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                        -----------------------------
                          B A T S  A N D  T E R R Y
                        -----------------------------

                        Nintendo Entertainment System
                        FAQ/Walkthrough, Version 1.0
                          Last Updated - 05/08/2007
                  By Crazyreyn ([email protected])
           Copyright (c)2007 Matthew Reynolds. All rights reserved.

*******************************************************************************

+--------------+
| Legal Notice |
+--------------+

The ONLY sites that may have this FAQ and all my other FAQs are the following..

http://www.gamefaqs.com
http://www.neoseeker.com
http://faqs.ign.com/
http://www.cheats.de
http://www.cheathappens.com

You will find the latest versions here. If you want to host my FAQ then
give me an email and I'll most probably agree, as long as you don't alter
anything, and if keep it in it's original format and give me full credit for
creating the document.

+-----------------+
| Contact Details |
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If you see a fault of ANY kind or you want to contribute some data to me, then
either email me at [email protected] OR speak to me on
MSN Messenger on [email protected], or on AIM at Crazyreyn.
If you are emailing me, then please have the subject title as 'Bats and Terry
FAQ' or something similar, otherwise it will not be opened. Full credit will be
given in due course.

Or feel free to ask me any questions you wish, comment on this FAQ, ask if you
want this posted on your site etc. then do that same as above.

          If you could, rate this FAQ so I can get some feedback.

                                Thank You.


===============================================================================
                              ----------------
                                INTRODUCTION
                              ----------------
===============================================================================

Hello and welcome to the Bats and Terry FAQ. This guide will provide you with
game basics and a general walkthrough from beginning to end. This is
part of the NES Completion Project at the FAQ Contributor Board at GameFAQs,
with the aim of giving every NES game a full FAQ. If you are interested or
want to contribute, then check out the site here -

http://faqs.retronintendo.com/

I took up this project on 22nd December 2005, and it's finally finished
on the 5th August 2007, a good 18 months or so later. Thanks to the guys
who run the project in being very patient in allowing me such a ridicious
amount of time to get this rather short game finished, and adaml in giving
me a bit of motivation (telling me how long the damn game is).

Enjoy,

- Matt



===============================================================================
                            ---------------------
                              TABLE OF CONTENTS
                            ---------------------
===============================================================================

1. Version History
2. Game Overview
3. Walkthrough
 3.01. World One
 3.02. World Two
 3.03. World Three
 3.04. World Four
 3.05. World Five
 3.06. World Six
5. Conclusion and Special Thanks


Searching -
Simply copy and paste the section you want to go to into the Find box (to open
it, press CTRL+F). Now press enter twice and you will be taken to your selected
section.


===============================================================================
                           ----------------------
                             1. VERSION HISTORY
                           ----------------------
===============================================================================

+--------------------------+
| Version 1.0 - 05/08/2007 |
+--------------------------+

The first version of the FAQ, everything is complete!


===============================================================================
                           --------------------
                             2. GAME OVERVIEW
                           --------------------
===============================================================================

This section provides an overhow of how the game plays and controls.


--------
Controls
--------

D-Pad - Move Character
A - Jump
B - Throw Coin / Swing Bat
START - Pause
SELECT - Change Character

B + Down - Swing / Throw downward
A and B - High Jump


------
Basics
------

This is a standard platforming game, where the aim is to reach the end of the
level. There are four levels in each world, with a boss at the end of each.
You get to control one of two characters, each with a different attack.
Once throws coins (projectiles) and the other swings a bat. To change between
the two, jump and press the SELECT button. Note that you can only change when
you have enough life segments.

Life segments appear on the left, and must have at least two to change.
Touching enemies means you lose some (depending on how long you stay in contact
with the enemy) and killing them gains segments. Clearing a boss boosts it
back up to five. Lose all the segments and you must resume the level from the
beginning.

Most enemies can be bypassed in the game. There are also environmental
factors such as wires (just hold left or right to swing across), vines (up and
down to climb) and sand and water (the former slows you down, the latter
kills you). You get a set amount of time to clear each stage, only a few
minutes, so be hasty!

Most of the end bosses are Dragon Heads - the basic way of killing these guys
is to use the projectile throwing character, stay at a distance and throw them
down. Jump now and again also. This means the projectiles hit the ground and
into the dragon head, or when jumping, at the head directly. However certain
environmental factors on some stages mean this tactic doesn't work, in which
case, consult the boss in the walkthrough.


===============================================================================
                            ------------------
                              3. WALKTHROUGH
                            ------------------
===============================================================================

-----------------
3.01. - World One
-----------------

Time Race (Time to Complete - 2:30)
-----------------------------------
Progress right and jump on to the red blocks; green bats will appear,
which will either progress toward you or head upward. You can take them out
by throwing coins, or you can avoid them all together. Continue past the gray
blocks and another bat, and when you reach the next green warehouse be
prepared to jump the motorcyclist. Keep going until you reach a column with
a pit before it; stand by the pit edge and throw coins at any green bats that
come toward you, then jump through the column (keep pressing right to avoid
falling down). Head over the red blocks and over the next pit to reach a
white building, with two gaps (that look like pipes) and a blue man. Wait until
the blue man falls down the hole and progress to the stone steps, where rocks
will fall down. Wait until they bounce high and head past. Over the steps, jump
over the running man and then onward to the finish. In the next screen,
continue to the finishing cabin.


Bamboo Groove (Time to Complete - 2:30)
---------------------------------------
Go right and take out the tribesman on the upper platform with a well placed
jumping throw of a coin. Head onto the platform he was on and continue along
the top platforms, then jump across onto the vine. Continue along the top
vines and ladders here, avoiding any green blobs. When you reach three stone
blocks, headbutt them from underneath to receive two hearts. Drop down onto
the lower platform then a running jump over the tall stone column. Descend down
the ladder, right, and wait until the rocks are at the ground where they
should start bouncing high, allowing you to progress over the triangle rock
formation.

In this next section, jump onto the platforms above as soon as possible to
avoid the speeding car that comes along the ground. Jump down, past another
bouncing rock and jump over the two gaps. Wait here again until the bouncing
rock becomes high enough to get past, then head right up the stone block
steps, jump on to the left ledge, right and fall, jump over the column, and
right. You will then reach two ape-men, which will wonder around if you leave
them a second. Wait until they are both on the ground (especially the top one)
then head up the top platform and jump right and over. Jump over the two
men, up the ladder, across one of the two rope pulleys and off the other side
to finish.


Dim Base (Time to Complete - 2:30)
----------------------------------
Step back and throw coins at the rocks above the pit to destroy them, then
jump over the pit. Walk on until you drop down, where a car will come from
the right. Jump back up the left ledge until it returns to the right, and
follow it until you are past the column so you jump over and continue. Progress
until you reach two stone columns, the second of which has a man on. You have
to jump over this guy and down the other side, so time your run and jump just
right. Run and jump right over the water to the upper ledge, and then up
into between the two stone lines and run and jump up to the next stone line
(a tricky jump). Drop down, and move right a little so that the bear appears
on the upper ledge. Pummel him with coins until he dies, then jump on to
the next ledge.

Drop down to the brown earth below and jump and throw coins at the above
bear. Once he's dead, head up the ledge, grab the two right hearts above, then
continue right. After the middle ledge area two men will advance toward you,
which you can either avoid or better still pummel with coins. Continue
right to finish.


Darkness Cave (Time to Complete - 3:00)
---------------------------------------
More tricky jumps in this stage. Jump up into the upper ledge, then hold
right as jump to the above ledge, and drop down and hold right to fit into the
side ledge. The next section of ledges look like a backward E; here jump
opposite, then jump left and at the height of your jump hold right to land
on the above ledge. Do that again to reach the top most ledge, allowing you
to drop down below. Green birds will advance toward you; throw coins toward
them, then jump on to the next ledge to lure more. Jump back down below and
take these out before progressing. Jump through the next ledges, up the steps,
down the other side then jump and hold up the grab the chain. At the top,
wait until the Mummy is on the right then drop down and attack him with coins
until he's destroyed then head up the next ledge. Do the same again for the
next Mummy (or just jump over the pit he is in) where you'll reach a section
of ledges like those of the beginning including the backward E shaped ones.
Drop down the face the boss.

Boss - Green Dragon Head
Hmm, quite tough! When you drop down, stand under the second chain from
the left and he'll reach just in front of you. He'll follow your movements,
so jump up and down and the head will follow suit. Keep throwing coins at him
and jumping so his projectiles will (hopefully) miss you and keep going until
he is destroyed. The best method I found was the stand near the left wall
and jump up and down constantly and in midair fire coins down on him. It takes
a little longer but I've managed to keep all my lives this way. Or, you could
try and hit his projectiles back at him by using a bat or coins, which might
work a bit quicker (you need a fast trigger finger to pull it off though).
Otherwise if you have five full life segments, then you can run into him and
destroy him instantly.


-------------
3.02. World 2
-------------

Time Race (Time to Complete - 2:30)
-----------------------------------
Jump the advancing man (watch out, he can fire projectiles at you) and head
right, up and left above and then out up and right. Jump over the two men
then to the brown blocks. Drop down to the single block, step right then
jump right and up to the upper ledge. Take out the bats and head through
the red columns.  Progress over the stone blocks to a sandy area; here the
sand means you cannot walk onward, only jump to get yourself. There is a man
walking on the sand, so try and follow him right and take him out from behind.
Keep going right until you exit the sand, and jump over the motorcyclist.
Jump right and hold up to grab the vine; head up the top and right on to the
ropes. Take out the bat that is coming with coins, then go right off the edge
to land on the ropes below. Go right again and drop off on to the blocks,
go right, take out the man (or jump over) and up the stone steps to the finish.


Dim Base (Time to Complete - 2:30)
----------------------------------
Step back and throw coins at the rocks above the pit to destroy them, then
jump over the pit. Head right and jump over the cars when there is a gap
above you; note that on the longer block sets that dangle down, you can
destroy the upper blocks to get hearts. At the far end use the vines to
go over the platforms all the way to the far end. Jump up and right past the
lake section, where the bear below will walk toward you. Wait a second until
he is under the platform below, then progress onward.

At the stone block steps, wait until the bouncing rock is close by and through
under the platform so you can get past or take out with coins. There is another
at the top (so use the same tactic here) and you'll reach a waterfall. Now
this jump is VERY VERY tough to make; you have to get down the bottom passage.
You have to land on the bottom, not slide down the right and then fall in to
it, so you have to jump up, fall and get it JUST RIGHT to land. If you are
playing this on an emulator, make a save state before and keep doing it until
you get it right.

When you make it, make your way up the ladder and drop down the right and
run across this runway as the blocks will disappear. Be prepared to jump over
the oncoming car, and to take out the bear in a second. Like at the start there
are hearts hidden in the above block overhangs, and that's it for this stage!


Rocky Mountain (Time to Complete - 2:00)
----------------------------------------
This stage sees you heading upward instead of progressing horizontally. Note
that the screen shifts upward as you go, and if you fall you lose a life and
have to start over again. Do a long running jump to the right ledge, then head
up and left so the screen shifts up. Jump up and climb the ladder, up the
blocks, up another screen and jump and climb another ladder. The next screen,
jump on to the single block, then to the double and then the triple, right,
and up on to the L shaped piece. Now the screen will scroll up again; jump on
to the top of the L, then just hold left to run down the blocks and stop on
the end. Jump on to the single blocks above and make your way right to the
ladder. At the top go left, across the gap, drop down (hold left), up and hold
left to the left above, and up the left ledge where the screen will scroll.
Two routes here; you can jump up and just about grab on to the left ladder
and head straight to the finish, or make your way up the right side. Either
way you'll reach the finish within a matter of screens.


Deadly Cloud (Time to Complete - 3:00)
--------------------------------------
Head right and take out the shaded man. Continue and you'll encounter birds,
bees, more birds and a man; I would take out all of them bar the end man,
which you should jump over. Use these enemies either way as a way of building
up life segments, as after you'll face...

Boss - Blue Dragon Head
Like the last boss, this is rather tough. However you cannot quite get up
close and personal due to a gap in the way, so the jumping and coin throwing
method might not work. So the best way is to try and hit his projectiles back
at him by using a bat or coins but you need a fast trigger finger to pull it
off. Otherwise if you have five full life segments, then you can run into him
and destroy him instantly. Also note that sometimes when I tried this boss
I got attacked by a projectile coming from the left straight away, so
watch out for this.


-----------------
3.03. World Three
-----------------
Title Race (Time to Complete - 2:30)
------------------------------------
Head right and over the three red block column down on to the single block.
Drop down right and hold jump and right to land on to the next ledge. Continue
and take out the woman from afar and watch out for the three flies after.
Continue to reach water; jump on to and climb up the vine and head right over
the overhead ropes. Go off the end to the ropes below, then drop down at the
end on to the underwater block, and jump up and right across the block
platforms, sticking to the top. Remember to hold right as you slot on to the
next platform; if you fall then try and land on one of the lower blocks,
and jump back on to the above ledges. At the end drop down on to land and take
out the shaded man before he gets a hit in.

Just onward are sets of columns with hearts in; the blocks just below each
heart block can be destroyed, so make your way across the top, destroying
the next few blocks in the column, then jump in to that column, etc until you
reach the other side. Here is another body of water, where you must perform
a running jump on to the next stone block; you'll have to jump RIGHT at the
last moment to make it. Quickly progress over the next two stone blocks while
avoiding the on coming bats. Back on land, go under the horizontal log and
take out the man coming from the right whilst in the ditch to avoid his fire,
then continue up the stone block hill to finish.


Death Ruins (Time to Complete - 2:00)
-------------------------------------
Head right and jump over the first gap. Watch out for the jumping fish around
this area; try and avoid them as best as you can and if you must, attack
them. To get over the second gap you must get on to the blocks above. Use the
high jump (run and jump and hold both A and B together) to reach on to the
single block above. Progress over the gap to the red land below - watch out
for the jumping fish, then high jump up to the single block again and over the
gap to the four blocks. Fish will come from below and fire projectiles; staying
on this platform will block them, so wait until they are finished then jump
right and keep running over the collapsing walkway to the far end. Note that
on this walkway and on the blocks coming you *may* meet some walking guys;
if so jump the one on the walkway and at the end, drop down on to the single
block right on the edge to make one appear on the right. When he turns back,
jump across and jump the rest and head to the vine and straight over the coming
blocks until you reach a wall.

Change character and fire coins to destroy the wall allowing you to progress.
Do the same on the wall after (the destroyable blocks are slightly higher) and
then head through the block columns. Go over the block path to the red land,
and be prepared to jump the projectile from a fish. Now simply jump right to
finish.


Bamboo Drove (Time to Complete - 2:30)
--------------------------------------
Walk right and on to the stone blocks, and jump low over the monkey pit.
Next up is sludge, so try and jump straight to the blocks then attack the
bald man on the upper platform. Jump over the tall column, down the ladder
and attack the tribesman when is back is turned (with the bat - if you need
to change, climb the ladder again and do so there). Jump on to the log and
up the red blocks and down, holding left as you descend to land on the single
block below. Taking out the tribesman here is quite tough however if you just
have the bat (with a coin just hold down while firing against the left wall) so
try and walk across and bat like crazy and you might kill him, otherwise you
may have to just walk in to him and risk a few life points on him.

Progress, avoid the tribesman and go across the stone blocks, and head right
staying on the top of the platforms. When you reach the ladder, try and jump
straight to the top with a high jump from the block to the left otherwise
just climb it and avoid the monkeys. Use the rope to go right and drop down
the end and quickly jump on the platform to avoid the Indian's projectile.
Go right to another red column area with a tribesman at the bottom; again if
you have a coin fire it down and against the left wall to destroy him, other
wise kamikaze with the bat. Continue to some platforms and take out the
upper tribesman with a coin, and jump right to dry land - however be prepared
to jump the speeding car! Climb the ladder and across on the upper rope to
the finish.


Darkness Cave (Time to Complete - 2:30)
---------------------------------------
Remember this ledge system from the last Darkness Cave? Do the same here to
get through - the backward E requires you to jump opposite, then jump left and
at the height of your jump hold right to land on the above ledge. Jump over
the top of the screen on to the column (sneaky, eh?) and JUMP to the left of
the mummy and over. High jumping makes you appear out of the water below for
some reason, so just do a normal jump here. Anyway, head up and over and jump
and hold up for the chain. Wait midway for the bats to fly off, then jump down
and take them out. After another two three chain sections like this, you'll
meet a mummy at the top. Take him out with coin shots off the chain or step
out when he's on the right and jump over and down. After this is the boss
battle.

Boss - Green Dragon Head
Same as before... keep your distance, throw coins down and keep jumping.
As long as you have a few lives in tow, you should be alright.


-------------
3.04. World 4
-------------

Time Race (Time to Complete - 2:00)
-----------------------------------
Walk right and approach the log, but don't jump up. Wait until the guy appears
and take him out, then move over the logs and tires and jump over the motor-
cyclist. When it comes to the wall, wait until the flies to disappear then
jump through it. Scale the blocks, over the two gaps and jump onto the vine
overhead. Do not go straight on to the top, but onto the block, causing the
fly to appear so you can climb back down to avoid him. Go across now, drop
down to the rope below and off the end onto the underwater block. Jump up, then
drop down to the single light gray block below, and up and right on to the
four block just to the right. Stay along the top and progress right over the
two stone hills, timing it right to get past the bouncing balls. After the
second hill jump across to the upmost log platform and go to the end across
the top of these platforms to the finish.


Rocky Mountain (Time to Complete - 1:30)
----------------------------------------
Jump across the gap, up the ladder and up several screens via the single
block platforms until you are forced to jump right. Jump on the single block
here to scroll the screen up, scale the overhead ladder, ignore the right
path and straight up on the left side until you reach the sky. At the dark
sky blocks, to progress get on top the backward L on the left side and jump
out left and back right to get above. Do the same again on the next screen, and
at the ladder jump left and hold up to be sure to grab on. Climb the short
distance up and finish.


Death Ruins (Time to Complete - 2:30)
-------------------------------------
Jump on top of the first platform and wait for the man's back to be turned
before dropping down and projectiling him to death. Head up and right, over
the columns to two paths onward. Take the lower as that has fewer enemies,
which need to be projectiled to advance. At the end you'll come to a column
that looks like this -


                                       BBB
                                       BBB
                                        B
                                        B
                              ------BB  B    * - Stand here
                                        B    B - Block
                                        B    P - Hidden POW Block
                                   *    B    I - Pass through block
                              -----BBB  P
                                     B  I
                                     B  I
                                     B  B

Stand at where * is, and throw a coin down so it hits the P block, making it
a POW block. Now jump into the upper wall and hold right, sliding down so you
hit the POW block, destroy it and land on the bottom block (the two inbetween
this and the POW block are pass through blocks. Jump onto the next platform to
another wall. Just jump as high as you can to go through two invisible blocks
toward the top, then drop down onto the next column. Head over the columns,
take the upper bridge and then across a set of vines (climb to the top of the
first and leap across, climb up to the top and leap across etc).

At the other side get all the heart blocks then stand at the end until the
flying enemies disappear. The rest is pretty simple; just a few columns and
floating standard blocks and reach the end of the screen to finish.


Deadly Cloud (Time to Complete - 2:30)
--------------------------------------
Run right and leap over the two enemies. A set of birds in a right orientated
diagonal line will approach, which you can either projectile through or leap
over the bottom two set of birds. After another enemy leap the gap in the
cloud, you'll come across another set of birds then the boss.

Boss - Blue Dragon Head
As soon as you see him, a projectile will approach from behind to leap it then
run to the far left of the screen and remain here. Jump and dodge his initial
projectiles and throw coins down so they bounce off the cloud and up. Keep
doing this and a few should connect. Leap if you need to dodge, and throw
coins down so they will hit his head also. Keep going until he is toast -
leap the gap and finish.


-------------
3.05. World 5
-------------

Time Race (Time to Complete - 2:00)
-----------------------------------
Run right and wait for the enemy to drop down right, then make a small jump
through the gap and across the columns. Leap over the enemies and on to the
rock formation, and as you drop down into the sand throw a few coins up to
clear the above enemies. Wade through the sand under the platforms until
you come to a rock face. Go under the platform and bat / projectile a path
through it doing diagonally upward. Jump over through the path of heart blocks
then down again. Kill the enemy in the column, go through, over another enemy
and up the rock stairs. Go across the ground until you are forced to take a
left back up the platform, onto the top, over the enemy and get some more
heart blocks on the upper route, then go to the right edge to finish.


Bamboo Grove (Time to Complete - 2:00)
--------------------------------------
Go right and on the last lower platform take a small leap over the sand and
land on the log to avoid the projectiles of the upper enemy. Kill the enemy
to the right and continue across. Wait for the rocks to bounce over you
when they come over the rock triangle and pass underneath them. Now travel
across the ground through to the vines section, and ignore them and continue
across the bottom. Go up the ladder when you must and go across the upper
wire and drop down at the end. Wait for the rock to bounce higher and higher
and then go underneath and through the rock formation. At the platforms
go through the middle to avoid the enemies above and below, then across the
top to another ladder and wires section, which leads straight onto the finish.


Dim Base (Time to Complete - 2:00)
----------------------------------
Smash the rocks overhead so you can leap over the gap, jump the car and
continue along the passage until you reach an open area. Wait for the rocks
to bounce high enough to pass underneath them and climb the rock stairs.
High jump (A and B together) over the waterfall then when you leap off this
edge shoot projectiles to hopefully hit the enemies on the vines. Make your
way across, kill the end enemy and jump on the rock and leap up (if you leap
through the vine it'll slow you down and you'll fall). You'll come to some
ladders now and a thick wall section -

                                 I BBBBBBBB
                                 I BBBBBBBB
                                 I BBBBBPBB
                                 I oooooooo
                                 I oooooooo
                                 IIBoBBBBBB   I - Ladder
                                 IIBoBBBBBB   B - Block
                                  IBoooooBB   0 - Destroyable block
                                  IBoooooBB   P - POW block
                                  IBBBBBoBB
                                  I       B
                                  I       B
                                  IBBBBBBBB

Stand on the top of the right most ladder and blast your way straight through,
otherwise from the bottom go to the second block from the end, go left up and
right to the other side. Leap over the columns to avoid the enemies, and go
right to a body of water. Jump up and climb the vine, then go right across
the upper wire. Keep going and at the end hold right to bounce off the lower
wire and to the ground. Kill the landed fish under the rocks, and continue
to the end.


Deadly Cloud (Time to Complete - 2:30)
--------------------------------------
Go right and leap over an enemy, two projectile enemies (you may want to kill
them however if you want to avoid the chance of getting projectile'd) and
another standard enemy. Continue right to face the same boss from the end of
the last world.

Boss - Blue Dragon Head Part One
Run to the far left of the screen and remain here. Jump and dodge his initial
projectiles and throw coins down so they bounce off the cloud and up. Keep
doing this and a few should connect. Leap if you need to dodge, and throw
coins down so they will hit his head also. Keep going until he is done for.

Go right, over the gap and up the slope.

Boss - Blue Dragon Head Part Two
There is a very safe way to take this boss down. There are two flat ledges
either side of the gap. Stay on the left side of the left gap and fire coins
down. The head will follow the same pattern of rubbing against the left wall,
rearing up slowly, then backing away, then rubbing against the left wall again.
Stand on the left side and fire coins down as he cannot hit you. When he rears
up and starts to back away you are in shooting range of him, so drop down
the left and wait for him to start rubbing again. Takes a short while, but
you can do it without taking any health using this method.


-------------
3.06. World 6
-------------

Time Race (Time to Complete - 2:00)
-----------------------------------
Leap the enemy then make your way through the rock formation with the enemy
inside. Continue right and leap the first of the two wheels, and go under the
second, then quickly over the wheel on the rock stairs. Drop down onto the
solid grey blocks and snipe the bat through the blocks ahead, then go through
and drop down to the second single block. Jump back up (jump out left then
back in right) and across to the wire. Go across, drop down to the bottom
one then drop down onto the block at the end of the body of water. Jump across
the gap and over the enemy to the next set of rock stairs. At the top, drop
down and go left to get 9 heart blocks; there also move above and in the
rock formation to the right. Use the shell of the right formation to get back
on top, then high jump (A and B) over to the single block over to the right.
Go across the others, shooting the bats as you go then across the ground
through the sand. Jump when you need to, kill the enemy on the right then
continue to the end.


Dim Base (Time to Complete - 2:00)
----------------------------------
Shoot the blocks over the gap, then jump over and down the passage. Leap the
car and the slow rolling rock until you come out to an open area. Leap across
the water and shoot the enemy quickly before he gets you, and head across
to the body of water. Take the vines across, go through the heart blocks and
land on the single block above the water. Now jump across right and run
across the blocks quickly as they disappear. On dry ground, leap the enemies
in-between the columns, then through a few more and drop down to the lower
level. Approach the enemies as you go right and projectile down at them to
kill them. Head up the rock steps then across the wire, drop down onto the
platform and leap and hang on the vine, then drop down to the ground right.
Now just continue right to the end.


Deadly Cloud (Time to Complete - 2:30)
--------------------------------------
Jump the enemy, past the birds, another normal enemy and a projectiler to
the gap where the first boss is.

Boss - Blue Dragon Head Part One
Same as the past two worlds - stand on the far left side and fire projectiles
down at the cloud to they bounce him and hit the head, or jump up and shoot
down to hit him directly. You'll have more than enough time to dodge
projectiles.

Leap the gap and pass more enemies to the next part of the boss.

Boss - Blue Dragon Head Part Two
Stand on the lower of the left ridges, where you'll be covered from the bosses'
projectiles. Leap up and let rip to get at him, then cover and repeat.


Darkness Cave (Time to Complete - 3:00)
---------------------------------------
Head through the columns and leap out left and up that backwards E formation
in the rock. Drop down, go right and grap the chain and go up, and shoot the
enemy floating around on the right. Drop down and jump up the columns then
drop down into the area.

Boss - Green Dragon Head
Like the other bosses previously, stand on the far left and rain projectiles
down, either standing or jumping until he's a goner.

Head through the columns to the pit where the two Zombies are. High jump (A and
B together) and hold right to avoid going down there and continue along the
columns, to another boss pit.

Boss - Green Dragon Head
Like the other bosses previously, stand on the far left and rain projectiles
down, either standing or jumping until he's a goner.

You'll face the exact same formation of columns once more, except with bats.
Try and hit them with projectiles if you can, otherwise just try and avoid
them and reach the next boss pit.

Boss - Green Dragon Head
Like the other bosses previously, stand on the far left and rain projectiles
down, either standing or jumping until he's a goner.

Head right now to finish... or will you?

Boss - Final Boss
This is a guy twice your size and width, and fires projectiles at you. Use the
same tactics as always - stay on the left and fire away. He is a bit closer
than the standard dragon heads however his projectiles are pretty slow and
thus easy to avoid. Hammer away at him until he dies then go right to finish
the game.

Congratulations and enjoy the ending!



===============================================================================
                     ------------------------------------
                       4. CONCLUSION AND SPECIAL THANKS
                     ------------------------------------
===============================================================================

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