Herzog Zwei FAQ v1.0
                        By Josh Fletcher
                 Email me at: [email protected]



Last Updated: September 22nd, 1998


--Contents--

1. About Herzog Zwei
2. Gameplay
3. Units
4. Orders
5. Passcodes
6. Emulation
7. Herzog Zwei Websites
8. Random Notes


--FAQ Notes--

Revision History:

1.0 - Original Version - 9/22/98


As of now, this FAQ can only be found on http://www.gamefaqs.com

I wanted to write a FAQ just for practice, so to say-I've never done one
before, so I thought it would be a good idea for write one on this classic.
Besides, it's really hard to find any type of "manual" on it, even on the
internet. Anybody who is trying to play the game will have to guess their
way through it. This guide is meant to help.


============================================================================
                       Part 1: About Herzog Zwei
============================================================================


(1.1) What is Herzog Zwei?
--------------------------
Basically, Herzog Zwei is a real-time strategy (RTS) game.


(1.2) Who made it?
------------------
Herzog Zwei was developed by Technosoft and published by Sega for the Sega
Genesis in 1991 (although the copyright on the title screen is 1989).


(1.3) So it's a RTS game - what's the big deal?
-----------------------------------------------
Herzog Zwei was a revolutionary game. For the most part, the RTS genre simply
did not exist before the release of this game. Besides this, it's an amazing
game. The 1-player game is tough, but extremely rewarding. The 2-player mode
is still some of the most addictive gaming ever.


(1.4) How come no one cares about it anymore?
---------------------------------------------
Basically, no one cared about Herzog Zwei when it was released, and it came
and went without fanfare. The main reason for this was that it was released
at a time when the Genesis wasn't selling. When it did start to sell,
however it was because of Madden Football and Sonic the Hedgehog - not Herzog
Zwei. Today, it has a minor cult following, clamoring for a sequal - which
leads us to the next question :)


(1.5) Any plans for a sequal?
-----------------------------
As of right now, no. But who knows - Sega may suprise everyone and release a
sequal on the Dreamcast. Pair the original's gameplay with the power of the
Dreamcast, and a Herzog Zwei 2 would most likely be a superb game.


(1.6) Where can it be found?
----------------------------
Well, good luck - the Herzog Zwei cart is very rare. You can always try the
used game bins in your local videogame retailer (I've found plenty of great
16-bit titles in there). If that doesn't work, try Genesis emulation - check
out Part 6 of this FAQ.


(1.7) How does it look and play on the Nomad?
---------------------------------------------
It's very good - in fact, it may even be a bit better on the Nomad. Although
it would obviously be very difficult to play 2-player on the Nomad, it's the
1-player game that holds up very well on the small screen. The fact that most
units are microscopic doesn't really hurt anything - it's a testament to the
Sega engineers that the game still looks really good on that tiny screen. As
for gameplay, it still plays exactly the same.


============================================================================
                       Part 2: Herzog Zwei's Gameplay
============================================================================


(2.1) Controls
--------------
There are two main screens that are used when you play Herzog Zwei. The main
screen, the screen in which all the action takes place will be referred to
the "Regular Screen" throughout this FAQ. The other screen, the screen that
you choose units and orders from, will be referred to as the "Unit Screen"
throughout this FAQ. That said, the buttons do different things in both the
Regular Screen and the Unit Screen. Herzog Zwei does not support the 6-button
controller.

Regular Screen
Button A - Pickup and Dropoff Units
Button B - Fire Gun
Button C - Morph Between the Gun and the Mech

Unit Screen
Button A - Okay Selection
Button B - Okay Selection
Button C - Switch between Regular Screen and Unit Screen

Start is Pause is both screens. It's easy to get into the habit of hitting
C instead of Start to Pause - but that's not Pause. The enemy can still
attack you or your bases if you hit C instead of Start. Be careful!

There is also a Radar in the Unit Screen. There is a map, along with little
squares representing each base, with the color of the square signifying who
that base is controlled by. White is unoccupied.


(2.2) Your role in the action
-----------------------------
You control a big plane with heavy firepower which can morph into a Mech.
Your main job will be to ferry around your units so they can do battle, but
there will be plenty of times when you will have to get dirty and help your
units during a heavy battle. If you get destroyed you will be sent back to
Home Base and your ship will have to be regenerated. This takes a small
amount of time. There are 4 energy meters on the top of the screen. Each
letter means:

B- The energy level of Home Base. Home Base can't gain energy that is lost.
G- The amount of ammo you currently have.
E- Your fuel. Moving around takes up fuel.
D- Your current shield level. Getting hit will weaken your shields.

G, E, and D can all be replenished by sitting on Home Base or a Minor Base
that you have occupied.

(2.3) Using Units, Orders, and Resources
----------------------------------------
Just like any real-time strategy game, you have to send out military units
to do the dirty work. When you build a unit, you also select an order for it
to carry out (check Part 4 of this FAQ). Both units and orders cost money.

Resources in this game aren't gathered in the typical C&C/Warcraft model. In
fact, you don't have to gather any resources at all.. a certain amount of
money is dumped into your account every second. The more bases you control,
the more money you get.

To Build a Unit, hit C to switch to the Unit Screen. Select a Unit and it's
corresponding order and hit A or B to okay the selection. When you do this,
you can hit C to switch back to the Regular Screen. There is now a small
circular icon with a red wrench, meaning that it is being built. Once the
unit is done being built, it will switch to a blue hand.

In the Regular screen, go to any base that you occupy and hit A to pickup the
Unit. If the unit was picked up, then your plane will have a circular plate
underneath it. If you wish to change the order of the unit, go back to the
Unit screen and select the order you wish for it to have. This costs a lot
of money, however.

Move around with the unit until it's at a position you like. Keep in mind,
however, that your plane moves much slower and uses a lot more fuel than
normal when it is carrying a unit. Once the unit is at a desirable position,
hit A (in the Regular Screen) to drop it off. It will start to complete it's
mission immediately.


(2.4) Securing Bases
--------------------
A minor base can be taken over if 4 Infantry soldiers march in. Securing a
minor base for your own use has a number of advantages, including:

       (1) You can pick up built units from any minor base,
           eliminating the need to shuttle back and forth from Home Base
           constantly.

       (2) You can refuel at a minor base.

       (3) You get extra money for each base taken over. You will get $40
           for each base secured (including Home Base). For example, having
           two bases will give you $80 every second, but having four bases
           will give you $160.

For the most part, minor bases are the key to the game. If your opponent is
securing minor bases while you are just sending Tank after Tank to their Home
Base, there will come a time when your opponent will have so much more extra
resources that you will have no legs to stand on. So make sure you try to
secure at least 2 minor bases.


(2.5) How to win
----------------
This is simple enough - victory is achieved by destroying the Home Base of
your opponent. If your base is being attacked, there will be a little yellow
circle on the top with "SOS" written in it, along with a siren sound effect.
After the game is over, there is a status screen with a couple of stats on
there. The stats are:

Time: The amount of time the mission took.
Base: The number of bases each side secured.
Unit: The amount of units both teams had.
Body: The number of times your Plane/Mech was destroyed


============================================================================
                               Part 3: Units
============================================================================


(3.1) Supply Truck: Costs 1500
------------------------------
Most units use up either gas or ammo. Send these guys into the area and they
will resupply the unit when they are out of resources. A unit is out of
resources when it is shouting "!" in a word bubble.


(3.2) Infantry - Infantry Soldier: Costs 500
--------------------------------------------
While the Infantry soldiers are very weak, they are vitalk to the success of
a mission. To secure a minor base, you must send 4 Infantry Soldiers inside.
They don't use any supplies.


(3.3) FWA - Motorcycle: Costs 950
---------------------------------
The Motorcycle is a fast unit with moderate power.


(3.4) ARM-51D - Armored Car: Costs 1300
---------------------------------------
The Armored Car has a lot of ammo, but it is not as powerful as a Tank. This
makes sense, however, since it costs quite a bit less.


(3.5) TAX-52 - Tank: Costs 3200
-------------------------------
The tank is a very strong, but very expensive unit. The Tank works great
against just about every type of unit, and it is especially effective during
Home Base attacks.


(3.6) ST-57U - Boat: Costs 3400
-------------------------------
A slow unit with a long firing range.


(3.7) GMR-34A - Gatling Gun: Costs 15000
----------------------------------------
The ability to shoot at air and ground makes this an awesome defensive
weapon. Unfortunately, it is very expensive.


(3.8) SAM-42 Mobile SAM: Costs 4300
-----------------------------------
This is a pretty good defensive weapon. It works very well when your enemy
tries to fly by in the plane.


============================================================================
                         Part 4: Herzog Zwei Orders
============================================================================


When you build a unit, you also select their order. After you drop a unit,
it will automatically start to complete it's order. I also added a little
description of what each icon looks like.


(4.1) Supply: Costs 580
-----------------------
The only order for the supply truck. It will repair and refuel your units
that are located in the vicinity.
Icon Looks Like: A white first-aid box.


(4.2) Home Base Attack: Costs 3500
----------------------------------
The unit will take a direct route to the opponent's Home Base and attack it.
Icon Looks Like: A flag stuck into a mound of dirt.


(4.3) Secure Minor Base: Costs 1500
-----------------------------------
The unit will stand guard at the nearest enemy or unoccupied minor base and
attack any enemy units that are in the vicinity. Infantry will enter the
base firing.
Icon Looks Like: A box in the top left corner, with an arrow pointing to it.


(4.4) Enter Minor Base: Costs 1800
----------------------------------
Only Infantry units have this order. They will enter the minor base right
away. Once 4 Infantry units are in a Minor Base, it becomes yours. However,
the opponent can send their Infantry into that Minor Base in an attempt to
secure it for themselves.
Icon Looks Like: There is a large box on the top half, with a small arrow
                pointing to it.


(4.5) Attack when approached: Costs 1000
----------------------------------------
The unit will attack any enemy unit that comes in it's vicinity, and return
to it's original position if not killed.
Icon Looks Like: A large arrow on the left side, with a small curved
                arrow going from the top to the middle of the large arrow.


(4.6) Circular Defense: Costs 500
---------------------------------
The unit will circle the area and attack any enemy that approaches.
Icon Looks Like: A large circular arrow.


(4.7) Base Defense: Costs 100
-----------------------------
This is the only order for the Gatling Gun. It will attack any unit that
approaches, but will remain in a stationary position.
Icon Looks Like: A big cross.


============================================================================
                            Part 5: Passcodes
============================================================================

These codes were taken from the Classic Brilliance Herzog Zwei site. The URL
is listed below. It's a big list, but here goes:

Level      Passcode        Level       Difficulty
-------------------------------------------------
LVL 1     GOGHCACACNI     Abgrund          A
LVL 2     NLHHGFGJEMB     Eifei            A
LVL 3     BBGIGBCAGOA     Stadt            A
LVL 4     HCEBEOCAINF     Loch             A
LVL 5     FEGIGBGOKMD     Vulkan           A
LVL 6     AEGBGLHFMML     Waldung          A
LVL 7     BLGBHJGPOLJ     Strand           A
LVL 8     LHGFHCHKAMI     Oase             A
LVL 9     JAGOCACACOE     Abgrund          B
LVL10     KFHEGFGJEMH     Vulkan           B
LVL11     NPGPGBCAGLP     Loch             B
LVL12     LIEOEOCAILO     Strand           B
LVL13     JMCHGBGOKLM     Waldung          B
LVL14     IMDOGLHFMLB     Stadt            B
LVL15     JLBOHJGPOKJ     Eisfrei          B
LVL16     LHJKHCHKAMA     Oase             B
LVL17     JAJICBCACNO     Abgrund          C
LVL18     KFIIGGGJEMB     Vulkan           C
LVL19     NPJHGGCAGLP     Loch             C
LVL20     LILOEBCAIME     Strand           C
LVL21     JMJHHOGOKKH     Stadt            C
LVL22     IMJOFEHFMLD     Eisfrei          C
LVL23     JLJOAGGPOKL     Waldung          C
LVL24     LHJKINHKALE     Oase             C
LVL25     JAJINPCBCME     Abgrund          D
LVL26     KFIIJKGKELJ     Vulkan           D
LVL27     NPJHJOCHGKN     Loch             D
LVL28     LILOLBCPIKO     Strand           D
LVL29     JMJHJOHBKLB     Stadt            D
LVL30     IMJOJEEKMKN     Eisfrei          D
LVL31     JLJOIGBAOLH     Waldung          D


============================================================================
                          Part 6: Emulation
============================================================================

I am no big fan of emulation; I always feel that the cart and the original
hardware is the best way to play. Nonetheless, Herzog Zwei is so good that
it deserves to be played.. and it's really hard to find a HZ cart nowadays.
This is where Emulation comes in. Genesis emulators allow you to play Genesis
games on the PC, with varying degrees of success for each emulator. I never
tried these programs, so I don't know how they work. Use them at your own
risk - I am not responsible for any system damage or time loss that using
this software will cause.

Emulators
---------
http://zophar.malicia.com/genesis.html
This is a URL with a list and a short description and critique of a bunch of
different Genesis emulators. Very cool.


Herzog Zwei ROMs
----------------
Sorry, but I don't know where to find a HZ ROM - so you're gonna have to go
looking on your own. Here is a couple of sites to help get that search going:

http://emureview.ztnet.com/sega/


============================================================================
                       Part 7: Herzog Zwei Websites
============================================================================

Considering Herzog Zwei's age (it's almost 10 years old), I was suprised to
find one site, let alone two.

Classic Brilliance - Herzog Zwei
http://www.geocities.com/Area51/Corridor/6511/

Copycat's Herzog Zwei Guide
http://www.canvasnet.com/rts/html/herzog/herzog.cfm


============================================================================
                            Part 8: Random Notes
============================================================================

Next Generation's Top 100

Many people consider Herzog Zwei one of the best games ever made. Next
Generation wrote a "Top 100 of All Time" article way back in the September
1996 issue (number 22), and Herzog Zwei was ranked #31, between WipeOut XL
and Madden Football. This is pretty impressive, considering it was above such
classics as Asteroids, A Mind Forever Voyaging, and Centipede. Here is the
little write-up that is in that issue about Herzog Zwei

----------------------------------------------------------------------------
#31: Herzog Zwei
Released: 1991
Platform: Genesis
Publisher: Sega

What's the game: A two-player, split-screen, realtime, action-strategy game
in which gamers build tanks and troops and other equipment at a home base
and then use a hovercraft-plane to ferry them around the battlefield, taking
over neutral bases along the way. To win the game, players need to get their
troops into the enemy's home base.

What's the big deal: Herzog Zwei is arguably the inspiration for such
two-player hits as Return Fire, Cannon Fodder, and perhaps even
Command & Conquer. But what makes it a classic is the fact that the level
design in single-player mode is absolutely phenomenal, with a smooth
learning and difficulty curve. The play is tuend to require a combination of
strategic and arcade skills-possessing only one simply won't cut it. Despite
it's obvious appeal and influence, it was never a typical "console game" and
the franchise was never expanded by Sega.

Memorable moments: In two-player mode, dropping some troops next to your
opponent's home base as your first action in the game, beating him before he
produces even one tank. (A tactic that tends to work only once.)


============================================================================
                            Part 9: Closing Thoughts
============================================================================

If anyone has any info on Herzog Zwei, please send me an e-mail at
[email protected]. E-mail is also welcome on tactics, corrections, help,
or anything else. I don't have any instruction manual, so this info was
gathered from intense gameplay sessions :)

Thanks for reading!

               -Arris