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------------------------------------------------------------------------
FIGHTING MASTERS The complete The FAQ/Move List
for one of the best made games ever, Fighting Masters!
Authorized to GAMEFAQS, IGN, DLH, NEOSEEKER & CHEATBOOK.DE
and written by: Pavel N. (Pidgeotto)
Suggestions, Questions, Corrections, Comments?
Contact me at:
[email protected]
Version: 1.0 (Final! Complete!)
Last updated: 29/02/04
COPYRIGHT PAVEL N. (Pidgeotto) 2000-2004.
NO PART OF THIS FAQ/WALKTHROUGH CAN BE REPRODUCED,
COPIED, SENT OR BE DONE ANYTHING ELSE TO
WITHOUT THE WRITTEN PERMISSION OF THE AUTHOR. PEOPLE
WHO ILLEGALY COPY OR DO ANYTHING OF THE ABOVE TO THIS
FAQ/WALKTHROUGH WILL BE DISCOVERED AND PROSECUTED
SEVERELY.
Only sites authorized to host this file:
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If you're viewing this from any other location
consider this having been illegaly stolen and
quick action must be begun immediately. Sites
having stolen and published my work will be
unscrupulously forced to remove my work,
either manually or with the co-operation
of their server. Beware.
________________
Contents
-----------> Frequently Asked Quentions (or FAQs)
-----------> Menu Screen
-----------> Options
-----------> Game Start
-----------> The Fighting Masters
-----------> The Final Battle
-----------> The End
-----------> Cheats & Tricks
-----------> History
-----------> Thanks
-----------> Copyrights
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ FREQUENTLY ASKED QUESTIONS ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
This is not that much of a vast game but I'm sure we all have our questions for
that we are playing. What I am listing below is common things you may want to
know. There are none active Fighting Masters discussion communities today, so
the FAQs which I am answering are plainly ones I decided were most important.
There we go.
>Why is it that the game designers increase the health bar even if it is
already at maximum in the winners screen?<
~This is beyond me but I have to say, it's possibly a minor bug that they left
out or did it to make the gamer feel extra contented with his win. Don't bother
over this too much- it doesn't affect your real game-play.
Oh, and remember. Drason and Lord Valgasu are with long health bars naturally-
not a familiar bug. In the case of Drason, it just gives him a personality to
not mirror the rest. Lord Valgasu should have such a long health bar in the
first place since he is supposed to be the almighty 'boss' after all; along
with his attacking power.~
>I got to play only [insert number below 10] battles against the standard
opponents before meeting Valgasu. What happened?<
~There's a chance for any of these happening:
-You're playing an illegal, pirated copy of a game which was not even copied
properly by the ones responsible
-You, like me, bought this game in a single cartridge, packed with numerous
other games for the SEGA Mega Drive (Genesis) and it was advertized as having
a massive number of games on it. Well, personally, on mine- there was a title
depicting "76 IN 1!" but there turned out to be eight different kinds of games
only with some being available as the rest but saved up to different points. A
fix would be to play the earliest appearing representative of that game. Then,
all opponents will be legally battled against and defeated.~
>Who do YOU recommend for me to start with?<
~Personally, I got off to a tremendous start with D I O as my Fighting Masters
representative. I don't know really why but I recommend him. He's agile, easy
to control and can deliver ****loads (ahem) of damage with his illustrious
attacks. He did not require much to handle right from the start- but it could
just be me. Anyway, it's your choice and it's all up to you who you choose.
The Fighting Masters are all somewhat equal in power, though I do admit that I
have some trouble with a handful.~
>So, what's the storyline of the game?<
~Basically- there existed (in the distant future, believe it or not) a dark
lord that lay hidden for years on a planet, underground. He rose back to power
and enticed the various world leaders into a tournament where they start
battling each other into doom. Possibly brainwashed, they were, by the dark
Lord Valgasu.
If you read the actual storyline which came with the game (it can either be
viewed in between the demos or before starting your first battle) you'd, like
me, be right now hard pressed to conclude it was worthy of being selected for
the Nobel Literature Prize... But there you have it. For its time, it was a
great game and it paved the way for the fighting games of today. Though it may
not sound very pleasant and convincing, I'm sure you'd find the game
entertaining.~
>OK, how do I fight to win?<
~In a handful of simple words, you have to hit your opponent to win. But it's
more complicated than that.
Some Masters have unique tails, limbs etc which they can use to either stun
the foe or strike him in middair. A strike occurs whenever your opponent is
hit, turns a brilliant gold colour all over, and loses a few points of his
Health Bar. It can be single, double, and even triple if the extreme walls of
each level are used to provide an extra obstacle for the opponent's hurtling
body. The button B is used, either on solid ground or in the air, to attack
the opponent. This move varies greatly between the Fighting Masters. The
button C can be used to avoid opponents or as a tool combined with B to
strike the opponent in middair.
Often, when struck, your opponent will not conceive a strike but instead will
become paralyzed, or stunned, and remain stationary where he was struck. At
this point, note that he/she is defenseless for a matter of seconds and it is
on such an occasion that you should close in on him and use your Master's
attacks, as described below.
Some Fighting Masters, such as Morin and Elepha can also perform unique moves
in the air which others cannot. Read about them later. Drason, the great green
dragon, can also use his jet of fire to burn opponents if they're close by but
the damage caused is minimal and it's difficult to win a battle solely on it.~
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ MENU SCREEN ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
This is the screen that appears after watching the introductory scened of
Fighting Masters. You get a choice between:
GAME START
OPTIONS
Shift between those two by pressing the Up or Down buttons and select each by
pressing the Start button. If for some reason you lag, a demo version of a
fight between two Fighting Masters (one being LARRY, usually) appears and
after that, the storyline of the game also gets shown in a dramatic scrolling
fashion accompanied by the moon in the dark background and a familiar tune.
When this ends, another demo fight appears and ends. The initial game
introductory screens of flashes appears and the menu comes up again. But you'd
be battling by now so why bother?
In the distant future
the galaxy was dominated
by 12 star systems.
But...
a dark lord, once ruler of
underground dominion,
plotted to surface
and
dominate the galaxy
LORD VALGASU,
preparing his overthrow,
realized that the 12 mighty
rulers of the galaxy stood
in his way.
He challenged these master,
defeating and enslaving all
but one.
Realizing the rise of the dark threat,
THE LAST FIGHTING MASTER
challenged VALGASU
and must defeat the
enslaved, deinnwashed master
to get to him
Now,
the fate of a galaxy hangs,
in then balance...
May the justice be with you.
This is the storyline as it appears in-game. Do excuse the grammatical as
well as other minor mistakes.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ OPTIONS ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
After the Start Menu and sekecting Options, you get the chance of tweaking
with the game's options, unsurprisingly. The first entry in this screen is:
-> LEVEL SELECT
Strangely, this does not live up to its meaning. Instead, you get to choose
(by pressing Left or Right) the level of difficulty. These range from:
NORMAL
HARD
EASY
-
-> CONTINUE
Now, this gives you the chance to control the amount of perspiration you sweat
during a particularly tough battle. It's the number of lives you get to
exploit if for some reason you lose a battle but want to continue playing. I'd
suggest you maximize these if you're fealing queasy. If you've been playing
this for some time now, you wouldn't be bothered to change the default 3.
Shift using the Left and Right buttons. The range this option gives you is
listed.
3
4
5
-
-> MUSIC SELECT
Not really an option that can be modified to affect gameplay... but anyway.
You get to play the various tunes present throughout the game. If there are
any you singularly like, find it here. The producing team must be
congratulated for composing the nice tunes listed. To play them, press B on
your controller and shift between the different ones using the Left and Right
Keys of course.
80 (mute)
81 (winning screen tune)
82 (pre-battle entry tune)
83 (one of the battle melodies)
84 (continue screen tune)
85 (one of the battle melodies)
86 (one of the nicer battle melodies) ^_^
87 (battle with Valgasu tune)
88 (after-beating-Valgasu tune)
89 (press-start-button screen)
8A (the fighter select screen tune)
8B (loser tune)
8C (later)
-
-> SOUND SELECT
Pretty much the exact same option though this once concerns singular, lone or
short exclamation sounds or sounds heard within the game and are are not
embedded in the background music.
90
91
92
93
94
95
96
97
98
99
9A
9B
9C
9D
9E
9F
AO
A1
A2
A3
A4
A5
-
Push start button to exit.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ GAME START ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Press Star whilst this is selected in the Menu screen and another choice comes
up.
-> ONE PLAYER
This is the usual option. One controller is needed and you're basically
battling aganst your console. At the end of the whole battling ordeal, you'll
battle the great, infamous Lord Valgasu himself. This option takes you through
ten(10) battles before the final one with the dark ruler.
-> TWO PLAYERS
Aha, you'll need a pair of controllers for this and a good friend clutching the
extra one nearby. Basically, you'll be battling each other, so good luck.
-> WATCH
Why did they put this. As a beginner's viewing tutorial? Dunno. Well,
selecting this gives you a chance to select two Fighting Masters and observe
them battle. In-battle the opponents appear as COM VS COME and you're not in
control, the console is. It doesn't say or show much, but it can be useful to
see a load of moves being used in battle. In the end, a screen comes up
announcing the winner.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ THE FIGHTING MASTERS ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
The following are the full list of Fighting Masters you can choose from to
represent you and the enemies.
-----
LARRY
-----
Height: 57 feet
Weight: 220 pounds
Attack: 6t
Suplex: 33t
Attacks: Down + B ---->(1) Holds opponent behind the neck and falls backwards
B ---->(1) Grabs and throws opponent short distance
C ---->(1) Leaps holding opponent and drops short distance
My comment: With this one, you'll have a harder time hitting double strikes
since his attacks require a remarkable closeness to the extreme walls to do
so. That means, you'll have to pull off single strikes most of the time,
causing minimum damage to the opponents.
Home: Coliseum
------
ELEPHA
------
Height: 60 feet
Weight: 353 pounds
Attack: 5t
Suplex: 39t
Attacks Down + B ---->(2) Throws high, striking in air and dropping like stone
B ---->(2) Throws high, striking in air and dropping like stone
C ---->(1) Hurls opponent large distance
My comment: Big and fat this one is strong. It jumps into the air
satisfactorily but it is slow on the ground. In mid-air, strikes are common
because there is uses its limbs with ease. However, it has only two types of
attacks and its limbs cannot travel very far, making it vulnerable.
Home: Green Planet
------
FLAMER (honestly, these appear a lot on the GameFAQs Boards)
------
Height: 64 feet
Weight: 231 pounds
Attack: 5t
Suplex: 25t
Attacks: Down + B ---->(2) Reverse bicycle kick
B ---->(1) Leaps holding opponent and drops short distance
C ---->(1) Holds opponent behind the neck and falls backwards
My comments: This is an exciting little fellow, isn't he? My, my- I love the
reverse bicycle kick and the dues speed. He's small and agile but his attacks
are enough to make good work off a nasty opponent.
Home: City
-----
MORIN
-----
Height: 54 feet
Weight: 154 pounds
Attack: 5t
Suplex: 31t
Attacks: Down + B ---->(2) Close attacks with his arms and their sticks
B ---->(2) Close attacks with his arms and their sticks
C ---->(1) Hurls opponent large distance
C + Down + Right/Left ---->(1) Dive in air and headbutt speedily
My comments: Another agile friend which can leap quite well and uses its
attacks well. It can also dive whlist jumping, heabutting the opponent if
contact is made.
Home: Green Planet
-------
BEOWOLF
-------
Height: 60 feet
Weight: 209 pounds
Attack: 5t
Suplex: 32t
Attacks: Down + B ---->(2) Forms machine on ground and twirls opponent
B ---->(2) Forms machine on ground and twirls opponent
C ---->(1) Flips opponent in air and hurls over large distance
My comments: A bit boring and a tad too weak and vulnerable. It doesn't defend
well... It's leg is long and strong but it is best attacking low with this one.
Home: City
--------
GOLDROCK
--------
Height: 55 feet
Weight: 999 pounds
Attack: 6t
Suplex: 40t
Attacks: Down + B ---->(1) Hurls opponent some distance
B ---->(1) Hurls opponent some distance
C ---->(1) Flings opponent high, short distance into the air
My comment: Too heavy to be much work in the air though that stiff, protected
leg can kick well. The inability to leap well makes it therefore slow so avoid
going back to stunned opponents at some distance away. His C attack however
throws him back in the air making him easy prey, so do be careful.
Home: Coliseum
--------
TOMAHAWK
--------
Height: 55 feet
Weight: 198 pounds
Attack: 5t
Suplex: 32t
Attacks: Down + B ---->(1) Holds opponent behind the neck and falls backwards
B ---->(1) Holds opponent behind the neck and falls backwards
C ---->(2) In the air, kicks with foot and sends hurtling down
My comment: It can fly uncatchably and this gives it some great movement not
to mention his air kick attack. It's quick and I have nothing more to say.
Home: City
--------
ZRYGUNTE
--------
Height: 56 feet
Weight: 242 pounds
Attack: 6t
Suplex: 33t
Attacks: Down + B ---->(2) Holds over head, squeezes, discards, short distance
B ---->(2) Holds over head, squeezes, discards, short distance
C ---->(1) Hurls opponent large distance
My comment: I like this guy: he's amazingly ferocious and his movepool is just
evil. He might be a bit troubling with his slow moving speed but he's, as I
said, fabulous.
Home: Coliseum
------
MEDUSA
------
Height: 51 feet
Weight: 397 pounds
Attack: 6t
Suplex: 41t
Attacks: Down + B ---->(2) Holds over head, squeezes, discards, short distance
B ---->(2) Hugs till strike then drops onto ground headfirst
C ---->(1) Hurls opponent large distance
C + B + Down ---->(0-1) Rolls into ball and strikes opponent in air
My comment: Very versatile according to its wide movepool and bulky volume.
This is one of the good ones causing more damage than the average. It's
outstretched fist travels a good distance and makes for easy stunnings. Also,
this dude seems to recover faster than most others after having been stunned.
Home: Green Planet
------
DRASON
------
Height: 72 feet
Weight: 309 pounds
Attack: 8t
Suplex: 48t
Attacks: Down + B ---->(1) Takes flight whilst holding opponent under him and
belly-dives
B ---->(0-1) Exhales flames from nostrils
(1) Takes flight whilst holding opponent under him and
belly-dives
C ---->(1) Jumps highand tail-whips opponent
My comment: The blazing fire out of his nostrils is an exciting and unique
feature. However, don't rely only on it for obliterating opponents. It won't
work as often as you need. It's muscular leg however is useful for delivering
powerful kicks despite the inability to jump very high. This guy also has a
longer health bar contributing to the monster's attractiveness.
Home: City
-----
D I O
-----
Height: 55 feet
Weight: 220 pounds
Attack: 5t
Suplex: 32t
Attacks: Down + B ---->(2) Chews opponent, then throws his short distance
B ---->(2) Chews opponent, then throws him short distance
C ---->(2) Leaps holding opponent, tail-whips and drops
My comment: I began and finished Fighting Masters with this one, resembling
a venus fly-trap. It's chewing attack can be very useful when delivering triple
strikes, when you're standing near an extreme wall. A very offensively-minded
Fighting Master. Go for it!
Home: Green Planet
--------
EYESIGHT
--------
Height: 57 feet
Weight: 242 pounds
Attack: 7t
Suplex: 24t
Attacks: Down + B ---->(2) Punches opponent below chest and throws in air
B ---->(2) Punches opponent below chest and throws in air
B + Left/Right ---->(2) Punches forward and sends opponent large
distance
C ---->(2) Multiple punches in face then hurls small distance
My comment: My, my. This gloved friend throws punches at everyone, and what
is more- they all strike double and possibly trice as well. If you're facing
him, annoyance is guaranteed.
Home: Coliseum
Some stats such as those of Drason are truly impressive but it's the way they
handle in battle that really must impress and truly describe them. For example,
Drason can hardly jump high enough to deliver brutal kicks. @_@
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ THE FINAL BATTLE ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Having defeated all eleven opposing Fighting Masters, you're presented with a
chance to defeat the evil Lord Valgasu himself. Brutally, he whisks off his
cloak and prepares for the battle with the undisputed winner (you, so far.)
The battle takes place seemingly on the barren surface of the moon from where
the blue Earth can be seen as a jewel in space. This is gonna be one heluva match.
LORD VALGASU
Height: 56 feet
Weight: 666 pounds
Attack: ?
Suplex: ?
Attacks: ? ---->(2) Clasps both hands, then pushes you against floor from
above, twice
? ---->(3) Fists you with hand then double kicks
He has a load of health- indicated by his health bar and brings truckloads of
damage with each strike, which are plentiful if you do not concentrate. He is
big but that just makes him clumsier. Avoid approaching him on the ground when
he is fisting the air.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ THE END ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
When finally you've defeated him, the remaining storyline scrolls up the
screen. Here it also makes an appearance:
A BATTLE IS OVER.
The darkness which disturbed
harmony throughout the galaxy
crumbles and drifts back to
the edge to the universe.
The brilliance of peace
radiates upon the galaxy,
and
upon then Fighting Master.
But an end is a beginning...
and someday,
evil may again rip throught
the universe.
Can the fighting master rise
to victory again?...
Fighting Master...
Rest until that fear rises up
...again
Four Beowolfs come dancing across the street as the end credits roll as well.
Here's what appears:
CONGRATULATIONS
Battle is complete
FIGHTING MASTERS
Making Staff
CG DESIGN
Masami Takizawa
Nao. Yuki
T Shigamura
Ashin
BACK DESIGN
Wakatuki
N E N K O
TITLE DESIGN
Ujita
Wakatuki
SOUND
Masapi
Shioya
ASSISTANT DIRECTORS
Ramou Kobayashi
Hajime Kusamo
TEST PLAY
Yasuhisa Kimura
Akahoushi
GAME SYSTEM
Y A Z A W A
N E N K O
PROGRAM
Y A Z A W A
THANKS
Okamura
||||| | | |||
| |\ | | \
||||| | \ | | |
| | \| | /
||||| | | |||
THE FIGHTING MASTER [insert your representative here]
Level [NORMAL/HARD/EASY]
--------
Note: In EASY mode you do not get to see the credits roll down, only END and
Level EASY. The four dancing Beowolfs are also absent.
So there you have it. You might say the game was somewhat short but it wasn no
doubt entertaining.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ CHEATS & TRICKS ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
For the overwhelming portion of cheaters in the gaming crowd, the following
are to be used.
1)If you want the easiest possible version of the game, you'll have to use this
cheat. It requires the player to enter Options after the Main Menu. Level
Select is put to EASY and the Continue option is modified to 5 lives. Move
downwards and, in Music Select, play the tunes 8C, 8B and 8A - in that
order. Lastly, shift down to Sound Select and play sound 90. Exit the Options
screen and proceed towards the One Player game.
2)For the hardest mode available, you'll again have to cheat. It's pretty much
the same, with one minor difference. It requires the player to enter Options
after the Main Menu. Level Select is put to HARD and the Continue option is
modified to 5 lives. Move downwards and, in Music Select, play the tunes 8C,
8B and 8A - in that order. Lastly, shift down to Sound Select and play sound
90. Exit the Options screen and proceed towards the One Player game.
3)The following is most probably a glitch in the programming but is
nevertheless somewhat useful in allowing your fellow gamer to not be limited
in his choice of fighter. This'll have to be executed after selecting the Two
Players option in the second Menu. Player One should select his Fighting Master
by pressing B + Down. This'll leave the fighter's name highlighted and yet
accessible for the Player 2's choice.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ HISTORY ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
22/12/2003- The FAQ was started today. A large chunk, it was. (9KB)
23/12/2003- Nearly finished. I'm sending it in today since it is nearly
full. (20.9KBs)
28/12/2003- Possibly the complete, full version. Anything more to be
received and made use of will be gladly appreciated. (23.0KBs)
30/12/2003- Oh well. I've perfected almost everything. (24.6KBs)
29/02/2004- Headers and overall design greatly refined. Looks
awesome. (30.5KBs)
11/09/2004- All right. Cards down. This document will probably never see
an update again. I am happy to say the game has been covered as completely
as I can remember being possible and no holes seem to exist. Goodbye and
thanks for reading.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ THANKS ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Here I would like to thank:
CJayC for mentaining a huge site like GameFAQs, hosting supertankerloads of
data and not throwing the towel.
Notepad, Notepad+ and the respective creators of each.
SEGA for creating the SEGA Mega Drive (2) /Genesis and hosting such games.
AIWA Electronics for hosting gaming consoles.
Everyone who contributes a little something to the FAQ, be it corrections,
comments or suggestions.
Windows95 & Windows98, together with their corresponding creators.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
++++++++++++ ++++++++++++
++++++++++++ COPYRIGHTS ++++++++++++
++++++++++++ ++++++++++++
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Fighting Masters and all related characters are Copyrights (c) Treco 1991.
Genesis, Mega Drive and Mega Drive 2 are Copyrights (c) SEGA.
This GameFAQs FAQ/Walkthrough is
Copyright (©) Pavel N. (Pidgeotto) 1998-2004.
All rights reserved.
No part of this FAQ can be copied, reproduced, or dispersed via electronic
means without my written consent. I would like to remind you that I love my
work along with the time I spend on it so, please, if you want this published
on your site, kindly email me for my possible consent at
[email protected]
This can ONLY be viewed from GameFAQs, IGN, NeoSeeker, DLH, GameSpot and
CheatBook.de and any other appearances on other guide-hosting sites are
simply ILLEGAL, unless I have given them permission, in which case I will
include their URL on this publication. Report immediately if the site you're
viewing this from does not have my authorization.
Thank you for reading, and have a nice day.