#############################################################################

                                Mario Party 2 FAQ
                               For The Nintendo 64

                                   Version 4.0
                              Last Updated 08/14/03

                                   By Jdude84
                          JGameFAQs[at]hotmail[dot]com

                                And Hang Me 2002
                          HangMe2002[at]hotmail[dot]com

             This document is Copyright 2003 Jdude84 & Hang Me 2002.
                               All Rights Reserved.

#############################################################################

Table Of Contents
-----------------
 1. Introduction
 2. Contact Us
 3. Authors Notes
 4. Version History
 5. Characters
 6. Story
 7. Items
 8. Boards
 9. Mini-Games
10. Mini-Game Land
11. Tips, Tricks, Secrets
12. Frequently Asked Questions
13. Credits
14. Legal Information
15. Conclusion

#############################################################################


=============================================================================
1. Introduction
=============================================================================

Introduction
------------
 Well I, Jdude84, am back (not that any of you missed me) from my
 "vacation" of sorts from writing. Unfortunantly I don't own the game yet, I
 just rented it a few days ago, so some sections will remain incomplete for
 a while. If you have anything to contribute to the incomplete sections,
 that would be appreciated. Also, read section 3 if you are a webmaster or
 plan on e-mailing me, thanks.

 Since I had no will of finishing this FAQ, I got a fellow FAQ Writer by the
 name of Hang Me 2002 to finish it up for me.


=============================================================================
2. Contact Us
=============================================================================

Contacting Us
-------------
 If you have to contact us for any reason regarding my work or any other
 matters, please email Hang Me 2002 or Jdude84 at the emails found at the
 top. Note that I do NOT respond to emails with questions already answered
 in this file; unless this file is not marked as "FINAL", this file most
 likely has any information you may need. Therefore, if you mail me, do not
 expect a response; I am busy mostly and I have no time to paraphrase my own
 work to help you if you're too lazy to look yourself!

 If you have anything to add/contribute to this file, email it to the
 address above. If it's of use, I will most likely email you back saying I'm
 going to post it, giving you full credit for what I use. Thank you for
 reading this file, and be sure to take a peek at all of our other work at
 the URLs below:

-----> Hang Me 2002 : http://www.gamefaqs.com/features/recognition/19993.html
-----> Jdude84 : http://www.gamefaqs.com/features/recognition/2673.html

E-Mails
-------
 We would answer any emails that follow the rules above. If you would like
 to email us, please use the emails provided to you below.

-----> Hang Me 2002 : [email protected]
-----> Jdude84 : [email protected]

IM Programs
-----------
 Yes, we do have AIM/AOL, Yahoo!, MSN, and etc. But we would like to keep
 our usernames on them private. If you would like to contact us through
 these programs, please email first asking for our permission and we will
 contact you back.


=============================================================================
3. Authors Notes
=============================================================================

FINAL Version
-------------
 Keep in mind that even though in the future this FAQ will be in its final
 state, all contributions WILL be accepted. This FAQ will always be updated
 even in its FINAL version. So always send your questions and comments..

Viewing This FAQ
----------------
 Please Note: This document was made using Microsoft Wordpad. It can be best
 viewed with 1" margins. On the internet, it can be best viewed with
 Microsoft Internet Explorer 5.0 or greater. This FAQ will look better with
 a setting of 800x600 pixels or larger. If the guide does not look right,
 please email me and I will help you with your problems. The settings on
 your computer might make it look wrong and difficult to read. Any problems
 you have can be sent to me and I will try my best to help you.

Website Permission
------------------
 This FAQ was made for GameFAQ's and the latest version can be found there.
 Would you like your site to have permission to be able to use it? Just
 email us.

Navigation
----------
 For easy navigation of this FAQ, Press CTRL + F and type in what you are
 looking for.


=============================================================================
4. Version History
=============================================================================

Version History
---------------
 This section is a helpful reference guide to the status and progression of
 this FAQ. It explains what I have done to improve this hopefully, great
 FAQ. I decided to put this section at the top of my FAQ to make it easier
 on you, the reader, to see what I have fixed a bit quicker and more
 convenient.

 Version 1.0 - April 23rd, 2000  - First version of this FAQ. Many sections
                                   are incomplete.

 Version 2.0 - April 24th, 2000  - Well, only 2 were incomplete. I returned
                                   the game today, but I am working on one
                                   of the two remaining sections. It should
                                   be  done in the next update or two.

 Version 3.0 - August 10th, 2003 - I never did finish this FAQ, so I handed
                                   it over to Hang Me 2002. He will finish
                                   it for me. Enjoy.

 Version 4.0 - August 14th, 2003 - A new format has been added to the guide
                                   and so has alot of new information. The
                                   guide is not quite 100% complete, but
                                   should be very soon.


=============================================================================
5. Characters
=============================================================================

Mario
-----
 Our merry hero's favorite Item is the Mushroom, of course. He runs like the
 dickens and can skillfully master any Mini-Game.

 Rating: 8\10 - One of the best!

Luigi
-----
 Mario's younger, yet taller, brother is a determined man of many talents.
 His Item of choice is the Skeleton Key.

 Rating: 8.5\10 - For me, he seems to be better than Mario!

Peach
-----
 The lovely Princess Toadstool likes to use the Plunder Chest, revealing her
 surprising habit of tricking her opponents.

 Rating: 5\10 - As a player, she's simply average. As a computer, she can be
                a *****.

Yoshi
-----
 The wide-eyed Yoshi is always full of energy. His favorite Item is the Warp
 Block, and he apparently likes all-or-nothing competitions.

 Rating: 7\10 - Pretty good player, pretty bad AI.

Wario
-----
 When it comes to Items, Mario's rival prefers the Dueling Glove. His
 cunning is unmatched, and he seems to be a master of the Duel Mini-Games.

 Rating: 4\10 - Never really used him, he seemed too horrid as a AI player.

D.K.
----
 When it comes to strength, this mighty ape is number one! He clears all
 Mini-Games with dominating performances. His favorite Item is the Bowser
 Bomb, and he loves Happenings!

 Rating: 6\10 - Merely average.

Bowser
------
 The king of the koopas, he will take coins, stars, and anything else from
 you. He's not in the game as much, this time around though.

Toad
----
 Find toad and give him 20 coins to get a shiny star. Finding him is the
 whole point of the game.

Baby Bowser
-----------
 Land on his space and he'll take 5 coins. He appears a few other times as
 well, bringing plenty of mayhem along with him.

Boo
---
 Find boo and you can steal coins\stars from your opponents. For a small fee
 of course ;)

Koopa
-----
 He will occasionally appear and give 10-coin prizes. He also serves as the
 guide once in a while.


=============================================================================
6. Story
=============================================================================

*****************************************************************************
Note: The story is copied directly from Nemesis' Mario Party 2 FAQ. Nemesis
     copied the story from the official Mario Party 2 instruction manual. So
     this part is Copyright Nintendo, 2000.
*****************************************************************************

 Mario and Luigi, Wario and Peach,
 DK and Yoshi all gathered in speech,
 sharing their wishes for all they had seen,
 saying "Let's make a world built on all of our dreams!"
 Combining their talents, they sweated and strained,
 completing that world, Mario Land by name...

 Alas, but Wario stepped forth and said,
 "This world should be named for a Super Star, instead.
 "Wario Land is a far better name!"
 And so they all argued the depth of their fame.
 "Peach Land is better!" and "My name is best!"
 Toad could not believe the words of the rest!

 But as they debated who was more grand
 Bowser invaded that Mario Land!!!
 "There's no time to argue and no time to fight!
 "The task is before us," Toad said with a fright.
 "This land shall be named for  the Super Star who
 "Defeats Evil Bowser and saves us all, too!"

 So Mario and friends, took on this new quest,
 To defeat the King Koopa and prove who's the best!
 They went deep into space, met ghosts and pirates,
 But always on Bowser their keen sights were set.
 No adventure more trying, no reward more grand...
 So speaks the Legend of Mario Land!


=============================================================================
7. Items
=============================================================================

Mushrooms
---------
 Use this item to get a red block which you get to hit twice instead of
 once. Now you can get up to a "20" roll in a turn.

Golden Mushrooms
----------------
 Use this item to get a gold block which you get to hit three times instead
 of once. Now you can get up to a "30" roll in a turn.

Skeleton Keys
-------------
 Use this to open a locked gate. You can only use it when you are at the
 gate. The gate will only stay open for you, so no one can follow you in.

Plunder Chests
--------------
 Use this to steal another opponents item. The one item you steal is random,
 as you can't choose, so it's wise to use it when they have "good" items.

Warp Blocks
-----------
 Use this to switch positions with a random enemy. Useful when you are about
 to reach baby bowser, or another unpleasant area.

Dueling Gloves
--------------
 Use this to challenge an opponent to a two-player duel battle mini-game.
 You _DO_ get to choose the opponent and number of coins to play for,
 thankfully.

Magic Lamps
-----------
 Use this awesome item to be warped straight to Toad! Obviously, this item
 allows you to buy a star even if you are miles away from toad.

Bowser Bombs
------------
 I don't really like this item. Use it and bowser will apperar from the baby
 bowser location, use a gold block and take coins from anyone he passes! Be
 careful...

Bowser Suits
------------
 Use this and for one turn, any player you pass, you will steal 20 coins
 from them! If everyone is in the same spot, you can make a bundle!

Boo Bells
---------
 Use this item and call boo from anywhere on the game board! If you have 50
 coins, it's best to use it then! Good for last minute victories!





  Item                         Item Game                 Koopa Bank
------------------------------------------------------------------------
Mushrooms                           Yes                    10 Coins
Golden Mushrooms                    Yes                    20 Coins
Skeleton Keys                       Yes                    10 Coins
Plunder Chests                      Yes                    15 Coins
Warp Blocks                         Yes (Rare)             15 Coins
Dueling Gloves                      Yes (Rare)             15 Coins
Magic Lamps                         Yes (Rare)             30 Coins
Bowser Bombs                        Yes                    Not Available
Bowser Suits                        Yes (Rare)             Not Available
Boo Bells                           Yes (Rare)             Not Available


=============================================================================
8. Boards
=============================================================================

Level One: Horror Land
----------------------
 Become a wizard and defeat the evil sorceror bowser!
 Difficulty: |--*--| 3/5

Level Two: Space Land
---------------------
 Become an astronaut and defeat bowser!
 Difficulty: |-*---| 2/5

Level Three: Western Land
-------------------------
 Become a deputy and defeat the outlaw bowser!
 Difficulty: |*----| 1/5

Level Four: Pirate Land
-----------------------
 Defeat bowser's mean pirate self!
 Difficulty: |*----| 1/5

Level Five: Mystery Land
------------------------
 Defeat the bowser sphinx, whose riddles have cursed travelers for 2,000
 years.
 Difficulty: |-*---| 2/5

Level Six: Bowser Land
----------------------
 Beat bowser, save toad, become the "Supaaaaa-Sta"!
 Difficulty: |--*--| 3/5


=============================================================================
9. Mini-Games
=============================================================================

*****************************************************************************
Note: These are in arranged in the order you find them in the mini game tree.
*****************************************************************************

-------------------
4 Player Mini-Games
-------------------

Lava Tile Isle
--------------
 Game Rules: Battle your opponents atop the Grindel tiles to knock them off
             the floating isle. Last one standing wins!

 Controls

 Control Stick .................. Move
 Jump ........................... A Button
 Attack ......................... B Button
 Hip Drop ....................... A Button, Z Button

 Advice: When the Grindels wobble, they're about to move, so move yourself
         to safety!

Hot Rope Jump
-------------
 Game Rules: The flaming Podoboo rope spins and spins. Jump the rope without
             touching a Podoboo.

 Controls

 A Button ....................... Jump

 Advice: The rope can suddenly speed up or slow down. Watch the flame to
         avoid the heat.

Shell Shocked Stage One
-----------------------
 Game Rules: Captain a Koopa Tank in an all-out duel! If you get hit twice,
             you're shell-shocked!

 Controls

 Control Stick .................. Move
 A Button ....................... Straight Shot
 B Button ....................... Lob Shot
 Z Button ....................... Fix Aim

 Advice: Press the Z Button to fix your aim in one direction and move in
         another.

Shell Shocked Stage Two
-----------------------
 Game Rules: Captain a Koopa Tank in an all-out duel! If you get hit twice,
             you're shell-shocked!

 Controls

 Control Stick .................. Move
 A Button ....................... Straight Shot
 B Button ....................... Lob Shot
 Z Button ....................... Fix Aim

 Advice: Press the Z Button to fix your aim in one direction and move in
         another.

Shell Shocked Stage Three
-------------------------
 Game Rules: Captain a Koopa Tank in an all-out duel! If you get hit twice,
             you're shell-shocked!

 Controls

 Control Stick .................. Move
 A Button ....................... Straight Shot
 B Button ....................... Lob Shot
 Z Button ....................... Fix Aim

 Advice: Press the Z Button to fix your aim in one direction and move in
         another.

TOAD In The Box
---------------
 Game Rules: Jump up to hit the spinning blocks. The first one to get 5 Toad
             faces wins!

 Controls

 A Button ....................... Jump

 Advice: If you stop the block on a face other than Toad's, you won't be
         able to move. Time your jumps carefully.

Mecha-Marathon
--------------
 Game Rules: See how far your Mecha Fly Guy will fly! Whoever flies
             farthest, wins!

 Controls

 A Button + B Button ............ (Repeatedly) Wind Up

 Advice: Press the A and B Buttons simultaneously to wind your Mecha Fly
         Guy.

Roll Call Type 1
----------------
 Game Rules: Count how many characters are milling about. Whoever is
             right when roll call comes, wins!

 Controls

 A Button ....................... Plus 1
 B Button ....................... Minus 1

 Advice: Don't confuse the mushrooms for Toads. Toads move, mushrooms
         don't.

Roll Call Type 2
----------------
 Game Rules: Count how many characters are milling about. Whoever is
             right when roll call comes, wins!

 Controls

 A Button ....................... Plus 1
 B Button ....................... Minus 1

 Advice: Boos may appear to disappear, but don't be fooled! Keep an
         eye on them all as you count!

Roll Call Type 3
----------------
 Game Rules: Count how many characters are milling about. Whoever is
             right when roll call comes, wins!

 Controls

 A Button ....................... Plus 1
 B Button ....................... Minus 1

 Advice: Watch out! If Bob-ombs you've already counted explode, be
         sure to take them off your list.

Abandon Ship
------------
 Game Rules: Quickly climb to the top of the mast before the ship
             sinks beneath the sea.

 Controls

 Control Stick .................. Move Left & Right
 A Button ....................... (Repeatedly) Climb

 Advice: If you get hit by the jumping Cheep-cheeps, you'll be stopped
         for a moment, so beware!

Platform Peril
--------------
 Game Rules: Jump across the platforms that fall from the sky, as you
             race to be the first to cross the finish line.

 Controls

 Control Stick .................. Move
 A Button ....................... Jump

 Advice: Some platforms have obstacles and conveyor belts, so watch
         where you jump and where you land.

Totem Pole Pound
----------------
 Game Rules: It's a race to see who'll be the first to use Hip Drops
             to pound the Totem Bros. into the ground.

 Controls

 A Button, Z Button ............. Hip Drop

 Advice: The higher you jump when Hip Dropping, the harder you'll
         pound.

Bumper Balls Stage 1
--------------------
 Game Rules: It's an all-out Bumper Ball bash! Use your Control Stick
             to roll your ball and bounce your opponents away!

 Controls

 Control Stick .................. Move

 Advice: The faster you're going when you bump an opponent, the
         farther your opponent is bumped by you.

Bumper Balls Stage 2
--------------------
 Game Rules: It's an all-out Bumper Ball bash! Use your Control Stick
             to roll your ball and bounce your opponents away!

 Controls

 Control Stick .................. Move

 Advice: The icy center is very slippery! If you bump or get bumped,
         it'll be hard to stop!

Bumper Balls Stage 3
--------------------
 Game Rules: It's an all-out Bumper Ball bash! Use your Control Stick
             to roll your ball and bounce your opponents away!

 Controls

 Control Stick .................. Move

 Advice: Take your best shot when your opponent is stuck on the rocky
         bumps.

Bombs Away
----------
 Game Rules: The floating isle is under fire again, this time from
             Bowser's bombs! Hang on tight to win the prize!

 Controls

 Control Stick .................. Move
 A Button ....................... Jump

 Advice: Just as time is running out, you'll find Bowser's ship has
         saved its best shot for last. Watch out!

Tipsy Tourney
-------------
 Game Rules: Tip the picture frame up and down, left and right to
             clear the panels and reveal the picture beneath!

 Controls

 Control Stick .................. Move
 A Button ....................... Jump

 Advice: The closer to the frame's edge you go, the greater the tilt
         and the faster the roll.

Honeycomb Havoc
---------------
 Game Rules: Hit the block and then take as many fruits as the number
             shown. Avoid the honeycomb to be the last one left.

 Controls

 A Button ....................... Jump

 Advice: Count the fruits to avoid the bees. Quick calculation will
         keep you from trouble.

Hexagon Heat
------------
 Game Rules: Run to the hexagon that matches the color of the flag I
             raise. Last one standing wins!

 Controls

 Control Stick .................. Move
 A Button ....................... Jump
 A Button, Z Button ............. Hip Drop

 Advice: The more time it takes to determine a winner, the faster the
         hexagons move. Stay on your toes!

Skateboard Scamper
------------------
 Game Rules: It's the scariest scamper ever! You're trapped in Boo's
             haunted house for a skateboard race to safety!

 Controls

 A Button ....................... Jump
 B Button ....................... (Repeatedly) Skate

 Advice: Boo chases after you relentlessly. Don't let yourself fall
         behind the others, or Boo will get you!

Slot Car Derby Course 1
-----------------------
 Game Rules: The first one to complete 4 laps in the Slot Car Derby
             wins! Don't spin out by speeding around curves!

 Controls

 Control Stick .................. Tilt: Speed Up
 Control Stick .................. Release: Speed Down

 Advice: Tilt your Control Stick as far as you can on straightaways
         for max speed!

Slot Car Derby Course 2
-----------------------
 Game Rules: The first one to complete 4 laps in the Slot Car Derby
             wins! Don't spin out by speeding around curves!

 Controls

 Control Stick .................. Tilt: Speed Up
 Control Stick .................. Release: Speed Down

 Advice: Tilt your Control Stick as far as you can on straightaways
         for max speed!

Slot Car Derby Course 3
-----------------------
 Game Rules: The first one to complete 4 laps in the Slot Car Derby
             wins! Don't spin out by speeding around curves!

 Controls

 Control Stick .................. Tilt: Speed Up
 Control Stick .................. Release: Speed Down

 Advice: Tilt your Control Stick as far as you can on straightaways
         for max speed!

Shy Guy Says
------------
 Game Rules: The Shy Guy will raise a flag, so just raise the same
             color flag. It's simple, right? The game continues until
             only one remains.

 Controls

 A Button ....................... Raise White Flag
 B Button ....................... Raise Red Flag

 Advice: The sly Shy Guy will try to fake you out. Don't let him fool
         you. If you let him down, he'll shoot you down.

Sneak 'N' Snore
---------------
 Game Rules: Sneak to the red button and out the door while Chain
             Chomp snores. Hide in the barrel if he wakes.

 Controls

 Control Stick .................. Down: Move Forward
 Control Stick .................. Up: Move Backward
 Control Stick .................. Release: Hide In Barrel

 Advice: The faster you move, the longer it takes you to hide in your
         barrel. Slower is safer.

Dizzy Dancing
-------------
 Game Rules: The record spins and spins, and so does your head! Be the
             first of the dizzy dancers to grab the floating musical
             note.

 Controls

 Control Stick .................. Move
 A Button ....................... Jump
 B Button ....................... Attack
 A Button, Z Button ............. Hip Drop

 Advice: Figuring out which direction to tilt your Control Stick in to
         make you walk straight is the key.

Tile Driver
-----------
 Game Rules: Hip Drop to flip the panels, and match up all of the
             piece in the puzzle. The first to finish wins.

 Controls

 Control Stick .................. Move
 A Button ....................... Jump
 A Button, Z Button ............. Hip Drop

 Advice: The panels can be flipped to form three different pictures.
         Make sure you're getting the right one together.

Deep Sea Salvage
----------------
 Game Rules: This is a Bonus Game! Pilot your submarines and grab the
             Coins the Hammer Bros. throw!

 Controls

 Control Stick .................. Sub Direction
 A Button ....................... (Repeatedly) Surface

 Advice: Mines are cast along with the Coins. Hit one, and you'll stop
         dead in the water for a moment.


----------------------
1 Player Vs. 3 Players
----------------------

Bowl Over Stage One
-------------------
 Game Rules: Go bowling with a Koopa shell! You win if you knock down
             all your bowling pin rivals. You get to bowl with 2
             shells!

 Controls (1)

 Control Stick .................. Move Left Or Right
 Control Stick .................. Spin Shell
 A Button ....................... Throw Shell

 Controls (2)

 Control Stick .................. Direction
 A Button ....................... Jump

 Advice: Bowling pin players should watch where the shell is spinning
         to, then try to get out of the way!

Bowl Over Stage Two
-------------------
 Game Rules: Go bowling with a Koopa shell! You win if you knock down
             all your bowling pin rivals. You get to bowl with 2
             shells!

 Controls (1)

 Control Stick .................. Move Left Or Right
 Control Stick .................. Spin Shell
 A Button ....................... Throw Shell

 Controls (2)

 Control Stick .................. Direction
 A Button ....................... Jump

 Advice: Bowling pin players should watch where the shell is spinning
         to, then try to get out of the way!

Bowl Over Stage Three
---------------------
 Game Rules: Go bowling with a Koopa shell! You win if you knock down
             all your bowling pin rivals. You get to bowl with 2
             shells!

 Controls (1)

 Control Stick .................. Move Left Or Right
 Control Stick .................. Spin Shell
 A Button ....................... Throw Shell

 Controls (2)

 Control Stick .................. Direction
 A Button ....................... Jump

 Advice: Bowling pin players should watch where the shell is spinning
         to, then try to get out of the way!

Crane Game
----------
 Game Rules: It's the new and improved Crane Game! Drop all your
             stuffed rivals into the pipe to win. Leave none behind!

 Controls (1)

 Control Stick .................. Move
 A Button ....................... Drop Crane
 A Button ....................... (Repeatedly) Hold On

 Controls (2)

 A Button ....................... (Repeatedly) Wiggle Free

 Advice: Grab the clocks to add the number of seconds shown to the
         timer. Grab a clock by pressing the A Button once.

Move To The Music 'Rhythm Shakers'
----------------------------------
 Game Rules: Copy the moves of the dance master! If even one player is
             left standing, the dance master loses!

 Controls

 Control Stick .................. Up, Down, Left, Right, Dance
 A Button ....................... Dance
 B Button ....................... Dance
 Z Button ....................... Dance

 Advice: Try to remember the entire dance, so you'll be ready to move
         when your turn comes along.

Move To The Music 'Dancing Star'
--------------------------------
 Game Rules: Copy the moves of the dance master! If even one player is
             left standing, the dance master loses!

 Controls

 Control Stick .................. Up, Down, Left, Right, Dance
 A Button ....................... Dance
 B Button ....................... Dance
 Z Button ....................... Dance

 Advice: Try to remember the entire dance, so you'll be ready to move
         when your turn comes along.

Bob-Omb Barrage
---------------
 Game Rules: The player floating in the tub must dodge the barrage of
             Bob-Ombs to keep the tub afloat!

 Controls (1)

 Control Stick .................. Move Tub

 Controls (2)

 Control Stick .................. Flick Throw Bob-Ombs

 Advice: If you hold a bob-omb for too long, it will explode in your
         hands. So, aim quickly and let it fly!

Look Away
---------
 Game Rules: Look in the same direction as any bottom player to get him
             or her out. Get all 3 out in 5 turns!

 Controls

 Control Stick .................. Move Head

 Advice: If you don't move the Control Stick, you'll face forward.
         Don't forget that this is another option!

Shock Drop Or Roll
------------------
 Game Rules: Throw the lever to spin the power turbine. Stop your
             rivals in their tracks and roll them all off!

 Controls (1)

 Control Stick .................. Right: Rotate Right
                                  Left: Rotate Left

 Controls (2)

 Control Stick .................. Right: Rotate Right
                                  Left: Rotate Left
 A Button ....................... Jump

 Advice: Players on the turbine should jump on top if they're about to
         fall.

Lights Out
----------
 Game Rules: You're the one in the dark. But hit your bulb-carrying
             rivals with the hammer, and it's lights out for them!

 Controls (1)

 Control Stick .................. Move
 A Button ....................... Vertical Swing
 B Button ....................... Horizontal Swing

 Controls (2)

 Control Stick .................. Move

 Advice: Press the A Button to figure out where you are! Press the B
         Button for a wider attack range.

Filet Relay
-----------
 Game Rules: It's a 3-on-1 penguin Race! Be the first to throw the fish
             to your friends at the finish!

 Controls

 Control Stick .................. Left/Right: Move
 A Button ....................... (Repeatedly) Run

 Advice: If you waddle too fast, you might fall down! When you start to
         slide, it's time to slow down.

Archer-ival
-----------
 Game Rules: Try to hit the moving targets with your arrows! Knock all
             three rivals down to win!

 Controls (1)

 Control Stick .................. Move Left/Right
 A Button ....................... Set Arrow
                                  Shoot Arrow

 Controls (2)

 Control Stick .................. Move Left/Right

 Advice: Hit other targets like Toad, Boo, and Baby Bowser to win a
         cache of Coins.

Quicksand Cache
---------------
 Game Rules: The player in the bowser suit controls the quicksand. Try
             to pull down all of your coin-collecting rivals.

 Controls (1)

 Control Stick .................. Right: Spin Right
                                  Left: Spin Left

 Controls (2)

 Control Stick .................. Move

 Advice: Watch the sand and keep moving so that you don't get sucked
         under!


=============================================================================
10. Mini-Game Land
=============================================================================

Wooody
------
 You can buy mini-games here to play in the park. Once you buy them all you
 get new options like mini-game coaster as well! At the start the games you
 can buy are:

-----> 4 Player
-----> 1 VS. 3
-----> 2 VS. 2

 After certain tasks are met, i believe you can also buy:

-----> Dueling
-----> Item

 There are 65 in all to buy, so it may take a while ;). My advice is to play
 in mini-game stadim after it is unlocked. Unfortunantly, I think only about
 20 games will be left to buy by the time it is availible.

Mini-Game Park
--------------
 You can play mini-games you've bought\recieved here. At the start you can
 only play 1 vs. 3, 2 vs. 2, and 4 player mini games. Although I haven't
 gotten them yet, i think you can play item, dueling, and other mini games
 you buy from woody (after accomplishing certain tasks). This is a good
 place to practice.

Mini-Game Stadium
-----------------
 Play pure mini-games here! This is a cool place to practice your skill as
 well as rack up the coins. The course is a simple figure 8 and plays out
 just like the previous one. You can choose 10, 20, or 30 turns. Neither
 takes that long though, about 1/2 that of a normal game.

 There is another option where you can play to 3,5, or 7 wins. You simply
 let a roulette pick, play the game, and repeat this until someone is the
 victor. No prizes or coins are awarded though.

Mini-Game Coaster
-----------------
 This is availible after you buy all the mini-games first availible to buy.
 Complete it to gain new options\mini-games. You can choose from any of the
 3 courses, each giving you new options:

-----> Easy Course (3 worlds)
-----> Normal Course (6 worlds)
-----> Hard Course (9 worlds)

Records Bottle
--------------
 Here you can see your records on certain mini-games. The games records are
 held on are:

-----> Mecha-Marathon
-----> Bobsled Run
-----> Slot Car Derby 1
-----> Slot Car Derby 2
-----> Slot Car Derby 3

Coin Bank
---------
 Boring....put your cursor here and you can see how many coins you have. I
 just had to cover this though...


=============================================================================
11. Tips, Tricks, Secrets
=============================================================================

-------------------------------------
Ability to purchase Battle mini-games
-------------------------------------
 Successfully complete the Mini-game Rollercoaster under hard difficulty for
 an ability to purchase Battle mini-games from Woody.

-----------------------------------
Ability to purchase Item mini-games
-----------------------------------
 Successfully complete the Mini-game Rollercoaster under normal difficulty
 for the ability to purchase Item mini-games from Woody.

---------------------------------------
Alternate way to Dungeon Dash mini-game
---------------------------------------
 Another way to get dungeon dash, is buy all of the 4 player mini games from
 Woody, and the Pihranna plant will give you the game.

-----------
Bowser Land
-----------
 Successfully complete all five original boards. Baby Bowser will kidnap
 Toad and tell you to go to Bowser Land.

----------------
Character cheers
----------------
 Press L while on a board to hear your character cheer.

---------------
Credits machine
---------------
 Successfully complete all courses in Bowser Land, then visit the options
 laboratory.

---------------------
Driver's Ed mini-game
---------------------
 Purchase all eight Battle mini-games, then go to the Mini-game Park.

----------------------
Dungeon Dash mini-game
----------------------
 Successfully complete Mini-game Rollercoaster at normal difficulty.

-----------
Extra coins
-----------
 Successfully complete Mini-game Rollercoaster under easy difficulty. Toad
 will reward you with 100 coins and 100 additional coins for any extra lives
 remaining and all of the coins that are left over.

-----------------------
Mini-game Rollercoaster
-----------------------
 Purchase all mini-games (2 vs. 2, 3 vs. 1, and 4 vs. 4) from Woody to
 unlock the coaster mini-game. Coaster mode allows all of the mini-games to
 be played in an adventure.

-------------------------------
Mini-game Stadium (Battle mode)
-------------------------------
 Purchase at least three games in each category.

-----------------------------
Mini-game Stadium (Duel mode)
-----------------------------
 Play all six Duel mini-games during regular board games.

------------------------------
Mini-game Stadium (Trial mode)
------------------------------
 Purchase at least three games in each category.

---------------------
Rainbow Run mini-game
---------------------
 Purchase all item and battle mini-games then visit mini-game park to get
 this mini-game from the pirahna plant chasing a butterfly.


=============================================================================
12. Frequently Asked Questions
=============================================================================

How many mini-games are there?
------------------------------
 65 to be exact (I think!).

Are there any new characters?
-----------------------------
 Not really. Baby bowser shows up more though. There are no new playable
 characters...i can tell you that!

Send in your questions to:
--------------------------
-----> Hang Me 2002 ([email protected])
-----> Jdude84 ([email protected])


=============================================================================
13. Credits
=============================================================================

 This is my section dedicated to the people and/ or companies that helped
 me.

-----> Nintendo/Hudson for making this game.

-----> GameFAQs for putting this FAQ up.

-----> Nemesis for letting us copy the story/characters section in his guide
      which was really copied from the official instruction manual.

-----> GameSages for some of the secrets.

-----> Jdude84 for writing this FAQ.

-----> Hang Me 2002 for also writing this FAQ.

-----> Dallas for telling me how awesome this game was, so I decided to rent
      it. ;)


=============================================================================
14. Legal Information
=============================================================================

Legal Information
-----------------
 Copyright:
 Copyright 2003 Jdude84 and Hang Me 2002. This FAQ and everything included
 within this file cannot be reproduced in any way, shape or form  (physical,
 electronically, or otherwise) aside from being placed on a freely
 accessible, non-commercial web page in it's original, unedited and
 unaltered format. This FAQ cannot be used for profitable purposes (even if
 no money would be made from selling it) or promotional purposes. It cannot
 be used in any sort of commercial transaction. It cannot be given away as
 some sort of bonus, gift, etc., with a purchase as this creates incentive
 to buy and is therefore prohibited.

 Furthermore, this FAQ cannot be used by the publishers, editors, employees
 or associates, etc. of any company, group, business, or association, etc.
 nor can it be used by game sites and the like. It cannot be used in
 magazines guides, books, etc. or in any other form of printed or electronic
 media (including mediums not specifically mentioned) in ANY way, shape, or
 form (including reprinting, reference or inclusion), without the express
 written permission of the authors, Jdude84 and Hang Me 2002. This FAQ was
 created and is owned by us, Jdude84 and Hang Me 2002. All copyrights and
 trademarks are acknowledged and respected that are not specifically
 mentioned in this FAQ.

 This FAQ was written for GameFAQs (www.gamefaqs.com) only. I do not want it
 to be put up on any other web site and are not above explaining this to
 your ad banner guys or whoever else we can get a hold of if you decide to
 violate this disclaimer. To post this FAQ on your website, please get
 permission from us first.

 To continue, this FAQ and everything included herein is protected by the
 Berne Copyright Convention of 1976, not to mention International Copyright
 Law. Remember that plagiarism is a crime, and that this is a copyrighted
 work--stealing from this guide is putting yourself at risk, plain and
 simple, because the law is on our side. If you would like to contribute to
 this FAQ (you will be credited,) please e-mail us, as well as any
 questions, comments, or corrections, to the address at the top of the FAQ.


=============================================================================
15. Conclusion
=============================================================================

The End
-------
 Well I hope that turned out OK. I'm a little rusty after my break. Rainbow
 Six should be my next guide, so look for that sometime "soon". Farewell!

-----> Jdude84

 This was my first FAQ experience with Jdude84 and not my last. You should
 see a co-authored FAQ from the both of us soon. The game will be Super
 Mario 64.

-----> Hang Me 2002

 (c)2000-2003 Jdude84 and Hang Me 2002

 Thank you for reading our unofficial Mario Party 2 FAQ. We hope you found
 it as useful and helpful as we did. So we hope you have fun with the game
 and our guide helped you along the way. Thanks for reading.