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        F  O  R    T  H  E    P  L  A  Y  S  T  A  T  I  O  N

                     V  e  r  s  i  o  n   1 . 0

              M a d e  B y  S t a r F i g h t e r s 7 6

Welcome all to my walkthrough on a game that is nowheres near as good as
the series, called Power Rangers Time Force (based off the hit TV
series), for the PlayStation. I hope this walkthrough helps out as much
as possible. Below is nothing but spoilers on the game (and possibly the
TV series), so if you don't want to be spoiled, please take a detour and
hit the Back button now. However if you want to be spoiled or need some
help, please scroll down as far as you need to. Consider this as your
Spoiler Warning!

-----------------
|TABLE OF CONTENTS|
-----------------

SECTION 1: Intro
 A: Version Guide
 B: The Story Of Power Rangers Time Force
 C: What Is Power Rangers Time Force
 D: About This Walkthrough
 E: Control Configuration
 F: Special Attacks
 G: Introducing The Time Force Rangers

SECTION 2: Walkthrough
 A: Before The Walkthrough
 B: Level 1: The Path To Silver Hills
 C: Level 2: Hostage Of Time
 D: Level 3: Peril On The High Seas
 E: Level 4: The Dawn Of Time
 F: Level 5: Midnight Castle
 G: Level 6: Coliseum Of Frax
 H: Level 7: The Final Mutation
 I: Unlocking The Quantum Ranger

SECTION 3: Important Stuff
 A: Items
 B: Enemies
 C: Bosses

SECTION 4: 2-Player Battle Mode
 A: What Is 2-Player Battle Mode
 B: Unlocking Characters & Arenas
 C: Items

SECTION 5: In Conclusion
 A: What's To Come
 B: Special Thanks
 C: Final Words

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           -----
SECTION 1: |INTRO|
           -----

     -------------
 A: |Version Guide|
     -------------

    Version 1.0: Sent in Written FAQ for the game in. (05/31/06)

     -------------------------------------
 B: |The Story Of Power Rangers Time Force|
     -------------------------------------

    Taken from the instruction manual:

    The year is 3000 AD and the evil villain, Ransik, has taken over a
    prison complex. All of the inmates are monster criminals, who were
    shrunken and frozen for safekeeping in seal Cryo-Canisters. Now,
    with all of his inmates under his control, Ransik travels with
    them to the past in a prison ship in ortder to escape the harsh
    judicial system. The villains first stop in the year 2001, then
    they continue traveling even further back in time to steal ancient
    priceless Artifacts and cause mayhem - hoping to change the course
    of history.

    But the Time Force Power Rangers are not far behind! Ordered to
    pursue the prison ship and battle the villains, the Rangers fight
    their way through time to recapture the villains and return them
    to be punished for their crimes in the 30th century. Go Time Force
    Power Rangers!

     --------------------------------
 C: |What Is Power Rangers Time Force|
     --------------------------------

    Power Rangers Time Force is based off the hit TV series by the
    same name. This is the 9th Season of Power Rangers, which is also
    based off it's Japanese counterpart, Mirai Sentai Timeranger.
    Does this game fall in with the TV series? From what I can tell,
    it probably takes place right up to "The Quantum Quest", because
    the Quantum Ranger is around, and Frax is still working for Ransik
    (although hating it I'm sure).

     ----------------------
 D: |About This Walkthrough|
     ----------------------

    Several times throughout the walkthrough I will probably repeat
    myself. A few times would possibly be necessary, such as a Boss
    guide, as well as a few other things. Sometimes I do this without
    even realizing it, and sometimes I do it to make it easier for
    people to find what they are looking for on this walkthrough. This
    guide, like others, is described on how I played/beat the game.
    You have your methods as do I. This is just my way of doing it. I
    hope this helps out in anyways possible.

     ---------------------
 E: |Control Configuration|
     ---------------------

    These are the basic controls for both the Rangers and Megazords.
    Below will be a list of control for Special Attacks.

        Controls for Rangers:
        START: Pauses the game
        SELECT: Does nothing
        D-PAD: Moves either left, right, up or down
        'X' BUTTON: This allows you to punch
        SQUARE BUTTON: This allows you to jump
        CIRCLE BUTTON: This allows you to kick
        TRIANGLE BUTTON: Performs Grapple & Throw (Special Attack)
        D-PAD + CIRCLE BUTTON: This allows you to do a flying kick
        L1 BUTTON: Performs Tornado Kick (Special Attack)
        L2 BUTTON: Does nothing
        R1 BUTTON: Performs Ground Thump & Electric Thump
                   (Special Attack)
        R2 BUTTON: Performs Stun Blast & Fire Blast (Special Attack)

        Controls for all Megazords:
        START: Pauses the game
        SELECT: Does nothing
        D-PAD: Moves either left, right, up or down
        'X' BUTTON: This allows you to punch
        SQUARE BUTTON: Does nothing
        CIRCLE BUTTON: This allows you to kick
        TRIANGLE BUTTON: Does nothing
        D-PAD + CIRCLE BUTTON: This allows you to do a flying kick
        L1 BUTTON: Performs Special Attack
        L2 BUTTON: Does nothing
        R1 BUTTON: Performs Special Attack
        R2 BUTTON: Does nothing

     ---------------
 F: |Special Attacks|
     ---------------

    As you progress in levels, you will gain new special attack.
    You'll receive a new attack after each level has been completed,
    in the Training Room. You can also go back to previous Training
    Room sessions if you want to practice more on a previous attack.
    Below is a list of the Special Attacks and everything you need to
    know about them. Ratings are from 1 (Don't bother) - 4 (Extremely
    helpful).

        1. GROUND THUMP (Rating = 3): This attack can be learned after
        completing Level 1. To do this, press the R1 BUTTON and you
        will pound the ground with your fist, knocking over nearby
        enemies and bosses. You can also take out boulders and other
        things with this.

        2. GRAPPLE AND THROW (Rating = 1): This attack can be learned
        after completing Level 2. To do this, get up close to an enemy
        and press the TRIANGLE BUTTON. Go wherever you want, then
        press TRIANGLE BUTTON to throw the enemy. You can also hold it
        for a long time to throw it farther.

        3. TORNADO KICK (Rating = 4): This attack can be learned after
        completing Level 3. To do this, press the L1 BUTTON to become
        a tornado and use the D-PAD to go in whatever direction you
        want. Doing so will do heavy damage to enemies in your way.

        4. STUN BLAST (Rating = 2): This attack can be learned after
        completing Level 4. To do this, press the R2 BUTTON to send a
        green energy ball towards your enemies. For a longer throw,
        hold down on the R2 BUTTON.

        5. FIRE BLAST (Rating = 2): This attack (which will replace
        the Stun Blast) can be learned after completing Level 5. To do
        this, press the R2 BUTTON to send a fire ball towards your
        enemies. For a longer throw, hold down on the R2 BUTTON. You
        can also light torches with this.

        6. ELECTRIC THUMP (Rating = 3): This attack (which will
        replace the Ground Thump) can be learned after completing
        Level 6. To do this, press the R1 BUTTON and you will pound
        the ground with your fist, sending out an electric shockwave
        knocking over nearby enemies and bosses. You can also take out
        boulders and other things with this.

     ----------------------------------
 G: |Introducing The Time Force Rangers|
     ----------------------------------

    This is a list of all 6 Rangers and their stats. Keep in mind that
    you can only unlock the Quantum Ranger if you collected all 7
    Artifacts throughout the levels.

        1. Red Ranger: "I love being a Power Ranger!"
        STATS: Attack = 4; Defense = 3; Speed = 3; Skill = 4

        2. Blue Ranger: "Woohoo!"
        STATS: Attack = 2; Defense = 5; Speed = 3; Skill = 3

        3. Green Ranger: "There's no time to waste!"
        STATS: Attack = 3; Defense = 2; Speed = 5; Skill = 3

        4. Yellow Ranger: "These criminals are no match for me!"
        STATS: Attack = 5; Defense = 4; Speed = 2; Skill = 3

        5. Pink Ranger: "Yeah!"
        STATS: Attack = 3; Defense = 3; Speed = 4; Skill = 4

        6. Quantum Ranger: "My powers are supreme!"
        STATS: Attack = 5; Defense = 5; Speed = 4; Skill = 5

        7. Time Force Megazord & Time Shadow Megazord
        The stats for these megazords are the same. The only thing
        different is their special attacks. You will fight as Time
        Force Mode Blue in Level 1 & 2, Time Force Mode Red in
        Level 3, 4 & 5, and Time Shadow in Level 6 & 7.

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           -----------
SECTION 2: |WALKTHROUGH|
           -----------

     ----------------------
 A: |Before The Walkthrough|
     ----------------------

    1. You can not unlock/play as the following: Fire Battle Red
    Ranger, Mega Battle Quantum Ranger, Shadow Force Megazord (Mode
    Red or Mode Blue), Trans Warp Megazord or Q-Rex (aka Quantasaurus
    Rex) Megazord. DO NOT e-mail asking me about this.

    2. This is how my FAQ will be set up. In each level, you will have
    the walkthrough, then the Megazord Battle (which will be short).
    After which you will be taken to the Training Room for a new
    attack ability. This will be the case for each level (except Level
    7, as it's the last level).

    3. Although there is a time limit for each level, you really don't
    have to worry about it. If you beat the level with the time
    alloted, you will get an extension on your Health Bar and better
    defense. If that is what you want to do, try avoiding fights with
    enemies to save some time. Other than that, take all the time you
    want.

    4. Unlike Lightspeed Rescue (for the PlayStation), this game is
    rather tough, and you only have so many lives to work with. Once
    you lose all your lives, game over obviously, however how ever
    many lives you have after you save from each level, will be the
    number of lives you have to work with each time you play the saved
    game.

     ---------------------------------
 B: |Level 1: The Path To Silver Hills|
     ---------------------------------

    You start off on the beach area knocked out. Circuit will tell you
    of your mission, which is to make it to Silver Hills. And so, your
    adventure now begins!

    BEST TIME: 3:30
    ARTIFACT: Timepiece
    OBJECTIVE: Climb the mountain and get to the city

    MOUNTAIN AREA:
    Nothing along the beach (even behind the Time Ship) so make your
    way up the hill, starting at the 1st Floor. Each time you make it
    to the otherside, then go up a hill, you'll be on the higher
    floor. Also Circuit will talk about each new item you come across.
    With that, head along the 1st Floor a bit, and Circuit will tell
    you to watch out for boulders. There will be an EXTRA LIFE BADGE
    along the way. Make your way to the otherside, then turn around
    and head up on the 2nd Floor. On this floor there is nothing much
    of interest, so head to the otherside where you will see your
    first Cyclobot.

    After that, turn around and head along the 3rd Floor. Go along
    this floor to the otherside, avoiding obsticles. Once at the
    otherside, you should see a lower level. Go down there for an
    EXTRA LIFE BADGE and LARGE TIME BONUS. Head back up on the 3rd
    Floor, then head upwards from that to the 4th Floor. On here, the
    boulders will come rolling at you, so take advantage of the cubby
    spots you can duck into. Make your way to the otherside
    (collecting any items), and you will come to an open area which
    will have an WHITE INVINCIBLE SHIELD. Don't get that quite yet,
    but wiggle around some triggering a Boss Fight.

       BOSS #01: BRUTIUS
       This fight can be easy. All Brutius will do is mostly hit you
       which physical attacks, which you should avoid. To easily
       defeat him, grab the WHITE INVINCIBLE SHIELD and start
       attacking him. However if you knock him over the side, he will
       come back but with whatever health he has left from your
       attacks.

    After the fight, the two boulders nearby will be gone, so that you
    can have access to the 5th Floor. You will probably notice a
    couple of EXTRA LIFE BADGES as well, but don't worry about that
    for now. Instead head along the 5th Floor to the otherside, and at
    the end, you will see an opening heading to the street level.
    Don't worry about that for the moment. Instead at that spot, jump
    over to the left and go around that area, where you will see
    ARTIFACT #1: TIMEPIECE (this will become an EXTRA LIFE BADGE each
    time you visit this level). Get this because it will be helpful
    for unlocking the Quantum Ranger later on in the game. Now head
    back to the opening spot and onto the street area.

    STREET AREA:
    Once up here, head along the lowerside (by the chains) and to the
    otherside of this boardwalk (Cyclobots will be in the way). You
    will see an opening leading to the 6th Floor of the mountain area.
    Down here will be some items including the 2 EXTRA LIFE BADGES I
    told you about beforehand. Get the one on this floor first, then
    the other one (which is lower down), then head back up to the
    street area. Once back there, head along the boardwalk to the
    otherside, then you will see a staircase going to a bridge. Head
    along that and you will finally reach the actual street
    (collecting all TIME BONUSES). Once at the otherside of the
    bridge, head right then up on the next street (there will be a
    SMALL HEALTH BONUS in the corner where the building is). Continue
    up the street and you will come across the main Boss Fight for
    this level.

       BOSS #02: BARBATRON
       This guy has 2 special attacks, which can both do some damage.
       He can spin his body around punching you if you get close, and
       he can shoot laser beams from his eyes. The best way to fight
       this guy off is to get in some good flying kicks, back away and
       then attack im again. Soon enough you will have defeated this
       guy.

    After defeating the boss, Circuit will tell you he is mutating
    into a giant. So obviously we know what this means!

    ==================================================================

    We get a nice cutscene of the Trans Warp Megazord sending the Time
    Flyers through the time portal, then they will combine into the
    Timejet.

    MEGAZORD BATTLE:
    Now you get to fight as Time Force Megazord Mode Blue. The boss
    will fight the same way as before. Just make sure you get in some
    direct hits with your special attacks, then finish it off with
    some punches and kicks. This will take a bit longer than before,
    but still rather simple. Defeat him and you will have completed
    this level.

    ==================================================================

    TRAINING ROOM LEVEL 1:
    This is the first of 6 training levels you will come across
    throughout this game. Why this is, is because after beating a
    level, you gain a new powerful attack. For this first one, Circuit
    will explain to you about the Ground Thump, and how it can help
    take out enemies as well as destroy certain objects. After the
    explanation, you will be given a chance to test out your new
    attack.

    Sometimes Circuit will have you test out new things that will
    become available throughout the game. In this case, you will be
    given the chance to try out 2 recharge pads. After doing that,
    Circuit will explain to you about the switches and levers, and how
    they can unlock hidden areas. With all that, once you are done,
    you will be asked to save so you can continue on to the next
    level. Curious about what else is up here, well there are 2 LARGE
    HEALTH BONUSES and a WHITE RECHARGE PAD. But enough about that,
    let's move on to Level 2!

     ------------------------
 C: |Level 2: Hostage Of Time|
     ------------------------

    You are now in the Wild West. Circuit tells you that in this time
    period, the criminals have captured and locked away the town
    Sheriff. They also set up a barrier to stop anyone from trying
    to save him. Get the 5 Disruptors in order to lower the barrier.

    BEST TIME: 5:00
    ARTIFACT: Gold Sheriff's Badge
    OBJECTIVE: Find all 5 Disruptors and save the Sheriff

     ______                                Now as you can tell I have
    |      |                               a map here. So what does it
    |      |________________               mean? Well this map gives a
    |___________________    |              rough idea of the layout
    |START  #1          ====|              for this level, more
    |___________________    |              importantly, where the 5
       _______          |   |              Disruptors are. See where
      |  #3   |         |   |              there is a number? Well
      |       |_________|   |              that tells you the general
      |                     |              area where that Disruptor
      |_________________    |____   ____   is. Don't worry, I'll be
                        |        | |    |  getting more specific soon.
                        |    ____| |    |  Now although you can get
     ___________________|   |      | #2 |  these in any order, it's
    | #4                    |      |____|  best to get them in the
    |__________     ____    |              order I have listed. There
               |   |    |   |              will also be some extra
               |   |    |===|              areas you can get to, but
        _______|   |____|   |              not right away. So with all
       |           0        |              of this out of the way, how
       | #5        0________|              about we get started on
       |___________|                       this level okay? ^_^

    FINDING DISRUPTOR #1:
    From the starting point, walk forward a bit and use a Ground Thump
    to get rid of the boulders, and right after that there will be 2
    Cowboys and DISRUPTOR #1. These Disruptors are the first step of
    beating this level.

    FINDING DISRUPTOR #2:
    After finding the first one, continue down the road all the way
    until you reach the end of the road. Turn right then head down
    that road. Please note from here on out, there will be areas that
    if you use your Ground Thump, rocks will come raining down at you
    doing damage. Keep this in mind! Now along the way down, you
    should see another road to the left, ignore that for now and just
    stay on the rightside of the road you are on to see a small
    pathway (on the right). Go down that pathway and jump up on the
    boxes. Once there, you will see a river and log rafts. Jump over
    to the otherside on the rooftop where there will be TIME BONUSES
    and a GATE KEY. After that go to the side of the rooftop and jump
    off. Continue on the ground all the way till you reach a shed and
    boulders. Destroy the boulders with Ground Thump and around that
    corner is DISRUPTOR #2. Also around this area are some TIME
    BONUSES and a RED RECHARGE PAD. Now head back to the main road.

    FINDING DISRUPTOR #3:
    Once back at the main road, head over to that roadway on the left
    I described earlier. With that, follow the road all the way to the
    end, taking out enemies along the way. At the end will be a gate.
    Originally it would be locked, but since you have the Gate Key,
    you can enter it. In here, there will be a RED RECHARGE PAD, but
    save that for now if your Special Attack meter is good. With that,
    follow the pathway to the end and enter the mausoleom, which will
    have DISRUPTOR #3 as well as another boss fight (avoid the LARGE
    HEALTH BONUS if you can).

       BOSS #03: FESTULOUS
       Now this can be a bit tough, mostly because of the surrounding
       area. First off, this guy will come at you with physical
       attacks, that's no problem. The problem however is giant flames
       will come up from the floor at various spots doing damage to
       you. The best way to handle this is to stay in one spot and
       unleash as many Ground Thump attacks as you can. After that,
       finish him off with regular attacks. Only use the health bonus
       if you really need it. Soon enough this guy will be defeated.

    FINDING DISRUPTOR #4:
    After that, the gate will open back up and you can leave the
    mausoleom. Once back outside, head out of the graveyard then down
    the road back to the main road. Now continue down the road again
    along the left side and you will see another (much thinner)
    roadway. Now follow that road, but stay along the left side of
    that. Watch out for falling rocks along the way. As you make your
    way down the road, you will see it splits off in two directions.
    Take the left road and follow that all the way to the end. You
    will see a barn close to the end, which will have a red switch.
    Hit that to lower the door and there will be DISRUPTOR #4. Further
    down are 4 SMALL TIME BONUSES and a LARGE HEALTH BONUS. Now head
    back up to where the road splits off, and go down the other path.

    FINDING DISRUPTOR #5:
    Now follow this road all the way to the end. You will see the mine
    entrance, some boxes (which has a SMALL HEALTH BONUS behind them)
    and a bridge. First off, head across the bridge (after which it
    will fall apart). On the otherside, a LARGE TIME BONUS and WHITE
    RECHARGE PAD (hidden in the corner). After that, jump on the small
    box, then jump across the pit to retreive DISRUPTOR #5. With that,
    the barrier has been lowered and you can access the mine!

    FINDING THE SHERIFF:
    Now head over to the mine and enter it. Inside will be tons of
    SMALL TIME BONUSES. Turn the corner and walk onto the minecart
    which will take you to the otherside of the mine. Once out here
    refill at the RED RECHARGE PAD, then head the edge but DO NOT drop
    down. Do a Ground Thump to get rid of the boulders, and the buggy
    carriage will take off. Get the LARGE TIME BONUS as well, then
    jump down and just follow the path all the way straight ahead, and
    you will see the buggy carriage crashed into the buildings.

    Jump on it, then onto the rooftops. Go left and stay on the
    rooftops no matter what, jumping from one to another all the way,
    collecting all sorts of items along the way (don't be afraid to
    use a Ground Thump on the Cowboys up here). Once at the end, jump
    to the final rooftop (where the SMALL HEALTH BONUS is), then go
    behind the building where the open area is. Down here, head up to
    the dark yellow door, do a ground thump and there will be ARTIFACT
    #2: GOLD SHERIFF'S BADGE. At the same building will be a switch,
    hit it and the Sheriff will be free. The Sheriff will tell you
    about a monster nearby. Recharge at the WHITE RECHARGE PAD and
    follow the path to the next boss fight.

       BOSS FIGHT #04: STORMWING
       Now this fight is extremely easy. When you walk up to the
       monster, start using Ground Thump attacks on him. After a few,
       he will teleport to the otherside. Now make sure you are lined
       up to where he is, then use Ground Thump, and rocks will rain
       down hitting him, doing damage. His only attacks to worry about
       is his Sonic Screech which can hurt. You can go back and
       recharge your Special Attack meter if you need to. Continue
       this however until he is defeated.

    Once again, Circuit will tell you he is mutating into a giant. So
    obviously we know what this means!

    ==================================================================

    More footage being shown, including the Timejet firing lasers and
    Time Force Megazord Mode Red being formed.

    MEGAZORD BATTLE:
    Once again we use the Time Force Megazord Mode Blue (WTF, we just
    seen footage for Mode Red!?). Anyways, same as before. The monster
    will fight the same, so just use your special attacks then
    physical attacks, and you will be finished with this monster. Do
    so and you will have completed this level.

    ==================================================================

    TRAINING ROOM LEVEL 2:
    For this training room session, you will learn about how to use
    the Grapple & Throw attack. To do this attack, grab the enemy by
    walking up to it and holding the X BUTTON or CIRCLE BUTTON. To
    throw it, face any direction you want, then press the TRIANGLE
    BUTTON. This attack can be used to take out small groups of
    enemies. Don't waste your time with this though, because it's a
    pretty useless attack in my opinion.

    Next Circuit will talk to you about the various boxes you will
    come across. Some can be pushed, which to push it, stand next to
    it and press either X BUTTON or CIRCLE BUTTON. Other boxes can
    easily be destroyed. Stand next to those boxes and press either X
    BUTTON or CIRCLE BUTTON to destroy it. These boxes will look
    slightly different than regular boxes, so keep a look out for
    them. Now with that out of the way, it's time to move on to
    Level 3!

     -------------------------------
 D: |Level 3: Peril On The High Seas|
     -------------------------------

    Cyclobots have taken over the pirate ship! Circuit tells you that
    you need to stop them in order to get this time period back on
    course.

    BEST TIME: 4:00
    ARTIFACT: The Book Of Atlantis
    OBJECTIVE: Get to the top floor

    BASEMENT:
    You start off on the Basement level, where a Pirate will attack
    you. Now this will get confusing to explain, so bare with me.
    After that, go left a bit and kick the yellowish box to destroy
    it. Just after that, stand in front of the light brownish box and
    push it. Follow it, then kick the other box to destroy it (there
    is a SMALL HEALTH BONUS here). Now jump up on the small box in the
    corner, then on the two boxes next to it. Walk to the edge, and
    jump over to the other boxes. You'll see a light brown box ontop,
    stand next to it and push it so that it will fall and create a
    bridge for you. With that, jump to it, then follow on the boxes to
    the otherside. On this side, there is an EXTRA LIFE BADGE hidden
    in the back corner. There are also a LARGE TIME BONUS and LARGE
    HEALTH BONUS here. You will also see some boxes on a lift, and
    barrels next to it. Jump on the barrels, then onto the boxes, and
    the lift will take you up to the 1st Floor.

    1ST FLOOR:
    You are now on the 1st Floor. This would be Room #01, which has
    nothing in it. So go through the door, and you will be in Room
    #02. Walk a few feet in this room and there will be several
    enemies here and a Boss Fight will take place.

       BOSS #05: DORSALUS
       This guy can be a pain. His attacks will be some serious
       physical attacks, as well as an acid breath attack which can
       cause some damage to you. It's best for you to get in and use
       all your Ground Thump attacks on it. After that, just get in
       some good flying kicks, back away, and go at him again. Soon
       enough he will be defeated.

    Also a bit of note, if you're lucky enough to get a Cyclobot next
    to this boss, you can take it out while using a Ground Thump
    attack on the boss, but only do this when they are close together.
    Now with that out of the way, head to the otherside where you'll
    see a staircase. Climb it to go to the 2nd Floor.

    2ND FLOOR:
    You are now on the 2nd Floor, as well as in Room #03. Right away
    you will notice something behind the large chain, but we'll get to
    that soon enough. Instead, go to the otherside and through the
    door into Room #04. In this room is a couple of Pirates. Also
    along the wall is a box. Push it under the switch and hit the
    switch to reveal a hiding spot, which has 2 LARGE TIME BONUSES and
    an EXTRA LIFE BADGE. Now head right and into Room #05. In here,
    there will be a turn table with large poles. For now, just follow
    along the poles to the otherside and go into Room #06. In the
    center of this room is two giant boxes. Kick them to reveal a
    secret staircase leading to a secret room. Down here, 2 LARGE TIME
    BONUES, a RED RECHARGE PAD and a switch. Collect, refill and hit
    the switch, to stop the turntable from moving. With that, head
    back to Room #03 (collect the LARGE TIME BONUSES if you want), and
    in here, the chain will be gone, exposing ARTIFACT #3: THE BOOK OF
    ATLANTIS. Get that, then had back to Room #06, and go through the
    door on the otherside, leading to Room #07. In here, go over to
    the bed, and kick the box, then hit the switch. After that, head
    over to the otherside where you will see some boxes on a lift.
    Jump on that and it will take you to the 3rd Floor.

    3RD FLOOR:
    So okay, this isn't a floor, but it's between the top floor and
    2nd Floor, so there :P. Make sure the lift is completely at the
    top before jumping off. With that, jump off and follow the path
    around the corner, jumping platforms. You'll see a couple of
    Cyclobots first, then after that, 4 cannons which will shoot off.
    Time this part carefully, or you will get knocked off. After that,
    get the WHITE INVINCIBILITY SHIELD, then up the ramp to the Top
    Floor.

    TOP FLOOR:
    Once at the top floor, head left and you will see a switch, hit
    that to proceed on. If you keep going left, there will be an EXTRA
    LIFE BADGE and SPEED BURST SHOE. Anyways, head the opposite
    direction and continue on this top floor. Go down the stairs and
    at this part, there will be a swing swinging back and forth. Avoid
    it then keep going to the otherside. Climb up the stairs and at
    this area, go along the boxes. The second box closest to the
    stairs can be destroyed. Do so and follow the little path. At the
    other end of the boxes, the second box closest to the upper level
    can be pushed. Do so, then jump on the barrels then on the box,
    then up the short staircase. Be ready for another Boss Fight.

       BOSS #06: PICNATOR
       This guy can be a bit tricky. He has an electric shock attack
       which can hurt, as a spin attack (which he does on his head
       O_o) which does a little damage. He also has some good physical
       attacks. Just follow the same tactic as before, Ground Thump
       him, then do some flying kicks. Soon enough you will have
       defeated this guy.

    And guess what, Circuit will tell you this guy is mutating as
    well. Time for another zord battle!

    ==================================================================

    We get a nice cutscene of the Trans Warp Megazord sending the Time
    Flyers through the time portal, then they will combine into the
    Timejet. Then Time Force Megazord Mode Blue will show up (even
    though we will be playing as Mode Red).

    MEGAZORD BATTLE:
    Now it's time for the Time Force Megazord Mode Red to get to
    fight. The only difference is, this time the monster will do a
    somersault kick at you. Other than that, it's the same tactics as
    before, just shoot the monster with your special attacks and then
    get in with some physical attacks and you should be able to finish
    this guy off completely.

    ==================================================================

    TRAINING ROOM LEVEL 3:
    Once again it's time for another training lesson. This time you
    will learn about the Tornado Kick (which is a very useful attack I
    might add). To do this, press the L1 BUTTON and hold it while
    using the D-PAD to move in whatever direction you want. This will
    do alot of damage to your enemies, and is extremely helpful in
    boss fights. With that, that ends this training session. Now onto
    Level 4!

     -------------------------
 E: |Level 4: The Dawn Of Time|
     -------------------------

    From here on out, the levels will be much longer and tougher, so
    be ready! You now have been transported to the prehistoric age.
    Here, Nadira plans on wiping out the future. You must make your
    way to her, and stop her. Also Circuit notes that there are some
    friendly dinosaurs, but some aren't so friendly. Be careful!

    BEST TIME: 4:30
    ARTIFACT: A Mosquito Encased In Amber
    OBJECTIVE: Defeat Nadira

    SECTION 1:
    From the starting point, walk forward and use a Tornado Kick to
    get rid of the Cavemen (to refill, jump down on the left side and
    you will see a RED RECHARGE PAD). After this, make your way to the
    river, where you will see a LARGE HEALTH BONUS. This next part can
    be annoying, jump from platform to the platform. There is a
    Pteradayctal flying over the 3rd and 7th one which will knock you
    over, and geisers at each platform until you reach dry land. Once
    on dry land, follow the path all the away around collecting the
    SMALL TIME BONUSES, and then down another path. You will soon get
    to a tree and then an open area, which has some Cavemens and SMALL
    TIME BONUSES. Take them out, and use the WHITE RECHARGE PAD to
    refill. While still in this area, go to the edge and you will see
    a platform.

    SECTION 2:
    This next part, you need to get jump more platforms. Jump to the
    first one, then to the next one, then left twice, then down and
    you will see a dinosaur's head, which you will jump on then over
    to dry land. Continuing on, follow the pathway to the edge, where
    you will see a LARGE HEALTH BONUS and a LARGE TIME BONUS. Get
    those, and head up to where you see 2 SMALL TIME BONUSES and walk
    across that shallow pond and jump onto the tree stump (collecting
    the items). Go around the stump jump to the next stump. Go around
    that, then jump to the platform, then to the dry land. This next
    area can be a bit tough. On the left you have Cavemen, and on the
    right are Cyclobots. Head to the Cyclobots and you should see a
    couple stairs. Climb up there, then head up the grassy step
    platforms to the rock path above that. Remember this spot, the
    rock path.

    SECTION 3:
    Once here however, follow along this path and you will see 2 LARGE
    TIME BONUSES. Turn the corner a bit for a LARGE HEALTH BONUS. You
    will also see a Caveman on a lower level. Do this carefully, drop
    down to that Caveman, then down to the next one, but stay in the
    center of it. Here you will collect ARTIFACT #4: A MOSQUITO
    ENCASED IN AMBER. Now drop all the way down, then follow the path
    down and around the corner and you will be at the staircase. Make
    your way back to the rock path that I told you to remember. Now
    once there, jump over to the small platform sticking out, then
    jump up on the next pathway. Follow that pathway, and there will
    be another Pteradayctal getting in your way. You will also see a
    WHITE RECHARGE PAD and 2 LARGE HEALTH BONUSES, so get those. After
    that, continue on the path then you will get to a point where you
    can go up or down. Go up and at the edge, jump over to the SMALL
    HEALTH BONUS. In this very area, Nadira will see you, and begins a
    Boss Fight.

       BOSS #07: NADIRA
       This should be a very easy fight. Nadira's attacks will be
       mostly physical as well as throwing pink energy stars at you.
       She will follow you around too. Easiest way to defeat her, use
       your Tornado Kick attack on her, and she will be defeated. If
       that doesn't work, just knock her around and that will do it.
       There will be 2 SMALL HEALTH BONUSES (which will reappear once
       you collect them) on either side which will help you.
       Nonetheless, very easy fight.

    Circuit will tell you that Nadira is mutating, and so she grows
    into a giant. I know, this didn't happen in the series, but I
    didn't create this game!

    ==================================================================

    We get the same footage as last time, Time Flyers forming Timejet,
    then Mode Blue showing up (they do realize we're playing as Mode
    Red right?)

    MEGAZORD BATTLE:
    You are once again playing as Time Force Megazord Mode Red. Same
    fighting tactics as before (notice the size comparison O_o).
    Despite her size however, she does fight pretty good, even if
    she's up against a giant robot. Just remember, special attacks
    first, then physical attacks. Soon Nadira will be defeated for
    good, atleast for now!

    ==================================================================

    TRAINING ROOM LEVEL 4:
    Once again it's training room time. This time, you will learn
    about the Stun Blast attack, which is an energy ball. To perform
    this attack, press the R2 BUTTON and hold it depending on how far
    you want to throw it. Use the D-PAD to choose a direction you want
    to throw it. To throw the Stun Blast, release the R2 BUTTON. This
    can help take out enemies from a distance. This attack is an okay
    attack, just that I wouldn't use it myself. Now with that out of
    the way, let us move on to Level 5!

     ------------------------
 F: |Level 5: Midnight Castle|
     ------------------------

    You have now been transported to a medieval castle. Circuit will
    tell you that Gluto has taken refuge inside the castle. You need
    to take him out, and in order to do that, you must find 3
    crossbows to gain access to the castle. This level is long and
    tough so be ready!

    BEST TIME: 4:30
    ARTIFACT: Sword Of The Sun
    OBJECTIVE: Use the 3 crossbows to storm the castle

                           _____________ _______
                          |         #2  |       |    ____________
            ______________|   __________| START |   |            |
           |         |       |             _____|   |______      |
           |         |       |            | #1 | __/ _|.|_ \  #3 |
       ____|   ____00|       0   ______   |   _|/   / .. _\ \    |
      |_______|    | |       0  |      |  |  |_/ / /  ..|_|\ \___|
       _            \ \______|  |__00__|  |_____/ / _ ..    \____|
      | |            \_   ________________0______/ |_|.. _
      |_|              | |_____ ______________        ..|_|
                       |_____  |  __________  |       .. _
                             | | |_________ | |       ..|_|
                             |_|___________|| |   ___ ..
                                            | |  / __|..
                      _______   ____________| |_/ /   ..
                     |_______| |_________________/    ..

    Okay I know it's not the best looking ASCII map I've made, but I
    only had so much to work with. Now this map gives you an rough
    idea of the layout of the entire level. This level will get
    confusing, so use this map when navigating through here, and you
    will have no problems whatsoever. So with that out of the way,
    let's get started, shall we?

    FINDING CROSSBOW #1:
    Here we go! From the starting point, go downleft to the grassy
    area, then go left all the way till you see a staircase. From the
    staircase, head south until you get to the fence, then head left
    from there. Follow this pathway till you reach another staircase.
    Take the staircase down to the dock and follow that path to the
    end. Here you will see a Boat Dock Key. By getting, you will see
    where a switch is, which is where you're heading to next. From
    where you are, head back to the staircase, then once there, head
    left and follow the path through the gate. Once through the gate,
    head left and you will see another pathway (you'll also see some
    barrels leading to an upper area, which has 2 LARGE TIME BONUSES).
    Follow the pathway to the end, jump over to the next pathway and
    follow that to the switch. Hit the switch to raise the gate and
    boats can float out. Now, head back to the dock area (the same
    one you were at), and jump on the boat.

    Travel on the boat until you get to an area with an EXTRA LIFE
    BADGE, then jump for it. On those docks (you'll have to jump to
    the next one, because it's higher up), follow the pathway left
    taking out any Knights in your way. Climb the stairs, then jump
    over the wall to the grassy area, then head right. Along the path
    are several goodies. Once at the end, head down and across the
    bridge. On the otherside of the bridge, take the left path. Watch
    out because there are flames that will shoot up. Follow the path
    to the end, and there will be another switch. Hit it so boats can
    travel a new direction for you. After that, if you stand on the
    tower, you will see something stick out on the left. Jump on that,
    then follow that path for a SPEED BURST SHOE, LARGE HEALTH BONUS
    and an EXTRA LIFE BADGE. Head back to the bridge area.

    Now follow the path down the short staircase. This part can be
    tricky. Boats will start floating by, so you need to jump on them.
    Here's what to do: Travel on the boat, jump right to the first
    platform. From there jump to the second one. Wait till the boat
    goes back up the screen, then jump on it again and head to the
    last platform, which has an EXTRA LIFE BADGE on it. Wait for the
    boat, then travel back down with it, and jump to the platform on
    the leftside (it has a SMALL HEALTH BONUS on it), then jump left
    again to the pathway. Once here, head up the stairs, recharge at
    the WHITE RECHARGE PAD, then if you follow the pathway ahead of
    you, you will get several TIME BONUSES. Either way, head up the
    staircase behind you and you will see CROSSBOW #1.

    FINDING CROSSOBW #2:
    Circuit will tell you that a second door has been opened leading
    to the second crossbow. With that, head to the staircase, then
    jump across to the other platform and follow that to a few items
    including an EXTRA LIFE BADGE. After that, jump down to the grassy
    area. With that, head left all the way and you will see a
    staircase. Go up it and the gate will open. In this big room,
    you'll see another pathway which you will take. But first, head to
    the opposite side of this room and use a Ground Thump attack on
    the wall. Inside here will be ARTIFACT #5: SWORD OF THE SUN. Now
    head back to the path I told you about and follow it. Time your
    moves carefully as there will be statues breathing out fire here.
    At the end of this path is CROSSBOW #2.

    FINDING CROSSBOW #3:
    Circuit will tell you that you'll need to find a catapult to find
    the last crossbow. So with that, follow the path back to the big
    room, and get ready because a Boss Fight will take place.

       BOSS #08: GARGARUS
       This guy won't be that hard to take down. He will use either
       phsyical attacks on you as well as shoot a fireball, and his
       health meter won't go down as easy as the others have. Once
       again, use the Tornado Kick attack on him, but be warned, he
       can disrupt your attack on him if you're not careful. If you
       run out of Special Attack power, just finish him off with some
       kicks.

    With that out of the way, the gate will open, so go through it and
    down the stairs. Once down it, head down the screen around the
    short tower, and then right and you will see a staircase leading
    to another gate. Go up the stairs then right. There will be a
    LARGE TIME BONUS on the catapult. Stand on the catapult and watch
    it launch you to the otherside. In this area, head left along the
    narrow pathway and you will find CROSSBOW #3. Circuit will tell
    you the bridge has been lowered, and to take out Gluto!

    STORMING THE CASTLE:
    After releasing the third crossbow, head back right a bit and jump
    down to the lower pathway, the take the left path, recharge at the
    WHITE RECHARGE PAD, then up the stairs to the grassy area. Once
    there, head up and you will be back at where you started this
    level at. Now cross the bridge and you'll be inside the castle. Go
    up to the fence and Gluto will notice you, this will trigger the
    boss fight. To get to Gluto however, you need to head up the
    staircase on the left, then up the path and just drop down. There
    are tons of items on the walls of this area as well as Knights.
    Stay on the wall if you want to collect the items, then drop down
    and fight Gluto.

       BOSS #09: GLUTO
       This isn't that hard, but can still be a pain. Gluto's attacks
       are his buttstomp and acid breath. Use your Tornado Kick on him
       to knock his life down some. This will take a while because his
       health meter is rather slow to take out. After the Tornado
       Kick, jump kick him, then back away and go at him again. Also
       watch out for barrels that will come down the way, knocking you
       over. After awhile you will be able to defeat him.

    Guess what, Gluto is mutating, so get ready for another megazord
    battle!

    ==================================================================

    More footage being shown, including the Timejet firing lasers and
    Time Force Megazord Mode Red being formed then posing (hey they
    got one right for a change! ^_^).

    MEGAZORD BATTLE:
    Once again you're using the Time Force Megazord Mode Red. Really
    don't have to explain how this works. Gluto fights the same, you
    finish him off the same, yadda yadda yadda. The only difference
    is, he actually puts up a good fight. Nonetheless, let's wrap this
    up so we can move on okay :)

    ==================================================================

    TRAINING ROOM LEVEL 5:
    Time for another training room session! For this session, you will
    learn about the Fire Blast. This attack will now replace the Stun
    Blast. You will use this attack the same way as you do the Stun
    Blast. Hold the R2 BUTTON for as long as you want, then release it
    to send a fireball towards your enemies. Now this attack actually
    does more damage than the Stun Blast. Also the Fire Blast can
    light torches, which will come in handy for opening doors. With
    that out of the way, we can now move on to Level 6!

     -------------------------
 G: |Level 6: Coliseum Of Frax|
     -------------------------

    Now you have transported to some coliseum type area. In this time
    period, Circuit tells you that Frax has escaped here, and he
    created a new army of Cyclobot Centurions. You need to find Frax
    and stop him in this lengthy level.

    BEST TIME: 8:00
    ARTIFACT: Gladiator Helmet
    OBJECTIVE: Find the 6 Mosaic Pieces and defeat Frax

           _________
          |     |   |.........
     _   /      |   |......... __
    | |_/       | | |.._..._..|  |
    |           | | |.|_|.|_|.|  |       ____________
    |      #6   | |_|_________|  |___   /  0_______  |
    |  _         #5        |         | /  /|  _    | |
    |_| |     _____________|__       |/  / | |     | |
        |____|                | #4   |  /  | |     | |
                              |________|   | |_______|___
                                           |_____0 #3    |
                                                 |____ 00|
    Here's another rough ASCII map drawing I         _|  |_
    have made. Just like the other maps, this       |      |
    gives you an idea of the layout of the          |      |
    entire level, not to mention where all          |      |
    6 Mosaics are, which is objective for     ______|__  __|
    this level. Like before, you can find    |      |      |
    the Mosaics in any order, it's best to   |   |  |#2    |
    find them in the order shown on the map. |   |  |     /
    So with that out of the way, let's get   |  _|_______/_____
    started on this level!                   | |        | #1   |
                                             | | |      0      |
    FINDING MOSAIC #1:                       |   |______|_    _|
    From the starting point, head right and  |       |    |  |
    you will see a switch on the grassy      |_______|  __|  |_
    hedges. Hit that switch to open the gate           |       |
    nearby. Once through the gate you will             |__     |
    be greeted by a Cyclobot and the enemy                |    |
    for this level, Centurion. These guys               __|  __|__
    are strong, but the good news is they              |          |
    leave a SMALL HEALTH BONUS behind ^_^.             |________  |
    Anyways head over to the other gate and               |       |
    use a Fire Blast on both torches (one                 |_00____|__
    on each side of the gate), which will                 |     |    |
    open the gate. Once through, follow the               |     0    |
    path to a big area. There will be a giant             |     0    |
    door along the way, that has an EXTRA                 |_____|____|
    LIFE BADGE in it (use a Ground Thump to                      START
    gain access to it).

    Anyways, once in the big area, follow the brownish path to a RED
    RECHARGE PAD. After that, head down the short stairs and head
    right from the stairs. You will see a spinning thing with eyes,
    which is a piece of the Mosaic. These are your main objectives to
    find in order to get to Frax. This one will be MOSAIC #1.

    FINDING MOSAIC #2:
    From there, head down the screen till you see a river. Along the
    wall are sewers where water pours out. Jump across the top of
    those all the way till you see a switch. Hit the switch to open
    the door where the first Mosaic was. Now head back over to dry
    land and go through the door (or wait for the box floating down
    and you can score an EXTRA LIFE BADGE and some SMALL TIME
    BONUSES). When through the door, head to the otherside of this
    giant area, and up the ramp. Up there, continue going straight and
    around the corner and follow the path to another EXTRA LIFE BADGE.
    Back at the ramp, now follow the path the other way and keep going
    until you see another ramp. Go down it and along the way will be
    MOSAIC #2. To get it, go to the bottom level, find a crate, jump
    on it then the platforms and you will have it.

    FINDING MOSAIC #3:
    From where you found the second Mosaic, head across that area to
    see a chain and a cart. Jump over that, and you will find a
    switch. Hit that to move the cart to continue on. Over here is a
    RED RECHARGE PAD, so refill up. Then climb the staircase and you
    will be engaged in a Boss Fight.

       BOSS #10: HORNOTAUR
       This guy will attack you with lots of physical attacks, and he
       has retty good resistance as well. Use up all of your Tornado
       Kick attack, then come at him with physical attacks, then back
       away and attack him again. There are 2 LARGE HEALTH BONUSES to
       help you out if need be. This will take a bit to do, but soon
       enough he will be defeated.

    After the boss fight, go up to the other staircase and you will
    see MOSAIC #3 sitting on the pedistal, and the gate ahead of you
    will be opened.

    FINDING MOSAIC #4:
    Go through the gate and follow the path all the way, then around
    the corner and then down a ramp. There will be a switch nearby, so
    hit that and the gate you see in the same screen shot will open.
    Now go down the stairs, go all the way across, turn then go along
    the fence to the otherside. There will be a path on the otherside
    of the fence, so follow that path all the way and go through the
    gate that just opened up. In this new area, just follow the path,
    and avoid the flame spewing torches, then at the otherside, go
    down the stairs and follow the path to a large market type area.
    You should see a small tower near the wall which has a ramp
    pathway. Go up that, and you will see MOSAIC #4. Also you should
    see some market stands nearby which will have ARTIFACT #6:
    GLADIATOR HELMET on it. Just jump on the carts to get up there.

    FINDING MOSAIC #5:
    After all that, head down the screen and to the river area. Here
    you need to time your jumps perfectly for you will have to jump
    from land to boat, to platform, repeat once, then to boat and then
    land (this area can be a pain). Once past that, head up the ramp
    to the upper level. Once here, walk forward a bit and there will
    be a WHITE RECHARGE PAD and MOSAIC #5. If you follow the path
    left, there will be an EXTRA LIFE BADGE waiting for you.

    FINDING MOSAIC #6:
    From the WHITE RECHARGE PAD, head right and to the big area (there
    will be tons of Centurions here, so use your Tornado Kick on them,
    then come back and refill when need be). In the middle of this
    area is a pedistal with a crate on it. Use a Ground Thump to make
    the crate fall down, then jump up on it then onto the pedistal
    where there will be tons of SMALL TIME BONUSES as well as
    MOSAIC #6.

    STORMING THE COLISEUM:
    From the pedistal, just go across to the otherside and go up the
    staircase. Before going inside the coliseum, there are an EXTRA
    LIFE BADGE and WHITE INVINCIBILITY SHEILD on the left side and a
    SPEED BURST SHOE and SMALL TIME BONUS on the right. Get those and
    go into the coliseum. Now this setup is interesting. On the ground
    level will be several Centurions. Around this area, will be a
    crate which you can use to jump up to the bleachers. Up there are
    more Centurians, but also tons of SMALL TIME BONUSES are scattered
    about, as well as a WHITE RECHARGE PAD. Here is what you need to
    do. Climb up to the bleachers, then head left till you find the
    WHITE RECHARGE PAD. Go past that and in the upper left corner of
    the bleachers is a switch. Hit it, then go back past the WHITE
    CHARGE PAD and follow the upper area all the way around to the
    otherside (this will take a while), and then hit the switch in the
    back corner of those bleachers. Do this and Frax will come out,
    sending his Cyclobots after you. This will be trigger the Boss
    Fight!

       BOSS FIGHT #11: FRAX
       This fight will be tough and long. First Frax will appear,
       then disappear, and in his place are four enemies. After
       defeating those, Frax will reappear. He will use physical
       attacks on you, as well as an electric attack which will do
       massive damage to you. After taking a couple hits from you, he
       will disappear again, thus repeating the whole thing again. So
       here's how to handle this. Use your Tornado Kick at all times,
       and refill with at the WHITE RECHARGE PAD if necessary. After
       a long fight, he will be defeated.

    After that, Circuit will tell you Frax is mutating. Hmmm, robots
    mutate? Oh well, Frax growing makes more sense than Nadira
    growing.

    ==================================================================

    Another clip footage of the Time Force Megazord Mode Red
    transforming. However, we don't get to fight as that this time.

    MEGAZORD BATTLE:
    This time we get to fight as the Time Shadow Megazord! Nothing
    really different except Time Shadow has the Fire Blast as a
    special attack. This fight will still be as tough as before, just
    not as long though. Nonetheless, use the same tactics as you have
    with other megazord battles and you will win.

    ==================================================================

    TRAINING ROOM LEVEL 6:
    And now for the final training room session. This time you will
    learn how to use the Electric Thump (which this will replace the
    Ground Thump). Use it the same way as you would the Ground Thump,
    just press the R1 BUTTON. Circuit will continue to say that not
    only will this help defeat enemies more affectively, it can
    activate machinery in specially designated areas. After trying
    that out, you now can move on to the final stage, Level 7!

     ---------------------------
 H: |Level 7: The Final Mutation|
     ---------------------------

    You have now been transported back to the future, where all is not
    well. Nadira and Frax has escaped back to this time period and has
    released an army of super-powered Cyclobots. You must get through
    this huge obsticle in order to defeat the final boss, Ransik!

    BEST TIME: 6:00
    ARTIFACT: DNA Resequencer
    OBJECTIVE: Defeat Nadira and Frax again, then Ransik

    1ST FLOOR:
    Start off by heading down the screen a bit. Now you can either
    take out the Cyclobots or get the TIME BONUSES (do this instead).
    Make your way past all that and go down the staircase and follow
    the path to the edge. Circuit will tell you to find a switch
    nearby. With that, you'll see 4 platforms going up and down. Make
    your way across them to the otherside to hit the switch. Do not
    jump on the outer ring because that will hurt you. After that,
    jump back on the platforms and they will take you to the 2nd
    Floor.

    2ND FLOOR:
    Make your way across the platforms to the pathway and follow that.
    Follow the path and you will be at the next obsticle which is an
    extreme pain in the ass to get through. This first part will
    consist of a giant gear rolling back and forth. You need to follow
    the path to the other end avoiding it and another one along the
    way. There is a switch at the otherside which will stop these
    giant gears. After that there will be a Cyclobot. Take that out,
    then head up the stairs. This next part is even more of a pain.
    What you need to do is get jump from platform to platform avoiding
    the pistons that will push you over to the lower level. Time your
    jumps carefully, because this area is hard. After getting past the
    third piston, you will have to go through 2 of them next to each
    other. The slightly good news is if you get pushed over, there
    will be 4 LARGE TIME BONUSES and 2 EXTRA LIFE BADGES waiting, but
    you do not want that because you would have to start all over.
    Carefully make it past that, then head to the end of the path and
    jump over to the platform which will take you to the 3rd Floor.

    3RD FLOOR:
    When you get to the 3rd Floor jump over to the weird flooring
    area. Here there will be an EXTRA LIFE BADGE, LARGE HEALTH BONUS
    and a WHITE INVINCIBILITY SHIELD, as well as several SMALL TIME
    BONUSES. With that, head left past this to the next platform. Now
    you will be leapfrogging the next few platforms (watch out because
    their are geisers here). Make your way to the otherside, then hop
    on the elevator which will take you to the 4th Floor.

    4TH FLOOR:
    Along the way up, Nadira will speak up and begin another boss
    fight with you. Before that though, take the elevator to the top
    for another EXTRA LIFE BADGE. After that, jump over to the
    platform to begin this fight.

       BOSS #12: REMATCH WITH NADIRA
       This fight will be rather different than last time. It's
       slightly more tougher, but not by much. Nadira will teleport
       between three pods. Your job is to use an Electric Thump attack
       on the lightning pods, which will affect the generator in front
       of that pod. If Nadira is standing on that pod, she will be
       damaged. Her only attacks are her shooting out pink energy
       stars, which you can avoid easily. There is also a WHITE
       RECHARGE PAD in the center which you can use. It's probably
       best to attack her using the middle pod. Soon enough she will
       be defeated for good.

    After the fight, continue right to the next platform, which is an
    elevator that will take you to the 5th Floor.

    5TH FLOOR:
    Once here, follow the path and then up the stairs, and Frax will
    come out saying he will take care of you instead of his Cyclobots.
    But before that, see where the SMALL HEALTH BONUS is? Get on top
    of that area, then walk around it, then jump to the next platform,
    walk around that, and jump to the third platform. Around that will
    be a LARGE TIME BONUS and ARTIFACT #7: DNA RESEQUENCER. Now make
    your way back to Frax and fight him.

       BOSS #13: REMATCH WITH FRAX
       For this battle, you can either fight Frax or take him out the
       same way as you did with Nadira, by using the lightning pods.
       There will be 2 WHITE CHARGE PADS at your disposal to help you
       out, and a SMALL HEALTH BONUS. Frax's fighting style will be
       the same as before. You also need to watch out for the electric
       currents that will shoot out. Though this is tougher, you
       should have no problems with Frax.

    After that, head right and a door will open. Inside is a path full
    of SMALL TIME BONUSES. After that, jump over to the next platform
    which will take you straight to Ransik, whom will tell you that he
    will stop you.

       BOSS #14: RANSIK
       Although this is final boss, this isn't too tough. Ransik will
       unleash some pretty powerful attacks on you. All you need to do
       is either use your Electric Thump or Tornado Kick attack on
       him. When you run out, take the small elevators to the top and
       head to the rightside which has a WHITE RECHARGE PAD. It will
       take some time, but after awhile he will be defeated.

    But guess what, Circuit will say Ransik is mutating and to get
    ready for the final battle. Here's my question, why didn't he do
    this during "The End Of Time" finale? It would make so much more
    sense. Oh well!

    ==================================================================

    Once more (as if we haven't seen it enough) we see the Time Flyers
    forming the Timejet, then Mode Blue showing up (personally I would
    rather have seen footage of the Time Shadow Megazord transforming
    instead ^_^).

    MEGAZORD BATTLE:
    Well here it is, the very last battle, and you will be using the
    Time Shadow Megazord again. Even though it's the final battle,
    it's the same as every megazord battle up to this point. Ransik
    will fight the same way as before, so just use your special
    attacks on him. After you have defeated him, you will be treated
    to some cutscenes from the TV series.

    The final footage is taken from "Force From The Future Part 1
    and 2", where the Red Ranger is bringing out Ransik in handcuffs,
    while the others (mostly the Pink Ranger) is defeating Nadira and
    Gluto. With that, you have successfully beaten Power Rangers Time
    Force for the PlayStation. Congradulations! ^_^

     ----------------------------
 I: |Unlocking The Quantum Ranger|
     ----------------------------

    So how do you unlock the 6th Ranger? Well in my walkthrough I
    already described how. If you don't want to read through that
    mess, that's fine. Below is a rough summary description on how to
    get the 7 Artifacts to unlock the Quantum Ranger:

       LEVEL 1: TIMEPIECE
       On the 5th Floor of the mountain area (right before getting on
       the boardwalk), head left and jump across to the other
       platform. Around the corner will be the TIMEPIECE.

       LEVEL 2: GOLD SHERIFF'S BADGE
       In the same area where you find the Sheriff, there will be a
       dark yellowish door. Ground Thump at the door to destroy it,
       and inside will be the GOLD SHERIFF'S BADGE.

       LEVEL 3: THE BOOK OF ATLANTIS
       On the 2nd Floor, go to the room where there are 2 boxes (Room
       #06) in the middle. Destroy them and go down the stairs. Hit
       the switch on the wall, then go back upstairs, then left 3
       rooms (Room #03) to where the giant chain was to retreive THE
       BOOK OF ATLANTIS.

       LEVEL 4: A MOSQUITO ENCASED IN AMBER
       Go to the area where there are Cavemen, Cyclobots and steam
       shooting up. Climb up the stairs, then the next stairs. Follow
       the rock path all the way around the corner, then drop down to
       the platform where you see the Cavemen. Do it again and you
       will get A MOSQUITO ENCASED IN AMBER.

       LEVEL 5: SWORD OF THE SUN
       In the big room before going to Crossbow #2, head to the
       opposite side and use a Ground Thump to destroy the wall.
       Inside there will be the SWORD OF THE SUN.

       LEVEL 6: GLADIATOR HELMET
       Near where the Mosaic #4 is, there will be some market stands
       just to the right of that. Jump on the crates, then onto the
       stands to get the CLADIATOR HELMET.

       LEVEL 7: DNA RESEQUENCER
       Right where you fight Frax again, jump on the thing that shoots
       fire up (where the SMALL HEALTH BONUS is). Make your way around
       that and jump to another one, then another one, and there will
       be the DNA RESEQUENCER.

    Now that you have all 7 Artifacts, complete the level you are on,
    and it will say you have unlocked the Quantum Ranger (however you
    will not unlock his zord, the Q-Rex Megazord). Make sure you save
    though! Odd though, he kinda looks like the Red Ranger from Power
    Rangers Turbo in a way O_o.

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           ---------------
SECTION 3: |IMPORTANT STUFF|
           ---------------

     -----
 A: |Items|
     -----

    These are the items you can collect in the game:

       1. SMALL TIME BOUNS: These are small hourglasses that will
          raise your time by one second.
       2. LARGE TIME BONUS: These are large hourglasses that will
          raise your time by twenty seconds.
       3. SMALL HEALTH BONUS: These will refill a quarter of your
          Health Meter back up.
       4. LARGE HEALTH BONUS: These will completely refill your Health
          Meter all the way up.
       5. SPEED BURST SHOES: These will make your character go much
          faster for a short period of time.
       6. EXTRA LIFE BADGE: These will give you an extra live, which
          will be helpful in this game.
       7. WHITE INVINCIBLE ICONS: These will make you invincible for a
          short period of time.
       8. RED RECHARGE PAD: These will only recharge your Special
          Attack meter 3/4 of the way, and can't be used after that.
       9. WHITE RECHARGE PAD: These will recharge your Special Attack
          meter all the way, and can be used infinitely.

     -------
 B: |Enemies|
     -------

    These are the enemies you will come across in this game.

       1. CYCLOBOTS: These are the only enemies you will find in all
          levels. They can be a pain to take out, but not that bad.
          Throughout all of the levels, they will be disguise as
          various characters, which are listed below.
       2. COWBOYS: These are only in Level 2. These are about as tough
          as Cyclobots, and just as annoying.
       3. PIRATES: These are only in Level 3. These are slightly more
          tough than previous enemies, but still not that tough to
          take out.
       4. CAVEMEN: These are only found in Level 4. These are the
          toughest enemies in the game. They will do some good damage
          on you, and takes a bit more to take out.
       5. KNIGHTS: These are only found in Level 5. These fight the
          same as Pirates does, meaning they are slighly tough.
       6. CENTURIONS: These are only found in Level 6. These are about
          as strong as Cavemen and just as hard to take down.

     ------
 C: |Bosses|
     ------

    These are the bosses in the game and how to defeat them.

       MEGAZORD BATTLES: (all levels)
       All megazord battles will be the same. Each boss you fight,
       will fight the same way as they did when they were small. To
       fight them, use up all of your Special Attack (make sure you
       get direct hits). This will get their health down some. Then
       finish them off with physical attacks. This is the best way to
       finish off any boss.

       BOSS #01: BRUTIUS (from Level 1)
       This fight can be easy. All Brutius will do is mostly hit you
       which physical attacks, which you should avoid. To easily
       defeat him, grab the WHITE INVINCIBLE SHIELD and start
       attacking him. However if you knock him over the side, he will
       come back but with whatever health he has left from your
       attacks.

       BOSS #02: BARBATRON (from Level 1)
       This guy has 2 special attacks, which can both do some damage.
       He can spin his body around punching you if you get close, and
       he can shoot laser beams from his eyes. The best way to fight
       this guy off is to get in some good flying kicks, back away and
       then attack him again. Soon enough you will have defeated this
       guy.

       BOSS #03: FESTULOUS (from Level 2)
       Now this can be a bit tough, mostly because of the surrounding
       area. First off, this guy will come at you with physical
       attacks, that's no problem. The problem however is giant
       flames will come up from the floor at various spots doing
       damage to you. The best way to handle this is to stay in one
       spot and unleash as many Ground Thump attacks as you can. After
       that, finish him off with regular attacks. Only use the health
       bonus if you really need it. Soon enough this guy will be
       defeated.

       BOSS FIGHT #04: STORMWING (from Level 2)
       Now this fight is extremely easy. When you walk up to the
       monster, start using Ground Thump attacks on him. After a few,
       he will teleport to the otherside. Now make sure you are lined
       up to where he is, then use Ground Thump, and rocks will rain
       down hitting him, doing damage. His only attacks to worry
       about is his Sonic Screech which can hurt. You can go back and
       recharge your Special Attack meter if you need to. Continue
       this however until he is defeated.

       BOSS #05: DORSALUS (from Level 3)
       This guy can be a pain. His attacks will be some serious
       physical attacks, as well as an acid breath attack which can
       cause some damage to you. It's best for you to get in and use
       all your Ground Thump attacks on it. After that, just get in
       some good flying kicks, back away, and go at him again. Soon
       enough he will be defeated.

       BOSS #06: PICNATOR (from Level 3)
       This guy can be a bit tricky. He has an electric shock attack
       which can hurt, as a spin attack (which he does on his head
       O_o) which does a little damage. He also has some good
       physical attacks. Just follow the same tactic as before,
       Ground Thump him, then do some flying kicks. Soon enough you
       will have defeated this guy.

       BOSS #07: NADIRA (from Level 4)
       This should be a very easy fight. Nadira's attacks will be
       mostly physical as well as throwing pink energy stars at you.
       She will follow you around too. Easiest way to defeat her, use
       your Tornado Kick attack on her, and she will be defeated. If
       that doesn't work, just knock her around and that will do it.
       There will be 2 SMALL HEALTH BONUSES (which will reappear once
       you collect them) on either side which will help you.
       Nonetheless, very easy fight.

       BOSS #08: GARGARUS (from Level 5)
       This guy won't be that easy to take down. He will use either
       phsyical attacks on you as well as shoot a fireball, and his
       health meter won't go down as easy as the others have. Once
       again, use the Tornado Kick attack on him, but be warned, he
       can disrupt your attack on him if you're not careful. If you
       run out of Special Attack power, just finish him off with some
       kicks.

       BOSS #09: GLUTO (from Level 5)
       This isn't that hard, but can still be a pain. Gluto's attacks
       are his buttstomp and acid breath. Use your Tornado Kick on him
       to knock his life down some. This will take a while because his
       health meter is rather slow to take out. After the Tornado
       Kick, jump kick him, then back away and go at him again. Also
       watch out for barrels that will come down the way, knocking you
       over. After awhile you will be able to defeat him.

       BOSS #10: HORNOTAUR (from Level 6)
       This guy will attack you with lots of physical attacks, and he
       has retty good resistance as well. Use up all of your Tornado
       Kick attack, then come at him with physical attacks, then back
       away and attack him again. There are 2 LARGE HEALTH BONUSES to
       help you out if need be. This will take a bit to do, but soon
       enough he will be defeated.

       BOSS FIGHT #11: FRAX (from Level 6)
       This fight will be tough and long. First Frax will appear,
       then disappear, and in his place are four enemies. After
       defeating those, Frax will reappear. He will use physical
       attacks on you, as well as an electric attack which will do
       massive damage to you. After taking a couple hits from you, he
       will disappear again, thus repeating the whole thing again. So
       here's how to handle this. Use your Tornado Kick at all times,
       and refill with at the WHITE RECHARGE PAD if necessary. After
       a long fight, he will be defeated.

       BOSS #12: REMATCH WITH NADIRA (from Level 7)
       This fight will be rather different than last time. It's
       slightly more tougher, but not by much. Nadira will teleport
       between three pods. Your job is to use an Electric Thump attack
       on the lightning pods, which will affect the generator in front
       of that pod. If Nadira is standing on that pod, she will be
       damaged. Her only attacks are her shooting out pink energy
       stars, which you can avoid easily. There is also a WHITE
       RECHARGE PAD in the center which you can use. It's probably
       best to attack her using the middle pod. Soon enough she will
       be defeated for good.

       BOSS #13: REMATCH WITH FRAX (from Level 7)
       For this battle, you can either fight Frax or take him out the
       same way as you did with Nadira, by using the lightning pods.
       There will be 2 WHITE CHARGE PADS at your disposal to help you
       out, and a SMALL HEALTH BONUS. Frax's fighting style will be
       the same as before. You also need to watch out for the electric
       currents that will shoot out. Though this is tougher, you
       should have no problems with Frax.

       BOSS #14: RANSIK (from Level 7)
       Although this is final boss, this isn't too tough. Ransik will
       unleash some pretty powerful attacks on you. All you need to do
       is either use your Electric Thump or Tornado Kick attack on
       him. When you run out, take the small elevators to the top and
       head to the rightside which has a WHITE RECHARGE PAD. It will
       take some time, but after awhile he will be defeated.

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           --------------------
SECTION 4: |2-PLAYER BATTLE MODE|
           --------------------

     ----------------------------
 A: |What Is 2-Player Battle Mode|
     ----------------------------

    The basic idea behind of 2 Player Battle Mode is your typical
    fighting game. You and another person each choose a character to
    play as and you will battle it out in one of seven arenas. The
    battles will play out like this:

       You will have 1:00 for each time you play. When the battle
       starts, the entire area will have a ring of power-up items
       that you can collect, which will help you out. Get as much as
       you can because they will not last that long, but will appear
       later on in the battle. Also make sure you collect alot of the
       items to get the bigger advantage over your opponet. This will
       happen 3 times throughout the battle. Those times are 0:57 -
       0:50, 0:37 - 0:30 and 0:17 - 0:10. The object here is to have
       more victories than your opponet.

    The control configuration is the same as they are in the Megazord
    Battles. Here is a recap of those controls incase you forgot (or
    just too lazy to scroll back to the top ^_^).

       START: Pauses the game
       D-PAD: Moves either left, right, up or down
       'X' BUTTON: This allows you to punch
       CIRCLE BUTTON: This allows you to kick
       D-PAD + CIRCLE BUTTON: This allows you to do a flying kick
       L1 BUTTON: Performs Special Attack
       R1 BUTTON: Performs Special Attack

     -----------------------------
 B: |Unlocking Characters & Arenas|
     -----------------------------

    These are the characters you can play as. Also listed is what
    their special attacks are (both of which can drain you Special
    Attack Meter) and how to unlock them.

       1. Time Force Megazord Mode Red
          L1 BUTTON ATTACK: Tornado Strike
          R1 BUTTON ATTACK: Energy Ball
          TO UNLOCK CHARACTER: Already unlocked

       2. Time Force Megazord Mode Blue
          L1 BUTTON ATTACK: Boulder Missles
          R1 BUTTON ATTACK: Energy Ball
          TO UNLOCK CHARACTER: Already unlocked

       3. Time Shadow Megazord
          L1 BUTTON ATTACK: Stun Blast
          R1 BUTTON ATTACK: Homing Energy Ball
          TO UNLOCK CHARACTER: Already unlocked

       4. Barbatron
          L1 BUTTON ATTACK: Spinning Punch
          R1 BUTTON ATTACK: Laser Blast
          TO UNLOCK CHARACTER: Defeat Barbatron in Level 1

       5. Stormwing
          L1 BUTTON ATTACK: Tornado Strike
          R1 BUTTON ATTACK: Sonic Screech
          TO UNLOCK CHARACTER: Defeat Stormwing in Level 2

       6. Pincator
          L1 BUTTON ATTACK: Electric Shock
          R1 BUTTON ATTACK: Spinning Kick
          TO UNLOCK CHARACTER: Defeat Pincator in Level 3

       7. Nadira
          L1 BUTTON ATTACK: Hyper Rush
          R1 BUTTON ATTACK: Energy Stars
          TO UNLOCK CHARACTER: Defeat Nadira in Level 4

       8. Gluto
          L1 BUTTON ATTACK: Acid Breath
          R1 BUTTON ATTACK: Butt Stomp
          TO UNLOCK CHARACTER: Defeat Gluto in Level 5

       9. Frax
          L1 BUTTON ATTACK: Laser Blast
          R1 BUTTON ATTACK: Tornado Strike
          TO UNLOCK CHARACTER: Defeat Frax in Level 6

      10. Ransik
          L1 BUTTON ATTACK: Fire Breath
          R1 BUTTON ATTACK: Tornado Strike
          TO UNLOCK CHARACTER: Defeat Ransik in Level 7

    There are 7 arenas in the battle mode. There is nothing different
    about each arena whatsoever, however listed below how to unlock
    them.

       1. "THE PATH TO SILVER HILLS" ARENA: Complete Level 1
       2. "HOSTAGE IN TIME" ARENA: Complete Level 2
       3. "PERILS ON THE HIGH SEAS" ARENA: Complete Level 3
       4. "THE DAWN OF TIME" ARENA: Complete Level 4
       5. "MIDNIGHT CASTLE" ARENA: Complete Level 5
       6. "COLISEUM OF FRAX" ARENA: Complete Level 6
       7. "THE FINAL MUTATION" ARENA: Complete Level 7

     -----
 C: |Items|
     -----

    These are the items found in 2-Player Battle Mode:

       1. LARGE YELLOW HEART: These completely refill all of your
          Health Meter back to full.
       2. SMALL RED HEART: These will only refill half of your Health
          Meter back up.
       3. SMALL BLUE HEART: These will only refill a quarter of your
          Health Meter back up.
       4. LIFE FORCE SYMBOL: These will give you an extra quarter of
          your current maximum Health Meter.
       5. LARGE LIGHTNING BOLT: These will refill all of your Special
          Meter back to full.
       6. MEDIUM LIGHTNING BOLT: These will only refill half of your
          Special Meter back up.
       7. SMALL LIGHTNING BOLT: These will only refill a quarter of
          your Special Meter back up.
       8. SPEED BURST SHOES: These will make your character go much
          faster for a short period of time.
       9. LARGE FISTS: These will allow you to do double the damage
          when fighting your opponet.
      10. LARGE SHIELD: These will allow you to take much less damage
          from your opponets attacks.

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           -------------
SECTION 4: |IN CONCLUSION|
           -------------

     --------------
 A: |What's To Come|
     --------------

    What's to come, who really knows. And with this game, it could be
    anything. So with that, this FAQ is gonna be open for anyone to
    add their comments.

     --------------
 B: |Special Thanks|
     --------------

    I dedicate this to all Power Rangers fans out there alike. You
    guys are what made the show the success it is today. ^_^

    Personal Thanks To:
    Exo-Squad: Simply because of his confidence and belief that I will
    be very successful at this stuff ^_^.

    On-line Thanks To:
    To GameFAQS: For hosting my walkthroughs, as well as many more
    ^_^.

    To Louie: For info on how to unlock characters and arenas for 2
    Player Battle Mode. ^_^

    To sundew901 & themuscleman14: Info on how to unlock the Quantum
    Ranger. ^_^

    To the people from alt.fan.power-rangers: You guys are my first
    Power Rangers family (since Power Rangers In Space), and I just
    wanna take a moment to say it's been a blast knowing you all for
    the last 8 years ^_^

     -----------
 C: |Final Words|
     -----------

    TIME FOR, TIME FORCE! Now this series was kick-ass! Great
    storylines and zords, not to mention it was known as a dark series
    for Power Rangers because of the storylines. Loved every bit of it
    (except for the ending, which was kinda suckage). This game
    however, a really tough game, but I enjoyed writing an FAQ for it.
    This as well as In Space, Wild Force, S.P.D. and now Mystic Force,
    are part of the list of my favorite series. And of course I will
    continue watching Power Rangers until it ends completely (who
    knows when that will be). I hope this walkthrough helps you out in
    any way possible.

    Ok, I'll make this quick and simple. This walkthrough is my work.
    This FAQ can only be hosted by GameFAQs.com, GameSpot.com, IGN.com
    and Neoseeker.com. Anyone else, well guess it will have to depend
    on my mood. You can use whatever info you want, so long as you
    give me credit and don't alter anything. I perfer you to email me
    at [email protected] if you're gonna do anything with
    this walkthrough. Failure to comply with this, and I will be mad,
    among other things. ;-). If you have questions, comments, or see
    something I may of missed, email me at [email protected]
    and tell me what it is. I will give you full credit for doing so.
    Not much left to say, except, thanks for using my walkthrough! ^_^

    Email me at [email protected]
    Copyright (C) May 31st, 2006
    Mike Leatherwood AKA StarFighters76
    Power Rangers Time Force (TV Series)
          copyright (C) 2001 Saban Entertainment
    Power Rangers Time Force (Game)
          copyright (C) 2001 THQ