Prepare to enter the world of Survival Horror...

__________                    .__      .___                     __
\______   \   ____     ______ |__|   __| _/   ____     ____   _/  |_
 |       _/ _/ __ \   /  ___/ |  |  / __ |  _/ __ \   /    \  \   __\
 |    |   \ \  ___/   \___ \  |  | / /_/ |  \  ___/  |   |  \  |  |
 |____|_  /  \___  > /____  > |__| \____ |   \___  > |___|  /  |__|
        \/       \/       \/            \/       \/       \/

                           ___________         .__  .__         ____
                           \_   _____/ ___  __ |__| |  |       /_   |
                            |    __)_  \  \/ / |  | |  |        |   |
                            |        \  \   /  |  | |  |__      |   |
                           /_______  /   \_/   |__| |____/      |___|
                                   \/
____  ____  ____  ____  ___  ____  _____  ____/ ___     ___  __  __  ____
(  _ \(_  _)(  _ \( ___)/ __)(_  _)(  _  )(  _ \/ __)   / __)(  )(  )(_  _)
)(_) )_)(_  )   / )__)( (__   )(   )(_)(  )   /\__ \  ( (__  )(__)(   )(
(____/(____)(_)\_)(____)\___) (__) (_____)(_)\_)(___/   \___)(______) (__)

           ____              _   ____  _                _
          |  _ \ _   _  __ _| | / ___|| |__   ___   ___| | __
          | | | | | | |/ _` | | \___ \| '_ \ / _ \ / __| |/ /
          | |_| | |_| | (_| | |  ___) | | | | (_) | (__|   <
          |____/ \__,_|\__,_|_| |____/|_| |_|\___/ \___|_|\_\
               ____  ____  ____  ____  ____  _____  _  _
              ( ___)(  _ \(_  _)(_  _)(_  _)(  _  )( \( )
               )__)  )(_) )_)(_   )(   _)(_  )(_)(  )  (
              (____)(____/(____) (__) (____)(_____)(_)\_)


                       =-=-=-=-=-=-=-=-=-=
                        ASCII by JavE 5.0
                       =-=-=-=-=-=-=-=-=-=

|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|
|RESIDENT EVIL 1: DIRECTOR'S CUT: DUAL SHOCK EDITION                  |
|System: PlayStation                                                  |
|IN-DEPTH ITEM LOCATIONS FAQ FOR RESIDENT EVIL 1: DIRECTOR'S CUT: DSE |
|By Christian Ruiz "Sweetpimp324"                                     |
|[email protected] ~ SweetPimp324                          |
|Version Final                                                        |
|Last Updated November 12, 2002                                       |
|Copyright (c) Christian Ruiz "Sweetpimp324"                            |
|http://www.gamefaqs.com/features/recognition/13769.html ~SweetPimp324|
|-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|

  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
                            Disclaimer!
                            -----------
              This document is copyright (c) SweetPimp324.
    This guide cannot be used in any which way or form to earn money.
     You may however, print this document out for personal use ONLY!
  =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

/¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯*~~READ BEFORE PROCEEDING~~*¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
| ________________________________________________________________________ |
|/                                                                        \|
|\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/|
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|                                                                          |
|                 ____________________________________                     |
|                / This guide is dedicated to all of  \                    |
|                \ those who were lost for the tragic /                    |
|                | events of September 11, 2001.  You |                    |
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|                \____________________________________/                    |
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|                 \__________________________________/                     |
\__________________________________________________________________________/

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
DO NOT CONTINUE READING MY FAQ UNTIL YOU READ THIS NOTICE FIRST!!!  IF YOU ARE
READING THIS FAQ FROM A SITE OTHER THAN WWW.GAMEFAQS.COM, AND YOU HAVE A
QUESTION, FIRST CHECK FOR THIS FAQ IN WWW.GAMEFAQS.COM.  IF YOU E-MAIL ME
ASKING A QUESTION THAT IS ALREADY IN THE  FAQ OR ISN'T BASED ON RESIDENT EVIL
1: DIRECTOR'S CUT: DUAL SHOCK EDITION, THAN I WILL JUST IGNORE YOUR E-MAIL.
IF YOU HAVE ANY REQUESTS FOR MY GUIDE THAN YOU MAY E-MAIL TO TELL ME SOME
IDEAS AND/OR MISTAKES TO FIX/ADD TO MY FAQ.  THANK YOU FOR YOUR TIME IN
READING THIS SMALL BUT SWEET PASSAGE.  YOU MAY PLEASE CONTINUE READING MY FAQ.
THANK YOU.

Any copying of this FAQ/Walkthrough without permission of me is illegal and
won't be tolerated.

E-mail me ONLY if you have anything you want to add to my FAQS or you have a
question about this game. I will not answer e-mail questions if they are
answered in my FAQ or are very unintelligent. If you have a question about the
game or don't understand anything you may Instant Message me on MSN which is
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 0~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-ALL SECTIONS WITH *'S SIGNIFY THAT THE SECTION IS EMPTY!

-ALL SECTIONS WITH º'S SIGNIFY THAT THE SECTION IS COMPLETE!

-ALL SECTIONS WITH * AND º SIGNIFY THAT THE SECTION IS BEING WORKED ON!

[0]
Table of Contents
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
º[0]  Table of Contents
º[1]  Updates
º[2]  Resident Evil : Director's Cut: Dual Shock Edition Quick Pointers
º[3]  Locations Of Items
 º[3-A]  Location Of Weapons
 º[3-B]  Location Of Maps
 º[3-C]  Location Of Keys
 º[3-D]  Location Of Books, Files, & Documents
 º[3-E]  Location Of Other Important Items
º[4]  Special Thanks
º[5]  Copyright *Legal Notice*


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 1~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[1]
Updates
¯¯¯¯¯¯¯
--Latest Version--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Version Final- November 12, 2002- The format on this Guide was repulsive
and I got some complaints for it.  I fixed it up, it's final.  If I
ever need to add a "Frequently Asked Questions" section (which I doubt)
than I will do so.  I also have a new e-mail.

--Past Versions--
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Version 2.0- May 6, 2002- Ran spell-check.

Version 1.0- March 11, 2002, 2002- Began and Completed this Guide.


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 2~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[2]
Resident Evil : Director's Cut: Dual Shock Version Quick Pointers
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
1 Player
Memory Card (for PS) 1 block
Analog Control Compatible
Vibration Function Compatible


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

                         *~~SECTION 3~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[3]
Locations Of Items
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
 [3-A]  Location Of Weapons
 [3-B]  Location Of Maps
 [3-C]  Location Of Keys
 [3-D]  Location Of Books, Files, & Documents
 [3-E]  Location Of Other Important Items


               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
               NOTE: (A)= Advanced Mode Location
                     (S)= Standard Mode Location
               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-


[3-A]
Location of Weapons
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*~~BERETTA~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Chris-      (A&S) When you return to the Main Hall after you go
                           into the dining room, it is on the floor.
Location: Jill-       (A&S) Begins the game with with this weapon


*~~COMBAT KNIFE~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Chris/Jill- (A&S) Both begin the game with this knife.


*~~SHOTGUN~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Chris/Jill- (A&S) To get this weapon you must first have the Broken
                           Shotgun and then go to the Living Room, take the
                           Shotgun off the wall and replace it with the
                           Broken Shotgun to get out alive.


*~~COLT PYTHON~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Chris/Jill- (A) Located in the Vacant Room.
                     (S) After you use the Red Jewel in the
                         Tiger Statue Room.


*~~FLAMETHROWER~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Chris-      (A&S) Two Flamethrowers are located on the walls of the
                           Underground Branch Passage and Rock Passage.
                           When you take the Flamethrower off the wall you
                           get locked inside but it can be used to get out
                           as well.  I'll let you figure that one out
                           yourself.


*~~BAZOOKA~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Jill-       (A) After beating Forest on the Terrace (Balcony) it
                         will be lying on the ground.
                     (S) Terrace (Balcony).


*~~ROCKET LAUNCHER~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Um...a weapon...to kill!
Location: Chris/Jill- (A&S) During the Final Battle on the helipad.


[3-B]
Location of Maps
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*~~FIRST FLOOR MAP~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Displays the layout of the Mansion's First floor.
Location: Chris/Jill- (A&S) Inside bowl on top of the statue in the middle of
                           the Gallery Room.


*~~SECOND FLOOR MAP~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Displays the layout of the Mansion's Second floor.
Location: Chris/Jill- (A&S) Lesson Room Entry's fireplace.


*~~DORMITORY MAP~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Displays the layout of the Dormitory
Location: Chris/Jill- (A&S) On the wall in Room 002.


*~~GARDEN MAP~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Displays the layout of the Garden.
Location: Chris/Jill- (A&S) On the Courtyard's eastern wall.


*~~UNDERGROUND MAP~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Displays the layout of the Underground.
Location: Chris/Jill- (A&S) On the Crank Passage wall.


[3-C]
Location of Keys
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*~~002 KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens the 002 Room.
Location: Chris/Jill- (A&S) The Beehive Passage.


*~~003 KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens the 003 Room.
Location: Chris/Jill- (A) The sink in the 002 Room bathroom.
                     (S) Arms Storage.


*~~ARMOR KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens all the doors with the Armor Carving.
Location: Chris/Jill- (A) Next to Forest's body on the terrace.
                     (S) In the Greenhouse.


*~~CONTROL ROOM KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens the door to the Control Room.
Location: Chris/Jill- (A) Fireplace of the room with Plant 42.
                     (S) Room 001 bathroom.


*~~HELMET KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Open all the doors with the Helmet Carving.
Location: Chris/Jill- (A) In the Guardhouse Basement's Arms Storage.
                     (S) Inside Plant 42 Room.


*~~LAB KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens the door to the Lab Room.
Location: Chris/Jill- (A) In the Crank Passage's secret compartment.
                     (S) In the Conference Room.


*~~SHIELD KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens all of the doors with the Shield Carving.
Location: Chris/Jill- (A) After using the Blue Jewel in the
                         Tiger Statue Room.
                     (S) In the Dining Room.


*~~SWORD KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens all of the doors with the Sword Carving.
Location: Chris/Jill- (A) Inside the Small Dining Room's hidden room.
                     (S) Left Stairs Save Room.


*~~SMALL KEY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Opens Various locks for Chris.
Location: Chris-      (A&S) Various Locations.


*~~LOCKPICK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Allows Jill to open any desks that are locked, and even some
    locked doors.
Location: Jill-       (A&S) Barry gives it to you at the very beginning
                           of the game.


[3-D]
Locations of Books, Files, & Documents
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*~~BOTANY BOOK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains information regarding herb mixing.
Location: Chris/Jill- (A&S) Small library.


*~~DOOM BOOK 1~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains the Eagle Medal.
Location: Chris/Jill- (A) Hidden room in the back of the Large Library on the
                         second floor.
                     (S) Study Room.


*~~DOOM BOOK 2~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains the Wolf Medal.
Location: Chris/Jill- (A&S) Items Passage.


*~~FAX~~*
¯¯¯¯¯¯¯¯¯
Use: Contains information about Umbrella's research.
Location: Chris/Jill- (A&S) Private Room A


*~~KEEPER'S DIARY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: A journal of one of the Mansion's Scientists.
Location: Chris/Jill- (A&S) Employee Room's Desk.


*~~MUSIC NOTES~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Sheet of music for the Piano.
Location: Chris/Jill- (A&S) On Shelf in the Bar.


*~~ORDERS~~*
¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains information about the S.T.A.R.S. mission.
Location: Chris/Jill- (A&S) Trophy Rooms Table.


*~~PASS CODES 1~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Code needed to access the Cell Entry.
Location: Chris/Jill- (A&S) Private Room A.


*~~PASS CODES 2~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Code needed to access the Cell Entry.
Location: Chris/Jill- (A&S) Mortuary.


*~~PASS CODES 3~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Code needed to access the Cell Entry.
Location: Chris/Jill- (A&S) Double Lock Room.


*~~PASS NUMBER~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used to open the door to the Rough Passage.
Location: Jill-       (A&S) Barry gives this to Jill.


*~~PLANT 42 BOOK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains information about the development of Plant 42.
Location: Chris/Jill- (A&S) On the bed in Room 002.


*~~RED BOOK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used to place it into an empty space in the bookshelf of Room 003.
Location: Chris/Jill- (A) Guardhouse's Bar table.
                     (S) 002 Bedroom.


*~~RESEARCHER'S LETTER~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains computer passwords.
Location: Chris/Jill- (A&S) Private Room B.


*~~RESEARCHER'S WILL~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains a scientist's death orders.
Location: Chris/Jill- (A&S) Study desk.


*~~SCRAPBOOK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains miscellaneous information.
Location: Chris/Jill- (A&S) Large library.


*~~SECURITY SYSTEM~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: A book that tells about security of the Laboratory.
Location: Chris/Jill- (A&S) Conference Room bookshelf.


*~~V-JOLT REPORT~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contains information to develop V-Jolt.
Location: Chris/Jill- (A&S) Bookshelf of Room 003.


[3-E]
Location of Other Important Items
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
*~~ACID ROUNDS~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: The most powerful Bazooka Ammo.
Location: Chris/Jill- (A&S) Various Locations.


*~~BATTERY (2)~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Powers various machinery.
Location: Chris/Jill- (A) Power Room/Hidden Library of the large Library.
                     (S) Shed/Helipad.


*~~BLUE HERB~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Cures the effects of poison.
Location: Chris/Jill- (A&S) Various locations.


*~~BLUE JEWEL~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Fits into the eye of the Tiger in the Tiger Statue Room.
Location: Chris/Jill- (A) Grandfather Clock of the Dining Room.
                     (S) In the broken statue in the Dining Room.


*~~BROKEN SHOTGUN~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Needed to receive the Shotgun.
Location: Chris/Jill- (A) Right Stairs Save.
                     (S) Vacant Room.


*~~CHEMICAL~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Pour this into the generator to poison the plant creature.
Location: Chris/Jill- (A) Boiler.
                     (S) Right Stairs Save Room.


*~~CLIP~~*
¯¯¯¯¯¯¯¯¯¯
Use: Standard Beretta Ammo.
Location: Chris/Jill- (A&S) Various Locations.


*~~EAGLE MEDAL~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used with the Wolf Medal in the Fountain to open up a passage.
Location: Chris/Jill- (A&S) Inside of Doom Book 1.


*~~EMBLEM~~*
¯¯¯¯¯¯¯¯¯¯¯¯
Use: Place onto the statue in the Mansion Bar's secret room.
Location: Chris/Jill- (A) Armor Room.
                     (S) Dining Room.


*~~EMPTY BOTTLE~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used to hold chemicals.
Location: Chris/Jill- (A&S) Drug Storehouse.


*~~EXPLOSIVE ROUNDS~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Standard Bazooka ammo.
Location: Chris/Jill- (A&S) Various locations.


*~~FIRST AID SPRAY~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Restores your characters health completely.
Location: Chris/Jill- (A&S) Various locations.


*~~FLAME ROUNDS~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Powerful Bazooka ammo.
Location: Chris/Jill- (A&S) Various locations.


*~~FLARE~~*
¯¯¯¯¯¯¯¯¯¯¯
Use: Signals the rescue helicopter at the end of the game.
Location: Chris/Jill- (A&S) Near the elevator at the Helipad.


*~~FM RADIO~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Allows you to receive transmissions from other S.T.A.R.S. Team members.
Location: Chris-      (A&S) Given to Chris, from Rebecca.
Location: Jill-       (A&S) Given to Jill, from Richard.


*~~GOLD EMBLEM~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Place into the opening of the Dining Room fireplace.
Location: Chris/Jill- (A&S) Mansion Bar's secret room.


*~~GREEN HERB~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Restores partial health.
Location: Chris/Jill- (A&S) Various locations.


*~~HEX CRANK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Insert to activate any hexagonal hole machinery.
Location: Chris/Jill- (A&S) By Enrico's dead body in the Enrico Room.


*~~INK RIBBON~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Allows you to save the game at any Typewriter.
Location: Chris/Jill- (A&S) Various locations.


*~~LIGHTER~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used to light the fireplace and candle.
Location: Chris/Jill- (A&S) Deer Room's bedroom.


*~~MAGNUM ROUNDS~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Standard Colt Python ammo.
Location: Chris/Jill- (A&S) Various locations.


*~~MO DISK (3)~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used to retrieve pass codes from the various Terminals.
Location: Chris/Jill- (A) Courtyard Room/Small Lab/Conference Room's
                         hidden compartment.
                     (S) Library B/Hex Crank Passage/Laboratory Stairs.


*~~MOON CREST (2)~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: One of the four crests required to complete the tapestry that opens
    the door to the Storeroom.
Location: Chris/Jill- (A&S) One in the Giant Snake Boss' lair/One in the
                           Study to the left of the Deer Room.


*~~RED HERB~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Combine with the Blue or Green Herb to strengthen their effects.
Location: Chris/Jill- (A&S) Various locations.


*~~RED JEWEL~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Fits into the eye of the Tiger Statue in the Tiger Statue Room.
Location: Chris/Jill- (A&S) Trophy Room's Elk Head.


*~~SERUM~~*
¯¯¯¯¯¯¯¯¯¯¯
Use: Heals poison's effects.
Location: Chris/Jill- (A&S) Left Stairs Save Room.


*~~SLIDES~~*
¯¯¯¯¯¯¯¯¯¯¯¯
Use: Contain pictures of the various enemies.
Location: Chris/Jill- (A) Conference Room desk.
                     (S) Small Lab.


*~~SQUARE CRANK~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Insert to activate any square-hole machinery.
Location: Chris/Jill- (A&S) Storeroom.


*~~STAR CREST~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: One of the four' crests required to complete the tapestry that
    opens the door to the Storeroom.
Location: Chris/Jill- (A) In the broken statue in the Dining Room.
                     (S) Behind the painting in the Large Gallery.


*~~SUN CREST~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: One of the four' crests required to complete the tapestry that
    opens the door to the Storeroom.
Location: Chris/Jill- (A) Freenhouse behind the plant monster.
                     (S) Armor Room.


*~~V-JOLT~~*
¯¯¯¯¯¯¯¯¯¯¯¯
Use: Chemical to poison Plant 42.
Location: Chris/Jill- (A&S) Drug Storehouse.


*~~WIND CREST~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: One of the four' crests required to complete the tapestry that opens
    the door to the Storeroom.
Location: Chris/Jill- (A) Greenhouse behind the plant monster.
                     (S) Armor Room.


*~~WOLF MEDAL~~*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
Use: Used with the Eagle Medal in the Fountain to open a passage.
Location: Chris/Jill- (A&S) Located inside Doom Book 2.


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                         *~~SECTION 4~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[4]
Special Thanks
¯¯¯¯¯¯¯¯¯¯¯¯¯¯
-CJayC for creating this wonderful site, and posting up my Walkthrough's
without denial.
-My parents for loving me, caring for me, buying me everything for my
pleasures, and about every
single other thing!
-My friends for inspiring me to be the person that I am today.
-My dog for not barking nor annoying me while I was writing this FAQ.
-Capcom for the Resident Evil Series!
-Zombies, for being the stars in Resident Evil! =P
-The WWEGSBer's for keeping me on GameFAQs!
-My family for being who they are!
-VERY special thanks to JavE 5.0 for the ASCII!


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                         *~~SECTION 5~~*

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
[5]
Copyright *Legal Notice*
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
This FAQ/Walkthrough is my property and mine only.  I will only grant certain
websites the permission to this Walkthrough, if I feel the site is a good one.
This FAQ/Walkthrough cannot be used for money or changed in any which way or
form.  You may use this FAQ/WALKTHROUGH for your personal use to help you
through the game and nothing else.  Failure to do so will result in lawyers,
lawsuits, and COURT!!!  This FAQ/Walkthrough/Strategy Guide is property of
Christian "Sweetpimp324" Ruiz (c) Forever!!! Thank you!

________________________________________________________________________
/                                                                        \
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
|~The latest versions and updates of this guide can be found at GameFAQs~|
/~~~~~~~~~~~~~~~~~~~~~~~~~http://www.gamefaqs.com~~~~~~~~~~~~~~~~~~~~~~~~\
\________________________________________________________________________/


Resident Evil 1: Director's Cut: Dual Shock Edition Item Locations FAQ by...

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