T H E L E G E N D O F
Z E L DA
L I N K ' S A W A K E N I N G / D X
Nintendo Gameboy / Color
Action Reply Codes
by oblivion from aoc
oblivion_ee hotmail.com
Version: 0.20
===============================================================================
1. - *Contents*
===============================================================================
0. Table of Contents
1. Update History
2. Copyright/distribution
3. Introduction
4. AR Codes
4.1. PLAYER
4.2. COMPANION CODES
4.3. KEY ITEMS
4.4. WEAPON CODES
4.5. TRADE ITEMS
4.6. DX ONLY CODES
4.7. SOUND AND MUSIC TEST CODES
4.8. UNHELPFUL/CUSTOM CODES
4.9. GLITCHY CODES
5. General FAQ
6. Credits
===============================================================================
1. - *Update History*
===============================================================================
0.10 - 09th December 2009. 24kb.
0.20 - 16th December 2009. +SFX section +Sorting/fixes +Table. 29kb.
===============================================================================
2. - *Copyright*
===============================================================================
----------------------------------
.:'*':. Copyright .:'*':.
----------------------------------
Copyright 2004 to me.
This document may not be modified in any way, shape or form unless consent by
the author or for personal private use.
All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.
----------------------------------
.:'*':. Distribution .:'*':.
----------------------------------
You can freely distribute the DOCUMENT, provided that:
(a) you DO NOT charge, or ask for donations, for this.
(b) you DO NOT distribute it with any other product, commercial or not.
(c) ALL of the document are to be remained unmodified, unrenamed, and
untouched. The document MUST remain in its ORIGINAL text form.
(d) this document must NOT be used in any illegal activities of any kind.
Warning: This document is protected by copyright law and international
treaties.
Latest version of the guide will always be located on the GameFaqs.com server.
http://www.gamefaqs.com/features/recognition/49375.html
===============================================================================
3. - *Introduction*
===============================================================================
Welcome to the Legend of Zelda: Links Awakening Action Reply codes FAQ.
This guide will list all the Legend of Zelda: Links Awakening Action Reply/
GameShark codes I and others have created.
These codes are for the USA/Europe version of the game and may or may not
work on other languages or editions of the game. The DX and black and white
version of the game use the same codes.
The DX only codes are in their separate section.
Throughout the guide you will find codes with 'xx' in them, this means you can
place any number between 00-FF there unless the description says otherwise.
Use this table to choose the value:
.___.___.___.___.___.___.___.___.___.___.___.___.___.___.___.___,
| 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | A | B | C | D | E | F |
.---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---+---|
| 0 | 0| 1| 2| 3| 4| 5| 6| 7| 8| 9| 10| 11| 12| 13| 14| 15|
| 1 | 16| 17| 18| 19| 20| 21| 22| 23| 24| 25| 26| 27| 28| 29| 30| 31|
| 2 | 32| 33| 34| 35| 36| 37| 38| 39| 40| 41| 42| 43| 44| 45| 46| 47|
| 3 | 48| 49| 50| 51| 52| 53| 54| 55| 56| 57| 58| 59| 60| 61| 62| 63|
| 4 | 64| 65| 66| 67| 68| 69| 70| 71| 72| 73| 74| 75| 76| 77| 78| 79|
| 5 | 80| 81| 82| 83| 84| 85| 86| 87| 88| 89| 90| 91| 92| 93| 94| 95|
| 6 | 96| 97| 98| 99|100|101|102|103|104|105|106|107|108|109|110|111|
| 7 |112|113|114|115|116|117|118|119|120|121|122|123|124|125|126|127|
| 8 |128|129|130|131|132|133|134|135|136|137|138|139|140|141|142|143|
| 9 |144|145|146|147|148|149|150|151|152|153|154|155|156|157|158|159|
| A |160|161|162|163|164|165|166|167|168|169|170|171|172|173|174|175|
| B |176|177|178|179|180|181|182|183|184|185|186|187|188|189|190|191|
| C |192|193|194|195|196|197|198|199|200|201|202|203|204|205|206|207|
| D |208|209|210|211|212|213|214|215|216|217|218|219|220|221|222|223|
| E |224|225|226|227|228|229|230|231|232|233|234|235|236|237|238|239|
| F |240|241|242|243|244|245|246|247|248|249|250|251|252|253|254|255|
'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'
So for example if you want 152 you'd enter 98.
If you wanted 250 you'd enter FA.
If you wanted 255, which is the maximum, you'd enter FF.
If you wanted 20, you'd enter 14.
If you enter any number higher than 69, or any letter combination not shown in
the table you will get an error or it won't work properly.
===============================================================================
4. - *AR Codes*
===============================================================================
-------------------------------------------------------------------------------
4.1. PLAYER
-------------------------------------------------------------------------------
Can't lose health (doesn't work vs pits/water/shop keeper)
0134C7DB
Impossible to die (doesn't work vs shop keeper)
01010DDB
Shallow water/long grass/stairs do not affect walk speed
01001FC1
Always have piece of power (can't use with acorn code)
91017CD4
01017CD4
Always have acorn (can't use with power code)
91027CD4
01027CD4
All talking/dialog is instantly skipped
01009FC1
Walk through any solids (disable to exit/enter doorways)
01100AC1
Matrix mode, all enemies/people are frozen and can't harm you.
Toggle on/off to freeze/unfreeze living things.
010211C1
Walk On Water
0180ADC1
Have All 14 Heart Containers
01735BDB
Shop keeper always has his back turned and never kills you for stealing
010080C3
010046DB
Raft Ride is always Free
01F177D4
Only takes one piece of heart to make a whole container
01045CDB
No lives lost (save slot 1)
01005CA4
010000DC
No lives lost (save slot 2)
010090A8
010002DC
No lives lost (save slot 3)
0100B6AB
010004DC
Jumps straight to the ending sequence
010195DB
-------------------------------------------------------------------------------
4.2. COMPANION CODES
-------------------------------------------------------------------------------
NOTE: Having more than one companion at a time will make them all use the same
sprite. But they still work fine.
Also you can't control the rooster with the Walk through any solids code
enabled and other similar codes.
Always have Bowwow (enemy eater) following you everywhere
010156DB
Never Have Bowow (enemy eater) following you everywhere
010056DB
Always have Ghost (annoyance) following you everywhere
010179DB
Never have Ghost (annoyance) following you everywhere
010079DB
Always have Rooster (bird fly) following you everywhere
01017BDB
Never have Rooster (bird fly) following you everywhere
01007BDB
Always have Marin following you everywhere
010173DB
Never have Marin following you everywhere
010073DB
-------------------------------------------------------------------------------
4.3. KEY ITEMS
-------------------------------------------------------------------------------
Tail Key
010111DB
Slime Key
010615DB
Angler Key
010112DB
Face Key
010113DB
Bird Key
010114DB
Magnifying Glass
010E0EDB
Flippers
91010CDB
Medicine
01010DDB
All 20 seashells
01200FDB
All 5 Golden Leaves
010515DB
Dungeon's Stone slab / Beak
0101CEDB
Dungeon's Compass
0101CDDB
All Dark Dungeon rooms are bright
0100CCC3
Max/infinite small keys
0109D0DB
Dungeon's Map
0101CCDB
Nightmare Key
0101CFDB
All Instruments, the codes are in order in which you receive the instruments.
So if you only want the 3rd instrument, only use the third code on the list.
010265DB
010266DB
010267DB
010268DB
010269DB
01026ADB
01026BDB
01026CDB
9180xxD8 Replace xx with 00 -> FF to unlock mini-map tiles
-------------------------------------------------------------------------------
4.4. WEAPON CODES
-------------------------------------------------------------------------------
All 3 Ocarina songs learned
010749DB
Infinite Arrows
01FF45DB
Infinite Bombs
01FF4DDB
Infinite Magic Powder
01FF4CDB
Bracelet Level 2
010243DB
Shield Level 2
010244DB
Sword Level 2
01024EDB
Rapid fire weapons
01004CC1
01004DC1
01004EC1
01004FC1
Boomerang can go off screen (use with rapid fire weapons code)
01E04FC2
Always have sword beams even if half a heart (lvl 2 sword only)
0101A9C5
A-Button equipped item
01xx01DB
B Button equipped item
01xx00DB
Inventory slots, replace yy with 02-0B
01xxyyDB
Replace xx with one of the following for that item
00 Blank
01 Sword
02 Bombs
03 Power Bracelet
04 Shield
05 Bow
06 Hookshot
07 Fire Rod
08 Pegasus Boots
09 Ocarina
0A Roc's Feather
0B Shovel
0C Magic Powder
0D Boomerang
All Weapons (with boomerang), disable when game is loaded to use them properly.
010101DB
010400DB
010202DB
010303DB
010404DB
010505DB
010606DB
010707DB
010808DB
010909DB
010A0ADB
010D0BDB
All Weapons (with shovel), disable when game is loaded to use them properly.
010101DB
010400DB
010202DB
010303DB
010404DB
010505DB
010606DB
010707DB
010808DB
010909DB
010A0ADB
010B0BDB
All bosses that can be hit with sword die in 1 slash(turn off when not vs boss)
01FF4EDB
-------------------------------------------------------------------------------
4.5. TRADE ITEMS
-------------------------------------------------------------------------------
Only use one of these at a time.
91xx0EDB Replace xx with:
00 Nothing
01 Yoshi Doll
02 Ribbon
03 Dog Food
04 Bananas
05 Stick
06 Honeycomb
07 Pineapple
08 Hibiscus
09 Letter
0A Broom
0B Fishing Hook
0C Necklace
0D Scale
0E Magnifying glass
-------------------------------------------------------------------------------
4.6. DX ONLY CODES
-------------------------------------------------------------------------------
Wearing green default cloak
91000FDC
Wearing red offensive cloak
91010FDC
Wearing blue defensive cloak
91020FDC
91xx0FDC Replace xx with 00-FF for other color cloaks that do nothing or try:
07 - Link is invisible (untested)
10 - Golden (untested)
40 - Link is upside down (untested)
80 - Link appears behind everything (untested)
Have Photos 1-8
91FF0CDC
Have Photos 9-12 plus Normal 1
910F0DDC
Have Photos 9-12 plus Alternate 1
918F0DDC
-------------------------------------------------------------------------------
4.7. SOUND AND MUSIC TEST CODES
-------------------------------------------------------------------------------
Music Test, play any song in the game
Replace xx with 00 to FF to select song, then disable the code to play it.
If you make the game load music by going in a cave/level it will go back to
normal.
01xx68D3
00 No music
01 Title music when zelda logo appears
02 Trendy game/Witch hut
03 Game Over screen
04 Mabe Village
05 Overworld music
06 Tal Tal Heights
07 Village Shop
08 Raft Ride Rapids
09 Mysterious Forest
0A Home/trader house
0B Animal Village
0C Fairy House
0D Title music
0E BowWow kidnapped music
0F Found level 2 sword
10 Found new weapon
11 2D underground dungeon
12 Owl song
13 Final Knightmare in Egg song
14 Dream Shrine Entrance music
15 Found an instrument
16 Overworld cave
17 Piece of Power/Acorn
18 Received horn instrument
19 Received bell instrument
1A Received harp instrument
1B Received xylophone instrument
1C Received ?? instrument
1D Received ?? instrument
1E Received thunder drum instrument
1F Marin singing
20 Manbo's Mambo fish song
21 Received ?? instrument
22 Instruments song ??
23 Instruments song ??
24 Instruments song ??
25 Instruments song when opening Egg
26 Instruments song when opening Egg part 2
27 Instruments song ??
28 Lonely/ghost house
29 Piece of Power part 2
2A Marin singing + Links ocarina
2B Level 5
2C Dungeon entrance Unlocking
2D Dream sequence sound?
2E At beach with Marin song
2F Unknown
30 Dungeon sub-boss music
31 Received level 1 sword at beach
32 Mr Write's house
33 Ulrira's house
34 Tarin attacked by Bee's
35 Song of Soul by Mamu frogs
36 Monkey's building bridge
37 Mr Write's house version 2
38 Richard House Secret Song
39 Turtle Rock entrance boss
3A Fishing/crane game
3B Received item
3C Hidden/Unused song!?
3D Nothing
3E BowWow stolen music
3F Ending music
40 Richard's House
41 Glitched noise, possibly unfinished song or Sound effect
42 Glitched noise, possibly unfinished song or Sound effect
43 Glitched noise, possibly unfinished song or Sound effect
44 Glitchy music
45 Glitchy music
46 Glitchy music
47 Silence
48 Silence
49 Glitchy noise
4A Silence
4B Glitchy music
4C Glitchy music
4D - 4F Silence
50 - 57 Silence
58 Glitchy music
59 Silence
5A Glitchy music
5B Silence
5C Silence
5D Glitchy music
5E Silence
5F Silence
60 Silence
61 - 69 Color dungeon (DX only)
6A - F9 Untested
F0 Glitched music
FF Nothing
I don't know where the other dungeon sound tracks are, and won't speculate.
They are likely to be stored at another address.
Sound Effects Test
Hexadecimal values from 00 to C1 to load the sound, then disable the code to
play it.
01xx60D3
Replace xx with:
00 nothing
01 opened treasure chest
02 Unlocked dungeon room secret
03 Enemy takes damage
04 Power up sword
05 Magic powder sprinkle
06 Enemy transform sound when devil bat is woken
07 Unknown, high beep
08 Jump down cliff
09 Bounced off enemy with shield
0A Beep
0B Unknown
0C Like sword power up sound but not
0D Jump
0E Swim sound
0F Swim sound 2
10 Silence
11 Unknown, low to high sound
12 Unknown, low beep
13 Pressed on pad in level 4
14 Received heart when health is full
15 Unknown
16 Unknown, high short beep
17 Picked up piece of power/acorn
18 Silence
19 Unknown
1A Unknown
1B Unknown
1C Teleport noise
1D Incorrect DUD DUD sound
1E Lost in woods screen noise
1F Unknown
20 Unknown, low pitch sound
21 Seagull sound
22 Silence
23 Found secret long version
24 Jump
25 Unknown
26 Teleport sound
27 Unknown
28 Shrink sound
29 Wobble sound
2A Bomb eater mini-boss eaten bomb sound
2B Teleporting outside of dungeon with instrument in hand
2C Teleporting using Ocarina
2D Ghost
2E Loud bass noise unknown
2F Bounce
30 Skid sound
31 Unknown
32 Unknown
33 Ghost annoyance sound
34 Unknown
35 Enemy moving
36 Final Knightmare Form Change
37 Final Knightmare Form Change
38 Unknown
39 Unknown, enemy related
3A Unknown
3B Sword laser
3C Enemy teleport
3D Boss related
3E Unknown
3F Unknown
40 Unknown
41 Unknown, dungeon related
42 Silence
43 Dungeon room secret
44 Silence
45 Silence
46 Silence
47 Silence
48 Silence
49 - FF Untested
Sound Effects Test 2
Load the sound, then disable the code to play it.
01xx70D3
00=No Sound Effects
01=Getting A Full Heart
04=About To Die
05=Money Spent
08=Spin And Die
09=Flute Music 1
0A=Flute Music 2
0B=Flute Music 3
0C=Falling
0F=Menu Select
10=Death Cry Of A Boss
14=Menu Select 2
15=Flute Music 4
17=Strange Dragon Like Noise
18=Bowwows Pups Bark
1B=Nitemare Key Near By
1F=Space Invaders Noise
21=Laser Noise
22=Laser Powering Up Noise
23=Beebing Noise
26=Strange Noise
2B=Strange Death Sound Noise
2F=Strange Fall Noise
30=Strange Laser Noise
34=Strange Laser Loading Up Noise
35=Missle Noise
3A=Chicken/Roaster Noises
3B=Strange Money Noise
3C=BottomLess Pit Fall Noise
3F=Jungle Noises
41=Dropping Of A Giant Missile
43=Laser Gaining Super Power
44=Double Beeping
45=Fast Powering Laser
Speed of music
91xx01D3
-------------------------------------------------------------------------------
4.8. UNHELPUFUL/CUSTOM CODES
-------------------------------------------------------------------------------
This section contains codes which are not very helpful. But some are fun!
Always running
01204AC1
Replace xx with 00-FF for how many seashells you want
01xx0FDB
Replace xx with 00-FF for how many Golden Leaves you want
01xx15DB
Bracelet Level Modifier (replace xx with 00-FF)
01xx43DB
Shield Level Modifier (replace xx with 00-FF)
01xx44DB
Sword Level Modifier (replace xx with 00-FF)
01xx4EDB
Jump height Modifier (replace xx with 00-FF)
01xx49C1
Replace xx with 00 -> FF to unlock that mini-map tile
9180xxD8
Speed of Music
91xx01D3
Ribbon's On Bowwow´s Pups(ALL THE TIME)
0106511C2
01xx07C5 Buy Item Modifier
Replace xx with
00 Empty
01 Shovel
02 Hearts
03 Shield
04 Bombs
05 Bow and Arrow set
06 Arrows
07 Ocarina (Free)
08 Acorn (doesn't work)
09 Crazy Tracy's Medicine (Free)
10 Mushroom, is invisible and crashes game
Lives lost (save slot 1) xx = number of lives lost
01xx5CA4
01xx00DC
Lives lost (save slot 2) xx = number of lives lost
01xx90A8
01xx02DC
Lives lost (save slot 3) xx = number of lives lost
01xxB6AB
01xx04DC
Always spinning, lets you use some items without stopping.
01FF75D4
When changing rooms link falls from ceiling
0170C8DB
Hold arrows that you can throw
010781C2
Every time you change room the game thinks you stole something so you get the
guess what you stole it are you proud of yourself message.
01017ED4
Every screen change you get dream exit sequence effect.
010174D4
Sword never disappears but doesn't do anything.
01016AC1
Sword always looks like it's powered up.
016922C1
Invisible Sword
01006AC1
Squashed Zelda Title
01027EC1
Moon Walk Mode Allow You To Walk Backwards
01016EC1
Moon Walk Mode 2 Always Walk Backwards
01026EC1
Holding something in air link
01015CC1
01015DC1
Can't Spin Or Power Up Sword
010022C1
Link Always Looks Like He's Pushing Something
01FF44C1
Teleportation wavey screen always on
01FF7FC1
BIG map exploration code, this 32-long code will make all tiles on the outside
of every screen walkable, allowing you go travel absoletely anywhere you want
without risk of falling down holes/being blocked.
910411D7
910412D7
910413D7
910414D7
910415D7
910416D7
910417D7
910418D7
910419D7
91041AD7
910421D7
91042AD7
910431D7
91043AD7
910441D7
91044AD7
910451D7
91045AD7
910461D7
91046AD7
910471D7
91047AD7
910481D7
910482D7
910483D7
910484D7
910485D7
910486D7
910487D7
910488D7
910489D7
91048AD7
-------------------------------------------------------------------------------
4.9. GLITCHY CODES
-------------------------------------------------------------------------------
These codes are very glitchy and potentially game-ruining, so be warned.
But they are placed here for fun.
Have Super Shield (Advance Shield)
01025AC1
01025BC1
Game Save Select Modifier
You can use this if you want to save your current game in a different slot.
01xxA6DB
00=Save 1
01=Save 2
02=Save 3
03=Erase
04=Die And See GAME OVER
Screen shake. MAY NOT WORK.
010455C1
010456C1
010457C1
Screen shake. MAY NOT WORK. xx = intensity.
01xx55C1
01xx56C1
01xx57C1
Room Modifier, this lets you choose which room in the entire game you are in.
But it is VERY glitch as the sprites don't load.
01xxA5DB
Music Corrupter
01xx23D3
Music Corrupter 2
01xx7CD4
Music Corrupter 3
01xx9FD3
Game crashes when you lose health (POTENTIAL CHEAT/GAME CARTRIDGE DESTROYER!)
01735ADB
Ice Skate Mode and screaming beep, can't change screen without disabling
011046C1
Link is in Slow Motion, Plus Link Can´t Use His Items, Weapons, etc
011017C1
Half body Link
01FF1DC1
Other half body Link
01FF1EC1
Invisible Link
01FF1DC1
01FF1EC1
Invisible Link 2
010045C1
Link does not animate when walking
010020C1
Walk Through Walls Code 1
01100AC1
Spinning link
010275D4
Instantly die
010194DB
Invincible Link don't lose health
010094DB
Always Hear The Sound Of Money
010292DB
Impossible to have more than 0 rupess, always rupee sound
010191DB
Get knocked out from drugs
01017FC1
Earth Quake Mode And Flashy Screen Mode. MAY NOT WORK
012364D4
Can't skip intro of the game, always loops
010101D0
Intro of game doesn't pass the ocean scene
010102D0
No Lighting strikes in first scene of game intro and Title doesn't shine
010081C2
Star On Zelda Always Shines On Place Modifier
01xx03D0
00=Lower Part Of Z In Zelda
01=Lower Part Of E In Zelda
02=Upper Part Of E In Zelda
03=Lower Part Of L In Zelda
04=Upper Part Of D In Zelda
05=Upper Part Of A In Zelda
06=Lower Part Of A In Zelda
07=Upper Part Of Z In Zelda
Glitched Intro of Ocean
01FF06D0
Glitch Intro Of Ocean 2
01FF07D0
Completely glitched up Intro sequence
010124C1
Ocean Movement During Intro Of Game Is Changed
01FF05C1
01FF06C1
No Boat During Intro
010581C2
Stars on The Loading Screen of game shine below the name ZELDA
016511C2
Links Raft On Loading Screen Place Modifier
01xx02C2
Very Very Slow Rain On Intro sequence
01003DC1
Caught Red Handed In Shops
010109C5
Most Enemies And Some People Look Modifier
01xx95C1
00=Glith Enemies
01=Female Bowwow
39=Invisible Enemies
40=Plant Monster
41=Strange Head Monster
42=Crow
43=Old Lady
44=Skull Monster
45=Mother & Child
46=Old Guy
47=The Lady Who Owns Bowwow
48=Small Bowwow
49=Crazy Tracys Head
4A=Sea Fish & Sea Plant Monster
4B=Guy Who Rights Letters
4C=Strange Fish
4D=Fishing Guy
4F=Strange Circles
50=Musical Instruments
51=Same But Better Then The Code Above
52=Strange Creature
53=Giant Monster
54=Cyclops
55=Kirby Like Creature
56=Strange Monster
57=Strange Eye Creature
58=Mask Monster
59=Card Monster
5A=Knight Monster
5B=Frog Guy
5C=Frog
5D=Big Fish From The Fish Mini Game
5E=Horses Head
5F=Snake/Plant
60=Bug/ Strange Creature
61=Fish Creature
62=Skull
63=Sword/Sheild
64=Plant Eater
65=Angry Store
66=Strange Sign
67=Monkey
68=Strange Monkey
69=Dog Like Creature
6A=Cup/Bannanas
6B=Bee´s Nest/ Signing Guy
6C=Talon
6D=Father Of The Kid
6E=Strange Slime Monster
6F=Warus
70=Same As Above
71=Mermaid´s Head
72=Same as above
73=Mermaid Statue
74=Ghost Head
75=Fisherman Fishing
76=Flying Monster
77=Mummy Monster
78=All Monsters & People Are The Same
79=Green Eye Monster
7A=Flying Gremlin Monster
7B=Snake
7C=Beast Monsters
7D=Hoping Frog
7E=Crocodile
7F=Same As Above But The Crocodile Is Smiling
80=Beast Master Monster
81=Spike Monster
9E=Strange Bird Monster
9F=Very Very Strange Creature
A1=Big Fish/Fish Hook
A2=Flying Monster
A3=Witchs Head
A4=Bowwow
A5=Strange Monster
A6=Some Monster/Person
A7=Fish Creature
A8=Big Bug
A9=Skull Man
AA=Plant Monster 2
AB=Strange White Monster
AC=Strage Urn Orb
AD=Glitch
B0=Worm Monster
B1=Middle Of Worm Monster
B2=Tail Of Worm Monster
B3=Strange Stick Thing
B4=Eye
BB=Strange Slime Creature
BC=Dragon Head
BD=A Wing
BE=Claws
C0=A Word That Appears That You See Is The Word OH
C2=Eyes
C3=Sea Shell Creature
C4=Bunny
C5=Singing Marin
C6=Strange Thing
C7=Flying Gremin
C8=Raccon
CD=Girl Crocodile
CE=Strange Creature
CF=Furry Creature
D0=Head Of Crocodile Man
D2=Monkey
D3=Some Guy
D4=Bannanas
D5=Brick Wall
D8=Scary Ghost
DC=Little Boy
DD=Chicken/Hen
DE=Chicken
DF=Rat
E0=Bowwows Pup
E1=Girl Bowwow
E2=Marin´s Dad
E3=Ball Shooter Monster
E4=Bowwow
E5=Chicken
E6=Dancing Marlin
E7=Boy
E8=Hole
F0=Blob
F2=Strange Blob
F3=Eye
F4=Link Himself
F5=Link Himself 2
F7=Strange Urn Ball
F9=Evil Strange Urn Ball
FA=Skull
FB=Crystal Ball
FD=Strange Thing
FE=Target Squares
FF=Circle Things
People Change Modifier (use the digits from the there modifier from the above
code)
01xx94C1
Everyone (excluding Link) colors are inverted
01FF20C4
01FF21C4
01FF22C4
01FF23C4
01FF24C4
01FF25C4
01FF26C4
01FF27C4
Everyone Is Transparent Mode
010198DB
Everyone including link is stuck inside an invisible box
01F5A5DB
Almost Completely Deserted Koholint Island (Almost no chickens, people, shop
keep guys, etc are gone)
010080C2
010081C2
Tarin and Marin are always at Home
01004EDB
Carrying invisible object
01078FC2
Sprite Randomizer
01xxA0C3
Sprite mover
010010C3
Buttons Always Enabled
010067C1
Enemies can't touch you
0140C7DB
Almost Everything Is Frozen
010111C1
Button Presses Always Allowed (except for when talking)
010067C1
Link Can Always Move (except for when talking)
Cannot lift heavy objects (i.e. rocks) with this code on.
0100A1FF
===============================================================================
5. - *General FAQ*
===============================================================================
Common questions I've been asked by readers or undoubtedly will be asked.
1. Q. You are missing a code that...
A. Any codes emailed to me will be verified, then added to the guide with
the contributors name and/or email if requested.
2. Q. I found these codes on another site, are they the same?
A. All sources/references are listed under section 6. - *Credits*.
3. Q. Are there any codes you think exist but haven't been found yet?
A. Yes, these are still needed but are difficult/impossible to create:
- Make BowWow attack all the time/longer chain/multiple BowWow's.
- Faster rooster, fly across screens with rooster.
- Enable all 255 tiles of the mini-map with one code.
- Faster walking than with the piece of power.
- The remaining music tracks for all the dungeons and inside the egg.
- x and y position of raft so you can use it anywhere.
- Combination of egg maze.
- Change the name of the saved games.
4. Q. How do people glitch their game up and skips large parts of the game
without using a cheat cartridge?
A. Either by using the warp screen exploit (this was fixed in the DX
version) and/or the 'Underworld' exploit.
A full 'Underworld' guide may be found at:
http://www.gamefaqs.com/portable/gbcolor/file/197769/46050
To do the warp screen exploit (ONLY WORKS IN BLACK AND WHITE VERSIONS OF
THE GAME) simply press select as you are going across a screen.
5. Q. What fun things can be done with the codes in this guide?
A. I would suggest giving every code a try. The ones I find the most fun
are the rapid fire weapon codes and the companion codes.
Also if you use the weapons codes to put two of the same item in both
slots you can use them both at the same time to do some fun things.
6. Q. What codes can I use safely for a new game?
A. I would suggest you complete the game and all its secrets first before
using any codes in this document. Then you'll know which are safe to
use.
7. Q. I know what some of the unknown SFX are, ## is...
A. Any finds will be verified and your name added to the credits.
===============================================================================
6. - *Credits*
===============================================================================
Me - For making such an awesome guide.
Nintendo - For making + publishing the game.
You - For reading it.
Code finders/creators:
Codebreaker.com
Gail Elizabeth Pryatel of The Realm of Hyrule
Gameshark.com
GSCentral.com
Hextator
Hifiber7 from gamewinners.com (hifiber7%%£$%^&*()compuserve.com)
Jirua from jeuxvideo.com/forums/1-1996-7704302-1-0-1-0-0.htm
Me, oblivion from aoc
Primagames.com
Xkeeper from zelda-coalition.com/index.php?action=profile;u=40
Zeldapower.com
_______________________________________________________________________________
End of Document.