,-- . ____ _ .----.
.` \___ / ___| ___ _ __ ___ ___ _ __ __ _ __ __| | __/ `.
' \___ \ / __| '__/ \ / _ \ \/ / \ '__/ _ | .
| ___) | (__| | | ' | (_) | /| ' | | |(_) | /
\ |____/ \___|_| \__\_| __// / \__\_|_| \__._| .`
. ___ |_| /_/ /
> | \ ___ ___ \
.` | |\ |/ _ \ / \ `.
{ | |/ | (_) | - | |
\ __________________ |___/ \___/ \__ | _________________ /
. / |___/ \ .
` .__.` '.__.`
***********************************************************
| |
| SCRAPYARD DOG - FAQ / WALKTHROUGH |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| |
| |
| ~ GAME INFO ~ |
| |
| Title: Scrapyard Dog |
| Platform: Atari Lynx |
| Developer: Creative Software Designs, Inc. |
| Publisher: Atari |
| Released: 1991 |
| |
| |
| ~ DOCUMENT INFO ~ |
| |
| Version: 0.62 |
| First Created on: 13-Oct-2001 |
| Last Updated on: 15-Jul-2005 |
| Created By: Richard Kerr |
| Email:
[email protected] |
| |
***********************************************************
Contents:
I. Introduction............................ INTD
II. Current Version......................... UPDT
III. Story................................... STRY
IV. Controls & the Status Bar............... CNTL
V. Items................................... ITMS
VI. Baddies................................. BDDS
VII. Secret Rooms............................ MNGM (incomplete)
VIII. Level Warps............................. LVWP (incomplete)
IX. Shops................................... SHPS (incomplete)
X. Scoring................................. SCRN
XI. Hints and Tips.......................... HNTP
XII. Walkthrough............................. WLKH
World 1: Junkyard...................... JNKD
World 2: City.......................... 2CTY
World 3: Forest........................ FRST
World 4: Mountain...................... MTNS (incomplete)
World 5: Desert........................ DSRT (incomplete)
World 6: Ice........................... ICEY (incomplete)
World 7: Castle........................ BOSS (incomplete)
XIII. Credits................................. CRDT
XIV. Copyright Info.......................... CPRT
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< I. INTRODUCTION >~~~~~~~~~~~~~~~~~~~~~~INTD~|
+=============================================================================+
Hey, this is my first FAQ. Why are you reading it? This game is feckin awesome;
its what I was playing when everyone else was playing Mario Bros. I only know
one other person who used to play this game. Well I can't think of anything
else to say right now except, enjoy.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~< II. CURRENT VERSION >~~~~~~~~~~~~~~~~~~~~~UPDT~|
+=============================================================================+
Version 0.62
First public release. The first three worlds are complete. A few small things
still need to be finished in the Secret Warps, Shops and Level Warps sections.
If there is anything that I have missed in the first three levels which I have
finished, please let me know and it will be included and credited.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< III. STORY >~~~~~~~~~~~~~~~~~~~~~~~~~STRY~|
+=============================================================================+
Louie the scrapyard guy had just sat down to eat his lunch; a foot long head-
cheese sandwich with tons of mustard, six garlic pickles, a two-pound bag of
potato chips and a diet soft drink, (the diet soft drink was because Louie was
watching his weight - nobody likes a fat junkyard guy), when the bad-ass
gangster - Mr. Big (a lot of thought must have gone into that name), blasted
his way into the yard and poochnapped Scraps, the lovable scrapyard dog. Boy
was Louie mad, madder than a bear with its balls caught in a dog trap! Not only
did Mr. Big purloin the Puppy, he knocked Louie's Headcheese sandwich into the
dirt. Mr. Big wants the deed to the scrapyard (for some reason), but Louie
wasn't going to give it to him that easy, and armed with a bunch of old cans he
sets out for bloody vengeance, nobody gets away with ruining Louie's headchese
sandwich, NOBODY!! Oh yeah; and he wants his dog back too, I guess.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~< IV. CONTROLS & THE STATUS BAR >~~~~~~~~~~~~~~~~CNTL~|
+=============================================================================+
/~~~~~~~~~~\
>--------------------------------< CONTROLS >-------------------------------<
\~~~~~~~~~~/
Left: Move left
Right: Move right
Up: Look forward. This could also be seen as the 'action' button; as you use
it to press buttons as well as knock on doors, enter/exit rooms and get
hidden items.
Down: Crouch/duck. This can be used to dodge projectiles as well as enter
areas that you must go down into or have small entrances/exits and
getting hidden items and showing secret warp doors.
A: Jump. If you press A while running your jump will be longer and higher
B: Throw can/use weapon
If you have a weapon, use Option 1 & Option 2 use your default weapon (a can).
/~~~~~~~~~~~~\
>-------------------------------< STATUS BAR >------------------------------<
\~~~~~~~~~~~~/
Weapon Ammo.
or
Time Money Boss HP Shields Score
_|_ _|_ ___|__ _| ____|___
/ \ / \ / \ / \ / \
---------------------------------------------
Status Bar --> | O ### O ### O ## O ## ##########|
---------------------------------------------
The status bar is the blue bar across the top of the screen
Time: For most levels you usually have 300 seconds to complete. If the
time counts down to 0 its "Time Up" and you loose a life and have
to start the level again.
Money: This shows the amount of money you currently have (you get $1 for
the green money bags and $5 for the red ones).
Weapon Ammo: shows how many shots you have in the weapon you've got, if you
have one (cans don't count as a weapon, because you have an
infinite amount). The weapon icon shows the type of weapon you
have.
Boss HP: {Note: If your fighting the boss, this always replaces the weapon
ammo and icon. When you fight the boss, you have to fight him with
the weapon given to you and it always has infinite ammo like the
cans, (but don't worry about loosing the weapon you previously
bought, you still keep your weapon for the next world).}
The number shows how much life the boss has (HP), and therefore
how many hits it will take to kill him. The HP is also shown in
this little green bar (where the weapon icon normally is), this is
the bosses life bar, which obviously gets smaller as you hurt him,
when it is red you know he is almost read.
Score: And this is you total score. Who would have thought. Check out
what gives you points in the scoring section.
At the start of a level and when you pause is a picture of Louie which equals a
certain number, this number being how many lives you have left. There is also
the name of the world you are in and the level number.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< V. ITEMS >~~~~~~~~~~~~~~~~~~~~~~~~~~ITMS~|
+=============================================================================+
$1 Money Bag: Awards one dollar
$5 Money Bag: Awards five dollars
Time: Adds 30 seconds to your time remaining
Shield: Allows Louie to get hit once without losing a life (You can hold
and maximum of 9)
Gun: With a gun, Louie can shoot bullets
Stun Gun: Freezes everything for about 5 seconds, and nothing can hurt
you,
(the best weapon).
Ice Gun: Shoots out blocks of ice which you can use as stepping stones
across dangerous areas (ie lakes)
Flamethrower: Shoots a stream of fire
Tri-Laser: Fires triple laser beams diagonally, up, down and straight ahead
Bomb: Destroys everything on the screen
Armor: Gives Louie a shield at the beginning of each life
Invincibility: Makes Louie invulnerable for 10 seconds
Small Louie: He cant use weapons but can still jump as high. Use him to get
through small gaps and those red doors. If you get hit you go
back to normal louie
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< VI. BADDIES >~~~~~~~~~~~~~~~~~~~~~~~~~~BDDS~|
+=============================================================================+
Here's all those crazy misfits workin' for Mr. Big, in order of appearance:
Birds: They come in red, green, blue or black. These annoying birds
manage to squeeze out and snap off great big cannon-ball sized
crap as they fly past you. And it hurts Louie, especially his
feelings. You can take them out with one crappy can.
Rat Henchmen: These stupid rats just mindlessly walk around, totally oblivious
to everything around them, but don't overlook these disease
ridden rodents, if you touch them they'll bite you and give you
rabies. But other then that they are weak as piss and one can
will send them straight to rat hell.
Dog Henchmen: These guys have a gun which they shoot every couple of seconds.
They either just stand there or walk around (they are very smart;
if they walk into the edge of the screen they will turn back
around so WATCH OUT!!) If your facing one, just duck to dodge
their bullets and take them out. They jump when you use your
weapon (that is unless you have a stun gun), so don't let them
jump into you when they are walking around. Two cans will put
these dumb mutts away.
Cats: They are black and white but act no different. These cats may
look all friendly and stuff, but don't be fooled; they ain't
pussies. They jump down if you go to close to them. One can will
put 'em in their place. Also, they won't jump if your above them.
Snakes: They will just slither along, sometimes back and forth. They wont
do anything except get in your way, so kill 'em with a can.
Rabbits: They pop their heads up out of holes in the ground and after a
few seconds will jump whichever way they're facing, and continue
jumping so don't ignore them. One can will get you some rabbit
stew.
Bees: Bees hang in a group around a bee hive, they are impervious to
cans and other weapons (except for the stun gun as far as I
know), but a flame thrower will cook them up real good.
Elves: These little green s**** are small and fast and you'll know if
they're around if you see any of their small houses. So watch out
when your walking along the forest floor. Stop them in their
tracks with one can.
Fish: Jump in and out of water, making it hard to get across. One can
will kill them.
Oxen: If they see you they will charge at you, and for some reason if
you throw two cans at them they die.
Eagles: These birds just sit there until you decide to use a weapon and
then they will fly downwards. If this happens, stand back because
they spread their wings. They're tough and can take two can.
Bats: Hanging from the ceiling, if you come close they will start
flying downwards slowly, fluttering from left to right. Just kill
them with a can.
Bears: Either brown grizzly or white polar bears, they just come running
at you. You could try and peg them with two cans, but your just
to jump over them.
Ghosts: They cant actually hurt you, and you cant hurt them, but if you
touch them they will stun you for a moment, making you venerable
to attack by other enemies. Ghosts basically just float around
and be annoying.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~< VII. SECRET ROOMS >~~~~~~~~~~~~~~~~~~~~~~~MNGM~|
+=============================================================================+
/~~~~~~~~~~\
>--------------------------------< MUSIC ROOM >-------------------------------<
\~~~~~~~~~~/
These rooms are always in the big blue trash containers, and you enter and exit
through the top. This room just has this giant organ/piano thing which fills
the whole room, and the floor is simply 11 huge piano keys. There are five
small platforms above the piano keys, two of which have big red buttons with a
"P" for "play tune" on them. Press the button by pushing up to play a tune, and
then repeat the tune by jumping on the piano keys in the correct order. If the
keys are far apart, hold jump to jump higher and land on the platforms and then
back onto the keys. If you get the tune right, you get a prize!!! If you get it
wrong you have to push the "P" again and try again. If you get it right on the
first try, you get an extra 2500 points. Grab the notes that appear with each
correct key, for 50 points each. Further through the levels, the tunes get
HARDER, but the prizes get BETTER! So even if it takes you a few tries to get
it right, the lost time will usually be worth it.
/~~~~~~~~~\
>---------------------------------< SEEK ROOM >-------------------------------<
\~~~~~~~~~/
These rooms are awesome! They have a bunch of windows on the wall that open and
close continuously and some will have items. There are also a few enemies that
run around aimlessly (which get progressively harder with higher levels), but
you can always easily take them out by standing on a balcony above and
droppin' a couple of cans down to 'em. The items also get better the higher the
level, and just grab them when a window that has an item behind it opens (they
cant disappear either so there's no hurry). Then just knock on the door so the
doorman with a feet fetish can let you out.
/~~~~~~~~~~\
>--------------------------------< GUESS ROOM >-------------------------------<
\~~~~~~~~~~/
This room has five cans and an arrow will be above one of them, this is the can
with the prize. Push a butten to shuffle the cans, and watch where it goes. If
you then selects the can that had the arrow, you win the prize!! If you had you
eyes pecked out by crazy birds just as you went into this room, your off your
head or if you're a just a lazy bum who cant be bothered and wants to take the
easy way (I don't know how much easier it could get), here's the tables which
show where the arrow starts and where it will finish for each one in the game:
---------------------- ---------------------- ----------------------
| WORLD 1 - LEVEL 2 | | WORLD 2 - LEVEL 3 | | WORLD 3 - LEVEL 2 |
---------------------- ---------------------- ----------------------
| Start: 1 2 3 4 5 | | Start: 1 2 3 4 5 | | Start: 1 2 3 4 5 |
| Finish: 5 1 4 2 3 | | Finish: 3 5 1 4 2 | | Finish: 3 5 1 4 2 |
---------------------- ---------------------- ----------------------
---------------------- ---------------------- ----------------------
| WORLD 4 - LEVEL 1 | | WORLD 6 - LEVEL 4 | WORLD 7 - LEVEL 2 |
---------------------- ---------------------- ----------------------
| Start: 1 2 3 4 5 | | Start: 1 2 3 4 5 | | Start: 1 2 3 4 5 |
| Finish: 2 4 5 3 1 | | Finish: 5 3 4 1 2 | | Finish: 5 |
---------------------- ---------------------- ----------------------
/~~~~~~~~~~\
>--------------------------------< BONUS ROOM >-------------------------------<
\~~~~~~~~~~/
In the bonus room, you'll find a shelf with five boxes on it. To choose a box,
move the arrow to the box you want, push "A" and you get whatever is inside.
You can get either extra time, $5, $1, a life or a shield. The contents of each
box is totally random as far as I know, so sucked in you bunch of lazy bums.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~< VIII. WORLD WARPS >~~~~~~~~~~~~~~~~~~~~~~LVWP~|
+=============================================================================+
_______________________________
______________/___________________ ~Warp 3~ \
/ ~Warp 2~ / \ \
+----------+ +------+ +--------+ +----------+ +--------+ +-----+ +------+
| Junkyard | | City | | Forest | | Mountain | | Desert | | Ice | |Castle|
+----------+ +------+ +--------+ +----------+ +--------+ +-----+ +------+
\_____________________/ \_________________________________/
~Warp 1~ ~Warp 4~
This little map shows every world warp point in the game (well that I know of
anyway). For each warp you must be small (to get into the tiny warp door) and
they only take you to the beginning of each world. If you want to finish this
game as fast as possible, taking warp 1 and then warp 4 is the best route,
(this only means you won't have a very big score at the end).
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
>-----------------------< WARP 1: JUNKYARD TO FOREST >----------------------<
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
For this warp, you must be in level 2 of Junkyard. Towards the beginning of the
level, where you jump over the two rolling barrels, stand on top of the pile of
tyres there and press down to enter the Guess Room (where you have to watch and
pick the can with the prize underneath) to become small Louie. The following
table shows where the arrow starts and where the prize ends up:
----------------------
| Start: 1 2 3 4 5 |
| Finish: 5 1 4 2 3 |
----------------------
Now that your small you can get through the warp door. On the way, a little to
the right there's a tree, stand in front of it and press up to get an extra
life. Now make sure you don't get hit by anything because if you do your gonna
go back to your normal size and you cant get in that stupid door. Jump over
that henchman, and when you come to that clothesline with hub caps hangin on
it, jump up to the hub cap on the top line, second from the left and you should
get invincibility. Now run as far as you can, getting the money on the way,
until you get to that mouse trapped between the two cans, stand on the left can
(it's the third brown can you pass) and press down to get a shield. Now run
over to the right and stand on the toilet left of the office, face left and
press down for a second or so to make the red warp door appear (to the right of
the office). Now knock on the door and enter.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
>----------------------< WARP 2: JUNKYARD TO MOUNTAIN >---------------------<
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
In level 4 of Junkyard around the middle of the level is a tree with a bunch of
hub caps hanging on it. Jump up to the second hub cap from the right (towards
the middle) to turn into small Louie. From here run up to the big pile of
garbage to your right and jump up towards the centre of it (where the cave is)
and continue running forward to avoid the dog henchman walking underneath and
the cat which will jump from the top. When you come up to the tree press up in
front hole at the bottom of the tree trunk to make the red door appear on the
cloud to the right of the tree. Now quickly jump up to the blue barrel
underneath the cloud and jump up to it to knock on the door and enter.
/~~~~~~~~~~~~~~~~~~~~~~~~\
>-------------------------< WARP 3: CITY TO DESERT >---------------------<
\~~~~~~~~~~~~~~~~~~~~~~~~/
Right near the start of level 1 of the city, when you come up to Starke's Drug
Store, jump up to the top left window and press down (make sure the door to the
Ice Cream store is still on screen). Press up on the window cill to become
small Louie and then jump down to the Ice Cream shop door, (if you haven't
killed it already, watch out for the green bird which will fly past and crap on
the mail box). Press up on the door to make the red door appear right above the
you. Make your way up to the door and go through it to warp to world 5: Desert.
/~~~~~~~~~~~~~~~~~~~~~~~\
>-------------------------< WARP 4: FOREST TO ICE >-------------------------<
\~~~~~~~~~~~~~~~~~~~~~~~/
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< IX. SHOPS >~~~~~~~~~~~~~~~~~~~~~~~~~~~SHPS~|
+=============================================================================+
There are secret shops hidden throughout the game. It's the same old bloke that
runs each shop and he finds some interesting places to have them, I don't know
how much business he would be getting. Anyway, if you can find these shops, you
can put your money to good use. Each shop only sells one item, and you just
move the cursor to yes or no and press A, whether or not you want to buy the
item. The only item you won't find in any shops is invincibility.
Time: 30 seconds for $10
Shield: $10 each
Gun: 10 shots for $5
Stun Gun: 5 shots for $10
Flamethrower: 15 seconds for $15
Tri-Laser: 15 shots for $20
Bomb:
Armor:
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< X. SCORING >~~~~~~~~~~~~~~~~~~~~~~~~~~~SCRN~|
+=============================================================================+
Item Points
Each second left at the end of a level 10
Each note in Music Room 50
$1 money bag (green) 50
$5 money bag (red) 100
Time power-up 250
Shield power-up 1000
Invincible power-up 1000
Small power-up 1000
Life power-up 2500
Armor (music room only) 1000
Music room bonus (right on first try) 2500
End of round bonus 2500
Collect a treasure chest item 2500
Zapping a henchman is 1000; getting other enemies ranges from 50
to 1000 each.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< X. HINTS N TIPS >~~~~~~~~~~~~~~~~~~~~~~~~HNTP~|
+=============================================================================+
Get a FREE SHIELD! This only seems to work in the Junkyard on the first four
levels, but anyway, if you pause the game when the clock hits 299 and then
press B on the pause screen, you should get a free shield. You can only do it
once on each level.
To do higher, further jumps, press jump while running. Even if you are in a
tight space and you have to jump to a place right above you, you can still get
maximum height by moving a little while jumping and then pressing left and
right as you go up to get extra height and mauver to where you want to land,
this technique is very useful so learn it. Also, if you want to do a small jump
(for example when dodging the cranes in the Junkyard) just tap A quickly, the
longer you hold it down the higher you'll jump.
At the end of every level make sure you always get the note from Mr. Big (which
could be in the form of a letter, phone or just a note). This will give you an
extra 2500 points.
Remember that all of the warps you do in a level (not world warps) are 2 way,
for example their may me money in the area of the warp so all you have to do is
warp there and back to grab the money more than once. You can also this with
shops etc.
When you come to shops, don't waste your money buying everything because you
don't usually need it at all. The only things I recommend you buy is the stun
gun for the Ice and Castle level and shields. But I spose if you use the
walkthrough you'll have plenty of money and it wont hurt if you buy some just
to see what they do and have some fun with them.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~< XII. WALKTHROUGH >~~~~~~~~~~~~~~~~~~~~~~~WLKH~|
+=============================================================================+
When the game starts, you'll see Scraps getting freaky licking Louie's huge
nose and one of Mr. Big's henchmen comes from behind and shoots Louie in the
head (the bullets just ricochet of Louies head cos he just seems wave his arms
for a second and then he's fine). The henchmen then swiftly scoops up Scraps
into his bag and takes off in a van, and somehow manages to leave the dogs
collar behind (for Louie to look at and get all angry and stuff). A note from
Mr. Big is left behind for Louie. Don't you reckon the back of his head looks
like an angry face?... but anyway.
When reading this walkthrough, don't bother looking for hidden items and areas
yourself, I will tell you what doors to knock on and what parts to press up or
down on etc. I'm pretty sure I must have found very close to everything in this
game. But if you have found anything that I haven't mentioned here, let me know
and I will include it, credited to your name of course. Also, I wont mention
every enemy you come across, I expect you just to use your common sense and
dodge or kill them, this isn't a hard game.
/~~~~~~~~~~~~~~~~~~~\
>---------------------------< WORLD 1: JUNKYARD >----------------------< JNKD
\~~~~~~~~~~~~~~~~~~~/
_______________________________________
##### Junkyard 1: From the Office #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"I've got the dog. Find us if you want to see him again. - Mr. Big"
Turn around and grab that $1 bag on the bin. Now go right (right is the only
way your gonna go in this game), as you jump on the pile of cement bricks you
can hit the bird if you want and hit the mouse. Jump up through the center of
the "Keep Out" sign hangin' on the tree to get $5. Jump over the car, hit the
mouse and get the $1 bag. Now go forward, kill that mouse and jump up to the
center of the "No Trespasin" sign for $5. Now get on top of the same sign by
jumping off the flattened cars to the right (making sure you don't go forward
too much or you cant get back), and press down at the center of the sign for 30
seconds extra time. Go forward past the bird to the dog henchman with the gun,
stand next to the box in front of him (the bullets will go straight over your
head) and jump between shots to throw a can, two will kill him. In this box is
a shop (to get in press down on top of it) selling guns with 10 shots for $5.
The gun can kill dog henchmen with one shot, but it's not worth buying one. Now
go forward further, killing the bird and the mouse, under the crane going up
and down (don't touch this, it will kill you), and you will come to a large
blue trash container (you'll notice the word "TRASH" written on the side, its
all very complicated). Inside the trash container is a music room, the sequence
is piss easy, so get it right for a $5 bag and 30 seconds extra time. Further
along you'll come to a dog henchmen standing on a washing machine. Kill him and
enter the washing machine to find a shop selling shields for $10 each, you
should be able to afford 2 at this point. The $1 bag next to the washing
machine reappears each time you exit the shop, so if you wanted to you could
just keep going in an out of the shop grabbing the dollar until you can afford
another shield or more (but make sure you still have enough time left to finish
the level). Further on you'll find a mouse trapped between two piles of tyres,
kill the mouse and press down on the second pile of tyres for a $5 bag (watch
out for the bird which will land a crap right between the tyres). On past the
green car with the dog henchmen on top is the end of the level. Jump up to grab
the note on the pole for an extra 2500 points otherwise you could just walk
forward to finish the level, (if you want to reach the note make sure you don't
go to the edge of the screen or you'll automatically finish the level without
the extra points).
_______________________________________
##### Junkyard 2: Vehicle Section #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Piece of cake! Go on to the vehicle section."
Jump onto the "Office" sign and jump straight up from the center of it for a $5
bag. Grab the $1 and $5 bags up on the trash pile, just jump on the little
platforms to reach them. When you come up to the crane, just tap jump quickly
when it goes up to do a small jump between the pile of crap and the crane. Past
the two rolling barrels you can go into the guess room down in the pile of
tyres to become tiny louie which you need if you want to warp straight to the
forest, (check Warp 1 in the World Warps section [STRY]). If you don't to do
the warp, its worth becoming tiny Louie anyway just to grab the heart in the
tree. Further on, in the trash container is a shop where you can buy some time
for $10. Jumping up to the hub cap on the top line, second from the left, will
get you invincible. Continue running forward, grabbing all $1 bags on the way
until you come to the mouse trapped between the two barrels (press down on the
left one for a shield). Further on you'll come to a rolling barrel followed by
a mouse, and then quickly duck as the dog henchmen walks toward you, to dodge
his bullets. Kill him and grab the letter on the post (it looks high up, but
you can reach it jumping from the ground).
______________________________________
##### Junkyard 3: Appliance Area #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Think you're pretty tough, huh? Try to get through the appliance area."
Walk forward to grab the $1 bag and from there throw a couple of cans to kill
the dog henchmen just on the edge of the screen (he shouldn't have seen you
yet). Don't walk any further yet, jump onto the fence and press down on the
"Appliances" sign for a $5 bag. Now you can continue forward, and you'll soon
see the white cat sitting on the fence (if you come to close to it, it will
jump on you). You can either drop down and run straight under the cat (don't
worry, if you keep walking it will miss you when it jumps at you), or you can
jump in the air from the edge of the fence to hit it with a can. Hanging on the
fence where the cat was should be three hub caps, small jump up to the middle
one for a $1 bag. You'll then come up to another white cat on the next fence,
so just do what you did before (but watch out for the mouse). Do a small jump
over the pile of crap (make sure you don't jump on the fence, you can still
grab the $1 bag without doing so), and press up in front of the old fridge to
enter a shop selling a stun guns with 5 shots for $10 each (you don't really
need the stun for these early, easy levels, I would save my money to buy them
in the later levels where you can put it to good use in those tough parts).
Continue on past another cat, small jump over the rolling barrel (but again,
don't jump onto the fence). You'll see three hub caps on the fence above a
bush, small jump up to the left one for a shield. Walking across the cement
bricks, you will come up to anther trash container, go in to find a seek room
with a $5 and $1 bag. Now jump on the fence and take out the cat at the end.
Now make your way across the crap, jumping on the tyre, and make sure you watch
out for the dog henchmen at the end on the fence who can be annoying. Jump down
from the fence and take out the other dog henchmen on the ground. Press up on
the two doors in the trash pile for a $5 bag and a shield. Now just jump on the
tyre to grab the note from Mr. Big.
__________________________________
##### Junkyard 4: Junk Hills #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"The hills are alive... with my henchmen. Get through the junk hills and a
surprise awaits you."
Press down on the "RECYCLE" sign for $5. Going forward, there's a bunch of
trash containters with different labels on them and you can use them to warp
around the area. The following diagram shows where the warps take you (you can
warp both ways):
_____________________
/ \
CANS TIN PAPER GLASS PLASTIC
\___________________/
In the trash container labled "PAPER" is a shop selling a gun with 10 shots for
$5 (you don't need it). When you pass the "GLASS" container, watch out for a
dog henchmen which will walk toward you shooting (and don't forget that they
also jump when you use a weapon). Also, when you Pass the "PLASTIC" container
on the small hill there is another dog hencmen which will come toward you.
Where you saw the last henchmen there should be two boxes, go into the firs one
to enter a Bonus Room. When you come out, jump onto the pole on the left. From
here jump onto the next pole on the right (watching when the dog henchmen on
the third pole shoots to avoid getting hit). Kill him and jump on the third
pole for a shield, and drop down on the left to avoid the pile of crap). You
will come up to a tree with a bunch of hub caps hangin' on it, jump up to the
one on the left for a $5 bag and jump up to the second one from the right
(around the middle) to become small Louie which you need for the warp to the
Mountain level (check Warp 2 in the World Warps section [STRY]). To the right
of you is a very big pile of garbage with a cave in it (the cave has a shop
selling time). Jump up to the cave and continue running forward to avoid the
cat above and the dog henchman which will come down the bottom. Jump up to the
top of the pile and jump over to the cloud on the right (jump on the spot a few
times before you do so you know where the bird is above and don't get hit by it
when you jump), and then jump to the next cloud and the next, avoiding the cat
underneath the last cloud). Now continue up the hill avoiding the two mouse
henchmen and the dog henchman, and jump over to the red treasure chest to
receive a gun to use against the boss.
___________________________________
##### Junkyard Boss: Tank Rat #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Ok. Here's the first boss of the game. He has 5 HP (which you can see next to
the shield number). Its basically a mouse driving a tank back and forth
shooting at one spot and sticking his head out of the top every now and then.
To beat him jump down on the ground right against the left side of the screen,
(when you jump on the ground the tank speeds up a little every now and then,
but this doesn't make him harder), the tank wont run into you in this spot, so
just duck to avoid the shots and jump up to shoot him in the head (preferably
when his furthest from you). You can still hit him even when he has his head
ducked down, you just have to get your timing right when jumping and shooting.
Shoot him in the head 5 times to kill him. Piece of piss. Now your off to the
city...
/~~~~~~~~~~~~~~~\
>-----------------------------< WORLD 2: CITY >------------------------< 2CTY
\~~~~~~~~~~~~~~~/
___________________________
##### City 1: Suburbs #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Let's see how you fare now without home field advantage. On to the 'burbs!"
Just as you walk past the front door of the Antiques store right next to you, a
dog henchman will come walking toward you, so quickly duck and kill him. When
you come to the blue mail box, jump up to the icecream above it for a $5 bag
and then jump up to the window the black cat is sitting on (killing it first of
course). Kill the green bird coming toward you and then press up on the window
cill to become small Louie which you need for the warp to the Desert, (check
Warp 3 in the World Warps section [STRY]). Go into Starke's Drug Store if you
want to buy a Tri-Laser with 15 shots for $20 each. You'll notice two windows
on the drug store opening and closing, if your standing on a window cill and
the window opens, you'll fall down, so watch out for the mouse when you grap
that $1 bag. When you approach the next building with the pink walls, you'll
notice a little white thing sitting on the edge of the first window cill (I
think they're pots, so yeah... that's what I'll call them). When your close to
them they'll fall, so watch out. When you approach that cat on the pay phone,
don't jump on the window cill above it because the window will open and the cat
will hit you, just kill it or run under it. Press forward on that pay phone for
invincibility. On past the pet store (I dunno what's up with that dog in there)
is Sue's Place, jump up to the word "PLACE" for extra time. Go into Fruit
Packin Co. to buy some shields if you need them (I always stock up on shields).
Go into the Inn (the pink building) to warp to the Door Stores green door (Yes,
a Door Store), which is the next building - so there's not much point to it.
When you approach the Door Store, watch out for the dog henchman (so duck). The
store has (from left to right) a red, blue, grey, green and brown door, and I
spose I should also note that the store has three windows; all with killer
pots. The red door warps to the brown door (again useless, but I spose you can
avoid all those pots on the window cills... aren't you lucky), behind the blue
door is a Bonus Room and the grey door has nothing. Next is the Post Office,
press up on the second mail box for a $5 bag. Press up on the Pay phone to talk
to Mr. Big.
________________________________
##### City 2: The Big City #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Can you make it in the big city? Follow us and find out."
Kill the mouse and walk forward and grab that $1 bag on that small red box in
front of you, and now jump up onto the light and the brick jutting out to get
onto the second story and grab the $1 bag there. Now jump onto the top left
window cill of the next building, kill the cat on the next window cill and jump
over to it (your staying up here to avoid the cats and pots down the bottom).
Now jump over to the top left window cill of the next building (avoiding the
green pot) and jump over to the $1 bag on the next window cill and be aware of
the bird that will appear right above it. Now drop down and go into the Bank,
where you'll find a music room to win a shield and $5 bag. Standing infront of
the bank door, kill the black cat, jump onto the light post, jump onto the
brick above it and press down for a $1 bag. Fall down from here onto the blue
window cill, (watch out for the dog henchman which will come toward you) and
jump up for a hidden $5 bag. Now walk forward and jump onto the parking meter
and onto the brick above you with the $1 bag (you'll notice a dog henchman
walking on the roof above you so kill him when you get the chance). Jump down
onto the red box next to the Jewelry stores front door and press down for a
shield. Jump up onto the brick above again and onto the roof to find a $1 bag
and press down on the second chimney to find a shop selling extra time. Drop
off the edge of the roof for the $1 bag on the mail box and grab the 2 $1 bags
in front of the display window of Usula's. When you come up to the two yellow
doors, (if you want to you can jump up to the top window above you for a $1
bag), press down on the bin to enter a Seek Room with a shield and a $5 bag.
Now your at the end, so walk forward and watch out for the dog henchman that'll
appear, and press down open drain with a letter next to it.
_______________________________________
##### City 3: Down into the Sewer #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"So much for having pleasant surroundings. Down into the sewer!"
There are a few different warps through the pipes throughout this level, and so
you don't get confused about where you are, there are signs on the wall showing
the name of the street above you (conveniently called 10th st., 20th st., etc.
to 50th st.). The following diagram shows the four warps found in this level (@
symbolises a pipe):
___________ ___________
/ \ / \
@ 10th @ @ 20th @ 30th @ 40th @ 50th @
@ \ @ @ /
\ \____________/_____________________________/
\__________________/
As you can see, the quickest way through the level is through the pipe on the
left of the "10th st." sign and then through the pipe under the 20th st. sign
and then continue to the end.
But anyway, from the start, kill that snake and press up in front of the hole
in the wall for a $5 bag. When you come up to the pipe under the 10th street
sign, you can go in there if you wonna buy a gun. As you continue forward,
remember that when you are walking along a thin pipe and you come to a small
pipe intersection, you'll fall down if you walk over it, so... yeah). When you
come to the water, walk up to the edge and you'll see a dog henchman, so kill
him and jump along the pipes coming from the wall to get across the water (they
are all warp pipes). You'll notice another hole in the wall when you get past
the water, so go in to find a Guess Room. You'll see some stairs up ahead and
some water dripping down from cracks in a pipe, this water hurts you so avoid
it. Further on down the stairs you'll come under 30th street, jump up to the
sign for a hidden $1 bag (the pipes here are also just warps). Use the second
pipe on the wall to jump up onto the small pipe above for the 3 $1 bags. The
pipe next to the 40th street sign has a shop selling lives, $35 each (hell no).
The hole in the wall down the bottom has a $5 bag for pressing up in front of
it. Use the small pipes to get across the water and further on you'll see two
dog henchmen, one above and one below. Kill the top one and run across the lege
to reach the exit. Press up next to the phone box to say g'day to Mr Big.
________________________________________
##### City 4: Sewer Flying Machine #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Since I'm such a nice guy, a vehicle awaits you to even out the odds."
Wicked! Mr. Big, for some reason gave you this little flying machine to use.
Just the basic controls and the vehicle also has a gun. In this level the
screen moves for you so don't get stuck behind something like a pipe or you'll
die when you go off the screen. Im not gonna give a walkthrough for this level,
as its basically avoid stuff and shoot stuff, just a few tips. If you havn't
worked it out already the drips hurt you, as does the bursts of water coming
out of the pipes, but the water down the bottom wont hurt you. Stay towards the
middle of the screen so you can see whats coming and so the screen doesn't
catch up with you. When you come up to a dog henchman, the best tactic is to
avoid the first shot (above or below) and then come down to his level and shoot
him. Don't aim for his head or just above, expecting him to jump because he
ducks before he jumps and will most likely dodge your bullet. Not too hard.
___________________________________
##### City Boss: Big Bad Wolf #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
I reckon this is the second hardest boss in the game after the last boss, so
your probably gonna need at least a couple of shields to beat him. Well, your
still in you little flying machine, and the wolf's also got one to except his
is bigger and has all these jets on it so its faster and it just looks
cooler... stupid wolf. He basically flies all over the right side of the screen
shooting randomly, and his shots are reasonably fast making them hard to avoid.
All you'll need to beat this boss is basic common sense. So stay hard against
the left side of the screen to give you the best chance of avoiding his shots,
and I tend to stay around the middle so I've got a bit of space to move up and
down. So kill him and watch the tiny explosion.
/~~~~~~~~~~~~~~~~~\
>----------------------------< WORLD 3: FOREST >-----------------------< FRST
\~~~~~~~~~~~~~~~~~/
___________________________________
##### Forest 1: To The Forest #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Over the river and through the woods. Proceed to the forest!"
Well, your about a mile from the city now as the sign points out. Jump on the
sign and jump in the air for a $5 bag. As you walk along you should notice a
hole in the ground, evil bunnies come out of these holes and if you stem in
them they hurt you. When you come up to the log, a bunny will pop out of a hole
behind you and the log in front of you, so kill them quickly before they jump
on you. Press down on the hole in the log that the bunny came from to become
small louie which you need to warp to the Ice level (see Warp 4 in the World
Warps section [LVWP]). When your small, go down to the left side of the log and
press down next to the hole in the trunk to enter a Bonus Room. Now you'll have
to do a long jump over the river, and when your there you can enter the door in
the tree if you want to buy some time. Further along you'll find some quicksand
which you'll have to jump over, but make sure you kill the dog henchman on the
other side before you do, stupid. Over here you'll notice a big rock, if you
jump into the air just above it you'll get a hidden $1 bag. Jump into the nest
in the tree on your right and press down for a $1 bag. When you come up to the
log behind the quicksand, press down on the third hole to enter a shop selling
a flamethrower with 15 seconds of flame for $15. Soon you'll come to a river,
and to get across you have to jump from a branch on the tree next to it to
another tree on the other side. Press down in the birds nest in this tree for a
$5 bag. Now your at the end, watch out for the two bunnies that pop out of the
one hole, and grab the note on the tree.
________________________________________
##### Forest 2: Deep In The Forest #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Do you have the guts to go deeper into the forest? Follow us if you dare!"
Make your way up the tree and grab that $1 bag under the bee hive, but watch
out for the bees, you cant hit them with your cans but your flamethrower will
kill them. From the top branch, jump over to the next tree and enter the hole
in the trunk there where you'll find a music room with 2 $5 bags and a shield
as the prise. Jump up to the branch with the $1 bag, drop down to the branch
underneath and then jump over to the nest on your left and press down for a $1
bag. Jump back onto the branch on the right and then make a big jump over to
the branch with the $5 bag and holding the bee hive. From here jump up the tree
and press down to become small Louie. Now jump to the right and you should land
on the branch of another tree. Jump up to the branch on your right to grab the
$5 bag. Drop down the trunk of the tree and then jump down to the log on the
ground (avoiding the shots from the dog henchman), and press down at the left
end of the log to enter a Guess Room. Go into the right hole on the log to buy
some shields. Head forward and up the next tree, you'll notice a pink mushroom
which shoots arrows into the air (?), so watch out. Grab the $1 bag in the nest
up the tree. Jump from the nest into the next tree (you cant get up it from the
ground). Quickly jump up the branches to go into the hole at the top of the
tree where you can buy a Stun Gun with 5 shots for $10. If you want, you can
drop down to the second branch down on the right for a $1 bag, but its not
worth it. Now jump from the top right branch to jump onto a branch on the next
tree (this way you can avoid the flower that also shoots arrows and the dog
henchman around the ground). Jump up to the top branch and jump into the next
tree to get past the river below. Press down on the nest on the top branch of
this tree for a $1 bag. Now jump down to the ground, and watch out for the fast
green elf (if you haven't seen one already) that will run at you. Now press up
on the phone box... on the tree.
_______________________________________________
##### Forest 3: Strange Neck Of The Woods #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"Still back there, huh? Be careful, there's some strange goings-on in this neck
of the woods."
Jump over the two rabbit holes and watch out for the elf when you come to the
tree. Enter the hole in the tree to buy time, which I don't think your gunna
need at this point. Now use the tree stumps to get across the quicksand, press
down on the third one where you'll find a Seek Room with a $1 bag, extra time
and a shield. When you come up to the little houses, watch out for the elf's
that will run at you. Press down at the door of the third little house (with
the white) to become small Louie and then press up at the door of the house to
the left for invincibility, and at the house on the right for an extra life.
Further on you'll have to make your way across a bunch of logs floating over
quicksand (watch out for the dog henchman at the end). Enter the tree here
where you can buy an ice gun with 15 shots for $15. Now you will come up a lake
with rocks bobbing up and down in the water. Use these rocks to jump across the
lake when they come to the surface (if you aren't good at this part, this is
where the ice gun can come in handy, as you can shoot blocks of ice on the lake
and use them as stepping stones). When you get to the end, press down on the
note here.
_______________________________________
##### Forest 4: On The Giant Bird #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"You've earned your wings. Now use them to get through the rest of the forest."
This is just like the fourth level of the City except now Louie's on a bird
(which shoots from its mouth!) flying through the forest. Now you have to avoid
the arrows shot vertically by mushrooms and horizontally by flowers. There are
also rabbits and bees to watch out for and keep an eye out for birds which can
appear at the wrong time, so don't fly too high or put yourself in a tight spot
for too long (like when getting money or something).
____________________________________________
##### Forest Boss: Fire Breathing Toad #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
You don't need to worry here, this is the easies boss in the game, quite a big
jump from the last boss. Don't be deceived, he may look big and all tough with
his fire breathing and seemingly taunting jumping, he's just a big pussy. As he
is jumping toward you, you can get a few shots off and hide behind the tree
stump to avoid the fire. You can try and shoot at the right time so that he
jumps into your shots, but there's no need. Just wait till he jumps on the tree
stump, simply position yourself in front of the bottom half of the frogs body
where he can't touch you, and fire away to your hearts content.
/~~~~~~~~~~~~~~~~~\
>---------------------------< WORLD 4: MOUNTAIN >----------------------< MTNS
\~~~~~~~~~~~~~~~~~/
_________________________________________
##### Mountain 1: The Broken Bridge #####\
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
"The terrain gets more rugged as you approach the mountains. Watch for
unexpected falls!"
Just jump up and kill that stupid black bird before it craps on you. As you
jump across the gap the fish is jumping through, you will see another black
bird to kill. Jump up onto the rocks to get across the big gap, before you jump
down to the other side drop a can on the snake there, down here you will also
find an oxen on the other side of this section of bridge, which will charge at
you; you could kill it or watch it run off the edge and plummet to its death.
Jump onto the nest that was above where the oxen was waiting and press down for
a $1 bag, and grab the other one on the next branch. You will run into a dog
henchman walking towards you as soon as you jump over the next gap, he will
also willingly walk off the edge if you let him (avoid him by jumping up to the
rock above). Within this next gap you will encounter a broken board (just a
piece of wooden board by itself, almost broken off the bridge completely), you
can jump on it to help you get across, but you must jump back off it straight
away, because it will break off. But, just use the rock above to get across
this gap. Just further on you will notice a water raft stuck behind a rock in
the waterfall, jump on and press down to get invincibility, use it to run
forward and kill the dog henchman. Press up at the cave in the rock where the
dog henchman appeared to find a shop selling shields. To get across this next
gap you'll have to use one of those broken boards. Here you will find one of
those schizophrenic elves having a jolly time running back and fourth, and a
nest above you which you can scab some time out of. Jump onto the branch with
the $1 bag, and use that to make the big jump over to the small black rock
(with a $1 bag) on your right. Now jump to the similar rock next to it and do a
big jump to the right to safety (this avoids the fish and more difficult jumps
across the small boards you would otherwise do underneath to get past the large
gap). Here you will find another dog henchman coming towards you and a dumb ox.
Jump to the rock that had the snake on it to and press up to the cave to find a
guess room, to win invincibility. Use the rocks to get over the next big gap,
once you get to the red water craft, jump off it to the right as far as you can
and you should land on a broken board just at the end of the bridge so quickly
jump off it onto land before it breaks. You've made it across the bridge so
make your way over to the note, but before you grab it, jump up onto the rock
and jump again close to the right of the screen to grab a hidden $5 bag.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~< XIII. CREDITS >~~~~~~~~~~~~~~~~~~~~~~~~~CRDT~|
+=============================================================================+
Thanks to CSD Inc. for making this cool game, making my first gaming experience
a good one.
Thanks to Atari for bringing us the first colour hand held console - the Lynx,
which was way before its time.
+=============================================================================+
|~~~~~~~~~~~~~~~~~~~~~~~~~~< XIV. COPYRIGHT INFO >~~~~~~~~~~~~~~~~~~~~~CPRT~|
+=============================================================================+
This document or any part of it may only be reproduced for private and personal
use. If you want to put this guide on your site, ask me first via my email.
Otherwise, the only site with permission to use this document is GameFAQs.com.
In short: don't steal from me, or I will cry.
|\ Copyright (c) Richard Kerr 2004/5
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|__| |__|__|__\|__|____// //__/\ \|____/
\____/ \ /
/