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Gyroug (Wings of Wor) Boss FAQ
Written By: Scott Clemmons
Size in Kb: 22.9
Version: Final
Genre: Shooting (Genesis)
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- Table of Contents -
A1. Contact Me
A2. What is Gyroug?
A3. Rudiments
A4. Boss Strategies
» Stage 1
» Stage 2
» Stage 3
» Stage 4
» Stage 5
» Stage 6
A5. Cheats
A6. Disclaimer/Thanks
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- A1 Contact Me . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -
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Reading mail happens to be a hobby of mine. I like to hear from my fans or
lack of. If you're too lazy to send me mail, drop me by a message on AIM.
My name is: swtzwondrboy20. This is public screen name for my
writing, since I got tired of people contacting me on my other one.
[email protected]
That's the public e-mail that takes cares of my reviews and FAQs. Use
that please. Thanks
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- A2. What is Gyroug? . . . . . . . . . . . . . . . . . . . . . . . . . . -
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Gyroug is yet another shooter that I have managed to get my hands on
to write for. NCR published it, and they've published some other
Games such as "Langrisser" and some "Macross" games.
It's really different since you're am angelic statute that awakes
And kicks incomprehensible amounts of ass. The weapon system featured
in Gyroug is a tad odd when juxtaposed with other shooters of the time.
You're able to level up your weapon, change the fire that you fire your
weapon, and even call in help from angels to aide your weapons; it's
a pretty nice idea. Also, there's no need for those pesky checkpoints here,
and you're not harshly penalized for dying once; you get to start
exactly where you died, isn't that nice of the developers? I thought it
was myself.
Directly from the manual:
Welcome to Iccus, planet of the flying men. You are Wor, a winged battle
master with the power to hurl bolts of energy and control the magical
forces of nature.
Your planet has been taken over by an evil virus that has mutated into a
collection of the grossest creatures ever to slime a tunnel. They are the
Mutants of Iccus, led by the terrible Destroyer. Many have taken on the
mutants before you...and failed. Now it's your turn. From the deepest
caverns ot [sic] Iccus to the belly of the beast itself, you must fly and
fight for the life of your planet! It won't be easy...but then the best
battles never are! Destroy the Destroyer and Iccus will be saved, and
its skies free once again. But fail and your wings will be cipped [sic] forever!
OBJECT:
The object of Gynoug is to defeat the mutants that have taken over Iccus. In
addition to a couple of hundred minor creatures...each of which can destroy
you with a touch...there is a mid-round and end-of-round large mutant you
must beat to win the game. There are six rounds in all. If you win, Iccus
is saved. Fail, and the planet is doomed to an eternity of rule by some
pretty disgusting monsters!
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- A3. Rudiments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -
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- Spells:
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If you collect the same spell twice and then use it, it becomes a lot
more powerful. Also note that this doesn't affect Wild Fire. Gynoug has
quite a nice selection of magic given that fact that the game is only
six stages long.
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L = Lightening Bolts - Little angel comes and can attack all monster
on the screen a total of five times. Great for
clearing all the monsters on the screen.
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G = Ground Attack - Four cyan balls fly both up and down, and they'll
stick to the ground and move forward. Great for
taking out monsters in little burrows that are
found on stage 4.
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O = Angle Helper - Gives you flying angels that circle around you and
shoot out bolts of lightening at guys.
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S = Aura Shield - Give you an aura shield for 10 seconds. Nothing can
damage you in this period. These thing don't show
up very often during play.
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H = Magic Arrows. - Magic arrows are pretty weak in terms of attack
power. When you use them, two little "arrows" come
out of you and home in after a random monster on
the screen.
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E = Energy Balls - Fires out four balls of energy that spread
up and down. I wasn't able to find a part in the
game where these would be very useful.
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T = Thunder bolt - Allows Wor to shoot a little bolt of lighting that
inflicts a pretty good amount of damage on whatever
monster it comes in contact with.
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w = Wild Fire - Wild fire is just as it sounds, it's pretty damn
wild. Your regular attack becomes a bunch of
orbs that do a tad bit more damage and they have
a larger hitting area. You get 999 of this item
and it never runs out. Too bad you only run across
it once in the entire game.
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- Weapon Modes
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The following weapons can be charged up by collecting red orbs or collecting
another little token. Make sure the token that you collect is the
corresponds with the weapon you have now, or your weapon mode will change.
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Blue - The blue weapon mode is probably the one you'll be using the most
while playing the game. All your attacks go in front of you and
they spread out. There's a total of five levels to this attack, to
make the attack stronger, collect red orbs
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Red - Somewhat like the blue mode, but the attack is more focused.
You're also able to attack right above you and right below you.
This adds a little bit of a defense element to the attack.
However, you won't have as huge of a range a the blue mode of
attack.
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Orange - You will only get to use this one a few times in the entire game
because it's pretty obscure. What it'll do it allow you to fire
from both the front and back equally. There are some stages where
this will come in handy since there will be more monsters coming
from the back than front.
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- A4. Boss Strategies . . . . . . . . . . . . . . . . . . . . . . . . . . -
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» Stage 1 Mini-Boss:
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To be honest about this boss is easy, he's nothing more than a really
huge turtle that just fires out a plethora of fireballs at you. Sounds
hard? He's not at all because they're so easy to dodge. Just stay
to the far left of the screen and fire at his neck. Once you hit
the lower part of his neck enough, he'll die. Yeah, there's not much
to this guy at all.
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» Stage 1 Boss:
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A massive machine sitting on 12 wheels that moves fo’ and from in an
attempt to kill you. On top of that, he has two rotating machines
in the back the fire around in circles and fire out bullets the whole
battle. The bullets spread across the whole screen and come in
waves. They're also extremely easy to dodge since this is the first
boss in the entire game. First, the weak point, and that's his
head, so make sure you just go nuts on his head whenever you get
the chance to. If for some reason you have to retreat to the bottom of
the screen, be warned he has a contraption that pops out sometimes and
will crush you. Just keep firing at the face and this guy will go down
in no time.
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» Stage 2 Mini-Boss:
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A giant seashell, what a pleasant surprise. Because when I think
big, daunting boss, I think an oversized seashell.
Moving along, this is probably the most vicious seashell you'll ever
fight in your entire life (if you ever meet a vicious seashell
that is.) He'll seem stagnate and just float around, but he'll unleash an
attack composed of around 60 little fireballs that spread out
at you shortly thereafter. You can also only hit the pink quick
in the middle of him, and since this is a small target, it could
take a while before he falls. He also likes to spew his guts at you
as well, but this attack is able to be negated by nothing more
than firing your weapon at it. Other times he'll make a combination
of two attacks. He'll fire out three miniature shells and lots of
fireballs at you, just dodge, that's all the real advice I can
give you on this one.
Sometimes he'll float across to the other side of the screen, just
get yourself out of his way and wait for him to float back to the
right hand side of the screen. If you die one or two times
during this fight, it's nothing big. Once he dies, he'll explode
and you'll proceed further into the level.
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» Stage 2 Boss:
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First, you'll be up against just one little pirate face that's
located on the front of a ship (you know, like where the Nike statue
would be on European ships.) Anyway, first, he'll shot a lone bullet
that you can EASILY dodge, then he'll begin to open his mouth and
fire out lots of bullets in an up-down motion. Again, very easy to
dodge. The whole time he'd doing this just blast away at his face.
Of course, things aren't as easy as they first seem. The ship will
raise up and a new face will appear. I know, you must be scared,
all these ugly faces, but never fear timorous gamer, press for-
ward and defeat this beast.
What I did was get level with his nose and just keep firing at him
while that little hole above his head kept firing out fireballs at
me. Then, then his mouth opened and he began to just unleash, I
sat there and dodged, this worked well for me, it should work
well for you, too. When he's done shooting from his mouth, go up
there and just blow everything you got at him. It might take a
while for him to die, though, so keep the pressure on.
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» Stage 3 Mini-Boss:
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A giant, golden serpent is all this guy is (with an ugly face.) He
doesn't even attack you with any projectiles, and that's a great
thing! The only thing he does it just fly around the screen at
a mind-boggling speed, so you're basically going to have to
dodge him when he randomly zooms across the screen and disappears
again. You can only hurt him by attacking his face with your
regular attack, as he moves too fast to get him with much else.
After around 2 minutes, he'll die and you'll be trusted further
into this level.
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» Stage 3 Boss:
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A huge train thing that's composed of a funny looking face.
Another one of these strange bosses, but oh well. Moving
along, he'll open his jaw, and then you go in and attack
before his starts to shoot smoke out of his nose. When he starts
to do this, run up to the top left hand side of the screen; it
makes it a lot easier to dodge all his stupid smoke attacks. Also
note that a huge piece pipe comes out of his mouth and a torrid
fire will spew forth. This is extremely easy to avoid, just stay
up in the corner.
This might sounds like a lot of attacks, but there is one more
that he does. Between his eyes is a little hole, he'll shoot a
spread shot at you once in a while, adding to the total amount
of attacks you'll have to dodge. Stay in the upper-left
hand corner and this stuff should be easier to avoid. Once
his peace pipe goes back into his mouth, move down there and open
fire on him, this battle could take a while. If you're playing
on higher difficulties, prepare for it to take a long time.
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» Stage 4 Mini-Boss:
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Four monkey faces and a enormous, sky ship is all this mini-boss
is composed of. The faces just fire round after round after
round of fireball at you. They fire three of them at a time
and they spread, which sucks. They'll be pretty easy to dodge.
Don't think that the game would let you off so EASILY, as the
sky ship attacks you with three torpedoes as well. He'll only
attack you if you get directly in front in from of him. So,
steer clear of the sky ship and you'll be out of dangers way.
Now, to take him out, you're going to have to target the faces
ONLY. The ship itself cannot be harmed by your pathetic little
bullets because it's a giant, steel contraption. Once you attack
the faces enough, sky ship will start to break down and fall
from the screen in a burning pile of rubble.
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» Stage 4 Boss:
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You're in a fight with a macabre, ghoulish corpse that's missing legs
and have a penchant for firing oversized red blood cells at you...
Yeah...
Hands down, the Stage 5 boss is probably the one that'll require
the most attention to detail. The nadir of his spine dispels
large amounts of red blood cells that float upwards towards
you, and his mouth body dispels some that descend on you, so
you're basically getting double teamed here by blood cells.
Then, to top it all off, the guy's heart just floats around him
in an odd manner; it'll fly one way, them go behind his main body
so you can't even hit the silly thing. It'll come back, you'll be
able to get your few attack in right before it flies back
behind the huge, ghastly corpse. When he's about to die, he'll
start shooting out more and more of these red blood cells at
you, making you have to use those scrupulous shooter skills. The
thing to do here is just wait for the heart to come flying around
and attack it, then move up a little bit so that dodging the blood
cells is easier. Rinse and repeat until he falls.
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» Stage 5 Mini-Boss:
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This stage has the coolest background in the whole game hands down.
Look at it, it's a shifting, blob of neurons and plasma.
The boss, however, isn't so cool. He sits there and throws rocks at you.
I know, rocks, "What can rocks do" you probably ask yourself with
incredulity. What they can do is make you have to dodge a lot more
projectiles when he's already shooting these little blue balls that spread
apart in midair. He'll shot these little balls and about half way to
you, they explode into many smaller, less proportioned balls. Yeah,
I know, all this balls talk is enough to make a man sick, but let's
face it, you'll have to dodge these balls or die. To make a long story
short, keep firing at him, use any spells that you have on you at the
time to take him out. He'll fall in about 15 seconds of keeping the
pressure on. Good luck!
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» Stage 5 Boss:
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If you've ever fought Death on the series "Castlevania" then some
of this boss' tactics should look familiar to you. He summons in
little, swirling blade of fire that home in on you no matter what.
However, unlike Death, these are able to be destroyed. Make sure
you start this battle with the blue weapon mode so you're able
to destroy these swirling blades that are above and below you.
He'll also fire out small red balls that home in on you as well.
Stay to the very left-middle side of the screen and move accordingly.
The blue weapon mode will be able to take out all the swirling
blades that fabricate out of nowhere and you should be able to get
a good amount of hits in on his head as well. Easy as cake.
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» Stage 6 Mini-Boss:
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There is none, they simply make you fight the Stage 4 boss again.
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» Stage 6 Boss:
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Fianl boss of the game looks like some kind of alien in a bottle. He
just floats in the same spot the whole battle and has only one
weakness on his whole body. His weakness is an eye that's located in
his center. I know, the weak point is always in the center
somewhere, but this one isn't always accessible. The eye remains closed
for three seconds, then opens back up again then closes for another
three. You're only going to be able to get a two shots in max in the
duration that his eye is exposed.
The boss only has one attack, too, and that's an annoying one at that.
He'll sit there and fire out around 15+ eggs at you, and they home in.
Once they go off the screen, sometimes they'll come back and home in on
you again, but that's not the hard part, you'll have to dodge that
and another patch of eggs that are fired at you. So, basically you're
going to have to dodge around 30+ eggs at one time, count the time
it takes for the eye to open again, get in there, shot, get out, dodge,
and then somehow not die. Sound hard? It is. Now, what I did was just
stay in the middle of the battle field and wait for his attacks to come
to me, dodge, then attack and move around after I attacked; it took me
around 2 minutes total to make this boss fall using these tactics.
The ending portrays you going back down on your pedestal and turning back
into a stone statue, yay!.
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- A5 Cheats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . -
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Thanks goes to Vengeance.
Easy Mode:
Highlight the ''Game Level'' section on the options screen, then hold A
+ B + C and press Start.
Level Select:
Highlight the ''Control'' section on the options screen, then hold A for
around ten seconds.
Unlimited Credits:
Hold Left + A + C when the ''Game Over'' screen appears. Hold the buttons
until the continue screen is displayed to continue game play without using
any credits.
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- A6 Disclaimer/Thanks . . . . . . . .. . . . . . . . . . . . . . . . . . -
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Thanks goes to:
- Yatesy for checking this thing over for me to make sure I didn't miss
anything. Thanks, bloke! Check out his work at:
http://www.gamefaqs.com/features/recognition/9220.html
- Vengeance for having the cheats posted on Gamefaqs:
http://www.gamefaqs.com/features/recognition/10574.html
-
http://www.uvlist.com/ for the manual.
This walkthrough can only be hosted by the following site(s):
www.gamefaqs.com
www.honestgamers.com
This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and
a violation of copyright. This guide was created by one man, that's me,
Scott Clemmons (FFMrebirth.) I also don't own the rights to this game.
They're owned by whoever created it. I just wrote a guide for the bosses.
In honor of Gyroug's HORRIBLE ending:
"Coagulations, you are a terrific guy. Produced by:"
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