to a random level will appear here (hint - stand in the middle and
face left). If you'd rather not, just ride the platforms over the shrine and
beat the Goat on the brown boat thing. Watch out for the radio waves that the
boat fires out at you, they will take time from the clock if you are Ropit.

Hey! Water! This must be a desert island. If I had known, I would have brought

10) smash brothers for n64
9) ketchup chips
8) street fighter alpha 3
7) all tribe called quest
6) all mr bungle
5) all pixies
4) final fantasy legend 2
3) a laptop
2) grapefruit juice
1) beautiful girl

What would YOU have brought if you knew Ropit was going to a desert island?

Kill the Dog if you wish, or just keep moving and hop into the exit.

Level Four -

It's dark in this Blaster Master-esque level. Avoid Fish. Now knock the moon
out of the sky like you're Master Roshi or T.C. Boyle. Nice one. You can stand
on those thin branches on the trees for a second before they begin to fall.
Jump from branch to branch until you get to some more practical, but
caterpillar infested, ground. Take the island transport and jump to another
island that will bob up and down when you land on it. Now run and jump to
another island that's actually a Dinosaur. He'll get a little mad when you
land on him and descend into the water, but he doesn't go very far down; you
can just stand still and you'll be ok. If you shoot him enough, his head will
stop moving up and down and you can climb on. There's one more island and then
you're back on solid ground. That's a cool castle. Ah and a Red Ball. Score.

After the castle there's another fish and another Dinosaur. Now, look, a new
enemy! The Caterpillar Larvae! Moving along, here's another island but it
looks a bit different. Now two bobbing islands. Spaceship. Exit the level.
This one was a bit easy, eh?
lahrhhhhhh

Level Five -

Cells of cells! This one is weird! Is Ropit in space? Just proceed rightwards
as usual. Beware the Vertical Spiders McCrab. Now hop on a platform that falls
and jump to walk on the rings of a planet. Get the Green Triangle! go go go
go go go wait and take the Red Ball if you want. Descend carefully; if you
drop too far before the screen scrolls downwards, you're gone. Ok continue
descending carefully. Hop onto that moon, it will help you a bit. Now back
onto rings of another planet. Caterpillars, ok, no problem. Ride a platform
down and hop onto the green cell platform thing. Face right and shoot .. A
hidden exit! It'll warp you to a random level. If you choose not to take it,
ride another platform down and hey presto! Insant E-Toms! I mean, Jellyfish!
Underneath the Jellyfish there will be a stable platform to stand on. Go there
and shoot the air wildly. A "P" Block will appear! You know what to do. Do it.
Take more platforms down. Watch out for the Wall of Fire that will shoot
ghosts at you. Drop down to the ring of yet another planet. This time the ring
shoots white steam to suck your time. Continue down. Drop down more. There's
the exit.

Level Six -

Time sucking plants again. You can jump on them when they're not squirming.
Now climb onto some interesting looking trees and shoot a Green Dot. Hit one,
and they all fall. This level looks pretty weird, don't you think? Jump onto
the platform that looks like blue strawberries; the green plant with three
buds will turn white and die when you touch it. Don't let it's buds touch you
when they fall though. Now shoot those Crabs and beware their True Forms.
Soon there's more Dots. You'll see another plant and then a Red Ball
afterwards. Moving along ..... white stream, Crabs, another Ball. The easiest
way to get this ball seems to be to jump on it when it is above the small
platform that is in between the lowest platform on this screen, and the
rightmost platform. From there, jump left to the lowest platform, stand still,
and jump several times. A door will open! Go inside and you'll get transported
back earlier in the level. Why do this? Well, if you walk all the way left to
where you started out, you can jump to your doom and see some interesting
looking islands that weren't visible until taking the door warp.

Anyway, moving right along, if you skip the warp door, ride the island or fly
over the water gap. Logs and a dinosaur will be there. Then, a Dog, white
steam, and a Purple Ball. Nothing you're not capable of dealing with.
Spaceship! Level Exit!

Level Seven -

Yeah new enemy! Birdo Fantastico! Get it! Now jump on the rightmost block a
bunch of times and a rope will come down. Touch the rope and the blocks on
the right will lower, making your jump easier. Now make that easy jump. Damn!
Caterpillars that turn into Purple Balls! Flying Caterpillars! Green Triangle!
Ok this isn't so bad. Go Ropit! Grab the Red Ball if you want. When you reach
the huge gap, step on the block to the right and the blocks far away will
lower. It's still too far to jump?!?!9_*@%()#*!%) You'd better grapple or fly.
Beware of the Ghostly Fantastico. Descend to the bottom stair of the place
that looks like three stairs. Jump a couple times and the cells to the right
will split apart for you to walk on. If you don't want to do that (!?) you
can instead jump ABOVE the cells and jump over the rocks that you can't pass
through to the other side. Now jump toward the vertically stacked cells
blocking you and shoot to destroy them. Note that if you standing directly
next to them, they won't be destroyed; you might need to jump back a bit and
fire. If you jump a couple times on the platform that the cells you just shot,
a "P" Block will appear. Now more cells from the right will come and make your
jump easier. Instead of using them, though, jump on the "P" Block so it spawns
more blocks. Walk over them. The last one will take you up! Ride the block,
Ropit! HOLY CRAP! BONUS!*(%@$&Nice one! =] Blast all the blinking blocks to
reveal a picture of a lion, the Internation Animal of SAINT VALENTINE. Jump
on his majestic back and...

       "The lion roared majestically. Truly, this was a magnificent creature,
    the likes of which had never been seen before. xasukaxangelx hit alt-tab
    and instant messenged her friend turb0star8055 with the news. No
    response. She hit the jump button and Miracle Ropit jumped several times.
    Suddenly the lion disapeared! Alarmed, xasukaxangelx spun around in the
    cockpit, but the was nothing she could do.

       "When she regained conciousness, she was back on a parapet of the
    mysterious castle. Ropit was humming almost inaudibly awaiting her next
    command. A blissful feeling swept over her body when she remembered the
    mighty Lion she had met so far above the ground."

Skip this next paragraph if you visited the Lion.

If you DIDN'T go into space and meet the Lion, then climb up the stairs and
beat the Dog if you're into that... Now drop down to the lower platform and
stick yourself into the large gap towards the right. If you're in the right
spot, you should be able to see a moving platform further to the right but
not be able to get to it because you can't walk through walls. Also, a "P"
Block will appear to your left. You won't have to jump to make it appear this
time, but jump on it a bunch of times for points. Now go to the platform to
the left, under the gray stone pillar. Jump around and start shooting wildly.
There's a spot underneath the platform above you that will make an exit gate
appear. This is a warp to a random level. Take it if you want, but it could
possibly send you BACKWARDS. (this may be based on the time left on the clock,
but maybe not) Assuming you didn't warp, proceed forwards and ride the weird
looking platform down. Jump off it towards the left and land on the rock near
the bottom of the screen. Jump a bunch of times on the rock to make a "P"
Block appear. Jump on the block, etc, for points. Now go to the right and
ride the next platform up. OK11!! Jump off the platform!

If you DID take the lion, rejoin us here.

Shoot the cellular blockage above you a couple times to clear it. Now just
climb the stairs in your Ropit and blast the Crabs in their True Forms. When
you reach the top and see the exit gate, first head to the left and jump
around on the stairs to make a "P" Block appear. Get points. You know how! Ok
fine, i'll tell you again. Jump on the "P" Block. Is it worth doing this,
since you'll get less points from the exit gate? You tell me. Now exit to
Level Eight.

Level Eight -

Now you're very high up on the same castle as before. Shoot the Vertical
Spider and step on the rightmost block to extend the cellular platform ramp on
the right. It's still a tough jump over, but, whatever. Beat the Dark Ghoats.
Now shoot the first section of the Tri-WALL 20481 to knock it down. You'll
need to stand close to the second section and jump several times to knock IT
down. Finally, stand VERY CLOSE to the third section and jump several times to
KNOCK IT DOWN.

If you keep blasting the notes that fly out of the TV-Radios, you'll
eventually be able to pass through unmolested. Repeat this strategy for the
TV-Microwaves you'll see next. Keep moving past more and more microwaves,
spiders, and a Purple Ball. Now for something new. Jump onto these swinging
platforms and head rightwards, always swinging, jumping, and moving. Don't be
fooled by the fourth set of platforms, where the rules change; these head
downwards and drop you into death, so jump off quickly. The next platform set
heads downwards also, but, strangely, you can ride them down without dying.
Now you need to figure out a way to get the screen to scroll a bit farther to
the right, so you can jump onto solid ground safely. It's a little tricky. Try
jumping back to the left set of platforms once you are near the bottom of the
screen. Ride the left platforms a bit further down than the right ones will
take you. Now jump back to the right onto the swinging platform all the way
at the bottom of the screen. Hopefully the screen will scroll right now and
you can continue on your merry way. Take the top or the bottom, I don't care
which you do. Walls will come up behind you. If you want to go back for some
reason, you can shoot those walls down. Ok, more platforms. These are on posts
for some reason. There's your spaceship! There's the exit!

Level Nine -

Looks like you're in the castle from Level Four now. Watch out for the Birdo
Fantastico duo at the start of this level. You can either shoot down the door
and enter the castle proper, or, if you have the Grappling Hook, climb up and
jump about the rooftops. I'd recommend sticking to the rooftops because it's
fun. Anyway just go through this level, it's easy and you'll be fine. At the
end you'll meet purple-shooting Option the Dinosaur. Shoot him a couple times
and he won't trouble you anymore. Above his cave is the exit.

Level Ten  -

Hello gorgeous! Nice pink sunrise sky here. Jump around on the islands, watch
out for the white stream and the Gray Goose. Now there's a moving island and
some Fish. You've done this before. Logs, Dinosaur, it's all old news. ANOTHER
Dinosaur! Ok! No problem. Now jump back to solid ground. That's a nice tree,
eh? I think so, too. Watch the suicidal Caterpillars. Do they know something
we don't? Uh, no. Stand on the platform they were on, face right, jump
lightly, and shoot. You'll hit a hidden block and open a warp to a random
level.

If you skipped the warp, get the Red Ball. You can fly very high up in the air
and walk around on top of the green rocks up there, if you choose. You can't
beat the level up there though, so turn around and come back down. Jump over
the time sucking plant. Shoot the Crabs in their True Form. Keep walking, and
whoa a cellular wall. Not such a big deal until SONY comes through! He's a
monster! He throws his own feces at you! Fortunately, he throws them in a wide
arc and if you stay close to him they'll sail over your head. Kill that nasty
guy. Why can he pass through the cellular wall and not you? Shoot the wall to
get through. Now exit the level.

Level Eleven -

Space is the place! No kidding. You have to avoid white steam and Ghosts from
the start. No problem. Then, Caterpillars that combine into a Purple Ball. Old
enemies deserve old ways of dealing with them. USE FIRE! Now you get to jump
on a planet's rings again. Hop onto the Green Triangle! Travel right. Jump
when appropriate. Don't fall. Soon you'll meet Caterpillars and Larvae.
Ghosts, steam, Crabs, nothing new here really. Jump, walk, travel, go. You'll
meet a Dog. You can ride a moon over to a blue line, and then walk on the
blue line. Watch out for Ghosts being fired from a Wall of Flames below. You
get to see Jellyfish again! Nice. NOW THE LEVEL IS OVER. That was a little too
easy?!@QIL%8NOAWV89@$7vbjkfQ#%

Level Twelve -

Yikes you're already starting on platforms. Make your way right. Take the top
path so you can grab a Red Ball if you don't have Triple-Shot already. Walk on
the gray line for awhile and clear out those Crabs. Eventually you'll reach a
Penguin Sheep Statue that fires radio waves. Avoid the hell out of it. At the
end of the line you'll find a Gray Goose that fires radio waves. Do with it
what you will. Moving on, you'll find some elevator platforms and a hovering
one that flies you over to more elevator platforms.

One last hoving platform will fly you over to an area with neat blue things
lining the walls. Watch out for a smashing platform that will try to crush you
up. Don't touch it. Damn, here's three more. Now here's a huge one! It's too
fast! Oh! Well, you've been crushed. xasukaxangelx will have to do it on her
own. Notice the power-up that appears on the ground when you climb out of
Ropit. You can't get it until xasukaxangelx stops flashing. Now, grab it ..
oh my, this is the power-up you wanted all the game long. It's the
Ropit-Repair power-up! You're back in Ropit! Phooey to that crusher.

Now there's a barrier Column in front of you. Jump a couple of times on each
of the three steps leading up to it to clear the barrier. Avoid or shoot the
two TV Radios you'll see. Jump through the harmless-looking machine, and it
will make a big light appear and hold Ropit for a second. Wow! A Red Pellet.
Grab that small, solid or densely packed ball; it's very important. It will
protect you from the ray of light in the next machine. Jump onto that next
machine with confidence. Wow! It's l33tM. You've saved him... Note that if
you shoot while the two of you are smiling and being happy in the ray, weird
pills will come out. Once the ray goes away, you're unable to shoot anymore!
Too bad! Now there's an alarm going off. If you wish to, you can jump into
your spaceship, which landed after finding l33tM. The spaceship can shoot, but
it's almost out of fuel. It can't fly, and can only hop annoyingly. Watch out
for the Moving Styes which will fly down and shoot to stop you. Also ahead is
another new enemy, the George Washington Bust.

After a brief series of platform jumps, you'll reach the end of the level.

Level Final -

Hand in hand, l33tM and xasukaxangelx are on the top of the electric prison.
A spaceship is sitting there. If you carefuly jump over the ship, you can
explore the rings of some planet. Nothing much to see on those rings, though.
Get in the ship. Uh oh..

"What a terrible affair ! The UFO was enemy's. You are brought back to enemy's
world again."

Well, back to level one.

-------------------(%*^&!#*(%^DAF*^BQ@#*&$GAB&KFGB%Q#*%$DAF^87odav6R*O&@^

SECTION FOUR !* THOUGHTS ON ROPIT

I think Ropit is great.

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