* Mario Kart FAQ Part 2 *
Author: Jdude84
E-Mail
[email protected]
Version: 5.0
==========Version History==========
5.0
August 15, 1999 - First, and probably
last version of this FAQ
===================================
-Contents-
10. Battle Mode Guide
11. Credits
12. Legal Stuff
13. End
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10. Battle Mode Guide
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* * * Best Characters To Use * * *
If you ask me, there are only 4 racers that you should use in Battle. They are:
Yoshi
D.K.
Bowser
Wario
The 3 heavyweights are an obvioius choice, they are capable of ramming smaller
carts and taking a balloon away. Also, they cannot lose a balloon via ramming,
even from heavy carts!
The reason to choose yoshi, is that he has the best acceleration, best top
speed, good control, jump, and is small. The only downside of using yoshi, is of
course, the fact that he can get rammed.
* * * General Strategies * * *
- If you are using a heavyweight, the easiest source of attacking can be ramming
- ALWAYS power slide, why? If you are being chased, it is the quickest escape,
if you are chasing someone, it is the easiest way to catch up to them!
- Know your surroundings. Make sure you know the courses well.
- Perhaps the most basic rule of battle...Watch your opponents screen! you can
get an idea of where they are going, who they are attacking, and if they are
being followed while watchign a person's screen.
- Place items in sneaky areas. Such as placing fake items in a group of real
item boxes, etc. Make sure you remember where you place your items though!
- Whenever you run over a bannana, tap b, then accelerate to avoid losing a
balloon!
- Don't be afraid to use the brake, to avoid fake items, and bannanas, and
sometimes enemies!
- Being followed and looking for a way to turn the tables on your attacker? Try
braking hard, until they are even with your cart, then accelerate to be right on
their heels and in the perfect position to attack.
- Always drag an item behind you if you have it when you are being followed AND
your opponent has a red or green shell.
* * * Course Strategies * * *
Big Donut
Nothing much here, just a round track. However, driving closer to the lava is
much quicker than driving on the sloped surface. Bad course for green shells,
good course for Red Shells, Fake Items, and bannanas!
Block Fort
Ahh, the best track of them all. Square arena, with four 'blocks' to drive up,
as well as 3 levels. Red, Green, Yellow, And Blue. Bannanas should be placed on
the yellow areas, as they are harder to see. Fake items should be placed on the
ramps causing people to fall off. ALWAYS stay on the top 2 levels, and shoot
GREEN shells down to the lowest level, making it a hell-zone. Red shells should
be used only when your opponent is in sight. Make sure you remember what colors
are next to what, making transit much quicker!
Double-Decker
Pretty basic level, nothing much special here, stick to the upper area, fire
shells below to the lower areas. Use the same strategy as in block fort
bascially! This is a good level to make the enemy come to you.
Skyscraper
VERY SMALL, that is skyscraper, in a nutshell. Actually there are holes
everywhere, the middle one may be jumped easily, and the huge long ones may be
if done properly. Also you can jump through the walls. Another good trick that
only works on this course is remember where the numbers are on the track so you
know where your opponent returns when he falls off, this way once you see a
player fall, you can camp out in their starting area and blast them when they
return for and easy kill! The only items usefull here are Fake Items, and
bannanas, shells are useless!
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11. Credits
***********
Me - I wrote this FAQ!
Gamesages.com - Copied Tips And Tricks From Their Site.
InteractAcessories, Game Shark Code Creators Club - copied Gameshark codes from
their sites.
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12. Legal Stuff
***************
You may not reproduce this faq in any way, shape, or form. Reproduction of this
FAQ without my consent is prohibited, this document is copyright 1999, all
rights reserved. The most updated version can ALWAYS be found at
http://www.gamefaqs.com if you are reading this FAQ from another site, and have
a question be SURE to check the one out at GameFAQs first before you ask. For
you site owners out there wondering if you can use my FAQ just e-mail me with
your name, e-mail, web URL, and where you found this FAQ. I'll probably give you
permission to use it, so don't hesitate to mail me.
*******
13. End
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That's it for now, if you are going to e-mail me, make it intelligent please!
©1999 Jdude84